Mercurial > traipse_dev
annotate orpg/main.py @ 224:29cf1a17ca16 alpha
Traipse Alpha 'OpenRPG' {100503-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
Finalizing!!!
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lin node, change title in design mode
New to Game Tree, never lose a node, appends a number to the end of corrupted trees
New to Server GUI, Traipse Suite's Debug Console
New Namespace plugin, Allows Traipse users to use the Standard syntax !@ :: @!
Updates:
Update to White Board layer, uses a pencil image for color button
Update to Grid Layer, uses a grid image for color button
Update to Chat Window, size of drop down menus
Update to default lobby message
Update to template Text node
Update to 4e PC Sheet node
Update to how display names are acquired
Update to Server, added some 'Pious' technology
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Fix to Game Tree, corrupted error message was not showing
Fix to Update Manager, checks for internet connection
Fix to Update Manager, Auto Update corrections
Fix to Server GUI's broadcast, room, player messaging
author | sirebral |
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date | Mon, 03 May 2010 01:44:38 -0500 |
parents | 5b1550e604d8 |
children | 24769389a7ba |
rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: main.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
195 | 24 # Version: Traipse 'Ornery-Orc' |
25 # $Id: main.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ | |
0
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
195 | 30 __version__ = "$Id: main.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" |
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31 |
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32 from orpg.orpg_wx import * |
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33 from orpg.orpgCore import * |
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34 from orpg_version import * |
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35 from orpg.orpg_windows import * |
66 | 36 |
74 | 37 import wx.py |
133 | 38 |
0
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39 import orpg.player_list |
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40 import orpg.tools.pluginui as pluginUI |
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41 import orpg.tools.aliaslib |
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42 import orpg.tools.toolBars |
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43 import orpg.tools.orpg_sound |
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44 import orpg.tools.rgbhex |
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45 import orpg.gametree.gametree |
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46 import orpg.chat.chatwnd |
71
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47 import orpg.networking.gsclient |
0
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48 import orpg.networking.mplay_client |
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49 import orpg.mapper.map |
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50 import orpg.mapper.images |
66 | 51 |
167 | 52 import orpg.dieroller.utils |
117 | 53 import upmana.updatemana |
195 | 54 from upmana.manifest import manifest |
0
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55 |
74 | 56 from orpg.dirpath import dir_struct |
133 | 57 from orpg.tools.settings import settings |
66 | 58 from orpg.tools.validate import validate |
59 from orpg.tools.passtool import PassTool | |
124 | 60 from orpg.tools.orpg_log import logger, crash, debug |
66 | 61 from orpg.tools.metamenus import MenuBarEx |
195 | 62 from orpg.tools.InterParse import Parse |
66 | 63 |
124 | 64 from xml.etree.ElementTree import ElementTree, Element, parse |
118 | 65 from xml.etree.ElementTree import fromstring, tostring |
66 | 66 from orpg.orpg_xml import xml #to be replaced by etree |
67 | |
68 | |
0
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69 #################################### |
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70 ## Main Frame |
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71 #################################### |
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72 |
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73 |
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74 class orpgFrame(wx.Frame): |
195 | 75 |
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76 def __init__(self, parent, id, title): |
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77 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) |
66 | 78 self.validate = component.get("validate") |
74 | 79 logger.debug("Enter orpgFrame") |
80 self.rgb = orpg.tools.rgbhex.RGBHex() | |
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81 self._mgr = AUI.AuiManager(self) |
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82 |
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83 # Determine which icon format to use |
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84 icon = None |
66 | 85 if wx.Platform == '__WXMSW__': icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) |
86 else: icon = wx.Icon(dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) | |
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87 self.SetIcon( icon ) |
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88 |
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89 # create session |
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90 call_backs = {"on_receive":self.on_receive, |
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91 "on_mplay_event":self.on_mplay_event, |
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92 "on_group_event":self.on_group_event, |
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93 "on_player_event":self.on_player_event, |
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94 "on_status_event":self.on_status_event, |
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95 "on_password_signal":self.on_password_signal, |
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96 "orpgFrame":self} |
141 | 97 self.session = orpg.networking.mplay_client.mplay_client(settings.get("player"), call_backs) |
161 | 98 component.add("session", self.session) |
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99 self.poll_timer = wx.Timer(self, wx.NewId()) |
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100 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) |
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101 self.poll_timer.Start(100) |
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102 self.ping_timer = wx.Timer(self, wx.NewId()) |
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103 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) |
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104 |
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105 # create roller manager |
167 | 106 self.DiceManager = orpg.dieroller.utils.roller_manager() |
107 self.DiceManager.setRoller(settings.get("dieroller")) | |
66 | 108 component.add('DiceManager', self.DiceManager) |
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109 |
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110 #create password manager --SD 8/03 |
66 | 111 self.password_manager = component.get('password_manager') |
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112 |
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113 # build frame windows |
161 | 114 component.add('frame', self) |
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115 self.build_menu() |
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116 self.build_gui() |
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117 self.build_hotkeys() |
66 | 118 logger.debug("GUI Built") |
74 | 119 logger.debug("openrpg components all added") |
119 | 120 self.tree.load_tree(settings.get("gametree")) |
66 | 121 logger.debug("Tree Loaded") |
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122 self.players.size_cols() |
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123 |
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124 #Load the Plugins This has to be after the chat component has been added |
66 | 125 component.add('pluginmenu', self.pluginMenu) |
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126 self.pluginsFrame.Start() |
66 | 127 logger.debug("plugins reloaded and startup plugins launched") |
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128 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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129 |
138 | 130 tipotday_start = settings.get('tipotday_start') |
131 try: tipotday_start = int(tipotday_start) | |
132 except TypeError: tipotday_start = 0 | |
133 | |
134 self.TipOfTheDay = wx.CreateFileTipProvider(dir_struct['data']+'tips.txt', tipotday_start) | |
116 | 135 #Load Update Manager |
136 component.add('updatemana', self.updateMana) | |
137 logger.debug("update manager reloaded") | |
138 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) | |
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139 |
115 | 140 #Load Debug Console |
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141 component.add('debugconsole', self.debugger) |
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142 logger.debug("debugger window") |
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143 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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144 |
138 | 145 def ShowTipOfTheDay(self): |
146 if wx.ShowTip(self, self.TipOfTheDay, settings.get('tipotday_enabled') != '0'): | |
147 settings.change('tipotday_enabled', '1') | |
148 else: settings.change('tipotday_enabled', '0') | |
149 settings.change('tipotday_start', str(self.TipOfTheDay.CurrentTip)) | |
124 | 150 |
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151 def post_show_init(self): |
138 | 152 """Some Actions need to be done after the main frame is drawn""" |
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153 self.players.size_cols() |
138 | 154 try: |
155 if settings.get('tipotday_enabled').lower() != '0': self.ShowTipOfTheDay() | |
156 except: self.add_setting('Tip of the Day') | |
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157 |
138 | 158 def add_setting(self, setting): |
159 if setting == 'Tip of the Day': | |
160 settings.add_tab('General', 'Tip of the Day', 'grid') | |
161 settings.add('Tip of the Day', 'tipotday_start', '0', 'int', 'Current Tip of the Day') | |
162 settings.add('Tip of the Day', 'tipotday_enabled', '1', '0|1', 'Show Tip of the Day on startup') | |
163 logger.info('New Settings added', True) | |
164 self.TraipseSuiteWarn('debug') | |
165 | |
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166 def get_activeplugins(self): |
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167 try: tmp = self.pluginsFrame.get_activeplugins() |
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168 except: tmp = {} |
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169 return tmp |
124 | 170 |
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171 def get_startplugins(self): |
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172 try: tmp = self.pluginsFrame.get_startplugins() |
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173 except: tmp = {} |
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174 return tmp |
124 | 175 |
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176 def on_password_signal(self,signal,type,id,data): |
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177 try: |
66 | 178 msg = ["DEBUG: password response= ", |
179 str(signal), | |
180 " (T:", | |
181 str(type), | |
182 " #", | |
183 str(id), | |
184 ")"] | |
185 logger.debug("".join(msg)) | |
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186 id = int(id) |
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187 type = str(type) |
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188 data = str(data) |
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189 signal = str(signal) |
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190 if signal == "fail": |
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191 if type == "server": self.password_manager.ClearPassword("server", 0) |
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192 elif type == "admin": self.password_manager.ClearPassword("admin", int(id)) |
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193 elif type == "room": self.password_manager.ClearPassword("room", int(id)) |
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194 else: pass |
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195 except: traceback.print_exc() |
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196 |
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197 def build_menu(self): |
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198 menu = \ |
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199 [[ |
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200 ['&OpenRPG'], |
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201 [' &Settings\tCtrl-S'], |
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202 [' -'], |
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203 [' Tab Styles'], |
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204 [' Slanted'], |
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205 [' Colorful', "check"], |
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206 [' Black and White', "check"], |
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207 [' Aqua', "check"], |
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208 [' Custom', "check"], |
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209 [' Flat'], |
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210 [' Black and White', "check"], |
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211 [' Aqua', "check"], |
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212 [' Custom', "check"], |
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213 [' NewMap'], |
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214 [' -'], |
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215 [' &Exit'] |
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216 ], |
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217 [ |
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218 ['&Game Server'], |
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219 [' &Browse Servers\tCtrl-B'], |
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220 [' -'], |
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221 [' Server Heartbeat', "check"], |
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222 [' -'], |
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223 [' &Start Server'] |
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224 ], |
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225 [ |
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226 ['&Tools'], |
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227 [' Logging Level'], |
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228 [' Debug', "check"], |
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229 [' Note', "check"], |
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230 [' Info', "check"], |
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231 [' General', "check"], |
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232 [' -'], |
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233 [' Password Manager', "check"], |
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234 [' -'], |
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235 [' Sound Toolbar', "check"], |
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236 [' Dice Bar\tCtrl-D', "check"], |
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237 [' Map Bar', "check"], |
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238 [' Status Bar\tCtrl-T', "check"], |
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239 ], |
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240 [ |
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241 ['&Help'], |
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242 [' &About'], |
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243 [' Online User Guide'], |
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244 [' Change Log'], |
138 | 245 [' Report a Bug'], |
246 [' Tip of the Day'] | |
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247 ]] |
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248 |
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249 self.mainmenu = MenuBarEx(self, menu) |
119 | 250 if settings.get('Heartbeat') == '1': |
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251 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) |
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252 |
133 | 253 self.mainmenu.SetMenuState('ToolsPasswordManager', True if settings.get('PWMannager') == 'On' else False) |
119 | 254 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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255 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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256 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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257 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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258 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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259 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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260 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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261 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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262 |
119 | 263 lvl = int(settings.get('LoggingLevel')) |
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264 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) |
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265 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) |
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266 if lvl & ORPG_INFO: self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) |
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267 if lvl & ORPG_GENERAL: self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) |
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268 |
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269 self.pluginMenu = wx.Menu() |
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270 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") |
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271 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) |
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272 |
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273 self.pluginMenu.AppendItem(item) |
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274 self.pluginMenu.AppendSeparator() |
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275 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") |
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276 |
79
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277 # Traipse Suite of Additions. |
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278 self.traipseSuite = wx.Menu() |
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279 self.mainmenu.Insert(5, self.traipseSuite, "&Traipse Suite") |
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280 |
133 | 281 #Update Manager |
116 | 282 mana = wx.MenuItem(self.traipseSuite, wx.ID_ANY, "Update Manager", "Update Manager") |
283 self.Bind(wx.EVT_MENU, self.OnMB_UpdateManagerPanel, mana) | |
284 self.traipseSuite.AppendItem(mana) | |
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285 |
86 | 286 self.debugConsole = wx.MenuItem(self.traipseSuite, -1, "Debug Console", "Debug Console") |
287 self.Bind(wx.EVT_MENU, self.OnMB_DebugConsole, self.debugConsole) | |
288 self.traipseSuite.AppendItem(self.debugConsole) | |
95 | 289 |
290 def TraipseSuiteWarn(self, menuitem): | |
141 | 291 ### Allows for the reuse of the 'Attention' menu. |
95 | 292 ### component.get('frame').TraipseSuiteWarn('item') ### Portable |
134 | 293 self.mainmenu.Remove(8) |
294 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite!") | |
95 | 295 if menuitem == 'debug': |
96 | 296 if self.debugger.IsShown() == True: |
195 | 297 self.mainmenu.Remove(8) |
298 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite") | |
96 | 299 else: |
300 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'spotlight.png')) | |
301 self.traipseSuite.RemoveItem(self.debugConsole) | |
302 self.traipseSuite.AppendItem(self.debugConsole) | |
303 | |
304 def TraipseSuiteWarnCleanup(self, menuitem): | |
141 | 305 ### Allows for portable cleanup of the 'Attention' menu. |
96 | 306 ### component.get('frame').TraipseSuiteWarnCleanup('item') ### Portable |
134 | 307 self.mainmenu.Remove(8) |
308 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite") | |
96 | 309 if menuitem == 'debug': |
95 | 310 self.traipseSuite.RemoveItem(self.debugConsole) |
96 | 311 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'clear.gif')) |
95 | 312 self.traipseSuite.AppendItem(self.debugConsole) |
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313 |
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314 |
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315 ################################# |
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316 ## All Menu Events |
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317 ################################# |
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318 #Tab Styles Menus |
124 | 319 |
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320 def SetTabStyles(self, *args, **kwargs): |
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321 |
119 | 322 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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323 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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324 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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325 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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326 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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327 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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328 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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329 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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330 |
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331 if kwargs.has_key('style'): newstyle = kwargs['style'] |
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332 else: |
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333 try: newstyle = args[1] |
74 | 334 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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335 if kwargs.has_key('menu'): menu = kwargs['menu'] |
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336 else: |
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337 try: menu = args[0] |
74 | 338 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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339 |
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340 if kwargs.has_key('graidentTo'): graidentTo = kwargs['graidentTo'] |
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341 else: graidentTo = None |
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342 if kwargs.has_key('graidentFrom'): graidentFrom = kwargs['graidentFrom'] |
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343 else: graidentFrom = None |
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344 if kwargs.has_key('textColor'): textColor = kwargs['textColor'] |
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345 else: textColor = None |
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346 |
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347 #Run though the current tabbed window list and remove those that have been closed |
66 | 348 tabbedwindows = component.get("tabbedWindows") |
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349 new = [] |
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350 for wnd in tabbedwindows: |
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351 try: style = wnd.GetWindowStyleFlag(); new.append(wnd) |
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352 except: pass |
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353 tabbedwindows = new |
66 | 354 component.add("tabbedWindows", tabbedwindows) |
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355 |
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356 #Run though the new list and set the proper styles |
119 | 357 tabbg = settings.get('TabBackgroundGradient') |
74 | 358 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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359 |
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360 for wnd in tabbedwindows: |
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361 style = wnd.GetWindowStyleFlag() |
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362 # remove old tabs style |
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363 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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364 style &= mirror |
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365 style |= newstyle |
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366 wnd.SetWindowStyleFlag(style) |
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367 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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368 if graidentTo != None: wnd.SetGradientColourTo(graidentTo) |
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369 if graidentFrom != None: wnd.SetGradientColourFrom(graidentFrom) |
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370 if textColor != None: wnd.SetNonActiveTabTextColour(textColor) |
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371 wnd.Refresh() |
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372 |
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373 def OnMB_OpenRPGNewMap(self): |
66 | 374 pass #Not Implemented yet! |
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375 |
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376 def OnMB_OpenRPGTabStylesSlantedColorful(self): |
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377 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): |
119 | 378 settings.change('TabTheme', 'slanted&colorful') |
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379 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) |
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380 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) |
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381 |
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382 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): |
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383 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): |
119 | 384 settings.change('TabTheme', 'slanted&bw') |
66 | 385 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", |
386 FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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387 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) |
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388 |
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389 def OnMB_OpenRPGTabStylesSlantedAqua(self): |
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390 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): |
119 | 391 settings.change('TabTheme', 'slanted&aqua') |
66 | 392 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, |
393 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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394 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) |
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395 |
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396 def OnMB_OpenRPGTabStylesSlantedCustom(self): |
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397 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): |
119 | 398 settings.change('TabTheme', 'customslant') |
399 gfrom = settings.get('TabGradientFrom') | |
74 | 400 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 401 gto = settings.get('TabGradientTo') |
74 | 402 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 403 tabtext = settings.get('TabTextColor') |
74 | 404 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 405 tabbg = settings.get('TabBackgroundGradient') |
74 | 406 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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407 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, |
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408 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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409 textColor=wx.Color(tred, tgreen, tblue)) |
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410 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) |
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411 |
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412 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): |
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413 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): |
119 | 414 settings.change('TabTheme', 'flat&bw') |
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415 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, |
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416 graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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417 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) |
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418 |
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419 def OnMB_OpenRPGTabStylesFlatAqua(self): |
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420 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): |
119 | 421 settings.change('TabTheme', 'flat&aqua') |
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422 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, |
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423 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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424 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) |
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425 |
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426 def OnMB_OpenRPGTabStylesFlatCustom(self): |
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427 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): |
119 | 428 settings.change('TabTheme', 'customflat') |
429 gfrom = settings.get('TabGradientFrom') | |
74 | 430 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 431 gto = settings.get('TabGradientTo') |
74 | 432 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 433 tabtext = settings.get('TabTextColor') |
74 | 434 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 435 tabbg = settings.get('TabBackgroundGradient') |
74 | 436 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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437 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, |
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438 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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439 textColor=wx.Color(tred, tgreen, tblue)) |
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440 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) |
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441 |
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442 #Window Menu |
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443 def OnMB_WindowsMenu(self, event): |
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444 menuid = event.GetId() |
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445 name = self.mainwindows[menuid] |
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446 if name == 'Alias Lib': |
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447 if self.aliaslib.IsShown(): self.aliaslib.Hide() |
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448 else: self.aliaslib.Show() |
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449 else: |
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450 if self._mgr.GetPane(name).IsShown(): self._mgr.GetPane(name).Hide() |
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451 else: self._mgr.GetPane(name).Show() |
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452 self._mgr.Update() |
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453 |
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454 #OpenRPG Menu |
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455 def OnMB_OpenRPGSettings(self): |
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456 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) |
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457 dlg.Centre() |
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458 dlg.ShowModal() |
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459 |
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460 def OnMB_OpenRPGExit(self): |
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461 self.OnCloseWindow(0) |
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462 |
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463 #Game Server Menu |
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464 def OnMB_GameServerBrowseServers(self): |
19
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465 if self._mgr.GetPane("Browse Server Window").IsShown() == True: self._mgr.GetPane("Browse Server Window").Hide() |
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466 else: self._mgr.GetPane("Browse Server Window").Show() |
0
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467 self._mgr.Update() |
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468 |
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469 def OnMB_GameServerServerHeartbeat(self): |
119 | 470 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): settings.change('Heartbeat', '1') |
471 else: settings.change('Heartbeat', '0') | |
0
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472 |
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473 def OnMB_GameServerStartServer(self): |
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474 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) |
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475 # Spawn the new process and close the stdout handle from it |
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476 start_dialog.Update( 0 ) |
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477 # Adjusted following code to work with win32, can't test for Unix |
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478 # as per reported bug 586227 |
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479 if wx.Platform == "__WXMSW__": |
66 | 480 arg = '\"' + os.path.normpath(dir_struct["home"] + 'start_server_gui.py') + '\"' |
0
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481 args = ( sys.executable, arg ) |
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482 else: |
66 | 483 arg = dir_struct["home"] + 'start_server_gui.py' |
0
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484 args = (arg,arg) |
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485 os.spawnv( os.P_NOWAIT, sys.executable, args ) |
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486 start_dialog.Update( 1 ) |
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487 start_dialog.Show(False) |
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488 start_dialog.Destroy() |
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489 |
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490 # Tools Menu |
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491 def OnMB_PluginControlPanel(self, evt): |
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492 if self.pluginsFrame.IsShown() == True: self.pluginsFrame.Hide() |
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493 else: self.pluginsFrame.Show() |
0
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494 |
49
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495 def OnMB_UpdateManagerPanel(self, evt): |
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496 if self.updateMana.IsShown() == True: self.updateMana.Hide() |
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497 else: self.updateMana.Show() |
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498 |
79
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499 def OnMB_DebugConsole(self, evt): |
195 | 500 self.TraipseSuiteWarnCleanup('debug') |
79
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501 if self.debugger.IsShown() == True: self.debugger.Hide() |
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502 else: self.debugger.Show() |
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503 |
0
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504 def OnMB_ToolsLoggingLevelDebug(self): |
66 | 505 lvl = logger.log_level |
19
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506 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): lvl |= ORPG_DEBUG |
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507 else: lvl &= ~ORPG_DEBUG |
66 | 508 logger.log_level = lvl |
195 | 509 settings.change('LoggingLevel', lvl) |
0
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510 |
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511 def OnMB_ToolsLoggingLevelNote(self): |
66 | 512 lvl = logger.log_level |
19
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513 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): lvl |= ORPG_DEBUG |
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514 else: lvl &= ~ORPG_DEBUG |
66 | 515 logger.log_level = lvl |
195 | 516 settings.change('LoggingLevel', lvl) |
0
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517 |
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518 def OnMB_ToolsLoggingLevelInfo(self): |
66 | 519 lvl = logger.log_level |
19
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520 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): lvl |= ORPG_INFO |
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521 else: lvl &= ~ORPG_INFO |
66 | 522 logger.log_level = lvl |
195 | 523 settings.change('LoggingLevel', lvl) |
0
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524 |
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525 def OnMB_ToolsLoggingLevelGeneral(self): |
66 | 526 lvl = logger.log_level |
19
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527 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): lvl |= ORPG_GENERAL |
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528 else: lvl &= ~ORPG_GENERAL |
66 | 529 logger.log_level = lvl |
195 | 530 settings.change('LoggingLevel', lvl) |
0
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531 |
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532 def OnMB_ToolsPasswordManager(self): |
19
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533 if self.mainmenu.GetMenuState("ToolsPasswordManager"): self.password_manager.Enable() |
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534 else: self.password_manager.Disable() |
0
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535 |
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536 def OnMB_ToolsStatusBar(self): |
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537 if self._mgr.GetPane("Status Window").IsShown() == True: |
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538 self.mainmenu.SetMenuState("ToolsStatusBar", False) |
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539 self._mgr.GetPane("Status Window").Hide() |
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540 else: |
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541 self.mainmenu.SetMenuState("ToolsStatusBar", True) |
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542 self._mgr.GetPane("Status Window").Show() |
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543 self._mgr.Update() |
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544 |
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545 def OnMB_ToolsSoundToolbar(self): |
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546 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: |
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547 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) |
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548 self._mgr.GetPane("Sound Control Toolbar").Hide() |
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549 else: |
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550 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) |
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551 self._mgr.GetPane("Sound Control Toolbar").Show() |
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552 self._mgr.Update() |
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553 |
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554 def OnMB_ToolsDiceBar(self): |
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555 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: |
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556 self.mainmenu.SetMenuState("ToolsDiceBar", False) |
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557 self._mgr.GetPane("Dice Tool Bar").Hide() |
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558 else: |
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559 self.mainmenu.SetMenuState("ToolsDiceBar", True) |
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560 self._mgr.GetPane("Dice Tool Bar").Show() |
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561 self._mgr.Update() |
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|
562 |
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563 def OnMB_ToolsMapBar(self): |
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564 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: |
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565 self.mainmenu.SetMenuState("ToolsMapBar", False) |
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566 self._mgr.GetPane("Map Tool Bar").Hide() |
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|
567 else: |
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568 self.mainmenu.SetMenuState("ToolsMapBar", True) |
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569 self._mgr.GetPane("Map Tool Bar").Show() |
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570 self._mgr.Update() |
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571 |
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572 def OnMB_HelpAbout(self): |
98 | 573 if self.AboutORPG.IsShown() == True: self.AboutORPG.Hide() |
574 else: self.AboutORPG.Show() | |
0
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575 |
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|
576 def OnMB_HelpOnlineUserGuide(self): |
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577 wb = webbrowser.get() |
96 | 578 wb.open("http://www.assembla.com/wiki/show/traipse/User_Manual") |
0
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|
579 |
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|
580 def OnMB_HelpChangeLog(self): |
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581 wb = webbrowser.get() |
96 | 582 wb.open("http://www.assembla.com/spaces/milestones/index/traipse?spaces_tool_id=Milestones") |
0
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|
583 |
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584 def OnMB_HelpReportaBug(self): |
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585 wb = webbrowser.get() |
4 | 586 wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets") |
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587 |
138 | 588 def OnMB_HelpTipoftheDay(self): |
589 self.ShowTipOfTheDay() | |
590 | |
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591 |
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592 ################################# |
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593 ## Build the GUI |
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594 ################################# |
124 | 595 |
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596 def build_gui(self): |
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597 self.Freeze() |
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598 self.validate.config_file("layout.xml","default_layout.xml") |
66 | 599 |
124 | 600 layout = parse(dir_struct["user"] + "layout.xml") |
601 xml_dom = layout.getroot() | |
66 | 602 |
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603 self.windowsmenu = wx.Menu() |
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604 self.mainwindows = {} |
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605 |
98 | 606 # About Window |
607 self.AboutORPG = AboutORPG(self) | |
608 | |
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609 #Plugins Window |
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610 self.pluginsFrame = pluginUI.PluginFrame(self) |
66 | 611 component.add("plugins", self.get_activeplugins()) |
612 component.add("startplugs", self.get_startplugins()) | |
74 | 613 logger.debug("Menu Created") |
124 | 614 h = int(xml_dom.get("height")) |
615 w = int(xml_dom.get("width")) | |
616 posx = int(xml_dom.get("posx")) | |
617 posy = int(xml_dom.get("posy")) | |
618 maximized = int(xml_dom.get("maximized")) | |
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619 self.SetDimensions(posx, posy, w, h) |
66 | 620 logger.debug("Dimensions Set") |
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621 |
116 | 622 # Update Manager |
141 | 623 #self.manifest = manifest.ManifestChanges() |
116 | 624 self.updateMana = upmana.updatemana.updaterFrame(self, |
210 | 625 "OpenRPG Update Manager 1.2", component, manifest, True) |
182 | 626 component.add('upmana-win', self.updateMana) |
116 | 627 logger.debug("Menu Created") |
124 | 628 h = int(xml_dom.get("height")) |
629 w = int(xml_dom.get("width")) | |
630 posx = int(xml_dom.get("posx")) | |
631 posy = int(xml_dom.get("posy")) | |
632 maximized = int(xml_dom.get("maximized")) | |
116 | 633 self.SetDimensions(posx, posy, w, h) |
634 logger.debug("Dimensions Set") | |
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635 |
98 | 636 # Debug Console |
79
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637 self.debugger = orpg.tools.orpg_log.DebugConsole(self) |
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638 logger.debug("Menu Created") |
124 | 639 h = int(xml_dom.get("height")) |
640 w = int(xml_dom.get("width")) | |
641 posx = int(xml_dom.get("posx")) | |
642 posy = int(xml_dom.get("posy")) | |
643 maximized = int(xml_dom.get("maximized")) | |
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644 self.SetDimensions(posx, posy, w, h) |
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645 logger.debug("Dimensions Set") |
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646 |
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647 # Sound Manager |
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648 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) |
66 | 649 component.add("sound", self.sound_player) |
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650 wndinfo = AUI.AuiPaneInfo() |
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651 menuid = wx.NewId() |
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652 self.mainwindows[menuid] = "Sound Control Toolbar" |
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653 wndinfo.DestroyOnClose(False) |
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654 wndinfo.Name("Sound Control Toolbar") |
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655 wndinfo.Caption("Sound Control Toolbar") |
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656 wndinfo.Float() |
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657 wndinfo.ToolbarPane() |
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658 wndinfo.Hide() |
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659 self._mgr.AddPane(self.sound_player, wndinfo) |
124 | 660 children = xml_dom.getchildren() |
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661 for c in children: self.build_window(c, self) |
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662 |
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663 # status window |
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664 self.status = status_bar(self) |
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665 wndinfo = AUI.AuiPaneInfo() |
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666 menuid = wx.NewId() |
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667 self.mainwindows[menuid] = "Status Window" |
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668 wndinfo.DestroyOnClose(False) |
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669 wndinfo.Name("Status Window") |
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670 wndinfo.Caption("Status Window") |
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671 wndinfo.Float() |
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672 wndinfo.ToolbarPane() |
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673 wndinfo.Hide() |
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674 self._mgr.AddPane(self.status, wndinfo) |
66 | 675 logger.debug("Status Window Created") |
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676 |
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677 # Create and show the floating dice toolbar |
195 | 678 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = Parse.Post) |
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679 wndinfo = AUI.AuiPaneInfo() |
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680 menuid = wx.NewId() |
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681 self.mainwindows[menuid] = "Dice Tool Bar" |
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682 wndinfo.DestroyOnClose(False) |
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683 wndinfo.Name("Dice Tool Bar") |
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684 wndinfo.Caption("Dice Tool Bar") |
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685 wndinfo.Float() |
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686 wndinfo.ToolbarPane() |
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687 wndinfo.Hide() |
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688 self._mgr.AddPane(self.dieToolBar, wndinfo) |
66 | 689 logger.debug("Dice Tool Bar Created") |
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690 |
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691 #Create the Map tool bar |
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692 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) |
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693 wndinfo = AUI.AuiPaneInfo() |
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694 menuid = wx.NewId() |
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695 self.mainwindows[menuid] = "Map Tool Bar" |
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696 wndinfo.DestroyOnClose(False) |
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697 wndinfo.Name("Map Tool Bar") |
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698 wndinfo.Caption("Map Tool Bar") |
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699 wndinfo.Float() |
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700 wndinfo.ToolbarPane() |
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701 wndinfo.Hide() |
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702 self._mgr.AddPane(self.mapToolBar, wndinfo) |
66 | 703 logger.debug("Map Tool Bar Created") |
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704 |
74 | 705 #Create the Browse Server Window #Turn into frame, as with others. |
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706 self.gs = orpg.networking.gsclient.game_server_panel(self) |
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707 wndinfo = AUI.AuiPaneInfo() |
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708 wndinfo.DestroyOnClose(False) |
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709 wndinfo.Name("Browse Server Window") |
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710 wndinfo.Caption("Game Server") |
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711 wndinfo.Float() |
90 | 712 wndinfo.FloatingPosition((50,50)) |
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713 wndinfo.Dockable(False) |
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714 wndinfo.MinSize(wx.Size(640,480)) |
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715 wndinfo.Hide() |
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716 self._mgr.AddPane(self.gs, wndinfo) |
66 | 717 logger.debug("Game Server Window Created") |
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718 |
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719 #Create the Alias Lib Window |
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720 self.aliaslib = orpg.tools.aliaslib.AliasLib() |
161 | 721 component.add("alias", self.aliaslib) |
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722 self.aliaslib.Hide() |
66 | 723 logger.debug("Alias Window Created") |
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724 menuid = wx.NewId() |
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725 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) |
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726 self.windowsmenu.Check(menuid, False) |
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727 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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728 self.mainwindows[menuid] = "Alias Lib" |
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729 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') |
66 | 730 logger.debug("Windows Menu Done") |
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731 self._mgr.Update() |
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732 if wx.VERSION_STRING > "2.8": self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) |
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733 else: self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) |
66 | 734 logger.debug("AUI Bindings Done") |
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735 |
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736 #Load the layout if one exists |
161 | 737 try: |
738 layout = xml_dom.find("DockLayout") | |
739 self._mgr.LoadPerspective(layout.text) | |
740 logger.debug("Perspective Loaded") | |
741 except: pass | |
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742 self._mgr.GetPane("Browse Server Window").Hide() |
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743 self._mgr.Update() |
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744 self.Maximize(maximized) |
74 | 745 logger.debug("GUI is all created") |
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746 self.Thaw() |
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|
747 |
138 | 748 def do_tab_window(self, xml_dom, parent_wnd): |
0
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|
749 # if container window loop through childern and do a recursive call |
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diff
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|
750 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND) |
66 | 751 |
124 | 752 children = xml_dom.getchildren() |
0
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753 for c in children: |
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|
754 wnd = self.build_window(c,temp_wnd) |
124 | 755 name = c.get("name") |
0
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|
756 temp_wnd.AddPage(wnd, name, False) |
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|
757 return temp_wnd |
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|
758 |
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|
759 def build_window(self, xml_dom, parent_wnd): |
124 | 760 name = xml_dom.tag |
19
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Beginning of Code Clean-up. Some code untested, may break!
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14
diff
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|
761 if name == "DockLayout" or name == "dock": return |
124 | 762 dirc = xml_dom.get("direction") #should NOT use dir, it is a built in function. |
763 pos = xml_dom.get("pos") | |
764 height = xml_dom.get("height") | |
765 width = xml_dom.get("width") | |
766 cap = xml_dom.get("caption") | |
767 dockable = xml_dom.get("dockable") | |
768 layer = xml_dom.get("layer") | |
0
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|
769 |
19
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
770 try: layer = int(layer); dockable = int(dockable) |
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
771 except: layer = 0; dockable = 1 |
0
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|
772 |
19
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
773 if name == "tab": temp_wnd = self.do_tab_window(xml_dom, parent_wnd) |
0
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|
774 elif name == "map": |
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|
775 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) |
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|
776 self.map = temp_wnd |
161 | 777 component.add("map",self.map) |
778 | |
0
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779 elif name == "tree": |
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|
780 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) |
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|
781 self.tree = temp_wnd |
119 | 782 if settings.get('ColorTree') == '1': |
783 self.tree.SetBackgroundColour(settings.get('bgcolor')) | |
784 self.tree.SetForegroundColour(settings.get('textcolor')) | |
0
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785 else: |
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|
786 self.tree.SetBackgroundColour('white') |
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|
787 self.tree.SetForegroundColour('black') |
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|
788 |
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|
789 elif name == "chat": |
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|
790 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) |
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|
791 self.chattabs = temp_wnd |
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|
792 self.chat = temp_wnd.MainChatPanel |
196 | 793 component.add("chat", self.chat) |
0
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|
794 |
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|
795 elif name == "player": |
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|
796 temp_wnd = orpg.player_list.player_list(parent_wnd) |
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|
797 self.players = temp_wnd |
119 | 798 if settings.get('ColorTree') == '1': |
799 self.players.SetBackgroundColour(settings.get('bgcolor')) | |
800 self.players.SetForegroundColour(settings.get('textcolor')) | |
0
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|
801 else: |
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|
802 self.players.SetBackgroundColour('white') |
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|
803 self.players.SetForegroundColour('black') |
19
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diff
changeset
|
804 |
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
805 if parent_wnd != self: return temp_wnd |
0
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|
806 menuid = wx.NewId() |
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|
807 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) |
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|
808 self.windowsmenu.Check(menuid, True) |
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|
809 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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|
810 self.mainwindows[menuid] = cap |
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|
811 wndinfo = AUI.AuiPaneInfo() |
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changeset
|
812 wndinfo.DestroyOnClose(False) |
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|
813 wndinfo.Name(cap) |
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|
814 wndinfo.FloatingSize(wx.Size(int(width), int(height))) |
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|
815 wndinfo.BestSize(wx.Size(int(width), int(height))) |
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|
816 wndinfo.Layer(int(layer)) |
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|
817 wndinfo.Caption(cap) |
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|
818 |
14 | 819 # Lambda here should work! (future dev) |
74 | 820 if dirc.lower() == 'top': wndinfo.Top() |
821 elif dirc.lower() == 'bottom': wndinfo.Bottom() | |
822 elif dirc.lower() == 'left': wndinfo.Left() | |
823 elif dirc.lower() == 'right': wndinfo.Right() | |
824 elif dirc.lower() == 'center': wndinfo.Center(); wndinfo.CaptionVisible(False) | |
0
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|
825 |
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|
826 if dockable != 1: |
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|
827 wndinfo.Dockable(False) |
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|
828 wndinfo.Floatable(False) |
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|
829 if pos != '' or pos != '0' or pos != None: |
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changeset
|
830 wndinfo.Position(int(pos)) |
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|
831 wndinfo.Show() |
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|
832 self._mgr.AddPane(temp_wnd, wndinfo) |
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|
833 return temp_wnd |
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|
834 |
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|
835 def onPaneClose(self, evt): |
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|
836 pane = evt.GetPane() |
60
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
837 #Arbitrary If ELIF fix. Items had incorrect ID's set. Finding correct ID will fix it for the iteration. |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
838 #Adding ID also fixed docking. Go figure. |
3b2cfa13b610
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diff
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|
839 if pane.name == 'Sound Control Toolbar': self.mainmenu.SetMenuState('ToolsSoundToolbar', False) |
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diff
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|
840 elif pane.name == 'Status Window': self.mainmenu.SetMenuState('ToolsStatusBar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
841 elif pane.name == 'Dice Tool Bar': self.mainmenu.SetMenuState('ToolsDiceBar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
842 elif pane.name == 'Map Tool Bar': self.mainmenu.SetMenuState('ToolsMapBar', False) |
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sirebral
parents:
59
diff
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|
843 else: |
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parents:
59
diff
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|
844 for wndid, wname in self.mainwindows.iteritems(): |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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diff
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|
845 if pane.name == wname: self.windowsmenu.Check(wndid, False); break |
0
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|
846 evt.Skip() |
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|
847 self._mgr.Update() |
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|
848 |
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|
849 def saveLayout(self): |
126 | 850 filename = dir_struct["user"] + "layout.xml" |
133 | 851 layout = parse(filename) |
124 | 852 xml_dom = layout.getroot() |
0
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|
853 (x_size,y_size) = self.GetClientSize() |
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|
854 (x_pos,y_pos) = self.GetPositionTuple() |
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diff
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|
855 if self.IsMaximized(): max = 1 |
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diff
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|
856 else: max = 0 |
124 | 857 xml_dom.set("height", str(y_size)) |
858 xml_dom.set("width", str(x_size)) | |
859 xml_dom.set("posx", str(x_pos)) | |
860 xml_dom.set("posy", str(y_pos)) | |
861 xml_dom.set("maximized", str(max)) | |
161 | 862 try: xml_dom.find("DockLayout").text = str(self._mgr.SavePerspective()) |
0
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863 except: |
126 | 864 elem = Element('DockLayout') |
124 | 865 elem.set("DO_NO_EDIT","True") |
126 | 866 elem.text = str(self._mgr.SavePerspective()) |
124 | 867 xml_dom.append(elem) |
133 | 868 layout.write(filename) |
0
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|
869 |
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|
870 def build_hotkeys(self): |
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|
871 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) |
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872 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) |
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873 |
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|
874 def start_timer(self): |
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875 self.poll_timer.Start(100) |
141 | 876 if settings.get("Heartbeat") == "1": |
0
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877 self.ping_timer.Start(1000*60) |
74 | 878 logger.debug("starting heartbeat...", True) |
0
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|
879 |
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|
880 def kill_mplay_session(self): |
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|
881 self.game_name = "" |
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|
882 self.session.start_disconnect() |
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diff
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|
883 |
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884 def quit_game(self, evt): |
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885 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) |
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886 if dlg.ShowModal() == wx.ID_YES: |
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|
887 self.session.exitCondition.notifyAll() |
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888 dlg.Destroy() |
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|
889 self.kill_mplay_session() |
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|
890 |
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|
891 def on_status_event(self, evt): |
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892 id = evt.get_id() |
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893 status = evt.get_data() |
19
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Beginning of Code Clean-up. Some code untested, may break!
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14
diff
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|
894 if id == orpg.networking.mplay_client.STATUS_SET_URL: self.status.set_url(status) |
0
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|
895 |
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896 def on_player_event(self, evt): |
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897 id = evt.get_id() |
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898 player = evt.get_data() |
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899 display_name = self.chat.chat_display_name(player) |
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900 time_str = time.strftime("%H:%M", time.localtime()) |
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901 if id == orpg.networking.mplay_client.PLAYER_NEW: |
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902 self.players.add_player(player) |
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903 self.chat.InfoPost(display_name + " (enter): " + time_str) |
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904 elif id == orpg.networking.mplay_client.PLAYER_DEL: |
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905 self.players.del_player(player) |
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906 self.chat.InfoPost(display_name + " (exit): " + time_str) |
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907 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: |
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908 self.players.update_player(player) |
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909 self.players.Refresh() |
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910 |
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911 def on_group_event(self, evt): |
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912 id = evt.get_id() |
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913 data = evt.get_data() |
19
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914 if id == orpg.networking.mplay_client.GROUP_NEW: self.gs.add_room(data) |
0
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915 elif id == orpg.networking.mplay_client.GROUP_DEL: |
124 | 916 # self.password_manager.RemoveGroupData(data) #Removed for debugging. |
0
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917 self.gs.del_room(data) |
19
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918 elif id == orpg.networking.mplay_client.GROUP_UPDATE: self.gs.update_room(data) |
0
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919 |
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920 def on_receive(self, data, player): |
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921 # see if we are ignoring this user |
124 | 922 (ignore_id, ignore_name) = self.session.get_ignore_list() |
0
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923 for m in ignore_id: |
66 | 924 if m == player[2]: logger.debug("ignoring message from player:" + player[0], True); return |
0
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925 |
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926 # ok we are not ignoring this message |
74 | 927 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below |
133 | 928 |
118 | 929 etreeEl = Element('msg') |
930 try: etreeEl.append(fromstring(data)) | |
931 except: etreeEl.text = data | |
932 | |
224 | 933 display_name = self.chat.chat_display_name(player) |
934 if etreeEl.text:self.chat.Post(display_name+etreeEl.text) | |
0
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935 |
118 | 936 for child in etreeEl.getchildren(): |
937 if child.tag == 'tree': | |
182 | 938 dlg = wx.MessageDialog(None, component.strip_html(display_name) + ' is trying to send you a tree node. Accept?', 'Question', |
118 | 939 wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) |
940 if dlg.ShowModal() == wx.ID_YES: | |
941 dlg.Destroy() | |
141 | 942 self.tree.on_receive_data(tostring(child)) |
118 | 943 self.chat.InfoPost(display_name + " has sent you a tree node...") |
944 elif child.tag == 'map': | |
945 #TODO: Fix map to accepts elements | |
946 self.map.new_data(tostring(child)) | |
947 elif child.tag == 'chat': | |
133 | 948 msg = orpg.chat.chat_msg.chat_msg(tostring(child)) |
124 | 949 self.chat.post_incoming_msg(msg, player) |
950 | |
0
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951 def on_mplay_event(self, evt): |
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952 id = evt.get_id() |
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953 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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954 self.chat.InfoPost("Game connected!") |
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955 self.gs.set_connected(1) |
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956 self.password_manager.ClearPassword("ALL") |
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957 |
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958 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: |
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959 self.poll_timer.Stop() |
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960 self.ping_timer.Stop() |
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961 self.chat.SystemPost("Game disconnected!") |
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962 self.players.reset() |
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963 self.gs.set_connected(0) |
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964 self.status.set_connect_status("Not Connected") |
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965 |
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966 ####Begin changes for Custom Exit Message by mDuo13###### |
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967 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: |
119 | 968 custom_msg = settings.get("dcmsg") |
0
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969 custom_msg=custom_msg[:80] |
19
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970 if custom_msg[:3]=="/me": self.chat.send_chat_message(custom_msg[3:], 3) |
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diff
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971 else: self.chat.system_message(custom_msg) |
0
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972 #####End Changes for Custom Exit Message by mDuo13 |
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973 |
119 | 974 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: |
0
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975 group = evt.get_data() |
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976 self.chat.InfoPost("Moving to room '"+group[1]+"'..") |
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977 if self.gs : self.gs.set_cur_room_text(group[1]) |
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978 self.players.reset() |
119 | 979 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: |
0
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980 self.chat.SystemPost("Room access denied!") |
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981 |
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982 def OnCloseWindow(self, event): |
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983 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) |
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984 if dlg.ShowModal() == wx.ID_YES: |
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985 dlg.Destroy() |
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986 self.closed_confirmed() |
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987 |
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988 def closed_confirmed(self): |
66 | 989 self.activeplugins = component.get('plugins') |
0
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990 self.aliaslib.OnMB_FileSave(None) |
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991 |
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992 #following lines added by mDuo13 |
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993 #########plugin_disabled()######### |
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994 for plugin_fname in self.activeplugins.keys(): |
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995 plugin = self.activeplugins[plugin_fname] |
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996 try: plugin.plugin_disabled() |
0
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997 except Exception, e: |
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998 traceback.print_exc() |
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999 #end mDuo13 added code |
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1000 self.saveLayout() |
71
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1001 try: settings.save() |
66 | 1002 except Exception: |
1003 logger.general("[WARNING] Error saving 'settings' component", True) | |
19
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1004 try: self.map.pre_exit_cleanup() |
66 | 1005 except Exception: |
1006 logger.general("[WARNING] Map error pre_exit_cleanup()", True) | |
0
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1007 try: |
119 | 1008 save_tree = string.upper(settings.get("SaveGameTreeOnExit")) |
0
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1009 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): |
119 | 1010 self.tree.save_tree(settings.get("gametree")) |
66 | 1011 except Exception: |
1012 logger.general("[WARNING] Error saving gametree", True) | |
0
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1013 |
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1014 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: self.kill_mplay_session() |
0
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1015 |
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1016 try: |
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1017 #Kill all the damn timers |
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1018 self.sound_player.timer.Stop() |
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1019 del self.sound_player.timer |
66 | 1020 except Exception: |
1021 logger.general("sound didn't die properly.", True) | |
0
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1022 |
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1023 try: |
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1024 self.poll_timer.Stop() |
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1025 self.ping_timer.Stop() |
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1026 self.chat.parent.chat_timer.Stop() |
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1027 self.map.canvas.zoom_display_timer.Stop() |
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1028 self.map.canvas.image_timer.Stop() |
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1029 self.status.timer.Stop() |
14 | 1030 del self.ping_timer; del self.poll_timer; del self.chat.parent.chat_timer |
1031 del self.map.canvas.zoom_display_timer; del self.map.canvas.image_timer; del self.status.timer | |
66 | 1032 except Exception: |
1033 logger.general("some timer didn't die properly.", True) | |
1034 | |
0
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1035 self._mgr.UnInit() |
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1036 mainapp = wx.GetApp() |
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1037 mainapp.ExitMainLoop() |
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1038 self.Destroy() |
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1039 |
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1040 try: |
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1041 if self.server_pipe != None: |
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1042 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) |
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1043 dlg.Update(2) |
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1044 dlg.Show(True) |
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1045 self.server_pipe.write("\nkill\n") |
66 | 1046 logger.general("Killing Server process:", True) |
0
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1047 time.sleep(5) |
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1048 self.server_stop() |
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1049 self.server_pipe.close() |
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1050 self.std_out.close() |
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1051 self.server_thread.exit() |
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1052 dlg.Destroy() |
66 | 1053 logger.general("Server killed:", True) |
1054 except Exception: | |
1055 pass | |
0
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1056 |
98 | 1057 ######################################## |
1058 ## About Dialog class | |
1059 ######################################## | |
1060 class AboutORPG(wx.Frame): | |
151 | 1061 def __init__(self, parent, description=''): |
98 | 1062 super(AboutORPG, self).__init__(parent, -1, "About 'Traipse' OpenRPG") |
1063 icon = None | |
1064 icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) | |
1065 self.SetIcon( icon ) | |
1066 sizer = wx.GridBagSizer(hgap=1, vgap=1) | |
1067 height = 425; width = 350 | |
1068 self.About = wx.TextCtrl(self, -1, size=wx.DefaultSize, style=wx.TE_MULTILINE | wx.TE_READONLY) | |
1069 img = wx.Image(dir_struct['icon']+'splash.gif', wx.BITMAP_TYPE_ANY).ConvertToBitmap() | |
1070 image = wx.StaticBitmap(self, -1, img, size=wx.DefaultSize) | |
1071 sizer.Add(image, (0,0), flag=wx.ALIGN_CENTER_HORIZONTAL|wx.ALL|wx.ADJUST_MINSIZE) | |
1072 sizer.Add(self.About, (1,0), flag=wx.EXPAND) | |
1073 self.SetSizer(sizer) | |
1074 self.SetAutoLayout(True) | |
1075 self.SetSize((width, height)) | |
1076 sizer.AddGrowableCol(0) | |
1077 sizer.AddGrowableCol(1) | |
1078 sizer.AddGrowableRow(1) | |
1079 self.Bind(wx.EVT_CLOSE, self.Min) | |
1080 self.Min(None) | |
1081 | |
151 | 1082 description += "OpenRPG is a Virtual Game Table that allows users to connect via a network and play table " |
98 | 1083 description += "top games with friends. 'Traipse' is an OpenRPG distro that is easy to setup and provides superb " |
1084 description += "functionality. OpenRPG is originally designed by Chris Davis." | |
1085 | |
1086 license = "OpenRPG is free software; you can redistribute it and/or modify it " | |
1087 license += "under the terms of the GNU General Public License as published by the Free Software Foundation; " | |
1088 license += "either version 2 of the License, or (at your option) any later version.\n\n" | |
1089 license += "OpenRPG and Traipse 'OpenRPG' is distributed in the hope that it will be useful, but WITHOUT ANY " | |
1090 license += "WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. " | |
1091 license += "See the GNU General Public License for more details. You should have received a copy of " | |
1092 license += "the GNU General Public License along with Traipse 'OpenRPG'; if not, write to " | |
1093 license += "the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA \n\n" | |
1094 license += "'Traipse' and the 'Traipse' Logo are trademarks of Mad Mathematics Laboratories." | |
1095 | |
1096 self.About.AppendText(description+'\n\n') | |
1097 self.About.AppendText(license+'\n\n') | |
1098 self.About.AppendText('OpenRPG Developers:\n') | |
1099 orpg_devs = ['Thomas Baleno', 'Andrew Bennett', 'Lex Berezhny', 'Ted Berg', | |
1100 'Bernhard Bergbauer', 'Chris Blocher', 'David Byron', 'Ben Collins-Sussman', 'Robin Cook', 'Greg Copeland', | |
1101 'Chris Davis', 'Michael Edwards', 'Andrew Ettinger', 'Todd Faris', 'Dj Gilcrease', | |
1102 'Christopher Hickman', 'Paul Hosking', 'Brian Manning', 'Scott Mackay', 'Jesse McConnell', | |
195 | 1103 'Brian Osman', 'Rome Reginelli', 'Christopher Rouse', 'Dave Sanders', 'Tyler Starke', 'Mark Tarrabain', |
1104 'David Vrabel'] | |
98 | 1105 for dev in orpg_devs: |
1106 self.About.AppendText(dev+'\n') | |
1107 | |
1108 def Min(self, evt): | |
1109 self.Hide() | |
0
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1110 |
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1111 ######################################## |
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1112 ## Application class |
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1113 ######################################## |
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1114 class orpgSplashScreen(wx.SplashScreen): |
124 | 1115 |
0
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1116 def __init__(self, parent, bitmapfile, duration, callback): |
19
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1117 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), |
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1118 wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) |
0
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1119 self.callback = callback |
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1120 self.closing = False |
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1121 self.Bind(wx.EVT_CLOSE, self.callback) |
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1122 |
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1123 class orpgApp(wx.App): |
124 | 1124 |
0
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1125 def OnInit(self): |
66 | 1126 component.add('log', logger) |
1127 component.add('xml', xml) | |
71
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1128 component.add('settings', settings) |
66 | 1129 component.add('validate', validate) |
1130 component.add("tabbedWindows", []) | |
1131 | |
0
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1132 self.called = False |
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1133 wx.InitAllImageHandlers() |
66 | 1134 self.splash = orpgSplashScreen(None, dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) |
0
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1135 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) |
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1136 self._crust = None |
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1137 wx.Yield() |
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1138 return True |
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1139 |
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1140 def OnKeyPress(self, evt): |
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1141 #Event handler |
19
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1142 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): self.ShowShell() |
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1143 else: evt.Skip() |
0
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1144 |
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1145 def ShowShell(self): |
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1146 #Show the PyCrust window. |
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1147 if not self._crust: |
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1148 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) |
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1149 self._crust.shell.interp.locals['app'] = self |
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1150 win = wx.FindWindowAtPointer() |
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1151 self._crust.shell.interp.locals['win'] = win |
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1152 self._crust.Show() |
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1153 |
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1154 def AfterSplash(self,evt): |
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1155 if not self.called: |
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1156 self.splash.Hide() |
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1157 self.called = True |
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1158 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) |
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1159 self.frame.Raise() |
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1160 self.frame.Refresh() |
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1161 self.frame.Show(True) |
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1162 self.SetTopWindow(self.frame) |
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1163 #self.frame.show_dlgs() |
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1164 self.frame.post_show_init() |
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1165 wx.CallAfter(self.splash.Close) |
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1166 return True |
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1167 |
14 | 1168 def OnExit_CleanUp(self): |
74 | 1169 logger.debug("Preforming cleanup\n") |
19
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1170 try: del os.environ["OPENRPG_BASE"] |
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1171 except: pass |
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1172 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.py') |
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1173 except: pass |
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1174 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.pyc') |
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1175 except: pass |
14 | 1176 |
1177 def OnExit(self): | |
1178 self.OnExit_CleanUp() | |
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1179 #Exit |
74 | 1180 logger.debug("Main Application Exit\n\n") |