Mercurial > traipse_dev
annotate orpg/main.py @ 4:c0da99091e1d grumpy-goblin
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author | sirebral |
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date | Wed, 15 Jul 2009 02:09:11 -0500 |
parents | 4385a7d0efd1 |
children | 5a2c95067daf |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: main.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
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30 __version__ = "$Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $" |
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31 |
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32 from orpg.orpg_wx import * |
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33 from orpg.orpgCore import * |
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34 from orpg_version import * |
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35 from orpg.orpg_windows import * |
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36 import orpg.dirpath |
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37 import orpg.orpg_xml |
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38 import orpg.player_list |
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39 import orpg.tools.pluginui as pluginUI |
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40 import orpg.tools.orpg_settings |
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41 import orpg.tools.orpg_log |
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42 import orpg.tools.aliaslib |
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43 from orpg.tools.metamenus import MenuBarEx |
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44 import orpg.tools.toolBars |
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45 import orpg.tools.passtool |
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46 import orpg.tools.orpg_sound |
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47 import orpg.tools.validate |
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48 import orpg.tools.rgbhex |
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49 import orpg.gametree.gametree |
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50 import orpg.chat.chatwnd |
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51 import orpg.dieroller.utils |
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52 import orpg.networking.mplay_client |
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53 import orpg.networking.gsclient |
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54 import orpg.mapper.map |
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55 import orpg.mapper.images |
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56 import wx.py |
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57 |
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58 #################################### |
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59 ## Main Frame |
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60 #################################### |
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61 |
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62 |
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63 class orpgFrame(wx.Frame): |
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64 def __init__(self, parent, id, title): |
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65 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) |
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66 self.log = open_rpg.get_component("log") |
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67 self.xml = open_rpg.get_component("xml") |
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68 self.dir_struct = open_rpg.get_component("dir_struct") |
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69 self.validate = open_rpg.get_component("validate") |
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70 self.settings = open_rpg.get_component("settings") |
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71 self.log.log("Enter orpgFrame", ORPG_DEBUG) |
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72 self.rgbcovert = orpg.tools.rgbhex.RGBHex() |
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73 self._mgr = AUI.AuiManager(self) |
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74 |
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75 # Determine which icon format to use |
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76 icon = None |
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77 if wx.Platform == '__WXMSW__': |
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78 icon = wx.Icon(orpg.dirpath.dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) |
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79 else: |
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80 icon = wx.Icon(orpg.dirpath.dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) # create the object, then determine if it needs to be replaced. It calculates 2 less calculations. |
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81 |
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82 # Set it if we have it |
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83 if icon != None: |
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84 self.SetIcon( icon ) |
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85 |
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86 # create session |
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87 call_backs = {"on_receive":self.on_receive, |
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88 "on_mplay_event":self.on_mplay_event, |
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89 "on_group_event":self.on_group_event, |
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90 "on_player_event":self.on_player_event, |
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91 "on_status_event":self.on_status_event, |
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92 "on_password_signal":self.on_password_signal, |
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93 "orpgFrame":self} |
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94 self.session = orpg.networking.mplay_client.mplay_client(self.settings.get_setting("player"), call_backs) |
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95 self.poll_timer = wx.Timer(self, wx.NewId()) |
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96 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) |
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97 self.poll_timer.Start(100) |
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98 self.ping_timer = wx.Timer(self, wx.NewId()) |
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99 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) |
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100 |
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101 # create roller manager |
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102 self.DiceManager = orpg.dieroller.utils.roller_manager(self.settings.get_setting("dieroller")) |
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103 |
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104 #create password manager --SD 8/03 |
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105 self.password_manager = orpg.tools.passtool.PassTool() |
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106 open_rpg.add_component("session", self.session) |
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107 open_rpg.add_component('frame', self) |
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108 open_rpg.add_component('DiceManager', self.DiceManager) |
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109 open_rpg.add_component('password_manager', self.password_manager) |
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110 |
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111 # build frame windows |
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112 self.build_menu() |
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113 self.build_gui() |
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114 self.build_hotkeys() |
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115 self.log.log("GUI Built", ORPG_DEBUG) |
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116 open_rpg.add_component("chat",self.chat) |
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117 open_rpg.add_component("map",self.map) |
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118 open_rpg.add_component("alias", self.aliaslib) |
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119 self.log.log("openrpg components all added", ORPG_DEBUG) |
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120 self.tree.load_tree(self.settings.get_setting("gametree")) |
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121 self.log.log("Tree Loaded", ORPG_DEBUG) |
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122 self.players.size_cols() |
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123 self.log.log("player window cols sized", ORPG_DEBUG) |
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124 |
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125 #Load the Plugins This has to be after the chat component has been added |
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126 open_rpg.add_component('pluginmenu', self.pluginMenu) |
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127 self.pluginsFrame.Start() |
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128 self.log.log("plugins reloaded and startup plugins launched", ORPG_DEBUG) |
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129 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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130 self.log.log("Exit orpgFrame", ORPG_DEBUG) |
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131 |
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132 def post_show_init(self): |
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133 """Some Actions need to be done after the main fram is drawn""" |
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134 self.log.log("Enter orpgFrame->post_show_init(self)", ORPG_DEBUG) |
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135 self.players.size_cols() |
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136 self.log.log("Exit orpgFrame->post_show_init(self)", ORPG_DEBUG) |
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137 |
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138 def get_activeplugins(self): |
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139 self.log.log("Enter orpgFrame->get_activeplugins(self)", ORPG_DEBUG) |
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140 try: |
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141 tmp = self.pluginsFrame.get_activeplugins() |
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142 except: |
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143 tmp = {} |
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144 self.log.log("Exit orpgFrame->get_activeplugins(self)", ORPG_DEBUG) |
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145 return tmp |
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146 |
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147 def get_startplugins(self): |
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148 self.log.log("Enter orpgFrame->get_startplugins(self)", ORPG_DEBUG) |
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149 try: |
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150 tmp = self.pluginsFrame.get_startplugins() |
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151 except: |
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152 tmp = {} |
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153 self.log.log("Exit orpgFrame->get_startplugins(self)", ORPG_DEBUG) |
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154 return tmp |
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155 |
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156 def on_password_signal(self,signal,type,id,data): |
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157 self.log.log("Enter orpgFrame->on_password_signal(self,signal,type,id,data)", ORPG_DEBUG) |
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158 |
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159 try: |
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160 self.log.log("DEBUG: password response= "+str(signal)+" (T:"+str(type)+" #"+str(id)+")", ORPG_DEBUG) |
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161 id = int(id) |
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162 type = str(type) |
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163 data = str(data) |
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164 signal = str(signal) |
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165 if signal == "fail": |
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166 if type == "server": |
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167 self.password_manager.ClearPassword("server", 0) |
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168 elif type == "admin": |
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169 self.password_manager.ClearPassword("admin", int(id)) |
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170 elif type == "room": |
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171 self.password_manager.ClearPassword("room", int(id)) |
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172 else: |
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173 pass |
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174 except: |
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175 traceback.print_exc() |
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176 self.log.log("Exit orpgFrame->on_password_signal(self,signal,type,id,data)", ORPG_DEBUG) |
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177 |
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178 def build_menu(self): |
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179 self.log.log("Enter orpgFrame->build_menu()", ORPG_DEBUG) |
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180 menu = \ |
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181 [[ |
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182 ['&OpenRPG'], |
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183 [' &Settings\tCtrl-S'], |
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184 [' -'], |
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185 [' Tab Styles'], |
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186 [' Slanted'], |
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187 [' Colorful', "check"], |
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188 [' Black and White', "check"], |
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189 [' Aqua', "check"], |
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190 [' Custom', "check"], |
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191 [' Flat'], |
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192 [' Black and White', "check"], |
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193 [' Aqua', "check"], |
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194 [' Custom', "check"], |
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195 [' NewMap'], |
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196 [' -'], |
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197 [' &Exit'] |
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198 ], |
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199 [ |
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200 ['&Game Server'], |
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201 [' &Browse Servers\tCtrl-B'], |
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202 [' -'], |
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203 [' Server Heartbeat', "check"], |
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204 [' -'], |
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205 [' &Start Server'] |
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206 ], |
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207 [ |
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208 ['&Tools'], |
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209 [' Logging Level'], |
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210 [' Debug', "check"], |
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211 [' Note', "check"], |
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212 [' Info', "check"], |
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213 [' General', "check"], |
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214 [' -'], |
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215 [' Password Manager', "check"], |
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216 [' -'], |
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217 [' Sound Toolbar', "check"], |
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218 [' Dice Bar\tCtrl-D', "check"], |
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219 [' Map Bar', "check"], |
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220 [' Status Bar\tCtrl-T', "check"], |
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221 ], |
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222 [ |
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223 ['&Help'], |
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224 [' &About'], |
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225 [' Online User Guide'], |
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226 [' Change Log'], |
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227 [' Report a Bug'] |
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228 ]] |
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229 |
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230 self.mainmenu = MenuBarEx(self, menu) |
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231 if self.settings.get_setting('Heartbeat') == '1': |
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232 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) |
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233 tabtheme = self.settings.get_setting('TabTheme') |
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234 |
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235 #This change is stable. TaS. |
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236 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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237 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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238 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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239 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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240 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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241 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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242 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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243 |
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244 lvl = int(self.settings.get_setting('LoggingLevel')) |
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245 if lvl & ORPG_DEBUG: |
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246 self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) |
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247 if lvl & ORPG_DEBUG: |
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248 self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) |
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249 if lvl & ORPG_INFO: |
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250 self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) |
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251 if lvl & ORPG_GENERAL: |
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252 self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) |
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253 self.pluginMenu = wx.Menu() |
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254 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") |
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255 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) |
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256 self.pluginMenu.AppendItem(item) |
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257 self.pluginMenu.AppendSeparator() |
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258 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") |
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259 self.log.log("Exit orpgFrame->build_menu()", ORPG_DEBUG) |
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260 |
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261 ################################# |
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262 ## All Menu Events |
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263 ################################# |
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264 #Tab Styles Menus |
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265 def SetTabStyles(self, *args, **kwargs): |
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266 self.log.log("Enter orpgFrame->SetTabStyles(self, *args, **kwargs)", ORPG_DEBUG) |
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267 if kwargs.has_key('style'): |
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268 newstyle = kwargs['style'] |
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269 else: |
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270 try: |
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271 newstyle = args[1] |
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272 except: |
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273 self.log.log('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)', ORPG_GENERAL) |
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274 return |
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275 if kwargs.has_key('menu'): |
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276 menu = kwargs['menu'] |
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277 else: |
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278 try: |
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279 menu = args[0] |
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280 except: |
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281 self.log.log('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)', ORPG_GENERAL) |
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282 return |
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283 if kwargs.has_key('graidentTo'): |
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284 graidentTo = kwargs['graidentTo'] |
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285 else: |
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286 graidentTo = None |
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287 if kwargs.has_key('graidentFrom'): |
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288 graidentFrom = kwargs['graidentFrom'] |
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289 else: |
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290 graidentFrom = None |
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291 if kwargs.has_key('textColor'): |
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292 textColor = kwargs['textColor'] |
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293 else: |
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294 textColor = None |
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295 |
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296 #Set all menu's to unchecked |
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297 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", False) |
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298 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", False) |
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299 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", False) |
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300 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", False) |
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301 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", False) |
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302 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", False) |
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303 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", False) |
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304 |
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305 #check the proper menu |
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306 self.mainmenu.SetMenuState(menu, True) |
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307 |
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308 #Run though the current tabbed window list and remove those that have been closed |
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309 tabbedwindows = open_rpg.get_component("tabbedWindows") |
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310 rgbc = orpg.tools.rgbhex.RGBHex() |
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311 new = [] |
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312 for wnd in tabbedwindows: |
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313 try: |
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314 style = wnd.GetWindowStyleFlag() |
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315 new.append(wnd) |
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316 except: |
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317 pass |
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318 tabbedwindows = new |
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319 open_rpg.add_component("tabbedWindows", tabbedwindows) |
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320 |
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321 #Run though the new list and set the proper styles |
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322 tabbg = self.settings.get_setting('TabBackgroundGradient') |
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323 rgbc = orpg.tools.rgbhex.RGBHex() |
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324 (red, green, blue) = rgbc.rgb_tuple(tabbg) |
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325 |
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326 for wnd in tabbedwindows: |
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327 style = wnd.GetWindowStyleFlag() |
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328 # remove old tabs style |
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329 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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330 style &= mirror |
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331 style |= newstyle |
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332 wnd.SetWindowStyleFlag(style) |
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333 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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334 if graidentTo != None: |
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335 wnd.SetGradientColourTo(graidentTo) |
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336 if graidentFrom != None: |
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337 wnd.SetGradientColourFrom(graidentFrom) |
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338 if textColor != None: |
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339 wnd.SetNonActiveTabTextColour(textColor) |
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340 wnd.Refresh() |
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341 |
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342 def OnMB_OpenRPGNewMap(self): |
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343 self.log.log("Enter orpgFrame->OnMB_OpenRPGNewMap(self)", ORPG_DEBUG) |
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344 self.log.log("Exit orpgFrame->OnMB_OpenRPGNewMap(self)", ORPG_DEBUG) |
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345 |
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346 def OnMB_OpenRPGTabStylesSlantedColorful(self): |
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347 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedColorful(self)", ORPG_DEBUG) |
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348 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): |
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349 self.settings.set_setting('TabTheme', 'slanted&colorful') |
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350 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) |
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351 else: |
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352 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) |
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353 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedColorful(self)", ORPG_DEBUG) |
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354 |
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355 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): |
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356 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedBlackandWhite(self)", ORPG_DEBUG) |
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357 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): |
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358 self.settings.set_setting('TabTheme', 'slanted&bw') |
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359 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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360 else: |
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361 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) |
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362 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedBlackandWhite(self)", ORPG_DEBUG) |
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363 |
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364 def OnMB_OpenRPGTabStylesSlantedAqua(self): |
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365 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedAqua(self)", ORPG_DEBUG) |
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366 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): |
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367 self.settings.set_setting('TabTheme', 'slanted&aqua') |
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368 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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369 else: |
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370 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) |
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371 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedBlackandWhite(self)", ORPG_DEBUG) |
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372 |
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373 def OnMB_OpenRPGTabStylesSlantedCustom(self): |
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374 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedCustom(self)", ORPG_DEBUG) |
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375 |
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376 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): |
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377 self.settings.set_setting('TabTheme', 'customslant') |
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378 rgbc = orpg.tools.rgbhex.RGBHex() |
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379 gfrom = self.settings.get_setting('TabGradientFrom') |
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380 (fred, fgreen, fblue) = rgbc.rgb_tuple(gfrom) |
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381 gto = self.settings.get_setting('TabGradientTo') |
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382 (tored, togreen, toblue) = rgbc.rgb_tuple(gto) |
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383 tabtext = self.settings.get_setting('TabTextColor') |
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384 (tred, tgreen, tblue) = rgbc.rgb_tuple(tabtext) |
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385 tabbg = self.settings.get_setting('TabBackgroundGradient') |
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386 (red, green, blue) = rgbc.rgb_tuple(tabbg) |
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387 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), textColor=wx.Color(tred, tgreen, tblue)) |
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388 else: |
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389 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) |
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390 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedCustom(self)", ORPG_DEBUG) |
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391 |
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392 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): |
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393 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesFlatBlackandWhite(self)", ORPG_DEBUG) |
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394 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): |
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395 self.settings.set_setting('TabTheme', 'flat&bw') |
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396 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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397 else: |
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398 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) |
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399 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesFlatBlackandWhite(self)", ORPG_DEBUG) |
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400 |
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401 def OnMB_OpenRPGTabStylesFlatAqua(self): |
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402 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesFlatAqua(self)", ORPG_DEBUG) |
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403 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): |
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404 self.settings.set_setting('TabTheme', 'flat&aqua') |
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405 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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406 else: |
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407 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) |
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408 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesFlatAqua(self)", ORPG_DEBUG) |
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409 |
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410 def OnMB_OpenRPGTabStylesFlatCustom(self): |
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411 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesFlatCustom(self)", ORPG_DEBUG) |
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412 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): |
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413 self.settings.set_setting('TabTheme', 'customflat') |
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414 rgbc = orpg.tools.rgbhex.RGBHex() |
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415 gfrom = self.settings.get_setting('TabGradientFrom') |
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416 (fred, fgreen, fblue) = rgbc.rgb_tuple(gfrom) |
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417 gto = self.settings.get_setting('TabGradientTo') |
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418 (tored, togreen, toblue) = rgbc.rgb_tuple(gto) |
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419 tabtext = self.settings.get_setting('TabTextColor') |
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420 (tred, tgreen, tblue) = rgbc.rgb_tuple(tabtext) |
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421 tabbg = self.settings.get_setting('TabBackgroundGradient') |
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422 (red, green, blue) = rgbc.rgb_tuple(tabbg) |
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423 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), textColor=wx.Color(tred, tgreen, tblue)) |
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424 else: |
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425 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) |
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426 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesFlatCustom(self)", ORPG_DEBUG) |
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427 |
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428 #Window Menu |
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429 def OnMB_WindowsMenu(self, event): |
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430 self.log.log("Enter orpgFrame->OnMB_WindowsMenu(self, event)", ORPG_DEBUG) |
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431 menuid = event.GetId() |
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432 name = self.mainwindows[menuid] |
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433 if name == 'Alias Lib': |
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434 if self.aliaslib.IsShown() == True: |
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435 self.aliaslib.Hide() |
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436 else: |
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437 self.aliaslib.Show() |
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438 else: |
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439 if self._mgr.GetPane(name).IsShown() == True: |
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440 self._mgr.GetPane(name).Hide() |
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441 else: |
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442 self._mgr.GetPane(name).Show() |
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443 self._mgr.Update() |
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444 self.log.log("Exit orpgFrame->OnMB_WindowsMenu(self, event)", ORPG_DEBUG) |
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445 |
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446 #OpenRPG Menu |
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447 def OnMB_OpenRPGSettings(self): |
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448 self.log.log("Enter orpgFrame->OnMB_OpenRPGSettings()", ORPG_DEBUG) |
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449 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) |
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450 dlg.Centre() |
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451 dlg.ShowModal() |
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452 self.log.log("Exit orpgFrame->OnMB_OpenRPGSettings()", ORPG_DEBUG) |
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453 |
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454 def OnMB_OpenRPGExit(self): |
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455 self.OnCloseWindow(0) |
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456 |
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457 #Game Server Menu |
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458 def OnMB_GameServerBrowseServers(self): |
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459 self.log.log("Enter orpgFrame->OnMB_GameServerBrowseServers(self)", ORPG_DEBUG) |
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460 if self._mgr.GetPane("Browse Server Window").IsShown() == True: |
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461 self._mgr.GetPane("Browse Server Window").Hide() |
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462 else: |
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463 self._mgr.GetPane("Browse Server Window").Show() |
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464 self._mgr.Update() |
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465 self.log.log("Exit orpgFrame->OnMB_GameServerBrowseServers(self)", ORPG_DEBUG) |
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466 |
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467 def OnMB_GameServerServerHeartbeat(self): |
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468 self.log.log("Enter orpgFrame->OnMB_GameServerServerHeartbeat(self)", ORPG_DEBUG) |
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469 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): |
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470 self.settings.set_setting('Heartbeat', '1') |
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471 else: |
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472 self.settings.set_setting('Heartbeat', '0') |
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473 self.log.log("Exit orpgFrame->OnMB_GameServerServerHeartbeat(self)", ORPG_DEBUG) |
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474 |
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475 def OnMB_GameServerStartServer(self): |
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476 self.log.log("Enter orpgFrame->OnMB_GameServerStartServer(self)", ORPG_DEBUG) |
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477 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) |
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478 # Spawn the new process and close the stdout handle from it |
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479 start_dialog.Update( 0 ) |
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480 # Adjusted following code to work with win32, can't test for Unix |
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481 # as per reported bug 586227 |
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482 if wx.Platform == "__WXMSW__": |
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483 arg = '\"' + os.path.normpath(orpg.dirpath.dir_struct["home"] + 'start_server_gui.py') + '\"' |
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484 args = ( sys.executable, arg ) |
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485 else: |
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486 arg = orpg.dirpath.dir_struct["home"] + 'start_server_gui.py' |
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487 args = (arg,arg) |
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488 os.spawnv( os.P_NOWAIT, sys.executable, args ) |
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489 start_dialog.Update( 1 ) |
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490 start_dialog.Show(False) |
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491 start_dialog.Destroy() |
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492 self.log.log("Exit orpgFrame->OnMB_GameServerStartServer(self)", ORPG_DEBUG) |
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493 |
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494 # Tools Menu |
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495 def OnMB_PluginControlPanel(self, evt): |
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496 self.log.log("Enter orpgFrame->OnMB_ToolsPlugins(self)", ORPG_DEBUG) |
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497 if self.pluginsFrame.IsShown() == True: |
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498 self.pluginsFrame.Hide() |
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499 else: |
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500 self.pluginsFrame.Show() |
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501 self.log.log("Exit orpgFrame->OnMB_ToolsPlugins(self)", ORPG_DEBUG) |
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502 |
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503 def OnMB_ToolsLoggingLevelDebug(self): |
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504 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelDebug(self)", ORPG_DEBUG) |
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505 lvl = self.log.getLogLevel() |
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506 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): |
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507 lvl |= ORPG_DEBUG |
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|
508 else: |
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509 lvl &= ~ORPG_DEBUG |
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|
510 self.log.setLogLevel(lvl) |
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511 self.settings.set_setting('LoggingLevel', lvl) |
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512 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelDebug(self)", ORPG_DEBUG) |
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|
513 |
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514 def OnMB_ToolsLoggingLevelNote(self): |
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515 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelNote(self)", ORPG_DEBUG) |
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516 lvl = self.log.getLogLevel() |
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517 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): |
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|
518 lvl |= ORPG_DEBUG |
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|
519 else: |
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520 lvl &= ~ORPG_DEBUG |
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521 self.log.setLogLevel(lvl) |
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|
522 self.settings.set_setting('LoggingLevel', lvl) |
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523 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelNote(self)", ORPG_DEBUG) |
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|
524 |
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525 def OnMB_ToolsLoggingLevelInfo(self): |
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526 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelInfo(self)", ORPG_DEBUG) |
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527 lvl = self.log.getLogLevel() |
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528 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): |
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|
529 lvl |= ORPG_INFO |
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|
530 else: |
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|
531 lvl &= ~ORPG_INFO |
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532 self.log.setLogLevel(lvl) |
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533 self.settings.set_setting('LoggingLevel', lvl) |
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534 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelInfo(self)", ORPG_DEBUG) |
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|
535 |
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|
536 def OnMB_ToolsLoggingLevelGeneral(self): |
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537 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelGeneral(self)", ORPG_DEBUG) |
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|
538 lvl = self.log.getLogLevel() |
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|
539 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): |
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|
540 lvl |= ORPG_GENERAL |
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diff
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|
541 else: |
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|
542 lvl &= ~ORPG_GENERAL |
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|
543 self.log.setLogLevel(lvl) |
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parents:
diff
changeset
|
544 self.settings.set_setting('LoggingLevel', lvl) |
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changeset
|
545 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelGeneral(self)", ORPG_DEBUG) |
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|
546 |
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|
547 def OnMB_ToolsPasswordManager(self): |
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|
548 self.log.log("Enter orpgFrame->OnMB_ToolsPasswordManager(self)", ORPG_DEBUG) |
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diff
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|
549 if self.mainmenu.GetMenuState("ToolsPasswordManager"): |
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|
550 self.password_manager.Enable() |
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diff
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|
551 else: |
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552 self.password_manager.Disable() |
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|
553 self.log.log("Exit orpgFrame->OnMB_ToolsPasswordManager(self)", ORPG_DEBUG) |
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diff
changeset
|
554 |
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parents:
diff
changeset
|
555 def OnMB_ToolsStatusBar(self): |
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parents:
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changeset
|
556 self.log.log("Enter orpgFrame->OnMB_ToolsStatusBar(self)", ORPG_DEBUG) |
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557 if self._mgr.GetPane("Status Window").IsShown() == True: |
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|
558 self.mainmenu.SetMenuState("ToolsStatusBar", False) |
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|
559 self._mgr.GetPane("Status Window").Hide() |
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diff
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|
560 else: |
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|
561 self.mainmenu.SetMenuState("ToolsStatusBar", True) |
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562 self._mgr.GetPane("Status Window").Show() |
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563 self._mgr.Update() |
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|
564 self.log.log("Exit orpgFrame->OnMB_ToolsStatusBar(self)", ORPG_DEBUG) |
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|
565 |
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|
566 def OnMB_ToolsSoundToolbar(self): |
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567 self.log.log("Enter orpgFrame->OnMB_ToolsSoundToolbar(self)", ORPG_DEBUG) |
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568 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: |
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|
569 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) |
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570 self._mgr.GetPane("Sound Control Toolbar").Hide() |
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|
571 else: |
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572 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) |
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diff
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|
573 self._mgr.GetPane("Sound Control Toolbar").Show() |
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574 self._mgr.Update() |
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diff
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|
575 self.log.log("Exit orpgFrame->OnMB_ToolsSoundToolbar(self)", ORPG_DEBUG) |
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|
576 |
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parents:
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|
577 def OnMB_ToolsDiceBar(self): |
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diff
changeset
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578 self.log.log("Enter orpgFrame->OnMB_ToolsDiceBar(self)", ORPG_DEBUG) |
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579 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: |
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580 self.mainmenu.SetMenuState("ToolsDiceBar", False) |
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581 self._mgr.GetPane("Dice Tool Bar").Hide() |
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582 else: |
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583 self.mainmenu.SetMenuState("ToolsDiceBar", True) |
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584 self._mgr.GetPane("Dice Tool Bar").Show() |
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585 self._mgr.Update() |
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586 self.log.log("Exit orpgFrame->OnMB_ToolsDiceBar(self)", ORPG_DEBUG) |
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587 |
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588 def OnMB_ToolsMapBar(self): |
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589 self.log.log("Enter orpgFrame->OnMB_ToolsMapBar(self)", ORPG_DEBUG) |
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590 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: |
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591 self.mainmenu.SetMenuState("ToolsMapBar", False) |
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592 self._mgr.GetPane("Map Tool Bar").Hide() |
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593 else: |
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594 self.mainmenu.SetMenuState("ToolsMapBar", True) |
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595 self._mgr.GetPane("Map Tool Bar").Show() |
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596 self._mgr.Update() |
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597 self.log.log("Exit orpgFrame->OnMB_ToolsMapBar(self)", ORPG_DEBUG) |
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598 |
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599 #Help Menu |
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600 def OnMB_HelpAbout(self): |
4 | 601 |
602 description = """OpenRPG is a Virtual Game Table that allows users to connect via a network and play table | |
603 top games with friends. 'Traipse' is an OpenRPG distro that is easy to setup and provides superb | |
604 functionality. OpenRPG is originally designed by Chris Davis.""" | |
605 | |
606 license = """OpenRPG is free software; you can redistribute it and/or modify it | |
607 under the terms of the GNU General Public License as published by the Free Software Foundation; | |
608 either version 2 of the License, or (at your option) any later version. | |
609 | |
610 OpenRPG and Traipse 'OpenRPG' is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; | |
611 without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | |
612 See the GNU General Public License for more details. You should have received a copy of | |
613 the GNU General Public License along with Traipse 'OpenRPG'; if not, write to | |
614 the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
615 | |
616 'Traipse' and the 'Traipse' Logo are trademarks of Mad Mathematics Laboratories.""" | |
617 | |
618 info = wx.AboutDialogInfo() | |
619 info.SetIcon(wx.Icon(orpg.dirpath.dir_struct["icon"]+'splash.gif', wx.BITMAP_TYPE_GIF)) | |
620 info.SetName('Traipse') | |
621 info.SetVersion('OpenRPG ' + VERSION) | |
622 info.SetDescription(description) | |
623 info.SetCopyright('(C) 2009 Mad Math Labs') | |
624 info.SetWebSite('http://www.openrpg.com') | |
625 info.SetLicence(license) | |
626 orpg_devs = ['Thomas Baleno', 'Andrew Bennett', 'Lex Berezhny', 'Ted Berg', | |
627 'Bernhard Bergbauer', 'Chris Blocher', 'David Byron', 'Ben Collins-Sussman', 'Robin Cook', 'Greg Copeland', | |
628 'Chris Davis', 'Michael Edwards', 'Andrew Ettinger', 'Todd Faris', 'Dj Gilcrease', | |
629 'Christopher Hickman', 'Paul Hosking', 'Brian Manning', 'Scott Mackay', 'Jesse McConnell', | |
630 'Brian Osman', 'Rome Reginelli', 'Christopher Rouse', 'Dave Sanders', 'Tyler Starke', 'Mark Tarrabain'] | |
631 for dev in orpg_devs: | |
632 info.AddDeveloper(dev) | |
633 #info.AddDocWriter('jan bodnar') | |
634 #info.AddArtist('The Tango crew') | |
635 #info.AddTranslator('jan bodnar') | |
636 wx.AboutBox(info) | |
0
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637 |
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638 def OnMB_HelpOnlineUserGuide(self): |
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639 wb = webbrowser.get() |
4 | 640 wb.open("https://www.assembla.com/wiki/show/traipse/User_Manual") |
0
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641 |
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642 def OnMB_HelpChangeLog(self): |
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643 wb = webbrowser.get() |
4 | 644 wb.open("http://www.assembla.com/spaces/milestones/index/traipse_dev?spaces_tool_id=Milestones") |
0
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645 |
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646 def OnMB_HelpReportaBug(self): |
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647 wb = webbrowser.get() |
4 | 648 wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets") |
0
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649 |
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650 |
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651 ################################# |
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652 ## Build the GUI |
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653 ################################# |
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654 def build_gui(self): |
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655 self.log.log("Enter orpgFrame->build_gui()", ORPG_DEBUG) |
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656 self.Freeze() |
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657 self.validate.config_file("layout.xml","default_layout.xml") |
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658 filename = orpg.dirpath.dir_struct["user"] + "layout.xml" |
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659 temp_file = open(filename) |
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660 txt = temp_file.read() |
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661 xml_dom = self.xml.parseXml(txt)._get_documentElement() |
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662 temp_file.close() |
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663 |
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664 #Plugins Window |
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665 self.pluginsFrame = pluginUI.PluginFrame(self) |
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666 open_rpg.add_component("plugins", self.get_activeplugins()) |
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667 open_rpg.add_component("startplugs", self.get_startplugins()) |
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668 self.windowsmenu = wx.Menu() |
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669 self.mainwindows = {} |
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670 self.log.log("Menu Created", ORPG_DEBUG) |
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671 h = int(xml_dom.getAttribute("height")) |
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672 w = int(xml_dom.getAttribute("width")) |
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673 posx = int(xml_dom.getAttribute("posx")) |
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674 posy = int(xml_dom.getAttribute("posy")) |
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675 maximized = int(xml_dom.getAttribute("maximized")) |
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676 self.SetDimensions(posx, posy, w, h) |
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677 self.log.log("Dimensions Set", ORPG_DEBUG) |
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678 |
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679 # Sound Manager |
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680 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) |
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681 open_rpg.add_component("sound", self.sound_player) |
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682 wndinfo = AUI.AuiPaneInfo() |
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683 wndinfo.DestroyOnClose(False) |
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684 wndinfo.Name("Sound Control Toolbar") |
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685 wndinfo.Caption("Sound Control Toolbar") |
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686 wndinfo.Float() |
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687 wndinfo.ToolbarPane() |
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688 wndinfo.Hide() |
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689 self._mgr.AddPane(self.sound_player, wndinfo) |
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690 children = xml_dom._get_childNodes() |
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691 for c in children: |
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692 self.build_window(c, self) |
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693 |
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694 # status window |
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695 self.status = status_bar(self) |
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696 wndinfo = AUI.AuiPaneInfo() |
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697 wndinfo.DestroyOnClose(False) |
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698 wndinfo.Name("Status Window") |
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699 wndinfo.Caption("Status Window") |
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700 wndinfo.Float() |
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701 wndinfo.ToolbarPane() |
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702 wndinfo.Hide() |
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703 self._mgr.AddPane(self.status, wndinfo) |
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704 self.log.log("Status Window Created", ORPG_DEBUG) |
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705 |
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706 # Create and show the floating dice toolbar |
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707 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = self.chat.ParsePost) |
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708 wndinfo = AUI.AuiPaneInfo() |
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709 wndinfo.DestroyOnClose(False) |
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710 wndinfo.Name("Dice Tool Bar") |
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711 wndinfo.Caption("Dice Tool Bar") |
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712 wndinfo.Float() |
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713 wndinfo.ToolbarPane() |
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714 wndinfo.Hide() |
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715 self._mgr.AddPane(self.dieToolBar, wndinfo) |
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716 self.log.log("Dice Tool Bar Created", ORPG_DEBUG) |
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717 |
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718 #Create the Map tool bar |
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719 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) |
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720 wndinfo = AUI.AuiPaneInfo() |
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721 wndinfo.DestroyOnClose(False) |
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722 wndinfo.Name("Map Tool Bar") |
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|
723 wndinfo.Caption("Map Tool Bar") |
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sirebral
parents:
diff
changeset
|
724 wndinfo.Float() |
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sirebral
parents:
diff
changeset
|
725 wndinfo.ToolbarPane() |
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sirebral
parents:
diff
changeset
|
726 wndinfo.Hide() |
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sirebral
parents:
diff
changeset
|
727 self._mgr.AddPane(self.mapToolBar, wndinfo) |
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sirebral
parents:
diff
changeset
|
728 self.log.log("Map Tool Bar Created", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
729 |
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parents:
diff
changeset
|
730 #Create the Browse Server Window |
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parents:
diff
changeset
|
731 self.gs = orpg.networking.gsclient.game_server_panel(self) |
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parents:
diff
changeset
|
732 wndinfo = AUI.AuiPaneInfo() |
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parents:
diff
changeset
|
733 wndinfo.DestroyOnClose(False) |
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parents:
diff
changeset
|
734 wndinfo.Name("Browse Server Window") |
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parents:
diff
changeset
|
735 wndinfo.Caption("Game Server") |
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sirebral
parents:
diff
changeset
|
736 wndinfo.Float() |
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parents:
diff
changeset
|
737 wndinfo.Dockable(False) |
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sirebral
parents:
diff
changeset
|
738 wndinfo.MinSize(wx.Size(640,480)) |
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parents:
diff
changeset
|
739 wndinfo.Hide() |
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sirebral
parents:
diff
changeset
|
740 self._mgr.AddPane(self.gs, wndinfo) |
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sirebral
parents:
diff
changeset
|
741 self.log.log("Game Server Window Created", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
742 |
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parents:
diff
changeset
|
743 #Create the Alias Lib Window |
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parents:
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|
744 self.aliaslib = orpg.tools.aliaslib.AliasLib() |
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parents:
diff
changeset
|
745 self.aliaslib.Hide() |
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sirebral
parents:
diff
changeset
|
746 self.log.log("Alias Window Created", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
747 menuid = wx.NewId() |
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sirebral
parents:
diff
changeset
|
748 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) |
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sirebral
parents:
diff
changeset
|
749 self.windowsmenu.Check(menuid, False) |
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sirebral
parents:
diff
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|
750 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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sirebral
parents:
diff
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|
751 self.mainwindows[menuid] = "Alias Lib" |
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sirebral
parents:
diff
changeset
|
752 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') |
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sirebral
parents:
diff
changeset
|
753 self.log.log("Windows Menu Done", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
754 self._mgr.Update() |
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sirebral
parents:
diff
changeset
|
755 if wx.VERSION_STRING > "2.8": |
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sirebral
parents:
diff
changeset
|
756 self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) |
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sirebral
parents:
diff
changeset
|
757 else: |
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sirebral
parents:
diff
changeset
|
758 self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) |
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sirebral
parents:
diff
changeset
|
759 self.log.log("AUI Bindings Done", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
760 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
761 #Load the layout if one exists |
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sirebral
parents:
diff
changeset
|
762 layout = xml_dom.getElementsByTagName("DockLayout") |
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sirebral
parents:
diff
changeset
|
763 try: |
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sirebral
parents:
diff
changeset
|
764 textnode = self.xml.safe_get_text_node(layout[0]) |
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sirebral
parents:
diff
changeset
|
765 self._mgr.LoadPerspective(textnode._get_nodeValue()) |
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sirebral
parents:
diff
changeset
|
766 except: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
767 pass |
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sirebral
parents:
diff
changeset
|
768 xml_dom.unlink() |
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sirebral
parents:
diff
changeset
|
769 self.log.log("Perspective Loaded", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
770 self._mgr.GetPane("Browse Server Window").Hide() |
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sirebral
parents:
diff
changeset
|
771 self._mgr.Update() |
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sirebral
parents:
diff
changeset
|
772 self.Maximize(maximized) |
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sirebral
parents:
diff
changeset
|
773 self.log.log("GUI is all created", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
774 self.Thaw() |
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sirebral
parents:
diff
changeset
|
775 self.log.log("Exit orpgFrame->build_gui()", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
776 |
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sirebral
parents:
diff
changeset
|
777 def do_tab_window(self,xml_dom,parent_wnd): |
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sirebral
parents:
diff
changeset
|
778 self.log.log("Enter orpgFrame->do_tab_window(self,xml_dom,parent_wnd)", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
779 |
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sirebral
parents:
diff
changeset
|
780 # if container window loop through childern and do a recursive call |
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sirebral
parents:
diff
changeset
|
781 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND) |
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sirebral
parents:
diff
changeset
|
782 children = xml_dom._get_childNodes() |
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sirebral
parents:
diff
changeset
|
783 for c in children: |
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sirebral
parents:
diff
changeset
|
784 wnd = self.build_window(c,temp_wnd) |
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sirebral
parents:
diff
changeset
|
785 name = c.getAttribute("name") |
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sirebral
parents:
diff
changeset
|
786 temp_wnd.AddPage(wnd, name, False) |
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sirebral
parents:
diff
changeset
|
787 self.log.log("Exit orpgFrame->do_tab_window(self,xml_dom,parent_wnd)", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
788 return temp_wnd |
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sirebral
parents:
diff
changeset
|
789 |
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sirebral
parents:
diff
changeset
|
790 def build_window(self, xml_dom, parent_wnd): |
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sirebral
parents:
diff
changeset
|
791 name = xml_dom._get_nodeName() |
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sirebral
parents:
diff
changeset
|
792 self.log.log("Enter orpgFrame->build_window(" + name + ")", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
793 if name == "DockLayout" or name == "dock": |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
794 return |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
795 dir = xml_dom.getAttribute("direction") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
796 pos = xml_dom.getAttribute("pos") |
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sirebral
parents:
diff
changeset
|
797 height = xml_dom.getAttribute("height") |
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sirebral
parents:
diff
changeset
|
798 width = xml_dom.getAttribute("width") |
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sirebral
parents:
diff
changeset
|
799 cap = xml_dom.getAttribute("caption") |
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sirebral
parents:
diff
changeset
|
800 dockable = xml_dom.getAttribute("dockable") |
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sirebral
parents:
diff
changeset
|
801 layer = xml_dom.getAttribute("layer") |
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sirebral
parents:
diff
changeset
|
802 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
803 try: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
804 layer = int(layer) |
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sirebral
parents:
diff
changeset
|
805 dockable = int(dockable) |
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sirebral
parents:
diff
changeset
|
806 except: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
807 layer = 0 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
808 dockable = 1 |
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sirebral
parents:
diff
changeset
|
809 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
810 if name == "tab": |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
811 temp_wnd = self.do_tab_window(xml_dom, parent_wnd) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
812 elif name == "map": |
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sirebral
parents:
diff
changeset
|
813 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) |
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sirebral
parents:
diff
changeset
|
814 self.map = temp_wnd |
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sirebral
parents:
diff
changeset
|
815 elif name == "tree": |
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sirebral
parents:
diff
changeset
|
816 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) |
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sirebral
parents:
diff
changeset
|
817 self.tree = temp_wnd |
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sirebral
parents:
diff
changeset
|
818 if self.settings.get_setting('ColorTree') == '1': |
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sirebral
parents:
diff
changeset
|
819 self.tree.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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sirebral
parents:
diff
changeset
|
820 self.tree.SetForegroundColour(self.settings.get_setting('textcolor')) |
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sirebral
parents:
diff
changeset
|
821 else: |
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sirebral
parents:
diff
changeset
|
822 self.tree.SetBackgroundColour('white') |
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sirebral
parents:
diff
changeset
|
823 self.tree.SetForegroundColour('black') |
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sirebral
parents:
diff
changeset
|
824 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
825 elif name == "chat": |
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sirebral
parents:
diff
changeset
|
826 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) |
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sirebral
parents:
diff
changeset
|
827 self.chattabs = temp_wnd |
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sirebral
parents:
diff
changeset
|
828 self.chat = temp_wnd.MainChatPanel |
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sirebral
parents:
diff
changeset
|
829 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
830 elif name == "player": |
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sirebral
parents:
diff
changeset
|
831 temp_wnd = orpg.player_list.player_list(parent_wnd) |
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sirebral
parents:
diff
changeset
|
832 self.players = temp_wnd |
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sirebral
parents:
diff
changeset
|
833 if self.settings.get_setting('ColorTree') == '1': |
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sirebral
parents:
diff
changeset
|
834 self.players.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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sirebral
parents:
diff
changeset
|
835 self.players.SetForegroundColour(self.settings.get_setting('textcolor')) |
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sirebral
parents:
diff
changeset
|
836 else: |
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sirebral
parents:
diff
changeset
|
837 self.players.SetBackgroundColour('white') |
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sirebral
parents:
diff
changeset
|
838 self.players.SetForegroundColour('black') |
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sirebral
parents:
diff
changeset
|
839 if parent_wnd != self: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
840 #We dont need this if the window are beeing tabed |
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diff
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|
841 return temp_wnd |
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|
842 menuid = wx.NewId() |
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|
843 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) |
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diff
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|
844 self.windowsmenu.Check(menuid, True) |
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parents:
diff
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|
845 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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diff
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|
846 self.mainwindows[menuid] = cap |
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|
847 wndinfo = AUI.AuiPaneInfo() |
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diff
changeset
|
848 wndinfo.DestroyOnClose(False) |
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parents:
diff
changeset
|
849 wndinfo.Name(cap) |
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parents:
diff
changeset
|
850 wndinfo.FloatingSize(wx.Size(int(width), int(height))) |
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diff
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|
851 wndinfo.BestSize(wx.Size(int(width), int(height))) |
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|
852 wndinfo.Layer(int(layer)) |
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diff
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|
853 wndinfo.Caption(cap) |
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parents:
diff
changeset
|
854 |
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parents:
diff
changeset
|
855 # Lambda here should work! (future dev) |
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diff
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|
856 if dir.lower() == 'top': |
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parents:
diff
changeset
|
857 wndinfo.Top() |
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parents:
diff
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|
858 elif dir.lower() == 'bottom': |
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parents:
diff
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|
859 wndinfo.Bottom() |
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parents:
diff
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|
860 elif dir.lower() == 'left': |
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parents:
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|
861 wndinfo.Left() |
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|
862 elif dir.lower() == 'right': |
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|
863 wndinfo.Right() |
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parents:
diff
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|
864 elif dir.lower() == 'center': |
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|
865 wndinfo.Center() |
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|
866 wndinfo.CaptionVisible(False) |
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parents:
diff
changeset
|
867 |
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|
868 if dockable != 1: |
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|
869 wndinfo.Dockable(False) |
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|
870 wndinfo.Floatable(False) |
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|
871 if pos != '' or pos != '0' or pos != None: |
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|
872 wndinfo.Position(int(pos)) |
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parents:
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|
873 wndinfo.Show() |
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|
874 self._mgr.AddPane(temp_wnd, wndinfo) |
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parents:
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|
875 self.log.log("Exit orpgFrame->build_window(" + name + ")", ORPG_DEBUG) |
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|
876 return temp_wnd |
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parents:
diff
changeset
|
877 |
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diff
changeset
|
878 def onPaneClose(self, evt): |
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parents:
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|
879 self.log.log("Enter orpgFrame->onPaneClose()", ORPG_DEBUG) |
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parents:
diff
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|
880 pane = evt.GetPane() |
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parents:
diff
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|
881 for wndid, wname in self.mainwindows.iteritems(): |
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parents:
diff
changeset
|
882 if pane.name == wname: |
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sirebral
parents:
diff
changeset
|
883 self.windowsmenu.Check(wndid, False) |
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parents:
diff
changeset
|
884 break |
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parents:
diff
changeset
|
885 evt.Skip() |
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parents:
diff
changeset
|
886 self._mgr.Update() |
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parents:
diff
changeset
|
887 self.log.log("Exit orpgFrame->onPaneClose()", ORPG_DEBUG) |
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parents:
diff
changeset
|
888 |
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parents:
diff
changeset
|
889 def saveLayout(self): |
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diff
changeset
|
890 self.log.log("Enter orpgFrame->saveLayout()", ORPG_DEBUG) |
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parents:
diff
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|
891 filename = orpg.dirpath.dir_struct["user"] + "layout.xml" |
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parents:
diff
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|
892 temp_file = open(filename) |
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diff
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|
893 txt = temp_file.read() |
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parents:
diff
changeset
|
894 xml_dom = self.xml.parseXml(txt)._get_documentElement() |
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parents:
diff
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|
895 temp_file.close() |
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parents:
diff
changeset
|
896 (x_size,y_size) = self.GetClientSize() |
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parents:
diff
changeset
|
897 (x_pos,y_pos) = self.GetPositionTuple() |
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parents:
diff
changeset
|
898 if self.IsMaximized(): |
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sirebral
parents:
diff
changeset
|
899 max = 1 |
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parents:
diff
changeset
|
900 else: |
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sirebral
parents:
diff
changeset
|
901 max = 0 |
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sirebral
parents:
diff
changeset
|
902 xml_dom.setAttribute("height", str(y_size)) |
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sirebral
parents:
diff
changeset
|
903 xml_dom.setAttribute("width", str(x_size)) |
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parents:
diff
changeset
|
904 xml_dom.setAttribute("posx", str(x_pos)) |
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sirebral
parents:
diff
changeset
|
905 xml_dom.setAttribute("posy", str(y_pos)) |
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sirebral
parents:
diff
changeset
|
906 xml_dom.setAttribute("maximized", str(max)) |
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sirebral
parents:
diff
changeset
|
907 layout = xml_dom.getElementsByTagName("DockLayout") |
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parents:
diff
changeset
|
908 try: |
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parents:
diff
changeset
|
909 textnode = self.xml.safe_get_text_node(layout[0]) |
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sirebral
parents:
diff
changeset
|
910 textnode._set_nodeValue(str(self._mgr.SavePerspective())) |
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sirebral
parents:
diff
changeset
|
911 except: |
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sirebral
parents:
diff
changeset
|
912 elem = self.xml.minidom.Element('DockLayout') |
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sirebral
parents:
diff
changeset
|
913 elem.setAttribute("DO_NO_EDIT","True") |
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sirebral
parents:
diff
changeset
|
914 textnode = self.xml.safe_get_text_node(elem) |
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parents:
diff
changeset
|
915 textnode._set_nodeValue(str(self._mgr.SavePerspective())) |
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parents:
diff
changeset
|
916 xml_dom.appendChild(elem) |
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parents:
diff
changeset
|
917 temp_file = open(filename, "w") |
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parents:
diff
changeset
|
918 temp_file.write(xml_dom.toxml(1)) |
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parents:
diff
changeset
|
919 temp_file.close() |
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sirebral
parents:
diff
changeset
|
920 self.log.log("Exit saveLayout()", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
921 |
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parents:
diff
changeset
|
922 def build_hotkeys(self): |
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sirebral
parents:
diff
changeset
|
923 self.log.log("Enter orpgFrame->build_hotkeys(self)", ORPG_DEBUG) |
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parents:
diff
changeset
|
924 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) |
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parents:
diff
changeset
|
925 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) |
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sirebral
parents:
diff
changeset
|
926 self.log.log("Exit orpgFrame->build_hotkeys(self)", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
927 |
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parents:
diff
changeset
|
928 def start_timer(self): |
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sirebral
parents:
diff
changeset
|
929 self.log.log("Enter orpgFrame->start_timer(self)", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
930 self.poll_timer.Start(100) |
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sirebral
parents:
diff
changeset
|
931 s = open_rpg.get_component('settings') |
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sirebral
parents:
diff
changeset
|
932 if s.get_setting("Heartbeat") == "1": |
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parents:
diff
changeset
|
933 self.ping_timer.Start(1000*60) |
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sirebral
parents:
diff
changeset
|
934 self.log.log("starting heartbeat...", ORPG_DEBUG, True) |
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parents:
diff
changeset
|
935 self.log.log("Exit orpgFrame->start_timer(self)", ORPG_DEBUG) |
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parents:
diff
changeset
|
936 |
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parents:
diff
changeset
|
937 def kill_mplay_session(self): |
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parents:
diff
changeset
|
938 self.log.log("Enter orpgFrame->kill_mplay_session(self)", ORPG_DEBUG) |
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diff
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|
939 self.game_name = "" |
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parents:
diff
changeset
|
940 self.session.start_disconnect() |
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sirebral
parents:
diff
changeset
|
941 self.log.log("Exit orpgFrame->kill_mplay_session(self)", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
942 |
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parents:
diff
changeset
|
943 def quit_game(self, evt): |
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sirebral
parents:
diff
changeset
|
944 self.log.log("Enter orpgFrame->quit_game(self, evt)", ORPG_DEBUG) |
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diff
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|
945 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) |
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diff
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|
946 if dlg.ShowModal() == wx.ID_YES: |
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parents:
diff
changeset
|
947 self.session.exitCondition.notifyAll() |
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sirebral
parents:
diff
changeset
|
948 dlg.Destroy() |
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sirebral
parents:
diff
changeset
|
949 self.kill_mplay_session() |
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sirebral
parents:
diff
changeset
|
950 self.log.log("Exit orpgFrame->quit_game(self, evt)", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
951 |
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sirebral
parents:
diff
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|
952 def on_status_event(self, evt): |
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sirebral
parents:
diff
changeset
|
953 self.log.log("Enter orpgFrame->on_status_event(self, evt)", ORPG_DEBUG) |
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parents:
diff
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|
954 id = evt.get_id() |
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sirebral
parents:
diff
changeset
|
955 status = evt.get_data() |
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sirebral
parents:
diff
changeset
|
956 if id == orpg.networking.mplay_client.STATUS_SET_URL: |
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|
957 self.status.set_url(status) |
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958 self.log.log("Exit orpgFrame->on_status_event(self, evt)", ORPG_DEBUG) |
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|
959 |
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|
960 def on_player_event(self, evt): |
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961 self.log.log("Enter orpgFrame->on_player_event(self, evt)", ORPG_DEBUG) |
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|
962 id = evt.get_id() |
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|
963 player = evt.get_data() |
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964 display_name = self.chat.chat_display_name(player) |
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965 time_str = time.strftime("%H:%M", time.localtime()) |
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966 if id == orpg.networking.mplay_client.PLAYER_NEW: |
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967 self.players.add_player(player) |
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968 self.chat.InfoPost(display_name + " (enter): " + time_str) |
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969 elif id == orpg.networking.mplay_client.PLAYER_DEL: |
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970 self.players.del_player(player) |
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971 self.chat.InfoPost(display_name + " (exit): " + time_str) |
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972 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: |
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973 self.players.update_player(player) |
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974 self.players.Refresh() |
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975 self.log.log("Exit orpgFrame->on_player_event(self, evt)", ORPG_DEBUG) |
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976 |
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977 def on_group_event(self, evt): |
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978 self.log.log("Enter orpgFrame->on_group_event(self, evt)", ORPG_DEBUG) |
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979 id = evt.get_id() |
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980 data = evt.get_data() |
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|
981 |
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982 if id == orpg.networking.mplay_client.GROUP_NEW: |
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983 self.gs.add_room(data) |
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|
984 elif id == orpg.networking.mplay_client.GROUP_DEL: |
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|
985 self.password_manager.RemoveGroupData(data) |
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|
986 self.gs.del_room(data) |
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|
987 elif id == orpg.networking.mplay_client.GROUP_UPDATE: |
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988 self.gs.update_room(data) |
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|
989 self.log.log("Exit orpgFrame->on_group_event(self, evt)", ORPG_DEBUG) |
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|
990 |
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|
991 def on_receive(self, data, player): |
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992 self.log.log("Enter orpgFrame->on_receive(self, data, player)", ORPG_DEBUG) |
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|
993 |
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|
994 # see if we are ignoring this user |
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|
995 (ignore_id,ignore_name) = self.session.get_ignore_list() |
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|
996 for m in ignore_id: |
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997 if m == player[2]: |
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|
998 # yes we are |
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|
999 self.log.log("ignoring message from player:" + player[0], ORPG_INFO, True) |
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|
1000 return |
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|
1001 |
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|
1002 # ok we are not ignoring this message |
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|
1003 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below |
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|
1004 if player: |
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1005 display_name = self.chat.chat_display_name(player) |
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1006 else: |
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|
1007 display_name = "Server Administrator" |
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|
1008 |
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|
1009 if data[:5] == "<tree": |
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|
1010 self.tree.on_receive_data(data,player) |
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1011 self.chat.InfoPost(display_name + " has sent you a tree node...") |
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1012 #self.tree.OnNewData(data) |
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|
1013 |
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|
1014 elif data[:4] == "<map": |
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|
1015 self.map.new_data(data) |
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|
1016 |
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1017 elif data[:5] == "<chat": |
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|
1018 msg = orpg.chat.chat_msg.chat_msg(data) |
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|
1019 self.chat.post_incoming_msg(msg,player) |
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|
1020 else: |
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|
1021 ############################################################################################## |
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1022 # all this below code is for comptiablity with older clients and can be removed after a bit # |
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|
1023 ############################################################################################## |
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1024 if data[:3] == "/me": |
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|
1025 # This fixes the emote coloring to comply with what has been asked for by the user |
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|
1026 # population, not to mention, what I committed to many moons ago. |
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1027 # In doing so, Woody's scheme has been tossed out. I'm sure Woody won't be |
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|
1028 # happy but I'm invoking developer priveledge to satisfy user request, not to mention, |
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|
1029 # this scheme actually makes more sense. In Woody's scheme, a user could over-ride another |
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|
1030 # users emote color. This doesn't make sense, rather, people dictate their OWN colors...which is as |
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1031 # it should be in the first place and is as it has been with normal text. In short, this makes |
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|
1032 # sense and is consistent. |
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1033 data = data.replace( "/me", "" ) |
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|
1034 |
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|
1035 # Check to see if we find the closing ">" for the font within the first 22 values |
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|
1036 index = data[:22].find( ">" ) |
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|
1037 if index == -1: |
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|
1038 data = "** " + self.chat.colorize( self.chat.infocolor, display_name + data ) + " **" |
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|
1039 |
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|
1040 else: |
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1041 # This means that we found a valid font string, so we can simply plug the name into |
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|
1042 # the string between the start and stop font delimiter |
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|
1043 print "pre data = " + data |
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1044 data = data[:22] + "** " + display_name + " " + data[22:] + " **" |
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|
1045 print "post data = " + data |
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|
1046 |
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1047 elif data[:2] == "/w": |
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|
1048 data = data.replace("/w","") |
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1049 data = "<b>" + display_name + "</b> (whispering): " + data |
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|
1050 |
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|
1051 else: |
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|
1052 # Normal text |
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1053 if player: |
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|
1054 data = "<b>" + display_name + "</b>: " + data |
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1055 else: |
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1056 data = "<b><i><u>" + display_name + "</u>-></i></b> " + data |
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|
1057 self.chat.Post(data) |
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|
1058 self.log.log("Exit orpgFrame->on_receive(self, data, player)", ORPG_DEBUG) |
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|
1059 |
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1060 def on_mplay_event(self, evt): |
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1061 self.log.log("Enter orpgFrame->on_mplay_event(self, evt)", ORPG_DEBUG) |
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|
1062 |
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1063 id = evt.get_id() |
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1064 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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1065 self.chat.InfoPost("Game connected!") |
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|
1066 self.gs.set_connected(1) |
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1067 self.password_manager.ClearPassword("ALL") |
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1068 |
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1069 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: |
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1070 self.poll_timer.Stop() |
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1071 self.ping_timer.Stop() |
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|
1072 self.chat.SystemPost("Game disconnected!") |
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|
1073 self.players.reset() |
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|
1074 self.gs.set_connected(0) |
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|
1075 self.status.set_connect_status("Not Connected") |
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|
1076 |
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|
1077 ####Begin changes for Custom Exit Message by mDuo13###### |
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1078 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: |
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|
1079 settings = open_rpg.get_component('settings') |
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1080 custom_msg = settings.get_setting("dcmsg") |
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|
1081 custom_msg=custom_msg[:80] |
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1082 if custom_msg[:3]=="/me": |
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1083 self.chat.send_chat_message(custom_msg[3:], 3) |
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1084 else: |
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|
1085 self.chat.system_message(custom_msg) |
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|
1086 #####End Changes for Custom Exit Message by mDuo13 |
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|
1087 |
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1088 elif id== orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: |
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|
1089 group = evt.get_data() |
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1090 self.chat.InfoPost("Moving to room '"+group[1]+"'..") |
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1091 if self.gs : self.gs.set_cur_room_text(group[1]) |
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1092 self.players.reset() |
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1093 elif id== orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: |
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|
1094 self.chat.SystemPost("Room access denied!") |
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1095 self.log.log("Exit orpgFrame->on_mplay_event(self, evt)", ORPG_DEBUG) |
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|
1096 |
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1097 def OnCloseWindow(self, event): |
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1098 self.log.log("Enter orpgFrame->OnCloseWindow(self, event)", ORPG_DEBUG) |
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1099 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) |
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1100 if dlg.ShowModal() == wx.ID_YES: |
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1101 dlg.Destroy() |
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1102 self.closed_confirmed() |
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1103 self.log.log("Exit orpgFrame->OnCloseWindow(self, event)", ORPG_DEBUG) |
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|
1104 |
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|
1105 def closed_confirmed(self): |
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|
1106 self.log.log("Enter orpgFrame->closed_confirmed(self)", ORPG_DEBUG) |
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1107 self.activeplugins = open_rpg.get_component('plugins') |
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|
1108 self.aliaslib.OnMB_FileSave(None) |
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|
1109 |
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|
1110 #following lines added by mDuo13 |
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|
1111 #########plugin_disabled()######### |
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|
1112 for plugin_fname in self.activeplugins.keys(): |
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|
1113 plugin = self.activeplugins[plugin_fname] |
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|
1114 try: |
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|
1115 plugin.plugin_disabled() |
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|
1116 except Exception, e: |
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|
1117 if str(e) != "'module' object has no attribute 'plugin_disabled'": |
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|
1118 #print e |
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|
1119 traceback.print_exc() |
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|
1120 #end mDuo13 added code |
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|
1121 self.saveLayout() |
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|
1122 try: |
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|
1123 self.settings.save() |
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|
1124 except: |
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|
1125 self.log.log("[WARNING] Error saving 'settings' component", ORPG_GENERAL, True) |
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|
1126 |
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|
1127 try: |
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|
1128 self.map.pre_exit_cleanup() |
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|
1129 except: |
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|
1130 self.log.log("[WARNING] Map error pre_exit_cleanup()", ORPG_GENERAL, True) |
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|
1131 |
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|
1132 try: |
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|
1133 save_tree = string.upper(self.settings.get_setting("SaveGameTreeOnExit")) |
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|
1134 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): |
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|
1135 self.tree.save_tree(self.settings.get_setting("gametree")) |
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|
1136 except: |
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|
1137 self.log.log("[WARNING] Error saving gametree", ORPG_GENERAL, True) |
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|
1138 |
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|
1139 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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|
1140 self.kill_mplay_session() |
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changeset
|
1141 |
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|
1142 try: |
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|
1143 #Kill all the damn timers |
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|
1144 self.sound_player.timer.Stop() |
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|
1145 del self.sound_player.timer |
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|
1146 except: |
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|
1147 self.log.log("sound didn't die properly.",ORPG_GENERAL, True) |
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|
1148 |
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|
1149 try: |
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|
1150 self.poll_timer.Stop() |
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|
1151 self.ping_timer.Stop() |
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|
1152 self.chat.parent.chat_timer.Stop() |
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|
1153 self.map.canvas.zoom_display_timer.Stop() |
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|
1154 self.map.canvas.image_timer.Stop() |
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|
1155 self.status.timer.Stop() |
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|
1156 del self.ping_timer |
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|
1157 del self.poll_timer |
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|
1158 del self.chat.parent.chat_timer |
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|
1159 del self.map.canvas.zoom_display_timer |
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|
1160 del self.map.canvas.image_timer |
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|
1161 del self.status.timer |
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|
1162 except: |
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|
1163 self.log.log("some timer didn't die properly.",ORPG_GENERAL, True) |
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|
1164 self._mgr.UnInit() |
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|
1165 mainapp = wx.GetApp() |
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|
1166 mainapp.ExitMainLoop() |
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|
1167 self.Destroy() |
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|
1168 |
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|
1169 try: |
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|
1170 if self.server_pipe != None: |
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|
1171 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) |
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|
1172 dlg.Update(2) |
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|
1173 dlg.Show(True) |
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|
1174 self.server_pipe.write("\nkill\n") |
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|
1175 self.log.log("Killing Server process:", ORPG_GENERAL, True) |
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|
1176 time.sleep(5) |
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|
1177 self.server_stop() |
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|
1178 self.server_pipe.close() |
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|
1179 self.std_out.close() |
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|
1180 self.server_thread.exit() |
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|
1181 dlg.Destroy() |
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|
1182 self.log.log("Server killed:", ORPG_GENERAL, True) |
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|
1183 except: |
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|
1184 pass |
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|
1185 self.log.log("Exit orpgFrame->closed_confirmed(self)", ORPG_DEBUG) |
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|
1186 |
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|
1187 |
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|
1188 ######################################## |
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|
1189 ## Application class |
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|
1190 ######################################## |
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1191 class orpgSplashScreen(wx.SplashScreen): |
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1192 def __init__(self, parent, bitmapfile, duration, callback): |
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1193 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) |
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1194 self.callback = callback |
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1195 self.closing = False |
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1196 self.Bind(wx.EVT_CLOSE, self.callback) |
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1197 |
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1198 class orpgApp(wx.App): |
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1199 def OnInit(self): |
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1200 self.log = orpg.tools.orpg_log.orpgLog(orpg.dirpath.dir_struct["user"] + "runlogs/") |
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1201 self.log.setLogToConsol(False) |
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1202 self.log.log("Main Application Start", ORPG_DEBUG) |
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1203 #Add the initial global components of the openrpg class |
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1204 #Every class should be passed openrpg |
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1205 open_rpg.add_component("log", self.log) |
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1206 open_rpg.add_component("xml", orpg.orpg_xml) |
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1207 open_rpg.add_component("dir_struct", orpg.dirpath.dir_struct) |
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1208 open_rpg.add_component("tabbedWindows", []) |
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1209 self.validate = orpg.tools.validate.Validate() |
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1210 open_rpg.add_component("validate", self.validate) |
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1211 self.settings = orpg.tools.orpg_settings.orpgSettings() |
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1212 open_rpg.add_component("settings", self.settings) |
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1213 self.log.setLogLevel(int(self.settings.get_setting('LoggingLevel'))) |
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1214 self.called = False |
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1215 wx.InitAllImageHandlers() |
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1216 self.splash = orpgSplashScreen(None, orpg.dirpath.dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) |
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1217 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) |
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1218 self._crust = None |
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1219 wx.Yield() |
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1220 return True |
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1221 |
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1222 def OnKeyPress(self, evt): |
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1223 #Event handler |
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1224 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): |
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1225 self.ShowShell() |
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1226 else: |
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1227 evt.Skip() |
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1228 |
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1229 def ShowShell(self): |
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1230 #Show the PyCrust window. |
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1231 if not self._crust: |
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1232 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) |
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1233 self._crust.shell.interp.locals['app'] = self |
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1234 win = wx.FindWindowAtPointer() |
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1235 self._crust.shell.interp.locals['win'] = win |
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1236 self._crust.Show() |
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1237 |
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1238 def AfterSplash(self,evt): |
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1239 if not self.called: |
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1240 self.splash.Hide() |
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1241 self.called = True |
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1242 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) |
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1243 self.frame.Raise() |
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1244 self.frame.Refresh() |
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1245 self.frame.Show(True) |
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1246 self.SetTopWindow(self.frame) |
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1247 #self.frame.show_dlgs() |
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1248 self.frame.post_show_init() |
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1249 wx.CallAfter(self.splash.Close) |
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1250 return True |
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1251 |
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1252 def OnExit(self): |
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1253 self.log.log("Main Application Exit\n\n", ORPG_DEBUG) |