Mercurial > traipse_dev
annotate orpg/main.py @ 26:65c5cb9be59c traipse_dev
This patch fixes the known issue with users not being able to set their name
in the settings menu. This version also cleans up the themes settings in
main.py and preps for Ornery Orc. Some cleaning was done with
orpg_settings.py also
author | sirebral |
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date | Fri, 31 Jul 2009 00:44:10 -0500 |
parents | 78407d627cba |
children | b41ea7d28a9e |
rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: main.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
14 | 30 __version__ = "$Id: main.py,v 1.154 2009/07/19 03:52:03 madmathlabs Exp $" |
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31 |
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32 from orpg.orpg_wx import * |
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33 from orpg.orpgCore import * |
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34 from orpg_version import * |
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35 from orpg.orpg_windows import * |
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36 import orpg.dirpath |
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37 import orpg.orpg_xml |
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38 import orpg.player_list |
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39 import orpg.tools.pluginui as pluginUI |
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40 import orpg.tools.orpg_settings |
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41 import orpg.tools.orpg_log |
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42 import orpg.tools.aliaslib |
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43 from orpg.tools.metamenus import MenuBarEx |
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44 import orpg.tools.toolBars |
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45 import orpg.tools.passtool |
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46 import orpg.tools.orpg_sound |
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47 import orpg.tools.validate |
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48 import orpg.tools.rgbhex |
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49 import orpg.gametree.gametree |
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50 import orpg.chat.chatwnd |
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51 import orpg.dieroller.utils |
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52 import orpg.networking.mplay_client |
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53 import orpg.networking.gsclient |
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54 import orpg.mapper.map |
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55 import orpg.mapper.images |
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56 import wx.py |
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57 |
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58 #################################### |
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59 ## Main Frame |
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60 #################################### |
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61 |
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62 |
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63 class orpgFrame(wx.Frame): |
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64 def __init__(self, parent, id, title): |
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65 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) |
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66 self.log = open_rpg.get_component("log") |
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67 self.xml = open_rpg.get_component("xml") |
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68 self.dir_struct = open_rpg.get_component("dir_struct") |
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69 self.validate = open_rpg.get_component("validate") |
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70 self.settings = open_rpg.get_component("settings") |
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71 self.log.log("Enter orpgFrame", ORPG_DEBUG) |
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72 self.rgbcovert = orpg.tools.rgbhex.RGBHex() |
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73 self._mgr = AUI.AuiManager(self) |
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74 |
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75 # Determine which icon format to use |
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76 icon = None |
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77 if wx.Platform == '__WXMSW__': icon = wx.Icon(orpg.dirpath.dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) |
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78 else: icon = wx.Icon(orpg.dirpath.dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) |
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79 #if icon != None: self.SetIcon( icon ) worth 'less' now since it sets the icon either or. |
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80 self.SetIcon( icon ) |
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81 |
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82 # create session |
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83 call_backs = {"on_receive":self.on_receive, |
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84 "on_mplay_event":self.on_mplay_event, |
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85 "on_group_event":self.on_group_event, |
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86 "on_player_event":self.on_player_event, |
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87 "on_status_event":self.on_status_event, |
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88 "on_password_signal":self.on_password_signal, |
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89 "orpgFrame":self} |
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90 self.session = orpg.networking.mplay_client.mplay_client(self.settings.get_setting("player"), call_backs) |
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91 self.poll_timer = wx.Timer(self, wx.NewId()) |
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92 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) |
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93 self.poll_timer.Start(100) |
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94 self.ping_timer = wx.Timer(self, wx.NewId()) |
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95 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) |
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96 |
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97 # create roller manager |
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98 self.DiceManager = orpg.dieroller.utils.roller_manager(self.settings.get_setting("dieroller")) |
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99 |
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100 #create password manager --SD 8/03 |
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101 self.password_manager = orpg.tools.passtool.PassTool() |
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102 open_rpg.add_component("session", self.session) |
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103 open_rpg.add_component('frame', self) |
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104 open_rpg.add_component('DiceManager', self.DiceManager) |
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105 open_rpg.add_component('password_manager', self.password_manager) |
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106 |
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107 # build frame windows |
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108 self.build_menu() |
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109 self.build_gui() |
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110 self.build_hotkeys() |
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111 self.log.log("GUI Built", ORPG_DEBUG) |
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112 open_rpg.add_component("chat",self.chat) |
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113 open_rpg.add_component("map",self.map) |
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114 open_rpg.add_component("alias", self.aliaslib) |
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115 self.log.log("openrpg components all added", ORPG_DEBUG) |
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116 self.tree.load_tree(self.settings.get_setting("gametree")) |
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117 self.log.log("Tree Loaded", ORPG_DEBUG) |
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118 self.players.size_cols() |
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119 self.log.log("player window cols sized", ORPG_DEBUG) |
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120 |
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121 #Load the Plugins This has to be after the chat component has been added |
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122 open_rpg.add_component('pluginmenu', self.pluginMenu) |
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123 self.pluginsFrame.Start() |
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124 self.log.log("plugins reloaded and startup plugins launched", ORPG_DEBUG) |
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125 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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126 self.log.log("Exit orpgFrame", ORPG_DEBUG) |
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127 |
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128 def post_show_init(self): |
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129 """Some Actions need to be done after the main fram is drawn""" |
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130 self.log.log("Enter orpgFrame->post_show_init(self)", ORPG_DEBUG) |
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131 self.players.size_cols() |
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132 self.log.log("Exit orpgFrame->post_show_init(self)", ORPG_DEBUG) |
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133 |
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134 def get_activeplugins(self): |
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135 self.log.log("Enter orpgFrame->get_activeplugins(self)", ORPG_DEBUG) |
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136 try: tmp = self.pluginsFrame.get_activeplugins() |
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137 except: tmp = {} |
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138 self.log.log("Exit orpgFrame->get_activeplugins(self)", ORPG_DEBUG) |
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139 return tmp |
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140 |
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141 def get_startplugins(self): |
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142 self.log.log("Enter orpgFrame->get_startplugins(self)", ORPG_DEBUG) |
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143 try: tmp = self.pluginsFrame.get_startplugins() |
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144 except: tmp = {} |
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145 self.log.log("Exit orpgFrame->get_startplugins(self)", ORPG_DEBUG) |
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146 return tmp |
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147 |
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148 def on_password_signal(self,signal,type,id,data): |
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149 self.log.log("Enter orpgFrame->on_password_signal(self,signal,type,id,data)", ORPG_DEBUG) |
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150 try: |
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151 self.log.log("DEBUG: password response= "+str(signal)+" (T:"+str(type)+" #"+str(id)+")", ORPG_DEBUG) |
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152 id = int(id) |
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153 type = str(type) |
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154 data = str(data) |
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155 signal = str(signal) |
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156 if signal == "fail": |
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157 if type == "server": self.password_manager.ClearPassword("server", 0) |
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158 elif type == "admin": self.password_manager.ClearPassword("admin", int(id)) |
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159 elif type == "room": self.password_manager.ClearPassword("room", int(id)) |
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160 else: pass |
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161 except: traceback.print_exc() |
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162 self.log.log("Exit orpgFrame->on_password_signal(self,signal,type,id,data)", ORPG_DEBUG) |
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163 |
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164 def build_menu(self): |
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165 self.log.log("Enter orpgFrame->build_menu()", ORPG_DEBUG) |
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166 menu = \ |
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167 [[ |
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168 ['&OpenRPG'], |
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169 [' &Settings\tCtrl-S'], |
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170 [' -'], |
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171 [' Tab Styles'], |
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172 [' Slanted'], |
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173 [' Colorful', "check"], |
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174 [' Black and White', "check"], |
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175 [' Aqua', "check"], |
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176 [' Custom', "check"], |
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177 [' Flat'], |
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178 [' Black and White', "check"], |
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179 [' Aqua', "check"], |
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180 [' Custom', "check"], |
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181 [' NewMap'], |
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182 [' -'], |
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183 [' &Exit'] |
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184 ], |
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185 [ |
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186 ['&Game Server'], |
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187 [' &Browse Servers\tCtrl-B'], |
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188 [' -'], |
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189 [' Server Heartbeat', "check"], |
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190 [' -'], |
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191 [' &Start Server'] |
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192 ], |
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193 [ |
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194 ['&Tools'], |
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195 [' Logging Level'], |
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196 [' Debug', "check"], |
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197 [' Note', "check"], |
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198 [' Info', "check"], |
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199 [' General', "check"], |
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200 [' -'], |
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201 [' Password Manager', "check"], |
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202 [' -'], |
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203 [' Sound Toolbar', "check"], |
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204 [' Dice Bar\tCtrl-D', "check"], |
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205 [' Map Bar', "check"], |
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206 [' Status Bar\tCtrl-T', "check"], |
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207 ], |
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208 [ |
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209 ['&Help'], |
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210 [' &About'], |
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211 [' Online User Guide'], |
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212 [' Change Log'], |
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213 [' Report a Bug'] |
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214 ]] |
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215 |
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216 self.mainmenu = MenuBarEx(self, menu) |
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217 if self.settings.get_setting('Heartbeat') == '1': |
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218 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) |
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219 |
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220 tabtheme = self.settings.get_setting('TabTheme') #This change is stable. TaS. |
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221 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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222 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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223 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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224 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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225 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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226 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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227 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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228 |
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229 lvl = int(self.settings.get_setting('LoggingLevel')) |
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230 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) |
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231 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) |
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232 if lvl & ORPG_INFO: self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) |
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233 if lvl & ORPG_GENERAL: self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) |
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234 |
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235 self.pluginMenu = wx.Menu() |
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236 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") |
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237 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) |
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238 self.pluginMenu.AppendItem(item) |
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239 self.pluginMenu.AppendSeparator() |
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240 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") |
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241 self.log.log("Exit orpgFrame->build_menu()", ORPG_DEBUG) |
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242 |
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243 ################################# |
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244 ## All Menu Events |
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245 ################################# |
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246 #Tab Styles Menus |
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247 def SetTabStyles(self, *args, **kwargs): |
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248 self.log.log("Enter orpgFrame->SetTabStyles(self, *args, **kwargs)", ORPG_DEBUG) |
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249 |
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250 tabtheme = self.settings.get_setting('TabTheme') #This change is stable. TaS. |
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251 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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252 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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253 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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254 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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255 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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256 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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257 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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258 |
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259 if kwargs.has_key('style'): newstyle = kwargs['style'] |
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260 else: |
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261 try: newstyle = args[1] |
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262 except: self.log.log('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)', ORPG_GENERAL); return |
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263 if kwargs.has_key('menu'): menu = kwargs['menu'] |
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264 else: |
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265 try: menu = args[0] |
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266 except: self.log.log('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)', ORPG_GENERAL); return |
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267 |
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268 if kwargs.has_key('graidentTo'): graidentTo = kwargs['graidentTo'] |
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269 else: graidentTo = None |
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270 if kwargs.has_key('graidentFrom'): graidentFrom = kwargs['graidentFrom'] |
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271 else: graidentFrom = None |
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272 if kwargs.has_key('textColor'): textColor = kwargs['textColor'] |
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273 else: textColor = None |
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274 |
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275 #Run though the current tabbed window list and remove those that have been closed |
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276 tabbedwindows = open_rpg.get_component("tabbedWindows") |
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277 rgbc = orpg.tools.rgbhex.RGBHex() |
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278 new = [] |
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279 for wnd in tabbedwindows: |
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280 try: style = wnd.GetWindowStyleFlag(); new.append(wnd) |
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281 except: pass |
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282 tabbedwindows = new |
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283 open_rpg.add_component("tabbedWindows", tabbedwindows) |
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284 |
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285 #Run though the new list and set the proper styles |
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286 tabbg = self.settings.get_setting('TabBackgroundGradient') |
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287 rgbc = orpg.tools.rgbhex.RGBHex() |
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288 (red, green, blue) = rgbc.rgb_tuple(tabbg) |
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289 |
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290 for wnd in tabbedwindows: |
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291 style = wnd.GetWindowStyleFlag() |
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292 # remove old tabs style |
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293 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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294 style &= mirror |
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295 style |= newstyle |
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296 wnd.SetWindowStyleFlag(style) |
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297 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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298 if graidentTo != None: wnd.SetGradientColourTo(graidentTo) |
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299 if graidentFrom != None: wnd.SetGradientColourFrom(graidentFrom) |
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300 if textColor != None: wnd.SetNonActiveTabTextColour(textColor) |
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301 wnd.Refresh() |
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302 |
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303 def OnMB_OpenRPGNewMap(self): |
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304 self.log.log("Enter orpgFrame->OnMB_OpenRPGNewMap(self)", ORPG_DEBUG) |
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305 self.log.log("Exit orpgFrame->OnMB_OpenRPGNewMap(self)", ORPG_DEBUG) |
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306 |
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307 def OnMB_OpenRPGTabStylesSlantedColorful(self): |
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308 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedColorful(self)", ORPG_DEBUG) |
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309 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): |
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310 self.settings.set_setting('TabTheme', 'slanted&colorful') |
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311 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) |
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312 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) |
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313 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedColorful(self)", ORPG_DEBUG) |
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314 |
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315 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): |
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316 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedBlackandWhite(self)", ORPG_DEBUG) |
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317 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): |
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318 self.settings.set_setting('TabTheme', 'slanted&bw') |
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319 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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320 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) |
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321 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedBlackandWhite(self)", ORPG_DEBUG) |
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322 |
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323 def OnMB_OpenRPGTabStylesSlantedAqua(self): |
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324 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedAqua(self)", ORPG_DEBUG) |
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325 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): |
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326 self.settings.set_setting('TabTheme', 'slanted&aqua') |
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327 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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328 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) |
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329 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedBlackandWhite(self)", ORPG_DEBUG) |
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330 |
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331 def OnMB_OpenRPGTabStylesSlantedCustom(self): |
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332 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedCustom(self)", ORPG_DEBUG) |
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333 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): |
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334 self.settings.set_setting('TabTheme', 'customslant') |
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335 rgbc = orpg.tools.rgbhex.RGBHex() |
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336 gfrom = self.settings.get_setting('TabGradientFrom') |
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337 (fred, fgreen, fblue) = rgbc.rgb_tuple(gfrom) |
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338 gto = self.settings.get_setting('TabGradientTo') |
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339 (tored, togreen, toblue) = rgbc.rgb_tuple(gto) |
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340 tabtext = self.settings.get_setting('TabTextColor') |
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341 (tred, tgreen, tblue) = rgbc.rgb_tuple(tabtext) |
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342 tabbg = self.settings.get_setting('TabBackgroundGradient') |
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343 (red, green, blue) = rgbc.rgb_tuple(tabbg) |
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344 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, |
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345 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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346 textColor=wx.Color(tred, tgreen, tblue)) |
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347 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) |
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348 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedCustom(self)", ORPG_DEBUG) |
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349 |
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350 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): |
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351 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesFlatBlackandWhite(self)", ORPG_DEBUG) |
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352 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): |
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353 self.settings.set_setting('TabTheme', 'flat&bw') |
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354 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, |
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355 graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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356 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) |
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357 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesFlatBlackandWhite(self)", ORPG_DEBUG) |
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358 |
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359 def OnMB_OpenRPGTabStylesFlatAqua(self): |
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360 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesFlatAqua(self)", ORPG_DEBUG) |
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361 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): |
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362 self.settings.set_setting('TabTheme', 'flat&aqua') |
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363 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, |
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364 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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365 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) |
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366 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesFlatAqua(self)", ORPG_DEBUG) |
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367 |
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368 def OnMB_OpenRPGTabStylesFlatCustom(self): |
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369 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesFlatCustom(self)", ORPG_DEBUG) |
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370 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): |
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371 self.settings.set_setting('TabTheme', 'customflat') |
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372 rgbc = orpg.tools.rgbhex.RGBHex() |
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373 gfrom = self.settings.get_setting('TabGradientFrom') |
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374 (fred, fgreen, fblue) = rgbc.rgb_tuple(gfrom) |
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375 gto = self.settings.get_setting('TabGradientTo') |
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376 (tored, togreen, toblue) = rgbc.rgb_tuple(gto) |
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377 tabtext = self.settings.get_setting('TabTextColor') |
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378 (tred, tgreen, tblue) = rgbc.rgb_tuple(tabtext) |
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379 tabbg = self.settings.get_setting('TabBackgroundGradient') |
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380 (red, green, blue) = rgbc.rgb_tuple(tabbg) |
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381 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, |
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382 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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383 textColor=wx.Color(tred, tgreen, tblue)) |
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384 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) |
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385 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesFlatCustom(self)", ORPG_DEBUG) |
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386 |
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387 #Window Menu |
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388 def OnMB_WindowsMenu(self, event): |
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389 self.log.log("Enter orpgFrame->OnMB_WindowsMenu(self, event)", ORPG_DEBUG) |
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390 menuid = event.GetId() |
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391 name = self.mainwindows[menuid] |
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392 if name == 'Alias Lib': |
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393 if self.aliaslib.IsShown() == True: self.aliaslib.Hide() |
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394 else: self.aliaslib.Show() |
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395 else: |
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396 if self._mgr.GetPane(name).IsShown() == True: self._mgr.GetPane(name).Hide() |
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397 else: self._mgr.GetPane(name).Show() |
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398 self._mgr.Update() |
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399 self.log.log("Exit orpgFrame->OnMB_WindowsMenu(self, event)", ORPG_DEBUG) |
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400 |
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401 #OpenRPG Menu |
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402 def OnMB_OpenRPGSettings(self): |
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403 self.log.log("Enter orpgFrame->OnMB_OpenRPGSettings()", ORPG_DEBUG) |
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404 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) |
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405 dlg.Centre() |
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406 dlg.ShowModal() |
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407 self.log.log("Exit orpgFrame->OnMB_OpenRPGSettings()", ORPG_DEBUG) |
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408 |
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409 def OnMB_OpenRPGExit(self): |
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410 self.OnCloseWindow(0) |
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411 |
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412 #Game Server Menu |
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413 def OnMB_GameServerBrowseServers(self): |
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414 self.log.log("Enter orpgFrame->OnMB_GameServerBrowseServers(self)", ORPG_DEBUG) |
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415 if self._mgr.GetPane("Browse Server Window").IsShown() == True: self._mgr.GetPane("Browse Server Window").Hide() |
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416 else: self._mgr.GetPane("Browse Server Window").Show() |
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417 self._mgr.Update() |
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418 self.log.log("Exit orpgFrame->OnMB_GameServerBrowseServers(self)", ORPG_DEBUG) |
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419 |
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420 def OnMB_GameServerServerHeartbeat(self): |
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421 self.log.log("Enter orpgFrame->OnMB_GameServerServerHeartbeat(self)", ORPG_DEBUG) |
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422 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): self.settings.set_setting('Heartbeat', '1') |
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423 else: self.settings.set_setting('Heartbeat', '0') |
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424 self.log.log("Exit orpgFrame->OnMB_GameServerServerHeartbeat(self)", ORPG_DEBUG) |
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425 |
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426 def OnMB_GameServerStartServer(self): |
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427 self.log.log("Enter orpgFrame->OnMB_GameServerStartServer(self)", ORPG_DEBUG) |
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428 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) |
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429 # Spawn the new process and close the stdout handle from it |
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430 start_dialog.Update( 0 ) |
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431 # Adjusted following code to work with win32, can't test for Unix |
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432 # as per reported bug 586227 |
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433 if wx.Platform == "__WXMSW__": |
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434 arg = '\"' + os.path.normpath(orpg.dirpath.dir_struct["home"] + 'start_server_gui.py') + '\"' |
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435 args = ( sys.executable, arg ) |
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436 else: |
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437 arg = orpg.dirpath.dir_struct["home"] + 'start_server_gui.py' |
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438 args = (arg,arg) |
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439 os.spawnv( os.P_NOWAIT, sys.executable, args ) |
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440 start_dialog.Update( 1 ) |
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441 start_dialog.Show(False) |
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442 start_dialog.Destroy() |
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443 self.log.log("Exit orpgFrame->OnMB_GameServerStartServer(self)", ORPG_DEBUG) |
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444 |
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445 # Tools Menu |
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446 def OnMB_PluginControlPanel(self, evt): |
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447 self.log.log("Enter orpgFrame->OnMB_ToolsPlugins(self)", ORPG_DEBUG) |
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448 if self.pluginsFrame.IsShown() == True: self.pluginsFrame.Hide() |
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449 else: self.pluginsFrame.Show() |
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450 self.log.log("Exit orpgFrame->OnMB_ToolsPlugins(self)", ORPG_DEBUG) |
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451 |
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452 def OnMB_ToolsLoggingLevelDebug(self): |
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453 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelDebug(self)", ORPG_DEBUG) |
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454 lvl = self.log.getLogLevel() |
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455 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): lvl |= ORPG_DEBUG |
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456 else: lvl &= ~ORPG_DEBUG |
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457 self.log.setLogLevel(lvl) |
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458 self.settings.set_setting('LoggingLevel', lvl) |
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459 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelDebug(self)", ORPG_DEBUG) |
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460 |
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461 def OnMB_ToolsLoggingLevelNote(self): |
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462 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelNote(self)", ORPG_DEBUG) |
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463 lvl = self.log.getLogLevel() |
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464 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): lvl |= ORPG_DEBUG |
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465 else: lvl &= ~ORPG_DEBUG |
0
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466 self.log.setLogLevel(lvl) |
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467 self.settings.set_setting('LoggingLevel', lvl) |
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468 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelNote(self)", ORPG_DEBUG) |
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469 |
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470 def OnMB_ToolsLoggingLevelInfo(self): |
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471 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelInfo(self)", ORPG_DEBUG) |
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472 lvl = self.log.getLogLevel() |
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473 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): lvl |= ORPG_INFO |
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474 else: lvl &= ~ORPG_INFO |
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475 self.log.setLogLevel(lvl) |
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476 self.settings.set_setting('LoggingLevel', lvl) |
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477 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelInfo(self)", ORPG_DEBUG) |
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478 |
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479 def OnMB_ToolsLoggingLevelGeneral(self): |
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480 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelGeneral(self)", ORPG_DEBUG) |
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481 lvl = self.log.getLogLevel() |
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482 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): lvl |= ORPG_GENERAL |
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483 else: lvl &= ~ORPG_GENERAL |
0
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484 self.log.setLogLevel(lvl) |
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485 self.settings.set_setting('LoggingLevel', lvl) |
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486 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelGeneral(self)", ORPG_DEBUG) |
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487 |
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488 def OnMB_ToolsPasswordManager(self): |
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489 self.log.log("Enter orpgFrame->OnMB_ToolsPasswordManager(self)", ORPG_DEBUG) |
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490 if self.mainmenu.GetMenuState("ToolsPasswordManager"): self.password_manager.Enable() |
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491 else: self.password_manager.Disable() |
0
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492 self.log.log("Exit orpgFrame->OnMB_ToolsPasswordManager(self)", ORPG_DEBUG) |
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493 |
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494 def OnMB_ToolsStatusBar(self): |
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495 self.log.log("Enter orpgFrame->OnMB_ToolsStatusBar(self)", ORPG_DEBUG) |
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496 if self._mgr.GetPane("Status Window").IsShown() == True: |
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497 self.mainmenu.SetMenuState("ToolsStatusBar", False) |
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498 self._mgr.GetPane("Status Window").Hide() |
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499 else: |
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500 self.mainmenu.SetMenuState("ToolsStatusBar", True) |
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501 self._mgr.GetPane("Status Window").Show() |
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502 self._mgr.Update() |
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503 self.log.log("Exit orpgFrame->OnMB_ToolsStatusBar(self)", ORPG_DEBUG) |
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504 |
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505 def OnMB_ToolsSoundToolbar(self): |
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506 self.log.log("Enter orpgFrame->OnMB_ToolsSoundToolbar(self)", ORPG_DEBUG) |
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507 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: |
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508 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) |
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509 self._mgr.GetPane("Sound Control Toolbar").Hide() |
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510 else: |
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511 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) |
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512 self._mgr.GetPane("Sound Control Toolbar").Show() |
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513 self._mgr.Update() |
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514 self.log.log("Exit orpgFrame->OnMB_ToolsSoundToolbar(self)", ORPG_DEBUG) |
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515 |
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516 def OnMB_ToolsDiceBar(self): |
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517 self.log.log("Enter orpgFrame->OnMB_ToolsDiceBar(self)", ORPG_DEBUG) |
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518 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: |
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519 self.mainmenu.SetMenuState("ToolsDiceBar", False) |
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520 self._mgr.GetPane("Dice Tool Bar").Hide() |
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521 else: |
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522 self.mainmenu.SetMenuState("ToolsDiceBar", True) |
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523 self._mgr.GetPane("Dice Tool Bar").Show() |
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524 self._mgr.Update() |
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525 self.log.log("Exit orpgFrame->OnMB_ToolsDiceBar(self)", ORPG_DEBUG) |
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526 |
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527 def OnMB_ToolsMapBar(self): |
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528 self.log.log("Enter orpgFrame->OnMB_ToolsMapBar(self)", ORPG_DEBUG) |
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529 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: |
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530 self.mainmenu.SetMenuState("ToolsMapBar", False) |
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531 self._mgr.GetPane("Map Tool Bar").Hide() |
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532 else: |
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533 self.mainmenu.SetMenuState("ToolsMapBar", True) |
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534 self._mgr.GetPane("Map Tool Bar").Show() |
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535 self._mgr.Update() |
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536 self.log.log("Exit orpgFrame->OnMB_ToolsMapBar(self)", ORPG_DEBUG) |
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537 |
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538 #Help Menu |
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539 def OnMB_HelpAbout(self): |
4 | 540 |
14 | 541 description = """OpenRPG is a Virtual Game Table that allows users to connect via a network and play table |
542 top games with friends. 'Traipse' is an OpenRPG distro that is easy to setup and provides superb | |
543 functionality. OpenRPG is originally designed by Chris Davis.""" | |
4 | 544 |
14 | 545 license = """OpenRPG is free software; you can redistribute it and/or modify it |
546 under the terms of the GNU General Public License as published by the Free Software Foundation; | |
547 either version 2 of the License, or (at your option) any later version. | |
4 | 548 |
14 | 549 OpenRPG and Traipse 'OpenRPG' is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
550 without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | |
551 See the GNU General Public License for more details. You should have received a copy of | |
552 the GNU General Public License along with Traipse 'OpenRPG'; if not, write to | |
4 | 553 the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
554 | |
555 'Traipse' and the 'Traipse' Logo are trademarks of Mad Mathematics Laboratories.""" | |
556 | |
557 info = wx.AboutDialogInfo() | |
558 info.SetIcon(wx.Icon(orpg.dirpath.dir_struct["icon"]+'splash.gif', wx.BITMAP_TYPE_GIF)) | |
559 info.SetName('Traipse') | |
560 info.SetVersion('OpenRPG ' + VERSION) | |
561 info.SetDescription(description) | |
14 | 562 info.SetCopyright('(C) Copyright 2009 Mad Math Labs') |
4 | 563 info.SetWebSite('http://www.openrpg.com') |
564 info.SetLicence(license) | |
565 orpg_devs = ['Thomas Baleno', 'Andrew Bennett', 'Lex Berezhny', 'Ted Berg', | |
566 'Bernhard Bergbauer', 'Chris Blocher', 'David Byron', 'Ben Collins-Sussman', 'Robin Cook', 'Greg Copeland', | |
567 'Chris Davis', 'Michael Edwards', 'Andrew Ettinger', 'Todd Faris', 'Dj Gilcrease', | |
568 'Christopher Hickman', 'Paul Hosking', 'Brian Manning', 'Scott Mackay', 'Jesse McConnell', | |
569 'Brian Osman', 'Rome Reginelli', 'Christopher Rouse', 'Dave Sanders', 'Tyler Starke', 'Mark Tarrabain'] | |
570 for dev in orpg_devs: | |
571 info.AddDeveloper(dev) | |
572 wx.AboutBox(info) | |
0
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573 |
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574 def OnMB_HelpOnlineUserGuide(self): |
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575 wb = webbrowser.get() |
4 | 576 wb.open("https://www.assembla.com/wiki/show/traipse/User_Manual") |
0
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577 |
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578 def OnMB_HelpChangeLog(self): |
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579 wb = webbrowser.get() |
4 | 580 wb.open("http://www.assembla.com/spaces/milestones/index/traipse_dev?spaces_tool_id=Milestones") |
0
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581 |
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582 def OnMB_HelpReportaBug(self): |
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583 wb = webbrowser.get() |
4 | 584 wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets") |
0
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585 |
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586 |
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587 ################################# |
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588 ## Build the GUI |
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589 ################################# |
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590 def build_gui(self): |
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591 self.log.log("Enter orpgFrame->build_gui()", ORPG_DEBUG) |
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592 self.Freeze() |
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593 self.validate.config_file("layout.xml","default_layout.xml") |
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594 filename = orpg.dirpath.dir_struct["user"] + "layout.xml" |
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595 temp_file = open(filename) |
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596 txt = temp_file.read() |
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597 xml_dom = self.xml.parseXml(txt)._get_documentElement() |
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598 temp_file.close() |
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599 |
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600 #Plugins Window |
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601 self.pluginsFrame = pluginUI.PluginFrame(self) |
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602 open_rpg.add_component("plugins", self.get_activeplugins()) |
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603 open_rpg.add_component("startplugs", self.get_startplugins()) |
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604 self.windowsmenu = wx.Menu() |
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605 self.mainwindows = {} |
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606 self.log.log("Menu Created", ORPG_DEBUG) |
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607 h = int(xml_dom.getAttribute("height")) |
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608 w = int(xml_dom.getAttribute("width")) |
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609 posx = int(xml_dom.getAttribute("posx")) |
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610 posy = int(xml_dom.getAttribute("posy")) |
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611 maximized = int(xml_dom.getAttribute("maximized")) |
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612 self.SetDimensions(posx, posy, w, h) |
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613 self.log.log("Dimensions Set", ORPG_DEBUG) |
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614 |
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615 # Sound Manager |
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616 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) |
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617 open_rpg.add_component("sound", self.sound_player) |
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618 wndinfo = AUI.AuiPaneInfo() |
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619 wndinfo.DestroyOnClose(False) |
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620 wndinfo.Name("Sound Control Toolbar") |
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621 wndinfo.Caption("Sound Control Toolbar") |
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622 wndinfo.Float() |
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623 wndinfo.ToolbarPane() |
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624 wndinfo.Hide() |
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625 self._mgr.AddPane(self.sound_player, wndinfo) |
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626 children = xml_dom._get_childNodes() |
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627 for c in children: |
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628 self.build_window(c, self) |
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629 |
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630 # status window |
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631 self.status = status_bar(self) |
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632 wndinfo = AUI.AuiPaneInfo() |
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633 wndinfo.DestroyOnClose(False) |
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634 wndinfo.Name("Status Window") |
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635 wndinfo.Caption("Status Window") |
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636 wndinfo.Float() |
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637 wndinfo.ToolbarPane() |
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638 wndinfo.Hide() |
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639 self._mgr.AddPane(self.status, wndinfo) |
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640 self.log.log("Status Window Created", ORPG_DEBUG) |
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641 |
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642 # Create and show the floating dice toolbar |
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643 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = self.chat.ParsePost) |
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644 wndinfo = AUI.AuiPaneInfo() |
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645 wndinfo.DestroyOnClose(False) |
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646 wndinfo.Name("Dice Tool Bar") |
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647 wndinfo.Caption("Dice Tool Bar") |
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648 wndinfo.Float() |
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649 wndinfo.ToolbarPane() |
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650 wndinfo.Hide() |
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651 self._mgr.AddPane(self.dieToolBar, wndinfo) |
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652 self.log.log("Dice Tool Bar Created", ORPG_DEBUG) |
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653 |
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654 #Create the Map tool bar |
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655 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) |
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656 wndinfo = AUI.AuiPaneInfo() |
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657 wndinfo.DestroyOnClose(False) |
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658 wndinfo.Name("Map Tool Bar") |
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659 wndinfo.Caption("Map Tool Bar") |
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660 wndinfo.Float() |
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661 wndinfo.ToolbarPane() |
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662 wndinfo.Hide() |
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663 self._mgr.AddPane(self.mapToolBar, wndinfo) |
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664 self.log.log("Map Tool Bar Created", ORPG_DEBUG) |
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665 |
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666 #Create the Browse Server Window |
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667 self.gs = orpg.networking.gsclient.game_server_panel(self) |
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668 wndinfo = AUI.AuiPaneInfo() |
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669 wndinfo.DestroyOnClose(False) |
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670 wndinfo.Name("Browse Server Window") |
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671 wndinfo.Caption("Game Server") |
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672 wndinfo.Float() |
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673 wndinfo.Dockable(False) |
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674 wndinfo.MinSize(wx.Size(640,480)) |
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675 wndinfo.Hide() |
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676 self._mgr.AddPane(self.gs, wndinfo) |
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677 self.log.log("Game Server Window Created", ORPG_DEBUG) |
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678 |
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679 #Create the Alias Lib Window |
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680 self.aliaslib = orpg.tools.aliaslib.AliasLib() |
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681 self.aliaslib.Hide() |
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682 self.log.log("Alias Window Created", ORPG_DEBUG) |
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683 menuid = wx.NewId() |
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684 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) |
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685 self.windowsmenu.Check(menuid, False) |
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686 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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687 self.mainwindows[menuid] = "Alias Lib" |
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688 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') |
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689 self.log.log("Windows Menu Done", ORPG_DEBUG) |
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690 self._mgr.Update() |
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691 if wx.VERSION_STRING > "2.8": |
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692 self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) |
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693 else: |
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694 self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) |
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695 self.log.log("AUI Bindings Done", ORPG_DEBUG) |
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696 |
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697 #Load the layout if one exists |
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698 layout = xml_dom.getElementsByTagName("DockLayout") |
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699 try: |
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700 textnode = self.xml.safe_get_text_node(layout[0]) |
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701 self._mgr.LoadPerspective(textnode._get_nodeValue()) |
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78407d627cba
Beginning of Code Clean-up. Some code untested, may break!
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702 except: pass |
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703 xml_dom.unlink() |
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704 self.log.log("Perspective Loaded", ORPG_DEBUG) |
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705 self._mgr.GetPane("Browse Server Window").Hide() |
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706 self._mgr.Update() |
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707 self.Maximize(maximized) |
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708 self.log.log("GUI is all created", ORPG_DEBUG) |
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709 self.Thaw() |
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710 self.log.log("Exit orpgFrame->build_gui()", ORPG_DEBUG) |
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711 |
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712 def do_tab_window(self,xml_dom,parent_wnd): |
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713 self.log.log("Enter orpgFrame->do_tab_window(self,xml_dom,parent_wnd)", ORPG_DEBUG) |
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714 |
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715 # if container window loop through childern and do a recursive call |
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changeset
|
716 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND) |
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diff
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|
717 children = xml_dom._get_childNodes() |
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diff
changeset
|
718 for c in children: |
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diff
changeset
|
719 wnd = self.build_window(c,temp_wnd) |
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diff
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|
720 name = c.getAttribute("name") |
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diff
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|
721 temp_wnd.AddPage(wnd, name, False) |
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diff
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|
722 self.log.log("Exit orpgFrame->do_tab_window(self,xml_dom,parent_wnd)", ORPG_DEBUG) |
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|
723 return temp_wnd |
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|
724 |
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|
725 def build_window(self, xml_dom, parent_wnd): |
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|
726 name = xml_dom._get_nodeName() |
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|
727 self.log.log("Enter orpgFrame->build_window(" + name + ")", ORPG_DEBUG) |
19
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14
diff
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|
728 if name == "DockLayout" or name == "dock": return |
0
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diff
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|
729 dir = xml_dom.getAttribute("direction") |
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parents:
diff
changeset
|
730 pos = xml_dom.getAttribute("pos") |
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parents:
diff
changeset
|
731 height = xml_dom.getAttribute("height") |
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|
732 width = xml_dom.getAttribute("width") |
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|
733 cap = xml_dom.getAttribute("caption") |
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parents:
diff
changeset
|
734 dockable = xml_dom.getAttribute("dockable") |
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parents:
diff
changeset
|
735 layer = xml_dom.getAttribute("layer") |
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|
736 |
19
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Beginning of Code Clean-up. Some code untested, may break!
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14
diff
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|
737 try: layer = int(layer); dockable = int(dockable) |
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
738 except: layer = 0; dockable = 1 |
0
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|
739 |
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diff
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|
740 if name == "tab": temp_wnd = self.do_tab_window(xml_dom, parent_wnd) |
0
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|
741 elif name == "map": |
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|
742 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) |
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|
743 self.map = temp_wnd |
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diff
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|
744 elif name == "tree": |
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parents:
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|
745 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) |
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|
746 self.tree = temp_wnd |
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|
747 if self.settings.get_setting('ColorTree') == '1': |
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|
748 self.tree.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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|
749 self.tree.SetForegroundColour(self.settings.get_setting('textcolor')) |
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diff
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|
750 else: |
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parents:
diff
changeset
|
751 self.tree.SetBackgroundColour('white') |
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parents:
diff
changeset
|
752 self.tree.SetForegroundColour('black') |
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sirebral
parents:
diff
changeset
|
753 |
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parents:
diff
changeset
|
754 elif name == "chat": |
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sirebral
parents:
diff
changeset
|
755 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) |
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parents:
diff
changeset
|
756 self.chattabs = temp_wnd |
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sirebral
parents:
diff
changeset
|
757 self.chat = temp_wnd.MainChatPanel |
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diff
changeset
|
758 |
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parents:
diff
changeset
|
759 elif name == "player": |
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sirebral
parents:
diff
changeset
|
760 temp_wnd = orpg.player_list.player_list(parent_wnd) |
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parents:
diff
changeset
|
761 self.players = temp_wnd |
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sirebral
parents:
diff
changeset
|
762 if self.settings.get_setting('ColorTree') == '1': |
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sirebral
parents:
diff
changeset
|
763 self.players.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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sirebral
parents:
diff
changeset
|
764 self.players.SetForegroundColour(self.settings.get_setting('textcolor')) |
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sirebral
parents:
diff
changeset
|
765 else: |
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sirebral
parents:
diff
changeset
|
766 self.players.SetBackgroundColour('white') |
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sirebral
parents:
diff
changeset
|
767 self.players.SetForegroundColour('black') |
19
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Beginning of Code Clean-up. Some code untested, may break!
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parents:
14
diff
changeset
|
768 |
78407d627cba
Beginning of Code Clean-up. Some code untested, may break!
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parents:
14
diff
changeset
|
769 if parent_wnd != self: return temp_wnd |
0
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parents:
diff
changeset
|
770 menuid = wx.NewId() |
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sirebral
parents:
diff
changeset
|
771 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) |
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sirebral
parents:
diff
changeset
|
772 self.windowsmenu.Check(menuid, True) |
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sirebral
parents:
diff
changeset
|
773 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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sirebral
parents:
diff
changeset
|
774 self.mainwindows[menuid] = cap |
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sirebral
parents:
diff
changeset
|
775 wndinfo = AUI.AuiPaneInfo() |
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sirebral
parents:
diff
changeset
|
776 wndinfo.DestroyOnClose(False) |
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sirebral
parents:
diff
changeset
|
777 wndinfo.Name(cap) |
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sirebral
parents:
diff
changeset
|
778 wndinfo.FloatingSize(wx.Size(int(width), int(height))) |
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sirebral
parents:
diff
changeset
|
779 wndinfo.BestSize(wx.Size(int(width), int(height))) |
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sirebral
parents:
diff
changeset
|
780 wndinfo.Layer(int(layer)) |
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sirebral
parents:
diff
changeset
|
781 wndinfo.Caption(cap) |
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sirebral
parents:
diff
changeset
|
782 |
14 | 783 # Lambda here should work! (future dev) |
19
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Beginning of Code Clean-up. Some code untested, may break!
sirebral
parents:
14
diff
changeset
|
784 if dir.lower() == 'top': wndinfo.Top() |
78407d627cba
Beginning of Code Clean-up. Some code untested, may break!
sirebral
parents:
14
diff
changeset
|
785 elif dir.lower() == 'bottom': wndinfo.Bottom() |
78407d627cba
Beginning of Code Clean-up. Some code untested, may break!
sirebral
parents:
14
diff
changeset
|
786 elif dir.lower() == 'left': wndinfo.Left() |
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Beginning of Code Clean-up. Some code untested, may break!
sirebral
parents:
14
diff
changeset
|
787 elif dir.lower() == 'right': wndinfo.Right() |
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Beginning of Code Clean-up. Some code untested, may break!
sirebral
parents:
14
diff
changeset
|
788 elif dir.lower() == 'center': wndinfo.Center(); wndinfo.CaptionVisible(False) |
0
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sirebral
parents:
diff
changeset
|
789 |
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sirebral
parents:
diff
changeset
|
790 if dockable != 1: |
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sirebral
parents:
diff
changeset
|
791 wndinfo.Dockable(False) |
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sirebral
parents:
diff
changeset
|
792 wndinfo.Floatable(False) |
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sirebral
parents:
diff
changeset
|
793 if pos != '' or pos != '0' or pos != None: |
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sirebral
parents:
diff
changeset
|
794 wndinfo.Position(int(pos)) |
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sirebral
parents:
diff
changeset
|
795 wndinfo.Show() |
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sirebral
parents:
diff
changeset
|
796 self._mgr.AddPane(temp_wnd, wndinfo) |
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sirebral
parents:
diff
changeset
|
797 self.log.log("Exit orpgFrame->build_window(" + name + ")", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
798 return temp_wnd |
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sirebral
parents:
diff
changeset
|
799 |
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sirebral
parents:
diff
changeset
|
800 def onPaneClose(self, evt): |
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sirebral
parents:
diff
changeset
|
801 self.log.log("Enter orpgFrame->onPaneClose()", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
802 pane = evt.GetPane() |
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sirebral
parents:
diff
changeset
|
803 for wndid, wname in self.mainwindows.iteritems(): |
19
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Beginning of Code Clean-up. Some code untested, may break!
sirebral
parents:
14
diff
changeset
|
804 if pane.name == wname: self.windowsmenu.Check(wndid, False); break |
0
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sirebral
parents:
diff
changeset
|
805 evt.Skip() |
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sirebral
parents:
diff
changeset
|
806 self._mgr.Update() |
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sirebral
parents:
diff
changeset
|
807 self.log.log("Exit orpgFrame->onPaneClose()", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
808 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
809 def saveLayout(self): |
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sirebral
parents:
diff
changeset
|
810 self.log.log("Enter orpgFrame->saveLayout()", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
811 filename = orpg.dirpath.dir_struct["user"] + "layout.xml" |
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sirebral
parents:
diff
changeset
|
812 temp_file = open(filename) |
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parents:
diff
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|
813 txt = temp_file.read() |
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parents:
diff
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|
814 xml_dom = self.xml.parseXml(txt)._get_documentElement() |
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parents:
diff
changeset
|
815 temp_file.close() |
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sirebral
parents:
diff
changeset
|
816 (x_size,y_size) = self.GetClientSize() |
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sirebral
parents:
diff
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|
817 (x_pos,y_pos) = self.GetPositionTuple() |
19
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Beginning of Code Clean-up. Some code untested, may break!
sirebral
parents:
14
diff
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|
818 if self.IsMaximized(): max = 1 |
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sirebral
parents:
14
diff
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|
819 else: max = 0 |
0
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parents:
diff
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|
820 xml_dom.setAttribute("height", str(y_size)) |
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sirebral
parents:
diff
changeset
|
821 xml_dom.setAttribute("width", str(x_size)) |
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sirebral
parents:
diff
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|
822 xml_dom.setAttribute("posx", str(x_pos)) |
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parents:
diff
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|
823 xml_dom.setAttribute("posy", str(y_pos)) |
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sirebral
parents:
diff
changeset
|
824 xml_dom.setAttribute("maximized", str(max)) |
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parents:
diff
changeset
|
825 layout = xml_dom.getElementsByTagName("DockLayout") |
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sirebral
parents:
diff
changeset
|
826 try: |
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parents:
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|
827 textnode = self.xml.safe_get_text_node(layout[0]) |
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|
828 textnode._set_nodeValue(str(self._mgr.SavePerspective())) |
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parents:
diff
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|
829 except: |
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sirebral
parents:
diff
changeset
|
830 elem = self.xml.minidom.Element('DockLayout') |
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sirebral
parents:
diff
changeset
|
831 elem.setAttribute("DO_NO_EDIT","True") |
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sirebral
parents:
diff
changeset
|
832 textnode = self.xml.safe_get_text_node(elem) |
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833 textnode._set_nodeValue(str(self._mgr.SavePerspective())) |
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834 xml_dom.appendChild(elem) |
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835 temp_file = open(filename, "w") |
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836 temp_file.write(xml_dom.toxml(1)) |
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837 temp_file.close() |
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838 self.log.log("Exit saveLayout()", ORPG_DEBUG) |
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839 |
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840 def build_hotkeys(self): |
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841 self.log.log("Enter orpgFrame->build_hotkeys(self)", ORPG_DEBUG) |
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842 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) |
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843 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) |
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844 self.log.log("Exit orpgFrame->build_hotkeys(self)", ORPG_DEBUG) |
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845 |
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846 def start_timer(self): |
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847 self.log.log("Enter orpgFrame->start_timer(self)", ORPG_DEBUG) |
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848 self.poll_timer.Start(100) |
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849 s = open_rpg.get_component('settings') |
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850 if s.get_setting("Heartbeat") == "1": |
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851 self.ping_timer.Start(1000*60) |
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852 self.log.log("starting heartbeat...", ORPG_DEBUG, True) |
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853 self.log.log("Exit orpgFrame->start_timer(self)", ORPG_DEBUG) |
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854 |
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855 def kill_mplay_session(self): |
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856 self.log.log("Enter orpgFrame->kill_mplay_session(self)", ORPG_DEBUG) |
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857 self.game_name = "" |
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858 self.session.start_disconnect() |
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859 self.log.log("Exit orpgFrame->kill_mplay_session(self)", ORPG_DEBUG) |
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860 |
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861 def quit_game(self, evt): |
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862 self.log.log("Enter orpgFrame->quit_game(self, evt)", ORPG_DEBUG) |
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863 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) |
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864 if dlg.ShowModal() == wx.ID_YES: |
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865 self.session.exitCondition.notifyAll() |
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866 dlg.Destroy() |
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867 self.kill_mplay_session() |
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868 self.log.log("Exit orpgFrame->quit_game(self, evt)", ORPG_DEBUG) |
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|
869 |
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870 def on_status_event(self, evt): |
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871 self.log.log("Enter orpgFrame->on_status_event(self, evt)", ORPG_DEBUG) |
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|
872 id = evt.get_id() |
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|
873 status = evt.get_data() |
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|
874 if id == orpg.networking.mplay_client.STATUS_SET_URL: self.status.set_url(status) |
0
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|
875 self.log.log("Exit orpgFrame->on_status_event(self, evt)", ORPG_DEBUG) |
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|
876 |
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|
877 def on_player_event(self, evt): |
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|
878 self.log.log("Enter orpgFrame->on_player_event(self, evt)", ORPG_DEBUG) |
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|
879 id = evt.get_id() |
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|
880 player = evt.get_data() |
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|
881 display_name = self.chat.chat_display_name(player) |
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|
882 time_str = time.strftime("%H:%M", time.localtime()) |
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|
883 if id == orpg.networking.mplay_client.PLAYER_NEW: |
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|
884 self.players.add_player(player) |
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|
885 self.chat.InfoPost(display_name + " (enter): " + time_str) |
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|
886 elif id == orpg.networking.mplay_client.PLAYER_DEL: |
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|
887 self.players.del_player(player) |
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|
888 self.chat.InfoPost(display_name + " (exit): " + time_str) |
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|
889 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: |
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|
890 self.players.update_player(player) |
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|
891 self.players.Refresh() |
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|
892 self.log.log("Exit orpgFrame->on_player_event(self, evt)", ORPG_DEBUG) |
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|
893 |
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|
894 def on_group_event(self, evt): |
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|
895 self.log.log("Enter orpgFrame->on_group_event(self, evt)", ORPG_DEBUG) |
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|
896 id = evt.get_id() |
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|
897 data = evt.get_data() |
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|
898 |
19
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Beginning of Code Clean-up. Some code untested, may break!
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14
diff
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|
899 if id == orpg.networking.mplay_client.GROUP_NEW: self.gs.add_room(data) |
0
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|
900 elif id == orpg.networking.mplay_client.GROUP_DEL: |
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|
901 self.password_manager.RemoveGroupData(data) |
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|
902 self.gs.del_room(data) |
19
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Beginning of Code Clean-up. Some code untested, may break!
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14
diff
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|
903 elif id == orpg.networking.mplay_client.GROUP_UPDATE: self.gs.update_room(data) |
0
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|
904 self.log.log("Exit orpgFrame->on_group_event(self, evt)", ORPG_DEBUG) |
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|
905 |
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|
906 def on_receive(self, data, player): |
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|
907 self.log.log("Enter orpgFrame->on_receive(self, data, player)", ORPG_DEBUG) |
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|
908 |
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|
909 # see if we are ignoring this user |
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|
910 (ignore_id,ignore_name) = self.session.get_ignore_list() |
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|
911 for m in ignore_id: |
19
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Beginning of Code Clean-up. Some code untested, may break!
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14
diff
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|
912 if m == player[2]: self.log.log("ignoring message from player:" + player[0], ORPG_INFO, True); return |
0
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|
913 |
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|
914 # ok we are not ignoring this message |
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|
915 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below |
19
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Beginning of Code Clean-up. Some code untested, may break!
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14
diff
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|
916 if player: display_name = self.chat.chat_display_name(player) |
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Beginning of Code Clean-up. Some code untested, may break!
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14
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|
917 else: display_name = "Server Administrator" |
0
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|
918 |
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|
919 if data[:5] == "<tree": |
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|
920 self.tree.on_receive_data(data,player) |
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|
921 self.chat.InfoPost(display_name + " has sent you a tree node...") |
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|
922 #self.tree.OnNewData(data) |
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|
923 |
19
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14
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|
924 elif data[:4] == "<map": self.map.new_data(data) |
0
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|
925 |
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|
926 elif data[:5] == "<chat": |
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|
927 msg = orpg.chat.chat_msg.chat_msg(data) |
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|
928 self.chat.post_incoming_msg(msg,player) |
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|
929 else: |
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|
930 ############################################################################################## |
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|
931 # all this below code is for comptiablity with older clients and can be removed after a bit # |
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|
932 ############################################################################################## |
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|
933 if data[:3] == "/me": |
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|
934 # This fixes the emote coloring to comply with what has been asked for by the user |
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|
935 # population, not to mention, what I committed to many moons ago. |
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|
936 # In doing so, Woody's scheme has been tossed out. I'm sure Woody won't be |
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|
937 # happy but I'm invoking developer priveledge to satisfy user request, not to mention, |
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|
938 # this scheme actually makes more sense. In Woody's scheme, a user could over-ride another |
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|
939 # users emote color. This doesn't make sense, rather, people dictate their OWN colors...which is as |
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940 # it should be in the first place and is as it has been with normal text. In short, this makes |
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|
941 # sense and is consistent. |
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|
942 data = data.replace( "/me", "" ) |
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|
943 |
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|
944 # Check to see if we find the closing ">" for the font within the first 22 values |
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|
945 index = data[:22].find( ">" ) |
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946 if index == -1: |
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|
947 data = "** " + self.chat.colorize( self.chat.infocolor, display_name + data ) + " **" |
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|
948 |
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949 else: |
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|
950 # This means that we found a valid font string, so we can simply plug the name into |
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|
951 # the string between the start and stop font delimiter |
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952 print "pre data = " + data |
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953 data = data[:22] + "** " + display_name + " " + data[22:] + " **" |
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954 print "post data = " + data |
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955 |
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956 elif data[:2] == "/w": |
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957 data = data.replace("/w","") |
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958 data = "<b>" + display_name + "</b> (whispering): " + data |
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959 |
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960 else: |
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961 # Normal text |
19
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962 if player: data = "<b>" + display_name + "</b>: " + data |
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963 else: data = "<b><i><u>" + display_name + "</u>-></i></b> " + data |
0
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964 self.chat.Post(data) |
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965 self.log.log("Exit orpgFrame->on_receive(self, data, player)", ORPG_DEBUG) |
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966 |
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967 def on_mplay_event(self, evt): |
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968 self.log.log("Enter orpgFrame->on_mplay_event(self, evt)", ORPG_DEBUG) |
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969 |
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970 id = evt.get_id() |
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971 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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972 self.chat.InfoPost("Game connected!") |
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973 self.gs.set_connected(1) |
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974 self.password_manager.ClearPassword("ALL") |
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975 |
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976 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: |
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977 self.poll_timer.Stop() |
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978 self.ping_timer.Stop() |
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979 self.chat.SystemPost("Game disconnected!") |
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980 self.players.reset() |
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981 self.gs.set_connected(0) |
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982 self.status.set_connect_status("Not Connected") |
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983 |
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984 ####Begin changes for Custom Exit Message by mDuo13###### |
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985 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: |
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986 settings = open_rpg.get_component('settings') |
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987 custom_msg = settings.get_setting("dcmsg") |
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988 custom_msg=custom_msg[:80] |
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989 if custom_msg[:3]=="/me": self.chat.send_chat_message(custom_msg[3:], 3) |
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990 else: self.chat.system_message(custom_msg) |
0
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991 #####End Changes for Custom Exit Message by mDuo13 |
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992 |
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993 elif id== orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: |
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994 group = evt.get_data() |
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995 self.chat.InfoPost("Moving to room '"+group[1]+"'..") |
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996 if self.gs : self.gs.set_cur_room_text(group[1]) |
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997 self.players.reset() |
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998 elif id== orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: |
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999 self.chat.SystemPost("Room access denied!") |
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1000 self.log.log("Exit orpgFrame->on_mplay_event(self, evt)", ORPG_DEBUG) |
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1001 |
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1002 def OnCloseWindow(self, event): |
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1003 self.log.log("Enter orpgFrame->OnCloseWindow(self, event)", ORPG_DEBUG) |
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1004 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) |
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1005 if dlg.ShowModal() == wx.ID_YES: |
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1006 dlg.Destroy() |
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1007 self.closed_confirmed() |
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1008 self.log.log("Exit orpgFrame->OnCloseWindow(self, event)", ORPG_DEBUG) |
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1009 |
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1010 def closed_confirmed(self): |
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1011 self.log.log("Enter orpgFrame->closed_confirmed(self)", ORPG_DEBUG) |
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1012 self.activeplugins = open_rpg.get_component('plugins') |
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1013 self.aliaslib.OnMB_FileSave(None) |
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1014 |
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1015 #following lines added by mDuo13 |
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1016 #########plugin_disabled()######### |
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1017 for plugin_fname in self.activeplugins.keys(): |
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1018 plugin = self.activeplugins[plugin_fname] |
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1019 try: plugin.plugin_disabled() |
0
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1020 except Exception, e: |
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1021 if str(e) != "'module' object has no attribute 'plugin_disabled'": |
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1022 #print e |
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1023 traceback.print_exc() |
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1024 #end mDuo13 added code |
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1025 self.saveLayout() |
19
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1026 try: self.settings.save() |
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1027 except: self.log.log("[WARNING] Error saving 'settings' component", ORPG_GENERAL, True) |
0
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1028 |
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1029 try: self.map.pre_exit_cleanup() |
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1030 except: self.log.log("[WARNING] Map error pre_exit_cleanup()", ORPG_GENERAL, True) |
0
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1031 |
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1032 try: |
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1033 save_tree = string.upper(self.settings.get_setting("SaveGameTreeOnExit")) |
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1034 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): |
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1035 self.tree.save_tree(self.settings.get_setting("gametree")) |
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1036 except: self.log.log("[WARNING] Error saving gametree", ORPG_GENERAL, True) |
0
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1037 |
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1038 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: self.kill_mplay_session() |
0
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1039 |
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1040 try: |
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1041 #Kill all the damn timers |
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1042 self.sound_player.timer.Stop() |
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|
1043 del self.sound_player.timer |
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1044 except: self.log.log("sound didn't die properly.",ORPG_GENERAL, True) |
0
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|
1045 |
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1046 try: |
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1047 self.poll_timer.Stop() |
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1048 self.ping_timer.Stop() |
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1049 self.chat.parent.chat_timer.Stop() |
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1050 self.map.canvas.zoom_display_timer.Stop() |
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|
1051 self.map.canvas.image_timer.Stop() |
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1052 self.status.timer.Stop() |
14 | 1053 del self.ping_timer; del self.poll_timer; del self.chat.parent.chat_timer |
1054 del self.map.canvas.zoom_display_timer; del self.map.canvas.image_timer; del self.status.timer | |
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1055 except: self.log.log("some timer didn't die properly.",ORPG_GENERAL, True) |
0
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1056 self._mgr.UnInit() |
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1057 mainapp = wx.GetApp() |
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1058 mainapp.ExitMainLoop() |
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1059 self.Destroy() |
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1060 |
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1061 try: |
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1062 if self.server_pipe != None: |
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1063 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) |
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1064 dlg.Update(2) |
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1065 dlg.Show(True) |
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1066 self.server_pipe.write("\nkill\n") |
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1067 self.log.log("Killing Server process:", ORPG_GENERAL, True) |
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1068 time.sleep(5) |
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1069 self.server_stop() |
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1070 self.server_pipe.close() |
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1071 self.std_out.close() |
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1072 self.server_thread.exit() |
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1073 dlg.Destroy() |
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1074 self.log.log("Server killed:", ORPG_GENERAL, True) |
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1075 except: pass |
0
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1076 self.log.log("Exit orpgFrame->closed_confirmed(self)", ORPG_DEBUG) |
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1077 |
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1078 |
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1079 ######################################## |
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1080 ## Application class |
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1081 ######################################## |
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1082 class orpgSplashScreen(wx.SplashScreen): |
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1083 def __init__(self, parent, bitmapfile, duration, callback): |
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1084 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), |
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1085 wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) |
0
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1086 self.callback = callback |
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1087 self.closing = False |
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1088 self.Bind(wx.EVT_CLOSE, self.callback) |
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1089 |
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1090 class orpgApp(wx.App): |
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1091 def OnInit(self): |
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1092 self.log = orpg.tools.orpg_log.orpgLog(orpg.dirpath.dir_struct["user"] + "runlogs/") |
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1093 self.log.setLogToConsol(False) |
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1094 self.log.log("Main Application Start", ORPG_DEBUG) |
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1095 #Add the initial global components of the openrpg class |
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1096 #Every class should be passed openrpg |
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1097 open_rpg.add_component("log", self.log) |
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1098 open_rpg.add_component("xml", orpg.orpg_xml) |
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1099 open_rpg.add_component("dir_struct", orpg.dirpath.dir_struct) |
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1100 open_rpg.add_component("tabbedWindows", []) |
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1101 self.validate = orpg.tools.validate.Validate() |
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1102 open_rpg.add_component("validate", self.validate) |
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1103 self.settings = orpg.tools.orpg_settings.orpgSettings() |
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1104 open_rpg.add_component("settings", self.settings) |
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1105 self.log.setLogLevel(int(self.settings.get_setting('LoggingLevel'))) |
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1106 self.called = False |
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1107 wx.InitAllImageHandlers() |
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1108 self.splash = orpgSplashScreen(None, orpg.dirpath.dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) |
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1109 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) |
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1110 self._crust = None |
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1111 wx.Yield() |
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1112 return True |
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1113 |
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1114 def OnKeyPress(self, evt): |
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1115 #Event handler |
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1116 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): self.ShowShell() |
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1117 else: evt.Skip() |
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1118 |
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1119 def ShowShell(self): |
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1120 #Show the PyCrust window. |
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1121 if not self._crust: |
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1122 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) |
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1123 self._crust.shell.interp.locals['app'] = self |
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1124 win = wx.FindWindowAtPointer() |
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1125 self._crust.shell.interp.locals['win'] = win |
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1126 self._crust.Show() |
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1127 |
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1128 def AfterSplash(self,evt): |
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1129 if not self.called: |
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1130 self.splash.Hide() |
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1131 self.called = True |
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1132 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) |
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1133 self.frame.Raise() |
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1134 self.frame.Refresh() |
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1135 self.frame.Show(True) |
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1136 self.SetTopWindow(self.frame) |
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1137 #self.frame.show_dlgs() |
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1138 self.frame.post_show_init() |
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1139 wx.CallAfter(self.splash.Close) |
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1140 return True |
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1141 |
14 | 1142 def OnExit_CleanUp(self): |
1143 self.log.log("Preforming cleanup\n", ORPG_DEBUG) | |
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1144 try: del os.environ["OPENRPG_BASE"] |
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1145 except: pass |
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1146 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.py') |
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1147 except: pass |
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1148 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.pyc') |
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1149 except: pass |
14 | 1150 |
1151 def OnExit(self): | |
1152 self.OnExit_CleanUp() | |
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1153 #Exit |
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1154 self.log.log("Main Application Exit\n\n", ORPG_DEBUG) |