diff orpg/main.py @ 141:2ffc5de126c8 alpha

Traipse Alpha 'OpenRPG' {091123-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Cleaning up for Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana Pretty important update that can help remove thousands of dead children from your gametree. Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the software! New Syntax added for custom PC sheets Tip of the Day added, from Core and community Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix.
author sirebral
date Mon, 23 Nov 2009 12:19:56 -0600
parents 1ed2feab0db9
children c2caca988a11
line wrap: on
line diff
--- a/orpg/main.py	Mon Nov 23 03:22:50 2009 -0600
+++ b/orpg/main.py	Mon Nov 23 12:19:56 2009 -0600
@@ -97,8 +97,7 @@
                 "on_status_event":self.on_status_event,
                 "on_password_signal":self.on_password_signal,
                 "orpgFrame":self}
-        self.settings = component.get('settings') #Arbitrary until settings updated with Core.
-        self.session = orpg.networking.mplay_client.mplay_client(self.settings.get("player"), call_backs)
+        self.session = orpg.networking.mplay_client.mplay_client(settings.get("player"), call_backs)
         self.poll_timer = wx.Timer(self, wx.NewId())
         self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer)
         self.poll_timer.Start(100)
@@ -300,11 +299,10 @@
         self.traipseSuite.AppendItem(self.debugConsole)
 
     def TraipseSuiteWarn(self, menuitem):
-        ### Beta ### Allows for the reuse of the 'Attention' menu.
+        ### Allows for the reuse of the 'Attention' menu.
         ### component.get('frame').TraipseSuiteWarn('item') ### Portable
         self.mainmenu.Remove(8)
         self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite!")
-        #self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite!')
         if menuitem == 'debug':
             if self.debugger.IsShown() == True:
                 self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite')
@@ -314,11 +312,10 @@
                 self.traipseSuite.AppendItem(self.debugConsole)
 
     def TraipseSuiteWarnCleanup(self, menuitem):
-        ### Beta ### Allows for portable cleanup of the 'Attention' menu.
+        ### Allows for portable cleanup of the 'Attention' menu.
         ### component.get('frame').TraipseSuiteWarnCleanup('item') ### Portable
         self.mainmenu.Remove(8)
         self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite")        
-        #self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite')
         if menuitem == 'debug':
             self.traipseSuite.RemoveItem(self.debugConsole)
             self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'clear.gif'))
@@ -410,7 +407,6 @@
                 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK)
         else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True)
 
-    
     def OnMB_OpenRPGTabStylesSlantedCustom(self):
         if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"):
             settings.change('TabTheme', 'customslant')
@@ -427,7 +423,6 @@
                 textColor=wx.Color(tred, tgreen, tblue))
         else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True)
 
-    
     def OnMB_OpenRPGTabStylesFlatBlackandWhite(self):
         if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"):
             settings.change('TabTheme', 'flat&bw')
@@ -435,7 +430,6 @@
                 graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK)
         else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True)
 
-    
     def OnMB_OpenRPGTabStylesFlatAqua(self):
         if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"):
             settings.change('TabTheme', 'flat&aqua')
@@ -443,7 +437,6 @@
                 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK)
         else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True)
 
-    
     def OnMB_OpenRPGTabStylesFlatCustom(self):
         if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"):
             settings.change('TabTheme', 'customflat')
@@ -461,7 +454,6 @@
         else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True)
 
     #Window Menu
-    
     def OnMB_WindowsMenu(self, event):
         menuid = event.GetId()
         name = self.mainwindows[menuid]
@@ -474,7 +466,6 @@
             self._mgr.Update()
 
     #OpenRPG Menu
-    
     def OnMB_OpenRPGSettings(self):
         dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self)
         dlg.Centre()
@@ -484,18 +475,15 @@
         self.OnCloseWindow(0)
 
     #Game Server Menu
-    
     def OnMB_GameServerBrowseServers(self):
         if self._mgr.GetPane("Browse Server Window").IsShown() == True: self._mgr.GetPane("Browse Server Window").Hide()
         else: self._mgr.GetPane("Browse Server Window").Show()
         self._mgr.Update()
 
-    
     def OnMB_GameServerServerHeartbeat(self):
         if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): settings.change('Heartbeat', '1')
         else: settings.change('Heartbeat', '0')
 
-    
     def OnMB_GameServerStartServer(self):
         start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self )
         # Spawn the new process and close the stdout handle from it
@@ -514,23 +502,19 @@
         start_dialog.Destroy()
 
     # Tools Menu
-    
     def OnMB_PluginControlPanel(self, evt):
         if self.pluginsFrame.IsShown() == True: self.pluginsFrame.Hide()
         else: self.pluginsFrame.Show()
 
-    
     def OnMB_UpdateManagerPanel(self, evt):
         if self.updateMana.IsShown() == True: self.updateMana.Hide()
         else: self.updateMana.Show()
 
-    
     def OnMB_DebugConsole(self, evt):
         self.TraipseSuiteWarnCleanup('debug') ### Beta ###
         if self.debugger.IsShown() == True: self.debugger.Hide()
         else: self.debugger.Show()
 
-    
     def OnMB_ToolsLoggingLevelDebug(self):
         lvl = logger.log_level
         if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): lvl |= ORPG_DEBUG
@@ -538,7 +522,6 @@
         logger.log_level = lvl
         settings.set('LoggingLevel', lvl)
 
-    
     def OnMB_ToolsLoggingLevelNote(self):
         lvl = logger.log_level
         if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): lvl |= ORPG_DEBUG
@@ -546,7 +529,6 @@
         logger.log_level = lvl
         settings.set('LoggingLevel', lvl)
 
-    
     def OnMB_ToolsLoggingLevelInfo(self):
         lvl = logger.log_level
         if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): lvl |= ORPG_INFO
@@ -554,7 +536,6 @@
         logger.log_level = lvl
         settings.set('LoggingLevel', lvl)
 
-    
     def OnMB_ToolsLoggingLevelGeneral(self):
         lvl = logger.log_level
         if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): lvl |= ORPG_GENERAL
@@ -562,12 +543,10 @@
         logger.log_level = lvl
         settings.set('LoggingLevel', lvl)
 
-    
     def OnMB_ToolsPasswordManager(self):
         if self.mainmenu.GetMenuState("ToolsPasswordManager"): self.password_manager.Enable()
         else: self.password_manager.Disable()
 
-    
     def OnMB_ToolsStatusBar(self):
         if self._mgr.GetPane("Status Window").IsShown() == True:
             self.mainmenu.SetMenuState("ToolsStatusBar", False)
@@ -577,7 +556,6 @@
             self._mgr.GetPane("Status Window").Show()
         self._mgr.Update()
 
-    
     def OnMB_ToolsSoundToolbar(self):
         if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True:
             self.mainmenu.SetMenuState("ToolsSoundToolbar", False)
@@ -587,7 +565,6 @@
             self._mgr.GetPane("Sound Control Toolbar").Show()
         self._mgr.Update()
 
-    
     def OnMB_ToolsDiceBar(self):
         if self._mgr.GetPane("Dice Tool Bar").IsShown() == True:
             self.mainmenu.SetMenuState("ToolsDiceBar", False)
@@ -597,7 +574,6 @@
             self._mgr.GetPane("Dice Tool Bar").Show()
         self._mgr.Update()
 
-    
     def OnMB_ToolsMapBar(self):
         if self._mgr.GetPane("Map Tool Bar").IsShown() == True:
             self.mainmenu.SetMenuState("ToolsMapBar", False)
@@ -608,22 +584,18 @@
         self._mgr.Update()
 
     #Help Menu #Needs a custom Dialog because it is ugly on Windows
-    
     def OnMB_HelpAbout(self):
         if self.AboutORPG.IsShown() == True: self.AboutORPG.Hide()
         else: self.AboutORPG.Show()
 
-    
     def OnMB_HelpOnlineUserGuide(self):
         wb = webbrowser.get()
         wb.open("http://www.assembla.com/wiki/show/traipse/User_Manual")
 
-    
     def OnMB_HelpChangeLog(self):
         wb = webbrowser.get()
         wb.open("http://www.assembla.com/spaces/milestones/index/traipse?spaces_tool_id=Milestones")
 
-    
     def OnMB_HelpReportaBug(self):
         wb = webbrowser.get()
         wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets")
@@ -663,9 +635,9 @@
         logger.debug("Dimensions Set")
 
         # Update Manager 
-        self.manifest = manifest.ManifestChanges()
+        #self.manifest = manifest.ManifestChanges()
         self.updateMana = upmana.updatemana.updaterFrame(self, 
-            "OpenRPG Update Manager Beta 0.8", component, self.manifest, True)
+            "OpenRPG Update Manager (final beta)", component, manifest, True)
         logger.debug("Menu Created")
         h = int(xml_dom.get("height"))
         w = int(xml_dom.get("width"))
@@ -776,9 +748,7 @@
 
         #Load the layout if one exists
         layout = xml_dom.find("DockLayout")
-        try:
-            self._mgr.LoadPerspective(layout.text)
-        except: pass
+        self._mgr.LoadPerspective(layout.text)
         logger.debug("Perspective Loaded")
         self._mgr.GetPane("Browse Server Window").Hide()
         self._mgr.Update()
@@ -786,7 +756,6 @@
         logger.debug("GUI is all created")
         self.Thaw()
 
-    
     def do_tab_window(self, xml_dom, parent_wnd):
         # if container window loop through childern and do a recursive call
         temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND)
@@ -798,7 +767,6 @@
             temp_wnd.AddPage(wnd, name, False)
         return temp_wnd
 
-    
     def build_window(self, xml_dom, parent_wnd):
         name = xml_dom.tag
         if name == "DockLayout" or name == "dock": return
@@ -911,30 +879,21 @@
             xml_dom.append(elem)
 
         layout.write(filename)
-        """
-        temp_file = open(filename, "w")
-        temp_file.write(tostring(xml_dom))
-        temp_file.close()"""
 
-    
     def build_hotkeys(self):
         self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys())
         self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys())
 
-    
     def start_timer(self):
         self.poll_timer.Start(100)
-        s = component.get('settings')
-        if s.get("Heartbeat") == "1":
+        if settings.get("Heartbeat") == "1":
             self.ping_timer.Start(1000*60)
             logger.debug("starting heartbeat...", True)
 
-    
     def kill_mplay_session(self):
         self.game_name = ""
         self.session.start_disconnect()
 
-    
     def quit_game(self, evt):
         dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO)
         if dlg.ShowModal() == wx.ID_YES:
@@ -942,13 +901,11 @@
             dlg.Destroy()
             self.kill_mplay_session()
 
-    
     def on_status_event(self, evt):
         id = evt.get_id()
         status = evt.get_data()
         if id == orpg.networking.mplay_client.STATUS_SET_URL: self.status.set_url(status)
 
-    
     def on_player_event(self, evt):
         id = evt.get_id()
         player = evt.get_data()
@@ -964,7 +921,6 @@
             self.players.update_player(player)
         self.players.Refresh()
 
-    
     def on_group_event(self, evt):
         id = evt.get_id()
         data = evt.get_data()
@@ -974,7 +930,6 @@
             self.gs.del_room(data)
         elif id == orpg.networking.mplay_client.GROUP_UPDATE: self.gs.update_room(data)
 
-    
     def on_receive(self, data, player):
         # see if we are ignoring this user
         (ignore_id, ignore_name) = self.session.get_ignore_list()
@@ -984,11 +939,9 @@
         # ok we are not ignoring this message
         #recvSound = "RecvSound"     #  this will be the default sound.  Whisper will change this below
 
-        ### Alpha  ###
         etreeEl = Element('msg')
         try: etreeEl.append(fromstring(data))
         except: etreeEl.text = data
-        ### Remove after Element Tree is integrated further ###
         if player: display_name = self.chat.chat_display_name(player)
         else: display_name = "Server Administrator"
 
@@ -996,13 +949,12 @@
 
         for child in etreeEl.getchildren():
             if child.tag == 'tree':
-                ### Alpha ### Allows users to decide if they want the node or not.
                 dlg = wx.MessageDialog(None, display_name + ' is trying to send you a tree node. Accept?', 'Question', 
                     wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION)
                 if dlg.ShowModal() == wx.ID_YES:
                   dlg.Destroy()
                   debug(child)
-                  self.tree.on_receive_data(tostring(child))       #Removed player object because it was unused.
+                  self.tree.on_receive_data(tostring(child))
                   self.chat.InfoPost(display_name + " has sent you a tree node...")
             elif child.tag == 'map':
                 #TODO: Fix map to accepts elements
@@ -1028,7 +980,6 @@
 
         ####Begin changes for Custom Exit Message by mDuo13######
         elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING:
-            settings = component.get('settings')
             custom_msg = settings.get("dcmsg")
             custom_msg=custom_msg[:80]
             if custom_msg[:3]=="/me": self.chat.send_chat_message(custom_msg[3:], 3)
@@ -1043,14 +994,12 @@
         elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F:
             self.chat.SystemPost("Room access denied!")
 
-    
     def OnCloseWindow(self, event):
         dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO)
         if dlg.ShowModal() == wx.ID_YES:
             dlg.Destroy()
             self.closed_confirmed()
 
-    
     def closed_confirmed(self):
         self.activeplugins = component.get('plugins')
         self.aliaslib.OnMB_FileSave(None)
@@ -1067,11 +1016,9 @@
         try: settings.save()
         except Exception:
             logger.general("[WARNING] Error saving 'settings' component", True)
-
         try: self.map.pre_exit_cleanup()
         except Exception:
             logger.general("[WARNING] Map error pre_exit_cleanup()", True)
-
         try:
             save_tree = string.upper(settings.get("SaveGameTreeOnExit"))
             if  (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"):
@@ -1196,9 +1143,6 @@
         component.add('validate', validate)
         component.add("tabbedWindows", [])
 
-	    #Update Manager
-        self.manifest = manifest.ManifestChanges()
-
         self.called = False
         wx.InitAllImageHandlers()
         self.splash = orpgSplashScreen(None, dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash)
@@ -1207,13 +1151,11 @@
         wx.Yield()
         return True
 
-    
     def OnKeyPress(self, evt):
         #Event handler
         if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): self.ShowShell()
         else: evt.Skip()
 
-    
     def ShowShell(self):
         #Show the PyCrust window.
         if not self._crust:
@@ -1223,7 +1165,6 @@
         self._crust.shell.interp.locals['win'] = win
         self._crust.Show()
 
-    
     def AfterSplash(self,evt):
         if not self.called:
             self.splash.Hide()
@@ -1238,7 +1179,6 @@
             wx.CallAfter(self.splash.Close)
             return True
 
-    
     def OnExit_CleanUp(self):
         logger.debug("Preforming cleanup\n")
         try: del os.environ["OPENRPG_BASE"]
@@ -1248,7 +1188,6 @@
         try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.pyc')
         except: pass
 
-    
     def OnExit(self):
         self.OnExit_CleanUp()
         #Exit