Mercurial > traipse_dev
annotate orpg/main.py @ 149:c2caca988a11 alpha
Traipse Alpha 'OpenRPG' {091124-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your
gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height
/>, etc... are all tags now. Check your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops
return error instead of freezing the software!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to
prevent non updated clients from ruining the fix.
author | sirebral |
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date | Tue, 24 Nov 2009 17:17:42 -0600 |
parents | 2ffc5de126c8 |
children | 06f10429eedc |
rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: main.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
14 | 30 __version__ = "$Id: main.py,v 1.154 2009/07/19 03:52:03 madmathlabs Exp $" |
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31 |
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32 from orpg.orpg_wx import * |
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33 from orpg.orpgCore import * |
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34 from orpg_version import * |
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35 from orpg.orpg_windows import * |
66 | 36 |
74 | 37 import wx.py |
133 | 38 |
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39 import orpg.player_list |
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40 import orpg.tools.pluginui as pluginUI |
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41 import orpg.tools.aliaslib |
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42 import orpg.tools.toolBars |
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43 import orpg.tools.orpg_sound |
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44 import orpg.tools.rgbhex |
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45 import orpg.gametree.gametree |
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46 import orpg.chat.chatwnd |
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47 import orpg.networking.gsclient |
0
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48 import orpg.networking.mplay_client |
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49 import orpg.mapper.map |
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50 import orpg.mapper.images |
66 | 51 |
115 | 52 #Update Manager# Un remark if you have Mercurial installed |
117 | 53 import upmana.updatemana |
54 import upmana.manifest as manifest | |
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55 |
74 | 56 from orpg.dirpath import dir_struct |
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57 from orpg.dieroller.utils import DiceManager |
133 | 58 from orpg.tools.settings import settings |
66 | 59 from orpg.tools.validate import validate |
60 from orpg.tools.passtool import PassTool | |
124 | 61 from orpg.tools.orpg_log import logger, crash, debug |
66 | 62 from orpg.tools.metamenus import MenuBarEx |
63 | |
124 | 64 from xml.etree.ElementTree import ElementTree, Element, parse |
118 | 65 from xml.etree.ElementTree import fromstring, tostring |
133 | 66 ## Element Tree usage will require users to convert to and from string data quite often until users of older versions update. |
67 ## This is a problem that users of older versions will need to cross as it is both Core and Traipse that will make the change. | |
68 ## Older versions have a problem with correct XML. | |
66 | 69 from orpg.orpg_xml import xml #to be replaced by etree |
70 | |
71 | |
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72 #################################### |
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73 ## Main Frame |
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74 #################################### |
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75 |
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76 |
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77 class orpgFrame(wx.Frame): |
124 | 78 |
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79 def __init__(self, parent, id, title): |
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80 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) |
66 | 81 self.validate = component.get("validate") |
74 | 82 logger.debug("Enter orpgFrame") |
83 self.rgb = orpg.tools.rgbhex.RGBHex() | |
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84 self._mgr = AUI.AuiManager(self) |
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85 |
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86 # Determine which icon format to use |
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87 icon = None |
66 | 88 if wx.Platform == '__WXMSW__': icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) |
89 else: icon = wx.Icon(dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) | |
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90 self.SetIcon( icon ) |
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91 |
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92 # create session |
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93 call_backs = {"on_receive":self.on_receive, |
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94 "on_mplay_event":self.on_mplay_event, |
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95 "on_group_event":self.on_group_event, |
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96 "on_player_event":self.on_player_event, |
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97 "on_status_event":self.on_status_event, |
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98 "on_password_signal":self.on_password_signal, |
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99 "orpgFrame":self} |
141 | 100 self.session = orpg.networking.mplay_client.mplay_client(settings.get("player"), call_backs) |
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101 self.poll_timer = wx.Timer(self, wx.NewId()) |
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102 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) |
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103 self.poll_timer.Start(100) |
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104 self.ping_timer = wx.Timer(self, wx.NewId()) |
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105 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) |
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106 |
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107 # create roller manager |
119 | 108 self.DiceManager = DiceManager(settings.get("dieroller")) |
66 | 109 component.add('DiceManager', self.DiceManager) |
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110 |
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111 #create password manager --SD 8/03 |
66 | 112 self.password_manager = component.get('password_manager') |
113 component.add("session", self.session) | |
114 component.add('frame', self) | |
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115 |
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116 # build frame windows |
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117 self.build_menu() |
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118 self.build_gui() |
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119 self.build_hotkeys() |
66 | 120 |
121 logger.debug("GUI Built") | |
122 component.add("chat",self.chat) | |
123 component.add("map",self.map) | |
124 component.add("alias", self.aliaslib) | |
125 | |
74 | 126 logger.debug("openrpg components all added") |
119 | 127 self.tree.load_tree(settings.get("gametree")) |
66 | 128 logger.debug("Tree Loaded") |
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129 self.players.size_cols() |
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130 |
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131 #Load the Plugins This has to be after the chat component has been added |
66 | 132 component.add('pluginmenu', self.pluginMenu) |
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133 self.pluginsFrame.Start() |
66 | 134 logger.debug("plugins reloaded and startup plugins launched") |
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135 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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136 |
138 | 137 tipotday_start = settings.get('tipotday_start') |
138 try: tipotday_start = int(tipotday_start) | |
139 except TypeError: tipotday_start = 0 | |
140 | |
141 | |
142 self.TipOfTheDay = wx.CreateFileTipProvider(dir_struct['data']+'tips.txt', tipotday_start) | |
143 | |
116 | 144 #Load Update Manager |
145 component.add('updatemana', self.updateMana) | |
146 logger.debug("update manager reloaded") | |
147 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) | |
49
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148 |
115 | 149 #Load Debug Console |
79
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150 component.add('debugconsole', self.debugger) |
dd4be4817377
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151 logger.debug("debugger window") |
dd4be4817377
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152 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
dd4be4817377
Chat Window no longer prints excessive debug statements to console. Renamed the Update Manager menu item to Traipse Suite. Added debug console to Traipse Suite. Log now prints an error report and waits for user input so Windows users can see the error being reported.
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153 |
138 | 154 def ShowTipOfTheDay(self): |
155 if wx.ShowTip(self, self.TipOfTheDay, settings.get('tipotday_enabled') != '0'): | |
156 settings.change('tipotday_enabled', '1') | |
157 else: settings.change('tipotday_enabled', '0') | |
158 settings.change('tipotday_start', str(self.TipOfTheDay.CurrentTip)) | |
124 | 159 |
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160 def post_show_init(self): |
138 | 161 """Some Actions need to be done after the main frame is drawn""" |
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162 self.players.size_cols() |
138 | 163 try: |
164 if settings.get('tipotday_enabled').lower() != '0': self.ShowTipOfTheDay() | |
165 except: self.add_setting('Tip of the Day') | |
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166 |
138 | 167 |
168 def add_setting(self, setting): | |
169 if setting == 'Tip of the Day': | |
170 settings.add_tab('General', 'Tip of the Day', 'grid') | |
171 settings.add('Tip of the Day', 'tipotday_start', '0', 'int', 'Current Tip of the Day') | |
172 settings.add('Tip of the Day', 'tipotday_enabled', '1', '0|1', 'Show Tip of the Day on startup') | |
173 logger.info('New Settings added', True) | |
174 self.TraipseSuiteWarn('debug') | |
175 | |
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176 def get_activeplugins(self): |
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177 try: tmp = self.pluginsFrame.get_activeplugins() |
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178 except: tmp = {} |
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179 return tmp |
124 | 180 |
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181 def get_startplugins(self): |
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182 try: tmp = self.pluginsFrame.get_startplugins() |
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183 except: tmp = {} |
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184 return tmp |
124 | 185 |
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186 def on_password_signal(self,signal,type,id,data): |
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187 try: |
66 | 188 msg = ["DEBUG: password response= ", |
189 str(signal), | |
190 " (T:", | |
191 str(type), | |
192 " #", | |
193 str(id), | |
194 ")"] | |
195 logger.debug("".join(msg)) | |
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196 id = int(id) |
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197 type = str(type) |
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198 data = str(data) |
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199 signal = str(signal) |
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200 if signal == "fail": |
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201 if type == "server": self.password_manager.ClearPassword("server", 0) |
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202 elif type == "admin": self.password_manager.ClearPassword("admin", int(id)) |
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203 elif type == "room": self.password_manager.ClearPassword("room", int(id)) |
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204 else: pass |
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205 except: traceback.print_exc() |
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206 |
124 | 207 |
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208 def build_menu(self): |
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209 menu = \ |
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210 [[ |
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211 ['&OpenRPG'], |
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212 [' &Settings\tCtrl-S'], |
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213 [' -'], |
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214 [' Tab Styles'], |
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215 [' Slanted'], |
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216 [' Colorful', "check"], |
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217 [' Black and White', "check"], |
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218 [' Aqua', "check"], |
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219 [' Custom', "check"], |
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220 [' Flat'], |
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221 [' Black and White', "check"], |
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222 [' Aqua', "check"], |
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223 [' Custom', "check"], |
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224 [' NewMap'], |
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225 [' -'], |
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226 [' &Exit'] |
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227 ], |
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228 [ |
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229 ['&Game Server'], |
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230 [' &Browse Servers\tCtrl-B'], |
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231 [' -'], |
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232 [' Server Heartbeat', "check"], |
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233 [' -'], |
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234 [' &Start Server'] |
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235 ], |
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236 [ |
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237 ['&Tools'], |
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238 [' Logging Level'], |
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239 [' Debug', "check"], |
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240 [' Note', "check"], |
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241 [' Info', "check"], |
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242 [' General', "check"], |
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243 [' -'], |
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244 [' Password Manager', "check"], |
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245 [' -'], |
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246 [' Sound Toolbar', "check"], |
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247 [' Dice Bar\tCtrl-D', "check"], |
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248 [' Map Bar', "check"], |
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249 [' Status Bar\tCtrl-T', "check"], |
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250 ], |
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251 [ |
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252 ['&Help'], |
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253 [' &About'], |
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254 [' Online User Guide'], |
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255 [' Change Log'], |
138 | 256 [' Report a Bug'], |
257 [' Tip of the Day'] | |
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258 ]] |
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259 |
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260 self.mainmenu = MenuBarEx(self, menu) |
119 | 261 if settings.get('Heartbeat') == '1': |
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262 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) |
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263 |
133 | 264 self.mainmenu.SetMenuState('ToolsPasswordManager', True if settings.get('PWMannager') == 'On' else False) |
119 | 265 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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266 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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267 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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268 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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269 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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270 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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271 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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272 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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273 |
119 | 274 lvl = int(settings.get('LoggingLevel')) |
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275 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) |
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276 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) |
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277 if lvl & ORPG_INFO: self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) |
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278 if lvl & ORPG_GENERAL: self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) |
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279 |
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280 self.pluginMenu = wx.Menu() |
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281 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") |
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282 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) |
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283 |
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284 self.pluginMenu.AppendItem(item) |
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285 self.pluginMenu.AppendSeparator() |
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286 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") |
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287 |
79
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288 # Traipse Suite of Additions. |
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289 self.traipseSuite = wx.Menu() |
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290 self.mainmenu.Insert(5, self.traipseSuite, "&Traipse Suite") |
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291 |
133 | 292 #Update Manager |
116 | 293 mana = wx.MenuItem(self.traipseSuite, wx.ID_ANY, "Update Manager", "Update Manager") |
294 self.Bind(wx.EVT_MENU, self.OnMB_UpdateManagerPanel, mana) | |
295 self.traipseSuite.AppendItem(mana) | |
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296 |
86 | 297 self.debugConsole = wx.MenuItem(self.traipseSuite, -1, "Debug Console", "Debug Console") |
298 self.Bind(wx.EVT_MENU, self.OnMB_DebugConsole, self.debugConsole) | |
299 self.traipseSuite.AppendItem(self.debugConsole) | |
95 | 300 |
301 def TraipseSuiteWarn(self, menuitem): | |
141 | 302 ### Allows for the reuse of the 'Attention' menu. |
95 | 303 ### component.get('frame').TraipseSuiteWarn('item') ### Portable |
134 | 304 self.mainmenu.Remove(8) |
305 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite!") | |
95 | 306 if menuitem == 'debug': |
96 | 307 if self.debugger.IsShown() == True: |
308 self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite') | |
309 else: | |
310 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'spotlight.png')) | |
311 self.traipseSuite.RemoveItem(self.debugConsole) | |
312 self.traipseSuite.AppendItem(self.debugConsole) | |
313 | |
314 def TraipseSuiteWarnCleanup(self, menuitem): | |
141 | 315 ### Allows for portable cleanup of the 'Attention' menu. |
96 | 316 ### component.get('frame').TraipseSuiteWarnCleanup('item') ### Portable |
134 | 317 self.mainmenu.Remove(8) |
318 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite") | |
96 | 319 if menuitem == 'debug': |
95 | 320 self.traipseSuite.RemoveItem(self.debugConsole) |
96 | 321 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'clear.gif')) |
95 | 322 self.traipseSuite.AppendItem(self.debugConsole) |
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323 |
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324 |
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325 ################################# |
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326 ## All Menu Events |
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327 ################################# |
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328 #Tab Styles Menus |
124 | 329 |
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330 def SetTabStyles(self, *args, **kwargs): |
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331 |
119 | 332 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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333 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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334 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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335 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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336 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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337 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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338 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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339 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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340 |
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341 if kwargs.has_key('style'): newstyle = kwargs['style'] |
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342 else: |
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343 try: newstyle = args[1] |
74 | 344 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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345 if kwargs.has_key('menu'): menu = kwargs['menu'] |
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346 else: |
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347 try: menu = args[0] |
74 | 348 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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349 |
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350 if kwargs.has_key('graidentTo'): graidentTo = kwargs['graidentTo'] |
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351 else: graidentTo = None |
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352 if kwargs.has_key('graidentFrom'): graidentFrom = kwargs['graidentFrom'] |
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353 else: graidentFrom = None |
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354 if kwargs.has_key('textColor'): textColor = kwargs['textColor'] |
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355 else: textColor = None |
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356 |
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357 #Run though the current tabbed window list and remove those that have been closed |
66 | 358 tabbedwindows = component.get("tabbedWindows") |
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359 new = [] |
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360 for wnd in tabbedwindows: |
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361 try: style = wnd.GetWindowStyleFlag(); new.append(wnd) |
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362 except: pass |
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363 tabbedwindows = new |
66 | 364 component.add("tabbedWindows", tabbedwindows) |
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365 |
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366 #Run though the new list and set the proper styles |
119 | 367 tabbg = settings.get('TabBackgroundGradient') |
74 | 368 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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369 |
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370 for wnd in tabbedwindows: |
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371 style = wnd.GetWindowStyleFlag() |
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372 # remove old tabs style |
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373 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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374 style &= mirror |
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375 style |= newstyle |
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376 wnd.SetWindowStyleFlag(style) |
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377 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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378 if graidentTo != None: wnd.SetGradientColourTo(graidentTo) |
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379 if graidentFrom != None: wnd.SetGradientColourFrom(graidentFrom) |
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380 if textColor != None: wnd.SetNonActiveTabTextColour(textColor) |
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381 wnd.Refresh() |
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382 |
124 | 383 |
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384 def OnMB_OpenRPGNewMap(self): |
66 | 385 pass #Not Implemented yet! |
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386 |
124 | 387 |
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388 def OnMB_OpenRPGTabStylesSlantedColorful(self): |
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389 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): |
119 | 390 settings.change('TabTheme', 'slanted&colorful') |
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391 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) |
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392 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) |
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393 |
124 | 394 |
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395 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): |
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396 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): |
119 | 397 settings.change('TabTheme', 'slanted&bw') |
66 | 398 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", |
399 FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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400 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) |
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401 |
124 | 402 |
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403 def OnMB_OpenRPGTabStylesSlantedAqua(self): |
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404 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): |
119 | 405 settings.change('TabTheme', 'slanted&aqua') |
66 | 406 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, |
407 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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408 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) |
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409 |
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410 def OnMB_OpenRPGTabStylesSlantedCustom(self): |
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411 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): |
119 | 412 settings.change('TabTheme', 'customslant') |
413 gfrom = settings.get('TabGradientFrom') | |
74 | 414 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 415 gto = settings.get('TabGradientTo') |
74 | 416 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 417 tabtext = settings.get('TabTextColor') |
74 | 418 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 419 tabbg = settings.get('TabBackgroundGradient') |
74 | 420 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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421 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, |
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422 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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423 textColor=wx.Color(tred, tgreen, tblue)) |
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424 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) |
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425 |
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426 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): |
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427 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): |
119 | 428 settings.change('TabTheme', 'flat&bw') |
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429 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, |
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430 graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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431 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) |
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432 |
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433 def OnMB_OpenRPGTabStylesFlatAqua(self): |
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434 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): |
119 | 435 settings.change('TabTheme', 'flat&aqua') |
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436 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, |
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437 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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438 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) |
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439 |
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440 def OnMB_OpenRPGTabStylesFlatCustom(self): |
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441 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): |
119 | 442 settings.change('TabTheme', 'customflat') |
443 gfrom = settings.get('TabGradientFrom') | |
74 | 444 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 445 gto = settings.get('TabGradientTo') |
74 | 446 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 447 tabtext = settings.get('TabTextColor') |
74 | 448 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 449 tabbg = settings.get('TabBackgroundGradient') |
74 | 450 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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451 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, |
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452 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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453 textColor=wx.Color(tred, tgreen, tblue)) |
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454 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) |
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455 |
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456 #Window Menu |
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457 def OnMB_WindowsMenu(self, event): |
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458 menuid = event.GetId() |
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459 name = self.mainwindows[menuid] |
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460 if name == 'Alias Lib': |
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461 if self.aliaslib.IsShown(): self.aliaslib.Hide() |
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462 else: self.aliaslib.Show() |
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463 else: |
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464 if self._mgr.GetPane(name).IsShown(): self._mgr.GetPane(name).Hide() |
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465 else: self._mgr.GetPane(name).Show() |
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466 self._mgr.Update() |
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467 |
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468 #OpenRPG Menu |
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469 def OnMB_OpenRPGSettings(self): |
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470 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) |
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471 dlg.Centre() |
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472 dlg.ShowModal() |
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473 |
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474 def OnMB_OpenRPGExit(self): |
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475 self.OnCloseWindow(0) |
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476 |
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477 #Game Server Menu |
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478 def OnMB_GameServerBrowseServers(self): |
19
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479 if self._mgr.GetPane("Browse Server Window").IsShown() == True: self._mgr.GetPane("Browse Server Window").Hide() |
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480 else: self._mgr.GetPane("Browse Server Window").Show() |
0
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481 self._mgr.Update() |
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482 |
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483 def OnMB_GameServerServerHeartbeat(self): |
119 | 484 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): settings.change('Heartbeat', '1') |
485 else: settings.change('Heartbeat', '0') | |
0
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486 |
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487 def OnMB_GameServerStartServer(self): |
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488 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) |
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489 # Spawn the new process and close the stdout handle from it |
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490 start_dialog.Update( 0 ) |
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491 # Adjusted following code to work with win32, can't test for Unix |
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492 # as per reported bug 586227 |
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493 if wx.Platform == "__WXMSW__": |
66 | 494 arg = '\"' + os.path.normpath(dir_struct["home"] + 'start_server_gui.py') + '\"' |
0
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495 args = ( sys.executable, arg ) |
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496 else: |
66 | 497 arg = dir_struct["home"] + 'start_server_gui.py' |
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498 args = (arg,arg) |
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499 os.spawnv( os.P_NOWAIT, sys.executable, args ) |
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500 start_dialog.Update( 1 ) |
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501 start_dialog.Show(False) |
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502 start_dialog.Destroy() |
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503 |
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504 # Tools Menu |
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505 def OnMB_PluginControlPanel(self, evt): |
19
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506 if self.pluginsFrame.IsShown() == True: self.pluginsFrame.Hide() |
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507 else: self.pluginsFrame.Show() |
0
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508 |
49
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509 def OnMB_UpdateManagerPanel(self, evt): |
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510 if self.updateMana.IsShown() == True: self.updateMana.Hide() |
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511 else: self.updateMana.Show() |
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512 |
79
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513 def OnMB_DebugConsole(self, evt): |
96 | 514 self.TraipseSuiteWarnCleanup('debug') ### Beta ### |
79
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515 if self.debugger.IsShown() == True: self.debugger.Hide() |
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516 else: self.debugger.Show() |
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517 |
0
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518 def OnMB_ToolsLoggingLevelDebug(self): |
66 | 519 lvl = logger.log_level |
19
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520 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): lvl |= ORPG_DEBUG |
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521 else: lvl &= ~ORPG_DEBUG |
66 | 522 logger.log_level = lvl |
523 settings.set('LoggingLevel', lvl) | |
0
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524 |
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525 def OnMB_ToolsLoggingLevelNote(self): |
66 | 526 lvl = logger.log_level |
19
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527 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): lvl |= ORPG_DEBUG |
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528 else: lvl &= ~ORPG_DEBUG |
66 | 529 logger.log_level = lvl |
530 settings.set('LoggingLevel', lvl) | |
0
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531 |
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532 def OnMB_ToolsLoggingLevelInfo(self): |
66 | 533 lvl = logger.log_level |
19
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534 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): lvl |= ORPG_INFO |
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535 else: lvl &= ~ORPG_INFO |
66 | 536 logger.log_level = lvl |
537 settings.set('LoggingLevel', lvl) | |
0
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538 |
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539 def OnMB_ToolsLoggingLevelGeneral(self): |
66 | 540 lvl = logger.log_level |
19
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541 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): lvl |= ORPG_GENERAL |
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542 else: lvl &= ~ORPG_GENERAL |
66 | 543 logger.log_level = lvl |
544 settings.set('LoggingLevel', lvl) | |
0
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545 |
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546 def OnMB_ToolsPasswordManager(self): |
19
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547 if self.mainmenu.GetMenuState("ToolsPasswordManager"): self.password_manager.Enable() |
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548 else: self.password_manager.Disable() |
0
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549 |
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550 def OnMB_ToolsStatusBar(self): |
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551 if self._mgr.GetPane("Status Window").IsShown() == True: |
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552 self.mainmenu.SetMenuState("ToolsStatusBar", False) |
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553 self._mgr.GetPane("Status Window").Hide() |
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554 else: |
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555 self.mainmenu.SetMenuState("ToolsStatusBar", True) |
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556 self._mgr.GetPane("Status Window").Show() |
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557 self._mgr.Update() |
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|
558 |
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559 def OnMB_ToolsSoundToolbar(self): |
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560 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: |
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561 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) |
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562 self._mgr.GetPane("Sound Control Toolbar").Hide() |
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563 else: |
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564 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) |
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565 self._mgr.GetPane("Sound Control Toolbar").Show() |
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566 self._mgr.Update() |
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567 |
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568 def OnMB_ToolsDiceBar(self): |
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569 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: |
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570 self.mainmenu.SetMenuState("ToolsDiceBar", False) |
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571 self._mgr.GetPane("Dice Tool Bar").Hide() |
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572 else: |
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573 self.mainmenu.SetMenuState("ToolsDiceBar", True) |
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574 self._mgr.GetPane("Dice Tool Bar").Show() |
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575 self._mgr.Update() |
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576 |
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577 def OnMB_ToolsMapBar(self): |
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578 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: |
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|
579 self.mainmenu.SetMenuState("ToolsMapBar", False) |
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580 self._mgr.GetPane("Map Tool Bar").Hide() |
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581 else: |
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582 self.mainmenu.SetMenuState("ToolsMapBar", True) |
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583 self._mgr.GetPane("Map Tool Bar").Show() |
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584 self._mgr.Update() |
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585 |
49
b41ea7d28a9e
Final testing! Moving to a WinXP platform for final testing before stable.
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586 #Help Menu #Needs a custom Dialog because it is ugly on Windows |
0
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587 def OnMB_HelpAbout(self): |
98 | 588 if self.AboutORPG.IsShown() == True: self.AboutORPG.Hide() |
589 else: self.AboutORPG.Show() | |
0
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590 |
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591 def OnMB_HelpOnlineUserGuide(self): |
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592 wb = webbrowser.get() |
96 | 593 wb.open("http://www.assembla.com/wiki/show/traipse/User_Manual") |
0
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|
594 |
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595 def OnMB_HelpChangeLog(self): |
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596 wb = webbrowser.get() |
96 | 597 wb.open("http://www.assembla.com/spaces/milestones/index/traipse?spaces_tool_id=Milestones") |
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598 |
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599 def OnMB_HelpReportaBug(self): |
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600 wb = webbrowser.get() |
4 | 601 wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets") |
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602 |
138 | 603 def OnMB_HelpTipoftheDay(self): |
604 self.ShowTipOfTheDay() | |
605 | |
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606 |
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607 ################################# |
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608 ## Build the GUI |
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609 ################################# |
124 | 610 |
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611 def build_gui(self): |
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612 self.Freeze() |
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613 self.validate.config_file("layout.xml","default_layout.xml") |
66 | 614 |
124 | 615 layout = parse(dir_struct["user"] + "layout.xml") |
616 xml_dom = layout.getroot() | |
66 | 617 |
60
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618 self.windowsmenu = wx.Menu() |
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619 self.mainwindows = {} |
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620 |
98 | 621 # About Window |
622 self.AboutORPG = AboutORPG(self) | |
623 | |
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624 #Plugins Window |
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625 self.pluginsFrame = pluginUI.PluginFrame(self) |
66 | 626 component.add("plugins", self.get_activeplugins()) |
627 component.add("startplugs", self.get_startplugins()) | |
74 | 628 logger.debug("Menu Created") |
124 | 629 h = int(xml_dom.get("height")) |
630 w = int(xml_dom.get("width")) | |
631 posx = int(xml_dom.get("posx")) | |
632 posy = int(xml_dom.get("posy")) | |
633 maximized = int(xml_dom.get("maximized")) | |
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634 self.SetDimensions(posx, posy, w, h) |
66 | 635 logger.debug("Dimensions Set") |
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636 |
116 | 637 # Update Manager |
141 | 638 #self.manifest = manifest.ManifestChanges() |
116 | 639 self.updateMana = upmana.updatemana.updaterFrame(self, |
149 | 640 "OpenRPG Update Manager 1.0", component, manifest, True) |
116 | 641 logger.debug("Menu Created") |
124 | 642 h = int(xml_dom.get("height")) |
643 w = int(xml_dom.get("width")) | |
644 posx = int(xml_dom.get("posx")) | |
645 posy = int(xml_dom.get("posy")) | |
646 maximized = int(xml_dom.get("maximized")) | |
116 | 647 self.SetDimensions(posx, posy, w, h) |
648 logger.debug("Dimensions Set") | |
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649 |
98 | 650 # Debug Console |
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651 self.debugger = orpg.tools.orpg_log.DebugConsole(self) |
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652 logger.debug("Menu Created") |
124 | 653 h = int(xml_dom.get("height")) |
654 w = int(xml_dom.get("width")) | |
655 posx = int(xml_dom.get("posx")) | |
656 posy = int(xml_dom.get("posy")) | |
657 maximized = int(xml_dom.get("maximized")) | |
79
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658 self.SetDimensions(posx, posy, w, h) |
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659 logger.debug("Dimensions Set") |
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660 |
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661 # Sound Manager |
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662 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) |
66 | 663 component.add("sound", self.sound_player) |
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664 wndinfo = AUI.AuiPaneInfo() |
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665 menuid = wx.NewId() |
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666 self.mainwindows[menuid] = "Sound Control Toolbar" |
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667 wndinfo.DestroyOnClose(False) |
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668 wndinfo.Name("Sound Control Toolbar") |
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669 wndinfo.Caption("Sound Control Toolbar") |
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670 wndinfo.Float() |
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671 wndinfo.ToolbarPane() |
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672 wndinfo.Hide() |
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673 self._mgr.AddPane(self.sound_player, wndinfo) |
124 | 674 children = xml_dom.getchildren() |
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675 for c in children: self.build_window(c, self) |
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676 |
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677 # status window |
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678 self.status = status_bar(self) |
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679 wndinfo = AUI.AuiPaneInfo() |
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680 menuid = wx.NewId() |
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681 self.mainwindows[menuid] = "Status Window" |
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682 wndinfo.DestroyOnClose(False) |
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683 wndinfo.Name("Status Window") |
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684 wndinfo.Caption("Status Window") |
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685 wndinfo.Float() |
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686 wndinfo.ToolbarPane() |
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687 wndinfo.Hide() |
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688 self._mgr.AddPane(self.status, wndinfo) |
66 | 689 logger.debug("Status Window Created") |
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690 |
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691 # Create and show the floating dice toolbar |
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692 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = self.chat.ParsePost) |
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693 wndinfo = AUI.AuiPaneInfo() |
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694 menuid = wx.NewId() |
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695 self.mainwindows[menuid] = "Dice Tool Bar" |
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696 wndinfo.DestroyOnClose(False) |
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697 wndinfo.Name("Dice Tool Bar") |
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698 wndinfo.Caption("Dice Tool Bar") |
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699 wndinfo.Float() |
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700 wndinfo.ToolbarPane() |
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701 wndinfo.Hide() |
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702 self._mgr.AddPane(self.dieToolBar, wndinfo) |
66 | 703 logger.debug("Dice Tool Bar Created") |
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704 |
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705 #Create the Map tool bar |
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706 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) |
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707 wndinfo = AUI.AuiPaneInfo() |
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708 menuid = wx.NewId() |
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709 self.mainwindows[menuid] = "Map Tool Bar" |
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710 wndinfo.DestroyOnClose(False) |
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711 wndinfo.Name("Map Tool Bar") |
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712 wndinfo.Caption("Map Tool Bar") |
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713 wndinfo.Float() |
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714 wndinfo.ToolbarPane() |
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715 wndinfo.Hide() |
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716 self._mgr.AddPane(self.mapToolBar, wndinfo) |
66 | 717 logger.debug("Map Tool Bar Created") |
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718 |
74 | 719 #Create the Browse Server Window #Turn into frame, as with others. |
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720 self.gs = orpg.networking.gsclient.game_server_panel(self) |
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721 wndinfo = AUI.AuiPaneInfo() |
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722 wndinfo.DestroyOnClose(False) |
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723 wndinfo.Name("Browse Server Window") |
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724 wndinfo.Caption("Game Server") |
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725 wndinfo.Float() |
90 | 726 wndinfo.FloatingPosition((50,50)) |
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727 wndinfo.Dockable(False) |
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728 wndinfo.MinSize(wx.Size(640,480)) |
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729 wndinfo.Hide() |
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730 self._mgr.AddPane(self.gs, wndinfo) |
66 | 731 logger.debug("Game Server Window Created") |
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732 |
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733 #Create the Alias Lib Window |
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734 self.aliaslib = orpg.tools.aliaslib.AliasLib() |
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735 self.aliaslib.Hide() |
66 | 736 logger.debug("Alias Window Created") |
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737 menuid = wx.NewId() |
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738 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) |
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739 self.windowsmenu.Check(menuid, False) |
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740 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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741 self.mainwindows[menuid] = "Alias Lib" |
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742 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') |
66 | 743 logger.debug("Windows Menu Done") |
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744 self._mgr.Update() |
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745 if wx.VERSION_STRING > "2.8": self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) |
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746 else: self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) |
66 | 747 logger.debug("AUI Bindings Done") |
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748 |
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749 #Load the layout if one exists |
133 | 750 layout = xml_dom.find("DockLayout") |
141 | 751 self._mgr.LoadPerspective(layout.text) |
74 | 752 logger.debug("Perspective Loaded") |
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|
753 self._mgr.GetPane("Browse Server Window").Hide() |
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|
754 self._mgr.Update() |
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|
755 self.Maximize(maximized) |
74 | 756 logger.debug("GUI is all created") |
0
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|
757 self.Thaw() |
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|
758 |
138 | 759 def do_tab_window(self, xml_dom, parent_wnd): |
0
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|
760 # if container window loop through childern and do a recursive call |
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|
761 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND) |
66 | 762 |
124 | 763 children = xml_dom.getchildren() |
0
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|
764 for c in children: |
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|
765 wnd = self.build_window(c,temp_wnd) |
124 | 766 name = c.get("name") |
0
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|
767 temp_wnd.AddPage(wnd, name, False) |
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|
768 return temp_wnd |
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|
769 |
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|
770 def build_window(self, xml_dom, parent_wnd): |
124 | 771 name = xml_dom.tag |
19
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Beginning of Code Clean-up. Some code untested, may break!
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14
diff
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|
772 if name == "DockLayout" or name == "dock": return |
124 | 773 dirc = xml_dom.get("direction") #should NOT use dir, it is a built in function. |
774 pos = xml_dom.get("pos") | |
775 height = xml_dom.get("height") | |
776 width = xml_dom.get("width") | |
777 cap = xml_dom.get("caption") | |
778 dockable = xml_dom.get("dockable") | |
779 layer = xml_dom.get("layer") | |
0
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|
780 |
19
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
781 try: layer = int(layer); dockable = int(dockable) |
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
782 except: layer = 0; dockable = 1 |
0
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|
783 |
19
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
784 if name == "tab": temp_wnd = self.do_tab_window(xml_dom, parent_wnd) |
0
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|
785 elif name == "map": |
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|
786 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) |
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|
787 self.map = temp_wnd |
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|
788 elif name == "tree": |
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789 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) |
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790 self.tree = temp_wnd |
119 | 791 if settings.get('ColorTree') == '1': |
792 self.tree.SetBackgroundColour(settings.get('bgcolor')) | |
793 self.tree.SetForegroundColour(settings.get('textcolor')) | |
0
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794 else: |
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795 self.tree.SetBackgroundColour('white') |
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796 self.tree.SetForegroundColour('black') |
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797 |
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|
798 elif name == "chat": |
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|
799 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) |
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|
800 self.chattabs = temp_wnd |
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801 self.chat = temp_wnd.MainChatPanel |
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|
802 |
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|
803 elif name == "player": |
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|
804 temp_wnd = orpg.player_list.player_list(parent_wnd) |
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|
805 self.players = temp_wnd |
119 | 806 if settings.get('ColorTree') == '1': |
807 self.players.SetBackgroundColour(settings.get('bgcolor')) | |
808 self.players.SetForegroundColour(settings.get('textcolor')) | |
0
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|
809 else: |
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|
810 self.players.SetBackgroundColour('white') |
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|
811 self.players.SetForegroundColour('black') |
19
78407d627cba
Beginning of Code Clean-up. Some code untested, may break!
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diff
changeset
|
812 |
78407d627cba
Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
813 if parent_wnd != self: return temp_wnd |
0
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|
814 menuid = wx.NewId() |
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|
815 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) |
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|
816 self.windowsmenu.Check(menuid, True) |
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|
817 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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|
818 self.mainwindows[menuid] = cap |
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|
819 wndinfo = AUI.AuiPaneInfo() |
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|
820 wndinfo.DestroyOnClose(False) |
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|
821 wndinfo.Name(cap) |
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|
822 wndinfo.FloatingSize(wx.Size(int(width), int(height))) |
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|
823 wndinfo.BestSize(wx.Size(int(width), int(height))) |
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|
824 wndinfo.Layer(int(layer)) |
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|
825 wndinfo.Caption(cap) |
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|
826 |
14 | 827 # Lambda here should work! (future dev) |
74 | 828 if dirc.lower() == 'top': wndinfo.Top() |
829 elif dirc.lower() == 'bottom': wndinfo.Bottom() | |
830 elif dirc.lower() == 'left': wndinfo.Left() | |
831 elif dirc.lower() == 'right': wndinfo.Right() | |
832 elif dirc.lower() == 'center': wndinfo.Center(); wndinfo.CaptionVisible(False) | |
0
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|
833 |
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|
834 if dockable != 1: |
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changeset
|
835 wndinfo.Dockable(False) |
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|
836 wndinfo.Floatable(False) |
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|
837 if pos != '' or pos != '0' or pos != None: |
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|
838 wndinfo.Position(int(pos)) |
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|
839 wndinfo.Show() |
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|
840 self._mgr.AddPane(temp_wnd, wndinfo) |
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|
841 return temp_wnd |
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|
842 |
124 | 843 |
0
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|
844 def onPaneClose(self, evt): |
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|
845 pane = evt.GetPane() |
60
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
changeset
|
846 #Arbitrary If ELIF fix. Items had incorrect ID's set. Finding correct ID will fix it for the iteration. |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
847 #Adding ID also fixed docking. Go figure. |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
848 if pane.name == 'Sound Control Toolbar': self.mainmenu.SetMenuState('ToolsSoundToolbar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
849 elif pane.name == 'Status Window': self.mainmenu.SetMenuState('ToolsStatusBar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
850 elif pane.name == 'Dice Tool Bar': self.mainmenu.SetMenuState('ToolsDiceBar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
851 elif pane.name == 'Map Tool Bar': self.mainmenu.SetMenuState('ToolsMapBar', False) |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
852 else: |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
853 for wndid, wname in self.mainwindows.iteritems(): |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
854 #print pane.name, wname, wndid |
3b2cfa13b610
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parents:
59
diff
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|
855 if pane.name == wname: self.windowsmenu.Check(wndid, False); break |
0
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|
856 evt.Skip() |
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|
857 self._mgr.Update() |
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|
858 |
124 | 859 |
0
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|
860 def saveLayout(self): |
126 | 861 filename = dir_struct["user"] + "layout.xml" |
133 | 862 layout = parse(filename) |
124 | 863 xml_dom = layout.getroot() |
0
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|
864 (x_size,y_size) = self.GetClientSize() |
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|
865 (x_pos,y_pos) = self.GetPositionTuple() |
19
78407d627cba
Beginning of Code Clean-up. Some code untested, may break!
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parents:
14
diff
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|
866 if self.IsMaximized(): max = 1 |
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Beginning of Code Clean-up. Some code untested, may break!
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parents:
14
diff
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|
867 else: max = 0 |
124 | 868 xml_dom.set("height", str(y_size)) |
869 xml_dom.set("width", str(x_size)) | |
870 xml_dom.set("posx", str(x_pos)) | |
871 xml_dom.set("posy", str(y_pos)) | |
872 xml_dom.set("maximized", str(max)) | |
0
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|
873 try: |
133 | 874 xml_dom.find("DockLayout").text = str(self._mgr.SavePerspective()) |
0
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|
875 except: |
126 | 876 elem = Element('DockLayout') |
124 | 877 elem.set("DO_NO_EDIT","True") |
126 | 878 elem.text = str(self._mgr.SavePerspective()) |
124 | 879 xml_dom.append(elem) |
133 | 880 |
881 layout.write(filename) | |
0
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|
882 |
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|
883 def build_hotkeys(self): |
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884 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) |
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885 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) |
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|
886 |
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887 def start_timer(self): |
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|
888 self.poll_timer.Start(100) |
141 | 889 if settings.get("Heartbeat") == "1": |
0
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|
890 self.ping_timer.Start(1000*60) |
74 | 891 logger.debug("starting heartbeat...", True) |
0
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|
892 |
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|
893 def kill_mplay_session(self): |
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|
894 self.game_name = "" |
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|
895 self.session.start_disconnect() |
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896 |
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897 def quit_game(self, evt): |
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898 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) |
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|
899 if dlg.ShowModal() == wx.ID_YES: |
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900 self.session.exitCondition.notifyAll() |
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|
901 dlg.Destroy() |
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|
902 self.kill_mplay_session() |
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parents:
diff
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|
903 |
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parents:
diff
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|
904 def on_status_event(self, evt): |
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905 id = evt.get_id() |
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|
906 status = evt.get_data() |
19
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Beginning of Code Clean-up. Some code untested, may break!
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|
907 if id == orpg.networking.mplay_client.STATUS_SET_URL: self.status.set_url(status) |
0
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908 |
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909 def on_player_event(self, evt): |
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910 id = evt.get_id() |
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911 player = evt.get_data() |
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912 display_name = self.chat.chat_display_name(player) |
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913 time_str = time.strftime("%H:%M", time.localtime()) |
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914 if id == orpg.networking.mplay_client.PLAYER_NEW: |
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915 self.players.add_player(player) |
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916 self.chat.InfoPost(display_name + " (enter): " + time_str) |
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917 elif id == orpg.networking.mplay_client.PLAYER_DEL: |
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918 self.players.del_player(player) |
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919 self.chat.InfoPost(display_name + " (exit): " + time_str) |
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920 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: |
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921 self.players.update_player(player) |
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922 self.players.Refresh() |
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923 |
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924 def on_group_event(self, evt): |
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925 id = evt.get_id() |
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926 data = evt.get_data() |
19
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Beginning of Code Clean-up. Some code untested, may break!
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927 if id == orpg.networking.mplay_client.GROUP_NEW: self.gs.add_room(data) |
0
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928 elif id == orpg.networking.mplay_client.GROUP_DEL: |
124 | 929 # self.password_manager.RemoveGroupData(data) #Removed for debugging. |
0
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930 self.gs.del_room(data) |
19
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931 elif id == orpg.networking.mplay_client.GROUP_UPDATE: self.gs.update_room(data) |
0
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932 |
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933 def on_receive(self, data, player): |
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934 # see if we are ignoring this user |
124 | 935 (ignore_id, ignore_name) = self.session.get_ignore_list() |
0
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936 for m in ignore_id: |
66 | 937 if m == player[2]: logger.debug("ignoring message from player:" + player[0], True); return |
0
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938 |
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939 # ok we are not ignoring this message |
74 | 940 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below |
133 | 941 |
118 | 942 etreeEl = Element('msg') |
943 try: etreeEl.append(fromstring(data)) | |
944 except: etreeEl.text = data | |
133 | 945 if player: display_name = self.chat.chat_display_name(player) |
946 else: display_name = "Server Administrator" | |
118 | 947 |
133 | 948 if etreeEl.text: self.chat.Post(etreeEl.text) |
0
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949 |
118 | 950 for child in etreeEl.getchildren(): |
951 if child.tag == 'tree': | |
133 | 952 dlg = wx.MessageDialog(None, display_name + ' is trying to send you a tree node. Accept?', 'Question', |
118 | 953 wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) |
954 if dlg.ShowModal() == wx.ID_YES: | |
955 dlg.Destroy() | |
133 | 956 debug(child) |
141 | 957 self.tree.on_receive_data(tostring(child)) |
118 | 958 self.chat.InfoPost(display_name + " has sent you a tree node...") |
959 elif child.tag == 'map': | |
960 #TODO: Fix map to accepts elements | |
961 self.map.new_data(tostring(child)) | |
962 elif child.tag == 'chat': | |
133 | 963 msg = orpg.chat.chat_msg.chat_msg(tostring(child)) |
124 | 964 self.chat.post_incoming_msg(msg, player) |
965 | |
0
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966 def on_mplay_event(self, evt): |
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967 id = evt.get_id() |
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968 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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969 self.chat.InfoPost("Game connected!") |
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970 self.gs.set_connected(1) |
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971 self.password_manager.ClearPassword("ALL") |
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972 |
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973 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: |
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974 self.poll_timer.Stop() |
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975 self.ping_timer.Stop() |
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976 self.chat.SystemPost("Game disconnected!") |
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977 self.players.reset() |
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978 self.gs.set_connected(0) |
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979 self.status.set_connect_status("Not Connected") |
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980 |
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981 ####Begin changes for Custom Exit Message by mDuo13###### |
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982 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: |
119 | 983 custom_msg = settings.get("dcmsg") |
0
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984 custom_msg=custom_msg[:80] |
19
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diff
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|
985 if custom_msg[:3]=="/me": self.chat.send_chat_message(custom_msg[3:], 3) |
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
986 else: self.chat.system_message(custom_msg) |
0
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987 #####End Changes for Custom Exit Message by mDuo13 |
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988 |
119 | 989 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: |
0
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990 group = evt.get_data() |
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991 self.chat.InfoPost("Moving to room '"+group[1]+"'..") |
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992 if self.gs : self.gs.set_cur_room_text(group[1]) |
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993 self.players.reset() |
119 | 994 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: |
0
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995 self.chat.SystemPost("Room access denied!") |
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996 |
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997 def OnCloseWindow(self, event): |
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998 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) |
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999 if dlg.ShowModal() == wx.ID_YES: |
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|
1000 dlg.Destroy() |
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1001 self.closed_confirmed() |
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|
1002 |
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1003 def closed_confirmed(self): |
66 | 1004 self.activeplugins = component.get('plugins') |
0
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1005 self.aliaslib.OnMB_FileSave(None) |
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1006 |
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1007 #following lines added by mDuo13 |
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1008 #########plugin_disabled()######### |
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1009 for plugin_fname in self.activeplugins.keys(): |
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1010 plugin = self.activeplugins[plugin_fname] |
19
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1011 try: plugin.plugin_disabled() |
0
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1012 except Exception, e: |
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1013 traceback.print_exc() |
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1014 #end mDuo13 added code |
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1015 self.saveLayout() |
71
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1016 try: settings.save() |
66 | 1017 except Exception: |
1018 logger.general("[WARNING] Error saving 'settings' component", True) | |
19
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1019 try: self.map.pre_exit_cleanup() |
66 | 1020 except Exception: |
1021 logger.general("[WARNING] Map error pre_exit_cleanup()", True) | |
0
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1022 try: |
119 | 1023 save_tree = string.upper(settings.get("SaveGameTreeOnExit")) |
0
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1024 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): |
119 | 1025 self.tree.save_tree(settings.get("gametree")) |
66 | 1026 except Exception: |
1027 logger.general("[WARNING] Error saving gametree", True) | |
0
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1028 |
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1029 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: self.kill_mplay_session() |
0
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1030 |
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1031 try: |
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1032 #Kill all the damn timers |
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1033 self.sound_player.timer.Stop() |
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1034 del self.sound_player.timer |
66 | 1035 except Exception: |
1036 logger.general("sound didn't die properly.", True) | |
0
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1037 |
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1038 try: |
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1039 self.poll_timer.Stop() |
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1040 self.ping_timer.Stop() |
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1041 self.chat.parent.chat_timer.Stop() |
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1042 self.map.canvas.zoom_display_timer.Stop() |
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1043 self.map.canvas.image_timer.Stop() |
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1044 self.status.timer.Stop() |
14 | 1045 del self.ping_timer; del self.poll_timer; del self.chat.parent.chat_timer |
1046 del self.map.canvas.zoom_display_timer; del self.map.canvas.image_timer; del self.status.timer | |
66 | 1047 except Exception: |
1048 logger.general("some timer didn't die properly.", True) | |
1049 | |
0
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1050 self._mgr.UnInit() |
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1051 mainapp = wx.GetApp() |
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1052 mainapp.ExitMainLoop() |
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1053 self.Destroy() |
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1054 |
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1055 try: |
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1056 if self.server_pipe != None: |
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1057 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) |
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1058 dlg.Update(2) |
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1059 dlg.Show(True) |
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1060 self.server_pipe.write("\nkill\n") |
66 | 1061 logger.general("Killing Server process:", True) |
0
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1062 time.sleep(5) |
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1063 self.server_stop() |
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1064 self.server_pipe.close() |
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1065 self.std_out.close() |
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1066 self.server_thread.exit() |
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1067 dlg.Destroy() |
66 | 1068 logger.general("Server killed:", True) |
1069 except Exception: | |
1070 pass | |
0
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1071 |
98 | 1072 ######################################## |
1073 ## About Dialog class | |
1074 ######################################## | |
1075 class AboutORPG(wx.Frame): | |
1076 def __init__(self, parent): | |
1077 super(AboutORPG, self).__init__(parent, -1, "About 'Traipse' OpenRPG") | |
1078 icon = None | |
1079 icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) | |
1080 self.SetIcon( icon ) | |
1081 sizer = wx.GridBagSizer(hgap=1, vgap=1) | |
1082 height = 425; width = 350 | |
1083 self.About = wx.TextCtrl(self, -1, size=wx.DefaultSize, style=wx.TE_MULTILINE | wx.TE_READONLY) | |
1084 img = wx.Image(dir_struct['icon']+'splash.gif', wx.BITMAP_TYPE_ANY).ConvertToBitmap() | |
1085 image = wx.StaticBitmap(self, -1, img, size=wx.DefaultSize) | |
1086 sizer.Add(image, (0,0), flag=wx.ALIGN_CENTER_HORIZONTAL|wx.ALL|wx.ADJUST_MINSIZE) | |
1087 sizer.Add(self.About, (1,0), flag=wx.EXPAND) | |
1088 self.SetSizer(sizer) | |
1089 self.SetAutoLayout(True) | |
1090 self.SetSize((width, height)) | |
1091 sizer.AddGrowableCol(0) | |
1092 sizer.AddGrowableCol(1) | |
1093 sizer.AddGrowableRow(1) | |
1094 self.Bind(wx.EVT_CLOSE, self.Min) | |
1095 self.Min(None) | |
1096 | |
1097 description = "OpenRPG is a Virtual Game Table that allows users to connect via a network and play table " | |
1098 description += "top games with friends. 'Traipse' is an OpenRPG distro that is easy to setup and provides superb " | |
1099 description += "functionality. OpenRPG is originally designed by Chris Davis." | |
1100 | |
1101 license = "OpenRPG is free software; you can redistribute it and/or modify it " | |
1102 license += "under the terms of the GNU General Public License as published by the Free Software Foundation; " | |
1103 license += "either version 2 of the License, or (at your option) any later version.\n\n" | |
1104 license += "OpenRPG and Traipse 'OpenRPG' is distributed in the hope that it will be useful, but WITHOUT ANY " | |
1105 license += "WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. " | |
1106 license += "See the GNU General Public License for more details. You should have received a copy of " | |
1107 license += "the GNU General Public License along with Traipse 'OpenRPG'; if not, write to " | |
1108 license += "the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA \n\n" | |
1109 license += "'Traipse' and the 'Traipse' Logo are trademarks of Mad Mathematics Laboratories." | |
1110 | |
1111 self.About.AppendText(description+'\n\n') | |
1112 self.About.AppendText(license+'\n\n') | |
1113 self.About.AppendText('OpenRPG Developers:\n') | |
1114 orpg_devs = ['Thomas Baleno', 'Andrew Bennett', 'Lex Berezhny', 'Ted Berg', | |
1115 'Bernhard Bergbauer', 'Chris Blocher', 'David Byron', 'Ben Collins-Sussman', 'Robin Cook', 'Greg Copeland', | |
1116 'Chris Davis', 'Michael Edwards', 'Andrew Ettinger', 'Todd Faris', 'Dj Gilcrease', | |
1117 'Christopher Hickman', 'Paul Hosking', 'Brian Manning', 'Scott Mackay', 'Jesse McConnell', | |
1118 'Brian Osman', 'Rome Reginelli', 'Christopher Rouse', 'Dave Sanders', 'Tyler Starke', 'Mark Tarrabain'] | |
1119 for dev in orpg_devs: | |
1120 self.About.AppendText(dev+'\n') | |
1121 | |
1122 def Min(self, evt): | |
1123 self.Hide() | |
0
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1124 |
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1125 ######################################## |
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1126 ## Application class |
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1127 ######################################## |
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1128 class orpgSplashScreen(wx.SplashScreen): |
124 | 1129 |
0
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1130 def __init__(self, parent, bitmapfile, duration, callback): |
19
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1131 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), |
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1132 wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) |
0
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1133 self.callback = callback |
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1134 self.closing = False |
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1135 self.Bind(wx.EVT_CLOSE, self.callback) |
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1136 |
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1137 class orpgApp(wx.App): |
124 | 1138 |
0
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1139 def OnInit(self): |
66 | 1140 component.add('log', logger) |
1141 component.add('xml', xml) | |
71
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1142 component.add('settings', settings) |
66 | 1143 component.add('validate', validate) |
1144 component.add("tabbedWindows", []) | |
1145 | |
0
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1146 self.called = False |
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1147 wx.InitAllImageHandlers() |
66 | 1148 self.splash = orpgSplashScreen(None, dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) |
0
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1149 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) |
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1150 self._crust = None |
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1151 wx.Yield() |
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1152 return True |
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1153 |
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1154 def OnKeyPress(self, evt): |
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1155 #Event handler |
19
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1156 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): self.ShowShell() |
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1157 else: evt.Skip() |
0
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1158 |
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1159 def ShowShell(self): |
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1160 #Show the PyCrust window. |
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1161 if not self._crust: |
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1162 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) |
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1163 self._crust.shell.interp.locals['app'] = self |
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1164 win = wx.FindWindowAtPointer() |
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1165 self._crust.shell.interp.locals['win'] = win |
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1166 self._crust.Show() |
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1167 |
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1168 def AfterSplash(self,evt): |
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1169 if not self.called: |
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1170 self.splash.Hide() |
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1171 self.called = True |
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1172 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) |
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1173 self.frame.Raise() |
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1174 self.frame.Refresh() |
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1175 self.frame.Show(True) |
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1176 self.SetTopWindow(self.frame) |
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1177 #self.frame.show_dlgs() |
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1178 self.frame.post_show_init() |
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1179 wx.CallAfter(self.splash.Close) |
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1180 return True |
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1181 |
14 | 1182 def OnExit_CleanUp(self): |
74 | 1183 logger.debug("Preforming cleanup\n") |
19
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1184 try: del os.environ["OPENRPG_BASE"] |
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1185 except: pass |
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1186 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.py') |
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1187 except: pass |
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1188 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.pyc') |
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1189 except: pass |
14 | 1190 |
1191 def OnExit(self): | |
1192 self.OnExit_CleanUp() | |
5
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1193 #Exit |
74 | 1194 logger.debug("Main Application Exit\n\n") |