Mercurial > traipse_dev
annotate orpg/main.py @ 133:37d26a98883f alpha
Traipse Alpha 'OpenRPG' {091010-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds
fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of
the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
**Pretty important update that can help remove thousands of dead children from your gametree.
**Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now.
Check your gametree and look for dead children!!
**New Gamtree Recusion method, mapping, and context sensitivity. !!Alpha - Watch out for infinite loops!!
Dead Node Children, now that's a
O O
-v-v- Happy Halloween!
author | sirebral |
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date | Tue, 10 Nov 2009 12:11:13 -0600 |
parents | e7f990be5075 |
children | 82c47d583493 |
rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: main.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
14 | 30 __version__ = "$Id: main.py,v 1.154 2009/07/19 03:52:03 madmathlabs Exp $" |
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31 |
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32 from orpg.orpg_wx import * |
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33 from orpg.orpgCore import * |
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34 from orpg_version import * |
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35 from orpg.orpg_windows import * |
66 | 36 |
74 | 37 import wx.py |
133 | 38 |
0
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39 import orpg.player_list |
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40 import orpg.tools.pluginui as pluginUI |
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41 import orpg.tools.aliaslib |
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42 import orpg.tools.toolBars |
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43 import orpg.tools.orpg_sound |
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44 import orpg.tools.rgbhex |
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45 import orpg.gametree.gametree |
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46 import orpg.chat.chatwnd |
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47 import orpg.networking.gsclient |
0
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48 import orpg.networking.mplay_client |
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49 import orpg.mapper.map |
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50 import orpg.mapper.images |
66 | 51 |
115 | 52 #Update Manager# Un remark if you have Mercurial installed |
117 | 53 import upmana.updatemana |
54 import upmana.manifest as manifest | |
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55 |
74 | 56 from orpg.dirpath import dir_struct |
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57 from orpg.dieroller.utils import DiceManager |
133 | 58 from orpg.tools.settings import settings |
66 | 59 from orpg.tools.validate import validate |
60 from orpg.tools.passtool import PassTool | |
124 | 61 from orpg.tools.orpg_log import logger, crash, debug |
66 | 62 from orpg.tools.metamenus import MenuBarEx |
63 | |
124 | 64 from xml.etree.ElementTree import ElementTree, Element, parse |
118 | 65 from xml.etree.ElementTree import fromstring, tostring |
133 | 66 ## Element Tree usage will require users to convert to and from string data quite often until users of older versions update. |
67 ## This is a problem that users of older versions will need to cross as it is both Core and Traipse that will make the change. | |
68 ## Older versions have a problem with correct XML. | |
66 | 69 from orpg.orpg_xml import xml #to be replaced by etree |
70 | |
71 | |
0
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72 #################################### |
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73 ## Main Frame |
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74 #################################### |
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75 |
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76 |
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77 class orpgFrame(wx.Frame): |
124 | 78 |
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79 def __init__(self, parent, id, title): |
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80 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) |
66 | 81 self.validate = component.get("validate") |
74 | 82 logger.debug("Enter orpgFrame") |
83 self.rgb = orpg.tools.rgbhex.RGBHex() | |
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84 self._mgr = AUI.AuiManager(self) |
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85 |
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86 # Determine which icon format to use |
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87 icon = None |
66 | 88 if wx.Platform == '__WXMSW__': icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) |
89 else: icon = wx.Icon(dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) | |
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90 self.SetIcon( icon ) |
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91 |
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92 # create session |
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93 call_backs = {"on_receive":self.on_receive, |
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94 "on_mplay_event":self.on_mplay_event, |
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95 "on_group_event":self.on_group_event, |
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96 "on_player_event":self.on_player_event, |
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97 "on_status_event":self.on_status_event, |
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98 "on_password_signal":self.on_password_signal, |
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99 "orpgFrame":self} |
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100 self.settings = component.get('settings') #Arbitrary until settings updated with Core. |
119 | 101 self.session = orpg.networking.mplay_client.mplay_client(self.settings.get("player"), call_backs) |
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102 self.poll_timer = wx.Timer(self, wx.NewId()) |
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103 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) |
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104 self.poll_timer.Start(100) |
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105 self.ping_timer = wx.Timer(self, wx.NewId()) |
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106 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) |
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107 |
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108 # create roller manager |
119 | 109 self.DiceManager = DiceManager(settings.get("dieroller")) |
66 | 110 component.add('DiceManager', self.DiceManager) |
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111 |
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112 #create password manager --SD 8/03 |
66 | 113 self.password_manager = component.get('password_manager') |
114 component.add("session", self.session) | |
115 component.add('frame', self) | |
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116 |
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117 # build frame windows |
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118 self.build_menu() |
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119 self.build_gui() |
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120 self.build_hotkeys() |
66 | 121 |
122 logger.debug("GUI Built") | |
123 component.add("chat",self.chat) | |
124 component.add("map",self.map) | |
125 component.add("alias", self.aliaslib) | |
126 | |
74 | 127 logger.debug("openrpg components all added") |
119 | 128 self.tree.load_tree(settings.get("gametree")) |
66 | 129 logger.debug("Tree Loaded") |
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130 self.players.size_cols() |
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131 |
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132 #Load the Plugins This has to be after the chat component has been added |
66 | 133 component.add('pluginmenu', self.pluginMenu) |
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134 self.pluginsFrame.Start() |
66 | 135 logger.debug("plugins reloaded and startup plugins launched") |
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136 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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137 |
116 | 138 #Load Update Manager |
139 component.add('updatemana', self.updateMana) | |
140 logger.debug("update manager reloaded") | |
141 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) | |
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142 |
115 | 143 #Load Debug Console |
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144 component.add('debugconsole', self.debugger) |
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145 logger.debug("debugger window") |
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146 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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147 |
124 | 148 |
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149 def post_show_init(self): |
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150 """Some Actions need to be done after the main fram is drawn""" |
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151 self.players.size_cols() |
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152 |
124 | 153 |
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154 def get_activeplugins(self): |
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155 try: tmp = self.pluginsFrame.get_activeplugins() |
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156 except: tmp = {} |
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157 return tmp |
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158 |
124 | 159 |
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160 def get_startplugins(self): |
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161 try: tmp = self.pluginsFrame.get_startplugins() |
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162 except: tmp = {} |
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163 return tmp |
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164 |
124 | 165 |
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166 def on_password_signal(self,signal,type,id,data): |
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167 try: |
66 | 168 msg = ["DEBUG: password response= ", |
169 str(signal), | |
170 " (T:", | |
171 str(type), | |
172 " #", | |
173 str(id), | |
174 ")"] | |
175 logger.debug("".join(msg)) | |
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176 id = int(id) |
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177 type = str(type) |
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178 data = str(data) |
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179 signal = str(signal) |
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180 if signal == "fail": |
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181 if type == "server": self.password_manager.ClearPassword("server", 0) |
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182 elif type == "admin": self.password_manager.ClearPassword("admin", int(id)) |
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183 elif type == "room": self.password_manager.ClearPassword("room", int(id)) |
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184 else: pass |
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185 except: traceback.print_exc() |
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186 |
124 | 187 |
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188 def build_menu(self): |
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189 menu = \ |
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190 [[ |
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191 ['&OpenRPG'], |
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192 [' &Settings\tCtrl-S'], |
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193 [' -'], |
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194 [' Tab Styles'], |
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195 [' Slanted'], |
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196 [' Colorful', "check"], |
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197 [' Black and White', "check"], |
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198 [' Aqua', "check"], |
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199 [' Custom', "check"], |
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200 [' Flat'], |
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201 [' Black and White', "check"], |
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202 [' Aqua', "check"], |
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203 [' Custom', "check"], |
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204 [' NewMap'], |
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205 [' -'], |
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206 [' &Exit'] |
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207 ], |
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208 [ |
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209 ['&Game Server'], |
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210 [' &Browse Servers\tCtrl-B'], |
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211 [' -'], |
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212 [' Server Heartbeat', "check"], |
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213 [' -'], |
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214 [' &Start Server'] |
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215 ], |
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216 [ |
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217 ['&Tools'], |
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218 [' Logging Level'], |
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219 [' Debug', "check"], |
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220 [' Note', "check"], |
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221 [' Info', "check"], |
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222 [' General', "check"], |
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223 [' -'], |
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224 [' Password Manager', "check"], |
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225 [' -'], |
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226 [' Sound Toolbar', "check"], |
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227 [' Dice Bar\tCtrl-D', "check"], |
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228 [' Map Bar', "check"], |
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229 [' Status Bar\tCtrl-T', "check"], |
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230 ], |
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231 [ |
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232 ['&Help'], |
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233 [' &About'], |
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234 [' Online User Guide'], |
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235 [' Change Log'], |
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236 [' Report a Bug'] |
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237 ]] |
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238 |
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239 self.mainmenu = MenuBarEx(self, menu) |
119 | 240 if settings.get('Heartbeat') == '1': |
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241 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) |
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242 |
133 | 243 self.mainmenu.SetMenuState('ToolsPasswordManager', True if settings.get('PWMannager') == 'On' else False) |
119 | 244 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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245 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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246 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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247 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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248 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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249 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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250 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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251 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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252 |
119 | 253 lvl = int(settings.get('LoggingLevel')) |
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254 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) |
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255 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) |
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256 if lvl & ORPG_INFO: self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) |
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257 if lvl & ORPG_GENERAL: self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) |
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258 |
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259 self.pluginMenu = wx.Menu() |
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260 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") |
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261 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) |
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262 |
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263 self.pluginMenu.AppendItem(item) |
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264 self.pluginMenu.AppendSeparator() |
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265 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") |
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266 |
79
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267 # Traipse Suite of Additions. |
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268 self.traipseSuite = wx.Menu() |
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269 self.mainmenu.Insert(5, self.traipseSuite, "&Traipse Suite") |
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270 |
133 | 271 #Update Manager |
116 | 272 mana = wx.MenuItem(self.traipseSuite, wx.ID_ANY, "Update Manager", "Update Manager") |
273 self.Bind(wx.EVT_MENU, self.OnMB_UpdateManagerPanel, mana) | |
274 self.traipseSuite.AppendItem(mana) | |
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275 |
86 | 276 self.debugConsole = wx.MenuItem(self.traipseSuite, -1, "Debug Console", "Debug Console") |
277 self.Bind(wx.EVT_MENU, self.OnMB_DebugConsole, self.debugConsole) | |
278 self.traipseSuite.AppendItem(self.debugConsole) | |
95 | 279 |
280 def TraipseSuiteWarn(self, menuitem): | |
281 ### Beta ### Allows for the reuse of the 'Attention' menu. | |
282 ### component.get('frame').TraipseSuiteWarn('item') ### Portable | |
283 self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite!') | |
284 if menuitem == 'debug': | |
96 | 285 if self.debugger.IsShown() == True: |
286 self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite') | |
287 else: | |
288 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'spotlight.png')) | |
289 self.traipseSuite.RemoveItem(self.debugConsole) | |
290 self.traipseSuite.AppendItem(self.debugConsole) | |
291 | |
292 def TraipseSuiteWarnCleanup(self, menuitem): | |
293 ### Beta ### Allows for portable cleanup of the 'Attention' menu. | |
294 ### component.get('frame').TraipseSuiteWarnCleanup('item') ### Portable | |
295 self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite') | |
296 if menuitem == 'debug': | |
95 | 297 self.traipseSuite.RemoveItem(self.debugConsole) |
96 | 298 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'clear.gif')) |
95 | 299 self.traipseSuite.AppendItem(self.debugConsole) |
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300 |
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301 |
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302 ################################# |
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303 ## All Menu Events |
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304 ################################# |
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305 #Tab Styles Menus |
124 | 306 |
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307 def SetTabStyles(self, *args, **kwargs): |
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308 |
119 | 309 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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310 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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311 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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312 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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313 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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314 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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315 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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316 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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317 |
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318 if kwargs.has_key('style'): newstyle = kwargs['style'] |
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319 else: |
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320 try: newstyle = args[1] |
74 | 321 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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322 if kwargs.has_key('menu'): menu = kwargs['menu'] |
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323 else: |
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324 try: menu = args[0] |
74 | 325 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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326 |
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327 if kwargs.has_key('graidentTo'): graidentTo = kwargs['graidentTo'] |
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328 else: graidentTo = None |
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329 if kwargs.has_key('graidentFrom'): graidentFrom = kwargs['graidentFrom'] |
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330 else: graidentFrom = None |
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331 if kwargs.has_key('textColor'): textColor = kwargs['textColor'] |
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332 else: textColor = None |
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333 |
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334 #Run though the current tabbed window list and remove those that have been closed |
66 | 335 tabbedwindows = component.get("tabbedWindows") |
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336 new = [] |
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337 for wnd in tabbedwindows: |
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338 try: style = wnd.GetWindowStyleFlag(); new.append(wnd) |
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339 except: pass |
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340 tabbedwindows = new |
66 | 341 component.add("tabbedWindows", tabbedwindows) |
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342 |
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343 #Run though the new list and set the proper styles |
119 | 344 tabbg = settings.get('TabBackgroundGradient') |
74 | 345 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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346 |
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347 for wnd in tabbedwindows: |
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348 style = wnd.GetWindowStyleFlag() |
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349 # remove old tabs style |
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350 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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351 style &= mirror |
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352 style |= newstyle |
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353 wnd.SetWindowStyleFlag(style) |
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354 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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355 if graidentTo != None: wnd.SetGradientColourTo(graidentTo) |
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356 if graidentFrom != None: wnd.SetGradientColourFrom(graidentFrom) |
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357 if textColor != None: wnd.SetNonActiveTabTextColour(textColor) |
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358 wnd.Refresh() |
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359 |
124 | 360 |
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361 def OnMB_OpenRPGNewMap(self): |
66 | 362 pass #Not Implemented yet! |
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363 |
124 | 364 |
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365 def OnMB_OpenRPGTabStylesSlantedColorful(self): |
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366 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): |
119 | 367 settings.change('TabTheme', 'slanted&colorful') |
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368 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) |
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369 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) |
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370 |
124 | 371 |
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372 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): |
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373 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): |
119 | 374 settings.change('TabTheme', 'slanted&bw') |
66 | 375 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", |
376 FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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377 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) |
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378 |
124 | 379 |
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380 def OnMB_OpenRPGTabStylesSlantedAqua(self): |
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381 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): |
119 | 382 settings.change('TabTheme', 'slanted&aqua') |
66 | 383 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, |
384 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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385 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) |
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386 |
124 | 387 |
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388 def OnMB_OpenRPGTabStylesSlantedCustom(self): |
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389 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): |
119 | 390 settings.change('TabTheme', 'customslant') |
391 gfrom = settings.get('TabGradientFrom') | |
74 | 392 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 393 gto = settings.get('TabGradientTo') |
74 | 394 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 395 tabtext = settings.get('TabTextColor') |
74 | 396 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 397 tabbg = settings.get('TabBackgroundGradient') |
74 | 398 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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399 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, |
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400 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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401 textColor=wx.Color(tred, tgreen, tblue)) |
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402 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) |
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403 |
124 | 404 |
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405 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): |
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406 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): |
119 | 407 settings.change('TabTheme', 'flat&bw') |
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408 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, |
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409 graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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410 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) |
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411 |
124 | 412 |
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413 def OnMB_OpenRPGTabStylesFlatAqua(self): |
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414 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): |
119 | 415 settings.change('TabTheme', 'flat&aqua') |
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416 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, |
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417 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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418 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) |
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419 |
124 | 420 |
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421 def OnMB_OpenRPGTabStylesFlatCustom(self): |
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422 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): |
119 | 423 settings.change('TabTheme', 'customflat') |
424 gfrom = settings.get('TabGradientFrom') | |
74 | 425 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 426 gto = settings.get('TabGradientTo') |
74 | 427 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 428 tabtext = settings.get('TabTextColor') |
74 | 429 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 430 tabbg = settings.get('TabBackgroundGradient') |
74 | 431 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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432 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, |
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433 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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434 textColor=wx.Color(tred, tgreen, tblue)) |
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435 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) |
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436 |
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437 #Window Menu |
124 | 438 |
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439 def OnMB_WindowsMenu(self, event): |
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440 menuid = event.GetId() |
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441 name = self.mainwindows[menuid] |
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442 if name == 'Alias Lib': |
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443 if self.aliaslib.IsShown(): self.aliaslib.Hide() |
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444 else: self.aliaslib.Show() |
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445 else: |
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446 if self._mgr.GetPane(name).IsShown(): self._mgr.GetPane(name).Hide() |
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447 else: self._mgr.GetPane(name).Show() |
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448 self._mgr.Update() |
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449 |
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450 #OpenRPG Menu |
124 | 451 |
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452 def OnMB_OpenRPGSettings(self): |
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453 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) |
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454 dlg.Centre() |
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455 dlg.ShowModal() |
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456 |
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457 def OnMB_OpenRPGExit(self): |
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458 self.OnCloseWindow(0) |
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459 |
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460 #Game Server Menu |
124 | 461 |
0
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462 def OnMB_GameServerBrowseServers(self): |
19
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463 if self._mgr.GetPane("Browse Server Window").IsShown() == True: self._mgr.GetPane("Browse Server Window").Hide() |
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464 else: self._mgr.GetPane("Browse Server Window").Show() |
0
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465 self._mgr.Update() |
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466 |
124 | 467 |
0
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468 def OnMB_GameServerServerHeartbeat(self): |
119 | 469 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): settings.change('Heartbeat', '1') |
470 else: settings.change('Heartbeat', '0') | |
0
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471 |
124 | 472 |
0
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473 def OnMB_GameServerStartServer(self): |
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474 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) |
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475 # Spawn the new process and close the stdout handle from it |
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476 start_dialog.Update( 0 ) |
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477 # Adjusted following code to work with win32, can't test for Unix |
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478 # as per reported bug 586227 |
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479 if wx.Platform == "__WXMSW__": |
66 | 480 arg = '\"' + os.path.normpath(dir_struct["home"] + 'start_server_gui.py') + '\"' |
0
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481 args = ( sys.executable, arg ) |
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482 else: |
66 | 483 arg = dir_struct["home"] + 'start_server_gui.py' |
0
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484 args = (arg,arg) |
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485 os.spawnv( os.P_NOWAIT, sys.executable, args ) |
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486 start_dialog.Update( 1 ) |
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487 start_dialog.Show(False) |
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488 start_dialog.Destroy() |
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489 |
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490 # Tools Menu |
124 | 491 |
0
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492 def OnMB_PluginControlPanel(self, evt): |
19
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493 if self.pluginsFrame.IsShown() == True: self.pluginsFrame.Hide() |
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494 else: self.pluginsFrame.Show() |
0
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495 |
124 | 496 |
49
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497 def OnMB_UpdateManagerPanel(self, evt): |
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498 if self.updateMana.IsShown() == True: self.updateMana.Hide() |
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499 else: self.updateMana.Show() |
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500 |
124 | 501 |
79
dd4be4817377
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502 def OnMB_DebugConsole(self, evt): |
96 | 503 self.TraipseSuiteWarnCleanup('debug') ### Beta ### |
79
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504 if self.debugger.IsShown() == True: self.debugger.Hide() |
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505 else: self.debugger.Show() |
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506 |
124 | 507 |
0
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508 def OnMB_ToolsLoggingLevelDebug(self): |
66 | 509 lvl = logger.log_level |
19
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510 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): lvl |= ORPG_DEBUG |
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511 else: lvl &= ~ORPG_DEBUG |
66 | 512 logger.log_level = lvl |
513 settings.set('LoggingLevel', lvl) | |
0
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514 |
124 | 515 |
0
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516 def OnMB_ToolsLoggingLevelNote(self): |
66 | 517 lvl = logger.log_level |
19
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518 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): lvl |= ORPG_DEBUG |
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519 else: lvl &= ~ORPG_DEBUG |
66 | 520 logger.log_level = lvl |
521 settings.set('LoggingLevel', lvl) | |
0
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522 |
124 | 523 |
0
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524 def OnMB_ToolsLoggingLevelInfo(self): |
66 | 525 lvl = logger.log_level |
19
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526 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): lvl |= ORPG_INFO |
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527 else: lvl &= ~ORPG_INFO |
66 | 528 logger.log_level = lvl |
529 settings.set('LoggingLevel', lvl) | |
0
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530 |
124 | 531 |
0
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532 def OnMB_ToolsLoggingLevelGeneral(self): |
66 | 533 lvl = logger.log_level |
19
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534 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): lvl |= ORPG_GENERAL |
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535 else: lvl &= ~ORPG_GENERAL |
66 | 536 logger.log_level = lvl |
537 settings.set('LoggingLevel', lvl) | |
0
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538 |
124 | 539 |
0
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540 def OnMB_ToolsPasswordManager(self): |
19
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541 if self.mainmenu.GetMenuState("ToolsPasswordManager"): self.password_manager.Enable() |
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542 else: self.password_manager.Disable() |
0
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543 |
124 | 544 |
0
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545 def OnMB_ToolsStatusBar(self): |
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546 if self._mgr.GetPane("Status Window").IsShown() == True: |
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547 self.mainmenu.SetMenuState("ToolsStatusBar", False) |
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548 self._mgr.GetPane("Status Window").Hide() |
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549 else: |
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550 self.mainmenu.SetMenuState("ToolsStatusBar", True) |
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551 self._mgr.GetPane("Status Window").Show() |
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552 self._mgr.Update() |
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|
553 |
124 | 554 |
0
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|
555 def OnMB_ToolsSoundToolbar(self): |
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556 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: |
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557 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) |
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|
558 self._mgr.GetPane("Sound Control Toolbar").Hide() |
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|
559 else: |
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|
560 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) |
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561 self._mgr.GetPane("Sound Control Toolbar").Show() |
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|
562 self._mgr.Update() |
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563 |
124 | 564 |
0
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565 def OnMB_ToolsDiceBar(self): |
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566 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: |
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567 self.mainmenu.SetMenuState("ToolsDiceBar", False) |
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568 self._mgr.GetPane("Dice Tool Bar").Hide() |
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|
569 else: |
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570 self.mainmenu.SetMenuState("ToolsDiceBar", True) |
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571 self._mgr.GetPane("Dice Tool Bar").Show() |
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572 self._mgr.Update() |
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573 |
124 | 574 |
0
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575 def OnMB_ToolsMapBar(self): |
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576 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: |
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577 self.mainmenu.SetMenuState("ToolsMapBar", False) |
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578 self._mgr.GetPane("Map Tool Bar").Hide() |
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|
579 else: |
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580 self.mainmenu.SetMenuState("ToolsMapBar", True) |
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581 self._mgr.GetPane("Map Tool Bar").Show() |
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582 self._mgr.Update() |
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583 |
49
b41ea7d28a9e
Final testing! Moving to a WinXP platform for final testing before stable.
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584 #Help Menu #Needs a custom Dialog because it is ugly on Windows |
124 | 585 |
0
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586 def OnMB_HelpAbout(self): |
98 | 587 if self.AboutORPG.IsShown() == True: self.AboutORPG.Hide() |
588 else: self.AboutORPG.Show() | |
0
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589 |
124 | 590 |
0
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591 def OnMB_HelpOnlineUserGuide(self): |
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592 wb = webbrowser.get() |
96 | 593 wb.open("http://www.assembla.com/wiki/show/traipse/User_Manual") |
0
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|
594 |
124 | 595 |
0
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596 def OnMB_HelpChangeLog(self): |
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597 wb = webbrowser.get() |
96 | 598 wb.open("http://www.assembla.com/spaces/milestones/index/traipse?spaces_tool_id=Milestones") |
0
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599 |
124 | 600 |
0
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601 def OnMB_HelpReportaBug(self): |
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602 wb = webbrowser.get() |
4 | 603 wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets") |
0
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604 |
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605 |
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606 ################################# |
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607 ## Build the GUI |
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608 ################################# |
124 | 609 |
0
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610 def build_gui(self): |
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611 self.Freeze() |
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612 self.validate.config_file("layout.xml","default_layout.xml") |
66 | 613 |
124 | 614 layout = parse(dir_struct["user"] + "layout.xml") |
615 xml_dom = layout.getroot() | |
66 | 616 |
60
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617 self.windowsmenu = wx.Menu() |
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618 self.mainwindows = {} |
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619 |
98 | 620 # About Window |
621 self.AboutORPG = AboutORPG(self) | |
622 | |
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623 #Plugins Window |
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624 self.pluginsFrame = pluginUI.PluginFrame(self) |
66 | 625 component.add("plugins", self.get_activeplugins()) |
626 component.add("startplugs", self.get_startplugins()) | |
74 | 627 logger.debug("Menu Created") |
124 | 628 h = int(xml_dom.get("height")) |
629 w = int(xml_dom.get("width")) | |
630 posx = int(xml_dom.get("posx")) | |
631 posy = int(xml_dom.get("posy")) | |
632 maximized = int(xml_dom.get("maximized")) | |
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633 self.SetDimensions(posx, posy, w, h) |
66 | 634 logger.debug("Dimensions Set") |
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635 |
116 | 636 # Update Manager |
637 self.manifest = manifest.ManifestChanges() | |
638 self.updateMana = upmana.updatemana.updaterFrame(self, | |
639 "OpenRPG Update Manager Beta 0.8", component, self.manifest, True) | |
640 logger.debug("Menu Created") | |
124 | 641 h = int(xml_dom.get("height")) |
642 w = int(xml_dom.get("width")) | |
643 posx = int(xml_dom.get("posx")) | |
644 posy = int(xml_dom.get("posy")) | |
645 maximized = int(xml_dom.get("maximized")) | |
116 | 646 self.SetDimensions(posx, posy, w, h) |
647 logger.debug("Dimensions Set") | |
49
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648 |
98 | 649 # Debug Console |
79
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650 self.debugger = orpg.tools.orpg_log.DebugConsole(self) |
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651 logger.debug("Menu Created") |
124 | 652 h = int(xml_dom.get("height")) |
653 w = int(xml_dom.get("width")) | |
654 posx = int(xml_dom.get("posx")) | |
655 posy = int(xml_dom.get("posy")) | |
656 maximized = int(xml_dom.get("maximized")) | |
79
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657 self.SetDimensions(posx, posy, w, h) |
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658 logger.debug("Dimensions Set") |
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659 |
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660 # Sound Manager |
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661 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) |
66 | 662 component.add("sound", self.sound_player) |
0
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663 wndinfo = AUI.AuiPaneInfo() |
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664 menuid = wx.NewId() |
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665 self.mainwindows[menuid] = "Sound Control Toolbar" |
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666 wndinfo.DestroyOnClose(False) |
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667 wndinfo.Name("Sound Control Toolbar") |
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668 wndinfo.Caption("Sound Control Toolbar") |
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669 wndinfo.Float() |
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670 wndinfo.ToolbarPane() |
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671 wndinfo.Hide() |
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672 self._mgr.AddPane(self.sound_player, wndinfo) |
124 | 673 children = xml_dom.getchildren() |
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674 for c in children: self.build_window(c, self) |
0
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675 |
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676 # status window |
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677 self.status = status_bar(self) |
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678 wndinfo = AUI.AuiPaneInfo() |
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679 menuid = wx.NewId() |
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680 self.mainwindows[menuid] = "Status Window" |
0
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681 wndinfo.DestroyOnClose(False) |
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682 wndinfo.Name("Status Window") |
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683 wndinfo.Caption("Status Window") |
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684 wndinfo.Float() |
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685 wndinfo.ToolbarPane() |
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686 wndinfo.Hide() |
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687 self._mgr.AddPane(self.status, wndinfo) |
66 | 688 logger.debug("Status Window Created") |
0
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689 |
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690 # Create and show the floating dice toolbar |
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691 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = self.chat.ParsePost) |
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692 wndinfo = AUI.AuiPaneInfo() |
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693 menuid = wx.NewId() |
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694 self.mainwindows[menuid] = "Dice Tool Bar" |
0
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695 wndinfo.DestroyOnClose(False) |
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696 wndinfo.Name("Dice Tool Bar") |
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697 wndinfo.Caption("Dice Tool Bar") |
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698 wndinfo.Float() |
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699 wndinfo.ToolbarPane() |
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700 wndinfo.Hide() |
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701 self._mgr.AddPane(self.dieToolBar, wndinfo) |
66 | 702 logger.debug("Dice Tool Bar Created") |
0
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703 |
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|
704 #Create the Map tool bar |
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705 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) |
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706 wndinfo = AUI.AuiPaneInfo() |
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707 menuid = wx.NewId() |
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708 self.mainwindows[menuid] = "Map Tool Bar" |
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709 wndinfo.DestroyOnClose(False) |
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710 wndinfo.Name("Map Tool Bar") |
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711 wndinfo.Caption("Map Tool Bar") |
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712 wndinfo.Float() |
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713 wndinfo.ToolbarPane() |
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714 wndinfo.Hide() |
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715 self._mgr.AddPane(self.mapToolBar, wndinfo) |
66 | 716 logger.debug("Map Tool Bar Created") |
0
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717 |
74 | 718 #Create the Browse Server Window #Turn into frame, as with others. |
0
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719 self.gs = orpg.networking.gsclient.game_server_panel(self) |
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720 wndinfo = AUI.AuiPaneInfo() |
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721 wndinfo.DestroyOnClose(False) |
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722 wndinfo.Name("Browse Server Window") |
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723 wndinfo.Caption("Game Server") |
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724 wndinfo.Float() |
90 | 725 wndinfo.FloatingPosition((50,50)) |
0
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726 wndinfo.Dockable(False) |
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727 wndinfo.MinSize(wx.Size(640,480)) |
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728 wndinfo.Hide() |
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729 self._mgr.AddPane(self.gs, wndinfo) |
66 | 730 logger.debug("Game Server Window Created") |
0
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731 |
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732 #Create the Alias Lib Window |
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733 self.aliaslib = orpg.tools.aliaslib.AliasLib() |
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734 self.aliaslib.Hide() |
66 | 735 logger.debug("Alias Window Created") |
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736 menuid = wx.NewId() |
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737 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) |
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738 self.windowsmenu.Check(menuid, False) |
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739 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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740 self.mainwindows[menuid] = "Alias Lib" |
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741 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') |
66 | 742 logger.debug("Windows Menu Done") |
0
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743 self._mgr.Update() |
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744 if wx.VERSION_STRING > "2.8": self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) |
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745 else: self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) |
66 | 746 logger.debug("AUI Bindings Done") |
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747 |
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748 #Load the layout if one exists |
133 | 749 layout = xml_dom.find("DockLayout") |
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750 try: |
133 | 751 self._mgr.LoadPerspective(layout.text) |
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752 except: pass |
74 | 753 logger.debug("Perspective Loaded") |
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754 self._mgr.GetPane("Browse Server Window").Hide() |
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755 self._mgr.Update() |
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756 self.Maximize(maximized) |
74 | 757 logger.debug("GUI is all created") |
0
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758 self.Thaw() |
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759 |
124 | 760 |
0
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761 def do_tab_window(self,xml_dom,parent_wnd): |
66 | 762 #def do_tab_window(self, etreeEl, parent_wnd): |
0
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763 # if container window loop through childern and do a recursive call |
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764 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND) |
66 | 765 |
124 | 766 children = xml_dom.getchildren() |
0
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767 for c in children: |
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768 wnd = self.build_window(c,temp_wnd) |
124 | 769 name = c.get("name") |
0
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770 temp_wnd.AddPage(wnd, name, False) |
66 | 771 |
772 """ | |
773 for c in etreeEl.getchildren(): | |
774 wnd = self.build_window(c, temp_wnd) | |
775 temp_wnd.AddPage(wnd, c.get('name'), False) | |
776 """ | |
0
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777 return temp_wnd |
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778 |
124 | 779 |
0
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780 def build_window(self, xml_dom, parent_wnd): |
124 | 781 name = xml_dom.tag |
19
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diff
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782 if name == "DockLayout" or name == "dock": return |
124 | 783 dirc = xml_dom.get("direction") #should NOT use dir, it is a built in function. |
784 pos = xml_dom.get("pos") | |
785 height = xml_dom.get("height") | |
786 width = xml_dom.get("width") | |
787 cap = xml_dom.get("caption") | |
788 dockable = xml_dom.get("dockable") | |
789 layer = xml_dom.get("layer") | |
0
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790 |
19
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791 try: layer = int(layer); dockable = int(dockable) |
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diff
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792 except: layer = 0; dockable = 1 |
0
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793 |
19
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794 if name == "tab": temp_wnd = self.do_tab_window(xml_dom, parent_wnd) |
0
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795 elif name == "map": |
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796 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) |
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797 self.map = temp_wnd |
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798 elif name == "tree": |
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799 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) |
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800 self.tree = temp_wnd |
119 | 801 if settings.get('ColorTree') == '1': |
802 self.tree.SetBackgroundColour(settings.get('bgcolor')) | |
803 self.tree.SetForegroundColour(settings.get('textcolor')) | |
0
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804 else: |
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805 self.tree.SetBackgroundColour('white') |
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806 self.tree.SetForegroundColour('black') |
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807 |
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808 elif name == "chat": |
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809 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) |
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810 self.chattabs = temp_wnd |
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811 self.chat = temp_wnd.MainChatPanel |
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812 |
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813 elif name == "player": |
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|
814 temp_wnd = orpg.player_list.player_list(parent_wnd) |
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|
815 self.players = temp_wnd |
119 | 816 if settings.get('ColorTree') == '1': |
817 self.players.SetBackgroundColour(settings.get('bgcolor')) | |
818 self.players.SetForegroundColour(settings.get('textcolor')) | |
0
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|
819 else: |
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820 self.players.SetBackgroundColour('white') |
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|
821 self.players.SetForegroundColour('black') |
19
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diff
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|
822 |
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|
823 if parent_wnd != self: return temp_wnd |
0
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824 menuid = wx.NewId() |
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|
825 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) |
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826 self.windowsmenu.Check(menuid, True) |
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827 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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828 self.mainwindows[menuid] = cap |
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829 wndinfo = AUI.AuiPaneInfo() |
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|
830 wndinfo.DestroyOnClose(False) |
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|
831 wndinfo.Name(cap) |
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|
832 wndinfo.FloatingSize(wx.Size(int(width), int(height))) |
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833 wndinfo.BestSize(wx.Size(int(width), int(height))) |
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|
834 wndinfo.Layer(int(layer)) |
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|
835 wndinfo.Caption(cap) |
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836 |
14 | 837 # Lambda here should work! (future dev) |
74 | 838 if dirc.lower() == 'top': wndinfo.Top() |
839 elif dirc.lower() == 'bottom': wndinfo.Bottom() | |
840 elif dirc.lower() == 'left': wndinfo.Left() | |
841 elif dirc.lower() == 'right': wndinfo.Right() | |
842 elif dirc.lower() == 'center': wndinfo.Center(); wndinfo.CaptionVisible(False) | |
0
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843 |
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844 if dockable != 1: |
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845 wndinfo.Dockable(False) |
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846 wndinfo.Floatable(False) |
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847 if pos != '' or pos != '0' or pos != None: |
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848 wndinfo.Position(int(pos)) |
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849 wndinfo.Show() |
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850 self._mgr.AddPane(temp_wnd, wndinfo) |
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851 return temp_wnd |
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|
852 |
124 | 853 |
0
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854 def onPaneClose(self, evt): |
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|
855 pane = evt.GetPane() |
60
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
856 #Arbitrary If ELIF fix. Items had incorrect ID's set. Finding correct ID will fix it for the iteration. |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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diff
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857 #Adding ID also fixed docking. Go figure. |
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|
858 if pane.name == 'Sound Control Toolbar': self.mainmenu.SetMenuState('ToolsSoundToolbar', False) |
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diff
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|
859 elif pane.name == 'Status Window': self.mainmenu.SetMenuState('ToolsStatusBar', False) |
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59
diff
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|
860 elif pane.name == 'Dice Tool Bar': self.mainmenu.SetMenuState('ToolsDiceBar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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diff
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861 elif pane.name == 'Map Tool Bar': self.mainmenu.SetMenuState('ToolsMapBar', False) |
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diff
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862 else: |
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diff
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|
863 for wndid, wname in self.mainwindows.iteritems(): |
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diff
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864 #print pane.name, wname, wndid |
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865 if pane.name == wname: self.windowsmenu.Check(wndid, False); break |
0
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866 evt.Skip() |
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867 self._mgr.Update() |
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868 |
124 | 869 |
0
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|
870 def saveLayout(self): |
126 | 871 filename = dir_struct["user"] + "layout.xml" |
133 | 872 layout = parse(filename) |
124 | 873 xml_dom = layout.getroot() |
0
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874 (x_size,y_size) = self.GetClientSize() |
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875 (x_pos,y_pos) = self.GetPositionTuple() |
19
78407d627cba
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diff
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876 if self.IsMaximized(): max = 1 |
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diff
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877 else: max = 0 |
124 | 878 xml_dom.set("height", str(y_size)) |
879 xml_dom.set("width", str(x_size)) | |
880 xml_dom.set("posx", str(x_pos)) | |
881 xml_dom.set("posy", str(y_pos)) | |
882 xml_dom.set("maximized", str(max)) | |
0
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883 try: |
133 | 884 xml_dom.find("DockLayout").text = str(self._mgr.SavePerspective()) |
0
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885 except: |
126 | 886 elem = Element('DockLayout') |
124 | 887 elem.set("DO_NO_EDIT","True") |
126 | 888 elem.text = str(self._mgr.SavePerspective()) |
124 | 889 xml_dom.append(elem) |
133 | 890 |
891 layout.write(filename) | |
892 """ | |
0
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893 temp_file = open(filename, "w") |
126 | 894 temp_file.write(tostring(xml_dom)) |
133 | 895 temp_file.close()""" |
0
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896 |
124 | 897 |
0
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898 def build_hotkeys(self): |
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899 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) |
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900 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) |
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901 |
124 | 902 |
0
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903 def start_timer(self): |
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904 self.poll_timer.Start(100) |
66 | 905 s = component.get('settings') |
119 | 906 if s.get("Heartbeat") == "1": |
0
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907 self.ping_timer.Start(1000*60) |
74 | 908 logger.debug("starting heartbeat...", True) |
0
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909 |
124 | 910 |
0
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911 def kill_mplay_session(self): |
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912 self.game_name = "" |
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913 self.session.start_disconnect() |
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914 |
124 | 915 |
0
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916 def quit_game(self, evt): |
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917 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) |
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|
918 if dlg.ShowModal() == wx.ID_YES: |
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919 self.session.exitCondition.notifyAll() |
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920 dlg.Destroy() |
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921 self.kill_mplay_session() |
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922 |
124 | 923 |
0
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924 def on_status_event(self, evt): |
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925 id = evt.get_id() |
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926 status = evt.get_data() |
19
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927 if id == orpg.networking.mplay_client.STATUS_SET_URL: self.status.set_url(status) |
0
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928 |
124 | 929 |
0
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930 def on_player_event(self, evt): |
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931 id = evt.get_id() |
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932 player = evt.get_data() |
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933 display_name = self.chat.chat_display_name(player) |
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934 time_str = time.strftime("%H:%M", time.localtime()) |
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935 if id == orpg.networking.mplay_client.PLAYER_NEW: |
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936 self.players.add_player(player) |
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937 self.chat.InfoPost(display_name + " (enter): " + time_str) |
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938 elif id == orpg.networking.mplay_client.PLAYER_DEL: |
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939 self.players.del_player(player) |
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940 self.chat.InfoPost(display_name + " (exit): " + time_str) |
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941 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: |
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942 self.players.update_player(player) |
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943 self.players.Refresh() |
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944 |
124 | 945 |
0
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946 def on_group_event(self, evt): |
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947 id = evt.get_id() |
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948 data = evt.get_data() |
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949 if id == orpg.networking.mplay_client.GROUP_NEW: self.gs.add_room(data) |
0
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950 elif id == orpg.networking.mplay_client.GROUP_DEL: |
124 | 951 # self.password_manager.RemoveGroupData(data) #Removed for debugging. |
0
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952 self.gs.del_room(data) |
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953 elif id == orpg.networking.mplay_client.GROUP_UPDATE: self.gs.update_room(data) |
0
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954 |
124 | 955 |
0
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956 def on_receive(self, data, player): |
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957 # see if we are ignoring this user |
124 | 958 (ignore_id, ignore_name) = self.session.get_ignore_list() |
0
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959 for m in ignore_id: |
66 | 960 if m == player[2]: logger.debug("ignoring message from player:" + player[0], True); return |
0
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961 |
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962 # ok we are not ignoring this message |
74 | 963 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below |
133 | 964 |
118 | 965 ### Alpha ### |
966 etreeEl = Element('msg') | |
967 try: etreeEl.append(fromstring(data)) | |
968 except: etreeEl.text = data | |
969 ### Remove after Element Tree is integrated further ### | |
133 | 970 if player: display_name = self.chat.chat_display_name(player) |
971 else: display_name = "Server Administrator" | |
118 | 972 |
133 | 973 if etreeEl.text: self.chat.Post(etreeEl.text) |
0
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974 |
118 | 975 for child in etreeEl.getchildren(): |
976 if child.tag == 'tree': | |
977 ### Alpha ### Allows users to decide if they want the node or not. | |
133 | 978 dlg = wx.MessageDialog(None, display_name + ' is trying to send you a tree node. Accept?', 'Question', |
118 | 979 wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) |
980 if dlg.ShowModal() == wx.ID_YES: | |
981 dlg.Destroy() | |
133 | 982 debug(child) |
983 self.tree.on_receive_data(tostring(child)) #Removed player object because it was unused. | |
118 | 984 self.chat.InfoPost(display_name + " has sent you a tree node...") |
985 elif child.tag == 'map': | |
986 #TODO: Fix map to accepts elements | |
987 self.map.new_data(tostring(child)) | |
988 elif child.tag == 'chat': | |
133 | 989 msg = orpg.chat.chat_msg.chat_msg(tostring(child)) |
124 | 990 self.chat.post_incoming_msg(msg, player) |
991 | |
0
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992 def on_mplay_event(self, evt): |
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993 id = evt.get_id() |
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994 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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995 self.chat.InfoPost("Game connected!") |
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996 self.gs.set_connected(1) |
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997 self.password_manager.ClearPassword("ALL") |
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998 |
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999 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: |
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1000 self.poll_timer.Stop() |
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1001 self.ping_timer.Stop() |
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1002 self.chat.SystemPost("Game disconnected!") |
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1003 self.players.reset() |
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1004 self.gs.set_connected(0) |
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1005 self.status.set_connect_status("Not Connected") |
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1006 |
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1007 ####Begin changes for Custom Exit Message by mDuo13###### |
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1008 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: |
66 | 1009 settings = component.get('settings') |
119 | 1010 custom_msg = settings.get("dcmsg") |
0
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1011 custom_msg=custom_msg[:80] |
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1012 if custom_msg[:3]=="/me": self.chat.send_chat_message(custom_msg[3:], 3) |
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1013 else: self.chat.system_message(custom_msg) |
0
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1014 #####End Changes for Custom Exit Message by mDuo13 |
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1015 |
119 | 1016 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: |
0
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1017 group = evt.get_data() |
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1018 self.chat.InfoPost("Moving to room '"+group[1]+"'..") |
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1019 if self.gs : self.gs.set_cur_room_text(group[1]) |
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1020 self.players.reset() |
119 | 1021 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: |
0
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1022 self.chat.SystemPost("Room access denied!") |
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1023 |
124 | 1024 |
0
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1025 def OnCloseWindow(self, event): |
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1026 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) |
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1027 if dlg.ShowModal() == wx.ID_YES: |
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1028 dlg.Destroy() |
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1029 self.closed_confirmed() |
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1030 |
124 | 1031 |
0
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1032 def closed_confirmed(self): |
66 | 1033 self.activeplugins = component.get('plugins') |
0
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1034 self.aliaslib.OnMB_FileSave(None) |
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1035 |
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1036 #following lines added by mDuo13 |
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1037 #########plugin_disabled()######### |
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1038 for plugin_fname in self.activeplugins.keys(): |
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1039 plugin = self.activeplugins[plugin_fname] |
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1040 try: plugin.plugin_disabled() |
0
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1041 except Exception, e: |
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1042 traceback.print_exc() |
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1043 #end mDuo13 added code |
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1044 self.saveLayout() |
71
449a8900f9ac
Code refining almost completed, for this round. Some included files are still in need of some clean up, but this is test worthy.
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diff
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1045 try: settings.save() |
66 | 1046 except Exception: |
1047 logger.general("[WARNING] Error saving 'settings' component", True) | |
0
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1048 |
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1049 try: self.map.pre_exit_cleanup() |
66 | 1050 except Exception: |
1051 logger.general("[WARNING] Map error pre_exit_cleanup()", True) | |
0
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1052 |
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1053 try: |
119 | 1054 save_tree = string.upper(settings.get("SaveGameTreeOnExit")) |
0
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1055 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): |
119 | 1056 self.tree.save_tree(settings.get("gametree")) |
66 | 1057 except Exception: |
1058 logger.general("[WARNING] Error saving gametree", True) | |
0
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1059 |
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1060 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: self.kill_mplay_session() |
0
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1061 |
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1062 try: |
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1063 #Kill all the damn timers |
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1064 self.sound_player.timer.Stop() |
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1065 del self.sound_player.timer |
66 | 1066 except Exception: |
1067 logger.general("sound didn't die properly.", True) | |
0
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1068 |
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1069 try: |
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1070 self.poll_timer.Stop() |
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1071 self.ping_timer.Stop() |
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1072 self.chat.parent.chat_timer.Stop() |
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1073 self.map.canvas.zoom_display_timer.Stop() |
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1074 self.map.canvas.image_timer.Stop() |
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1075 self.status.timer.Stop() |
14 | 1076 del self.ping_timer; del self.poll_timer; del self.chat.parent.chat_timer |
1077 del self.map.canvas.zoom_display_timer; del self.map.canvas.image_timer; del self.status.timer | |
66 | 1078 except Exception: |
1079 logger.general("some timer didn't die properly.", True) | |
1080 | |
0
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1081 self._mgr.UnInit() |
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1082 mainapp = wx.GetApp() |
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1083 mainapp.ExitMainLoop() |
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1084 self.Destroy() |
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1085 |
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1086 try: |
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1087 if self.server_pipe != None: |
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1088 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) |
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1089 dlg.Update(2) |
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1090 dlg.Show(True) |
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1091 self.server_pipe.write("\nkill\n") |
66 | 1092 logger.general("Killing Server process:", True) |
0
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1093 time.sleep(5) |
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1094 self.server_stop() |
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1095 self.server_pipe.close() |
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1096 self.std_out.close() |
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1097 self.server_thread.exit() |
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1098 dlg.Destroy() |
66 | 1099 logger.general("Server killed:", True) |
1100 except Exception: | |
1101 pass | |
0
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1102 |
98 | 1103 ######################################## |
1104 ## About Dialog class | |
1105 ######################################## | |
1106 class AboutORPG(wx.Frame): | |
1107 def __init__(self, parent): | |
1108 super(AboutORPG, self).__init__(parent, -1, "About 'Traipse' OpenRPG") | |
1109 icon = None | |
1110 icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) | |
1111 self.SetIcon( icon ) | |
1112 sizer = wx.GridBagSizer(hgap=1, vgap=1) | |
1113 height = 425; width = 350 | |
1114 self.About = wx.TextCtrl(self, -1, size=wx.DefaultSize, style=wx.TE_MULTILINE | wx.TE_READONLY) | |
1115 img = wx.Image(dir_struct['icon']+'splash.gif', wx.BITMAP_TYPE_ANY).ConvertToBitmap() | |
1116 image = wx.StaticBitmap(self, -1, img, size=wx.DefaultSize) | |
1117 sizer.Add(image, (0,0), flag=wx.ALIGN_CENTER_HORIZONTAL|wx.ALL|wx.ADJUST_MINSIZE) | |
1118 sizer.Add(self.About, (1,0), flag=wx.EXPAND) | |
1119 self.SetSizer(sizer) | |
1120 self.SetAutoLayout(True) | |
1121 self.SetSize((width, height)) | |
1122 sizer.AddGrowableCol(0) | |
1123 sizer.AddGrowableCol(1) | |
1124 sizer.AddGrowableRow(1) | |
1125 self.Bind(wx.EVT_CLOSE, self.Min) | |
1126 self.Min(None) | |
1127 | |
1128 description = "OpenRPG is a Virtual Game Table that allows users to connect via a network and play table " | |
1129 description += "top games with friends. 'Traipse' is an OpenRPG distro that is easy to setup and provides superb " | |
1130 description += "functionality. OpenRPG is originally designed by Chris Davis." | |
1131 | |
1132 license = "OpenRPG is free software; you can redistribute it and/or modify it " | |
1133 license += "under the terms of the GNU General Public License as published by the Free Software Foundation; " | |
1134 license += "either version 2 of the License, or (at your option) any later version.\n\n" | |
1135 license += "OpenRPG and Traipse 'OpenRPG' is distributed in the hope that it will be useful, but WITHOUT ANY " | |
1136 license += "WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. " | |
1137 license += "See the GNU General Public License for more details. You should have received a copy of " | |
1138 license += "the GNU General Public License along with Traipse 'OpenRPG'; if not, write to " | |
1139 license += "the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA \n\n" | |
1140 license += "'Traipse' and the 'Traipse' Logo are trademarks of Mad Mathematics Laboratories." | |
1141 | |
1142 self.About.AppendText(description+'\n\n') | |
1143 self.About.AppendText(license+'\n\n') | |
1144 self.About.AppendText('OpenRPG Developers:\n') | |
1145 orpg_devs = ['Thomas Baleno', 'Andrew Bennett', 'Lex Berezhny', 'Ted Berg', | |
1146 'Bernhard Bergbauer', 'Chris Blocher', 'David Byron', 'Ben Collins-Sussman', 'Robin Cook', 'Greg Copeland', | |
1147 'Chris Davis', 'Michael Edwards', 'Andrew Ettinger', 'Todd Faris', 'Dj Gilcrease', | |
1148 'Christopher Hickman', 'Paul Hosking', 'Brian Manning', 'Scott Mackay', 'Jesse McConnell', | |
1149 'Brian Osman', 'Rome Reginelli', 'Christopher Rouse', 'Dave Sanders', 'Tyler Starke', 'Mark Tarrabain'] | |
1150 for dev in orpg_devs: | |
1151 self.About.AppendText(dev+'\n') | |
1152 | |
1153 def Min(self, evt): | |
1154 self.Hide() | |
0
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1155 |
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1156 ######################################## |
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1157 ## Application class |
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1158 ######################################## |
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1159 class orpgSplashScreen(wx.SplashScreen): |
124 | 1160 |
0
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1161 def __init__(self, parent, bitmapfile, duration, callback): |
19
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1162 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), |
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1163 wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) |
0
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1164 self.callback = callback |
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1165 self.closing = False |
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1166 self.Bind(wx.EVT_CLOSE, self.callback) |
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1167 |
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1168 class orpgApp(wx.App): |
124 | 1169 |
0
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1170 def OnInit(self): |
66 | 1171 component.add('log', logger) |
1172 component.add('xml', xml) | |
71
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1173 component.add('settings', settings) |
66 | 1174 component.add('validate', validate) |
1175 component.add("tabbedWindows", []) | |
1176 | |
126 | 1177 #Update Manager |
116 | 1178 self.manifest = manifest.ManifestChanges() |
66 | 1179 |
0
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1180 self.called = False |
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1181 wx.InitAllImageHandlers() |
66 | 1182 self.splash = orpgSplashScreen(None, dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) |
0
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1183 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) |
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1184 self._crust = None |
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1185 wx.Yield() |
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1186 return True |
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1187 |
124 | 1188 |
0
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1189 def OnKeyPress(self, evt): |
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1190 #Event handler |
19
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1191 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): self.ShowShell() |
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1192 else: evt.Skip() |
0
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1193 |
124 | 1194 |
0
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1195 def ShowShell(self): |
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1196 #Show the PyCrust window. |
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1197 if not self._crust: |
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1198 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) |
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1199 self._crust.shell.interp.locals['app'] = self |
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1200 win = wx.FindWindowAtPointer() |
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1201 self._crust.shell.interp.locals['win'] = win |
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1202 self._crust.Show() |
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1203 |
124 | 1204 |
0
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1205 def AfterSplash(self,evt): |
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1206 if not self.called: |
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1207 self.splash.Hide() |
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1208 self.called = True |
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1209 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) |
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1210 self.frame.Raise() |
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1211 self.frame.Refresh() |
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1212 self.frame.Show(True) |
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1213 self.SetTopWindow(self.frame) |
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1214 #self.frame.show_dlgs() |
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1215 self.frame.post_show_init() |
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1216 wx.CallAfter(self.splash.Close) |
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1217 return True |
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1218 |
124 | 1219 |
14 | 1220 def OnExit_CleanUp(self): |
74 | 1221 logger.debug("Preforming cleanup\n") |
19
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1222 try: del os.environ["OPENRPG_BASE"] |
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1223 except: pass |
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1224 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.py') |
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1225 except: pass |
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1226 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.pyc') |
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1227 except: pass |
14 | 1228 |
124 | 1229 |
14 | 1230 def OnExit(self): |
1231 self.OnExit_CleanUp() | |
5
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1232 #Exit |
74 | 1233 logger.debug("Main Application Exit\n\n") |