Mercurial > traipse_dev
annotate orpg/main.py @ 134:82c47d583493 alpha
Traipse Alpha 'OpenRPG' {091010-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds
fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of
the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
**Pretty important update that can help remove thousands of dead children from your gametree.
**Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now.
Check your gametree and look for dead children!!
**New Gamtree Recusion method, mapping, and context sensitivity. !!Alpha - Watch out for infinite loops!!
Dead Node Children, now that's a
O O
-v-v- Happy Halloween!
author | sirebral |
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date | Tue, 10 Nov 2009 13:32:07 -0600 |
parents | 37d26a98883f |
children | 1ed2feab0db9 |
rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: main.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
14 | 30 __version__ = "$Id: main.py,v 1.154 2009/07/19 03:52:03 madmathlabs Exp $" |
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31 |
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32 from orpg.orpg_wx import * |
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33 from orpg.orpgCore import * |
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34 from orpg_version import * |
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35 from orpg.orpg_windows import * |
66 | 36 |
74 | 37 import wx.py |
133 | 38 |
0
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39 import orpg.player_list |
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40 import orpg.tools.pluginui as pluginUI |
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41 import orpg.tools.aliaslib |
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42 import orpg.tools.toolBars |
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43 import orpg.tools.orpg_sound |
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44 import orpg.tools.rgbhex |
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45 import orpg.gametree.gametree |
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46 import orpg.chat.chatwnd |
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47 import orpg.networking.gsclient |
0
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48 import orpg.networking.mplay_client |
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49 import orpg.mapper.map |
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50 import orpg.mapper.images |
66 | 51 |
115 | 52 #Update Manager# Un remark if you have Mercurial installed |
117 | 53 import upmana.updatemana |
54 import upmana.manifest as manifest | |
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55 |
74 | 56 from orpg.dirpath import dir_struct |
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57 from orpg.dieroller.utils import DiceManager |
133 | 58 from orpg.tools.settings import settings |
66 | 59 from orpg.tools.validate import validate |
60 from orpg.tools.passtool import PassTool | |
124 | 61 from orpg.tools.orpg_log import logger, crash, debug |
66 | 62 from orpg.tools.metamenus import MenuBarEx |
63 | |
124 | 64 from xml.etree.ElementTree import ElementTree, Element, parse |
118 | 65 from xml.etree.ElementTree import fromstring, tostring |
133 | 66 ## Element Tree usage will require users to convert to and from string data quite often until users of older versions update. |
67 ## This is a problem that users of older versions will need to cross as it is both Core and Traipse that will make the change. | |
68 ## Older versions have a problem with correct XML. | |
66 | 69 from orpg.orpg_xml import xml #to be replaced by etree |
70 | |
71 | |
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72 #################################### |
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73 ## Main Frame |
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74 #################################### |
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75 |
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76 |
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77 class orpgFrame(wx.Frame): |
124 | 78 |
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79 def __init__(self, parent, id, title): |
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80 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) |
66 | 81 self.validate = component.get("validate") |
74 | 82 logger.debug("Enter orpgFrame") |
83 self.rgb = orpg.tools.rgbhex.RGBHex() | |
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84 self._mgr = AUI.AuiManager(self) |
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85 |
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86 # Determine which icon format to use |
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87 icon = None |
66 | 88 if wx.Platform == '__WXMSW__': icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) |
89 else: icon = wx.Icon(dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) | |
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90 self.SetIcon( icon ) |
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91 |
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92 # create session |
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93 call_backs = {"on_receive":self.on_receive, |
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94 "on_mplay_event":self.on_mplay_event, |
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95 "on_group_event":self.on_group_event, |
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96 "on_player_event":self.on_player_event, |
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97 "on_status_event":self.on_status_event, |
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98 "on_password_signal":self.on_password_signal, |
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99 "orpgFrame":self} |
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100 self.settings = component.get('settings') #Arbitrary until settings updated with Core. |
119 | 101 self.session = orpg.networking.mplay_client.mplay_client(self.settings.get("player"), call_backs) |
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102 self.poll_timer = wx.Timer(self, wx.NewId()) |
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103 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) |
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104 self.poll_timer.Start(100) |
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105 self.ping_timer = wx.Timer(self, wx.NewId()) |
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106 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) |
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107 |
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108 # create roller manager |
119 | 109 self.DiceManager = DiceManager(settings.get("dieroller")) |
66 | 110 component.add('DiceManager', self.DiceManager) |
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111 |
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112 #create password manager --SD 8/03 |
66 | 113 self.password_manager = component.get('password_manager') |
114 component.add("session", self.session) | |
115 component.add('frame', self) | |
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116 |
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117 # build frame windows |
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118 self.build_menu() |
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119 self.build_gui() |
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120 self.build_hotkeys() |
66 | 121 |
122 logger.debug("GUI Built") | |
123 component.add("chat",self.chat) | |
124 component.add("map",self.map) | |
125 component.add("alias", self.aliaslib) | |
126 | |
74 | 127 logger.debug("openrpg components all added") |
119 | 128 self.tree.load_tree(settings.get("gametree")) |
66 | 129 logger.debug("Tree Loaded") |
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130 self.players.size_cols() |
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131 |
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132 #Load the Plugins This has to be after the chat component has been added |
66 | 133 component.add('pluginmenu', self.pluginMenu) |
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134 self.pluginsFrame.Start() |
66 | 135 logger.debug("plugins reloaded and startup plugins launched") |
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136 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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137 |
116 | 138 #Load Update Manager |
139 component.add('updatemana', self.updateMana) | |
140 logger.debug("update manager reloaded") | |
141 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) | |
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142 |
115 | 143 #Load Debug Console |
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144 component.add('debugconsole', self.debugger) |
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145 logger.debug("debugger window") |
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146 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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147 |
124 | 148 |
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149 def post_show_init(self): |
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150 """Some Actions need to be done after the main fram is drawn""" |
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151 self.players.size_cols() |
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152 |
124 | 153 |
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154 def get_activeplugins(self): |
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155 try: tmp = self.pluginsFrame.get_activeplugins() |
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156 except: tmp = {} |
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157 return tmp |
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158 |
124 | 159 |
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160 def get_startplugins(self): |
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161 try: tmp = self.pluginsFrame.get_startplugins() |
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162 except: tmp = {} |
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163 return tmp |
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164 |
124 | 165 |
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166 def on_password_signal(self,signal,type,id,data): |
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167 try: |
66 | 168 msg = ["DEBUG: password response= ", |
169 str(signal), | |
170 " (T:", | |
171 str(type), | |
172 " #", | |
173 str(id), | |
174 ")"] | |
175 logger.debug("".join(msg)) | |
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176 id = int(id) |
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177 type = str(type) |
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178 data = str(data) |
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179 signal = str(signal) |
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180 if signal == "fail": |
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181 if type == "server": self.password_manager.ClearPassword("server", 0) |
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182 elif type == "admin": self.password_manager.ClearPassword("admin", int(id)) |
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183 elif type == "room": self.password_manager.ClearPassword("room", int(id)) |
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184 else: pass |
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185 except: traceback.print_exc() |
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186 |
124 | 187 |
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188 def build_menu(self): |
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189 menu = \ |
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190 [[ |
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191 ['&OpenRPG'], |
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192 [' &Settings\tCtrl-S'], |
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193 [' -'], |
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194 [' Tab Styles'], |
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195 [' Slanted'], |
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196 [' Colorful', "check"], |
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197 [' Black and White', "check"], |
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198 [' Aqua', "check"], |
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199 [' Custom', "check"], |
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200 [' Flat'], |
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201 [' Black and White', "check"], |
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202 [' Aqua', "check"], |
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203 [' Custom', "check"], |
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204 [' NewMap'], |
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205 [' -'], |
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206 [' &Exit'] |
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207 ], |
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208 [ |
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209 ['&Game Server'], |
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210 [' &Browse Servers\tCtrl-B'], |
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211 [' -'], |
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212 [' Server Heartbeat', "check"], |
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213 [' -'], |
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214 [' &Start Server'] |
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215 ], |
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216 [ |
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217 ['&Tools'], |
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218 [' Logging Level'], |
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219 [' Debug', "check"], |
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220 [' Note', "check"], |
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221 [' Info', "check"], |
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222 [' General', "check"], |
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223 [' -'], |
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224 [' Password Manager', "check"], |
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225 [' -'], |
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226 [' Sound Toolbar', "check"], |
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227 [' Dice Bar\tCtrl-D', "check"], |
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228 [' Map Bar', "check"], |
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229 [' Status Bar\tCtrl-T', "check"], |
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230 ], |
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231 [ |
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232 ['&Help'], |
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233 [' &About'], |
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234 [' Online User Guide'], |
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235 [' Change Log'], |
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236 [' Report a Bug'] |
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237 ]] |
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238 |
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239 self.mainmenu = MenuBarEx(self, menu) |
119 | 240 if settings.get('Heartbeat') == '1': |
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241 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) |
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242 |
133 | 243 self.mainmenu.SetMenuState('ToolsPasswordManager', True if settings.get('PWMannager') == 'On' else False) |
119 | 244 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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245 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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246 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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247 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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248 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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249 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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250 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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251 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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252 |
119 | 253 lvl = int(settings.get('LoggingLevel')) |
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254 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) |
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255 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) |
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256 if lvl & ORPG_INFO: self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) |
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257 if lvl & ORPG_GENERAL: self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) |
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258 |
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259 self.pluginMenu = wx.Menu() |
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260 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") |
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261 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) |
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262 |
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263 self.pluginMenu.AppendItem(item) |
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264 self.pluginMenu.AppendSeparator() |
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265 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") |
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266 |
79
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267 # Traipse Suite of Additions. |
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268 self.traipseSuite = wx.Menu() |
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269 self.mainmenu.Insert(5, self.traipseSuite, "&Traipse Suite") |
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270 |
133 | 271 #Update Manager |
116 | 272 mana = wx.MenuItem(self.traipseSuite, wx.ID_ANY, "Update Manager", "Update Manager") |
273 self.Bind(wx.EVT_MENU, self.OnMB_UpdateManagerPanel, mana) | |
274 self.traipseSuite.AppendItem(mana) | |
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275 |
86 | 276 self.debugConsole = wx.MenuItem(self.traipseSuite, -1, "Debug Console", "Debug Console") |
277 self.Bind(wx.EVT_MENU, self.OnMB_DebugConsole, self.debugConsole) | |
278 self.traipseSuite.AppendItem(self.debugConsole) | |
95 | 279 |
280 def TraipseSuiteWarn(self, menuitem): | |
281 ### Beta ### Allows for the reuse of the 'Attention' menu. | |
282 ### component.get('frame').TraipseSuiteWarn('item') ### Portable | |
134 | 283 self.mainmenu.Remove(8) |
284 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite!") | |
285 #self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite!') | |
95 | 286 if menuitem == 'debug': |
96 | 287 if self.debugger.IsShown() == True: |
288 self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite') | |
289 else: | |
290 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'spotlight.png')) | |
291 self.traipseSuite.RemoveItem(self.debugConsole) | |
292 self.traipseSuite.AppendItem(self.debugConsole) | |
293 | |
294 def TraipseSuiteWarnCleanup(self, menuitem): | |
295 ### Beta ### Allows for portable cleanup of the 'Attention' menu. | |
296 ### component.get('frame').TraipseSuiteWarnCleanup('item') ### Portable | |
134 | 297 self.mainmenu.Remove(8) |
298 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite") | |
299 #self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite') | |
96 | 300 if menuitem == 'debug': |
95 | 301 self.traipseSuite.RemoveItem(self.debugConsole) |
96 | 302 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'clear.gif')) |
95 | 303 self.traipseSuite.AppendItem(self.debugConsole) |
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304 |
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305 |
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306 ################################# |
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307 ## All Menu Events |
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308 ################################# |
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309 #Tab Styles Menus |
124 | 310 |
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311 def SetTabStyles(self, *args, **kwargs): |
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312 |
119 | 313 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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314 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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315 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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316 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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317 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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318 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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319 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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320 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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321 |
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322 if kwargs.has_key('style'): newstyle = kwargs['style'] |
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323 else: |
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324 try: newstyle = args[1] |
74 | 325 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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326 if kwargs.has_key('menu'): menu = kwargs['menu'] |
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327 else: |
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328 try: menu = args[0] |
74 | 329 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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330 |
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331 if kwargs.has_key('graidentTo'): graidentTo = kwargs['graidentTo'] |
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332 else: graidentTo = None |
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333 if kwargs.has_key('graidentFrom'): graidentFrom = kwargs['graidentFrom'] |
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334 else: graidentFrom = None |
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335 if kwargs.has_key('textColor'): textColor = kwargs['textColor'] |
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336 else: textColor = None |
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337 |
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338 #Run though the current tabbed window list and remove those that have been closed |
66 | 339 tabbedwindows = component.get("tabbedWindows") |
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340 new = [] |
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341 for wnd in tabbedwindows: |
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342 try: style = wnd.GetWindowStyleFlag(); new.append(wnd) |
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343 except: pass |
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344 tabbedwindows = new |
66 | 345 component.add("tabbedWindows", tabbedwindows) |
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346 |
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347 #Run though the new list and set the proper styles |
119 | 348 tabbg = settings.get('TabBackgroundGradient') |
74 | 349 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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350 |
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351 for wnd in tabbedwindows: |
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352 style = wnd.GetWindowStyleFlag() |
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353 # remove old tabs style |
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354 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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355 style &= mirror |
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356 style |= newstyle |
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357 wnd.SetWindowStyleFlag(style) |
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358 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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359 if graidentTo != None: wnd.SetGradientColourTo(graidentTo) |
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360 if graidentFrom != None: wnd.SetGradientColourFrom(graidentFrom) |
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361 if textColor != None: wnd.SetNonActiveTabTextColour(textColor) |
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362 wnd.Refresh() |
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363 |
124 | 364 |
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365 def OnMB_OpenRPGNewMap(self): |
66 | 366 pass #Not Implemented yet! |
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367 |
124 | 368 |
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369 def OnMB_OpenRPGTabStylesSlantedColorful(self): |
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370 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): |
119 | 371 settings.change('TabTheme', 'slanted&colorful') |
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372 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) |
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373 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) |
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374 |
124 | 375 |
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376 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): |
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377 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): |
119 | 378 settings.change('TabTheme', 'slanted&bw') |
66 | 379 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", |
380 FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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381 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) |
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382 |
124 | 383 |
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384 def OnMB_OpenRPGTabStylesSlantedAqua(self): |
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385 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): |
119 | 386 settings.change('TabTheme', 'slanted&aqua') |
66 | 387 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, |
388 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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389 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) |
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390 |
124 | 391 |
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392 def OnMB_OpenRPGTabStylesSlantedCustom(self): |
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393 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): |
119 | 394 settings.change('TabTheme', 'customslant') |
395 gfrom = settings.get('TabGradientFrom') | |
74 | 396 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 397 gto = settings.get('TabGradientTo') |
74 | 398 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 399 tabtext = settings.get('TabTextColor') |
74 | 400 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 401 tabbg = settings.get('TabBackgroundGradient') |
74 | 402 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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403 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, |
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404 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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405 textColor=wx.Color(tred, tgreen, tblue)) |
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406 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) |
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407 |
124 | 408 |
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409 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): |
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410 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): |
119 | 411 settings.change('TabTheme', 'flat&bw') |
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412 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, |
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413 graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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414 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) |
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415 |
124 | 416 |
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417 def OnMB_OpenRPGTabStylesFlatAqua(self): |
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418 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): |
119 | 419 settings.change('TabTheme', 'flat&aqua') |
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420 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, |
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421 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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422 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) |
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423 |
124 | 424 |
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425 def OnMB_OpenRPGTabStylesFlatCustom(self): |
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426 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): |
119 | 427 settings.change('TabTheme', 'customflat') |
428 gfrom = settings.get('TabGradientFrom') | |
74 | 429 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 430 gto = settings.get('TabGradientTo') |
74 | 431 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 432 tabtext = settings.get('TabTextColor') |
74 | 433 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 434 tabbg = settings.get('TabBackgroundGradient') |
74 | 435 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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436 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, |
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437 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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438 textColor=wx.Color(tred, tgreen, tblue)) |
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439 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) |
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440 |
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441 #Window Menu |
124 | 442 |
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443 def OnMB_WindowsMenu(self, event): |
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444 menuid = event.GetId() |
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445 name = self.mainwindows[menuid] |
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446 if name == 'Alias Lib': |
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447 if self.aliaslib.IsShown(): self.aliaslib.Hide() |
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448 else: self.aliaslib.Show() |
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449 else: |
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450 if self._mgr.GetPane(name).IsShown(): self._mgr.GetPane(name).Hide() |
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451 else: self._mgr.GetPane(name).Show() |
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452 self._mgr.Update() |
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453 |
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454 #OpenRPG Menu |
124 | 455 |
0
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456 def OnMB_OpenRPGSettings(self): |
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457 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) |
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458 dlg.Centre() |
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459 dlg.ShowModal() |
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460 |
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461 def OnMB_OpenRPGExit(self): |
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462 self.OnCloseWindow(0) |
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463 |
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464 #Game Server Menu |
124 | 465 |
0
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466 def OnMB_GameServerBrowseServers(self): |
19
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467 if self._mgr.GetPane("Browse Server Window").IsShown() == True: self._mgr.GetPane("Browse Server Window").Hide() |
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468 else: self._mgr.GetPane("Browse Server Window").Show() |
0
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469 self._mgr.Update() |
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470 |
124 | 471 |
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472 def OnMB_GameServerServerHeartbeat(self): |
119 | 473 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): settings.change('Heartbeat', '1') |
474 else: settings.change('Heartbeat', '0') | |
0
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475 |
124 | 476 |
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477 def OnMB_GameServerStartServer(self): |
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478 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) |
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479 # Spawn the new process and close the stdout handle from it |
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480 start_dialog.Update( 0 ) |
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481 # Adjusted following code to work with win32, can't test for Unix |
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482 # as per reported bug 586227 |
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483 if wx.Platform == "__WXMSW__": |
66 | 484 arg = '\"' + os.path.normpath(dir_struct["home"] + 'start_server_gui.py') + '\"' |
0
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485 args = ( sys.executable, arg ) |
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486 else: |
66 | 487 arg = dir_struct["home"] + 'start_server_gui.py' |
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488 args = (arg,arg) |
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489 os.spawnv( os.P_NOWAIT, sys.executable, args ) |
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490 start_dialog.Update( 1 ) |
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491 start_dialog.Show(False) |
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492 start_dialog.Destroy() |
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493 |
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494 # Tools Menu |
124 | 495 |
0
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496 def OnMB_PluginControlPanel(self, evt): |
19
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497 if self.pluginsFrame.IsShown() == True: self.pluginsFrame.Hide() |
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498 else: self.pluginsFrame.Show() |
0
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499 |
124 | 500 |
49
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501 def OnMB_UpdateManagerPanel(self, evt): |
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502 if self.updateMana.IsShown() == True: self.updateMana.Hide() |
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503 else: self.updateMana.Show() |
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504 |
124 | 505 |
79
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506 def OnMB_DebugConsole(self, evt): |
96 | 507 self.TraipseSuiteWarnCleanup('debug') ### Beta ### |
79
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508 if self.debugger.IsShown() == True: self.debugger.Hide() |
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509 else: self.debugger.Show() |
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510 |
124 | 511 |
0
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512 def OnMB_ToolsLoggingLevelDebug(self): |
66 | 513 lvl = logger.log_level |
19
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514 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): lvl |= ORPG_DEBUG |
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515 else: lvl &= ~ORPG_DEBUG |
66 | 516 logger.log_level = lvl |
517 settings.set('LoggingLevel', lvl) | |
0
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518 |
124 | 519 |
0
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520 def OnMB_ToolsLoggingLevelNote(self): |
66 | 521 lvl = logger.log_level |
19
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522 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): lvl |= ORPG_DEBUG |
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523 else: lvl &= ~ORPG_DEBUG |
66 | 524 logger.log_level = lvl |
525 settings.set('LoggingLevel', lvl) | |
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526 |
124 | 527 |
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528 def OnMB_ToolsLoggingLevelInfo(self): |
66 | 529 lvl = logger.log_level |
19
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530 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): lvl |= ORPG_INFO |
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531 else: lvl &= ~ORPG_INFO |
66 | 532 logger.log_level = lvl |
533 settings.set('LoggingLevel', lvl) | |
0
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534 |
124 | 535 |
0
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536 def OnMB_ToolsLoggingLevelGeneral(self): |
66 | 537 lvl = logger.log_level |
19
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538 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): lvl |= ORPG_GENERAL |
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539 else: lvl &= ~ORPG_GENERAL |
66 | 540 logger.log_level = lvl |
541 settings.set('LoggingLevel', lvl) | |
0
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542 |
124 | 543 |
0
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544 def OnMB_ToolsPasswordManager(self): |
19
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545 if self.mainmenu.GetMenuState("ToolsPasswordManager"): self.password_manager.Enable() |
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546 else: self.password_manager.Disable() |
0
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|
547 |
124 | 548 |
0
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549 def OnMB_ToolsStatusBar(self): |
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550 if self._mgr.GetPane("Status Window").IsShown() == True: |
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551 self.mainmenu.SetMenuState("ToolsStatusBar", False) |
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552 self._mgr.GetPane("Status Window").Hide() |
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|
553 else: |
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554 self.mainmenu.SetMenuState("ToolsStatusBar", True) |
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555 self._mgr.GetPane("Status Window").Show() |
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|
556 self._mgr.Update() |
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|
557 |
124 | 558 |
0
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|
559 def OnMB_ToolsSoundToolbar(self): |
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560 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: |
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561 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) |
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562 self._mgr.GetPane("Sound Control Toolbar").Hide() |
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|
563 else: |
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564 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) |
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|
565 self._mgr.GetPane("Sound Control Toolbar").Show() |
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|
566 self._mgr.Update() |
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567 |
124 | 568 |
0
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569 def OnMB_ToolsDiceBar(self): |
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570 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: |
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571 self.mainmenu.SetMenuState("ToolsDiceBar", False) |
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572 self._mgr.GetPane("Dice Tool Bar").Hide() |
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573 else: |
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574 self.mainmenu.SetMenuState("ToolsDiceBar", True) |
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575 self._mgr.GetPane("Dice Tool Bar").Show() |
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576 self._mgr.Update() |
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577 |
124 | 578 |
0
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579 def OnMB_ToolsMapBar(self): |
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580 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: |
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581 self.mainmenu.SetMenuState("ToolsMapBar", False) |
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582 self._mgr.GetPane("Map Tool Bar").Hide() |
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|
583 else: |
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584 self.mainmenu.SetMenuState("ToolsMapBar", True) |
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585 self._mgr.GetPane("Map Tool Bar").Show() |
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586 self._mgr.Update() |
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587 |
49
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Final testing! Moving to a WinXP platform for final testing before stable.
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588 #Help Menu #Needs a custom Dialog because it is ugly on Windows |
124 | 589 |
0
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590 def OnMB_HelpAbout(self): |
98 | 591 if self.AboutORPG.IsShown() == True: self.AboutORPG.Hide() |
592 else: self.AboutORPG.Show() | |
0
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|
593 |
124 | 594 |
0
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595 def OnMB_HelpOnlineUserGuide(self): |
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596 wb = webbrowser.get() |
96 | 597 wb.open("http://www.assembla.com/wiki/show/traipse/User_Manual") |
0
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|
598 |
124 | 599 |
0
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600 def OnMB_HelpChangeLog(self): |
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601 wb = webbrowser.get() |
96 | 602 wb.open("http://www.assembla.com/spaces/milestones/index/traipse?spaces_tool_id=Milestones") |
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603 |
124 | 604 |
0
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605 def OnMB_HelpReportaBug(self): |
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606 wb = webbrowser.get() |
4 | 607 wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets") |
0
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608 |
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609 |
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610 ################################# |
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611 ## Build the GUI |
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612 ################################# |
124 | 613 |
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614 def build_gui(self): |
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615 self.Freeze() |
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616 self.validate.config_file("layout.xml","default_layout.xml") |
66 | 617 |
124 | 618 layout = parse(dir_struct["user"] + "layout.xml") |
619 xml_dom = layout.getroot() | |
66 | 620 |
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621 self.windowsmenu = wx.Menu() |
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622 self.mainwindows = {} |
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623 |
98 | 624 # About Window |
625 self.AboutORPG = AboutORPG(self) | |
626 | |
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627 #Plugins Window |
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628 self.pluginsFrame = pluginUI.PluginFrame(self) |
66 | 629 component.add("plugins", self.get_activeplugins()) |
630 component.add("startplugs", self.get_startplugins()) | |
74 | 631 logger.debug("Menu Created") |
124 | 632 h = int(xml_dom.get("height")) |
633 w = int(xml_dom.get("width")) | |
634 posx = int(xml_dom.get("posx")) | |
635 posy = int(xml_dom.get("posy")) | |
636 maximized = int(xml_dom.get("maximized")) | |
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637 self.SetDimensions(posx, posy, w, h) |
66 | 638 logger.debug("Dimensions Set") |
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639 |
116 | 640 # Update Manager |
641 self.manifest = manifest.ManifestChanges() | |
642 self.updateMana = upmana.updatemana.updaterFrame(self, | |
643 "OpenRPG Update Manager Beta 0.8", component, self.manifest, True) | |
644 logger.debug("Menu Created") | |
124 | 645 h = int(xml_dom.get("height")) |
646 w = int(xml_dom.get("width")) | |
647 posx = int(xml_dom.get("posx")) | |
648 posy = int(xml_dom.get("posy")) | |
649 maximized = int(xml_dom.get("maximized")) | |
116 | 650 self.SetDimensions(posx, posy, w, h) |
651 logger.debug("Dimensions Set") | |
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652 |
98 | 653 # Debug Console |
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654 self.debugger = orpg.tools.orpg_log.DebugConsole(self) |
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655 logger.debug("Menu Created") |
124 | 656 h = int(xml_dom.get("height")) |
657 w = int(xml_dom.get("width")) | |
658 posx = int(xml_dom.get("posx")) | |
659 posy = int(xml_dom.get("posy")) | |
660 maximized = int(xml_dom.get("maximized")) | |
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661 self.SetDimensions(posx, posy, w, h) |
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662 logger.debug("Dimensions Set") |
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663 |
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664 # Sound Manager |
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665 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) |
66 | 666 component.add("sound", self.sound_player) |
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667 wndinfo = AUI.AuiPaneInfo() |
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668 menuid = wx.NewId() |
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669 self.mainwindows[menuid] = "Sound Control Toolbar" |
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670 wndinfo.DestroyOnClose(False) |
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671 wndinfo.Name("Sound Control Toolbar") |
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672 wndinfo.Caption("Sound Control Toolbar") |
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673 wndinfo.Float() |
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674 wndinfo.ToolbarPane() |
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675 wndinfo.Hide() |
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676 self._mgr.AddPane(self.sound_player, wndinfo) |
124 | 677 children = xml_dom.getchildren() |
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678 for c in children: self.build_window(c, self) |
0
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679 |
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680 # status window |
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681 self.status = status_bar(self) |
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682 wndinfo = AUI.AuiPaneInfo() |
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683 menuid = wx.NewId() |
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684 self.mainwindows[menuid] = "Status Window" |
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685 wndinfo.DestroyOnClose(False) |
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686 wndinfo.Name("Status Window") |
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687 wndinfo.Caption("Status Window") |
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688 wndinfo.Float() |
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689 wndinfo.ToolbarPane() |
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690 wndinfo.Hide() |
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691 self._mgr.AddPane(self.status, wndinfo) |
66 | 692 logger.debug("Status Window Created") |
0
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693 |
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694 # Create and show the floating dice toolbar |
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695 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = self.chat.ParsePost) |
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696 wndinfo = AUI.AuiPaneInfo() |
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697 menuid = wx.NewId() |
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698 self.mainwindows[menuid] = "Dice Tool Bar" |
0
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699 wndinfo.DestroyOnClose(False) |
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700 wndinfo.Name("Dice Tool Bar") |
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701 wndinfo.Caption("Dice Tool Bar") |
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702 wndinfo.Float() |
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703 wndinfo.ToolbarPane() |
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704 wndinfo.Hide() |
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705 self._mgr.AddPane(self.dieToolBar, wndinfo) |
66 | 706 logger.debug("Dice Tool Bar Created") |
0
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707 |
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708 #Create the Map tool bar |
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709 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) |
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710 wndinfo = AUI.AuiPaneInfo() |
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711 menuid = wx.NewId() |
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712 self.mainwindows[menuid] = "Map Tool Bar" |
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713 wndinfo.DestroyOnClose(False) |
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714 wndinfo.Name("Map Tool Bar") |
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715 wndinfo.Caption("Map Tool Bar") |
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716 wndinfo.Float() |
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717 wndinfo.ToolbarPane() |
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718 wndinfo.Hide() |
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719 self._mgr.AddPane(self.mapToolBar, wndinfo) |
66 | 720 logger.debug("Map Tool Bar Created") |
0
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721 |
74 | 722 #Create the Browse Server Window #Turn into frame, as with others. |
0
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723 self.gs = orpg.networking.gsclient.game_server_panel(self) |
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724 wndinfo = AUI.AuiPaneInfo() |
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725 wndinfo.DestroyOnClose(False) |
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726 wndinfo.Name("Browse Server Window") |
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727 wndinfo.Caption("Game Server") |
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728 wndinfo.Float() |
90 | 729 wndinfo.FloatingPosition((50,50)) |
0
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730 wndinfo.Dockable(False) |
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731 wndinfo.MinSize(wx.Size(640,480)) |
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732 wndinfo.Hide() |
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733 self._mgr.AddPane(self.gs, wndinfo) |
66 | 734 logger.debug("Game Server Window Created") |
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735 |
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736 #Create the Alias Lib Window |
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737 self.aliaslib = orpg.tools.aliaslib.AliasLib() |
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738 self.aliaslib.Hide() |
66 | 739 logger.debug("Alias Window Created") |
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740 menuid = wx.NewId() |
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741 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) |
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742 self.windowsmenu.Check(menuid, False) |
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743 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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744 self.mainwindows[menuid] = "Alias Lib" |
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745 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') |
66 | 746 logger.debug("Windows Menu Done") |
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747 self._mgr.Update() |
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748 if wx.VERSION_STRING > "2.8": self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) |
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749 else: self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) |
66 | 750 logger.debug("AUI Bindings Done") |
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751 |
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752 #Load the layout if one exists |
133 | 753 layout = xml_dom.find("DockLayout") |
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754 try: |
133 | 755 self._mgr.LoadPerspective(layout.text) |
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756 except: pass |
74 | 757 logger.debug("Perspective Loaded") |
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|
758 self._mgr.GetPane("Browse Server Window").Hide() |
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759 self._mgr.Update() |
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|
760 self.Maximize(maximized) |
74 | 761 logger.debug("GUI is all created") |
0
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|
762 self.Thaw() |
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|
763 |
124 | 764 |
0
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diff
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|
765 def do_tab_window(self,xml_dom,parent_wnd): |
66 | 766 #def do_tab_window(self, etreeEl, parent_wnd): |
0
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767 # if container window loop through childern and do a recursive call |
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768 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND) |
66 | 769 |
124 | 770 children = xml_dom.getchildren() |
0
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771 for c in children: |
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|
772 wnd = self.build_window(c,temp_wnd) |
124 | 773 name = c.get("name") |
0
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|
774 temp_wnd.AddPage(wnd, name, False) |
66 | 775 |
776 """ | |
777 for c in etreeEl.getchildren(): | |
778 wnd = self.build_window(c, temp_wnd) | |
779 temp_wnd.AddPage(wnd, c.get('name'), False) | |
780 """ | |
0
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781 return temp_wnd |
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782 |
124 | 783 |
0
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784 def build_window(self, xml_dom, parent_wnd): |
124 | 785 name = xml_dom.tag |
19
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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786 if name == "DockLayout" or name == "dock": return |
124 | 787 dirc = xml_dom.get("direction") #should NOT use dir, it is a built in function. |
788 pos = xml_dom.get("pos") | |
789 height = xml_dom.get("height") | |
790 width = xml_dom.get("width") | |
791 cap = xml_dom.get("caption") | |
792 dockable = xml_dom.get("dockable") | |
793 layer = xml_dom.get("layer") | |
0
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|
794 |
19
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
795 try: layer = int(layer); dockable = int(dockable) |
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
796 except: layer = 0; dockable = 1 |
0
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|
797 |
19
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diff
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|
798 if name == "tab": temp_wnd = self.do_tab_window(xml_dom, parent_wnd) |
0
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|
799 elif name == "map": |
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800 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) |
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|
801 self.map = temp_wnd |
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802 elif name == "tree": |
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803 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) |
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804 self.tree = temp_wnd |
119 | 805 if settings.get('ColorTree') == '1': |
806 self.tree.SetBackgroundColour(settings.get('bgcolor')) | |
807 self.tree.SetForegroundColour(settings.get('textcolor')) | |
0
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808 else: |
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809 self.tree.SetBackgroundColour('white') |
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|
810 self.tree.SetForegroundColour('black') |
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|
811 |
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|
812 elif name == "chat": |
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|
813 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) |
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|
814 self.chattabs = temp_wnd |
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|
815 self.chat = temp_wnd.MainChatPanel |
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|
816 |
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|
817 elif name == "player": |
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|
818 temp_wnd = orpg.player_list.player_list(parent_wnd) |
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|
819 self.players = temp_wnd |
119 | 820 if settings.get('ColorTree') == '1': |
821 self.players.SetBackgroundColour(settings.get('bgcolor')) | |
822 self.players.SetForegroundColour(settings.get('textcolor')) | |
0
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|
823 else: |
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|
824 self.players.SetBackgroundColour('white') |
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|
825 self.players.SetForegroundColour('black') |
19
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diff
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|
826 |
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|
827 if parent_wnd != self: return temp_wnd |
0
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|
828 menuid = wx.NewId() |
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|
829 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) |
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|
830 self.windowsmenu.Check(menuid, True) |
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|
831 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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|
832 self.mainwindows[menuid] = cap |
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|
833 wndinfo = AUI.AuiPaneInfo() |
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|
834 wndinfo.DestroyOnClose(False) |
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changeset
|
835 wndinfo.Name(cap) |
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|
836 wndinfo.FloatingSize(wx.Size(int(width), int(height))) |
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|
837 wndinfo.BestSize(wx.Size(int(width), int(height))) |
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|
838 wndinfo.Layer(int(layer)) |
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|
839 wndinfo.Caption(cap) |
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|
840 |
14 | 841 # Lambda here should work! (future dev) |
74 | 842 if dirc.lower() == 'top': wndinfo.Top() |
843 elif dirc.lower() == 'bottom': wndinfo.Bottom() | |
844 elif dirc.lower() == 'left': wndinfo.Left() | |
845 elif dirc.lower() == 'right': wndinfo.Right() | |
846 elif dirc.lower() == 'center': wndinfo.Center(); wndinfo.CaptionVisible(False) | |
0
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|
847 |
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|
848 if dockable != 1: |
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changeset
|
849 wndinfo.Dockable(False) |
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|
850 wndinfo.Floatable(False) |
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changeset
|
851 if pos != '' or pos != '0' or pos != None: |
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|
852 wndinfo.Position(int(pos)) |
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|
853 wndinfo.Show() |
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|
854 self._mgr.AddPane(temp_wnd, wndinfo) |
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|
855 return temp_wnd |
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|
856 |
124 | 857 |
0
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|
858 def onPaneClose(self, evt): |
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859 pane = evt.GetPane() |
60
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
860 #Arbitrary If ELIF fix. Items had incorrect ID's set. Finding correct ID will fix it for the iteration. |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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diff
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|
861 #Adding ID also fixed docking. Go figure. |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
862 if pane.name == 'Sound Control Toolbar': self.mainmenu.SetMenuState('ToolsSoundToolbar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
863 elif pane.name == 'Status Window': self.mainmenu.SetMenuState('ToolsStatusBar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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diff
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|
864 elif pane.name == 'Dice Tool Bar': self.mainmenu.SetMenuState('ToolsDiceBar', False) |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
865 elif pane.name == 'Map Tool Bar': self.mainmenu.SetMenuState('ToolsMapBar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
866 else: |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
changeset
|
867 for wndid, wname in self.mainwindows.iteritems(): |
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diff
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|
868 #print pane.name, wname, wndid |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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diff
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869 if pane.name == wname: self.windowsmenu.Check(wndid, False); break |
0
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|
870 evt.Skip() |
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|
871 self._mgr.Update() |
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|
872 |
124 | 873 |
0
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|
874 def saveLayout(self): |
126 | 875 filename = dir_struct["user"] + "layout.xml" |
133 | 876 layout = parse(filename) |
124 | 877 xml_dom = layout.getroot() |
0
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878 (x_size,y_size) = self.GetClientSize() |
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|
879 (x_pos,y_pos) = self.GetPositionTuple() |
19
78407d627cba
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diff
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|
880 if self.IsMaximized(): max = 1 |
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|
881 else: max = 0 |
124 | 882 xml_dom.set("height", str(y_size)) |
883 xml_dom.set("width", str(x_size)) | |
884 xml_dom.set("posx", str(x_pos)) | |
885 xml_dom.set("posy", str(y_pos)) | |
886 xml_dom.set("maximized", str(max)) | |
0
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|
887 try: |
133 | 888 xml_dom.find("DockLayout").text = str(self._mgr.SavePerspective()) |
0
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|
889 except: |
126 | 890 elem = Element('DockLayout') |
124 | 891 elem.set("DO_NO_EDIT","True") |
126 | 892 elem.text = str(self._mgr.SavePerspective()) |
124 | 893 xml_dom.append(elem) |
133 | 894 |
895 layout.write(filename) | |
896 """ | |
0
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897 temp_file = open(filename, "w") |
126 | 898 temp_file.write(tostring(xml_dom)) |
133 | 899 temp_file.close()""" |
0
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|
900 |
124 | 901 |
0
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|
902 def build_hotkeys(self): |
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903 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) |
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|
904 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) |
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|
905 |
124 | 906 |
0
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|
907 def start_timer(self): |
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908 self.poll_timer.Start(100) |
66 | 909 s = component.get('settings') |
119 | 910 if s.get("Heartbeat") == "1": |
0
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|
911 self.ping_timer.Start(1000*60) |
74 | 912 logger.debug("starting heartbeat...", True) |
0
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913 |
124 | 914 |
0
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|
915 def kill_mplay_session(self): |
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916 self.game_name = "" |
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917 self.session.start_disconnect() |
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918 |
124 | 919 |
0
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920 def quit_game(self, evt): |
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921 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) |
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922 if dlg.ShowModal() == wx.ID_YES: |
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923 self.session.exitCondition.notifyAll() |
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924 dlg.Destroy() |
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925 self.kill_mplay_session() |
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926 |
124 | 927 |
0
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928 def on_status_event(self, evt): |
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929 id = evt.get_id() |
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930 status = evt.get_data() |
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931 if id == orpg.networking.mplay_client.STATUS_SET_URL: self.status.set_url(status) |
0
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932 |
124 | 933 |
0
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934 def on_player_event(self, evt): |
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935 id = evt.get_id() |
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936 player = evt.get_data() |
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937 display_name = self.chat.chat_display_name(player) |
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938 time_str = time.strftime("%H:%M", time.localtime()) |
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939 if id == orpg.networking.mplay_client.PLAYER_NEW: |
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940 self.players.add_player(player) |
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941 self.chat.InfoPost(display_name + " (enter): " + time_str) |
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942 elif id == orpg.networking.mplay_client.PLAYER_DEL: |
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943 self.players.del_player(player) |
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944 self.chat.InfoPost(display_name + " (exit): " + time_str) |
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945 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: |
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946 self.players.update_player(player) |
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947 self.players.Refresh() |
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948 |
124 | 949 |
0
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950 def on_group_event(self, evt): |
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951 id = evt.get_id() |
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952 data = evt.get_data() |
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953 if id == orpg.networking.mplay_client.GROUP_NEW: self.gs.add_room(data) |
0
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954 elif id == orpg.networking.mplay_client.GROUP_DEL: |
124 | 955 # self.password_manager.RemoveGroupData(data) #Removed for debugging. |
0
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956 self.gs.del_room(data) |
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957 elif id == orpg.networking.mplay_client.GROUP_UPDATE: self.gs.update_room(data) |
0
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958 |
124 | 959 |
0
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960 def on_receive(self, data, player): |
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961 # see if we are ignoring this user |
124 | 962 (ignore_id, ignore_name) = self.session.get_ignore_list() |
0
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963 for m in ignore_id: |
66 | 964 if m == player[2]: logger.debug("ignoring message from player:" + player[0], True); return |
0
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965 |
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966 # ok we are not ignoring this message |
74 | 967 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below |
133 | 968 |
118 | 969 ### Alpha ### |
970 etreeEl = Element('msg') | |
971 try: etreeEl.append(fromstring(data)) | |
972 except: etreeEl.text = data | |
973 ### Remove after Element Tree is integrated further ### | |
133 | 974 if player: display_name = self.chat.chat_display_name(player) |
975 else: display_name = "Server Administrator" | |
118 | 976 |
133 | 977 if etreeEl.text: self.chat.Post(etreeEl.text) |
0
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978 |
118 | 979 for child in etreeEl.getchildren(): |
980 if child.tag == 'tree': | |
981 ### Alpha ### Allows users to decide if they want the node or not. | |
133 | 982 dlg = wx.MessageDialog(None, display_name + ' is trying to send you a tree node. Accept?', 'Question', |
118 | 983 wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) |
984 if dlg.ShowModal() == wx.ID_YES: | |
985 dlg.Destroy() | |
133 | 986 debug(child) |
987 self.tree.on_receive_data(tostring(child)) #Removed player object because it was unused. | |
118 | 988 self.chat.InfoPost(display_name + " has sent you a tree node...") |
989 elif child.tag == 'map': | |
990 #TODO: Fix map to accepts elements | |
991 self.map.new_data(tostring(child)) | |
992 elif child.tag == 'chat': | |
133 | 993 msg = orpg.chat.chat_msg.chat_msg(tostring(child)) |
124 | 994 self.chat.post_incoming_msg(msg, player) |
995 | |
0
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996 def on_mplay_event(self, evt): |
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997 id = evt.get_id() |
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998 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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999 self.chat.InfoPost("Game connected!") |
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1000 self.gs.set_connected(1) |
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1001 self.password_manager.ClearPassword("ALL") |
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1002 |
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1003 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: |
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1004 self.poll_timer.Stop() |
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1005 self.ping_timer.Stop() |
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1006 self.chat.SystemPost("Game disconnected!") |
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1007 self.players.reset() |
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1008 self.gs.set_connected(0) |
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1009 self.status.set_connect_status("Not Connected") |
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1010 |
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1011 ####Begin changes for Custom Exit Message by mDuo13###### |
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1012 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: |
66 | 1013 settings = component.get('settings') |
119 | 1014 custom_msg = settings.get("dcmsg") |
0
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1015 custom_msg=custom_msg[:80] |
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1016 if custom_msg[:3]=="/me": self.chat.send_chat_message(custom_msg[3:], 3) |
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1017 else: self.chat.system_message(custom_msg) |
0
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1018 #####End Changes for Custom Exit Message by mDuo13 |
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1019 |
119 | 1020 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: |
0
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1021 group = evt.get_data() |
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1022 self.chat.InfoPost("Moving to room '"+group[1]+"'..") |
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1023 if self.gs : self.gs.set_cur_room_text(group[1]) |
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1024 self.players.reset() |
119 | 1025 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: |
0
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1026 self.chat.SystemPost("Room access denied!") |
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1027 |
124 | 1028 |
0
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1029 def OnCloseWindow(self, event): |
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1030 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) |
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1031 if dlg.ShowModal() == wx.ID_YES: |
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1032 dlg.Destroy() |
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1033 self.closed_confirmed() |
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1034 |
124 | 1035 |
0
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1036 def closed_confirmed(self): |
66 | 1037 self.activeplugins = component.get('plugins') |
0
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1038 self.aliaslib.OnMB_FileSave(None) |
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1039 |
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1040 #following lines added by mDuo13 |
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1041 #########plugin_disabled()######### |
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1042 for plugin_fname in self.activeplugins.keys(): |
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1043 plugin = self.activeplugins[plugin_fname] |
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1044 try: plugin.plugin_disabled() |
0
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1045 except Exception, e: |
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1046 traceback.print_exc() |
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1047 #end mDuo13 added code |
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1048 self.saveLayout() |
71
449a8900f9ac
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diff
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1049 try: settings.save() |
66 | 1050 except Exception: |
1051 logger.general("[WARNING] Error saving 'settings' component", True) | |
0
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1052 |
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1053 try: self.map.pre_exit_cleanup() |
66 | 1054 except Exception: |
1055 logger.general("[WARNING] Map error pre_exit_cleanup()", True) | |
0
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1056 |
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1057 try: |
119 | 1058 save_tree = string.upper(settings.get("SaveGameTreeOnExit")) |
0
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1059 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): |
119 | 1060 self.tree.save_tree(settings.get("gametree")) |
66 | 1061 except Exception: |
1062 logger.general("[WARNING] Error saving gametree", True) | |
0
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1063 |
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1064 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: self.kill_mplay_session() |
0
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1065 |
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1066 try: |
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1067 #Kill all the damn timers |
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1068 self.sound_player.timer.Stop() |
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1069 del self.sound_player.timer |
66 | 1070 except Exception: |
1071 logger.general("sound didn't die properly.", True) | |
0
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1072 |
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1073 try: |
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1074 self.poll_timer.Stop() |
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1075 self.ping_timer.Stop() |
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1076 self.chat.parent.chat_timer.Stop() |
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1077 self.map.canvas.zoom_display_timer.Stop() |
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1078 self.map.canvas.image_timer.Stop() |
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1079 self.status.timer.Stop() |
14 | 1080 del self.ping_timer; del self.poll_timer; del self.chat.parent.chat_timer |
1081 del self.map.canvas.zoom_display_timer; del self.map.canvas.image_timer; del self.status.timer | |
66 | 1082 except Exception: |
1083 logger.general("some timer didn't die properly.", True) | |
1084 | |
0
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1085 self._mgr.UnInit() |
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1086 mainapp = wx.GetApp() |
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1087 mainapp.ExitMainLoop() |
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1088 self.Destroy() |
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1089 |
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1090 try: |
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1091 if self.server_pipe != None: |
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1092 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) |
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1093 dlg.Update(2) |
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1094 dlg.Show(True) |
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1095 self.server_pipe.write("\nkill\n") |
66 | 1096 logger.general("Killing Server process:", True) |
0
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1097 time.sleep(5) |
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1098 self.server_stop() |
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1099 self.server_pipe.close() |
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1100 self.std_out.close() |
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1101 self.server_thread.exit() |
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1102 dlg.Destroy() |
66 | 1103 logger.general("Server killed:", True) |
1104 except Exception: | |
1105 pass | |
0
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1106 |
98 | 1107 ######################################## |
1108 ## About Dialog class | |
1109 ######################################## | |
1110 class AboutORPG(wx.Frame): | |
1111 def __init__(self, parent): | |
1112 super(AboutORPG, self).__init__(parent, -1, "About 'Traipse' OpenRPG") | |
1113 icon = None | |
1114 icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) | |
1115 self.SetIcon( icon ) | |
1116 sizer = wx.GridBagSizer(hgap=1, vgap=1) | |
1117 height = 425; width = 350 | |
1118 self.About = wx.TextCtrl(self, -1, size=wx.DefaultSize, style=wx.TE_MULTILINE | wx.TE_READONLY) | |
1119 img = wx.Image(dir_struct['icon']+'splash.gif', wx.BITMAP_TYPE_ANY).ConvertToBitmap() | |
1120 image = wx.StaticBitmap(self, -1, img, size=wx.DefaultSize) | |
1121 sizer.Add(image, (0,0), flag=wx.ALIGN_CENTER_HORIZONTAL|wx.ALL|wx.ADJUST_MINSIZE) | |
1122 sizer.Add(self.About, (1,0), flag=wx.EXPAND) | |
1123 self.SetSizer(sizer) | |
1124 self.SetAutoLayout(True) | |
1125 self.SetSize((width, height)) | |
1126 sizer.AddGrowableCol(0) | |
1127 sizer.AddGrowableCol(1) | |
1128 sizer.AddGrowableRow(1) | |
1129 self.Bind(wx.EVT_CLOSE, self.Min) | |
1130 self.Min(None) | |
1131 | |
1132 description = "OpenRPG is a Virtual Game Table that allows users to connect via a network and play table " | |
1133 description += "top games with friends. 'Traipse' is an OpenRPG distro that is easy to setup and provides superb " | |
1134 description += "functionality. OpenRPG is originally designed by Chris Davis." | |
1135 | |
1136 license = "OpenRPG is free software; you can redistribute it and/or modify it " | |
1137 license += "under the terms of the GNU General Public License as published by the Free Software Foundation; " | |
1138 license += "either version 2 of the License, or (at your option) any later version.\n\n" | |
1139 license += "OpenRPG and Traipse 'OpenRPG' is distributed in the hope that it will be useful, but WITHOUT ANY " | |
1140 license += "WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. " | |
1141 license += "See the GNU General Public License for more details. You should have received a copy of " | |
1142 license += "the GNU General Public License along with Traipse 'OpenRPG'; if not, write to " | |
1143 license += "the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA \n\n" | |
1144 license += "'Traipse' and the 'Traipse' Logo are trademarks of Mad Mathematics Laboratories." | |
1145 | |
1146 self.About.AppendText(description+'\n\n') | |
1147 self.About.AppendText(license+'\n\n') | |
1148 self.About.AppendText('OpenRPG Developers:\n') | |
1149 orpg_devs = ['Thomas Baleno', 'Andrew Bennett', 'Lex Berezhny', 'Ted Berg', | |
1150 'Bernhard Bergbauer', 'Chris Blocher', 'David Byron', 'Ben Collins-Sussman', 'Robin Cook', 'Greg Copeland', | |
1151 'Chris Davis', 'Michael Edwards', 'Andrew Ettinger', 'Todd Faris', 'Dj Gilcrease', | |
1152 'Christopher Hickman', 'Paul Hosking', 'Brian Manning', 'Scott Mackay', 'Jesse McConnell', | |
1153 'Brian Osman', 'Rome Reginelli', 'Christopher Rouse', 'Dave Sanders', 'Tyler Starke', 'Mark Tarrabain'] | |
1154 for dev in orpg_devs: | |
1155 self.About.AppendText(dev+'\n') | |
1156 | |
1157 def Min(self, evt): | |
1158 self.Hide() | |
0
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1159 |
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1160 ######################################## |
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1161 ## Application class |
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1162 ######################################## |
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1163 class orpgSplashScreen(wx.SplashScreen): |
124 | 1164 |
0
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1165 def __init__(self, parent, bitmapfile, duration, callback): |
19
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1166 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), |
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1167 wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) |
0
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1168 self.callback = callback |
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1169 self.closing = False |
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1170 self.Bind(wx.EVT_CLOSE, self.callback) |
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1171 |
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1172 class orpgApp(wx.App): |
124 | 1173 |
0
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1174 def OnInit(self): |
66 | 1175 component.add('log', logger) |
1176 component.add('xml', xml) | |
71
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1177 component.add('settings', settings) |
66 | 1178 component.add('validate', validate) |
1179 component.add("tabbedWindows", []) | |
1180 | |
126 | 1181 #Update Manager |
116 | 1182 self.manifest = manifest.ManifestChanges() |
66 | 1183 |
0
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1184 self.called = False |
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1185 wx.InitAllImageHandlers() |
66 | 1186 self.splash = orpgSplashScreen(None, dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) |
0
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1187 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) |
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1188 self._crust = None |
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1189 wx.Yield() |
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1190 return True |
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1191 |
124 | 1192 |
0
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1193 def OnKeyPress(self, evt): |
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1194 #Event handler |
19
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1195 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): self.ShowShell() |
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1196 else: evt.Skip() |
0
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1197 |
124 | 1198 |
0
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1199 def ShowShell(self): |
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1200 #Show the PyCrust window. |
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1201 if not self._crust: |
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1202 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) |
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1203 self._crust.shell.interp.locals['app'] = self |
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1204 win = wx.FindWindowAtPointer() |
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1205 self._crust.shell.interp.locals['win'] = win |
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1206 self._crust.Show() |
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1207 |
124 | 1208 |
0
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1209 def AfterSplash(self,evt): |
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1210 if not self.called: |
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1211 self.splash.Hide() |
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1212 self.called = True |
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1213 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) |
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1214 self.frame.Raise() |
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1215 self.frame.Refresh() |
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1216 self.frame.Show(True) |
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1217 self.SetTopWindow(self.frame) |
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1218 #self.frame.show_dlgs() |
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1219 self.frame.post_show_init() |
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1220 wx.CallAfter(self.splash.Close) |
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1221 return True |
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1222 |
124 | 1223 |
14 | 1224 def OnExit_CleanUp(self): |
74 | 1225 logger.debug("Preforming cleanup\n") |
19
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1226 try: del os.environ["OPENRPG_BASE"] |
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1227 except: pass |
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1228 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.py') |
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1229 except: pass |
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1230 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.pyc') |
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1231 except: pass |
14 | 1232 |
124 | 1233 |
14 | 1234 def OnExit(self): |
1235 self.OnExit_CleanUp() | |
5
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1236 #Exit |
74 | 1237 logger.debug("Main Application Exit\n\n") |