Mercurial > traipse_dev
annotate orpg/main.py @ 161:a766e1cbcb7c alpha
Traipse Alpha 'OpenRPG' {091128-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Keeping up with Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and effeciency..
New Features node with bonus nodes and Node Referencing help added
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fixed Whiteboard ID to prevent random line or text deleting.
Modified ID's to prevent non updated clients from ruining the fix. *Whiteboard
from Core not showing*
default_manifest.xml renamed to default_upmana.xml
Fix to Update Manager; cleaner clode for saved repositories
author | sirebral |
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date | Sat, 28 Nov 2009 01:25:20 -0600 |
parents | 06f10429eedc |
children | 5c9a118476b2 |
rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: main.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
14 | 30 __version__ = "$Id: main.py,v 1.154 2009/07/19 03:52:03 madmathlabs Exp $" |
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31 |
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32 from orpg.orpg_wx import * |
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33 from orpg.orpgCore import * |
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34 from orpg_version import * |
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35 from orpg.orpg_windows import * |
66 | 36 |
74 | 37 import wx.py |
133 | 38 |
0
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39 import orpg.player_list |
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40 import orpg.tools.pluginui as pluginUI |
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41 import orpg.tools.aliaslib |
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42 import orpg.tools.toolBars |
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43 import orpg.tools.orpg_sound |
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44 import orpg.tools.rgbhex |
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45 import orpg.gametree.gametree |
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46 import orpg.chat.chatwnd |
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47 import orpg.networking.gsclient |
0
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48 import orpg.networking.mplay_client |
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49 import orpg.mapper.map |
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50 import orpg.mapper.images |
66 | 51 |
115 | 52 #Update Manager# Un remark if you have Mercurial installed |
117 | 53 import upmana.updatemana |
54 import upmana.manifest as manifest | |
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55 |
74 | 56 from orpg.dirpath import dir_struct |
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57 from orpg.dieroller.utils import DiceManager |
133 | 58 from orpg.tools.settings import settings |
66 | 59 from orpg.tools.validate import validate |
60 from orpg.tools.passtool import PassTool | |
124 | 61 from orpg.tools.orpg_log import logger, crash, debug |
66 | 62 from orpg.tools.metamenus import MenuBarEx |
63 | |
124 | 64 from xml.etree.ElementTree import ElementTree, Element, parse |
118 | 65 from xml.etree.ElementTree import fromstring, tostring |
133 | 66 ## Element Tree usage will require users to convert to and from string data quite often until users of older versions update. |
67 ## This is a problem that users of older versions will need to cross as it is both Core and Traipse that will make the change. | |
68 ## Older versions have a problem with correct XML. | |
66 | 69 from orpg.orpg_xml import xml #to be replaced by etree |
70 | |
71 | |
0
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72 #################################### |
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73 ## Main Frame |
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74 #################################### |
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75 |
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76 |
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77 class orpgFrame(wx.Frame): |
124 | 78 |
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79 def __init__(self, parent, id, title): |
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80 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) |
66 | 81 self.validate = component.get("validate") |
74 | 82 logger.debug("Enter orpgFrame") |
83 self.rgb = orpg.tools.rgbhex.RGBHex() | |
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84 self._mgr = AUI.AuiManager(self) |
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85 |
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86 # Determine which icon format to use |
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87 icon = None |
66 | 88 if wx.Platform == '__WXMSW__': icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) |
89 else: icon = wx.Icon(dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) | |
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90 self.SetIcon( icon ) |
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91 |
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92 # create session |
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93 call_backs = {"on_receive":self.on_receive, |
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94 "on_mplay_event":self.on_mplay_event, |
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95 "on_group_event":self.on_group_event, |
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96 "on_player_event":self.on_player_event, |
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97 "on_status_event":self.on_status_event, |
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98 "on_password_signal":self.on_password_signal, |
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99 "orpgFrame":self} |
141 | 100 self.session = orpg.networking.mplay_client.mplay_client(settings.get("player"), call_backs) |
161 | 101 component.add("session", self.session) |
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102 self.poll_timer = wx.Timer(self, wx.NewId()) |
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103 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) |
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104 self.poll_timer.Start(100) |
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105 self.ping_timer = wx.Timer(self, wx.NewId()) |
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106 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) |
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107 |
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108 # create roller manager |
119 | 109 self.DiceManager = DiceManager(settings.get("dieroller")) |
66 | 110 component.add('DiceManager', self.DiceManager) |
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111 |
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112 #create password manager --SD 8/03 |
66 | 113 self.password_manager = component.get('password_manager') |
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114 |
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115 # build frame windows |
161 | 116 component.add('frame', self) |
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117 self.build_menu() |
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118 self.build_gui() |
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119 self.build_hotkeys() |
66 | 120 logger.debug("GUI Built") |
74 | 121 logger.debug("openrpg components all added") |
119 | 122 self.tree.load_tree(settings.get("gametree")) |
66 | 123 logger.debug("Tree Loaded") |
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124 self.players.size_cols() |
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125 |
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126 #Load the Plugins This has to be after the chat component has been added |
66 | 127 component.add('pluginmenu', self.pluginMenu) |
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128 self.pluginsFrame.Start() |
66 | 129 logger.debug("plugins reloaded and startup plugins launched") |
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130 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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131 |
138 | 132 tipotday_start = settings.get('tipotday_start') |
133 try: tipotday_start = int(tipotday_start) | |
134 except TypeError: tipotday_start = 0 | |
135 | |
136 self.TipOfTheDay = wx.CreateFileTipProvider(dir_struct['data']+'tips.txt', tipotday_start) | |
116 | 137 #Load Update Manager |
138 component.add('updatemana', self.updateMana) | |
139 logger.debug("update manager reloaded") | |
140 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) | |
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141 |
115 | 142 #Load Debug Console |
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143 component.add('debugconsole', self.debugger) |
dd4be4817377
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144 logger.debug("debugger window") |
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145 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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146 |
138 | 147 def ShowTipOfTheDay(self): |
148 if wx.ShowTip(self, self.TipOfTheDay, settings.get('tipotday_enabled') != '0'): | |
149 settings.change('tipotday_enabled', '1') | |
150 else: settings.change('tipotday_enabled', '0') | |
151 settings.change('tipotday_start', str(self.TipOfTheDay.CurrentTip)) | |
124 | 152 |
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153 def post_show_init(self): |
138 | 154 """Some Actions need to be done after the main frame is drawn""" |
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155 self.players.size_cols() |
138 | 156 try: |
157 if settings.get('tipotday_enabled').lower() != '0': self.ShowTipOfTheDay() | |
158 except: self.add_setting('Tip of the Day') | |
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159 |
138 | 160 def add_setting(self, setting): |
161 if setting == 'Tip of the Day': | |
162 settings.add_tab('General', 'Tip of the Day', 'grid') | |
163 settings.add('Tip of the Day', 'tipotday_start', '0', 'int', 'Current Tip of the Day') | |
164 settings.add('Tip of the Day', 'tipotday_enabled', '1', '0|1', 'Show Tip of the Day on startup') | |
165 logger.info('New Settings added', True) | |
166 self.TraipseSuiteWarn('debug') | |
167 | |
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168 def get_activeplugins(self): |
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169 try: tmp = self.pluginsFrame.get_activeplugins() |
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170 except: tmp = {} |
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171 return tmp |
124 | 172 |
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173 def get_startplugins(self): |
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174 try: tmp = self.pluginsFrame.get_startplugins() |
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175 except: tmp = {} |
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176 return tmp |
124 | 177 |
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178 def on_password_signal(self,signal,type,id,data): |
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179 try: |
66 | 180 msg = ["DEBUG: password response= ", |
181 str(signal), | |
182 " (T:", | |
183 str(type), | |
184 " #", | |
185 str(id), | |
186 ")"] | |
187 logger.debug("".join(msg)) | |
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188 id = int(id) |
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189 type = str(type) |
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190 data = str(data) |
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191 signal = str(signal) |
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192 if signal == "fail": |
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193 if type == "server": self.password_manager.ClearPassword("server", 0) |
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194 elif type == "admin": self.password_manager.ClearPassword("admin", int(id)) |
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195 elif type == "room": self.password_manager.ClearPassword("room", int(id)) |
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196 else: pass |
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197 except: traceback.print_exc() |
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198 |
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199 def build_menu(self): |
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200 menu = \ |
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201 [[ |
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202 ['&OpenRPG'], |
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203 [' &Settings\tCtrl-S'], |
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204 [' -'], |
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205 [' Tab Styles'], |
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206 [' Slanted'], |
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207 [' Colorful', "check"], |
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208 [' Black and White', "check"], |
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209 [' Aqua', "check"], |
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210 [' Custom', "check"], |
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211 [' Flat'], |
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212 [' Black and White', "check"], |
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213 [' Aqua', "check"], |
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214 [' Custom', "check"], |
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215 [' NewMap'], |
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216 [' -'], |
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217 [' &Exit'] |
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218 ], |
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219 [ |
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220 ['&Game Server'], |
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221 [' &Browse Servers\tCtrl-B'], |
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222 [' -'], |
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223 [' Server Heartbeat', "check"], |
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224 [' -'], |
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225 [' &Start Server'] |
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226 ], |
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227 [ |
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228 ['&Tools'], |
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229 [' Logging Level'], |
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230 [' Debug', "check"], |
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231 [' Note', "check"], |
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232 [' Info', "check"], |
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233 [' General', "check"], |
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234 [' -'], |
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235 [' Password Manager', "check"], |
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236 [' -'], |
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237 [' Sound Toolbar', "check"], |
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238 [' Dice Bar\tCtrl-D', "check"], |
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239 [' Map Bar', "check"], |
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240 [' Status Bar\tCtrl-T', "check"], |
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241 ], |
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242 [ |
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243 ['&Help'], |
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244 [' &About'], |
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245 [' Online User Guide'], |
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246 [' Change Log'], |
138 | 247 [' Report a Bug'], |
248 [' Tip of the Day'] | |
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249 ]] |
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250 |
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251 self.mainmenu = MenuBarEx(self, menu) |
119 | 252 if settings.get('Heartbeat') == '1': |
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253 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) |
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254 |
133 | 255 self.mainmenu.SetMenuState('ToolsPasswordManager', True if settings.get('PWMannager') == 'On' else False) |
119 | 256 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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257 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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258 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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259 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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260 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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261 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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262 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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263 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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264 |
119 | 265 lvl = int(settings.get('LoggingLevel')) |
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266 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) |
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267 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) |
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268 if lvl & ORPG_INFO: self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) |
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269 if lvl & ORPG_GENERAL: self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) |
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270 |
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271 self.pluginMenu = wx.Menu() |
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272 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") |
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273 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) |
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274 |
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275 self.pluginMenu.AppendItem(item) |
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276 self.pluginMenu.AppendSeparator() |
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277 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") |
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278 |
79
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279 # Traipse Suite of Additions. |
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280 self.traipseSuite = wx.Menu() |
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281 self.mainmenu.Insert(5, self.traipseSuite, "&Traipse Suite") |
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282 |
133 | 283 #Update Manager |
116 | 284 mana = wx.MenuItem(self.traipseSuite, wx.ID_ANY, "Update Manager", "Update Manager") |
285 self.Bind(wx.EVT_MENU, self.OnMB_UpdateManagerPanel, mana) | |
286 self.traipseSuite.AppendItem(mana) | |
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287 |
86 | 288 self.debugConsole = wx.MenuItem(self.traipseSuite, -1, "Debug Console", "Debug Console") |
289 self.Bind(wx.EVT_MENU, self.OnMB_DebugConsole, self.debugConsole) | |
290 self.traipseSuite.AppendItem(self.debugConsole) | |
95 | 291 |
292 def TraipseSuiteWarn(self, menuitem): | |
141 | 293 ### Allows for the reuse of the 'Attention' menu. |
95 | 294 ### component.get('frame').TraipseSuiteWarn('item') ### Portable |
134 | 295 self.mainmenu.Remove(8) |
296 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite!") | |
95 | 297 if menuitem == 'debug': |
96 | 298 if self.debugger.IsShown() == True: |
299 self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite') | |
300 else: | |
301 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'spotlight.png')) | |
302 self.traipseSuite.RemoveItem(self.debugConsole) | |
303 self.traipseSuite.AppendItem(self.debugConsole) | |
304 | |
305 def TraipseSuiteWarnCleanup(self, menuitem): | |
141 | 306 ### Allows for portable cleanup of the 'Attention' menu. |
96 | 307 ### component.get('frame').TraipseSuiteWarnCleanup('item') ### Portable |
134 | 308 self.mainmenu.Remove(8) |
309 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite") | |
96 | 310 if menuitem == 'debug': |
95 | 311 self.traipseSuite.RemoveItem(self.debugConsole) |
96 | 312 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'clear.gif')) |
95 | 313 self.traipseSuite.AppendItem(self.debugConsole) |
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314 |
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315 |
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316 ################################# |
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317 ## All Menu Events |
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318 ################################# |
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319 #Tab Styles Menus |
124 | 320 |
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321 def SetTabStyles(self, *args, **kwargs): |
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322 |
119 | 323 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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324 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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325 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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326 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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327 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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328 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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329 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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330 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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331 |
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332 if kwargs.has_key('style'): newstyle = kwargs['style'] |
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333 else: |
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334 try: newstyle = args[1] |
74 | 335 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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336 if kwargs.has_key('menu'): menu = kwargs['menu'] |
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337 else: |
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338 try: menu = args[0] |
74 | 339 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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340 |
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341 if kwargs.has_key('graidentTo'): graidentTo = kwargs['graidentTo'] |
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342 else: graidentTo = None |
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343 if kwargs.has_key('graidentFrom'): graidentFrom = kwargs['graidentFrom'] |
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344 else: graidentFrom = None |
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345 if kwargs.has_key('textColor'): textColor = kwargs['textColor'] |
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346 else: textColor = None |
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347 |
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348 #Run though the current tabbed window list and remove those that have been closed |
66 | 349 tabbedwindows = component.get("tabbedWindows") |
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350 new = [] |
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351 for wnd in tabbedwindows: |
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352 try: style = wnd.GetWindowStyleFlag(); new.append(wnd) |
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353 except: pass |
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354 tabbedwindows = new |
66 | 355 component.add("tabbedWindows", tabbedwindows) |
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356 |
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357 #Run though the new list and set the proper styles |
119 | 358 tabbg = settings.get('TabBackgroundGradient') |
74 | 359 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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360 |
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361 for wnd in tabbedwindows: |
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362 style = wnd.GetWindowStyleFlag() |
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363 # remove old tabs style |
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364 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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365 style &= mirror |
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366 style |= newstyle |
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367 wnd.SetWindowStyleFlag(style) |
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368 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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369 if graidentTo != None: wnd.SetGradientColourTo(graidentTo) |
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370 if graidentFrom != None: wnd.SetGradientColourFrom(graidentFrom) |
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371 if textColor != None: wnd.SetNonActiveTabTextColour(textColor) |
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372 wnd.Refresh() |
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373 |
124 | 374 |
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375 def OnMB_OpenRPGNewMap(self): |
66 | 376 pass #Not Implemented yet! |
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377 |
124 | 378 |
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379 def OnMB_OpenRPGTabStylesSlantedColorful(self): |
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380 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): |
119 | 381 settings.change('TabTheme', 'slanted&colorful') |
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382 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) |
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383 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) |
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384 |
124 | 385 |
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386 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): |
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387 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): |
119 | 388 settings.change('TabTheme', 'slanted&bw') |
66 | 389 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", |
390 FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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391 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) |
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392 |
124 | 393 |
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394 def OnMB_OpenRPGTabStylesSlantedAqua(self): |
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395 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): |
119 | 396 settings.change('TabTheme', 'slanted&aqua') |
66 | 397 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, |
398 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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399 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) |
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400 |
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401 def OnMB_OpenRPGTabStylesSlantedCustom(self): |
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402 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): |
119 | 403 settings.change('TabTheme', 'customslant') |
404 gfrom = settings.get('TabGradientFrom') | |
74 | 405 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 406 gto = settings.get('TabGradientTo') |
74 | 407 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 408 tabtext = settings.get('TabTextColor') |
74 | 409 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 410 tabbg = settings.get('TabBackgroundGradient') |
74 | 411 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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412 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, |
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413 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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414 textColor=wx.Color(tred, tgreen, tblue)) |
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415 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) |
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416 |
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417 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): |
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418 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): |
119 | 419 settings.change('TabTheme', 'flat&bw') |
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420 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, |
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421 graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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422 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) |
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423 |
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424 def OnMB_OpenRPGTabStylesFlatAqua(self): |
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425 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): |
119 | 426 settings.change('TabTheme', 'flat&aqua') |
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427 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, |
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428 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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429 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) |
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430 |
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431 def OnMB_OpenRPGTabStylesFlatCustom(self): |
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432 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): |
119 | 433 settings.change('TabTheme', 'customflat') |
434 gfrom = settings.get('TabGradientFrom') | |
74 | 435 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 436 gto = settings.get('TabGradientTo') |
74 | 437 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 438 tabtext = settings.get('TabTextColor') |
74 | 439 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 440 tabbg = settings.get('TabBackgroundGradient') |
74 | 441 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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442 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, |
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443 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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444 textColor=wx.Color(tred, tgreen, tblue)) |
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445 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) |
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446 |
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447 #Window Menu |
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448 def OnMB_WindowsMenu(self, event): |
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449 menuid = event.GetId() |
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450 name = self.mainwindows[menuid] |
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451 if name == 'Alias Lib': |
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452 if self.aliaslib.IsShown(): self.aliaslib.Hide() |
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453 else: self.aliaslib.Show() |
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454 else: |
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455 if self._mgr.GetPane(name).IsShown(): self._mgr.GetPane(name).Hide() |
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456 else: self._mgr.GetPane(name).Show() |
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457 self._mgr.Update() |
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458 |
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459 #OpenRPG Menu |
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460 def OnMB_OpenRPGSettings(self): |
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461 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) |
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462 dlg.Centre() |
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463 dlg.ShowModal() |
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464 |
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465 def OnMB_OpenRPGExit(self): |
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466 self.OnCloseWindow(0) |
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467 |
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468 #Game Server Menu |
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469 def OnMB_GameServerBrowseServers(self): |
19
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470 if self._mgr.GetPane("Browse Server Window").IsShown() == True: self._mgr.GetPane("Browse Server Window").Hide() |
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471 else: self._mgr.GetPane("Browse Server Window").Show() |
0
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472 self._mgr.Update() |
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473 |
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474 def OnMB_GameServerServerHeartbeat(self): |
119 | 475 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): settings.change('Heartbeat', '1') |
476 else: settings.change('Heartbeat', '0') | |
0
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477 |
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478 def OnMB_GameServerStartServer(self): |
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479 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) |
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480 # Spawn the new process and close the stdout handle from it |
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481 start_dialog.Update( 0 ) |
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482 # Adjusted following code to work with win32, can't test for Unix |
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483 # as per reported bug 586227 |
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484 if wx.Platform == "__WXMSW__": |
66 | 485 arg = '\"' + os.path.normpath(dir_struct["home"] + 'start_server_gui.py') + '\"' |
0
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486 args = ( sys.executable, arg ) |
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487 else: |
66 | 488 arg = dir_struct["home"] + 'start_server_gui.py' |
0
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489 args = (arg,arg) |
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490 os.spawnv( os.P_NOWAIT, sys.executable, args ) |
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491 start_dialog.Update( 1 ) |
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492 start_dialog.Show(False) |
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493 start_dialog.Destroy() |
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494 |
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495 # Tools Menu |
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496 def OnMB_PluginControlPanel(self, evt): |
19
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497 if self.pluginsFrame.IsShown() == True: self.pluginsFrame.Hide() |
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498 else: self.pluginsFrame.Show() |
0
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499 |
49
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500 def OnMB_UpdateManagerPanel(self, evt): |
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501 if self.updateMana.IsShown() == True: self.updateMana.Hide() |
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502 else: self.updateMana.Show() |
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503 |
79
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504 def OnMB_DebugConsole(self, evt): |
96 | 505 self.TraipseSuiteWarnCleanup('debug') ### Beta ### |
79
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506 if self.debugger.IsShown() == True: self.debugger.Hide() |
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507 else: self.debugger.Show() |
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508 |
0
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509 def OnMB_ToolsLoggingLevelDebug(self): |
66 | 510 lvl = logger.log_level |
19
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511 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): lvl |= ORPG_DEBUG |
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512 else: lvl &= ~ORPG_DEBUG |
66 | 513 logger.log_level = lvl |
514 settings.set('LoggingLevel', lvl) | |
0
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515 |
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516 def OnMB_ToolsLoggingLevelNote(self): |
66 | 517 lvl = logger.log_level |
19
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518 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): lvl |= ORPG_DEBUG |
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519 else: lvl &= ~ORPG_DEBUG |
66 | 520 logger.log_level = lvl |
521 settings.set('LoggingLevel', lvl) | |
0
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522 |
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523 def OnMB_ToolsLoggingLevelInfo(self): |
66 | 524 lvl = logger.log_level |
19
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525 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): lvl |= ORPG_INFO |
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526 else: lvl &= ~ORPG_INFO |
66 | 527 logger.log_level = lvl |
528 settings.set('LoggingLevel', lvl) | |
0
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529 |
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530 def OnMB_ToolsLoggingLevelGeneral(self): |
66 | 531 lvl = logger.log_level |
19
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532 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): lvl |= ORPG_GENERAL |
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533 else: lvl &= ~ORPG_GENERAL |
66 | 534 logger.log_level = lvl |
535 settings.set('LoggingLevel', lvl) | |
0
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536 |
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537 def OnMB_ToolsPasswordManager(self): |
19
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538 if self.mainmenu.GetMenuState("ToolsPasswordManager"): self.password_manager.Enable() |
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539 else: self.password_manager.Disable() |
0
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540 |
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541 def OnMB_ToolsStatusBar(self): |
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542 if self._mgr.GetPane("Status Window").IsShown() == True: |
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543 self.mainmenu.SetMenuState("ToolsStatusBar", False) |
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544 self._mgr.GetPane("Status Window").Hide() |
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545 else: |
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546 self.mainmenu.SetMenuState("ToolsStatusBar", True) |
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547 self._mgr.GetPane("Status Window").Show() |
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548 self._mgr.Update() |
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|
549 |
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|
550 def OnMB_ToolsSoundToolbar(self): |
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551 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: |
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|
552 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) |
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553 self._mgr.GetPane("Sound Control Toolbar").Hide() |
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|
554 else: |
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555 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) |
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556 self._mgr.GetPane("Sound Control Toolbar").Show() |
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557 self._mgr.Update() |
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|
558 |
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|
559 def OnMB_ToolsDiceBar(self): |
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560 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: |
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561 self.mainmenu.SetMenuState("ToolsDiceBar", False) |
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562 self._mgr.GetPane("Dice Tool Bar").Hide() |
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|
563 else: |
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564 self.mainmenu.SetMenuState("ToolsDiceBar", True) |
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565 self._mgr.GetPane("Dice Tool Bar").Show() |
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566 self._mgr.Update() |
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|
567 |
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568 def OnMB_ToolsMapBar(self): |
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569 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: |
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570 self.mainmenu.SetMenuState("ToolsMapBar", False) |
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571 self._mgr.GetPane("Map Tool Bar").Hide() |
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572 else: |
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573 self.mainmenu.SetMenuState("ToolsMapBar", True) |
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574 self._mgr.GetPane("Map Tool Bar").Show() |
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575 self._mgr.Update() |
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|
576 |
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577 def OnMB_HelpAbout(self): |
98 | 578 if self.AboutORPG.IsShown() == True: self.AboutORPG.Hide() |
579 else: self.AboutORPG.Show() | |
0
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|
580 |
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|
581 def OnMB_HelpOnlineUserGuide(self): |
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582 wb = webbrowser.get() |
96 | 583 wb.open("http://www.assembla.com/wiki/show/traipse/User_Manual") |
0
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|
584 |
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|
585 def OnMB_HelpChangeLog(self): |
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586 wb = webbrowser.get() |
96 | 587 wb.open("http://www.assembla.com/spaces/milestones/index/traipse?spaces_tool_id=Milestones") |
0
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|
588 |
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589 def OnMB_HelpReportaBug(self): |
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590 wb = webbrowser.get() |
4 | 591 wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets") |
0
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592 |
138 | 593 def OnMB_HelpTipoftheDay(self): |
594 self.ShowTipOfTheDay() | |
595 | |
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596 |
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597 ################################# |
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598 ## Build the GUI |
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599 ################################# |
124 | 600 |
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601 def build_gui(self): |
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602 self.Freeze() |
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603 self.validate.config_file("layout.xml","default_layout.xml") |
66 | 604 |
124 | 605 layout = parse(dir_struct["user"] + "layout.xml") |
606 xml_dom = layout.getroot() | |
66 | 607 |
60
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608 self.windowsmenu = wx.Menu() |
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609 self.mainwindows = {} |
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610 |
98 | 611 # About Window |
612 self.AboutORPG = AboutORPG(self) | |
613 | |
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614 #Plugins Window |
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615 self.pluginsFrame = pluginUI.PluginFrame(self) |
66 | 616 component.add("plugins", self.get_activeplugins()) |
617 component.add("startplugs", self.get_startplugins()) | |
74 | 618 logger.debug("Menu Created") |
124 | 619 h = int(xml_dom.get("height")) |
620 w = int(xml_dom.get("width")) | |
621 posx = int(xml_dom.get("posx")) | |
622 posy = int(xml_dom.get("posy")) | |
623 maximized = int(xml_dom.get("maximized")) | |
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624 self.SetDimensions(posx, posy, w, h) |
66 | 625 logger.debug("Dimensions Set") |
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626 |
116 | 627 # Update Manager |
141 | 628 #self.manifest = manifest.ManifestChanges() |
116 | 629 self.updateMana = upmana.updatemana.updaterFrame(self, |
149 | 630 "OpenRPG Update Manager 1.0", component, manifest, True) |
116 | 631 logger.debug("Menu Created") |
124 | 632 h = int(xml_dom.get("height")) |
633 w = int(xml_dom.get("width")) | |
634 posx = int(xml_dom.get("posx")) | |
635 posy = int(xml_dom.get("posy")) | |
636 maximized = int(xml_dom.get("maximized")) | |
116 | 637 self.SetDimensions(posx, posy, w, h) |
638 logger.debug("Dimensions Set") | |
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639 |
98 | 640 # Debug Console |
79
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641 self.debugger = orpg.tools.orpg_log.DebugConsole(self) |
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642 logger.debug("Menu Created") |
124 | 643 h = int(xml_dom.get("height")) |
644 w = int(xml_dom.get("width")) | |
645 posx = int(xml_dom.get("posx")) | |
646 posy = int(xml_dom.get("posy")) | |
647 maximized = int(xml_dom.get("maximized")) | |
79
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648 self.SetDimensions(posx, posy, w, h) |
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649 logger.debug("Dimensions Set") |
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650 |
0
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651 # Sound Manager |
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652 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) |
66 | 653 component.add("sound", self.sound_player) |
0
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654 wndinfo = AUI.AuiPaneInfo() |
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655 menuid = wx.NewId() |
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656 self.mainwindows[menuid] = "Sound Control Toolbar" |
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657 wndinfo.DestroyOnClose(False) |
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658 wndinfo.Name("Sound Control Toolbar") |
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659 wndinfo.Caption("Sound Control Toolbar") |
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660 wndinfo.Float() |
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661 wndinfo.ToolbarPane() |
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662 wndinfo.Hide() |
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663 self._mgr.AddPane(self.sound_player, wndinfo) |
124 | 664 children = xml_dom.getchildren() |
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665 for c in children: self.build_window(c, self) |
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666 |
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667 # status window |
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668 self.status = status_bar(self) |
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669 wndinfo = AUI.AuiPaneInfo() |
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670 menuid = wx.NewId() |
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671 self.mainwindows[menuid] = "Status Window" |
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672 wndinfo.DestroyOnClose(False) |
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673 wndinfo.Name("Status Window") |
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674 wndinfo.Caption("Status Window") |
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675 wndinfo.Float() |
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676 wndinfo.ToolbarPane() |
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677 wndinfo.Hide() |
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678 self._mgr.AddPane(self.status, wndinfo) |
66 | 679 logger.debug("Status Window Created") |
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680 |
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681 # Create and show the floating dice toolbar |
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682 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = self.chat.ParsePost) |
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683 wndinfo = AUI.AuiPaneInfo() |
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684 menuid = wx.NewId() |
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685 self.mainwindows[menuid] = "Dice Tool Bar" |
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686 wndinfo.DestroyOnClose(False) |
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687 wndinfo.Name("Dice Tool Bar") |
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688 wndinfo.Caption("Dice Tool Bar") |
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689 wndinfo.Float() |
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690 wndinfo.ToolbarPane() |
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691 wndinfo.Hide() |
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692 self._mgr.AddPane(self.dieToolBar, wndinfo) |
66 | 693 logger.debug("Dice Tool Bar Created") |
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694 |
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695 #Create the Map tool bar |
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696 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) |
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697 wndinfo = AUI.AuiPaneInfo() |
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698 menuid = wx.NewId() |
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699 self.mainwindows[menuid] = "Map Tool Bar" |
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700 wndinfo.DestroyOnClose(False) |
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701 wndinfo.Name("Map Tool Bar") |
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702 wndinfo.Caption("Map Tool Bar") |
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703 wndinfo.Float() |
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704 wndinfo.ToolbarPane() |
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705 wndinfo.Hide() |
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706 self._mgr.AddPane(self.mapToolBar, wndinfo) |
66 | 707 logger.debug("Map Tool Bar Created") |
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708 |
74 | 709 #Create the Browse Server Window #Turn into frame, as with others. |
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710 self.gs = orpg.networking.gsclient.game_server_panel(self) |
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711 wndinfo = AUI.AuiPaneInfo() |
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712 wndinfo.DestroyOnClose(False) |
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713 wndinfo.Name("Browse Server Window") |
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714 wndinfo.Caption("Game Server") |
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715 wndinfo.Float() |
90 | 716 wndinfo.FloatingPosition((50,50)) |
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717 wndinfo.Dockable(False) |
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718 wndinfo.MinSize(wx.Size(640,480)) |
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719 wndinfo.Hide() |
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720 self._mgr.AddPane(self.gs, wndinfo) |
66 | 721 logger.debug("Game Server Window Created") |
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722 |
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723 #Create the Alias Lib Window |
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724 self.aliaslib = orpg.tools.aliaslib.AliasLib() |
161 | 725 component.add("alias", self.aliaslib) |
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726 self.aliaslib.Hide() |
66 | 727 logger.debug("Alias Window Created") |
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728 menuid = wx.NewId() |
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729 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) |
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730 self.windowsmenu.Check(menuid, False) |
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731 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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732 self.mainwindows[menuid] = "Alias Lib" |
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733 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') |
66 | 734 logger.debug("Windows Menu Done") |
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735 self._mgr.Update() |
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736 if wx.VERSION_STRING > "2.8": self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) |
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737 else: self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) |
66 | 738 logger.debug("AUI Bindings Done") |
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739 |
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740 #Load the layout if one exists |
161 | 741 try: |
742 layout = xml_dom.find("DockLayout") | |
743 self._mgr.LoadPerspective(layout.text) | |
744 logger.debug("Perspective Loaded") | |
745 except: pass | |
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746 self._mgr.GetPane("Browse Server Window").Hide() |
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747 self._mgr.Update() |
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748 self.Maximize(maximized) |
74 | 749 logger.debug("GUI is all created") |
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750 self.Thaw() |
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|
751 |
138 | 752 def do_tab_window(self, xml_dom, parent_wnd): |
0
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753 # if container window loop through childern and do a recursive call |
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|
754 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND) |
66 | 755 |
124 | 756 children = xml_dom.getchildren() |
0
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757 for c in children: |
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|
758 wnd = self.build_window(c,temp_wnd) |
124 | 759 name = c.get("name") |
0
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|
760 temp_wnd.AddPage(wnd, name, False) |
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|
761 return temp_wnd |
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diff
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|
762 |
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|
763 def build_window(self, xml_dom, parent_wnd): |
124 | 764 name = xml_dom.tag |
19
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14
diff
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|
765 if name == "DockLayout" or name == "dock": return |
124 | 766 dirc = xml_dom.get("direction") #should NOT use dir, it is a built in function. |
767 pos = xml_dom.get("pos") | |
768 height = xml_dom.get("height") | |
769 width = xml_dom.get("width") | |
770 cap = xml_dom.get("caption") | |
771 dockable = xml_dom.get("dockable") | |
772 layer = xml_dom.get("layer") | |
0
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773 |
19
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
774 try: layer = int(layer); dockable = int(dockable) |
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diff
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775 except: layer = 0; dockable = 1 |
0
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|
776 |
19
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diff
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|
777 if name == "tab": temp_wnd = self.do_tab_window(xml_dom, parent_wnd) |
0
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|
778 elif name == "map": |
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|
779 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) |
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|
780 self.map = temp_wnd |
161 | 781 component.add("map",self.map) |
782 | |
0
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783 elif name == "tree": |
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|
784 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) |
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|
785 self.tree = temp_wnd |
119 | 786 if settings.get('ColorTree') == '1': |
787 self.tree.SetBackgroundColour(settings.get('bgcolor')) | |
788 self.tree.SetForegroundColour(settings.get('textcolor')) | |
0
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|
789 else: |
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|
790 self.tree.SetBackgroundColour('white') |
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791 self.tree.SetForegroundColour('black') |
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|
792 |
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|
793 elif name == "chat": |
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|
794 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) |
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|
795 self.chattabs = temp_wnd |
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|
796 self.chat = temp_wnd.MainChatPanel |
161 | 797 component.add("chat",self.chat) |
0
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|
798 |
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|
799 elif name == "player": |
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|
800 temp_wnd = orpg.player_list.player_list(parent_wnd) |
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|
801 self.players = temp_wnd |
119 | 802 if settings.get('ColorTree') == '1': |
803 self.players.SetBackgroundColour(settings.get('bgcolor')) | |
804 self.players.SetForegroundColour(settings.get('textcolor')) | |
0
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|
805 else: |
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changeset
|
806 self.players.SetBackgroundColour('white') |
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diff
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|
807 self.players.SetForegroundColour('black') |
19
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Beginning of Code Clean-up. Some code untested, may break!
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14
diff
changeset
|
808 |
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
809 if parent_wnd != self: return temp_wnd |
0
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|
810 menuid = wx.NewId() |
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diff
changeset
|
811 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) |
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|
812 self.windowsmenu.Check(menuid, True) |
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|
813 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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|
814 self.mainwindows[menuid] = cap |
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|
815 wndinfo = AUI.AuiPaneInfo() |
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changeset
|
816 wndinfo.DestroyOnClose(False) |
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|
817 wndinfo.Name(cap) |
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|
818 wndinfo.FloatingSize(wx.Size(int(width), int(height))) |
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|
819 wndinfo.BestSize(wx.Size(int(width), int(height))) |
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|
820 wndinfo.Layer(int(layer)) |
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|
821 wndinfo.Caption(cap) |
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|
822 |
14 | 823 # Lambda here should work! (future dev) |
74 | 824 if dirc.lower() == 'top': wndinfo.Top() |
825 elif dirc.lower() == 'bottom': wndinfo.Bottom() | |
826 elif dirc.lower() == 'left': wndinfo.Left() | |
827 elif dirc.lower() == 'right': wndinfo.Right() | |
828 elif dirc.lower() == 'center': wndinfo.Center(); wndinfo.CaptionVisible(False) | |
0
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|
829 |
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|
830 if dockable != 1: |
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|
831 wndinfo.Dockable(False) |
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|
832 wndinfo.Floatable(False) |
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diff
changeset
|
833 if pos != '' or pos != '0' or pos != None: |
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|
834 wndinfo.Position(int(pos)) |
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|
835 wndinfo.Show() |
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|
836 self._mgr.AddPane(temp_wnd, wndinfo) |
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|
837 return temp_wnd |
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|
838 |
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|
839 def onPaneClose(self, evt): |
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|
840 pane = evt.GetPane() |
60
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
changeset
|
841 #Arbitrary If ELIF fix. Items had incorrect ID's set. Finding correct ID will fix it for the iteration. |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
842 #Adding ID also fixed docking. Go figure. |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
843 if pane.name == 'Sound Control Toolbar': self.mainmenu.SetMenuState('ToolsSoundToolbar', False) |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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diff
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|
844 elif pane.name == 'Status Window': self.mainmenu.SetMenuState('ToolsStatusBar', False) |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
845 elif pane.name == 'Dice Tool Bar': self.mainmenu.SetMenuState('ToolsDiceBar', False) |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
846 elif pane.name == 'Map Tool Bar': self.mainmenu.SetMenuState('ToolsMapBar', False) |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
changeset
|
847 else: |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
changeset
|
848 for wndid, wname in self.mainwindows.iteritems(): |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
849 if pane.name == wname: self.windowsmenu.Check(wndid, False); break |
0
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|
850 evt.Skip() |
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|
851 self._mgr.Update() |
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|
852 |
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|
853 def saveLayout(self): |
126 | 854 filename = dir_struct["user"] + "layout.xml" |
133 | 855 layout = parse(filename) |
124 | 856 xml_dom = layout.getroot() |
0
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|
857 (x_size,y_size) = self.GetClientSize() |
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|
858 (x_pos,y_pos) = self.GetPositionTuple() |
19
78407d627cba
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parents:
14
diff
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|
859 if self.IsMaximized(): max = 1 |
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14
diff
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|
860 else: max = 0 |
124 | 861 xml_dom.set("height", str(y_size)) |
862 xml_dom.set("width", str(x_size)) | |
863 xml_dom.set("posx", str(x_pos)) | |
864 xml_dom.set("posy", str(y_pos)) | |
865 xml_dom.set("maximized", str(max)) | |
161 | 866 try: xml_dom.find("DockLayout").text = str(self._mgr.SavePerspective()) |
0
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|
867 except: |
126 | 868 elem = Element('DockLayout') |
124 | 869 elem.set("DO_NO_EDIT","True") |
126 | 870 elem.text = str(self._mgr.SavePerspective()) |
124 | 871 xml_dom.append(elem) |
133 | 872 layout.write(filename) |
0
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|
873 |
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|
874 def build_hotkeys(self): |
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|
875 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) |
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876 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) |
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|
877 |
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|
878 def start_timer(self): |
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|
879 self.poll_timer.Start(100) |
141 | 880 if settings.get("Heartbeat") == "1": |
0
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|
881 self.ping_timer.Start(1000*60) |
74 | 882 logger.debug("starting heartbeat...", True) |
0
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diff
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|
883 |
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diff
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|
884 def kill_mplay_session(self): |
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|
885 self.game_name = "" |
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diff
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|
886 self.session.start_disconnect() |
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parents:
diff
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|
887 |
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|
888 def quit_game(self, evt): |
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|
889 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) |
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|
890 if dlg.ShowModal() == wx.ID_YES: |
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|
891 self.session.exitCondition.notifyAll() |
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|
892 dlg.Destroy() |
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diff
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|
893 self.kill_mplay_session() |
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parents:
diff
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|
894 |
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diff
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|
895 def on_status_event(self, evt): |
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|
896 id = evt.get_id() |
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diff
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|
897 status = evt.get_data() |
19
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Beginning of Code Clean-up. Some code untested, may break!
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14
diff
changeset
|
898 if id == orpg.networking.mplay_client.STATUS_SET_URL: self.status.set_url(status) |
0
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parents:
diff
changeset
|
899 |
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|
900 def on_player_event(self, evt): |
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parents:
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|
901 id = evt.get_id() |
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902 player = evt.get_data() |
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903 display_name = self.chat.chat_display_name(player) |
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904 time_str = time.strftime("%H:%M", time.localtime()) |
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905 if id == orpg.networking.mplay_client.PLAYER_NEW: |
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906 self.players.add_player(player) |
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907 self.chat.InfoPost(display_name + " (enter): " + time_str) |
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908 elif id == orpg.networking.mplay_client.PLAYER_DEL: |
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909 self.players.del_player(player) |
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910 self.chat.InfoPost(display_name + " (exit): " + time_str) |
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911 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: |
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912 self.players.update_player(player) |
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913 self.players.Refresh() |
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914 |
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915 def on_group_event(self, evt): |
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916 id = evt.get_id() |
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917 data = evt.get_data() |
19
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918 if id == orpg.networking.mplay_client.GROUP_NEW: self.gs.add_room(data) |
0
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919 elif id == orpg.networking.mplay_client.GROUP_DEL: |
124 | 920 # self.password_manager.RemoveGroupData(data) #Removed for debugging. |
0
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921 self.gs.del_room(data) |
19
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922 elif id == orpg.networking.mplay_client.GROUP_UPDATE: self.gs.update_room(data) |
0
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923 |
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924 def on_receive(self, data, player): |
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925 # see if we are ignoring this user |
124 | 926 (ignore_id, ignore_name) = self.session.get_ignore_list() |
0
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927 for m in ignore_id: |
66 | 928 if m == player[2]: logger.debug("ignoring message from player:" + player[0], True); return |
0
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929 |
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930 # ok we are not ignoring this message |
74 | 931 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below |
133 | 932 |
118 | 933 etreeEl = Element('msg') |
934 try: etreeEl.append(fromstring(data)) | |
935 except: etreeEl.text = data | |
133 | 936 if player: display_name = self.chat.chat_display_name(player) |
937 else: display_name = "Server Administrator" | |
118 | 938 |
133 | 939 if etreeEl.text: self.chat.Post(etreeEl.text) |
0
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940 |
118 | 941 for child in etreeEl.getchildren(): |
942 if child.tag == 'tree': | |
133 | 943 dlg = wx.MessageDialog(None, display_name + ' is trying to send you a tree node. Accept?', 'Question', |
118 | 944 wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) |
945 if dlg.ShowModal() == wx.ID_YES: | |
946 dlg.Destroy() | |
133 | 947 debug(child) |
141 | 948 self.tree.on_receive_data(tostring(child)) |
118 | 949 self.chat.InfoPost(display_name + " has sent you a tree node...") |
950 elif child.tag == 'map': | |
951 #TODO: Fix map to accepts elements | |
952 self.map.new_data(tostring(child)) | |
953 elif child.tag == 'chat': | |
133 | 954 msg = orpg.chat.chat_msg.chat_msg(tostring(child)) |
124 | 955 self.chat.post_incoming_msg(msg, player) |
956 | |
0
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957 def on_mplay_event(self, evt): |
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958 id = evt.get_id() |
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959 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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960 self.chat.InfoPost("Game connected!") |
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961 self.gs.set_connected(1) |
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962 self.password_manager.ClearPassword("ALL") |
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963 |
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964 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: |
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965 self.poll_timer.Stop() |
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966 self.ping_timer.Stop() |
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967 self.chat.SystemPost("Game disconnected!") |
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968 self.players.reset() |
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969 self.gs.set_connected(0) |
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970 self.status.set_connect_status("Not Connected") |
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971 |
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972 ####Begin changes for Custom Exit Message by mDuo13###### |
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973 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: |
119 | 974 custom_msg = settings.get("dcmsg") |
0
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975 custom_msg=custom_msg[:80] |
19
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diff
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|
976 if custom_msg[:3]=="/me": self.chat.send_chat_message(custom_msg[3:], 3) |
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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977 else: self.chat.system_message(custom_msg) |
0
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978 #####End Changes for Custom Exit Message by mDuo13 |
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979 |
119 | 980 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: |
0
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981 group = evt.get_data() |
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982 self.chat.InfoPost("Moving to room '"+group[1]+"'..") |
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983 if self.gs : self.gs.set_cur_room_text(group[1]) |
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984 self.players.reset() |
119 | 985 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: |
0
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986 self.chat.SystemPost("Room access denied!") |
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987 |
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988 def OnCloseWindow(self, event): |
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989 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) |
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990 if dlg.ShowModal() == wx.ID_YES: |
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991 dlg.Destroy() |
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992 self.closed_confirmed() |
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993 |
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994 def closed_confirmed(self): |
66 | 995 self.activeplugins = component.get('plugins') |
0
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996 self.aliaslib.OnMB_FileSave(None) |
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997 |
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998 #following lines added by mDuo13 |
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999 #########plugin_disabled()######### |
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1000 for plugin_fname in self.activeplugins.keys(): |
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1001 plugin = self.activeplugins[plugin_fname] |
19
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1002 try: plugin.plugin_disabled() |
0
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1003 except Exception, e: |
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1004 traceback.print_exc() |
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1005 #end mDuo13 added code |
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1006 self.saveLayout() |
71
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1007 try: settings.save() |
66 | 1008 except Exception: |
1009 logger.general("[WARNING] Error saving 'settings' component", True) | |
19
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1010 try: self.map.pre_exit_cleanup() |
66 | 1011 except Exception: |
1012 logger.general("[WARNING] Map error pre_exit_cleanup()", True) | |
0
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1013 try: |
119 | 1014 save_tree = string.upper(settings.get("SaveGameTreeOnExit")) |
0
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1015 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): |
119 | 1016 self.tree.save_tree(settings.get("gametree")) |
66 | 1017 except Exception: |
1018 logger.general("[WARNING] Error saving gametree", True) | |
0
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1019 |
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1020 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: self.kill_mplay_session() |
0
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1021 |
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1022 try: |
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1023 #Kill all the damn timers |
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1024 self.sound_player.timer.Stop() |
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1025 del self.sound_player.timer |
66 | 1026 except Exception: |
1027 logger.general("sound didn't die properly.", True) | |
0
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1028 |
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1029 try: |
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1030 self.poll_timer.Stop() |
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1031 self.ping_timer.Stop() |
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1032 self.chat.parent.chat_timer.Stop() |
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1033 self.map.canvas.zoom_display_timer.Stop() |
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1034 self.map.canvas.image_timer.Stop() |
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1035 self.status.timer.Stop() |
14 | 1036 del self.ping_timer; del self.poll_timer; del self.chat.parent.chat_timer |
1037 del self.map.canvas.zoom_display_timer; del self.map.canvas.image_timer; del self.status.timer | |
66 | 1038 except Exception: |
1039 logger.general("some timer didn't die properly.", True) | |
1040 | |
0
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1041 self._mgr.UnInit() |
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1042 mainapp = wx.GetApp() |
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1043 mainapp.ExitMainLoop() |
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1044 self.Destroy() |
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1045 |
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1046 try: |
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1047 if self.server_pipe != None: |
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1048 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) |
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1049 dlg.Update(2) |
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1050 dlg.Show(True) |
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1051 self.server_pipe.write("\nkill\n") |
66 | 1052 logger.general("Killing Server process:", True) |
0
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1053 time.sleep(5) |
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1054 self.server_stop() |
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1055 self.server_pipe.close() |
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1056 self.std_out.close() |
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1057 self.server_thread.exit() |
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1058 dlg.Destroy() |
66 | 1059 logger.general("Server killed:", True) |
1060 except Exception: | |
1061 pass | |
0
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1062 |
98 | 1063 ######################################## |
1064 ## About Dialog class | |
1065 ######################################## | |
1066 class AboutORPG(wx.Frame): | |
151 | 1067 def __init__(self, parent, description=''): |
98 | 1068 super(AboutORPG, self).__init__(parent, -1, "About 'Traipse' OpenRPG") |
1069 icon = None | |
1070 icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) | |
1071 self.SetIcon( icon ) | |
1072 sizer = wx.GridBagSizer(hgap=1, vgap=1) | |
1073 height = 425; width = 350 | |
1074 self.About = wx.TextCtrl(self, -1, size=wx.DefaultSize, style=wx.TE_MULTILINE | wx.TE_READONLY) | |
1075 img = wx.Image(dir_struct['icon']+'splash.gif', wx.BITMAP_TYPE_ANY).ConvertToBitmap() | |
1076 image = wx.StaticBitmap(self, -1, img, size=wx.DefaultSize) | |
1077 sizer.Add(image, (0,0), flag=wx.ALIGN_CENTER_HORIZONTAL|wx.ALL|wx.ADJUST_MINSIZE) | |
1078 sizer.Add(self.About, (1,0), flag=wx.EXPAND) | |
1079 self.SetSizer(sizer) | |
1080 self.SetAutoLayout(True) | |
1081 self.SetSize((width, height)) | |
1082 sizer.AddGrowableCol(0) | |
1083 sizer.AddGrowableCol(1) | |
1084 sizer.AddGrowableRow(1) | |
1085 self.Bind(wx.EVT_CLOSE, self.Min) | |
1086 self.Min(None) | |
1087 | |
151 | 1088 description += "OpenRPG is a Virtual Game Table that allows users to connect via a network and play table " |
98 | 1089 description += "top games with friends. 'Traipse' is an OpenRPG distro that is easy to setup and provides superb " |
1090 description += "functionality. OpenRPG is originally designed by Chris Davis." | |
1091 | |
1092 license = "OpenRPG is free software; you can redistribute it and/or modify it " | |
1093 license += "under the terms of the GNU General Public License as published by the Free Software Foundation; " | |
1094 license += "either version 2 of the License, or (at your option) any later version.\n\n" | |
1095 license += "OpenRPG and Traipse 'OpenRPG' is distributed in the hope that it will be useful, but WITHOUT ANY " | |
1096 license += "WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. " | |
1097 license += "See the GNU General Public License for more details. You should have received a copy of " | |
1098 license += "the GNU General Public License along with Traipse 'OpenRPG'; if not, write to " | |
1099 license += "the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA \n\n" | |
1100 license += "'Traipse' and the 'Traipse' Logo are trademarks of Mad Mathematics Laboratories." | |
1101 | |
1102 self.About.AppendText(description+'\n\n') | |
1103 self.About.AppendText(license+'\n\n') | |
1104 self.About.AppendText('OpenRPG Developers:\n') | |
1105 orpg_devs = ['Thomas Baleno', 'Andrew Bennett', 'Lex Berezhny', 'Ted Berg', | |
1106 'Bernhard Bergbauer', 'Chris Blocher', 'David Byron', 'Ben Collins-Sussman', 'Robin Cook', 'Greg Copeland', | |
1107 'Chris Davis', 'Michael Edwards', 'Andrew Ettinger', 'Todd Faris', 'Dj Gilcrease', | |
1108 'Christopher Hickman', 'Paul Hosking', 'Brian Manning', 'Scott Mackay', 'Jesse McConnell', | |
1109 'Brian Osman', 'Rome Reginelli', 'Christopher Rouse', 'Dave Sanders', 'Tyler Starke', 'Mark Tarrabain'] | |
1110 for dev in orpg_devs: | |
1111 self.About.AppendText(dev+'\n') | |
1112 | |
1113 def Min(self, evt): | |
1114 self.Hide() | |
0
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1115 |
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1116 ######################################## |
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1117 ## Application class |
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1118 ######################################## |
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1119 class orpgSplashScreen(wx.SplashScreen): |
124 | 1120 |
0
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1121 def __init__(self, parent, bitmapfile, duration, callback): |
19
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1122 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), |
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1123 wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) |
0
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1124 self.callback = callback |
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1125 self.closing = False |
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1126 self.Bind(wx.EVT_CLOSE, self.callback) |
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1127 |
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1128 class orpgApp(wx.App): |
124 | 1129 |
0
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1130 def OnInit(self): |
66 | 1131 component.add('log', logger) |
1132 component.add('xml', xml) | |
71
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1133 component.add('settings', settings) |
66 | 1134 component.add('validate', validate) |
1135 component.add("tabbedWindows", []) | |
1136 | |
0
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1137 self.called = False |
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1138 wx.InitAllImageHandlers() |
66 | 1139 self.splash = orpgSplashScreen(None, dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) |
0
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1140 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) |
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1141 self._crust = None |
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1142 wx.Yield() |
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1143 return True |
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1144 |
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1145 def OnKeyPress(self, evt): |
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1146 #Event handler |
19
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1147 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): self.ShowShell() |
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1148 else: evt.Skip() |
0
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1149 |
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1150 def ShowShell(self): |
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1151 #Show the PyCrust window. |
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1152 if not self._crust: |
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1153 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) |
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1154 self._crust.shell.interp.locals['app'] = self |
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1155 win = wx.FindWindowAtPointer() |
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1156 self._crust.shell.interp.locals['win'] = win |
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1157 self._crust.Show() |
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1158 |
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1159 def AfterSplash(self,evt): |
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1160 if not self.called: |
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1161 self.splash.Hide() |
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1162 self.called = True |
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1163 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) |
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1164 self.frame.Raise() |
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1165 self.frame.Refresh() |
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1166 self.frame.Show(True) |
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1167 self.SetTopWindow(self.frame) |
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1168 #self.frame.show_dlgs() |
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1169 self.frame.post_show_init() |
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1170 wx.CallAfter(self.splash.Close) |
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1171 return True |
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1172 |
14 | 1173 def OnExit_CleanUp(self): |
74 | 1174 logger.debug("Preforming cleanup\n") |
19
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1175 try: del os.environ["OPENRPG_BASE"] |
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1176 except: pass |
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1177 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.py') |
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1178 except: pass |
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1179 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.pyc') |
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1180 except: pass |
14 | 1181 |
1182 def OnExit(self): | |
1183 self.OnExit_CleanUp() | |
5
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1184 #Exit |
74 | 1185 logger.debug("Main Application Exit\n\n") |