Mercurial > traipse_dev
annotate orpg/main.py @ 182:4b2884f29a72 alpha
Traipse Alpha 'OpenRPG' {100115-02}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Keeping up with Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Dieroller structure from Core
New DieRoller portability for odd Dice
Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Included for Mythos roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the
support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a
reference (Beta!)
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is
pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
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date | Fri, 15 Jan 2010 22:45:51 -0600 |
parents | 5c9a118476b2 |
children | b633f4c64aae 81d0bfd5e800 |
rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: main.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
14 | 30 __version__ = "$Id: main.py,v 1.154 2009/07/19 03:52:03 madmathlabs Exp $" |
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31 |
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32 from orpg.orpg_wx import * |
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33 from orpg.orpgCore import * |
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34 from orpg_version import * |
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35 from orpg.orpg_windows import * |
66 | 36 |
74 | 37 import wx.py |
133 | 38 |
0
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39 import orpg.player_list |
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40 import orpg.tools.pluginui as pluginUI |
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41 import orpg.tools.aliaslib |
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42 import orpg.tools.toolBars |
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43 import orpg.tools.orpg_sound |
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44 import orpg.tools.rgbhex |
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45 import orpg.gametree.gametree |
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46 import orpg.chat.chatwnd |
71
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47 import orpg.networking.gsclient |
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48 import orpg.networking.mplay_client |
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49 import orpg.mapper.map |
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50 import orpg.mapper.images |
66 | 51 |
167 | 52 import orpg.dieroller.utils |
53 | |
115 | 54 #Update Manager# Un remark if you have Mercurial installed |
117 | 55 import upmana.updatemana |
56 import upmana.manifest as manifest | |
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57 |
74 | 58 from orpg.dirpath import dir_struct |
167 | 59 #from orpg.dieroller.utils import DiceManager |
133 | 60 from orpg.tools.settings import settings |
66 | 61 from orpg.tools.validate import validate |
62 from orpg.tools.passtool import PassTool | |
124 | 63 from orpg.tools.orpg_log import logger, crash, debug |
66 | 64 from orpg.tools.metamenus import MenuBarEx |
65 | |
124 | 66 from xml.etree.ElementTree import ElementTree, Element, parse |
118 | 67 from xml.etree.ElementTree import fromstring, tostring |
133 | 68 ## Element Tree usage will require users to convert to and from string data quite often until users of older versions update. |
69 ## This is a problem that users of older versions will need to cross as it is both Core and Traipse that will make the change. | |
70 ## Older versions have a problem with correct XML. | |
66 | 71 from orpg.orpg_xml import xml #to be replaced by etree |
72 | |
73 | |
0
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74 #################################### |
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75 ## Main Frame |
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76 #################################### |
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77 |
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78 |
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79 class orpgFrame(wx.Frame): |
124 | 80 |
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81 def __init__(self, parent, id, title): |
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82 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) |
66 | 83 self.validate = component.get("validate") |
74 | 84 logger.debug("Enter orpgFrame") |
85 self.rgb = orpg.tools.rgbhex.RGBHex() | |
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86 self._mgr = AUI.AuiManager(self) |
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87 |
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88 # Determine which icon format to use |
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89 icon = None |
66 | 90 if wx.Platform == '__WXMSW__': icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) |
91 else: icon = wx.Icon(dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) | |
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92 self.SetIcon( icon ) |
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93 |
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94 # create session |
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95 call_backs = {"on_receive":self.on_receive, |
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96 "on_mplay_event":self.on_mplay_event, |
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97 "on_group_event":self.on_group_event, |
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98 "on_player_event":self.on_player_event, |
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99 "on_status_event":self.on_status_event, |
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100 "on_password_signal":self.on_password_signal, |
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101 "orpgFrame":self} |
141 | 102 self.session = orpg.networking.mplay_client.mplay_client(settings.get("player"), call_backs) |
161 | 103 component.add("session", self.session) |
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104 self.poll_timer = wx.Timer(self, wx.NewId()) |
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105 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) |
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106 self.poll_timer.Start(100) |
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107 self.ping_timer = wx.Timer(self, wx.NewId()) |
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108 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) |
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109 |
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110 # create roller manager |
167 | 111 self.DiceManager = orpg.dieroller.utils.roller_manager() |
112 self.DiceManager.setRoller(settings.get("dieroller")) | |
66 | 113 component.add('DiceManager', self.DiceManager) |
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114 |
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115 #create password manager --SD 8/03 |
66 | 116 self.password_manager = component.get('password_manager') |
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117 |
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118 # build frame windows |
161 | 119 component.add('frame', self) |
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120 self.build_menu() |
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121 self.build_gui() |
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122 self.build_hotkeys() |
66 | 123 logger.debug("GUI Built") |
74 | 124 logger.debug("openrpg components all added") |
119 | 125 self.tree.load_tree(settings.get("gametree")) |
66 | 126 logger.debug("Tree Loaded") |
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127 self.players.size_cols() |
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128 |
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129 #Load the Plugins This has to be after the chat component has been added |
66 | 130 component.add('pluginmenu', self.pluginMenu) |
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131 self.pluginsFrame.Start() |
66 | 132 logger.debug("plugins reloaded and startup plugins launched") |
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133 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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134 |
138 | 135 tipotday_start = settings.get('tipotday_start') |
136 try: tipotday_start = int(tipotday_start) | |
137 except TypeError: tipotday_start = 0 | |
138 | |
139 self.TipOfTheDay = wx.CreateFileTipProvider(dir_struct['data']+'tips.txt', tipotday_start) | |
116 | 140 #Load Update Manager |
141 component.add('updatemana', self.updateMana) | |
142 logger.debug("update manager reloaded") | |
143 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) | |
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144 |
115 | 145 #Load Debug Console |
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146 component.add('debugconsole', self.debugger) |
dd4be4817377
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147 logger.debug("debugger window") |
dd4be4817377
Chat Window no longer prints excessive debug statements to console. Renamed the Update Manager menu item to Traipse Suite. Added debug console to Traipse Suite. Log now prints an error report and waits for user input so Windows users can see the error being reported.
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148 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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149 |
138 | 150 def ShowTipOfTheDay(self): |
151 if wx.ShowTip(self, self.TipOfTheDay, settings.get('tipotday_enabled') != '0'): | |
152 settings.change('tipotday_enabled', '1') | |
153 else: settings.change('tipotday_enabled', '0') | |
154 settings.change('tipotday_start', str(self.TipOfTheDay.CurrentTip)) | |
124 | 155 |
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156 def post_show_init(self): |
138 | 157 """Some Actions need to be done after the main frame is drawn""" |
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158 self.players.size_cols() |
138 | 159 try: |
160 if settings.get('tipotday_enabled').lower() != '0': self.ShowTipOfTheDay() | |
161 except: self.add_setting('Tip of the Day') | |
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162 |
138 | 163 def add_setting(self, setting): |
164 if setting == 'Tip of the Day': | |
165 settings.add_tab('General', 'Tip of the Day', 'grid') | |
166 settings.add('Tip of the Day', 'tipotday_start', '0', 'int', 'Current Tip of the Day') | |
167 settings.add('Tip of the Day', 'tipotday_enabled', '1', '0|1', 'Show Tip of the Day on startup') | |
168 logger.info('New Settings added', True) | |
169 self.TraipseSuiteWarn('debug') | |
170 | |
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171 def get_activeplugins(self): |
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172 try: tmp = self.pluginsFrame.get_activeplugins() |
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173 except: tmp = {} |
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174 return tmp |
124 | 175 |
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176 def get_startplugins(self): |
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177 try: tmp = self.pluginsFrame.get_startplugins() |
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178 except: tmp = {} |
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179 return tmp |
124 | 180 |
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181 def on_password_signal(self,signal,type,id,data): |
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182 try: |
66 | 183 msg = ["DEBUG: password response= ", |
184 str(signal), | |
185 " (T:", | |
186 str(type), | |
187 " #", | |
188 str(id), | |
189 ")"] | |
190 logger.debug("".join(msg)) | |
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191 id = int(id) |
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192 type = str(type) |
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193 data = str(data) |
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194 signal = str(signal) |
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195 if signal == "fail": |
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196 if type == "server": self.password_manager.ClearPassword("server", 0) |
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197 elif type == "admin": self.password_manager.ClearPassword("admin", int(id)) |
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198 elif type == "room": self.password_manager.ClearPassword("room", int(id)) |
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199 else: pass |
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200 except: traceback.print_exc() |
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201 |
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202 def build_menu(self): |
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203 menu = \ |
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204 [[ |
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205 ['&OpenRPG'], |
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206 [' &Settings\tCtrl-S'], |
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207 [' -'], |
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208 [' Tab Styles'], |
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209 [' Slanted'], |
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210 [' Colorful', "check"], |
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211 [' Black and White', "check"], |
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212 [' Aqua', "check"], |
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213 [' Custom', "check"], |
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214 [' Flat'], |
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215 [' Black and White', "check"], |
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216 [' Aqua', "check"], |
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217 [' Custom', "check"], |
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218 [' NewMap'], |
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219 [' -'], |
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220 [' &Exit'] |
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221 ], |
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222 [ |
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223 ['&Game Server'], |
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224 [' &Browse Servers\tCtrl-B'], |
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225 [' -'], |
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226 [' Server Heartbeat', "check"], |
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227 [' -'], |
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228 [' &Start Server'] |
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229 ], |
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230 [ |
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231 ['&Tools'], |
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232 [' Logging Level'], |
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233 [' Debug', "check"], |
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234 [' Note', "check"], |
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235 [' Info', "check"], |
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236 [' General', "check"], |
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237 [' -'], |
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238 [' Password Manager', "check"], |
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239 [' -'], |
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240 [' Sound Toolbar', "check"], |
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241 [' Dice Bar\tCtrl-D', "check"], |
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242 [' Map Bar', "check"], |
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243 [' Status Bar\tCtrl-T', "check"], |
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244 ], |
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245 [ |
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246 ['&Help'], |
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247 [' &About'], |
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248 [' Online User Guide'], |
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249 [' Change Log'], |
138 | 250 [' Report a Bug'], |
251 [' Tip of the Day'] | |
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252 ]] |
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253 |
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254 self.mainmenu = MenuBarEx(self, menu) |
119 | 255 if settings.get('Heartbeat') == '1': |
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256 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) |
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257 |
133 | 258 self.mainmenu.SetMenuState('ToolsPasswordManager', True if settings.get('PWMannager') == 'On' else False) |
119 | 259 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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260 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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261 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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262 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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263 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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264 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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265 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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266 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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267 |
119 | 268 lvl = int(settings.get('LoggingLevel')) |
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269 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) |
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270 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) |
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271 if lvl & ORPG_INFO: self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) |
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272 if lvl & ORPG_GENERAL: self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) |
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273 |
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274 self.pluginMenu = wx.Menu() |
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275 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") |
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276 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) |
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277 |
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278 self.pluginMenu.AppendItem(item) |
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279 self.pluginMenu.AppendSeparator() |
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280 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") |
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281 |
79
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282 # Traipse Suite of Additions. |
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283 self.traipseSuite = wx.Menu() |
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284 self.mainmenu.Insert(5, self.traipseSuite, "&Traipse Suite") |
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285 |
133 | 286 #Update Manager |
116 | 287 mana = wx.MenuItem(self.traipseSuite, wx.ID_ANY, "Update Manager", "Update Manager") |
288 self.Bind(wx.EVT_MENU, self.OnMB_UpdateManagerPanel, mana) | |
289 self.traipseSuite.AppendItem(mana) | |
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290 |
86 | 291 self.debugConsole = wx.MenuItem(self.traipseSuite, -1, "Debug Console", "Debug Console") |
292 self.Bind(wx.EVT_MENU, self.OnMB_DebugConsole, self.debugConsole) | |
293 self.traipseSuite.AppendItem(self.debugConsole) | |
95 | 294 |
295 def TraipseSuiteWarn(self, menuitem): | |
141 | 296 ### Allows for the reuse of the 'Attention' menu. |
95 | 297 ### component.get('frame').TraipseSuiteWarn('item') ### Portable |
134 | 298 self.mainmenu.Remove(8) |
299 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite!") | |
95 | 300 if menuitem == 'debug': |
96 | 301 if self.debugger.IsShown() == True: |
302 self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite') | |
303 else: | |
304 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'spotlight.png')) | |
305 self.traipseSuite.RemoveItem(self.debugConsole) | |
306 self.traipseSuite.AppendItem(self.debugConsole) | |
307 | |
308 def TraipseSuiteWarnCleanup(self, menuitem): | |
141 | 309 ### Allows for portable cleanup of the 'Attention' menu. |
96 | 310 ### component.get('frame').TraipseSuiteWarnCleanup('item') ### Portable |
134 | 311 self.mainmenu.Remove(8) |
312 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite") | |
96 | 313 if menuitem == 'debug': |
95 | 314 self.traipseSuite.RemoveItem(self.debugConsole) |
96 | 315 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'clear.gif')) |
95 | 316 self.traipseSuite.AppendItem(self.debugConsole) |
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317 |
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318 |
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319 ################################# |
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320 ## All Menu Events |
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321 ################################# |
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322 #Tab Styles Menus |
124 | 323 |
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324 def SetTabStyles(self, *args, **kwargs): |
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325 |
119 | 326 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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327 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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328 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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329 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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330 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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331 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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332 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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333 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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334 |
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335 if kwargs.has_key('style'): newstyle = kwargs['style'] |
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336 else: |
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337 try: newstyle = args[1] |
74 | 338 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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339 if kwargs.has_key('menu'): menu = kwargs['menu'] |
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340 else: |
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341 try: menu = args[0] |
74 | 342 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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343 |
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344 if kwargs.has_key('graidentTo'): graidentTo = kwargs['graidentTo'] |
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345 else: graidentTo = None |
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346 if kwargs.has_key('graidentFrom'): graidentFrom = kwargs['graidentFrom'] |
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347 else: graidentFrom = None |
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348 if kwargs.has_key('textColor'): textColor = kwargs['textColor'] |
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349 else: textColor = None |
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350 |
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351 #Run though the current tabbed window list and remove those that have been closed |
66 | 352 tabbedwindows = component.get("tabbedWindows") |
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353 new = [] |
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354 for wnd in tabbedwindows: |
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355 try: style = wnd.GetWindowStyleFlag(); new.append(wnd) |
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356 except: pass |
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357 tabbedwindows = new |
66 | 358 component.add("tabbedWindows", tabbedwindows) |
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359 |
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360 #Run though the new list and set the proper styles |
119 | 361 tabbg = settings.get('TabBackgroundGradient') |
74 | 362 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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363 |
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364 for wnd in tabbedwindows: |
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365 style = wnd.GetWindowStyleFlag() |
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366 # remove old tabs style |
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367 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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368 style &= mirror |
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369 style |= newstyle |
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370 wnd.SetWindowStyleFlag(style) |
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371 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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372 if graidentTo != None: wnd.SetGradientColourTo(graidentTo) |
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373 if graidentFrom != None: wnd.SetGradientColourFrom(graidentFrom) |
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374 if textColor != None: wnd.SetNonActiveTabTextColour(textColor) |
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375 wnd.Refresh() |
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376 |
124 | 377 |
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378 def OnMB_OpenRPGNewMap(self): |
66 | 379 pass #Not Implemented yet! |
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380 |
124 | 381 |
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382 def OnMB_OpenRPGTabStylesSlantedColorful(self): |
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383 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): |
119 | 384 settings.change('TabTheme', 'slanted&colorful') |
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385 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) |
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386 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) |
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387 |
124 | 388 |
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389 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): |
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390 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): |
119 | 391 settings.change('TabTheme', 'slanted&bw') |
66 | 392 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", |
393 FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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394 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) |
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395 |
124 | 396 |
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397 def OnMB_OpenRPGTabStylesSlantedAqua(self): |
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398 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): |
119 | 399 settings.change('TabTheme', 'slanted&aqua') |
66 | 400 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, |
401 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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402 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) |
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403 |
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404 def OnMB_OpenRPGTabStylesSlantedCustom(self): |
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405 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): |
119 | 406 settings.change('TabTheme', 'customslant') |
407 gfrom = settings.get('TabGradientFrom') | |
74 | 408 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 409 gto = settings.get('TabGradientTo') |
74 | 410 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 411 tabtext = settings.get('TabTextColor') |
74 | 412 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 413 tabbg = settings.get('TabBackgroundGradient') |
74 | 414 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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415 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, |
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416 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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417 textColor=wx.Color(tred, tgreen, tblue)) |
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418 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) |
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419 |
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420 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): |
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421 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): |
119 | 422 settings.change('TabTheme', 'flat&bw') |
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423 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, |
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424 graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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425 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) |
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426 |
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427 def OnMB_OpenRPGTabStylesFlatAqua(self): |
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428 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): |
119 | 429 settings.change('TabTheme', 'flat&aqua') |
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430 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, |
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431 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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432 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) |
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433 |
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434 def OnMB_OpenRPGTabStylesFlatCustom(self): |
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435 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): |
119 | 436 settings.change('TabTheme', 'customflat') |
437 gfrom = settings.get('TabGradientFrom') | |
74 | 438 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 439 gto = settings.get('TabGradientTo') |
74 | 440 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 441 tabtext = settings.get('TabTextColor') |
74 | 442 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 443 tabbg = settings.get('TabBackgroundGradient') |
74 | 444 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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445 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, |
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446 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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447 textColor=wx.Color(tred, tgreen, tblue)) |
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448 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) |
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449 |
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450 #Window Menu |
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451 def OnMB_WindowsMenu(self, event): |
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452 menuid = event.GetId() |
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453 name = self.mainwindows[menuid] |
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454 if name == 'Alias Lib': |
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455 if self.aliaslib.IsShown(): self.aliaslib.Hide() |
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456 else: self.aliaslib.Show() |
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457 else: |
60
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458 if self._mgr.GetPane(name).IsShown(): self._mgr.GetPane(name).Hide() |
19
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459 else: self._mgr.GetPane(name).Show() |
0
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460 self._mgr.Update() |
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461 |
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462 #OpenRPG Menu |
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463 def OnMB_OpenRPGSettings(self): |
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464 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) |
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465 dlg.Centre() |
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466 dlg.ShowModal() |
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467 |
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468 def OnMB_OpenRPGExit(self): |
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469 self.OnCloseWindow(0) |
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470 |
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471 #Game Server Menu |
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472 def OnMB_GameServerBrowseServers(self): |
19
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473 if self._mgr.GetPane("Browse Server Window").IsShown() == True: self._mgr.GetPane("Browse Server Window").Hide() |
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474 else: self._mgr.GetPane("Browse Server Window").Show() |
0
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475 self._mgr.Update() |
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476 |
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477 def OnMB_GameServerServerHeartbeat(self): |
119 | 478 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): settings.change('Heartbeat', '1') |
479 else: settings.change('Heartbeat', '0') | |
0
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480 |
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481 def OnMB_GameServerStartServer(self): |
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482 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) |
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483 # Spawn the new process and close the stdout handle from it |
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484 start_dialog.Update( 0 ) |
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485 # Adjusted following code to work with win32, can't test for Unix |
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486 # as per reported bug 586227 |
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487 if wx.Platform == "__WXMSW__": |
66 | 488 arg = '\"' + os.path.normpath(dir_struct["home"] + 'start_server_gui.py') + '\"' |
0
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489 args = ( sys.executable, arg ) |
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490 else: |
66 | 491 arg = dir_struct["home"] + 'start_server_gui.py' |
0
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492 args = (arg,arg) |
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493 os.spawnv( os.P_NOWAIT, sys.executable, args ) |
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494 start_dialog.Update( 1 ) |
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495 start_dialog.Show(False) |
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496 start_dialog.Destroy() |
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497 |
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498 # Tools Menu |
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499 def OnMB_PluginControlPanel(self, evt): |
19
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500 if self.pluginsFrame.IsShown() == True: self.pluginsFrame.Hide() |
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501 else: self.pluginsFrame.Show() |
0
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502 |
49
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503 def OnMB_UpdateManagerPanel(self, evt): |
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504 if self.updateMana.IsShown() == True: self.updateMana.Hide() |
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505 else: self.updateMana.Show() |
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506 |
79
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507 def OnMB_DebugConsole(self, evt): |
96 | 508 self.TraipseSuiteWarnCleanup('debug') ### Beta ### |
79
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509 if self.debugger.IsShown() == True: self.debugger.Hide() |
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510 else: self.debugger.Show() |
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511 |
0
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512 def OnMB_ToolsLoggingLevelDebug(self): |
66 | 513 lvl = logger.log_level |
19
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514 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): lvl |= ORPG_DEBUG |
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515 else: lvl &= ~ORPG_DEBUG |
66 | 516 logger.log_level = lvl |
517 settings.set('LoggingLevel', lvl) | |
0
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518 |
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519 def OnMB_ToolsLoggingLevelNote(self): |
66 | 520 lvl = logger.log_level |
19
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521 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): lvl |= ORPG_DEBUG |
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522 else: lvl &= ~ORPG_DEBUG |
66 | 523 logger.log_level = lvl |
524 settings.set('LoggingLevel', lvl) | |
0
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525 |
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526 def OnMB_ToolsLoggingLevelInfo(self): |
66 | 527 lvl = logger.log_level |
19
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528 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): lvl |= ORPG_INFO |
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529 else: lvl &= ~ORPG_INFO |
66 | 530 logger.log_level = lvl |
531 settings.set('LoggingLevel', lvl) | |
0
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532 |
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533 def OnMB_ToolsLoggingLevelGeneral(self): |
66 | 534 lvl = logger.log_level |
19
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535 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): lvl |= ORPG_GENERAL |
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536 else: lvl &= ~ORPG_GENERAL |
66 | 537 logger.log_level = lvl |
538 settings.set('LoggingLevel', lvl) | |
0
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539 |
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540 def OnMB_ToolsPasswordManager(self): |
19
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541 if self.mainmenu.GetMenuState("ToolsPasswordManager"): self.password_manager.Enable() |
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542 else: self.password_manager.Disable() |
0
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543 |
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544 def OnMB_ToolsStatusBar(self): |
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545 if self._mgr.GetPane("Status Window").IsShown() == True: |
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546 self.mainmenu.SetMenuState("ToolsStatusBar", False) |
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547 self._mgr.GetPane("Status Window").Hide() |
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548 else: |
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549 self.mainmenu.SetMenuState("ToolsStatusBar", True) |
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550 self._mgr.GetPane("Status Window").Show() |
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551 self._mgr.Update() |
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|
552 |
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|
553 def OnMB_ToolsSoundToolbar(self): |
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554 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: |
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|
555 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) |
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|
556 self._mgr.GetPane("Sound Control Toolbar").Hide() |
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diff
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|
557 else: |
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|
558 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) |
4385a7d0efd1
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|
559 self._mgr.GetPane("Sound Control Toolbar").Show() |
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560 self._mgr.Update() |
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561 |
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|
562 def OnMB_ToolsDiceBar(self): |
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563 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: |
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564 self.mainmenu.SetMenuState("ToolsDiceBar", False) |
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565 self._mgr.GetPane("Dice Tool Bar").Hide() |
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|
566 else: |
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|
567 self.mainmenu.SetMenuState("ToolsDiceBar", True) |
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568 self._mgr.GetPane("Dice Tool Bar").Show() |
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|
569 self._mgr.Update() |
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|
570 |
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|
571 def OnMB_ToolsMapBar(self): |
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572 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: |
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573 self.mainmenu.SetMenuState("ToolsMapBar", False) |
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574 self._mgr.GetPane("Map Tool Bar").Hide() |
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|
575 else: |
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576 self.mainmenu.SetMenuState("ToolsMapBar", True) |
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577 self._mgr.GetPane("Map Tool Bar").Show() |
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578 self._mgr.Update() |
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|
579 |
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580 def OnMB_HelpAbout(self): |
98 | 581 if self.AboutORPG.IsShown() == True: self.AboutORPG.Hide() |
582 else: self.AboutORPG.Show() | |
0
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|
583 |
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584 def OnMB_HelpOnlineUserGuide(self): |
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585 wb = webbrowser.get() |
96 | 586 wb.open("http://www.assembla.com/wiki/show/traipse/User_Manual") |
0
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|
587 |
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|
588 def OnMB_HelpChangeLog(self): |
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589 wb = webbrowser.get() |
96 | 590 wb.open("http://www.assembla.com/spaces/milestones/index/traipse?spaces_tool_id=Milestones") |
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591 |
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592 def OnMB_HelpReportaBug(self): |
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593 wb = webbrowser.get() |
4 | 594 wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets") |
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595 |
138 | 596 def OnMB_HelpTipoftheDay(self): |
597 self.ShowTipOfTheDay() | |
598 | |
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599 |
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600 ################################# |
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601 ## Build the GUI |
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602 ################################# |
124 | 603 |
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604 def build_gui(self): |
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605 self.Freeze() |
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606 self.validate.config_file("layout.xml","default_layout.xml") |
66 | 607 |
124 | 608 layout = parse(dir_struct["user"] + "layout.xml") |
609 xml_dom = layout.getroot() | |
66 | 610 |
60
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611 self.windowsmenu = wx.Menu() |
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612 self.mainwindows = {} |
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613 |
98 | 614 # About Window |
615 self.AboutORPG = AboutORPG(self) | |
616 | |
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617 #Plugins Window |
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618 self.pluginsFrame = pluginUI.PluginFrame(self) |
66 | 619 component.add("plugins", self.get_activeplugins()) |
620 component.add("startplugs", self.get_startplugins()) | |
74 | 621 logger.debug("Menu Created") |
124 | 622 h = int(xml_dom.get("height")) |
623 w = int(xml_dom.get("width")) | |
624 posx = int(xml_dom.get("posx")) | |
625 posy = int(xml_dom.get("posy")) | |
626 maximized = int(xml_dom.get("maximized")) | |
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627 self.SetDimensions(posx, posy, w, h) |
66 | 628 logger.debug("Dimensions Set") |
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629 |
116 | 630 # Update Manager |
141 | 631 #self.manifest = manifest.ManifestChanges() |
116 | 632 self.updateMana = upmana.updatemana.updaterFrame(self, |
149 | 633 "OpenRPG Update Manager 1.0", component, manifest, True) |
182 | 634 print component.get('upmana-win') |
635 component.add('upmana-win', self.updateMana) | |
636 print component.get('upmana-win') | |
116 | 637 logger.debug("Menu Created") |
124 | 638 h = int(xml_dom.get("height")) |
639 w = int(xml_dom.get("width")) | |
640 posx = int(xml_dom.get("posx")) | |
641 posy = int(xml_dom.get("posy")) | |
642 maximized = int(xml_dom.get("maximized")) | |
116 | 643 self.SetDimensions(posx, posy, w, h) |
644 logger.debug("Dimensions Set") | |
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645 |
98 | 646 # Debug Console |
79
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647 self.debugger = orpg.tools.orpg_log.DebugConsole(self) |
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648 logger.debug("Menu Created") |
124 | 649 h = int(xml_dom.get("height")) |
650 w = int(xml_dom.get("width")) | |
651 posx = int(xml_dom.get("posx")) | |
652 posy = int(xml_dom.get("posy")) | |
653 maximized = int(xml_dom.get("maximized")) | |
79
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654 self.SetDimensions(posx, posy, w, h) |
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655 logger.debug("Dimensions Set") |
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656 |
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657 # Sound Manager |
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658 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) |
66 | 659 component.add("sound", self.sound_player) |
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660 wndinfo = AUI.AuiPaneInfo() |
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661 menuid = wx.NewId() |
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662 self.mainwindows[menuid] = "Sound Control Toolbar" |
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663 wndinfo.DestroyOnClose(False) |
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664 wndinfo.Name("Sound Control Toolbar") |
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665 wndinfo.Caption("Sound Control Toolbar") |
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666 wndinfo.Float() |
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667 wndinfo.ToolbarPane() |
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668 wndinfo.Hide() |
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669 self._mgr.AddPane(self.sound_player, wndinfo) |
124 | 670 children = xml_dom.getchildren() |
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671 for c in children: self.build_window(c, self) |
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672 |
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673 # status window |
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674 self.status = status_bar(self) |
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675 wndinfo = AUI.AuiPaneInfo() |
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676 menuid = wx.NewId() |
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677 self.mainwindows[menuid] = "Status Window" |
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678 wndinfo.DestroyOnClose(False) |
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679 wndinfo.Name("Status Window") |
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680 wndinfo.Caption("Status Window") |
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681 wndinfo.Float() |
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682 wndinfo.ToolbarPane() |
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683 wndinfo.Hide() |
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684 self._mgr.AddPane(self.status, wndinfo) |
66 | 685 logger.debug("Status Window Created") |
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686 |
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687 # Create and show the floating dice toolbar |
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688 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = self.chat.ParsePost) |
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689 wndinfo = AUI.AuiPaneInfo() |
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690 menuid = wx.NewId() |
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691 self.mainwindows[menuid] = "Dice Tool Bar" |
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692 wndinfo.DestroyOnClose(False) |
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693 wndinfo.Name("Dice Tool Bar") |
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694 wndinfo.Caption("Dice Tool Bar") |
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695 wndinfo.Float() |
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696 wndinfo.ToolbarPane() |
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697 wndinfo.Hide() |
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698 self._mgr.AddPane(self.dieToolBar, wndinfo) |
66 | 699 logger.debug("Dice Tool Bar Created") |
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700 |
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701 #Create the Map tool bar |
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702 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) |
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703 wndinfo = AUI.AuiPaneInfo() |
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704 menuid = wx.NewId() |
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705 self.mainwindows[menuid] = "Map Tool Bar" |
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706 wndinfo.DestroyOnClose(False) |
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707 wndinfo.Name("Map Tool Bar") |
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708 wndinfo.Caption("Map Tool Bar") |
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709 wndinfo.Float() |
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710 wndinfo.ToolbarPane() |
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711 wndinfo.Hide() |
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712 self._mgr.AddPane(self.mapToolBar, wndinfo) |
66 | 713 logger.debug("Map Tool Bar Created") |
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714 |
74 | 715 #Create the Browse Server Window #Turn into frame, as with others. |
0
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716 self.gs = orpg.networking.gsclient.game_server_panel(self) |
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717 wndinfo = AUI.AuiPaneInfo() |
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718 wndinfo.DestroyOnClose(False) |
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719 wndinfo.Name("Browse Server Window") |
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720 wndinfo.Caption("Game Server") |
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721 wndinfo.Float() |
90 | 722 wndinfo.FloatingPosition((50,50)) |
0
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723 wndinfo.Dockable(False) |
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724 wndinfo.MinSize(wx.Size(640,480)) |
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725 wndinfo.Hide() |
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726 self._mgr.AddPane(self.gs, wndinfo) |
66 | 727 logger.debug("Game Server Window Created") |
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728 |
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729 #Create the Alias Lib Window |
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730 self.aliaslib = orpg.tools.aliaslib.AliasLib() |
161 | 731 component.add("alias", self.aliaslib) |
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732 self.aliaslib.Hide() |
66 | 733 logger.debug("Alias Window Created") |
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734 menuid = wx.NewId() |
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735 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) |
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736 self.windowsmenu.Check(menuid, False) |
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737 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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738 self.mainwindows[menuid] = "Alias Lib" |
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739 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') |
66 | 740 logger.debug("Windows Menu Done") |
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741 self._mgr.Update() |
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742 if wx.VERSION_STRING > "2.8": self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) |
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743 else: self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) |
66 | 744 logger.debug("AUI Bindings Done") |
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745 |
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746 #Load the layout if one exists |
161 | 747 try: |
748 layout = xml_dom.find("DockLayout") | |
749 self._mgr.LoadPerspective(layout.text) | |
750 logger.debug("Perspective Loaded") | |
751 except: pass | |
0
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diff
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|
752 self._mgr.GetPane("Browse Server Window").Hide() |
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|
753 self._mgr.Update() |
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|
754 self.Maximize(maximized) |
74 | 755 logger.debug("GUI is all created") |
0
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|
756 self.Thaw() |
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|
757 |
138 | 758 def do_tab_window(self, xml_dom, parent_wnd): |
0
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|
759 # if container window loop through childern and do a recursive call |
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diff
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|
760 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND) |
66 | 761 |
124 | 762 children = xml_dom.getchildren() |
0
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763 for c in children: |
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|
764 wnd = self.build_window(c,temp_wnd) |
124 | 765 name = c.get("name") |
0
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|
766 temp_wnd.AddPage(wnd, name, False) |
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|
767 return temp_wnd |
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diff
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|
768 |
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|
769 def build_window(self, xml_dom, parent_wnd): |
124 | 770 name = xml_dom.tag |
19
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
771 if name == "DockLayout" or name == "dock": return |
124 | 772 dirc = xml_dom.get("direction") #should NOT use dir, it is a built in function. |
773 pos = xml_dom.get("pos") | |
774 height = xml_dom.get("height") | |
775 width = xml_dom.get("width") | |
776 cap = xml_dom.get("caption") | |
777 dockable = xml_dom.get("dockable") | |
778 layer = xml_dom.get("layer") | |
0
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|
779 |
19
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diff
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|
780 try: layer = int(layer); dockable = int(dockable) |
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diff
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|
781 except: layer = 0; dockable = 1 |
0
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782 |
19
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diff
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|
783 if name == "tab": temp_wnd = self.do_tab_window(xml_dom, parent_wnd) |
0
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|
784 elif name == "map": |
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|
785 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) |
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|
786 self.map = temp_wnd |
161 | 787 component.add("map",self.map) |
788 | |
0
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|
789 elif name == "tree": |
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|
790 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) |
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|
791 self.tree = temp_wnd |
119 | 792 if settings.get('ColorTree') == '1': |
793 self.tree.SetBackgroundColour(settings.get('bgcolor')) | |
794 self.tree.SetForegroundColour(settings.get('textcolor')) | |
0
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795 else: |
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|
796 self.tree.SetBackgroundColour('white') |
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797 self.tree.SetForegroundColour('black') |
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|
798 |
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|
799 elif name == "chat": |
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|
800 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) |
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|
801 self.chattabs = temp_wnd |
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|
802 self.chat = temp_wnd.MainChatPanel |
161 | 803 component.add("chat",self.chat) |
0
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804 |
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805 elif name == "player": |
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|
806 temp_wnd = orpg.player_list.player_list(parent_wnd) |
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|
807 self.players = temp_wnd |
119 | 808 if settings.get('ColorTree') == '1': |
809 self.players.SetBackgroundColour(settings.get('bgcolor')) | |
810 self.players.SetForegroundColour(settings.get('textcolor')) | |
0
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diff
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|
811 else: |
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changeset
|
812 self.players.SetBackgroundColour('white') |
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diff
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|
813 self.players.SetForegroundColour('black') |
19
78407d627cba
Beginning of Code Clean-up. Some code untested, may break!
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14
diff
changeset
|
814 |
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Beginning of Code Clean-up. Some code untested, may break!
sirebral
parents:
14
diff
changeset
|
815 if parent_wnd != self: return temp_wnd |
0
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|
816 menuid = wx.NewId() |
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|
817 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) |
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|
818 self.windowsmenu.Check(menuid, True) |
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|
819 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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|
820 self.mainwindows[menuid] = cap |
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|
821 wndinfo = AUI.AuiPaneInfo() |
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|
822 wndinfo.DestroyOnClose(False) |
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changeset
|
823 wndinfo.Name(cap) |
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|
824 wndinfo.FloatingSize(wx.Size(int(width), int(height))) |
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|
825 wndinfo.BestSize(wx.Size(int(width), int(height))) |
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|
826 wndinfo.Layer(int(layer)) |
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|
827 wndinfo.Caption(cap) |
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|
828 |
14 | 829 # Lambda here should work! (future dev) |
74 | 830 if dirc.lower() == 'top': wndinfo.Top() |
831 elif dirc.lower() == 'bottom': wndinfo.Bottom() | |
832 elif dirc.lower() == 'left': wndinfo.Left() | |
833 elif dirc.lower() == 'right': wndinfo.Right() | |
834 elif dirc.lower() == 'center': wndinfo.Center(); wndinfo.CaptionVisible(False) | |
0
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|
835 |
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|
836 if dockable != 1: |
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|
837 wndinfo.Dockable(False) |
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|
838 wndinfo.Floatable(False) |
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|
839 if pos != '' or pos != '0' or pos != None: |
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|
840 wndinfo.Position(int(pos)) |
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|
841 wndinfo.Show() |
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|
842 self._mgr.AddPane(temp_wnd, wndinfo) |
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|
843 return temp_wnd |
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|
844 |
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|
845 def onPaneClose(self, evt): |
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|
846 pane = evt.GetPane() |
60
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
847 #Arbitrary If ELIF fix. Items had incorrect ID's set. Finding correct ID will fix it for the iteration. |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
848 #Adding ID also fixed docking. Go figure. |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
changeset
|
849 if pane.name == 'Sound Control Toolbar': self.mainmenu.SetMenuState('ToolsSoundToolbar', False) |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
850 elif pane.name == 'Status Window': self.mainmenu.SetMenuState('ToolsStatusBar', False) |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
sirebral
parents:
59
diff
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|
851 elif pane.name == 'Dice Tool Bar': self.mainmenu.SetMenuState('ToolsDiceBar', False) |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
852 elif pane.name == 'Map Tool Bar': self.mainmenu.SetMenuState('ToolsMapBar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
sirebral
parents:
59
diff
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|
853 else: |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
changeset
|
854 for wndid, wname in self.mainwindows.iteritems(): |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
855 if pane.name == wname: self.windowsmenu.Check(wndid, False); break |
0
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|
856 evt.Skip() |
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|
857 self._mgr.Update() |
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diff
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|
858 |
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|
859 def saveLayout(self): |
126 | 860 filename = dir_struct["user"] + "layout.xml" |
133 | 861 layout = parse(filename) |
124 | 862 xml_dom = layout.getroot() |
0
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|
863 (x_size,y_size) = self.GetClientSize() |
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|
864 (x_pos,y_pos) = self.GetPositionTuple() |
19
78407d627cba
Beginning of Code Clean-up. Some code untested, may break!
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parents:
14
diff
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|
865 if self.IsMaximized(): max = 1 |
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parents:
14
diff
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|
866 else: max = 0 |
124 | 867 xml_dom.set("height", str(y_size)) |
868 xml_dom.set("width", str(x_size)) | |
869 xml_dom.set("posx", str(x_pos)) | |
870 xml_dom.set("posy", str(y_pos)) | |
871 xml_dom.set("maximized", str(max)) | |
161 | 872 try: xml_dom.find("DockLayout").text = str(self._mgr.SavePerspective()) |
0
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|
873 except: |
126 | 874 elem = Element('DockLayout') |
124 | 875 elem.set("DO_NO_EDIT","True") |
126 | 876 elem.text = str(self._mgr.SavePerspective()) |
124 | 877 xml_dom.append(elem) |
133 | 878 layout.write(filename) |
0
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|
879 |
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|
880 def build_hotkeys(self): |
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|
881 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) |
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882 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) |
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|
883 |
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|
884 def start_timer(self): |
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|
885 self.poll_timer.Start(100) |
141 | 886 if settings.get("Heartbeat") == "1": |
0
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|
887 self.ping_timer.Start(1000*60) |
74 | 888 logger.debug("starting heartbeat...", True) |
0
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|
889 |
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|
890 def kill_mplay_session(self): |
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891 self.game_name = "" |
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|
892 self.session.start_disconnect() |
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diff
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|
893 |
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|
894 def quit_game(self, evt): |
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|
895 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) |
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896 if dlg.ShowModal() == wx.ID_YES: |
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|
897 self.session.exitCondition.notifyAll() |
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parents:
diff
changeset
|
898 dlg.Destroy() |
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parents:
diff
changeset
|
899 self.kill_mplay_session() |
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|
900 |
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parents:
diff
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|
901 def on_status_event(self, evt): |
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902 id = evt.get_id() |
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|
903 status = evt.get_data() |
19
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|
904 if id == orpg.networking.mplay_client.STATUS_SET_URL: self.status.set_url(status) |
0
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905 |
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906 def on_player_event(self, evt): |
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907 id = evt.get_id() |
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908 player = evt.get_data() |
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909 display_name = self.chat.chat_display_name(player) |
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910 time_str = time.strftime("%H:%M", time.localtime()) |
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911 if id == orpg.networking.mplay_client.PLAYER_NEW: |
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912 self.players.add_player(player) |
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913 self.chat.InfoPost(display_name + " (enter): " + time_str) |
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914 elif id == orpg.networking.mplay_client.PLAYER_DEL: |
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915 self.players.del_player(player) |
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916 self.chat.InfoPost(display_name + " (exit): " + time_str) |
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917 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: |
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918 self.players.update_player(player) |
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919 self.players.Refresh() |
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920 |
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921 def on_group_event(self, evt): |
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922 id = evt.get_id() |
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923 data = evt.get_data() |
19
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924 if id == orpg.networking.mplay_client.GROUP_NEW: self.gs.add_room(data) |
0
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925 elif id == orpg.networking.mplay_client.GROUP_DEL: |
124 | 926 # self.password_manager.RemoveGroupData(data) #Removed for debugging. |
0
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927 self.gs.del_room(data) |
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928 elif id == orpg.networking.mplay_client.GROUP_UPDATE: self.gs.update_room(data) |
0
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929 |
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930 def on_receive(self, data, player): |
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931 # see if we are ignoring this user |
124 | 932 (ignore_id, ignore_name) = self.session.get_ignore_list() |
0
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933 for m in ignore_id: |
66 | 934 if m == player[2]: logger.debug("ignoring message from player:" + player[0], True); return |
0
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935 |
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936 # ok we are not ignoring this message |
74 | 937 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below |
133 | 938 |
118 | 939 etreeEl = Element('msg') |
940 try: etreeEl.append(fromstring(data)) | |
941 except: etreeEl.text = data | |
133 | 942 if player: display_name = self.chat.chat_display_name(player) |
943 else: display_name = "Server Administrator" | |
118 | 944 |
133 | 945 if etreeEl.text: self.chat.Post(etreeEl.text) |
0
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946 |
118 | 947 for child in etreeEl.getchildren(): |
948 if child.tag == 'tree': | |
182 | 949 dlg = wx.MessageDialog(None, component.strip_html(display_name) + ' is trying to send you a tree node. Accept?', 'Question', |
118 | 950 wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) |
951 if dlg.ShowModal() == wx.ID_YES: | |
952 dlg.Destroy() | |
133 | 953 debug(child) |
141 | 954 self.tree.on_receive_data(tostring(child)) |
118 | 955 self.chat.InfoPost(display_name + " has sent you a tree node...") |
956 elif child.tag == 'map': | |
957 #TODO: Fix map to accepts elements | |
958 self.map.new_data(tostring(child)) | |
959 elif child.tag == 'chat': | |
133 | 960 msg = orpg.chat.chat_msg.chat_msg(tostring(child)) |
124 | 961 self.chat.post_incoming_msg(msg, player) |
962 | |
0
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963 def on_mplay_event(self, evt): |
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964 id = evt.get_id() |
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965 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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966 self.chat.InfoPost("Game connected!") |
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967 self.gs.set_connected(1) |
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968 self.password_manager.ClearPassword("ALL") |
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969 |
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970 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: |
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971 self.poll_timer.Stop() |
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972 self.ping_timer.Stop() |
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973 self.chat.SystemPost("Game disconnected!") |
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974 self.players.reset() |
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975 self.gs.set_connected(0) |
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976 self.status.set_connect_status("Not Connected") |
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977 |
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978 ####Begin changes for Custom Exit Message by mDuo13###### |
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979 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: |
119 | 980 custom_msg = settings.get("dcmsg") |
0
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981 custom_msg=custom_msg[:80] |
19
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diff
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|
982 if custom_msg[:3]=="/me": self.chat.send_chat_message(custom_msg[3:], 3) |
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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983 else: self.chat.system_message(custom_msg) |
0
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984 #####End Changes for Custom Exit Message by mDuo13 |
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985 |
119 | 986 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: |
0
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987 group = evt.get_data() |
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988 self.chat.InfoPost("Moving to room '"+group[1]+"'..") |
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989 if self.gs : self.gs.set_cur_room_text(group[1]) |
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990 self.players.reset() |
119 | 991 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: |
0
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992 self.chat.SystemPost("Room access denied!") |
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993 |
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994 def OnCloseWindow(self, event): |
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995 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) |
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996 if dlg.ShowModal() == wx.ID_YES: |
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997 dlg.Destroy() |
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998 self.closed_confirmed() |
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999 |
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1000 def closed_confirmed(self): |
66 | 1001 self.activeplugins = component.get('plugins') |
0
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1002 self.aliaslib.OnMB_FileSave(None) |
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1003 |
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1004 #following lines added by mDuo13 |
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1005 #########plugin_disabled()######### |
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1006 for plugin_fname in self.activeplugins.keys(): |
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1007 plugin = self.activeplugins[plugin_fname] |
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1008 try: plugin.plugin_disabled() |
0
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1009 except Exception, e: |
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1010 traceback.print_exc() |
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1011 #end mDuo13 added code |
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1012 self.saveLayout() |
71
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1013 try: settings.save() |
66 | 1014 except Exception: |
1015 logger.general("[WARNING] Error saving 'settings' component", True) | |
19
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1016 try: self.map.pre_exit_cleanup() |
66 | 1017 except Exception: |
1018 logger.general("[WARNING] Map error pre_exit_cleanup()", True) | |
0
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1019 try: |
119 | 1020 save_tree = string.upper(settings.get("SaveGameTreeOnExit")) |
0
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1021 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): |
119 | 1022 self.tree.save_tree(settings.get("gametree")) |
66 | 1023 except Exception: |
1024 logger.general("[WARNING] Error saving gametree", True) | |
0
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1025 |
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1026 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: self.kill_mplay_session() |
0
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1027 |
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1028 try: |
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1029 #Kill all the damn timers |
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1030 self.sound_player.timer.Stop() |
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1031 del self.sound_player.timer |
66 | 1032 except Exception: |
1033 logger.general("sound didn't die properly.", True) | |
0
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1034 |
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1035 try: |
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1036 self.poll_timer.Stop() |
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1037 self.ping_timer.Stop() |
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1038 self.chat.parent.chat_timer.Stop() |
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1039 self.map.canvas.zoom_display_timer.Stop() |
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1040 self.map.canvas.image_timer.Stop() |
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1041 self.status.timer.Stop() |
14 | 1042 del self.ping_timer; del self.poll_timer; del self.chat.parent.chat_timer |
1043 del self.map.canvas.zoom_display_timer; del self.map.canvas.image_timer; del self.status.timer | |
66 | 1044 except Exception: |
1045 logger.general("some timer didn't die properly.", True) | |
1046 | |
0
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1047 self._mgr.UnInit() |
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1048 mainapp = wx.GetApp() |
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1049 mainapp.ExitMainLoop() |
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1050 self.Destroy() |
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1051 |
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1052 try: |
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1053 if self.server_pipe != None: |
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1054 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) |
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1055 dlg.Update(2) |
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1056 dlg.Show(True) |
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1057 self.server_pipe.write("\nkill\n") |
66 | 1058 logger.general("Killing Server process:", True) |
0
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1059 time.sleep(5) |
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1060 self.server_stop() |
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1061 self.server_pipe.close() |
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1062 self.std_out.close() |
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1063 self.server_thread.exit() |
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1064 dlg.Destroy() |
66 | 1065 logger.general("Server killed:", True) |
1066 except Exception: | |
1067 pass | |
0
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1068 |
98 | 1069 ######################################## |
1070 ## About Dialog class | |
1071 ######################################## | |
1072 class AboutORPG(wx.Frame): | |
151 | 1073 def __init__(self, parent, description=''): |
98 | 1074 super(AboutORPG, self).__init__(parent, -1, "About 'Traipse' OpenRPG") |
1075 icon = None | |
1076 icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) | |
1077 self.SetIcon( icon ) | |
1078 sizer = wx.GridBagSizer(hgap=1, vgap=1) | |
1079 height = 425; width = 350 | |
1080 self.About = wx.TextCtrl(self, -1, size=wx.DefaultSize, style=wx.TE_MULTILINE | wx.TE_READONLY) | |
1081 img = wx.Image(dir_struct['icon']+'splash.gif', wx.BITMAP_TYPE_ANY).ConvertToBitmap() | |
1082 image = wx.StaticBitmap(self, -1, img, size=wx.DefaultSize) | |
1083 sizer.Add(image, (0,0), flag=wx.ALIGN_CENTER_HORIZONTAL|wx.ALL|wx.ADJUST_MINSIZE) | |
1084 sizer.Add(self.About, (1,0), flag=wx.EXPAND) | |
1085 self.SetSizer(sizer) | |
1086 self.SetAutoLayout(True) | |
1087 self.SetSize((width, height)) | |
1088 sizer.AddGrowableCol(0) | |
1089 sizer.AddGrowableCol(1) | |
1090 sizer.AddGrowableRow(1) | |
1091 self.Bind(wx.EVT_CLOSE, self.Min) | |
1092 self.Min(None) | |
1093 | |
151 | 1094 description += "OpenRPG is a Virtual Game Table that allows users to connect via a network and play table " |
98 | 1095 description += "top games with friends. 'Traipse' is an OpenRPG distro that is easy to setup and provides superb " |
1096 description += "functionality. OpenRPG is originally designed by Chris Davis." | |
1097 | |
1098 license = "OpenRPG is free software; you can redistribute it and/or modify it " | |
1099 license += "under the terms of the GNU General Public License as published by the Free Software Foundation; " | |
1100 license += "either version 2 of the License, or (at your option) any later version.\n\n" | |
1101 license += "OpenRPG and Traipse 'OpenRPG' is distributed in the hope that it will be useful, but WITHOUT ANY " | |
1102 license += "WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. " | |
1103 license += "See the GNU General Public License for more details. You should have received a copy of " | |
1104 license += "the GNU General Public License along with Traipse 'OpenRPG'; if not, write to " | |
1105 license += "the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA \n\n" | |
1106 license += "'Traipse' and the 'Traipse' Logo are trademarks of Mad Mathematics Laboratories." | |
1107 | |
1108 self.About.AppendText(description+'\n\n') | |
1109 self.About.AppendText(license+'\n\n') | |
1110 self.About.AppendText('OpenRPG Developers:\n') | |
1111 orpg_devs = ['Thomas Baleno', 'Andrew Bennett', 'Lex Berezhny', 'Ted Berg', | |
1112 'Bernhard Bergbauer', 'Chris Blocher', 'David Byron', 'Ben Collins-Sussman', 'Robin Cook', 'Greg Copeland', | |
1113 'Chris Davis', 'Michael Edwards', 'Andrew Ettinger', 'Todd Faris', 'Dj Gilcrease', | |
1114 'Christopher Hickman', 'Paul Hosking', 'Brian Manning', 'Scott Mackay', 'Jesse McConnell', | |
1115 'Brian Osman', 'Rome Reginelli', 'Christopher Rouse', 'Dave Sanders', 'Tyler Starke', 'Mark Tarrabain'] | |
1116 for dev in orpg_devs: | |
1117 self.About.AppendText(dev+'\n') | |
1118 | |
1119 def Min(self, evt): | |
1120 self.Hide() | |
0
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1121 |
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1122 ######################################## |
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1123 ## Application class |
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1124 ######################################## |
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1125 class orpgSplashScreen(wx.SplashScreen): |
124 | 1126 |
0
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1127 def __init__(self, parent, bitmapfile, duration, callback): |
19
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1128 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), |
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1129 wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) |
0
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1130 self.callback = callback |
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1131 self.closing = False |
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1132 self.Bind(wx.EVT_CLOSE, self.callback) |
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1133 |
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1134 class orpgApp(wx.App): |
124 | 1135 |
0
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1136 def OnInit(self): |
66 | 1137 component.add('log', logger) |
1138 component.add('xml', xml) | |
71
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1139 component.add('settings', settings) |
66 | 1140 component.add('validate', validate) |
1141 component.add("tabbedWindows", []) | |
1142 | |
0
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1143 self.called = False |
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1144 wx.InitAllImageHandlers() |
66 | 1145 self.splash = orpgSplashScreen(None, dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) |
0
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1146 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) |
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1147 self._crust = None |
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1148 wx.Yield() |
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1149 return True |
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1150 |
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1151 def OnKeyPress(self, evt): |
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1152 #Event handler |
19
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1153 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): self.ShowShell() |
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1154 else: evt.Skip() |
0
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1155 |
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1156 def ShowShell(self): |
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1157 #Show the PyCrust window. |
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1158 if not self._crust: |
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1159 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) |
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1160 self._crust.shell.interp.locals['app'] = self |
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1161 win = wx.FindWindowAtPointer() |
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1162 self._crust.shell.interp.locals['win'] = win |
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1163 self._crust.Show() |
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1164 |
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1165 def AfterSplash(self,evt): |
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1166 if not self.called: |
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1167 self.splash.Hide() |
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1168 self.called = True |
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1169 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) |
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1170 self.frame.Raise() |
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1171 self.frame.Refresh() |
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1172 self.frame.Show(True) |
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1173 self.SetTopWindow(self.frame) |
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1174 #self.frame.show_dlgs() |
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1175 self.frame.post_show_init() |
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1176 wx.CallAfter(self.splash.Close) |
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1177 return True |
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1178 |
14 | 1179 def OnExit_CleanUp(self): |
74 | 1180 logger.debug("Preforming cleanup\n") |
19
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1181 try: del os.environ["OPENRPG_BASE"] |
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1182 except: pass |
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1183 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.py') |
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1184 except: pass |
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1185 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.pyc') |
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1186 except: pass |
14 | 1187 |
1188 def OnExit(self): | |
1189 self.OnExit_CleanUp() | |
5
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1190 #Exit |
74 | 1191 logger.debug("Main Application Exit\n\n") |