annotate UI/UiGame.cpp @ 2464:104fdbea0386

cleaning project part 2
author zipi
date Sun, 17 Aug 2014 17:49:34 +0100
parents f4af3b203f65
children 0a0c6d75aabe
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6 #include "..\Events.h"
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7 #include "..\Texture.h"
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8 #include "..\MM7.h"
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9 #include "..\ErrorHandling.h"
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10
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11 #include "..\Mouse.h"
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12 #include "..\Keyboard.h"
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13 #include "..\mm7_data.h"
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14
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15 #include "..\Vis.h"
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16 #include "..\MapInfo.h"
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17 #include "..\Game.h"
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18 #include "..\GUIWindow.h"
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19 #include "..\GUIFont.h"
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20 #include "..\Party.h"
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21 #include "..\AudioPlayer.h"
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22 #include "..\Outdoor.h"
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23 #include "..\LOD.h"
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24 #include "..\Actor.h"
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25 #include "..\Viewport.h"
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26 #include "..\SpriteObject.h"
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27 #include "..\ObjectList.h"
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28 #include "..\DecorationList.h"
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29 #include "..\PlayerFrameTable.h"
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30 #include "..\stru123.h"
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31 #include "..\Timer.h"
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32 #include "..\IconFrameTable.h"
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33 #include "..\TurnEngine.h"
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34 #include "..\texts.h"
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35 #include "UIHouses.h"
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36 #include "..\BSPModel.h"
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37 #include "..\OurMath.h"
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38 #include "..\Level/Decoration.h"
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39 #include "..\Chest.h"
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40 #include "UIGame.h"
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41
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42 #include "..\Overlays.h"
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43
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44 #include "..\Sprites.h"
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45 #include "..\PaletteManager.h"
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46
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47 int uTextureID_GameUI_CharSelectionFrame; // 50C98C
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48
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49 //----- (00421D00) --------------------------------------------------------
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50 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
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51 {
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52 Player* player = &pParty->pPlayers[uPlayerID - 1];
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53 if (pParty->pPickedItem.uItemID)
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54 {
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55 if (int slot = player->AddItem(-1, pParty->pPickedItem.uItemID))
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56 {
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57 memcpy(&player->pInventoryItemList[slot-1], &pParty->pPickedItem, 0x24u);
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58 viewparams->bRedrawGameUI = true;
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59 pMouse->RemoveHoldingItem();
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60 return;
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61 }
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62
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63 if (!player->CanAct())
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64 {
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65 player = pPlayers[uActiveCharacter];
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66 }
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ab6bf38b2940 UIGame.cpp cleaning(continue)
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67 if( player->CanAct() || !pPlayers[uActiveCharacter]->CanAct() )
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68 player->PlaySound(SPEECH_NoRoom, 0);
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69 }
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70
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71 if (pCurrentScreen == SCREEN_GAME)
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72 {
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73 viewparams->bRedrawGameUI = true;
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74 if ( uActiveCharacter != uPlayerID )
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75 {
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76 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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77 return;
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78
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79 uActiveCharacter = uPlayerID;
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80 return;
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81 }
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82 pGUIWindow_CurrentMenu = CharacterUI_Initialize(7);
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83 return;
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84 }
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85 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
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86 return;
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87 if ( pCurrentScreen == SCREEN_CHEST )
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88 {
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89 viewparams->bRedrawGameUI = true;
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90 if ( uActiveCharacter == uPlayerID )
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91 {
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92 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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93 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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94 uActiveCharacter = uPlayerID;
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95 return;
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96 }
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97 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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98 return;
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99 uActiveCharacter = uPlayerID;
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100 return;
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101 }
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102 if ( pCurrentScreen != SCREEN_HOUSE )
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103 {
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104 if ( pCurrentScreen == SCREEN_E )
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105 {
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106 uActiveCharacter = uPlayerID;
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107 return;
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108 }
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109 if ( pCurrentScreen != SCREEN_CHEST_INVENTORY )
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110 {
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111 viewparams->bRedrawGameUI = true;
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112 uActiveCharacter = uPlayerID;
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113 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
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114 FillAwardsData();
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115 return;
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116 }
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117 viewparams->bRedrawGameUI = true;
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118 if ( uActiveCharacter == uPlayerID )
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119 {
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120 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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121 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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122 uActiveCharacter = uPlayerID;
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123 return;
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124 }
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125 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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126 return;
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127 uActiveCharacter = uPlayerID;
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128 return;
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129 }
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130 if ( window_SpeakInHouse->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
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131 return;
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132 viewparams->bRedrawGameUI = true;
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133 if ( uActiveCharacter != uPlayerID )
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134 {
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135 uActiveCharacter = uPlayerID;
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136 return;
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137 }
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138 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
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139 {
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140 __debugbreak(); // fix indexing
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141 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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142 pGUIWindow_CurrentMenu = CharacterUI_Initialize(14);
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143 return;
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144 }
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145 }
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146 // 4E28F8: using guessed type int pCurrentScreen;
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147 // F8B19C: using guessed type int dword_F8B19C;
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148
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149 //----- (00416B01) --------------------------------------------------------
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150 void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText
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151 {
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152 int v1; // edi@2
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153 NPCData *pNPC; // eax@16
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154 const CHAR *pText; // eax@18
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155 char *v11; // esi@26
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156 GUIWindow popup_window; // [sp+Ch] [bp-60h]@23
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157 int a2; // [sp+60h] [bp-Ch]@16
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158 LPCSTR lpsz; // [sp+68h] [bp-4h]@6
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159
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160 if ( bNoNPCHiring != 1 )
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161 {
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162 v1 = 0;
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163 /*do
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164 {
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165 if ( v3->pName )
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166 pTmpBuf[v1++] = v2;
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167 ++v3;
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168 ++v2;
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169 }
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170 while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/
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171 for (int i = 0; i < 2; ++i)
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172 {
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173 if (pParty->pHirelings[i].pName)
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174 pTmpBuf[v1++] = i;
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175 }
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176 lpsz = 0;
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177 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
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178 {
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179 /*v4 = pNPCStats->pNewNPCData;
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180 do
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181 {
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182 if ( v4->uFlags & 0x80
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183 && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName))
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184 && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) )
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185 pTmpBuf[v1++] = (char)lpsz + 2;
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186 ++lpsz;
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187 ++v4;
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188 }
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189 while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/
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190 for ( uint i = 0; i < pNPCStats->uNumNewNPCs; ++i )
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191 {
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192 if (pNPCStats->pNewNPCData[i].Hired())
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193 {
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194 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
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195 {
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196 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
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197 pTmpBuf[v1++] = i + 2;
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198 }
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199 }
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200 }
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201 }
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4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
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202 if ( (signed int)((char *)_this + pParty->hirelingScrollPosition) < v1 )
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203 {
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4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
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diff changeset
204 sDialogue_SpeakingActorNPC_ID = -1 - pParty->hirelingScrollPosition - (int)_this;
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205 pNPC = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &a2);
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206 if ( pNPC )
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207 {
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208 if ( a2 == 57 )
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209 pText = pNPCTopics[512].pText; // Baby dragon
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210 else
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211 pText = (const CHAR *)pNPCStats->pProfessions[pNPC->uProfession].pBenefits;
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212 lpsz = pText;
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213 if ( !pText )
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214 {
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215 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText;
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216 if ( !lpsz )
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217 lpsz = "";
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218 }
2369
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
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diff changeset
219 popup_window.Hint = nullptr;
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220 popup_window.uFrameX = 38;
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221 popup_window.uFrameY = 60;
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222 popup_window.uFrameWidth = 276;
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223 popup_window.uFrameZ = 313;
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224 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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225 if ( (signed int)popup_window.uFrameHeight < 130 )
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226 popup_window.uFrameHeight = 130;
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227 popup_window.uFrameWidth = 400;
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228 popup_window.uFrameZ = popup_window.uFrameX + 399;
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229 popup_window.DrawMessageBox(0);
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230 sprintfex(pTmpBuf2.data(), "NPC%03d", pNPC->uPortraitID);
ab6bf38b2940 UIGame.cpp cleaning(continue)
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231 pRenderer->DrawTextureIndexed(popup_window.uFrameX + 22, popup_window.uFrameY + 36,
ab6bf38b2940 UIGame.cpp cleaning(continue)
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232 (Texture *)(pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE) != -1
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233 ? &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE)] : 0));
ab6bf38b2940 UIGame.cpp cleaning(continue)
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234 if ( pNPC->uProfession )
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235 {
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236 v11 = pTmpBuf.data();
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237 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);
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238 }
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239 else
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240 {
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241 v11 = pTmpBuf.data();
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242 strcpy(pTmpBuf.data(), pNPC->pName);
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243 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
244 popup_window.DrawTitleText(pFontArrus, 0, 12, Color16(0xFFu, 0xFFu, 0x9Bu), v11, 3);
1496
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diff changeset
245 popup_window.uFrameWidth -= 24;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
246 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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247 popup_window.DrawText(pFontArrus, 100, 36, 0, BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0), 0, 0, 0);
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248 }
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249 }
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250 }
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251 }
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252
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253 //----- (00445D4A) --------------------------------------------------------
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254 void GameUI_InitializeDialogue(Actor *actor, int bPlayerSaysHello)
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255 {
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256 NPCData *pNPCInfo; // ebp@1
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257 int v9; // esi@8
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258 int pNumberContacts; // eax@11
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259 char pContainer[32]; // [sp+14h] [bp-28h]@3
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260
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261 dword_A74CDC = -1;
2229
10c909eb6766 dword_AE336C to NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter,
Grumpy7
parents: 2225
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262 pNPCStats->dword_AE336C_LastMispronouncedNameFirstLetter = -1;
1298
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263 pEventTimer->Pause();
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264 pMiscTimer->Pause();
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265 pAudioPlayer->StopChannels(-1, -1);
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266 uDialogueType = 0;
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267 sDialogue_SpeakingActorNPC_ID = actor->sNPC_ID;
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268 pDialogue_SpeakingActor = actor;
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269 pNPCInfo = GetNPCData(actor->sNPC_ID);
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270 if ( (pNPCInfo->uFlags & 3) != 2 )
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271 pNPCInfo->uFlags = pNPCInfo->uFlags + 1;
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272
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273 switch (pParty->alignment)
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274 {
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275 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
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276 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
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277 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
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278 }
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279
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280 pDialogueNPCCount = 0;
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281 uNumDialogueNPCPortraits = 1;
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282 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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283 sprintfex(pContainer, "npc%03u", pNPCInfo->uPortraitID);
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284 v9 = 0;
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285 pDialogueNPCPortraits[0] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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286 dword_591084 = areWeLoadingTexture;
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287 uTextureID_right_panel_loop = uTextureID_right_panel;
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288 if ( !pNPCInfo->Hired() && pNPCInfo->Location2D >= 0 )
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289 {
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290 if ( (signed int)pParty->GetPartyFame() <= pNPCInfo->fame
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291 || (pNumberContacts = pNPCInfo->uFlags & 0xFFFFFF7F, (pNumberContacts & 0x80000000u) != 0) )
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292 {
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diff changeset
293 v9 = 1;
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294 }
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295 else
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296 {
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297 if ( pNumberContacts > 1 )
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298 {
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299 if ( pNumberContacts == 2 )
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300 {
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diff changeset
301 v9 = 3;
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302 }
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diff changeset
303 else
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304 {
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305 if ( pNumberContacts != 3 )
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306 {
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307 if ( pNumberContacts != 4 )
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diff changeset
308 v9 = 1;
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309 }
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310 else
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311 {
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diff changeset
312 v9 = 2;
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313 }
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314 }
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315 }
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316 else if ( pNPCInfo->rep )
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317 {
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318 v9 = 2;
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319 }
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320 }
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321 }
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322 if (sDialogue_SpeakingActorNPC_ID < 0)
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323 v9 = 4;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2205
diff changeset
324 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Dialogue, 3, 0);//pNumberContacts = 1, v9 = 0; pNumberContacts = 2, v9 = 3;
2115
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
325 if (pNPCInfo->Hired() && !pNPCInfo->bHasUsedTheAbility)
1298
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326 {
2115
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
327 if (pNPCInfo->uProfession == 10 || //Healer
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
328 pNPCInfo->uProfession == 11 || //Expert Healer
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
329 pNPCInfo->uProfession == 12 || //Master Healer
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
330 pNPCInfo->uProfession == 33 || //Cook
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
331 pNPCInfo->uProfession == 34 || //Chef
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
332 pNPCInfo->uProfession == 39 || //Wind Master
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
333 pNPCInfo->uProfession == 40 || //Water Master
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
334 pNPCInfo->uProfession == 41 || //Gate Master
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
335 pNPCInfo->uProfession == 42 || //Chaplain
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
336 pNPCInfo->uProfession == 43 || //Piper
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
337 pNPCInfo->uProfession == 52 //Fallen Wizard
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
338 )
1298
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339 {
2115
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
340 pDialogueWindow->CreateButton(480, 250, 140, LOBYTE(pFontArrus->uFontHeight) - 3, 1, 0, UIMSG_SelectNPCDialogueOption, 9, 0, "", 0);
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
341 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1);
1298
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342 }
b97d0cdd6c79 new folder UI
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343 }
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diff changeset
344
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345 pDialogueWindow->CreateButton( 61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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346 pDialogueWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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347 pDialogueWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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348 pDialogueWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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349
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350 if (bPlayerSaysHello && uActiveCharacter && !pNPCInfo->Hired())
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351 {
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352 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
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353 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
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354 else
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355 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodDay, 0);
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356 }
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357 }
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358
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diff changeset
359 //----- (00445350) --------------------------------------------------------
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360 void GameUI_DrawDialogue()
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361 {
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diff changeset
362 NPCData *pNPC; // ebx@2
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diff changeset
363 int pGreetType; // eax@2
1496
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diff changeset
364 int pTextHeight; // esi@39
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
365 GUIButton *pButton; // eax@43
1672
f3986fd1a122 GameUI_DrawDialogue()
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parents: 1666
diff changeset
366 int all_text_height; // ebx@93
f3986fd1a122 GameUI_DrawDialogue()
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parents: 1666
diff changeset
367 signed int index; // esi@99
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
368 int v42; // edi@102
1672
f3986fd1a122 GameUI_DrawDialogue()
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parents: 1666
diff changeset
369 int v45;
1496
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diff changeset
370 unsigned __int16 pTextColor; // ax@104
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
371 GUIWindow window; // [sp+ACh] [bp-68h]@42
2334
ddb803517a48 unused local variables I commented
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parents: 2277
diff changeset
372 // GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
2369
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2348
diff changeset
373 const char *pInString=nullptr; // [sp+110h] [bp-4h]@32
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
374
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
375 if ( !pDialogueWindow )
b97d0cdd6c79 new folder UI
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parents:
diff changeset
376 return;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
377
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
378 // Window title(Çàãîëîâîê îêíà)----
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
379 memcpy(&window, pDialogueWindow, sizeof(window));
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
380 pNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
381 pGreetType = GetGreetType(sDialogue_SpeakingActorNPC_ID);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
382 window.uFrameWidth -= 10;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
383 window.uFrameZ -= 10;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
384 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
385 pRenderer->DrawTextureTransparent(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0));
b97d0cdd6c79 new folder UI
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parents:
diff changeset
386 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
b97d0cdd6c79 new folder UI
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parents:
diff changeset
387 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
388
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
389 if (pNPC->uProfession)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
390 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
391 assert(pNPC->uProfession < sizeof(aNPCProfessionNames) / sizeof(*aNPCProfessionNames.data())); // sometimes buffer overflows; errors emerge both here and in dialogue text
b97d0cdd6c79 new folder UI
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parents:
diff changeset
392 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);//^Pi[%s] %s
b97d0cdd6c79 new folder UI
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parents:
diff changeset
393 }
1983
5cd26f2c6904 small fix
Ritor1
parents: 1980
diff changeset
394 else if (pNPC->pName)
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
395 strcpy(pTmpBuf.data(), pNPC->pName);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
396
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
397 window.DrawTitleText(pFontArrus, 483, 112, ui_game_dialogue_npc_name_color, pTmpBuf.data(), 3);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
398 pParty->GetPartyFame();
b97d0cdd6c79 new folder UI
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parents:
diff changeset
399
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
400 pInString = nullptr;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
401 switch (uDialogueType)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
402 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
403 case DIALOGUE_13:
1666
5302a9811767 MainMenuUI_Create() cleared
Ritor1
parents: 1662
diff changeset
404 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
405 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
406
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
407 case DIALOGUE_PROFESSION_DETAILS:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
408 {
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
409 //auto prof = pNPCStats->pProfessions[pNPC->uProfession];
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
410
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
411 if (dialogue_show_profession_details)
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
412 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pBenefits, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
413 else if (pNPC->Hired())
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
414 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
415 else
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
416 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
417 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
418 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
419
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
420
b97d0cdd6c79 new folder UI
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parents:
diff changeset
421 case DIALOGUE_ARENA_WELCOME:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
422 pInString = pGlobalTXT_LocalizationStrings[574]; // "Welcome to the Arena of Life and Death. Remember, you are only allowed one arena combat per visit. To fight an arena battle, select the option that best describes your abilities and return to me- if you survive:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
423 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
424
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
425 case DIALOGUE_ARENA_FIGHT_NOT_OVER_YET:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
426 pInString = pGlobalTXT_LocalizationStrings[577]; //"Get back in there you wimps:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
427 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
428
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
429 case DIALOGUE_ARENA_REWARD:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
430 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[576], gold_transaction_amount);// "Congratulations on your win: here's your stuff: %u gold."
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
431 pInString = pTmpBuf.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
432 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
433
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
434 case DIALOGUE_ARENA_ALREADY_WON:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
435 pInString = pGlobalTXT_LocalizationStrings[582]; // "You already won this trip to the Arena:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
436 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
437
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
438 default:
2102
0db53678ff48 RasterLine2D, DIALOGUE_EVT_A etc.
Ritor1
parents: 2101
diff changeset
439 if (uDialogueType > DIALOGUE_18 && uDialogueType < DIALOGUE_EVT_E && !byte_5B0938[0])
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
440 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
441 pInString = (char *)current_npc_text;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
442 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
443 else if (pGreetType == 1)//QuestNPC_greet
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
444 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
445 if (pNPC->greet)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
446 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
447 if ((pNPC->uFlags & 3) == 2)
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
448 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting2;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
449 else
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
450 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
451 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
452 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
453 else if (pGreetType == 2)//HiredNPC_greet
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
454 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
455 NPCProfession* prof = &pNPCStats->pProfessions[pNPC->uProfession];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
456
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
457 if (pNPC->Hired())
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
458 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
459 else
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
460 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
461 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
462 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
463 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
464
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
465 // Message window(Îêíî ñîîáùåíèÿ)----
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
466 if (pInString)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
467 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
468 window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
469 window.uFrameZ = 452;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
470 GUIFont* font = pFontArrus;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
471 pTextHeight = pFontArrus->CalcTextHeight(pInString, &window, 13, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
472 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
473 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
474 font = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
475 pTextHeight = pFontCreate->CalcTextHeight(pInString, &window, 13, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
476 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
477 if (uTextureID_Leather != -1)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
478 pRenderer->GetLeather(8, 352 - pTextHeight, &pIcons_LOD->pTextures[uTextureID_Leather], pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
479 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
480 pDialogueWindow->DrawText(font, 13, 354 - pTextHeight, 0, FitTextInAWindow(pInString, font, &window, 13, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
481 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
482 // Right panel(Ïðàâàÿ ïàíåëü)-------
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
483 memcpy(&window, pDialogueWindow, sizeof(window));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
484 window.uFrameX = 483;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
485 window.uFrameWidth = 148;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
486 window.uFrameZ = 334;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
487 for (int i = window.pStartingPosActiveItem; i < window.pStartingPosActiveItem + window.pNumPresenceButton; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
488 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
489 pButton = window.GetControl(i);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
490 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
491 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
492
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
493 if ( pButton->msg_param > 88 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
494 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
495 else if (pButton->msg_param == 88)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
496 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
497 else if (pButton->msg_param == 87)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
498 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
499 else if (pButton->msg_param == 86)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
500 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
501 else if (pButton->msg_param == 85)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
502 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
503 else if (pButton->msg_param == 77)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
504 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
505 else if (pButton->msg_param == 76)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
506 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
507 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
508 sprintf(pButton->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
509 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
510 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
511 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
512 else if (pButton->msg_param == 24)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
513 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
514 __debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
515 if (!pNPC->evt_F)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
516 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
517 pButton->pButtonName[0] = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
518 pButton->msg_param = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
519 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
520 else
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
521 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_F].pTopic);
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
522 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
523 else if (pButton->msg_param == 9)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
524 strcpy(pButton->pButtonName, GetProfessionActionText(pNPC->uProfession));
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
525 else if (pButton->msg_param == 19) // Scavenger Hunt
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
526 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
527 if (!pNPC->evt_A)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
528 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
529 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
530 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
531 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
532 else
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
533 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_A].pTopic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
534 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
535 else if (pButton->msg_param == 20) // Scavenger Hunt
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
536 {
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
537 if (!pNPC->evt_B)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
538 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
539 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
540 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
541 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
542 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_B].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
543 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
544 else if (pButton->msg_param == 21)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
545 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
546 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
547 if (!pNPC->evt_C)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
548 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
549 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
550 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
551 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
552 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_C].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
553 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
554 else if (pButton->msg_param == 22)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
555 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
556 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
557 if (!pNPC->evt_D)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
558 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
559 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
560 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
561 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
562 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_D].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
563 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
564 else if (pButton->msg_param == 23)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
565 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
566 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
567 if (!pNPC->evt_E)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
568 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
569 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
570 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
571 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
572 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_E].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
573 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
574 else if (pButton->msg_param == 13)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
575 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
576 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
577 sprintf(pButton->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
578 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
579 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
580 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
581 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
582 pButton->pButtonName[0] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
583
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
584 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
585 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
586 int num_dead_actors = 0;
2369
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2348
diff changeset
587 pInString = nullptr;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
588 for ( uint i = 0; i < uNumActors; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
589 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
590 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
591 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
592 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
593 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
594 int sumonner_type = PID_TYPE(pActors[i].uSummonerID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
595 if (sumonner_type == OBJECT_Player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
596 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
597 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
598 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
599 if (num_dead_actors == uNumActors)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
600 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
601 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
602 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
603
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
604 // Install Buttons(Óñòàíîâêà êíîïîê)--------
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
605 index = 0;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
606 all_text_height = 0;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
607 for ( int i = pDialogueWindow->pStartingPosActiveItem;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
608 i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
609 {
1610
Ritor1
parents: 1545
diff changeset
610 pButton = pDialogueWindow->GetControl(i);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
611 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
612 break;
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
613 all_text_height += pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
614 index++;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
615 }
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
616 if ( index )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
617 {
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
618 v45 = (174 - all_text_height) / index;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
619 if ( v45 > 32 )
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
620 v45 = 32;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
621 v42 = (174 - v45 * index - all_text_height)/ 2 - v45 / 2 + 138;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
622 for ( int i = pDialogueWindow->pStartingPosActiveItem;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
623 i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
624 {
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
625 pButton = pDialogueWindow->GetControl(i);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
626 if ( !pButton )
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
627 break;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
628 pButton->uY = (unsigned int)(v45 + v42);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
629 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
630 pButton->uHeight = pTextHeight;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
631 v42 = pButton->uY + pTextHeight - 1;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
632 pButton->uW = v42;
2000
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
633 pTextColor = ui_game_dialogue_option_normal_color;
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
634 if ( pDialogueWindow->pCurrentPosActiveItem == i )
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
635 pTextColor = ui_game_dialogue_option_highlight_color;
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
636 window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pButton->pButtonName, 3);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
637 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
638 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
639 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
640 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
641
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
642 //----- (00444FBE) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
643 void GameUI_DrawBranchlessDialogue()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
644 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
645 int pTextHeight; // esi@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
646 char Str[200]; // [sp+Ch] [bp-120h]@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
647 GUIWindow BranchlessDlg_window; // [sp+D4h] [bp-58h]@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
648 GUIFont *pFont; // [sp+128h] [bp-4h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
649
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
650 pFont = pFontArrus;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
651 if ( current_npc_text && !byte_5B0938[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
652 strcpy(byte_5B0938.data(), current_npc_text);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
653 BranchlessDlg_window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
654 BranchlessDlg_window.uFrameZ = 452;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
655 pTextHeight = pFontArrus->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
656 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
657 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
658 pFont = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
659 pTextHeight = pFontCreate->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
660 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
661 pRenderer->GetLeather(8, 352 - pTextHeight, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
662 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
663 pGUIWindow2->DrawText(pFont, 12, 354 - pTextHeight, 0, FitTextInAWindow(byte_5B0938.data(), pFont, &BranchlessDlg_window, 12, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
664 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
665 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
666 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
667 if ( pGUIWindow2->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
668 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
669 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2369
diff changeset
670 strcpy(GameUI_Footer_TimedString.data(), pKeyActionMap->pPressedKeysBuffer);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
671 sub_4452BB();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
672 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
673 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
674 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_CANCELLED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
675 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
676 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
677 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
678 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
679 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
680 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
681 if ( pGUIWindow2->ptr_1C == (void *)26 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
682 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
683 sprintf(Str, "%s %s", GameUI_Footer_TimedString, pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
684 pGUIWindow2->DrawText(pFontLucida, 13, 357, 0, Str, 0, 0, 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
685 pGUIWindow2->DrawFlashingInputCursor(pFontLucida->GetLineWidth(Str) + 13, 357, pFontLucida);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
686 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
687 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
688 if ( pKeyActionMap->pPressedKeysBuffer[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
689 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
690 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
691 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
692 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
693 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
694 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
695 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
696
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
697 //----- (004443D5) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
698 const char *GameUI_GetMinimapHintText()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
699 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
700 double v3; // st7@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
701 int v7; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
702 const char *v14; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
703 char *result; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
704 unsigned int pMapID; // eax@14
1722
Ritor1
parents: 1698
diff changeset
705 int global_coord_X; // [sp+10h] [bp-1Ch]@1
Ritor1
parents: 1698
diff changeset
706 int global_coord_Y; // [sp+14h] [bp-18h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
707 unsigned int pY; // [sp+1Ch] [bp-10h]@1
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
708 unsigned int pX; // [sp+28h] [bp-4h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
709
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
710 result = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
711 pMouse->GetClickPos(&pX, &pY);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
712 v3 = 1.0 / (float)((signed int)viewparams->uMinimapZoom * 0.000015258789);
1722
Ritor1
parents: 1698
diff changeset
713 global_coord_X = (signed __int64)((double)(pX - 557) * v3 + (double)pParty->vPosition.x);
Ritor1
parents: 1698
diff changeset
714 global_coord_Y = (signed __int64)((double)pParty->vPosition.y - (double)(pY - 74) * v3);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
715 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor || pOutdoor->uNumBModels <= 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
716 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
717 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
718 if ( pMapID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
719 result = "No Maze Info for this maze on file!";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
720 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
721 result = pMapStats->pInfos[pMapID].pName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
722 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
723 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
724 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
725 for ( uint j = 0; j < (uint)pOutdoor->uNumBModels; ++j )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
726 {
1722
Ritor1
parents: 1698
diff changeset
727 v7 = int_get_vector_length(abs((signed)pOutdoor->pBModels[j].vBoundingCenter.x - global_coord_X),
Ritor1
parents: 1698
diff changeset
728 abs((signed)pOutdoor->pBModels[j].vBoundingCenter.y - global_coord_Y), 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
729 if ( v7 < 2 * pOutdoor->pBModels[j].sBoundingRadius )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
730 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
731 if ( pOutdoor->pBModels[j].uNumFaces )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
732 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
733 for ( uint i = 0; i < (uint)pOutdoor->pBModels[j].uNumFaces; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
734 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
735 if ( pOutdoor->pBModels[j].pFaces[i].sCogTriggeredID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
736 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
737 if ( !(pOutdoor->pBModels[j].pFaces[i].uAttributes & FACE_UNKNOW) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
738 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
739 v14 = GetEventHintString(pOutdoor->pBModels[j].pFaces[i].sCogTriggeredID);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
740 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
741 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
742 if ( _stricmp(v14, "") )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
743 result = (char *)v14;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
744 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
745 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
746 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
747 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
748 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
749 if ( result )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
750 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
751 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
752 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
753 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
754 if ( pMapID == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
755 result = "No Maze Info for this maze on file!";
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
756 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
757 result = pMapStats->pInfos[pMapID].pName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
758 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
759 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
760 return result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
761 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
762
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
763 //----- (0041D3B7) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
764 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
765 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
766 Texture *v13; // eax@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
767 PlayerFrame *v15; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
768 unsigned int pTextColor; // eax@15
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
769 const char *v29; // eax@16
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
770 int v36; // esi@22
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
771 const char *v39; // eax@24
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
772 signed int uFramesetID; // [sp+20h] [bp-8h]@9
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
773 int uFramesetIDa; // [sp+20h] [bp-8h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
774
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
775 uint numActivePlayerBuffs = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
776 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
777 if (player->pPlayerBuffs[i].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
778 ++numActivePlayerBuffs;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
779
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
780 window->uFrameHeight = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
781 window->uFrameZ = window->uFrameWidth + window->uFrameX - 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
782 window->uFrameW = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight)) + window->uFrameY - 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
783 window->DrawMessageBox(0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
784
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
785 if (player->IsEradicated())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
786 v13 = pTexture_PlayerFaceEradicated;
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
787 else if (player->IsDead())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
788 v13 = pTexture_PlayerFaceDead;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
789 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
790 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
791 uFramesetID = pPlayerFrameTable->GetFrameIdByExpression(player->expression);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
792 if ( !uFramesetID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
793 uFramesetID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
794 if ( player->expression == CHARACTER_EXPRESSION_21)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
795 v15 = pPlayerFrameTable->GetFrameBy_y(&player->_expression21_frameset, &player->_expression21_animtime, pMiscTimer->uTimeElapsed);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
796 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
797 v15 = pPlayerFrameTable->GetFrameBy_x(uFramesetID, pMiscTimer->Time());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
798 player->field_1AA2 = v15->uTextureID - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
799 v13 = pTextures_PlayerFaces[(unsigned int)window->ptr_1C][v15->uTextureID - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
800 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
801
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
802 pRenderer->DrawTextureTransparent(window->uFrameX + 24, window->uFrameY + 24, v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
803
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
804 sprintfex(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
805 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); // "%s the %s"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
806 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
807 strcat(pTmpBuf.data(), "\f00000\n");
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
808
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
809 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
810 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[108], // "Hit Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
811 pTextColor, player->sHealth, player->GetMaxHealth());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
812 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
813
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
814 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
815 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[212], // "Spell Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
816 pTextColor, player->sMana, player->GetMaxMana());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
817 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
818
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
819 pTextColor = player->GetMajorConditionIdx();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
820 sprintfex(pTmpBuf2.data(), "%s: \f%05d%s\f00000\n", pGlobalTXT_LocalizationStrings[47], // "Condition
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
821 GetConditionDrawColor(pTextColor), aCharacterConditionNames[pTextColor]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
822 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
823
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
824 if ( player->uQuickSpell )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
825 v29 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
826 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
827 v29 = pGlobalTXT_LocalizationStrings[153];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
828 sprintfex(pTmpBuf2.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v29); // "Quick Spell"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
829 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
830
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
831 window->DrawText(pFontArrus, 120, 22, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
832
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
833 uFramesetIDa = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
834 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
835 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
836 SpellBuff* buff = &player->pPlayerBuffs[i];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
837 if (buff->uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
838 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
839 v36 = uFramesetIDa++ * pFontComic->uFontHeight + 134;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
840 window->DrawText(pFontComic, 52, v36, ui_game_character_record_playerbuff_colors[i], aSpellNames[20 + i], 0, 0, 0);
1758
24e756a50073 DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
Ritor1
parents: 1736
diff changeset
841 DrawBuff_remaining_time_string(v36, window, buff->uExpireTime - pParty->uTimePlayed, pFontComic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
842 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
843 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
844
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
845 v39 = "";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
846 if ( uFramesetIDa == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
847 v39 = pGlobalTXT_LocalizationStrings[153]; // "None"
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1384
diff changeset
848 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[450], v39); // "Active Spells: %s"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
849 window->DrawText(pFontArrus, 14, 114, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
850 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
851
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
852 //----- (0041A57E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
853 void GameUI_QuickRef_Draw()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
854 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
855 unsigned int pTextColor; // eax@7
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
856 unsigned int pX; // [sp+14h] [bp-18h]@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
857 unsigned int pY; // edi@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
858 int pSkillsCount; // ecx@27
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
859 const char *pText; // eax@38
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
860 int pFontHeight; // [sp+18h] [bp-14h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
861
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
862 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
863 pFontHeight = LOBYTE(pFontArrus->uFontHeight) + 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
864 for ( uint i = 0; i < 4; ++i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
865 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
866 Player* player = &pParty->pPlayers[i];
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
867 pX = 94 * i + 89;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
868 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
869 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 18, 0, pGlobalTXT_LocalizationStrings[149], 60, 0);//Name
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
870 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * i + 89, 18, ui_character_header_text_color, player->pName, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
871 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
872 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 47, 0, pGlobalTXT_LocalizationStrings[131], 60, 0); //Óðîâ.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
873 sprintf(pTmpBuf.data(), "%lu", player->GetActualLevel());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
874 if ( player->GetActualLevel() <= player->GetBaseLevel())
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
875 pTextColor = player->GetExperienceDisplayColor();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
876 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
877 pTextColor = ui_character_bonus_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
878 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, 47, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
879 pY = pFontHeight + 47;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
880 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
881 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pFontHeight + 47, 0, pGlobalTXT_LocalizationStrings[41], 60, 0);//Êëàññ
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
882 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pClassNames[player->classType], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
883 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
884 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
885 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[107], 60, 0);//Çäîð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
886 sprintf(pTmpBuf.data(), "%d", player->sHealth);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
887 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
888 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
889 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
890 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
891 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[209], 60, 0);//Ìàíà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
892 sprintf(pTmpBuf.data(), "%d", player->sMana);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
893 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
894 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
895 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
896 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
897 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[0], 60, 0);//Êëàññ áðîíè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
898 sprintf(pTmpBuf.data(), "%d", player->GetActualAC());
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
899 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
900 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
901 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
902 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
903 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Àòàêà
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1672
diff changeset
904 sprintf(pTmpBuf.data(), "%+d", player->GetActualAttack(false));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
905 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
906 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
907 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
908 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
909 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetMeleeDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
910 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
911 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
912 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);// Ñòðåëÿòü
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
913 sprintf(pTmpBuf.data(), "%+d", player->GetRangedAttack());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
914 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
915 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
916 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
917 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
918 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetRangedDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
919 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
920 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
921 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//Íàâûêè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
922 pSkillsCount = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
923 for ( uint j = 0; j <= 36; ++j )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
924 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
925 if ( player->pActiveSkills[j] )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
926 ++pSkillsCount;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
927 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
928 sprintf(pTmpBuf.data(), "%lu", pSkillsCount);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
929 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
930 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
931 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
932 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//Î÷êè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
933 sprintf(pTmpBuf.data(), "%lu", player->uSkillPoints);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
934 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
935 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
936 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
937 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//Ñîñò.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
938 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, aCharacterConditionNames[player->GetMajorConditionIdx()], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
939 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
940 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
941 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//Á.Ïðèì.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
942 if (player->uQuickSpell)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
943 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
944 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
945 pText = pGlobalTXT_LocalizationStrings[153];//Íåò
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
946 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pText, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
947 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
948
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
949 if ( pParty->GetPartyReputation() >= 0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
950 {
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
951 if ( pParty->GetPartyReputation() <= 5 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
952 pTextColor = ui_character_default_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
953 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
954 pTextColor = ui_character_bonus_text_color_neg;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
955 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
956 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
957 pTextColor = ui_character_bonus_text_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
958
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
959 sprintf(pTmpBuf.data(), "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], pTextColor, GetReputationString(pParty->GetPartyReputation()));//Reputation
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
960 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf.data(), 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
961 sprintf(pTmpBuf.data(), "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], pParty->GetPartyFame());// Fame Ñëàâà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
962 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf.data(), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
963 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
964
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
965 //----- (0041AD6E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
966 void GameUI_DrawRightPanelItems()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
967 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
968 if ( (unsigned long long)GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
969 GameUI_RightPanel_BookFlashTimer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
970
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
971 if ( pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
972 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
973 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
974
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
975 static bool byte_50697C = false; // 50697C
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
976 byte_50697C = !byte_50697C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
977 if ( byte_50697C && pCurrentScreen != SCREEN_REST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
978 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
979 if (bFlashQuestBook) pRenderer->DrawTextureTransparent(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
980 if (bFlashAutonotesBook) pRenderer->DrawTextureTransparent(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
981 if (bFlashHistoryBook) pRenderer->DrawTextureTransparent(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
982 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
983 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
984 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
985 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
986 GameUI_DrawHiredNPCs();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
987 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
988 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
989 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
990
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
991 //----- (0041AEBB) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
992 void GameUI_DrawFoodAndGold()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
993 {
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
994 int text_y; // esi@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
995
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
996 if ( uGameState != GAME_STATE_FINAL_WINDOW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
997 {
2205
db94443ea4e7 _44100D_should_alter_right_panel()
Ritor1
parents: 2203
diff changeset
998 text_y = _44100D_should_alter_right_panel() != 0 ? 381 : 322;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
999 sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations);
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
1000 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1001 sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold);
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
1002 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1003 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1004 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1005
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1006 //----- (0041B0C9) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1007 void GameUI_DrawLifeManaBars()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1008 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1009 double v3; // st7@3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1010 double v7; // st7@25
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1011 Texture *pTextureHealth; // [sp-4h] [bp-30h]@10
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1012 Texture *pTextureMana; // [sp+Ch] [bp-20h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1013
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1014 pTextureMana = pIcons_LOD->GetTexture(uTextureID_BarBlue);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1015 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1016 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1017 if (pParty->pPlayers[i].sHealth > 0)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1018 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1019 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1020 if (i == 2 || i == 3)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1021 v17 = 2;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1022 v3 = (double)pParty->pPlayers[i].sHealth / (double)pParty->pPlayers[i].GetMaxHealth();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1023 if( v3 > 0.5 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1024 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1025 if ( v3 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1026 v3 = 1.0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1027 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarGreen);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1028 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1029 else if ( v3 > 0.25 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1030 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarYellow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1031 else if ( v3 > 0.0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1032 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarRed);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1033 if( v3 > 0.0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1034 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1035 pRenderer->SetTextureClipRect(v17 + pHealthBarPos[i], (signed __int64)((1.0 - v3) * pTextureHealth->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1036 v17 + pHealthBarPos[i] + pTextureHealth->uTextureWidth, pTextureHealth->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1037 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[i], 402, pTextureHealth);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1038 pRenderer->ResetTextureClipRect();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1039 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1040 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1041 if (pParty->pPlayers[i].sMana > 0)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1042 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1043 v7 = pParty->pPlayers[i].sMana / (double)pParty->pPlayers[i].GetMaxMana();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1044 if ( v7 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1045 v7 = 1.0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1046 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1047 if (i == 2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1048 v17 = 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1049 pRenderer->SetTextureClipRect(v17 + pManaBarPos[i], (signed __int64)((1.0 - v7) * pTextureMana->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1050 v17 + pManaBarPos[i] + pTextureMana->uTextureWidth, pTextureMana->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1051 pRenderer->DrawTextureIndexed(v17 + pManaBarPos[i], 402, pTextureMana);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1052 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1053 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1054 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1055 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1056
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1057 //----- (0041B3B6) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1058 void GameUI_DrawRightPanel()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1059 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1060 pRenderer->DrawTextureTransparent(pViewport->uViewportBR_X, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1061 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1062
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1063 //----- (0041B3E2) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1064 void GameUI_DrawRightPanelFrames()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1065 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1066 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1067 pRenderer->DrawTextureRGB(0, 8, pTexture_LeftFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1068 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1069 pRenderer->DrawTextureRGB(0, 352, pTexture_BottomFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1070 GameUI_DrawFoodAndGold();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1071 GameUI_DrawRightPanelItems();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1072 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1073
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1074 //----- (0041C047) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1075 void GameUI_Footer_2()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1076 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1077 char *v1; // edx@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1078 int v5; // eax@5
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1079
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1080 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1081 if (GameUI_Footer_TimeLeft)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1082 v1 = GameUI_Footer_TimedString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1083 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1084 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1085 if (!pFooterString[0])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1086 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1087 v1 = pFooterString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1088 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1089
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1090 v5 = pFontLucida->AlignText_Center(450, v1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1091 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1092 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1093
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1094 //----- (0041C0B8) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1095 void GameUI_SetFooterString(const char *pStr)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1096 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1097 const char *v1; // esi@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1098
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1099 v1 = pStr;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1100 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(pStr, 1) && (*v1 || GameUI_Footer_TimeLeft) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1101 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1102 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1103 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1104 for ( int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1105 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1106 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1107 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1108 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1109 strcpy(pFooterString.data(), v1);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1110 for ( int j = pFontLucida->GetLineWidth(pFooterString.data()); j > 450; j = pFontLucida->GetLineWidth(pFooterString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1111 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1112 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1113 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1114 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1115
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1116 //----- (0041C179) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1117 void GameUI_Footer()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1118 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1119 char *v1; // edi@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1120 int v2; // eax@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1121 int v6; // eax@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1122 char v9; // zf@12
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1123
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1124 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1125 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1126 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1127 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1128 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1129 v1 = GameUI_Footer_TimedString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1130 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1131 while ( v2 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1132 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1133 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1134 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1135 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1136 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1137 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1138 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1139 v1 = pFooterString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1140 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1141 while ( v6 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1142 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1143 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1144 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1145 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1146 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1147 v9 = *v1 == 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1148 bForceDrawFooter = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1149 if ( !v9 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1150 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1151 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1152 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1153 // 5C35BC: using guessed type int bForceDrawFooter;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1154 //----- (00420EFF) --------------------------------------------------------
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1155 void GameUI_WritePointedObjectStatusString()
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1156 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1157 GUIWindow *pWindow; // edi@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1158 GUIButton *pButton; // ecx@11
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1159 int requiredSkillpoints; // ecx@19
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1160 enum UIMessageType pMessageType1; // esi@24
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1161 int v14; // eax@41
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1162 ItemGen *pItemGen; // ecx@44
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1163 int v16; // ecx@46
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1164 signed int pickedObjectPID; // eax@55
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1165 signed int v18b;
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1166 signed int pickedObjectID; // ecx@63
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1167 BLVFace *pFace; // eax@69
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1168 const char *pText; // ecx@79
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1169 enum UIMessageType pMessageType2; // esi@110
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1170 enum UIMessageType pMessageType3; // edx@117
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1171 char Str1[200]; // [sp+Ch] [bp-D4h]@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1172 unsigned int pX; // [sp+D4h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1173 unsigned int pY; // [sp+D8h] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1174
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1175 int interaction_distance_limit = 512;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1176
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1177 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1178 pMouse->GetClickPos(&pX, &pY);
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1179 if ( pX < 0 || pX > window->GetWidth() - 1 || pY < 0 || pY > window->GetHeight() - 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1180 return;
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1181 if ( pCurrentScreen == SCREEN_GAME )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1182 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1183 if ( pX <= (window->GetWidth() - 1) * 0.73125 && pY <= (window->GetHeight() - 1) * 0.73125 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1184 {
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1185 //if ( pRenderer->pRenderD3D ) // inlined mm8::4C1E01
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1186 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1187 pickedObjectPID = pGame->pVisInstance->get_picked_object_zbuf_val();
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1188 if ( pX < (unsigned int)pViewport->uScreen_TL_X || pX > (unsigned int)pViewport->uScreen_BR_X
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1189 || pY < (unsigned int)pViewport->uScreen_TL_Y || pY > (unsigned int)pViewport->uScreen_BR_Y )
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1190 pickedObjectPID = -1;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1191 if ( pickedObjectPID == -1 )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1192 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1193 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1194 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1195 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1196 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1197 }
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1198 uLastPointedObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1199 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1200 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1201 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1202 /*else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1203 {
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1204 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1205 }*/
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1206 pMouse->uPointingObjectID = (unsigned __int16)pickedObjectPID;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1207 pickedObjectID = (signed)PID_ID(pickedObjectPID);
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1208 if ( PID_TYPE(pickedObjectPID) == OBJECT_Item )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1209 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1210 if ( pObjectList->pObjects[pSpriteObjects[pickedObjectID].uObjectDescID].uFlags & 0x10 )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1211 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1212 pMouse->uPointingObjectID = 0;
2400
ecd1dd95ec49 fixing 2 polishing bugs in GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2399
diff changeset
1213 pFooterString[0] = 0;
ecd1dd95ec49 fixing 2 polishing bugs in GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2399
diff changeset
1214 bForceDrawFooter = 1;
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1215 uLastPointedObjectID = 0;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1216 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1217 }
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1218 if ( pickedObjectPID >= 0x2000000u || pParty->pPickedItem.uItemID )
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1219 {
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1220 GameUI_SetFooterString(pSpriteObjects[pickedObjectID].stru_24.GetDisplayName());
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1221 }
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1222 else
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1223 {
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1224 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[470], pSpriteObjects[pickedObjectID].stru_24.GetDisplayName());// "Get %s"
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1225 GameUI_SetFooterString(pTmpBuf.data());
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1226 } //intentional fallthrough
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1227 }
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1228 else if ( PID_TYPE(pickedObjectPID) == OBJECT_Decoration )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1229 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1230 if ( !pLevelDecorations[pickedObjectID].uEventID )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1231 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1232 if ( pLevelDecorations[pickedObjectID].IsInteractive() )
2401
f794566045cd Ticket #79 Game of (stat) incorrectly named
Grumpy7
parents: 2400
diff changeset
1233 pText = pNPCTopics[stru_5E4C90_MapPersistVars._decor_events[pLevelDecorations[pickedObjectID]._idx_in_stru123 - 75] + 380].pTopic;//íåâåðíî äëÿ êîñòðà
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1234 else
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1235 pText = pDecorationList->pDecorations[pLevelDecorations[pickedObjectID].uDecorationDescID].field_20;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1236 GameUI_SetFooterString(pText);
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1237 }
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1238 else
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1239 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1240 char* hintString = GetEventHintString(pLevelDecorations[pickedObjectID].uEventID);
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1241 if ( hintString != '\0' )
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1242 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1243 GameUI_SetFooterString(hintString);
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1244 }
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1245 } //intentional fallthrough
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1246 }
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1247 else if ( PID_TYPE(pickedObjectPID) == OBJECT_BModel )
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1248 {
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1249 if ( pickedObjectPID < 0x2000000u )
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1250 {
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1251 char* newString = nullptr;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1252 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1253 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1254 v18b = (signed int)(unsigned __int16)pickedObjectPID >> 9;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1255 short triggeredId = pOutdoor->pBModels[v18b].pFaces[pickedObjectID & 0x3F].sCogTriggeredID;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1256 if (triggeredId != 0)
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1257 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1258 newString = GetEventHintString(pOutdoor->pBModels[v18b].pFaces[pickedObjectID & 0x3F].sCogTriggeredID);
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1259 }
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1260 }
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1261 else
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1262 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1263 pFace = &pIndoor->pFaces[pickedObjectID];
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1264 if ( BYTE3(pFace->uAttributes) & 6 )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1265 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1266 unsigned short eventId = pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1267 if (eventId != 0)
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1268 {
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1269 newString = GetEventHintString(pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID);
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1270 }
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1271 }
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1272 }
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1273 if (newString)
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1274 {
2400
ecd1dd95ec49 fixing 2 polishing bugs in GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2399
diff changeset
1275 GameUI_SetFooterString(newString);
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1276 if ( pMouse->uPointingObjectID == 0 && uLastPointedObjectID != 0)
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1277 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1278 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1279 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1280 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1281 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1282 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1283 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1284 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1285 pMouse->uPointingObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1286 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1287 bForceDrawFooter = 1;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1288 uLastPointedObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1289 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1290 }
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1291 else if ( PID_TYPE(pickedObjectPID) == OBJECT_Actor )
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1292 {
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1293 if ( pickedObjectPID >= 0x2000000u )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1294 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1295 pMouse->uPointingObjectID = 0;
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1296 if ( uLastPointedObjectID != 0 )
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1297 {
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1298 pFooterString[0] = 0;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1299 bForceDrawFooter = 1;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1300 }
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1301 uLastPointedObjectID = 0;
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1302 return;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1303 }
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1304 if ( pActors[pickedObjectID].dword_000334_unique_name )
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1305 pText = pMonsterStats->pPlaceStrings[pActors[pickedObjectID].dword_000334_unique_name];
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1306 else
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1307 pText = pMonsterStats->pInfos[pActors[pickedObjectID].pMonsterInfo.uID].pName;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1308 GameUI_SetFooterString(pText); //intentional fallthrough
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1309 }
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1310 if ( pMouse->uPointingObjectID == 0 && uLastPointedObjectID != 0)
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1311 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1312 pFooterString[0] = 0;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1313 bForceDrawFooter = 1;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1314 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1315 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1316 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1317 }
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1318 }
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1319 else
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1320 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1321 for (int i = uNumVisibleWindows; i > 0; --i)
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1322 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1323 pWindow = &pWindowList[pVisibleWindowsIdxs[i] - 1];
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1324 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1325 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1326 {
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1327 for ( pButton = pWindow->pControlsHead; pButton != nullptr; pButton = pButton->pNext )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1328 {
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1329 switch ( pButton->uButtonType )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1330 {
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1331 case 1://for dialogue window
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1332 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1333 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1334 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1335 pMessageType1 = (UIMessageType)pButton->field_1C;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1336 if ( pMessageType1 )
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2400
diff changeset
1337 pMessageQueue_50CBD0->AddGUIMessage(pMessageType1, pButton->msg_param, 0);
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1338 GameUI_SetFooterString(pButton->pButtonName);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1339 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1340 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1341 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1342 break;
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1343 case 2://hovering over portraits
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1344 if (pButton->uWidth != 0 && pButton->uHeight != 0)
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1345 {
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1346 uint distW = pX - pButton->uX;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1347 uint distY = pY - pButton->uY;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1348
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1349 double ratioX = 1.0 * (distW*distW) / (pButton->uWidth*pButton->uWidth);
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1350 double ratioY = 1.0 * (distY*distY) / (pButton->uHeight*pButton->uHeight);
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1351
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1352 if (ratioX + ratioY < 1.0)
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1353 {
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1354 pMessageType2 = (UIMessageType)pButton->field_1C;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1355 if ( pMessageType2 != 0 )
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2400
diff changeset
1356 pMessageQueue_50CBD0->AddGUIMessage(pMessageType2, pButton->msg_param, 0);
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1357 GameUI_SetFooterString(pButton->pButtonName); // for character name
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1358 uLastPointedObjectID = 1;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1359 return;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1360 }
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1361 }
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1362 break;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1363 case 3:// click on skill
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1364 if ( pX >= pButton->uX && pX <= pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1365 && pY >= pButton->uY && pY <= pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1366 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1367 requiredSkillpoints = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1368 if ( pPlayers[uActiveCharacter]->uSkillPoints < requiredSkillpoints )
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1369 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], requiredSkillpoints - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1370 else
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1371 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], requiredSkillpoints);// "Clicking here will spend %d Skill Points"
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1372 GameUI_SetFooterString(Str1);
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1373 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1374 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1375 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1376 break;
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1377 }
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1378 }
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1379 }
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1380 if ( pWindow->uFrameHeight == 480 )
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1381 {
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1382 //DebugBreak(); //Why is this condition here (in the original too)? Might check fullscreen windows. Let Silvo know if you find out
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1383 return;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1384 }
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1385 }
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1386 //The game never gets to this point even in the original. It's also bugged(neither branch displays anything).
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1387 //TODO fix these and move them up before the window check loop.
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1388 if ( pCurrentScreen == SCREEN_CHEST )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1389 {
2343
5d263539bbec Moving functions from unsorted_subs.h pt5
Grumpy7
parents: 2336
diff changeset
1390 Chest::ChestUI_WritePointedObjectStatusString();
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1391 if ( uLastPointedObjectID != 0 )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1392 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1393 pFooterString[0] = 0;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1394 bForceDrawFooter = 1;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1395 }
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1396 uLastPointedObjectID = 0;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1397 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1398 }
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1399 else if ( pCurrentScreen == SCREEN_HOUSE )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1400 {
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1401 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1402 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0)
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1403 || v16 == -65536 )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1404 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1405 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1406 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1407 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1408 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1409 }
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1410 uLastPointedObjectID = 0;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1411 return;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1412 }
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1413 pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 4);
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1414 GameUI_SetFooterString(pItemGen->GetDisplayName());
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1415 pFooterString[0] = 0;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1416 bForceDrawFooter = 1;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1417 uLastPointedObjectID = 0;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1418 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1419 }
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1420 if ( pY < 350 )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1421 {
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1422 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1423 if ( v14 == 0 || v14 == -65536 || v14 >= 5000 )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1424 {
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1425 if ( pMouse->uPointingObjectID == 0 )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1426 {
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1427 if ( uLastPointedObjectID != 0 )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1428 {
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1429 pFooterString[0] = 0;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1430 bForceDrawFooter = 1;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1431 }
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1432 }
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1433 uLastPointedObjectID = pMouse->uPointingObjectID;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1434 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1435 }
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1436 pItemGen = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[v14-1];
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1437 GameUI_SetFooterString(pItemGen->GetDisplayName());
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1438 pFooterString[0] = 0;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1439 bForceDrawFooter = 1;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1440 uLastPointedObjectID = 0;
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1441 return;
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1442 }
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1443 }
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1444 if ( (signed int)pX >= (signed int)pWindowList[0].uFrameX && (signed int)pX <= (signed int)pWindowList[0].uFrameZ
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1445 && (signed int)pY >= (signed int)pWindowList[0].uFrameY && (signed int)pY <= (signed int)pWindowList[0].uFrameW )
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1446 {
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1447 for ( pButton = pWindowList[0].pControlsHead; pButton != nullptr; pButton = pButton->pNext )
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1448 {
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1449 switch (pButton->uButtonType)
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1450 {
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1451 case 1:
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1452 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1453 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1454 {
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1455 pMessageType3 = (UIMessageType)pButton->field_1C;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1456 if ( pMessageType3 == 0 ) // For books
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1457 {
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1458 GameUI_SetFooterString(pButton->pButtonName);
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1459 }
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1460 else
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1461 {
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2400
diff changeset
1462 pMessageQueue_50CBD0->AddGUIMessage(pMessageType3, pButton->msg_param, 0);
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1463 }
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1464 uLastPointedObjectID = 1;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1465 return;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1466 }
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1467 break;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1468 case 2://hovering over portraits
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1469 if (pButton->uWidth != 0 && pButton->uHeight != 0)
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1470 {
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1471 uint distW = pX - pButton->uX;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1472 uint distY = pY - pButton->uY;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1473
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1474 double ratioX = 1.0 * (distW*distW) / (pButton->uWidth*pButton->uWidth);
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1475 double ratioY = 1.0 * (distY*distY) / (pButton->uHeight*pButton->uHeight);
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1476
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1477 if (ratioX + ratioY < 1.0)
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1478 {
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1479 pMessageType2 = (UIMessageType)pButton->field_1C;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1480 if ( pMessageType2 != 0 )
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2400
diff changeset
1481 pMessageQueue_50CBD0->AddGUIMessage(pMessageType2, pButton->msg_param, 0);
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1482 GameUI_SetFooterString(pButton->pButtonName); // for character name
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1483 uLastPointedObjectID = 1;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1484 return;
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1485 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1486 }
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1487 break;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1488 case 3:
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1489 if ( pX >= pButton->uX && pX <= pButton->uZ
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1490 && pY >= pButton->uY && pY <= pButton->uW )
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1491 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1492 requiredSkillpoints = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1493 if ( pPlayers[uActiveCharacter]->uSkillPoints < requiredSkillpoints )
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1494 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], requiredSkillpoints - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1495 else
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1496 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], requiredSkillpoints);// "Clicking here will spend %d Skill Points"
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1497 GameUI_SetFooterString(Str1);
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1498 uLastPointedObjectID = 1;
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1499 return;
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1500 }
2397
eff78dab2142 Fixing GameUI_WritePointedObjectStatusString conditions
Grumpy7
parents: 2369
diff changeset
1501 break;
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1502 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1503 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1504 }
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1505 //pMouse->uPointingObjectID = sub_46A99B(); //for software
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1506 if ( uLastPointedObjectID != 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1507 {
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1508 pFooterString[0] = 0;
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1509 bForceDrawFooter = 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1510 }
2398
79e750ba00b9 some polishing on GameUI_WritePointedObjectStatusString
Grumpy7
parents: 2397
diff changeset
1511 uLastPointedObjectID = 0;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1512 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1513 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1514
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1515 //----- (0044158F) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1516 void GameUI_DrawCharacterSelectionFrame()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1517 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1518 if ( uActiveCharacter )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1519 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9, 380,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1520 pIcons_LOD->GetTexture(uTextureID_GameUI_CharSelectionFrame));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1521 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1522
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1523 //----- (0044162D) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1524 void GameUI_DrawPartySpells()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1525 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1526 unsigned int v0; // ebp@1
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1527 Texture *spell_texture; // [sp-4h] [bp-1Ch]@12
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1528 //Texture *v9; // [sp-4h] [bp-1Ch]@21
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1529
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1530 v0 = (signed __int64)((double)GetTickCount() * 0.050000001);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1531 //v1 = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1532 for (uint i = 0; i < 14; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1533 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1534 //v2 = byte_4E5DD8[v1];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1535 if (pParty->pPartyBuffs[byte_4E5DD8[i]].uExpireTime)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1536 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1537 Texture* tex = pIcons_LOD->GetTexture(pTextureIDs_PartyBuffIcons[i]);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1538 //v3 = pTextureIDs_PartyBuffIcons[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1539 pRenderer->_4A65CC(pPartySpellbuffsUI_XYs[i][0],
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1540 pPartySpellbuffsUI_XYs[i][1], tex, tex,
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1541 v0 + 20 * pPartySpellbuffsUI_smthns[i], 0, 63);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1542 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1543 //++v1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1544 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1545 //while ( v1 < 14 );
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1546 if (pCurrentScreen == SCREEN_GAME || pCurrentScreen == SCREEN_NPC_DIALOGUE)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1547 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1548 if (pParty->FlyActive())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1549 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1550 if ( pParty->bFlying )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1551 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, v0)->uTextureID);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1552 else
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1553 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, 0)->uTextureID);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1554 //if ( pRenderer->pRenderD3D )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1555 pRenderer->DrawTextureIndexed(8, 8, spell_texture);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1556 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1557 pRenderer->DrawTextureTransparent(8, 8, v7);*/
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1558 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1559 if ( pParty->WaterWalkActive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1560 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1561 if ( pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1562 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, v0)->uTextureID);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1563 else
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1564 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, 0)->uTextureID);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1565 //if ( pRenderer->pRenderD3D )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1566 pRenderer->DrawTextureIndexed(396, 8, spell_texture);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1567 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1568 pRenderer->DrawTextureTransparent(396, 8, v9);*/
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1569 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1570 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1571 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1572 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1573 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1574 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 427, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Hammerhands));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1575 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1576 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 393, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Bless));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1577 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1578 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 410, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Preservation));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1579 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1580 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 444, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_PainReflection));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1581 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1582 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1583
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1584 //----- (004921C1) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1585 void GameUI_DrawPortraits(unsigned int _this)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1586 {
2179
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1587 unsigned int face_expression_ID; // eax@17
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1588 PlayerFrame *pFrame; // eax@21
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1589 int pTextureID; // eax@57
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1590 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1591
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1592 if ( _A750D8_player_speech_timer )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1593 {
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1594 _A750D8_player_speech_timer -= (signed int)pMiscTimer->uTimeElapsed;
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1595 if ( _A750D8_player_speech_timer <= 0 )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1596 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1597 if ( pPlayers[uSpeakingCharacter]->CanAct() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1598 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1599 _A750D8_player_speech_timer = 0i64;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1600 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1601 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1602
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1603 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1604 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1605 Player* pPlayer = &pParty->pPlayers[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1606 if ( pPlayer->IsEradicated() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1607 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1608 pPortrait = pTexture_PlayerFaceEradicated;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1609 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1610 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1611 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1612 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1613 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1614 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1615 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1616 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1617 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1618 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1619 if (pPlayer->IsDead())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1620 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1621 pPortrait = pTexture_PlayerFaceDead;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1622 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1623 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1624 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1625 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1626 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1627 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1628 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1629 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1630 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1631 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1632 face_expression_ID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1633 for ( uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1634 if ( pPlayerFrameTable->pFrames[j].expression == pPlayer->expression )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1635 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1636 face_expression_ID = j;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1637 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1638 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1639 if ( face_expression_ID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1640 face_expression_ID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1641 if (pPlayer->expression == CHARACTER_EXPRESSION_21)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1642 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->_expression21_frameset, &pPlayer->_expression21_animtime, pMiscTimer->uTimeElapsed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1643 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1644 pFrame = pPlayerFrameTable->GetFrameBy_x(face_expression_ID, pPlayer->uExpressionTimePassed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1645 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || _this )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1646 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1647 pPlayer->field_1AA2 = pFrame->uTextureID - 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1648 pPortrait = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2];//pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1649 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1650 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1651 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1652 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1653 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1654 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1655 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1656 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1657 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1658 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1659 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1660 if ( pParty->bTurnBasedModeOn == 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1661 {
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2229
diff changeset
1662 if ( pTurnEngine->turn_stage != TE_WAIT )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1663 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1664 if (PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1665 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1666 if ( pTurnEngine->uActorQueueSize > 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1667 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1668 for (uint i = 0; i < (uint)pTurnEngine->uActorQueueSize; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1669 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1670 if (PID_TYPE(pTurnEngine->pQueue[i].uPackedID) != OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1671 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1672 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1673 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1674 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1675 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1676 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1677 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1678 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1679 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1680 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[PID_ID(pTurnEngine->pQueue[i].uPackedID)] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1681 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1682 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1683 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1684 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1685 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1686 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1687 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1688 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1689 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1690 if (pParty->pPlayers[i].CanAct() && !pParty->pPlayers[i].uTimeToRecovery)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1691 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1692 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1693 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1694 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1695 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1696 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1697 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1698 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1699 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1700 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1701 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1702 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1703 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1704 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1705
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1706 //----- (00441D38) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1707 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1708 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1709 int uHeight; // ebx@6
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1710 signed int pW; // ebx@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1711 int v15; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1712 double v20; // st7@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1713 signed int v27; // eax@37
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1714 //unsigned __int16 *v28; // ecx@37
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1715 signed int v29; // edi@40
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1716 int pPoint_X; // edi@72
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1717 int pPoint_Y; // ebx@72
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1718 unsigned int lPitch; // [sp+20h] [bp-34h]@1
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1719 signed int pY; // [sp+20h] [bp-34h]@23
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1720 signed int pX; // [sp+24h] [bp-30h]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1721 signed int v70; // [sp+24h] [bp-30h]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1722 signed int uBluea; // [sp+28h] [bp-2Ch]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1723 int v73; // [sp+2Ch] [bp-28h]@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1724 signed int uCenterY; // [sp+48h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1725 signed int uCenterX; // [sp+4Ch] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1726 signed int uWidth; // [sp+5Ch] [bp+8h]@30
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1727 signed int pZ; // [sp+60h] [bp+Ch]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1728 float uWb; // [sp+60h] [bp+Ch]@30
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1729 unsigned int pColor;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1730
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1731 uCenterX = (uX + uZ) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1732 uCenterY = (uY + uW) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1733 lPitch = pRenderer->uTargetSurfacePitch;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1734 bool bWizardEyeActive = pParty->WizardEyeActive();
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1735 int uWizardEyeSkillLevel = pParty->WizardEyeSkillLevel();
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1736 if ( CheckHiredNPCSpeciality(Cartographer) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1737 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1738 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1739 uWizardEyeSkillLevel = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1740 }
2277
b9adf4f414f6 submenu Other
Ritor1
parents: 2253
diff changeset
1741
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1742 if ( wizard_eye )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1743 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1744 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1745 uWizardEyeSkillLevel = 3;
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1746 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1747 pRenderer->SetRasterClipRect(uX, uY, uZ - 1, uW - 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1748 uHeight = uW - uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1749 uWidth = uZ - uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1750
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1751 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1752 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1753 uchar* pMapLod0 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1754 ushort* pPal = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1755 v73 = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / (signed int)uZoom;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1756 v20 = (double)(pParty->vPosition.x + 32768) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1757 uWb = (double)(32768 - pParty->vPosition.y) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1758 switch (uZoom)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1759 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1760 case 512:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1761 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1762 v20 = v20 - (double)(uWidth / 2);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1763 uWb = uWb - (double)(uHeight / 2);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1764 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1765 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1766 case 1024:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1767 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1768 v20 = v20 - (double)(uWidth / 4);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1769 uWb = uWb - (double)(uHeight / 4);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1770 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1771 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1772 case 2048:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1773 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1774 v20 = v20 - (double)(uWidth / 8);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1775 uWb = uWb - (double)(uHeight / 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1776 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1777 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1778 default: assert(false);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1779 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1780
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1781 static unsigned __int16 pOdmMinimap[117][137];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1782 assert(sizeof(pOdmMinimap) == 137 * 117 * sizeof(short));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1783
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1784 v70 = floorf(v20 * 65536.0 + 0.5f);//LODWORD(v24);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1785 uBluea = floorf(uWb * 65536.0 + 0.5f);//LODWORD(v25);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1786 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1787 //v28 = &pRenderer->pTargetSurface[uX + uY * lPitch];
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1788
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1789 if (pMapLod0 && bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1790 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1791 assert(uWidth == 137 && uHeight == 117);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1792 //auto pMinimap = (unsigned __int16 *)pOdmMinimap;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1793
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1794 ushort mapWidth = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1795
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1796 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1797 for (int y = 0; y < uHeight; ++y)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1798 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1799 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1800 for (int x = 0; x < uWidth; ++x)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1801 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1802 //*pMinimap++ = pPal[pMapLod0Line[v29]];
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1803 pRenderer->WritePixel16(uX + x, uY + y, pPal[pMapLod0Line[v29]]);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1804 v29 = (v70 + x * v73) >> 16;
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1805 }
2070
4231fdf46dde Minimap's drawing
Nomad
parents: 2069
diff changeset
1806 uBluea += v73;
4231fdf46dde Minimap's drawing
Nomad
parents: 2069
diff changeset
1807 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1808 }
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1809
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1810 /*v29 = v70 >> 16;
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1811 for (int y = 0; y < uHeight; ++y)
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1812 {
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1813 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1814 for (int x = 0; x < uWidth; ++x)
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1815 {
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1816 //*pMinimap++ = pPal[pMapLod0Line[v29]];
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1817 pOdmMinimap[y][x] = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1818 v29 = (v70 + x * v73) >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1819 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1820 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1821 v28 += 137 - uWidth;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1822 uBluea += v73;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1823 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1824 }*/
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1825 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1826
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1827 /*for (int y = 0; y < 117; ++y)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1828 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1829 for (int x = 0; x < 137; ++x)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1830 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1831 *v28++ = pOdmMinimap[y][x];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1832 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1833 v28 += lPitch - 137;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1834 }*/
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1835 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1836 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1837 else// uCurrentlyLoadedLevelType == LEVEL_Indoor
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1838 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1839 pRenderer->FillRectFast(uX, uY, uZ - uX, uHeight, 0xF);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1840 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1841
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1842 for (uint i = 0; i < (uint)pIndoor->pMapOutlines->uNumOutlines; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1843 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1844 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[i];
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1845 //BLVFace* pFace1 = &pIndoor->pFaces[pOutline->uFace1ID];
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1846 //BLVFace* pFace2 = &pIndoor->pFaces[pOutline->uFace2ID];
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1847 if (pIndoor->pFaces[pOutline->uFace1ID].Visible() && pIndoor->pFaces[pOutline->uFace2ID].Visible())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1848 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1849 if ( pOutline->uFlags & 1 )
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1850 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1851 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1852 (pIndoor->pFaces[pOutline->uFace1ID].Clickable() || pIndoor->pFaces[pOutline->uFace2ID].Clickable()) &&
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1853 (pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace1ID].uFaceExtraID].uEventID || pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace2ID].uFaceExtraID].uEventID))
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1854 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1855 if (uNumBlueFacesInBLVMinimap < 49)
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1856 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1857 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1858 else
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1859 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1860 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1861 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1862 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1863 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1864 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1865 if ( v15 > 100 )
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1866 v15 = 100;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1867 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1868 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1869 continue;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1870 }
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1871 if (pIndoor->pFaces[pOutline->uFace1ID].uAttributes & FACE_UNKNOW4 || pIndoor->pFaces[pOutline->uFace2ID].uAttributes & FACE_UNKNOW4)
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1872 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1873 pOutline->uFlags = pOutline->uFlags | 1;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1874 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1875 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1876 (pIndoor->pFaces[pOutline->uFace1ID].Clickable() || pIndoor->pFaces[pOutline->uFace2ID].Clickable()) &&
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1877 (pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace1ID].uFaceExtraID].uEventID || pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace2ID].uFaceExtraID].uEventID))
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1878 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1879 if (uNumBlueFacesInBLVMinimap < 49)
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1880 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1881 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1882 else
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1883 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1884 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1885 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1886 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1887 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1888 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1889 if ( v15 > 100 )
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1890 v15 = 100;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1891 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1892 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1893 continue;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1894 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1895 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1896 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1897
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1898 for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1899 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1900 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]];
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1901 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1902 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1903 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1904 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1905 pRenderer->RasterLine2D(pX, pY, pZ, pW, ui_game_minimap_outline_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1906 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1907 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1908
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1909 //draw arrow on the minimap(include. Ritor1)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1910 uint arrow_idx;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1911 unsigned int rotate = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1912 if ( (signed int)rotate <= 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1913 arrow_idx = 6;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1914 if ( (signed int)rotate < 1664 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1915 arrow_idx = 5;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1916 if ( (signed int)rotate <= 1408 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1917 arrow_idx = 4;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1918 if ( (signed int)rotate < 1152 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1919 arrow_idx = 3;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1920 if ( (signed int)rotate <= 896 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1921 arrow_idx = 2;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1922 if ( (signed int)rotate < 640 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1923 arrow_idx = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1924 if ( (signed int)rotate <= 384 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1925 arrow_idx = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1926 if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1927 arrow_idx = 7;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1928 pRenderer->DrawTextureTransparent(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));//ñòðåëêà
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1929
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1930 //draw objects on the minimap
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1931 if ( bWizardEyeActive )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1932 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1933 if ( uWizardEyeSkillLevel >= 2 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1934 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1935 for ( uint i = 0; i < uNumSpriteObjects; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1936 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1937 if ( !pSpriteObjects[i].uType || !pSpriteObjects[i].uObjectDescID )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1938 continue;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1939 //if (uWizardEyeSkillLevel == 1
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
1940 pPoint_X = uCenterX + fixpoint_mul((pSpriteObjects[i].vPosition.x - pParty->vPosition.x), uZoom);
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
1941 pPoint_Y = uCenterY - fixpoint_mul((pSpriteObjects[i].vPosition.y - pParty->vPosition.y), uZoom);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1942 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z &&
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1943 // pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1944 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1945 if (pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & OBJECT_DESC_UNPICKABLE)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1946 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1947 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_projectile_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1948 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1949 else if ( uZoom > 512 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1950 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1951 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y, pPoint_X - 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1952 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1953 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1954 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1955 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y, pPoint_X + 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1956 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1957 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1958 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1959 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1960 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, ui_game_minimap_treasure_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1961 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1962 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1963 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1964 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1965 for ( uint i = 0; i < uNumActors; ++i )//draw actors(îòðèñîâêà ìîíñòðîâ è íïñ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1966 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1967 if ( pActors[i].uAIState != Removed && pActors[i].uAIState != Disabled
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
1968 && (pActors[i].uAIState == Dead || pActors[i].uAttributes & 0x8000) )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1969 {
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
1970 pPoint_X = uCenterX + (fixpoint_mul((pActors[i].vPosition.x - pParty->vPosition.x), uZoom));
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
1971 pPoint_Y = uCenterY - (fixpoint_mul((pActors[i].vPosition.y - pParty->vPosition.y), uZoom));
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1972 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1973 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1974 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1975 pColor = ui_game_minimap_actor_friendly_color;
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
1976 if ( pActors[i].uAttributes & 0x1000000 )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1977 pColor = ui_game_minimap_actor_hostile_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1978 if ( pActors[i].uAIState == Dead)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1979 pColor = ui_game_minimap_actor_corpse_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1980 if ( uZoom > 1024 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1981 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1982 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y - 1, pPoint_X - 2, pPoint_Y + 1, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1983 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 2, pPoint_X - 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1984 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1985 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 2, pPoint_X + 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1986 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y - 1, pPoint_X + 2, pPoint_Y + 1, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1987 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1988 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1989 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1990 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1991 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1992 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1993 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1994 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1995 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1996 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i )//draw items(îòðèñîâêà ïðåäìåòîâ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1997 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1998 if ( pLevelDecorations[i].uFlags & 8 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1999 {
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2000 pPoint_X = uCenterX + (fixpoint_mul((pLevelDecorations[i].vPosition.x - pParty->vPosition.x), uZoom));
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2001 pPoint_Y = uCenterY - (fixpoint_mul((pLevelDecorations[i].vPosition.y - pParty->vPosition.y), uZoom));
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2002 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2003 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2004 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2005 if ( (signed int)uZoom > 512 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2006 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2007 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2008 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2009 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2010 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2011 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2012 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2013 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2014 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2015 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2016 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2017 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_Minimap_Loop));//draw minimap_loop
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2018 pRenderer->SetTextureClipRect(541, 0, 567, 480);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2019 pRenderer->DrawTextureIndexed(floorf(((double)pParty->sRotationY * 0.1171875) + 0.5f) + 285, 136, pIcons_LOD->GetTexture(uTextureID_Compas));//draw compas
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2020 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2021 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2022
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2023 //----- (00441498) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2024 void GameUI_DrawTorchlightAndWizardEye()
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2025 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2026 if (pCurrentScreen == SCREEN_GAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2027 || pCurrentScreen == SCREEN_MENU
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2028 || pCurrentScreen == SCREEN_OPTIONS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2029 || pCurrentScreen == SCREEN_REST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2030 || pCurrentScreen == SCREEN_SPELL_BOOK
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2031 || pCurrentScreen == SCREEN_CHEST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2032 || pCurrentScreen == SCREEN_SAVEGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2033 || pCurrentScreen == SCREEN_LOADGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2034 || pCurrentScreen == SCREEN_CHEST_INVENTORY
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2035 || pCurrentScreen == SCREEN_BOOKS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2036 || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2037 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2038 if (pParty->TorchlightActive())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2039 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2040 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnum_Torchlight->uIconID, pEventTimer->Time());
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2041 pRenderer->DrawTextureTransparent(pUIAnum_Torchlight->x, pUIAnum_Torchlight->y, pIcons_LOD->GetTexture(icon->uTextureID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2042 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2043 if (pParty->WizardEyeActive())
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2044 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2045 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnim_WizardEye->uIconID, pEventTimer->Time());
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2046 pRenderer->DrawTextureTransparent(pUIAnim_WizardEye->x, pUIAnim_WizardEye->y, pIcons_LOD->GetTexture(icon->uTextureID));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2047 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2048 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2049 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2050 // 4E28F8: using guessed type int pCurrentScreen;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2051
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2052
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2053 //----- (00491F87) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2054 void GameUI_DrawHiredNPCs()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2055 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2056 unsigned int v13; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2057 char pContainer[20]; // [sp+Ch] [bp-30h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2058 signed int uFrameID; // [sp+24h] [bp-18h]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2059 int v22; // [sp+34h] [bp-8h]@2
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2060 unsigned __int8 pNPC_limit_ID; // [sp+3Bh] [bp-1h]@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2061
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2062 if ( bNoNPCHiring != 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2063 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2064 pNPC_limit_ID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2065 v22 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2066 if (pParty->pHirelings[0].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2067 pTmpBuf[v22++] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2068 if (pParty->pHirelings[1].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2069 pTmpBuf[v22++] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2070
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2071 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2072 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2073 if (pNPCStats->pNewNPCData[i].uFlags & 128)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2074 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2075 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2076 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2077 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2078 pTmpBuf[v22++] = i + 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2079 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2080 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2081 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2082
1793
4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents: 1758
diff changeset
2083 for ( int i = pParty->hirelingScrollPosition; i < v22 && pNPC_limit_ID < 2; i++ )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2084 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2085 if ( (unsigned __int8)pTmpBuf[i] >= 2 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2086 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2087 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)pTmpBuf[i] + 499].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2088 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2089 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2090 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2091 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2092 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2093 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2094 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2095 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2096 if ( pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_A == 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2097 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2098 uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2099 v13 = 0;
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1758
diff changeset
2100 if (pIconsFrameTable->uNumIcons)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2101 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2102 for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2103 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2104 if ( !_stricmp("spell96", pIconsFrameTable->pIcons[v13].pAnimationName) )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2105 break;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2106 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2107 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2108 pRenderer->DrawTextureTransparent(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2109 &pIcons_LOD->pTextures[pIconsFrameTable->GetFrame(v13, uFrameID)->uTextureID]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2110 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2111 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2112 ++pNPC_limit_ID;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2113 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2114 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2115 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2116
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2117 //----- (004178FE) --------------------------------------------------------
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2118 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2119 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2120 unsigned __int16 R, G, B;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2121
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2122 if ( current_pos <= base_pos )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2123 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2124 if ( current_pos == base_pos )//White
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2125 return 0;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2126 if ( 100 * current_pos / base_pos >= 25 )//Yellow( current_pos > 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2127 R = 255, G = 255, B = 100;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2128 else//Red( current_pos < 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2129 R = 255, G = 0, B = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2130 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2131 else//Green
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2132 R = 0, G = 255, B = 0;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
2133 return Color16(R, G, B);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2134 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2135
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2136 //----- (00417939) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2137 int GetConditionDrawColor(unsigned int uConditionIdx)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2138 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2139 switch (uConditionIdx)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2140 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2141 case Condition_Zombie:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2142 case Condition_Good:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2143 return ui_character_condition_normal_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2144
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2145 case Condition_Cursed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2146 case Condition_Weak:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2147 case Condition_Fear:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2148 case Condition_Drunk:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2149 case Condition_Insane:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2150 case Condition_Poison_Weak:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2151 case Condition_Disease_Weak:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2152 return ui_character_condition_light_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2153
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2154 case Condition_Sleep:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2155 case Condition_Poison_Medium:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2156 case Condition_Disease_Medium:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2157 case Condition_Paralyzed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2158 case Condition_Unconcious:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2159 return ui_character_condition_moderate_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2160
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2161 case Condition_Poison_Severe:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2162 case Condition_Disease_Severe:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2163 case Condition_Dead:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2164 case Condition_Pertified:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2165 case Condition_Eradicated:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2166 return ui_character_condition_severe_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2167 }
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1758
diff changeset
2168 Error("Invalid condition (%u)", uConditionIdx);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2169 }
2464
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2170
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2171 //----- (00495430) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2172 const char * GetReputationString(signed int a1)
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2173 {
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2174 if (a1 >= 25)
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2175 return pGlobalTXT_LocalizationStrings[379]; // Hated
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2176 else if (a1 >= 6)
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2177 return pGlobalTXT_LocalizationStrings[392]; // Unfriendly
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2178 else if (a1 >= -5)
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2179 return pGlobalTXT_LocalizationStrings[399]; // Neutral;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2180 else if (a1 >= -24)
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2181 return pGlobalTXT_LocalizationStrings[402]; // Friendly
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2182 else
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2183 return pGlobalTXT_LocalizationStrings[434]; // Respected;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2184 }
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2185
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2186 //----- (00441A4E) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2187 __int16 __fastcall sub_441A4E(int a1)//for blessing
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2188 {
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2189 __int16 result; // ax@1
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2190 int v2; // ebx@1
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2191 // char *v3; // esi@1
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2192 // int v4; // edi@4
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2193 bool v5; // ecx@4
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2194 SpriteFrame *pFrame; // eax@6
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2195 //SpriteFrame *v7; // edi@6
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2196 int v8; // eax@6
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2197 // unsigned __int16 v9; // ax@6
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2198 RenderBillboardTransform_local0 v10; // [sp+Ch] [bp-5Ch]@1
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2199 int v11; // [sp+5Ch] [bp-Ch]@6
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2200 int v12; // [sp+60h] [bp-8h]@1
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2201 //int v13; // [sp+64h] [bp-4h]@6
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2202
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2203 v10.sParentBillboardID = -1;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2204 v10.pTarget = pRenderer->pTargetSurface;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2205 v10.pTargetZ = pRenderer->pActiveZBuffer;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2206 v10.uTargetPitch = pRenderer->GetRenderWidth();
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2207 result = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2208 v2 = a1;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2209 v10.uViewportX = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2210 v10.uViewportY = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2211 v10.uViewportZ = window->GetWidth() - 1;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2212 v10.uViewportW = window->GetHeight() - 1;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2213 v12 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2214 //v3 = (char *)&pOtherOverlayList->pOverlays[0].field_C;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2215 //do
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2216 for (uint i = 0; i < 50; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2217 {
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2218 if (pOtherOverlayList->pOverlays[i].field_6 > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2219 {
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2220 result = pOtherOverlayList->pOverlays[i].field_0;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2221 if (pOtherOverlayList->pOverlays[i].field_0 >= 300)
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2222 {
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2223 //v4 = result;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2224 v5 = pOtherOverlayList->pOverlays[i].field_0 == v2 + 320
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2225 || pOtherOverlayList->pOverlays[i].field_0 == v2 + 330
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2226 || pOtherOverlayList->pOverlays[i].field_0 == v2 + 340
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2227 || pOtherOverlayList->pOverlays[i].field_0 == v2 + 350;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2228 pOtherOverlayList->pOverlays[i].field_0 = v2 + 310;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2229 if (pOtherOverlayList->pOverlays[i].field_0 == v2 + 310 || v5)
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2230 {
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2231 if (!pOtherOverlayList->pOverlays[i].field_0)
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2232 {
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2233 pFrame = pSpriteFrameTable->GetFrame(pOverlayList->pOverlays[pOtherOverlayList->pOverlays[i].field_2].uSpriteFramesetID,
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2234 pOtherOverlayList->pOverlays[i].field_4);
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2235 //v7 = v6;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2236 v11 = pOtherOverlayList->pOverlays[i].field_E;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2237 //v13 = pFrame->scale;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2238 //v13 = fixpoint_mul(v11, pFrame->scale);
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2239 v10.uScreenSpaceX = pOtherOverlayList->pOverlays[i].field_8;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2240 v10.uScreenSpaceY = pOtherOverlayList->pOverlays[i].field_A;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2241 v10._screenspace_x_scaler_packedfloat = fixpoint_mul(v11, pFrame->scale);
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2242 v10._screenspace_y_scaler_packedfloat = fixpoint_mul(v11, pFrame->scale);
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2243 v10.pPalette = PaletteManager::Get_Dark_or_Red_LUT(pFrame->uPaletteIndex, 0, 1);
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2244 v8 = pOtherOverlayList->pOverlays[i].field_2;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2245 v10.sZValue = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2246 v10.uFlags = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2247 //v9 = pOverlayList->pOverlays[v8].uOverlayType;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2248 if (!pOverlayList->pOverlays[v8].uOverlayType || pOverlayList->pOverlays[v8].uOverlayType == 2)
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2249 v10.uScreenSpaceY += pSprites_LOD->pSpriteHeaders[pFrame->pHwSpriteIDs[0]].uHeight / 2;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2250 result = pSprites_LOD->pSpriteHeaders[pFrame->pHwSpriteIDs[0]]._4AD2D1(&v10, 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2251 ++v12;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2252 if (v12 == 5)
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2253 break;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2254 }
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2255 }
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2256 }
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2257 }
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2258 //v3 += 20;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2259 }
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2260 //while ( (signed int)v3 < (signed int)&pOverlayList->pOverlays );
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2261 return result;
104fdbea0386 cleaning project part 2
zipi
parents: 2415
diff changeset
2262 }