annotate UI/UiGame.cpp @ 1507:a109bb203e28

UIGame.cpp cleaning(continue) GameUI_DrawMinimap
author Ritor1
date Mon, 02 Sep 2013 17:30:50 +0600
parents c76c0f6974bc
children 9c1838b78ffc
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include <assert.h>
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6
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7 #include "..\Texture.h"
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8 #include "..\MM7.h"
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9
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10 #include "..\Mouse.h"
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11 #include "..\Keyboard.h"
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12 #include "..\mm7_data.h"
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13
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14 #include "..\Vis.h"
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15 #include "..\MapInfo.h"
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16 #include "..\Game.h"
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17 #include "..\GUIWindow.h"
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18 #include "..\GUIFont.h"
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19 #include "..\Party.h"
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20 #include "..\AudioPlayer.h"
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21 #include "..\Outdoor.h"
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22 #include "..\LOD.h"
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23 #include "..\Actor.h"
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24 #include "..\Viewport.h"
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25 #include "..\SpriteObject.h"
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26 #include "..\ObjectList.h"
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27 #include "..\DecorationList.h"
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28 #include "..\PlayerFrameTable.h"
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29 #include "..\stru123.h"
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30 #include "..\Time.h"
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31 #include "..\IconFrameTable.h"
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32 #include "..\TurnEngine.h"
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33 #include "..\texts.h"
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34 #include "UIHouses.h"
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35 #include "..\BSPModel.h"
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36
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37
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38 int uTextureID_GameUI_CharSelectionFrame; // 50C98C
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39
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40 //----- (00421D00) --------------------------------------------------------
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41 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
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42 {
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43 auto player = &pParty->pPlayers[uPlayerID - 1];
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44 if (pParty->pPickedItem.uItemID)
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45 {
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46 if (auto slot = player->AddItem(-1, pParty->pPickedItem.uItemID))
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47 {
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48 memcpy(&player->pInventoryItemList[slot-1], &pParty->pPickedItem, 0x24u);
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49 viewparams->bRedrawGameUI = true;
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50 pMouse->RemoveHoldingItem();
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51 return;
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52 }
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53
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54 if (!player->CanAct())
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55 {
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56 player = pPlayers[uActiveCharacter];
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57 }
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58 if( player->CanAct() || !pPlayers[uActiveCharacter]->CanAct() )
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59 player->PlaySound(SPEECH_NoRoom, 0);
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60 }
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61
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62 if (pCurrentScreen == SCREEN_GAME)
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63 {
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64 viewparams->bRedrawGameUI = true;
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65 if ( uActiveCharacter != uPlayerID )
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66 {
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67 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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68 return;
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69
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70 uActiveCharacter = uPlayerID;
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71 return;
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72 }
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73 pGUIWindow_CurrentMenu = CharacterUI_Initialize(7);
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74 return;
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75 }
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76 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
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77 return;
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78 if ( pCurrentScreen == SCREEN_CHEST )
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79 {
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80 viewparams->bRedrawGameUI = true;
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81 if ( uActiveCharacter == uPlayerID )
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82 {
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83 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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84 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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85 uActiveCharacter = uPlayerID;
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86 return;
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87 }
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88 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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89 return;
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90 uActiveCharacter = uPlayerID;
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91 return;
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92 }
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93 if ( pCurrentScreen != SCREEN_HOUSE )
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94 {
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95 if ( pCurrentScreen == SCREEN_E )
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96 {
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97 uActiveCharacter = uPlayerID;
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98 return;
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99 }
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100 if ( pCurrentScreen != SCREEN_CHEST_INVENTORY )
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101 {
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102 viewparams->bRedrawGameUI = true;
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103 uActiveCharacter = uPlayerID;
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104 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
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105 FillAwardsData();
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106 return;
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107 }
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108 viewparams->bRedrawGameUI = true;
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109 if ( uActiveCharacter == uPlayerID )
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110 {
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111 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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112 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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113 uActiveCharacter = uPlayerID;
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114 return;
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115 }
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116 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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117 return;
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118 uActiveCharacter = uPlayerID;
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119 return;
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120 }
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121 if ( window_SpeakInHouse->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
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122 return;
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123 viewparams->bRedrawGameUI = true;
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124 if ( uActiveCharacter != uPlayerID )
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125 uActiveCharacter = uPlayerID;
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126 return;
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127 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
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128 {
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129 __debugbreak(); // fix indexing
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130 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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131 pGUIWindow_CurrentMenu = CharacterUI_Initialize(14);
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132 return;
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133 }
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134 }
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135 // 4E28F8: using guessed type int pCurrentScreen;
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136 // F8B19C: using guessed type int dword_F8B19C;
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137
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138 //----- (00416B01) --------------------------------------------------------
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139 void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText
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140 {
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141 int v1; // edi@2
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142 NPCData *pNPC; // eax@16
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143 const CHAR *pText; // eax@18
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144 char *v11; // esi@26
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145 GUIWindow popup_window; // [sp+Ch] [bp-60h]@23
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146 int a2; // [sp+60h] [bp-Ch]@16
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147 LPCSTR lpsz; // [sp+68h] [bp-4h]@6
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148
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149 if ( bNoNPCHiring != 1 )
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150 {
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151 v1 = 0;
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152 /*do
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153 {
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154 if ( v3->pName )
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155 pTmpBuf[v1++] = v2;
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156 ++v3;
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157 ++v2;
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158 }
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159 while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/
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160 for (int i = 0; i < 2; ++i)
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161 {
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162 if (pParty->pHirelings[i].pName)
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163 pTmpBuf[v1++] = i;
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164 }
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165 lpsz = 0;
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166 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
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167 {
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168 /*v4 = pNPCStats->pNewNPCData;
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169 do
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170 {
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171 if ( v4->uFlags & 0x80
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172 && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName))
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173 && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) )
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174 pTmpBuf[v1++] = (char)lpsz + 2;
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175 ++lpsz;
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176 ++v4;
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177 }
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178 while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/
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179 for (int i = 0; i < pNPCStats->uNumNewNPCs; ++i)
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180 {
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181 if (pNPCStats->pNewNPCData[i].Hired())
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182 {
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183 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
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184 {
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185 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
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186 pTmpBuf[v1++] = i + 2;
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187 }
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188 }
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189 }
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190 }
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191 if ( (signed int)((char *)_this + (unsigned __int8)pParty->field_709) < v1 )
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192 {
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193 sDialogue_SpeakingActorNPC_ID = -1 - (unsigned __int8)pParty->field_709 - (int)_this;
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194 pNPC = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &a2);
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195 if ( pNPC )
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196 {
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197 if ( a2 == 57 )
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198 pText = pNPCTopics[512].pText; // Baby dragon
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199 else
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200 pText = (const CHAR *)pNPCStats->pProfessions[pNPC->uProfession].pBenefits;
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201 lpsz = pText;
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202 if ( !pText )
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203 {
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204 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText;
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205 if ( !lpsz )
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206 lpsz = "";
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207 }
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208 popup_window.Hint = 0;
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209 popup_window.uFrameX = 38;
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210 popup_window.uFrameY = 60;
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211 popup_window.uFrameWidth = 276;
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212 popup_window.uFrameZ = 313;
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213 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24;
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214 if ( (signed int)popup_window.uFrameHeight < 130 )
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215 popup_window.uFrameHeight = 130;
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216 popup_window.uFrameWidth = 400;
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217 popup_window.uFrameZ = popup_window.uFrameX + 399;
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218 popup_window.DrawMessageBox(0);
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219 sprintfex(pTmpBuf2.data(), "NPC%03d", pNPC->uPortraitID);
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220 pRenderer->DrawTextureIndexed(popup_window.uFrameX + 22, popup_window.uFrameY + 36,
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221 (Texture *)(pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE) != -1
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222 ? &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE)] : 0));
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223 if ( pNPC->uProfession )
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224 {
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225 v11 = pTmpBuf.data();
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226 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);
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227 }
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228 else
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229 {
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230 v11 = pTmpBuf.data();
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231 strcpy(pTmpBuf.data(), pNPC->pName);
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232 }
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233 popup_window.DrawTitleText(pFontArrus, 0, 12, TargetColor(0xFFu, 0xFFu, 0x9Bu), v11, 3);
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234 popup_window.uFrameWidth -= 24;
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235 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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236 popup_window.DrawText(pFontArrus, 100, 36, 0, BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0), 0, 0, 0);
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237 }
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238 }
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239 }
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240 }
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241
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242 //----- (00445D4A) --------------------------------------------------------
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243 void GameUI_InitializeDialogue(Actor *actor, int bPlayerSaysHello)
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244 {
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245 NPCData *pNPCInfo; // ebp@1
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246 int v9; // esi@8
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247 int pNumberContacts; // eax@11
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248 char pContainer[32]; // [sp+14h] [bp-28h]@3
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249
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250 dword_A74CDC = -1;
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251 dword_AE336C = -1;
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252 pEventTimer->Pause();
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253 pMiscTimer->Pause();
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254 pAudioPlayer->StopChannels(-1, -1);
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255 uDialogueType = 0;
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256 sDialogue_SpeakingActorNPC_ID = actor->sNPC_ID;
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257 pDialogue_SpeakingActor = actor;
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258 pNPCInfo = GetNPCData(actor->sNPC_ID);
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259 if ( (pNPCInfo->uFlags & 3) != 2 )
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260 pNPCInfo->uFlags = pNPCInfo->uFlags + 1;
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261
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262 switch (pParty->alignment)
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263 {
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264 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
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265 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
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266 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
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267 }
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268
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269 pDialogueNPCCount = 0;
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270 uNumDialogueNPCPortraits = 1;
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271 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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272 sprintfex(pContainer, "npc%03u", pNPCInfo->uPortraitID);
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273 v9 = 0;
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274 pDialogueNPCPortraits[0] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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275 dword_591084 = areWeLoadingTexture;
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276 uTextureID_right_panel_loop = uTextureID_right_panel;
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277 if ( !pNPCInfo->Hired() && pNPCInfo->Location2D >= 0 )
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278 {
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279 if ( (signed int)pParty->GetPartyFame() <= pNPCInfo->fame
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280 || (pNumberContacts = pNPCInfo->uFlags & 0xFFFFFF7F, (pNumberContacts & 0x80000000u) != 0) )
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281 {
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282 v9 = 1;
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283 }
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284 else
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285 {
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286 if ( pNumberContacts > 1 )
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287 {
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288 if ( pNumberContacts == 2 )
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289 {
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290 v9 = 3;
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291 }
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292 else
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293 {
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294 if ( pNumberContacts != 3 )
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295 {
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296 if ( pNumberContacts != 4 )
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297 v9 = 1;
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298 }
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299 else
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300 {
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301 v9 = 2;
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302 }
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303 }
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304 }
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305 else if ( pNPCInfo->rep )
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306 {
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307 v9 = 2;
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308 }
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309 }
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310 }
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311 if (sDialogue_SpeakingActorNPC_ID < 0)
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312 v9 = 4;
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313 pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Dialogue, v9, 0);//pNumberContacts = 1, v9 = 0; pNumberContacts = 2, v9 = 3;
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314 if (pNPCInfo->Hired())
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315 {
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316 if ( !pNPCInfo->bHasUsedTheAbility )
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317 {
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318 if ( pNPCInfo->uProfession >= 10 )
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319 {
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320 if ( pNPCInfo->uProfession <= 12 || pNPCInfo->uProfession > 32 && (pNPCInfo->uProfession <= 34
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321 || pNPCInfo->uProfession > 38 && (pNPCInfo->uProfession <= 43 || pNPCInfo->uProfession == 52)) )
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322 {
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323 pDialogueWindow->CreateButton(480, 250, 140, LOBYTE(pFontArrus->uFontHeight) - 3, 1, 0, UIMSG_SelectNPCDialogueOption, 9, 0, "", 0);
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324 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1);
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325 }
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326 }
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diff changeset
327 }
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diff changeset
328 }
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329
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330 pDialogueWindow->CreateButton( 61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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331 pDialogueWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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332 pDialogueWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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333 pDialogueWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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334
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diff changeset
335 if (bPlayerSaysHello && uActiveCharacter && !pNPCInfo->Hired())
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336 {
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337 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
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338 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
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339 else
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340 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodDay, 0);
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341 }
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342 }
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343
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diff changeset
344 //----- (00445350) --------------------------------------------------------
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diff changeset
345 void GameUI_DrawDialogue()
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346 {
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diff changeset
347 NPCData *pNPC; // ebx@2
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diff changeset
348 int pGreetType; // eax@2
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diff changeset
349 int pTextHeight; // esi@39
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350 GUIButton *pButton; // eax@43
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diff changeset
351 int v32; // ebx@93
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diff changeset
352 int v35; // esi@93
b97d0cdd6c79 new folder UI
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diff changeset
353 int v38; // eax@95
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diff changeset
354 signed int v39; // esi@99
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diff changeset
355 signed int v40; // eax@102
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diff changeset
356 unsigned int v41; // ebx@102
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diff changeset
357 int v42; // edi@102
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diff changeset
358 unsigned int v45; // ecx@104
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359 unsigned __int16 pTextColor; // ax@104
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360 GUIWindow window; // [sp+ACh] [bp-68h]@42
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361 char *Str; // [sp+100h] [bp-14h]@104
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362 GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
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363 char *pInString=NULL; // [sp+110h] [bp-4h]@32
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364
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diff changeset
365 if ( !pDialogueWindow )
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366 return;
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367
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368 // Window title(Çàãîëîâîê îêíà)----
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369 memcpy(&window, pDialogueWindow, sizeof(window));
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370 pNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID);
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371 pGreetType = GetGreetType(sDialogue_SpeakingActorNPC_ID);
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diff changeset
372 window.uFrameWidth -= 10;
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373 window.uFrameZ -= 10;
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374 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
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375 pRenderer->DrawTextureTransparent(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0));
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376 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
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diff changeset
377 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);
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378
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diff changeset
379 if (pNPC->uProfession)
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diff changeset
380 {
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381 assert(pNPC->uProfession < sizeof(aNPCProfessionNames) / sizeof(*aNPCProfessionNames.data())); // sometimes buffer overflows; errors emerge both here and in dialogue text
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382 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);//^Pi[%s] %s
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383 }
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384 else
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diff changeset
385 strcpy(pTmpBuf.data(), pNPC->pName);
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diff changeset
386
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diff changeset
387 window.DrawTitleText(pFontArrus, 483, 112, ui_game_dialogue_npc_name_color, pTmpBuf.data(), 3);
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388 pParty->GetPartyFame();
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diff changeset
389
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390 pInString = nullptr;
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diff changeset
391 switch (uDialogueType)
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diff changeset
392 {
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diff changeset
393 case DIALOGUE_13:
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394 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession - 1].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
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395 break;
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diff changeset
396
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diff changeset
397 case DIALOGUE_PROFESSION_DETAILS:
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diff changeset
398 {
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diff changeset
399 auto prof = pNPCStats->pProfessions + pNPC->uProfession - 1;
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400
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401 if (dialogue_show_profession_details)
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402 pInString = BuildDialogueString(prof->pBenefits, uActiveCharacter - 1, 0, 0, 0, 0);
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403 else if (pNPC->Hired())
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diff changeset
404 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
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405 else
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Nomad
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406 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
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b97d0cdd6c79 new folder UI
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407 }
b97d0cdd6c79 new folder UI
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diff changeset
408 break;
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diff changeset
409
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parents:
diff changeset
410
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diff changeset
411 case DIALOGUE_ARENA_WELCOME:
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412 pInString = pGlobalTXT_LocalizationStrings[574]; // "Welcome to the Arena of Life and Death. Remember, you are only allowed one arena combat per visit. To fight an arena battle, select the option that best describes your abilities and return to me- if you survive:"
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413 break;
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diff changeset
414
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diff changeset
415 case DIALOGUE_ARENA_FIGHT_NOT_OVER_YET:
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416 pInString = pGlobalTXT_LocalizationStrings[577]; //"Get back in there you wimps:"
b97d0cdd6c79 new folder UI
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417 break;
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418
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diff changeset
419 case DIALOGUE_ARENA_REWARD:
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420 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[576], gold_transaction_amount);// "Congratulations on your win: here's your stuff: %u gold."
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diff changeset
421 pInString = pTmpBuf.data();
b97d0cdd6c79 new folder UI
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422 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
423
b97d0cdd6c79 new folder UI
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diff changeset
424 case DIALOGUE_ARENA_ALREADY_WON:
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425 pInString = pGlobalTXT_LocalizationStrings[582]; // "You already won this trip to the Arena:"
b97d0cdd6c79 new folder UI
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parents:
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426 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
427
b97d0cdd6c79 new folder UI
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parents:
diff changeset
428 default:
b97d0cdd6c79 new folder UI
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diff changeset
429 if (uDialogueType > DIALOGUE_18 && uDialogueType < DIALOGUE_23 && !byte_5B0938[0])
b97d0cdd6c79 new folder UI
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430 {
b97d0cdd6c79 new folder UI
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diff changeset
431 pInString = (char *)current_npc_text;
b97d0cdd6c79 new folder UI
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diff changeset
432 }
b97d0cdd6c79 new folder UI
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433 else if (pGreetType == 1)//QuestNPC_greet
b97d0cdd6c79 new folder UI
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parents:
diff changeset
434 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
435 if (pNPC->greet)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
436 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
437 if ((pNPC->uFlags & 3) == 2)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
438 pInString = pNPCStats->pNPCGreetings[pNPC->greet - 1].pGreeting2;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
439 else
b97d0cdd6c79 new folder UI
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parents:
diff changeset
440 pInString = pNPCStats->pNPCGreetings[pNPC->greet - 1].pGreeting1;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
441 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
442 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
443 else if (pGreetType == 2)//HiredNPC_greet
b97d0cdd6c79 new folder UI
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parents:
diff changeset
444 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
445 auto prof = pNPCStats->pProfessions + pNPC->uProfession;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
446
b97d0cdd6c79 new folder UI
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diff changeset
447 if (pNPC->Hired())
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38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
448 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
449 else
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
450 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
451 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
452 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
453 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
454
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
455 // Message window(Îêíî ñîîáùåíèÿ)----
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
456 if (pInString)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
457 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
458 window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
459 window.uFrameZ = 452;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
460 auto font = pFontArrus;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
461 pTextHeight = pFontArrus->CalcTextHeight(pInString, &window, 13, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
462 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
463 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
464 font = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
465 pTextHeight = pFontCreate->CalcTextHeight(pInString, &window, 13, 0) + 7;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
466 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
467 if (uTextureID_Leather != -1)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
468 pRenderer->GetLeather(8, 352 - pTextHeight, &pIcons_LOD->pTextures[uTextureID_Leather], pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
469 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
470 pDialogueWindow->DrawText(font, 13, 354 - pTextHeight, 0, FitTextInAWindow(pInString, font, &window, 13, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
471 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
472 // Right panel(Ïðàâàÿ ïàíåëü)-------
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
473 memcpy(&window, pDialogueWindow, sizeof(window));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
474 window.uFrameX = 483;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
475 window.uFrameWidth = 148;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
476 window.uFrameZ = 334;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
477 for (int i = window.pStartingPosActiveItem; i < window.pStartingPosActiveItem + window.pNumPresenceButton; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
478 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
479 pButton = window.GetControl(i);
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
480 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
481 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
482
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
483 if ( pButton->msg_param > 88 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
484 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
485 else if (pButton->msg_param == 88)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
486 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
487 else if (pButton->msg_param == 87)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
488 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
489 else if (pButton->msg_param == 86)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
490 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
491 else if (pButton->msg_param == 85)
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
492 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
493 else if (pButton->msg_param == 77)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
494 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
495 else if (pButton->msg_param == 76)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
496 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
497 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
498 sprintf(pButton->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
499 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
500 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
501 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
502 else if (pButton->msg_param == 24)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
503 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
504 __debugbreak(); // learn conditions of this event
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
505 auto topic = pNPCTopics[pNPC->evt_F - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
506 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
507 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
508 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
509 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
510 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
511 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
512 strcpy(pButton->pButtonName, topic);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
513 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
514 else if (pButton->msg_param == 9)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
515 strcpy(pButton->pButtonName, GetProfessionActionText(pNPC->uProfession));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
516 else if (pButton->msg_param == 19)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
517 {
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
518 // __debugbreak(); // learn conditions of this event Scavenger Hunt
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
519 auto topic = pNPCTopics[pNPC->evt_A - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
520 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
521 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
522 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
523 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
524 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
525 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
526 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
527 else if (pButton->msg_param == 20)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
528 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
529 //__debugbreak(); // learn conditions of this event instruments
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
530 auto topic = pNPCTopics[pNPC->evt_B - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
531 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
532 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
533 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
534 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
535 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
536 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
537 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
538 else if (pButton->msg_param == 21)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
539 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
540 //__debugbreak(); // learn conditions of this event
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
541 auto topic = pNPCTopics[pNPC->evt_C - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
542 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
543 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
544 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
545 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
546 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
547 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
548 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
549 else if (pButton->msg_param == 22)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
550 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
551 //__debugbreak(); // learn conditions of this event
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
552 auto topic = pNPCTopics[pNPC->evt_D - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
553 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
554 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
555 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
556 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
557 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
558 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
559 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
560 else if (pButton->msg_param == 23)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
561 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
562 //__debugbreak(); // learn conditions of this event
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
563 auto topic = pNPCTopics[pNPC->evt_E - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
564 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
565 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
566 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
567 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
568 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
569 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
570 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
571 else if (pButton->msg_param == 13)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
572 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
573 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
574 sprintf(pButton->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
575 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
576 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
577 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
578 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
579 pButton->pButtonName[0] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
580
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
581 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
582 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
583 int num_dead_actors = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
584 pInString = 0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
585 for ( uint i = 0; i < uNumActors; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
586 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
587 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
588 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
589 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
590 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
591 int sumonner_type = PID_TYPE(pActors[i].uSummonerID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
592 if (sumonner_type == OBJECT_Player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
593 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
594 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
595 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
596 if (num_dead_actors == uNumActors)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
597 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
598 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
599 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
600
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
601 // Install Buttons(Óñòàíîâêà êíîïîê)--------
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
602 v32 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
603 v35 = pDialogueWindow->pStartingPosActiveItem;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
604 for ( uint i = v35 + pDialogueWindow->pNumPresenceButton; v35 < i; i = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
605 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
606 pButton = pDialogueWindow->GetControl(v35);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
607 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
608 break;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
609 v38 = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
610 v32 += v38;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
611 ++v35;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
612 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
613 v39 = pDialogueWindow->pNumPresenceButton;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
614 if ( v39 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
615 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
616 pOutString = (GUIFont *)((174 - v32) / v39);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
617 if ( (174 - v32) / v39 > 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
618 pOutString = (GUIFont *)32;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
619 int v55 = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
620 v40 = 174 - (int)pOutString * v39 - v32;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
621 v41 = pDialogueWindow->pStartingPosActiveItem;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
622 v42 = v40 / 2 - (signed int)pOutString / 2 + 138;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
623 if ( (signed int)v41 < (signed int)(v41 + v39) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
624 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
625 do
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
626 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
627 pButton = pDialogueWindow->GetControl(v41);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
628 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
629 break;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
630 pButton->uY = (unsigned int)((char *)pOutString + v42);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
631 Str = pButton->pButtonName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
632 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
633 v45 = pButton->uY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
634 pButton->uHeight = pTextHeight;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
635 v42 = v45 + pTextHeight - 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
636 pButton->uW = v42;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
637 pTextColor = ui_game_dialogue_option_highlight_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
638 if ( pDialogueWindow->pCurrentPosActiveItem != v55 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
639 pTextColor = ui_game_dialogue_option_normal_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
640 window.DrawTitleText(pFontArrus, 0, v45, pTextColor, Str, 3);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
641 ++v55;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
642 ++v41;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
643 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
644 while ( (signed int)v41 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
645 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
646 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
647 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
648 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
649
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
650 //----- (00444FBE) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
651 void GameUI_DrawBranchlessDialogue()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
652 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
653 int pTextHeight; // esi@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
654 char Str[200]; // [sp+Ch] [bp-120h]@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
655 GUIWindow BranchlessDlg_window; // [sp+D4h] [bp-58h]@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
656 GUIFont *pFont; // [sp+128h] [bp-4h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
657
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
658 pFont = pFontArrus;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
659 if ( current_npc_text && !byte_5B0938[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
660 strcpy(byte_5B0938.data(), current_npc_text);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
661 BranchlessDlg_window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
662 BranchlessDlg_window.uFrameZ = 452;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
663 pTextHeight = pFontArrus->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
664 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
665 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
666 pFont = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
667 pTextHeight = pFontCreate->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
668 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
669 pRenderer->GetLeather(8, 352 - pTextHeight, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
670 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
671 pGUIWindow2->DrawText(pFont, 12, 354 - pTextHeight, 0, FitTextInAWindow(byte_5B0938.data(), pFont, &BranchlessDlg_window, 12, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
672 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
673 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
674 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
675 if ( pGUIWindow2->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
676 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
677 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
678 strcpy(GameUI_Footer_TimedString.data(), (const char *)pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
679 sub_4452BB();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
680 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
681 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
682 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_CANCELLED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
683 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
684 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
685 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
686 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
687 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
688 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
689 if ( pGUIWindow2->ptr_1C == (void *)26 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
690 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
691 sprintf(Str, "%s %s", GameUI_Footer_TimedString, pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
692 pGUIWindow2->DrawText(pFontLucida, 13, 357, 0, Str, 0, 0, 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
693 pGUIWindow2->DrawFlashingInputCursor(pFontLucida->GetLineWidth(Str) + 13, 357, pFontLucida);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
694 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
695 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
696 if ( pKeyActionMap->pPressedKeysBuffer[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
697 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
698 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
699 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
700 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
701 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
702 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
703 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
704
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
705 //----- (004443D5) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
706 const char *GameUI_GetMinimapHintText()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
707 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
708 double v3; // st7@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
709 int v7; // eax@4
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
710 ODMFace *pFace; // eax@6
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
711 const char *v14; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
712 char *result; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
713 unsigned int pMapID; // eax@14
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
714 int v19; // [sp+10h] [bp-1Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
715 int v20; // [sp+14h] [bp-18h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
716 unsigned int pY; // [sp+1Ch] [bp-10h]@1
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
717 unsigned int pX; // [sp+28h] [bp-4h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
718
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
719 result = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
720 pMouse->GetClickPos(&pX, &pY);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
721 v3 = 1.0 / (float)((signed int)viewparams->uMinimapZoom * 0.000015258789);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
722 v19 = (signed __int64)((double)(pX - 557) * v3 + (double)pParty->vPosition.x);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
723 v20 = (signed __int64)((double)pParty->vPosition.y - (double)(pY - 74) * v3);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
724 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor || pOutdoor->uNumBModels <= 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
725 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
726 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
727 if ( pMapID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
728 result = "No Maze Info for this maze on file!";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
729 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
730 result = pMapStats->pInfos[pMapID].pName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
731 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
732 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
733 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
734 for ( uint j = 0; j < (signed int)pOutdoor->uNumBModels; ++j )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
735 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
736 v7 = int_get_vector_length(abs((signed)pOutdoor->pBModels[j].vBoundingCenter.x - v19),
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
737 abs((signed)pOutdoor->pBModels[j].vBoundingCenter.y - v20), 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
738 if ( v7 < 2 * pOutdoor->pBModels[j].sBoundingRadius )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
739 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
740 if ( pOutdoor->pBModels[j].uNumFaces )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
741 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
742 for ( uint i = 0; i < (signed int)pOutdoor->pBModels[j].uNumFaces; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
743 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
744 pFace = &pOutdoor->pBModels[j].pFaces[i];
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
745 if ( pFace->sCogTriggeredID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
746 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
747 if ( !(BYTE2(pFace->uAttributes) & 0x10) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
748 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
749 v14 = GetEventHintString(pFace->sCogTriggeredID);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
750 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
751 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
752 if ( _stricmp(v14, "") )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
753 result = (char *)v14;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
754 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
755 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
756 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
757 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
758 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
759 if ( result )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
760 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
761 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
762 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
763 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
764 if ( pMapID == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
765 result = "No Maze Info for this maze on file!";
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
766 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
767 result = pMapStats->pInfos[pMapID].pName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
768 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
769 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
770 return result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
771 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
772
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
773 //----- (0041D3B7) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
774 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
775 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
776 Texture *v13; // eax@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
777 PlayerFrame *v15; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
778 unsigned int pTextColor; // eax@15
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
779 char *v29; // eax@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
780 int v36; // esi@22
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
781 char *v39; // eax@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
782 signed int uFramesetID; // [sp+20h] [bp-8h]@9
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
783 int uFramesetIDa; // [sp+20h] [bp-8h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
784
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
785 uint numActivePlayerBuffs = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
786 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
787 if (player->pPlayerBuffs[i].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
788 ++numActivePlayerBuffs;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
789
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
790 window->uFrameHeight = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
791 window->uFrameZ = window->uFrameWidth + window->uFrameX - 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
792 window->uFrameW = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight)) + window->uFrameY - 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
793 window->DrawMessageBox(0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
794
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
795 if (player->IsEradicated())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
796 v13 = pTexture_PlayerFaceEradicated;
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
797 else if (player->IsDead())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
798 v13 = pTexture_PlayerFaceDead;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
799 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
800 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
801 uFramesetID = pPlayerFrameTable->GetFrameIdByExpression(player->expression);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
802 if ( !uFramesetID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
803 uFramesetID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
804 if ( player->expression == CHARACTER_EXPRESSION_21)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
805 v15 = pPlayerFrameTable->GetFrameBy_y(&player->_expression21_frameset, &player->_expression21_animtime, pMiscTimer->uTimeElapsed);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
806 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
807 v15 = pPlayerFrameTable->GetFrameBy_x(uFramesetID, pMiscTimer->Time());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
808 player->field_1AA2 = v15->uTextureID - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
809 v13 = pTextures_PlayerFaces[(unsigned int)window->ptr_1C][v15->uTextureID - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
810 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
811
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
812 pRenderer->DrawTextureTransparent(window->uFrameX + 24, window->uFrameY + 24, v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
813
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
814 sprintfex(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
815 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); // "%s the %s"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
816 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
817 strcat(pTmpBuf.data(), "\f00000\n");
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
818
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
819 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
820 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[108], // "Hit Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
821 pTextColor, player->sHealth, player->GetMaxHealth());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
822 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
823
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
824 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
825 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[212], // "Spell Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
826 pTextColor, player->sMana, player->GetMaxMana());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
827 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
828
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
829 pTextColor = player->GetMajorConditionIdx();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
830 sprintfex(pTmpBuf2.data(), "%s: \f%05d%s\f00000\n", pGlobalTXT_LocalizationStrings[47], // "Condition
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
831 GetConditionDrawColor(pTextColor), aCharacterConditionNames[pTextColor]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
832 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
833
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
834 if ( player->uQuickSpell )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
835 v29 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
836 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
837 v29 = pGlobalTXT_LocalizationStrings[153];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
838 sprintfex(pTmpBuf2.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v29); // "Quick Spell"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
839 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
840
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
841 window->DrawText(pFontArrus, 120, 22, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
842
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
843 uFramesetIDa = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
844 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
845 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
846 auto buff = player->pPlayerBuffs + i;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
847 if (buff->uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
848 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
849 v36 = uFramesetIDa++ * pFontComic->uFontHeight + 134;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
850 window->DrawText(pFontComic, 52, v36, ui_game_character_record_playerbuff_colors[i], aSpellNames[20 + i], 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
851 sub_41D20D_buff_remaining_time_string(v36, window, buff->uExpireTime - pParty->uTimePlayed, pFontComic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
852 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
853 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
854
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
855 v39 = "";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
856 if ( uFramesetIDa == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
857 v39 = pGlobalTXT_LocalizationStrings[153]; // "None"
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1384
diff changeset
858 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[450], v39); // "Active Spells: %s"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
859 window->DrawText(pFontArrus, 14, 114, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
860 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
861
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
862 //----- (0041A57E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
863 void GameUI_QuickRef_Draw()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
864 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
865 unsigned int pTextColor; // eax@7
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
866 unsigned int pX; // [sp+14h] [bp-18h]@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
867 unsigned int pY; // edi@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
868 int pSkillsCount; // ecx@27
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
869 char *pText; // eax@38
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
870 int pFontHeight; // [sp+18h] [bp-14h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
871
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
872 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
873 pFontHeight = LOBYTE(pFontArrus->uFontHeight) + 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
874 for ( uint i = 0; i < 4; ++i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
875 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
876 auto player = &pParty->pPlayers[i];
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
877 pX = 94 * i + 89;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
878 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
879 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 18, 0, pGlobalTXT_LocalizationStrings[149], 60, 0);//Name
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
880 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * i + 89, 18, ui_character_header_text_color, player->pName, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
881 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
882 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 47, 0, pGlobalTXT_LocalizationStrings[131], 60, 0); //Óðîâ.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
883 sprintf(pTmpBuf.data(), "%lu", player->GetActualLevel());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
884 if ( player->GetActualLevel() <= player->GetBaseLevel())
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
885 pTextColor = player->GetExperienceDisplayColor();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
886 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
887 pTextColor = ui_character_bonus_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
888 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, 47, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
889 pY = pFontHeight + 47;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
890 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
891 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pFontHeight + 47, 0, pGlobalTXT_LocalizationStrings[41], 60, 0);//Êëàññ
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
892 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pClassNames[player->classType], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
893 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
894 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
895 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[107], 60, 0);//Çäîð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
896 sprintf(pTmpBuf.data(), "%d", player->sHealth);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
897 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
898 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
899 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
900 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
901 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[209], 60, 0);//Ìàíà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
902 sprintf(pTmpBuf.data(), "%d", player->sMana);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
903 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
904 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
905 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
906 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
907 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[0], 60, 0);//Êëàññ áðîíè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
908 sprintf(pTmpBuf.data(), "%d", player->GetActualAC());
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
909 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
910 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
911 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
912 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
913 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Àòàêà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
914 sprintf(pTmpBuf.data(), "%+d", player->GetActualAttack(0));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
915 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
916 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
917 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
918 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
919 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetMeleeDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
920 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
921 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
922 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);// Ñòðåëÿòü
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
923 sprintf(pTmpBuf.data(), "%+d", player->GetRangedAttack());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
924 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
925 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
926 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
927 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
928 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetRangedDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
929 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
930 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
931 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//Íàâûêè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
932 pSkillsCount = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
933 for ( uint j = 0; j <= 36; ++j )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
934 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
935 if ( player->pActiveSkills[j] )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
936 ++pSkillsCount;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
937 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
938 sprintf(pTmpBuf.data(), "%lu", pSkillsCount);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
939 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
940 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
941 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
942 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//Î÷êè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
943 sprintf(pTmpBuf.data(), "%lu", player->uSkillPoints);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
944 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
945 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
946 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
947 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//Ñîñò.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
948 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, aCharacterConditionNames[player->GetMajorConditionIdx()], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
949 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
950 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
951 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//Á.Ïðèì.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
952 if (player->uQuickSpell)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
953 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
954 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
955 pText = pGlobalTXT_LocalizationStrings[153];//Íåò
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
956 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pText, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
957 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
958
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
959 if ( GetPartyReputation() >= 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
960 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
961 if ( GetPartyReputation() <= 5 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
962 pTextColor = ui_character_default_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
963 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
964 pTextColor = ui_character_bonus_text_color_neg;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
965 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
966 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
967 pTextColor = ui_character_bonus_text_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
968
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
969 sprintf(pTmpBuf.data(), "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], pTextColor, GetReputationString(GetPartyReputation()));//Reputation
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
970 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf.data(), 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
971 sprintf(pTmpBuf.data(), "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], pParty->GetPartyFame());// Fame Ñëàâà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
972 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf.data(), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
973 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
974
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
975 //----- (0041AD6E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
976 void GameUI_DrawRightPanelItems()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
977 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
978 if (GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
979 GameUI_RightPanel_BookFlashTimer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
980
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
981 if (pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
982 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
983 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
984
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
985 static bool byte_50697C = false; // 50697C
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
986 byte_50697C = !byte_50697C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
987 if ( byte_50697C && pCurrentScreen != SCREEN_REST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
988 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
989 if (bFlashQuestBook) pRenderer->DrawTextureTransparent(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
990 if (bFlashAutonotesBook) pRenderer->DrawTextureTransparent(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
991 if (bFlashHistoryBook) pRenderer->DrawTextureTransparent(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
992 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
993 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
994 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
995 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
996 GameUI_DrawHiredNPCs();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
997 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
998 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
999 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1000
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1001 //----- (0041AEBB) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1002 void GameUI_DrawFoodAndGold()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1003 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1004 int v2; // esi@2
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1005
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1006 if ( uGameState != GAME_STATE_FINAL_WINDOW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1007 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1008 v2 = sub_44100D() != 0 ? 381 : 322;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1009 sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1010 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1011 sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1012 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1013 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1014 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1015
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1016 //----- (0041B0C9) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1017 void GameUI_DrawLifeManaBars()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1018 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1019 double v3; // st7@3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1020 double v7; // st7@25
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1021 Texture *pTextureHealth; // [sp-4h] [bp-30h]@10
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1022 Texture *pTextureMana; // [sp+Ch] [bp-20h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1023
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1024 pTextureMana = pIcons_LOD->GetTexture(uTextureID_BarBlue);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1025 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1026 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1027 if (pParty->pPlayers[i].sHealth > 0)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1028 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1029 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1030 if (i == 2 || i == 3)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1031 v17 = 2;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1032 v3 = (double)pParty->pPlayers[i].sHealth / (double)pParty->pPlayers[i].GetMaxHealth();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1033 if( v3 > 0.5 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1034 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1035 if ( v3 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1036 v3 = 1.0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1037 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarGreen);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1038 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1039 else if ( v3 > 0.25 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1040 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarYellow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1041 else if ( v3 > 0.0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1042 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarRed);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1043 if( v3 > 0.0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1044 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1045 pRenderer->SetTextureClipRect(v17 + pHealthBarPos[i], (signed __int64)((1.0 - v3) * pTextureHealth->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1046 v17 + pHealthBarPos[i] + pTextureHealth->uTextureWidth, pTextureHealth->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1047 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[i], 402, pTextureHealth);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1048 pRenderer->ResetTextureClipRect();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1049 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1050 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1051 if (pParty->pPlayers[i].sMana > 0)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1052 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1053 v7 = pParty->pPlayers[i].sMana / (double)pParty->pPlayers[i].GetMaxMana();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1054 if ( v7 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1055 v7 = 1.0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1056 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1057 if (i == 2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1058 v17 = 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1059 pRenderer->SetTextureClipRect(v17 + pManaBarPos[i], (signed __int64)((1.0 - v7) * pTextureMana->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1060 v17 + pManaBarPos[i] + pTextureMana->uTextureWidth, pTextureMana->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1061 pRenderer->DrawTextureIndexed(v17 + pManaBarPos[i], 402, pTextureMana);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1062 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1063 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1064 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1065 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1066
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1067 //----- (0041B3B6) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1068 void GameUI_DrawRightPanel()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1069 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1070 pRenderer->DrawTextureTransparent(pViewport->uViewportBR_X, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1071 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1072
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1073 //----- (0041B3E2) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1074 void GameUI_DrawRightPanelFrames()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1075 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1076 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1077 pRenderer->DrawTextureRGB(0, 8, pTexture_LeftFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1078 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1079 pRenderer->DrawTextureRGB(0, 352, pTexture_BottomFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1080 GameUI_DrawFoodAndGold();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1081 GameUI_DrawRightPanelItems();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1082 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1083
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1084 //----- (0041C047) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1085 void GameUI_Footer_2()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1086 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1087 char *v1; // edx@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1088 int v5; // eax@5
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1089
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1090 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1091 if (GameUI_Footer_TimeLeft)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1092 v1 = GameUI_Footer_TimedString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1093 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1094 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1095 if (!pFooterString[0])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1096 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1097 v1 = pFooterString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1098 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1099
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1100 v5 = pFontLucida->AlignText_Center(450, v1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1101 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1102 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1103
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1104 //----- (0041C0B8) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1105 void GameUI_SetFooterString(const char *pStr)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1106 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1107 const char *v1; // esi@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1108
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1109 v1 = pStr;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1110 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(pStr, 1) && (*v1 || GameUI_Footer_TimeLeft) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1111 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1112 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1113 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1114 for ( int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1115 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1116 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1117 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1118 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1119 strcpy(pFooterString.data(), v1);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1120 for ( int j = pFontLucida->GetLineWidth(pFooterString.data()); j > 450; j = pFontLucida->GetLineWidth(pFooterString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1121 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1122 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1123 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1124 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1125
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1126 //----- (0041C179) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1127 void GameUI_Footer()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1128 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1129 char *v1; // edi@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1130 int v2; // eax@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1131 int v6; // eax@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1132 char v9; // zf@12
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1133
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1134 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1135 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1136 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1137 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1138 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1139 v1 = GameUI_Footer_TimedString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1140 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1141 while ( v2 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1142 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1143 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1144 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1145 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1146 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1147 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1148 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1149 v1 = pFooterString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1150 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1151 while ( v6 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1152 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1153 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1154 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1155 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1156 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1157 v9 = *v1 == 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1158 bForceDrawFooter = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1159 if ( !v9 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1160 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1161 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1162 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1163 // 5C35BC: using guessed type int bForceDrawFooter;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1164 //----- (00420EFF) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
1165 void GameUI_WritePointedObjectStatusString()
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1166 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1167 int v1; // ebx@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1168 GUIWindow *pWindow; // edi@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1169 GUIButton *pButton; // ecx@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1170 Player *pPlayer; // eax@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1171 char v5; // cl@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1172 unsigned int v6; // eax@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1173 int v7; // ecx@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1174 __int16 v8; // fps@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1175 unsigned __int8 v9; // c0@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1176 unsigned __int8 v10; // c3@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1177 enum UIMessageType pMessageType1; // esi@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1178 char *v13; // ecx@28
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1179 int v14; // eax@41
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1180 ItemGen *pItemGen; // ecx@44
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1181 int v16; // ecx@46
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1182 const char *v17; // eax@49
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1183 signed int v18; // eax@55
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1184 signed int v18b;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1185 signed int v19; // ecx@63
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1186 BLVFace *pFace; // eax@69
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1187 __int16 v21; // ax@70
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1188 const char *v22; // eax@72
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1189 LevelDecoration *v23; // ecx@75
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1190 LevelDecoration *v24; // esi@75
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1191 __int16 v25; // ax@75
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1192 const char *v26; // ecx@79
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1193 Actor *pActor; // ecx@82
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1194 char *v28; // esi@82
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1195 int v29; // eax@82
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1196 signed int v30; // ecx@88
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1197 const char *v31; // eax@91
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1198 __int16 v32; // fps@109
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1199 enum UIMessageType pMessageType2; // esi@110
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1200 enum UIMessageType pMessageType3; // edx@117
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1201 const char *v39; // [sp-8h] [bp-E8h]@20
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1202 char *v40; // [sp-8h] [bp-E8h]@83
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1203 int v41; // [sp-4h] [bp-E4h]@20
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1204 char Str1[200]; // [sp+Ch] [bp-D4h]@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1205 unsigned int pX; // [sp+D4h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1206 unsigned int pY; // [sp+D8h] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1207 unsigned int v45; // [sp+DCh] [bp-4h]@21
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1208
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1209 v13 = nullptr;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1210 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1211 pMouse->GetClickPos(&pX, &pY);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1212 if ( pX < 0 || (signed int)pX > 639 || pY < 0 || (signed int)pY > 479 )//( (pX & 0x80000000u) != 0 || (signed int)pX > 639 || (pY & 0x80000000u) != 0 || (signed int)pY > 479 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1213 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1214 if (pCurrentScreen == SCREEN_GAME)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1215 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1216 if ( (signed int)pX > 467 || (signed int)pY > 351 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1217 goto _click_on_game_ui;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1218 if ( pRenderer->pRenderD3D ) // inlined mm8::4C1E01
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1219 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1220 v18 = pGame->pVisInstance->get_picked_object_zbuf_val();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1221 if ( (signed int)pX < (signed int)pViewport->uScreen_TL_X
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1222 || (signed int)pX > (signed int)pViewport->uScreen_BR_X
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1223 || (signed int)pY < (signed int)pViewport->uScreen_TL_Y
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1224 || (signed int)pY > (signed int)pViewport->uScreen_BR_Y )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1225 v18 = -1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1226 if ( v18 == -1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1227 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1228 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1229 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1230 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1231 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1232 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1233 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1234 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1235 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1236 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1237 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1238 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1239 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1240 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1241 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1242 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1243 pMouse->uPointingObjectID = (unsigned __int16)v18;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1244 v19 = (signed)PID_ID(v18);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1245 if (PID_TYPE(v18) == OBJECT_Item)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1246 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1247 v30 = v19;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1248 if ( pObjectList->pObjects[pSpriteObjects[v30].uObjectDescID].uFlags & 0x10 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1249 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1250 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1251 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1252 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1253 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1254 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1255 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1256 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1257 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1258 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1259 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1260 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1261 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1262 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1263 if ( v18 >= (signed int)0x2000000u || pParty->pPickedItem.uItemID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1264 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1265 v22 = pSpriteObjects[v30].stru_24.GetDisplayName();
1501
5e601a07010d UIGame.cpp cleaning(continue)
Ritor1
parents: 1500
diff changeset
1266 GameUI_SetFooterString(v22);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1267 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1268 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1269 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1270 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1271 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1272 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1273 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1274 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1275 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1276 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1277 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1278 v31 = pSpriteObjects[v30].stru_24.GetDisplayName();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1279 v28 = pTmpBuf.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1280 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[470], v31);// "Get %s"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1281 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1282 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1283 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1284 if (PID_TYPE(v18) != OBJECT_Actor)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1285 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1286 if (PID_TYPE(v18) == OBJECT_Decoration)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1287 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1288 v23 = &pLevelDecorations[v19];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1289 v24 = v23;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1290 v25 = v23->field_16_event_id;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1291 if ( !v25 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1292 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1293 if ( v23->IsInteractive() )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1294 v26 = pNPCTopics[stru_5E4C90._decor_events[v24->_idx_in_stru123 - 75] + 379].pTopic;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1295 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1296 v26 = pDecorationList->pDecorations[v24->uDecorationDescID].field_20;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1297 GameUI_SetFooterString(v26);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1298 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1299 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1300 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1301 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1302 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1303 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1304 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1305 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1306 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1307 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1308 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1309 v22 = GetEventHintString(v25);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1310 if ( !v22 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1311 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1312 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1313 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1314 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1315 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1316 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1317 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1318 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1319 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1320 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1321 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1322 }
1501
5e601a07010d UIGame.cpp cleaning(continue)
Ritor1
parents: 1500
diff changeset
1323 GameUI_SetFooterString(v22);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1324 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1325 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1326 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1327 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1328 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1329 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1330 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1331 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1332 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1333 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1334 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1335 if (PID_TYPE(v18) == OBJECT_BModel)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1336 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1337 if ( HIWORD(v18) < 512)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1338 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1339 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1340 {
1501
5e601a07010d UIGame.cpp cleaning(continue)
Ritor1
parents: 1500
diff changeset
1341 v18b = (signed int)(unsigned __int16)v18 >> 9;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1342 v21 = pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1343 if ( !v21 || (v22 = GetEventHintString(v21)) == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1344 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1345 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1346 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1347 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1348 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1349 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1350 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1351 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1352 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1353 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1354 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1355 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1356 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1357 }
1501
5e601a07010d UIGame.cpp cleaning(continue)
Ritor1
parents: 1500
diff changeset
1358 GameUI_SetFooterString(v22);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1359 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1360 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1361 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1362 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1363 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1364 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1365 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1366 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1367 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1368 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1369 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1370 pFace = &pIndoor->pFaces[v19];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1371 if ( BYTE3(pFace->uAttributes) & 6 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1372 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1373 v21 = pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1374 if ( !v21 || (v22 = GetEventHintString(v21)) == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1375 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1376 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1377 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1378 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1379 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1380 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1381 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1382 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1383 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1384 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1385 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1386 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1387 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1388 }
1501
5e601a07010d UIGame.cpp cleaning(continue)
Ritor1
parents: 1500
diff changeset
1389 GameUI_SetFooterString(v22);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1390 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1391 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1392 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1393 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1394 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1395 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1396 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1397 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1398 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1399 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1400 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1401 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1402 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1403 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1404 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1405 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1406 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1407 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1408 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1409 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1410 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1411 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1412 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1413 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1414 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1415 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1416 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1417 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1418 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1419 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1420 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1421 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1422 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1423 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1424 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1425 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1426 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1427 if ( v18 >= 335544320 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1428 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1429 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1430 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1431 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1432 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1433 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1434 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1435 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1436 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1437 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1438 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1439 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1440 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1441 pActor = &pActors[v19];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1442 v28 = pTmpBuf.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1443 v29 = pActor->dword_000334_unique_name;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1444 if ( v29 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1445 v40 = pMonsterStats->pPlaceStrings[v29];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1446 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1447 v40 = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].pName;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1448 strncpy(pTmpBuf.data(), v40, 0x7D0u);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1449 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1450 v26 = v28;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1451 GameUI_SetFooterString(v26);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1452 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1453 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1454 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1455 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1456 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1457 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1458 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1459 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1460 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1461 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1462 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1463 v1 = uNumVisibleWindows;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1464 if ( uNumVisibleWindows > 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1465 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1466 while ( 1 ) // some other fullscreen ui
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1467 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1468 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1469 if ( (signed int)pX >= (signed int)pWindow->uFrameX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1470 && (signed int)pX <= (signed int)pWindow->uFrameZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1471 && (signed int)pY >= (signed int)pWindow->uFrameY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1472 && (signed int)pY <= (signed int)pWindow->uFrameW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1473 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1474 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1475 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1476 if ( !pButton )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1477 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1478 if ( pButton->uButtonType == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1479 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1480 if ( (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1481 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1482 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1483 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1484 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1485 pMessageType1 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1486 if ( pMessageType1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1487 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1488 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1489 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1490 v13 = pButton->pButtonName;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1491 GameUI_SetFooterString(v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1492 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1493 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1494 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1495 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1496 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1497 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1498 if ( pButton->uButtonType == 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1499 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1500 v45 = pX - pButton->uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1501 v45 = pY - pButton->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1502 if ( (double)(signed int)pButton->uWidth != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1503 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1504 if ( (double)(signed int)pButton->uHeight != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1505 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1506 pMessageType1 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1507 if ( pMessageType1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1508 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1509 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1510 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1511 v13 = pButton->pButtonName;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1512 GameUI_SetFooterString(v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1513 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1514 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1515 //}
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1516 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1517 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1518 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1519 else // click on skill
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1520 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1521 if ( pButton->uButtonType == 3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1522 && (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1523 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1524 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1525 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1526 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1527 pPlayer = pPlayers[uActiveCharacter];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1528 v5 = LOBYTE(pPlayer->pActiveSkills[pButton->msg_param]);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1529 v6 = pPlayer->uSkillPoints;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1530 v7 = (v5 & 0x3F) + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1531 if ( v6 < v7 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1532 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1533 v41 = v7 - v6;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1534 v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1535 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1536 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1537 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1538 v41 = v7;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1539 v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1540 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1541 sprintf(Str1, v39, v41);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1542 v13 = Str1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1543 GameUI_SetFooterString(v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1544 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1545 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1546 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1547 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1548 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1549 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1550 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1551 if ( pWindow->uFrameHeight == 480 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1552 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1553 --v1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1554 if ( v1 <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1555 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1556 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1557 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1558 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1559 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1560 if ( uNumVisibleWindows <= 0 || (uNumVisibleWindows > 0 && pWindow->uFrameHeight != 480 && v1 <= 0))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1561 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1562 if ( pCurrentScreen == SCREEN_CHEST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1563 {
1414
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1410
diff changeset
1564 ChestUI_WritePointedObjectStatusString();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1565 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1566 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1567 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1568 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1569 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1570 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1571 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1572 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1573 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1574 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1575 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1576 if ( pCurrentScreen == SCREEN_HOUSE )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1577 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1578 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1579 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1580 || v16 == -65536 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1581 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1582 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1583 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1584 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1585 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1586 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1587 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1588 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1589 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1590 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1591 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1592 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1593 pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 4);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1594 v17 = pItemGen->GetDisplayName();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1595 GameUI_SetFooterString(v17);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1596 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1597 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1598 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1599 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1600 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1601 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1602 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1603 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1604 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1605 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1606 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1607 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1608 if ( (signed int)pY < 350 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1609 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1610 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1611 if ( v14 == 0 || v14 == -65536 || (unsigned int)v14 >= 0x1388 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1612 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1613 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1614 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1615 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1616 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1617 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1618 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1619 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1620 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1621 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1622 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1623 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
1624 pItemGen = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[v14-1];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1625 v17 = pItemGen->GetDisplayName();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1626 GameUI_SetFooterString(v17);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1627 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1628 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1629 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1630 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1631 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1632 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1633 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1634 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1635 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1636 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1637 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1638 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1639 _click_on_game_ui:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1640 if ( (signed int)pX >= (signed int)pWindowList[0].uFrameX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1641 && (signed int)pX <= (signed int)pWindowList[0].uFrameZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1642 && (signed int)pY >= (signed int)pWindowList[0].uFrameY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1643 && (signed int)pY <= (signed int)pWindowList[0].uFrameW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1644 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1645 for ( pButton = pWindowList[0].pControlsHead; pButton != (GUIButton *)0; pButton = pButton->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1646 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1647 if ( pButton->uButtonType == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1648 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1649 if ( (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1650 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1651 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1652 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1653 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1654 pMessageType3 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1655 if ( pMessageType3 == 0 ) // For books
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1656 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1657 v13 = pButton->pButtonName;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1658 GameUI_SetFooterString(v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1659 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1660 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1661 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1662
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1663 pMessageQueue_50CBD0->AddMessage(pMessageType3, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1664 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1665 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1666 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1667 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1668 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1669 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1670 if ( pButton->uButtonType == 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1671 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1672 v45 = pX - pButton->uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1673 v45 = pY - pButton->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1674
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1675 if (pX >= pButton->uX && pX <= pButton->uZ &&
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1676 pY >= pButton->uY && pY <= pButton->uW)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1677 if ( (double)(signed int)pButton->uWidth != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1678 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1679 if ( (double)(signed int)pButton->uHeight != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1680 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1681 //UNDEF(v32);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1682 //if ( v33 | v34 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1683 //{
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1684 pMessageType2 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1685 if ( pMessageType2 != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1686 pMessageQueue_50CBD0->AddMessage(pMessageType2, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1687
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1688 v13 = pButton->pButtonName;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1689 GameUI_SetFooterString(v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1690 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1691 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1692 //}
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1693 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1694 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1695 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1696 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1697 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1698 if ( pButton->uButtonType == 3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1699 && (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1700 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1701 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1702 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1703 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1704 pPlayer = pPlayers[uActiveCharacter];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1705 v5 = LOBYTE(pPlayer->pActiveSkills[pButton->msg_param]);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1706 v6 = pPlayer->uSkillPoints;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1707 v7 = (v5 & 0x3F) + 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1708 if ( v6 < v7 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1709 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1710 v41 = v7 - v6;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1711 v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1712 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1713 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1714 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1715 v41 = v7;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1716 v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1717 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1718 sprintf(Str1, v39, v41);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1719 v13 = Str1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1720 GameUI_SetFooterString(v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1721 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1722 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1723 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1724 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1725 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1726 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1727 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1728 pMouse->uPointingObjectID = sub_46A99B();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1729 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1730 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1731 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1732 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1733 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1734 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1735 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1736 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1737 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1738 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1739 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1740 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1741
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1742 //----- (0044158F) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1743 void GameUI_DrawCharacterSelectionFrame()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1744 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1745 if ( uActiveCharacter )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1746 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9, 380,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1747 pIcons_LOD->GetTexture(uTextureID_GameUI_CharSelectionFrame));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1748 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1749
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1750 //----- (0044162D) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1751 void GameUI_DrawPartySpells()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1752 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1753 unsigned int v0; // ebp@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1754 Texture *v7; // [sp-4h] [bp-1Ch]@12
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1755 Texture *v9; // [sp-4h] [bp-1Ch]@21
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1756
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1757 v0 = (signed __int64)((double)GetTickCount() * 0.050000001);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1758 //v1 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1759 for (uint i = 0; i < 14; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1760 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1761 //v2 = byte_4E5DD8[v1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1762 if (pParty->pPartyBuffs[byte_4E5DD8[i]].uExpireTime)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1763 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1764 auto tex = pIcons_LOD->GetTexture(pTextureIDs_PartyBuffIcons[i]);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1765 //v3 = pTextureIDs_PartyBuffIcons[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1766 pRenderer->_4A65CC(pPartySpellbuffsUI_XYs[i][0],
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1767 pPartySpellbuffsUI_XYs[i][1], tex, tex,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1768 v0 + 20 * pPartySpellbuffsUI_smthns[i], 0, 63);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1769 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1770 //++v1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1771 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1772 //while ( v1 < 14 );
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1773
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1774 if (pCurrentScreen == SCREEN_GAME || pCurrentScreen == SCREEN_NPC_DIALOGUE)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1775 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1776 if (pParty->FlyActive())
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1777 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1778 if ( pParty->bFlying )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1779 v7 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, v0)->uTextureID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1780 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1781 v7 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, 0)->uTextureID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1782 if ( pRenderer->pRenderD3D )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1783 pRenderer->DrawTextureIndexed(8, 8, v7);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1784 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1785 pRenderer->DrawTextureTransparent(8, 8, v7);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1786 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1787 if (pParty->WaterWalkActive())
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1788 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1789 if ( pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1790 v9 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, v0)->uTextureID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1791 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1792 v9 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, 0)->uTextureID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1793 if ( pRenderer->pRenderD3D )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1794 pRenderer->DrawTextureIndexed(396u, 8u, v9);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1795 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1796 pRenderer->DrawTextureTransparent(396u, 8u, v9);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1797 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1798 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1799
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1800 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1801 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1802 auto player = pParty->pPlayers + i;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1803
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1804 if (player->pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1805 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 427, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Hammerhands));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1806 if (player->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1807 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 393, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Bless));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1808 if (player->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1809 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 410, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Preservation));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1810 if (player->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1811 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 444, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_PainReflection));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1812 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1813 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1814
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1815 //----- (004921C1) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1816 void GameUI_DrawPortraits(unsigned int _this)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1817 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1818 Texture *pFace; // eax@10
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1819 unsigned int v7; // eax@17
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1820 PlayerFrame *pFrame; // eax@21
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1821 unsigned int v9; // eax@27
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1822 bool v10; // eax@33
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1823 bool v11; // edi@40
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1824 bool v12; // edx@43
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1825 bool v13; // ecx@46
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1826 int v16; // eax@57
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1827 int v19; // eax@62
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1828 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
1407
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
1829 //unsigned int v22; // [sp+14h] [bp-4h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1830
1407
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
1831 //v22 = _this;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1832 if ( qword_A750D8 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1833 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1834 qword_A750D8 -= (signed int)pMiscTimer->uTimeElapsed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1835 if ( qword_A750D8 <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1836 {
1407
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
1837 if ( pPlayers[uSpeakingCharacter]->CanAct() )
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
1838 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1839 qword_A750D8 = 0i64;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1840 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1841 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1842
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1843 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1844 {
1407
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
1845 Player* pPlayer = &pParty->pPlayers[i];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1846
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
1847 if (pPlayer->IsEradicated())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1848 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1849 pFace = pTexture_PlayerFaceEradicated;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1850 pPortrait = pFace;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1851 v9 = pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1852 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1853 pRenderer->_4A6E7E(v9, 0x183u, pPortrait);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1854 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1855 pRenderer->DrawTextureTransparent(v9 + 1, 0x184u, pPortrait);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1856 auto _v1 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1857 v10 = pPlayer->pPlayerBuffs[14].uExpireTime > 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1858 if (pPlayer->pPlayerBuffs[1].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1859 _v1 = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1860 v11 = pPlayer->pPlayerBuffs[8].uExpireTime > 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1861 v12 = pPlayer->pPlayerBuffs[7].uExpireTime > 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1862 v13 = pPlayer->pPlayerBuffs[13].uExpireTime > 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1863 if ( v13 | v12 | v11 | _v1 | v10 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1864 sub_441A4E(i);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1865 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1866 }
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
1867 if (pPlayer->IsDead())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1868 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1869 pFace = pTexture_PlayerFaceDead;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1870 pPortrait = pFace;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1871 v9 = pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1872 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1873 pRenderer->_4A6E7E(v9, 0x183u, pPortrait);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1874 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1875 pRenderer->DrawTextureTransparent(v9 + 1, 0x184u, pPortrait);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1876 auto _v1 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1877 v10 = pPlayer->pPlayerBuffs[14].uExpireTime > 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1878 if (pPlayer->pPlayerBuffs[1].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1879 _v1 = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1880 v11 = pPlayer->pPlayerBuffs[8].uExpireTime > 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1881 v12 = pPlayer->pPlayerBuffs[7].uExpireTime > 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1882 v13 = pPlayer->pPlayerBuffs[13].uExpireTime > 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1883 if ( v13 | v12 | v11 | _v1 | v10 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1884 sub_441A4E(i);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1885 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1886 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1887 v7 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1888 for (uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1889 if (pPlayerFrameTable->pFrames[j].expression == pPlayer->expression)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1890 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1891 v7 = j;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1892 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1893 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1894 if ( v7 == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1895 v7 = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1896 if (pPlayer->expression == CHARACTER_EXPRESSION_21)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1897 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->_expression21_frameset, &pPlayer->_expression21_animtime, pMiscTimer->uTimeElapsed);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1898 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1899 pFrame = pPlayerFrameTable->GetFrameBy_x(v7, pPlayer->uExpressionTimePassed);
1407
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
1900 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || _this )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1901 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1902 pPlayer->field_1AA2 = pFrame->uTextureID - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1903 pFace = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2];//pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1904 pPortrait = pFace;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1905 v9 = pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1906 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1907 pRenderer->_4A6E7E(v9, 0x183u, pPortrait);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1908 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1909 pRenderer->DrawTextureTransparent(v9 + 1, 0x184u, pPortrait);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1910 auto _v1 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1911 v10 = pPlayer->pPlayerBuffs[14].uExpireTime > 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1912 if (pPlayer->pPlayerBuffs[1].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1913 _v1 = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1914 v11 = pPlayer->pPlayerBuffs[8].uExpireTime > 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1915 v12 = pPlayer->pPlayerBuffs[7].uExpireTime > 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1916 v13 = pPlayer->pPlayerBuffs[13].uExpireTime > 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1917 if ( v13 | v12 | v11 | _v1 | v10 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1918 sub_441A4E(i);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1919 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1920 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1921 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1922 if ( pParty->bTurnBasedModeOn == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1923 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1299
diff changeset
1924 if ( pTurnEngine->turn_stage != 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1925 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1926 if (PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1927 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1928 //v14 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1929 if ( pTurnEngine->uActorQueueSize > 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1930 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1931 //v15 = (char *)pTurnEngine->pQueue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1932 for (uint i = 0; i < pTurnEngine->uActorQueueSize; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1933 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1934 auto pElem = pTurnEngine->pQueue + i;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1935
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1936 if (PID_TYPE(pElem->uPackedID) != OBJECT_Player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1937 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1938 v16 = dword_5079D0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1939 if ( pParty->uFlags & 0x10 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1940 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1941 v16 = dword_5079CC;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1942 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1943 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1944 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1945 if ( pParty->uFlags & 0x20 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1946 v16 = dword_5079C8;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1947 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1948 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[PID_ID(pElem->uPackedID)] - 4, 0x181u, pIcons_LOD->GetTexture(v16));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1949 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1950 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1951 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1952 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1953 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1954 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1955 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1956 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1957 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1958 auto pPlayer = pParty->pPlayers + i;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1959 if (pPlayer->CanAct() && !pPlayer->uTimeToRecovery)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1960 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1961 v19 = dword_5079D0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1962 if ( pParty->uFlags & 0x10 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1963 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1964 v19 = dword_5079CC;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1965 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1966 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1967 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1968 if ( pParty->uFlags & 0x20 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1969 v19 = dword_5079C8;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1970 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1971 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, 0x181u, pIcons_LOD->GetTexture(v19));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1972 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1973 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1974 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1975 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1976
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1977 //----- (00441D38) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1978 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1979 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1980 int uHeight; // ebx@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1981 unsigned int v14; // ebx@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1982 int v15; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1983 __int16 v17; // di@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1984 double v20; // st7@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1985 signed int v27; // eax@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1986 unsigned __int16 *v28; // ecx@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1987 signed int v29; // edi@40
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1988 int pObject_X; // edi@72
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1989 int pObject_Y; // ebx@72
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1990 int pActor_X; // edi@91
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1991 int pActor_Y; // ebx@91
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1992 int pDecoration_X; // edi@108
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1993 int pDecoration_Y; // eax@108
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1994 unsigned int lPitch; // [sp+20h] [bp-34h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1995 unsigned int lPitcha; // [sp+20h] [bp-34h]@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1996 unsigned int v69; // [sp+24h] [bp-30h]@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1997 signed int v70; // [sp+24h] [bp-30h]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1998 signed int uBluea; // [sp+28h] [bp-2Ch]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1999 int v73; // [sp+2Ch] [bp-28h]@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2000 signed int uCenterY; // [sp+48h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2001 signed int uCenterX; // [sp+4Ch] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2002 signed int uWidth; // [sp+5Ch] [bp+8h]@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2003 unsigned int uWa; // [sp+60h] [bp+Ch]@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2004 float uWb; // [sp+60h] [bp+Ch]@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2005 unsigned int uWd; // [sp+60h] [bp+Ch]@95
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2006 unsigned int pColor;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2007
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2008 uCenterX = (uX + uZ) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2009 uCenterY = (uY + uW) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2010 lPitch = pRenderer->uTargetSurfacePitch;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2011 auto bWizardEyeActive = pParty->WizardEyeActive();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2012 auto uWizardEyeSkillLevel = pParty->WizardEyeSkillLevel();
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2013 if ( CheckHiredNPCSpeciality(Cartographer) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2014 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2015 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2016 uWizardEyeSkillLevel = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2017 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2018 extern bool wizard_eye;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2019 if ( wizard_eye )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2020 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2021 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2022 uWizardEyeSkillLevel = 3;
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2023 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2024 pRenderer->SetRasterClipRect(uX, uY, uZ - 1, uW - 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2025 uHeight = uW - uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2026 uWidth = uZ - uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2027
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2028 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2029 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2030 v17 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2031 auto pMapLod0 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2032 auto pPal = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2033 v73 = (1 << (v17 + 16)) / (signed int)uZoom;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2034 v20 = (double)(pParty->vPosition.x + 32768) / (double)(1 << (16 - v17));
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2035 uWb = (double)(32768 - pParty->vPosition.y) / (double)(1 << (16 - v17));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2036 switch (uZoom)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2037 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2038 case 512:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2039 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2040 v20 = v20 - (double)(uWidth / 2);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2041 uWb = uWb - (double)(uHeight / 2);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2042 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2043 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2044 case 1024:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2045 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2046 v20 = v20 - (double)(uWidth / 4);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2047 uWb = uWb - (double)(uHeight / 4);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2048 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2049 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2050 case 2048:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2051 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2052 v20 = v20 - (double)(uWidth / 8);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2053 uWb = uWb - (double)(uHeight / 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2054 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2055 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2056 default: assert(false);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2057 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2058 assert(sizeof(pOdmMinimap) == 137 * 117 * sizeof(short));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2059
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2060 v70 = floorf(v20 * 65536.0 + 0.5f);//LODWORD(v24);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2061 uBluea = floorf(uWb * 65536.0 + 0.5f);//LODWORD(v25);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2062 v27 = uBluea >> 16;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2063 v28 = &pRenderer->pTargetSurface[uX + uY * lPitch];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2064 if (pMapLod0 && bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2065 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2066 assert(uWidth == 137 && uHeight == 117);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2067 //auto pMinimap = (unsigned __int16 *)pOdmMinimap;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2068
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2069 auto mapWidth = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2070
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2071 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2072 for (int y = 0; y < uHeight; ++y)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2073 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2074 auto pMapLod0Line = &pMapLod0[v27 * mapWidth];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2075 for (int x = 0; x < uWidth; ++x)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2076 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2077 //*pMinimap++ = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2078 pOdmMinimap[y][x] = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2079 v29 = (v70 + x * v73) >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2080 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2081 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2082 v28 += 137 - uWidth;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2083 uBluea += v73;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2084 v27 = uBluea >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2085 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2086 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2087
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2088 for (int y = 0; y < 117; ++y)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2089 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2090 for (int x = 0; x < 137; ++x)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2091 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2092 *v28++ = pOdmMinimap[y][x];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2093 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2094 v28 += lPitch - 137;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2095 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2096 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2097 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2098 else// uCurrentlyLoadedLevelType == LEVEL_Indoor
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2099 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2100 pRenderer->FillRectFast(uX, uY, uZ - uX, uHeight, 0xF);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2101 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2102
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2103 for (uint i = 0; i < pIndoor->pMapOutlines->uNumOutlines; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2104 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2105 auto pOutline = &pIndoor->pMapOutlines->pOutlines[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2106 auto pFace1 = pIndoor->pFaces + pOutline->uFace1ID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2107 auto pFace2 = pIndoor->pFaces + pOutline->uFace2ID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2108 //v9 = pIndoor->pFaces[pMapVertex->uFace1ID].uAttributes;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2109 //v10 = pIndoor->pFaces[pMapVertex->uFace2ID].uAttributes;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2110 if (pFace1->Visible() && pFace2->Visible())
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2111 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2112 //v11 = pOutline->uFlags;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2113 if ( pOutline->uFlags & 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2114 goto LABEL_15;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2115 if (pFace1->uAttributes & 0x80 || pFace2->uAttributes & 0x80)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2116 goto LABEL_ABC;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2117 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2118 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2119
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2120 LABEL_ABC:
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2121 pOutline->uFlags = pOutline->uFlags | 1;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2122 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2123
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2124 LABEL_15:
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2125 //v12 = &pIndoor->pFaces[pOutline->uFace1ID];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2126 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2127 (pFace1->uAttributes & 0x2000 || pFace2->uAttributes & 0x2000) &&
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2128 (pIndoor->pFaceExtras[pFace1->uFaceExtraID].uEventID || pIndoor->pFaceExtras[pFace2->uFaceExtraID].uEventID))
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2129 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2130 if (uNumBlueFacesInBLVMinimap < 49)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2131 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2132 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2133 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2134 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2135 auto _a = (uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2136 auto _b = ((unsigned int)((unsigned __int64)_a >> 16) << 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2137 auto _c = ((signed int)(_b - uZoom * pParty->vPosition.x) >> 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2138 //v69 = uCenterX + _c;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2139 v69 = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2140 lPitcha = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2141 uWa = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2142 v14 = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2143 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2144 if ( v15 > 100 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2145 v15 = 100;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2146 pRenderer->RasterLine2D(v69, lPitcha, uWa, v14, viewparams->pPalette[-v15 + 200]);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2147 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2148 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2149
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2150 for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2151 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2152 //v16 = (uint *)&pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[uZb]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2153 auto pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2154 pRenderer->RasterLine2D(uCenterX + ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16),
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2155 uCenterY - ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16),
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2156 uCenterX + ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16),
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2157 uCenterY - ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16),
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2158 ui_game_minimap_outline_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2159 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2160 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2161
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2162 assert(pParty->sRotationY >= 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2163 float angle = (pParty->sRotationY % 2048) / 2048.0f;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2164 const float two_pi = 2.0f * 3.14159f;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2165
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2166 uint arrow_idx = floorf(0.5f + 7 * angle);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2167 pRenderer->DrawTextureTransparent(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2168
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2169 if ( bWizardEyeActive )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2170 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2171 if ( uWizardEyeSkillLevel >= 2 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2172 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2173 for ( uint i = 0; i < uNumSpriteObjects; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2174 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2175 if ( !pSpriteObjects[i].uType || !pSpriteObjects[i].uObjectDescID )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2176 continue;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2177 //if (uWizardEyeSkillLevel == 1
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2178 pObject_X = uCenterX + ((unsigned __int64)((pSpriteObjects[i].vPosition.x - pParty->vPosition.x) * (signed __int64)uZoom) >> 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2179 pObject_Y = uCenterY - ((signed __int64)((pSpriteObjects[i].vPosition.y - pParty->vPosition.y) * (signed __int64)uZoom) >> 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2180 if ( pObject_X >= pRenderer->raster_clip_x && pObject_X <= pRenderer->raster_clip_z &&
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2181 pObject_Y >= pRenderer->raster_clip_y && pObject_Y <= pRenderer->raster_clip_w)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2182 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2183 if (pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & OBJECT_DESC_UNPICKABLE)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2184 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2185 pRenderer->RasterLine2D(pObject_X, pObject_Y, pObject_X, pObject_Y, ui_game_minimap_projectile_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2186 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2187 else if ( uZoom > 512 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2188 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2189 pRenderer->RasterLine2D(pObject_X - 2, pObject_Y, pObject_X - 2, pObject_Y + 1, ui_game_minimap_treasure_color);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2190 pRenderer->RasterLine2D(pObject_X - 1, pObject_Y - 1, pObject_X - 1, pObject_Y + 1, ui_game_minimap_treasure_color);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2191 pRenderer->RasterLine2D(pObject_X, pObject_Y - 2, pObject_X, pObject_Y + 1, ui_game_minimap_treasure_color);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2192 pRenderer->RasterLine2D(pObject_X + 1, pObject_Y - 1, pObject_X + 1, pObject_Y + 1, ui_game_minimap_treasure_color);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2193 pRenderer->RasterLine2D(pObject_X + 2, pObject_Y, pObject_X + 2, pObject_Y + 1, ui_game_minimap_treasure_color);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2194 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2195 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2196 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2197 pRenderer->RasterLine2D(pObject_X - 1, pObject_Y - 1, pObject_X - 1, pObject_Y, ui_game_minimap_treasure_color);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2198 pRenderer->RasterLine2D(pObject_X, pObject_Y - 1, pObject_X, pObject_Y, ui_game_minimap_treasure_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2199 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2200 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2201 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2202 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2203 for ( uint i = 0; i < uNumActors; ++i )//draw actors(îòðèñîâêà ìîíñòðîâ è íïñ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2204 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2205 if ( pActors[i].uAIState != Removed && pActors[i].uAIState != Disabled
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2206 && (pActors[i].uAIState == Dead || BYTE1(pActors[i].uAttributes) & 0x80) )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2207 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2208 pActor_X = uCenterX + ((unsigned __int64)(( pActors[i].vPosition.x - pParty->vPosition.x) * (signed __int64)(signed int)uZoom) >> 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2209 pActor_Y = uCenterY - ((unsigned __int64)(( pActors[i].vPosition.y - pParty->vPosition.y) * (signed __int64)(signed int)uZoom) >> 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2210 if ( pActor_X >= pRenderer->raster_clip_x && pActor_X <= pRenderer->raster_clip_z
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2211 && pActor_Y >= pRenderer->raster_clip_y && pActor_Y <= pRenderer->raster_clip_w )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2212 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2213 pColor = ui_game_minimap_actor_friendly_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2214 if ( BYTE3(pActors[i].uAttributes) & 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2215 pColor = ui_game_minimap_actor_hostile_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2216 if ( pActors[i].uAIState == Dead)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2217 pColor = ui_game_minimap_actor_corpse_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2218 if ( uZoom > 1024 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2219 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2220 pRenderer->RasterLine2D(pActor_X - 2, pActor_Y - 1, pActor_X - 2, pActor_Y + 1, pColor);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2221 pRenderer->RasterLine2D(pActor_X - 1, pActor_Y - 2, pActor_X - 1, pActor_Y + 2, pColor);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2222 pRenderer->RasterLine2D(pActor_X, pActor_Y - 2, pActor_X, pActor_Y + 2, pColor);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2223 pRenderer->RasterLine2D(pActor_X + 1, pActor_Y - 2, pActor_X + 1, pActor_Y + 2, pColor);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2224 pRenderer->RasterLine2D(pActor_X + 2, pActor_Y - 1, pActor_X + 2, pActor_Y + 1, pColor);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2225 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2226 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2227 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2228 pRenderer->RasterLine2D(pActor_X - 1, pActor_Y - 1, pActor_X - 1, pActor_Y, pColor);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2229 pRenderer->RasterLine2D(pActor_X, pActor_Y - 1, pActor_X, pActor_Y, pColor);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2230 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2231 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2232 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2233 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2234 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i )//draw items(îòðèñîâêà ïðåäìåòîâ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2235 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2236 if ( pLevelDecorations[i].uFlags & 8 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2237 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2238 pDecoration_X = uCenterX + ((unsigned __int64)((pLevelDecorations[i].vPosition.x - pParty->vPosition.x) * (signed __int64)(signed int)uZoom) >> 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2239 pDecoration_Y = uCenterY - ((unsigned __int64)((pLevelDecorations[i].vPosition.y - pParty->vPosition.y) * (signed __int64)(signed int)uZoom) >> 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2240 if ( pDecoration_X >= pRenderer->raster_clip_x && pDecoration_X <= pRenderer->raster_clip_z
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2241 && pDecoration_Y >= pRenderer->raster_clip_y && pDecoration_Y <= pRenderer->raster_clip_w )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2242 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2243 if ( (signed int)uZoom > 512 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2244 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2245 pRenderer->RasterLine2D(pDecoration_X - 1, pDecoration_Y - 1, pDecoration_X - 1, pDecoration_Y + 1, ui_game_minimap_decoration_color_1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2246 pRenderer->RasterLine2D(pDecoration_X, pDecoration_Y - 1, pDecoration_X, pDecoration_Y + 1, ui_game_minimap_decoration_color_1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2247 pRenderer->RasterLine2D(pDecoration_X + 1, pDecoration_Y - 1, pDecoration_X + 1, pDecoration_Y + 1, ui_game_minimap_decoration_color_1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2248 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2249 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2250 pRenderer->RasterLine2D(pDecoration_X, pDecoration_Y, pDecoration_X, pDecoration_Y, ui_game_minimap_decoration_color_1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2251 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2252 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2253 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2254 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2255 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_Minimap_Loop));//draw minimap_loop
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2256 pRenderer->SetTextureClipRect(541, 0, 567, 480);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2257 pRenderer->DrawTextureIndexed(floorf(((double)pParty->sRotationY * 0.1171875) + 0.5f) + 285, 136, pIcons_LOD->GetTexture(uTextureID_Compas));//draw compas
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2258 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2259 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2260
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2261 //----- (00441498) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2262 void GameUI_DrawTorchlightAndWizardEye()
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2263 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2264 if (pCurrentScreen == SCREEN_GAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2265 || pCurrentScreen == SCREEN_MENU
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2266 || pCurrentScreen == SCREEN_OPTIONS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2267 || pCurrentScreen == SCREEN_REST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2268 || pCurrentScreen == SCREEN_SPELL_BOOK
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2269 || pCurrentScreen == SCREEN_CHEST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2270 || pCurrentScreen == SCREEN_SAVEGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2271 || pCurrentScreen == SCREEN_LOADGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2272 || pCurrentScreen == SCREEN_CHEST_INVENTORY
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2273 || pCurrentScreen == SCREEN_BOOKS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2274 || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2275 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2276 if (pParty->TorchlightActive())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2277 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2278 auto icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnum_Torchlight->uIconID, pEventTimer->Time());
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2279 pRenderer->DrawTextureTransparent(pUIAnum_Torchlight->x, pUIAnum_Torchlight->y, pIcons_LOD->GetTexture(icon->uTextureID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2280 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2281 if (pParty->WizardEyeActive())
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2282 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2283 auto icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnim_WizardEye->uIconID, pEventTimer->Time());
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2284 pRenderer->DrawTextureTransparent(pUIAnim_WizardEye->x, pUIAnim_WizardEye->y, pIcons_LOD->GetTexture(icon->uTextureID));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2285 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2286 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2287 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2288 // 4E28F8: using guessed type int pCurrentScreen;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2289
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2290
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2291 //----- (00491F87) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2292 void GameUI_DrawHiredNPCs()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2293 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2294 unsigned int v13; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2295 char pContainer[20]; // [sp+Ch] [bp-30h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2296 signed int uFrameID; // [sp+24h] [bp-18h]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2297 int v22; // [sp+34h] [bp-8h]@2
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2298 unsigned __int8 pNPC_limit_ID; // [sp+3Bh] [bp-1h]@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2299
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2300 if ( bNoNPCHiring != 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2301 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2302 pNPC_limit_ID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2303 v22 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2304 if (pParty->pHirelings[0].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2305 pTmpBuf[v22++] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2306 if (pParty->pHirelings[1].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2307 pTmpBuf[v22++] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2308
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2309 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2310 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2311 if (pNPCStats->pNewNPCData[i].uFlags & 128)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2312 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2313 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2314 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2315 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2316 pTmpBuf[v22++] = i + 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2317 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2318 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2319 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2320
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2321 for ( int i = (unsigned __int8)pParty->field_709; i < v22 && pNPC_limit_ID < 2; i++ )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2322 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2323 if ( (unsigned __int8)pTmpBuf[i] >= 2 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2324 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2325 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)pTmpBuf[i] + 499].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2326 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2327 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2328 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2329 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2330 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2331 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2332 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2333 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2334 if ( pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_A == 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2335 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2336 uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2337 v13 = 0;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2338 if ( (signed int)pIconsFrameTable->uNumIcons )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2339 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2340 for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2341 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2342 if ( !_stricmp("spell96", pIconsFrameTable->pIcons[v13].pAnimationName) )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2343 break;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2344 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2345 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2346 pRenderer->DrawTextureTransparent(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2347 &pIcons_LOD->pTextures[pIconsFrameTable->GetFrame(v13, uFrameID)->uTextureID]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2348 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2349 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2350 ++pNPC_limit_ID;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2351 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2352 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2353 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2354 // 6BE3C5: using guessed type char bNoNPCHiring;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2355
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2356 //----- (004178FE) --------------------------------------------------------
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2357 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2358 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2359 unsigned __int16 R, G, B;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2360
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2361 if ( current_pos <= base_pos )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2362 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2363 if ( current_pos == base_pos )//White
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2364 return 0;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2365 if ( 100 * current_pos / base_pos >= 25 )//Yellow( current_pos > 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2366 R = 255, G = 255, B = 100;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2367 else//Red( current_pos < 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2368 R = 255, G = 0, B = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2369 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2370 else//Green
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2371 R = 0, G = 255, B = 0;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2372 return TargetColor(R, G, B);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2373 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2374
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2375 //----- (00417939) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2376 int GetConditionDrawColor(unsigned int uConditionIdx)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2377 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2378 switch (uConditionIdx)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2379 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2380 case Condition_Zombie:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2381 case Condition_Good:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2382 return ui_character_condition_normal_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2383
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2384 case Condition_Cursed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2385 case Condition_Weak:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2386 case Condition_Fear:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2387 case Condition_Drunk:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2388 case Condition_Insane:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2389 case Condition_Poison1:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2390 case Condition_Disease1:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2391 return ui_character_condition_light_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2392
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2393 case Condition_Sleep:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2394 case Condition_Poison2:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2395 case Condition_Disease2:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2396 case Condition_Paralyzed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2397 case Condition_Unconcious:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2398 return ui_character_condition_moderate_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2399
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2400 case Condition_Poison3:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2401 case Condition_Disease3:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2402 case Condition_Dead:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2403 case Condition_Pertified:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2404 case Condition_Eradicated:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2405 return ui_character_condition_severe_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2406 }
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2407 assert(false && "Invalid condition");
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2408 }