Mercurial > mm7
diff UI/UiGame.cpp @ 1362:d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
author | Grumpy7 |
---|---|
date | Mon, 15 Jul 2013 00:42:50 +0200 |
parents | 22cb507446a4 |
children | b51332ab228f |
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--- a/UI/UiGame.cpp Sun Jul 14 23:22:43 2013 +0200 +++ b/UI/UiGame.cpp Mon Jul 15 00:42:50 2013 +0200 @@ -968,9 +968,9 @@ window->uFrameW = v9 + window->uFrameY - 1; window->DrawMessageBox(0); - if (player->Eradicated()) + if (player->IsEradicated()) v13 = pTexture_PlayerFaceEradicated; - else if (player->Dead()) + else if (player->IsDead()) v13 = pTexture_PlayerFaceDead; else { @@ -2210,9 +2210,9 @@ for (uint i = 0; i < 4; ++i) { - auto pPlayer = pParty->pPlayers + i; + Player* pPlayer = pParty->pPlayers + i; - if (pPlayer->Eradicated()) + if (pPlayer->IsEradicated()) { pFace = pTexture_PlayerFaceEradicated; pPortrait = pFace; @@ -2232,7 +2232,7 @@ sub_441A4E(i); continue; } - if (pPlayer->Dead()) + if (pPlayer->IsDead()) { pFace = pTexture_PlayerFaceDead; pPortrait = pFace;