annotate UI/UiGame.cpp @ 1662:620b6ba3e6b8

Слияние
author Ritor1
date Wed, 18 Sep 2013 14:20:00 +0600
parents e1d1fe32c194 a7eebb6ee7a2
children 5302a9811767
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "..\Texture.h"
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6 #include "..\MM7.h"
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7
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8 #include "..\Mouse.h"
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9 #include "..\Keyboard.h"
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10 #include "..\mm7_data.h"
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11
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12 #include "..\Vis.h"
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13 #include "..\MapInfo.h"
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14 #include "..\Game.h"
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15 #include "..\GUIWindow.h"
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16 #include "..\GUIFont.h"
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17 #include "..\Party.h"
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18 #include "..\AudioPlayer.h"
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19 #include "..\Outdoor.h"
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20 #include "..\LOD.h"
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21 #include "..\Actor.h"
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22 #include "..\Viewport.h"
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23 #include "..\SpriteObject.h"
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24 #include "..\ObjectList.h"
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25 #include "..\DecorationList.h"
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26 #include "..\PlayerFrameTable.h"
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27 #include "..\stru123.h"
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28 #include "..\Time.h"
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29 #include "..\IconFrameTable.h"
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30 #include "..\TurnEngine.h"
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31 #include "..\texts.h"
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32 #include "UIHouses.h"
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33 #include "..\BSPModel.h"
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34 #include "..\Math.h"
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35
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36
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37 int uTextureID_GameUI_CharSelectionFrame; // 50C98C
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38
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39 //----- (00421D00) --------------------------------------------------------
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40 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
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41 {
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42 auto player = &pParty->pPlayers[uPlayerID - 1];
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43 if (pParty->pPickedItem.uItemID)
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44 {
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45 if (auto slot = player->AddItem(-1, pParty->pPickedItem.uItemID))
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46 {
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47 memcpy(&player->pInventoryItemList[slot-1], &pParty->pPickedItem, 0x24u);
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48 viewparams->bRedrawGameUI = true;
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49 pMouse->RemoveHoldingItem();
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50 return;
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51 }
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52
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53 if (!player->CanAct())
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54 {
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55 player = pPlayers[uActiveCharacter];
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56 }
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57 if( player->CanAct() || !pPlayers[uActiveCharacter]->CanAct() )
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58 player->PlaySound(SPEECH_NoRoom, 0);
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59 }
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60
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61 if (pCurrentScreen == SCREEN_GAME)
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62 {
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63 viewparams->bRedrawGameUI = true;
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64 if ( uActiveCharacter != uPlayerID )
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65 {
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66 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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67 return;
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68
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69 uActiveCharacter = uPlayerID;
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70 return;
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71 }
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72 pGUIWindow_CurrentMenu = CharacterUI_Initialize(7);
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73 return;
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74 }
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75 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
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76 return;
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77 if ( pCurrentScreen == SCREEN_CHEST )
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78 {
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79 viewparams->bRedrawGameUI = true;
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80 if ( uActiveCharacter == uPlayerID )
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81 {
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82 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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83 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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84 uActiveCharacter = uPlayerID;
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85 return;
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86 }
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87 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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88 return;
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89 uActiveCharacter = uPlayerID;
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90 return;
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91 }
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92 if ( pCurrentScreen != SCREEN_HOUSE )
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93 {
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94 if ( pCurrentScreen == SCREEN_E )
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95 {
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96 uActiveCharacter = uPlayerID;
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97 return;
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98 }
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99 if ( pCurrentScreen != SCREEN_CHEST_INVENTORY )
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100 {
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101 viewparams->bRedrawGameUI = true;
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102 uActiveCharacter = uPlayerID;
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103 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
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104 FillAwardsData();
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105 return;
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106 }
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107 viewparams->bRedrawGameUI = true;
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108 if ( uActiveCharacter == uPlayerID )
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109 {
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110 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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111 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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112 uActiveCharacter = uPlayerID;
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113 return;
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114 }
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115 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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116 return;
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117 uActiveCharacter = uPlayerID;
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118 return;
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119 }
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120 if ( window_SpeakInHouse->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
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121 return;
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122 viewparams->bRedrawGameUI = true;
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123 if ( uActiveCharacter != uPlayerID )
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124 uActiveCharacter = uPlayerID;
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125 return;
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126 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
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127 {
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128 __debugbreak(); // fix indexing
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129 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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130 pGUIWindow_CurrentMenu = CharacterUI_Initialize(14);
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131 return;
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132 }
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133 }
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134 // 4E28F8: using guessed type int pCurrentScreen;
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135 // F8B19C: using guessed type int dword_F8B19C;
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136
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137 //----- (00416B01) --------------------------------------------------------
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138 void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText
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139 {
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140 int v1; // edi@2
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141 NPCData *pNPC; // eax@16
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142 const CHAR *pText; // eax@18
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143 char *v11; // esi@26
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144 GUIWindow popup_window; // [sp+Ch] [bp-60h]@23
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145 int a2; // [sp+60h] [bp-Ch]@16
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146 LPCSTR lpsz; // [sp+68h] [bp-4h]@6
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147
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148 if ( bNoNPCHiring != 1 )
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149 {
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150 v1 = 0;
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151 /*do
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152 {
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153 if ( v3->pName )
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154 pTmpBuf[v1++] = v2;
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155 ++v3;
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156 ++v2;
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157 }
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158 while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/
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159 for (int i = 0; i < 2; ++i)
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160 {
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161 if (pParty->pHirelings[i].pName)
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162 pTmpBuf[v1++] = i;
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163 }
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164 lpsz = 0;
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165 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
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166 {
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167 /*v4 = pNPCStats->pNewNPCData;
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168 do
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169 {
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170 if ( v4->uFlags & 0x80
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171 && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName))
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172 && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) )
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173 pTmpBuf[v1++] = (char)lpsz + 2;
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174 ++lpsz;
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175 ++v4;
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176 }
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177 while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/
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178 for ( uint i = 0; i < pNPCStats->uNumNewNPCs; ++i )
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179 {
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180 if (pNPCStats->pNewNPCData[i].Hired())
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181 {
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182 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
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183 {
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184 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
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185 pTmpBuf[v1++] = i + 2;
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186 }
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187 }
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188 }
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189 }
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190 if ( (signed int)((char *)_this + (unsigned __int8)pParty->field_709) < v1 )
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191 {
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192 sDialogue_SpeakingActorNPC_ID = -1 - (unsigned __int8)pParty->field_709 - (int)_this;
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193 pNPC = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &a2);
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194 if ( pNPC )
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195 {
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196 if ( a2 == 57 )
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197 pText = pNPCTopics[512].pText; // Baby dragon
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198 else
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199 pText = (const CHAR *)pNPCStats->pProfessions[pNPC->uProfession].pBenefits;
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200 lpsz = pText;
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201 if ( !pText )
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202 {
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203 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText;
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204 if ( !lpsz )
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205 lpsz = "";
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206 }
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207 popup_window.Hint = 0;
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208 popup_window.uFrameX = 38;
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209 popup_window.uFrameY = 60;
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210 popup_window.uFrameWidth = 276;
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211 popup_window.uFrameZ = 313;
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212 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24;
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213 if ( (signed int)popup_window.uFrameHeight < 130 )
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214 popup_window.uFrameHeight = 130;
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215 popup_window.uFrameWidth = 400;
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216 popup_window.uFrameZ = popup_window.uFrameX + 399;
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217 popup_window.DrawMessageBox(0);
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218 sprintfex(pTmpBuf2.data(), "NPC%03d", pNPC->uPortraitID);
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219 pRenderer->DrawTextureIndexed(popup_window.uFrameX + 22, popup_window.uFrameY + 36,
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220 (Texture *)(pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE) != -1
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221 ? &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE)] : 0));
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222 if ( pNPC->uProfession )
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223 {
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224 v11 = pTmpBuf.data();
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225 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);
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226 }
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227 else
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228 {
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229 v11 = pTmpBuf.data();
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230 strcpy(pTmpBuf.data(), pNPC->pName);
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231 }
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232 popup_window.DrawTitleText(pFontArrus, 0, 12, TargetColor(0xFFu, 0xFFu, 0x9Bu), v11, 3);
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233 popup_window.uFrameWidth -= 24;
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234 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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235 popup_window.DrawText(pFontArrus, 100, 36, 0, BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0), 0, 0, 0);
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236 }
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237 }
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238 }
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239 }
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240
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241 //----- (00445D4A) --------------------------------------------------------
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242 void GameUI_InitializeDialogue(Actor *actor, int bPlayerSaysHello)
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243 {
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244 NPCData *pNPCInfo; // ebp@1
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245 int v9; // esi@8
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246 int pNumberContacts; // eax@11
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247 char pContainer[32]; // [sp+14h] [bp-28h]@3
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248
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249 dword_A74CDC = -1;
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250 dword_AE336C = -1;
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251 pEventTimer->Pause();
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252 pMiscTimer->Pause();
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253 pAudioPlayer->StopChannels(-1, -1);
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254 uDialogueType = 0;
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255 sDialogue_SpeakingActorNPC_ID = actor->sNPC_ID;
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256 pDialogue_SpeakingActor = actor;
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257 pNPCInfo = GetNPCData(actor->sNPC_ID);
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258 if ( (pNPCInfo->uFlags & 3) != 2 )
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259 pNPCInfo->uFlags = pNPCInfo->uFlags + 1;
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260
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261 switch (pParty->alignment)
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262 {
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263 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
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264 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
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265 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
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266 }
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267
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268 pDialogueNPCCount = 0;
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269 uNumDialogueNPCPortraits = 1;
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270 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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271 sprintfex(pContainer, "npc%03u", pNPCInfo->uPortraitID);
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272 v9 = 0;
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273 pDialogueNPCPortraits[0] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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274 dword_591084 = areWeLoadingTexture;
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275 uTextureID_right_panel_loop = uTextureID_right_panel;
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276 if ( !pNPCInfo->Hired() && pNPCInfo->Location2D >= 0 )
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277 {
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278 if ( (signed int)pParty->GetPartyFame() <= pNPCInfo->fame
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279 || (pNumberContacts = pNPCInfo->uFlags & 0xFFFFFF7F, (pNumberContacts & 0x80000000u) != 0) )
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280 {
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281 v9 = 1;
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282 }
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283 else
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284 {
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285 if ( pNumberContacts > 1 )
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286 {
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287 if ( pNumberContacts == 2 )
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288 {
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diff changeset
289 v9 = 3;
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290 }
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291 else
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292 {
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293 if ( pNumberContacts != 3 )
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294 {
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295 if ( pNumberContacts != 4 )
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diff changeset
296 v9 = 1;
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297 }
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298 else
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299 {
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300 v9 = 2;
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301 }
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302 }
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303 }
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304 else if ( pNPCInfo->rep )
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305 {
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306 v9 = 2;
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307 }
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308 }
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309 }
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310 if (sDialogue_SpeakingActorNPC_ID < 0)
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311 v9 = 4;
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312 pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Dialogue, v9, 0);//pNumberContacts = 1, v9 = 0; pNumberContacts = 2, v9 = 3;
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313 if (pNPCInfo->Hired())
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314 {
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diff changeset
315 if ( !pNPCInfo->bHasUsedTheAbility )
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316 {
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317 if ( pNPCInfo->uProfession >= 10 )
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318 {
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319 if ( pNPCInfo->uProfession <= 12 || pNPCInfo->uProfession > 32 && (pNPCInfo->uProfession <= 34
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320 || pNPCInfo->uProfession > 38 && (pNPCInfo->uProfession <= 43 || pNPCInfo->uProfession == 52)) )
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321 {
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322 pDialogueWindow->CreateButton(480, 250, 140, LOBYTE(pFontArrus->uFontHeight) - 3, 1, 0, UIMSG_SelectNPCDialogueOption, 9, 0, "", 0);
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323 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1);
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324 }
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325 }
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diff changeset
326 }
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diff changeset
327 }
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diff changeset
328
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329 pDialogueWindow->CreateButton( 61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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330 pDialogueWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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331 pDialogueWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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332 pDialogueWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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333
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diff changeset
334 if (bPlayerSaysHello && uActiveCharacter && !pNPCInfo->Hired())
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335 {
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336 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
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337 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
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338 else
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339 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodDay, 0);
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340 }
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341 }
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342
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diff changeset
343 //----- (00445350) --------------------------------------------------------
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diff changeset
344 void GameUI_DrawDialogue()
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345 {
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diff changeset
346 NPCData *pNPC; // ebx@2
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diff changeset
347 int pGreetType; // eax@2
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348 int pTextHeight; // esi@39
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349 GUIButton *pButton; // eax@43
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diff changeset
350 int v32; // ebx@93
1610
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diff changeset
351 //uint v35; // esi@93
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diff changeset
352 int v38; // eax@95
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diff changeset
353 signed int v39; // esi@99
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diff changeset
354 signed int v40; // eax@102
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diff changeset
355 unsigned int v41; // ebx@102
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diff changeset
356 int v42; // edi@102
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diff changeset
357 unsigned int v45; // ecx@104
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diff changeset
358 unsigned __int16 pTextColor; // ax@104
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359 GUIWindow window; // [sp+ACh] [bp-68h]@42
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diff changeset
360 char *Str; // [sp+100h] [bp-14h]@104
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361 GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
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362 char *pInString=NULL; // [sp+110h] [bp-4h]@32
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363
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diff changeset
364 if ( !pDialogueWindow )
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diff changeset
365 return;
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366
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367 // Window title( )----
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368 memcpy(&window, pDialogueWindow, sizeof(window));
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369 pNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID);
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370 pGreetType = GetGreetType(sDialogue_SpeakingActorNPC_ID);
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diff changeset
371 window.uFrameWidth -= 10;
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diff changeset
372 window.uFrameZ -= 10;
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373 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
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374 pRenderer->DrawTextureTransparent(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0));
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375 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
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diff changeset
376 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);
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diff changeset
377
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diff changeset
378 if (pNPC->uProfession)
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parents:
diff changeset
379 {
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diff changeset
380 assert(pNPC->uProfession < sizeof(aNPCProfessionNames) / sizeof(*aNPCProfessionNames.data())); // sometimes buffer overflows; errors emerge both here and in dialogue text
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381 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);//^Pi[%s] %s
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382 }
b97d0cdd6c79 new folder UI
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diff changeset
383 else
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diff changeset
384 strcpy(pTmpBuf.data(), pNPC->pName);
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diff changeset
385
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diff changeset
386 window.DrawTitleText(pFontArrus, 483, 112, ui_game_dialogue_npc_name_color, pTmpBuf.data(), 3);
1298
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387 pParty->GetPartyFame();
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diff changeset
388
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diff changeset
389 pInString = nullptr;
b97d0cdd6c79 new folder UI
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diff changeset
390 switch (uDialogueType)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
391 {
b97d0cdd6c79 new folder UI
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diff changeset
392 case DIALOGUE_13:
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
393 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession - 1].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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394 break;
b97d0cdd6c79 new folder UI
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diff changeset
395
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diff changeset
396 case DIALOGUE_PROFESSION_DETAILS:
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diff changeset
397 {
1661
e1d1fe32c194 NPCTopics
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diff changeset
398 //auto prof = pNPCStats->pProfessions[pNPC->uProfession];
1298
b97d0cdd6c79 new folder UI
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399
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diff changeset
400 if (dialogue_show_profession_details)
1661
e1d1fe32c194 NPCTopics
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parents: 1653
diff changeset
401 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pBenefits, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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402 else if (pNPC->Hired())
1661
e1d1fe32c194 NPCTopics
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parents: 1653
diff changeset
403 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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diff changeset
404 else
1661
e1d1fe32c194 NPCTopics
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parents: 1653
diff changeset
405 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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diff changeset
406 }
b97d0cdd6c79 new folder UI
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diff changeset
407 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
408
b97d0cdd6c79 new folder UI
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parents:
diff changeset
409
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diff changeset
410 case DIALOGUE_ARENA_WELCOME:
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411 pInString = pGlobalTXT_LocalizationStrings[574]; // "Welcome to the Arena of Life and Death. Remember, you are only allowed one arena combat per visit. To fight an arena battle, select the option that best describes your abilities and return to me- if you survive:"
b97d0cdd6c79 new folder UI
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412 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
413
b97d0cdd6c79 new folder UI
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parents:
diff changeset
414 case DIALOGUE_ARENA_FIGHT_NOT_OVER_YET:
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diff changeset
415 pInString = pGlobalTXT_LocalizationStrings[577]; //"Get back in there you wimps:"
b97d0cdd6c79 new folder UI
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parents:
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416 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
417
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parents:
diff changeset
418 case DIALOGUE_ARENA_REWARD:
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419 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[576], gold_transaction_amount);// "Congratulations on your win: here's your stuff: %u gold."
b97d0cdd6c79 new folder UI
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parents:
diff changeset
420 pInString = pTmpBuf.data();
b97d0cdd6c79 new folder UI
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parents:
diff changeset
421 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
422
b97d0cdd6c79 new folder UI
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parents:
diff changeset
423 case DIALOGUE_ARENA_ALREADY_WON:
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diff changeset
424 pInString = pGlobalTXT_LocalizationStrings[582]; // "You already won this trip to the Arena:"
b97d0cdd6c79 new folder UI
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parents:
diff changeset
425 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
426
b97d0cdd6c79 new folder UI
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parents:
diff changeset
427 default:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
428 if (uDialogueType > DIALOGUE_18 && uDialogueType < DIALOGUE_23 && !byte_5B0938[0])
b97d0cdd6c79 new folder UI
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parents:
diff changeset
429 {
b97d0cdd6c79 new folder UI
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diff changeset
430 pInString = (char *)current_npc_text;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
431 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
432 else if (pGreetType == 1)//QuestNPC_greet
b97d0cdd6c79 new folder UI
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parents:
diff changeset
433 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
434 if (pNPC->greet)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
435 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
436 if ((pNPC->uFlags & 3) == 2)
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
437 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting2;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
438 else
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
439 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting1;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
440 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
441 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
442 else if (pGreetType == 2)//HiredNPC_greet
b97d0cdd6c79 new folder UI
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parents:
diff changeset
443 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
444 auto prof = pNPCStats->pProfessions + pNPC->uProfession;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
445
b97d0cdd6c79 new folder UI
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parents:
diff changeset
446 if (pNPC->Hired())
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
447 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
448 else
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
449 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
450 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
451 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
452 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
453
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
454 // Message window( )----
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
455 if (pInString)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
456 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
457 window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
458 window.uFrameZ = 452;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
459 auto font = pFontArrus;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
460 pTextHeight = pFontArrus->CalcTextHeight(pInString, &window, 13, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
461 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
462 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
463 font = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
464 pTextHeight = pFontCreate->CalcTextHeight(pInString, &window, 13, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
465 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
466 if (uTextureID_Leather != -1)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
467 pRenderer->GetLeather(8, 352 - pTextHeight, &pIcons_LOD->pTextures[uTextureID_Leather], pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
468 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
469 pDialogueWindow->DrawText(font, 13, 354 - pTextHeight, 0, FitTextInAWindow(pInString, font, &window, 13, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
470 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
471 // Right panel( )-------
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
472 memcpy(&window, pDialogueWindow, sizeof(window));
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
473 window.uFrameX = 483;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
474 window.uFrameWidth = 148;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
475 window.uFrameZ = 334;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
476 for (int i = window.pStartingPosActiveItem; i < window.pStartingPosActiveItem + window.pNumPresenceButton; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
477 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
478 pButton = window.GetControl(i);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
479 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
480 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
481
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
482 if ( pButton->msg_param > 88 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
483 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
484 else if (pButton->msg_param == 88)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
485 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
486 else if (pButton->msg_param == 87)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
487 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
488 else if (pButton->msg_param == 86)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
489 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
490 else if (pButton->msg_param == 85)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
491 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
492 else if (pButton->msg_param == 77)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
493 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
494 else if (pButton->msg_param == 76)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
495 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
496 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
497 sprintf(pButton->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
498 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
499 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
500 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
501 else if (pButton->msg_param == 24)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
502 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
503 __debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
504 if (!pNPC->evt_F)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
505 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
506 pButton->pButtonName[0] = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
507 pButton->msg_param = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
508 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
509 else
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
510 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_F].pTopic);
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
511 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
512 else if (pButton->msg_param == 9)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
513 strcpy(pButton->pButtonName, GetProfessionActionText(pNPC->uProfession));
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
514 else if (pButton->msg_param == 19) // Scavenger Hunt
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
515 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
516 if (!pNPC->evt_A)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
517 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
518 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
519 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
520 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
521 else
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
522 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_A].pTopic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
523 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
524 else if (pButton->msg_param == 20) // Scavenger Hunt
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
525 {
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
526 if (!pNPC->evt_B)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
527 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
528 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
529 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
530 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
531 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_B].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
532 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
533 else if (pButton->msg_param == 21)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
534 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
535 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
536 if (!pNPC->evt_C)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
537 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
538 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
539 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
540 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
541 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_C].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
542 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
543 else if (pButton->msg_param == 22)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
544 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
545 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
546 if (!pNPC->evt_D)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
547 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
548 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
549 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
550 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
551 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_D].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
552 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
553 else if (pButton->msg_param == 23)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
554 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
555 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
556 if (!pNPC->evt_E)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
557 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
558 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
559 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
560 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
561 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_E].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
562 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
563 else if (pButton->msg_param == 13)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
564 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
565 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
566 sprintf(pButton->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
567 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
568 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
569 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
570 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
571 pButton->pButtonName[0] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
572
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
573 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
574 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
575 int num_dead_actors = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
576 pInString = 0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
577 for ( uint i = 0; i < uNumActors; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
578 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
579 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
580 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
581 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
582 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
583 int sumonner_type = PID_TYPE(pActors[i].uSummonerID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
584 if (sumonner_type == OBJECT_Player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
585 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
586 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
587 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
588 if (num_dead_actors == uNumActors)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
589 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
590 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
591 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
592
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
593 // Install Buttons( )--------
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
594 v32 = 0;
1610
Ritor1
parents: 1545
diff changeset
595 //v35 = (uint)pDialogueWindow->pStartingPosActiveItem;
Ritor1
parents: 1545
diff changeset
596 for ( int i = pDialogueWindow->pStartingPosActiveItem; i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
597 {
1610
Ritor1
parents: 1545
diff changeset
598 pButton = pDialogueWindow->GetControl(i);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
599 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
600 break;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
601 v38 = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
602 v32 += v38;
1610
Ritor1
parents: 1545
diff changeset
603 //++v35;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
604 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
605 v39 = pDialogueWindow->pNumPresenceButton;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
606 if ( v39 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
607 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
608 pOutString = (GUIFont *)((174 - v32) / v39);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
609 if ( (174 - v32) / v39 > 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
610 pOutString = (GUIFont *)32;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
611 int v55 = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
612 v40 = 174 - (int)pOutString * v39 - v32;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
613 v41 = pDialogueWindow->pStartingPosActiveItem;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
614 v42 = v40 / 2 - (signed int)pOutString / 2 + 138;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
615 if ( (signed int)v41 < (signed int)(v41 + v39) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
616 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
617 do
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
618 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
619 pButton = pDialogueWindow->GetControl(v41);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
620 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
621 break;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
622 pButton->uY = (unsigned int)((char *)pOutString + v42);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
623 Str = pButton->pButtonName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
624 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
625 v45 = pButton->uY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
626 pButton->uHeight = pTextHeight;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
627 v42 = v45 + pTextHeight - 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
628 pButton->uW = v42;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
629 pTextColor = ui_game_dialogue_option_highlight_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
630 if ( pDialogueWindow->pCurrentPosActiveItem != v55 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
631 pTextColor = ui_game_dialogue_option_normal_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
632 window.DrawTitleText(pFontArrus, 0, v45, pTextColor, Str, 3);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
633 ++v55;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
634 ++v41;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
635 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
636 while ( (signed int)v41 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
637 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
638 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
639 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
640 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
641
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
642 //----- (00444FBE) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
643 void GameUI_DrawBranchlessDialogue()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
644 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
645 int pTextHeight; // esi@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
646 char Str[200]; // [sp+Ch] [bp-120h]@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
647 GUIWindow BranchlessDlg_window; // [sp+D4h] [bp-58h]@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
648 GUIFont *pFont; // [sp+128h] [bp-4h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
649
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
650 pFont = pFontArrus;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
651 if ( current_npc_text && !byte_5B0938[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
652 strcpy(byte_5B0938.data(), current_npc_text);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
653 BranchlessDlg_window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
654 BranchlessDlg_window.uFrameZ = 452;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
655 pTextHeight = pFontArrus->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
656 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
657 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
658 pFont = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
659 pTextHeight = pFontCreate->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
660 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
661 pRenderer->GetLeather(8, 352 - pTextHeight, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
662 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
663 pGUIWindow2->DrawText(pFont, 12, 354 - pTextHeight, 0, FitTextInAWindow(byte_5B0938.data(), pFont, &BranchlessDlg_window, 12, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
664 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
665 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
666 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
667 if ( pGUIWindow2->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
668 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
669 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
670 strcpy(GameUI_Footer_TimedString.data(), (const char *)pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
671 sub_4452BB();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
672 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
673 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
674 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_CANCELLED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
675 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
676 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
677 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
678 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
679 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
680 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
681 if ( pGUIWindow2->ptr_1C == (void *)26 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
682 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
683 sprintf(Str, "%s %s", GameUI_Footer_TimedString, pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
684 pGUIWindow2->DrawText(pFontLucida, 13, 357, 0, Str, 0, 0, 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
685 pGUIWindow2->DrawFlashingInputCursor(pFontLucida->GetLineWidth(Str) + 13, 357, pFontLucida);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
686 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
687 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
688 if ( pKeyActionMap->pPressedKeysBuffer[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
689 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
690 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
691 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
692 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
693 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
694 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
695 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
696
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
697 //----- (004443D5) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
698 const char *GameUI_GetMinimapHintText()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
699 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
700 double v3; // st7@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
701 int v7; // eax@4
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
702 ODMFace *pFace; // eax@6
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
703 const char *v14; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
704 char *result; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
705 unsigned int pMapID; // eax@14
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
706 int v19; // [sp+10h] [bp-1Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
707 int v20; // [sp+14h] [bp-18h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
708 unsigned int pY; // [sp+1Ch] [bp-10h]@1
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
709 unsigned int pX; // [sp+28h] [bp-4h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
710
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
711 result = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
712 pMouse->GetClickPos(&pX, &pY);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
713 v3 = 1.0 / (float)((signed int)viewparams->uMinimapZoom * 0.000015258789);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
714 v19 = (signed __int64)((double)(pX - 557) * v3 + (double)pParty->vPosition.x);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
715 v20 = (signed __int64)((double)pParty->vPosition.y - (double)(pY - 74) * v3);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
716 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor || pOutdoor->uNumBModels <= 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
717 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
718 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
719 if ( pMapID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
720 result = "No Maze Info for this maze on file!";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
721 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
722 result = pMapStats->pInfos[pMapID].pName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
723 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
724 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
725 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
726 for ( uint j = 0; j < (uint)pOutdoor->uNumBModels; ++j )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
727 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
728 v7 = int_get_vector_length(abs((signed)pOutdoor->pBModels[j].vBoundingCenter.x - v19),
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
729 abs((signed)pOutdoor->pBModels[j].vBoundingCenter.y - v20), 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
730 if ( v7 < 2 * pOutdoor->pBModels[j].sBoundingRadius )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
731 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
732 if ( pOutdoor->pBModels[j].uNumFaces )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
733 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
734 for ( uint i = 0; i < (uint)pOutdoor->pBModels[j].uNumFaces; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
735 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
736 pFace = &pOutdoor->pBModels[j].pFaces[i];
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
737 if ( pFace->sCogTriggeredID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
738 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
739 if ( !(BYTE2(pFace->uAttributes) & 0x10) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
740 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
741 v14 = GetEventHintString(pFace->sCogTriggeredID);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
742 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
743 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
744 if ( _stricmp(v14, "") )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
745 result = (char *)v14;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
746 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
747 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
748 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
749 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
750 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
751 if ( result )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
752 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
753 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
754 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
755 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
756 if ( pMapID == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
757 result = "No Maze Info for this maze on file!";
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
758 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
759 result = pMapStats->pInfos[pMapID].pName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
760 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
761 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
762 return result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
763 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
764
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
765 //----- (0041D3B7) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
766 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
767 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
768 Texture *v13; // eax@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
769 PlayerFrame *v15; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
770 unsigned int pTextColor; // eax@15
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
771 char *v29; // eax@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
772 int v36; // esi@22
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
773 char *v39; // eax@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
774 signed int uFramesetID; // [sp+20h] [bp-8h]@9
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
775 int uFramesetIDa; // [sp+20h] [bp-8h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
776
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
777 uint numActivePlayerBuffs = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
778 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
779 if (player->pPlayerBuffs[i].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
780 ++numActivePlayerBuffs;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
781
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
782 window->uFrameHeight = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
783 window->uFrameZ = window->uFrameWidth + window->uFrameX - 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
784 window->uFrameW = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight)) + window->uFrameY - 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
785 window->DrawMessageBox(0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
786
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
787 if (player->IsEradicated())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
788 v13 = pTexture_PlayerFaceEradicated;
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
789 else if (player->IsDead())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
790 v13 = pTexture_PlayerFaceDead;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
791 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
792 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
793 uFramesetID = pPlayerFrameTable->GetFrameIdByExpression(player->expression);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
794 if ( !uFramesetID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
795 uFramesetID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
796 if ( player->expression == CHARACTER_EXPRESSION_21)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
797 v15 = pPlayerFrameTable->GetFrameBy_y(&player->_expression21_frameset, &player->_expression21_animtime, pMiscTimer->uTimeElapsed);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
798 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
799 v15 = pPlayerFrameTable->GetFrameBy_x(uFramesetID, pMiscTimer->Time());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
800 player->field_1AA2 = v15->uTextureID - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
801 v13 = pTextures_PlayerFaces[(unsigned int)window->ptr_1C][v15->uTextureID - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
802 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
803
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
804 pRenderer->DrawTextureTransparent(window->uFrameX + 24, window->uFrameY + 24, v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
805
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
806 sprintfex(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
807 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); // "%s the %s"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
808 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
809 strcat(pTmpBuf.data(), "\f00000\n");
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
810
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
811 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
812 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[108], // "Hit Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
813 pTextColor, player->sHealth, player->GetMaxHealth());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
814 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
815
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
816 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
817 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[212], // "Spell Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
818 pTextColor, player->sMana, player->GetMaxMana());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
819 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
820
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
821 pTextColor = player->GetMajorConditionIdx();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
822 sprintfex(pTmpBuf2.data(), "%s: \f%05d%s\f00000\n", pGlobalTXT_LocalizationStrings[47], // "Condition
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
823 GetConditionDrawColor(pTextColor), aCharacterConditionNames[pTextColor]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
824 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
825
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
826 if ( player->uQuickSpell )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
827 v29 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
828 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
829 v29 = pGlobalTXT_LocalizationStrings[153];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
830 sprintfex(pTmpBuf2.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v29); // "Quick Spell"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
831 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
832
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
833 window->DrawText(pFontArrus, 120, 22, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
834
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
835 uFramesetIDa = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
836 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
837 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
838 auto buff = player->pPlayerBuffs + i;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
839 if (buff->uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
840 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
841 v36 = uFramesetIDa++ * pFontComic->uFontHeight + 134;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
842 window->DrawText(pFontComic, 52, v36, ui_game_character_record_playerbuff_colors[i], aSpellNames[20 + i], 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
843 sub_41D20D_buff_remaining_time_string(v36, window, buff->uExpireTime - pParty->uTimePlayed, pFontComic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
844 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
845 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
846
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
847 v39 = "";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
848 if ( uFramesetIDa == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
849 v39 = pGlobalTXT_LocalizationStrings[153]; // "None"
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1384
diff changeset
850 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[450], v39); // "Active Spells: %s"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
851 window->DrawText(pFontArrus, 14, 114, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
852 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
853
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
854 //----- (0041A57E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
855 void GameUI_QuickRef_Draw()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
856 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
857 unsigned int pTextColor; // eax@7
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
858 unsigned int pX; // [sp+14h] [bp-18h]@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
859 unsigned int pY; // edi@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
860 int pSkillsCount; // ecx@27
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
861 char *pText; // eax@38
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
862 int pFontHeight; // [sp+18h] [bp-14h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
863
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
864 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
865 pFontHeight = LOBYTE(pFontArrus->uFontHeight) + 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
866 for ( uint i = 0; i < 4; ++i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
867 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
868 auto player = &pParty->pPlayers[i];
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
869 pX = 94 * i + 89;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
870 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
871 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 18, 0, pGlobalTXT_LocalizationStrings[149], 60, 0);//Name
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
872 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * i + 89, 18, ui_character_header_text_color, player->pName, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
873 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
874 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 47, 0, pGlobalTXT_LocalizationStrings[131], 60, 0); //.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
875 sprintf(pTmpBuf.data(), "%lu", player->GetActualLevel());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
876 if ( player->GetActualLevel() <= player->GetBaseLevel())
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
877 pTextColor = player->GetExperienceDisplayColor();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
878 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
879 pTextColor = ui_character_bonus_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
880 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, 47, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
881 pY = pFontHeight + 47;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
882 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
883 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pFontHeight + 47, 0, pGlobalTXT_LocalizationStrings[41], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
884 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pClassNames[player->classType], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
885 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
886 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
887 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[107], 60, 0);//.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
888 sprintf(pTmpBuf.data(), "%d", player->sHealth);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
889 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
890 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
891 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
892 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
893 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[209], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
894 sprintf(pTmpBuf.data(), "%d", player->sMana);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
895 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
896 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
897 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
898 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
899 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[0], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
900 sprintf(pTmpBuf.data(), "%d", player->GetActualAC());
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
901 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
902 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
903 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
904 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
905 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
906 sprintf(pTmpBuf.data(), "%+d", player->GetActualAttack(0));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
907 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
908 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
909 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
910 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
911 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetMeleeDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
912 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
913 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
914 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
915 sprintf(pTmpBuf.data(), "%+d", player->GetRangedAttack());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
916 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
917 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
918 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
919 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
920 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetRangedDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
921 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
922 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
923 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
924 pSkillsCount = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
925 for ( uint j = 0; j <= 36; ++j )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
926 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
927 if ( player->pActiveSkills[j] )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
928 ++pSkillsCount;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
929 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
930 sprintf(pTmpBuf.data(), "%lu", pSkillsCount);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
931 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
932 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
933 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
934 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
935 sprintf(pTmpBuf.data(), "%lu", player->uSkillPoints);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
936 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
937 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
938 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
939 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
940 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, aCharacterConditionNames[player->GetMajorConditionIdx()], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
941 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
942 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
943 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//..
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
944 if (player->uQuickSpell)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
945 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
946 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
947 pText = pGlobalTXT_LocalizationStrings[153];//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
948 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pText, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
949 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
950
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
951 if ( GetPartyReputation() >= 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
952 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
953 if ( GetPartyReputation() <= 5 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
954 pTextColor = ui_character_default_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
955 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
956 pTextColor = ui_character_bonus_text_color_neg;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
957 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
958 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
959 pTextColor = ui_character_bonus_text_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
960
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
961 sprintf(pTmpBuf.data(), "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], pTextColor, GetReputationString(GetPartyReputation()));//Reputation
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
962 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf.data(), 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
963 sprintf(pTmpBuf.data(), "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], pParty->GetPartyFame());// Fame
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
964 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf.data(), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
965 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
966
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
967 //----- (0041AD6E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
968 void GameUI_DrawRightPanelItems()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
969 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
970 if ( (unsigned long long)GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
971 GameUI_RightPanel_BookFlashTimer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
972
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
973 if ( pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
974 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
975 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
976
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
977 static bool byte_50697C = false; // 50697C
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
978 byte_50697C = !byte_50697C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
979 if ( byte_50697C && pCurrentScreen != SCREEN_REST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
980 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
981 if (bFlashQuestBook) pRenderer->DrawTextureTransparent(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
982 if (bFlashAutonotesBook) pRenderer->DrawTextureTransparent(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
983 if (bFlashHistoryBook) pRenderer->DrawTextureTransparent(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
984 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
985 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
986 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
987 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
988 GameUI_DrawHiredNPCs();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
989 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
990 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
991 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
992
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
993 //----- (0041AEBB) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
994 void GameUI_DrawFoodAndGold()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
995 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
996 int v2; // esi@2
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
997
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
998 if ( uGameState != GAME_STATE_FINAL_WINDOW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
999 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1000 v2 = sub_44100D() != 0 ? 381 : 322;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1001 sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1002 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1003 sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1004 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1005 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1006 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1007
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1008 //----- (0041B0C9) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1009 void GameUI_DrawLifeManaBars()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1010 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1011 double v3; // st7@3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1012 double v7; // st7@25
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1013 Texture *pTextureHealth; // [sp-4h] [bp-30h]@10
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1014 Texture *pTextureMana; // [sp+Ch] [bp-20h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1015
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1016 pTextureMana = pIcons_LOD->GetTexture(uTextureID_BarBlue);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1017 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1018 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1019 if (pParty->pPlayers[i].sHealth > 0)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1020 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1021 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1022 if (i == 2 || i == 3)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1023 v17 = 2;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1024 v3 = (double)pParty->pPlayers[i].sHealth / (double)pParty->pPlayers[i].GetMaxHealth();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1025 if( v3 > 0.5 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1026 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1027 if ( v3 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1028 v3 = 1.0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1029 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarGreen);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1030 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1031 else if ( v3 > 0.25 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1032 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarYellow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1033 else if ( v3 > 0.0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1034 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarRed);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1035 if( v3 > 0.0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1036 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1037 pRenderer->SetTextureClipRect(v17 + pHealthBarPos[i], (signed __int64)((1.0 - v3) * pTextureHealth->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1038 v17 + pHealthBarPos[i] + pTextureHealth->uTextureWidth, pTextureHealth->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1039 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[i], 402, pTextureHealth);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1040 pRenderer->ResetTextureClipRect();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1041 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1042 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1043 if (pParty->pPlayers[i].sMana > 0)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1044 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1045 v7 = pParty->pPlayers[i].sMana / (double)pParty->pPlayers[i].GetMaxMana();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1046 if ( v7 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1047 v7 = 1.0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1048 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1049 if (i == 2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1050 v17 = 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1051 pRenderer->SetTextureClipRect(v17 + pManaBarPos[i], (signed __int64)((1.0 - v7) * pTextureMana->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1052 v17 + pManaBarPos[i] + pTextureMana->uTextureWidth, pTextureMana->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1053 pRenderer->DrawTextureIndexed(v17 + pManaBarPos[i], 402, pTextureMana);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1054 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1055 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1056 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1057 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1058
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1059 //----- (0041B3B6) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1060 void GameUI_DrawRightPanel()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1061 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1062 pRenderer->DrawTextureTransparent(pViewport->uViewportBR_X, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1063 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1064
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1065 //----- (0041B3E2) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1066 void GameUI_DrawRightPanelFrames()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1067 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1068 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1069 pRenderer->DrawTextureRGB(0, 8, pTexture_LeftFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1070 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1071 pRenderer->DrawTextureRGB(0, 352, pTexture_BottomFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1072 GameUI_DrawFoodAndGold();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1073 GameUI_DrawRightPanelItems();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1074 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1075
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1076 //----- (0041C047) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1077 void GameUI_Footer_2()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1078 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1079 char *v1; // edx@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1080 int v5; // eax@5
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1081
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1082 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1083 if (GameUI_Footer_TimeLeft)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1084 v1 = GameUI_Footer_TimedString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1085 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1086 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1087 if (!pFooterString[0])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1088 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1089 v1 = pFooterString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1090 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1091
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1092 v5 = pFontLucida->AlignText_Center(450, v1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1093 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1094 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1095
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1096 //----- (0041C0B8) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1097 void GameUI_SetFooterString(const char *pStr)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1098 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1099 const char *v1; // esi@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1100
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1101 v1 = pStr;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1102 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(pStr, 1) && (*v1 || GameUI_Footer_TimeLeft) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1103 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1104 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1105 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1106 for ( int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1107 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1108 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1109 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1110 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1111 strcpy(pFooterString.data(), v1);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1112 for ( int j = pFontLucida->GetLineWidth(pFooterString.data()); j > 450; j = pFontLucida->GetLineWidth(pFooterString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1113 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1114 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1115 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1116 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1117
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1118 //----- (0041C179) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1119 void GameUI_Footer()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1120 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1121 char *v1; // edi@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1122 int v2; // eax@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1123 int v6; // eax@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1124 char v9; // zf@12
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1125
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1126 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1127 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1128 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1129 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1130 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1131 v1 = GameUI_Footer_TimedString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1132 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1133 while ( v2 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1134 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1135 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1136 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1137 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1138 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1139 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1140 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1141 v1 = pFooterString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1142 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1143 while ( v6 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1144 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1145 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1146 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1147 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1148 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1149 v9 = *v1 == 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1150 bForceDrawFooter = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1151 if ( !v9 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1152 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1153 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1154 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1155 // 5C35BC: using guessed type int bForceDrawFooter;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1156 //----- (00420EFF) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
1157 void GameUI_WritePointedObjectStatusString()
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1158 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1159 int v1; // ebx@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1160 GUIWindow *pWindow; // edi@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1161 GUIButton *pButton; // ecx@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1162 int v7; // ecx@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1163 enum UIMessageType pMessageType1; // esi@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1164 int v14; // eax@41
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1165 ItemGen *pItemGen; // ecx@44
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1166 int v16; // ecx@46
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1167 signed int v18; // eax@55
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1168 signed int v18b;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1169 signed int v19; // ecx@63
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1170 BLVFace *pFace; // eax@69
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1171 const char *pText; // ecx@79
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1172 char *v28; // esi@82
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1173 enum UIMessageType pMessageType2; // esi@110
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1174 enum UIMessageType pMessageType3; // edx@117
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1175 char Str1[200]; // [sp+Ch] [bp-D4h]@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1176 unsigned int pX; // [sp+D4h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1177 unsigned int pY; // [sp+D8h] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1178 unsigned int v45; // [sp+DCh] [bp-4h]@21
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1179
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1180 int interaction_distance_limit = 512;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1181
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1182 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1183 pMouse->GetClickPos(&pX, &pY);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1184 if ( pX < 0 || pX > 639 || pY < 0 || pY > 479 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1185 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1186 if (pCurrentScreen == SCREEN_GAME)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1187 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1188 if ( pX > 467 || pY > 351 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1189 goto _click_on_game_ui;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1190 if ( pRenderer->pRenderD3D ) // inlined mm8::4C1E01
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1191 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1192 v18 = pGame->pVisInstance->get_picked_object_zbuf_val();
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1193 if ( pX < (unsigned int)pViewport->uScreen_TL_X || pX > (unsigned int)pViewport->uScreen_BR_X
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1194 || pY < (unsigned int)pViewport->uScreen_TL_Y || pY > (unsigned int)pViewport->uScreen_BR_Y )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1195 v18 = -1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1196 if ( v18 == -1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1197 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1198 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1199 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1200 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1201 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1202 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1203 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1204 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1205 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1206 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1207 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1208 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1209 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1210 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1211 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1212 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1213 pMouse->uPointingObjectID = (unsigned __int16)v18;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1214 v19 = (signed)PID_ID(v18);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1215 //For Items------------------------------------
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1216 if (PID_TYPE(v18) == OBJECT_Item)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1217 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1218 if ( pObjectList->pObjects[pSpriteObjects[v19].uObjectDescID].uFlags & 0x10 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1219 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1220 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1221 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1222 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1223 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1224 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1225 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1226 if ( v18 >= (signed int)0x2000000u || pParty->pPickedItem.uItemID )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1227 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1228 GameUI_SetFooterString(pSpriteObjects[v19].stru_24.GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1229 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1230 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1231 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1232 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1233 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1234 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1235 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1236 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1237 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1238 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1239 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1240 v28 = pTmpBuf.data();
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1241 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[470], pSpriteObjects[v19].stru_24.GetDisplayName());// "Get %s"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1242 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1243 //For Decorations----------------------------------
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1244 if (PID_TYPE(v18) == OBJECT_Decoration)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1245 {
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1525
diff changeset
1246 if ( !pLevelDecorations[v19].uEventID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1247 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1248 if ( pLevelDecorations[v19].IsInteractive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1249 pText = pNPCTopics[stru_5E4C90._decor_events[pLevelDecorations[v19]._idx_in_stru123 - 75] + 379].pTopic;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1250 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1251 pText = pDecorationList->pDecorations[pLevelDecorations[v19].uDecorationDescID].field_20;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1252 GameUI_SetFooterString(pText);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1253 if ( pMouse->uPointingObjectID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1254 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1255 if ( uLastPointedObjectID != 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1256 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1257 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1258 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1259 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1260 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1261 uLastPointedObjectID = pMouse->uPointingObjectID;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1262 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1263 }
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1525
diff changeset
1264 if ( !GetEventHintString(pLevelDecorations[v19].uEventID) )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1265 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1266 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1267 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1268 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1269 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1270 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1271 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1272 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1273 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1274 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1275 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1276 }
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1525
diff changeset
1277 GameUI_SetFooterString(GetEventHintString(pLevelDecorations[v19].uEventID));
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1278 if ( pMouse->uPointingObjectID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1279 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1280 if ( uLastPointedObjectID != 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1281 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1282 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1283 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1284 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1285 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1286 uLastPointedObjectID = pMouse->uPointingObjectID;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1287 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1288 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1289 //For 3D Model-------------------------------------
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1290 if (PID_TYPE(v18) == OBJECT_BModel)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1291 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1292 if ( HIWORD(v18) < interaction_distance_limit )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1293 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1294 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1295 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1296 v18b = (signed int)(unsigned __int16)v18 >> 9;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1297 if ( !pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1298 || !GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1299 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1300 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1301 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1302 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1303 uLastPointedObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1304 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1305 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1306 GameUI_SetFooterString(GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1307 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1308 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1309 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1310 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1311 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1312 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1313 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1314 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1315 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1316 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1317 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1318 pFace = &pIndoor->pFaces[v19];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1319 if ( BYTE3(pFace->uAttributes) & 6 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1320 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1321 if ( !pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1322 || !GetEventHintString(pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1323 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1324 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1325 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1326 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1327 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1328 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1329 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1330 GameUI_SetFooterString(GetEventHintString(pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1331 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1332 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1333 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1334 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1335 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1336 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1337 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1338 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1339 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1340 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1341 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1342 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1343 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1344 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1345 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1346 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1347 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1348 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1349 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1350 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1351 if (PID_TYPE(v18) != OBJECT_Actor)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1352 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1353 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1354 if ( uLastPointedObjectID != 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1355 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1356 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1357 bForceDrawFooter = 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1358 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1359 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1360 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1361 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1362 if ( v18 >= 335544320 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1363 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1364 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1365 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1366 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1367 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1368 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1369 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1370 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1371 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1372 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1373 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1374 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1375 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1376 v28 = pTmpBuf.data();
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1377 if ( pActors[v19].dword_000334_unique_name )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1378 pText = pMonsterStats->pPlaceStrings[pActors[v19].dword_000334_unique_name];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1379 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1380 pText = pMonsterStats->pInfos[pActors[v19].pMonsterInfo.uID].pName;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1381 strncpy(pTmpBuf.data(), pText, 0x7D0u);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1382 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1383 GameUI_SetFooterString(v28);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1384 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1385 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1386 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1387 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1388 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1389 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1390 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1391 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1392 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1393 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1394 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1395 v1 = uNumVisibleWindows;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1396 if ( uNumVisibleWindows > 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1397 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1398 while ( 1 ) // some other fullscreen ui
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1399 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1400 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1401 if ( (signed int)pX >= (signed int)pWindow->uFrameX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1402 && (signed int)pX <= (signed int)pWindow->uFrameZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1403 && (signed int)pY >= (signed int)pWindow->uFrameY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1404 && (signed int)pY <= (signed int)pWindow->uFrameW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1405 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1406 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1407 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1408 if ( !pButton )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1409 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1410 if ( pButton->uButtonType == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1411 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1412 if ( (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1413 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1414 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1415 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1416 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1417 pMessageType1 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1418 if ( pMessageType1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1419 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1420 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1421 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1422 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1423 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1424 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1425 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1426 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1427 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1428 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1429 if ( pButton->uButtonType == 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1430 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1431 v45 = pX - pButton->uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1432 v45 = pY - pButton->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1433 if ( (double)(signed int)pButton->uWidth != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1434 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1435 if ( (double)(signed int)pButton->uHeight != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1436 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1437 pMessageType1 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1438 if ( pMessageType1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1439 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1440 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1441 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1442 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1443 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1444 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1445 //}
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1446 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1447 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1448 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1449 else // click on skill
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1450 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1451 if ( pButton->uButtonType == 3 && pX >= pButton->uX && pX <= pButton->uZ && pY >= pButton->uY && pY <= pButton->uW )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1452 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1453 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1454 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1455 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1456 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1457 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1458 GameUI_SetFooterString(Str1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1459 uLastPointedObjectID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1460 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1461 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1462 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1463 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1464 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1465 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1466 if ( pWindow->uFrameHeight == 480 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1467 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1468 --v1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1469 if ( v1 <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1470 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1471 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1472 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1473 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1474 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1475 if ( uNumVisibleWindows <= 0 || (uNumVisibleWindows > 0 && pWindow->uFrameHeight != 480 && v1 <= 0))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1476 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1477 if ( pCurrentScreen == SCREEN_CHEST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1478 {
1414
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1410
diff changeset
1479 ChestUI_WritePointedObjectStatusString();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1480 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1481 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1482 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1483 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1484 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1485 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1486 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1487 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1488 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1489 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1490 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1491 if ( pCurrentScreen == SCREEN_HOUSE )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1492 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1493 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1494 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1495 || v16 == -65536 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1496 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1497 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1498 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1499 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1500 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1501 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1502 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1503 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1504 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1505 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1506 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1507 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1508 pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 4);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1509 GameUI_SetFooterString(pItemGen->GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1510 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1511 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1512 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1513 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1514 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1515 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1516 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1517 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1518 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1519 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1520 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1521 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1522 if ( (signed int)pY < 350 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1523 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1524 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1525 if ( v14 == 0 || v14 == -65536 || (unsigned int)v14 >= 0x1388 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1526 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1527 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1528 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1529 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1530 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1531 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1532 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1533 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1534 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1535 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1536 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1537 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
1538 pItemGen = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[v14-1];
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1539 GameUI_SetFooterString(pItemGen->GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1540 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1541 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1542 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1543 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1544 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1545 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1546 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1547 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1548 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1549 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1550 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1551 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1552 _click_on_game_ui:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1553 if ( (signed int)pX >= (signed int)pWindowList[0].uFrameX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1554 && (signed int)pX <= (signed int)pWindowList[0].uFrameZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1555 && (signed int)pY >= (signed int)pWindowList[0].uFrameY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1556 && (signed int)pY <= (signed int)pWindowList[0].uFrameW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1557 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1558 for ( pButton = pWindowList[0].pControlsHead; pButton != (GUIButton *)0; pButton = pButton->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1559 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1560 if ( pButton->uButtonType == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1561 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1562 if ( (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1563 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1564 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1565 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1566 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1567 pMessageType3 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1568 if ( pMessageType3 == 0 ) // For books
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1569 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1570 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1571 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1572 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1573 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1574
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1575 pMessageQueue_50CBD0->AddMessage(pMessageType3, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1576 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1577 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1578 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1579 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1580 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1581 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1582 if ( pButton->uButtonType == 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1583 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1584 v45 = pX - pButton->uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1585 v45 = pY - pButton->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1586
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1587 if (pX >= pButton->uX && pX <= pButton->uZ &&
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1588 pY >= pButton->uY && pY <= pButton->uW)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1589 if ( (double)(signed int)pButton->uWidth != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1590 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1591 if ( (double)(signed int)pButton->uHeight != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1592 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1593 //UNDEF(v32);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1594 //if ( v33 | v34 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1595 //{
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1596 pMessageType2 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1597 if ( pMessageType2 != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1598 pMessageQueue_50CBD0->AddMessage(pMessageType2, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1599
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1600 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1601 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1602 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1603 //}
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1604 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1605 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1606 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1607 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1608 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1609 if ( pButton->uButtonType == 3
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1610 && pX >= pButton->uX && pX <= pButton->uZ
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1611 && pY >= pButton->uY && pY <= pButton->uW )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1612 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1613 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1614 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1615 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1616 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1617 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1618 GameUI_SetFooterString(Str1);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1619 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1620 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1621 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1622 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1623 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1624 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1625 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1626 pMouse->uPointingObjectID = sub_46A99B();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1627 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1628 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1629 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1630 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1631 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1632 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1633 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1634 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1635 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1636 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1637 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1638 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1639
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1640 //----- (0044158F) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1641 void GameUI_DrawCharacterSelectionFrame()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1642 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1643 if ( uActiveCharacter )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1644 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9, 380,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1645 pIcons_LOD->GetTexture(uTextureID_GameUI_CharSelectionFrame));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1646 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1647
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1648 //----- (0044162D) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1649 void GameUI_DrawPartySpells()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1650 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1651 unsigned int v0; // ebp@1
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1652 Texture *v7; // [sp-4h] [bp-1Ch]@12
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1653 Texture *v9; // [sp-4h] [bp-1Ch]@21
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1654
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1655 v0 = (signed __int64)((double)GetTickCount() * 0.050000001);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1656 //v1 = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1657 for (uint i = 0; i < 14; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1658 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1659 //v2 = byte_4E5DD8[v1];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1660 if (pParty->pPartyBuffs[byte_4E5DD8[i]].uExpireTime)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1661 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1662 auto tex = pIcons_LOD->GetTexture(pTextureIDs_PartyBuffIcons[i]);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1663 //v3 = pTextureIDs_PartyBuffIcons[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1664 pRenderer->_4A65CC(pPartySpellbuffsUI_XYs[i][0],
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1665 pPartySpellbuffsUI_XYs[i][1], tex, tex,
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1666 v0 + 20 * pPartySpellbuffsUI_smthns[i], 0, 63);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1667 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1668 //++v1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1669 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1670 //while ( v1 < 14 );
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1671 if (pCurrentScreen == SCREEN_GAME || pCurrentScreen == SCREEN_NPC_DIALOGUE)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1672 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1673 if (pParty->FlyActive())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1674 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1675 if ( pParty->bFlying )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1676 v7 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, v0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1677 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1678 v7 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, 0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1679 if ( pRenderer->pRenderD3D )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1680 pRenderer->DrawTextureIndexed(8, 8, v7);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1681 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1682 pRenderer->DrawTextureTransparent(8, 8, v7);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1683 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1684 if ( pParty->WaterWalkActive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1685 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1686 if ( pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1687 v9 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, v0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1688 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1689 v9 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, 0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1690 if ( pRenderer->pRenderD3D )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1691 pRenderer->DrawTextureIndexed(396, 8, v9);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1692 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1693 pRenderer->DrawTextureTransparent(396, 8, v9);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1694 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1695 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1696 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1697 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1698 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1699 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 427, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Hammerhands));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1700 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1701 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 393, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Bless));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1702 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1703 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 410, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Preservation));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1704 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1705 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 444, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_PainReflection));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1706 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1707 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1708
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1709 //----- (004921C1) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1710 void GameUI_DrawPortraits(unsigned int _this)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1711 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1712 unsigned int face_expression_ID; // eax@17
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1713 PlayerFrame *pFrame; // eax@21
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1714 int pTextureID; // eax@57
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1715 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1716
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1717 if ( qword_A750D8 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1718 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1719 qword_A750D8 -= (signed int)pMiscTimer->uTimeElapsed;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1720 if ( qword_A750D8 <= 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1721 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1722 if ( pPlayers[uSpeakingCharacter]->CanAct() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1723 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1724 qword_A750D8 = 0i64;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1725 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1726 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1727
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1728 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1729 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1730 Player* pPlayer = &pParty->pPlayers[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1731 if ( pPlayer->IsEradicated() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1732 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1733 pPortrait = pTexture_PlayerFaceEradicated;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1734 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1735 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1736 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1737 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1738 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1739 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_13].uExpireTime
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1740 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1741 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1742 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1743 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1744 if (pPlayer->IsDead())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1745 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1746 pPortrait = pTexture_PlayerFaceDead;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1747 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1748 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1749 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1750 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1751 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1752 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_13].uExpireTime
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1753 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1754 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1755 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1756 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1757 face_expression_ID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1758 for ( uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1759 if ( pPlayerFrameTable->pFrames[j].expression == pPlayer->expression )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1760 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1761 face_expression_ID = j;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1762 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1763 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1764 if ( face_expression_ID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1765 face_expression_ID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1766 if (pPlayer->expression == CHARACTER_EXPRESSION_21)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1767 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->_expression21_frameset, &pPlayer->_expression21_animtime, pMiscTimer->uTimeElapsed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1768 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1769 pFrame = pPlayerFrameTable->GetFrameBy_x(face_expression_ID, pPlayer->uExpressionTimePassed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1770 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || _this )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1771 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1772 pPlayer->field_1AA2 = pFrame->uTextureID - 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1773 pPortrait = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2];//pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1774 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1775 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1776 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1777 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1778 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1779 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_13].uExpireTime
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1780 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1781 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1782 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1783 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1784 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1785 if ( pParty->bTurnBasedModeOn == 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1786 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1787 if ( pTurnEngine->turn_stage != 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1788 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1789 if (PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1790 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1791 if ( pTurnEngine->uActorQueueSize > 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1792 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1793 for (uint i = 0; i < (uint)pTurnEngine->uActorQueueSize; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1794 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1795 if (PID_TYPE(pTurnEngine->pQueue[i].uPackedID) != OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1796 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1797 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1798 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1799 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1800 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1801 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1802 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1803 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1804 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1805 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[PID_ID(pTurnEngine->pQueue[i].uPackedID)] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1806 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1807 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1808 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1809 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1810 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1811 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1812 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1813 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1814 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1815 if (pParty->pPlayers[i].CanAct() && !pParty->pPlayers[i].uTimeToRecovery)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1816 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1817 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1818 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1819 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1820 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1821 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1822 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1823 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1824 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1825 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1826 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1827 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1828 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1829 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1830
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1831 //----- (00441D38) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1832 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1833 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1834 int uHeight; // ebx@6
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1835 unsigned int pW; // ebx@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1836 int v15; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1837 double v20; // st7@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1838 signed int v27; // eax@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1839 unsigned __int16 *v28; // ecx@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1840 signed int v29; // edi@40
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1841 int pPoint_X; // edi@72
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1842 int pPoint_Y; // ebx@72
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1843 unsigned int lPitch; // [sp+20h] [bp-34h]@1
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1844 unsigned int pY; // [sp+20h] [bp-34h]@23
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1845 unsigned int pX; // [sp+24h] [bp-30h]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1846 signed int v70; // [sp+24h] [bp-30h]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1847 signed int uBluea; // [sp+28h] [bp-2Ch]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1848 int v73; // [sp+2Ch] [bp-28h]@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1849 signed int uCenterY; // [sp+48h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1850 signed int uCenterX; // [sp+4Ch] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1851 signed int uWidth; // [sp+5Ch] [bp+8h]@30
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1852 unsigned int pZ; // [sp+60h] [bp+Ch]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1853 float uWb; // [sp+60h] [bp+Ch]@30
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1854 unsigned int pColor;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1855
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1856 uCenterX = (uX + uZ) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1857 uCenterY = (uY + uW) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1858 lPitch = pRenderer->uTargetSurfacePitch;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1859 auto bWizardEyeActive = pParty->WizardEyeActive();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1860 auto uWizardEyeSkillLevel = pParty->WizardEyeSkillLevel();
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1861 if ( CheckHiredNPCSpeciality(Cartographer) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1862 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1863 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1864 uWizardEyeSkillLevel = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1865 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1866 extern bool wizard_eye;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1867 if ( wizard_eye )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1868 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1869 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1870 uWizardEyeSkillLevel = 3;
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1871 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1872 pRenderer->SetRasterClipRect(uX, uY, uZ - 1, uW - 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1873 uHeight = uW - uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1874 uWidth = uZ - uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1875
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1876 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1877 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1878 auto pMapLod0 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1879 auto pPal = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1880 v73 = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / (signed int)uZoom;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1881 v20 = (double)(pParty->vPosition.x + 32768) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1882 uWb = (double)(32768 - pParty->vPosition.y) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1883 switch (uZoom)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1884 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1885 case 512:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1886 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1887 v20 = v20 - (double)(uWidth / 2);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1888 uWb = uWb - (double)(uHeight / 2);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1889 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1890 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1891 case 1024:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1892 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1893 v20 = v20 - (double)(uWidth / 4);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1894 uWb = uWb - (double)(uHeight / 4);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1895 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1896 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1897 case 2048:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1898 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1899 v20 = v20 - (double)(uWidth / 8);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1900 uWb = uWb - (double)(uHeight / 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1901 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1902 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1903 default: assert(false);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1904 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1905 assert(sizeof(pOdmMinimap) == 137 * 117 * sizeof(short));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1906
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1907 v70 = floorf(v20 * 65536.0 + 0.5f);//LODWORD(v24);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1908 uBluea = floorf(uWb * 65536.0 + 0.5f);//LODWORD(v25);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1909 v27 = uBluea >> 16;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1910 v28 = &pRenderer->pTargetSurface[uX + uY * lPitch];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1911 if (pMapLod0 && bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1912 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1913 assert(uWidth == 137 && uHeight == 117);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1914 //auto pMinimap = (unsigned __int16 *)pOdmMinimap;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1915
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1916 auto mapWidth = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1917
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1918 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1919 for (int y = 0; y < uHeight; ++y)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1920 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1921 auto pMapLod0Line = &pMapLod0[v27 * mapWidth];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1922 for (int x = 0; x < uWidth; ++x)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1923 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1924 //*pMinimap++ = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1925 pOdmMinimap[y][x] = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1926 v29 = (v70 + x * v73) >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1927 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1928 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1929 v28 += 137 - uWidth;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1930 uBluea += v73;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1931 v27 = uBluea >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1932 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1933 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1934
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1935 for (int y = 0; y < 117; ++y)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1936 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1937 for (int x = 0; x < 137; ++x)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1938 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1939 *v28++ = pOdmMinimap[y][x];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1940 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1941 v28 += lPitch - 137;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1942 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1943 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1944 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1945 else// uCurrentlyLoadedLevelType == LEVEL_Indoor
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1946 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1947 pRenderer->FillRectFast(uX, uY, uZ - uX, uHeight, 0xF);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1948 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1949
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1950 for (uint i = 0; i < (uint)pIndoor->pMapOutlines->uNumOutlines; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1951 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1952 auto pOutline = &pIndoor->pMapOutlines->pOutlines[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1953 auto pFace1 = pIndoor->pFaces + pOutline->uFace1ID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1954 auto pFace2 = pIndoor->pFaces + pOutline->uFace2ID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1955 //v9 = pIndoor->pFaces[pMapVertex->uFace1ID].uAttributes;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1956 //v10 = pIndoor->pFaces[pMapVertex->uFace2ID].uAttributes;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1957 if (pFace1->Visible() && pFace2->Visible())
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1958 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1959 if ( pOutline->uFlags & 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1960 goto LABEL_15;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1961 if (pFace1->uAttributes & 0x80 || pFace2->uAttributes & 0x80)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1962 goto LABEL_ABC;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1963 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1964 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1965
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1966 LABEL_ABC:
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1967 pOutline->uFlags = pOutline->uFlags | 1;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1968 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1969
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1970 LABEL_15:
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1971 //v12 = &pIndoor->pFaces[pOutline->uFace1ID];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1972 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1973 (pFace1->uAttributes & 0x2000 || pFace2->uAttributes & 0x2000) &&
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1974 (pIndoor->pFaceExtras[pFace1->uFaceExtraID].uEventID || pIndoor->pFaceExtras[pFace2->uFaceExtraID].uEventID))
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1975 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1976 if (uNumBlueFacesInBLVMinimap < 49)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1977 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1978 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1979 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1980 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1981 auto _a = (uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1982 auto _b = ((unsigned int)((unsigned __int64)_a >> 16) << 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1983 auto _c = ((signed int)(_b - uZoom * pParty->vPosition.x) >> 16);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1984 pX = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1985 pY = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1986 pZ = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1987 pW = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1988 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1989 if ( v15 > 100 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1990 v15 = 100;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1991 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1992 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1993 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1994
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1995 for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1996 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1997 auto pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]];
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1998 pX = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1999 pY = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2000 pZ = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2001 pW = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2002 pRenderer->RasterLine2D(pX, pY, pZ, pW, ui_game_minimap_outline_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2003 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2004 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2005
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2006 //draw arrow on the minimap(include. Ritor1)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2007 uint arrow_idx;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2008 unsigned int rotate = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2009 if ( (signed int)rotate <= 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2010 arrow_idx = 6;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2011 if ( (signed int)rotate < 1664 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2012 arrow_idx = 5;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2013 if ( (signed int)rotate <= 1408 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2014 arrow_idx = 4;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2015 if ( (signed int)rotate < 1152 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2016 arrow_idx = 3;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2017 if ( (signed int)rotate <= 896 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2018 arrow_idx = 2;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2019 if ( (signed int)rotate < 640 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2020 arrow_idx = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2021 if ( (signed int)rotate <= 384 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2022 arrow_idx = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2023 if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2024 arrow_idx = 7;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2025 pRenderer->DrawTextureTransparent(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));//
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2026
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2027 //draw objects on the minimap
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2028 if ( bWizardEyeActive )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2029 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2030 if ( uWizardEyeSkillLevel >= 2 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2031 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2032 for ( uint i = 0; i < uNumSpriteObjects; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2033 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2034 if ( !pSpriteObjects[i].uType || !pSpriteObjects[i].uObjectDescID )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2035 continue;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2036 //if (uWizardEyeSkillLevel == 1
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2037 pPoint_X = uCenterX + ((unsigned __int64)((pSpriteObjects[i].vPosition.x - pParty->vPosition.x) * (signed __int64)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2038 pPoint_Y = uCenterY - ((signed __int64)((pSpriteObjects[i].vPosition.y - pParty->vPosition.y) * (signed __int64)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2039 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z &&
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2040 pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2041 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2042 if (pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & OBJECT_DESC_UNPICKABLE)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2043 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2044 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_projectile_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2045 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2046 else if ( uZoom > 512 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2047 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2048 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y, pPoint_X - 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2049 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2050 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2051 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2052 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y, pPoint_X + 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2053 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2054 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2055 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2056 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2057 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, ui_game_minimap_treasure_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2058 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2059 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2060 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2061 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2062 for ( uint i = 0; i < uNumActors; ++i )//draw actors( )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2063 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2064 if ( pActors[i].uAIState != Removed && pActors[i].uAIState != Disabled
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2065 && (pActors[i].uAIState == Dead || BYTE1(pActors[i].uAttributes) & 0x80) )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2066 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2067 pPoint_X = uCenterX + ((unsigned __int64)(( pActors[i].vPosition.x - pParty->vPosition.x) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2068 pPoint_Y = uCenterY - ((unsigned __int64)(( pActors[i].vPosition.y - pParty->vPosition.y) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2069 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2070 && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2071 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2072 pColor = ui_game_minimap_actor_friendly_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2073 if ( BYTE3(pActors[i].uAttributes) & 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2074 pColor = ui_game_minimap_actor_hostile_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2075 if ( pActors[i].uAIState == Dead)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2076 pColor = ui_game_minimap_actor_corpse_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2077 if ( uZoom > 1024 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2078 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2079 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y - 1, pPoint_X - 2, pPoint_Y + 1, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2080 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 2, pPoint_X - 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2081 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2082 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 2, pPoint_X + 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2083 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y - 1, pPoint_X + 2, pPoint_Y + 1, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2084 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2085 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2086 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2087 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2088 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2089 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2090 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2091 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2092 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2093 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i )//draw items( )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2094 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2095 if ( pLevelDecorations[i].uFlags & 8 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2096 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2097 pPoint_X = uCenterX + ((unsigned __int64)((pLevelDecorations[i].vPosition.x - pParty->vPosition.x) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2098 pPoint_Y = uCenterY - ((unsigned __int64)((pLevelDecorations[i].vPosition.y - pParty->vPosition.y) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2099 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2100 && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2101 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2102 if ( (signed int)uZoom > 512 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2103 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2104 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2105 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2106 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2107 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2108 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2109 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2110 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2111 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2112 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2113 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2114 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_Minimap_Loop));//draw minimap_loop
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2115 pRenderer->SetTextureClipRect(541, 0, 567, 480);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2116 pRenderer->DrawTextureIndexed(floorf(((double)pParty->sRotationY * 0.1171875) + 0.5f) + 285, 136, pIcons_LOD->GetTexture(uTextureID_Compas));//draw compas
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2117 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2118 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2119
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2120 //----- (00441498) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2121 void GameUI_DrawTorchlightAndWizardEye()
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2122 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2123 if (pCurrentScreen == SCREEN_GAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2124 || pCurrentScreen == SCREEN_MENU
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2125 || pCurrentScreen == SCREEN_OPTIONS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2126 || pCurrentScreen == SCREEN_REST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2127 || pCurrentScreen == SCREEN_SPELL_BOOK
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2128 || pCurrentScreen == SCREEN_CHEST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2129 || pCurrentScreen == SCREEN_SAVEGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2130 || pCurrentScreen == SCREEN_LOADGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2131 || pCurrentScreen == SCREEN_CHEST_INVENTORY
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2132 || pCurrentScreen == SCREEN_BOOKS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2133 || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2134 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2135 if (pParty->TorchlightActive())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2136 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2137 auto icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnum_Torchlight->uIconID, pEventTimer->Time());
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2138 pRenderer->DrawTextureTransparent(pUIAnum_Torchlight->x, pUIAnum_Torchlight->y, pIcons_LOD->GetTexture(icon->uTextureID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2139 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2140 if (pParty->WizardEyeActive())
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2141 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2142 auto icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnim_WizardEye->uIconID, pEventTimer->Time());
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2143 pRenderer->DrawTextureTransparent(pUIAnim_WizardEye->x, pUIAnim_WizardEye->y, pIcons_LOD->GetTexture(icon->uTextureID));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2144 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2145 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2146 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2147 // 4E28F8: using guessed type int pCurrentScreen;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2148
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2149
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2150 //----- (00491F87) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2151 void GameUI_DrawHiredNPCs()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2152 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2153 unsigned int v13; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2154 char pContainer[20]; // [sp+Ch] [bp-30h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2155 signed int uFrameID; // [sp+24h] [bp-18h]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2156 int v22; // [sp+34h] [bp-8h]@2
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2157 unsigned __int8 pNPC_limit_ID; // [sp+3Bh] [bp-1h]@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2158
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2159 if ( bNoNPCHiring != 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2160 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2161 pNPC_limit_ID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2162 v22 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2163 if (pParty->pHirelings[0].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2164 pTmpBuf[v22++] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2165 if (pParty->pHirelings[1].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2166 pTmpBuf[v22++] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2167
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2168 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2169 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2170 if (pNPCStats->pNewNPCData[i].uFlags & 128)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2171 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2172 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2173 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2174 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2175 pTmpBuf[v22++] = i + 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2176 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2177 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2178 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2179
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2180 for ( int i = (unsigned __int8)pParty->field_709; i < v22 && pNPC_limit_ID < 2; i++ )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2181 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2182 if ( (unsigned __int8)pTmpBuf[i] >= 2 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2183 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2184 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)pTmpBuf[i] + 499].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2185 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2186 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2187 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2188 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2189 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2190 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2191 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2192 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2193 if ( pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_A == 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2194 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2195 uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2196 v13 = 0;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2197 if ( (signed int)pIconsFrameTable->uNumIcons )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2198 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2199 for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2200 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2201 if ( !_stricmp("spell96", pIconsFrameTable->pIcons[v13].pAnimationName) )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2202 break;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2203 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2204 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2205 pRenderer->DrawTextureTransparent(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2206 &pIcons_LOD->pTextures[pIconsFrameTable->GetFrame(v13, uFrameID)->uTextureID]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2207 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2208 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2209 ++pNPC_limit_ID;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
2210 }
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Ritor1
parents:
diff changeset
2211 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2212 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
2213 // 6BE3C5: using guessed type char bNoNPCHiring;
b97d0cdd6c79 new folder UI
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parents:
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2214
b97d0cdd6c79 new folder UI
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parents:
diff changeset
2215 //----- (004178FE) --------------------------------------------------------
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2216 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos)
1298
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parents:
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2217 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2218 unsigned __int16 R, G, B;
1298
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parents:
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2219
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2220 if ( current_pos <= base_pos )
1298
b97d0cdd6c79 new folder UI
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2221 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2222 if ( current_pos == base_pos )//White
1298
b97d0cdd6c79 new folder UI
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2223 return 0;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2224 if ( 100 * current_pos / base_pos >= 25 )//Yellow( current_pos > 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2225 R = 255, G = 255, B = 100;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2226 else//Red( current_pos < 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2227 R = 255, G = 0, B = 0;
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b97d0cdd6c79 new folder UI
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2228 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2229 else//Green
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2230 R = 0, G = 255, B = 0;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2231 return TargetColor(R, G, B);
1298
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2232 }
b97d0cdd6c79 new folder UI
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2233
b97d0cdd6c79 new folder UI
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2234 //----- (00417939) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2235 int GetConditionDrawColor(unsigned int uConditionIdx)
1298
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2236 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2237 switch (uConditionIdx)
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b97d0cdd6c79 new folder UI
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parents:
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2238 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2239 case Condition_Zombie:
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Nomad
parents: 1414
diff changeset
2240 case Condition_Good:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2241 return ui_character_condition_normal_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2242
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2243 case Condition_Cursed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2244 case Condition_Weak:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2245 case Condition_Fear:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2246 case Condition_Drunk:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2247 case Condition_Insane:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2248 case Condition_Poison1:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2249 case Condition_Disease1:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2250 return ui_character_condition_light_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2251
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2252 case Condition_Sleep:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2253 case Condition_Poison2:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2254 case Condition_Disease2:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2255 case Condition_Paralyzed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2256 case Condition_Unconcious:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2257 return ui_character_condition_moderate_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2258
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2259 case Condition_Poison3:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2260 case Condition_Disease3:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2261 case Condition_Dead:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2262 case Condition_Pertified:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2263 case Condition_Eradicated:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2264 return ui_character_condition_severe_color;
1298
b97d0cdd6c79 new folder UI
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2265 }
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2266 assert(false && "Invalid condition");
1298
b97d0cdd6c79 new folder UI
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parents:
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2267 }