annotate UI/UiGame.cpp @ 2224:c2eeeb991a87

some more pvs warning fixes
author Grumpy7
date Wed, 19 Feb 2014 22:26:10 +0100
parents d9caf2b3d8d5
children 080fd5a5433d
rev   line source
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1 #include "..\Texture.h"
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2 #include "..\MM7.h"
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3
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4 #include "..\Mouse.h"
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5 #include "..\Keyboard.h"
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6 #include "..\mm7_data.h"
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7
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8 #include "..\Vis.h"
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9 #include "..\MapInfo.h"
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10 #include "..\Game.h"
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11 #include "..\GUIWindow.h"
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12 #include "..\GUIFont.h"
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13 #include "..\Party.h"
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14 #include "..\AudioPlayer.h"
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15 #include "..\Outdoor.h"
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16 #include "..\LOD.h"
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17 #include "..\Actor.h"
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18 #include "..\Viewport.h"
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19 #include "..\SpriteObject.h"
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20 #include "..\ObjectList.h"
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21 #include "..\DecorationList.h"
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22 #include "..\PlayerFrameTable.h"
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23 #include "..\stru123.h"
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24 #include "..\Timer.h"
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25 #include "..\IconFrameTable.h"
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26 #include "..\TurnEngine.h"
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27 #include "..\texts.h"
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28 #include "UIHouses.h"
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29 #include "..\BSPModel.h"
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30 #include "..\OurMath.h"
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31 #include "..\Level/Decoration.h"
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32
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33
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34 int uTextureID_GameUI_CharSelectionFrame; // 50C98C
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35
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36 //----- (00421D00) --------------------------------------------------------
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37 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
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38 {
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39 Player* player = &pParty->pPlayers[uPlayerID - 1];
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40 if (pParty->pPickedItem.uItemID)
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41 {
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42 if (int slot = player->AddItem(-1, pParty->pPickedItem.uItemID))
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43 {
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44 memcpy(&player->pInventoryItemList[slot-1], &pParty->pPickedItem, 0x24u);
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45 viewparams->bRedrawGameUI = true;
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46 pMouse->RemoveHoldingItem();
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47 return;
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48 }
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49
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50 if (!player->CanAct())
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51 {
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52 player = pPlayers[uActiveCharacter];
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53 }
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54 if( player->CanAct() || !pPlayers[uActiveCharacter]->CanAct() )
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55 player->PlaySound(SPEECH_NoRoom, 0);
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56 }
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57
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58 if (pCurrentScreen == SCREEN_GAME)
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59 {
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60 viewparams->bRedrawGameUI = true;
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61 if ( uActiveCharacter != uPlayerID )
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62 {
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63 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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64 return;
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65
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66 uActiveCharacter = uPlayerID;
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67 return;
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68 }
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69 pGUIWindow_CurrentMenu = CharacterUI_Initialize(7);
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70 return;
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71 }
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72 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
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73 return;
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74 if ( pCurrentScreen == SCREEN_CHEST )
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75 {
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76 viewparams->bRedrawGameUI = true;
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77 if ( uActiveCharacter == uPlayerID )
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78 {
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79 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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80 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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81 uActiveCharacter = uPlayerID;
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82 return;
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83 }
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84 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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85 return;
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86 uActiveCharacter = uPlayerID;
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87 return;
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88 }
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89 if ( pCurrentScreen != SCREEN_HOUSE )
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90 {
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91 if ( pCurrentScreen == SCREEN_E )
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92 {
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93 uActiveCharacter = uPlayerID;
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94 return;
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95 }
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96 if ( pCurrentScreen != SCREEN_CHEST_INVENTORY )
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97 {
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98 viewparams->bRedrawGameUI = true;
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99 uActiveCharacter = uPlayerID;
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100 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
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101 FillAwardsData();
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102 return;
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103 }
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104 viewparams->bRedrawGameUI = true;
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105 if ( uActiveCharacter == uPlayerID )
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106 {
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107 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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108 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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109 uActiveCharacter = uPlayerID;
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110 return;
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111 }
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112 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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113 return;
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114 uActiveCharacter = uPlayerID;
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115 return;
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116 }
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117 if ( window_SpeakInHouse->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
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118 return;
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119 viewparams->bRedrawGameUI = true;
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120 if ( uActiveCharacter != uPlayerID )
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121 {
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122 uActiveCharacter = uPlayerID;
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123 return;
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124 }
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125 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
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126 {
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127 __debugbreak(); // fix indexing
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128 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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129 pGUIWindow_CurrentMenu = CharacterUI_Initialize(14);
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130 return;
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131 }
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132 }
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133 // 4E28F8: using guessed type int pCurrentScreen;
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134 // F8B19C: using guessed type int dword_F8B19C;
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135
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136 //----- (00416B01) --------------------------------------------------------
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137 void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText
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138 {
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139 int v1; // edi@2
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140 NPCData *pNPC; // eax@16
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141 const CHAR *pText; // eax@18
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142 char *v11; // esi@26
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143 GUIWindow popup_window; // [sp+Ch] [bp-60h]@23
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144 int a2; // [sp+60h] [bp-Ch]@16
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145 LPCSTR lpsz; // [sp+68h] [bp-4h]@6
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146
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147 if ( bNoNPCHiring != 1 )
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148 {
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149 v1 = 0;
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150 /*do
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151 {
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152 if ( v3->pName )
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153 pTmpBuf[v1++] = v2;
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154 ++v3;
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155 ++v2;
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156 }
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157 while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/
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158 for (int i = 0; i < 2; ++i)
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159 {
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160 if (pParty->pHirelings[i].pName)
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161 pTmpBuf[v1++] = i;
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162 }
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163 lpsz = 0;
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164 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
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165 {
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166 /*v4 = pNPCStats->pNewNPCData;
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167 do
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168 {
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169 if ( v4->uFlags & 0x80
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170 && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName))
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171 && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) )
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172 pTmpBuf[v1++] = (char)lpsz + 2;
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173 ++lpsz;
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174 ++v4;
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175 }
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176 while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/
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177 for ( uint i = 0; i < pNPCStats->uNumNewNPCs; ++i )
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178 {
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179 if (pNPCStats->pNewNPCData[i].Hired())
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180 {
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181 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
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182 {
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183 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
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184 pTmpBuf[v1++] = i + 2;
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185 }
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186 }
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187 }
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188 }
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189 if ( (signed int)((char *)_this + pParty->hirelingScrollPosition) < v1 )
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190 {
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191 sDialogue_SpeakingActorNPC_ID = -1 - pParty->hirelingScrollPosition - (int)_this;
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192 pNPC = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &a2);
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193 if ( pNPC )
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194 {
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195 if ( a2 == 57 )
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196 pText = pNPCTopics[512].pText; // Baby dragon
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197 else
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198 pText = (const CHAR *)pNPCStats->pProfessions[pNPC->uProfession].pBenefits;
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199 lpsz = pText;
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200 if ( !pText )
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201 {
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202 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText;
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203 if ( !lpsz )
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204 lpsz = "";
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205 }
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206 popup_window.Hint = 0;
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207 popup_window.uFrameX = 38;
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208 popup_window.uFrameY = 60;
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209 popup_window.uFrameWidth = 276;
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210 popup_window.uFrameZ = 313;
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211 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24;
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212 if ( (signed int)popup_window.uFrameHeight < 130 )
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213 popup_window.uFrameHeight = 130;
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214 popup_window.uFrameWidth = 400;
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215 popup_window.uFrameZ = popup_window.uFrameX + 399;
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216 popup_window.DrawMessageBox(0);
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217 sprintfex(pTmpBuf2.data(), "NPC%03d", pNPC->uPortraitID);
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218 pRenderer->DrawTextureIndexed(popup_window.uFrameX + 22, popup_window.uFrameY + 36,
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219 (Texture *)(pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE) != -1
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220 ? &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE)] : 0));
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221 if ( pNPC->uProfession )
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222 {
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223 v11 = pTmpBuf.data();
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224 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);
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225 }
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226 else
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227 {
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228 v11 = pTmpBuf.data();
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229 strcpy(pTmpBuf.data(), pNPC->pName);
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230 }
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231 popup_window.DrawTitleText(pFontArrus, 0, 12, Color16(0xFFu, 0xFFu, 0x9Bu), v11, 3);
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232 popup_window.uFrameWidth -= 24;
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233 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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234 popup_window.DrawText(pFontArrus, 100, 36, 0, BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0), 0, 0, 0);
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235 }
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236 }
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237 }
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238 }
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239
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240 //----- (00445D4A) --------------------------------------------------------
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241 void GameUI_InitializeDialogue(Actor *actor, int bPlayerSaysHello)
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242 {
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243 NPCData *pNPCInfo; // ebp@1
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244 int v9; // esi@8
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245 int pNumberContacts; // eax@11
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246 char pContainer[32]; // [sp+14h] [bp-28h]@3
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247
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248 dword_A74CDC = -1;
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249 dword_AE336C = -1;
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250 pEventTimer->Pause();
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251 pMiscTimer->Pause();
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252 pAudioPlayer->StopChannels(-1, -1);
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253 uDialogueType = 0;
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254 sDialogue_SpeakingActorNPC_ID = actor->sNPC_ID;
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255 pDialogue_SpeakingActor = actor;
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256 pNPCInfo = GetNPCData(actor->sNPC_ID);
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257 if ( (pNPCInfo->uFlags & 3) != 2 )
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258 pNPCInfo->uFlags = pNPCInfo->uFlags + 1;
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259
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260 switch (pParty->alignment)
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261 {
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262 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
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263 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
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264 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
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265 }
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266
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267 pDialogueNPCCount = 0;
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268 uNumDialogueNPCPortraits = 1;
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269 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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270 sprintfex(pContainer, "npc%03u", pNPCInfo->uPortraitID);
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271 v9 = 0;
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272 pDialogueNPCPortraits[0] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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273 dword_591084 = areWeLoadingTexture;
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274 uTextureID_right_panel_loop = uTextureID_right_panel;
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275 if ( !pNPCInfo->Hired() && pNPCInfo->Location2D >= 0 )
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276 {
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277 if ( (signed int)pParty->GetPartyFame() <= pNPCInfo->fame
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278 || (pNumberContacts = pNPCInfo->uFlags & 0xFFFFFF7F, (pNumberContacts & 0x80000000u) != 0) )
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279 {
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280 v9 = 1;
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281 }
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282 else
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283 {
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284 if ( pNumberContacts > 1 )
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285 {
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286 if ( pNumberContacts == 2 )
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287 {
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288 v9 = 3;
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289 }
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290 else
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291 {
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292 if ( pNumberContacts != 3 )
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293 {
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294 if ( pNumberContacts != 4 )
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295 v9 = 1;
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296 }
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297 else
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298 {
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diff changeset
299 v9 = 2;
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300 }
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301 }
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302 }
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303 else if ( pNPCInfo->rep )
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304 {
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305 v9 = 2;
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306 }
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307 }
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308 }
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309 if (sDialogue_SpeakingActorNPC_ID < 0)
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310 v9 = 4;
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90cc547a7927 Fixing hireling prices
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diff changeset
311 pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Dialogue, 3, 0);//pNumberContacts = 1, v9 = 0; pNumberContacts = 2, v9 = 3;
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312 if (pNPCInfo->Hired() && !pNPCInfo->bHasUsedTheAbility)
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313 {
2115
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diff changeset
314 if (pNPCInfo->uProfession == 10 || //Healer
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diff changeset
315 pNPCInfo->uProfession == 11 || //Expert Healer
90cc547a7927 Fixing hireling prices
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diff changeset
316 pNPCInfo->uProfession == 12 || //Master Healer
90cc547a7927 Fixing hireling prices
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diff changeset
317 pNPCInfo->uProfession == 33 || //Cook
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diff changeset
318 pNPCInfo->uProfession == 34 || //Chef
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diff changeset
319 pNPCInfo->uProfession == 39 || //Wind Master
90cc547a7927 Fixing hireling prices
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diff changeset
320 pNPCInfo->uProfession == 40 || //Water Master
90cc547a7927 Fixing hireling prices
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diff changeset
321 pNPCInfo->uProfession == 41 || //Gate Master
90cc547a7927 Fixing hireling prices
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diff changeset
322 pNPCInfo->uProfession == 42 || //Chaplain
90cc547a7927 Fixing hireling prices
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diff changeset
323 pNPCInfo->uProfession == 43 || //Piper
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
324 pNPCInfo->uProfession == 52 //Fallen Wizard
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
325 )
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326 {
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diff changeset
327 pDialogueWindow->CreateButton(480, 250, 140, LOBYTE(pFontArrus->uFontHeight) - 3, 1, 0, UIMSG_SelectNPCDialogueOption, 9, 0, "", 0);
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diff changeset
328 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1);
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329 }
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330 }
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diff changeset
331
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332 pDialogueWindow->CreateButton( 61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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333 pDialogueWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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334 pDialogueWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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335 pDialogueWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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336
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diff changeset
337 if (bPlayerSaysHello && uActiveCharacter && !pNPCInfo->Hired())
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338 {
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339 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
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340 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
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341 else
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342 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodDay, 0);
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343 }
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344 }
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345
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diff changeset
346 //----- (00445350) --------------------------------------------------------
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347 void GameUI_DrawDialogue()
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348 {
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diff changeset
349 NPCData *pNPC; // ebx@2
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diff changeset
350 int pGreetType; // eax@2
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diff changeset
351 int pTextHeight; // esi@39
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diff changeset
352 GUIButton *pButton; // eax@43
1672
f3986fd1a122 GameUI_DrawDialogue()
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parents: 1666
diff changeset
353 int all_text_height; // ebx@93
f3986fd1a122 GameUI_DrawDialogue()
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diff changeset
354 signed int index; // esi@99
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diff changeset
355 int v42; // edi@102
1672
f3986fd1a122 GameUI_DrawDialogue()
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diff changeset
356 int v45;
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diff changeset
357 unsigned __int16 pTextColor; // ax@104
ab6bf38b2940 UIGame.cpp cleaning(continue)
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358 GUIWindow window; // [sp+ACh] [bp-68h]@42
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359 GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
1838
211dfe2d8db1 changing global char* vars to const char* vars
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diff changeset
360 const char *pInString=NULL; // [sp+110h] [bp-4h]@32
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361
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362 if ( !pDialogueWindow )
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363 return;
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364
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diff changeset
365 // Window title(Çàãîëîâîê îêíà)----
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366 memcpy(&window, pDialogueWindow, sizeof(window));
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367 pNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID);
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368 pGreetType = GetGreetType(sDialogue_SpeakingActorNPC_ID);
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ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
369 window.uFrameWidth -= 10;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
370 window.uFrameZ -= 10;
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371 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
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diff changeset
372 pRenderer->DrawTextureTransparent(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0));
b97d0cdd6c79 new folder UI
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parents:
diff changeset
373 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
b97d0cdd6c79 new folder UI
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parents:
diff changeset
374 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
375
b97d0cdd6c79 new folder UI
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parents:
diff changeset
376 if (pNPC->uProfession)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
377 {
b97d0cdd6c79 new folder UI
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diff changeset
378 assert(pNPC->uProfession < sizeof(aNPCProfessionNames) / sizeof(*aNPCProfessionNames.data())); // sometimes buffer overflows; errors emerge both here and in dialogue text
b97d0cdd6c79 new folder UI
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parents:
diff changeset
379 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);//^Pi[%s] %s
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parents:
diff changeset
380 }
1983
5cd26f2c6904 small fix
Ritor1
parents: 1980
diff changeset
381 else if (pNPC->pName)
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
382 strcpy(pTmpBuf.data(), pNPC->pName);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
383
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
384 window.DrawTitleText(pFontArrus, 483, 112, ui_game_dialogue_npc_name_color, pTmpBuf.data(), 3);
1298
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diff changeset
385 pParty->GetPartyFame();
b97d0cdd6c79 new folder UI
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parents:
diff changeset
386
b97d0cdd6c79 new folder UI
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parents:
diff changeset
387 pInString = nullptr;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
388 switch (uDialogueType)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
389 {
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parents:
diff changeset
390 case DIALOGUE_13:
1666
5302a9811767 MainMenuUI_Create() cleared
Ritor1
parents: 1662
diff changeset
391 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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diff changeset
392 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
393
b97d0cdd6c79 new folder UI
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parents:
diff changeset
394 case DIALOGUE_PROFESSION_DETAILS:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
395 {
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
396 //auto prof = pNPCStats->pProfessions[pNPC->uProfession];
1298
b97d0cdd6c79 new folder UI
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parents:
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397
b97d0cdd6c79 new folder UI
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parents:
diff changeset
398 if (dialogue_show_profession_details)
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
399 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pBenefits, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
400 else if (pNPC->Hired())
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
401 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
402 else
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
403 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
404 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
405 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
406
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
407
b97d0cdd6c79 new folder UI
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parents:
diff changeset
408 case DIALOGUE_ARENA_WELCOME:
b97d0cdd6c79 new folder UI
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diff changeset
409 pInString = pGlobalTXT_LocalizationStrings[574]; // "Welcome to the Arena of Life and Death. Remember, you are only allowed one arena combat per visit. To fight an arena battle, select the option that best describes your abilities and return to me- if you survive:"
b97d0cdd6c79 new folder UI
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parents:
diff changeset
410 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
411
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
412 case DIALOGUE_ARENA_FIGHT_NOT_OVER_YET:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
413 pInString = pGlobalTXT_LocalizationStrings[577]; //"Get back in there you wimps:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
414 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
415
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
416 case DIALOGUE_ARENA_REWARD:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
417 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[576], gold_transaction_amount);// "Congratulations on your win: here's your stuff: %u gold."
b97d0cdd6c79 new folder UI
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parents:
diff changeset
418 pInString = pTmpBuf.data();
b97d0cdd6c79 new folder UI
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parents:
diff changeset
419 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
420
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
421 case DIALOGUE_ARENA_ALREADY_WON:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
422 pInString = pGlobalTXT_LocalizationStrings[582]; // "You already won this trip to the Arena:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
423 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
424
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
425 default:
2102
0db53678ff48 RasterLine2D, DIALOGUE_EVT_A etc.
Ritor1
parents: 2101
diff changeset
426 if (uDialogueType > DIALOGUE_18 && uDialogueType < DIALOGUE_EVT_E && !byte_5B0938[0])
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
427 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
428 pInString = (char *)current_npc_text;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
429 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
430 else if (pGreetType == 1)//QuestNPC_greet
b97d0cdd6c79 new folder UI
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parents:
diff changeset
431 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
432 if (pNPC->greet)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
433 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
434 if ((pNPC->uFlags & 3) == 2)
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
435 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting2;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
436 else
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
437 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
438 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
439 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
440 else if (pGreetType == 2)//HiredNPC_greet
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
441 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
442 NPCProfession* prof = &pNPCStats->pProfessions[pNPC->uProfession];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
443
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
444 if (pNPC->Hired())
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
445 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
446 else
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
447 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
448 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
449 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
450 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
451
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
452 // Message window(Îêíî ñîîáùåíèÿ)----
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
453 if (pInString)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
454 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
455 window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
456 window.uFrameZ = 452;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
457 GUIFont* font = pFontArrus;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
458 pTextHeight = pFontArrus->CalcTextHeight(pInString, &window, 13, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
459 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
460 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
461 font = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
462 pTextHeight = pFontCreate->CalcTextHeight(pInString, &window, 13, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
463 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
464 if (uTextureID_Leather != -1)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
465 pRenderer->GetLeather(8, 352 - pTextHeight, &pIcons_LOD->pTextures[uTextureID_Leather], pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
466 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
467 pDialogueWindow->DrawText(font, 13, 354 - pTextHeight, 0, FitTextInAWindow(pInString, font, &window, 13, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
468 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
469 // Right panel(Ïðàâàÿ ïàíåëü)-------
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
470 memcpy(&window, pDialogueWindow, sizeof(window));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
471 window.uFrameX = 483;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
472 window.uFrameWidth = 148;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
473 window.uFrameZ = 334;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
474 for (int i = window.pStartingPosActiveItem; i < window.pStartingPosActiveItem + window.pNumPresenceButton; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
475 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
476 pButton = window.GetControl(i);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
477 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
478 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
479
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
480 if ( pButton->msg_param > 88 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
481 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
482 else if (pButton->msg_param == 88)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
483 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
484 else if (pButton->msg_param == 87)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
485 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
486 else if (pButton->msg_param == 86)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
487 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
488 else if (pButton->msg_param == 85)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
489 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
490 else if (pButton->msg_param == 77)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
491 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
492 else if (pButton->msg_param == 76)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
493 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
494 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
495 sprintf(pButton->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
496 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
497 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
498 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
499 else if (pButton->msg_param == 24)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
500 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
501 __debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
502 if (!pNPC->evt_F)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
503 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
504 pButton->pButtonName[0] = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
505 pButton->msg_param = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
506 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
507 else
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
508 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_F].pTopic);
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
509 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
510 else if (pButton->msg_param == 9)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
511 strcpy(pButton->pButtonName, GetProfessionActionText(pNPC->uProfession));
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
512 else if (pButton->msg_param == 19) // Scavenger Hunt
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
513 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
514 if (!pNPC->evt_A)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
515 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
516 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
517 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
518 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
519 else
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
520 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_A].pTopic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
521 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
522 else if (pButton->msg_param == 20) // Scavenger Hunt
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
523 {
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
524 if (!pNPC->evt_B)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
525 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
526 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
527 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
528 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
529 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_B].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
530 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
531 else if (pButton->msg_param == 21)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
532 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
533 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
534 if (!pNPC->evt_C)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
535 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
536 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
537 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
538 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
539 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_C].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
540 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
541 else if (pButton->msg_param == 22)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
542 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
543 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
544 if (!pNPC->evt_D)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
545 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
546 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
547 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
548 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
549 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_D].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
550 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
551 else if (pButton->msg_param == 23)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
552 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
553 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
554 if (!pNPC->evt_E)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
555 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
556 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
557 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
558 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
559 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_E].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
560 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
561 else if (pButton->msg_param == 13)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
562 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
563 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
564 sprintf(pButton->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
565 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
566 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
567 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
568 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
569 pButton->pButtonName[0] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
570
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
571 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
572 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
573 int num_dead_actors = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
574 pInString = 0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
575 for ( uint i = 0; i < uNumActors; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
576 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
577 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
578 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
579 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
580 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
581 int sumonner_type = PID_TYPE(pActors[i].uSummonerID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
582 if (sumonner_type == OBJECT_Player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
583 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
584 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
585 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
586 if (num_dead_actors == uNumActors)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
587 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
588 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
589 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
590
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
591 // Install Buttons(Óñòàíîâêà êíîïîê)--------
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
592 index = 0;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
593 all_text_height = 0;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
594 for ( int i = pDialogueWindow->pStartingPosActiveItem;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
595 i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
596 {
1610
Ritor1
parents: 1545
diff changeset
597 pButton = pDialogueWindow->GetControl(i);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
598 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
599 break;
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
600 all_text_height += pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
601 index++;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
602 }
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
603 if ( index )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
604 {
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
605 v45 = (174 - all_text_height) / index;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
606 if ( v45 > 32 )
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
607 v45 = 32;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
608 v42 = (174 - v45 * index - all_text_height)/ 2 - v45 / 2 + 138;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
609 for ( int i = pDialogueWindow->pStartingPosActiveItem;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
610 i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
611 {
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
612 pButton = pDialogueWindow->GetControl(i);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
613 if ( !pButton )
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
614 break;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
615 pButton->uY = (unsigned int)(v45 + v42);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
616 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
617 pButton->uHeight = pTextHeight;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
618 v42 = pButton->uY + pTextHeight - 1;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
619 pButton->uW = v42;
2000
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
620 pTextColor = ui_game_dialogue_option_normal_color;
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
621 if ( pDialogueWindow->pCurrentPosActiveItem == i )
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
622 pTextColor = ui_game_dialogue_option_highlight_color;
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
623 window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pButton->pButtonName, 3);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
624 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
625 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
626 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
627 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
628
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
629 //----- (00444FBE) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
630 void GameUI_DrawBranchlessDialogue()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
631 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
632 int pTextHeight; // esi@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
633 char Str[200]; // [sp+Ch] [bp-120h]@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
634 GUIWindow BranchlessDlg_window; // [sp+D4h] [bp-58h]@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
635 GUIFont *pFont; // [sp+128h] [bp-4h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
636
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
637 pFont = pFontArrus;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
638 if ( current_npc_text && !byte_5B0938[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
639 strcpy(byte_5B0938.data(), current_npc_text);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
640 BranchlessDlg_window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
641 BranchlessDlg_window.uFrameZ = 452;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
642 pTextHeight = pFontArrus->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
643 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
644 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
645 pFont = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
646 pTextHeight = pFontCreate->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
647 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
648 pRenderer->GetLeather(8, 352 - pTextHeight, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
649 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
650 pGUIWindow2->DrawText(pFont, 12, 354 - pTextHeight, 0, FitTextInAWindow(byte_5B0938.data(), pFont, &BranchlessDlg_window, 12, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
651 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
652 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
653 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
654 if ( pGUIWindow2->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
655 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
656 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
657 strcpy(GameUI_Footer_TimedString.data(), (const char *)pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
658 sub_4452BB();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
659 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
660 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
661 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_CANCELLED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
662 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
663 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
664 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
665 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
666 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
667 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
668 if ( pGUIWindow2->ptr_1C == (void *)26 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
669 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
670 sprintf(Str, "%s %s", GameUI_Footer_TimedString, pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
671 pGUIWindow2->DrawText(pFontLucida, 13, 357, 0, Str, 0, 0, 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
672 pGUIWindow2->DrawFlashingInputCursor(pFontLucida->GetLineWidth(Str) + 13, 357, pFontLucida);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
673 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
674 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
675 if ( pKeyActionMap->pPressedKeysBuffer[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
676 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
677 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
678 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
679 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
680 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
681 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
682 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
683
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
684 //----- (004443D5) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
685 const char *GameUI_GetMinimapHintText()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
686 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
687 double v3; // st7@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
688 int v7; // eax@4
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
689 ODMFace *pFace; // eax@6
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
690 const char *v14; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
691 char *result; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
692 unsigned int pMapID; // eax@14
1722
Ritor1
parents: 1698
diff changeset
693 int global_coord_X; // [sp+10h] [bp-1Ch]@1
Ritor1
parents: 1698
diff changeset
694 int global_coord_Y; // [sp+14h] [bp-18h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
695 unsigned int pY; // [sp+1Ch] [bp-10h]@1
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
696 unsigned int pX; // [sp+28h] [bp-4h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
697
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
698 result = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
699 pMouse->GetClickPos(&pX, &pY);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
700 v3 = 1.0 / (float)((signed int)viewparams->uMinimapZoom * 0.000015258789);
1722
Ritor1
parents: 1698
diff changeset
701 global_coord_X = (signed __int64)((double)(pX - 557) * v3 + (double)pParty->vPosition.x);
Ritor1
parents: 1698
diff changeset
702 global_coord_Y = (signed __int64)((double)pParty->vPosition.y - (double)(pY - 74) * v3);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
703 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor || pOutdoor->uNumBModels <= 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
704 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
705 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
706 if ( pMapID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
707 result = "No Maze Info for this maze on file!";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
708 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
709 result = pMapStats->pInfos[pMapID].pName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
710 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
711 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
712 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
713 for ( uint j = 0; j < (uint)pOutdoor->uNumBModels; ++j )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
714 {
1722
Ritor1
parents: 1698
diff changeset
715 v7 = int_get_vector_length(abs((signed)pOutdoor->pBModels[j].vBoundingCenter.x - global_coord_X),
Ritor1
parents: 1698
diff changeset
716 abs((signed)pOutdoor->pBModels[j].vBoundingCenter.y - global_coord_Y), 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
717 if ( v7 < 2 * pOutdoor->pBModels[j].sBoundingRadius )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
718 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
719 if ( pOutdoor->pBModels[j].uNumFaces )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
720 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
721 for ( uint i = 0; i < (uint)pOutdoor->pBModels[j].uNumFaces; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
722 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
723 pFace = &pOutdoor->pBModels[j].pFaces[i];
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
724 if ( pFace->sCogTriggeredID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
725 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
726 if ( !(BYTE2(pFace->uAttributes) & 0x10) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
727 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
728 v14 = GetEventHintString(pFace->sCogTriggeredID);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
729 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
730 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
731 if ( _stricmp(v14, "") )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
732 result = (char *)v14;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
733 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
734 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
735 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
736 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
737 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
738 if ( result )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
739 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
740 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
741 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
742 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
743 if ( pMapID == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
744 result = "No Maze Info for this maze on file!";
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
745 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
746 result = pMapStats->pInfos[pMapID].pName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
747 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
748 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
749 return result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
750 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
751
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
752 //----- (0041D3B7) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
753 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
754 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
755 Texture *v13; // eax@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
756 PlayerFrame *v15; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
757 unsigned int pTextColor; // eax@15
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
758 const char *v29; // eax@16
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
759 int v36; // esi@22
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
760 const char *v39; // eax@24
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
761 signed int uFramesetID; // [sp+20h] [bp-8h]@9
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
762 int uFramesetIDa; // [sp+20h] [bp-8h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
763
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
764 uint numActivePlayerBuffs = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
765 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
766 if (player->pPlayerBuffs[i].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
767 ++numActivePlayerBuffs;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
768
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
769 window->uFrameHeight = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
770 window->uFrameZ = window->uFrameWidth + window->uFrameX - 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
771 window->uFrameW = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight)) + window->uFrameY - 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
772 window->DrawMessageBox(0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
773
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
774 if (player->IsEradicated())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
775 v13 = pTexture_PlayerFaceEradicated;
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
776 else if (player->IsDead())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
777 v13 = pTexture_PlayerFaceDead;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
778 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
779 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
780 uFramesetID = pPlayerFrameTable->GetFrameIdByExpression(player->expression);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
781 if ( !uFramesetID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
782 uFramesetID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
783 if ( player->expression == CHARACTER_EXPRESSION_21)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
784 v15 = pPlayerFrameTable->GetFrameBy_y(&player->_expression21_frameset, &player->_expression21_animtime, pMiscTimer->uTimeElapsed);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
785 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
786 v15 = pPlayerFrameTable->GetFrameBy_x(uFramesetID, pMiscTimer->Time());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
787 player->field_1AA2 = v15->uTextureID - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
788 v13 = pTextures_PlayerFaces[(unsigned int)window->ptr_1C][v15->uTextureID - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
789 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
790
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
791 pRenderer->DrawTextureTransparent(window->uFrameX + 24, window->uFrameY + 24, v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
792
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
793 sprintfex(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
794 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); // "%s the %s"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
795 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
796 strcat(pTmpBuf.data(), "\f00000\n");
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
797
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
798 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
799 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[108], // "Hit Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
800 pTextColor, player->sHealth, player->GetMaxHealth());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
801 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
802
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
803 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
804 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[212], // "Spell Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
805 pTextColor, player->sMana, player->GetMaxMana());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
806 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
807
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
808 pTextColor = player->GetMajorConditionIdx();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
809 sprintfex(pTmpBuf2.data(), "%s: \f%05d%s\f00000\n", pGlobalTXT_LocalizationStrings[47], // "Condition
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
810 GetConditionDrawColor(pTextColor), aCharacterConditionNames[pTextColor]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
811 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
812
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
813 if ( player->uQuickSpell )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
814 v29 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
815 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
816 v29 = pGlobalTXT_LocalizationStrings[153];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
817 sprintfex(pTmpBuf2.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v29); // "Quick Spell"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
818 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
819
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
820 window->DrawText(pFontArrus, 120, 22, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
821
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
822 uFramesetIDa = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
823 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
824 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
825 SpellBuff* buff = &player->pPlayerBuffs[i];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
826 if (buff->uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
827 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
828 v36 = uFramesetIDa++ * pFontComic->uFontHeight + 134;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
829 window->DrawText(pFontComic, 52, v36, ui_game_character_record_playerbuff_colors[i], aSpellNames[20 + i], 0, 0, 0);
1758
24e756a50073 DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
Ritor1
parents: 1736
diff changeset
830 DrawBuff_remaining_time_string(v36, window, buff->uExpireTime - pParty->uTimePlayed, pFontComic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
831 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
832 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
833
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
834 v39 = "";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
835 if ( uFramesetIDa == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
836 v39 = pGlobalTXT_LocalizationStrings[153]; // "None"
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1384
diff changeset
837 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[450], v39); // "Active Spells: %s"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
838 window->DrawText(pFontArrus, 14, 114, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
839 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
840
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
841 //----- (0041A57E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
842 void GameUI_QuickRef_Draw()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
843 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
844 unsigned int pTextColor; // eax@7
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
845 unsigned int pX; // [sp+14h] [bp-18h]@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
846 unsigned int pY; // edi@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
847 int pSkillsCount; // ecx@27
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
848 const char *pText; // eax@38
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
849 int pFontHeight; // [sp+18h] [bp-14h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
850
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
851 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
852 pFontHeight = LOBYTE(pFontArrus->uFontHeight) + 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
853 for ( uint i = 0; i < 4; ++i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
854 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
855 Player* player = &pParty->pPlayers[i];
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
856 pX = 94 * i + 89;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
857 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
858 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 18, 0, pGlobalTXT_LocalizationStrings[149], 60, 0);//Name
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
859 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * i + 89, 18, ui_character_header_text_color, player->pName, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
860 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
861 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 47, 0, pGlobalTXT_LocalizationStrings[131], 60, 0); //Óðîâ.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
862 sprintf(pTmpBuf.data(), "%lu", player->GetActualLevel());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
863 if ( player->GetActualLevel() <= player->GetBaseLevel())
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
864 pTextColor = player->GetExperienceDisplayColor();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
865 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
866 pTextColor = ui_character_bonus_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
867 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, 47, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
868 pY = pFontHeight + 47;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
869 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
870 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pFontHeight + 47, 0, pGlobalTXT_LocalizationStrings[41], 60, 0);//Êëàññ
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
871 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pClassNames[player->classType], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
872 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
873 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
874 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[107], 60, 0);//Çäîð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
875 sprintf(pTmpBuf.data(), "%d", player->sHealth);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
876 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
877 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
878 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
879 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
880 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[209], 60, 0);//Ìàíà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
881 sprintf(pTmpBuf.data(), "%d", player->sMana);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
882 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
883 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
884 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
885 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
886 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[0], 60, 0);//Êëàññ áðîíè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
887 sprintf(pTmpBuf.data(), "%d", player->GetActualAC());
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
888 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
889 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
890 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
891 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
892 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Àòàêà
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1672
diff changeset
893 sprintf(pTmpBuf.data(), "%+d", player->GetActualAttack(false));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
894 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
895 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
896 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
897 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
898 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetMeleeDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
899 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
900 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
901 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);// Ñòðåëÿòü
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
902 sprintf(pTmpBuf.data(), "%+d", player->GetRangedAttack());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
903 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
904 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
905 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
906 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
907 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetRangedDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
908 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
909 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
910 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//Íàâûêè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
911 pSkillsCount = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
912 for ( uint j = 0; j <= 36; ++j )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
913 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
914 if ( player->pActiveSkills[j] )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
915 ++pSkillsCount;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
916 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
917 sprintf(pTmpBuf.data(), "%lu", pSkillsCount);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
918 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
919 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
920 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
921 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//Î÷êè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
922 sprintf(pTmpBuf.data(), "%lu", player->uSkillPoints);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
923 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
924 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
925 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
926 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//Ñîñò.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
927 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, aCharacterConditionNames[player->GetMajorConditionIdx()], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
928 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
929 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
930 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//Á.Ïðèì.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
931 if (player->uQuickSpell)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
932 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
933 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
934 pText = pGlobalTXT_LocalizationStrings[153];//Íåò
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
935 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pText, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
936 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
937
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
938 if ( pParty->GetPartyReputation() >= 0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
939 {
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
940 if ( pParty->GetPartyReputation() <= 5 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
941 pTextColor = ui_character_default_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
942 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
943 pTextColor = ui_character_bonus_text_color_neg;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
944 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
945 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
946 pTextColor = ui_character_bonus_text_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
947
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
948 sprintf(pTmpBuf.data(), "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], pTextColor, GetReputationString(pParty->GetPartyReputation()));//Reputation
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
949 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf.data(), 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
950 sprintf(pTmpBuf.data(), "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], pParty->GetPartyFame());// Fame Ñëàâà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
951 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf.data(), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
952 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
953
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
954 //----- (0041AD6E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
955 void GameUI_DrawRightPanelItems()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
956 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
957 if ( (unsigned long long)GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
958 GameUI_RightPanel_BookFlashTimer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
959
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
960 if ( pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
961 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
962 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
963
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
964 static bool byte_50697C = false; // 50697C
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
965 byte_50697C = !byte_50697C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
966 if ( byte_50697C && pCurrentScreen != SCREEN_REST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
967 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
968 if (bFlashQuestBook) pRenderer->DrawTextureTransparent(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
969 if (bFlashAutonotesBook) pRenderer->DrawTextureTransparent(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
970 if (bFlashHistoryBook) pRenderer->DrawTextureTransparent(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
971 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
972 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
973 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
974 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
975 GameUI_DrawHiredNPCs();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
976 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
977 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
978 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
979
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
980 //----- (0041AEBB) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
981 void GameUI_DrawFoodAndGold()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
982 {
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
983 int text_y; // esi@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
984
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
985 if ( uGameState != GAME_STATE_FINAL_WINDOW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
986 {
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
987 text_y = sub_44100D() != 0 ? 381 : 322;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
988 sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations);
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
989 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
990 sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold);
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
991 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
992 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
993 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
994
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
995 //----- (0041B0C9) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
996 void GameUI_DrawLifeManaBars()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
997 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
998 double v3; // st7@3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
999 double v7; // st7@25
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1000 Texture *pTextureHealth; // [sp-4h] [bp-30h]@10
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1001 Texture *pTextureMana; // [sp+Ch] [bp-20h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1002
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1003 pTextureMana = pIcons_LOD->GetTexture(uTextureID_BarBlue);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1004 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1005 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1006 if (pParty->pPlayers[i].sHealth > 0)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1007 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1008 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1009 if (i == 2 || i == 3)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1010 v17 = 2;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1011 v3 = (double)pParty->pPlayers[i].sHealth / (double)pParty->pPlayers[i].GetMaxHealth();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1012 if( v3 > 0.5 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1013 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1014 if ( v3 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1015 v3 = 1.0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1016 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarGreen);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1017 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1018 else if ( v3 > 0.25 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1019 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarYellow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1020 else if ( v3 > 0.0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1021 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarRed);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1022 if( v3 > 0.0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1023 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1024 pRenderer->SetTextureClipRect(v17 + pHealthBarPos[i], (signed __int64)((1.0 - v3) * pTextureHealth->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1025 v17 + pHealthBarPos[i] + pTextureHealth->uTextureWidth, pTextureHealth->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1026 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[i], 402, pTextureHealth);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1027 pRenderer->ResetTextureClipRect();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1028 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1029 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1030 if (pParty->pPlayers[i].sMana > 0)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1031 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1032 v7 = pParty->pPlayers[i].sMana / (double)pParty->pPlayers[i].GetMaxMana();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1033 if ( v7 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1034 v7 = 1.0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1035 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1036 if (i == 2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1037 v17 = 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1038 pRenderer->SetTextureClipRect(v17 + pManaBarPos[i], (signed __int64)((1.0 - v7) * pTextureMana->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1039 v17 + pManaBarPos[i] + pTextureMana->uTextureWidth, pTextureMana->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1040 pRenderer->DrawTextureIndexed(v17 + pManaBarPos[i], 402, pTextureMana);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1041 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1042 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1043 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1044 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1045
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1046 //----- (0041B3B6) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1047 void GameUI_DrawRightPanel()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1048 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1049 pRenderer->DrawTextureTransparent(pViewport->uViewportBR_X, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1050 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1051
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1052 //----- (0041B3E2) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1053 void GameUI_DrawRightPanelFrames()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1054 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1055 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1056 pRenderer->DrawTextureRGB(0, 8, pTexture_LeftFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1057 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1058 pRenderer->DrawTextureRGB(0, 352, pTexture_BottomFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1059 GameUI_DrawFoodAndGold();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1060 GameUI_DrawRightPanelItems();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1061 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1062
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1063 //----- (0041C047) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1064 void GameUI_Footer_2()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1065 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1066 char *v1; // edx@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1067 int v5; // eax@5
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1068
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1069 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1070 if (GameUI_Footer_TimeLeft)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1071 v1 = GameUI_Footer_TimedString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1072 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1073 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1074 if (!pFooterString[0])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1075 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1076 v1 = pFooterString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1077 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1078
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1079 v5 = pFontLucida->AlignText_Center(450, v1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1080 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1081 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1082
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1083 //----- (0041C0B8) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1084 void GameUI_SetFooterString(const char *pStr)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1085 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1086 const char *v1; // esi@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1087
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1088 v1 = pStr;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1089 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(pStr, 1) && (*v1 || GameUI_Footer_TimeLeft) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1090 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1091 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1092 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1093 for ( int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1094 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1095 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1096 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1097 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1098 strcpy(pFooterString.data(), v1);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1099 for ( int j = pFontLucida->GetLineWidth(pFooterString.data()); j > 450; j = pFontLucida->GetLineWidth(pFooterString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1100 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1101 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1102 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1103 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1104
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1105 //----- (0041C179) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1106 void GameUI_Footer()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1107 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1108 char *v1; // edi@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1109 int v2; // eax@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1110 int v6; // eax@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1111 char v9; // zf@12
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1112
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1113 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1114 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1115 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1116 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1117 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1118 v1 = GameUI_Footer_TimedString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1119 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1120 while ( v2 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1121 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1122 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1123 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1124 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1125 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1126 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1127 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1128 v1 = pFooterString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1129 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1130 while ( v6 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1131 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1132 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1133 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1134 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1135 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1136 v9 = *v1 == 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1137 bForceDrawFooter = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1138 if ( !v9 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1139 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1140 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1141 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1142 // 5C35BC: using guessed type int bForceDrawFooter;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1143 //----- (00420EFF) --------------------------------------------------------
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1144 void GameUI_WritePointedObjectStatusString()
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1145 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1146 int v1; // ebx@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1147 GUIWindow *pWindow; // edi@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1148 GUIButton *pButton; // ecx@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1149 int v7; // ecx@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1150 enum UIMessageType pMessageType1; // esi@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1151 int v14; // eax@41
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1152 ItemGen *pItemGen; // ecx@44
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1153 int v16; // ecx@46
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1154 signed int v18; // eax@55
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1155 signed int v18b;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1156 signed int v19; // ecx@63
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1157 const char *pText; // ecx@79
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1158 char *v28; // esi@82
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1159 enum UIMessageType pMessageType2; // esi@110
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1160 enum UIMessageType pMessageType3; // edx@117
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1161 char Str1[200]; // [sp+Ch] [bp-D4h]@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1162 unsigned int pX; // [sp+D4h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1163 unsigned int pY; // [sp+D8h] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1164 unsigned int v45; // [sp+DCh] [bp-4h]@21
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1165
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1166 int interaction_distance_limit = 512;
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1167 int monster_info_distance_limit = 5120;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1168
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1169 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1170 pMouse->GetClickPos(&pX, &pY);
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1171 if ( pX < 0 || pX > 639 || pY < 0 || pY > 479 )//ãðàíèöû îêíà èãðû
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1172 return;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1173 if ( pX <= 467 && pY <= 351 )//ïðåäåëû îñíîâíîé îáëàñòè
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1174 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1175 //îêíî(îáëàñòü) èãðû----------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1176 if ( pCurrentScreen == SCREEN_GAME )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1177 {
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1178 //if ( pRenderer->pRenderD3D ) // inlined mm8::4C1E01
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1179 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1180 v18 = pGame->pVisInstance->get_picked_object_zbuf_val();
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1181 if ( pX < (unsigned int)pViewport->uScreen_TL_X || pX > (unsigned int)pViewport->uScreen_BR_X
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1182 || pY < (unsigned int)pViewport->uScreen_TL_Y || pY > (unsigned int)pViewport->uScreen_BR_Y )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1183 v18 = -1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1184 if ( v18 == -1 )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1185 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1186 pMouse->uPointingObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1187 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1188 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1189 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1190 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1191 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1192 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1193 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1194 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1195 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1196 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1197 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1198 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1199 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1200 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];*/
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1201 pMouse->uPointingObjectID = (unsigned __int16)v18;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1202 v19 = (signed)PID_ID(v18);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1203 //For Items------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1204 if (PID_TYPE(v18) == OBJECT_Item)
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1205 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1206 if ( pObjectList->pObjects[pSpriteObjects[v19].uObjectDescID].uFlags & 0x10 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1207 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1208 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1209 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1210 bForceDrawFooter = 1;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1211 uLastPointedObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1212 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1213 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1214 if ( HIWORD(v18) < interaction_distance_limit && !pParty->pPickedItem.uItemID )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1215 {
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1216 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[470], pSpriteObjects[v19].stru_24.GetDisplayName());// "Get %s"
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1217 GameUI_SetFooterString(pTmpBuf.data());
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1218 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1219 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1220 GameUI_SetFooterString(pSpriteObjects[v19].stru_24.GetDisplayName());
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1221 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1222 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1223 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1224 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1225 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1226 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1227 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1228 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1229 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1230 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1231 }
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1232 //For Decorations----------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1233 if (PID_TYPE(v18) == OBJECT_Decoration)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1234 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1235 if ( !pLevelDecorations[v19].uEventID )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1236 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1237 if ( pLevelDecorations[v19].IsInteractive() )
2026
23ef3589440f History book fix
Ritor1
parents: 2021
diff changeset
1238 pText = pNPCTopics[stru_5E4C90_MapPersistVars._decor_events[pLevelDecorations[v19]._idx_in_stru123 - 75] + 380].pTopic;//-379
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1239 else
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1240 pText = pDecorationList->pDecorations[pLevelDecorations[v19].uDecorationDescID].field_20;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1241 GameUI_SetFooterString(pText);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1242 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1243 else
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1244 {
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1245 if ( GetEventHintString(pLevelDecorations[v19].uEventID) )
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1246 GameUI_SetFooterString(GetEventHintString(pLevelDecorations[v19].uEventID));
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1247 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1248 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1249 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1250 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1251 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1252 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1253 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1254 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1255 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1256 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1257 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1258 }
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1259 //For 3D Model-------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1260 if (PID_TYPE(v18) == OBJECT_BModel)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1261 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1262 if ( HIWORD(v18) < interaction_distance_limit )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1263 {
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1264 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1265 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1266 v18b = (signed int)(unsigned __int16)v18 >> 9;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1267 if ( !pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1268 || !GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID) )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1269 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1270 pMouse->uPointingObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1271 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1272 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1273 uLastPointedObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1274 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1275 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1276 GameUI_SetFooterString(GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID));
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1277 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1278 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1279 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1280 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1281 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1282 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1283 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1284 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1285 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1286 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1287 }
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1288 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1289 {
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1290 if ( pIndoor->pFaces[v19].uAttributes & FACE_INDICATE )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1291 {
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1292 if ( !pIndoor->pFaceExtras[pIndoor->pFaces[v19].uFaceExtraID].uEventID
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1293 || !GetEventHintString(pIndoor->pFaceExtras[pIndoor->pFaces[v19].uFaceExtraID].uEventID) )
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1294 {
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1295 pMouse->uPointingObjectID = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1296 pFooterString[0] = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1297 bForceDrawFooter = 1;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1298 uLastPointedObjectID = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1299 return;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1300 }
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1301 GameUI_SetFooterString(GetEventHintString(pIndoor->pFaceExtras[pIndoor->pFaces[v19].uFaceExtraID].uEventID));
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1302 if ( pMouse->uPointingObjectID == 0 )
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1303 {
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1304 if ( uLastPointedObjectID != 0 )
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1305 {
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1306 pFooterString[0] = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1307 bForceDrawFooter = 1;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1308 }
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1309 }
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1310 uLastPointedObjectID = pMouse->uPointingObjectID;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1311 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1312 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1313 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1314 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1315 pMouse->uPointingObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1316 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1317 bForceDrawFooter = 1;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1318 uLastPointedObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1319 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1320 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1321 if (PID_TYPE(v18) == OBJECT_Actor && HIWORD(v18) < monster_info_distance_limit )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1322 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1323 if ( pActors[v19].dword_000334_unique_name )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1324 pText = pMonsterStats->pPlaceStrings[pActors[v19].dword_000334_unique_name];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1325 else
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1326 pText = pMonsterStats->pInfos[pActors[v19].pMonsterInfo.uID].pName;
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1327 strncpy(pTmpBuf.data(), pText, 2000);
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1328 GameUI_SetFooterString(pTmpBuf.data());
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1329 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1330 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1331 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1332 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1333 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1334 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1335 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1336 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1337 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1338 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1339 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1340 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1341 //îêíî(îáëàñòü) ÿùèêà-------------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1342 if ( pCurrentScreen == SCREEN_CHEST )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1343 {
2018
4c3e8ec07d12 ChestUI_WritePointedObjectStatusString() fix
Ritor1
parents: 2017
diff changeset
1344 ChestUI_WritePointedObjectStatusString();
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1345 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1346 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1347 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1348 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1349 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1350 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1351 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1352 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1353 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1354 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1355 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1356 //îêíî(îáëàñòü) ìàãàçèíà-----------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1357 if ( pCurrentScreen == SCREEN_HOUSE )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1358 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1359 v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1360 if ( v16 != 0 && v16 != -65536 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1361 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1362 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1363 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1364 pItemGen = &pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v16-1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1365 GameUI_SetFooterString(pItemGen->GetDisplayName());
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1366 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1367 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1368 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_SPECIAL )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1369 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1370 pItemGen = &pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v16-1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1371 GameUI_SetFooterString(pItemGen->GetDisplayName());
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1372 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1373 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1374 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_SELL )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1375 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1376 pItemGen = &pPlayers[uActiveCharacter]->pInventoryItemList[v16-1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1377 GameUI_SetFooterString(pItemGen->GetDisplayName());
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1378 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1379 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1380 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1381 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1382 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1383 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1384 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1385 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1386 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1387 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1388 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1389 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1390 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1391 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1392 //-----------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1393 for ( v1 = uNumVisibleWindows; v1 >= 0; --v1 ) // some other fullscreen ui
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1394 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1395 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1396 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1397 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1398 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1399 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1400 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1401 if ( !pButton )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1402 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1403 switch ( pButton->uButtonType )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1404 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1405 case 1://for dialogue window
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1406 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1407 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1408 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1409 pMessageType1 = (UIMessageType)pButton->field_1C;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1410 if ( pMessageType1 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1411 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1412 GameUI_SetFooterString(pButton->pButtonName);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1413 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1414 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1415 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1416 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1417 case 2:
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1418 if ( pX >= pButton->uX && pX <= pButton->uZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1419 && pY >= pButton->uY && pY <= pButton->uW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1420 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1421 pMessageType1 = (UIMessageType)pButton->field_1C;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1422 if ( pMessageType1 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1423 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1424 GameUI_SetFooterString(pButton->pButtonName);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1425 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1426 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1427 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1428 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1429 case 3:// click on skill
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1430 if ( pX >= pButton->uX && pX <= pButton->uZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1431 && pY >= pButton->uY && pY <= pButton->uW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1432 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1433 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1434 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1435 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1436 else
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1437 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1438 GameUI_SetFooterString(Str1);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1439 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1440 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1441 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1442 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1443 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1444 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1445 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1446 }
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1447 }//êîíåö ïðåäåëîâ îñíîâíîãî ýêðàíà------------------------
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1448 if ( pX > 467 && pX <=639 && pY <= 479 )//ïðåäåëû ïðàâîé îáëàñòè
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1449 {
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1450 if ( pCurrentScreen == SCREEN_GAME )
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1451 {
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1452 pWindow = &pWindowList[0];
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1453 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1454 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1455 {
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1456 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1457 {
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1458 if ( !pButton )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1459 break;
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1460 switch ( pButton->uButtonType )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1461 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1462 case 1://for dialogue window
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1463 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1464 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1465 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1466 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1467 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1468 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1469 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1470 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1471 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1472 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1473 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1474 case 2:
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1475 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1476 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1477 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1478 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1479 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1480 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1481 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1482 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1483 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1484 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1485 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1486 case 3:// click on skill
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1487 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1488 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1489 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1490 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1491 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1492 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1493 else
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1494 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1495 GameUI_SetFooterString(Str1);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1496 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1497 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1498 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1499 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1500 }
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1501 }
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1502 }
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1503 }
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1504 else
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1505 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1506 for ( v1 = uNumVisibleWindows; v1 > 0; --v1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1507 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1508 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1509 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1510 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1511 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1512 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1513 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1514 if ( !pButton )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1515 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1516 switch ( pButton->uButtonType )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1517 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1518 case 1://for dialogue window
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1519 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1520 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1521 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1522 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1523 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1524 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1525 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1526 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1527 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1528 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1529 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1530 case 2:
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1531 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1532 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1533 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1534 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1535 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1536 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1537 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1538 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1539 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1540 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1541 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1542 case 3:// click on skill
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1543 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1544 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1545 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1546 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1547 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1548 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1549 else
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1550 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1551 GameUI_SetFooterString(Str1);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1552 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1553 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1554 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1555 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1556 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1557 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1558 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1559 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1560 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1561 }
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1562 if ( pX <= 467 && pY > 351 && pY <= 479 )//ïðåäåëû íèæíåé îáëàñòè
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1563 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1564 pWindow = &pWindowList[0];
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1565 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1566 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1567 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1568 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1569 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1570 if ( !pButton )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1571 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1572 switch ( pButton->uButtonType )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1573 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1574 case 1://for dialogue window
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1575 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1576 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1577 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1578 pMessageType1 = (UIMessageType)pButton->field_1C;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1579 if ( pMessageType1 )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1580 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1581 GameUI_SetFooterString(pButton->pButtonName);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1582 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1583 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1584 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1585 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1586 case 2:
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1587 if ( pX >= pButton->uX && pX <= pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1588 && pY >= pButton->uY && pY <= pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1589 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1590 pMessageType1 = (UIMessageType)pButton->field_1C;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1591 if ( pMessageType1 )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1592 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1593 GameUI_SetFooterString(pButton->pButtonName);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1594 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1595 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1596 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1597 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1598 case 3:// click on skill
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1599 if ( pX >= pButton->uX && pX <= pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1600 && pY >= pButton->uY && pY <= pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1601 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1602 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1603 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1604 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1605 else
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1606 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1607 GameUI_SetFooterString(Str1);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1608 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1609 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1610 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1611 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1612 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1613 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1614 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1615 }
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1616 //pMouse->uPointingObjectID = sub_46A99B(); //for software
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1617 if ( pMouse->uPointingObjectID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1618 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1619 if ( uLastPointedObjectID != 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1620 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1621 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1622 bForceDrawFooter = 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1623 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1624 }
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1625 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1626 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1627 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1628
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1629 //----- (0044158F) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1630 void GameUI_DrawCharacterSelectionFrame()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1631 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1632 if ( uActiveCharacter )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1633 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9, 380,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1634 pIcons_LOD->GetTexture(uTextureID_GameUI_CharSelectionFrame));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1635 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1636
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1637 //----- (0044162D) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1638 void GameUI_DrawPartySpells()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1639 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1640 unsigned int v0; // ebp@1
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1641 Texture *spell_texture; // [sp-4h] [bp-1Ch]@12
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1642 //Texture *v9; // [sp-4h] [bp-1Ch]@21
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1643
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1644 v0 = (signed __int64)((double)GetTickCount() * 0.050000001);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1645 //v1 = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1646 for (uint i = 0; i < 14; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1647 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1648 //v2 = byte_4E5DD8[v1];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1649 if (pParty->pPartyBuffs[byte_4E5DD8[i]].uExpireTime)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1650 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1651 Texture* tex = pIcons_LOD->GetTexture(pTextureIDs_PartyBuffIcons[i]);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1652 //v3 = pTextureIDs_PartyBuffIcons[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1653 pRenderer->_4A65CC(pPartySpellbuffsUI_XYs[i][0],
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1654 pPartySpellbuffsUI_XYs[i][1], tex, tex,
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1655 v0 + 20 * pPartySpellbuffsUI_smthns[i], 0, 63);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1656 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1657 //++v1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1658 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1659 //while ( v1 < 14 );
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1660 if (pCurrentScreen == SCREEN_GAME || pCurrentScreen == SCREEN_NPC_DIALOGUE)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1661 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1662 if (pParty->FlyActive())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1663 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1664 if ( pParty->bFlying )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1665 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, v0)->uTextureID);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1666 else
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1667 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, 0)->uTextureID);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1668 //if ( pRenderer->pRenderD3D )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1669 pRenderer->DrawTextureIndexed(8, 8, spell_texture);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1670 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1671 pRenderer->DrawTextureTransparent(8, 8, v7);*/
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1672 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1673 if ( pParty->WaterWalkActive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1674 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1675 if ( pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1676 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, v0)->uTextureID);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1677 else
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1678 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, 0)->uTextureID);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1679 //if ( pRenderer->pRenderD3D )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1680 pRenderer->DrawTextureIndexed(396, 8, spell_texture);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1681 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1682 pRenderer->DrawTextureTransparent(396, 8, v9);*/
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1683 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1684 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1685 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1686 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1687 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1688 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 427, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Hammerhands));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1689 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1690 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 393, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Bless));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1691 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1692 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 410, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Preservation));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1693 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1694 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 444, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_PainReflection));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1695 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1696 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1697
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1698 //----- (004921C1) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1699 void GameUI_DrawPortraits(unsigned int _this)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1700 {
2179
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1701 unsigned int face_expression_ID; // eax@17
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1702 PlayerFrame *pFrame; // eax@21
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1703 int pTextureID; // eax@57
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1704 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1705
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1706 if ( _A750D8_player_speech_timer )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1707 {
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1708 _A750D8_player_speech_timer -= (signed int)pMiscTimer->uTimeElapsed;
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1709 if ( _A750D8_player_speech_timer <= 0 )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1710 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1711 if ( pPlayers[uSpeakingCharacter]->CanAct() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1712 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1713 _A750D8_player_speech_timer = 0i64;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1714 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1715 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1716
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1717 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1718 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1719 Player* pPlayer = &pParty->pPlayers[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1720 if ( pPlayer->IsEradicated() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1721 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1722 pPortrait = pTexture_PlayerFaceEradicated;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1723 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1724 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1725 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1726 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1727 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1728 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1729 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1730 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1731 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1732 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1733 if (pPlayer->IsDead())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1734 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1735 pPortrait = pTexture_PlayerFaceDead;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1736 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1737 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1738 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1739 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1740 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1741 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1742 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1743 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1744 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1745 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1746 face_expression_ID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1747 for ( uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1748 if ( pPlayerFrameTable->pFrames[j].expression == pPlayer->expression )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1749 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1750 face_expression_ID = j;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1751 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1752 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1753 if ( face_expression_ID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1754 face_expression_ID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1755 if (pPlayer->expression == CHARACTER_EXPRESSION_21)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1756 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->_expression21_frameset, &pPlayer->_expression21_animtime, pMiscTimer->uTimeElapsed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1757 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1758 pFrame = pPlayerFrameTable->GetFrameBy_x(face_expression_ID, pPlayer->uExpressionTimePassed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1759 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || _this )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1760 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1761 pPlayer->field_1AA2 = pFrame->uTextureID - 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1762 pPortrait = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2];//pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1763 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1764 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1765 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1766 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1767 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1768 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1769 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1770 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1771 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1772 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1773 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1774 if ( pParty->bTurnBasedModeOn == 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1775 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1776 if ( pTurnEngine->turn_stage != 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1777 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1778 if (PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1779 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1780 if ( pTurnEngine->uActorQueueSize > 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1781 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1782 for (uint i = 0; i < (uint)pTurnEngine->uActorQueueSize; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1783 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1784 if (PID_TYPE(pTurnEngine->pQueue[i].uPackedID) != OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1785 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1786 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1787 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1788 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1789 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1790 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1791 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1792 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1793 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1794 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[PID_ID(pTurnEngine->pQueue[i].uPackedID)] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1795 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1796 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1797 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1798 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1799 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1800 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1801 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1802 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1803 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1804 if (pParty->pPlayers[i].CanAct() && !pParty->pPlayers[i].uTimeToRecovery)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1805 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1806 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1807 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1808 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1809 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1810 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1811 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1812 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1813 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1814 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1815 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1816 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1817 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1818 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1819
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1820 //----- (00441D38) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1821 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1822 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1823 int uHeight; // ebx@6
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1824 signed int pW; // ebx@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1825 int v15; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1826 double v20; // st7@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1827 signed int v27; // eax@37
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1828 //unsigned __int16 *v28; // ecx@37
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1829 signed int v29; // edi@40
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1830 int pPoint_X; // edi@72
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1831 int pPoint_Y; // ebx@72
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1832 unsigned int lPitch; // [sp+20h] [bp-34h]@1
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1833 signed int pY; // [sp+20h] [bp-34h]@23
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1834 signed int pX; // [sp+24h] [bp-30h]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1835 signed int v70; // [sp+24h] [bp-30h]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1836 signed int uBluea; // [sp+28h] [bp-2Ch]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1837 int v73; // [sp+2Ch] [bp-28h]@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1838 signed int uCenterY; // [sp+48h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1839 signed int uCenterX; // [sp+4Ch] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1840 signed int uWidth; // [sp+5Ch] [bp+8h]@30
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1841 signed int pZ; // [sp+60h] [bp+Ch]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1842 float uWb; // [sp+60h] [bp+Ch]@30
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1843 unsigned int pColor;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1844
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1845 uCenterX = (uX + uZ) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1846 uCenterY = (uY + uW) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1847 lPitch = pRenderer->uTargetSurfacePitch;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1848 bool bWizardEyeActive = pParty->WizardEyeActive();
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1849 int uWizardEyeSkillLevel = pParty->WizardEyeSkillLevel();
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1850 if ( CheckHiredNPCSpeciality(Cartographer) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1851 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1852 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1853 uWizardEyeSkillLevel = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1854 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1855 extern bool wizard_eye;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1856 if ( wizard_eye )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1857 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1858 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1859 uWizardEyeSkillLevel = 3;
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1860 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1861 pRenderer->SetRasterClipRect(uX, uY, uZ - 1, uW - 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1862 uHeight = uW - uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1863 uWidth = uZ - uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1864
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1865 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1866 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1867 uchar* pMapLod0 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1868 ushort* pPal = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1869 v73 = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / (signed int)uZoom;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1870 v20 = (double)(pParty->vPosition.x + 32768) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1871 uWb = (double)(32768 - pParty->vPosition.y) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1872 switch (uZoom)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1873 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1874 case 512:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1875 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1876 v20 = v20 - (double)(uWidth / 2);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1877 uWb = uWb - (double)(uHeight / 2);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1878 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1879 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1880 case 1024:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1881 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1882 v20 = v20 - (double)(uWidth / 4);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1883 uWb = uWb - (double)(uHeight / 4);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1884 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1885 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1886 case 2048:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1887 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1888 v20 = v20 - (double)(uWidth / 8);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1889 uWb = uWb - (double)(uHeight / 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1890 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1891 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1892 default: assert(false);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1893 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1894
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1895 static unsigned __int16 pOdmMinimap[117][137];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1896 assert(sizeof(pOdmMinimap) == 137 * 117 * sizeof(short));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1897
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1898 v70 = floorf(v20 * 65536.0 + 0.5f);//LODWORD(v24);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1899 uBluea = floorf(uWb * 65536.0 + 0.5f);//LODWORD(v25);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1900 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1901 //v28 = &pRenderer->pTargetSurface[uX + uY * lPitch];
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1902
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1903 if (pMapLod0 && bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1904 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1905 assert(uWidth == 137 && uHeight == 117);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1906 //auto pMinimap = (unsigned __int16 *)pOdmMinimap;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1907
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1908 ushort mapWidth = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1909
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1910 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1911 for (int y = 0; y < uHeight; ++y)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1912 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1913 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1914 for (int x = 0; x < uWidth; ++x)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1915 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1916 //*pMinimap++ = pPal[pMapLod0Line[v29]];
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1917 pRenderer->WritePixel16(uX + x, uY + y, pPal[pMapLod0Line[v29]]);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1918 v29 = (v70 + x * v73) >> 16;
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1919 }
2070
4231fdf46dde Minimap's drawing
Nomad
parents: 2069
diff changeset
1920 uBluea += v73;
4231fdf46dde Minimap's drawing
Nomad
parents: 2069
diff changeset
1921 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1922 }
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1923
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1924 /*v29 = v70 >> 16;
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1925 for (int y = 0; y < uHeight; ++y)
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1926 {
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1927 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1928 for (int x = 0; x < uWidth; ++x)
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1929 {
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1930 //*pMinimap++ = pPal[pMapLod0Line[v29]];
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1931 pOdmMinimap[y][x] = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1932 v29 = (v70 + x * v73) >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1933 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1934 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1935 v28 += 137 - uWidth;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1936 uBluea += v73;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1937 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1938 }*/
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1939 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1940
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1941 /*for (int y = 0; y < 117; ++y)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1942 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1943 for (int x = 0; x < 137; ++x)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1944 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1945 *v28++ = pOdmMinimap[y][x];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1946 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1947 v28 += lPitch - 137;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1948 }*/
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1949 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1950 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1951 else// uCurrentlyLoadedLevelType == LEVEL_Indoor
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1952 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1953 pRenderer->FillRectFast(uX, uY, uZ - uX, uHeight, 0xF);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1954 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1955
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1956 for (uint i = 0; i < (uint)pIndoor->pMapOutlines->uNumOutlines; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1957 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1958 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[i];
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1959 BLVFace* pFace1 = pIndoor->pFaces + pOutline->uFace1ID;
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1960 BLVFace* pFace2 = pIndoor->pFaces + pOutline->uFace2ID;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1961 if (pFace1->Visible() && pFace2->Visible())
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1962 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1963 if ( pOutline->uFlags & 1 )
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1964 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1965 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1966 (pFace1->Clickable() || pFace2->Clickable()) &&
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1967 (pIndoor->pFaceExtras[pFace1->uFaceExtraID].uEventID || pIndoor->pFaceExtras[pFace2->uFaceExtraID].uEventID))
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1968 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1969 if (uNumBlueFacesInBLVMinimap < 49)
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1970 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1971 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1972 else
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1973 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1974 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1975 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1976 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1977 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1978 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1979 if ( v15 > 100 )
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1980 v15 = 100;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1981 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1982 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1983 continue;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1984 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1985 if (pFace1->uAttributes & 0x80 || pFace2->uAttributes & 0x80)
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1986 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1987 pOutline->uFlags = pOutline->uFlags | 1;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1988 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1989 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1990 (pFace1->Clickable() || pFace2->Clickable()) &&
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1991 (pIndoor->pFaceExtras[pFace1->uFaceExtraID].uEventID || pIndoor->pFaceExtras[pFace2->uFaceExtraID].uEventID))
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1992 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1993 if (uNumBlueFacesInBLVMinimap < 49)
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1994 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1995 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1996 else
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1997 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1998 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1999 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2000 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2001 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2002 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2003 if ( v15 > 100 )
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2004 v15 = 100;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2005 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2006 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2007 continue;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2008 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2009 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2010 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2011
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2012 for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2013 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2014 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]];
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2015 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2016 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2017 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2018 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2019 pRenderer->RasterLine2D(pX, pY, pZ, pW, ui_game_minimap_outline_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2020 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2021 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2022
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2023 //draw arrow on the minimap(include. Ritor1)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2024 uint arrow_idx;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2025 unsigned int rotate = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2026 if ( (signed int)rotate <= 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2027 arrow_idx = 6;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2028 if ( (signed int)rotate < 1664 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2029 arrow_idx = 5;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2030 if ( (signed int)rotate <= 1408 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2031 arrow_idx = 4;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2032 if ( (signed int)rotate < 1152 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2033 arrow_idx = 3;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2034 if ( (signed int)rotate <= 896 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2035 arrow_idx = 2;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2036 if ( (signed int)rotate < 640 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2037 arrow_idx = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2038 if ( (signed int)rotate <= 384 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2039 arrow_idx = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2040 if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2041 arrow_idx = 7;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2042 pRenderer->DrawTextureTransparent(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));//ñòðåëêà
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2043
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2044 //draw objects on the minimap
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2045 if ( bWizardEyeActive )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2046 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2047 if ( uWizardEyeSkillLevel >= 2 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2048 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2049 for ( uint i = 0; i < uNumSpriteObjects; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2050 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2051 if ( !pSpriteObjects[i].uType || !pSpriteObjects[i].uObjectDescID )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2052 continue;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2053 //if (uWizardEyeSkillLevel == 1
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2054 pPoint_X = uCenterX + fixpoint_mul((pSpriteObjects[i].vPosition.x - pParty->vPosition.x), uZoom);
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2055 pPoint_Y = uCenterY - fixpoint_mul((pSpriteObjects[i].vPosition.y - pParty->vPosition.y), uZoom);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2056 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z &&
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2057 // pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2058 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2059 if (pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & OBJECT_DESC_UNPICKABLE)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2060 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2061 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_projectile_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2062 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2063 else if ( uZoom > 512 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2064 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2065 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y, pPoint_X - 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2066 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2067 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2068 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2069 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y, pPoint_X + 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2070 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2071 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2072 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2073 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2074 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, ui_game_minimap_treasure_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2075 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2076 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2077 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2078 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2079 for ( uint i = 0; i < uNumActors; ++i )//draw actors(îòðèñîâêà ìîíñòðîâ è íïñ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2080 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2081 if ( pActors[i].uAIState != Removed && pActors[i].uAIState != Disabled
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2082 && (pActors[i].uAIState == Dead || pActors[i].uAttributes & 0x8000) )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2083 {
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2084 pPoint_X = uCenterX + (fixpoint_mul((pActors[i].vPosition.x - pParty->vPosition.x), uZoom));
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2085 pPoint_Y = uCenterY - (fixpoint_mul((pActors[i].vPosition.y - pParty->vPosition.y), uZoom));
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2086 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2087 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2088 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2089 pColor = ui_game_minimap_actor_friendly_color;
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2090 if ( pActors[i].uAttributes & 0x1000000 )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2091 pColor = ui_game_minimap_actor_hostile_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2092 if ( pActors[i].uAIState == Dead)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2093 pColor = ui_game_minimap_actor_corpse_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2094 if ( uZoom > 1024 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2095 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2096 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y - 1, pPoint_X - 2, pPoint_Y + 1, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2097 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 2, pPoint_X - 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2098 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2099 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 2, pPoint_X + 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2100 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y - 1, pPoint_X + 2, pPoint_Y + 1, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2101 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2102 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2103 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2104 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2105 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2106 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2107 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2108 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2109 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2110 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i )//draw items(îòðèñîâêà ïðåäìåòîâ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2111 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2112 if ( pLevelDecorations[i].uFlags & 8 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2113 {
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2114 pPoint_X = uCenterX + (fixpoint_mul((pLevelDecorations[i].vPosition.x - pParty->vPosition.x), uZoom));
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2115 pPoint_Y = uCenterY - (fixpoint_mul((pLevelDecorations[i].vPosition.y - pParty->vPosition.y), uZoom));
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2116 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2117 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2118 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2119 if ( (signed int)uZoom > 512 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2120 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2121 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2122 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2123 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2124 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2125 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2126 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2127 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2128 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2129 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2130 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2131 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_Minimap_Loop));//draw minimap_loop
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2132 pRenderer->SetTextureClipRect(541, 0, 567, 480);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2133 pRenderer->DrawTextureIndexed(floorf(((double)pParty->sRotationY * 0.1171875) + 0.5f) + 285, 136, pIcons_LOD->GetTexture(uTextureID_Compas));//draw compas
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2134 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2135 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2136
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2137 //----- (00441498) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2138 void GameUI_DrawTorchlightAndWizardEye()
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2139 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2140 if (pCurrentScreen == SCREEN_GAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2141 || pCurrentScreen == SCREEN_MENU
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2142 || pCurrentScreen == SCREEN_OPTIONS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2143 || pCurrentScreen == SCREEN_REST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2144 || pCurrentScreen == SCREEN_SPELL_BOOK
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2145 || pCurrentScreen == SCREEN_CHEST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2146 || pCurrentScreen == SCREEN_SAVEGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2147 || pCurrentScreen == SCREEN_LOADGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2148 || pCurrentScreen == SCREEN_CHEST_INVENTORY
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2149 || pCurrentScreen == SCREEN_BOOKS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2150 || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2151 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2152 if (pParty->TorchlightActive())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2153 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2154 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnum_Torchlight->uIconID, pEventTimer->Time());
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2155 pRenderer->DrawTextureTransparent(pUIAnum_Torchlight->x, pUIAnum_Torchlight->y, pIcons_LOD->GetTexture(icon->uTextureID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2156 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2157 if (pParty->WizardEyeActive())
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2158 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2159 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnim_WizardEye->uIconID, pEventTimer->Time());
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2160 pRenderer->DrawTextureTransparent(pUIAnim_WizardEye->x, pUIAnim_WizardEye->y, pIcons_LOD->GetTexture(icon->uTextureID));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2161 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2162 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2163 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2164 // 4E28F8: using guessed type int pCurrentScreen;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2165
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2166
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2167 //----- (00491F87) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2168 void GameUI_DrawHiredNPCs()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2169 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2170 unsigned int v13; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2171 char pContainer[20]; // [sp+Ch] [bp-30h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2172 signed int uFrameID; // [sp+24h] [bp-18h]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2173 int v22; // [sp+34h] [bp-8h]@2
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2174 unsigned __int8 pNPC_limit_ID; // [sp+3Bh] [bp-1h]@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2175
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2176 if ( bNoNPCHiring != 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2177 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2178 pNPC_limit_ID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2179 v22 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2180 if (pParty->pHirelings[0].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2181 pTmpBuf[v22++] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2182 if (pParty->pHirelings[1].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2183 pTmpBuf[v22++] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2184
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2185 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2186 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2187 if (pNPCStats->pNewNPCData[i].uFlags & 128)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2188 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2189 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2190 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2191 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2192 pTmpBuf[v22++] = i + 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2193 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2194 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2195 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2196
1793
4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents: 1758
diff changeset
2197 for ( int i = pParty->hirelingScrollPosition; i < v22 && pNPC_limit_ID < 2; i++ )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2198 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2199 if ( (unsigned __int8)pTmpBuf[i] >= 2 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2200 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2201 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)pTmpBuf[i] + 499].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2202 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2203 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2204 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2205 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2206 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2207 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2208 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2209 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2210 if ( pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_A == 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2211 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2212 uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2213 v13 = 0;
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1758
diff changeset
2214 if (pIconsFrameTable->uNumIcons)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2215 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2216 for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2217 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2218 if ( !_stricmp("spell96", pIconsFrameTable->pIcons[v13].pAnimationName) )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2219 break;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2220 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2221 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2222 pRenderer->DrawTextureTransparent(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2223 &pIcons_LOD->pTextures[pIconsFrameTable->GetFrame(v13, uFrameID)->uTextureID]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2224 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2225 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2226 ++pNPC_limit_ID;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2227 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2228 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2229 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2230
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2231 //----- (004178FE) --------------------------------------------------------
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2232 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2233 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2234 unsigned __int16 R, G, B;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2235
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2236 if ( current_pos <= base_pos )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2237 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2238 if ( current_pos == base_pos )//White
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2239 return 0;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2240 if ( 100 * current_pos / base_pos >= 25 )//Yellow( current_pos > 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2241 R = 255, G = 255, B = 100;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2242 else//Red( current_pos < 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2243 R = 255, G = 0, B = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2244 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2245 else//Green
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2246 R = 0, G = 255, B = 0;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
2247 return Color16(R, G, B);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2248 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2249
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2250 //----- (00417939) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2251 int GetConditionDrawColor(unsigned int uConditionIdx)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2252 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2253 switch (uConditionIdx)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2254 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2255 case Condition_Zombie:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2256 case Condition_Good:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2257 return ui_character_condition_normal_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2258
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2259 case Condition_Cursed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2260 case Condition_Weak:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2261 case Condition_Fear:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2262 case Condition_Drunk:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2263 case Condition_Insane:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2264 case Condition_Poison_Weak:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2265 case Condition_Disease_Weak:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2266 return ui_character_condition_light_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2267
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2268 case Condition_Sleep:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2269 case Condition_Poison_Medium:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2270 case Condition_Disease_Medium:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2271 case Condition_Paralyzed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2272 case Condition_Unconcious:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2273 return ui_character_condition_moderate_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2274
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2275 case Condition_Poison_Severe:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2276 case Condition_Disease_Severe:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2277 case Condition_Dead:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2278 case Condition_Pertified:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2279 case Condition_Eradicated:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2280 return ui_character_condition_severe_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2281 }
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1758
diff changeset
2282 Error("Invalid condition (%u)", uConditionIdx);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2283 }