Mercurial > mm7
diff UI/UiGame.cpp @ 2186:7a517c9a1d5b
CastSpell continue
author | Ritor1 |
---|---|
date | Mon, 27 Jan 2014 17:33:34 +0600 |
parents | e1e4a8a20b5f |
children | 9856c2f8f918 |
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--- a/UI/UiGame.cpp Mon Jan 27 00:13:01 2014 +0600 +++ b/UI/UiGame.cpp Mon Jan 27 17:33:34 2014 +0600 @@ -978,15 +978,15 @@ //----- (0041AEBB) -------------------------------------------------------- void GameUI_DrawFoodAndGold() { - int v2; // esi@2 + int text_y; // esi@2 if ( uGameState != GAME_STATE_FINAL_WINDOW ) { - v2 = sub_44100D() != 0 ? 381 : 322; + text_y = sub_44100D() != 0 ? 381 : 322; sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations); - pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow); + pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow); sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold); - pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow); + pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow); } }