annotate UI/UiGame.cpp @ 2336:d6887ee81068

header file include cleanup
author Grumpy7
date Wed, 02 Apr 2014 23:21:34 +0200
parents ddb803517a48
children 5d263539bbec
rev   line source
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1 #define _CRT_SECURE_NO_WARNINGS
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2 #include "..\mm7_unsorted_subs.h"
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3 #include "..\Texture.h"
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4 #include "..\MM7.h"
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5 #include "..\ErrorHandling.h"
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6
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7 #include "..\Mouse.h"
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8 #include "..\Keyboard.h"
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9 #include "..\mm7_data.h"
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10
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11 #include "..\Vis.h"
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12 #include "..\MapInfo.h"
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13 #include "..\Game.h"
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14 #include "..\GUIWindow.h"
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15 #include "..\GUIFont.h"
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16 #include "..\Party.h"
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17 #include "..\AudioPlayer.h"
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18 #include "..\Outdoor.h"
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19 #include "..\LOD.h"
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20 #include "..\Actor.h"
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21 #include "..\Viewport.h"
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22 #include "..\SpriteObject.h"
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23 #include "..\ObjectList.h"
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24 #include "..\DecorationList.h"
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25 #include "..\PlayerFrameTable.h"
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26 #include "..\stru123.h"
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27 #include "..\Timer.h"
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28 #include "..\IconFrameTable.h"
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29 #include "..\TurnEngine.h"
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30 #include "..\texts.h"
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31 #include "UIHouses.h"
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32 #include "..\BSPModel.h"
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33 #include "..\OurMath.h"
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34 #include "..\Level/Decoration.h"
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35
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36
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37 int uTextureID_GameUI_CharSelectionFrame; // 50C98C
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38
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39 //----- (00421D00) --------------------------------------------------------
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40 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
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41 {
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42 Player* player = &pParty->pPlayers[uPlayerID - 1];
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43 if (pParty->pPickedItem.uItemID)
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44 {
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45 if (int slot = player->AddItem(-1, pParty->pPickedItem.uItemID))
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46 {
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47 memcpy(&player->pInventoryItemList[slot-1], &pParty->pPickedItem, 0x24u);
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48 viewparams->bRedrawGameUI = true;
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49 pMouse->RemoveHoldingItem();
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50 return;
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51 }
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52
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53 if (!player->CanAct())
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54 {
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55 player = pPlayers[uActiveCharacter];
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56 }
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57 if( player->CanAct() || !pPlayers[uActiveCharacter]->CanAct() )
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58 player->PlaySound(SPEECH_NoRoom, 0);
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59 }
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60
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61 if (pCurrentScreen == SCREEN_GAME)
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62 {
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63 viewparams->bRedrawGameUI = true;
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64 if ( uActiveCharacter != uPlayerID )
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65 {
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66 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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67 return;
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68
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69 uActiveCharacter = uPlayerID;
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70 return;
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71 }
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72 pGUIWindow_CurrentMenu = CharacterUI_Initialize(7);
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73 return;
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74 }
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75 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
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76 return;
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77 if ( pCurrentScreen == SCREEN_CHEST )
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78 {
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79 viewparams->bRedrawGameUI = true;
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80 if ( uActiveCharacter == uPlayerID )
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81 {
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82 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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83 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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84 uActiveCharacter = uPlayerID;
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85 return;
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86 }
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87 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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88 return;
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89 uActiveCharacter = uPlayerID;
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90 return;
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91 }
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92 if ( pCurrentScreen != SCREEN_HOUSE )
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93 {
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94 if ( pCurrentScreen == SCREEN_E )
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95 {
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96 uActiveCharacter = uPlayerID;
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97 return;
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98 }
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99 if ( pCurrentScreen != SCREEN_CHEST_INVENTORY )
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100 {
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101 viewparams->bRedrawGameUI = true;
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102 uActiveCharacter = uPlayerID;
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103 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
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104 FillAwardsData();
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105 return;
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106 }
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107 viewparams->bRedrawGameUI = true;
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108 if ( uActiveCharacter == uPlayerID )
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109 {
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110 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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111 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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112 uActiveCharacter = uPlayerID;
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113 return;
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114 }
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115 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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116 return;
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117 uActiveCharacter = uPlayerID;
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118 return;
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119 }
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120 if ( window_SpeakInHouse->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
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121 return;
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122 viewparams->bRedrawGameUI = true;
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123 if ( uActiveCharacter != uPlayerID )
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124 {
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125 uActiveCharacter = uPlayerID;
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126 return;
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127 }
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128 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
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129 {
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130 __debugbreak(); // fix indexing
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131 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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132 pGUIWindow_CurrentMenu = CharacterUI_Initialize(14);
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133 return;
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134 }
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135 }
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136 // 4E28F8: using guessed type int pCurrentScreen;
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137 // F8B19C: using guessed type int dword_F8B19C;
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138
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139 //----- (00416B01) --------------------------------------------------------
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140 void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText
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141 {
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142 int v1; // edi@2
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143 NPCData *pNPC; // eax@16
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144 const CHAR *pText; // eax@18
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145 char *v11; // esi@26
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146 GUIWindow popup_window; // [sp+Ch] [bp-60h]@23
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147 int a2; // [sp+60h] [bp-Ch]@16
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148 LPCSTR lpsz; // [sp+68h] [bp-4h]@6
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149
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150 if ( bNoNPCHiring != 1 )
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151 {
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152 v1 = 0;
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153 /*do
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154 {
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155 if ( v3->pName )
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156 pTmpBuf[v1++] = v2;
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157 ++v3;
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158 ++v2;
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159 }
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160 while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/
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161 for (int i = 0; i < 2; ++i)
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162 {
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163 if (pParty->pHirelings[i].pName)
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164 pTmpBuf[v1++] = i;
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165 }
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166 lpsz = 0;
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167 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
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168 {
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169 /*v4 = pNPCStats->pNewNPCData;
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170 do
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171 {
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172 if ( v4->uFlags & 0x80
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173 && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName))
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174 && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) )
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175 pTmpBuf[v1++] = (char)lpsz + 2;
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176 ++lpsz;
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177 ++v4;
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178 }
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179 while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/
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180 for ( uint i = 0; i < pNPCStats->uNumNewNPCs; ++i )
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181 {
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182 if (pNPCStats->pNewNPCData[i].Hired())
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183 {
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184 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
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185 {
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186 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
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187 pTmpBuf[v1++] = i + 2;
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188 }
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189 }
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190 }
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191 }
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192 if ( (signed int)((char *)_this + pParty->hirelingScrollPosition) < v1 )
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193 {
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4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
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diff changeset
194 sDialogue_SpeakingActorNPC_ID = -1 - pParty->hirelingScrollPosition - (int)_this;
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195 pNPC = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &a2);
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196 if ( pNPC )
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197 {
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198 if ( a2 == 57 )
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199 pText = pNPCTopics[512].pText; // Baby dragon
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200 else
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201 pText = (const CHAR *)pNPCStats->pProfessions[pNPC->uProfession].pBenefits;
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202 lpsz = pText;
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203 if ( !pText )
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204 {
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205 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText;
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206 if ( !lpsz )
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207 lpsz = "";
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208 }
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209 popup_window.Hint = 0;
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diff changeset
210 popup_window.uFrameX = 38;
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211 popup_window.uFrameY = 60;
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212 popup_window.uFrameWidth = 276;
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213 popup_window.uFrameZ = 313;
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214 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24;
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215 if ( (signed int)popup_window.uFrameHeight < 130 )
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216 popup_window.uFrameHeight = 130;
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217 popup_window.uFrameWidth = 400;
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218 popup_window.uFrameZ = popup_window.uFrameX + 399;
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219 popup_window.DrawMessageBox(0);
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220 sprintfex(pTmpBuf2.data(), "NPC%03d", pNPC->uPortraitID);
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221 pRenderer->DrawTextureIndexed(popup_window.uFrameX + 22, popup_window.uFrameY + 36,
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222 (Texture *)(pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE) != -1
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223 ? &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE)] : 0));
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224 if ( pNPC->uProfession )
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225 {
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226 v11 = pTmpBuf.data();
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227 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);
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228 }
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229 else
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230 {
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231 v11 = pTmpBuf.data();
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232 strcpy(pTmpBuf.data(), pNPC->pName);
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233 }
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259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
234 popup_window.DrawTitleText(pFontArrus, 0, 12, Color16(0xFFu, 0xFFu, 0x9Bu), v11, 3);
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235 popup_window.uFrameWidth -= 24;
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236 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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237 popup_window.DrawText(pFontArrus, 100, 36, 0, BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0), 0, 0, 0);
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238 }
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239 }
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240 }
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241 }
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242
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243 //----- (00445D4A) --------------------------------------------------------
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244 void GameUI_InitializeDialogue(Actor *actor, int bPlayerSaysHello)
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245 {
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246 NPCData *pNPCInfo; // ebp@1
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247 int v9; // esi@8
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248 int pNumberContacts; // eax@11
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249 char pContainer[32]; // [sp+14h] [bp-28h]@3
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250
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251 dword_A74CDC = -1;
2229
10c909eb6766 dword_AE336C to NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter,
Grumpy7
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252 pNPCStats->dword_AE336C_LastMispronouncedNameFirstLetter = -1;
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253 pEventTimer->Pause();
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254 pMiscTimer->Pause();
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255 pAudioPlayer->StopChannels(-1, -1);
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256 uDialogueType = 0;
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257 sDialogue_SpeakingActorNPC_ID = actor->sNPC_ID;
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258 pDialogue_SpeakingActor = actor;
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259 pNPCInfo = GetNPCData(actor->sNPC_ID);
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260 if ( (pNPCInfo->uFlags & 3) != 2 )
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261 pNPCInfo->uFlags = pNPCInfo->uFlags + 1;
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262
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263 switch (pParty->alignment)
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264 {
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265 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
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266 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
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267 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
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268 }
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269
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270 pDialogueNPCCount = 0;
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271 uNumDialogueNPCPortraits = 1;
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272 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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273 sprintfex(pContainer, "npc%03u", pNPCInfo->uPortraitID);
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274 v9 = 0;
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275 pDialogueNPCPortraits[0] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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276 dword_591084 = areWeLoadingTexture;
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277 uTextureID_right_panel_loop = uTextureID_right_panel;
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278 if ( !pNPCInfo->Hired() && pNPCInfo->Location2D >= 0 )
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279 {
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280 if ( (signed int)pParty->GetPartyFame() <= pNPCInfo->fame
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281 || (pNumberContacts = pNPCInfo->uFlags & 0xFFFFFF7F, (pNumberContacts & 0x80000000u) != 0) )
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282 {
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283 v9 = 1;
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284 }
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285 else
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286 {
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287 if ( pNumberContacts > 1 )
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288 {
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289 if ( pNumberContacts == 2 )
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290 {
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291 v9 = 3;
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292 }
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293 else
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294 {
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295 if ( pNumberContacts != 3 )
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296 {
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297 if ( pNumberContacts != 4 )
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298 v9 = 1;
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299 }
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300 else
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301 {
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302 v9 = 2;
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303 }
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304 }
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305 }
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306 else if ( pNPCInfo->rep )
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307 {
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diff changeset
308 v9 = 2;
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309 }
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310 }
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311 }
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312 if (sDialogue_SpeakingActorNPC_ID < 0)
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313 v9 = 4;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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parents: 2205
diff changeset
314 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Dialogue, 3, 0);//pNumberContacts = 1, v9 = 0; pNumberContacts = 2, v9 = 3;
2115
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
315 if (pNPCInfo->Hired() && !pNPCInfo->bHasUsedTheAbility)
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316 {
2115
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
317 if (pNPCInfo->uProfession == 10 || //Healer
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
318 pNPCInfo->uProfession == 11 || //Expert Healer
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
319 pNPCInfo->uProfession == 12 || //Master Healer
90cc547a7927 Fixing hireling prices
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diff changeset
320 pNPCInfo->uProfession == 33 || //Cook
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
321 pNPCInfo->uProfession == 34 || //Chef
90cc547a7927 Fixing hireling prices
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diff changeset
322 pNPCInfo->uProfession == 39 || //Wind Master
90cc547a7927 Fixing hireling prices
Grumpy7
parents: 2102
diff changeset
323 pNPCInfo->uProfession == 40 || //Water Master
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
324 pNPCInfo->uProfession == 41 || //Gate Master
90cc547a7927 Fixing hireling prices
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diff changeset
325 pNPCInfo->uProfession == 42 || //Chaplain
90cc547a7927 Fixing hireling prices
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diff changeset
326 pNPCInfo->uProfession == 43 || //Piper
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
327 pNPCInfo->uProfession == 52 //Fallen Wizard
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
328 )
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329 {
2115
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diff changeset
330 pDialogueWindow->CreateButton(480, 250, 140, LOBYTE(pFontArrus->uFontHeight) - 3, 1, 0, UIMSG_SelectNPCDialogueOption, 9, 0, "", 0);
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
331 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1);
1298
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332 }
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333 }
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diff changeset
334
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335 pDialogueWindow->CreateButton( 61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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336 pDialogueWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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337 pDialogueWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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338 pDialogueWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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339
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340 if (bPlayerSaysHello && uActiveCharacter && !pNPCInfo->Hired())
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341 {
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342 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
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343 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
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344 else
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345 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodDay, 0);
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346 }
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347 }
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348
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diff changeset
349 //----- (00445350) --------------------------------------------------------
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350 void GameUI_DrawDialogue()
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351 {
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352 NPCData *pNPC; // ebx@2
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diff changeset
353 int pGreetType; // eax@2
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diff changeset
354 int pTextHeight; // esi@39
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355 GUIButton *pButton; // eax@43
1672
f3986fd1a122 GameUI_DrawDialogue()
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parents: 1666
diff changeset
356 int all_text_height; // ebx@93
f3986fd1a122 GameUI_DrawDialogue()
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parents: 1666
diff changeset
357 signed int index; // esi@99
1298
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diff changeset
358 int v42; // edi@102
1672
f3986fd1a122 GameUI_DrawDialogue()
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parents: 1666
diff changeset
359 int v45;
1496
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diff changeset
360 unsigned __int16 pTextColor; // ax@104
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
361 GUIWindow window; // [sp+ACh] [bp-68h]@42
2334
ddb803517a48 unused local variables I commented
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parents: 2277
diff changeset
362 // GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
363 const char *pInString=NULL; // [sp+110h] [bp-4h]@32
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364
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365 if ( !pDialogueWindow )
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366 return;
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367
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diff changeset
368 // Window title(Çàãîëîâîê îêíà)----
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369 memcpy(&window, pDialogueWindow, sizeof(window));
1298
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370 pNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID);
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371 pGreetType = GetGreetType(sDialogue_SpeakingActorNPC_ID);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
372 window.uFrameWidth -= 10;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
373 window.uFrameZ -= 10;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
374 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
375 pRenderer->DrawTextureTransparent(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0));
b97d0cdd6c79 new folder UI
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parents:
diff changeset
376 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
b97d0cdd6c79 new folder UI
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parents:
diff changeset
377 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
378
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
379 if (pNPC->uProfession)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
380 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
381 assert(pNPC->uProfession < sizeof(aNPCProfessionNames) / sizeof(*aNPCProfessionNames.data())); // sometimes buffer overflows; errors emerge both here and in dialogue text
b97d0cdd6c79 new folder UI
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parents:
diff changeset
382 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);//^Pi[%s] %s
b97d0cdd6c79 new folder UI
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parents:
diff changeset
383 }
1983
5cd26f2c6904 small fix
Ritor1
parents: 1980
diff changeset
384 else if (pNPC->pName)
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
385 strcpy(pTmpBuf.data(), pNPC->pName);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
386
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
387 window.DrawTitleText(pFontArrus, 483, 112, ui_game_dialogue_npc_name_color, pTmpBuf.data(), 3);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
388 pParty->GetPartyFame();
b97d0cdd6c79 new folder UI
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parents:
diff changeset
389
b97d0cdd6c79 new folder UI
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parents:
diff changeset
390 pInString = nullptr;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
391 switch (uDialogueType)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
392 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
393 case DIALOGUE_13:
1666
5302a9811767 MainMenuUI_Create() cleared
Ritor1
parents: 1662
diff changeset
394 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
395 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
396
b97d0cdd6c79 new folder UI
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parents:
diff changeset
397 case DIALOGUE_PROFESSION_DETAILS:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
398 {
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
399 //auto prof = pNPCStats->pProfessions[pNPC->uProfession];
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
400
b97d0cdd6c79 new folder UI
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parents:
diff changeset
401 if (dialogue_show_profession_details)
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
402 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pBenefits, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
403 else if (pNPC->Hired())
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
404 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
405 else
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
406 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
407 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
408 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
409
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
410
b97d0cdd6c79 new folder UI
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parents:
diff changeset
411 case DIALOGUE_ARENA_WELCOME:
b97d0cdd6c79 new folder UI
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diff changeset
412 pInString = pGlobalTXT_LocalizationStrings[574]; // "Welcome to the Arena of Life and Death. Remember, you are only allowed one arena combat per visit. To fight an arena battle, select the option that best describes your abilities and return to me- if you survive:"
b97d0cdd6c79 new folder UI
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parents:
diff changeset
413 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
414
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
415 case DIALOGUE_ARENA_FIGHT_NOT_OVER_YET:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
416 pInString = pGlobalTXT_LocalizationStrings[577]; //"Get back in there you wimps:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
417 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
418
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
419 case DIALOGUE_ARENA_REWARD:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
420 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[576], gold_transaction_amount);// "Congratulations on your win: here's your stuff: %u gold."
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
421 pInString = pTmpBuf.data();
b97d0cdd6c79 new folder UI
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parents:
diff changeset
422 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
423
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
424 case DIALOGUE_ARENA_ALREADY_WON:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
425 pInString = pGlobalTXT_LocalizationStrings[582]; // "You already won this trip to the Arena:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
426 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
427
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
428 default:
2102
0db53678ff48 RasterLine2D, DIALOGUE_EVT_A etc.
Ritor1
parents: 2101
diff changeset
429 if (uDialogueType > DIALOGUE_18 && uDialogueType < DIALOGUE_EVT_E && !byte_5B0938[0])
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
430 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
431 pInString = (char *)current_npc_text;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
432 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
433 else if (pGreetType == 1)//QuestNPC_greet
b97d0cdd6c79 new folder UI
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parents:
diff changeset
434 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
435 if (pNPC->greet)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
436 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
437 if ((pNPC->uFlags & 3) == 2)
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
438 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting2;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
439 else
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
440 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
441 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
442 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
443 else if (pGreetType == 2)//HiredNPC_greet
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
444 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
445 NPCProfession* prof = &pNPCStats->pProfessions[pNPC->uProfession];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
446
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
447 if (pNPC->Hired())
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
448 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
449 else
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
450 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
451 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
452 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
453 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
454
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
455 // Message window(Îêíî ñîîáùåíèÿ)----
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
456 if (pInString)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
457 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
458 window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
459 window.uFrameZ = 452;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
460 GUIFont* font = pFontArrus;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
461 pTextHeight = pFontArrus->CalcTextHeight(pInString, &window, 13, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
462 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
463 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
464 font = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
465 pTextHeight = pFontCreate->CalcTextHeight(pInString, &window, 13, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
466 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
467 if (uTextureID_Leather != -1)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
468 pRenderer->GetLeather(8, 352 - pTextHeight, &pIcons_LOD->pTextures[uTextureID_Leather], pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
469 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
470 pDialogueWindow->DrawText(font, 13, 354 - pTextHeight, 0, FitTextInAWindow(pInString, font, &window, 13, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
471 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
472 // Right panel(Ïðàâàÿ ïàíåëü)-------
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
473 memcpy(&window, pDialogueWindow, sizeof(window));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
474 window.uFrameX = 483;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
475 window.uFrameWidth = 148;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
476 window.uFrameZ = 334;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
477 for (int i = window.pStartingPosActiveItem; i < window.pStartingPosActiveItem + window.pNumPresenceButton; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
478 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
479 pButton = window.GetControl(i);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
480 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
481 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
482
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
483 if ( pButton->msg_param > 88 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
484 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
485 else if (pButton->msg_param == 88)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
486 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
487 else if (pButton->msg_param == 87)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
488 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
489 else if (pButton->msg_param == 86)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
490 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
491 else if (pButton->msg_param == 85)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
492 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
493 else if (pButton->msg_param == 77)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
494 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
495 else if (pButton->msg_param == 76)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
496 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
497 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
498 sprintf(pButton->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
499 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
500 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
501 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
502 else if (pButton->msg_param == 24)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
503 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
504 __debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
505 if (!pNPC->evt_F)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
506 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
507 pButton->pButtonName[0] = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
508 pButton->msg_param = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
509 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
510 else
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
511 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_F].pTopic);
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
512 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
513 else if (pButton->msg_param == 9)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
514 strcpy(pButton->pButtonName, GetProfessionActionText(pNPC->uProfession));
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
515 else if (pButton->msg_param == 19) // Scavenger Hunt
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
516 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
517 if (!pNPC->evt_A)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
518 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
519 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
520 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
521 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
522 else
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
523 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_A].pTopic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
524 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
525 else if (pButton->msg_param == 20) // Scavenger Hunt
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
526 {
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
527 if (!pNPC->evt_B)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
528 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
529 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
530 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
531 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
532 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_B].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
533 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
534 else if (pButton->msg_param == 21)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
535 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
536 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
537 if (!pNPC->evt_C)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
538 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
539 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
540 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
541 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
542 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_C].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
543 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
544 else if (pButton->msg_param == 22)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
545 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
546 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
547 if (!pNPC->evt_D)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
548 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
549 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
550 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
551 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
552 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_D].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
553 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
554 else if (pButton->msg_param == 23)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
555 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
556 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
557 if (!pNPC->evt_E)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
558 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
559 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
560 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
561 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
562 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_E].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
563 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
564 else if (pButton->msg_param == 13)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
565 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
566 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
567 sprintf(pButton->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
568 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
569 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
570 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
571 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
572 pButton->pButtonName[0] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
573
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
574 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
575 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
576 int num_dead_actors = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
577 pInString = 0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
578 for ( uint i = 0; i < uNumActors; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
579 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
580 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
581 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
582 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
583 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
584 int sumonner_type = PID_TYPE(pActors[i].uSummonerID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
585 if (sumonner_type == OBJECT_Player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
586 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
587 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
588 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
589 if (num_dead_actors == uNumActors)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
590 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
591 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
592 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
593
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
594 // Install Buttons(Óñòàíîâêà êíîïîê)--------
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
595 index = 0;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
596 all_text_height = 0;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
597 for ( int i = pDialogueWindow->pStartingPosActiveItem;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
598 i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
599 {
1610
Ritor1
parents: 1545
diff changeset
600 pButton = pDialogueWindow->GetControl(i);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
601 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
602 break;
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
603 all_text_height += pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
604 index++;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
605 }
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
606 if ( index )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
607 {
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
608 v45 = (174 - all_text_height) / index;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
609 if ( v45 > 32 )
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
610 v45 = 32;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
611 v42 = (174 - v45 * index - all_text_height)/ 2 - v45 / 2 + 138;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
612 for ( int i = pDialogueWindow->pStartingPosActiveItem;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
613 i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
614 {
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
615 pButton = pDialogueWindow->GetControl(i);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
616 if ( !pButton )
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
617 break;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
618 pButton->uY = (unsigned int)(v45 + v42);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
619 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
620 pButton->uHeight = pTextHeight;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
621 v42 = pButton->uY + pTextHeight - 1;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
622 pButton->uW = v42;
2000
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
623 pTextColor = ui_game_dialogue_option_normal_color;
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
624 if ( pDialogueWindow->pCurrentPosActiveItem == i )
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
625 pTextColor = ui_game_dialogue_option_highlight_color;
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
626 window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pButton->pButtonName, 3);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
627 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
628 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
629 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
630 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
631
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
632 //----- (00444FBE) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
633 void GameUI_DrawBranchlessDialogue()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
634 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
635 int pTextHeight; // esi@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
636 char Str[200]; // [sp+Ch] [bp-120h]@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
637 GUIWindow BranchlessDlg_window; // [sp+D4h] [bp-58h]@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
638 GUIFont *pFont; // [sp+128h] [bp-4h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
639
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
640 pFont = pFontArrus;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
641 if ( current_npc_text && !byte_5B0938[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
642 strcpy(byte_5B0938.data(), current_npc_text);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
643 BranchlessDlg_window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
644 BranchlessDlg_window.uFrameZ = 452;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
645 pTextHeight = pFontArrus->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
646 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
647 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
648 pFont = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
649 pTextHeight = pFontCreate->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
650 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
651 pRenderer->GetLeather(8, 352 - pTextHeight, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
652 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
653 pGUIWindow2->DrawText(pFont, 12, 354 - pTextHeight, 0, FitTextInAWindow(byte_5B0938.data(), pFont, &BranchlessDlg_window, 12, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
654 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
655 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
656 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
657 if ( pGUIWindow2->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
658 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
659 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
660 strcpy(GameUI_Footer_TimedString.data(), (const char *)pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
661 sub_4452BB();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
662 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
663 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
664 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_CANCELLED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
665 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
666 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
667 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
668 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
669 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
670 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
671 if ( pGUIWindow2->ptr_1C == (void *)26 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
672 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
673 sprintf(Str, "%s %s", GameUI_Footer_TimedString, pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
674 pGUIWindow2->DrawText(pFontLucida, 13, 357, 0, Str, 0, 0, 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
675 pGUIWindow2->DrawFlashingInputCursor(pFontLucida->GetLineWidth(Str) + 13, 357, pFontLucida);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
676 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
677 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
678 if ( pKeyActionMap->pPressedKeysBuffer[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
679 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
680 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
681 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
682 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
683 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
684 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
685 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
686
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
687 //----- (004443D5) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
688 const char *GameUI_GetMinimapHintText()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
689 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
690 double v3; // st7@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
691 int v7; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
692 const char *v14; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
693 char *result; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
694 unsigned int pMapID; // eax@14
1722
Ritor1
parents: 1698
diff changeset
695 int global_coord_X; // [sp+10h] [bp-1Ch]@1
Ritor1
parents: 1698
diff changeset
696 int global_coord_Y; // [sp+14h] [bp-18h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
697 unsigned int pY; // [sp+1Ch] [bp-10h]@1
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
698 unsigned int pX; // [sp+28h] [bp-4h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
699
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
700 result = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
701 pMouse->GetClickPos(&pX, &pY);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
702 v3 = 1.0 / (float)((signed int)viewparams->uMinimapZoom * 0.000015258789);
1722
Ritor1
parents: 1698
diff changeset
703 global_coord_X = (signed __int64)((double)(pX - 557) * v3 + (double)pParty->vPosition.x);
Ritor1
parents: 1698
diff changeset
704 global_coord_Y = (signed __int64)((double)pParty->vPosition.y - (double)(pY - 74) * v3);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
705 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor || pOutdoor->uNumBModels <= 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
706 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
707 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
708 if ( pMapID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
709 result = "No Maze Info for this maze on file!";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
710 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
711 result = pMapStats->pInfos[pMapID].pName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
712 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
713 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
714 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
715 for ( uint j = 0; j < (uint)pOutdoor->uNumBModels; ++j )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
716 {
1722
Ritor1
parents: 1698
diff changeset
717 v7 = int_get_vector_length(abs((signed)pOutdoor->pBModels[j].vBoundingCenter.x - global_coord_X),
Ritor1
parents: 1698
diff changeset
718 abs((signed)pOutdoor->pBModels[j].vBoundingCenter.y - global_coord_Y), 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
719 if ( v7 < 2 * pOutdoor->pBModels[j].sBoundingRadius )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
720 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
721 if ( pOutdoor->pBModels[j].uNumFaces )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
722 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
723 for ( uint i = 0; i < (uint)pOutdoor->pBModels[j].uNumFaces; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
724 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
725 if ( pOutdoor->pBModels[j].pFaces[i].sCogTriggeredID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
726 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
727 if ( !(pOutdoor->pBModels[j].pFaces[i].uAttributes & FACE_UNKNOW) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
728 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
729 v14 = GetEventHintString(pOutdoor->pBModels[j].pFaces[i].sCogTriggeredID);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
730 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
731 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
732 if ( _stricmp(v14, "") )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
733 result = (char *)v14;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
734 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
735 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
736 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
737 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
738 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
739 if ( result )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
740 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
741 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
742 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
743 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
744 if ( pMapID == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
745 result = "No Maze Info for this maze on file!";
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
746 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
747 result = pMapStats->pInfos[pMapID].pName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
748 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
749 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
750 return result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
751 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
752
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
753 //----- (0041D3B7) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
754 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
755 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
756 Texture *v13; // eax@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
757 PlayerFrame *v15; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
758 unsigned int pTextColor; // eax@15
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
759 const char *v29; // eax@16
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
760 int v36; // esi@22
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
761 const char *v39; // eax@24
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
762 signed int uFramesetID; // [sp+20h] [bp-8h]@9
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
763 int uFramesetIDa; // [sp+20h] [bp-8h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
764
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
765 uint numActivePlayerBuffs = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
766 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
767 if (player->pPlayerBuffs[i].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
768 ++numActivePlayerBuffs;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
769
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
770 window->uFrameHeight = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
771 window->uFrameZ = window->uFrameWidth + window->uFrameX - 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
772 window->uFrameW = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight)) + window->uFrameY - 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
773 window->DrawMessageBox(0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
774
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
775 if (player->IsEradicated())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
776 v13 = pTexture_PlayerFaceEradicated;
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
777 else if (player->IsDead())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
778 v13 = pTexture_PlayerFaceDead;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
779 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
780 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
781 uFramesetID = pPlayerFrameTable->GetFrameIdByExpression(player->expression);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
782 if ( !uFramesetID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
783 uFramesetID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
784 if ( player->expression == CHARACTER_EXPRESSION_21)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
785 v15 = pPlayerFrameTable->GetFrameBy_y(&player->_expression21_frameset, &player->_expression21_animtime, pMiscTimer->uTimeElapsed);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
786 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
787 v15 = pPlayerFrameTable->GetFrameBy_x(uFramesetID, pMiscTimer->Time());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
788 player->field_1AA2 = v15->uTextureID - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
789 v13 = pTextures_PlayerFaces[(unsigned int)window->ptr_1C][v15->uTextureID - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
790 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
791
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
792 pRenderer->DrawTextureTransparent(window->uFrameX + 24, window->uFrameY + 24, v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
793
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
794 sprintfex(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
795 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); // "%s the %s"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
796 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
797 strcat(pTmpBuf.data(), "\f00000\n");
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
798
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
799 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
800 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[108], // "Hit Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
801 pTextColor, player->sHealth, player->GetMaxHealth());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
802 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
803
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
804 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
805 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[212], // "Spell Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
806 pTextColor, player->sMana, player->GetMaxMana());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
807 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
808
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
809 pTextColor = player->GetMajorConditionIdx();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
810 sprintfex(pTmpBuf2.data(), "%s: \f%05d%s\f00000\n", pGlobalTXT_LocalizationStrings[47], // "Condition
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
811 GetConditionDrawColor(pTextColor), aCharacterConditionNames[pTextColor]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
812 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
813
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
814 if ( player->uQuickSpell )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
815 v29 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
816 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
817 v29 = pGlobalTXT_LocalizationStrings[153];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
818 sprintfex(pTmpBuf2.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v29); // "Quick Spell"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
819 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
820
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
821 window->DrawText(pFontArrus, 120, 22, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
822
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
823 uFramesetIDa = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
824 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
825 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
826 SpellBuff* buff = &player->pPlayerBuffs[i];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
827 if (buff->uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
828 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
829 v36 = uFramesetIDa++ * pFontComic->uFontHeight + 134;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
830 window->DrawText(pFontComic, 52, v36, ui_game_character_record_playerbuff_colors[i], aSpellNames[20 + i], 0, 0, 0);
1758
24e756a50073 DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
Ritor1
parents: 1736
diff changeset
831 DrawBuff_remaining_time_string(v36, window, buff->uExpireTime - pParty->uTimePlayed, pFontComic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
832 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
833 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
834
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
835 v39 = "";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
836 if ( uFramesetIDa == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
837 v39 = pGlobalTXT_LocalizationStrings[153]; // "None"
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1384
diff changeset
838 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[450], v39); // "Active Spells: %s"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
839 window->DrawText(pFontArrus, 14, 114, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
840 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
841
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
842 //----- (0041A57E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
843 void GameUI_QuickRef_Draw()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
844 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
845 unsigned int pTextColor; // eax@7
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
846 unsigned int pX; // [sp+14h] [bp-18h]@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
847 unsigned int pY; // edi@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
848 int pSkillsCount; // ecx@27
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
849 const char *pText; // eax@38
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
850 int pFontHeight; // [sp+18h] [bp-14h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
851
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
852 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
853 pFontHeight = LOBYTE(pFontArrus->uFontHeight) + 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
854 for ( uint i = 0; i < 4; ++i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
855 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
856 Player* player = &pParty->pPlayers[i];
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
857 pX = 94 * i + 89;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
858 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
859 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 18, 0, pGlobalTXT_LocalizationStrings[149], 60, 0);//Name
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
860 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * i + 89, 18, ui_character_header_text_color, player->pName, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
861 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
862 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 47, 0, pGlobalTXT_LocalizationStrings[131], 60, 0); //Óðîâ.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
863 sprintf(pTmpBuf.data(), "%lu", player->GetActualLevel());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
864 if ( player->GetActualLevel() <= player->GetBaseLevel())
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
865 pTextColor = player->GetExperienceDisplayColor();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
866 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
867 pTextColor = ui_character_bonus_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
868 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, 47, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
869 pY = pFontHeight + 47;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
870 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
871 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pFontHeight + 47, 0, pGlobalTXT_LocalizationStrings[41], 60, 0);//Êëàññ
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
872 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pClassNames[player->classType], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
873 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
874 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
875 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[107], 60, 0);//Çäîð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
876 sprintf(pTmpBuf.data(), "%d", player->sHealth);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
877 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
878 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
879 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
880 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
881 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[209], 60, 0);//Ìàíà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
882 sprintf(pTmpBuf.data(), "%d", player->sMana);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
883 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
884 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
885 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
886 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
887 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[0], 60, 0);//Êëàññ áðîíè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
888 sprintf(pTmpBuf.data(), "%d", player->GetActualAC());
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
889 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
890 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
891 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
892 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
893 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Àòàêà
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1672
diff changeset
894 sprintf(pTmpBuf.data(), "%+d", player->GetActualAttack(false));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
895 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
896 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
897 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
898 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
899 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetMeleeDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
900 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
901 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
902 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);// Ñòðåëÿòü
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
903 sprintf(pTmpBuf.data(), "%+d", player->GetRangedAttack());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
904 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
905 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
906 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
907 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
908 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetRangedDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
909 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
910 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
911 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//Íàâûêè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
912 pSkillsCount = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
913 for ( uint j = 0; j <= 36; ++j )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
914 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
915 if ( player->pActiveSkills[j] )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
916 ++pSkillsCount;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
917 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
918 sprintf(pTmpBuf.data(), "%lu", pSkillsCount);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
919 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
920 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
921 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
922 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//Î÷êè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
923 sprintf(pTmpBuf.data(), "%lu", player->uSkillPoints);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
924 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
925 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
926 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
927 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//Ñîñò.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
928 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, aCharacterConditionNames[player->GetMajorConditionIdx()], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
929 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
930 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
931 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//Á.Ïðèì.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
932 if (player->uQuickSpell)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
933 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
934 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
935 pText = pGlobalTXT_LocalizationStrings[153];//Íåò
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
936 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pText, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
937 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
938
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
939 if ( pParty->GetPartyReputation() >= 0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
940 {
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
941 if ( pParty->GetPartyReputation() <= 5 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
942 pTextColor = ui_character_default_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
943 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
944 pTextColor = ui_character_bonus_text_color_neg;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
945 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
946 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
947 pTextColor = ui_character_bonus_text_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
948
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
949 sprintf(pTmpBuf.data(), "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], pTextColor, GetReputationString(pParty->GetPartyReputation()));//Reputation
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
950 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf.data(), 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
951 sprintf(pTmpBuf.data(), "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], pParty->GetPartyFame());// Fame Ñëàâà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
952 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf.data(), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
953 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
954
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
955 //----- (0041AD6E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
956 void GameUI_DrawRightPanelItems()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
957 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
958 if ( (unsigned long long)GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
959 GameUI_RightPanel_BookFlashTimer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
960
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
961 if ( pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
962 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
963 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
964
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
965 static bool byte_50697C = false; // 50697C
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
966 byte_50697C = !byte_50697C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
967 if ( byte_50697C && pCurrentScreen != SCREEN_REST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
968 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
969 if (bFlashQuestBook) pRenderer->DrawTextureTransparent(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
970 if (bFlashAutonotesBook) pRenderer->DrawTextureTransparent(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
971 if (bFlashHistoryBook) pRenderer->DrawTextureTransparent(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
972 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
973 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
974 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
975 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
976 GameUI_DrawHiredNPCs();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
977 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
978 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
979 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
980
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
981 //----- (0041AEBB) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
982 void GameUI_DrawFoodAndGold()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
983 {
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
984 int text_y; // esi@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
985
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
986 if ( uGameState != GAME_STATE_FINAL_WINDOW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
987 {
2205
db94443ea4e7 _44100D_should_alter_right_panel()
Ritor1
parents: 2203
diff changeset
988 text_y = _44100D_should_alter_right_panel() != 0 ? 381 : 322;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
989 sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations);
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
990 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
991 sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold);
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
992 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
993 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
994 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
995
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
996 //----- (0041B0C9) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
997 void GameUI_DrawLifeManaBars()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
998 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
999 double v3; // st7@3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1000 double v7; // st7@25
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1001 Texture *pTextureHealth; // [sp-4h] [bp-30h]@10
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1002 Texture *pTextureMana; // [sp+Ch] [bp-20h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1003
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1004 pTextureMana = pIcons_LOD->GetTexture(uTextureID_BarBlue);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1005 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1006 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1007 if (pParty->pPlayers[i].sHealth > 0)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1008 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1009 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1010 if (i == 2 || i == 3)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1011 v17 = 2;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1012 v3 = (double)pParty->pPlayers[i].sHealth / (double)pParty->pPlayers[i].GetMaxHealth();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1013 if( v3 > 0.5 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1014 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1015 if ( v3 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1016 v3 = 1.0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1017 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarGreen);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1018 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1019 else if ( v3 > 0.25 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1020 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarYellow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1021 else if ( v3 > 0.0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1022 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarRed);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1023 if( v3 > 0.0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1024 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1025 pRenderer->SetTextureClipRect(v17 + pHealthBarPos[i], (signed __int64)((1.0 - v3) * pTextureHealth->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1026 v17 + pHealthBarPos[i] + pTextureHealth->uTextureWidth, pTextureHealth->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1027 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[i], 402, pTextureHealth);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1028 pRenderer->ResetTextureClipRect();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1029 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1030 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1031 if (pParty->pPlayers[i].sMana > 0)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1032 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1033 v7 = pParty->pPlayers[i].sMana / (double)pParty->pPlayers[i].GetMaxMana();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1034 if ( v7 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1035 v7 = 1.0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1036 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1037 if (i == 2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1038 v17 = 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1039 pRenderer->SetTextureClipRect(v17 + pManaBarPos[i], (signed __int64)((1.0 - v7) * pTextureMana->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1040 v17 + pManaBarPos[i] + pTextureMana->uTextureWidth, pTextureMana->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1041 pRenderer->DrawTextureIndexed(v17 + pManaBarPos[i], 402, pTextureMana);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1042 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1043 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1044 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1045 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1046
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1047 //----- (0041B3B6) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1048 void GameUI_DrawRightPanel()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1049 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1050 pRenderer->DrawTextureTransparent(pViewport->uViewportBR_X, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1051 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1052
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1053 //----- (0041B3E2) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1054 void GameUI_DrawRightPanelFrames()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1055 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1056 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1057 pRenderer->DrawTextureRGB(0, 8, pTexture_LeftFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1058 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1059 pRenderer->DrawTextureRGB(0, 352, pTexture_BottomFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1060 GameUI_DrawFoodAndGold();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1061 GameUI_DrawRightPanelItems();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1062 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1063
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1064 //----- (0041C047) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1065 void GameUI_Footer_2()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1066 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1067 char *v1; // edx@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1068 int v5; // eax@5
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1069
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1070 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1071 if (GameUI_Footer_TimeLeft)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1072 v1 = GameUI_Footer_TimedString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1073 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1074 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1075 if (!pFooterString[0])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1076 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1077 v1 = pFooterString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1078 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1079
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1080 v5 = pFontLucida->AlignText_Center(450, v1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1081 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1082 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1083
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1084 //----- (0041C0B8) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1085 void GameUI_SetFooterString(const char *pStr)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1086 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1087 const char *v1; // esi@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1088
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1089 v1 = pStr;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1090 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(pStr, 1) && (*v1 || GameUI_Footer_TimeLeft) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1091 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1092 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1093 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1094 for ( int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1095 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1096 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1097 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1098 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1099 strcpy(pFooterString.data(), v1);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1100 for ( int j = pFontLucida->GetLineWidth(pFooterString.data()); j > 450; j = pFontLucida->GetLineWidth(pFooterString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1101 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1102 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1103 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1104 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1105
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1106 //----- (0041C179) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1107 void GameUI_Footer()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1108 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1109 char *v1; // edi@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1110 int v2; // eax@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1111 int v6; // eax@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1112 char v9; // zf@12
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1113
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1114 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1115 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1116 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1117 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1118 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1119 v1 = GameUI_Footer_TimedString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1120 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1121 while ( v2 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1122 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1123 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1124 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1125 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1126 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1127 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1128 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1129 v1 = pFooterString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1130 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1131 while ( v6 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1132 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1133 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1134 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1135 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1136 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1137 v9 = *v1 == 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1138 bForceDrawFooter = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1139 if ( !v9 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1140 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1141 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1142 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1143 // 5C35BC: using guessed type int bForceDrawFooter;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1144 //----- (00420EFF) --------------------------------------------------------
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1145 void GameUI_WritePointedObjectStatusString()
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1146 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1147 int v1; // ebx@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1148 GUIWindow *pWindow; // edi@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1149 GUIButton *pButton; // ecx@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1150 int v7; // ecx@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1151 enum UIMessageType pMessageType1; // esi@24
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1152 // int v14; // eax@41
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1153 ItemGen *pItemGen; // ecx@44
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1154 int v16; // ecx@46
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1155 signed int v18; // eax@55
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1156 signed int v18b;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1157 signed int v19; // ecx@63
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1158 const char *pText; // ecx@79
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1159 // char *v28; // esi@82
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1160 // enum UIMessageType pMessageType2; // esi@110
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1161 // enum UIMessageType pMessageType3; // edx@117
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1162 char Str1[200]; // [sp+Ch] [bp-D4h]@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1163 unsigned int pX; // [sp+D4h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1164 unsigned int pY; // [sp+D8h] [bp-8h]@1
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1165 // unsigned int v45; // [sp+DCh] [bp-4h]@21
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1166
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1167 int interaction_distance_limit = 512;
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1168 int monster_info_distance_limit = 5120;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1169
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1170 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1171 pMouse->GetClickPos(&pX, &pY);
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
1172 if ( pX < 0 || pX > window->GetWidth() - 1 || pY < 0 || pY > window->GetHeight() - 1 )//ãðàíèöû îêíà èãðû
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1173 return;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1174 if ( pX <= 467 && pY <= 351 )//ïðåäåëû îñíîâíîé îáëàñòè
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1175 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1176 //îêíî(îáëàñòü) èãðû----------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1177 if ( pCurrentScreen == SCREEN_GAME )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1178 {
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1179 //if ( pRenderer->pRenderD3D ) // inlined mm8::4C1E01
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1180 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1181 v18 = pGame->pVisInstance->get_picked_object_zbuf_val();
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1182 if ( pX < (unsigned int)pViewport->uScreen_TL_X || pX > (unsigned int)pViewport->uScreen_BR_X
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1183 || pY < (unsigned int)pViewport->uScreen_TL_Y || pY > (unsigned int)pViewport->uScreen_BR_Y )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1184 v18 = -1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1185 if ( v18 == -1 )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1186 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1187 pMouse->uPointingObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1188 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1189 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1190 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1191 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1192 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1193 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1194 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1195 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1196 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1197 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1198 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1199 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1200 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1201 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];*/
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1202 pMouse->uPointingObjectID = (unsigned __int16)v18;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1203 v19 = (signed)PID_ID(v18);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1204 //For Items------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1205 if (PID_TYPE(v18) == OBJECT_Item)
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1206 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1207 if ( pObjectList->pObjects[pSpriteObjects[v19].uObjectDescID].uFlags & 0x10 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1208 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1209 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1210 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1211 bForceDrawFooter = 1;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1212 uLastPointedObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1213 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1214 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1215 if ( HIWORD(v18) < interaction_distance_limit && !pParty->pPickedItem.uItemID )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1216 {
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1217 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[470], pSpriteObjects[v19].stru_24.GetDisplayName());// "Get %s"
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1218 GameUI_SetFooterString(pTmpBuf.data());
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1219 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1220 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1221 GameUI_SetFooterString(pSpriteObjects[v19].stru_24.GetDisplayName());
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1222 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1223 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1224 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1225 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1226 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1227 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1228 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1229 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1230 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1231 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1232 }
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1233 //For Decorations----------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1234 if (PID_TYPE(v18) == OBJECT_Decoration)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1235 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1236 if ( !pLevelDecorations[v19].uEventID )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1237 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1238 if ( pLevelDecorations[v19].IsInteractive() )
2026
23ef3589440f History book fix
Ritor1
parents: 2021
diff changeset
1239 pText = pNPCTopics[stru_5E4C90_MapPersistVars._decor_events[pLevelDecorations[v19]._idx_in_stru123 - 75] + 380].pTopic;//-379
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1240 else
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1241 pText = pDecorationList->pDecorations[pLevelDecorations[v19].uDecorationDescID].field_20;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1242 GameUI_SetFooterString(pText);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1243 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1244 else
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1245 {
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1246 if ( GetEventHintString(pLevelDecorations[v19].uEventID) )
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1247 GameUI_SetFooterString(GetEventHintString(pLevelDecorations[v19].uEventID));
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1248 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1249 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1250 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1251 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1252 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1253 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1254 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1255 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1256 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1257 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1258 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1259 }
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1260 //For 3D Model-------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1261 if (PID_TYPE(v18) == OBJECT_BModel)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1262 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1263 if ( HIWORD(v18) < interaction_distance_limit )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1264 {
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1265 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1266 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1267 v18b = (signed int)(unsigned __int16)v18 >> 9;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1268 if ( !pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1269 || !GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID) )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1270 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1271 pMouse->uPointingObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1272 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1273 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1274 uLastPointedObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1275 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1276 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1277 GameUI_SetFooterString(GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID));
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1278 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1279 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1280 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1281 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1282 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1283 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1284 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1285 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1286 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1287 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1288 }
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1289 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1290 {
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1291 if ( pIndoor->pFaces[v19].uAttributes & FACE_INDICATE )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1292 {
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1293 if ( !pIndoor->pFaceExtras[pIndoor->pFaces[v19].uFaceExtraID].uEventID
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1294 || !GetEventHintString(pIndoor->pFaceExtras[pIndoor->pFaces[v19].uFaceExtraID].uEventID) )
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1295 {
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1296 pMouse->uPointingObjectID = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1297 pFooterString[0] = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1298 bForceDrawFooter = 1;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1299 uLastPointedObjectID = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1300 return;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1301 }
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1302 GameUI_SetFooterString(GetEventHintString(pIndoor->pFaceExtras[pIndoor->pFaces[v19].uFaceExtraID].uEventID));
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1303 if ( pMouse->uPointingObjectID == 0 )
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1304 {
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1305 if ( uLastPointedObjectID != 0 )
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1306 {
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1307 pFooterString[0] = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1308 bForceDrawFooter = 1;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1309 }
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1310 }
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1311 uLastPointedObjectID = pMouse->uPointingObjectID;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1312 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1313 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1314 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1315 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1316 pMouse->uPointingObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1317 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1318 bForceDrawFooter = 1;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1319 uLastPointedObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1320 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1321 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1322 if (PID_TYPE(v18) == OBJECT_Actor && HIWORD(v18) < monster_info_distance_limit )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1323 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1324 if ( pActors[v19].dword_000334_unique_name )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1325 pText = pMonsterStats->pPlaceStrings[pActors[v19].dword_000334_unique_name];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1326 else
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1327 pText = pMonsterStats->pInfos[pActors[v19].pMonsterInfo.uID].pName;
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1328 strncpy(pTmpBuf.data(), pText, 2000);
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1329 GameUI_SetFooterString(pTmpBuf.data());
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1330 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1331 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1332 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1333 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1334 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1335 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1336 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1337 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1338 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1339 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1340 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1341 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1342 //îêíî(îáëàñòü) ÿùèêà-------------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1343 if ( pCurrentScreen == SCREEN_CHEST )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1344 {
2018
4c3e8ec07d12 ChestUI_WritePointedObjectStatusString() fix
Ritor1
parents: 2017
diff changeset
1345 ChestUI_WritePointedObjectStatusString();
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1346 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1347 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1348 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1349 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1350 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1351 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1352 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1353 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1354 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1355 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1356 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1357 //îêíî(îáëàñòü) ìàãàçèíà-----------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1358 if ( pCurrentScreen == SCREEN_HOUSE )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1359 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1360 v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1361 if ( v16 != 0 && v16 != -65536 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1362 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1363 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1364 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1365 pItemGen = &pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v16-1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1366 GameUI_SetFooterString(pItemGen->GetDisplayName());
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1367 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1368 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1369 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_SPECIAL )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1370 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1371 pItemGen = &pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v16-1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1372 GameUI_SetFooterString(pItemGen->GetDisplayName());
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1373 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1374 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1375 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_SELL )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1376 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1377 pItemGen = &pPlayers[uActiveCharacter]->pInventoryItemList[v16-1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1378 GameUI_SetFooterString(pItemGen->GetDisplayName());
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1379 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1380 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1381 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1382 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1383 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1384 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1385 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1386 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1387 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1388 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1389 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1390 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1391 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1392 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1393 //-----------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1394 for ( v1 = uNumVisibleWindows; v1 >= 0; --v1 ) // some other fullscreen ui
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1395 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1396 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1397 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1398 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1399 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1400 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1401 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1402 if ( !pButton )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1403 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1404 switch ( pButton->uButtonType )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1405 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1406 case 1://for dialogue window
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1407 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1408 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1409 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1410 pMessageType1 = (UIMessageType)pButton->field_1C;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1411 if ( pMessageType1 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1412 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1413 GameUI_SetFooterString(pButton->pButtonName);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1414 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1415 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1416 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1417 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1418 case 2:
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1419 if ( pX >= pButton->uX && pX <= pButton->uZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1420 && pY >= pButton->uY && pY <= pButton->uW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1421 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1422 pMessageType1 = (UIMessageType)pButton->field_1C;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1423 if ( pMessageType1 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1424 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1425 GameUI_SetFooterString(pButton->pButtonName);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1426 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1427 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1428 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1429 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1430 case 3:// click on skill
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1431 if ( pX >= pButton->uX && pX <= pButton->uZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1432 && pY >= pButton->uY && pY <= pButton->uW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1433 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1434 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1435 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1436 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1437 else
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1438 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1439 GameUI_SetFooterString(Str1);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1440 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1441 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1442 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1443 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1444 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1445 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1446 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1447 }
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1448 }//êîíåö ïðåäåëîâ îñíîâíîãî ýêðàíà------------------------
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
1449 if ( pX > 467 && pX <= window->GetWidth() - 1 && pY <= window->GetHeight() - 1 )//ïðåäåëû ïðàâîé îáëàñòè
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1450 {
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1451 if ( pCurrentScreen == SCREEN_GAME )
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1452 {
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1453 pWindow = &pWindowList[0];
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1454 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1455 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1456 {
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1457 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1458 {
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1459 if ( !pButton )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1460 break;
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1461 switch ( pButton->uButtonType )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1462 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1463 case 1://for dialogue window
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1464 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1465 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1466 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1467 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1468 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1469 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1470 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1471 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1472 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1473 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1474 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1475 case 2:
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1476 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1477 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1478 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1479 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1480 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1481 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1482 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1483 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1484 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1485 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1486 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1487 case 3:// click on skill
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1488 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1489 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1490 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1491 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1492 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1493 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1494 else
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1495 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1496 GameUI_SetFooterString(Str1);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1497 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1498 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1499 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1500 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1501 }
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1502 }
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1503 }
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1504 }
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1505 else
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1506 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1507 for ( v1 = uNumVisibleWindows; v1 > 0; --v1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1508 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1509 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1510 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1511 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1512 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1513 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1514 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1515 if ( !pButton )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1516 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1517 switch ( pButton->uButtonType )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1518 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1519 case 1://for dialogue window
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1520 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1521 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1522 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1523 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1524 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1525 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1526 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1527 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1528 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1529 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1530 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1531 case 2:
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1532 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1533 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1534 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1535 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1536 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1537 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1538 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1539 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1540 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1541 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1542 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1543 case 3:// click on skill
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1544 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1545 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1546 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1547 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1548 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1549 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1550 else
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1551 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1552 GameUI_SetFooterString(Str1);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1553 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1554 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1555 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1556 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1557 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1558 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1559 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1560 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1561 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1562 }
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1563 if ( pX <= 467 && pY > 351 && pY <= 479 )//ïðåäåëû íèæíåé îáëàñòè
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1564 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1565 pWindow = &pWindowList[0];
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1566 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1567 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1568 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1569 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1570 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1571 if ( !pButton )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1572 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1573 switch ( pButton->uButtonType )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1574 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1575 case 1://for dialogue window
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1576 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1577 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1578 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1579 pMessageType1 = (UIMessageType)pButton->field_1C;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1580 if ( pMessageType1 )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1581 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1582 GameUI_SetFooterString(pButton->pButtonName);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1583 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1584 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1585 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1586 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1587 case 2:
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1588 if ( pX >= pButton->uX && pX <= pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1589 && pY >= pButton->uY && pY <= pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1590 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1591 pMessageType1 = (UIMessageType)pButton->field_1C;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1592 if ( pMessageType1 )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1593 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1594 GameUI_SetFooterString(pButton->pButtonName);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1595 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1596 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1597 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1598 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1599 case 3:// click on skill
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1600 if ( pX >= pButton->uX && pX <= pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1601 && pY >= pButton->uY && pY <= pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1602 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1603 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1604 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1605 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1606 else
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1607 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1608 GameUI_SetFooterString(Str1);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1609 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1610 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1611 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1612 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1613 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1614 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1615 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1616 }
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1617 //pMouse->uPointingObjectID = sub_46A99B(); //for software
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1618 if ( pMouse->uPointingObjectID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1619 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1620 if ( uLastPointedObjectID != 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1621 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1622 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1623 bForceDrawFooter = 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1624 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1625 }
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1626 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1627 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1628 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1629
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1630 //----- (0044158F) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1631 void GameUI_DrawCharacterSelectionFrame()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1632 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1633 if ( uActiveCharacter )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1634 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9, 380,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1635 pIcons_LOD->GetTexture(uTextureID_GameUI_CharSelectionFrame));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1636 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1637
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1638 //----- (0044162D) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1639 void GameUI_DrawPartySpells()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1640 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1641 unsigned int v0; // ebp@1
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1642 Texture *spell_texture; // [sp-4h] [bp-1Ch]@12
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1643 //Texture *v9; // [sp-4h] [bp-1Ch]@21
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1644
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1645 v0 = (signed __int64)((double)GetTickCount() * 0.050000001);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1646 //v1 = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1647 for (uint i = 0; i < 14; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1648 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1649 //v2 = byte_4E5DD8[v1];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1650 if (pParty->pPartyBuffs[byte_4E5DD8[i]].uExpireTime)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1651 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1652 Texture* tex = pIcons_LOD->GetTexture(pTextureIDs_PartyBuffIcons[i]);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1653 //v3 = pTextureIDs_PartyBuffIcons[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1654 pRenderer->_4A65CC(pPartySpellbuffsUI_XYs[i][0],
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1655 pPartySpellbuffsUI_XYs[i][1], tex, tex,
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1656 v0 + 20 * pPartySpellbuffsUI_smthns[i], 0, 63);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1657 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1658 //++v1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1659 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1660 //while ( v1 < 14 );
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1661 if (pCurrentScreen == SCREEN_GAME || pCurrentScreen == SCREEN_NPC_DIALOGUE)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1662 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1663 if (pParty->FlyActive())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1664 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1665 if ( pParty->bFlying )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1666 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, v0)->uTextureID);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1667 else
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1668 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, 0)->uTextureID);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1669 //if ( pRenderer->pRenderD3D )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1670 pRenderer->DrawTextureIndexed(8, 8, spell_texture);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1671 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1672 pRenderer->DrawTextureTransparent(8, 8, v7);*/
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1673 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1674 if ( pParty->WaterWalkActive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1675 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1676 if ( pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1677 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, v0)->uTextureID);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1678 else
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1679 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, 0)->uTextureID);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1680 //if ( pRenderer->pRenderD3D )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1681 pRenderer->DrawTextureIndexed(396, 8, spell_texture);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1682 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1683 pRenderer->DrawTextureTransparent(396, 8, v9);*/
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1684 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1685 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1686 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1687 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1688 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1689 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 427, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Hammerhands));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1690 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1691 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 393, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Bless));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1692 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1693 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 410, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Preservation));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1694 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1695 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 444, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_PainReflection));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1696 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1697 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1698
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1699 //----- (004921C1) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1700 void GameUI_DrawPortraits(unsigned int _this)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1701 {
2179
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1702 unsigned int face_expression_ID; // eax@17
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1703 PlayerFrame *pFrame; // eax@21
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1704 int pTextureID; // eax@57
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1705 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1706
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1707 if ( _A750D8_player_speech_timer )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1708 {
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1709 _A750D8_player_speech_timer -= (signed int)pMiscTimer->uTimeElapsed;
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1710 if ( _A750D8_player_speech_timer <= 0 )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1711 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1712 if ( pPlayers[uSpeakingCharacter]->CanAct() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1713 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1714 _A750D8_player_speech_timer = 0i64;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1715 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1716 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1717
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1718 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1719 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1720 Player* pPlayer = &pParty->pPlayers[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1721 if ( pPlayer->IsEradicated() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1722 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1723 pPortrait = pTexture_PlayerFaceEradicated;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1724 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1725 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1726 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1727 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1728 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1729 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1730 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1731 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1732 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1733 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1734 if (pPlayer->IsDead())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1735 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1736 pPortrait = pTexture_PlayerFaceDead;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1737 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1738 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1739 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1740 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1741 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1742 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1743 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1744 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1745 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1746 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1747 face_expression_ID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1748 for ( uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1749 if ( pPlayerFrameTable->pFrames[j].expression == pPlayer->expression )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1750 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1751 face_expression_ID = j;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1752 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1753 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1754 if ( face_expression_ID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1755 face_expression_ID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1756 if (pPlayer->expression == CHARACTER_EXPRESSION_21)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1757 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->_expression21_frameset, &pPlayer->_expression21_animtime, pMiscTimer->uTimeElapsed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1758 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1759 pFrame = pPlayerFrameTable->GetFrameBy_x(face_expression_ID, pPlayer->uExpressionTimePassed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1760 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || _this )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1761 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1762 pPlayer->field_1AA2 = pFrame->uTextureID - 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1763 pPortrait = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2];//pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1764 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1765 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1766 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1767 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1768 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1769 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1770 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1771 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1772 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1773 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1774 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1775 if ( pParty->bTurnBasedModeOn == 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1776 {
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2229
diff changeset
1777 if ( pTurnEngine->turn_stage != TE_WAIT )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1778 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1779 if (PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1780 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1781 if ( pTurnEngine->uActorQueueSize > 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1782 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1783 for (uint i = 0; i < (uint)pTurnEngine->uActorQueueSize; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1784 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1785 if (PID_TYPE(pTurnEngine->pQueue[i].uPackedID) != OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1786 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1787 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1788 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1789 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1790 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1791 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1792 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1793 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1794 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1795 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[PID_ID(pTurnEngine->pQueue[i].uPackedID)] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1796 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1797 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1798 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1799 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1800 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1801 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1802 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1803 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1804 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1805 if (pParty->pPlayers[i].CanAct() && !pParty->pPlayers[i].uTimeToRecovery)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1806 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1807 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1808 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1809 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1810 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1811 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1812 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1813 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1814 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1815 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1816 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1817 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1818 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1819 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1820
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1821 //----- (00441D38) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1822 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1823 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1824 int uHeight; // ebx@6
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1825 signed int pW; // ebx@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1826 int v15; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1827 double v20; // st7@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1828 signed int v27; // eax@37
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1829 //unsigned __int16 *v28; // ecx@37
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1830 signed int v29; // edi@40
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1831 int pPoint_X; // edi@72
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1832 int pPoint_Y; // ebx@72
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1833 unsigned int lPitch; // [sp+20h] [bp-34h]@1
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1834 signed int pY; // [sp+20h] [bp-34h]@23
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1835 signed int pX; // [sp+24h] [bp-30h]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1836 signed int v70; // [sp+24h] [bp-30h]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1837 signed int uBluea; // [sp+28h] [bp-2Ch]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1838 int v73; // [sp+2Ch] [bp-28h]@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1839 signed int uCenterY; // [sp+48h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1840 signed int uCenterX; // [sp+4Ch] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1841 signed int uWidth; // [sp+5Ch] [bp+8h]@30
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1842 signed int pZ; // [sp+60h] [bp+Ch]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1843 float uWb; // [sp+60h] [bp+Ch]@30
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1844 unsigned int pColor;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1845
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1846 uCenterX = (uX + uZ) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1847 uCenterY = (uY + uW) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1848 lPitch = pRenderer->uTargetSurfacePitch;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1849 bool bWizardEyeActive = pParty->WizardEyeActive();
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1850 int uWizardEyeSkillLevel = pParty->WizardEyeSkillLevel();
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1851 if ( CheckHiredNPCSpeciality(Cartographer) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1852 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1853 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1854 uWizardEyeSkillLevel = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1855 }
2277
b9adf4f414f6 submenu Other
Ritor1
parents: 2253
diff changeset
1856
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1857 if ( wizard_eye )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1858 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1859 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1860 uWizardEyeSkillLevel = 3;
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1861 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1862 pRenderer->SetRasterClipRect(uX, uY, uZ - 1, uW - 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1863 uHeight = uW - uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1864 uWidth = uZ - uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1865
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1866 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1867 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1868 uchar* pMapLod0 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1869 ushort* pPal = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1870 v73 = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / (signed int)uZoom;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1871 v20 = (double)(pParty->vPosition.x + 32768) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1872 uWb = (double)(32768 - pParty->vPosition.y) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1873 switch (uZoom)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1874 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1875 case 512:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1876 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1877 v20 = v20 - (double)(uWidth / 2);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1878 uWb = uWb - (double)(uHeight / 2);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1879 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1880 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1881 case 1024:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1882 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1883 v20 = v20 - (double)(uWidth / 4);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1884 uWb = uWb - (double)(uHeight / 4);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1885 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1886 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1887 case 2048:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1888 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1889 v20 = v20 - (double)(uWidth / 8);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1890 uWb = uWb - (double)(uHeight / 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1891 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1892 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1893 default: assert(false);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1894 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1895
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1896 static unsigned __int16 pOdmMinimap[117][137];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1897 assert(sizeof(pOdmMinimap) == 137 * 117 * sizeof(short));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1898
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1899 v70 = floorf(v20 * 65536.0 + 0.5f);//LODWORD(v24);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1900 uBluea = floorf(uWb * 65536.0 + 0.5f);//LODWORD(v25);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1901 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1902 //v28 = &pRenderer->pTargetSurface[uX + uY * lPitch];
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1903
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1904 if (pMapLod0 && bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1905 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1906 assert(uWidth == 137 && uHeight == 117);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1907 //auto pMinimap = (unsigned __int16 *)pOdmMinimap;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1908
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1909 ushort mapWidth = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1910
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1911 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1912 for (int y = 0; y < uHeight; ++y)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1913 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1914 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1915 for (int x = 0; x < uWidth; ++x)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1916 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1917 //*pMinimap++ = pPal[pMapLod0Line[v29]];
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1918 pRenderer->WritePixel16(uX + x, uY + y, pPal[pMapLod0Line[v29]]);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1919 v29 = (v70 + x * v73) >> 16;
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1920 }
2070
4231fdf46dde Minimap's drawing
Nomad
parents: 2069
diff changeset
1921 uBluea += v73;
4231fdf46dde Minimap's drawing
Nomad
parents: 2069
diff changeset
1922 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1923 }
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1924
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1925 /*v29 = v70 >> 16;
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1926 for (int y = 0; y < uHeight; ++y)
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1927 {
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1928 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1929 for (int x = 0; x < uWidth; ++x)
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1930 {
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1931 //*pMinimap++ = pPal[pMapLod0Line[v29]];
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1932 pOdmMinimap[y][x] = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1933 v29 = (v70 + x * v73) >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1934 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1935 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1936 v28 += 137 - uWidth;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1937 uBluea += v73;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1938 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1939 }*/
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1940 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1941
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1942 /*for (int y = 0; y < 117; ++y)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1943 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1944 for (int x = 0; x < 137; ++x)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1945 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1946 *v28++ = pOdmMinimap[y][x];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1947 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1948 v28 += lPitch - 137;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1949 }*/
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1950 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1951 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1952 else// uCurrentlyLoadedLevelType == LEVEL_Indoor
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1953 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1954 pRenderer->FillRectFast(uX, uY, uZ - uX, uHeight, 0xF);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1955 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1956
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1957 for (uint i = 0; i < (uint)pIndoor->pMapOutlines->uNumOutlines; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1958 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1959 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[i];
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1960 //BLVFace* pFace1 = &pIndoor->pFaces[pOutline->uFace1ID];
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1961 //BLVFace* pFace2 = &pIndoor->pFaces[pOutline->uFace2ID];
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1962 if (pIndoor->pFaces[pOutline->uFace1ID].Visible() && pIndoor->pFaces[pOutline->uFace2ID].Visible())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1963 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1964 if ( pOutline->uFlags & 1 )
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1965 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1966 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1967 (pIndoor->pFaces[pOutline->uFace1ID].Clickable() || pIndoor->pFaces[pOutline->uFace2ID].Clickable()) &&
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1968 (pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace1ID].uFaceExtraID].uEventID || pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace2ID].uFaceExtraID].uEventID))
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1969 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1970 if (uNumBlueFacesInBLVMinimap < 49)
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1971 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1972 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1973 else
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1974 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1975 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1976 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1977 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1978 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1979 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1980 if ( v15 > 100 )
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1981 v15 = 100;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1982 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1983 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1984 continue;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1985 }
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1986 if (pIndoor->pFaces[pOutline->uFace1ID].uAttributes & FACE_UNKNOW4 || pIndoor->pFaces[pOutline->uFace2ID].uAttributes & FACE_UNKNOW4)
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1987 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1988 pOutline->uFlags = pOutline->uFlags | 1;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1989 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1990 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1991 (pIndoor->pFaces[pOutline->uFace1ID].Clickable() || pIndoor->pFaces[pOutline->uFace2ID].Clickable()) &&
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1992 (pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace1ID].uFaceExtraID].uEventID || pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace2ID].uFaceExtraID].uEventID))
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1993 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1994 if (uNumBlueFacesInBLVMinimap < 49)
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1995 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1996 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1997 else
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1998 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1999 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2000 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2001 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2002 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2003 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2004 if ( v15 > 100 )
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2005 v15 = 100;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2006 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2007 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2008 continue;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2009 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2010 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2011 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2012
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2013 for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2014 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2015 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]];
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2016 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2017 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2018 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2019 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2020 pRenderer->RasterLine2D(pX, pY, pZ, pW, ui_game_minimap_outline_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2021 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2022 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2023
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2024 //draw arrow on the minimap(include. Ritor1)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2025 uint arrow_idx;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2026 unsigned int rotate = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2027 if ( (signed int)rotate <= 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2028 arrow_idx = 6;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2029 if ( (signed int)rotate < 1664 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2030 arrow_idx = 5;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2031 if ( (signed int)rotate <= 1408 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2032 arrow_idx = 4;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2033 if ( (signed int)rotate < 1152 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2034 arrow_idx = 3;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2035 if ( (signed int)rotate <= 896 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2036 arrow_idx = 2;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2037 if ( (signed int)rotate < 640 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2038 arrow_idx = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2039 if ( (signed int)rotate <= 384 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2040 arrow_idx = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2041 if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2042 arrow_idx = 7;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2043 pRenderer->DrawTextureTransparent(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));//ñòðåëêà
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2044
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2045 //draw objects on the minimap
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2046 if ( bWizardEyeActive )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2047 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2048 if ( uWizardEyeSkillLevel >= 2 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2049 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2050 for ( uint i = 0; i < uNumSpriteObjects; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2051 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2052 if ( !pSpriteObjects[i].uType || !pSpriteObjects[i].uObjectDescID )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2053 continue;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2054 //if (uWizardEyeSkillLevel == 1
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2055 pPoint_X = uCenterX + fixpoint_mul((pSpriteObjects[i].vPosition.x - pParty->vPosition.x), uZoom);
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2056 pPoint_Y = uCenterY - fixpoint_mul((pSpriteObjects[i].vPosition.y - pParty->vPosition.y), uZoom);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2057 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z &&
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2058 // pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2059 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2060 if (pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & OBJECT_DESC_UNPICKABLE)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2061 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2062 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_projectile_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2063 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2064 else if ( uZoom > 512 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2065 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2066 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y, pPoint_X - 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2067 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2068 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2069 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2070 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y, pPoint_X + 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2071 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2072 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2073 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2074 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2075 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, ui_game_minimap_treasure_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2076 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2077 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2078 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2079 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2080 for ( uint i = 0; i < uNumActors; ++i )//draw actors(îòðèñîâêà ìîíñòðîâ è íïñ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2081 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2082 if ( pActors[i].uAIState != Removed && pActors[i].uAIState != Disabled
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2083 && (pActors[i].uAIState == Dead || pActors[i].uAttributes & 0x8000) )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2084 {
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2085 pPoint_X = uCenterX + (fixpoint_mul((pActors[i].vPosition.x - pParty->vPosition.x), uZoom));
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2086 pPoint_Y = uCenterY - (fixpoint_mul((pActors[i].vPosition.y - pParty->vPosition.y), uZoom));
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2087 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2088 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2089 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2090 pColor = ui_game_minimap_actor_friendly_color;
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2091 if ( pActors[i].uAttributes & 0x1000000 )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2092 pColor = ui_game_minimap_actor_hostile_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2093 if ( pActors[i].uAIState == Dead)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2094 pColor = ui_game_minimap_actor_corpse_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2095 if ( uZoom > 1024 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2096 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2097 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y - 1, pPoint_X - 2, pPoint_Y + 1, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2098 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 2, pPoint_X - 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2099 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2100 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 2, pPoint_X + 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2101 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y - 1, pPoint_X + 2, pPoint_Y + 1, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2102 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2103 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2104 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2105 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2106 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2107 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2108 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2109 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2110 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2111 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i )//draw items(îòðèñîâêà ïðåäìåòîâ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2112 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2113 if ( pLevelDecorations[i].uFlags & 8 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2114 {
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2115 pPoint_X = uCenterX + (fixpoint_mul((pLevelDecorations[i].vPosition.x - pParty->vPosition.x), uZoom));
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2116 pPoint_Y = uCenterY - (fixpoint_mul((pLevelDecorations[i].vPosition.y - pParty->vPosition.y), uZoom));
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2117 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2118 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2119 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2120 if ( (signed int)uZoom > 512 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2121 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2122 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2123 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2124 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2125 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2126 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2127 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2128 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2129 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2130 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2131 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2132 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_Minimap_Loop));//draw minimap_loop
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2133 pRenderer->SetTextureClipRect(541, 0, 567, 480);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2134 pRenderer->DrawTextureIndexed(floorf(((double)pParty->sRotationY * 0.1171875) + 0.5f) + 285, 136, pIcons_LOD->GetTexture(uTextureID_Compas));//draw compas
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2135 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2136 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2137
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2138 //----- (00441498) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2139 void GameUI_DrawTorchlightAndWizardEye()
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2140 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2141 if (pCurrentScreen == SCREEN_GAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2142 || pCurrentScreen == SCREEN_MENU
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2143 || pCurrentScreen == SCREEN_OPTIONS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2144 || pCurrentScreen == SCREEN_REST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2145 || pCurrentScreen == SCREEN_SPELL_BOOK
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2146 || pCurrentScreen == SCREEN_CHEST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2147 || pCurrentScreen == SCREEN_SAVEGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2148 || pCurrentScreen == SCREEN_LOADGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2149 || pCurrentScreen == SCREEN_CHEST_INVENTORY
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2150 || pCurrentScreen == SCREEN_BOOKS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2151 || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2152 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2153 if (pParty->TorchlightActive())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2154 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2155 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnum_Torchlight->uIconID, pEventTimer->Time());
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2156 pRenderer->DrawTextureTransparent(pUIAnum_Torchlight->x, pUIAnum_Torchlight->y, pIcons_LOD->GetTexture(icon->uTextureID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2157 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2158 if (pParty->WizardEyeActive())
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2159 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2160 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnim_WizardEye->uIconID, pEventTimer->Time());
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2161 pRenderer->DrawTextureTransparent(pUIAnim_WizardEye->x, pUIAnim_WizardEye->y, pIcons_LOD->GetTexture(icon->uTextureID));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2162 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2163 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2164 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2165 // 4E28F8: using guessed type int pCurrentScreen;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2166
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2167
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2168 //----- (00491F87) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2169 void GameUI_DrawHiredNPCs()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2170 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2171 unsigned int v13; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2172 char pContainer[20]; // [sp+Ch] [bp-30h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2173 signed int uFrameID; // [sp+24h] [bp-18h]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2174 int v22; // [sp+34h] [bp-8h]@2
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2175 unsigned __int8 pNPC_limit_ID; // [sp+3Bh] [bp-1h]@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2176
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2177 if ( bNoNPCHiring != 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2178 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2179 pNPC_limit_ID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2180 v22 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2181 if (pParty->pHirelings[0].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2182 pTmpBuf[v22++] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2183 if (pParty->pHirelings[1].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2184 pTmpBuf[v22++] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2185
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2186 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2187 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2188 if (pNPCStats->pNewNPCData[i].uFlags & 128)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2189 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2190 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2191 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2192 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2193 pTmpBuf[v22++] = i + 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2194 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2195 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2196 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2197
1793
4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents: 1758
diff changeset
2198 for ( int i = pParty->hirelingScrollPosition; i < v22 && pNPC_limit_ID < 2; i++ )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2199 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2200 if ( (unsigned __int8)pTmpBuf[i] >= 2 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2201 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2202 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)pTmpBuf[i] + 499].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2203 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2204 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2205 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2206 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2207 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2208 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2209 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2210 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2211 if ( pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_A == 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2212 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2213 uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2214 v13 = 0;
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1758
diff changeset
2215 if (pIconsFrameTable->uNumIcons)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2216 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2217 for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2218 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2219 if ( !_stricmp("spell96", pIconsFrameTable->pIcons[v13].pAnimationName) )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2220 break;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2221 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2222 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2223 pRenderer->DrawTextureTransparent(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2224 &pIcons_LOD->pTextures[pIconsFrameTable->GetFrame(v13, uFrameID)->uTextureID]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2225 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2226 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2227 ++pNPC_limit_ID;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2228 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2229 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2230 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2231
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2232 //----- (004178FE) --------------------------------------------------------
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2233 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2234 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2235 unsigned __int16 R, G, B;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2236
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2237 if ( current_pos <= base_pos )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2238 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2239 if ( current_pos == base_pos )//White
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2240 return 0;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2241 if ( 100 * current_pos / base_pos >= 25 )//Yellow( current_pos > 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2242 R = 255, G = 255, B = 100;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2243 else//Red( current_pos < 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2244 R = 255, G = 0, B = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2245 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2246 else//Green
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2247 R = 0, G = 255, B = 0;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
2248 return Color16(R, G, B);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2249 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2250
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2251 //----- (00417939) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2252 int GetConditionDrawColor(unsigned int uConditionIdx)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2253 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2254 switch (uConditionIdx)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2255 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2256 case Condition_Zombie:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2257 case Condition_Good:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2258 return ui_character_condition_normal_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2259
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2260 case Condition_Cursed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2261 case Condition_Weak:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2262 case Condition_Fear:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2263 case Condition_Drunk:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2264 case Condition_Insane:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2265 case Condition_Poison_Weak:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2266 case Condition_Disease_Weak:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2267 return ui_character_condition_light_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2268
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2269 case Condition_Sleep:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2270 case Condition_Poison_Medium:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2271 case Condition_Disease_Medium:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2272 case Condition_Paralyzed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2273 case Condition_Unconcious:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2274 return ui_character_condition_moderate_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2275
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2276 case Condition_Poison_Severe:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2277 case Condition_Disease_Severe:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2278 case Condition_Dead:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2279 case Condition_Pertified:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2280 case Condition_Eradicated:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2281 return ui_character_condition_severe_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2282 }
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1758
diff changeset
2283 Error("Invalid condition (%u)", uConditionIdx);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2284 }