Mercurial > traipse_dev
annotate orpg/main.py @ 130:d54e1328dbb1 alpha
Traipse Alpha 'OpenRPG' {091003-02}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds
fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of
the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
**Pretty important update that can help remove thousands of dead children from your gametree.
**Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now.
Check your gametree and look for dead children!!
Dead Node Children, not that's a
O O
-v-v- Happy Halloween!
author | sirebral |
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date | Tue, 03 Nov 2009 21:06:03 -0600 |
parents | e7f990be5075 |
children | 37d26a98883f |
rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: main.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
14 | 30 __version__ = "$Id: main.py,v 1.154 2009/07/19 03:52:03 madmathlabs Exp $" |
0
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31 |
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32 from orpg.orpg_wx import * |
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33 from orpg.orpgCore import * |
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34 from orpg_version import * |
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35 from orpg.orpg_windows import * |
66 | 36 |
74 | 37 import wx.py |
126 | 38 #from orpg import minidom |
0
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39 import orpg.player_list |
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40 import orpg.tools.pluginui as pluginUI |
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41 import orpg.tools.aliaslib |
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42 import orpg.tools.toolBars |
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43 import orpg.tools.orpg_sound |
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44 import orpg.tools.rgbhex |
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45 import orpg.gametree.gametree |
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46 import orpg.chat.chatwnd |
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47 import orpg.networking.gsclient |
0
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48 import orpg.networking.mplay_client |
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49 import orpg.mapper.map |
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50 import orpg.mapper.images |
66 | 51 |
115 | 52 #Update Manager# Un remark if you have Mercurial installed |
117 | 53 import upmana.updatemana |
54 import upmana.manifest as manifest | |
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55 |
74 | 56 from orpg.dirpath import dir_struct |
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57 from orpg.dieroller.utils import DiceManager |
74 | 58 from orpg.tools.orpg_settings import settings |
66 | 59 from orpg.tools.validate import validate |
60 from orpg.tools.passtool import PassTool | |
124 | 61 from orpg.tools.orpg_log import logger, crash, debug |
66 | 62 from orpg.tools.metamenus import MenuBarEx |
63 | |
124 | 64 from xml.etree.ElementTree import ElementTree, Element, parse |
118 | 65 from xml.etree.ElementTree import fromstring, tostring |
66 | 66 from orpg.orpg_xml import xml #to be replaced by etree |
67 | |
68 | |
0
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69 #################################### |
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70 ## Main Frame |
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71 #################################### |
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72 |
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73 |
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74 class orpgFrame(wx.Frame): |
124 | 75 |
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76 def __init__(self, parent, id, title): |
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77 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) |
66 | 78 self.validate = component.get("validate") |
74 | 79 logger.debug("Enter orpgFrame") |
80 self.rgb = orpg.tools.rgbhex.RGBHex() | |
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81 self._mgr = AUI.AuiManager(self) |
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82 |
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83 # Determine which icon format to use |
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84 icon = None |
66 | 85 if wx.Platform == '__WXMSW__': icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) |
86 else: icon = wx.Icon(dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) | |
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87 self.SetIcon( icon ) |
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88 |
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89 # create session |
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90 call_backs = {"on_receive":self.on_receive, |
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91 "on_mplay_event":self.on_mplay_event, |
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92 "on_group_event":self.on_group_event, |
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93 "on_player_event":self.on_player_event, |
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94 "on_status_event":self.on_status_event, |
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95 "on_password_signal":self.on_password_signal, |
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96 "orpgFrame":self} |
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97 self.settings = component.get('settings') #Arbitrary until settings updated with Core. |
119 | 98 self.session = orpg.networking.mplay_client.mplay_client(self.settings.get("player"), call_backs) |
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99 self.poll_timer = wx.Timer(self, wx.NewId()) |
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100 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) |
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101 self.poll_timer.Start(100) |
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102 self.ping_timer = wx.Timer(self, wx.NewId()) |
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103 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) |
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104 |
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105 # create roller manager |
119 | 106 self.DiceManager = DiceManager(settings.get("dieroller")) |
66 | 107 component.add('DiceManager', self.DiceManager) |
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108 |
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109 #create password manager --SD 8/03 |
66 | 110 self.password_manager = component.get('password_manager') |
111 component.add("session", self.session) | |
112 component.add('frame', self) | |
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113 |
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114 # build frame windows |
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115 self.build_menu() |
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116 self.build_gui() |
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117 self.build_hotkeys() |
66 | 118 |
119 logger.debug("GUI Built") | |
120 component.add("chat",self.chat) | |
121 component.add("map",self.map) | |
122 component.add("alias", self.aliaslib) | |
123 | |
74 | 124 logger.debug("openrpg components all added") |
119 | 125 self.tree.load_tree(settings.get("gametree")) |
66 | 126 logger.debug("Tree Loaded") |
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127 self.players.size_cols() |
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128 |
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129 #Load the Plugins This has to be after the chat component has been added |
66 | 130 component.add('pluginmenu', self.pluginMenu) |
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131 self.pluginsFrame.Start() |
66 | 132 logger.debug("plugins reloaded and startup plugins launched") |
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133 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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134 |
116 | 135 #Load Update Manager |
136 component.add('updatemana', self.updateMana) | |
137 logger.debug("update manager reloaded") | |
138 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) | |
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139 |
115 | 140 #Load Debug Console |
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141 component.add('debugconsole', self.debugger) |
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142 logger.debug("debugger window") |
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143 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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144 |
124 | 145 |
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146 def post_show_init(self): |
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147 """Some Actions need to be done after the main fram is drawn""" |
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148 self.players.size_cols() |
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149 |
124 | 150 |
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151 def get_activeplugins(self): |
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152 try: tmp = self.pluginsFrame.get_activeplugins() |
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153 except: tmp = {} |
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154 return tmp |
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155 |
124 | 156 |
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157 def get_startplugins(self): |
19
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158 try: tmp = self.pluginsFrame.get_startplugins() |
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159 except: tmp = {} |
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160 return tmp |
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161 |
124 | 162 |
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163 def on_password_signal(self,signal,type,id,data): |
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164 try: |
66 | 165 msg = ["DEBUG: password response= ", |
166 str(signal), | |
167 " (T:", | |
168 str(type), | |
169 " #", | |
170 str(id), | |
171 ")"] | |
172 logger.debug("".join(msg)) | |
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173 id = int(id) |
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174 type = str(type) |
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175 data = str(data) |
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176 signal = str(signal) |
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177 if signal == "fail": |
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178 if type == "server": self.password_manager.ClearPassword("server", 0) |
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179 elif type == "admin": self.password_manager.ClearPassword("admin", int(id)) |
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180 elif type == "room": self.password_manager.ClearPassword("room", int(id)) |
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181 else: pass |
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182 except: traceback.print_exc() |
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183 |
124 | 184 |
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185 def build_menu(self): |
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186 menu = \ |
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187 [[ |
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188 ['&OpenRPG'], |
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189 [' &Settings\tCtrl-S'], |
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190 [' -'], |
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191 [' Tab Styles'], |
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192 [' Slanted'], |
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193 [' Colorful', "check"], |
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194 [' Black and White', "check"], |
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195 [' Aqua', "check"], |
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196 [' Custom', "check"], |
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197 [' Flat'], |
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198 [' Black and White', "check"], |
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199 [' Aqua', "check"], |
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200 [' Custom', "check"], |
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201 [' NewMap'], |
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202 [' -'], |
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203 [' &Exit'] |
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204 ], |
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205 [ |
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206 ['&Game Server'], |
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207 [' &Browse Servers\tCtrl-B'], |
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208 [' -'], |
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209 [' Server Heartbeat', "check"], |
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210 [' -'], |
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211 [' &Start Server'] |
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212 ], |
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213 [ |
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214 ['&Tools'], |
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215 [' Logging Level'], |
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216 [' Debug', "check"], |
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217 [' Note', "check"], |
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218 [' Info', "check"], |
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219 [' General', "check"], |
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220 [' -'], |
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221 [' Password Manager', "check"], |
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222 [' -'], |
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223 [' Sound Toolbar', "check"], |
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224 [' Dice Bar\tCtrl-D', "check"], |
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225 [' Map Bar', "check"], |
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226 [' Status Bar\tCtrl-T', "check"], |
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227 ], |
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228 [ |
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229 ['&Help'], |
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230 [' &About'], |
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231 [' Online User Guide'], |
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232 [' Change Log'], |
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233 [' Report a Bug'] |
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234 ]] |
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235 |
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236 self.mainmenu = MenuBarEx(self, menu) |
119 | 237 if settings.get('Heartbeat') == '1': |
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238 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) |
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239 |
119 | 240 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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241 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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242 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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243 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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244 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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245 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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246 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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247 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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248 |
119 | 249 lvl = int(settings.get('LoggingLevel')) |
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250 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) |
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251 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) |
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252 if lvl & ORPG_INFO: self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) |
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253 if lvl & ORPG_GENERAL: self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) |
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254 |
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255 self.pluginMenu = wx.Menu() |
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256 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") |
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257 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) |
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258 |
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259 self.pluginMenu.AppendItem(item) |
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260 self.pluginMenu.AppendSeparator() |
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261 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") |
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262 |
79
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263 # Traipse Suite of Additions. |
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264 self.traipseSuite = wx.Menu() |
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265 self.mainmenu.Insert(5, self.traipseSuite, "&Traipse Suite") |
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266 |
116 | 267 #Update Manager |
268 mana = wx.MenuItem(self.traipseSuite, wx.ID_ANY, "Update Manager", "Update Manager") | |
269 self.Bind(wx.EVT_MENU, self.OnMB_UpdateManagerPanel, mana) | |
270 self.traipseSuite.AppendItem(mana) | |
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271 |
86 | 272 self.debugConsole = wx.MenuItem(self.traipseSuite, -1, "Debug Console", "Debug Console") |
273 self.Bind(wx.EVT_MENU, self.OnMB_DebugConsole, self.debugConsole) | |
274 self.traipseSuite.AppendItem(self.debugConsole) | |
95 | 275 |
276 def TraipseSuiteWarn(self, menuitem): | |
277 ### Beta ### Allows for the reuse of the 'Attention' menu. | |
278 ### component.get('frame').TraipseSuiteWarn('item') ### Portable | |
279 self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite!') | |
280 if menuitem == 'debug': | |
96 | 281 if self.debugger.IsShown() == True: |
282 self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite') | |
283 else: | |
284 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'spotlight.png')) | |
285 self.traipseSuite.RemoveItem(self.debugConsole) | |
286 self.traipseSuite.AppendItem(self.debugConsole) | |
287 | |
288 def TraipseSuiteWarnCleanup(self, menuitem): | |
289 ### Beta ### Allows for portable cleanup of the 'Attention' menu. | |
290 ### component.get('frame').TraipseSuiteWarnCleanup('item') ### Portable | |
291 self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite') | |
292 if menuitem == 'debug': | |
95 | 293 self.traipseSuite.RemoveItem(self.debugConsole) |
96 | 294 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'clear.gif')) |
95 | 295 self.traipseSuite.AppendItem(self.debugConsole) |
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296 |
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297 |
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298 ################################# |
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299 ## All Menu Events |
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300 ################################# |
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301 #Tab Styles Menus |
124 | 302 |
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303 def SetTabStyles(self, *args, **kwargs): |
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304 |
119 | 305 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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306 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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307 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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308 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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309 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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310 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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311 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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312 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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313 |
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314 if kwargs.has_key('style'): newstyle = kwargs['style'] |
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315 else: |
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316 try: newstyle = args[1] |
74 | 317 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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318 if kwargs.has_key('menu'): menu = kwargs['menu'] |
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319 else: |
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320 try: menu = args[0] |
74 | 321 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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322 |
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323 if kwargs.has_key('graidentTo'): graidentTo = kwargs['graidentTo'] |
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324 else: graidentTo = None |
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325 if kwargs.has_key('graidentFrom'): graidentFrom = kwargs['graidentFrom'] |
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326 else: graidentFrom = None |
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327 if kwargs.has_key('textColor'): textColor = kwargs['textColor'] |
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328 else: textColor = None |
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329 |
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330 #Run though the current tabbed window list and remove those that have been closed |
66 | 331 tabbedwindows = component.get("tabbedWindows") |
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332 new = [] |
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333 for wnd in tabbedwindows: |
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334 try: style = wnd.GetWindowStyleFlag(); new.append(wnd) |
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335 except: pass |
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336 tabbedwindows = new |
66 | 337 component.add("tabbedWindows", tabbedwindows) |
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338 |
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339 #Run though the new list and set the proper styles |
119 | 340 tabbg = settings.get('TabBackgroundGradient') |
74 | 341 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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342 |
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343 for wnd in tabbedwindows: |
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344 style = wnd.GetWindowStyleFlag() |
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345 # remove old tabs style |
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346 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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347 style &= mirror |
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348 style |= newstyle |
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349 wnd.SetWindowStyleFlag(style) |
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350 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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351 if graidentTo != None: wnd.SetGradientColourTo(graidentTo) |
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352 if graidentFrom != None: wnd.SetGradientColourFrom(graidentFrom) |
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353 if textColor != None: wnd.SetNonActiveTabTextColour(textColor) |
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354 wnd.Refresh() |
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355 |
124 | 356 |
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357 def OnMB_OpenRPGNewMap(self): |
66 | 358 pass #Not Implemented yet! |
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359 |
124 | 360 |
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361 def OnMB_OpenRPGTabStylesSlantedColorful(self): |
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362 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): |
119 | 363 settings.change('TabTheme', 'slanted&colorful') |
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364 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) |
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365 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) |
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366 |
124 | 367 |
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368 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): |
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369 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): |
119 | 370 settings.change('TabTheme', 'slanted&bw') |
66 | 371 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", |
372 FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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373 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) |
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374 |
124 | 375 |
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376 def OnMB_OpenRPGTabStylesSlantedAqua(self): |
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377 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): |
119 | 378 settings.change('TabTheme', 'slanted&aqua') |
66 | 379 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, |
380 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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381 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) |
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382 |
124 | 383 |
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384 def OnMB_OpenRPGTabStylesSlantedCustom(self): |
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385 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): |
119 | 386 settings.change('TabTheme', 'customslant') |
387 gfrom = settings.get('TabGradientFrom') | |
74 | 388 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 389 gto = settings.get('TabGradientTo') |
74 | 390 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 391 tabtext = settings.get('TabTextColor') |
74 | 392 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 393 tabbg = settings.get('TabBackgroundGradient') |
74 | 394 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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395 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, |
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396 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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397 textColor=wx.Color(tred, tgreen, tblue)) |
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398 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) |
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399 |
124 | 400 |
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401 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): |
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402 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): |
119 | 403 settings.change('TabTheme', 'flat&bw') |
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404 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, |
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405 graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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406 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) |
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407 |
124 | 408 |
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409 def OnMB_OpenRPGTabStylesFlatAqua(self): |
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410 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): |
119 | 411 settings.change('TabTheme', 'flat&aqua') |
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412 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, |
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413 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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414 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) |
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415 |
124 | 416 |
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417 def OnMB_OpenRPGTabStylesFlatCustom(self): |
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418 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): |
119 | 419 settings.change('TabTheme', 'customflat') |
420 gfrom = settings.get('TabGradientFrom') | |
74 | 421 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
119 | 422 gto = settings.get('TabGradientTo') |
74 | 423 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
119 | 424 tabtext = settings.get('TabTextColor') |
74 | 425 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
119 | 426 tabbg = settings.get('TabBackgroundGradient') |
74 | 427 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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428 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, |
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429 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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430 textColor=wx.Color(tred, tgreen, tblue)) |
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431 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) |
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432 |
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433 #Window Menu |
124 | 434 |
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435 def OnMB_WindowsMenu(self, event): |
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436 menuid = event.GetId() |
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437 name = self.mainwindows[menuid] |
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438 if name == 'Alias Lib': |
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439 if self.aliaslib.IsShown(): self.aliaslib.Hide() |
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440 else: self.aliaslib.Show() |
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441 else: |
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442 if self._mgr.GetPane(name).IsShown(): self._mgr.GetPane(name).Hide() |
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443 else: self._mgr.GetPane(name).Show() |
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444 self._mgr.Update() |
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445 |
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446 #OpenRPG Menu |
124 | 447 |
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448 def OnMB_OpenRPGSettings(self): |
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449 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) |
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450 dlg.Centre() |
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451 dlg.ShowModal() |
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452 |
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453 def OnMB_OpenRPGExit(self): |
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454 self.OnCloseWindow(0) |
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455 |
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456 #Game Server Menu |
124 | 457 |
0
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458 def OnMB_GameServerBrowseServers(self): |
19
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459 if self._mgr.GetPane("Browse Server Window").IsShown() == True: self._mgr.GetPane("Browse Server Window").Hide() |
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460 else: self._mgr.GetPane("Browse Server Window").Show() |
0
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461 self._mgr.Update() |
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462 |
124 | 463 |
0
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464 def OnMB_GameServerServerHeartbeat(self): |
119 | 465 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): settings.change('Heartbeat', '1') |
466 else: settings.change('Heartbeat', '0') | |
0
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467 |
124 | 468 |
0
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469 def OnMB_GameServerStartServer(self): |
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470 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) |
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471 # Spawn the new process and close the stdout handle from it |
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472 start_dialog.Update( 0 ) |
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473 # Adjusted following code to work with win32, can't test for Unix |
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474 # as per reported bug 586227 |
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475 if wx.Platform == "__WXMSW__": |
66 | 476 arg = '\"' + os.path.normpath(dir_struct["home"] + 'start_server_gui.py') + '\"' |
0
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477 args = ( sys.executable, arg ) |
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478 else: |
66 | 479 arg = dir_struct["home"] + 'start_server_gui.py' |
0
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480 args = (arg,arg) |
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481 os.spawnv( os.P_NOWAIT, sys.executable, args ) |
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482 start_dialog.Update( 1 ) |
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483 start_dialog.Show(False) |
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484 start_dialog.Destroy() |
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485 |
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486 # Tools Menu |
124 | 487 |
0
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488 def OnMB_PluginControlPanel(self, evt): |
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489 if self.pluginsFrame.IsShown() == True: self.pluginsFrame.Hide() |
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490 else: self.pluginsFrame.Show() |
0
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491 |
124 | 492 |
49
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493 def OnMB_UpdateManagerPanel(self, evt): |
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494 if self.updateMana.IsShown() == True: self.updateMana.Hide() |
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495 else: self.updateMana.Show() |
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496 |
124 | 497 |
79
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498 def OnMB_DebugConsole(self, evt): |
96 | 499 self.TraipseSuiteWarnCleanup('debug') ### Beta ### |
79
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500 if self.debugger.IsShown() == True: self.debugger.Hide() |
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501 else: self.debugger.Show() |
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502 |
124 | 503 |
0
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504 def OnMB_ToolsLoggingLevelDebug(self): |
66 | 505 lvl = logger.log_level |
19
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506 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): lvl |= ORPG_DEBUG |
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507 else: lvl &= ~ORPG_DEBUG |
66 | 508 logger.log_level = lvl |
509 settings.set('LoggingLevel', lvl) | |
0
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510 |
124 | 511 |
0
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512 def OnMB_ToolsLoggingLevelNote(self): |
66 | 513 lvl = logger.log_level |
19
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514 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): lvl |= ORPG_DEBUG |
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515 else: lvl &= ~ORPG_DEBUG |
66 | 516 logger.log_level = lvl |
517 settings.set('LoggingLevel', lvl) | |
0
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518 |
124 | 519 |
0
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520 def OnMB_ToolsLoggingLevelInfo(self): |
66 | 521 lvl = logger.log_level |
19
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522 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): lvl |= ORPG_INFO |
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523 else: lvl &= ~ORPG_INFO |
66 | 524 logger.log_level = lvl |
525 settings.set('LoggingLevel', lvl) | |
0
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526 |
124 | 527 |
0
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528 def OnMB_ToolsLoggingLevelGeneral(self): |
66 | 529 lvl = logger.log_level |
19
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530 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): lvl |= ORPG_GENERAL |
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531 else: lvl &= ~ORPG_GENERAL |
66 | 532 logger.log_level = lvl |
533 settings.set('LoggingLevel', lvl) | |
0
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534 |
124 | 535 |
0
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536 def OnMB_ToolsPasswordManager(self): |
19
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537 if self.mainmenu.GetMenuState("ToolsPasswordManager"): self.password_manager.Enable() |
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538 else: self.password_manager.Disable() |
0
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539 |
124 | 540 |
0
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541 def OnMB_ToolsStatusBar(self): |
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542 if self._mgr.GetPane("Status Window").IsShown() == True: |
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543 self.mainmenu.SetMenuState("ToolsStatusBar", False) |
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544 self._mgr.GetPane("Status Window").Hide() |
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545 else: |
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546 self.mainmenu.SetMenuState("ToolsStatusBar", True) |
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547 self._mgr.GetPane("Status Window").Show() |
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548 self._mgr.Update() |
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549 |
124 | 550 |
0
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551 def OnMB_ToolsSoundToolbar(self): |
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552 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: |
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553 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) |
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|
554 self._mgr.GetPane("Sound Control Toolbar").Hide() |
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555 else: |
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556 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) |
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557 self._mgr.GetPane("Sound Control Toolbar").Show() |
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558 self._mgr.Update() |
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559 |
124 | 560 |
0
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561 def OnMB_ToolsDiceBar(self): |
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562 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: |
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563 self.mainmenu.SetMenuState("ToolsDiceBar", False) |
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564 self._mgr.GetPane("Dice Tool Bar").Hide() |
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|
565 else: |
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566 self.mainmenu.SetMenuState("ToolsDiceBar", True) |
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|
567 self._mgr.GetPane("Dice Tool Bar").Show() |
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568 self._mgr.Update() |
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569 |
124 | 570 |
0
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571 def OnMB_ToolsMapBar(self): |
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572 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: |
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573 self.mainmenu.SetMenuState("ToolsMapBar", False) |
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574 self._mgr.GetPane("Map Tool Bar").Hide() |
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575 else: |
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576 self.mainmenu.SetMenuState("ToolsMapBar", True) |
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577 self._mgr.GetPane("Map Tool Bar").Show() |
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578 self._mgr.Update() |
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579 |
49
b41ea7d28a9e
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580 #Help Menu #Needs a custom Dialog because it is ugly on Windows |
124 | 581 |
0
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582 def OnMB_HelpAbout(self): |
98 | 583 if self.AboutORPG.IsShown() == True: self.AboutORPG.Hide() |
584 else: self.AboutORPG.Show() | |
0
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585 |
124 | 586 |
0
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587 def OnMB_HelpOnlineUserGuide(self): |
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588 wb = webbrowser.get() |
96 | 589 wb.open("http://www.assembla.com/wiki/show/traipse/User_Manual") |
0
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590 |
124 | 591 |
0
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592 def OnMB_HelpChangeLog(self): |
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593 wb = webbrowser.get() |
96 | 594 wb.open("http://www.assembla.com/spaces/milestones/index/traipse?spaces_tool_id=Milestones") |
0
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595 |
124 | 596 |
0
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597 def OnMB_HelpReportaBug(self): |
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598 wb = webbrowser.get() |
4 | 599 wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets") |
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600 |
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601 |
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602 ################################# |
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603 ## Build the GUI |
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604 ################################# |
124 | 605 |
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606 def build_gui(self): |
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607 self.Freeze() |
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608 self.validate.config_file("layout.xml","default_layout.xml") |
66 | 609 |
124 | 610 layout = parse(dir_struct["user"] + "layout.xml") |
611 xml_dom = layout.getroot() | |
66 | 612 |
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613 self.windowsmenu = wx.Menu() |
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614 self.mainwindows = {} |
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615 |
98 | 616 # About Window |
617 self.AboutORPG = AboutORPG(self) | |
618 | |
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619 #Plugins Window |
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620 self.pluginsFrame = pluginUI.PluginFrame(self) |
66 | 621 component.add("plugins", self.get_activeplugins()) |
622 component.add("startplugs", self.get_startplugins()) | |
74 | 623 logger.debug("Menu Created") |
124 | 624 h = int(xml_dom.get("height")) |
625 w = int(xml_dom.get("width")) | |
626 posx = int(xml_dom.get("posx")) | |
627 posy = int(xml_dom.get("posy")) | |
628 maximized = int(xml_dom.get("maximized")) | |
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629 self.SetDimensions(posx, posy, w, h) |
66 | 630 logger.debug("Dimensions Set") |
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631 |
116 | 632 # Update Manager |
633 self.manifest = manifest.ManifestChanges() | |
634 self.updateMana = upmana.updatemana.updaterFrame(self, | |
635 "OpenRPG Update Manager Beta 0.8", component, self.manifest, True) | |
636 logger.debug("Menu Created") | |
124 | 637 h = int(xml_dom.get("height")) |
638 w = int(xml_dom.get("width")) | |
639 posx = int(xml_dom.get("posx")) | |
640 posy = int(xml_dom.get("posy")) | |
641 maximized = int(xml_dom.get("maximized")) | |
116 | 642 self.SetDimensions(posx, posy, w, h) |
643 logger.debug("Dimensions Set") | |
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644 |
98 | 645 # Debug Console |
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646 self.debugger = orpg.tools.orpg_log.DebugConsole(self) |
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647 logger.debug("Menu Created") |
124 | 648 h = int(xml_dom.get("height")) |
649 w = int(xml_dom.get("width")) | |
650 posx = int(xml_dom.get("posx")) | |
651 posy = int(xml_dom.get("posy")) | |
652 maximized = int(xml_dom.get("maximized")) | |
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653 self.SetDimensions(posx, posy, w, h) |
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654 logger.debug("Dimensions Set") |
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655 |
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656 # Sound Manager |
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657 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) |
66 | 658 component.add("sound", self.sound_player) |
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659 wndinfo = AUI.AuiPaneInfo() |
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660 menuid = wx.NewId() |
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661 self.mainwindows[menuid] = "Sound Control Toolbar" |
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662 wndinfo.DestroyOnClose(False) |
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663 wndinfo.Name("Sound Control Toolbar") |
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664 wndinfo.Caption("Sound Control Toolbar") |
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665 wndinfo.Float() |
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666 wndinfo.ToolbarPane() |
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667 wndinfo.Hide() |
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668 self._mgr.AddPane(self.sound_player, wndinfo) |
124 | 669 children = xml_dom.getchildren() |
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670 for c in children: self.build_window(c, self) |
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671 |
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672 # status window |
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673 self.status = status_bar(self) |
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674 wndinfo = AUI.AuiPaneInfo() |
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675 menuid = wx.NewId() |
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676 self.mainwindows[menuid] = "Status Window" |
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677 wndinfo.DestroyOnClose(False) |
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678 wndinfo.Name("Status Window") |
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679 wndinfo.Caption("Status Window") |
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680 wndinfo.Float() |
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681 wndinfo.ToolbarPane() |
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682 wndinfo.Hide() |
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683 self._mgr.AddPane(self.status, wndinfo) |
66 | 684 logger.debug("Status Window Created") |
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685 |
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686 # Create and show the floating dice toolbar |
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687 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = self.chat.ParsePost) |
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688 wndinfo = AUI.AuiPaneInfo() |
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689 menuid = wx.NewId() |
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690 self.mainwindows[menuid] = "Dice Tool Bar" |
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691 wndinfo.DestroyOnClose(False) |
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692 wndinfo.Name("Dice Tool Bar") |
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693 wndinfo.Caption("Dice Tool Bar") |
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694 wndinfo.Float() |
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695 wndinfo.ToolbarPane() |
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696 wndinfo.Hide() |
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697 self._mgr.AddPane(self.dieToolBar, wndinfo) |
66 | 698 logger.debug("Dice Tool Bar Created") |
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699 |
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700 #Create the Map tool bar |
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701 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) |
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702 wndinfo = AUI.AuiPaneInfo() |
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703 menuid = wx.NewId() |
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704 self.mainwindows[menuid] = "Map Tool Bar" |
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705 wndinfo.DestroyOnClose(False) |
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706 wndinfo.Name("Map Tool Bar") |
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707 wndinfo.Caption("Map Tool Bar") |
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708 wndinfo.Float() |
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709 wndinfo.ToolbarPane() |
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710 wndinfo.Hide() |
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711 self._mgr.AddPane(self.mapToolBar, wndinfo) |
66 | 712 logger.debug("Map Tool Bar Created") |
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713 |
74 | 714 #Create the Browse Server Window #Turn into frame, as with others. |
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715 self.gs = orpg.networking.gsclient.game_server_panel(self) |
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716 wndinfo = AUI.AuiPaneInfo() |
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717 wndinfo.DestroyOnClose(False) |
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718 wndinfo.Name("Browse Server Window") |
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719 wndinfo.Caption("Game Server") |
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720 wndinfo.Float() |
90 | 721 wndinfo.FloatingPosition((50,50)) |
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722 wndinfo.Dockable(False) |
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723 wndinfo.MinSize(wx.Size(640,480)) |
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724 wndinfo.Hide() |
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725 self._mgr.AddPane(self.gs, wndinfo) |
66 | 726 logger.debug("Game Server Window Created") |
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727 |
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728 #Create the Alias Lib Window |
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729 self.aliaslib = orpg.tools.aliaslib.AliasLib() |
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730 self.aliaslib.Hide() |
66 | 731 logger.debug("Alias Window Created") |
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732 menuid = wx.NewId() |
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733 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) |
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734 self.windowsmenu.Check(menuid, False) |
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735 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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736 self.mainwindows[menuid] = "Alias Lib" |
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737 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') |
66 | 738 logger.debug("Windows Menu Done") |
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739 self._mgr.Update() |
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740 if wx.VERSION_STRING > "2.8": self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) |
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741 else: self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) |
66 | 742 logger.debug("AUI Bindings Done") |
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743 |
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744 #Load the layout if one exists |
124 | 745 layout = xml_dom.findall("DockLayout") |
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746 try: |
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747 textnode = xml.safe_get_text_node(layout[0]) |
124 | 748 self._mgr.LoadPerspective(textnode.text) |
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749 except: pass |
74 | 750 logger.debug("Perspective Loaded") |
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751 self._mgr.GetPane("Browse Server Window").Hide() |
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752 self._mgr.Update() |
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753 self.Maximize(maximized) |
74 | 754 logger.debug("GUI is all created") |
0
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755 self.Thaw() |
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|
756 |
124 | 757 |
0
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diff
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|
758 def do_tab_window(self,xml_dom,parent_wnd): |
66 | 759 #def do_tab_window(self, etreeEl, parent_wnd): |
0
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|
760 # if container window loop through childern and do a recursive call |
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|
761 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND) |
66 | 762 |
124 | 763 children = xml_dom.getchildren() |
0
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764 for c in children: |
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|
765 wnd = self.build_window(c,temp_wnd) |
124 | 766 name = c.get("name") |
0
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|
767 temp_wnd.AddPage(wnd, name, False) |
66 | 768 |
769 """ | |
770 for c in etreeEl.getchildren(): | |
771 wnd = self.build_window(c, temp_wnd) | |
772 temp_wnd.AddPage(wnd, c.get('name'), False) | |
773 """ | |
0
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|
774 return temp_wnd |
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|
775 |
124 | 776 |
0
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|
777 def build_window(self, xml_dom, parent_wnd): |
124 | 778 name = xml_dom.tag |
19
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diff
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|
779 if name == "DockLayout" or name == "dock": return |
124 | 780 dirc = xml_dom.get("direction") #should NOT use dir, it is a built in function. |
781 pos = xml_dom.get("pos") | |
782 height = xml_dom.get("height") | |
783 width = xml_dom.get("width") | |
784 cap = xml_dom.get("caption") | |
785 dockable = xml_dom.get("dockable") | |
786 layer = xml_dom.get("layer") | |
0
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|
787 |
19
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diff
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|
788 try: layer = int(layer); dockable = int(dockable) |
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
789 except: layer = 0; dockable = 1 |
0
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790 |
19
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
791 if name == "tab": temp_wnd = self.do_tab_window(xml_dom, parent_wnd) |
0
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|
792 elif name == "map": |
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793 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) |
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|
794 self.map = temp_wnd |
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|
795 elif name == "tree": |
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796 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) |
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797 self.tree = temp_wnd |
119 | 798 if settings.get('ColorTree') == '1': |
799 self.tree.SetBackgroundColour(settings.get('bgcolor')) | |
800 self.tree.SetForegroundColour(settings.get('textcolor')) | |
0
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801 else: |
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802 self.tree.SetBackgroundColour('white') |
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803 self.tree.SetForegroundColour('black') |
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804 |
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|
805 elif name == "chat": |
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|
806 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) |
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|
807 self.chattabs = temp_wnd |
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|
808 self.chat = temp_wnd.MainChatPanel |
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|
809 |
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|
810 elif name == "player": |
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|
811 temp_wnd = orpg.player_list.player_list(parent_wnd) |
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|
812 self.players = temp_wnd |
119 | 813 if settings.get('ColorTree') == '1': |
814 self.players.SetBackgroundColour(settings.get('bgcolor')) | |
815 self.players.SetForegroundColour(settings.get('textcolor')) | |
0
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|
816 else: |
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|
817 self.players.SetBackgroundColour('white') |
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|
818 self.players.SetForegroundColour('black') |
19
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
819 |
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
820 if parent_wnd != self: return temp_wnd |
0
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|
821 menuid = wx.NewId() |
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|
822 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) |
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|
823 self.windowsmenu.Check(menuid, True) |
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824 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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|
825 self.mainwindows[menuid] = cap |
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|
826 wndinfo = AUI.AuiPaneInfo() |
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|
827 wndinfo.DestroyOnClose(False) |
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|
828 wndinfo.Name(cap) |
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|
829 wndinfo.FloatingSize(wx.Size(int(width), int(height))) |
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|
830 wndinfo.BestSize(wx.Size(int(width), int(height))) |
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|
831 wndinfo.Layer(int(layer)) |
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|
832 wndinfo.Caption(cap) |
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|
833 |
14 | 834 # Lambda here should work! (future dev) |
74 | 835 if dirc.lower() == 'top': wndinfo.Top() |
836 elif dirc.lower() == 'bottom': wndinfo.Bottom() | |
837 elif dirc.lower() == 'left': wndinfo.Left() | |
838 elif dirc.lower() == 'right': wndinfo.Right() | |
839 elif dirc.lower() == 'center': wndinfo.Center(); wndinfo.CaptionVisible(False) | |
0
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840 |
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|
841 if dockable != 1: |
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|
842 wndinfo.Dockable(False) |
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|
843 wndinfo.Floatable(False) |
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|
844 if pos != '' or pos != '0' or pos != None: |
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|
845 wndinfo.Position(int(pos)) |
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|
846 wndinfo.Show() |
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|
847 self._mgr.AddPane(temp_wnd, wndinfo) |
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|
848 return temp_wnd |
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|
849 |
124 | 850 |
0
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|
851 def onPaneClose(self, evt): |
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|
852 pane = evt.GetPane() |
60
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
853 #Arbitrary If ELIF fix. Items had incorrect ID's set. Finding correct ID will fix it for the iteration. |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
changeset
|
854 #Adding ID also fixed docking. Go figure. |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
855 if pane.name == 'Sound Control Toolbar': self.mainmenu.SetMenuState('ToolsSoundToolbar', False) |
3b2cfa13b610
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diff
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|
856 elif pane.name == 'Status Window': self.mainmenu.SetMenuState('ToolsStatusBar', False) |
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59
diff
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|
857 elif pane.name == 'Dice Tool Bar': self.mainmenu.SetMenuState('ToolsDiceBar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
858 elif pane.name == 'Map Tool Bar': self.mainmenu.SetMenuState('ToolsMapBar', False) |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
sirebral
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59
diff
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|
859 else: |
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parents:
59
diff
changeset
|
860 for wndid, wname in self.mainwindows.iteritems(): |
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parents:
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diff
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|
861 #print pane.name, wname, wndid |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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parents:
59
diff
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|
862 if pane.name == wname: self.windowsmenu.Check(wndid, False); break |
0
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|
863 evt.Skip() |
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|
864 self._mgr.Update() |
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|
865 |
124 | 866 |
0
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|
867 def saveLayout(self): |
126 | 868 filename = dir_struct["user"] + "layout.xml" |
124 | 869 layout = parse(dir_struct["user"] + "layout.xml") |
870 xml_dom = layout.getroot() | |
0
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|
871 (x_size,y_size) = self.GetClientSize() |
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|
872 (x_pos,y_pos) = self.GetPositionTuple() |
19
78407d627cba
Beginning of Code Clean-up. Some code untested, may break!
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14
diff
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|
873 if self.IsMaximized(): max = 1 |
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parents:
14
diff
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|
874 else: max = 0 |
124 | 875 xml_dom.set("height", str(y_size)) |
876 xml_dom.set("width", str(x_size)) | |
877 xml_dom.set("posx", str(x_pos)) | |
878 xml_dom.set("posy", str(y_pos)) | |
879 xml_dom.set("maximized", str(max)) | |
880 layout = xml_dom.findall("DockLayout") | |
0
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|
881 try: |
126 | 882 layout[0].text = str(self._mgr.SavePerspective()) |
0
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|
883 except: |
126 | 884 elem = Element('DockLayout') |
124 | 885 elem.set("DO_NO_EDIT","True") |
126 | 886 elem.text = str(self._mgr.SavePerspective()) |
124 | 887 xml_dom.append(elem) |
0
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888 temp_file = open(filename, "w") |
126 | 889 temp_file.write(tostring(xml_dom)) |
0
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|
890 temp_file.close() |
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891 |
124 | 892 |
0
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893 def build_hotkeys(self): |
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|
894 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) |
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|
895 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) |
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|
896 |
124 | 897 |
0
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|
898 def start_timer(self): |
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899 self.poll_timer.Start(100) |
66 | 900 s = component.get('settings') |
119 | 901 if s.get("Heartbeat") == "1": |
0
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|
902 self.ping_timer.Start(1000*60) |
74 | 903 logger.debug("starting heartbeat...", True) |
0
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904 |
124 | 905 |
0
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|
906 def kill_mplay_session(self): |
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907 self.game_name = "" |
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908 self.session.start_disconnect() |
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diff
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|
909 |
124 | 910 |
0
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|
911 def quit_game(self, evt): |
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|
912 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) |
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913 if dlg.ShowModal() == wx.ID_YES: |
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914 self.session.exitCondition.notifyAll() |
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915 dlg.Destroy() |
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916 self.kill_mplay_session() |
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917 |
124 | 918 |
0
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919 def on_status_event(self, evt): |
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920 id = evt.get_id() |
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921 status = evt.get_data() |
19
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922 if id == orpg.networking.mplay_client.STATUS_SET_URL: self.status.set_url(status) |
0
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923 |
124 | 924 |
0
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925 def on_player_event(self, evt): |
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926 id = evt.get_id() |
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927 player = evt.get_data() |
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928 display_name = self.chat.chat_display_name(player) |
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929 time_str = time.strftime("%H:%M", time.localtime()) |
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930 if id == orpg.networking.mplay_client.PLAYER_NEW: |
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931 self.players.add_player(player) |
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932 self.chat.InfoPost(display_name + " (enter): " + time_str) |
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933 elif id == orpg.networking.mplay_client.PLAYER_DEL: |
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934 self.players.del_player(player) |
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935 self.chat.InfoPost(display_name + " (exit): " + time_str) |
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936 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: |
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937 self.players.update_player(player) |
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938 self.players.Refresh() |
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939 |
124 | 940 |
0
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941 def on_group_event(self, evt): |
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942 id = evt.get_id() |
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943 data = evt.get_data() |
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944 if id == orpg.networking.mplay_client.GROUP_NEW: self.gs.add_room(data) |
0
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945 elif id == orpg.networking.mplay_client.GROUP_DEL: |
124 | 946 # self.password_manager.RemoveGroupData(data) #Removed for debugging. |
0
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947 self.gs.del_room(data) |
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948 elif id == orpg.networking.mplay_client.GROUP_UPDATE: self.gs.update_room(data) |
0
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949 |
124 | 950 |
0
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951 def on_receive(self, data, player): |
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952 # see if we are ignoring this user |
124 | 953 (ignore_id, ignore_name) = self.session.get_ignore_list() |
0
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954 for m in ignore_id: |
66 | 955 if m == player[2]: logger.debug("ignoring message from player:" + player[0], True); return |
0
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956 |
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957 # ok we are not ignoring this message |
74 | 958 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below |
118 | 959 ### Alpha ### |
960 etreeEl = Element('msg') | |
961 try: etreeEl.append(fromstring(data)) | |
962 except: etreeEl.text = data | |
963 ### Remove after Element Tree is integrated further ### | |
964 if player: | |
965 display_name = self.chat.chat_display_name(player) | |
0
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966 else: |
118 | 967 display_name = "Server Administrator" |
968 | |
969 if etreeEl.text: | |
970 self.chat.Post(etreeEl.text) | |
0
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971 |
118 | 972 for child in etreeEl.getchildren(): |
973 if child.tag == 'tree': | |
974 ### Alpha ### Allows users to decide if they want the node or not. | |
975 dlg = wx.MessageDialog(None, display_name + 'is trying to send you a tree node. Accept?', 'Question', | |
976 wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) | |
977 if dlg.ShowModal() == wx.ID_YES: | |
978 dlg.Destroy() | |
124 | 979 self.tree.on_receive_data(data, player) |
118 | 980 self.chat.InfoPost(display_name + " has sent you a tree node...") |
981 ### Core ### to be milked in later. | |
982 #TODO: Fix game tree to accepts elements | |
983 #self.tree.on_receive_data(child, player) | |
984 #self.chat.InfoPost(display_name + " has sent you a tree node...") | |
0
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985 |
118 | 986 elif child.tag == 'map': |
987 ### Core ### Adapted from, remove tostring later | |
988 #TODO: Fix map to accepts elements | |
989 self.map.new_data(tostring(child)) | |
0
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990 |
118 | 991 elif child.tag == 'chat': |
992 msg = orpg.chat.chat_msg.chat_msg(data) | |
124 | 993 self.chat.post_incoming_msg(msg, player) |
118 | 994 ### Core ### to be milked in later |
995 #msg = orpg.chat.chat_msg.chat_msg() | |
996 #msg.takedom(child) | |
997 #self.chat.post_incoming_msg(msg, player) | |
998 | |
0
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999 |
124 | 1000 |
0
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1001 def on_mplay_event(self, evt): |
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1002 id = evt.get_id() |
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1003 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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1004 self.chat.InfoPost("Game connected!") |
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1005 self.gs.set_connected(1) |
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1006 self.password_manager.ClearPassword("ALL") |
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1007 |
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1008 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: |
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1009 self.poll_timer.Stop() |
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1010 self.ping_timer.Stop() |
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1011 self.chat.SystemPost("Game disconnected!") |
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1012 self.players.reset() |
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1013 self.gs.set_connected(0) |
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1014 self.status.set_connect_status("Not Connected") |
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1015 |
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1016 ####Begin changes for Custom Exit Message by mDuo13###### |
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1017 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: |
66 | 1018 settings = component.get('settings') |
119 | 1019 custom_msg = settings.get("dcmsg") |
0
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1020 custom_msg=custom_msg[:80] |
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1021 if custom_msg[:3]=="/me": self.chat.send_chat_message(custom_msg[3:], 3) |
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1022 else: self.chat.system_message(custom_msg) |
0
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1023 #####End Changes for Custom Exit Message by mDuo13 |
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1024 |
119 | 1025 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: |
0
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1026 group = evt.get_data() |
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1027 self.chat.InfoPost("Moving to room '"+group[1]+"'..") |
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1028 if self.gs : self.gs.set_cur_room_text(group[1]) |
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1029 self.players.reset() |
119 | 1030 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: |
0
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1031 self.chat.SystemPost("Room access denied!") |
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1032 |
124 | 1033 |
0
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1034 def OnCloseWindow(self, event): |
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1035 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) |
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1036 if dlg.ShowModal() == wx.ID_YES: |
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1037 dlg.Destroy() |
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1038 self.closed_confirmed() |
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1039 |
124 | 1040 |
0
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1041 def closed_confirmed(self): |
66 | 1042 self.activeplugins = component.get('plugins') |
0
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1043 self.aliaslib.OnMB_FileSave(None) |
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1044 |
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1045 #following lines added by mDuo13 |
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1046 #########plugin_disabled()######### |
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1047 for plugin_fname in self.activeplugins.keys(): |
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1048 plugin = self.activeplugins[plugin_fname] |
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1049 try: plugin.plugin_disabled() |
0
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1050 except Exception, e: |
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1051 traceback.print_exc() |
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1052 #end mDuo13 added code |
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1053 self.saveLayout() |
71
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1054 try: settings.save() |
66 | 1055 except Exception: |
1056 logger.general("[WARNING] Error saving 'settings' component", True) | |
0
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1057 |
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1058 try: self.map.pre_exit_cleanup() |
66 | 1059 except Exception: |
1060 logger.general("[WARNING] Map error pre_exit_cleanup()", True) | |
0
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1061 |
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1062 try: |
119 | 1063 save_tree = string.upper(settings.get("SaveGameTreeOnExit")) |
0
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1064 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): |
119 | 1065 self.tree.save_tree(settings.get("gametree")) |
66 | 1066 except Exception: |
1067 logger.general("[WARNING] Error saving gametree", True) | |
0
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1068 |
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1069 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: self.kill_mplay_session() |
0
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1070 |
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1071 try: |
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1072 #Kill all the damn timers |
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1073 self.sound_player.timer.Stop() |
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1074 del self.sound_player.timer |
66 | 1075 except Exception: |
1076 logger.general("sound didn't die properly.", True) | |
0
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1077 |
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1078 try: |
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1079 self.poll_timer.Stop() |
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1080 self.ping_timer.Stop() |
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1081 self.chat.parent.chat_timer.Stop() |
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1082 self.map.canvas.zoom_display_timer.Stop() |
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1083 self.map.canvas.image_timer.Stop() |
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1084 self.status.timer.Stop() |
14 | 1085 del self.ping_timer; del self.poll_timer; del self.chat.parent.chat_timer |
1086 del self.map.canvas.zoom_display_timer; del self.map.canvas.image_timer; del self.status.timer | |
66 | 1087 except Exception: |
1088 logger.general("some timer didn't die properly.", True) | |
1089 | |
0
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1090 self._mgr.UnInit() |
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1091 mainapp = wx.GetApp() |
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1092 mainapp.ExitMainLoop() |
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1093 self.Destroy() |
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1094 |
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1095 try: |
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1096 if self.server_pipe != None: |
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1097 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) |
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1098 dlg.Update(2) |
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1099 dlg.Show(True) |
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1100 self.server_pipe.write("\nkill\n") |
66 | 1101 logger.general("Killing Server process:", True) |
0
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1102 time.sleep(5) |
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1103 self.server_stop() |
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1104 self.server_pipe.close() |
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1105 self.std_out.close() |
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1106 self.server_thread.exit() |
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1107 dlg.Destroy() |
66 | 1108 logger.general("Server killed:", True) |
1109 except Exception: | |
1110 pass | |
0
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1111 |
98 | 1112 ######################################## |
1113 ## About Dialog class | |
1114 ######################################## | |
1115 class AboutORPG(wx.Frame): | |
1116 def __init__(self, parent): | |
1117 super(AboutORPG, self).__init__(parent, -1, "About 'Traipse' OpenRPG") | |
1118 icon = None | |
1119 icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) | |
1120 self.SetIcon( icon ) | |
1121 sizer = wx.GridBagSizer(hgap=1, vgap=1) | |
1122 height = 425; width = 350 | |
1123 self.About = wx.TextCtrl(self, -1, size=wx.DefaultSize, style=wx.TE_MULTILINE | wx.TE_READONLY) | |
1124 img = wx.Image(dir_struct['icon']+'splash.gif', wx.BITMAP_TYPE_ANY).ConvertToBitmap() | |
1125 image = wx.StaticBitmap(self, -1, img, size=wx.DefaultSize) | |
1126 sizer.Add(image, (0,0), flag=wx.ALIGN_CENTER_HORIZONTAL|wx.ALL|wx.ADJUST_MINSIZE) | |
1127 sizer.Add(self.About, (1,0), flag=wx.EXPAND) | |
1128 self.SetSizer(sizer) | |
1129 self.SetAutoLayout(True) | |
1130 self.SetSize((width, height)) | |
1131 sizer.AddGrowableCol(0) | |
1132 sizer.AddGrowableCol(1) | |
1133 sizer.AddGrowableRow(1) | |
1134 self.Bind(wx.EVT_CLOSE, self.Min) | |
1135 self.Min(None) | |
1136 | |
1137 description = "OpenRPG is a Virtual Game Table that allows users to connect via a network and play table " | |
1138 description += "top games with friends. 'Traipse' is an OpenRPG distro that is easy to setup and provides superb " | |
1139 description += "functionality. OpenRPG is originally designed by Chris Davis." | |
1140 | |
1141 license = "OpenRPG is free software; you can redistribute it and/or modify it " | |
1142 license += "under the terms of the GNU General Public License as published by the Free Software Foundation; " | |
1143 license += "either version 2 of the License, or (at your option) any later version.\n\n" | |
1144 license += "OpenRPG and Traipse 'OpenRPG' is distributed in the hope that it will be useful, but WITHOUT ANY " | |
1145 license += "WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. " | |
1146 license += "See the GNU General Public License for more details. You should have received a copy of " | |
1147 license += "the GNU General Public License along with Traipse 'OpenRPG'; if not, write to " | |
1148 license += "the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA \n\n" | |
1149 license += "'Traipse' and the 'Traipse' Logo are trademarks of Mad Mathematics Laboratories." | |
1150 | |
1151 self.About.AppendText(description+'\n\n') | |
1152 self.About.AppendText(license+'\n\n') | |
1153 self.About.AppendText('OpenRPG Developers:\n') | |
1154 orpg_devs = ['Thomas Baleno', 'Andrew Bennett', 'Lex Berezhny', 'Ted Berg', | |
1155 'Bernhard Bergbauer', 'Chris Blocher', 'David Byron', 'Ben Collins-Sussman', 'Robin Cook', 'Greg Copeland', | |
1156 'Chris Davis', 'Michael Edwards', 'Andrew Ettinger', 'Todd Faris', 'Dj Gilcrease', | |
1157 'Christopher Hickman', 'Paul Hosking', 'Brian Manning', 'Scott Mackay', 'Jesse McConnell', | |
1158 'Brian Osman', 'Rome Reginelli', 'Christopher Rouse', 'Dave Sanders', 'Tyler Starke', 'Mark Tarrabain'] | |
1159 for dev in orpg_devs: | |
1160 self.About.AppendText(dev+'\n') | |
1161 | |
1162 def Min(self, evt): | |
1163 self.Hide() | |
0
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1164 |
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1165 ######################################## |
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1166 ## Application class |
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1167 ######################################## |
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1168 class orpgSplashScreen(wx.SplashScreen): |
124 | 1169 |
0
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1170 def __init__(self, parent, bitmapfile, duration, callback): |
19
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1171 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), |
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1172 wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) |
0
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1173 self.callback = callback |
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1174 self.closing = False |
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1175 self.Bind(wx.EVT_CLOSE, self.callback) |
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1176 |
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1177 class orpgApp(wx.App): |
124 | 1178 |
0
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1179 def OnInit(self): |
66 | 1180 component.add('log', logger) |
1181 component.add('xml', xml) | |
71
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1182 component.add('settings', settings) |
66 | 1183 component.add('validate', validate) |
1184 component.add("tabbedWindows", []) | |
1185 | |
126 | 1186 #Update Manager |
116 | 1187 self.manifest = manifest.ManifestChanges() |
66 | 1188 |
0
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1189 self.called = False |
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1190 wx.InitAllImageHandlers() |
66 | 1191 self.splash = orpgSplashScreen(None, dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) |
0
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1192 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) |
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1193 self._crust = None |
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1194 wx.Yield() |
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1195 return True |
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1196 |
124 | 1197 |
0
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1198 def OnKeyPress(self, evt): |
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1199 #Event handler |
19
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1200 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): self.ShowShell() |
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1201 else: evt.Skip() |
0
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1202 |
124 | 1203 |
0
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1204 def ShowShell(self): |
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1205 #Show the PyCrust window. |
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1206 if not self._crust: |
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1207 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) |
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1208 self._crust.shell.interp.locals['app'] = self |
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1209 win = wx.FindWindowAtPointer() |
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1210 self._crust.shell.interp.locals['win'] = win |
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1211 self._crust.Show() |
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1212 |
124 | 1213 |
0
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1214 def AfterSplash(self,evt): |
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1215 if not self.called: |
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1216 self.splash.Hide() |
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1217 self.called = True |
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1218 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) |
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1219 self.frame.Raise() |
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1220 self.frame.Refresh() |
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1221 self.frame.Show(True) |
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1222 self.SetTopWindow(self.frame) |
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1223 #self.frame.show_dlgs() |
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1224 self.frame.post_show_init() |
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1225 wx.CallAfter(self.splash.Close) |
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1226 return True |
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1227 |
124 | 1228 |
14 | 1229 def OnExit_CleanUp(self): |
74 | 1230 logger.debug("Preforming cleanup\n") |
19
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1231 try: del os.environ["OPENRPG_BASE"] |
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1232 except: pass |
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1233 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.py') |
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1234 except: pass |
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1235 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.pyc') |
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1236 except: pass |
14 | 1237 |
124 | 1238 |
14 | 1239 def OnExit(self): |
1240 self.OnExit_CleanUp() | |
5
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1241 #Exit |
74 | 1242 logger.debug("Main Application Exit\n\n") |