annotate UI/UiGame.cpp @ 2343:5d263539bbec

Moving functions from unsorted_subs.h pt5
author Grumpy7
date Sun, 06 Apr 2014 21:12:24 +0200
parents d6887ee81068
children 4100fb5c4913
rev   line source
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1 #define _CRT_SECURE_NO_WARNINGS
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2 #include "..\Events.h"
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3 #include "..\mm7_unsorted_subs.h"
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4 #include "..\Texture.h"
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5 #include "..\MM7.h"
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6 #include "..\ErrorHandling.h"
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7
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8 #include "..\Mouse.h"
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9 #include "..\Keyboard.h"
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10 #include "..\mm7_data.h"
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11
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12 #include "..\Vis.h"
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13 #include "..\MapInfo.h"
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14 #include "..\Game.h"
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15 #include "..\GUIWindow.h"
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16 #include "..\GUIFont.h"
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17 #include "..\Party.h"
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18 #include "..\AudioPlayer.h"
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19 #include "..\Outdoor.h"
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20 #include "..\LOD.h"
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21 #include "..\Actor.h"
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22 #include "..\Viewport.h"
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23 #include "..\SpriteObject.h"
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24 #include "..\ObjectList.h"
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25 #include "..\DecorationList.h"
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26 #include "..\PlayerFrameTable.h"
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27 #include "..\stru123.h"
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28 #include "..\Timer.h"
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29 #include "..\IconFrameTable.h"
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30 #include "..\TurnEngine.h"
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31 #include "..\texts.h"
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32 #include "UIHouses.h"
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33 #include "..\BSPModel.h"
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34 #include "..\OurMath.h"
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35 #include "..\Level/Decoration.h"
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36 #include "..\Chest.h"
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37
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38
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39 int uTextureID_GameUI_CharSelectionFrame; // 50C98C
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40
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41 //----- (00421D00) --------------------------------------------------------
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42 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
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43 {
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44 Player* player = &pParty->pPlayers[uPlayerID - 1];
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45 if (pParty->pPickedItem.uItemID)
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46 {
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47 if (int slot = player->AddItem(-1, pParty->pPickedItem.uItemID))
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48 {
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49 memcpy(&player->pInventoryItemList[slot-1], &pParty->pPickedItem, 0x24u);
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50 viewparams->bRedrawGameUI = true;
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51 pMouse->RemoveHoldingItem();
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52 return;
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53 }
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54
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55 if (!player->CanAct())
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56 {
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57 player = pPlayers[uActiveCharacter];
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58 }
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59 if( player->CanAct() || !pPlayers[uActiveCharacter]->CanAct() )
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60 player->PlaySound(SPEECH_NoRoom, 0);
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61 }
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62
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63 if (pCurrentScreen == SCREEN_GAME)
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64 {
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65 viewparams->bRedrawGameUI = true;
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66 if ( uActiveCharacter != uPlayerID )
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67 {
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68 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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69 return;
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70
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71 uActiveCharacter = uPlayerID;
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72 return;
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73 }
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74 pGUIWindow_CurrentMenu = CharacterUI_Initialize(7);
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75 return;
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76 }
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77 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
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78 return;
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79 if ( pCurrentScreen == SCREEN_CHEST )
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80 {
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81 viewparams->bRedrawGameUI = true;
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82 if ( uActiveCharacter == uPlayerID )
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83 {
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84 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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85 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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86 uActiveCharacter = uPlayerID;
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87 return;
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88 }
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89 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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90 return;
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91 uActiveCharacter = uPlayerID;
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92 return;
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93 }
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94 if ( pCurrentScreen != SCREEN_HOUSE )
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95 {
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96 if ( pCurrentScreen == SCREEN_E )
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97 {
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98 uActiveCharacter = uPlayerID;
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99 return;
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100 }
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101 if ( pCurrentScreen != SCREEN_CHEST_INVENTORY )
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102 {
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103 viewparams->bRedrawGameUI = true;
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104 uActiveCharacter = uPlayerID;
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105 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
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106 FillAwardsData();
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107 return;
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108 }
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109 viewparams->bRedrawGameUI = true;
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110 if ( uActiveCharacter == uPlayerID )
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111 {
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112 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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113 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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114 uActiveCharacter = uPlayerID;
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115 return;
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116 }
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117 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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118 return;
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119 uActiveCharacter = uPlayerID;
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120 return;
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121 }
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122 if ( window_SpeakInHouse->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
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123 return;
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124 viewparams->bRedrawGameUI = true;
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125 if ( uActiveCharacter != uPlayerID )
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126 {
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127 uActiveCharacter = uPlayerID;
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128 return;
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129 }
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130 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
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131 {
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132 __debugbreak(); // fix indexing
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133 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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134 pGUIWindow_CurrentMenu = CharacterUI_Initialize(14);
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135 return;
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136 }
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137 }
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138 // 4E28F8: using guessed type int pCurrentScreen;
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139 // F8B19C: using guessed type int dword_F8B19C;
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140
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141 //----- (00416B01) --------------------------------------------------------
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142 void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText
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143 {
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144 int v1; // edi@2
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145 NPCData *pNPC; // eax@16
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146 const CHAR *pText; // eax@18
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147 char *v11; // esi@26
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148 GUIWindow popup_window; // [sp+Ch] [bp-60h]@23
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149 int a2; // [sp+60h] [bp-Ch]@16
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150 LPCSTR lpsz; // [sp+68h] [bp-4h]@6
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151
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152 if ( bNoNPCHiring != 1 )
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153 {
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154 v1 = 0;
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155 /*do
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156 {
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157 if ( v3->pName )
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158 pTmpBuf[v1++] = v2;
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159 ++v3;
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160 ++v2;
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161 }
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162 while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/
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163 for (int i = 0; i < 2; ++i)
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164 {
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165 if (pParty->pHirelings[i].pName)
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166 pTmpBuf[v1++] = i;
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167 }
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168 lpsz = 0;
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169 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
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170 {
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171 /*v4 = pNPCStats->pNewNPCData;
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172 do
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173 {
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174 if ( v4->uFlags & 0x80
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175 && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName))
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176 && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) )
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177 pTmpBuf[v1++] = (char)lpsz + 2;
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178 ++lpsz;
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179 ++v4;
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180 }
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181 while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/
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182 for ( uint i = 0; i < pNPCStats->uNumNewNPCs; ++i )
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183 {
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184 if (pNPCStats->pNewNPCData[i].Hired())
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185 {
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186 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
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187 {
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188 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
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189 pTmpBuf[v1++] = i + 2;
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190 }
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191 }
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192 }
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193 }
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4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
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194 if ( (signed int)((char *)_this + pParty->hirelingScrollPosition) < v1 )
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195 {
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4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
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diff changeset
196 sDialogue_SpeakingActorNPC_ID = -1 - pParty->hirelingScrollPosition - (int)_this;
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197 pNPC = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &a2);
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198 if ( pNPC )
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199 {
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200 if ( a2 == 57 )
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201 pText = pNPCTopics[512].pText; // Baby dragon
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202 else
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203 pText = (const CHAR *)pNPCStats->pProfessions[pNPC->uProfession].pBenefits;
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204 lpsz = pText;
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205 if ( !pText )
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206 {
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207 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText;
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208 if ( !lpsz )
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209 lpsz = "";
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210 }
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diff changeset
211 popup_window.Hint = 0;
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diff changeset
212 popup_window.uFrameX = 38;
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213 popup_window.uFrameY = 60;
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214 popup_window.uFrameWidth = 276;
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215 popup_window.uFrameZ = 313;
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216 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24;
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217 if ( (signed int)popup_window.uFrameHeight < 130 )
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218 popup_window.uFrameHeight = 130;
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219 popup_window.uFrameWidth = 400;
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220 popup_window.uFrameZ = popup_window.uFrameX + 399;
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221 popup_window.DrawMessageBox(0);
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222 sprintfex(pTmpBuf2.data(), "NPC%03d", pNPC->uPortraitID);
ab6bf38b2940 UIGame.cpp cleaning(continue)
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223 pRenderer->DrawTextureIndexed(popup_window.uFrameX + 22, popup_window.uFrameY + 36,
ab6bf38b2940 UIGame.cpp cleaning(continue)
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224 (Texture *)(pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE) != -1
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225 ? &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE)] : 0));
ab6bf38b2940 UIGame.cpp cleaning(continue)
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226 if ( pNPC->uProfession )
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227 {
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228 v11 = pTmpBuf.data();
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229 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);
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230 }
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231 else
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232 {
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233 v11 = pTmpBuf.data();
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234 strcpy(pTmpBuf.data(), pNPC->pName);
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235 }
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259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
236 popup_window.DrawTitleText(pFontArrus, 0, 12, Color16(0xFFu, 0xFFu, 0x9Bu), v11, 3);
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237 popup_window.uFrameWidth -= 24;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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238 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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239 popup_window.DrawText(pFontArrus, 100, 36, 0, BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0), 0, 0, 0);
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240 }
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241 }
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242 }
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243 }
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244
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245 //----- (00445D4A) --------------------------------------------------------
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246 void GameUI_InitializeDialogue(Actor *actor, int bPlayerSaysHello)
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247 {
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248 NPCData *pNPCInfo; // ebp@1
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249 int v9; // esi@8
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250 int pNumberContacts; // eax@11
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251 char pContainer[32]; // [sp+14h] [bp-28h]@3
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252
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253 dword_A74CDC = -1;
2229
10c909eb6766 dword_AE336C to NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter,
Grumpy7
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254 pNPCStats->dword_AE336C_LastMispronouncedNameFirstLetter = -1;
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255 pEventTimer->Pause();
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256 pMiscTimer->Pause();
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257 pAudioPlayer->StopChannels(-1, -1);
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258 uDialogueType = 0;
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259 sDialogue_SpeakingActorNPC_ID = actor->sNPC_ID;
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260 pDialogue_SpeakingActor = actor;
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261 pNPCInfo = GetNPCData(actor->sNPC_ID);
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262 if ( (pNPCInfo->uFlags & 3) != 2 )
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263 pNPCInfo->uFlags = pNPCInfo->uFlags + 1;
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264
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265 switch (pParty->alignment)
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266 {
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267 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
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268 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
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269 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
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270 }
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271
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272 pDialogueNPCCount = 0;
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273 uNumDialogueNPCPortraits = 1;
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274 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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275 sprintfex(pContainer, "npc%03u", pNPCInfo->uPortraitID);
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276 v9 = 0;
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277 pDialogueNPCPortraits[0] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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278 dword_591084 = areWeLoadingTexture;
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279 uTextureID_right_panel_loop = uTextureID_right_panel;
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280 if ( !pNPCInfo->Hired() && pNPCInfo->Location2D >= 0 )
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281 {
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282 if ( (signed int)pParty->GetPartyFame() <= pNPCInfo->fame
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283 || (pNumberContacts = pNPCInfo->uFlags & 0xFFFFFF7F, (pNumberContacts & 0x80000000u) != 0) )
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284 {
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285 v9 = 1;
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286 }
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287 else
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288 {
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289 if ( pNumberContacts > 1 )
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290 {
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291 if ( pNumberContacts == 2 )
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292 {
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293 v9 = 3;
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294 }
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295 else
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296 {
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297 if ( pNumberContacts != 3 )
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298 {
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299 if ( pNumberContacts != 4 )
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300 v9 = 1;
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301 }
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302 else
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303 {
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diff changeset
304 v9 = 2;
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305 }
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306 }
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307 }
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308 else if ( pNPCInfo->rep )
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309 {
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diff changeset
310 v9 = 2;
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311 }
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312 }
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313 }
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314 if (sDialogue_SpeakingActorNPC_ID < 0)
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315 v9 = 4;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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parents: 2205
diff changeset
316 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Dialogue, 3, 0);//pNumberContacts = 1, v9 = 0; pNumberContacts = 2, v9 = 3;
2115
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
317 if (pNPCInfo->Hired() && !pNPCInfo->bHasUsedTheAbility)
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318 {
2115
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parents: 2102
diff changeset
319 if (pNPCInfo->uProfession == 10 || //Healer
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
320 pNPCInfo->uProfession == 11 || //Expert Healer
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
321 pNPCInfo->uProfession == 12 || //Master Healer
90cc547a7927 Fixing hireling prices
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diff changeset
322 pNPCInfo->uProfession == 33 || //Cook
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
323 pNPCInfo->uProfession == 34 || //Chef
90cc547a7927 Fixing hireling prices
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diff changeset
324 pNPCInfo->uProfession == 39 || //Wind Master
90cc547a7927 Fixing hireling prices
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diff changeset
325 pNPCInfo->uProfession == 40 || //Water Master
90cc547a7927 Fixing hireling prices
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diff changeset
326 pNPCInfo->uProfession == 41 || //Gate Master
90cc547a7927 Fixing hireling prices
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diff changeset
327 pNPCInfo->uProfession == 42 || //Chaplain
90cc547a7927 Fixing hireling prices
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diff changeset
328 pNPCInfo->uProfession == 43 || //Piper
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
329 pNPCInfo->uProfession == 52 //Fallen Wizard
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
330 )
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331 {
2115
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parents: 2102
diff changeset
332 pDialogueWindow->CreateButton(480, 250, 140, LOBYTE(pFontArrus->uFontHeight) - 3, 1, 0, UIMSG_SelectNPCDialogueOption, 9, 0, "", 0);
90cc547a7927 Fixing hireling prices
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parents: 2102
diff changeset
333 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1);
1298
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334 }
b97d0cdd6c79 new folder UI
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335 }
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336
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337 pDialogueWindow->CreateButton( 61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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338 pDialogueWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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339 pDialogueWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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340 pDialogueWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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341
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342 if (bPlayerSaysHello && uActiveCharacter && !pNPCInfo->Hired())
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343 {
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344 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
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345 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
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346 else
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347 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodDay, 0);
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348 }
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349 }
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350
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diff changeset
351 //----- (00445350) --------------------------------------------------------
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352 void GameUI_DrawDialogue()
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353 {
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diff changeset
354 NPCData *pNPC; // ebx@2
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diff changeset
355 int pGreetType; // eax@2
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diff changeset
356 int pTextHeight; // esi@39
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
357 GUIButton *pButton; // eax@43
1672
f3986fd1a122 GameUI_DrawDialogue()
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parents: 1666
diff changeset
358 int all_text_height; // ebx@93
f3986fd1a122 GameUI_DrawDialogue()
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parents: 1666
diff changeset
359 signed int index; // esi@99
1298
b97d0cdd6c79 new folder UI
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diff changeset
360 int v42; // edi@102
1672
f3986fd1a122 GameUI_DrawDialogue()
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parents: 1666
diff changeset
361 int v45;
1496
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diff changeset
362 unsigned __int16 pTextColor; // ax@104
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
363 GUIWindow window; // [sp+ACh] [bp-68h]@42
2334
ddb803517a48 unused local variables I commented
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parents: 2277
diff changeset
364 // GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
365 const char *pInString=NULL; // [sp+110h] [bp-4h]@32
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366
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367 if ( !pDialogueWindow )
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368 return;
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369
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ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
370 // Window title(Çàãîëîâîê îêíà)----
ab6bf38b2940 UIGame.cpp cleaning(continue)
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371 memcpy(&window, pDialogueWindow, sizeof(window));
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
372 pNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
373 pGreetType = GetGreetType(sDialogue_SpeakingActorNPC_ID);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
374 window.uFrameWidth -= 10;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
375 window.uFrameZ -= 10;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
376 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
377 pRenderer->DrawTextureTransparent(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0));
b97d0cdd6c79 new folder UI
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parents:
diff changeset
378 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
b97d0cdd6c79 new folder UI
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parents:
diff changeset
379 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
380
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
381 if (pNPC->uProfession)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
382 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
383 assert(pNPC->uProfession < sizeof(aNPCProfessionNames) / sizeof(*aNPCProfessionNames.data())); // sometimes buffer overflows; errors emerge both here and in dialogue text
b97d0cdd6c79 new folder UI
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parents:
diff changeset
384 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);//^Pi[%s] %s
b97d0cdd6c79 new folder UI
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parents:
diff changeset
385 }
1983
5cd26f2c6904 small fix
Ritor1
parents: 1980
diff changeset
386 else if (pNPC->pName)
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
387 strcpy(pTmpBuf.data(), pNPC->pName);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
388
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
389 window.DrawTitleText(pFontArrus, 483, 112, ui_game_dialogue_npc_name_color, pTmpBuf.data(), 3);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
390 pParty->GetPartyFame();
b97d0cdd6c79 new folder UI
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parents:
diff changeset
391
b97d0cdd6c79 new folder UI
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parents:
diff changeset
392 pInString = nullptr;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
393 switch (uDialogueType)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
394 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
395 case DIALOGUE_13:
1666
5302a9811767 MainMenuUI_Create() cleared
Ritor1
parents: 1662
diff changeset
396 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
397 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
398
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
399 case DIALOGUE_PROFESSION_DETAILS:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
400 {
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
401 //auto prof = pNPCStats->pProfessions[pNPC->uProfession];
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
402
b97d0cdd6c79 new folder UI
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parents:
diff changeset
403 if (dialogue_show_profession_details)
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
404 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pBenefits, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
405 else if (pNPC->Hired())
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
406 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
407 else
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
408 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
409 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
410 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
411
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
412
b97d0cdd6c79 new folder UI
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parents:
diff changeset
413 case DIALOGUE_ARENA_WELCOME:
b97d0cdd6c79 new folder UI
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diff changeset
414 pInString = pGlobalTXT_LocalizationStrings[574]; // "Welcome to the Arena of Life and Death. Remember, you are only allowed one arena combat per visit. To fight an arena battle, select the option that best describes your abilities and return to me- if you survive:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
415 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
416
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
417 case DIALOGUE_ARENA_FIGHT_NOT_OVER_YET:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
418 pInString = pGlobalTXT_LocalizationStrings[577]; //"Get back in there you wimps:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
419 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
420
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
421 case DIALOGUE_ARENA_REWARD:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
422 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[576], gold_transaction_amount);// "Congratulations on your win: here's your stuff: %u gold."
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
423 pInString = pTmpBuf.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
424 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
425
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
426 case DIALOGUE_ARENA_ALREADY_WON:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
427 pInString = pGlobalTXT_LocalizationStrings[582]; // "You already won this trip to the Arena:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
428 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
429
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
430 default:
2102
0db53678ff48 RasterLine2D, DIALOGUE_EVT_A etc.
Ritor1
parents: 2101
diff changeset
431 if (uDialogueType > DIALOGUE_18 && uDialogueType < DIALOGUE_EVT_E && !byte_5B0938[0])
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
432 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
433 pInString = (char *)current_npc_text;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
434 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
435 else if (pGreetType == 1)//QuestNPC_greet
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
436 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
437 if (pNPC->greet)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
438 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
439 if ((pNPC->uFlags & 3) == 2)
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
440 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting2;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
441 else
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
442 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
443 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
444 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
445 else if (pGreetType == 2)//HiredNPC_greet
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
446 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
447 NPCProfession* prof = &pNPCStats->pProfessions[pNPC->uProfession];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
448
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
449 if (pNPC->Hired())
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
450 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
451 else
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
452 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
453 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
454 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
455 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
456
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
457 // Message window(Îêíî ñîîáùåíèÿ)----
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
458 if (pInString)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
459 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
460 window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
461 window.uFrameZ = 452;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
462 GUIFont* font = pFontArrus;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
463 pTextHeight = pFontArrus->CalcTextHeight(pInString, &window, 13, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
464 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
465 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
466 font = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
467 pTextHeight = pFontCreate->CalcTextHeight(pInString, &window, 13, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
468 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
469 if (uTextureID_Leather != -1)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
470 pRenderer->GetLeather(8, 352 - pTextHeight, &pIcons_LOD->pTextures[uTextureID_Leather], pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
471 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
472 pDialogueWindow->DrawText(font, 13, 354 - pTextHeight, 0, FitTextInAWindow(pInString, font, &window, 13, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
473 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
474 // Right panel(Ïðàâàÿ ïàíåëü)-------
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
475 memcpy(&window, pDialogueWindow, sizeof(window));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
476 window.uFrameX = 483;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
477 window.uFrameWidth = 148;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
478 window.uFrameZ = 334;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
479 for (int i = window.pStartingPosActiveItem; i < window.pStartingPosActiveItem + window.pNumPresenceButton; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
480 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
481 pButton = window.GetControl(i);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
482 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
483 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
484
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
485 if ( pButton->msg_param > 88 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
486 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
487 else if (pButton->msg_param == 88)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
488 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
489 else if (pButton->msg_param == 87)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
490 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
491 else if (pButton->msg_param == 86)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
492 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
493 else if (pButton->msg_param == 85)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
494 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
495 else if (pButton->msg_param == 77)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
496 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
497 else if (pButton->msg_param == 76)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
498 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
499 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
500 sprintf(pButton->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
501 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
502 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
503 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
504 else if (pButton->msg_param == 24)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
505 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
506 __debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
507 if (!pNPC->evt_F)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
508 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
509 pButton->pButtonName[0] = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
510 pButton->msg_param = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
511 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
512 else
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
513 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_F].pTopic);
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
514 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
515 else if (pButton->msg_param == 9)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
516 strcpy(pButton->pButtonName, GetProfessionActionText(pNPC->uProfession));
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
517 else if (pButton->msg_param == 19) // Scavenger Hunt
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
518 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
519 if (!pNPC->evt_A)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
520 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
521 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
522 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
523 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
524 else
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
525 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_A].pTopic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
526 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
527 else if (pButton->msg_param == 20) // Scavenger Hunt
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
528 {
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
529 if (!pNPC->evt_B)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
530 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
531 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
532 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
533 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
534 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_B].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
535 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
536 else if (pButton->msg_param == 21)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
537 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
538 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
539 if (!pNPC->evt_C)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
540 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
541 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
542 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
543 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
544 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_C].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
545 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
546 else if (pButton->msg_param == 22)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
547 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
548 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
549 if (!pNPC->evt_D)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
550 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
551 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
552 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
553 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
554 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_D].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
555 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
556 else if (pButton->msg_param == 23)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
557 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
558 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
559 if (!pNPC->evt_E)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
560 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
561 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
562 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
563 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
564 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_E].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
565 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
566 else if (pButton->msg_param == 13)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
567 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
568 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
569 sprintf(pButton->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
570 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
571 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
572 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
573 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
574 pButton->pButtonName[0] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
575
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
576 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
577 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
578 int num_dead_actors = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
579 pInString = 0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
580 for ( uint i = 0; i < uNumActors; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
581 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
582 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
583 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
584 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
585 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
586 int sumonner_type = PID_TYPE(pActors[i].uSummonerID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
587 if (sumonner_type == OBJECT_Player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
588 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
589 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
590 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
591 if (num_dead_actors == uNumActors)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
592 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
593 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
594 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
595
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
596 // Install Buttons(Óñòàíîâêà êíîïîê)--------
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
597 index = 0;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
598 all_text_height = 0;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
599 for ( int i = pDialogueWindow->pStartingPosActiveItem;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
600 i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
601 {
1610
Ritor1
parents: 1545
diff changeset
602 pButton = pDialogueWindow->GetControl(i);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
603 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
604 break;
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
605 all_text_height += pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
606 index++;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
607 }
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
608 if ( index )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
609 {
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
610 v45 = (174 - all_text_height) / index;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
611 if ( v45 > 32 )
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
612 v45 = 32;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
613 v42 = (174 - v45 * index - all_text_height)/ 2 - v45 / 2 + 138;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
614 for ( int i = pDialogueWindow->pStartingPosActiveItem;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
615 i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
616 {
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
617 pButton = pDialogueWindow->GetControl(i);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
618 if ( !pButton )
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
619 break;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
620 pButton->uY = (unsigned int)(v45 + v42);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
621 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
622 pButton->uHeight = pTextHeight;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
623 v42 = pButton->uY + pTextHeight - 1;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
624 pButton->uW = v42;
2000
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
625 pTextColor = ui_game_dialogue_option_normal_color;
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
626 if ( pDialogueWindow->pCurrentPosActiveItem == i )
985fff9fb62d constructor functions
zipi
parents: 1983
diff changeset
627 pTextColor = ui_game_dialogue_option_highlight_color;
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
628 window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pButton->pButtonName, 3);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
629 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
630 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
631 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
632 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
633
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
634 //----- (00444FBE) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
635 void GameUI_DrawBranchlessDialogue()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
636 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
637 int pTextHeight; // esi@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
638 char Str[200]; // [sp+Ch] [bp-120h]@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
639 GUIWindow BranchlessDlg_window; // [sp+D4h] [bp-58h]@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
640 GUIFont *pFont; // [sp+128h] [bp-4h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
641
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
642 pFont = pFontArrus;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
643 if ( current_npc_text && !byte_5B0938[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
644 strcpy(byte_5B0938.data(), current_npc_text);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
645 BranchlessDlg_window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
646 BranchlessDlg_window.uFrameZ = 452;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
647 pTextHeight = pFontArrus->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
648 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
649 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
650 pFont = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
651 pTextHeight = pFontCreate->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
652 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
653 pRenderer->GetLeather(8, 352 - pTextHeight, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
654 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
655 pGUIWindow2->DrawText(pFont, 12, 354 - pTextHeight, 0, FitTextInAWindow(byte_5B0938.data(), pFont, &BranchlessDlg_window, 12, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
656 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
657 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
658 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
659 if ( pGUIWindow2->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
660 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
661 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
662 strcpy(GameUI_Footer_TimedString.data(), (const char *)pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
663 sub_4452BB();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
664 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
665 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
666 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_CANCELLED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
667 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
668 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
669 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
670 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
671 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
672 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
673 if ( pGUIWindow2->ptr_1C == (void *)26 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
674 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
675 sprintf(Str, "%s %s", GameUI_Footer_TimedString, pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
676 pGUIWindow2->DrawText(pFontLucida, 13, 357, 0, Str, 0, 0, 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
677 pGUIWindow2->DrawFlashingInputCursor(pFontLucida->GetLineWidth(Str) + 13, 357, pFontLucida);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
678 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
679 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
680 if ( pKeyActionMap->pPressedKeysBuffer[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
681 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
682 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
683 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
684 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
685 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
686 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
687 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
688
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
689 //----- (004443D5) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
690 const char *GameUI_GetMinimapHintText()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
691 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
692 double v3; // st7@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
693 int v7; // eax@4
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
694 const char *v14; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
695 char *result; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
696 unsigned int pMapID; // eax@14
1722
Ritor1
parents: 1698
diff changeset
697 int global_coord_X; // [sp+10h] [bp-1Ch]@1
Ritor1
parents: 1698
diff changeset
698 int global_coord_Y; // [sp+14h] [bp-18h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
699 unsigned int pY; // [sp+1Ch] [bp-10h]@1
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
700 unsigned int pX; // [sp+28h] [bp-4h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
701
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
702 result = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
703 pMouse->GetClickPos(&pX, &pY);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
704 v3 = 1.0 / (float)((signed int)viewparams->uMinimapZoom * 0.000015258789);
1722
Ritor1
parents: 1698
diff changeset
705 global_coord_X = (signed __int64)((double)(pX - 557) * v3 + (double)pParty->vPosition.x);
Ritor1
parents: 1698
diff changeset
706 global_coord_Y = (signed __int64)((double)pParty->vPosition.y - (double)(pY - 74) * v3);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
707 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor || pOutdoor->uNumBModels <= 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
708 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
709 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
710 if ( pMapID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
711 result = "No Maze Info for this maze on file!";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
712 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
713 result = pMapStats->pInfos[pMapID].pName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
714 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
715 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
716 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
717 for ( uint j = 0; j < (uint)pOutdoor->uNumBModels; ++j )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
718 {
1722
Ritor1
parents: 1698
diff changeset
719 v7 = int_get_vector_length(abs((signed)pOutdoor->pBModels[j].vBoundingCenter.x - global_coord_X),
Ritor1
parents: 1698
diff changeset
720 abs((signed)pOutdoor->pBModels[j].vBoundingCenter.y - global_coord_Y), 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
721 if ( v7 < 2 * pOutdoor->pBModels[j].sBoundingRadius )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
722 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
723 if ( pOutdoor->pBModels[j].uNumFaces )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
724 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
725 for ( uint i = 0; i < (uint)pOutdoor->pBModels[j].uNumFaces; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
726 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
727 if ( pOutdoor->pBModels[j].pFaces[i].sCogTriggeredID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
728 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
729 if ( !(pOutdoor->pBModels[j].pFaces[i].uAttributes & FACE_UNKNOW) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
730 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
731 v14 = GetEventHintString(pOutdoor->pBModels[j].pFaces[i].sCogTriggeredID);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
732 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
733 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
734 if ( _stricmp(v14, "") )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
735 result = (char *)v14;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
736 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
737 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
738 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
739 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
740 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
741 if ( result )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
742 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
743 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
744 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
745 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
746 if ( pMapID == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
747 result = "No Maze Info for this maze on file!";
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
748 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
749 result = pMapStats->pInfos[pMapID].pName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
750 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
751 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
752 return result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
753 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
754
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
755 //----- (0041D3B7) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
756 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
757 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
758 Texture *v13; // eax@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
759 PlayerFrame *v15; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
760 unsigned int pTextColor; // eax@15
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
761 const char *v29; // eax@16
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
762 int v36; // esi@22
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
763 const char *v39; // eax@24
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
764 signed int uFramesetID; // [sp+20h] [bp-8h]@9
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
765 int uFramesetIDa; // [sp+20h] [bp-8h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
766
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
767 uint numActivePlayerBuffs = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
768 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
769 if (player->pPlayerBuffs[i].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
770 ++numActivePlayerBuffs;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
771
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
772 window->uFrameHeight = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
773 window->uFrameZ = window->uFrameWidth + window->uFrameX - 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
774 window->uFrameW = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight)) + window->uFrameY - 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
775 window->DrawMessageBox(0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
776
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
777 if (player->IsEradicated())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
778 v13 = pTexture_PlayerFaceEradicated;
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
779 else if (player->IsDead())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
780 v13 = pTexture_PlayerFaceDead;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
781 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
782 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
783 uFramesetID = pPlayerFrameTable->GetFrameIdByExpression(player->expression);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
784 if ( !uFramesetID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
785 uFramesetID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
786 if ( player->expression == CHARACTER_EXPRESSION_21)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
787 v15 = pPlayerFrameTable->GetFrameBy_y(&player->_expression21_frameset, &player->_expression21_animtime, pMiscTimer->uTimeElapsed);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
788 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
789 v15 = pPlayerFrameTable->GetFrameBy_x(uFramesetID, pMiscTimer->Time());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
790 player->field_1AA2 = v15->uTextureID - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
791 v13 = pTextures_PlayerFaces[(unsigned int)window->ptr_1C][v15->uTextureID - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
792 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
793
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
794 pRenderer->DrawTextureTransparent(window->uFrameX + 24, window->uFrameY + 24, v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
795
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
796 sprintfex(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
797 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); // "%s the %s"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
798 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
799 strcat(pTmpBuf.data(), "\f00000\n");
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
800
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
801 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
802 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[108], // "Hit Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
803 pTextColor, player->sHealth, player->GetMaxHealth());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
804 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
805
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
806 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
807 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[212], // "Spell Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
808 pTextColor, player->sMana, player->GetMaxMana());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
809 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
810
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
811 pTextColor = player->GetMajorConditionIdx();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
812 sprintfex(pTmpBuf2.data(), "%s: \f%05d%s\f00000\n", pGlobalTXT_LocalizationStrings[47], // "Condition
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
813 GetConditionDrawColor(pTextColor), aCharacterConditionNames[pTextColor]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
814 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
815
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
816 if ( player->uQuickSpell )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
817 v29 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
818 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
819 v29 = pGlobalTXT_LocalizationStrings[153];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
820 sprintfex(pTmpBuf2.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v29); // "Quick Spell"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
821 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
822
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
823 window->DrawText(pFontArrus, 120, 22, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
824
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
825 uFramesetIDa = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
826 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
827 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
828 SpellBuff* buff = &player->pPlayerBuffs[i];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
829 if (buff->uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
830 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
831 v36 = uFramesetIDa++ * pFontComic->uFontHeight + 134;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
832 window->DrawText(pFontComic, 52, v36, ui_game_character_record_playerbuff_colors[i], aSpellNames[20 + i], 0, 0, 0);
1758
24e756a50073 DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
Ritor1
parents: 1736
diff changeset
833 DrawBuff_remaining_time_string(v36, window, buff->uExpireTime - pParty->uTimePlayed, pFontComic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
834 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
835 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
836
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
837 v39 = "";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
838 if ( uFramesetIDa == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
839 v39 = pGlobalTXT_LocalizationStrings[153]; // "None"
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1384
diff changeset
840 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[450], v39); // "Active Spells: %s"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
841 window->DrawText(pFontArrus, 14, 114, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
842 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
843
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
844 //----- (0041A57E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
845 void GameUI_QuickRef_Draw()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
846 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
847 unsigned int pTextColor; // eax@7
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
848 unsigned int pX; // [sp+14h] [bp-18h]@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
849 unsigned int pY; // edi@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
850 int pSkillsCount; // ecx@27
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
851 const char *pText; // eax@38
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
852 int pFontHeight; // [sp+18h] [bp-14h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
853
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
854 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
855 pFontHeight = LOBYTE(pFontArrus->uFontHeight) + 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
856 for ( uint i = 0; i < 4; ++i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
857 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
858 Player* player = &pParty->pPlayers[i];
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
859 pX = 94 * i + 89;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
860 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
861 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 18, 0, pGlobalTXT_LocalizationStrings[149], 60, 0);//Name
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
862 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * i + 89, 18, ui_character_header_text_color, player->pName, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
863 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
864 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 47, 0, pGlobalTXT_LocalizationStrings[131], 60, 0); //Óðîâ.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
865 sprintf(pTmpBuf.data(), "%lu", player->GetActualLevel());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
866 if ( player->GetActualLevel() <= player->GetBaseLevel())
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
867 pTextColor = player->GetExperienceDisplayColor();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
868 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
869 pTextColor = ui_character_bonus_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
870 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, 47, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
871 pY = pFontHeight + 47;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
872 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
873 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pFontHeight + 47, 0, pGlobalTXT_LocalizationStrings[41], 60, 0);//Êëàññ
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
874 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pClassNames[player->classType], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
875 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
876 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
877 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[107], 60, 0);//Çäîð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
878 sprintf(pTmpBuf.data(), "%d", player->sHealth);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
879 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
880 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
881 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
882 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
883 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[209], 60, 0);//Ìàíà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
884 sprintf(pTmpBuf.data(), "%d", player->sMana);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
885 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
886 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
887 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
888 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
889 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[0], 60, 0);//Êëàññ áðîíè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
890 sprintf(pTmpBuf.data(), "%d", player->GetActualAC());
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
891 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
892 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
893 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
894 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
895 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Àòàêà
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1672
diff changeset
896 sprintf(pTmpBuf.data(), "%+d", player->GetActualAttack(false));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
897 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
898 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
899 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
900 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
901 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetMeleeDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
902 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
903 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
904 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);// Ñòðåëÿòü
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
905 sprintf(pTmpBuf.data(), "%+d", player->GetRangedAttack());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
906 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
907 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
908 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
909 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
910 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetRangedDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
911 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
912 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
913 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//Íàâûêè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
914 pSkillsCount = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
915 for ( uint j = 0; j <= 36; ++j )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
916 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
917 if ( player->pActiveSkills[j] )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
918 ++pSkillsCount;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
919 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
920 sprintf(pTmpBuf.data(), "%lu", pSkillsCount);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
921 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
922 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
923 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
924 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//Î÷êè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
925 sprintf(pTmpBuf.data(), "%lu", player->uSkillPoints);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
926 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
927 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
928 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
929 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//Ñîñò.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
930 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, aCharacterConditionNames[player->GetMajorConditionIdx()], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
931 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
932 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
933 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//Á.Ïðèì.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
934 if (player->uQuickSpell)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
935 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
936 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
937 pText = pGlobalTXT_LocalizationStrings[153];//Íåò
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
938 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pText, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
939 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
940
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
941 if ( pParty->GetPartyReputation() >= 0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
942 {
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
943 if ( pParty->GetPartyReputation() <= 5 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
944 pTextColor = ui_character_default_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
945 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
946 pTextColor = ui_character_bonus_text_color_neg;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
947 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
948 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
949 pTextColor = ui_character_bonus_text_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
950
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
951 sprintf(pTmpBuf.data(), "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], pTextColor, GetReputationString(pParty->GetPartyReputation()));//Reputation
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
952 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf.data(), 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
953 sprintf(pTmpBuf.data(), "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], pParty->GetPartyFame());// Fame Ñëàâà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
954 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf.data(), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
955 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
956
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
957 //----- (0041AD6E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
958 void GameUI_DrawRightPanelItems()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
959 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
960 if ( (unsigned long long)GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
961 GameUI_RightPanel_BookFlashTimer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
962
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
963 if ( pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
964 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
965 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
966
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
967 static bool byte_50697C = false; // 50697C
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
968 byte_50697C = !byte_50697C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
969 if ( byte_50697C && pCurrentScreen != SCREEN_REST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
970 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
971 if (bFlashQuestBook) pRenderer->DrawTextureTransparent(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
972 if (bFlashAutonotesBook) pRenderer->DrawTextureTransparent(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
973 if (bFlashHistoryBook) pRenderer->DrawTextureTransparent(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
974 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
975 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
976 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
977 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
978 GameUI_DrawHiredNPCs();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
979 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
980 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
981 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
982
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
983 //----- (0041AEBB) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
984 void GameUI_DrawFoodAndGold()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
985 {
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
986 int text_y; // esi@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
987
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
988 if ( uGameState != GAME_STATE_FINAL_WINDOW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
989 {
2205
db94443ea4e7 _44100D_should_alter_right_panel()
Ritor1
parents: 2203
diff changeset
990 text_y = _44100D_should_alter_right_panel() != 0 ? 381 : 322;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
991 sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations);
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
992 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
993 sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold);
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2182
diff changeset
994 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
995 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
996 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
997
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
998 //----- (0041B0C9) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
999 void GameUI_DrawLifeManaBars()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1000 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1001 double v3; // st7@3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1002 double v7; // st7@25
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1003 Texture *pTextureHealth; // [sp-4h] [bp-30h]@10
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1004 Texture *pTextureMana; // [sp+Ch] [bp-20h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1005
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1006 pTextureMana = pIcons_LOD->GetTexture(uTextureID_BarBlue);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1007 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1008 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1009 if (pParty->pPlayers[i].sHealth > 0)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1010 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1011 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1012 if (i == 2 || i == 3)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1013 v17 = 2;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1014 v3 = (double)pParty->pPlayers[i].sHealth / (double)pParty->pPlayers[i].GetMaxHealth();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1015 if( v3 > 0.5 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1016 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1017 if ( v3 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1018 v3 = 1.0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1019 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarGreen);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1020 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1021 else if ( v3 > 0.25 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1022 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarYellow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1023 else if ( v3 > 0.0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1024 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarRed);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1025 if( v3 > 0.0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1026 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1027 pRenderer->SetTextureClipRect(v17 + pHealthBarPos[i], (signed __int64)((1.0 - v3) * pTextureHealth->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1028 v17 + pHealthBarPos[i] + pTextureHealth->uTextureWidth, pTextureHealth->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1029 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[i], 402, pTextureHealth);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1030 pRenderer->ResetTextureClipRect();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1031 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1032 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1033 if (pParty->pPlayers[i].sMana > 0)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1034 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1035 v7 = pParty->pPlayers[i].sMana / (double)pParty->pPlayers[i].GetMaxMana();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1036 if ( v7 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1037 v7 = 1.0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1038 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1039 if (i == 2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1040 v17 = 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1041 pRenderer->SetTextureClipRect(v17 + pManaBarPos[i], (signed __int64)((1.0 - v7) * pTextureMana->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1042 v17 + pManaBarPos[i] + pTextureMana->uTextureWidth, pTextureMana->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1043 pRenderer->DrawTextureIndexed(v17 + pManaBarPos[i], 402, pTextureMana);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1044 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1045 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1046 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1047 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1048
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1049 //----- (0041B3B6) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1050 void GameUI_DrawRightPanel()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1051 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1052 pRenderer->DrawTextureTransparent(pViewport->uViewportBR_X, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1053 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1054
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1055 //----- (0041B3E2) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1056 void GameUI_DrawRightPanelFrames()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1057 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1058 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1059 pRenderer->DrawTextureRGB(0, 8, pTexture_LeftFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1060 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1061 pRenderer->DrawTextureRGB(0, 352, pTexture_BottomFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1062 GameUI_DrawFoodAndGold();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1063 GameUI_DrawRightPanelItems();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1064 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1065
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1066 //----- (0041C047) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1067 void GameUI_Footer_2()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1068 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1069 char *v1; // edx@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1070 int v5; // eax@5
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1071
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1072 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1073 if (GameUI_Footer_TimeLeft)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1074 v1 = GameUI_Footer_TimedString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1075 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1076 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1077 if (!pFooterString[0])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1078 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1079 v1 = pFooterString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1080 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1081
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1082 v5 = pFontLucida->AlignText_Center(450, v1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1083 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1084 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1085
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1086 //----- (0041C0B8) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1087 void GameUI_SetFooterString(const char *pStr)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1088 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1089 const char *v1; // esi@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1090
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1091 v1 = pStr;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1092 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(pStr, 1) && (*v1 || GameUI_Footer_TimeLeft) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1093 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1094 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1095 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1096 for ( int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1097 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1098 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1099 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1100 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1101 strcpy(pFooterString.data(), v1);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1102 for ( int j = pFontLucida->GetLineWidth(pFooterString.data()); j > 450; j = pFontLucida->GetLineWidth(pFooterString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1103 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1104 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1105 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1106 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1107
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1108 //----- (0041C179) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1109 void GameUI_Footer()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1110 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1111 char *v1; // edi@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1112 int v2; // eax@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1113 int v6; // eax@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1114 char v9; // zf@12
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1115
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1116 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1117 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1118 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1119 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1120 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1121 v1 = GameUI_Footer_TimedString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1122 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1123 while ( v2 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1124 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1125 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1126 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1127 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1128 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1129 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1130 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1131 v1 = pFooterString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1132 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1133 while ( v6 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1134 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1135 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1136 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1137 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1138 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1139 v9 = *v1 == 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1140 bForceDrawFooter = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1141 if ( !v9 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1142 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1143 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1144 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1145 // 5C35BC: using guessed type int bForceDrawFooter;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1146 //----- (00420EFF) --------------------------------------------------------
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1147 void GameUI_WritePointedObjectStatusString()
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1148 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1149 int v1; // ebx@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1150 GUIWindow *pWindow; // edi@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1151 GUIButton *pButton; // ecx@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1152 int v7; // ecx@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1153 enum UIMessageType pMessageType1; // esi@24
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1154 // int v14; // eax@41
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1155 ItemGen *pItemGen; // ecx@44
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1156 int v16; // ecx@46
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1157 signed int v18; // eax@55
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1158 signed int v18b;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1159 signed int v19; // ecx@63
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1160 const char *pText; // ecx@79
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1161 // char *v28; // esi@82
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1162 // enum UIMessageType pMessageType2; // esi@110
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1163 // enum UIMessageType pMessageType3; // edx@117
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1164 char Str1[200]; // [sp+Ch] [bp-D4h]@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1165 unsigned int pX; // [sp+D4h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1166 unsigned int pY; // [sp+D8h] [bp-8h]@1
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1167 // unsigned int v45; // [sp+DCh] [bp-4h]@21
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1168
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1169 int interaction_distance_limit = 512;
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1170 int monster_info_distance_limit = 5120;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1171
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1172 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1173 pMouse->GetClickPos(&pX, &pY);
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
1174 if ( pX < 0 || pX > window->GetWidth() - 1 || pY < 0 || pY > window->GetHeight() - 1 )//ãðàíèöû îêíà èãðû
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1175 return;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1176 if ( pX <= 467 && pY <= 351 )//ïðåäåëû îñíîâíîé îáëàñòè
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1177 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1178 //îêíî(îáëàñòü) èãðû----------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1179 if ( pCurrentScreen == SCREEN_GAME )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1180 {
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1181 //if ( pRenderer->pRenderD3D ) // inlined mm8::4C1E01
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1182 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1183 v18 = pGame->pVisInstance->get_picked_object_zbuf_val();
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1184 if ( pX < (unsigned int)pViewport->uScreen_TL_X || pX > (unsigned int)pViewport->uScreen_BR_X
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1185 || pY < (unsigned int)pViewport->uScreen_TL_Y || pY > (unsigned int)pViewport->uScreen_BR_Y )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1186 v18 = -1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1187 if ( v18 == -1 )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1188 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1189 pMouse->uPointingObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1190 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1191 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1192 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1193 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1194 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1195 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1196 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1197 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1198 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1199 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1200 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1201 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1202 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1203 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];*/
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1204 pMouse->uPointingObjectID = (unsigned __int16)v18;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1205 v19 = (signed)PID_ID(v18);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1206 //For Items------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1207 if (PID_TYPE(v18) == OBJECT_Item)
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1208 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1209 if ( pObjectList->pObjects[pSpriteObjects[v19].uObjectDescID].uFlags & 0x10 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1210 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1211 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1212 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1213 bForceDrawFooter = 1;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1214 uLastPointedObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1215 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1216 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1217 if ( HIWORD(v18) < interaction_distance_limit && !pParty->pPickedItem.uItemID )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1218 {
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1219 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[470], pSpriteObjects[v19].stru_24.GetDisplayName());// "Get %s"
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1220 GameUI_SetFooterString(pTmpBuf.data());
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1221 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1222 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1223 GameUI_SetFooterString(pSpriteObjects[v19].stru_24.GetDisplayName());
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1224 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1225 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1226 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1227 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1228 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1229 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1230 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1231 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1232 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1233 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1234 }
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1235 //For Decorations----------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1236 if (PID_TYPE(v18) == OBJECT_Decoration)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1237 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1238 if ( !pLevelDecorations[v19].uEventID )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1239 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1240 if ( pLevelDecorations[v19].IsInteractive() )
2026
23ef3589440f History book fix
Ritor1
parents: 2021
diff changeset
1241 pText = pNPCTopics[stru_5E4C90_MapPersistVars._decor_events[pLevelDecorations[v19]._idx_in_stru123 - 75] + 380].pTopic;//-379
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1242 else
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1243 pText = pDecorationList->pDecorations[pLevelDecorations[v19].uDecorationDescID].field_20;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1244 GameUI_SetFooterString(pText);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1245 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1246 else
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1247 {
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1248 if ( GetEventHintString(pLevelDecorations[v19].uEventID) )
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1249 GameUI_SetFooterString(GetEventHintString(pLevelDecorations[v19].uEventID));
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1250 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1251 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1252 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1253 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1254 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1255 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1256 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1257 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1258 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1259 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1260 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1261 }
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1262 //For 3D Model-------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1263 if (PID_TYPE(v18) == OBJECT_BModel)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1264 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1265 if ( HIWORD(v18) < interaction_distance_limit )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1266 {
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1267 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1268 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1269 v18b = (signed int)(unsigned __int16)v18 >> 9;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1270 if ( !pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1271 || !GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID) )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1272 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1273 pMouse->uPointingObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1274 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1275 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1276 uLastPointedObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1277 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1278 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1279 GameUI_SetFooterString(GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID));
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1280 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1281 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1282 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1283 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1284 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1285 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1286 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1287 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1288 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1289 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1290 }
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1291 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1292 {
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1293 if ( pIndoor->pFaces[v19].uAttributes & FACE_INDICATE )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1294 {
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1295 if ( !pIndoor->pFaceExtras[pIndoor->pFaces[v19].uFaceExtraID].uEventID
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1296 || !GetEventHintString(pIndoor->pFaceExtras[pIndoor->pFaces[v19].uFaceExtraID].uEventID) )
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1297 {
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1298 pMouse->uPointingObjectID = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1299 pFooterString[0] = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1300 bForceDrawFooter = 1;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1301 uLastPointedObjectID = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1302 return;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1303 }
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1304 GameUI_SetFooterString(GetEventHintString(pIndoor->pFaceExtras[pIndoor->pFaces[v19].uFaceExtraID].uEventID));
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1305 if ( pMouse->uPointingObjectID == 0 )
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1306 {
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1307 if ( uLastPointedObjectID != 0 )
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1308 {
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1309 pFooterString[0] = 0;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1310 bForceDrawFooter = 1;
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1311 }
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1312 }
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2073
diff changeset
1313 uLastPointedObjectID = pMouse->uPointingObjectID;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1314 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1315 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1316 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1317 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1318 pMouse->uPointingObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1319 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1320 bForceDrawFooter = 1;
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1321 uLastPointedObjectID = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1322 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1323 }
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1324 if (PID_TYPE(v18) == OBJECT_Actor && HIWORD(v18) < monster_info_distance_limit )
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1325 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1326 if ( pActors[v19].dword_000334_unique_name )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1327 pText = pMonsterStats->pPlaceStrings[pActors[v19].dword_000334_unique_name];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1328 else
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1329 pText = pMonsterStats->pInfos[pActors[v19].pMonsterInfo.uID].pName;
2021
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1330 strncpy(pTmpBuf.data(), pText, 2000);
b60eaf28bf0c monster_info_distance_limit
Ritor1
parents: 2020
diff changeset
1331 GameUI_SetFooterString(pTmpBuf.data());
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1332 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1333 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1334 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1335 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1336 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1337 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1338 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1339 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1340 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1341 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1342 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1343 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1344 //îêíî(îáëàñòü) ÿùèêà-------------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1345 if ( pCurrentScreen == SCREEN_CHEST )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1346 {
2343
5d263539bbec Moving functions from unsorted_subs.h pt5
Grumpy7
parents: 2336
diff changeset
1347 Chest::ChestUI_WritePointedObjectStatusString();
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1348 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1349 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1350 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1351 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1352 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1353 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1354 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1355 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1356 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1357 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1358 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1359 //îêíî(îáëàñòü) ìàãàçèíà-----------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1360 if ( pCurrentScreen == SCREEN_HOUSE )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1361 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1362 v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1363 if ( v16 != 0 && v16 != -65536 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1364 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1365 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1366 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1367 pItemGen = &pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v16-1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1368 GameUI_SetFooterString(pItemGen->GetDisplayName());
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1369 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1370 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1371 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_SPECIAL )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1372 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1373 pItemGen = &pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v16-1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1374 GameUI_SetFooterString(pItemGen->GetDisplayName());
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1375 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1376 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1377 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_SELL )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1378 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1379 pItemGen = &pPlayers[uActiveCharacter]->pInventoryItemList[v16-1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1380 GameUI_SetFooterString(pItemGen->GetDisplayName());
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1381 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1382 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1383 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1384 if ( pMouse->uPointingObjectID == 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1385 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1386 if ( uLastPointedObjectID != 0 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1387 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1388 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1389 bForceDrawFooter = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1390 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1391 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1392 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1393 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1394 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1395 //-----------------------------------------
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1396 for ( v1 = uNumVisibleWindows; v1 >= 0; --v1 ) // some other fullscreen ui
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1397 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1398 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1399 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1400 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1401 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1402 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1403 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1404 if ( !pButton )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1405 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1406 switch ( pButton->uButtonType )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1407 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1408 case 1://for dialogue window
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1409 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1410 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1411 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1412 pMessageType1 = (UIMessageType)pButton->field_1C;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1413 if ( pMessageType1 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1414 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1415 GameUI_SetFooterString(pButton->pButtonName);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1416 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1417 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1418 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1419 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1420 case 2:
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1421 if ( pX >= pButton->uX && pX <= pButton->uZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1422 && pY >= pButton->uY && pY <= pButton->uW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1423 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1424 pMessageType1 = (UIMessageType)pButton->field_1C;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1425 if ( pMessageType1 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1426 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1427 GameUI_SetFooterString(pButton->pButtonName);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1428 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1429 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1430 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1431 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1432 case 3:// click on skill
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1433 if ( pX >= pButton->uX && pX <= pButton->uZ
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1434 && pY >= pButton->uY && pY <= pButton->uW )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1435 {
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1436 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1437 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1438 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1439 else
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1440 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1441 GameUI_SetFooterString(Str1);
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1442 uLastPointedObjectID = 1;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1443 return;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1444 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1445 break;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1446 }
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1447 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1448 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1449 }
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1450 }//êîíåö ïðåäåëîâ îñíîâíîãî ýêðàíà------------------------
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
1451 if ( pX > 467 && pX <= window->GetWidth() - 1 && pY <= window->GetHeight() - 1 )//ïðåäåëû ïðàâîé îáëàñòè
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1452 {
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1453 if ( pCurrentScreen == SCREEN_GAME )
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1454 {
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1455 pWindow = &pWindowList[0];
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1456 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1457 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1458 {
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1459 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1460 {
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1461 if ( !pButton )
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1462 break;
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1463 switch ( pButton->uButtonType )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1464 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1465 case 1://for dialogue window
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1466 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1467 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1468 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1469 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1470 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1471 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1472 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1473 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1474 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1475 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1476 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1477 case 2:
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1478 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1479 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1480 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1481 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1482 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1483 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1484 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1485 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1486 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1487 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1488 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1489 case 3:// click on skill
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1490 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1491 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1492 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1493 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1494 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1495 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1496 else
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1497 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1498 GameUI_SetFooterString(Str1);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1499 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1500 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1501 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1502 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1503 }
2012
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1504 }
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1505 }
f39f27b08908 WritePointedObjectStatusString(continue)
Ritor1
parents: 2010
diff changeset
1506 }
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1507 else
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1508 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1509 for ( v1 = uNumVisibleWindows; v1 > 0; --v1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1510 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1511 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1512 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1513 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1514 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1515 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1516 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1517 if ( !pButton )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1518 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1519 switch ( pButton->uButtonType )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1520 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1521 case 1://for dialogue window
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1522 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1523 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1524 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1525 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1526 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1527 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1528 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1529 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1530 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1531 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1532 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1533 case 2:
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1534 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1535 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1536 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1537 pMessageType1 = (UIMessageType)pButton->field_1C;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1538 if ( pMessageType1 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1539 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1540 GameUI_SetFooterString(pButton->pButtonName);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1541 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1542 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1543 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1544 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1545 case 3:// click on skill
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1546 if ( pX >= pButton->uX && pX <= pButton->uZ
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1547 && pY >= pButton->uY && pY <= pButton->uW )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1548 {
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1549 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1550 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1551 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1552 else
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1553 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1554 GameUI_SetFooterString(Str1);
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1555 uLastPointedObjectID = 1;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1556 return;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1557 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1558 break;
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1559 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1560 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1561 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1562 }
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1563 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1564 }
2019
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1565 if ( pX <= 467 && pY > 351 && pY <= 479 )//ïðåäåëû íèæíåé îáëàñòè
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1566 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1567 pWindow = &pWindowList[0];
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1568 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1569 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1570 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1571 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1572 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1573 if ( !pButton )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1574 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1575 switch ( pButton->uButtonType )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1576 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1577 case 1://for dialogue window
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1578 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1579 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1580 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1581 pMessageType1 = (UIMessageType)pButton->field_1C;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1582 if ( pMessageType1 )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1583 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1584 GameUI_SetFooterString(pButton->pButtonName);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1585 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1586 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1587 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1588 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1589 case 2:
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1590 if ( pX >= pButton->uX && pX <= pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1591 && pY >= pButton->uY && pY <= pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1592 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1593 pMessageType1 = (UIMessageType)pButton->field_1C;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1594 if ( pMessageType1 )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1595 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1596 GameUI_SetFooterString(pButton->pButtonName);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1597 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1598 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1599 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1600 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1601 case 3:// click on skill
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1602 if ( pX >= pButton->uX && pX <= pButton->uZ
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1603 && pY >= pButton->uY && pY <= pButton->uW )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1604 {
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1605 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1606 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1607 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1608 else
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1609 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1610 GameUI_SetFooterString(Str1);
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1611 uLastPointedObjectID = 1;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1612 return;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1613 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1614 break;
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1615 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1616 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1617 }
ab7d10b66503 WritePointedObjectStatusString() fix
Ritor1
parents: 2018
diff changeset
1618 }
2020
b123afb8246b WritePointedObjectStatusString() clear
Ritor1
parents: 2019
diff changeset
1619 //pMouse->uPointingObjectID = sub_46A99B(); //for software
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1620 if ( pMouse->uPointingObjectID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1621 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1622 if ( uLastPointedObjectID != 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1623 {
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1624 pFooterString[0] = 0;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1625 bForceDrawFooter = 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1626 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1627 }
2017
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1628 uLastPointedObjectID = pMouse->uPointingObjectID;
a5a3ad2713b2 WritePointedObjectStatusString(continue)2
Ritor1
parents: 2012
diff changeset
1629 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1630 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1631
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1632 //----- (0044158F) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1633 void GameUI_DrawCharacterSelectionFrame()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1634 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1635 if ( uActiveCharacter )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1636 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9, 380,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1637 pIcons_LOD->GetTexture(uTextureID_GameUI_CharSelectionFrame));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1638 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1639
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1640 //----- (0044162D) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1641 void GameUI_DrawPartySpells()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1642 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1643 unsigned int v0; // ebp@1
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1644 Texture *spell_texture; // [sp-4h] [bp-1Ch]@12
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1645 //Texture *v9; // [sp-4h] [bp-1Ch]@21
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1646
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1647 v0 = (signed __int64)((double)GetTickCount() * 0.050000001);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1648 //v1 = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1649 for (uint i = 0; i < 14; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1650 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1651 //v2 = byte_4E5DD8[v1];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1652 if (pParty->pPartyBuffs[byte_4E5DD8[i]].uExpireTime)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1653 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1654 Texture* tex = pIcons_LOD->GetTexture(pTextureIDs_PartyBuffIcons[i]);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1655 //v3 = pTextureIDs_PartyBuffIcons[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1656 pRenderer->_4A65CC(pPartySpellbuffsUI_XYs[i][0],
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1657 pPartySpellbuffsUI_XYs[i][1], tex, tex,
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1658 v0 + 20 * pPartySpellbuffsUI_smthns[i], 0, 63);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1659 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1660 //++v1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1661 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1662 //while ( v1 < 14 );
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1663 if (pCurrentScreen == SCREEN_GAME || pCurrentScreen == SCREEN_NPC_DIALOGUE)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1664 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1665 if (pParty->FlyActive())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1666 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1667 if ( pParty->bFlying )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1668 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, v0)->uTextureID);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1669 else
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1670 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, 0)->uTextureID);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1671 //if ( pRenderer->pRenderD3D )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1672 pRenderer->DrawTextureIndexed(8, 8, spell_texture);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1673 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1674 pRenderer->DrawTextureTransparent(8, 8, v7);*/
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1675 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1676 if ( pParty->WaterWalkActive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1677 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1678 if ( pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1679 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, v0)->uTextureID);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1680 else
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1681 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, 0)->uTextureID);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1682 //if ( pRenderer->pRenderD3D )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2187
diff changeset
1683 pRenderer->DrawTextureIndexed(396, 8, spell_texture);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1684 /*else
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1685 pRenderer->DrawTextureTransparent(396, 8, v9);*/
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1686 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1687 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1688 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1689 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1690 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1691 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 427, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Hammerhands));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1692 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1693 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 393, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Bless));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1694 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1695 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 410, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Preservation));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1696 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1697 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 444, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_PainReflection));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1698 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1699 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1700
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1701 //----- (004921C1) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1702 void GameUI_DrawPortraits(unsigned int _this)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1703 {
2179
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1704 unsigned int face_expression_ID; // eax@17
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1705 PlayerFrame *pFrame; // eax@21
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1706 int pTextureID; // eax@57
f0b5ca2dfb73 _427E01_cast_spell continue
Ritor1
parents: 2169
diff changeset
1707 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1708
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1709 if ( _A750D8_player_speech_timer )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1710 {
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1711 _A750D8_player_speech_timer -= (signed int)pMiscTimer->uTimeElapsed;
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1712 if ( _A750D8_player_speech_timer <= 0 )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1713 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1714 if ( pPlayers[uSpeakingCharacter]->CanAct() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1715 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
2182
e1e4a8a20b5f _46Ð6ÐС_GetActorsInViewport
Ritor1
parents: 2179
diff changeset
1716 _A750D8_player_speech_timer = 0i64;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1717 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1718 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1719
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1720 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1721 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1722 Player* pPlayer = &pParty->pPlayers[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1723 if ( pPlayer->IsEradicated() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1724 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1725 pPortrait = pTexture_PlayerFaceEradicated;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1726 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1727 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1728 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1729 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1730 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1731 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1732 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1733 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1734 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1735 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1736 if (pPlayer->IsDead())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1737 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1738 pPortrait = pTexture_PlayerFaceDead;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1739 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1740 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1741 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1742 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1743 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1744 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1745 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1746 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1747 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1748 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1749 face_expression_ID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1750 for ( uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1751 if ( pPlayerFrameTable->pFrames[j].expression == pPlayer->expression )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1752 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1753 face_expression_ID = j;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1754 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1755 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1756 if ( face_expression_ID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1757 face_expression_ID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1758 if (pPlayer->expression == CHARACTER_EXPRESSION_21)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1759 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->_expression21_frameset, &pPlayer->_expression21_animtime, pMiscTimer->uTimeElapsed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1760 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1761 pFrame = pPlayerFrameTable->GetFrameBy_x(face_expression_ID, pPlayer->uExpressionTimePassed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1762 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || _this )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1763 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1764 pPlayer->field_1AA2 = pFrame->uTextureID - 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1765 pPortrait = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2];//pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1766 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
1767 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1768 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1769 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1770 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1771 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1772 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1773 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1774 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1775 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1776 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1777 if ( pParty->bTurnBasedModeOn == 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1778 {
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2229
diff changeset
1779 if ( pTurnEngine->turn_stage != TE_WAIT )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1780 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1781 if (PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1782 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1783 if ( pTurnEngine->uActorQueueSize > 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1784 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1785 for (uint i = 0; i < (uint)pTurnEngine->uActorQueueSize; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1786 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1787 if (PID_TYPE(pTurnEngine->pQueue[i].uPackedID) != OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1788 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1789 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1790 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1791 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1792 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1793 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1794 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1795 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1796 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1797 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[PID_ID(pTurnEngine->pQueue[i].uPackedID)] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1798 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1799 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1800 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1801 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1802 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1803 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1804 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1805 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1806 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1807 if (pParty->pPlayers[i].CanAct() && !pParty->pPlayers[i].uTimeToRecovery)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1808 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1809 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1810 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1811 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1812 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1813 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1814 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1815 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1816 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1817 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1818 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1819 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1820 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1821 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1822
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1823 //----- (00441D38) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1824 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1825 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1826 int uHeight; // ebx@6
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1827 signed int pW; // ebx@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1828 int v15; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1829 double v20; // st7@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1830 signed int v27; // eax@37
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1831 //unsigned __int16 *v28; // ecx@37
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1832 signed int v29; // edi@40
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1833 int pPoint_X; // edi@72
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1834 int pPoint_Y; // ebx@72
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1835 unsigned int lPitch; // [sp+20h] [bp-34h]@1
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1836 signed int pY; // [sp+20h] [bp-34h]@23
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1837 signed int pX; // [sp+24h] [bp-30h]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1838 signed int v70; // [sp+24h] [bp-30h]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1839 signed int uBluea; // [sp+28h] [bp-2Ch]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1840 int v73; // [sp+2Ch] [bp-28h]@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1841 signed int uCenterY; // [sp+48h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1842 signed int uCenterX; // [sp+4Ch] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1843 signed int uWidth; // [sp+5Ch] [bp+8h]@30
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2097
diff changeset
1844 signed int pZ; // [sp+60h] [bp+Ch]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1845 float uWb; // [sp+60h] [bp+Ch]@30
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1846 unsigned int pColor;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1847
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1848 uCenterX = (uX + uZ) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1849 uCenterY = (uY + uW) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1850 lPitch = pRenderer->uTargetSurfacePitch;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1851 bool bWizardEyeActive = pParty->WizardEyeActive();
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1852 int uWizardEyeSkillLevel = pParty->WizardEyeSkillLevel();
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1853 if ( CheckHiredNPCSpeciality(Cartographer) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1854 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1855 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1856 uWizardEyeSkillLevel = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1857 }
2277
b9adf4f414f6 submenu Other
Ritor1
parents: 2253
diff changeset
1858
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1859 if ( wizard_eye )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1860 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1861 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1862 uWizardEyeSkillLevel = 3;
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1863 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1864 pRenderer->SetRasterClipRect(uX, uY, uZ - 1, uW - 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1865 uHeight = uW - uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1866 uWidth = uZ - uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1867
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1868 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1869 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1870 uchar* pMapLod0 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1871 ushort* pPal = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1872 v73 = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / (signed int)uZoom;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1873 v20 = (double)(pParty->vPosition.x + 32768) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1874 uWb = (double)(32768 - pParty->vPosition.y) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1875 switch (uZoom)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1876 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1877 case 512:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1878 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1879 v20 = v20 - (double)(uWidth / 2);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1880 uWb = uWb - (double)(uHeight / 2);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1881 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1882 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1883 case 1024:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1884 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1885 v20 = v20 - (double)(uWidth / 4);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1886 uWb = uWb - (double)(uHeight / 4);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1887 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1888 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1889 case 2048:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1890 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1891 v20 = v20 - (double)(uWidth / 8);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1892 uWb = uWb - (double)(uHeight / 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1893 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1894 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1895 default: assert(false);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1896 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1897
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1898 static unsigned __int16 pOdmMinimap[117][137];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1899 assert(sizeof(pOdmMinimap) == 137 * 117 * sizeof(short));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1900
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1901 v70 = floorf(v20 * 65536.0 + 0.5f);//LODWORD(v24);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1902 uBluea = floorf(uWb * 65536.0 + 0.5f);//LODWORD(v25);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1903 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1904 //v28 = &pRenderer->pTargetSurface[uX + uY * lPitch];
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1905
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1906 if (pMapLod0 && bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1907 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1908 assert(uWidth == 137 && uHeight == 117);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1909 //auto pMinimap = (unsigned __int16 *)pOdmMinimap;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1910
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1911 ushort mapWidth = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1912
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1913 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1914 for (int y = 0; y < uHeight; ++y)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1915 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1916 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1917 for (int x = 0; x < uWidth; ++x)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1918 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1919 //*pMinimap++ = pPal[pMapLod0Line[v29]];
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1920 pRenderer->WritePixel16(uX + x, uY + y, pPal[pMapLod0Line[v29]]);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1921 v29 = (v70 + x * v73) >> 16;
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1922 }
2070
4231fdf46dde Minimap's drawing
Nomad
parents: 2069
diff changeset
1923 uBluea += v73;
4231fdf46dde Minimap's drawing
Nomad
parents: 2069
diff changeset
1924 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1925 }
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1926
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1927 /*v29 = v70 >> 16;
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1928 for (int y = 0; y < uHeight; ++y)
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1929 {
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1930 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1931 for (int x = 0; x < uWidth; ++x)
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1932 {
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1933 //*pMinimap++ = pPal[pMapLod0Line[v29]];
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1934 pOdmMinimap[y][x] = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1935 v29 = (v70 + x * v73) >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1936 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1937 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1938 v28 += 137 - uWidth;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1939 uBluea += v73;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1940 v27 = uBluea >> 16;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1941 }*/
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1942 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1943
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1944 /*for (int y = 0; y < 117; ++y)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1945 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1946 for (int x = 0; x < 137; ++x)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1947 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1948 *v28++ = pOdmMinimap[y][x];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1949 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1950 v28 += lPitch - 137;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
1951 }*/
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1952 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1953 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1954 else// uCurrentlyLoadedLevelType == LEVEL_Indoor
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1955 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1956 pRenderer->FillRectFast(uX, uY, uZ - uX, uHeight, 0xF);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1957 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1958
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1959 for (uint i = 0; i < (uint)pIndoor->pMapOutlines->uNumOutlines; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1960 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
1961 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[i];
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1962 //BLVFace* pFace1 = &pIndoor->pFaces[pOutline->uFace1ID];
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1963 //BLVFace* pFace2 = &pIndoor->pFaces[pOutline->uFace2ID];
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1964 if (pIndoor->pFaces[pOutline->uFace1ID].Visible() && pIndoor->pFaces[pOutline->uFace2ID].Visible())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1965 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1966 if ( pOutline->uFlags & 1 )
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1967 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1968 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1969 (pIndoor->pFaces[pOutline->uFace1ID].Clickable() || pIndoor->pFaces[pOutline->uFace2ID].Clickable()) &&
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1970 (pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace1ID].uFaceExtraID].uEventID || pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace2ID].uFaceExtraID].uEventID))
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1971 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1972 if (uNumBlueFacesInBLVMinimap < 49)
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1973 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1974 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1975 else
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1976 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1977 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1978 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1979 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1980 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1981 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1982 if ( v15 > 100 )
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1983 v15 = 100;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1984 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1985 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1986 continue;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1987 }
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1988 if (pIndoor->pFaces[pOutline->uFace1ID].uAttributes & FACE_UNKNOW4 || pIndoor->pFaces[pOutline->uFace2ID].uAttributes & FACE_UNKNOW4)
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1989 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1990 pOutline->uFlags = pOutline->uFlags | 1;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1991 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1992 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1993 (pIndoor->pFaces[pOutline->uFace1ID].Clickable() || pIndoor->pFaces[pOutline->uFace2ID].Clickable()) &&
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2198
diff changeset
1994 (pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace1ID].uFaceExtraID].uEventID || pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace2ID].uFaceExtraID].uEventID))
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1995 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1996 if (uNumBlueFacesInBLVMinimap < 49)
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1997 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1998 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
1999 else
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2000 {
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2001 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2002 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2003 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2004 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2005 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2006 if ( v15 > 100 )
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2007 v15 = 100;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2008 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2009 }
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2010 continue;
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2011 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2012 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2013 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2014
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2015 for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2016 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2017 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]];
2169
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2018 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2019 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2020 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
5b27c035a241 small cleaning
Ritor1
parents: 2166
diff changeset
2021 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2022 pRenderer->RasterLine2D(pX, pY, pZ, pW, ui_game_minimap_outline_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2023 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2024 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2025
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2026 //draw arrow on the minimap(include. Ritor1)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2027 uint arrow_idx;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2028 unsigned int rotate = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2029 if ( (signed int)rotate <= 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2030 arrow_idx = 6;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2031 if ( (signed int)rotate < 1664 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2032 arrow_idx = 5;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2033 if ( (signed int)rotate <= 1408 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2034 arrow_idx = 4;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2035 if ( (signed int)rotate < 1152 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2036 arrow_idx = 3;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2037 if ( (signed int)rotate <= 896 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2038 arrow_idx = 2;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2039 if ( (signed int)rotate < 640 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2040 arrow_idx = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2041 if ( (signed int)rotate <= 384 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2042 arrow_idx = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2043 if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2044 arrow_idx = 7;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2045 pRenderer->DrawTextureTransparent(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));//ñòðåëêà
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2046
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2047 //draw objects on the minimap
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2048 if ( bWizardEyeActive )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2049 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2050 if ( uWizardEyeSkillLevel >= 2 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2051 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2052 for ( uint i = 0; i < uNumSpriteObjects; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2053 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2054 if ( !pSpriteObjects[i].uType || !pSpriteObjects[i].uObjectDescID )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2055 continue;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2056 //if (uWizardEyeSkillLevel == 1
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2057 pPoint_X = uCenterX + fixpoint_mul((pSpriteObjects[i].vPosition.x - pParty->vPosition.x), uZoom);
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2058 pPoint_Y = uCenterY - fixpoint_mul((pSpriteObjects[i].vPosition.y - pParty->vPosition.y), uZoom);
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2059 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z &&
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2060 // pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2061 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2062 if (pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & OBJECT_DESC_UNPICKABLE)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2063 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2064 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_projectile_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2065 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2066 else if ( uZoom > 512 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2067 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2068 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y, pPoint_X - 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2069 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2070 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2071 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2072 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y, pPoint_X + 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2073 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2074 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2075 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2076 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2077 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, ui_game_minimap_treasure_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2078 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2079 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2080 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2081 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2082 for ( uint i = 0; i < uNumActors; ++i )//draw actors(îòðèñîâêà ìîíñòðîâ è íïñ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2083 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2084 if ( pActors[i].uAIState != Removed && pActors[i].uAIState != Disabled
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2085 && (pActors[i].uAIState == Dead || pActors[i].uAttributes & 0x8000) )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2086 {
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2087 pPoint_X = uCenterX + (fixpoint_mul((pActors[i].vPosition.x - pParty->vPosition.x), uZoom));
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2088 pPoint_Y = uCenterY - (fixpoint_mul((pActors[i].vPosition.y - pParty->vPosition.y), uZoom));
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2089 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2090 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2091 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2092 pColor = ui_game_minimap_actor_friendly_color;
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2093 if ( pActors[i].uAttributes & 0x1000000 )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2094 pColor = ui_game_minimap_actor_hostile_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2095 if ( pActors[i].uAIState == Dead)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2096 pColor = ui_game_minimap_actor_corpse_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2097 if ( uZoom > 1024 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2098 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2099 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y - 1, pPoint_X - 2, pPoint_Y + 1, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2100 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 2, pPoint_X - 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2101 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2102 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 2, pPoint_X + 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2103 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y - 1, pPoint_X + 2, pPoint_Y + 1, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2104 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2105 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2106 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2107 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2108 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2109 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2110 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2111 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2112 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2113 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i )//draw items(îòðèñîâêà ïðåäìåòîâ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2114 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2115 if ( pLevelDecorations[i].uFlags & 8 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2116 {
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2117 pPoint_X = uCenterX + (fixpoint_mul((pLevelDecorations[i].vPosition.x - pParty->vPosition.x), uZoom));
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2155
diff changeset
2118 pPoint_Y = uCenterY - (fixpoint_mul((pLevelDecorations[i].vPosition.y - pParty->vPosition.y), uZoom));
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2119 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0a1438c16c2b Render decoupling.
Nomad
parents: 2153
diff changeset
2120 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2121 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2122 if ( (signed int)uZoom > 512 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2123 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2124 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2125 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2126 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2127 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2128 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2129 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2130 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2131 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2132 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2133 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2134 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_Minimap_Loop));//draw minimap_loop
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2135 pRenderer->SetTextureClipRect(541, 0, 567, 480);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2136 pRenderer->DrawTextureIndexed(floorf(((double)pParty->sRotationY * 0.1171875) + 0.5f) + 285, 136, pIcons_LOD->GetTexture(uTextureID_Compas));//draw compas
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2137 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2138 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2139
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2140 //----- (00441498) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2141 void GameUI_DrawTorchlightAndWizardEye()
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2142 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2143 if (pCurrentScreen == SCREEN_GAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2144 || pCurrentScreen == SCREEN_MENU
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2145 || pCurrentScreen == SCREEN_OPTIONS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2146 || pCurrentScreen == SCREEN_REST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2147 || pCurrentScreen == SCREEN_SPELL_BOOK
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2148 || pCurrentScreen == SCREEN_CHEST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2149 || pCurrentScreen == SCREEN_SAVEGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2150 || pCurrentScreen == SCREEN_LOADGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2151 || pCurrentScreen == SCREEN_CHEST_INVENTORY
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2152 || pCurrentScreen == SCREEN_BOOKS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2153 || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2154 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2155 if (pParty->TorchlightActive())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2156 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2157 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnum_Torchlight->uIconID, pEventTimer->Time());
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2158 pRenderer->DrawTextureTransparent(pUIAnum_Torchlight->x, pUIAnum_Torchlight->y, pIcons_LOD->GetTexture(icon->uTextureID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2159 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2160 if (pParty->WizardEyeActive())
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2161 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1838
diff changeset
2162 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnim_WizardEye->uIconID, pEventTimer->Time());
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2163 pRenderer->DrawTextureTransparent(pUIAnim_WizardEye->x, pUIAnim_WizardEye->y, pIcons_LOD->GetTexture(icon->uTextureID));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2164 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2165 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2166 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2167 // 4E28F8: using guessed type int pCurrentScreen;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2168
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2169
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2170 //----- (00491F87) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2171 void GameUI_DrawHiredNPCs()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2172 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2173 unsigned int v13; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2174 char pContainer[20]; // [sp+Ch] [bp-30h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2175 signed int uFrameID; // [sp+24h] [bp-18h]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2176 int v22; // [sp+34h] [bp-8h]@2
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2177 unsigned __int8 pNPC_limit_ID; // [sp+3Bh] [bp-1h]@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2178
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2179 if ( bNoNPCHiring != 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2180 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2181 pNPC_limit_ID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2182 v22 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2183 if (pParty->pHirelings[0].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2184 pTmpBuf[v22++] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2185 if (pParty->pHirelings[1].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2186 pTmpBuf[v22++] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2187
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2188 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2189 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2190 if (pNPCStats->pNewNPCData[i].uFlags & 128)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2191 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2192 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2193 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2194 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2195 pTmpBuf[v22++] = i + 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2196 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2197 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2198 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2199
1793
4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents: 1758
diff changeset
2200 for ( int i = pParty->hirelingScrollPosition; i < v22 && pNPC_limit_ID < 2; i++ )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2201 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2202 if ( (unsigned __int8)pTmpBuf[i] >= 2 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2203 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2204 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)pTmpBuf[i] + 499].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2205 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2206 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2207 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2208 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2209 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2210 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2211 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2212 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2213 if ( pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_A == 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2214 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2215 uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2216 v13 = 0;
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1758
diff changeset
2217 if (pIconsFrameTable->uNumIcons)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2218 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2219 for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2220 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2221 if ( !_stricmp("spell96", pIconsFrameTable->pIcons[v13].pAnimationName) )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2222 break;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2223 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2224 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2225 pRenderer->DrawTextureTransparent(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2226 &pIcons_LOD->pTextures[pIconsFrameTable->GetFrame(v13, uFrameID)->uTextureID]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2227 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2228 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2229 ++pNPC_limit_ID;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2230 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2231 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2232 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2233
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2234 //----- (004178FE) --------------------------------------------------------
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2235 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2236 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2237 unsigned __int16 R, G, B;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2238
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2239 if ( current_pos <= base_pos )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2240 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2241 if ( current_pos == base_pos )//White
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2242 return 0;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2243 if ( 100 * current_pos / base_pos >= 25 )//Yellow( current_pos > 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2244 R = 255, G = 255, B = 100;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2245 else//Red( current_pos < 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2246 R = 255, G = 0, B = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2247 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2248 else//Green
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2249 R = 0, G = 255, B = 0;
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
2250 return Color16(R, G, B);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2251 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2252
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2253 //----- (00417939) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2254 int GetConditionDrawColor(unsigned int uConditionIdx)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2255 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2256 switch (uConditionIdx)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2257 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2258 case Condition_Zombie:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2259 case Condition_Good:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2260 return ui_character_condition_normal_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2261
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2262 case Condition_Cursed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2263 case Condition_Weak:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2264 case Condition_Fear:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2265 case Condition_Drunk:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2266 case Condition_Insane:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2267 case Condition_Poison_Weak:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2268 case Condition_Disease_Weak:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2269 return ui_character_condition_light_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2270
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2271 case Condition_Sleep:
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2272 case Condition_Poison_Medium:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2273 case Condition_Disease_Medium:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2274 case Condition_Paralyzed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2275 case Condition_Unconcious:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2276 return ui_character_condition_moderate_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2277
2187
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2278 case Condition_Poison_Severe:
9856c2f8f918 CastSpell continue
Ritor1
parents: 2186
diff changeset
2279 case Condition_Disease_Severe:
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2280 case Condition_Dead:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2281 case Condition_Pertified:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2282 case Condition_Eradicated:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2283 return ui_character_condition_severe_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2284 }
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1758
diff changeset
2285 Error("Invalid condition (%u)", uConditionIdx);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2286 }