annotate Actor.cpp @ 2434:1eb352f7319a

* Fixed double release of movie in transition screens
author a.parshin
date Wed, 23 Jul 2014 22:09:27 +0300
parents 0313c761d203
children e40805af239b
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6
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7 #include "PaletteManager.h"
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8 #include "ErrorHandling.h"
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9 #include "VectorTypes.h"
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10 #include "mm7_unsorted_subs.h"
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11 #include "mm7_data.h"
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12 #include "DecalBuilder.h"
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13
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14 #include "Sprites.h"
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15 #include "stru6.h"
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16
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17
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18 #include "Actor.h"
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19 #include "OurMath.h"
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20 #include "Outdoor.h"
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21 #include "AudioPlayer.h"
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22 #include "Game.h"
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23 #include "ObjectList.h"
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24 #include "Overlays.h"
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25 #include "Events.h"
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26 #include "FactionTable.h"
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27 #include "TurnEngine.h"
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28 #include "MapInfo.h"
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29 #include "CastSpellInfo.h"
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30 #include "Timer.h"
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31 #include "LOD.h"
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32 #include "Party.h"
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33 #include "GUIWindow.h"
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34 #include "Outdoor_stuff.h"
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35
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36 #include "MM7.h"
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37 #include "SpriteObject.h"
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38 #include "stru298.h"
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39 #include "Log.h"
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40 #include "Texts.h"
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41 #include "Level/Decoration.h"
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7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
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42 #include "Viewport.h"
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43
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44
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45
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46
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47
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48 std::array<Actor, 500> pActors;
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49 size_t uNumActors;
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50
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51 stru319 stru_50C198; // idb
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52
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53
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54 std::array<uint, 5> _4DF380_hostilityRanges = {0, 1024, 2560, 5120, 10240};
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55
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56
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57
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58
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59 //----- (0042FB5C) --------------------------------------------------------
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60 // True if monster should play attack animation when casting this spell.
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61 bool ShouldMonsterPlayAttackAnim(signed int spell_id)
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62 {
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63 switch (spell_id)
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64 {
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65 case SPELL_FIRE_HASTE:
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66 case SPELL_AIR_SHIELD:
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67 case SPELL_EARTH_STONESKIN:
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68 case SPELL_SPIRIT_BLESS:
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69 case SPELL_SPIRIT_FATE:
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70 case SPELL_SPIRIT_HEROISM:
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71 case SPELL_BODY_HAMMERHANDS:
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72 case SPELL_BODY_POWER_CURE:
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73 case SPELL_LIGHT_DISPEL_MAGIC:
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74 case SPELL_LIGHT_DAY_OF_PROTECTION:
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75 case SPELL_LIGHT_HOUR_OF_POWER:
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76 case SPELL_DARK_PAIN_REFLECTION:
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77 return false;
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78 }
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79
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80 return true;
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81 }
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82
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83
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84 //----- (0041AF52) --------------------------------------------------------
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85 void Actor::DrawHealthBar(Actor *actor, GUIWindow *window)
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86 {
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87 unsigned int bar_length; // esi@1
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88 unsigned int uX; // ebx@10
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89 unsigned int v9; // [sp+14h] [bp-Ch]@4
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90 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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91
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92 if (actor->pMonsterInfo.uHP <= 25)
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93 bar_length = 25;
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94 else if ( actor->pMonsterInfo.uHP < 200 )
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95 bar_length = actor->pMonsterInfo.uHP;
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96 else
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97 bar_length = 200;
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98
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99 v10 = bar_length;
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100 if ( actor->sCurrentHP <= (0.34 * actor->pMonsterInfo.uHP) )
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101 v9 = uTextureID_mhp_red;
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102 else if ( actor->sCurrentHP <= ( 0.67 * actor->pMonsterInfo.uHP) )
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103 v9 = uTextureID_mhp_yel;
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104 else
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105 v9 = uTextureID_mhp_grn;
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106
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107 if ( actor->sCurrentHP < (int)actor->pMonsterInfo.uHP )
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108 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP;
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109
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110 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2;
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111
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112 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52);
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113 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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114 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52);
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115 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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116
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117 pRenderer->ResetTextureClipRect();
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118 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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119 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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120 }
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121
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122 //----- (00448A40) --------------------------------------------------------
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123 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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124 {
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125 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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126 {
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127 if ( bToggle )
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128 pActors[uActorID].uAttributes |= uFlag;
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129 else
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130 {
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131 if ( uFlag == 0x10000 )
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132 {
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133 if (pActors[uActorID].uAIState == Disabled )
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134 pActors[uActorID].uAIState = Standing;
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135 }
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136 pActors[uActorID].uAttributes &= ~uFlag;
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137 }
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138 }
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139 }
0
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140
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141 //----- (00448518) --------------------------------------------------------
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142 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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143 {
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144 for (uint i = 0; i < uNumActors; i++)
0
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145 {
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146 if (pActors[uNumActors].sNPC_ID == npc)
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147 Actor::GiveItem(i, item, a3);
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148 }
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149 }
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150
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151 //----- (004485A7) --------------------------------------------------------
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152 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
0
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153 {
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154 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
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155 {
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156 if ( bGive )
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157 {
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158 if ( pActors[uActorID].uCarriedItemID == 0)
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159 pActors[uActorID].uCarriedItemID = uItemID;
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160 else if ( pActors[uActorID].ActorHasItems[0].uItemID == 0)
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161 pActors[uActorID].ActorHasItems[0].uItemID = uItemID;
e2433db49428 ActorHasItems
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162 else if ( pActors[uActorID].ActorHasItems[1].uItemID == 0)
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163 pActors[uActorID].ActorHasItems[1].uItemID = uItemID;
0
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164 }
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165 else
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166 {
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167 if ( pActors[uActorID].uCarriedItemID == uItemID )
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168 pActors[uActorID].uCarriedItemID = 0;
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169 else if ( pActors[uActorID].ActorHasItems[0].uItemID == uItemID )
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170 pActors[uActorID].ActorHasItems[0].Reset();
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171 else if ( pActors[uActorID].ActorHasItems[1].uItemID == uItemID )
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172 pActors[uActorID].ActorHasItems[1].Reset();
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173 }
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174 }
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175 }
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176
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177 //----- (0040894B) --------------------------------------------------------
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178 bool Actor::CanAct()
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179 {
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180 bool isparalyzed; // esi@1
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181 bool isstoned; // edi@2
0
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182
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183 isstoned = (signed __int64)this->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0;// stoned
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aa3ca49a10f5 pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
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184 isparalyzed = (signed __int64)this->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0;// paralyzed
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185 return !(isstoned || isparalyzed || this->uAIState == Dying || this->uAIState == Dead
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186 || this->uAIState == Removed || this->uAIState == Summoned || this->uAIState == Disabled);
0
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187 }
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188
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189 //----- (004089C7) --------------------------------------------------------
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190 bool Actor::IsNotAlive()
0
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191 {
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192 bool isstoned; // esi@1
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193
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431d3da6e945 pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
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194 isstoned = (signed __int64)this->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0;// stoned
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849b848ed871 wrong IsNotAlive() condition fix
Grumpy7
parents: 1114
diff changeset
195 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
0
Ritor1
parents:
diff changeset
196 }
Ritor1
parents:
diff changeset
197
Ritor1
parents:
diff changeset
198 //----- (004086E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
199 void Actor::SetRandomGoldIfTheresNoItem()
Ritor1
parents:
diff changeset
200 {
Ritor1
parents:
diff changeset
201 int v2; // edi@1
Ritor1
parents:
diff changeset
202
Ritor1
parents:
diff changeset
203 v2 = 0;
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
204 if ( !this->ActorHasItems[3].uItemID )
0
Ritor1
parents:
diff changeset
205 {
Ritor1
parents:
diff changeset
206 if ( this->pMonsterInfo.uTreasureDiceRolls )
Ritor1
parents:
diff changeset
207 {
1850
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
208 for (int i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++)
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
209 v2 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
0
Ritor1
parents:
diff changeset
210 if ( v2 )
Ritor1
parents:
diff changeset
211 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
212 this->ActorHasItems[3].uItemID = 197;
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
213 this->ActorHasItems[3].uSpecEnchantmentType = v2; //actual gold amount
0
Ritor1
parents:
diff changeset
214 }
Ritor1
parents:
diff changeset
215 }
Ritor1
parents:
diff changeset
216 }
1850
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
217 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance )
0
Ritor1
parents:
diff changeset
218 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
219 if ( this->pMonsterInfo.uTreasureLevel )
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
220 pItemsTable->GenerateItem(this->pMonsterInfo.uTreasureLevel, this->pMonsterInfo.uTreasureType, &this->ActorHasItems[2]);
0
Ritor1
parents:
diff changeset
221 }
1850
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
222 this->uAttributes |= 0x800000;
0
Ritor1
parents:
diff changeset
223 }
Ritor1
parents:
diff changeset
224
Ritor1
parents:
diff changeset
225 //----- (00404AC7) --------------------------------------------------------
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
226 void Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel)
0
Ritor1
parents:
diff changeset
227 {
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
228 Actor *actorPtr; // esi@1
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
229 unsigned int realPoints; // edi@1
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
230 unsigned int masteryLevel; // eax@1
0
Ritor1
parents:
diff changeset
231 int v8; // edi@16
Ritor1
parents:
diff changeset
232 signed int v10; // ecx@22
Ritor1
parents:
diff changeset
233 int v19; // edi@34
Ritor1
parents:
diff changeset
234 int v20; // eax@35
Ritor1
parents:
diff changeset
235 signed int v23; // eax@41
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
236 int v28; // st6@50
0
Ritor1
parents:
diff changeset
237 int v30; // esi@50
Ritor1
parents:
diff changeset
238 int v31; // ST3C_4@51
Ritor1
parents:
diff changeset
239 unsigned int v32; // edi@51
Ritor1
parents:
diff changeset
240 signed int v36; // eax@67
Ritor1
parents:
diff changeset
241 int v39; // ecx@75
Ritor1
parents:
diff changeset
242 int v42; // ecx@91
Ritor1
parents:
diff changeset
243 int v44; // ecx@100
Ritor1
parents:
diff changeset
244 int v48; // ecx@110
Ritor1
parents:
diff changeset
245 int v51; // ecx@130
Ritor1
parents:
diff changeset
246 int v54; // ecx@138
Ritor1
parents:
diff changeset
247 int v59; // edi@146
Ritor1
parents:
diff changeset
248 int v61; // edi@146
Ritor1
parents:
diff changeset
249 signed int v63; // edi@146
Ritor1
parents:
diff changeset
250 int v68; // edi@168
Ritor1
parents:
diff changeset
251 signed int v70; // ecx@172
Ritor1
parents:
diff changeset
252 int v79; // edx@185
Ritor1
parents:
diff changeset
253 int v80; // eax@185
Ritor1
parents:
diff changeset
254 signed int v91; // eax@200
Ritor1
parents:
diff changeset
255 int v94; // ecx@208
Ritor1
parents:
diff changeset
256 int v96; // ecx@217
Ritor1
parents:
diff changeset
257 int pitch; // [sp+2Ch] [bp-A4h]@51
Ritor1
parents:
diff changeset
258 int v114; // [sp+48h] [bp-88h]@41
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
259 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
0
Ritor1
parents:
diff changeset
260 int v116; // [sp+BCh] [bp-14h]@49
Ritor1
parents:
diff changeset
261 int v118; // [sp+C4h] [bp-Ch]@29
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
262 int v119; // [sp+C8h] [bp-8h]@48
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
263 int v120; // [sp+CCh] [bp-4h]@1
0
Ritor1
parents:
diff changeset
264 int spellnuma; // [sp+D8h] [bp+8h]@29
Ritor1
parents:
diff changeset
265 int spellnumb; // [sp+D8h] [bp+8h]@48
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
266 int spellnumc; // [sp+D8h] [bp+8h]@50
0
Ritor1
parents:
diff changeset
267 int spellnume; // [sp+D8h] [bp+8h]@179
Ritor1
parents:
diff changeset
268 int a1a; // [sp+E0h] [bp+10h]@34
Ritor1
parents:
diff changeset
269 int a1c; // [sp+E0h] [bp+10h]@184
Ritor1
parents:
diff changeset
270
1855
51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
parents: 1853
diff changeset
271
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
272 actorPtr = &pActors[uActorID];
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
273 realPoints = uSkillLevel & 0x3F;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
274 masteryLevel = SkillToMastery(uSkillLevel);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
275
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
276 switch (uSpellID)
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
277 {
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
278 case SPELL_FIRE_FIRE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
279 case SPELL_FIRE_FIREBALL:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
280 case SPELL_FIRE_INCINERATE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
281 case SPELL_AIR_LIGHNING_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
282 case SPELL_WATER_ICE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
283 case SPELL_WATER_ACID_BURST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
284 case SPELL_EARTH_BLADES:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
285 case SPELL_EARTH_ROCK_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
286 case SPELL_MIND_MIND_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
287 case SPELL_MIND_PSYCHIC_SHOCK:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
288 case SPELL_BODY_HARM:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
289 case SPELL_LIGHT_LIGHT_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
290 case SPELL_DARK_TOXIC_CLOUD:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
291 case SPELL_DARK_DRAGON_BREATH:
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
292 a1.uType = stru_4E3ACC[uSpellID].uType;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
293 a1.uObjectDescID = GetObjDescId(uSpellID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
294 a1.stru_24.Reset();
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
295 a1.spell_id = uSpellID;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
296 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
297 a1.vPosition.x = actorPtr->vPosition.x;
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
298 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
299 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
300 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
301 a1.uFacing = LOWORD(pDir->uYawAngle);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
302 a1.uSoundID = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
303 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
304 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
305 a1.uSpriteFrameID = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
306 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
307 a1.spell_target_pid = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
308 if ((double)pDir->uDistance < 307.2 )
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
309 a1.field_60_distance_related_prolly_lod = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
310 else if ( pDir->uDistance < 1024 )
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
311 a1.field_60_distance_related_prolly_lod = 1;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
312 else if ( pDir->uDistance < 2560 )
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
313 a1.field_60_distance_related_prolly_lod = 2;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
314 else
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
315 a1.field_60_distance_related_prolly_lod = 3;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
316
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
317 a1.field_61 = 2;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
318 v91 = a1.Create(pDir->uYawAngle, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
319 if ( v91 != -1 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
320 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
321 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[uSpellID], PID(OBJECT_Item, v91), 0, -1, 0, 0, 0, 0);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
322 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
323 }
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
324 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
325 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
326
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
327 case SPELL_FIRE_HASTE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
328 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
329 v39 = 60 * (realPoints + 60);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
330 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
331 v39 = 180 * (realPoints + 20);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
332 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
333 v39 = 240 * (realPoints + 15);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
334 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
335 v39 = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
336 actorPtr->pActorBuffs[ACTOR_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
337 masteryLevel, 0, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
338 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFF3C1Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
339 pAudioPlayer->PlaySound((SoundID)10040, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
340 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
341
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
342 case SPELL_FIRE_METEOR_SHOWER:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
343 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
344 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
345 v114 = pParty->vPosition.z + 2500;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
346 v23 = 8;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
347 if (masteryLevel == 2)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
348 v23 = 10;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
349 else if (masteryLevel == 3)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
350 v23 = 12;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
351 else if (masteryLevel == 4)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
352 v23 = 14;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
353 spellnumb = 0;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
354 v28 = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
355 for ( int i = 0; i < v23; i++)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
356 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
357 v30 = rand() % 1000;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
358 spellnumc = v30 - 2500;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
359 v120 = v28 * v28;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
360 v119 = spellnumb * spellnumb;
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
361 if ( sqrt((float)(spellnumc * spellnumc + v119 + v120)) <= 1.0 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
362 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
363 v32 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
364 pitch = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
365 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
366 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
367 {
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
368 v31 = (signed __int64)sqrt((float)(v119 + v120));
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
369 v32 = stru_5C6E00->Atan2(spellnumb, (int)v28);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
370 pitch = stru_5C6E00->Atan2(v31, (int)spellnumc);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
371 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
372 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
373 a1.uType = stru_4E3ACC[uSpellID].uType;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
374 a1.uObjectDescID = GetObjDescId(uSpellID);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
375 a1.spell_level = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
376 a1.vPosition.x = pParty->vPosition.x;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
377 a1.vPosition.y = pParty->vPosition.y;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
378 a1.vPosition.z = v30 + v114;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
379 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
380 a1.spell_skill = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
381 a1.uAttributes = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
382 a1.uSectorID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
383 a1.uSpriteFrameID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
384 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
385 a1.spell_target_pid = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
386 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
387 a1.uFacing = v32;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
388 a1.uSoundID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
389 if (pDir->uDistance < 307.2 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
390 a1.field_60_distance_related_prolly_lod = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
391 else if ( pDir->uDistance < 1024 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
392 a1.field_60_distance_related_prolly_lod = 1;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
393 else if ( pDir->uDistance < 2560 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
394 a1.field_60_distance_related_prolly_lod = 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
395 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
396 a1.field_60_distance_related_prolly_lod = 3;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
397 a1.field_61 = 2;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
398 v36 = a1.Create(v32, pitch, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
399 if ( v36 != -1 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
400 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], PID(OBJECT_Item, v36), 0, -1, 0, 0, 0, 0);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
401 spellnumb = rand() % 1024 - 512;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
402 v28 = rand() % 1024 - 512;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
403 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
404 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
405 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
406
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
407 case SPELL_AIR_SPARKS:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
408 if (masteryLevel == 2 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
409 v10 = 5;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
410 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
411 v10 = 7;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
412 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
413 v10 = 9;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
414 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
415 v10 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
416 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
417 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
418 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
419 a1.uObjectDescID = GetObjDescId(uSpellID);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
420
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
421 a1.stru_24.Reset();
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
422 a1.spell_id = SPELL_AIR_SPARKS;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
423 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
424 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
425 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
426 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
427 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
428 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
429 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
430 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
431 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
432 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
433 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
434 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
435 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
436 v19 = spellnuma / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
437 a1a = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
438 if ( spellnuma / -2 > spellnuma / 2 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
439 v20 = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
440 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
441 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
442 do
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
443 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
444 a1.uFacing = v19 + LOWORD(pDir->uYawAngle);
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
445 v20 = a1.Create((signed __int16)a1.uFacing, pDir->uPitchAngle,
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
446 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
447 v19 += v118;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
448 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
449 while ( v19 <= a1a );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
450 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
451 if ( v20 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
452 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
453 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[15], PID(OBJECT_Item, v20), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
454 return;
0
Ritor1
parents:
diff changeset
455 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
456 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
457 break;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
458
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
459 case SPELL_AIR_SHIELD:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
460 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
461 v8 = 300 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
462 else if (masteryLevel == 3 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
463 v8 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
464 else if (masteryLevel == 4 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
465 v8 = 3600 * (realPoints + 64);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
466 else
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
467 v8 = 0;
1959
4fbffad6e011 pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
Grumpy7
parents: 1958
diff changeset
468 actorPtr->pActorBuffs[ACTOR_BUFF_SHIELD].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
469 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
470 masteryLevel, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
471 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
472
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
473 case SPELL_EARTH_STONESKIN:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
474 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
475 v44 = 300 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
476 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
477 v44 = 900 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
478 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
479 v44 = 3600 * (realPoints + 64);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
480 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
481 v44 = 0;
1960
f92fc67d66cb pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
Grumpy7
parents: 1959
diff changeset
482 actorPtr->pActorBuffs[ACTOR_BUFF_STONESKIN].Apply(
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
483 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
484 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
485 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x5C310Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
486 pAudioPlayer->PlaySound((SoundID)13040, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
487 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
488
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
489 case SPELL_SPIRIT_BLESS:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
490 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
491 v42 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
492 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
493 v42 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
494 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
495 v42 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
496 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
497 v42 = 0;
1961
592d604088b3 pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
Grumpy7
parents: 1960
diff changeset
498 actorPtr->pActorBuffs[ACTOR_BUFF_BLESS].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
499 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
500 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
501 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
502 pAudioPlayer->PlaySound((SoundID)14010, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
503 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
504 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
505
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
506 case SPELL_SPIRIT_FATE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
507 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
508 v48 = 2 * realPoints + 40;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
509 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
510 v48 = 3 * realPoints + 60;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
511 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
512 v48 = 2 * (3 * realPoints + 60);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
513 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
514 v48 = 0;
1955
0c5326e2044a pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
Grumpy7
parents: 1951
diff changeset
515 actorPtr->pActorBuffs[ACTOR_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
516 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
517 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
518 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
519
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
520 case SPELL_SPIRIT_HEROISM:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
521 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
522 v54 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
523 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
524 v54 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
525 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
526 v54 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
527 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
528 v54 = 0;
1962
39a68477ead3 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Grumpy7
parents: 1961
diff changeset
529 actorPtr->pActorBuffs[ACTOR_BUFF_HEROISM].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
530 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
531 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
532 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
533 pAudioPlayer->PlaySound((SoundID)14060, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
534 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
535
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
536 case SPELL_BODY_HAMMERHANDS:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
537 if ( (signed int)masteryLevel <= 0 || (signed int)masteryLevel > 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
538 v51 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
539 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
540 v51 = 3600 * realPoints;
1965
182d49f28170 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Grumpy7
parents: 1964
diff changeset
541 actorPtr->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
542 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
543 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
544 realPoints,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
545 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
546 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
547 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
548 pAudioPlayer->PlaySound((SoundID)16060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
549 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
550
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
551 case SPELL_BODY_POWER_CURE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
552 actorPtr->sCurrentHP += 5 * realPoints + 10;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
553 if ( actorPtr->sCurrentHP >= (signed int)actorPtr->pMonsterInfo.uHP )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
554 actorPtr->sCurrentHP = LOWORD(actorPtr->pMonsterInfo.uHP);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
555 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
556 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
557 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
558
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
559 case SPELL_LIGHT_DISPEL_MAGIC:
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
560 for (int i = 0; i < 20; i++ )
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
561 pParty->pPartyBuffs[i].Reset();
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
562 for (int i = 1; i <= 4; i++)
0
Ritor1
parents:
diff changeset
563 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
564 v59 = pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualWillpower());
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
565 v61 = (pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualIntelligence()) + v59) / 2;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
566 v63 = v61 + pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualLuck()) + 30;
0
Ritor1
parents:
diff changeset
567 if ( rand() % v63 < 30 )
Ritor1
parents:
diff changeset
568 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
569 for (uint k = 0; k < pPlayers[i]->pPlayerBuffs.size(); k++)
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
570 pPlayers[i]->pPlayerBuffs[k].Reset();
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
571 pOtherOverlayList->_4418B1(11210, i + 99, 0, 65536);
0
Ritor1
parents:
diff changeset
572 }
Ritor1
parents:
diff changeset
573 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
574 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[80], PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
575 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
576
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
577 case SPELL_LIGHT_DAY_OF_PROTECTION:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
578 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
579 v96 = 300 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
580 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
581 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
582 LOWORD(realPoints) = 3 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
583 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
584 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
585 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
586 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
587 v96 = 1200 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
588 LOWORD(realPoints) = 4 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
589 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
590 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
591 {
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
592 LOWORD(realPoints) = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
593 v96 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
594 }
1957
3d0c57c4fa83 pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
Grumpy7
parents: 1956
diff changeset
595 actorPtr->pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
596 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
597 masteryLevel, realPoints, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
598 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
599 pAudioPlayer->PlaySound((SoundID)17070, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
600 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
601
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
602 case SPELL_LIGHT_HOUR_OF_POWER:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
603 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
604 v94 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
605 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
606 v94 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
607 else if (masteryLevel == 4)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
608 v94 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
609 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
610 v94 = 0;
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
diff changeset
611 actorPtr->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
612 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
613 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
614 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
615 pAudioPlayer->PlaySound((SoundID)17080, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
616 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
617
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
618 case SPELL_DARK_SHARPMETAL:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
619 if (masteryLevel == 2)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
620 v70 = 5;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
621 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
622 v70 = 7;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
623 else if (masteryLevel == 4)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
624 v70 = 9;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
625 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
626 v70 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
627
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
628 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
629 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
630 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
631 a1.uObjectDescID = GetObjDescId(uSpellID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
632 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
633 a1.spell_id = uSpellID;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
634 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
635 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
636 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
637 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
638 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
639 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
640 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
641 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
642 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
643 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
644 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
645 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
646 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
647 a1c = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
648 if ( spellnume / -2 > spellnume / 2 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
649 v80 = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
650 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
651 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
652 do
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
653 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
654 v79 = pDir->uYawAngle;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
655 a1.uFacing = a1c + LOWORD(pDir->uYawAngle);
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
656 v80 = a1.Create(v79, pDir->uPitchAngle,
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
657 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
658 a1c += v116;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
659 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
660 while ( a1c <= spellnume / 2 );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
661 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
662 if ( v80 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
663 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
664 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[93], PID(OBJECT_Item, v80), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
665 return;
0
Ritor1
parents:
diff changeset
666 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
667 return;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
668 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
669
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
670 case SPELL_DARK_PAIN_REFLECTION:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
671 if (masteryLevel == 0)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
672 v68 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
673 else if (masteryLevel == 1 || (masteryLevel == 2) || (masteryLevel == 3))
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
674 v68 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
675 else
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
676 v68 = 900 * realPoints + 3840;
1964
2b6c6ff66823 pActorBuffs[20] to pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION]
Grumpy7
parents: 1963
diff changeset
677 actorPtr->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
678 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
679 masteryLevel, 0, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
680 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x7E7E7Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
681 pAudioPlayer->PlaySound((SoundID)18060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1855
51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
parents: 1853
diff changeset
682 return;
0
Ritor1
parents:
diff changeset
683 }
Ritor1
parents:
diff changeset
684 }
Ritor1
parents:
diff changeset
685
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
686 //----- (new func) --------------------------------------------------------
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
687 unsigned short Actor::GetObjDescId( int spellId )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
688 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
689 for (unsigned int i = 0; i < pObjectList->uNumObjects; i++)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
690 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
691 if (stru_4E3ACC[spellId].uType == pObjectList->pObjects[i].uObjectID)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
692 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
693 return i;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
694 break;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
695 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
696 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
697 return 0;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
698 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
699
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
700
0
Ritor1
parents:
diff changeset
701 //----- (0043ABB0) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
702 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
0
Ritor1
parents:
diff changeset
703 {
Ritor1
parents:
diff changeset
704 unsigned int v2; // esi@1
Ritor1
parents:
diff changeset
705 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
706
Ritor1
parents:
diff changeset
707 v2 = a1->uAlly;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
708 if ( !a1->uAlly )
0
Ritor1
parents:
diff changeset
709 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
710
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
711 v3 = a2->uAlly;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
712 if ( !a2->uAlly )
0
Ritor1
parents:
diff changeset
713 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
714
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
715 if ( v2 >= 39 && v2 <= 44 && v3 >= 39 && v3 <= 44
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
716 || v2 >= 45 && v2 <= 50 && v3 >= 45 && v3 <= 50
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
717 || v2 >= 51 && v2 <= 62 && v3 >= 51 && v3 <= 62
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
718 || v2 >= 78 && v2 <= 83 && v3 >= 78 && v3 <= 83
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
719 || v2 == v3
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
720 )
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
721 return true;
0
Ritor1
parents:
diff changeset
722 else
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
723 return false;
0
Ritor1
parents:
diff changeset
724 }
Ritor1
parents:
diff changeset
725
Ritor1
parents:
diff changeset
726 //----- (0043AC45) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
727 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
0
Ritor1
parents:
diff changeset
728 {
Ritor1
parents:
diff changeset
729 int v4; // ebx@8
Ritor1
parents:
diff changeset
730 int v5; // ST1C_4@8
Ritor1
parents:
diff changeset
731 int v6; // eax@8
Ritor1
parents:
diff changeset
732
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
733 int x = 0; x |= 0x80000;
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
734 int y = 0; y |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
735 Actor* victim = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
736 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
737 victim->uAttributes |= 0x80000;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
738
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
739 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
740 {
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
741 Actor* actor = &pActors[i];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
742 if (!actor->CanAct() || i == uActorID)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
743 continue;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
744
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
745 if (Actor::ArePeasantsOfSameFaction(victim, actor))
0
Ritor1
parents:
diff changeset
746 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
747 v4 = abs(actor->vPosition.x - victim->vPosition.x);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
748 v5 = abs(actor->vPosition.y - victim->vPosition.y);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
749 v6 = abs(actor->vPosition.z - victim->vPosition.z);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
750 if (int_get_vector_length(v4, v5, v6) < 4096)
0
Ritor1
parents:
diff changeset
751 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
752 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
753 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
754 actor->uAttributes |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
755
0
Ritor1
parents:
diff changeset
756 }
Ritor1
parents:
diff changeset
757 }
Ritor1
parents:
diff changeset
758 }
Ritor1
parents:
diff changeset
759 }
Ritor1
parents:
diff changeset
760
Ritor1
parents:
diff changeset
761 //----- (00404874) --------------------------------------------------------
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
762 void Actor::AI_RangedAttack( unsigned int uActorID, struct AIDirection *pDir, int type, char a4 )
0
Ritor1
parents:
diff changeset
763 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
764 char specAb; // al@1
0
Ritor1
parents:
diff changeset
765 int v13; // edx@28
Ritor1
parents:
diff changeset
766
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
767 SpriteObject a1; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
768
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
769 switch ( type )
0
Ritor1
parents:
diff changeset
770 {
Ritor1
parents:
diff changeset
771 case 1:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
772 a1.uType = 545;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
773 break;
0
Ritor1
parents:
diff changeset
774 case 2:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
775 a1.uType = 550;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
776 break;
0
Ritor1
parents:
diff changeset
777 case 3:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
778 a1.uType = 510;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
779 break;
0
Ritor1
parents:
diff changeset
780 case 4:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
781 a1.uType = 500;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
782 break;
0
Ritor1
parents:
diff changeset
783 case 5:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
784 a1.uType = 515;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
785 break;
0
Ritor1
parents:
diff changeset
786 case 6:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
787 a1.uType = 505;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
788 break;
0
Ritor1
parents:
diff changeset
789 case 7:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
790 a1.uType = 530;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
791 break;
0
Ritor1
parents:
diff changeset
792 case 8:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
793 a1.uType = 525;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
794 break;
0
Ritor1
parents:
diff changeset
795 case 9:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
796 a1.uType = 520;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
797 break;
0
Ritor1
parents:
diff changeset
798 case 10:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
799 a1.uType = 535;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
800 break;
0
Ritor1
parents:
diff changeset
801 case 11:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
802 a1.uType = 540;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
803 break;
0
Ritor1
parents:
diff changeset
804 case 13:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
805 a1.uType = 555;
0
Ritor1
parents:
diff changeset
806 break;
Ritor1
parents:
diff changeset
807 default:
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
808 return;
0
Ritor1
parents:
diff changeset
809 }
1932
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
810 bool found = false;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
811 for ( uint i = 0; i < pObjectList->uNumObjects; i++)
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
812 {
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
813 if (pObjectList->pObjects[i].uObjectID == a1.uType)
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
814 {
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
815 a1.uObjectDescID = i;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
816 found = true;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
817 break;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
818 }
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
819 }
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
820 if (!found)
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
821 {
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
822 Error("Item not found");
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
823 return;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
824 }
0
Ritor1
parents:
diff changeset
825 a1.stru_24.Reset();
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
826 a1.spell_id = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
827 a1.vPosition.x = pActors[uActorID].vPosition.x;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
828 a1.vPosition.y = pActors[uActorID].vPosition.y;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
829 a1.vPosition.z = pActors[uActorID].vPosition.z - (unsigned int)(pActors[uActorID].uActorHeight * -0.75);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
830 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
831 a1.spell_skill = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
832 a1.uFacing = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
833 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
834 a1.uAttributes = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
835 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
836 a1.uSpriteFrameID = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
837 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
838 a1.spell_target_pid = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
839 if (pDir->uDistance < 307.2 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
840 a1.field_60_distance_related_prolly_lod = 0;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
841 else if ( pDir->uDistance < 1024 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
842 a1.field_60_distance_related_prolly_lod = 1;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
843 else if ( pDir->uDistance < 2560 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
844 a1.field_60_distance_related_prolly_lod = 2;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
845 else
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
846 a1.field_60_distance_related_prolly_lod = 3;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
847
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
848 a1.field_61 = a4;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
849 a1.Create(pDir->uYawAngle, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
850 if ( pActors[uActorID].pMonsterInfo.uSpecialAbilityType == 1 )
0
Ritor1
parents:
diff changeset
851 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
852 specAb = pActors[uActorID].pMonsterInfo.uSpecialAbilityDamageDiceBonus;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
853 if ( specAb == 2 )
0
Ritor1
parents:
diff changeset
854 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
855 a1.vPosition.z += 40;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
856 v13 = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
857 }
Ritor1
parents:
diff changeset
858 else
Ritor1
parents:
diff changeset
859 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
860 if ( specAb != 3 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
861 return;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
862 a1.Create(pDir->uYawAngle + 30, //TODO find out why the YawAngle change
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
863 pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
864 v13 = pDir->uYawAngle - 30;
0
Ritor1
parents:
diff changeset
865 }
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
866 a1.Create(v13, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
0
Ritor1
parents:
diff changeset
867 }
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
868 return;
0
Ritor1
parents:
diff changeset
869 }
Ritor1
parents:
diff changeset
870
Ritor1
parents:
diff changeset
871 //----- (00404736) --------------------------------------------------------
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
872 void Actor::Explode( unsigned int uActorID )
0
Ritor1
parents:
diff changeset
873 {
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
874 SpriteObject a1; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
875
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
876 a1.uType = 600;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
877 a1.uObjectDescID = GetObjDescId(a1.uType);
0
Ritor1
parents:
diff changeset
878 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
879 a1.spell_id = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
880 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
881 a1.spell_skill = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
882 a1.vPosition.x = pActors[uActorID].vPosition.x;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
883 a1.vPosition.y = pActors[uActorID].vPosition.y;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
884 a1.vPosition.z = pActors[uActorID].vPosition.z - (unsigned int)(pActors[uActorID].uActorHeight * -0.75);
0
Ritor1
parents:
diff changeset
885 a1.uFacing = 0;
Ritor1
parents:
diff changeset
886 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
887 a1.uAttributes = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
888 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
889 a1.uSpriteFrameID = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
890 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
891 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
892 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
893 a1.field_61 = 4;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
894 a1.Create(0, 0, 0, 0);
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
895 return;
0
Ritor1
parents:
diff changeset
896 }
Ritor1
parents:
diff changeset
897
Ritor1
parents:
diff changeset
898 //----- (004040E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
899 // // Get direction vector from object1 to object2,
Ritor1
parents:
diff changeset
900 // // distance from object1 to object2 and Euler angles of the direction vector
Ritor1
parents:
diff changeset
901 // //
Ritor1
parents:
diff changeset
902 // //
Ritor1
parents:
diff changeset
903 // // object1 & object2 format : objectType | (objectID << 3)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
904 // // objectType == 2 - SpriteObject
0
Ritor1
parents:
diff changeset
905 // // objectType == 3 - Actor
Ritor1
parents:
diff changeset
906 // // objectType == 4 - Party
Ritor1
parents:
diff changeset
907 // // objectType == 5 - Decoration
Ritor1
parents:
diff changeset
908 // //
Ritor1
parents:
diff changeset
909 // // originally this function had following prototype:
Ritor1
parents:
diff changeset
910 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
Ritor1
parents:
diff changeset
911 // // but compiler converts functions returning structures by value in the such way
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
912 void Actor::GetDirectionInfo( unsigned int uObj1ID, unsigned int uObj2ID, struct AIDirection *pOut, int a4 )
0
Ritor1
parents:
diff changeset
913 {
Ritor1
parents:
diff changeset
914 signed int v4; // eax@1
1336
Ritor1
parents: 1323
diff changeset
915 signed int v5; // ecx@1
0
Ritor1
parents:
diff changeset
916 int v18; // edx@15
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
917 float v31; // st7@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
918 float v32; // st6@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
919 float v33; // st7@45
0
Ritor1
parents:
diff changeset
920 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
Ritor1
parents:
diff changeset
921 AIDirection v41; // [sp+14h] [bp-38h]@46
1336
Ritor1
parents: 1323
diff changeset
922 float outy2; // [sp+38h] [bp-14h]@33
Ritor1
parents: 1323
diff changeset
923 float outx2; // [sp+3Ch] [bp-10h]@33
0
Ritor1
parents:
diff changeset
924 int outz; // [sp+40h] [bp-Ch]@6
Ritor1
parents:
diff changeset
925 int outy; // [sp+44h] [bp-8h]@6
Ritor1
parents:
diff changeset
926 int outx; // [sp+48h] [bp-4h]@6
Ritor1
parents:
diff changeset
927 float a4a; // [sp+58h] [bp+Ch]@45
Ritor1
parents:
diff changeset
928
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
929 v4 = PID_ID(uObj1ID);
1336
Ritor1
parents: 1323
diff changeset
930 //v6 = uObj2ID;
Ritor1
parents: 1323
diff changeset
931 v5 = PID_ID(uObj2ID);
Ritor1
parents: 1323
diff changeset
932 switch( PID_TYPE(uObj1ID) )
0
Ritor1
parents:
diff changeset
933 {
1336
Ritor1
parents: 1323
diff changeset
934 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
935 {
Ritor1
parents: 1323
diff changeset
936 outx = pSpriteObjects[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
937 outy = pSpriteObjects[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
938 outz = pSpriteObjects[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
939 break;
Ritor1
parents: 1323
diff changeset
940 }
Ritor1
parents: 1323
diff changeset
941 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
942 {
Ritor1
parents: 1323
diff changeset
943 outx = pActors[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
944 outy = pActors[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
945 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
946 break;
Ritor1
parents: 1323
diff changeset
947 }
Ritor1
parents: 1323
diff changeset
948 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
949 {
Ritor1
parents: 1323
diff changeset
950 if ( !v4 )
Ritor1
parents: 1323
diff changeset
951 {
Ritor1
parents: 1323
diff changeset
952 outx = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
953 outy = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
954 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
955 break;
Ritor1
parents: 1323
diff changeset
956 }
Ritor1
parents: 1323
diff changeset
957 if ( v4 == 4 )
Ritor1
parents: 1323
diff changeset
958 {
Ritor1
parents: 1323
diff changeset
959 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
960 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
961 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
962 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
963 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
964 break;
Ritor1
parents: 1323
diff changeset
965 }
Ritor1
parents: 1323
diff changeset
966 if ( v4 == 3 )
Ritor1
parents: 1323
diff changeset
967 {
Ritor1
parents: 1323
diff changeset
968 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
969 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
970 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
971 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
972 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
973 break;
Ritor1
parents: 1323
diff changeset
974 }
Ritor1
parents: 1323
diff changeset
975 if ( v4 == 2 )
Ritor1
parents: 1323
diff changeset
976 {
Ritor1
parents: 1323
diff changeset
977 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
978 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
979 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
980 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
981 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
982 break;
Ritor1
parents: 1323
diff changeset
983 }
Ritor1
parents: 1323
diff changeset
984 if ( v4 == 1 )
Ritor1
parents: 1323
diff changeset
985 {
Ritor1
parents: 1323
diff changeset
986 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
987 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
988 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
989 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
990 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
991 break;
Ritor1
parents: 1323
diff changeset
992 }
Ritor1
parents: 1323
diff changeset
993 }
Ritor1
parents: 1323
diff changeset
994 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
995 {
Ritor1
parents: 1323
diff changeset
996 outx = pLevelDecorations[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
997 outy = pLevelDecorations[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
998 outz = pLevelDecorations[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
999 break;
Ritor1
parents: 1323
diff changeset
1000 }
Ritor1
parents: 1323
diff changeset
1001 default:
Ritor1
parents: 1323
diff changeset
1002 {
Ritor1
parents: 1323
diff changeset
1003 outz = 0;
Ritor1
parents: 1323
diff changeset
1004 outy = 0;
Ritor1
parents: 1323
diff changeset
1005 outx = 0;
Ritor1
parents: 1323
diff changeset
1006 break;
Ritor1
parents: 1323
diff changeset
1007 }
Ritor1
parents: 1323
diff changeset
1008 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1009 {
Ritor1
parents: 1323
diff changeset
1010 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1011 {
Ritor1
parents: 1323
diff changeset
1012 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1013 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1014 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1015 }
Ritor1
parents: 1323
diff changeset
1016 break;
Ritor1
parents: 1323
diff changeset
1017 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1018 }
1336
Ritor1
parents: 1323
diff changeset
1019
Ritor1
parents: 1323
diff changeset
1020 switch( PID_TYPE(uObj2ID) )
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1021 {
1336
Ritor1
parents: 1323
diff changeset
1022 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1023 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1024 outx2 = (float)pSpriteObjects[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1025 outy2 =(float) pSpriteObjects[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1026 a4 = pSpriteObjects[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1027 break;
Ritor1
parents: 1323
diff changeset
1028 }
Ritor1
parents: 1323
diff changeset
1029 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1030 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1031 outx2 = (float)pActors[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1032 outy2 = (float)pActors[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1033 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1034 break;
Ritor1
parents: 1323
diff changeset
1035 }
Ritor1
parents: 1323
diff changeset
1036 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1037 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1038 outx2 = (float)pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1039 outy2 = (float)pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1040 if ( !a4 )
Ritor1
parents: 1323
diff changeset
1041 a4 = pParty->sEyelevel;
Ritor1
parents: 1323
diff changeset
1042 a4 = pParty->vPosition.z + a4;
Ritor1
parents: 1323
diff changeset
1043 break;
Ritor1
parents: 1323
diff changeset
1044 }
Ritor1
parents: 1323
diff changeset
1045 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1046 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1047 outx2 = (float)pLevelDecorations[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1048 outy2 = (float)pLevelDecorations[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1049 a4 = pLevelDecorations[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1050 break;
Ritor1
parents: 1323
diff changeset
1051 }
Ritor1
parents: 1323
diff changeset
1052 default:
Ritor1
parents: 1323
diff changeset
1053 {
Ritor1
parents: 1323
diff changeset
1054 outx2 = 0.0;
Ritor1
parents: 1323
diff changeset
1055 outy2 = 0.0;
Ritor1
parents: 1323
diff changeset
1056 a4 = 0;
Ritor1
parents: 1323
diff changeset
1057 break;
Ritor1
parents: 1323
diff changeset
1058 }
Ritor1
parents: 1323
diff changeset
1059 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1060 {
Ritor1
parents: 1323
diff changeset
1061 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1062 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1063 outx2 = (float)((pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1064 outy2 = (float)((pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1);
1336
Ritor1
parents: 1323
diff changeset
1065 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1066 }
Ritor1
parents: 1323
diff changeset
1067 break;
Ritor1
parents: 1323
diff changeset
1068 }
0
Ritor1
parents:
diff changeset
1069 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1070
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1071 v31 = (float)outx2 - (float)outx;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1072 v32 = (float)outy2 - (float)outy;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1073 a4a = (float)a4 - (float)outz;
1336
Ritor1
parents: 1323
diff changeset
1074 outx2 = v32 * v32;
Ritor1
parents: 1323
diff changeset
1075 outy2 = v31 * v31;
Ritor1
parents: 1323
diff changeset
1076 v33 = sqrt(a4a * a4a + outy2 + outx2);
0
Ritor1
parents:
diff changeset
1077 if ( v33 <= 1.0 )
Ritor1
parents:
diff changeset
1078 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1079 pOut->vDirection.x = 65536;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1080 pOut->vDirection.y = 0;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1081 pOut->vDirection.z = 0;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1082 pOut->uDistance = 1;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1083 pOut->uDistanceXZ = 1;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1084 pOut->uYawAngle = 0;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1085 pOut->uPitchAngle = 0;
0
Ritor1
parents:
diff changeset
1086 }
Ritor1
parents:
diff changeset
1087 else
Ritor1
parents:
diff changeset
1088 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1089 pOut->vDirection.x = (int32_t)(1.0 / v33 * v31 * 65536.0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1090 pOut->vDirection.y = (int32_t)(1.0 / v33 * v32 * 65536.0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1091 pOut->vDirection.z = (int32_t)(1.0 / v33 * a4a * 65536.0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1092 pOut->uDistance = (uint)v33;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1093 pOut->uDistanceXZ = (uint)sqrt(outy2 + outx2);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1094 pOut->uYawAngle = stru_5C6E00->Atan2((signed __int64)v31, (signed __int64)v32);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1095 pOut->uPitchAngle = stru_5C6E00->Atan2(pOut->uDistanceXZ, (signed __int64)a4a);
0
Ritor1
parents:
diff changeset
1096 }
Ritor1
parents:
diff changeset
1097 }
Ritor1
parents:
diff changeset
1098
Ritor1
parents:
diff changeset
1099 //----- (00404030) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1100 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1101 {
Ritor1
parents:
diff changeset
1102 AIDirection *v7; // eax@3
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1103 AIDirection v1; // eax@3
0
Ritor1
parents:
diff changeset
1104 AIDirection a3; // [sp+8h] [bp-38h]@4
Ritor1
parents:
diff changeset
1105
Ritor1
parents:
diff changeset
1106 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1107 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1108 //v9 = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1109 if ( !a4 )
Ritor1
parents:
diff changeset
1110 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1111 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), uObjID, &v1, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1112 v7 = &v1;
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1113 }
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1114 else
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1115 v7 = a4;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1116 pActors[uActorID].uYawAngle = v7->uYawAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1117 pActors[uActorID].uCurrentActionTime = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1118 pActors[uActorID].vVelocity.z = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1119 pActors[uActorID].vVelocity.y = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1120 pActors[uActorID].vVelocity.x = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1121 pActors[uActorID].uPitchAngle = v7->uPitchAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1122 pActors[uActorID].uCurrentActionLength = 256;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1123 pActors[uActorID].uAIState = Interacting;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1124 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1125 }
Ritor1
parents:
diff changeset
1126 else
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1127 Actor::AI_Bored(uActorID, uObjID, a4);
0
Ritor1
parents:
diff changeset
1128 }
Ritor1
parents:
diff changeset
1129
Ritor1
parents:
diff changeset
1130 //----- (00403F58) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1131 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1132 {
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1133 //äâèæåòñÿ èëè ñòîèò îïðåäåëÿåòñÿ ñëó÷àéíî(1 - äâèæåòñÿ, 0 - ñòîèò)
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1134 if (rand() % 2)//0 or 1
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1135 AI_Bored(uActorID, uObjID, a4);
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1136 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1137 AI_Stand(uActorID, uObjID, uActionLength, a4);
0
Ritor1
parents:
diff changeset
1138 }
Ritor1
parents:
diff changeset
1139
Ritor1
parents:
diff changeset
1140 //----- (00403EB6) --------------------------------------------------------
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1141 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1142 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1143 assert(uActorID < uNumActors);
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1144 // Actor* actor = &pActors[uActorID];
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1145
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1146 AIDirection a3;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1147 if (!a4)
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1148 {
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1149 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1150 a4 = &a3;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1151 }
0
Ritor1
parents:
diff changeset
1152
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1153 pActors[uActorID].uAIState = Standing;
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1154 if (!uActionLength)
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1155 pActors[uActorID].uCurrentActionLength = rand() % 256 + 256;// îò 256 äî 256 + 256
0
Ritor1
parents:
diff changeset
1156 else
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1157 pActors[uActorID].uCurrentActionLength = uActionLength;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1158 pActors[uActorID].uCurrentActionTime = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1159 pActors[uActorID].uYawAngle = a4->uYawAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1160 pActors[uActorID].uPitchAngle = a4->uPitchAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1161 pActors[uActorID].vVelocity.z = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1162 pActors[uActorID].vVelocity.y = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1163 pActors[uActorID].vVelocity.x = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1164 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1165 }
Ritor1
parents:
diff changeset
1166
Ritor1
parents:
diff changeset
1167 //----- (00403E61) --------------------------------------------------------
Ritor1
parents:
diff changeset
1168 void __fastcall Actor::StandAwhile(unsigned int uActorID)
Ritor1
parents:
diff changeset
1169 {
1763
Ritor1
parents: 1761
diff changeset
1170 pActors[uActorID].uCurrentActionLength = rand() % 128 + 128;
Ritor1
parents: 1761
diff changeset
1171 pActors[uActorID].uCurrentActionTime = 0;
Ritor1
parents: 1761
diff changeset
1172 pActors[uActorID].uAIState = Standing;
Ritor1
parents: 1761
diff changeset
1173 pActors[uActorID].vVelocity.z = 0;
Ritor1
parents: 1761
diff changeset
1174 pActors[uActorID].vVelocity.y = 0;
Ritor1
parents: 1761
diff changeset
1175 pActors[uActorID].vVelocity.x = 0;
Ritor1
parents: 1761
diff changeset
1176 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1177 }
Ritor1
parents:
diff changeset
1178
Ritor1
parents:
diff changeset
1179 //----- (00403C6C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1180 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
0
Ritor1
parents:
diff changeset
1181 {
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1182 //Actor *v3; // ebx@1
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1183 int16_t v6; // esi@6
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1184 int16_t v7; // edi@6
0
Ritor1
parents:
diff changeset
1185 signed int v8; // eax@7
Ritor1
parents:
diff changeset
1186 Vec3_int_ v10; // ST04_12@9
Ritor1
parents:
diff changeset
1187 AIDirection *v12; // eax@11
Ritor1
parents:
diff changeset
1188 AIDirection a3; // [sp+Ch] [bp-48h]@12
Ritor1
parents:
diff changeset
1189 AIDirection v20; // [sp+28h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
1190 int v23; // [sp+4Ch] [bp-8h]@6
Ritor1
parents:
diff changeset
1191 unsigned int v25; // [sp+5Ch] [bp+8h]@13
Ritor1
parents:
diff changeset
1192
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1193 assert(uActorID < uNumActors);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1194
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1195 //v3 = &pActors[uActorID];
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1196 if ( pActors[uActorID].pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY && pActors[uActorID].pMonsterInfo.uAIType == 1 )
0
Ritor1
parents:
diff changeset
1197 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1198 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1199 return;
0
Ritor1
parents:
diff changeset
1200 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1201
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1202 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1203 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1204 v8 = PID_ID(sTargetPid);
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1205 v6 = pActors[v8].vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1206 v7 = pActors[v8].vPosition.y;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1207 v23 = (int)(pActors[v8].uActorHeight * 0.75 + pActors[v8].vPosition.z);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1208 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1209 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1210 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1211 v6 = pParty->vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1212 v7 = pParty->vPosition.y;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1213 v23 = pParty->vPosition.z + pParty->sEyelevel;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1214 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1215 else
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1216 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1217 Error("Should not get here");
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1218 return;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1219 }
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1220
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1221 v10.x = pActors[uActorID].vPosition.x;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1222 v10.y = pActors[uActorID].vPosition.y;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1223 v10.z = (int32_t)(pActors[uActorID].uActorHeight * 0.75 + pActors[uActorID].vPosition.z);
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1224
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1225 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1226 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1227 if (arg0 != nullptr)
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1228 v12 = arg0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1229 else
0
Ritor1
parents:
diff changeset
1230 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1231 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), sTargetPid, &a3, 0);
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1232 v12 = &a3;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1233 }
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1234 pActors[uActorID].uYawAngle = LOWORD(v12->uYawAngle);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1235 pActors[uActorID].uCurrentActionLength = pSpriteFrameTable->pSpriteSFrames[pActors[uActorID].pSpriteIDs[ANIM_AtkMelee]].uAnimLength * 8;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1236 pActors[uActorID].uCurrentActionTime = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1237 pActors[uActorID].uAIState = AttackingMelee;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1238 Actor::PlaySound(uActorID, 0);
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1239 v25 = pMonsterStats->pInfos[pActors[uActorID].pMonsterInfo.uID].uRecoveryTime;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1240 if ( pActors[uActorID].pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1241 v25 *= 2;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1242 if ( pParty->bTurnBasedModeOn != 1 )
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1243 pActors[uActorID].pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * v25 * 2.133333333333333);
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1244 else
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1245 pActors[uActorID].pMonsterInfo.uRecoveryTime = v25;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1246 pActors[uActorID].vVelocity.z = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1247 pActors[uActorID].vVelocity.y = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1248 pActors[uActorID].vVelocity.x = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1249 pActors[uActorID].UpdateAnimation();
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1250 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1251 else
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1252 Actor::AI_Pursue1(uActorID, sTargetPid, rand() % 2, 64, arg0);
0
Ritor1
parents:
diff changeset
1253 }
Ritor1
parents:
diff changeset
1254
Ritor1
parents:
diff changeset
1255 //----- (00438CF3) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1256 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1257 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1258 if ( uLevelMapStatsID == 0 || !pActors[uActorID].IsPeasant())
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1259 return;
0
Ritor1
parents:
diff changeset
1260
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1261 if ( (uLevelMapStatsID == 6 || uLevelMapStatsID == 7) && pParty->IsPartyEvil()) //celeste and bracada
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1262 return;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1263
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1264 if ( (uLevelMapStatsID == 5 || uLevelMapStatsID == 8) && pParty->IsPartyGood()) // the pit and deyja
0
Ritor1
parents:
diff changeset
1265 return;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1266
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1267 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[uActorID].pMonsterInfo.uLevel + pParty->GetPartyReputation());
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1268 if ( pParty->uFine < 0 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1269 pParty->uFine = 0;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1270 if ( pParty->uFine > 4000000 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1271 pParty->uFine = 4000000;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1272
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1273 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0
Ritor1
parents:
diff changeset
1274 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1275 if (pOutdoor->ddm.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1276 pOutdoor->ddm.uReputation++;
0
Ritor1
parents:
diff changeset
1277 }
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1278 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
0
Ritor1
parents:
diff changeset
1279 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1280 if (pIndoor->dlv.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1281 pIndoor->dlv.uReputation++;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1282 }
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1283 else assert(false);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1284
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1285 if ( pParty->uFine )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1286 {
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1287 for ( int i = 1; i <= 4; i++)
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1288 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1289 if ( !_449B57_test_bit(pPlayers[i]->_achieved_awards_bits, 1) )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1290 _449B7E_toggle_bit(pPlayers[i]->_achieved_awards_bits, 1, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1291 }
0
Ritor1
parents:
diff changeset
1292 }
Ritor1
parents:
diff changeset
1293 }
Ritor1
parents:
diff changeset
1294
Ritor1
parents:
diff changeset
1295 //----- (0043AE80) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1296 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
0
Ritor1
parents:
diff changeset
1297 {
Ritor1
parents:
diff changeset
1298 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
1299
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1300 v4 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1301 switch ( a2 )
Ritor1
parents:
diff changeset
1302 {
Ritor1
parents:
diff changeset
1303 case 1:
Ritor1
parents:
diff changeset
1304 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1305 pOtherOverlayList->_4418B6(904, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1306 return;
0
Ritor1
parents:
diff changeset
1307 case 2:
Ritor1
parents:
diff changeset
1308 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1309 pOtherOverlayList->_4418B6(905, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1310 return;
0
Ritor1
parents:
diff changeset
1311 case 3:
Ritor1
parents:
diff changeset
1312 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1313 pOtherOverlayList->_4418B6(906, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1314 return;
0
Ritor1
parents:
diff changeset
1315 case 4:
Ritor1
parents:
diff changeset
1316 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1317 pOtherOverlayList->_4418B6(907, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1318 return;
0
Ritor1
parents:
diff changeset
1319 case 5:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1320 pOtherOverlayList->_4418B6(901, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1321 return;
0
Ritor1
parents:
diff changeset
1322 case 6:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1323 pOtherOverlayList->_4418B6(902, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1324 return;
0
Ritor1
parents:
diff changeset
1325 case 7:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1326 pOtherOverlayList->_4418B6(903, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1327 return;
0
Ritor1
parents:
diff changeset
1328 case 8:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1329 pOtherOverlayList->_4418B6(900, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1330 return;
0
Ritor1
parents:
diff changeset
1331 case 9:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1332 pOtherOverlayList->_4418B6(909, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1333 return;
0
Ritor1
parents:
diff changeset
1334 case 10:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1335 pOtherOverlayList->_4418B6(908, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1336 return;
0
Ritor1
parents:
diff changeset
1337 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1338 return;
0
Ritor1
parents:
diff changeset
1339 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1340 return;
0
Ritor1
parents:
diff changeset
1341 }
Ritor1
parents:
diff changeset
1342
Ritor1
parents:
diff changeset
1343 //----- (0043B3E0) --------------------------------------------------------
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1344 int Actor::_43B3E0_CalcDamage( signed int dmgSource )
0
Ritor1
parents:
diff changeset
1345 {
Ritor1
parents:
diff changeset
1346 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
1347 int v3; // eax@9
Ritor1
parents:
diff changeset
1348 signed int v4; // edi@9
Ritor1
parents:
diff changeset
1349 int v5; // esi@9
Ritor1
parents:
diff changeset
1350 unsigned __int16 v8; // si@21
Ritor1
parents:
diff changeset
1351 int v9; // edi@21
Ritor1
parents:
diff changeset
1352 signed int v10; // eax@23
Ritor1
parents:
diff changeset
1353 int v11; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1354
Ritor1
parents:
diff changeset
1355 v2 = 0;
Ritor1
parents:
diff changeset
1356 v11 = 0;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1357
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1358 switch( dmgSource )
0
Ritor1
parents:
diff changeset
1359 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1360 case 0:
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
diff changeset
1361 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
diff changeset
1362 v2 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
1962
39a68477ead3 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Grumpy7
parents: 1961
diff changeset
1363 if ( this->pActorBuffs[ACTOR_BUFF_HEROISM].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_HEROISM].uPower > v2 )
39a68477ead3 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Grumpy7
parents: 1961
diff changeset
1364 v2 = this->pActorBuffs[ACTOR_BUFF_HEROISM].uPower;
1965
182d49f28170 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Grumpy7
parents: 1964
diff changeset
1365 if ( this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uExpireTime > 0 )
182d49f28170 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Grumpy7
parents: 1964
diff changeset
1366 v2 += this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uPower;
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1367 v3 = this->pMonsterInfo.uAttack1DamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1368 v4 = this->pMonsterInfo.uAttack1DamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1369 v5 = this->pMonsterInfo.uAttack1DamageBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1370 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1371 case 1:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1372 v3 = this->pMonsterInfo.uAttack2DamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1373 v4 = this->pMonsterInfo.uAttack2DamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1374 v5 = this->pMonsterInfo.uAttack2DamageBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1375 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1376 case 2:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1377 v8 = this->pMonsterInfo.uSpellSkillAndMastery1;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1378 v9 = this->pMonsterInfo.uSpell1ID;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1379 v10 = SkillToMastery(v8);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1380 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1381 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1382 case 3:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1383 v8 = this->pMonsterInfo.uSpellSkillAndMastery2;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1384 v9 = this->pMonsterInfo.uSpell2ID;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1385 v10 = SkillToMastery(v8);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1386 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1387 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1388 case 4:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1389 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1390 v4 = this->pMonsterInfo.uSpecialAbilityDamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1391 v5 = this->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1392 default:
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1393 return 0;
0
Ritor1
parents:
diff changeset
1394 }
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1395 for ( int i = 0; i < v3; i++)
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1396 v11 += rand() % v4 + 1;
0
Ritor1
parents:
diff changeset
1397 return v11 + v5 + v2;
Ritor1
parents:
diff changeset
1398 }
Ritor1
parents:
diff changeset
1399
Ritor1
parents:
diff changeset
1400 //----- (00438B9B) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1401 bool Actor::IsPeasant()
0
Ritor1
parents:
diff changeset
1402 {
Ritor1
parents:
diff changeset
1403 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
1404
Ritor1
parents:
diff changeset
1405 v1 = this->uAlly;
Ritor1
parents:
diff changeset
1406 if ( !v1 )
Ritor1
parents:
diff changeset
1407 v1 = (this->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1408 return (signed int)v1 >= 39 && (signed int)v1 <= 44
Ritor1
parents:
diff changeset
1409 || (signed int)v1 >= 45 && (signed int)v1 <= 50
Ritor1
parents:
diff changeset
1410 || (signed int)v1 >= 51 && (signed int)v1 <= 62
Ritor1
parents:
diff changeset
1411 || (signed int)v1 >= 78 && (signed int)v1 <= 83;
Ritor1
parents:
diff changeset
1412 }
Ritor1
parents:
diff changeset
1413
Ritor1
parents:
diff changeset
1414 //----- (0042EBEE) --------------------------------------------------------
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1415 void Actor::StealFrom( unsigned int uActorID )
0
Ritor1
parents:
diff changeset
1416 {
Ritor1
parents:
diff changeset
1417 Player *pPlayer; // edi@1
Ritor1
parents:
diff changeset
1418 int v4; // ebx@2
Ritor1
parents:
diff changeset
1419 unsigned int v5; // eax@2
Ritor1
parents:
diff changeset
1420 DDM_DLV_Header *v6; // esi@4
Ritor1
parents:
diff changeset
1421 int v8; // [sp+8h] [bp-4h]@6
Ritor1
parents:
diff changeset
1422
243
a6a8fa73b4ec cleaning
zipi
parents: 188
diff changeset
1423 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1424 if ( pPlayer->CanAct() )
0
Ritor1
parents:
diff changeset
1425 {
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1503
diff changeset
1426 CastSpellInfoHelpers::_427D48();
0
Ritor1
parents:
diff changeset
1427 v4 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
1428 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0
Ritor1
parents:
diff changeset
1429 if ( v5 )
Ritor1
parents:
diff changeset
1430 v4 = pMapStats->pInfos[v5]._steal_perm;
Ritor1
parents:
diff changeset
1431 v6 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
1432 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
Ritor1
parents:
diff changeset
1433 v6 = &pIndoor->dlv;
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1434 pPlayer->StealFromActor(uActorID, v4, v6->uReputation++);
0
Ritor1
parents:
diff changeset
1435 v8 = pPlayer->GetAttackRecoveryTime(0);
Ritor1
parents:
diff changeset
1436 if ( v8 < 30 )
Ritor1
parents:
diff changeset
1437 v8 = 30;
Ritor1
parents:
diff changeset
1438 if ( !pParty->bTurnBasedModeOn )
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1439 pPlayer->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * v8 * 2.133333333333333));
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
1440 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
1441 }
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1442 return;
0
Ritor1
parents:
diff changeset
1443 }
Ritor1
parents:
diff changeset
1444
Ritor1
parents:
diff changeset
1445 //----- (00403A60) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1446 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1447 {
Ritor1
parents:
diff changeset
1448 Actor *v3; // ebx@1
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1449 int16_t v4; // esi@3
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1450 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1451 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1452 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1453 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1454 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1455 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1456 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1457 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1458 signed int a2; // [sp+48h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1459 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1460 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1461
Ritor1
parents:
diff changeset
1462 v3 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1463 a2 = edx0;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1464 if ( PID_TYPE(edx0) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1465 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1466 v6 = PID_ID(edx0);
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1467 v4 = pActors[v6].vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1468 v5 = pActors[v6].vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1469 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1470 }
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1471 else if ( PID_TYPE(edx0) == OBJECT_Player)
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1472 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1473 v4 = pParty->vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1474 v5 = pParty->vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1475 v21 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1476 }
Ritor1
parents:
diff changeset
1477 else
Ritor1
parents:
diff changeset
1478 {
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1479 Error("Should not get here");
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1480 return;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1481 }
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1482 v19 = v3->uActorHeight;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1483 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1484 v7.y = v3->vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1485 v7.x = v3->vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1486 if ( sub_407A1C(v4, v5, v21, v7) )
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1487 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1488 if ( pDir == nullptr)
0
Ritor1
parents:
diff changeset
1489 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1490 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), a2, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1491 v9 = &a3;
0
Ritor1
parents:
diff changeset
1492 }
Ritor1
parents:
diff changeset
1493 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1494 v9 = pDir;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1495 v3->uYawAngle = LOWORD(v9->uYawAngle);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1496 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1497 v3->uCurrentActionLength = 8 * v13;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1498 v3->uCurrentActionTime = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1499 v3->uAIState = AttackingRanged4;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1500 Actor::PlaySound(uActorID, 0);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1501 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1502 if (v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0)
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1503 pDira *= 2;
0
Ritor1
parents:
diff changeset
1504 if ( pParty->bTurnBasedModeOn == 1 )
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1505 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1506 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1507 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1508 v3->vVelocity.z = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1509 v3->vVelocity.y = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1510 v3->vVelocity.x = 0;
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2135
diff changeset
1511 if ( ShouldMonsterPlayAttackAnim(v3->pMonsterInfo.uSpell2ID) )
0
Ritor1
parents:
diff changeset
1512 {
Ritor1
parents:
diff changeset
1513 v3->uCurrentActionLength = 64;
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1514 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1515 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1516 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1517 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
1518 }
Ritor1
parents:
diff changeset
1519 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1520 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1521 }
Ritor1
parents:
diff changeset
1522 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1523 Actor::AI_Pursue1(uActorID, a2, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1524 }
Ritor1
parents:
diff changeset
1525
Ritor1
parents:
diff changeset
1526 //----- (00403854) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1527 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1528 {
Ritor1
parents:
diff changeset
1529 Actor *v3; // ebx@1
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1530 int16_t v4; // esi@3
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1531 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1532 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1533 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1534 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1535 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1536 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
1537 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1538 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1539 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1540 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1541 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1542
Ritor1
parents:
diff changeset
1543 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1544 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1545 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1546 v6 = PID_ID(sTargetPid);
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1547 v4 = pActors[v6].vPosition.x;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1548 v5 = pActors[v6].vPosition.y;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1549 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1550 }
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1551 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1552 {
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1553 v4 = pParty->vPosition.x;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1554 v5 = pParty->vPosition.y;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1555 v21 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1556 }
Ritor1
parents:
diff changeset
1557 else
Ritor1
parents:
diff changeset
1558 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1559 Error("Should not get here");
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1560 return;
0
Ritor1
parents:
diff changeset
1561 }
Ritor1
parents:
diff changeset
1562 v19 = v3->uActorHeight;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1563 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
0
Ritor1
parents:
diff changeset
1564 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1565 v7.x = v3->vPosition.x;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1566 if ( sub_407A1C(v4, v5, v21, v7) )
0
Ritor1
parents:
diff changeset
1567 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1568 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
1569 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1570 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1571 v9 = &a3;
0
Ritor1
parents:
diff changeset
1572 }
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1573 else
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1574 v9 = pDir;
0
Ritor1
parents:
diff changeset
1575 v3->uYawAngle = LOWORD(v9->uYawAngle);
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1576 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1577 v3->uCurrentActionLength = 8 * v13;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1578 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1579 v3->uAIState = AttackingRanged3;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1580 Actor::PlaySound(uActorID, 0);
0
Ritor1
parents:
diff changeset
1581 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1582 if (v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0)
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1583 pDira *= 2;
0
Ritor1
parents:
diff changeset
1584 if ( pParty->bTurnBasedModeOn == 1 )
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1585 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1586 else
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1587 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
0
Ritor1
parents:
diff changeset
1588 v16 = v3->pMonsterInfo.uSpell1ID;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1589 v3->vVelocity.z = 0;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1590 v3->vVelocity.y = 0;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1591 v3->vVelocity.x = 0;
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2135
diff changeset
1592 if ( ShouldMonsterPlayAttackAnim(v3->pMonsterInfo.uSpell1ID) )
0
Ritor1
parents:
diff changeset
1593 {
Ritor1
parents:
diff changeset
1594 v3->uCurrentActionLength = 64;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1595 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1596 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1597 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1598 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
1599 }
Ritor1
parents:
diff changeset
1600 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1601 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1602 }
Ritor1
parents:
diff changeset
1603 else
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1604 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1605 }
Ritor1
parents:
diff changeset
1606
Ritor1
parents:
diff changeset
1607 //----- (0040368B) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1608 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1609 {
Ritor1
parents:
diff changeset
1610 Actor *v3; // ebx@1
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1611 int16_t v4; // esi@3
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1612 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1613 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1614 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1615 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1616 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1617 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1618 AIDirection v17; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1619 int v18; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1620 int v20; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1621 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1622
Ritor1
parents:
diff changeset
1623 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1624 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1625 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1626 v6 = PID_ID(sTargetPid);
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1627 v4 = pActors[v6].vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1628 v5 = pActors[v6].vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1629 v20 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1630 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1631 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1632 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1633 v4 = pParty->vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1634 v5 = pParty->vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1635 v20 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1636 }
Ritor1
parents:
diff changeset
1637 else
Ritor1
parents:
diff changeset
1638 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1639 Error("Should not get here");
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1640 return;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1641 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1642 v18 = v3->uActorHeight;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1643 v7.z = v3->vPosition.z - (int)(v18 * -0.75);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1644 v7.y = v3->vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1645 v7.x = v3->vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1646 if ( sub_407A1C(v4, v5, v20, v7) )
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1647 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1648 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
1649 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1650 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1651 v9 = &a3;
0
Ritor1
parents:
diff changeset
1652 }
Ritor1
parents:
diff changeset
1653 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1654 v9 = pDir;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1655 v3->uYawAngle = LOWORD(v9->uYawAngle);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1656 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1657 v3->uCurrentActionLength = 8 * v13;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1658 v3->uCurrentActionTime = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1659 v3->uAIState = AttackingRanged2;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1660 Actor::PlaySound(uActorID, 0);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1661 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1662 if ( v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1663 pDira *= 2;
0
Ritor1
parents:
diff changeset
1664 if ( pParty->bTurnBasedModeOn != 1 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1665 v3->pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1666 else
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1667 v3->pMonsterInfo.uRecoveryTime = pDira;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1668 v3->vVelocity.z = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1669 v3->vVelocity.y = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1670 v3->vVelocity.x = 0;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1671 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1672 }
Ritor1
parents:
diff changeset
1673 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1674 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1675 }
Ritor1
parents:
diff changeset
1676
Ritor1
parents:
diff changeset
1677 //----- (00403476) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1678 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1679 {
Ritor1
parents:
diff changeset
1680 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1681 int v4; // esi@3
Ritor1
parents:
diff changeset
1682 int v5; // edi@3
Ritor1
parents:
diff changeset
1683 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1684 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1685 AIDirection *v10; // eax@9
Ritor1
parents:
diff changeset
1686 __int16 v14; // ax@11
Ritor1
parents:
diff changeset
1687 AIDirection a3; // [sp+Ch] [bp-48h]@10
Ritor1
parents:
diff changeset
1688 AIDirection v18; // [sp+28h] [bp-2Ch]@10
Ritor1
parents:
diff changeset
1689 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1690 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1691 int v22; // [sp+50h] [bp-4h]@3
Ritor1
parents:
diff changeset
1692 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
Ritor1
parents:
diff changeset
1693
Ritor1
parents:
diff changeset
1694 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1695 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1696 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1697 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1698 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
1699 v4 = pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
1700 v5 = pActors[v6].vPosition.y;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1701 v22 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
0
Ritor1
parents:
diff changeset
1702 }
Ritor1
parents:
diff changeset
1703 else
Ritor1
parents:
diff changeset
1704 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1705 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1706 {
Ritor1
parents:
diff changeset
1707 v4 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
1708 v5 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
1709 v22 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
1710 }
Ritor1
parents:
diff changeset
1711 else
Ritor1
parents:
diff changeset
1712 {
Ritor1
parents:
diff changeset
1713 v4 = (int)pDir;
Ritor1
parents:
diff changeset
1714 v5 = (int)pDir;
Ritor1
parents:
diff changeset
1715 }
Ritor1
parents:
diff changeset
1716 }
Ritor1
parents:
diff changeset
1717 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
1718 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
1719 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1720 v7.x = v3->vPosition.x;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1721 if ( sub_407A1C(v4, v5, v22, v7) || sub_407A1C(v7.x, v7.y, v7.z, Vec3_int_(v4, v5, v22)))
0
Ritor1
parents:
diff changeset
1722 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1723 if ( pDir == nullptr )
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1724 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1725 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1726 v10 = &a3;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1727 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1728 else
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1729 v10 = pDir;
0
Ritor1
parents:
diff changeset
1730 v3->uYawAngle = LOWORD(v10->uYawAngle);
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1731 v14 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1732 v3->uCurrentActionLength = 8 * v14;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1733 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1734 v3->uAIState = AttackingRanged1;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1735 Actor::PlaySound(uActorID, 0);
0
Ritor1
parents:
diff changeset
1736 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1737 if ( v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1738 pDira *= 2;
0
Ritor1
parents:
diff changeset
1739 if ( pParty->bTurnBasedModeOn == 1 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1740 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1741 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1742 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength - (int)(flt_6BE3A8_debug_recmod2 * pDira * -2.133333333333333);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1743 v3->vVelocity.z = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1744 v3->vVelocity.y = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1745 v3->vVelocity.x = 0;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1746 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1747 }
Ritor1
parents:
diff changeset
1748 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1749 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1750 }
Ritor1
parents:
diff changeset
1751
Ritor1
parents:
diff changeset
1752 //----- (004032B2) --------------------------------------------------------
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1753 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1754 {
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1755 int x; // ebx@1
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1756 int absy; // eax@1
0
Ritor1
parents:
diff changeset
1757 unsigned int v9; // ebx@11
Ritor1
parents:
diff changeset
1758 int v10; // ebx@13
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1759 AIDirection doNotInitializeBecauseShouldBeRandom; // [sp+Ch] [bp-30h]@7
0
Ritor1
parents:
diff changeset
1760 int y; // [sp+30h] [bp-Ch]@1
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1761 int absx; // [sp+38h] [bp-4h]@1
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1762
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1763 x = pActors[uActor_id].vInitialPosition.x - pActors[uActor_id].vPosition.x;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1764 y = pActors[uActor_id].vInitialPosition.y - pActors[uActor_id].vPosition.y;
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1765 absx = abs(x);
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1766 absy = abs(y);
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1767 if ( absx <= absy )
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1768 absx = absy + (absx / 2 );
0
Ritor1
parents:
diff changeset
1769 else
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1770 absx = absx + absy / 2;
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1771 if ( MonsterStats::BelongsToSupertype(pActors[uActor_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
0
Ritor1
parents:
diff changeset
1772 {
Ritor1
parents:
diff changeset
1773 if ( !uActionLength )
Ritor1
parents:
diff changeset
1774 uActionLength = 256;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1775 Actor::AI_StandOrBored(uActor_id, OBJECT_Player, uActionLength, &doNotInitializeBecauseShouldBeRandom);
0
Ritor1
parents:
diff changeset
1776 return;
Ritor1
parents:
diff changeset
1777 }
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1778 if ( pActors[uActor_id].pMonsterInfo.uMovementType == 3 && absx < 128 )
0
Ritor1
parents:
diff changeset
1779 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1780 Actor::AI_Stand(uActor_id, uTarget_id, 256, &doNotInitializeBecauseShouldBeRandom);
0
Ritor1
parents:
diff changeset
1781 return;
Ritor1
parents:
diff changeset
1782 }
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1783 absx += ((rand() & 0xF) * radius) / 16;
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1784 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(x, y);
0
Ritor1
parents:
diff changeset
1785 if ( rand() % 100 < 25 )
Ritor1
parents:
diff changeset
1786 {
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1787 Actor::StandAwhile(uActor_id);
0
Ritor1
parents:
diff changeset
1788 return;
Ritor1
parents:
diff changeset
1789 }
Ritor1
parents:
diff changeset
1790 v10 = v9 + rand() % 256 - 128;
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1791 if ( abs(v10 - pActors[uActor_id].uYawAngle) > 256 && !(pActors[uActor_id].uAttributes & 0x200000) )
0
Ritor1
parents:
diff changeset
1792 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1793 Actor::AI_Stand(uActor_id, uTarget_id, 256, &doNotInitializeBecauseShouldBeRandom);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
1794 return;
0
Ritor1
parents:
diff changeset
1795 }
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1796 pActors[uActor_id].uYawAngle = v10;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1797 if ( pActors[uActor_id].uMovementSpeed)
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1798 pActors[uActor_id].uCurrentActionLength = 32 * absx / pActors[uActor_id].uMovementSpeed;
0
Ritor1
parents:
diff changeset
1799 else
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1800 pActors[uActor_id].uCurrentActionLength = 0;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1801 pActors[uActor_id].uCurrentActionTime = 0;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1802 pActors[uActor_id].uAIState = Tethered;
0
Ritor1
parents:
diff changeset
1803 if ( rand() % 100 < 2 )
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1804 Actor::PlaySound(uActor_id, 3);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1805 pActors[uActor_id].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1806 }
Ritor1
parents:
diff changeset
1807
Ritor1
parents:
diff changeset
1808 //----- (004031C1) --------------------------------------------------------
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1809 char __fastcall Actor::_4031C1_update_job_never_gets_called(unsigned int uActorID, signed int a2, int a3) //attempted to implement something like jobs for actors, but apparently was never finished
0
Ritor1
parents:
diff changeset
1810 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1811 return 0;
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1812 /*unsigned int v3; // edi@1
0
Ritor1
parents:
diff changeset
1813 Actor *v4; // esi@1
Ritor1
parents:
diff changeset
1814 ActorJob *v5; // eax@1
Ritor1
parents:
diff changeset
1815 signed int v6; // edx@2
Ritor1
parents:
diff changeset
1816 ActorJob *v7; // eax@2
Ritor1
parents:
diff changeset
1817 signed int v8; // edi@2
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1818 ActorJob *v9; // ecx@2
0
Ritor1
parents:
diff changeset
1819 __int16 v10; // cx@15
Ritor1
parents:
diff changeset
1820 signed int v12; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
1821
Ritor1
parents:
diff changeset
1822 v3 = uActorID;
Ritor1
parents:
diff changeset
1823 v12 = a2;
Ritor1
parents:
diff changeset
1824 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1825 v5 = (ActorJob *)pActors[uActorID].CanAct();
Ritor1
parents:
diff changeset
1826 if ( v5 )
Ritor1
parents:
diff changeset
1827 {
Ritor1
parents:
diff changeset
1828 v6 = 65535;
Ritor1
parents:
diff changeset
1829 v7 = &v4->pScheduledJobs[v3];
Ritor1
parents:
diff changeset
1830 v8 = 7;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1831 v9 = &v7[7];//(char *)&v7[7].uHour;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1832 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
0
Ritor1
parents:
diff changeset
1833 {
Ritor1
parents:
diff changeset
1834 --v8;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1835 --v9;
0
Ritor1
parents:
diff changeset
1836 if ( v8 < 0 )
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1837 break;
0
Ritor1
parents:
diff changeset
1838 }
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1839 if( v8 >= 0 )
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1840 v6 = v8;
0
Ritor1
parents:
diff changeset
1841 if ( !v8 && v6 == 65535 )
Ritor1
parents:
diff changeset
1842 v6 = 7;
Ritor1
parents:
diff changeset
1843 v5 = &v7[v6];
Ritor1
parents:
diff changeset
1844 if ( v4->vInitialPosition.x != v5->vPos.x
Ritor1
parents:
diff changeset
1845 || v4->vInitialPosition.y != v5->vPos.y
Ritor1
parents:
diff changeset
1846 || v4->vInitialPosition.z != v5->vPos.z
Ritor1
parents:
diff changeset
1847 || v4->pMonsterInfo.uMovementType != v5->uAction )
Ritor1
parents:
diff changeset
1848 {
Ritor1
parents:
diff changeset
1849 v4->vInitialPosition.x = v5->vPos.x;
Ritor1
parents:
diff changeset
1850 v4->vInitialPosition.y = v5->vPos.y;
Ritor1
parents:
diff changeset
1851 v10 = v5->vPos.z;
Ritor1
parents:
diff changeset
1852 v4->vInitialPosition.z = v10;
Ritor1
parents:
diff changeset
1853 LOBYTE(v5) = v5->uAction;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1854 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
1855 if ( a3 == 1 )
Ritor1
parents:
diff changeset
1856 {
Ritor1
parents:
diff changeset
1857 v4->vPosition.x = v4->vInitialPosition.x;
Ritor1
parents:
diff changeset
1858 v4->vPosition.y = v4->vInitialPosition.y;
Ritor1
parents:
diff changeset
1859 LOBYTE(v5) = v10;
Ritor1
parents:
diff changeset
1860 v4->vPosition.z = v10;
Ritor1
parents:
diff changeset
1861 }
Ritor1
parents:
diff changeset
1862 }
Ritor1
parents:
diff changeset
1863 }
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1864 return (char)v5;*/
0
Ritor1
parents:
diff changeset
1865 }
Ritor1
parents:
diff changeset
1866
Ritor1
parents:
diff changeset
1867 //----- (004030AD) --------------------------------------------------------
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1868 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int stunRegardlessOfState)
0
Ritor1
parents:
diff changeset
1869 {
Ritor1
parents:
diff changeset
1870 Actor *v4; // ebx@1
Ritor1
parents:
diff changeset
1871 __int16 v7; // ax@16
Ritor1
parents:
diff changeset
1872 AIDirection a3; // [sp+Ch] [bp-40h]@16
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1873 AIDirection* v10; // [sp+28h] [bp-24h]@16
0
Ritor1
parents:
diff changeset
1874
Ritor1
parents:
diff changeset
1875 v4 = &pActors[uActorID];
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1876 if ( v4->uAIState == Fleeing )
0
Ritor1
parents:
diff changeset
1877 BYTE2(v4->uAttributes) |= 2u;
Ritor1
parents:
diff changeset
1878 if ( v4->pMonsterInfo.uHostilityType != 4 )
Ritor1
parents:
diff changeset
1879 {
Ritor1
parents:
diff changeset
1880 v4->uAttributes &= 0xFFFFFFFBu;
Ritor1
parents:
diff changeset
1881 v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
Ritor1
parents:
diff changeset
1882 }
1947
33f3103b062b pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
Grumpy7
parents: 1946
diff changeset
1883 if ( v4->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
33f3103b062b pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
Grumpy7
parents: 1946
diff changeset
1884 v4->pActorBuffs[ACTOR_BUFF_CHARM].Reset();
1950
8509a59af88f pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
Grumpy7
parents: 1949
diff changeset
1885 if ( v4->pActorBuffs[ACTOR_BUFF_AFRAID].uExpireTime > 0 )
8509a59af88f pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
Grumpy7
parents: 1949
diff changeset
1886 v4->pActorBuffs[ACTOR_BUFF_AFRAID].Reset();
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1887 if ( stunRegardlessOfState
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1888 || (v4->uAIState != Stunned
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1889 && v4->uAIState != AttackingRanged1
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1890 && v4->uAIState != AttackingRanged2
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1891 && v4->uAIState != AttackingRanged3
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1892 && v4->uAIState != AttackingRanged4
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1893 && v4->uAIState != AttackingMelee))
0
Ritor1
parents:
diff changeset
1894 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1895 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), edx0, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1896 v10 = &a3;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1897 v4->uYawAngle = LOWORD(v10->uYawAngle);
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1898 v7 = pSpriteFrameTable->pSpriteSFrames[v4->pSpriteIDs[ANIM_GotHit]].uAnimLength;
0
Ritor1
parents:
diff changeset
1899 v4->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
1900 v4->uAIState = Stunned;
Ritor1
parents:
diff changeset
1901 v4->uCurrentActionLength = 8 * v7;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1902 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1903 v4->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1904 }
Ritor1
parents:
diff changeset
1905 }
Ritor1
parents:
diff changeset
1906
Ritor1
parents:
diff changeset
1907 //----- (00402F87) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1908 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1909 {
Ritor1
parents:
diff changeset
1910 unsigned int v7; // eax@3
Ritor1
parents:
diff changeset
1911 unsigned int v9; // eax@3
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1912
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
1913 Actor* actor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
1914
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
1915 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1916 if (!a4)
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1917 {
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1918 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1919 a4 = &a3;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1920 }
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1921
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1922 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1923
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
1924 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pGame->pIndoorCameraD3D->vPartyPos.x, actor->vPosition.y - pGame->pIndoorCameraD3D->vPartyPos.y);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1925 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1926
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2203
diff changeset
1927 if ( v9 & 0x700 ) // turned away - just stand
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1928 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1929 else // facing player - play bored anim
0
Ritor1
parents:
diff changeset
1930 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1931 actor->uAIState = Fidgeting;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1932 actor->uCurrentActionTime = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1933 actor->uYawAngle = a4->uYawAngle;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1934 actor->vVelocity.z = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1935 actor->vVelocity.y = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1936 actor->vVelocity.x = 0;
0
Ritor1
parents:
diff changeset
1937 if ( rand() % 100 < 5 )
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1938 Actor::PlaySound(uActorID, 3);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1939 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1940 }
Ritor1
parents:
diff changeset
1941 }
Ritor1
parents:
diff changeset
1942
Ritor1
parents:
diff changeset
1943 //----- (00402F27) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1944 void Actor::Resurrect(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1945 {
Ritor1
parents:
diff changeset
1946 Actor *pActor; // esi@1
Ritor1
parents:
diff changeset
1947
Ritor1
parents:
diff changeset
1948 pActor = &pActors[uActorID];
Ritor1
parents:
diff changeset
1949 pActor->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
1950 pActor->uAIState = Resurrected;
Ritor1
parents:
diff changeset
1951 pActor->uCurrentActionAnimation = ANIM_Dying;
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
1952 pActor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[pActor->pSpriteIDs[ANIM_Dying]].uAnimLength;
0
Ritor1
parents:
diff changeset
1953 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
1954 Actor::PlaySound(uActorID, 1);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1955 pActor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1956 }
Ritor1
parents:
diff changeset
1957
Ritor1
parents:
diff changeset
1958 //----- (00402D6E) --------------------------------------------------------
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1959 void Actor::Die(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1960 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1974
diff changeset
1961 Actor* actor = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1962
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1963 actor->uCurrentActionTime = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1964 actor->uAIState = Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1965 actor->uCurrentActionAnimation = ANIM_Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1966 actor->sCurrentHP = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1967 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
1946
aa3ca49a10f5 pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
Grumpy7
parents: 1945
diff changeset
1968 actor->pActorBuffs[ACTOR_BUFF_PARALYZED].Reset();
1945
431d3da6e945 pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
Grumpy7
parents: 1940
diff changeset
1969 actor->pActorBuffs[ACTOR_BUFF_STONED].Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1970 Actor::PlaySound(uActorID, 1);
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1971 actor->UpdateAnimation();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1972
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1973 for (uint i = 0; i < 5; ++i)
1529
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
1974 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID)
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
1975 pParty->monster_for_hunting_killed[i] = true;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1976
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1977 for (uint i = 0; i < 22; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1978 actor->pActorBuffs[i].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1979
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1980 ItemGen drop;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 994
diff changeset
1981 drop.Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1982 switch (actor->pMonsterInfo.uID)
0
Ritor1
parents:
diff changeset
1983 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1984 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1985 drop.uItemID = ITEM_HARPY_FEATHER;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1986 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1987
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1988 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1989 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1990 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1991
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1992 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1993 drop.uItemID = ITEM_TROLL_BLOOD;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1994 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1995
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1996 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1997 drop.uItemID = ITEM_DEVIL_ICHOR;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1998 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1999
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2000 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2001 drop.uItemID = ITEM_DRAGON_EYE;
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 319
diff changeset
2002 break;
0
Ritor1
parents:
diff changeset
2003 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2004
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1709
diff changeset
2005 if (rand() % 100 < 20 && drop.uItemID != 0)
0
Ritor1
parents:
diff changeset
2006 {
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2310
diff changeset
2007 SpriteObject::sub_42F7EB_DropItemAt(pItemsTable->pItems[drop.uItemID].uSpriteID,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2008 actor->vPosition.x,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2009 actor->vPosition.y,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2010 actor->vPosition.z + 16,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2011 rand() % 200 + 200,
0
Ritor1
parents:
diff changeset
2012 1,
Ritor1
parents:
diff changeset
2013 1,
Ritor1
parents:
diff changeset
2014 0,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2015 &drop);
0
Ritor1
parents:
diff changeset
2016 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2017
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2018 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2019 Actor::Explode(uActorID);
0
Ritor1
parents:
diff changeset
2020 }
Ritor1
parents:
diff changeset
2021
Ritor1
parents:
diff changeset
2022 //----- (00402CED) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2023 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
0
Ritor1
parents:
diff changeset
2024 {
Ritor1
parents:
diff changeset
2025 unsigned __int16 v3; // dx@1
Ritor1
parents:
diff changeset
2026
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2027 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
0
Ritor1
parents:
diff changeset
2028 if ( v3 )
Ritor1
parents:
diff changeset
2029 {
1949
2f45768fcb7a pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Grumpy7
parents: 1948
diff changeset
2030 if ( pActors[uActorID].pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime <= 0 )
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2031 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
2032 else
Ritor1
parents:
diff changeset
2033 {
1949
2f45768fcb7a pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Grumpy7
parents: 1948
diff changeset
2034 switch(pActors[uActorID].pActorBuffs[ACTOR_BUFF_SHRINK].uPower)
0
Ritor1
parents:
diff changeset
2035 {
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2036 case 1:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2037 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2038 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2039 case 2:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2040 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2041 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2042 case 3:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2043 case 4:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2044 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2045 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2046 default:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2047 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2048 break;
0
Ritor1
parents:
diff changeset
2049 }
Ritor1
parents:
diff changeset
2050 }
Ritor1
parents:
diff changeset
2051 }
Ritor1
parents:
diff changeset
2052 }
Ritor1
parents:
diff changeset
2053
Ritor1
parents:
diff changeset
2054 //----- (00402AD7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2055 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2056 {
Ritor1
parents:
diff changeset
2057 int v6; // eax@1
Ritor1
parents:
diff changeset
2058 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2059 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2060 AIDirection *v10; // esi@6
Ritor1
parents:
diff changeset
2061 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
Ritor1
parents:
diff changeset
2062 unsigned int v18; // [sp+64h] [bp-4h]@1
Ritor1
parents:
diff changeset
2063
Ritor1
parents:
diff changeset
2064 v6 = 0;
Ritor1
parents:
diff changeset
2065 v7 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2066 v8 = PID(OBJECT_Actor,uActorID);
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2067 if ( v7->pMonsterInfo.uFlying != 0 && !pParty->bFlying ) //TODO: Does v6 have a point?
0
Ritor1
parents:
diff changeset
2068 {
Ritor1
parents:
diff changeset
2069 if ( v7->pMonsterInfo.uMissleAttack1Type )
Ritor1
parents:
diff changeset
2070 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2071 else
Ritor1
parents:
diff changeset
2072 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2073 }
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2074
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2075 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
2076 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2077 Actor::GetDirectionInfo(v8, a2, &a3, v6);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2078 v10 = &a3;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2079 }
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2080 else
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2081 v10 = pDir;
0
Ritor1
parents:
diff changeset
2082 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2083 {
Ritor1
parents:
diff changeset
2084 if ( !uActionLength )
Ritor1
parents:
diff changeset
2085 uActionLength = 256;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2086 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2087 return;
0
Ritor1
parents:
diff changeset
2088 }
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2089 if ( v10->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2090 {
Ritor1
parents:
diff changeset
2091 if ( !uActionLength )
Ritor1
parents:
diff changeset
2092 uActionLength = 256;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2093 Actor::AI_Stand(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2094 return;
0
Ritor1
parents:
diff changeset
2095 }
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2096 if ( v7->uMovementSpeed == 0 )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2097 {
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2098 Actor::AI_Stand(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2099 return;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2100 }
0
Ritor1
parents:
diff changeset
2101 if ( arg0 % 2 )
Ritor1
parents:
diff changeset
2102 v18 = -16;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2103 else
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2104 v18 = 16;
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2105
0
Ritor1
parents:
diff changeset
2106 v7->uYawAngle = stru_5C6E00->Atan2(
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2107 pParty->vPosition.x + (int)fixpoint_mul(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
2108 pParty->vPosition.y + (int)fixpoint_mul(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
0
Ritor1
parents:
diff changeset
2109 if ( uActionLength )
Ritor1
parents:
diff changeset
2110 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2111 else
Ritor1
parents:
diff changeset
2112 v7->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2113 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2114 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2115 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2116 }
Ritor1
parents:
diff changeset
2117
Ritor1
parents:
diff changeset
2118 //----- (00402968) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2119 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2120 {
Ritor1
parents:
diff changeset
2121 Actor *v5; // ebx@1
Ritor1
parents:
diff changeset
2122 int v7; // ecx@2
Ritor1
parents:
diff changeset
2123 unsigned __int16 v9; // ax@15
1909
18dacb49efe9 Actor::AI_Flee fixing crash
Grumpy7
parents: 1907
diff changeset
2124 AIDirection v10; // [sp+8h] [bp-7Ch]@4
18dacb49efe9 Actor::AI_Flee fixing crash
Grumpy7
parents: 1907
diff changeset
2125 AIDirection a3; // [sp+24h] [bp-60h]@3
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2126 AIDirection* v13; // [sp+5Ch] [bp-28h]@4
0
Ritor1
parents:
diff changeset
2127
Ritor1
parents:
diff changeset
2128 v5 = &pActors[uActorID];
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2129 if ( v5->CanAct() )
0
Ritor1
parents:
diff changeset
2130 {
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2131 v7 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2132 if ( !a4 )
Ritor1
parents:
diff changeset
2133 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2134 Actor::GetDirectionInfo(v7, sTargetPid, &a3, v5->pMonsterInfo.uFlying);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2135 a4 = &a3;
0
Ritor1
parents:
diff changeset
2136 }
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2137 Actor::GetDirectionInfo(v7, 4u, &v10, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2138 v13 = &v10;
0
Ritor1
parents:
diff changeset
2139 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2140 || PID_TYPE(sTargetPid) == OBJECT_Actor && v13->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2141 {
Ritor1
parents:
diff changeset
2142 if ( !uActionLength )
Ritor1
parents:
diff changeset
2143 uActionLength = 256;
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2144 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v13);
0
Ritor1
parents:
diff changeset
2145 }
Ritor1
parents:
diff changeset
2146 else
Ritor1
parents:
diff changeset
2147 {
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2148 if ( v5->uMovementSpeed )
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2149 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
2150 else
Ritor1
parents:
diff changeset
2151 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2152 if ( v5->uCurrentActionLength > 256 )
Ritor1
parents:
diff changeset
2153 v5->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2154 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
Ritor1
parents:
diff changeset
2155 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
Ritor1
parents:
diff changeset
2156 v9 = LOWORD(a4->uPitchAngle);
Ritor1
parents:
diff changeset
2157 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2158 v5->uPitchAngle = v9;
Ritor1
parents:
diff changeset
2159 v5->uAIState = Fleeing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2160 v5->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2161 }
Ritor1
parents:
diff changeset
2162 }
Ritor1
parents:
diff changeset
2163 }
Ritor1
parents:
diff changeset
2164
Ritor1
parents:
diff changeset
2165 //----- (0040281C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2166 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
0
Ritor1
parents:
diff changeset
2167 {
Ritor1
parents:
diff changeset
2168 int v6; // eax@1
Ritor1
parents:
diff changeset
2169 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2170 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2171 AIDirection *v10; // esi@7
Ritor1
parents:
diff changeset
2172 signed __int16 v13; // cx@19
Ritor1
parents:
diff changeset
2173 unsigned __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2174 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
2175 AIDirection v18; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
2176
Ritor1
parents:
diff changeset
2177 v6 = 0;
Ritor1
parents:
diff changeset
2178 v7 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2179 v8 = PID(OBJECT_Actor,uActorID);
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2180 if ( v7->pMonsterInfo.uFlying != 0 && !pParty->bFlying )
0
Ritor1
parents:
diff changeset
2181 {
Ritor1
parents:
diff changeset
2182 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2183 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2184 else
Ritor1
parents:
diff changeset
2185 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2186 }
Ritor1
parents:
diff changeset
2187 v10 = pDir;
Ritor1
parents:
diff changeset
2188 if ( !pDir )
Ritor1
parents:
diff changeset
2189 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2190 Actor::GetDirectionInfo(v8, a2, &a3, v6);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2191 v10 = &a3;
0
Ritor1
parents:
diff changeset
2192 }
Ritor1
parents:
diff changeset
2193 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2194 {
Ritor1
parents:
diff changeset
2195 if ( !uActionLength )
Ritor1
parents:
diff changeset
2196 uActionLength = 256;
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2197 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2198 return;
0
Ritor1
parents:
diff changeset
2199 }
Ritor1
parents:
diff changeset
2200 if ( (signed int)v10->uDistance < a5 )
Ritor1
parents:
diff changeset
2201 {
Ritor1
parents:
diff changeset
2202 if ( !uActionLength )
Ritor1
parents:
diff changeset
2203 uActionLength = 256;
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2204 Actor::AI_StandOrBored(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2205 return;
0
Ritor1
parents:
diff changeset
2206 }
Ritor1
parents:
diff changeset
2207 if ( uActionLength )
Ritor1
parents:
diff changeset
2208 {
Ritor1
parents:
diff changeset
2209 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2210 }
Ritor1
parents:
diff changeset
2211 else
Ritor1
parents:
diff changeset
2212 {
Ritor1
parents:
diff changeset
2213 v13 = v7->uMovementSpeed;
Ritor1
parents:
diff changeset
2214 if ( v13 )
Ritor1
parents:
diff changeset
2215 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
Ritor1
parents:
diff changeset
2216 else
Ritor1
parents:
diff changeset
2217 v7->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2218 if ( v7->uCurrentActionLength > 32 )
Ritor1
parents:
diff changeset
2219 v7->uCurrentActionLength = 32;
Ritor1
parents:
diff changeset
2220 }
Ritor1
parents:
diff changeset
2221 v7->uYawAngle = LOWORD(v10->uYawAngle);
Ritor1
parents:
diff changeset
2222 v14 = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2223 v7->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2224 v7->uPitchAngle = v14;
Ritor1
parents:
diff changeset
2225 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2226 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2227 }
Ritor1
parents:
diff changeset
2228
Ritor1
parents:
diff changeset
2229 //----- (00402686) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2230 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2231 {
Ritor1
parents:
diff changeset
2232 int v5; // eax@1
Ritor1
parents:
diff changeset
2233 Actor *v6; // ebx@1
Ritor1
parents:
diff changeset
2234 int v7; // ecx@1
Ritor1
parents:
diff changeset
2235 signed __int16 v12; // cx@19
Ritor1
parents:
diff changeset
2236 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2237 unsigned __int16 v16; // ax@28
Ritor1
parents:
diff changeset
2238 AIDirection a3; // [sp+Ch] [bp-40h]@8
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2239 AIDirection* v20; // [sp+28h] [bp-24h]@8
0
Ritor1
parents:
diff changeset
2240
Ritor1
parents:
diff changeset
2241 v5 = 0;
Ritor1
parents:
diff changeset
2242 v6 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2243 v7 = PID(OBJECT_Actor,uActorID);
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2244 if ( v6->pMonsterInfo.uFlying != 0 && !pParty->bFlying )
0
Ritor1
parents:
diff changeset
2245 {
Ritor1
parents:
diff changeset
2246 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2247 v5 = v6->uActorRadius + 512;
Ritor1
parents:
diff changeset
2248 else
Ritor1
parents:
diff changeset
2249 v5 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2250 }
Ritor1
parents:
diff changeset
2251 if ( !a4 )
Ritor1
parents:
diff changeset
2252 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2253 Actor::GetDirectionInfo(v7, a2, &a3, v5);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2254 v20 = &a3;
0
Ritor1
parents:
diff changeset
2255 }
Ritor1
parents:
diff changeset
2256 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2257 {
Ritor1
parents:
diff changeset
2258 if ( !uActionLength )
Ritor1
parents:
diff changeset
2259 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2260 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2261 }
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2262 if ( a4->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2263 {
Ritor1
parents:
diff changeset
2264 if ( !uActionLength )
Ritor1
parents:
diff changeset
2265 uActionLength = 256;
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2266 return Actor::AI_StandOrBored(uActorID, a2, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2267 }
Ritor1
parents:
diff changeset
2268 if ( uActionLength )
Ritor1
parents:
diff changeset
2269 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
Ritor1
parents:
diff changeset
2270 else
Ritor1
parents:
diff changeset
2271 {
Ritor1
parents:
diff changeset
2272 v12 = v6->uMovementSpeed;
Ritor1
parents:
diff changeset
2273 if ( v12 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2274 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
0
Ritor1
parents:
diff changeset
2275 else
Ritor1
parents:
diff changeset
2276 v6->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2277 if ( v6->uCurrentActionLength > 128 )
Ritor1
parents:
diff changeset
2278 v6->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2279 }
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2280 v14 = LOWORD(a4->uYawAngle);
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2281 if ( rand() % 2 )
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2282 v14 += 256;
0
Ritor1
parents:
diff changeset
2283 else
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2284 v14 -= 256;
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2285 v6->uYawAngle = v14;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2286 v16 = LOWORD(a4->uPitchAngle);
0
Ritor1
parents:
diff changeset
2287 v6->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2288 v6->uPitchAngle = v16;
Ritor1
parents:
diff changeset
2289 v6->uAIState = Pursuing;
Ritor1
parents:
diff changeset
2290 if ( rand() % 100 < 2 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2291 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2292 v6->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2293 }
Ritor1
parents:
diff changeset
2294
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2295 //----- (00401221) --------------------------------------------------------
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2296 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
0
Ritor1
parents:
diff changeset
2297 {
Ritor1
parents:
diff changeset
2298 int v5; // ecx@1
Ritor1
parents:
diff changeset
2299 signed int v10; // eax@13
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2300 uint v11; // ebx@16
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2301 uint v12; // eax@16
0
Ritor1
parents:
diff changeset
2302 signed int v14; // eax@31
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2303 uint v15; // edi@43
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2304 uint v16; // ebx@45
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2305 uint v17; // eax@45
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2306 signed int closestId; // [sp+14h] [bp-1Ch]@1
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2307 uint v23; // [sp+1Ch] [bp-14h]@16
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2308 unsigned int lowestRadius; // [sp+24h] [bp-Ch]@1
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2309 uint v27; // [sp+2Ch] [bp-4h]@16
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2310 uint v28; // [sp+2Ch] [bp-4h]@45
0
Ritor1
parents:
diff changeset
2311
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2312 lowestRadius = UINT_MAX;
0
Ritor1
parents:
diff changeset
2313 v5 = 0;
Ritor1
parents:
diff changeset
2314 *a2 = 0;
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2315 closestId = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2316 assert(uActorID < uNumActors);
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2317 Actor* thisActor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2318
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2319 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
2320 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2321 Actor* actor = &pActors[i];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2322 if (actor->uAIState == Dead || actor->uAIState == Dying ||
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2323 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2324 continue;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2325
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2326 if (thisActor->uLastCharacterIDToHit == 0 || PID(OBJECT_Actor,v5) != thisActor->uLastCharacterIDToHit )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2327 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2328 v10 = thisActor->GetActorsRelation(actor);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2329 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2330 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2331 }
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2332 else if (thisActor->IsNotAlive())
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2333 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2334 thisActor->uLastCharacterIDToHit = 0;
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2335 v10 = thisActor->GetActorsRelation(actor);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2336 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2337 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2338 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2339 else
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2340 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2341 if ( (actor->uGroup != 0 || thisActor->uGroup != 0) && actor->uGroup == thisActor->uGroup )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2342 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2343 v10 = 4;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2344 }
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2345 if ( thisActor->pMonsterInfo.uHostilityType )
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2346 v10 = pMonsterStats->pInfos[thisActor->pMonsterInfo.uID].uHostilityType;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2347 v11 = _4DF380_hostilityRanges[v10];
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2348 v23 = abs(thisActor->vPosition.x - actor->vPosition.x);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2349 v27 = abs(thisActor->vPosition.y - actor->vPosition.y);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2350 v12 = abs(thisActor->vPosition.z - actor->vPosition.z);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2351 if ( v23 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2352 && v27 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2353 && v12 <= v11
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
2354 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2355 && v23 * v23 + v27 * v27 + v12 * v12 < lowestRadius )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2356 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2357 lowestRadius = v23 * v23 + v27 * v27 + v12 * v12;
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2358 closestId = i;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2359 }
0
Ritor1
parents:
diff changeset
2360 }
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2361
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2362 if ( lowestRadius != UINT_MAX )
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2363 {
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2364 *a2 = PID(OBJECT_Actor, closestId);
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2365 }
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2366
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2367 if (can_target_party && !pParty->Invisible())
0
Ritor1
parents:
diff changeset
2368 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2369 if ( thisActor->uAttributes & 0x80000
1956
542c13cd72e2 pActorBuffs[12] to pActorBuffs[ACTOR_BUFF_ENSLAVED]
Grumpy7
parents: 1955
diff changeset
2370 && thisActor->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime <= 0
1947
33f3103b062b pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
Grumpy7
parents: 1946
diff changeset
2371 && thisActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime <= 0
1948
7fd4bfa175fd pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
Grumpy7
parents: 1947
diff changeset
2372 && thisActor->pActorBuffs[ACTOR_BUFF_SUMMONED].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
2373 v14 = 4;
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2374 else
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2375 v14 = thisActor->GetActorsRelation(0);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2376 if ( v14 != 0 )
0
Ritor1
parents:
diff changeset
2377 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2378 if ( !thisActor->pMonsterInfo.uHostilityType )
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2379 v15 = _4DF380_hostilityRanges[v14];
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2380 else
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2381 v15 = _4DF380_hostilityRanges[4];
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2382 v16 = abs(thisActor->vPosition.x - pParty->vPosition.x);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2383 v28 = abs(thisActor->vPosition.y - pParty->vPosition.y);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2384 v17 = abs(thisActor->vPosition.z - pParty->vPosition.z);
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2385 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 && (v16 * v16 + v28 * v28 + v17 * v17 < lowestRadius))
0
Ritor1
parents:
diff changeset
2386 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2387 *a2 = OBJECT_Player;
0
Ritor1
parents:
diff changeset
2388 }
Ritor1
parents:
diff changeset
2389 }
Ritor1
parents:
diff changeset
2390 }
Ritor1
parents:
diff changeset
2391 }
Ritor1
parents:
diff changeset
2392 // 4DF380: using guessed type int dword_4DF380[];
Ritor1
parents:
diff changeset
2393 // 4DF390: using guessed type int dword_4DF390;
Ritor1
parents:
diff changeset
2394
Ritor1
parents:
diff changeset
2395 //----- (0040104C) --------------------------------------------------------
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2396 signed int Actor::GetActorsRelation(Actor *otherActPtr)
0
Ritor1
parents:
diff changeset
2397 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2398 unsigned int thisGroup; // ebp@19
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2399 int otherGroup; // eax@22
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2400 unsigned int thisAlly; // edx@25
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2401 unsigned int otherAlly; // edx@33
0
Ritor1
parents:
diff changeset
2402
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2403 if ( otherActPtr)
1890
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2404 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2405 if ( otherActPtr->uGroup != 0 && this->uGroup != 0 && otherActPtr->uGroup == this->uGroup )
1890
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2406 return 0;
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2407 }
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2408
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2409 if (this->pActorBuffs[ACTOR_BUFF_BERSERK].uExpireTime > 0)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2410 return 4;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2411 thisAlly = this->uAlly;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2412 if ( this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 || thisAlly == 9999)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2413 thisGroup = 0;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2414 else if ( thisAlly > 0 )
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2415 thisGroup = thisAlly;
0
Ritor1
parents:
diff changeset
2416 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2417 thisGroup = (this->pMonsterInfo.uID - 1) / 3 + 1;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2418
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2419 if ( otherActPtr )
0
Ritor1
parents:
diff changeset
2420 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2421 if (otherActPtr->pActorBuffs[ACTOR_BUFF_BERSERK].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
2422 return 4;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2423 otherAlly = otherActPtr->uAlly;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2424 if ( otherActPtr->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 || otherAlly == 9999)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2425 otherGroup = 0;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2426 else if ( otherAlly > 0 )
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2427 otherGroup = otherAlly;
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2428 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2429 otherGroup = (otherActPtr->pMonsterInfo.uID - 1) / 3 + 1;
0
Ritor1
parents:
diff changeset
2430 }
Ritor1
parents:
diff changeset
2431 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2432 otherGroup = 0;
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2433
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2434 if ( this->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 && !otherGroup
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2435 || otherActPtr && otherActPtr->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 && !thisGroup )
0
Ritor1
parents:
diff changeset
2436 return 0;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2437 if ( this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime <= 0 && this->uAttributes & 0x80000 && !otherGroup )
0
Ritor1
parents:
diff changeset
2438 return 4;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2439 if (thisGroup >= 89 || otherGroup >= 89)
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2440 return 0;
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2441
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2442 if ( thisGroup == 0 )
0
Ritor1
parents:
diff changeset
2443 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2444 if ( (!otherActPtr || this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 && !(otherActPtr->uAttributes & 0x80000)) && !pFactionTable->relations[otherGroup][0])
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2445 return pFactionTable->relations[0][otherGroup];
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2446 else
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2447 return 4;
0
Ritor1
parents:
diff changeset
2448 }
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2449 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2450 return pFactionTable->relations[thisGroup][otherGroup];
0
Ritor1
parents:
diff changeset
2451 }
Ritor1
parents:
diff changeset
2452
Ritor1
parents:
diff changeset
2453 //----- (0045976D) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2454 void Actor::UpdateAnimation()
0
Ritor1
parents:
diff changeset
2455 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2456 //AIState state; // edx@1
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2457 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
2458
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2459 //state = (AIState)this->;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2460 uAttributes &= 0xFFDFFFFF;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2461 //result = this->uAttributes;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2462 switch (uAIState)
0
Ritor1
parents:
diff changeset
2463 {
Ritor1
parents:
diff changeset
2464 case Tethered:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2465 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2466 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2467
0
Ritor1
parents:
diff changeset
2468 case AttackingMelee:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2469 uCurrentActionAnimation = ANIM_AtkMelee;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2470 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2471 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2472
0
Ritor1
parents:
diff changeset
2473 case AttackingRanged1:
Ritor1
parents:
diff changeset
2474 case AttackingRanged2:
Ritor1
parents:
diff changeset
2475 case AttackingRanged3:
Ritor1
parents:
diff changeset
2476 case AttackingRanged4:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2477 uCurrentActionAnimation = ANIM_AtkRanged;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2478 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2479 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2480
0
Ritor1
parents:
diff changeset
2481 case Dying:
Ritor1
parents:
diff changeset
2482 case Resurrected:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2483 uCurrentActionAnimation = ANIM_Dying;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2484 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2485 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2486
0
Ritor1
parents:
diff changeset
2487 case Pursuing:
Ritor1
parents:
diff changeset
2488 case Fleeing:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2489 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2490 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2491 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2492
0
Ritor1
parents:
diff changeset
2493 case Stunned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2494 uCurrentActionAnimation = ANIM_GotHit;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2495 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2496 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2497
0
Ritor1
parents:
diff changeset
2498 case Fidgeting:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2499 uCurrentActionAnimation = ANIM_Bored;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2500 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2501 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2502
0
Ritor1
parents:
diff changeset
2503 case Standing:
Ritor1
parents:
diff changeset
2504 case Interacting:
Ritor1
parents:
diff changeset
2505 case Summoned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2506 uCurrentActionAnimation = ANIM_Standing;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2507 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2508 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2509
0
Ritor1
parents:
diff changeset
2510 case Dead:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2511 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2512 uAIState = Removed;
0
Ritor1
parents:
diff changeset
2513 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2514 uCurrentActionAnimation = ANIM_Dead;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2515 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2516
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2517 case Removed:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 602
diff changeset
2518 case Disabled:
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2519 return;
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2520
0
Ritor1
parents:
diff changeset
2521 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2522 assert(false);
0
Ritor1
parents:
diff changeset
2523 }
Ritor1
parents:
diff changeset
2524 }
Ritor1
parents:
diff changeset
2525
Ritor1
parents:
diff changeset
2526 //----- (00459671) --------------------------------------------------------
Ritor1
parents:
diff changeset
2527 void Actor::Reset()
Ritor1
parents:
diff changeset
2528 {
Ritor1
parents:
diff changeset
2529 this->pActorName[0] = 0;
Ritor1
parents:
diff changeset
2530 this->word_000086_some_monster_id = 0;
602
628694cd5744 Margaret working
zipi
parents: 552
diff changeset
2531 this->sNPC_ID = 0;
0
Ritor1
parents:
diff changeset
2532 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
2533 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
2534 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
2535 this->vVelocity.z = 0;
Ritor1
parents:
diff changeset
2536 this->vVelocity.y = 0;
Ritor1
parents:
diff changeset
2537 this->vVelocity.x = 0;
Ritor1
parents:
diff changeset
2538 this->uYawAngle = 0;
Ritor1
parents:
diff changeset
2539 this->uPitchAngle = 0;
Ritor1
parents:
diff changeset
2540 this->uAttributes = 0;
Ritor1
parents:
diff changeset
2541 this->uSectorID = 0;
Ritor1
parents:
diff changeset
2542 this->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2543 this->vInitialPosition.z = 0;
Ritor1
parents:
diff changeset
2544 this->vInitialPosition.y = 0;
Ritor1
parents:
diff changeset
2545 this->vInitialPosition.x = 0;
Ritor1
parents:
diff changeset
2546 this->vGuardingPosition.z = 0;
Ritor1
parents:
diff changeset
2547 this->vGuardingPosition.y = 0;
Ritor1
parents:
diff changeset
2548 this->vGuardingPosition.x = 0;
Ritor1
parents:
diff changeset
2549 this->uTetherDistance = 256;
Ritor1
parents:
diff changeset
2550 this->uActorRadius = 32;
Ritor1
parents:
diff changeset
2551 this->uActorHeight = 128;
Ritor1
parents:
diff changeset
2552 this->uAIState = Standing;
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 303
diff changeset
2553 this->uCurrentActionAnimation = ANIM_Standing;
0
Ritor1
parents:
diff changeset
2554 this->uMovementSpeed = 200;
Ritor1
parents:
diff changeset
2555 this->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
2556 this->uGroup = 0;
Ritor1
parents:
diff changeset
2557 this->uAlly = 0;
Ritor1
parents:
diff changeset
2558 this->uSummonerID = 0;
Ritor1
parents:
diff changeset
2559 this->uLastCharacterIDToHit = 0;
Ritor1
parents:
diff changeset
2560 this->dword_000334_unique_name = 0;
Ritor1
parents:
diff changeset
2561 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
Ritor1
parents:
diff changeset
2562 memset(this->pActorBuffs, 0, 0x160u);
Ritor1
parents:
diff changeset
2563 }
Ritor1
parents:
diff changeset
2564
Ritor1
parents:
diff changeset
2565 //----- (0045959A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2566 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
Ritor1
parents:
diff changeset
2567 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2568
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2569 MonsterDesc *v3; // esi@1
0
Ritor1
parents:
diff changeset
2570 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2571
0
Ritor1
parents:
diff changeset
2572 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
Ritor1
parents:
diff changeset
2573 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
Ritor1
parents:
diff changeset
2574 //v12 = pSpriteIDs;
Ritor1
parents:
diff changeset
2575 //Source = (char *)v3->pSpriteNames;
Ritor1
parents:
diff changeset
2576 //do
Ritor1
parents:
diff changeset
2577 for (uint i = 0; i < 8; ++i)
Ritor1
parents:
diff changeset
2578 {
Ritor1
parents:
diff changeset
2579 //strcpy(pSpriteName, v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
2580 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
2581 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
Ritor1
parents:
diff changeset
2582 }
Ritor1
parents:
diff changeset
2583 uActorHeight = v3->uMonsterHeight;
Ritor1
parents:
diff changeset
2584 uActorRadius = v3->uMonsterRadius;
33
a9e9c6989d04 20.01.13
Ritor1
parents: 0
diff changeset
2585 uMovementSpeed = v9->uBaseSpeed;
0
Ritor1
parents:
diff changeset
2586 if ( !(load_sounds_if_bit1_set & 1) )
Ritor1
parents:
diff changeset
2587 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2588 for ( int i = 0; i < 4; ++i )
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2589 pSoundSampleIDs[i] = v3->pSoundSampleIDs[i];
0
Ritor1
parents:
diff changeset
2590 }
Ritor1
parents:
diff changeset
2591 }
Ritor1
parents:
diff changeset
2592
Ritor1
parents:
diff changeset
2593 //----- (00459667) --------------------------------------------------------
Ritor1
parents:
diff changeset
2594 void Actor::Remove()
Ritor1
parents:
diff changeset
2595 {
Ritor1
parents:
diff changeset
2596 this->uAIState = Removed;
Ritor1
parents:
diff changeset
2597 }
Ritor1
parents:
diff changeset
2598
2310
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2599
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2600 //----- (0043B1B0) --------------------------------------------------------
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2601 void Actor::ActorDamageFromMonster(signed int attacker_id, unsigned int actor_id, Vec3_int_ *pVelocity, signed int a4)
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2602 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2603 int v4; // ebx@1
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2604 int dmgToRecv; // qax@8
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2605 signed int v12; // ecx@20
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2606 int finalDmg; // edi@30
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2607 int pushDistance; // [sp+20h] [bp+Ch]@34
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2608
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2609 v4 = 0;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2610 if ( PID_TYPE(attacker_id) == OBJECT_Item)
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2611 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2612 v4 = pSpriteObjects[PID_ID(attacker_id)].field_60_distance_related_prolly_lod;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2613 attacker_id = pSpriteObjects[PID_ID(attacker_id)].spell_caster_pid;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2614 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2615 if ( PID_TYPE(attacker_id) == OBJECT_Actor)
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2616 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2617 if ( !pActors[actor_id].IsNotAlive() )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2618 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2619 pActors[actor_id].uLastCharacterIDToHit = attacker_id;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2620 if ( pActors[actor_id].uAIState == Fleeing )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2621 pActors[actor_id].uAttributes |= FACE_UNKNOW7;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2622 if ( pActors[PID_ID(attacker_id)]._4273BB_DoesHitOtherActor(&pActors[actor_id], v4, 0) )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2623 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2624 dmgToRecv = pActors[PID_ID(attacker_id)]._43B3E0_CalcDamage(a4);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2625 if ( pActors[PID_ID(attacker_id)].pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime > 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2626 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2627 if ( pActors[PID_ID(attacker_id)].pActorBuffs[ACTOR_BUFF_SHRINK].uPower )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2628 dmgToRecv = dmgToRecv / pActors[PID_ID(attacker_id)].pActorBuffs[ACTOR_BUFF_SHRINK].uPower;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2629 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2630 if ( pActors[actor_id].pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2631 dmgToRecv = 0;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2632 if ( a4 == 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2633 v12 = pActors[PID_ID(attacker_id)].pMonsterInfo.uAttack1Type;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2634 else if ( a4 == 1 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2635 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2636 v12 = pActors[PID_ID(attacker_id)].pMonsterInfo.uAttack2Type;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2637 if ( SHIDWORD(pActors[actor_id].pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime) > 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2638 dmgToRecv = dmgToRecv / 2;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2639 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2640 else if ( a4 == 2 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2641 v12 = pSpellStats->pInfos[pActors[actor_id].pMonsterInfo.uSpell1ID].uSchool;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2642 else if ( a4 == 3 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2643 v12 = pSpellStats->pInfos[pActors[actor_id].pMonsterInfo.uSpell2ID].uSchool;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2644 else if ( a4 == 4 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2645 v12 = pActors[PID_ID(attacker_id)].pMonsterInfo.field_3C_some_special_attack;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2646 else
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2647 v12 = 4;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2648 finalDmg = pActors[actor_id].CalcMagicalDamageToActor((DAMAGE_TYPE)v12, dmgToRecv);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2649 pActors[actor_id].sCurrentHP -= finalDmg;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2650 if ( finalDmg )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2651 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2652 if ( pActors[actor_id].sCurrentHP > 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2653 Actor::AI_Stun(actor_id, attacker_id, 0);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2654 else
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2655 Actor::Die(actor_id);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2656 Actor::AggroSurroundingPeasants(actor_id, 0);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2657 pushDistance = 20 * finalDmg / pActors[actor_id].pMonsterInfo.uHP;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2658 if ( pushDistance > 10 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2659 pushDistance = 10;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2660 if ( !MonsterStats::BelongsToSupertype(pActors[actor_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2661 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2662 pVelocity->x = (int32)fixpoint_mul(pushDistance, pVelocity->x);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2663 pVelocity->y = (int32)fixpoint_mul(pushDistance, pVelocity->y);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2664 pVelocity->z = (int32)fixpoint_mul(pushDistance, pVelocity->z);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2665 pActors[actor_id].vVelocity.x = 50 * LOWORD(pVelocity->x);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2666 pActors[actor_id].vVelocity.y = 50 * LOWORD(pVelocity->y);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2667 pActors[actor_id].vVelocity.z = 50 * LOWORD(pVelocity->z);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2668 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2669 Actor::AddBloodsplatOnDamageOverlay(actor_id, 1, finalDmg);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2670 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2671 else
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2672 Actor::AI_Stun(actor_id, attacker_id, 0);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2673 return;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2674 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2675 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2676 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2677 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2678
0
Ritor1
parents:
diff changeset
2679 //----- (0044FD29) --------------------------------------------------------
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2680 void Actor::SummonMinion( int summonerId )
0
Ritor1
parents:
diff changeset
2681 {
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2682 unsigned __int8 extraSummonLevel; // al@1
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2683 int summonMonsterBaseType; // esi@1
0
Ritor1
parents:
diff changeset
2684 int v5; // edx@2
Ritor1
parents:
diff changeset
2685 int v7; // edi@10
Ritor1
parents:
diff changeset
2686 Actor *v8; // esi@10
Ritor1
parents:
diff changeset
2687 MonsterInfo *v9; // ebx@10
Ritor1
parents:
diff changeset
2688 MonsterDesc *v10; // edi@10
Ritor1
parents:
diff changeset
2689 int v13; // ebx@10
Ritor1
parents:
diff changeset
2690 int v15; // edi@10
Ritor1
parents:
diff changeset
2691 int v17; // ebx@10
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2692 unsigned int v19; // qax@10
0
Ritor1
parents:
diff changeset
2693 int result; // eax@13
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2694 unsigned int monsterId; // [sp+10h] [bp-18h]@8
0
Ritor1
parents:
diff changeset
2695 int v27; // [sp+18h] [bp-10h]@10
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2696 int actorSector; // [sp+1Ch] [bp-Ch]@8
0
Ritor1
parents:
diff changeset
2697
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2698
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2699 actorSector = 0;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2700 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2701 actorSector = pIndoor->GetSector(this->vPosition.x, this->vPosition.y, this->vPosition.z);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2702
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2703 v19 = this->uAlly;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2704 if ( !v19 )
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2705 {
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2706 monsterId = this->pMonsterInfo.uID - 1;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2707 v19 = (uint)(monsterId * 0.33333334);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2708 }
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2709 v27 = uCurrentlyLoadedLevelType == LEVEL_Outdoor ? 128 : 64;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2710 v13 = rand() % 2048;
2172
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
2711 v15 = fixpoint_mul(stru_5C6E00->Cos(v13), v27) + this->vPosition.x;
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
2712 v17 = fixpoint_mul(stru_5C6E00->Sin(v13), v27) + this->vPosition.y;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2713
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2714 if (uCurrentlyLoadedLevelType != LEVEL_Outdoor)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2715 {
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2716 result = pIndoor->GetSector(v15, v17, this->vPosition.z);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2717 if (result != actorSector)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2718 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2719 result = BLV_GetFloorLevel(v15, v17, v27, result, &monsterId);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2720 if (result != -30000)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2721 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2722 if (abs(result - v27) > 1024)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2723 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2724 }
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2725
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2726 extraSummonLevel = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2727 summonMonsterBaseType = this->pMonsterInfo.field_3C_some_special_attack;
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2728 if ( extraSummonLevel )
0
Ritor1
parents:
diff changeset
2729 {
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2730 if ( extraSummonLevel >= 1u && extraSummonLevel <= 3u )
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2731 summonMonsterBaseType = summonMonsterBaseType + extraSummonLevel - 1;
0
Ritor1
parents:
diff changeset
2732 }
Ritor1
parents:
diff changeset
2733 else
Ritor1
parents:
diff changeset
2734 {
Ritor1
parents:
diff changeset
2735 v5 = rand() % 100;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2736 if ( v5 >= 90 )
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2737 summonMonsterBaseType += 2;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2738 else if ( v5 >= 60 )
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2739 summonMonsterBaseType += 1;
0
Ritor1
parents:
diff changeset
2740 }
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2741 v7 = summonMonsterBaseType - 1;
0
Ritor1
parents:
diff changeset
2742 v8 = &pActors[uNumActors];
Ritor1
parents:
diff changeset
2743 v9 = &pMonsterStats->pInfos[v7 + 1];
Ritor1
parents:
diff changeset
2744 pActors[uNumActors].Reset();
Ritor1
parents:
diff changeset
2745 v10 = &pMonsterList->pMonsters[v7];
Ritor1
parents:
diff changeset
2746 strcpy(v8->pActorName, v9->pName);
Ritor1
parents:
diff changeset
2747 v8->sCurrentHP = LOWORD(v9->uHP);
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2748 memcpy(&v8->pMonsterInfo, v9, sizeof(v8->pMonsterInfo));
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2749 v8->word_000086_some_monster_id = summonMonsterBaseType;
0
Ritor1
parents:
diff changeset
2750 v8->uActorRadius = v10->uMonsterRadius;
Ritor1
parents:
diff changeset
2751 v8->uActorHeight = v10->uMonsterHeight;
Ritor1
parents:
diff changeset
2752 v8->pMonsterInfo.uTreasureDiceRolls = 0;
Ritor1
parents:
diff changeset
2753 v8->pMonsterInfo.uTreasureType = 0;
Ritor1
parents:
diff changeset
2754 v8->pMonsterInfo.uExp = 0;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2755 v8->uMovementSpeed = v10->uMovementSpeed;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2756 v8->vInitialPosition.z = this->vPosition.z;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2757 v8->vPosition.z = this->vPosition.z;
0
Ritor1
parents:
diff changeset
2758 v8->vInitialPosition.x = v15;
Ritor1
parents:
diff changeset
2759 v8->vPosition.x = v15;
Ritor1
parents:
diff changeset
2760 v8->vInitialPosition.y = v17;
Ritor1
parents:
diff changeset
2761 v8->vPosition.y = v17;
Ritor1
parents:
diff changeset
2762 v8->uTetherDistance = 256;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2763 v8->uSectorID = actorSector;
0
Ritor1
parents:
diff changeset
2764 v8->PrepareSprites(0);
Ritor1
parents:
diff changeset
2765 v8->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
2766 v8->uAlly = v19;
Ritor1
parents:
diff changeset
2767 v8->uCurrentActionTime = 0;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2768 v8->uGroup = this->uGroup;
0
Ritor1
parents:
diff changeset
2769 v8->uAIState = Summoned;
Ritor1
parents:
diff changeset
2770 v8->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2771 v8->UpdateAnimation();
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2772
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2773 ++uNumActors;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2774 ++this->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2775 if ( this->uAttributes & 0x80000 )
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2776 v8->uAttributes |= 0x80000;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2777 v8->uSummonerID = PID(OBJECT_Actor,summonerId);
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2778
781
d170f23f70d1 tidy, code moving
zipi
parents: 760
diff changeset
2779 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2780 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2781 //----- (0046DF1A) --------------------------------------------------------
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2782 bool Actor::_46DF1A_collide_against_actor( int a1, int a2 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2783 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2784 Actor *v2; // edi@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2785 unsigned __int16 v3; // ax@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2786 int v4; // esi@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2787 int v8; // ecx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2788 int v9; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2789 int v10; // ebx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2790 int v11; // esi@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2791 int v12; // ebx@15
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2792 int v13; // ebx@17
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2793
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2794 v2 = &pActors[a1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2795 v3 = v2->uAIState;
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2796 if ( v3 == Removed || v3 == Dying || v3 == Disabled || v3 == Dead || v3 == Summoned )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2797 return 0;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2798 v4 = v2->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2799 if ( a2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2800 v4 = a2;
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2801
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2802 if (stru_721530.sMaxX > v2->vPosition.x + v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2803 stru_721530.sMinX < v2->vPosition.x - v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2804 stru_721530.sMaxY > v2->vPosition.y + v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2805 stru_721530.sMinY < v2->vPosition.y - v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2806 stru_721530.sMaxZ > v2->vPosition.z + v2->uActorHeight ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2807 stru_721530.sMinZ < v2->vPosition.z)
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2808 {
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2809 return false;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2810 }
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2811 v8 = v2->vPosition.x - stru_721530.normal.x;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2812 v9 = v2->vPosition.y - stru_721530.normal.y;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2813 v10 = stru_721530.prolly_normal_d + v4;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2814 v11 = (v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2815 v12 = (v8 * stru_721530.direction.x + v9 * stru_721530.direction.y) >> 16;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2816 if ( abs(v11) > v10 || v12 <= 0)
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2817 return false;
2172
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
2818 if (fixpoint_mul(stru_721530.direction.z, v12) + stru_721530.normal.z < v2->vPosition.z)
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2819 return false;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2820
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2821 v13 = v12 - integer_sqrt(v10 * v10 - v11 * v11);
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2822 if ( v13 < 0 )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2823 v13 = 0;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2824 if ( v13 < stru_721530.field_7C )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2825 {
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2826 stru_721530.field_7C = v13;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2827 stru_721530.uFaceID = PID(OBJECT_Actor,a1);
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2828 }
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2829 return true;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2830 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2831 //----- (00401A91) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
2832 void Actor::UpdateActorAI()
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2833 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2834 signed int v4; // edi@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2835 signed int sDmg; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2836 Player *pPlayer; // ecx@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2837 Actor *pActor; // esi@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2838 unsigned __int16 v22; // ax@86
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2839 unsigned int v27; // ecx@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2840 unsigned int v28; // eax@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2841 int v33; // eax@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2842 int v34; // eax@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2843 char v35; // al@150
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2844 unsigned int v36; // edi@152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2845 signed int v37; // eax@154
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2846 double v42; // st7@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2847 double v43; // st6@176
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2848 int v45; // eax@192
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2849 unsigned __int8 v46; // cl@197
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2850 signed int v47; // st7@206
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2851 uint v58; // st7@246
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2852 unsigned int v65; // [sp-10h] [bp-C0h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2853 int v70; // [sp-10h] [bp-C0h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2854 AIDirection v72; // [sp+0h] [bp-B0h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2855 AIDirection a3; // [sp+1Ch] [bp-94h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2856 int target_pid_type; // [sp+70h] [bp-40h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2857 signed int a1; // [sp+74h] [bp-3Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2858 int v78; // [sp+78h] [bp-38h]@79
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2859 AIDirection* pDir; // [sp+7Ch] [bp-34h]@129
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2860 float radiusMultiplier; // [sp+98h] [bp-18h]@33
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2861 int v81; // [sp+9Ch] [bp-14h]@100
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2862 signed int target_pid; // [sp+ACh] [bp-4h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2863 AIState uAIState;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2864 uint v38;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2865
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2866 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
2867 Actor::MakeActorAIList_ODM();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2868 else
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
2869 Actor::MakeActorAIList_BLV();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2870
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2871 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2872 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2873 if ( pParty->armageddon_timer > 417 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2874 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2875 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2876 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2877 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2878 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2879 if ( pParty->sRotationX > 128)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2880 pParty->sRotationX = 128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2881 else if ( pParty->sRotationX < -128 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2882 pParty->sRotationX = -128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2883
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2884 pParty->uFlags |= 2u;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2885 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2886 v4 = pParty->armageddonDamage + 50;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2887 if ( pParty->armageddon_timer <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2888 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2889 pParty->armageddon_timer = 0;
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2890 for(size_t i = 0; i < uNumActors; i++)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2891 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2892 pActor=&pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2893 if ( pActor->CanAct() )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2894 {
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
2895 sDmg = pActor->CalcMagicalDamageToActor((DAMAGE_TYPE)5, v4);
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
2896 pActor->sCurrentHP -= sDmg;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2897 if ( sDmg )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2898 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2899 if ( pActor->sCurrentHP >= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2900 Actor::AI_Stun(i, 4, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2901 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2902 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2903 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2904 if ( pActor->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
2905 pParty->GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2906 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2907 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2908 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2909 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2910 for(int i = 1; i <= 4; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2911 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2912 pPlayer = pPlayers[i];
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2913 if ( !pPlayer->pConditions[Condition_Dead] && !pPlayer->pConditions[Condition_Pertified] && !pPlayer->pConditions[Condition_Eradicated] )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
2914 pPlayer->ReceiveDamage(v4, DMGT_MAGICAL);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2915 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2916 }
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2917 if (pTurnEngine->pending_actions)
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2918 --pTurnEngine->pending_actions;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2919 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2920 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2921
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2922 if (pParty->bTurnBasedModeOn)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2923 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
2924 pTurnEngine->AITurnBasedAction();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2925 return;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2926 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2927
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2928 for (uint i = 0; i < uNumActors; ++i)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2929 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2930 pActor = &pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2931 ai_near_actors_targets_pid[i] = OBJECT_Player;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2932 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & 0x0400)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2933 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2934
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2935 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2936 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2937
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2938 for (uint j = 0; j < 22; ++j)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2939 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2940 if (j != 10)
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
2941 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2942 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2943 if (pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2944 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2945 if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2946 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
1918
c77935190b51 fixing monsters not attacking unless attacked
Grumpy7
parents: 1912
diff changeset
2947 else if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2948 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2949
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2950 if (pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0 ||
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2951 pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2952 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2953
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2954 pActor->pMonsterInfo.uRecoveryTime = max(pActor->pMonsterInfo.uRecoveryTime - pMiscTimer->uTimeElapsed, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2955
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2956 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2957 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2958 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2959
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2960 if (pActor->uAIState == Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2961 pActor->uAIState = Dead;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2962 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2963 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2964 if (pActor->uAIState != Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2965 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2966 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2967 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2968 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2969 pActor->uAIState = Standing;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2970 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2971
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2972 pActor->uCurrentActionTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2973 pActor->uCurrentActionLength = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2974 pActor->UpdateAnimation();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2975 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2976
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2977
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2978 for(v78 = 0; v78 < ai_arrays_size; ++v78)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2979 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2980 uint actor_id = ai_near_actors_ids[v78];
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2981 assert(actor_id < uNumActors);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2982
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2983 pActor = &pActors[actor_id];
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2984
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2985 v47 = (signed int)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2986
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2987 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2988 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2989 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2990 target_pid = ai_near_actors_targets_pid[actor_id];
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2991 target_pid_type = PID_TYPE(target_pid);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2992 if ( target_pid_type == OBJECT_Actor)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2993 radiusMultiplier = 0.5;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2994 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2995 radiusMultiplier = 1.0;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2996 v22 = pActor->uAIState;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2997 if ( v22 == Dying || v22 == Dead || v22 == Removed || v22 == Disabled || v22 == Summoned)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2998 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2999 if ( !pActor->sCurrentHP )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3000 Actor::Die(actor_id);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3001 for(int i=0;i<22;i++)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3002 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3003 if ( i != 10 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3004 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3005 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3006 if ( pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3007 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3008 if ( pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3009 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3010 // not sure
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3011 else if ( pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3012 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
1948
7fd4bfa175fd pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
Grumpy7
parents: 1947
diff changeset
3013 if ( pActor->pActorBuffs[ACTOR_BUFF_SUMMONED].uExpireTime < 0 )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3014 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3015 pActor->uAIState = Removed;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3016 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3017 }
1945
431d3da6e945 pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
Grumpy7
parents: 1940
diff changeset
3018 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0
1946
aa3ca49a10f5 pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
Grumpy7
parents: 1945
diff changeset
3019 || (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0)
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3020 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3021 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3022 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3023 v27 = pMiscTimer->uTimeElapsed;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3024 v28 = pActor->pMonsterInfo.uRecoveryTime;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3025 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3026 if ( (signed int)v28 > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3027 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3028 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3029 pActor->pMonsterInfo.uRecoveryTime = 0;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3030 if ( !(pActor->uAttributes & 0x8000) )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3031 pActor->uAttributes |= 0x8000;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3032 a1 = PID(OBJECT_Actor,actor_id);
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
3033 Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
3034 pDir = &a3;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3035 uAIState = pActor->uAIState;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3036 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3037 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3038 || radiusMultiplier * 307.2 < pDir->uDistance
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3039 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3040 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3041 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3042 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3043 continue;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3044 else if ( pActor->uAIState == AttackingMelee )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3045 {
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
3046 v35 = pActor->special_ability_use_check(actor_id);
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3047 AttackerInfo.Add(a1, 5120, pActor->vPosition.x, pActor->vPosition.y, pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1), v35, 1 );
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3048 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3049 else if ( pActor->uAIState == AttackingRanged1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3050 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3051 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3052 Actor::AI_RangedAttack(actor_id, pDir, v34, 0);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3053 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3054 else if ( pActor->uAIState == AttackingRanged2 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3055 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3056 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3057 Actor::AI_RangedAttack(actor_id, pDir, v34, 1);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3058 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3059 else if ( pActor->uAIState == AttackingRanged3 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3060 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3061 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3062 v33 = pActor->pMonsterInfo.uSpell1ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3063 Actor::AI_SpellAttack(actor_id, pDir, v33, 2, v65);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3064 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3065 else if ( pActor->uAIState == AttackingRanged4 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3066 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3067 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3068 v33 = pActor->pMonsterInfo.uSpell2ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3069 Actor::AI_SpellAttack(actor_id, pDir, v33, 3, v65);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3070 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3071 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3072
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3073 v36 = pDir->uDistance;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3074 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3075 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3076 if ( target_pid_type == OBJECT_Actor )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3077 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3078 v36 = pDir->uDistance;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3079 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3080 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3081 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3082 v37 = 4;
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3083 v38 = 0;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3084 if ( v37 == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3085 v38 = 1024;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3086 else if ( v37 == 3 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3087 v38 = 2560;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3088 else if ( v37 == 4 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3089 v38 = 5120;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3090 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3091 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3092 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3093
1950
8509a59af88f pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
Grumpy7
parents: 1949
diff changeset
3094 if (pActor->pActorBuffs[ACTOR_BUFF_AFRAID].uExpireTime > 0)
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3095 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3096 if ( (signed int)v36 >= 10240 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3097 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3098 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3099 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3100 //peasents after attacked
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3101 //guard after attacked
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3102 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3103 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3104 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3105 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3106
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3107 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3108 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3109 if ( pActor->pMonsterInfo.uAIType == 1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3110 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3111 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3112 Actor::AI_Stand(actor_id, target_pid, (uint)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333), pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3113 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3114 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3115 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3116 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3117 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3118
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3119 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3120 if ( !(pActor->uAttributes & 0x020000) )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3121 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3122 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3123 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3124 if ( pActor->pMonsterInfo.uAIType == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3125 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3126 if ( pActor->pMonsterInfo.uAIType == 3 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3127 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3128 v42 = (double)pActor->sCurrentHP;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3129 if ( v43 > v42 && (signed int)v36 < 10240 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3130 {
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3131 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3132 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3133 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3134 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3135 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3136
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3137 v81 = v36 - pActor->uActorRadius;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3138 if ( target_pid_type == OBJECT_Actor )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3139 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3140 if ( v81 < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3141 v81 = 0;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3142 rand();
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3143 pActor->uAttributes &= 0xFFFBFFFF;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3144 if ( v81 < 5120 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3145 {
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
3146 v45 = pActor->special_ability_use_check(actor_id);
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3147 if ( v45 == 0 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3148 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3149 if ( pActor->pMonsterInfo.uMissleAttack1Type )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3150 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3151 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3152 Actor::AI_MissileAttack1(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3153 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3154 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3155 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3156 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3157 if ( radiusMultiplier * 307.2 > (double)v81 )
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3158 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3159 else
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3160 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3161 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3162 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3163 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3164 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3165 if ( (double)v81 >= radiusMultiplier * 307.2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3166 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3167 if (pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3168 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3169 else if ( v81 >= 1024 )//monsters
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3170 Actor::AI_Pursue3(actor_id, target_pid, 0, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3171 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3172 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3173 v70 = (signed int)(radiusMultiplier * 307.2);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3174 //monsters
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3175 //guard after player runs away
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3176 // follow player
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3177 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3178 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3179 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3180 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3181 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3182 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3183 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3184 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3185 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3186 //monsters
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3187 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3188 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3189 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3190 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3191 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3192 else if ( v45 == 2 || v45 == 3 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3193 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3194 if ( v45 == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3195 v46 = pActor->pMonsterInfo.uSpell1ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3196 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3197 v46 = pActor->pMonsterInfo.uSpell2ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3198 if ( v46 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3199 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3200 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3201 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3202 if ( v45 == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3203 Actor::AI_SpellAttack1(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3204 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3205 Actor::AI_SpellAttack2(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3206 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3207 else if ( radiusMultiplier * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3208 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3209 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3210 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3211 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3212 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3213 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3214 if ( (double)v81 >= radiusMultiplier * 307.2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3215 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3216 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3217 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3218 else if ( v81 >= 1024 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3219 Actor::AI_Pursue3(actor_id, target_pid, 256, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3220 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3221 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3222 v70 = (signed int)(radiusMultiplier * 307.2);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3223 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3224 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3225 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3226 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3227 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3228 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3229 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3230 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3231 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3232 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3233 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3234 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3235 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3236 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3237 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3238 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3239
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3240 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3241 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3242 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3243 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3244 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_MEDIUM )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3245 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3246 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_LONG )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3247 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3248 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_FREE )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3249 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3250 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3251 {
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3252 Actor::GetDirectionInfo(a1, 4, &v72, 0);
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3253 v58 = (uint)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333);
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
3254 Actor::AI_Stand(actor_id, 4, v58, &v72);
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3255 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3256 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3257 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3258 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3259 if ( (double)v81 >= radiusMultiplier * 307.2 )
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3260 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3261 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3262 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3263 else if ( v81 >= 1024 )
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3264 Actor::AI_Pursue3(actor_id, target_pid, 256, pDir);
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3265 else
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3266 {
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3267 v70 = (int)(radiusMultiplier * 307.2);
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3268 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3269 }
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3270 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3271 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3272 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3273 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3274 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3275 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3276 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3277 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3278 if ( radiusMultiplier * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3279 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3280 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3281 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3282 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3283 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3284 Actor::AI_MissileAttack2(actor_id, target_pid, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3285 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3286 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3287 //----- (0044665D) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3288 // uType: 0 -> any monster
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3289 // 1 -> uParam is GroupID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3290 // 2 -> uParam is MonsterID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3291 // 3 -> uParam is ActorID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3292 // uNumAlive: 0 -> all must be alive
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3293 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3294 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3295 unsigned int uAliveActors; // eax@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3296 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3297
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3298 uTotalActors = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3299 if ( uType )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3300 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3301 if ( uType == 1 )
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3302 uAliveActors = Actor::SearchActorByGroup(&uTotalActors, uParam);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3303 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3304 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3305 if ( uType == 2 )
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3306 uAliveActors = Actor::SearchActorByMonsterID(&uTotalActors, uParam);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3307 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3308 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3309 if ( uType != 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3310 return 0;
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3311 uAliveActors = Actor::SearchActorByID(&uTotalActors, uParam);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3312 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3313 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3314 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3315 else
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3316 uAliveActors = Actor::SearchAliveActors(&uTotalActors);
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3317
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3318 if (uNumAlive)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3319 return uAliveActors >= uNumAlive;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3320 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3321 return uTotalActors == uAliveActors;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3322 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3323 //----- (00408B54) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3324 unsigned int Actor::SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3325 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3326 int v4; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3327 unsigned int v5; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3328
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3329 v4 = GetAlertStatus();
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3330 *pTotalActors = 0;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3331 if ( (pActors[a2].uAttributes & 0x100000) == GetAlertStatus() )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3332 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3333 *pTotalActors = 1;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3334 if ( pActors[a2].IsNotAlive() == 1 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3335 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3336 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3337 return v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3338 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3339 //----- (00408AE7) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3340 unsigned int Actor::SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3341 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3342 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3343 unsigned int v9; // [sp+10h] [bp-4h]@1
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3344 Actor* v4;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3345
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3346 v8 = GetAlertStatus();
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3347 *pTotalActors = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3348 v9 = 0;
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3349 for ( uint i = 0; i < uNumActors; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3350 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3351 v4 = &pActors[i];
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3352 if ( (v4->uAttributes & 0x100000) == v8 && v4->uGroup == uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3353 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3354 ++*pTotalActors;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3355 if ( v4->IsNotAlive() == 1 )
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3356 ++v9;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3357 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3358 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3359 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3360 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3361 //----- (00408A7E) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3362 unsigned int Actor::SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3363 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3364 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3365 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3366 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3367
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3368 v8 = GetAlertStatus();
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3369 *pTotalActors = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3370 v9 = 0;
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3371 for ( uint i = 0; i < uNumActors; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3372 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3373 v4 = &pActors[i];
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3374 if ( (v4->uAttributes & 0x100000) == v8 && v4->pMonsterInfo.field_33 == uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3375 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3376 ++*pTotalActors;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3377 if ( v4->IsNotAlive() == 1 )
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3378 ++v9;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3379 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3380 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3381 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3382 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3383 //----- (00408A27) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3384 unsigned int Actor::SearchAliveActors(unsigned int *pTotalActors)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3385 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3386 int v2; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3387 unsigned int v3; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3388 Actor *v5; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3389
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3390 v2 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3391 v3 = 0;
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3392 *pTotalActors = 0;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3393 for ( uint i = 0; i < uNumActors; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3394 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3395 v5 = &pActors[i];
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3396 if ( (v5->uAttributes & 0x100000) == v2 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3397 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3398 ++*pTotalActors;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3399 if ( v5->IsNotAlive() == 1 )
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3400 ++v3;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3401 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3402 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3403 return v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3404 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3405 //----- (00408768) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3406 void Actor::InitializeActors()
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3407 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3408 signed int v5; // [sp+Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3409 signed int v6; // [sp+10h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3410 signed int v7; // [sp+14h] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3411 signed int v8; // [sp+18h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3412
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3413 v8 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3414 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3415 v7 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3416 v5 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
3417 if ( !_stricmp(pCurrentMapName, "d25.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3418 v8 = 1;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
3419 if ( !_stricmp(pCurrentMapName, "d26.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3420 v6 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
3421 if (pParty->IsPartyGood())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3422 v7 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
3423 if (pParty->IsPartyEvil())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3424 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3425
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3426 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3427 for (uint i = 0; i < uNumActors; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3428 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1974
diff changeset
3429 Actor* actor = &pActors[i];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3430
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3431 if (actor->CanAct() || actor->uAIState == Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3432 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3433 actor->vPosition.x = actor->vInitialPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3434 actor->vPosition.y = actor->vInitialPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3435 actor->vPosition.z = actor->vInitialPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3436 actor->sCurrentHP = actor->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3437 if (actor->uAIState != Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3438 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3439 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3440 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3441 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3442
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3443 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3444
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3445 if (!v8 || v7)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3446 if (!v6 || v5)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3447 if (actor->IsPeasant())
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3448 actor->uAttributes &= 0xF70000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3449
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3450 actor->uAttributes &= 0x7F0000;
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3451 if (actor->uAttributes & 0x400000)
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
3452 Actor::_4031C1_update_job_never_gets_called(i, pParty->uCurrentHour, 1);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3453 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3454 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3455 //----- (00439474) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3456 void Actor::DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3457 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3458 SpriteObject *projectileSprite; // ebx@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3459 Actor *pMonster; // esi@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3460 unsigned __int16 v16; // cx@25
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3461 int v33; // eax@100
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3462 int v40; // ebx@107
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3463 int extraRecoveryTime; // qax@125
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3464 unsigned __int16 v43; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3465 unsigned __int16 v45; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3466 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3467 char *pPlayerName; // [sp+18h] [bp-54h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3468 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3469 signed int a4; // [sp+44h] [bp-28h]@1
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3470 bool IsAdditionalDamagePossible; // [sp+50h] [bp-1Ch]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3471 int v61; // [sp+58h] [bp-14h]@1
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3472 bool isLifeStealing; // [sp+5Ch] [bp-10h]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3473 int uDamageAmount; // [sp+60h] [bp-Ch]@1
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3474 DAMAGE_TYPE attackElement; // [sp+64h] [bp-8h]@27
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3475
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3476 projectileSprite = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3477 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3478 a4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3479 v61 = 0;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3480 IsAdditionalDamagePossible = false;
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3481 isLifeStealing = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3482 if ( PID_TYPE(a1) == OBJECT_Item)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3483 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3484 projectileSprite = &pSpriteObjects[PID_ID(a1)];
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3485 v61 = projectileSprite->field_60_distance_related_prolly_lod;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3486 a1 = projectileSprite->spell_caster_pid;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3487 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3488 if (PID_TYPE(a1) != OBJECT_Player)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3489 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3490
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3491 assert(PID_ID(abs(a1)) < 4);
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3492 Player* player = &pParty->pPlayers[PID_ID(a1)];
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3493 pMonster = &pActors[uActorID_Monster];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3494 if (pMonster->IsNotAlive())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3495 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3496
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3497 pMonster->uAttributes |= 0xC000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3498 if ( pMonster->uAIState == Fleeing )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3499 pMonster->uAttributes |= 0x20000u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3500 bool hit_will_stun = false,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3501 hit_will_paralyze = false;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3502 if ( !projectileSprite )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3503 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3504 int main_hand_idx = player->pEquipment.uMainHand;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3505 IsAdditionalDamagePossible = true;
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1988
diff changeset
3506 if ( player->HasItemEquipped(EQUIP_TWO_HANDED) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3507 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3508 uint main_hand_skill = player->GetMainHandItem()->GetPlayerSkillType();
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3509 uint main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3510 switch (main_hand_skill)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3511 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3512 case PLAYER_SKILL_STAFF:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3513 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3514 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3515 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3516 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3517 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3518 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3519
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3520 case PLAYER_SKILL_MACE:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3521 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3522 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3523 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3524 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3525 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3526 if (main_hand_mastery >= 4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3527 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3528 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3529 hit_will_paralyze = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3530 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3531 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3532 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3533 }
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3534 attackElement = DMGT_PHISYCAL;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3535 uDamageAmount = player->CalculateMeleeDamageTo(false, false, pMonster->pMonsterInfo.uID);
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3536 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
1928
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3537 {
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3538 player->PlaySound(SPEECH_52, 0);
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3539 return;
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3540 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3541 }
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3542 else
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3543 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3544 v61 = projectileSprite->field_60_distance_related_prolly_lod;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3545 if ( projectileSprite->spell_id != SPELL_DARK_SOULDRINKER )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3546 {
2235
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3547 int d1 = abs(pParty->vPosition.x - projectileSprite->vPosition.x);
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3548 int d2 = abs(pParty->vPosition.y - projectileSprite->vPosition.y);
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3549 int d3 = abs(pParty->vPosition.z - projectileSprite->vPosition.z);
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3550 v61 = int_get_vector_length(d1, d2, d3);
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3551
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3552 if ( v61 >= 5120 && !(pMonster->uAttributes & 0x400) )
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3553 return;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3554 else if ( v61 >= 2560 )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3555 v61 = 2;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3556 else
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3557 v61 = 1;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3558 }
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3559
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3560 switch (projectileSprite->spell_id)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3561 {
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3562 case SPELL_LASER_PROJECTILE:
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3563 v16 = player->pActiveSkills[PLAYER_SKILL_BLASTER];
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3564 v61 = 1;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3565 if ( SkillToMastery(v16) >= 3 )
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3566 a4 = player->pActiveSkills[PLAYER_SKILL_BLASTER] & 0x3F;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3567 attackElement = DMGT_PHISYCAL;
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3568 uDamageAmount = player->CalculateMeleeDamageTo(true, true, 0);
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3569 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3570 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3571 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3572 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3573 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3574 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3575 case SPELL_101:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3576 attackElement = DMGT_FIRE;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3577 uDamageAmount = player->CalculateRangedDamageTo(0);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3578 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3579 uDamageAmount >>= 1;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3580 IsAdditionalDamagePossible = true;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3581 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3582 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3583 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3584 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3585 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3586 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3587 case SPELL_EARTH_BLADES:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3588 a4 = 5 * projectileSprite->spell_level;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3589 attackElement = (DAMAGE_TYPE)player->GetSpellSchool(SPELL_EARTH_BLADES);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3590 uDamageAmount = _43AFE3_calc_spell_damage(39, projectileSprite->spell_level, projectileSprite->spell_skill, pMonster->sCurrentHP);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3591 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3592 uDamageAmount >>= 1;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3593 IsAdditionalDamagePossible = false;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3594 if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3595 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3596 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3597 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3598 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3599 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3600 case SPELL_EARTH_STUN:
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3601 uDamageAmount = 0;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3602 attackElement = DMGT_PHISYCAL;
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3603 hit_will_stun = 1;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3604 if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3605 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3606 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3607 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3608 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3609 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3610 case SPELL_BOW_ARROW:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3611 attackElement = DMGT_PHISYCAL;
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3612 uDamageAmount = player->CalculateRangedDamageTo(pMonster->word_000086_some_monster_id);
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3613 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3614 uDamageAmount /= 2;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3615 IsAdditionalDamagePossible = true;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3616 if ( projectileSprite->stru_24.uItemID != 0 && projectileSprite->stru_24.uSpecEnchantmentType == 3 ) //of carnage
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3617 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3618 attackElement = DMGT_FIRE;
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3619 }
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3620 else if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3621 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3622 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3623 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3624 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3625 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3626
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3627 default:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3628 attackElement = (DAMAGE_TYPE)player->GetSpellSchool(projectileSprite->spell_id);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3629 IsAdditionalDamagePossible = false;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3630 uDamageAmount = _43AFE3_calc_spell_damage(projectileSprite->spell_id, projectileSprite->spell_level, projectileSprite->spell_skill, pMonster->sCurrentHP);
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3631 break;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3632 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3633 }
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3634
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1359
diff changeset
3635 if (player->IsWeak())
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3636 uDamageAmount /= 2;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3637 if ( pMonster->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3638 uDamageAmount = 0;
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
3639 v61 = pMonster->CalcMagicalDamageToActor(attackElement, uDamageAmount);
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3640 if ( !projectileSprite && player->IsUnarmed() && player->pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3641 {
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
3642 v61 += pMonster->CalcMagicalDamageToActor((DAMAGE_TYPE)8, player->pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uPower);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3643 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3644 uDamageAmount = v61;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3645 if ( IsAdditionalDamagePossible )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3646 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3647 if ( projectileSprite )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3648 {
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3649 a4 = projectileSprite->stru_24._439DF3_get_additional_damage((int*)&attackElement, &isLifeStealing);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3650 if ( isLifeStealing && pMonster->sCurrentHP > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3651 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3652 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3653 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3654 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3655 }
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
3656 uDamageAmount += pMonster->CalcMagicalDamageToActor(attackElement, a4);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3657 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3658 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3659 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3660 for (int i = 0; i < 2; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3661 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3662 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3663 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3664 ItemGen* item;
1992
1e5f097e1c2d fixing incorrect item checked when dealing damage to monsters
Grumpy7
parents: 1989
diff changeset
3665 if (i == 0)
1e5f097e1c2d fixing incorrect item checked when dealing damage to monsters
Grumpy7
parents: 1989
diff changeset
3666 item = player->GetOffHandItem();
1e5f097e1c2d fixing incorrect item checked when dealing damage to monsters
Grumpy7
parents: 1989
diff changeset
3667 else
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3668 item = player->GetMainHandItem();
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3669 a4 = item->_439DF3_get_additional_damage((int*)&attackElement, &isLifeStealing);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3670 if ( isLifeStealing && pMonster->sCurrentHP > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3671 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3672 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3673 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3674 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3675 }
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
3676 uDamageAmount += pMonster->CalcMagicalDamageToActor(attackElement, a4);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3677 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3678 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3679 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3680 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3681 pMonster->sCurrentHP -= uDamageAmount;
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3682 if ( uDamageAmount == 0 && !hit_will_stun )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3683 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3684 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3685 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3686 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3687 if ( pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3688 {
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3689 Actor::AI_Stun(uActorID_Monster, a1, 0);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3690 Actor::AggroSurroundingPeasants(uActorID_Monster, 1);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3691 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3692 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3693 if ( projectileSprite )
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3694 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[189], player->pName, pMonster->pActorName, uDamageAmount);// "%s shoots %s for %lu points"
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3695 else
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3696 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[164], player->pName, pMonster->pActorName, uDamageAmount);// "%s hits %s for %lu damage"
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3697 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3698 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3699 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3700 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3701 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3702 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3703 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3704 if ( /*pRenderer->pRenderD3D &&*/ pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3705 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3706 v33 = byte_4D864C && pGame->uFlags & 0x80000 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3707 pDecalBuilder->AddBloodsplat((float)pMonster->vPosition.x, (float)pMonster->vPosition.y, (float)pMonster->vPosition.z, 1.0, 0.0, 0.0, (float)v33, 0, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3708 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3709 }
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3710 Actor::Die(uActorID_Monster);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3711 Actor::ApplyFineForKillingPeasant(uActorID_Monster);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3712 Actor::AggroSurroundingPeasants(uActorID_Monster, 1);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3713 if ( pMonster->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
3714 pParty->GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3715 v40 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3716 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3717 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3718 player->PlaySound((PlayerSpeech)v40, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3719 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3720 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3721 pMonsterName = (char *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3722 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3723 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3724 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3725 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3726 }
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3727 if ( pMonster->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].uExpireTime > 0
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3728 && uDamageAmount != 0 )
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3729 player->ReceiveDamage(uDamageAmount, attackElement);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3730 int knockbackValue = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
2301
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
3731 if ( (player->GetSpecialItemBonus(24) || hit_will_stun) && pMonster->DoesDmgTypeDoDamage(DMGT_EARTH) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3732 {
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3733 extraRecoveryTime = 20;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3734 knockbackValue = 10;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3735 if ( !pParty->bTurnBasedModeOn )
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3736 extraRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3737 pMonster->pMonsterInfo.uRecoveryTime += extraRecoveryTime;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3738 if ( bShowDamage )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3739 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3740 pMonsterName = player->pName; // "%s stuns %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3741 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3742 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3743 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3744 }
2301
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
3745 if ( hit_will_paralyze && pMonster->CanAct() && pMonster->DoesDmgTypeDoDamage(DMGT_EARTH))
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3746 {
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3747 v43 = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3748 v45 = SkillToMastery(v43);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3749 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v43 & 0x3F)) * 0.033333335);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3750 pMonster->pActorBuffs[ACTOR_BUFF_PARALYZED].Apply(v46, v45, 0, 0, 0);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3751 if ( bShowDamage )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3752 {
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3753 pMonsterName = player->pName; // "%s paralyzes %s"
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3754 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3755 ShowStatusBarString(pTmpBuf.data(), 2u);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3756 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3757 }
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3758 if ( knockbackValue > 10 )
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3759 knockbackValue = 10;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3760 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3761 {
2172
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
3762 pVelocity->x = fixpoint_mul(knockbackValue, pVelocity->x);
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
3763 pVelocity->y = fixpoint_mul(knockbackValue, pVelocity->y);
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
3764 pVelocity->z = fixpoint_mul(knockbackValue, pVelocity->z);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3765 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3766 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3767 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3768 }
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3769 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster, 1, v61);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3770 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3771 //----- (004BBF61) --------------------------------------------------------
2169
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3772 void Actor::Arena_summon_actor( int monster_id, __int16 x, int y, int z )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3773 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3774 int v12; // ebx@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3775 int v13; // eax@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3776 __int16 v16; // [sp+10h] [bp-4h]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3777
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1554
diff changeset
3778 if (uNumActors < 500)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3779 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3780 v16 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3781 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3782 v16 = pIndoor->GetSector(x, y, z);
2169
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3783 pActors[uNumActors].Reset();
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3784 strcpy(pActors[uNumActors].pActorName, pMonsterStats->pInfos[monster_id].pName);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3785 pActors[uNumActors].sCurrentHP = LOWORD(pMonsterStats->pInfos[monster_id].uHP);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3786 memcpy(&pActors[uNumActors].pMonsterInfo, &pMonsterStats->pInfos[monster_id], 0x58u);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3787 pActors[uNumActors].word_000086_some_monster_id = monster_id;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3788 pActors[uNumActors].uActorRadius = pMonsterList->pMonsters[monster_id - 1].uMonsterRadius;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3789 pActors[uNumActors].uActorHeight = pMonsterList->pMonsters[monster_id - 1].uMonsterHeight;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3790 pActors[uNumActors].uMovementSpeed = pMonsterList->pMonsters[monster_id - 1].uMovementSpeed;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3791 pActors[uNumActors].vInitialPosition.x = x;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3792 pActors[uNumActors].vPosition.x = x;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3793 pActors[uNumActors].uAttributes |= 80000;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3794 pActors[uNumActors].pMonsterInfo.uTreasureType = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3795 pActors[uNumActors].pMonsterInfo.uTreasureLevel = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3796 pActors[uNumActors].pMonsterInfo.uTreasureDiceSides = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3797 pActors[uNumActors].pMonsterInfo.uTreasureDiceRolls = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3798 pActors[uNumActors].pMonsterInfo.uTreasureDropChance = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3799 pActors[uNumActors].vInitialPosition.y = y;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3800 pActors[uNumActors].vPosition.y = y;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3801 pActors[uNumActors].vInitialPosition.z = z;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3802 pActors[uNumActors].vPosition.z = z;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3803 pActors[uNumActors].uTetherDistance = 256;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3804 pActors[uNumActors].uSectorID = v16;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3805 pActors[uNumActors].uGroup = 1;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3806 pActors[uNumActors].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3807 pActors[uNumActors].PrepareSprites(0);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3808 for ( int i = 0; i < 4; i++)
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3809 pSoundList->LoadSound(pMonsterList->pMonsters[monster_id - 1].pSoundSampleIDs[i], 0);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3810 v12 = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3811 do
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3812 {
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3813 v13 = pSoundList->LoadSound(v12 + word_4EE088_sound_ids[pMonsterStats->pInfos[monster_id].uSpell1ID], 1);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3814 v12++;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3815 }
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3816 while ( v13 );
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3817 ++uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3818 }
1911
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3819 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3820 //----- (00426E10) --------------------------------------------------------
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3821 int stru319::which_player_to_attack(Actor *pActor)
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3822 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3823 signed int v2; // ebx@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3824 bool flag; // edi@37
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3825 int v22; // [sp+8h] [bp-140h]@3
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3826 int Victims_list[60]; // [sp+48h] [bp-100h]@48
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3827 int for_sex; // [sp+13Ch] [bp-Ch]@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3828 int for_race; // [sp+140h] [bp-8h]@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3829 int for_class; // [sp+144h] [bp-4h]@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3830
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3831 for_class = -1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3832 for_race = -1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3833 for_sex = -1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3834 v2 = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3835 if ( pActor->pMonsterInfo.uAttackPreference )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3836 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3837 for ( uint i = 0; i < 16; i++ )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3838 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3839 v22 = pActor->pMonsterInfo.uAttackPreference & (1 << i);
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3840 if ( v22 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3841 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3842 switch ( v22 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3843 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3844 case 1:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3845 for_class = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3846 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3847 case 2:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3848 for_class = 12;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3849 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3850 case 4:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3851 for_class = 16;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3852 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3853 case 8:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3854 for_class = 28;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3855 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3856 case 16:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3857 for_class = 24;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3858 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3859 case 32:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3860 for_class = 32;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3861 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3862 case 64:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3863 for_class = 20;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3864 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3865 case 128:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3866 for_class = 4;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3867 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3868 case 256:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3869 for_class = 8;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3870 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3871 case 512:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3872 for_sex = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3873 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3874 case 1024:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3875 for_sex = 1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3876 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3877 case 2048:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3878 for_race = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3879 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3880 case 4096:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3881 for_race = 1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3882 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3883 case 8192:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3884 for_race = 3;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3885 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3886 case 16384:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3887 for_race = 2;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3888 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3889 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3890 v2 = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3891 for ( uint j = 0; j < 4; ++j )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3892 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3893 flag = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3894 if ( for_class != -1 && for_class == pPlayers[j + 1]->classType )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3895 flag = true;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3896 if ( for_sex != -1 && for_sex == pPlayers[j + 1]->uSex )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3897 flag = true;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3898 if ( for_race != -1 && for_race == pPlayers[j + 1]->GetRace() )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3899 flag = true;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3900 if ( flag == true )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3901 {
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3902 if ( !(pPlayers[j + 1]->pConditions[Condition_Paralyzed] | pPlayers[j + 1]->pConditions[Condition_Unconcious]
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3903 | pPlayers[j + 1]->pConditions[Condition_Dead] | pPlayers[j + 1]->pConditions[Condition_Pertified] | pPlayers[j + 1]->pConditions[Condition_Eradicated]) )
1911
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3904 Victims_list[v2++] = j;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3905 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3906 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3907 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3908 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3909 if ( v2 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3910 return Victims_list[rand() % v2];
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3911 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3912 for ( uint i = 0; i < 4; ++i )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3913 {
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3914 if ( !(pPlayers[i + 1]->pConditions[Condition_Paralyzed] | pPlayers[i + 1]->pConditions[Condition_Unconcious]
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3915 | pPlayers[i + 1]->pConditions[Condition_Dead] | pPlayers[i + 1]->pConditions[Condition_Pertified] | pPlayers[i + 1]->pConditions[Condition_Eradicated]) )
1911
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3916 Victims_list[v2++] = i;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3917 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3918 if ( v2 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3919 return Victims_list[rand() % v2];
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3920 else
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3921 return 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3922 }
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3923 //----- (0042F4DA) --------------------------------------------------------
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3924 bool CheckActors_proximity()
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3925 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3926 signed int distance; // edi@1
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3927 int for_x; // ebx@5
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3928 int for_y; // [sp+Ch] [bp-10h]@5
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3929 int for_z; // [sp+10h] [bp-Ch]@5
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
3930 // int v3; // eax@5
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
3931 // int v4; // ebx@5
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
3932 // unsigned int v5; // ecx@5
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
3933 // int v6; // edx@6
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
3934 // unsigned int v7; // edx@8
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
3935 // unsigned int v8; // edx@10
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3937
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3938 distance = 5120;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3939 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3940 distance = 2560;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3941
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3942 if ( (signed int)uNumActors <= 0 )
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3943 return false;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3944 for ( uint i = 0; i < (signed int)uNumActors; ++i )
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3945 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3946 for_x = abs(pActors[i].vInitialPosition.x - pParty->vPosition.x);
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3947 for_y = abs(pActors[i].vInitialPosition.y - pParty->vPosition.y);
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3948 for_z = abs(pActors[i].vInitialPosition.z - pParty->vPosition.z);
2235
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3949 if ( int_get_vector_length(for_x, for_y, for_z) < distance )
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3950 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3951 if ( pActors[i].uAIState != Dead )
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3952 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3953 if ( pActors[i].uAIState != Dying && pActors[i].uAIState != Removed
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3954 && pActors[i].uAIState != Disabled && pActors[i].uAIState != Summoned
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3955 && (pActors[i].uAttributes & 0x80000 || pActors[i].GetActorsRelation(0) ) )
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3956 return true;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3957 }
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3958 }
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3959 }
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3960 return false;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3961 }
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3962
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3963
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3964 //----- (00426A5A) --------------------------------------------------------
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3965 void Actor::LootActor()
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3966 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3967 signed int v2; // edi@1
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3968 unsigned __int8 v7; // al@30
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3969 char *v9; // [sp-4h] [bp-3Ch]@10
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3970 char *v10; // [sp-4h] [bp-3Ch]@31
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3971 char *v11; // [sp-4h] [bp-3Ch]@38
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3972 ItemGen Dst; // [sp+Ch] [bp-2Ch]@1
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3973 bool itemFound; // [sp+30h] [bp-8h]@1
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3974 int v14; // [sp+34h] [bp-4h]@1
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3975
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3976 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3977 Dst.Reset();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3978 v2 = 0;
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3979 itemFound = false;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3980 v14 = 0;
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3981 if ( !( this->uAttributes & 0x800000 ) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3982 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3983 for (uchar i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++ )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3984 v14 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3985 if ( v14 != 0 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3986 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3987 pParty->PartyFindsGold(v14, 0);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3988 viewparams->bRedrawGameUI = 1;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3989 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3990 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3991 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3992 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3993 if ( this->ActorHasItems[3].uItemID != 0 && this->ActorHasItems[3].GetItemEquipType() == EQUIP_GOLD )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3994 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3995 v14 = this->ActorHasItems[3].uSpecEnchantmentType;
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3996 this->ActorHasItems[3].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3997 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3998 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3999 pParty->PartyFindsGold(v14, 0);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4000 viewparams->bRedrawGameUI = 1;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4001 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4002 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4003 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4004 if ( this->uCarriedItemID )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4005 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4006 Dst.Reset();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4007 Dst.uItemID = this->uCarriedItemID;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4008 v9 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4009 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4010 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v9);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4011 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4012 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v9);
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4013 ShowStatusBarString(pTmpBuf2.data(), 2);
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4014 if ( Dst.GetItemEquipType() == 12 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4015 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4016 Dst.uNumCharges = rand() % 6 + Dst.GetDamageMod() + 1;
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4017 Dst.uMaxCharges = Dst.uNumCharges;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4018 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4019 if ( pItemsTable->pItems[Dst.uItemID].uEquipType == 14 && Dst.uItemID != 220 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4020 Dst.uEnchantmentType = 2 * rand() % 4 + 2;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4021 pItemsTable->SetSpecialBonus(&Dst);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4022 if ( !pParty->AddItemToParty(&Dst) )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4023 pParty->SetHoldingItem(&Dst);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4024 this->uCarriedItemID = 0;
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4025 if ( this->ActorHasItems[0].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4026 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4027 if ( !pParty->AddItemToParty(this->ActorHasItems) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4028 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4029 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4030 pParty->SetHoldingItem(this->ActorHasItems);
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4031 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4032 this->ActorHasItems[0].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4033 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4034 if ( this->ActorHasItems[1].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4035 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4036 if ( !pParty->AddItemToParty(&this->ActorHasItems[1]) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4037 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4038 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4039 pParty->SetHoldingItem(&this->ActorHasItems[1]);
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4040 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4041 this->ActorHasItems[1].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4042 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4043 this->Remove();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4044 return;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4045 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4046 if ( ( this->uAttributes & 0x800000 ) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4047 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4048 if ( this->ActorHasItems[3].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4049 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4050 memcpy(&Dst, &this->ActorHasItems[3], sizeof(Dst));
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4051 this->ActorHasItems[3].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4052 v11 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4053 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4054 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v11);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4055 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4056 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v11);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4057 ShowStatusBarString(pTmpBuf2.data(), 2u);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4058 if ( !pParty->AddItemToParty(&Dst) )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4059 pParty->SetHoldingItem(&Dst);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4060 itemFound = true;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4061 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4062 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4063 else
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4064 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4065 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance && (v7 = this->pMonsterInfo.uTreasureLevel) != 0 )
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4066 {
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4067 pItemsTable->GenerateItem(v7, this->pMonsterInfo.uTreasureType, &Dst);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4068 v10 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4069 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4070 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v10);//Âû íàøëè ^I[%d] çîëîò^L[îé;ûõ;ûõ] è ïðåäìåò (%s)!
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4071 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4072 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v10);//Âû íàøëè ^Pv[%s]!
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4073 ShowStatusBarString(pTmpBuf2.data(), 2);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4074 if ( !pParty->AddItemToParty(&Dst) )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4075 pParty->SetHoldingItem(&Dst);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4076 itemFound = true;
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4077 }
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4078 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4079 if ( this->ActorHasItems[0].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4080 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4081 if ( !pParty->AddItemToParty(this->ActorHasItems) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4082 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4083 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4084 pParty->SetHoldingItem(this->ActorHasItems);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4085 itemFound = true;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4086 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4087 this->ActorHasItems[0].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4088 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4089 if ( this->ActorHasItems[1].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4090 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4091 if ( !pParty->AddItemToParty(&this->ActorHasItems[1]) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4092 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4093 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4094 pParty->SetHoldingItem(&this->ActorHasItems[1]);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4095 itemFound = true;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4096 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4097 this->ActorHasItems[1].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4098 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4099 if ( !itemFound || rand() % 100 < 90 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4100 this->Remove();
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4101 }
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4102
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4103
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4104 //----- (00427102) --------------------------------------------------------
1971
e45c277da9f1 Actor::_427102 to Actor::_427102_IsOkToCastSpell
Grumpy7
parents: 1970
diff changeset
4105 bool Actor::_427102_IsOkToCastSpell( signed int a2 )
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4106 {
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4107 switch(a2)
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4108 {
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4109 case SPELL_BODY_POWER_CURE:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4110 {
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4111 if ( this->sCurrentHP >= (signed int)this->pMonsterInfo.uHP )
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4112 return false;
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4113 return true;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4114 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4115 case SPELL_LIGHT_DISPEL_MAGIC:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4116 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4117 for (int i = 0; i < 20; i++)
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4118 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4119 if (pParty->pPartyBuffs[i].uExpireTime > 0)
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4120 return true;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4121 }
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4122 for ( int i = 1; i <= 4; i++ )
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4123 {
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4124 for ( int j = 0; j < 22; j++ )
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4125 {
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4126 if (pPlayers[i]->pPlayerBuffs[j].uExpireTime > 0)
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4127 return true;
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4128 }
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4129 }
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4130 return false;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4131 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4132 case SPELL_LIGHT_DAY_OF_PROTECTION:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4133 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4134 return this->pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4135 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4136 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4137 case SPELL_LIGHT_HOUR_OF_POWER:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4138 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4139 return this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4140 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4141 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4142 case SPELL_DARK_PAIN_REFLECTION:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4143 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4144 return this->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4145 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4146 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4147 case SPELL_BODY_HAMMERHANDS:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4148 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4149 return this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4150 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4151 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4152 case SPELL_FIRE_HASTE:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4153 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4154 return this->pActorBuffs[ACTOR_BUFF_HASTE].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4155 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4156 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4157 case SPELL_AIR_SHIELD:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4158 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4159 return this->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4160 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4161 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4162 case SPELL_EARTH_STONESKIN:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4163 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4164 return this->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime <= 0;
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4165 break;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4166 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4167 case SPELL_SPIRIT_BLESS:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4168 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4169 return this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4170 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4171 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4172 case SPELL_SPIRIT_FATE:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4173 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4174 return this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4175 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4176 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4177 case SPELL_SPIRIT_HEROISM:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4178 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4179 return this->pActorBuffs[ACTOR_BUFF_HEROISM].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4180 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4181 }
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4182 default:
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4183 return true;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4184 }
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4185 }
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4186
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4187
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4188 //----- (0042704B) --------------------------------------------------------
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4189 ABILITY_INDEX Actor::special_ability_use_check( int a2 )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4190 {
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4191 signed int okToCastSpell1; // ebx@5
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4192 signed int okToCastSpell2; // edi@5
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4193
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4194 if ( this->pMonsterInfo.uSpecialAbilityType == 2
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
4195 && this->pMonsterInfo.uSpecialAbilityDamageDiceBonus < 3
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4196 && rand() % 100 < 5 )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4197 this->SummonMinion(a2);
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4198 okToCastSpell1 = this->_427102_IsOkToCastSpell(this->pMonsterInfo.uSpell1ID);
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4199 okToCastSpell2 = this->_427102_IsOkToCastSpell(this->pMonsterInfo.uSpell2ID);
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4200 if ( okToCastSpell1 && this->pMonsterInfo.uSpell1UseChance && rand() % 100 < this->pMonsterInfo.uSpell1UseChance )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4201 return ABILITY_SPELL1;
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4202 if ( okToCastSpell2 && this->pMonsterInfo.uSpell2UseChance && rand() % 100 < this->pMonsterInfo.uSpell2UseChance )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4203 return ABILITY_SPELL2;
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4204 if (this->pMonsterInfo.uAttack2Chance && rand() % 100 < this->pMonsterInfo.uAttack2Chance)
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4205 return ABILITY_ATTACK2;
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4206 return ABILITY_ATTACK1;
1974
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4207 }
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4208
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4209
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4210
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4211 //----- (004273BB) --------------------------------------------------------
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4212 bool Actor::_4273BB_DoesHitOtherActor( Actor *defender, int a3, int a4 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4213 {
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4214 signed int v6; // ebx@1
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4215 signed int v7; // esi@1
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4216 int armorSum; // ebx@10
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4217 signed int a2a; // [sp+18h] [bp+Ch]@1
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4218
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4219 v6 = defender->pMonsterInfo.uAC;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4220 v7 = 0;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4221 a2a = 0;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4222 if ( defender->pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4223 v6 /= 2;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4224 if ( defender->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4225 v7 = defender->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4226 if ( defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime > 0 && defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower > v7 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4227 v7 = defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4228 armorSum = v7 + v6;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4229 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4230 a2a = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4231 if ( this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_BLESS].uPower > a2a )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4232 a2a = this->pActorBuffs[ACTOR_BUFF_BLESS].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4233 if ( this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4234 {
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4235 a2a += this->pActorBuffs[ACTOR_BUFF_FATE].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4236 this->pActorBuffs[ACTOR_BUFF_FATE].Reset();
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4237 }
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4238 return rand() % (armorSum + 2 * this->pMonsterInfo.uLevel + 10) + a2a + 1 > armorSum + 5;
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4239 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4240
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4241 //----- (004274AD) --------------------------------------------------------
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4242 bool Actor::ActorHitOrMiss(Player *pPlayer)
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4243 {
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4244 signed int v3; // edi@1
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4245 signed int v4; // esi@8
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4246 int v5; // esi@8
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4247
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4248 v3 = 0;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4249 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4250 v3 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4251 if ( this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_BLESS].uPower > v3 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4252 v3 = this->pActorBuffs[ACTOR_BUFF_BLESS].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4253 if ( this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime > 0 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4254 {
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4255 v3 += this->pActorBuffs[ACTOR_BUFF_FATE].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4256 this->pActorBuffs[ACTOR_BUFF_FATE].Reset();
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4257 }
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4258 v4 = pPlayer->GetActualAC() + 2 * this->pMonsterInfo.uLevel + 10;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4259 v5 = rand() % v4 + 1;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4260 return (v3 + v5 > pPlayer->GetActualAC() + 5);
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4261 }
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4262
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4263
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4264 //----- (0042756B) --------------------------------------------------------
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4265 int Actor::CalcMagicalDamageToActor(DAMAGE_TYPE dmgType, signed int incomingDmg)
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4266 {
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4267 int v4; // edx@1
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4268 int v5; // ecx@1
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4269 signed int v6; // eax@4
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4270 signed int result; // eax@17
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4271 signed int v8; // esi@18
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4272
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4273 v4 = 0;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4274 v5 = 0;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4275 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4276 v5 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4277 switch ( dmgType )
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4278 {
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4279 case DMGT_FIRE:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4280 v6 = this->pMonsterInfo.uResFire;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4281 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4282 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4283 case DMGT_ELECTR:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4284 v6 = this->pMonsterInfo.uResAir;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4285 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4286 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4287 case DMGT_COLD:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4288 v6 = this->pMonsterInfo.uResWater;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4289 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4290 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4291 case DMGT_EARTH:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4292 v6 = this->pMonsterInfo.uResEarth;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4293 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4294 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4295 case DMGT_PHISYCAL:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4296 v6 = this->pMonsterInfo.uResPhysical;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4297 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4298 case DMGT_SPIRIT:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4299 v6 = this->pMonsterInfo.uResSpirit;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4300 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4301 case DMGT_MIND:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4302 v6 = this->pMonsterInfo.uResMind;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4303 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4304 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4305 case DMGT_BODY:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4306 v6 = this->pMonsterInfo.uResBody;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4307 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4308 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4309 case DMGT_LIGHT:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4310 v6 = this->pMonsterInfo.uResLight;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4311 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4312 case DMGT_DARK:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4313 v6 = this->pMonsterInfo.uResDark;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4314 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4315 default:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4316 v6 = 0;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4317 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4318 }
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4319 if ( v6 < 200 )
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4320 {
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4321 v8 = v4 + v6 + 30;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4322 for (int i = 0; i < 4; i++)
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4323 {
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4324 if ( rand() % v8 < 30 )
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4325 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4326 incomingDmg /= 2;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4327 }
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4328 result = incomingDmg;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4329 }
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4330 else
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4331 result = 0;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4332 return result;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4333 }
2301
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4334
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4335 //----- (00427662) --------------------------------------------------------
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4336 bool Actor::DoesDmgTypeDoDamage(DAMAGE_TYPE uType)
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4337 {
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4338 signed int resist; // esi@2
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4339 bool result; // eax@13
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4340
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4341 switch ( uType )
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4342 {
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4343 case 0:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4344 resist = this->pMonsterInfo.uResFire;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4345 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4346 case 1:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4347 resist = this->pMonsterInfo.uResAir;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4348 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4349 case 2:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4350 resist = this->pMonsterInfo.uResWater;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4351 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4352 case 3:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4353 resist = this->pMonsterInfo.uResEarth;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4354 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4355 case 4:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4356 resist = this->pMonsterInfo.uResPhysical;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4357 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4358 case 6:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4359 resist = this->pMonsterInfo.uResSpirit;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4360 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4361 case 7:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4362 resist = this->pMonsterInfo.uResMind;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4363 case 8:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4364 resist = this->pMonsterInfo.uResBody;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4365 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4366 case 9:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4367 resist = this->pMonsterInfo.uResLight;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4368 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4369 case 10:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4370 resist = this->pMonsterInfo.uResDark;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4371 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4372 default:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4373 return 1;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4374 }
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4375 if ( resist < 200 )
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4376 result = rand() % ((this->pMonsterInfo.uLevel >> 2) + resist + 30) < 30;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4377 else
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4378 result = 0;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4379 return result;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4380 }
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4381
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4382 //----- (00448A98) --------------------------------------------------------
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4383 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle)
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4384 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4385 if ( uGroupID )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4386 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4387 if ( bToggle )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4388 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4389 for ( uint i = 0; i < (unsigned int)uNumActors; ++i )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4390 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4391 if ( pActors[i].uGroup == uGroupID )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4392 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4393 pActors[i].uAttributes |= uFlag;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4394 if ( uFlag == 0x10000 )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4395 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4396 pActors[i].uAIState = Disabled;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4397 pActors[i].UpdateAnimation();
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4398 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4399 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4400 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4401 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4402 else
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4403 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4404 for ( uint i = 0; i < (unsigned int)uNumActors; ++i )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4405 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4406 if ( pActors[i].uGroup == uGroupID )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4407 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4408 if ( uFlag == 0x10000 )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4409 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4410 if ( pActors[i].uAIState != Dead )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4411 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4412 if ( pActors[i].uAIState != 4 && pActors[i].uAIState != 11 )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4413 pActors[i].uAIState = Standing;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4414 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4415 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4416 LODWORD(pActors[i].uAttributes) &= ~uFlag;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4417 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4418 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4419 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4420 }
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4421 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4422
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4423 //----- (004014E6) --------------------------------------------------------
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4424 void Actor::MakeActorAIList_ODM()
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4425 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4426 int v1; // eax@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4427 // int v2; // ebx@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4428 // unsigned int v3; // ecx@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4429 // int v4; // edx@5
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4430 // int v5; // edx@7
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4431 // unsigned int v6; // edx@9
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4432 unsigned int v7; // ST20_4@10
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4433 int v9; // edi@10
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4434 int v10; // ebx@14
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4435 int v21; // [sp+Ch] [bp-14h]@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4436 int v22; // [sp+10h] [bp-10h]@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4437
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4438 pParty->uFlags &= 0xFFFFFFCFu;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4439
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4440 ai_arrays_size = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4441 for (uint i = 0; i < uNumActors; ++i)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4442 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4443 Actor* actor = &pActors[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4444
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4445 actor->uAttributes &= 0xFFFFFBFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4446 if (!actor->CanAct())
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4447 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4448 actor->uAttributes &= 0xFFFFBFFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4449 continue;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4450 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4451
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4452 v22 = abs(pParty->vPosition.z - actor->vPosition.z);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4453 v21 = abs(pParty->vPosition.y - actor->vPosition.y);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4454 v1 = abs(pParty->vPosition.x - actor->vPosition.x);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4455 v7 = int_get_vector_length(v22, v21, v1);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4456 //v8 = actor->uActorRadius;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4457 v9 = v7 - actor->uActorRadius;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4458 //v23 = v7 - v8;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4459 if ( v9 < 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4460 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4461 v9 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4462 //v23 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4463 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4464
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4465 if (v9 < 5632)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4466 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4467 v10 = actor->uAttributes & 0xFEFFFFFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4468 actor->uAttributes = v10;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4469 if ( v10 & 0x80000 || actor->GetActorsRelation(0) )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4470 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4471 //v11 = (pParty->uFlags & 0x10) == 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4472 actor->uAttributes = v10 | 0x1000000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4473 if (v9 < 5120 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4474 pParty->SetYellowAlert();
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4475 if (v9 < 307)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4476 pParty->SetRedAlert();
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4477 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4478 actor->uAttributes |= 0x00004000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4479 ai_near_actors_distances[ai_arrays_size] = v9;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4480 ai_near_actors_ids[ai_arrays_size++] = i;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4481 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4482 else
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4483 actor->uAttributes &= 0xFFFFBFFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4484 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4485
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4486 /*
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4487 result = v27;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4488 if ( v27 > 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4489 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4490 v14 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4491 v15 = 1;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4492 v26 = 1;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4493 do
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4494 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4495 while ( 1 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4496 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4497 v24 = v15;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4498 if ( v15 >= result )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4499 break;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4500 v16 = ai_near_actors_distances[v14];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4501 if ( v16 > ai_near_actors_distances[v15] )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4502 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4503 v17 = &ai_near_actors_ids[v15];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4504 v18 = ai_near_actors_ids[v14];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4505 ai_near_actors_ids[v14] = *v17;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4506 *v17 = v18;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4507 v15 = v24;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4508 ai_near_actors_distances[v14] = ai_near_actors_distances[v24];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4509 ai_near_actors_distances[v24] = v16;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4510 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4511 result = v27;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4512 ++v15;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4513 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4514 ++v14;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4515 v15 = v26 + 1;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4516 v26 = v15;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4517 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4518 while ( v15 - 1 < result );
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4519 }*/
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4520
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4521 for (uint i = 0; i < ai_arrays_size; ++i)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4522 for (uint j = 0; j < i; ++j)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4523 if (ai_near_actors_distances[j] > ai_near_actors_distances[i])
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4524 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4525 int tmp = ai_near_actors_distances[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4526 ai_near_actors_distances[j] = ai_near_actors_distances[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4527 ai_near_actors_distances[i] = tmp;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4528
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4529 tmp = ai_near_actors_ids[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4530 ai_near_actors_ids[j] = ai_near_actors_ids[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4531 ai_near_actors_ids[i] = tmp;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4532 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4533
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4534
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4535 if (ai_arrays_size > 30)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4536 ai_arrays_size = 30;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4537
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4538 for (uint i = 0; i < ai_arrays_size; ++i)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4539 pActors[ai_near_actors_ids[i]].uAttributes |= 0x0400;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4540 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4541
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4542 //----- (004016FA) --------------------------------------------------------
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4543 int Actor::MakeActorAIList_BLV()
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4544 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4545 int v1; // eax@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4546 int v9; // edi@10
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4547 int v13; // edx@24
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4548 int v18; // ecx@31
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4549 signed int v19; // edi@31
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4550 signed int v25; // eax@40
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4551 int j; // edi@45
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4552 int v30; // eax@48
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4553 int v37; // [sp+Ch] [bp-18h]@1
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4554 int v38; // [sp+10h] [bp-14h]@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4555 int v39; // [sp+14h] [bp-10h]@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4556 int i; // [sp+18h] [bp-Ch]@31
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4557 uint v45; // [sp+20h] [bp-4h]@1
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4558
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4559 // __debugbreak(); // refactor for blv ai
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4560 pParty->uFlags &= 0xFFFFFFCFu;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4561 v37 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4562 v45 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4563 for ( uint i = 0; i < (signed int)uNumActors; ++i )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4564 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4565 pActors[i].uAttributes &= 0xFB00;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4566 if ( !pActors[i].CanAct() )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4567 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4568 pActors[i].uAttributes &= 0xBF00;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4569 continue;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4570 }
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4571 v1 = abs(pParty->vPosition.x - pActors[i].vPosition.x);
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4572 v38 = abs(pParty->vPosition.y - pActors[i].vPosition.y);
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4573 v39 = abs(pParty->vPosition.z - pActors[i].vPosition.z);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4574
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4575 v9 = int_get_vector_length(v39, v38, v1) - pActors[i].uActorRadius;
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4576 if ( v9 < 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4577 v9 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4578 if ( v9 < 10240 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4579 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4580 pActors[i].uAttributes &= 0xFEFFFFFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4581 if ( pActors[i].uAttributes & 0x80000 || pActors[i].GetActorsRelation(0) )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4582 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4583 pActors[i].uAttributes |= 0x1000000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4584 if ( !(pParty->uFlags & 0x10) && (double)v9 < 307.2 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4585 pParty->uFlags |= 0x10;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4586 if ( !(pParty->uFlags & 0x20) && v9 < 5120 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4587 pParty->uFlags |= 0x20;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4588 }
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4589 ai_near_actors_distances[v45] = v9;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4590 ai_near_actors_ids[v45] = i;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4591 v45++;
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4592 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4593 else
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4594 pActors[i].uAttributes &= 0xBF00;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4595 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4596 v13 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4597 if ( v45 > 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4598 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4599 for ( uint i = 1; i < v45; i++ )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4600 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4601 for ( uint j = 1; j < v45; ++j )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4602 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4603 if ( ai_near_actors_distances[v13] > ai_near_actors_distances[j] )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4604 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4605 ai_near_actors_ids[v13] = ai_near_actors_ids[j];
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4606 ai_near_actors_ids[j] = ai_near_actors_ids[v13];
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4607 ai_near_actors_distances[v13] = ai_near_actors_distances[j];
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4608 ai_near_actors_distances[j] = ai_near_actors_distances[v13];
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4609 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4610 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4611 ++v13;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4612 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4613 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4614 v18 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4615 v19 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4616 for ( i = 0; i < v45; i++ )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4617 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4618 if ( pActors[ai_near_actors_ids[i]].uAttributes & 0x8000
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4619 || sub_4070EF_prolly_detect_player(PID(OBJECT_Actor,ai_near_actors_ids[i]), 4) )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4620 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4621 pActors[ai_near_actors_ids[i]].uAttributes |= 0x8000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4622 ai_array_4F6638_actor_ids[v19] = ai_near_actors_ids[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4623 ai_array_4F5E68[v19++] = ai_near_actors_distances[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4624 if ( v19 >= 30 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4625 break;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4626 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4627 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4628 ai_arrays_size = v19;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4629 if ( (signed int)uNumActors > 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4630 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4631 for ( uint i = 0; i < (signed int)uNumActors; ++i )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4632 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4633 if ( pActors[i].CanAct() && pActors[i].uSectorID == v37 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4634 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4635 v25 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4636 if ( v19 <= 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4637 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4638 pActors[i].uAttributes |= 0x4000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4639 ai_array_4F6638_actor_ids[ai_arrays_size++] = i;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4640 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4641 else
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4642 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4643 while ( ai_array_4F6638_actor_ids[v25] != i )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4644 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4645 ++v25;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4646 if ( v25 >= v19 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4647 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4648 pActors[i].uAttributes |= 0x4000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4649 ai_array_4F6638_actor_ids[ai_arrays_size++] = i;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4650 break;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4651 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4652 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4653 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4654 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4655 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4656 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4657 for ( j = 0; j < v45; ++j )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4658 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4659 if ( pActors[ai_near_actors_ids[j]].uAttributes & 0xC000 && pActors[ai_near_actors_ids[j]].CanAct() )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4660 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4661 v30 = 0;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4662 if ( ai_arrays_size <= 0 )
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4663 ai_array_4F6638_actor_ids[ai_arrays_size++] = ai_near_actors_ids[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4664 else
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4665 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4666 while ( ai_array_4F6638_actor_ids[v30] != ai_near_actors_ids[j] )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4667 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4668 ++v30;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4669 if ( v30 >= ai_arrays_size )
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4670 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4671 ai_array_4F6638_actor_ids[ai_arrays_size++] = ai_near_actors_ids[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4672 break;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4673 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4674 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4675 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4676 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4677 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4678 if ( ai_arrays_size > 30 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4679 ai_arrays_size = 30;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4680 memcpy(ai_near_actors_ids.data(), ai_array_4F6638_actor_ids.data(), 4 * ai_arrays_size);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4681 memcpy(ai_near_actors_distances.data(), ai_array_4F5E68.data(), 4 * ai_arrays_size);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4682 for ( uint i = 0; i < ai_arrays_size; i++ )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4683 pActors[ai_near_actors_ids[i]].uAttributes |= 0x400;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4684 return ai_arrays_size;
2348
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4685 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4686
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4687
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4688 //----- (004070EF) --------------------------------------------------------
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4689 bool __fastcall sub_4070EF_prolly_detect_player(unsigned int uObjID, unsigned int uObj2ID)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4690 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4691 signed int v2; // eax@1
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4692 int obj1_sector; // eax@4
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4693 float v8; // ST24_4@5
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4694 signed int v12; // eax@7
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4695 int obj2_z; // edi@11
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4696 int obj2_x; // esi@11
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4697 int obj2_sector; // eax@13
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4698 float v20; // ST24_4@14
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4699 int dist_x; // ebx@16
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4700 signed int dist_3d; // ecx@16
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4701 int v25; // eax@18
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4702 BLVFace *v29; // ebx@32
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4703 Vec3_short_ *v30; // esi@32
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4704 int v31; // eax@32
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4705 int v32; // ST50_4@44
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4706 int v33; // ST54_4@44
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4707 int v34; // eax@44
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4708 signed int v38; // esi@45
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4709 __int16 next_sector; // bx@58
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4710 int v47; // [sp+18h] [bp-50h]@20
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4711 int v48; // [sp+1Ch] [bp-4Ch]@20
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4712 int v49; // [sp+20h] [bp-48h]@20
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4713 int dist_z; // [sp+24h] [bp-44h]@16
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4714 signed int higher_z; // [sp+24h] [bp-44h]@27
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4715 signed int lower_z; // [sp+28h] [bp-40h]@26
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4716 signed int higher_y; // [sp+2Ch] [bp-3Ch]@23
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4717 signed int lower_y; // [sp+30h] [bp-38h]@22
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4718 signed int higher_x; // [sp+34h] [bp-34h]@21
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4719 signed int lower_x; // [sp+38h] [bp-30h]@20
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4720 signed int sectors_visited; // [sp+3Ch] [bp-2Ch]@28
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4721 int v58; // [sp+44h] [bp-24h]@50
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4722 int v59; // [sp+48h] [bp-20h]@44
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4723 int obj2_y; // [sp+50h] [bp-18h]@11
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4724 int obj1_x; // [sp+58h] [bp-10h]@4
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4725 int obj1_y; // [sp+5Ch] [bp-Ch]@4
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4726 int obj1_z; // [sp+60h] [bp-8h]@4
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4727 int current_sector; // [sp+64h] [bp-4h]@7
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4728 int dist_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4729 int v70;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4730
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4731 v2 = PID_ID(uObjID);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4732 switch( PID_TYPE(uObjID) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4733 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4734 case OBJECT_Decoration:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4735 obj1_x = pLevelDecorations[v2].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4736 obj1_y = pLevelDecorations[v2].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4737 obj1_z = pLevelDecorations[v2].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4738 obj1_sector = pIndoor->GetSector(obj1_x, obj1_y, obj1_z);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4739 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4740 case OBJECT_Actor:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4741 obj1_x = pActors[v2].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4742 obj1_y = pActors[v2].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4743 v8 = (double)pActors[v2].uActorHeight * 0.69999999;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4744 //v9 = v8 + 6.7553994e15;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4745 //obj1_z = LODWORD(v9) + pActors[v2].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4746 obj1_z = (int)v8 + pActors[v2].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4747 obj1_sector = pActors[v2].uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4748 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4749 case OBJECT_Item:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4750 obj1_x = pSpriteObjects[v2].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4751 obj1_y = pSpriteObjects[v2].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4752 obj1_z = pSpriteObjects[v2].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4753 obj1_sector = pSpriteObjects[v2].uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4754 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4755 default:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4756 return 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4757 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4758 v12 = PID_ID(uObj2ID);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4759 switch( PID_TYPE(uObj2ID) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4760 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4761 case OBJECT_Decoration:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4762 obj2_z = pLevelDecorations[v12].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4763 obj2_x = pLevelDecorations[v12].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4764 obj2_y = pLevelDecorations[v12].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4765 obj2_sector = pIndoor->GetSector(obj2_x, obj2_y, obj2_z);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4766 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4767 case OBJECT_Player:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4768 obj2_x = pParty->vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4769 obj2_z = pParty->sEyelevel + pParty->vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4770 obj2_y = pParty->vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4771 obj2_sector = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4772 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4773 case OBJECT_Actor:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4774 obj2_y = pActors[v12].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4775 obj2_x = pActors[v12].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4776 v20 = (double)pActors[v12].uActorHeight * 0.69999999;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4777 //v21 = v20 + 6.7553994e15;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4778 //obj2_z = LODWORD(v21) + pActors[v12].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4779 obj2_z = (int)v20 + pActors[v12].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4780 obj2_sector = pActors[v12].uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4781 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4782 case OBJECT_Item:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4783 obj2_x = pSpriteObjects[v12].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4784 obj2_z = pSpriteObjects[v12].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4785 obj2_y = pSpriteObjects[v12].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4786 obj2_sector = pSpriteObjects[v12].uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4787 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4788 default:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4789 return 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4790 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4791 dist_x = obj2_x - obj1_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4792 dist_z = obj2_z - obj1_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4793 dist_y = obj2_y - obj1_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4794 dist_3d = integer_sqrt(dist_x * dist_x + dist_y * dist_y + dist_z * dist_z);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4795 //range check
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4796 if ( dist_3d > 5120 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4797 return 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4798 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4799 return 1;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4800 v25 = 65536;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4801 if ( dist_3d )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4802 v25 = 65536 / dist_3d;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4803 v49 = dist_x * v25;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4804 v47 = dist_z * v25;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4805 v48 = dist_y * v25;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4806 if ( obj1_x < obj2_x )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4807 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4808 lower_x = obj1_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4809 higher_x = obj2_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4810 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4811 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4812 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4813 lower_x = obj2_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4814 higher_x = obj1_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4815 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4816 if ( obj1_y < obj2_y )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4817 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4818 lower_y = obj1_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4819 higher_y = obj2_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4820 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4821 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4822 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4823 lower_y = obj2_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4824 higher_y = obj1_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4825 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4826 if ( obj1_z < obj2_z )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4827 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4828 lower_z = obj1_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4829 higher_z = obj2_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4830 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4831 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4832 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4833 lower_z = obj2_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4834 higher_z = obj1_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4835 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4836 sectors_visited = 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4837 //monster in same sector with player
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4838 if ( obj1_sector == obj2_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4839 return 1;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4840 //search starts from monster
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4841 current_sector = obj1_sector;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4842 for( int current_portal = 0; current_portal < pIndoor->pSectors[current_sector].uNumPortals; current_portal++ )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4843 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4844 v29 = &pIndoor->pFaces[pIndoor->pSectors[current_sector].pPortals[current_portal]];
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4845 v30 = &pIndoor->pVertices[*v29->pVertexIDs];
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4846 v31 = v29->pFacePlane_old.vNormal.z * (v30->z - obj1_z)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4847 + v29->pFacePlane_old.vNormal.y * (v30->y - obj1_y)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4848 + v29->pFacePlane_old.vNormal.x * (v30->x - obj1_x);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4849
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4850 if ( current_sector != v29->uSectorID )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4851 v31 = -v31;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4852
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4853 if ( v31 >= 0 && v30->x != obj1_x && v30->y != obj1_y && v30->z != obj1_z)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4854 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4855
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4856 if( lower_x > v29->pBounding.x2
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4857 || higher_x < v29->pBounding.x1
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4858 || lower_y > v29->pBounding.y2
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4859 || higher_y < v29->pBounding.y1
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4860 || lower_z > v29->pBounding.z2
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4861 || higher_z < v29->pBounding.z1 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4862 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4863 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4864 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4865
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4866 v32 = fixpoint_mul(v29->pFacePlane_old.vNormal.x,v49);
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4867 v34 = fixpoint_mul(v29->pFacePlane_old.vNormal.y,v48);
2348
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4868 v33 = fixpoint_mul(v29->pFacePlane_old.vNormal.z,v47);
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4869
2348
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4870 v59 = v32 + v33 + v34;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4871 if ( v59 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4872 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4873 v70 = v29->pFacePlane_old.dist
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4874 + obj1_z * v29->pFacePlane_old.vNormal.z
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4875 + obj1_x * v29->pFacePlane_old.vNormal.x
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4876 + obj1_y * v29->pFacePlane_old.vNormal.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4877 v38 = -v70;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4878
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4879 // if ( v59 <= 0 ^ v70 <= 0 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4880
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4881 /* TEMPORARY
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4882 if ( v59 <= 0 && v70 <= 0 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4883 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4884 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4885 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4886 if ( !(v59 <= 0 && v70 <= 0) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4887 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4888 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4889 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4890 */
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4891
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4892 if( abs(v38) >> 14 > abs(v59) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4893 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4894
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4895 v58 = fixpoint_div(v38,v59);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4896
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4897 if( v58 < 0 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4898 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4899
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4900 if(!sub_4075DB(obj1_x + ((fixpoint_mul(v49,v58) + 32768) >> 16), obj1_y + ((fixpoint_mul(v48,v58) + 32768) >> 16),
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4901 obj1_z + ((fixpoint_mul(v47,v58) + 32768) >> 16), v29) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4902 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4903 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4904 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4905
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4906 //if there is no next sector turn back
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4907 if ( v29->uSectorID == current_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4908 next_sector = v29->uBackSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4909 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4910 next_sector = v29->uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4911
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4912 //no more portals, quit
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4913 if ( next_sector == current_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4914 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4915
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4916 ++sectors_visited;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4917 current_sector = next_sector;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4918
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4919 //found player, quit
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4920 if ( next_sector == obj2_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4921 return 1;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4922
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4923 current_sector = next_sector;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4924
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4925 //did we hit limit for portals?
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4926 //does the next room have portals?
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4927 if ( sectors_visited < 30 && pIndoor->pSectors[current_sector].uNumPortals > 0)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4928 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4929 current_portal=-1;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4930 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4931 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4932 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4933 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4934 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4935 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4936 //did we stop in the sector where player is?
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4937 if ( current_sector != obj2_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4938 return 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4939 return 1;
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4940 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4941
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4942
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4943 //----- (00450B0A) --------------------------------------------------------
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4944 bool __fastcall SpawnActor(unsigned int uMonsterID)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4945 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4946 unsigned int v1; // ebx@1
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4947 bool result; // eax@2
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4948 unsigned int v6; // ecx@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4949 Actor actor; // [sp+4h] [bp-350h]@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4950 Vec3_int_ pOut; // [sp+348h] [bp-Ch]@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4951
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4952 v1 = uMonsterID;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4953 if ( uNumActors == 499 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4954 result = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4955 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4956 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4957 if ( (signed int)uMonsterID >= (signed int)pMonsterList->uNumMonsters )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4958 v1 = 0;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4959 memset(&actor, 0, sizeof(Actor));
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4960 strcpy(actor.pActorName, pMonsterStats->pInfos[v1 + 1].pName);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4961 actor.sCurrentHP = LOWORD(pMonsterStats->pInfos[v1 + 1].uHP);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4962 memcpy(&actor.pMonsterInfo, &pMonsterStats->pInfos[v1 + 1], sizeof(MonsterInfo));
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4963 actor.word_000086_some_monster_id = v1 + 1;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4964 actor.uActorRadius = pMonsterList->pMonsters[v1].uMonsterRadius;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4965 actor.uActorHeight = pMonsterList->pMonsters[v1].uMonsterHeight;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4966 actor.uMovementSpeed = pMonsterList->pMonsters[v1].uMovementSpeed;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4967
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4968 Vec3_int_::Rotate(200, pParty->sRotationY, 0, pParty->vPosition, &pOut.x, &pOut.z, &pOut.y);
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4969 actor.vInitialPosition.x = pOut.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4970 actor.vPosition.x = pOut.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4971 actor.uTetherDistance = 256;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4972 actor.vInitialPosition.y = LOWORD(pOut.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4973 actor.vPosition.y = LOWORD(pOut.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4974 actor.vInitialPosition.z = LOWORD(pOut.y);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4975 actor.vPosition.z = LOWORD(pOut.y);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4976 pSprites_LOD->DeleteSomeSprites();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4977 pPaletteManager->ResetNonTestLocked();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4978 v6 = uNumActors - 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4979 if ( dword_5C6DF8 == 1 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4980 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4981 dword_5C6DF8 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4982 v6 = uNumActors++;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4983 }
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4984 memcpy(&pActors[v6], &actor, sizeof(Actor));
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4985 pActors[v6].PrepareSprites(1);
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4986 result = 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4987 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4988 return result;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4989 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4990 // 5C6DF8: using guessed type int dword_5C6DF8;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4991
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4992
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4993 //----- (0044FA4C) --------------------------------------------------------
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4994 signed int __fastcall sub_44FA4C_spawn_light_elemental(int a1, int a2, int a3)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4995 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4996 signed int result; // eax@13
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4997 int v10; // ebx@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4998 const char *v15; // [sp-4h] [bp-24h]@2
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4999 unsigned int uFaceID; // [sp+8h] [bp-18h]@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5000 int v19; // [sp+Ch] [bp-14h]@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5001 size_t v20; // [sp+10h] [bp-10h]@6
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5002 int v21; // [sp+14h] [bp-Ch]@14
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5003 unsigned int v23; // [sp+1Ch] [bp-4h]@6
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5004
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5005 if ( a2 == 4 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5006 v15 = "Elemental Light C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5007 else if ( a2 == 3 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5008 v15 = "Elemental Light B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5009 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5010 v15 = "Elemental Light A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5011
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5012 v23 = pMonsterList->GetMonsterIDByName(v15);
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5013 v20 = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5014 for ( v20; v20 < uNumActors; v20++ )
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5015 {
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5016 if ( pActors[v20].uAIState == Removed )
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5017 break;
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5018 }
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5019
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5020 result = uNumActors + 1;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5021 if ( v20 != uNumActors || result < 500 )
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5022 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5023 v21 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5024 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5025 v21 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5026 v19 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5027 pActors[v20].Reset();
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5028 strcpy(pActors[v20].pActorName, pMonsterStats->pInfos[v23 + 1].pName);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5029 pActors[v20].sCurrentHP = pMonsterStats->pInfos[v23 + 1].uHP;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5030 memcpy(&pActors[v20].pMonsterInfo, &pMonsterStats->pInfos[v23 + 1], sizeof(MonsterInfo));
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5031 pActors[v20].word_000086_some_monster_id = v23 + 1;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5032 pActors[v20].uActorRadius = pMonsterList->pMonsters[v23].uMonsterRadius;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5033 pActors[v20].uActorHeight = pMonsterList->pMonsters[v23].uMonsterHeight;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5034 pActors[v20].pMonsterInfo.uTreasureDiceRolls = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5035 pActors[v20].pMonsterInfo.uTreasureType = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5036 pActors[v20].pMonsterInfo.uExp = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5037 pActors[v20].uMovementSpeed = pMonsterList->pMonsters[v23].uMovementSpeed;
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5038 v10 = rand() % 2048;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5039 pActors[v20].vInitialPosition.x = pParty->vPosition.x + fixpoint_mul(stru_5C6E00->Cos(v10), v19);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5040 pActors[v20].vPosition.x = pActors[v20].vInitialPosition.x;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5041 pActors[v20].vInitialPosition.y = pParty->vPosition.y + fixpoint_mul(stru_5C6E00->Sin(v10), v19);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5042 pActors[v20].vPosition.y = pActors[v20].vInitialPosition.y;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5043 pActors[v20].vInitialPosition.z = pParty->vPosition.z;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5044 pActors[v20].vPosition.z = pActors[v20].vInitialPosition.z;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5045 pActors[v20].uTetherDistance = 256;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5046 pActors[v20].uSectorID = v21;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5047 pActors[v20].PrepareSprites(0);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5048 pActors[v20].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5049 pActors[v20].uAlly = 9999;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5050 pActors[v20].uGroup = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5051 pActors[v20].uCurrentActionTime = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5052 pActors[v20].uAIState = Summoned;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5053 pActors[v20].uCurrentActionLength = 256;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5054 pActors[v20].UpdateAnimation();
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5055
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5056 result = pIndoor->GetSector(pActors[v20].vPosition.x, pActors[v20].vPosition.y, pActors[v20].vPosition.z);
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5057 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5058 || result == v21
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5059 && (result = BLV_GetFloorLevel(pActors[v20].vPosition.x, pActors[v20].vPosition.y, pActors[v20].vPosition.z, result, &uFaceID), result != -30000)
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5060 && (result = abs(result - pParty->vPosition.z), result <= 1024) )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5061 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5062 if ( v20 == uNumActors )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5063 ++uNumActors;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5064 pActors[v20].uSummonerID = PID(OBJECT_Player, a1);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5065 result = pActors[v20].pActorBuffs[ACTOR_BUFF_SUMMONED].Apply(pParty->uTimePlayed + (a3 * 128) / 30.0f, a2, a1, 0, 0);
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5066 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5067 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5068 return result;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5069 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5070
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5071 //----- (0044F57C) --------------------------------------------------------
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5072 void SpawnEncounter(MapInfo *pMapInfo, SpawnPointMM7 *spawn, int a3, int a4, int a5)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5073 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5074 int v7; // eax@2
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5075 char v8; // zf@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5076 int v12; // edx@9
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5077 int v18; // esi@31
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5078 Actor *pMonster; // esi@35
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5079 int v23; // edx@36
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5080 signed int v24; // edi@36
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5081 int v25; // ecx@36
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5082 MonsterDesc *v27; // edi@48
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5083 signed int v28; // eax@48
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5084 int v32; // eax@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5085 int v37; // eax@51
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5086 int v38; // eax@52
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5087 int v39; // edi@52
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5088 std::string v40; // [sp-18h] [bp-100h]@60
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5089 const char *v44; // [sp-8h] [bp-F0h]@13
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5090 char *pTexture; // [sp-4h] [bp-ECh]@9
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5091 char Str[32]; // [sp+Ch] [bp-DCh]@60
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5092 char Str2[120]; // [sp+2Ch] [bp-BCh]@29
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5093 unsigned int uFaceID; // [sp+A4h] [bp-44h]@52
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5094 MonsterInfo *Src; // [sp+A8h] [bp-40h]@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5095 int v50; // [sp+ACh] [bp-3Ch]@47
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5096 char Source[32]; // [sp+B0h] [bp-38h]@20
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5097 int v52; // [sp+D0h] [bp-18h]@34
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5098 int v53; // [sp+D4h] [bp-14h]@34
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5099 int pSector; // [sp+D8h] [bp-10h]@32
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5100 int pPosX; // [sp+DCh] [bp-Ch]@32
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5101 int v56; // [sp+E0h] [bp-8h]@8
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5102 int v57; // [sp+E4h] [bp-4h]@1
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5103
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5104 //auto a2 = spawn;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5105 v57 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5106 //v5 = pMapInfo;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5107 //v6 = spawn;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5108 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5109 v7 = pOutdoor->ddm.field_C_alert;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5110 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5111 v7 = pIndoor->dlv.field_C_alert;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5112 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5113 v7 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5114 if (v7)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5115 v8 = (spawn->uAttributes & 1) == 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5116 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5117 v8 = (spawn->uAttributes & 1) == 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5118 if (v8)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5119 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5120 //result = (void *)(spawn->uIndex - 1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5121 v56 = 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5122 switch (spawn->uIndex - 1)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5123 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5124 case 0:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5125 //v9 = pMapInfo->uEncounterMonster1AtLeast;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5126 //v10 = rand();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5127 //v11 = pMapInfo->uEncounterMonster1AtMost;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5128 //pTexture = pMapInfo->pEncounterMonster1Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5129 v12 = rand() % (pMapInfo->uEncounterMonster1AtMost - pMapInfo->uEncounterMonster1AtLeast + 1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5130 //v13 = pMapInfo->Dif_M1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5131 v57 = pMapInfo->Dif_M1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5132 v56 = pMapInfo->uEncounterMonster1AtLeast + v12;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5133 strcpy(Source, pMapInfo->pEncounterMonster1Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5134 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5135 case 3:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5136 //pTexture = pMapInfo->pEncounterMonster1Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5137 //v44 = "%s A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5138 sprintf(Source, "%s A", pMapInfo->pEncounterMonster1Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5139 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5140 case 4:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5141 //pTexture = pMapInfo->pEncounterMonster2Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5142 //v44 = "%s A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5143 sprintf(Source, "%s A", pMapInfo->pEncounterMonster2Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5144 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5145 case 5:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5146 //pTexture = pMapInfo->pEncounterMonster3Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5147 //v44 = "%s A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5148 sprintf(Source, "%s A", pMapInfo->pEncounterMonster3Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5149 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5150 case 1:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5151 //v9 = pMapInfo->uEncounterMonster2AtLeast;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5152 //v14 = rand();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5153 //v15 = pMapInfo->uEncounterMonster2AtMost;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5154 //pTexture = pMapInfo->pEncounterMonster2Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5155 v12 = rand() % (pMapInfo->uEncounterMonster2AtMost - pMapInfo->uEncounterMonster2AtLeast + 1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5156 //v13 = pMapInfo->Dif_M2;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5157 v57 = pMapInfo->Dif_M2;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5158 v56 = pMapInfo->uEncounterMonster2AtLeast + v12;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5159 strcpy(Source, pMapInfo->pEncounterMonster2Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5160 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5161 case 6:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5162 //pTexture = pMapInfo->pEncounterMonster1Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5163 //v44 = "%s B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5164 sprintf(Source, "%s B", pMapInfo->pEncounterMonster1Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5165 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5166 case 7:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5167 //pTexture = pMapInfo->pEncounterMonster2Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5168 //v44 = "%s B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5169 sprintf(Source, "%s B", pMapInfo->pEncounterMonster2Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5170 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5171 case 8:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5172 //pTexture = pMapInfo->pEncounterMonster3Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5173 //v44 = "%s B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5174 sprintf(Source, "%s B", pMapInfo->pEncounterMonster3Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5175 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5176 case 2:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5177 //v9 = pMapInfo->uEncounterMonster3AtLeast;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5178 //v16 = rand();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5179 //v17 = pMapInfo->uEncounterMonster3AtMost;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5180 //pTexture = pMapInfo->pEncounterMonster3Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5181 v12 = rand() % (pMapInfo->uEncounterMonster3AtMost - pMapInfo->uEncounterMonster3AtLeast + 1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5182 //v13 = pMapInfo->Dif_M3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5183 v57 = pMapInfo->Dif_M3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5184 v56 = pMapInfo->uEncounterMonster3AtLeast + v12;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5185 strcpy(Source, pMapInfo->pEncounterMonster3Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5186 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5187 case 9:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5188 //pTexture = pMapInfo->pEncounterMonster1Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5189 //v44 = "%s C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5190 sprintf(Source, "%s C", pMapInfo->pEncounterMonster1Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5191 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5192 case 10:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5193 //pTexture = pMapInfo->pEncounterMonster2Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5194 //v44 = "%s C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5195 sprintf(Source, "%s C", pMapInfo->pEncounterMonster2Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5196 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5197 case 11:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5198 //pTexture = pMapInfo->pEncounterMonster3Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5199 //v44 = "%s C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5200 sprintf(Source, "%s C", pMapInfo->pEncounterMonster3Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5201 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5202 default:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5203 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5204 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5205 if (Source[0] == '0')
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5206 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5207 v57 += a3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5208 if ( v57 > 4 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5209 v57 = 4;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5210 strcpy(Str2, Source);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5211 if ( a4 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5212 v56 = a4;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5213 v18 = v56;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5214 if ( (signed int)(v56 + uNumActors) >= 500 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5215 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5216 pSector = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5217 pPosX = spawn->vPosition.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5218 a4 = spawn->vPosition.y;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5219 a3 = spawn->vPosition.z;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5220 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5221 pSector = pIndoor->GetSector(spawn->vPosition.x, spawn->vPosition.y, spawn->vPosition.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5222 v53 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5223 v52 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5224 if ( v18 <= 0 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5225 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5226 for (uint i = v53; i < v56; ++i)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5227 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5228 pMonster = &pActors[uNumActors];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5229 pActors[uNumActors].Reset();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5230 if ( v57 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5231 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5232 v23 = rand() % 100;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5233 v24 = 3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5234 v25 = (unsigned __int16)word_4E8152[3 * v57];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5235 if ( v23 >= v25 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5236 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5237 if ( v23 < v25 + (unsigned __int16)word_4E8152[3 * v57 + 1] )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5238 v24 = 2;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5239 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5240 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5241 v24 = 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5242 if ( v24 == 1 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5243 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5244 pTexture = Source;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5245 v44 = "%s A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5246 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5247 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5248 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5249 if ( v24 == 2 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5250 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5251 pTexture = Source;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5252 v44 = "%s B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5253 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5254 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5255 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5256 if ( v24 != 3 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5257 continue;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5258 pTexture = Source;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5259 v44 = "%s C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5260 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5261 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5262 sprintf(Str2, v44, pTexture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5263 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5264 v50 = pMonsterList->GetMonsterIDByName(Str2);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5265 pTexture = Str2;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5266 if ( (signed __int16)v50 == -1 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5267 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5268 sprintf(Str, "Can't create random monster: '%s'! See MapStats.txt and Monsters.txt!", pTexture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5269 MessageBoxA(nullptr, Str, nullptr, 0);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5270 ExitProcess(0);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5271 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5272 v27 = &pMonsterList->pMonsters[(signed __int16)v50];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5273 v28 = pMonsterStats->FindMonsterByTextureName(pTexture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5274 if ( !v28 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5275 v28 = 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5276 Src = &pMonsterStats->pInfos[v28];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5277 strcpy(pMonster->pActorName, Src->pName);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5278 pMonster->sCurrentHP = Src->uHP;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5279 assert(sizeof(MonsterInfo) == 88);
2420
0313c761d203 memory problems, Mouse
Ritor1
parents: 2415
diff changeset
5280 memcpy(&pMonster->pMonsterInfo, Src, sizeof(MonsterInfo));//Uninitialized portail memory access
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5281 pMonster->word_000086_some_monster_id = v50 + 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5282 pMonster->uActorRadius = v27->uMonsterRadius;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5283 pMonster->uActorHeight = v27->uMonsterHeight;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5284 pMonster->uMovementSpeed = v27->uMovementSpeed;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5285 pMonster->vInitialPosition.x = spawn->vPosition.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5286 pMonster->vPosition.x = spawn->vPosition.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5287 pMonster->uTetherDistance = 256;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5288 pMonster->vInitialPosition.y = a4;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5289 pMonster->vPosition.y = a4;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5290 pMonster->vInitialPosition.z = a3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5291 pMonster->vPosition.z = a3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5292 pMonster->uSectorID = pSector;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5293 pMonster->uGroup = spawn->uGroup;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5294 pMonster->PrepareSprites(0);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5295 pMonster->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5296 v32 = rand();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5297 a3 = fixpoint_mul(stru_5C6E00->Cos(v32 % 2048), v52);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5298 pPosX = a3 + spawn->vPosition.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5299 a3 = fixpoint_mul(stru_5C6E00->Sin(v32 % 2048), v52);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5300 a4 = a3 + spawn->vPosition.y;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5301 a3 = spawn->vPosition.z;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5302 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5303 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5304 if ( a5 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5305 pMonster->uAttributes |= 0x080000;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5306 ++uNumActors;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5307 continue;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5308 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5309 v37 = pIndoor->GetSector(pPosX, a4, spawn->vPosition.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5310 if ( v37 == pSector )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5311 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5312 v38 = BLV_GetFloorLevel(pPosX, a4, a3, v37, &uFaceID);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5313 v39 = v38;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5314 if ( v38 != -30000 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5315 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5316 if ( abs(v38 - a3) <= 1024 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5317 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5318 a3 = v39;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5319 if ( a5 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5320 pMonster->uAttributes |= 0x080000;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5321 ++uNumActors;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5322 continue;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5323 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5324 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5325 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5326 ;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5327 //v53 = (char *)v53 + 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5328 //result = v53;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5329 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5330 //while ( (signed int)v53 < v56 );
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5331 }