annotate Actor.cpp @ 1851:80e897fc2438

Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
author Grumpy7
date Sun, 13 Oct 2013 11:17:09 +0200
parents 521ffedabe19
children 979380004db2
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "mm7_data.h"
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6 #include "DecalBuilder.h"
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7
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8 #include "Sprites.h"
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9 #include "stru6.h"
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10
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11
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12 #include "Actor.h"
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13 #include "Math.h"
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14 #include "Outdoor.h"
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15 #include "AudioPlayer.h"
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16 #include "Game.h"
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17 #include "ObjectList.h"
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18 #include "Overlays.h"
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19 #include "Events.h"
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20 #include "FactionTable.h"
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21 #include "TurnEngine.h"
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22 #include "MapInfo.h"
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a78f08dbeb88 CastSpellInfo
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23 #include "CastSpellInfo.h"
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24 #include "Time.h"
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25 #include "LOD.h"
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26 #include "Party.h"
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27 #include "GUIWindow.h"
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28 #include "Outdoor_stuff.h"
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29
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30 #include "MM7.h"
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31 #include "SpriteObject.h"
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32 #include "stru298.h"
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33 #include "Log.h"
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34 #include "Texts.h"
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35 #include "Level/Decoration.h"
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36
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37
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38
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39
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40
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41 std::array<Actor, 500> pActors;
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42 size_t uNumActors;
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43
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44 stru319 stru_50C198; // idb
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45
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46
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47
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48
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49 //----- (0041AF52) --------------------------------------------------------
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50 void Actor::DrawHealthBar(Actor *actor, GUIWindow *window)
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51 {
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52 unsigned int bar_length; // esi@1
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53 unsigned int uX; // ebx@10
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54 unsigned int v9; // [sp+14h] [bp-Ch]@4
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55 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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56
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57 if (actor->pMonsterInfo.uHP <= 25)
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58 bar_length = 25;
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59 else if ( actor->pMonsterInfo.uHP < 200 )
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60 bar_length = actor->pMonsterInfo.uHP;
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61 else
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62 bar_length = 200;
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63
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64 v10 = bar_length;
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65 if ( actor->sCurrentHP <= (0.34 * actor->pMonsterInfo.uHP) )
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66 v9 = uTextureID_mhp_red;
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67 else if ( actor->sCurrentHP <= ( 0.67 * actor->pMonsterInfo.uHP) )
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68 v9 = uTextureID_mhp_yel;
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69 else
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70 v9 = uTextureID_mhp_grn;
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71
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72 if ( actor->sCurrentHP < actor->pMonsterInfo.uHP )
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73 {
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74 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP;
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75 }
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76
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77 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2;
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78
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79 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52);
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80 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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81 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52);
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82 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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83
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84 pRenderer->ResetTextureClipRect();
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85 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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86 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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87 }
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88
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89 //----- (00448A40) --------------------------------------------------------
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90 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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91 {
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92 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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93 {
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94 if ( bToggle )
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95 {
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96 pActors[uActorID].uAttributes |= uFlag;
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97 }
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98 else
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99 {
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100 if ( uFlag == 0x10000 )
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101 {
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102 if (pActors[uActorID].uAIState == Disabled )
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103 pActors[uActorID].uAIState = Standing;
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104 }
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105 pActors[uActorID].uAttributes &= ~uFlag;
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106 }
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107 }
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108 }
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109
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110 //----- (00448518) --------------------------------------------------------
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111 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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112 {
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113 for (int i = 0; i < uNumActors; i++)
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114 {
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115 if (pActors[uNumActors].sNPC_ID == npc)
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116 {
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117 Actor::GiveItem(i, item, a3);
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118 }
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119 }
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120 }
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121
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122 //----- (004485A7) --------------------------------------------------------
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123 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
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124 {
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125 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
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126 {
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127 Actor* currActor = &pActors[uActorID];
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128 if ( bGive )
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129 {
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130 if ( currActor->uCarriedItemID == 0)
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131 currActor->uCarriedItemID = uItemID;
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132 else if ( currActor->array_000234[0].uItemID == 0)
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133 currActor->array_000234[0].uItemID = uItemID;
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134 else if ( currActor->array_000234[1].uItemID == 0)
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135 currActor->array_000234[1].uItemID = uItemID;
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136 }
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137 else
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138 {
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139 if ( currActor->uCarriedItemID == uItemID )
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140 currActor->uCarriedItemID = 0;
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141 else if ( currActor->array_000234[0].uItemID == uItemID )
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142 currActor->array_000234[0].Reset();
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143 else if ( currActor->array_000234[1].uItemID == uItemID )
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144 currActor->array_000234[1].Reset();
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145 }
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146 }
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147 }
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148
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149 //----- (0040894B) --------------------------------------------------------
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150 bool Actor::CanAct()
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151 {
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152 bool isparalyzed; // esi@1
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153 bool isstoned; // edi@2
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154 AIState v3; // ax@6
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155
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156 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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157 isparalyzed = (signed __int64)this->pActorBuffs[6].uExpireTime > 0;// paralyzed
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158 v3 = this->uAIState;
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159 return !(isstoned || isparalyzed || v3 == Dying || v3 == Dead || v3 == Removed || v3 == Summoned || v3 == Disabled);
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160 }
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161
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162 //----- (004089C7) --------------------------------------------------------
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163 bool Actor::IsNotAlive()
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164 {
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165 bool isstoned; // esi@1
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166
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167 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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168 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
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169 }
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170
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171 //----- (004086E9) --------------------------------------------------------
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172 void Actor::SetRandomGoldIfTheresNoItem()
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173 {
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174 int v2; // edi@1
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175 unsigned __int8 v4; // al@7
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176
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177 v2 = 0;
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178 if ( !this->array_000234[3].uItemID )
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179 {
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180 if ( this->pMonsterInfo.uTreasureDiceRolls )
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181 {
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182 for (int i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++)
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183 {
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184 v2 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
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185 }
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186 if ( v2 )
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187 {
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188 this->array_000234[3].uItemID = 197;
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189 this->array_000234[3].uSpecEnchantmentType = v2; //actual gold amount
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190 }
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191 }
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192 }
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193 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance )
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194 {
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195 v4 = this->pMonsterInfo.uTreasureLevel;
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196 if ( v4 )
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197 pItemsTable->GenerateItem(v4, this->pMonsterInfo.uTreasureType, &this->array_000234[2]);
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198 }
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199 this->uAttributes |= 0x800000;
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200 }
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201
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202 //----- (00404AC7) --------------------------------------------------------
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parents: 1517
diff changeset
203 void __fastcall Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel)
0
Ritor1
parents:
diff changeset
204 {
Ritor1
parents:
diff changeset
205 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
206 unsigned int v6; // edi@1
Ritor1
parents:
diff changeset
207 unsigned int v7; // eax@1
Ritor1
parents:
diff changeset
208 int v8; // edi@16
Ritor1
parents:
diff changeset
209 int v9; // edi@17
Ritor1
parents:
diff changeset
210 signed int v10; // ecx@22
Ritor1
parents:
diff changeset
211 signed int v11; // eax@29
Ritor1
parents:
diff changeset
212 __int16 *v12; // edi@30
Ritor1
parents:
diff changeset
213 int v13; // ecx@34
Ritor1
parents:
diff changeset
214 int v14; // edx@34
Ritor1
parents:
diff changeset
215 int v15; // eax@34
Ritor1
parents:
diff changeset
216 AIDirection *v16; // esi@34
Ritor1
parents:
diff changeset
217 unsigned __int16 v17; // di@34
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
218 //int v18; // eax@34
0
Ritor1
parents:
diff changeset
219 int v19; // edi@34
Ritor1
parents:
diff changeset
220 int v20; // eax@35
Ritor1
parents:
diff changeset
221 int v21; // eax@39
Ritor1
parents:
diff changeset
222 SoundID v22; // eax@39
Ritor1
parents:
diff changeset
223 signed int v23; // eax@41
Ritor1
parents:
diff changeset
224 double v24; // st7@49
Ritor1
parents:
diff changeset
225 float v25; // ST5C_4@50
Ritor1
parents:
diff changeset
226 int v26; // eax@50
Ritor1
parents:
diff changeset
227 double v27; // st7@50
Ritor1
parents:
diff changeset
228 double v28; // st6@50
Ritor1
parents:
diff changeset
229 float v29; // ST4C_4@51
Ritor1
parents:
diff changeset
230 int v30; // esi@50
Ritor1
parents:
diff changeset
231 int v31; // ST3C_4@51
Ritor1
parents:
diff changeset
232 unsigned int v32; // edi@51
Ritor1
parents:
diff changeset
233 char *v33; // eax@54
Ritor1
parents:
diff changeset
234 unsigned __int16 v34; // ax@57
Ritor1
parents:
diff changeset
235 signed int v35; // ecx@58
Ritor1
parents:
diff changeset
236 signed int v36; // eax@67
Ritor1
parents:
diff changeset
237 signed int v37; // eax@68
Ritor1
parents:
diff changeset
238 signed __int64 v38; // qtt@69
Ritor1
parents:
diff changeset
239 int v39; // ecx@75
Ritor1
parents:
diff changeset
240 int v40; // eax@79
Ritor1
parents:
diff changeset
241 int v41; // ecx@90
Ritor1
parents:
diff changeset
242 int v42; // ecx@91
Ritor1
parents:
diff changeset
243 int v43; // eax@95
Ritor1
parents:
diff changeset
244 int v44; // ecx@100
Ritor1
parents:
diff changeset
245 int v45; // ecx@101
Ritor1
parents:
diff changeset
246 int v46; // eax@105
Ritor1
parents:
diff changeset
247 int v48; // ecx@110
Ritor1
parents:
diff changeset
248 char v49; // zf@123
Ritor1
parents:
diff changeset
249 int v50; // eax@127
Ritor1
parents:
diff changeset
250 int v51; // ecx@130
Ritor1
parents:
diff changeset
251 int v52; // eax@132
Ritor1
parents:
diff changeset
252 int v53; // ecx@137
Ritor1
parents:
diff changeset
253 int v54; // ecx@138
Ritor1
parents:
diff changeset
254 int v55; // eax@142
Ritor1
parents:
diff changeset
255 SpellBuff *v56; // esi@143
Ritor1
parents:
diff changeset
256 Player **v57; // esi@145
Ritor1
parents:
diff changeset
257 int v58; // eax@146
Ritor1
parents:
diff changeset
258 int v59; // edi@146
Ritor1
parents:
diff changeset
259 int v60; // eax@146
Ritor1
parents:
diff changeset
260 int v61; // edi@146
Ritor1
parents:
diff changeset
261 int v62; // eax@146
Ritor1
parents:
diff changeset
262 signed int v63; // edi@146
Ritor1
parents:
diff changeset
263 signed int v64; // edi@147
Ritor1
parents:
diff changeset
264 int v65; // eax@151
Ritor1
parents:
diff changeset
265 char *v66; // eax@160
Ritor1
parents:
diff changeset
266 int v67; // edi@167
Ritor1
parents:
diff changeset
267 int v68; // edi@168
Ritor1
parents:
diff changeset
268 int v69; // eax@171
Ritor1
parents:
diff changeset
269 signed int v70; // ecx@172
Ritor1
parents:
diff changeset
270 signed int v71; // eax@179
Ritor1
parents:
diff changeset
271 __int16 *v72; // edi@180
Ritor1
parents:
diff changeset
272 int v73; // ecx@184
Ritor1
parents:
diff changeset
273 int v74; // edx@184
Ritor1
parents:
diff changeset
274 int v75; // eax@184
Ritor1
parents:
diff changeset
275 AIDirection *v76; // esi@184
Ritor1
parents:
diff changeset
276 unsigned __int16 v77; // di@184
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
277 //int v78; // eax@184
0
Ritor1
parents:
diff changeset
278 int v79; // edx@185
Ritor1
parents:
diff changeset
279 int v80; // eax@185
Ritor1
parents:
diff changeset
280 int v81; // eax@189
Ritor1
parents:
diff changeset
281 unsigned __int16 v82; // ax@190
Ritor1
parents:
diff changeset
282 int v83; // ecx@192
Ritor1
parents:
diff changeset
283 int v84; // edx@192
Ritor1
parents:
diff changeset
284 int v85; // eax@192
Ritor1
parents:
diff changeset
285 AIDirection *v86; // esi@192
Ritor1
parents:
diff changeset
286 unsigned __int16 v87; // di@192
Ritor1
parents:
diff changeset
287 __int16 v88; // ax@192
Ritor1
parents:
diff changeset
288 signed int v89; // ecx@192
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
289 //int v90; // eax@192
0
Ritor1
parents:
diff changeset
290 signed int v91; // eax@200
Ritor1
parents:
diff changeset
291 int v92; // eax@201
Ritor1
parents:
diff changeset
292 int v93; // ecx@207
Ritor1
parents:
diff changeset
293 int v94; // ecx@208
Ritor1
parents:
diff changeset
294 int v95; // eax@212
Ritor1
parents:
diff changeset
295 int v96; // ecx@217
Ritor1
parents:
diff changeset
296 int v97; // eax@221
Ritor1
parents:
diff changeset
297 SoundID v98; // [sp-18h] [bp-E8h]@79
Ritor1
parents:
diff changeset
298 signed int v99; // [sp-14h] [bp-E4h]@39
Ritor1
parents:
diff changeset
299 signed int v105; // [sp+4h] [bp-CCh]@23
Ritor1
parents:
diff changeset
300 signed int v107; // [sp+4h] [bp-CCh]@42
Ritor1
parents:
diff changeset
301 signed int v108; // [sp+4h] [bp-CCh]@173
Ritor1
parents:
diff changeset
302 int pitch; // [sp+2Ch] [bp-A4h]@51
Ritor1
parents:
diff changeset
303 float v110; // [sp+30h] [bp-A0h]@50
Ritor1
parents:
diff changeset
304 int v111; // [sp+38h] [bp-98h]@41
Ritor1
parents:
diff changeset
305 float v112; // [sp+3Ch] [bp-94h]@49
Ritor1
parents:
diff changeset
306 int v113; // [sp+40h] [bp-90h]@41
Ritor1
parents:
diff changeset
307 int v114; // [sp+48h] [bp-88h]@41
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
308 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
0
Ritor1
parents:
diff changeset
309 int v116; // [sp+BCh] [bp-14h]@49
Ritor1
parents:
diff changeset
310 AIDirection *v117; // [sp+C0h] [bp-10h]@1
Ritor1
parents:
diff changeset
311 int v118; // [sp+C4h] [bp-Ch]@29
Ritor1
parents:
diff changeset
312 float v119; // [sp+C8h] [bp-8h]@48
Ritor1
parents:
diff changeset
313 float v120; // [sp+CCh] [bp-4h]@1
Ritor1
parents:
diff changeset
314 int spellnuma; // [sp+D8h] [bp+8h]@29
Ritor1
parents:
diff changeset
315 int spellnumb; // [sp+D8h] [bp+8h]@48
Ritor1
parents:
diff changeset
316 float spellnumc; // [sp+D8h] [bp+8h]@50
Ritor1
parents:
diff changeset
317 signed int spellnumd; // [sp+D8h] [bp+8h]@53
Ritor1
parents:
diff changeset
318 int spellnume; // [sp+D8h] [bp+8h]@179
Ritor1
parents:
diff changeset
319 int a1a; // [sp+E0h] [bp+10h]@34
Ritor1
parents:
diff changeset
320 signed int a1b; // [sp+E0h] [bp+10h]@145
Ritor1
parents:
diff changeset
321 int a1c; // [sp+E0h] [bp+10h]@184
Ritor1
parents:
diff changeset
322
Ritor1
parents:
diff changeset
323 LODWORD(v120) = uActorID;
Ritor1
parents:
diff changeset
324 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
325 v117 = pDir;
Ritor1
parents:
diff changeset
326 v6 = uSkillLevel & 0x3F;
Ritor1
parents:
diff changeset
327 v7 = SkillToMastery(uSkillLevel);
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
328 if ( uSpellID <= 47 )
0
Ritor1
parents:
diff changeset
329 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
330 if ( uSpellID != 47 )
0
Ritor1
parents:
diff changeset
331 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
332 if ( uSpellID <= 18 )
0
Ritor1
parents:
diff changeset
333 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
334 if ( uSpellID == 18 || uSpellID == 2 )
0
Ritor1
parents:
diff changeset
335 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
336 if ( uSpellID != 5 )
0
Ritor1
parents:
diff changeset
337 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
338 if ( uSpellID == 6 )
0
Ritor1
parents:
diff changeset
339 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
340 if ( uSpellID != 9 )
0
Ritor1
parents:
diff changeset
341 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
342 if ( uSpellID != 11 )
0
Ritor1
parents:
diff changeset
343 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
344 if ( uSpellID != 15 )
0
Ritor1
parents:
diff changeset
345 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
346 if ( uSpellID != 17 )
0
Ritor1
parents:
diff changeset
347 return;
Ritor1
parents:
diff changeset
348 if ( (signed int)v7 <= 0 )
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
349 {
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
350 v8 = 0;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
351 v5->pActorBuffs[15].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
352 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
353 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
354 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
355 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
356 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
357 return;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
358 }
0
Ritor1
parents:
diff changeset
359 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
360 {
Ritor1
parents:
diff changeset
361 v9 = 300 * v6;
Ritor1
parents:
diff changeset
362 }
Ritor1
parents:
diff changeset
363 else
Ritor1
parents:
diff changeset
364 {
Ritor1
parents:
diff changeset
365 if ( v7 != 3 )
Ritor1
parents:
diff changeset
366 {
Ritor1
parents:
diff changeset
367 if ( v7 == 4 )
Ritor1
parents:
diff changeset
368 {
Ritor1
parents:
diff changeset
369 v8 = 3600 * (v6 + 64);
Ritor1
parents:
diff changeset
370 v5->pActorBuffs[15].Apply(
Ritor1
parents:
diff changeset
371 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
372 v7,
Ritor1
parents:
diff changeset
373 0,
Ritor1
parents:
diff changeset
374 0,
Ritor1
parents:
diff changeset
375 0);
Ritor1
parents:
diff changeset
376 return;
Ritor1
parents:
diff changeset
377 }
Ritor1
parents:
diff changeset
378 v8 = 0;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
379 v5->pActorBuffs[15].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
380 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
381 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
382 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
383 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
384 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
385 return;
0
Ritor1
parents:
diff changeset
386 }
Ritor1
parents:
diff changeset
387 v9 = 900 * v6;
Ritor1
parents:
diff changeset
388 }
Ritor1
parents:
diff changeset
389 v8 = v9 + 3840;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
390 v5->pActorBuffs[15].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
391 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
392 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
393 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
394 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
395 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
396 return;
0
Ritor1
parents:
diff changeset
397 }
Ritor1
parents:
diff changeset
398 v10 = 3;
Ritor1
parents:
diff changeset
399 if ( uSkillLevel & 0x0100 )
Ritor1
parents:
diff changeset
400 {
Ritor1
parents:
diff changeset
401 v105 = 9;
Ritor1
parents:
diff changeset
402 }
Ritor1
parents:
diff changeset
403 else
Ritor1
parents:
diff changeset
404 {
Ritor1
parents:
diff changeset
405 if ( (uSkillLevel & 0x80u) == 0 )
Ritor1
parents:
diff changeset
406 {
Ritor1
parents:
diff changeset
407 if ( !(uSkillLevel & 0x40) )
Ritor1
parents:
diff changeset
408 goto LABEL_29;
Ritor1
parents:
diff changeset
409 v105 = 5;
Ritor1
parents:
diff changeset
410 }
Ritor1
parents:
diff changeset
411 else
Ritor1
parents:
diff changeset
412 {
Ritor1
parents:
diff changeset
413 v105 = 7;
Ritor1
parents:
diff changeset
414 }
Ritor1
parents:
diff changeset
415 }
Ritor1
parents:
diff changeset
416 v10 = v105;
Ritor1
parents:
diff changeset
417 LABEL_29:
Ritor1
parents:
diff changeset
418 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
419 a1.uType = stru_4E3ACC[15].uType;
0
Ritor1
parents:
diff changeset
420 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
Ritor1
parents:
diff changeset
421 v11 = 0;
Ritor1
parents:
diff changeset
422 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
423 {
Ritor1
parents:
diff changeset
424 LABEL_33:
Ritor1
parents:
diff changeset
425 LOWORD(v11) = 0;
Ritor1
parents:
diff changeset
426 }
Ritor1
parents:
diff changeset
427 else
Ritor1
parents:
diff changeset
428 {
Ritor1
parents:
diff changeset
429 v12 = &pObjectList->pObjects->uObjectID;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
430 while ( stru_4E3ACC[15].uType != *v12 )
0
Ritor1
parents:
diff changeset
431 {
Ritor1
parents:
diff changeset
432 ++v11;
Ritor1
parents:
diff changeset
433 v12 += 28;
Ritor1
parents:
diff changeset
434 if ( v11 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
435 goto LABEL_33;
Ritor1
parents:
diff changeset
436 }
Ritor1
parents:
diff changeset
437 }
Ritor1
parents:
diff changeset
438 a1.uObjectDescID = v11;
Ritor1
parents:
diff changeset
439 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
440 a1.spell_id = SPELL_AIR_SPARKS;
0
Ritor1
parents:
diff changeset
441 v13 = v5->vPosition.x;
Ritor1
parents:
diff changeset
442 v14 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
443 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
444 a1.vPosition.x = v13;
Ritor1
parents:
diff changeset
445 v15 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
446 v16 = v117;
Ritor1
parents:
diff changeset
447 v17 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
448 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
449 a1.vPosition.y = v14;
Ritor1
parents:
diff changeset
450 a1.vPosition.z = v15;
Ritor1
parents:
diff changeset
451 a1.uFacing = v17;
Ritor1
parents:
diff changeset
452 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
453 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
454 a1.uSectorID = pIndoor->GetSector(v13, v14, v15);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
455 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
0
Ritor1
parents:
diff changeset
456 a1.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
457 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
458 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
459 v19 = spellnuma / -2;
Ritor1
parents:
diff changeset
460 a1a = spellnuma / 2;
Ritor1
parents:
diff changeset
461 if ( spellnuma / -2 > spellnuma / 2 )
Ritor1
parents:
diff changeset
462 {
Ritor1
parents:
diff changeset
463 v20 = spellnuma / 2;
Ritor1
parents:
diff changeset
464 }
Ritor1
parents:
diff changeset
465 else
Ritor1
parents:
diff changeset
466 {
Ritor1
parents:
diff changeset
467 do
Ritor1
parents:
diff changeset
468 {
Ritor1
parents:
diff changeset
469 a1.uFacing = v19 + LOWORD(v16->uYawAngle);
Ritor1
parents:
diff changeset
470 v20 = a1.Create(
Ritor1
parents:
diff changeset
471 (signed __int16)a1.uFacing,
Ritor1
parents:
diff changeset
472 v16->uPitchAngle,
Ritor1
parents:
diff changeset
473 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
474 0);
Ritor1
parents:
diff changeset
475 v19 += v118;
Ritor1
parents:
diff changeset
476 }
Ritor1
parents:
diff changeset
477 while ( v19 <= a1a );
Ritor1
parents:
diff changeset
478 }
Ritor1
parents:
diff changeset
479 if ( v20 != -1 )
Ritor1
parents:
diff changeset
480 {
Ritor1
parents:
diff changeset
481 v21 = 8 * v20;
Ritor1
parents:
diff changeset
482 LOBYTE(v21) = v21 | 2;
Ritor1
parents:
diff changeset
483 v99 = v21;
Ritor1
parents:
diff changeset
484 v22 = (SoundID)word_4EE088_sound_ids[15];
Ritor1
parents:
diff changeset
485 v98 = v22;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
486 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
487 return;
0
Ritor1
parents:
diff changeset
488 }
Ritor1
parents:
diff changeset
489 return;
Ritor1
parents:
diff changeset
490 }
Ritor1
parents:
diff changeset
491 LABEL_159:
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
492 a1.uType = stru_4E3ACC[uSpellID].uType;
0
Ritor1
parents:
diff changeset
493 v119 = 0.0;
Ritor1
parents:
diff changeset
494 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
495 {
Ritor1
parents:
diff changeset
496 LABEL_191:
Ritor1
parents:
diff changeset
497 v82 = 0;
Ritor1
parents:
diff changeset
498 }
Ritor1
parents:
diff changeset
499 else
Ritor1
parents:
diff changeset
500 {
Ritor1
parents:
diff changeset
501 v66 = (char *)&pObjectList->pObjects->uObjectID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
502 while ( (short)a1.uType != *(short *)v66 )
0
Ritor1
parents:
diff changeset
503 {
Ritor1
parents:
diff changeset
504 ++LODWORD(v119);
Ritor1
parents:
diff changeset
505 v66 += 56;
Ritor1
parents:
diff changeset
506 if ( SLODWORD(v119) >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
507 goto LABEL_191;
Ritor1
parents:
diff changeset
508 }
Ritor1
parents:
diff changeset
509 v82 = LOWORD(v119);
Ritor1
parents:
diff changeset
510 }
Ritor1
parents:
diff changeset
511 a1.uObjectDescID = v82;
Ritor1
parents:
diff changeset
512 a1.stru_24.Reset();
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
513 a1.spell_id = uSpellID;
0
Ritor1
parents:
diff changeset
514 v83 = v5->vPosition.x;
Ritor1
parents:
diff changeset
515 v84 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
516 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
517 a1.vPosition.x = v83;
Ritor1
parents:
diff changeset
518 v85 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
519 v86 = v117;
Ritor1
parents:
diff changeset
520 v87 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
521 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
522 a1.vPosition.y = v84;
Ritor1
parents:
diff changeset
523 a1.vPosition.z = v85;
Ritor1
parents:
diff changeset
524 a1.uFacing = v87;
Ritor1
parents:
diff changeset
525 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
526 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
527 v88 = pIndoor->GetSector(v83, v84, v85);
Ritor1
parents:
diff changeset
528 v89 = v86->uDistance;
Ritor1
parents:
diff changeset
529 a1.uSectorID = v88;
Ritor1
parents:
diff changeset
530 LODWORD(v119) = v89;
Ritor1
parents:
diff changeset
531 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
532 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
533 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
534 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
535 if ( (double)v89 >= 307.2 )
Ritor1
parents:
diff changeset
536 {
Ritor1
parents:
diff changeset
537 if ( v89 >= 1024 )
Ritor1
parents:
diff changeset
538 {
Ritor1
parents:
diff changeset
539 if ( v89 >= 2560 )
Ritor1
parents:
diff changeset
540 {
Ritor1
parents:
diff changeset
541 if ( v89 < 5120 )
Ritor1
parents:
diff changeset
542 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
543 }
Ritor1
parents:
diff changeset
544 else
Ritor1
parents:
diff changeset
545 {
Ritor1
parents:
diff changeset
546 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
547 }
Ritor1
parents:
diff changeset
548 }
Ritor1
parents:
diff changeset
549 else
Ritor1
parents:
diff changeset
550 {
Ritor1
parents:
diff changeset
551 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
552 }
Ritor1
parents:
diff changeset
553 }
Ritor1
parents:
diff changeset
554 else
Ritor1
parents:
diff changeset
555 {
Ritor1
parents:
diff changeset
556 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
557 }
Ritor1
parents:
diff changeset
558 a1.field_61 = 2;
Ritor1
parents:
diff changeset
559 v91 = a1.Create(
Ritor1
parents:
diff changeset
560 v86->uYawAngle,
Ritor1
parents:
diff changeset
561 v86->uPitchAngle,
Ritor1
parents:
diff changeset
562 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
563 0);
Ritor1
parents:
diff changeset
564 if ( v91 != -1 )
Ritor1
parents:
diff changeset
565 {
Ritor1
parents:
diff changeset
566 v92 = 8 * v91;
Ritor1
parents:
diff changeset
567 LOBYTE(v92) = v92 | 2;
Ritor1
parents:
diff changeset
568 v99 = v92;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
569 v22 = (SoundID)word_4EE088_sound_ids[uSpellID];
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
570 v98 = v22;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
571 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
572 return;
0
Ritor1
parents:
diff changeset
573 }
Ritor1
parents:
diff changeset
574 return;
Ritor1
parents:
diff changeset
575 }
Ritor1
parents:
diff changeset
576 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
577 return;
Ritor1
parents:
diff changeset
578 v118 = pParty->vPosition.z;
Ritor1
parents:
diff changeset
579 v111 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
580 v114 = pParty->vPosition.z + 2500;
Ritor1
parents:
diff changeset
581 v113 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
582 v23 = 8;
Ritor1
parents:
diff changeset
583 if ( uSkillLevel & 0x0100 )
Ritor1
parents:
diff changeset
584 {
Ritor1
parents:
diff changeset
585 v107 = 14;
Ritor1
parents:
diff changeset
586 }
Ritor1
parents:
diff changeset
587 else
Ritor1
parents:
diff changeset
588 {
Ritor1
parents:
diff changeset
589 if ( (uSkillLevel & 0x80u) == 0 )
Ritor1
parents:
diff changeset
590 {
Ritor1
parents:
diff changeset
591 if ( !(uSkillLevel & 0x40) )
Ritor1
parents:
diff changeset
592 goto LABEL_48;
Ritor1
parents:
diff changeset
593 v107 = 10;
Ritor1
parents:
diff changeset
594 }
Ritor1
parents:
diff changeset
595 else
Ritor1
parents:
diff changeset
596 {
Ritor1
parents:
diff changeset
597 v107 = 12;
Ritor1
parents:
diff changeset
598 }
Ritor1
parents:
diff changeset
599 }
Ritor1
parents:
diff changeset
600 v23 = v107;
Ritor1
parents:
diff changeset
601 LABEL_48:
Ritor1
parents:
diff changeset
602 v119 = 0.0;
Ritor1
parents:
diff changeset
603 spellnumb = 0;
Ritor1
parents:
diff changeset
604 if ( v23 > 0 )
Ritor1
parents:
diff changeset
605 {
Ritor1
parents:
diff changeset
606 v24 = (double)v118;
Ritor1
parents:
diff changeset
607 v118 = v23;
Ritor1
parents:
diff changeset
608 v112 = v24;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
609 v116 = PID(OBJECT_Actor,LODWORD(v120));
0
Ritor1
parents:
diff changeset
610 do
Ritor1
parents:
diff changeset
611 {
Ritor1
parents:
diff changeset
612 v26 = rand();
Ritor1
parents:
diff changeset
613 v27 = (double)spellnumb;
Ritor1
parents:
diff changeset
614 v110 = v27;
Ritor1
parents:
diff changeset
615 v28 = (double)SLODWORD(v119);
Ritor1
parents:
diff changeset
616 v30 = v26 % 1000;
Ritor1
parents:
diff changeset
617 v25 = (double)v114;
Ritor1
parents:
diff changeset
618 spellnumc = (double)(v26 % 1000) + v112 - v25;
Ritor1
parents:
diff changeset
619 v120 = v28 * v28;
Ritor1
parents:
diff changeset
620 v119 = v27 * v27;
Ritor1
parents:
diff changeset
621 if ( sqrt(spellnumc * spellnumc + v119 + v120) <= 1.0 )
Ritor1
parents:
diff changeset
622 {
Ritor1
parents:
diff changeset
623 v32 = 0;
Ritor1
parents:
diff changeset
624 pitch = 0;
Ritor1
parents:
diff changeset
625 }
Ritor1
parents:
diff changeset
626 else
Ritor1
parents:
diff changeset
627 {
Ritor1
parents:
diff changeset
628 v31 = (signed __int64)sqrt(v119 + v120);
Ritor1
parents:
diff changeset
629 v29 = v28;
Ritor1
parents:
diff changeset
630 v32 = stru_5C6E00->Atan2((signed __int64)v110, (signed __int64)v29);
Ritor1
parents:
diff changeset
631 pitch = stru_5C6E00->Atan2(v31, (signed __int64)spellnumc);
Ritor1
parents:
diff changeset
632 }
Ritor1
parents:
diff changeset
633 a1.stru_24.Reset();
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
634 a1.uType = stru_4E3ACC[9].uType;
0
Ritor1
parents:
diff changeset
635 spellnumd = 0;
Ritor1
parents:
diff changeset
636 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
637 {
Ritor1
parents:
diff changeset
638 LABEL_57:
Ritor1
parents:
diff changeset
639 v34 = 0;
Ritor1
parents:
diff changeset
640 }
Ritor1
parents:
diff changeset
641 else
Ritor1
parents:
diff changeset
642 {
Ritor1
parents:
diff changeset
643 v33 = (char *)&pObjectList->pObjects->uObjectID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
644 while ( (short)a1.uType != *(short *)v33 )
0
Ritor1
parents:
diff changeset
645 {
Ritor1
parents:
diff changeset
646 ++spellnumd;
Ritor1
parents:
diff changeset
647 v33 += 56;
Ritor1
parents:
diff changeset
648 if ( spellnumd >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
649 goto LABEL_57;
Ritor1
parents:
diff changeset
650 }
Ritor1
parents:
diff changeset
651 v34 = spellnumd;
Ritor1
parents:
diff changeset
652 }
Ritor1
parents:
diff changeset
653 a1.uObjectDescID = v34;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
654 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
655 a1.vPosition.x = v111;
Ritor1
parents:
diff changeset
656 a1.vPosition.y = v113;
Ritor1
parents:
diff changeset
657 a1.vPosition.z = v30 + v114;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
658 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
659 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
660 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
661 a1.uSectorID = 0;
Ritor1
parents:
diff changeset
662 a1.uSpriteFrameID = 0;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
663 a1.spell_caster_pid = v116;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
664 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
665 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
Ritor1
parents:
diff changeset
666 a1.uFacing = v32;
Ritor1
parents:
diff changeset
667 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
668 v35 = v117->uDistance;
Ritor1
parents:
diff changeset
669 LODWORD(v119) = v117->uDistance;
Ritor1
parents:
diff changeset
670 if ( (double)SLODWORD(v119) >= 307.2 )
Ritor1
parents:
diff changeset
671 {
Ritor1
parents:
diff changeset
672 if ( v35 >= 1024 )
Ritor1
parents:
diff changeset
673 {
Ritor1
parents:
diff changeset
674 if ( v35 >= 2560 )
Ritor1
parents:
diff changeset
675 {
Ritor1
parents:
diff changeset
676 if ( v35 < 5120 )
Ritor1
parents:
diff changeset
677 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
678 }
Ritor1
parents:
diff changeset
679 else
Ritor1
parents:
diff changeset
680 {
Ritor1
parents:
diff changeset
681 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
682 }
Ritor1
parents:
diff changeset
683 }
Ritor1
parents:
diff changeset
684 else
Ritor1
parents:
diff changeset
685 {
Ritor1
parents:
diff changeset
686 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
687 }
Ritor1
parents:
diff changeset
688 }
Ritor1
parents:
diff changeset
689 else
Ritor1
parents:
diff changeset
690 {
Ritor1
parents:
diff changeset
691 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
692 }
Ritor1
parents:
diff changeset
693 a1.field_61 = 2;
Ritor1
parents:
diff changeset
694 v36 = a1.Create(
Ritor1
parents:
diff changeset
695 v32,
Ritor1
parents:
diff changeset
696 pitch,
Ritor1
parents:
diff changeset
697 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
698 0);
Ritor1
parents:
diff changeset
699 if ( v36 != -1 )
Ritor1
parents:
diff changeset
700 {
Ritor1
parents:
diff changeset
701 v37 = 8 * v36;
Ritor1
parents:
diff changeset
702 LOBYTE(v37) = v37 | 2;
Ritor1
parents:
diff changeset
703 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], v37, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
704 }
Ritor1
parents:
diff changeset
705 spellnumb = rand() % 1024 - 512;
Ritor1
parents:
diff changeset
706 v38 = rand();
Ritor1
parents:
diff changeset
707 v49 = v118-- == 1;
Ritor1
parents:
diff changeset
708 LODWORD(v119) = (unsigned __int64)(v38 % 1024) - 512;
Ritor1
parents:
diff changeset
709 }
Ritor1
parents:
diff changeset
710 while ( !v49 );
Ritor1
parents:
diff changeset
711 }
Ritor1
parents:
diff changeset
712 return;
Ritor1
parents:
diff changeset
713 }
Ritor1
parents:
diff changeset
714 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
715 {
Ritor1
parents:
diff changeset
716 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
717 {
Ritor1
parents:
diff changeset
718 v39 = 60 * (v6 + 60);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
719 v5->pActorBuffs[19].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
720 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
721 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
722 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
723 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
724 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
725 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFF3C1Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
726 v40 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
727 LOBYTE(v40) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
728 v99 = v40;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
729 v98 = (SoundID)10040;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
730 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
731 return;
0
Ritor1
parents:
diff changeset
732 }
Ritor1
parents:
diff changeset
733 if ( v7 == 3 )
Ritor1
parents:
diff changeset
734 {
Ritor1
parents:
diff changeset
735 v39 = 180 * (v6 + 20);
Ritor1
parents:
diff changeset
736 v5->pActorBuffs[19].Apply(
Ritor1
parents:
diff changeset
737 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
738 v7,
Ritor1
parents:
diff changeset
739 0,
Ritor1
parents:
diff changeset
740 0,
Ritor1
parents:
diff changeset
741 0);
Ritor1
parents:
diff changeset
742 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFF3C1Eu);
Ritor1
parents:
diff changeset
743 v40 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
744 LOBYTE(v40) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
745 v99 = v40;
Ritor1
parents:
diff changeset
746 v98 = (SoundID)10040;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
747 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
748 return;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
749 }
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
750 if ( v7 == 4 )
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
751 {
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
752 v39 = 240 * (v6 + 15);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
753 v5->pActorBuffs[19].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
754 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
755 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
756 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
757 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
758 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
759 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFF3C1Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
760 v40 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
761 LOBYTE(v40) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
762 v99 = v40;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
763 v98 = (SoundID)10040;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
764 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
765 return;
Ritor1
parents:
diff changeset
766 }
Ritor1
parents:
diff changeset
767 }
Ritor1
parents:
diff changeset
768 v39 = 0;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
769 v5->pActorBuffs[19].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
770 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
771 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
772 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
773 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
774 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
775 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFF3C1Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
776 v40 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
777 LOBYTE(v40) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
778 v99 = v40;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
779 v98 = (SoundID)10040;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
780 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
781 return;
0
Ritor1
parents:
diff changeset
782 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
783 if ( uSpellID == 26 || uSpellID == 29 )
0
Ritor1
parents:
diff changeset
784 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
785 if ( uSpellID != 38 )
0
Ritor1
parents:
diff changeset
786 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
787 if ( uSpellID == 39 || uSpellID == 41 )
0
Ritor1
parents:
diff changeset
788 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
789 if ( uSpellID != 46 )
0
Ritor1
parents:
diff changeset
790 return;
Ritor1
parents:
diff changeset
791 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
792 {
Ritor1
parents:
diff changeset
793 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
794 {
Ritor1
parents:
diff changeset
795 v41 = 300 * v6;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
796 v42 = v41 + 3840;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
797 v5->pActorBuffs[17].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
798 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
799 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
800 v6 + 5,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
801 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
802 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
803 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
804 v43 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
805 LOBYTE(v43) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
806 v99 = v43;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
807 v98 = (SoundID)14010;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
808 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
809 return;
0
Ritor1
parents:
diff changeset
810 }
Ritor1
parents:
diff changeset
811 if ( v7 == 3 )
Ritor1
parents:
diff changeset
812 {
Ritor1
parents:
diff changeset
813 v41 = 900 * v6;
Ritor1
parents:
diff changeset
814 v42 = v41 + 3840;
Ritor1
parents:
diff changeset
815 v5->pActorBuffs[17].Apply(
Ritor1
parents:
diff changeset
816 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
817 v7,
Ritor1
parents:
diff changeset
818 v6 + 5,
Ritor1
parents:
diff changeset
819 0,
Ritor1
parents:
diff changeset
820 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
821 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
0
Ritor1
parents:
diff changeset
822 v43 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
823 LOBYTE(v43) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
824 v99 = v43;
Ritor1
parents:
diff changeset
825 v98 = (SoundID)14010;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
826 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
827 return;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
828 }
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
829 if ( v7 == 4 )
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
830 {
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
831 v41 = 1200 * v6;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
832 v42 = v41 + 3840;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
833 v5->pActorBuffs[17].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
834 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
835 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
836 v6 + 5,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
837 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
838 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
839 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
840 v43 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
841 LOBYTE(v43) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
842 v99 = v43;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
843 v98 = (SoundID)14010;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
844 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
845 return;
0
Ritor1
parents:
diff changeset
846 }
Ritor1
parents:
diff changeset
847 }
Ritor1
parents:
diff changeset
848 v42 = 0;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
849 v5->pActorBuffs[17].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
850 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
851 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
852 v6 + 5,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
853 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
854 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
855 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
856 v43 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
857 LOBYTE(v43) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
858 v99 = v43;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
859 v98 = (SoundID)14010;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
860 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
861 return;
0
Ritor1
parents:
diff changeset
862 }
Ritor1
parents:
diff changeset
863 if ( (signed int)v7 <= 0 )
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
864 {
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
865 v44 = 0;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
866 v5->pActorBuffs[16].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
867 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
868 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
869 v6 + 5,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
870 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
871 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
872 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x5C310Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
873 v46 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
874 LOBYTE(v46) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
875 v99 = v46;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
876 v98 = (SoundID)13040;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
877 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
878 return;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
879 }
0
Ritor1
parents:
diff changeset
880 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
881 {
Ritor1
parents:
diff changeset
882 v45 = 300 * v6;
Ritor1
parents:
diff changeset
883 }
Ritor1
parents:
diff changeset
884 else
Ritor1
parents:
diff changeset
885 {
Ritor1
parents:
diff changeset
886 if ( v7 != 3 )
Ritor1
parents:
diff changeset
887 {
Ritor1
parents:
diff changeset
888 if ( v7 == 4 )
Ritor1
parents:
diff changeset
889 {
Ritor1
parents:
diff changeset
890 v44 = 3600 * (v6 + 64);
Ritor1
parents:
diff changeset
891 v5->pActorBuffs[16].Apply(
Ritor1
parents:
diff changeset
892 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
893 v7,
Ritor1
parents:
diff changeset
894 v6 + 5,
Ritor1
parents:
diff changeset
895 0,
Ritor1
parents:
diff changeset
896 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
897 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x5C310Eu);
0
Ritor1
parents:
diff changeset
898 v46 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
899 LOBYTE(v46) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
900 v99 = v46;
Ritor1
parents:
diff changeset
901 v98 = (SoundID)13040;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
902 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
903 return;
0
Ritor1
parents:
diff changeset
904 }
Ritor1
parents:
diff changeset
905 v44 = 0;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
906 v5->pActorBuffs[16].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
907 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
908 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
909 v6 + 5,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
910 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
911 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
912 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x5C310Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
913 v46 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
914 LOBYTE(v46) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
915 v99 = v46;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
916 v98 = (SoundID)13040;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
917 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
918 return;
0
Ritor1
parents:
diff changeset
919 }
Ritor1
parents:
diff changeset
920 v45 = 900 * v6;
Ritor1
parents:
diff changeset
921 }
Ritor1
parents:
diff changeset
922 v44 = v45 + 3840;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
923 v5->pActorBuffs[16].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
924 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
925 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
926 v6 + 5,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
927 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
928 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
929 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x5C310Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
930 v46 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
931 LOBYTE(v46) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
932 v99 = v46;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
933 v98 = (SoundID)13040;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
934 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
935 return;
0
Ritor1
parents:
diff changeset
936 }
Ritor1
parents:
diff changeset
937 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
938 {
Ritor1
parents:
diff changeset
939 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
940 {
Ritor1
parents:
diff changeset
941 v48 = 2 * v6 + 40;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
942 v5->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, v7, v48, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
943 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
944 v50 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
945 LOBYTE(v50) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
946 v99 = v50;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
947 v98 = (SoundID)14020;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
948 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
949 return;
0
Ritor1
parents:
diff changeset
950 }
Ritor1
parents:
diff changeset
951 if ( v7 == 3 )
Ritor1
parents:
diff changeset
952 {
Ritor1
parents:
diff changeset
953 v48 = 3 * v6 + 60;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
954 v5->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, v7, v48, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
955 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
956 v50 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
957 LOBYTE(v50) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
958 v99 = v50;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
959 v98 = (SoundID)14020;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
960 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
961 return;
0
Ritor1
parents:
diff changeset
962 }
Ritor1
parents:
diff changeset
963 if ( v7 == 4 )
Ritor1
parents:
diff changeset
964 {
Ritor1
parents:
diff changeset
965 LOWORD(v48) = 2 * (3 * v6 + 60);
Ritor1
parents:
diff changeset
966 v5->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, v7, v48, 0, 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
967 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
0
Ritor1
parents:
diff changeset
968 v50 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
969 LOBYTE(v50) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
970 v99 = v50;
Ritor1
parents:
diff changeset
971 v98 = (SoundID)14020;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
972 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
973 return;
0
Ritor1
parents:
diff changeset
974 }
Ritor1
parents:
diff changeset
975 }
Ritor1
parents:
diff changeset
976 LOWORD(v48) = 0;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
977 v5->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, v7, v48, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
978 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
979 v50 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
980 LOBYTE(v50) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
981 v99 = v50;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
982 v98 = (SoundID)14020;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
983 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
984 return;
0
Ritor1
parents:
diff changeset
985 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
986 if ( uSpellID <= 80 )
0
Ritor1
parents:
diff changeset
987 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
988 if ( uSpellID == 80 )
0
Ritor1
parents:
diff changeset
989 {
Ritor1
parents:
diff changeset
990 v56 = pParty->pPartyBuffs;
Ritor1
parents:
diff changeset
991 do
Ritor1
parents:
diff changeset
992 {
Ritor1
parents:
diff changeset
993 v56->Reset();
Ritor1
parents:
diff changeset
994 ++v56;
Ritor1
parents:
diff changeset
995 }
Ritor1
parents:
diff changeset
996 while ( (signed int)v56 < (signed int)pParty->pPlayers );
Ritor1
parents:
diff changeset
997 a1b = 1;
Ritor1
parents:
diff changeset
998 v57 = &pPlayers[1];
Ritor1
parents:
diff changeset
999 do
Ritor1
parents:
diff changeset
1000 {
Ritor1
parents:
diff changeset
1001 v58 = (*v57)->GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
1002 v59 = (*v57)->GetParameterBonus(v58);
0
Ritor1
parents:
diff changeset
1003 v60 = (*v57)->GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
1004 v61 = ((*v57)->GetParameterBonus(v60) + v59) >> 1;
0
Ritor1
parents:
diff changeset
1005 v62 = (*v57)->GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
1006 v63 = v61 + (*v57)->GetParameterBonus(v62) + 30;
0
Ritor1
parents:
diff changeset
1007 if ( rand() % v63 < 30 )
Ritor1
parents:
diff changeset
1008 {
Ritor1
parents:
diff changeset
1009 v64 = 6048;
Ritor1
parents:
diff changeset
1010 do
Ritor1
parents:
diff changeset
1011 {
Ritor1
parents:
diff changeset
1012 ((SpellBuff *)((char *)*v57 + v64))->Reset();
Ritor1
parents:
diff changeset
1013 v64 += 16;
Ritor1
parents:
diff changeset
1014 }
Ritor1
parents:
diff changeset
1015 while ( v64 < 6432 );
Ritor1
parents:
diff changeset
1016 pOtherOverlayList->_4418B1(11210, a1b + 99, 0, 65536);
Ritor1
parents:
diff changeset
1017 }
Ritor1
parents:
diff changeset
1018 ++a1b;
Ritor1
parents:
diff changeset
1019 ++v57;
Ritor1
parents:
diff changeset
1020 }
Ritor1
parents:
diff changeset
1021 while ( (signed int)v57 <= (signed int)&pPlayers[4] );
Ritor1
parents:
diff changeset
1022 v65 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1023 LOBYTE(v65) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1024 v99 = v65;
Ritor1
parents:
diff changeset
1025 v22 = (SoundID)word_4EE088_sound_ids[80];
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1026 v98 = v22;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1027 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1028 return;
0
Ritor1
parents:
diff changeset
1029 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1030 if ( uSpellID != 51 )
0
Ritor1
parents:
diff changeset
1031 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1032 if ( uSpellID == 57 || uSpellID == 65 || uSpellID == 70 )
0
Ritor1
parents:
diff changeset
1033 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1034 if ( uSpellID == 73 )
0
Ritor1
parents:
diff changeset
1035 {
Ritor1
parents:
diff changeset
1036 if ( (signed int)v7 <= 0 || (signed int)v7 > 4 )
Ritor1
parents:
diff changeset
1037 v51 = 0;
Ritor1
parents:
diff changeset
1038 else
Ritor1
parents:
diff changeset
1039 v51 = 3600 * v6;
Ritor1
parents:
diff changeset
1040 v5->pActorBuffs[21].Apply(
Ritor1
parents:
diff changeset
1041 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1042 v7,
Ritor1
parents:
diff changeset
1043 v6,
Ritor1
parents:
diff changeset
1044 0,
Ritor1
parents:
diff changeset
1045 0);
Ritor1
parents:
diff changeset
1046 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xA81376u);
Ritor1
parents:
diff changeset
1047 v52 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1048 LOBYTE(v52) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1049 v99 = v52;
Ritor1
parents:
diff changeset
1050 v98 = (SoundID)16060;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1051 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1052 return;
0
Ritor1
parents:
diff changeset
1053 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1054 if ( uSpellID == 77 )
0
Ritor1
parents:
diff changeset
1055 {
Ritor1
parents:
diff changeset
1056 v5->sCurrentHP += 5 * v6 + 10;
Ritor1
parents:
diff changeset
1057 if ( v5->sCurrentHP >= (signed int)v5->pMonsterInfo.uHP )
Ritor1
parents:
diff changeset
1058 v5->sCurrentHP = LOWORD(v5->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
1059 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xA81376u);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1060 v50 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1061 LOBYTE(v50) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1062 v99 = v50;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1063 v98 = (SoundID)14020;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1064 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1065 return;
0
Ritor1
parents:
diff changeset
1066 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1067 v49 = uSpellID == 78;
0
Ritor1
parents:
diff changeset
1068 LABEL_158:
Ritor1
parents:
diff changeset
1069 if ( !v49 )
Ritor1
parents:
diff changeset
1070 return;
Ritor1
parents:
diff changeset
1071 goto LABEL_159;
Ritor1
parents:
diff changeset
1072 }
Ritor1
parents:
diff changeset
1073 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
1074 {
Ritor1
parents:
diff changeset
1075 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
1076 {
Ritor1
parents:
diff changeset
1077 v53 = 300 * v6;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1078 v54 = v53 + 3840;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1079 v5->pActorBuffs[18].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1080 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1081 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1082 v6 + 5,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1083 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1084 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1085 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1086 v55 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1087 LOBYTE(v55) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1088 v99 = v55;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1089 v98 = (SoundID)14060;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1090 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1091 return;
0
Ritor1
parents:
diff changeset
1092 }
Ritor1
parents:
diff changeset
1093 if ( v7 == 3 )
Ritor1
parents:
diff changeset
1094 {
Ritor1
parents:
diff changeset
1095 v53 = 900 * v6;
Ritor1
parents:
diff changeset
1096 v54 = v53 + 3840;
Ritor1
parents:
diff changeset
1097 v5->pActorBuffs[18].Apply(
Ritor1
parents:
diff changeset
1098 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1099 v7,
Ritor1
parents:
diff changeset
1100 v6 + 5,
Ritor1
parents:
diff changeset
1101 0,
Ritor1
parents:
diff changeset
1102 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
1103 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
0
Ritor1
parents:
diff changeset
1104 v55 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1105 LOBYTE(v55) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1106 v99 = v55;
Ritor1
parents:
diff changeset
1107 v98 = (SoundID)14060;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1108 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1109 return;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1110 }
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1111 if ( v7 == 4 )
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1112 {
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1113 v53 = 1200 * v6;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1114 v54 = v53 + 3840;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1115 v5->pActorBuffs[18].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1116 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1117 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1118 v6 + 5,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1119 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1120 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1121 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1122 v55 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1123 LOBYTE(v55) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1124 v99 = v55;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1125 v98 = (SoundID)14060;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1126 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1127 return;
0
Ritor1
parents:
diff changeset
1128 }
Ritor1
parents:
diff changeset
1129 }
Ritor1
parents:
diff changeset
1130 v54 = 0;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1131 v5->pActorBuffs[18].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1132 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1133 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1134 v6 + 5,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1135 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1136 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1137 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1138 v55 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1139 LOBYTE(v55) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1140 v99 = v55;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1141 v98 = (SoundID)14060;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1142 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1143 return;
0
Ritor1
parents:
diff changeset
1144 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1145 if ( uSpellID == 85 )
0
Ritor1
parents:
diff changeset
1146 {
Ritor1
parents:
diff changeset
1147 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
1148 {
Ritor1
parents:
diff changeset
1149 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
1150 {
Ritor1
parents:
diff changeset
1151 v96 = 300 * v6 + 3840;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1152 v5->pActorBuffs[13].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1153 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1154 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1155 v6,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1156 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1157 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1158 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1159 v97 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1160 LOBYTE(v97) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1161 v99 = v97;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1162 v98 = (SoundID)17070;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1163 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1164 return;
0
Ritor1
parents:
diff changeset
1165 }
Ritor1
parents:
diff changeset
1166 if ( v7 == 3 )
Ritor1
parents:
diff changeset
1167 {
Ritor1
parents:
diff changeset
1168 LOWORD(v6) = 3 * v6;
Ritor1
parents:
diff changeset
1169 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
Ritor1
parents:
diff changeset
1170 v5->pActorBuffs[13].Apply(
Ritor1
parents:
diff changeset
1171 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1172 v7,
Ritor1
parents:
diff changeset
1173 v6,
Ritor1
parents:
diff changeset
1174 0,
Ritor1
parents:
diff changeset
1175 0);
Ritor1
parents:
diff changeset
1176 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
Ritor1
parents:
diff changeset
1177 v97 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1178 LOBYTE(v97) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1179 v99 = v97;
Ritor1
parents:
diff changeset
1180 v98 = (SoundID)17070;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1181 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1182 return;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1183 }
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1184 if ( v7 == 4 )
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1185 {
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1186 v96 = 1200 * v6 + 3840;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1187 LOWORD(v6) = 4 * v6;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1188 v5->pActorBuffs[13].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1189 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1190 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1191 v6,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1192 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1193 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1194 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1195 v97 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1196 LOBYTE(v97) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1197 v99 = v97;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1198 v98 = (SoundID)17070;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1199 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1200 return;
0
Ritor1
parents:
diff changeset
1201 }
Ritor1
parents:
diff changeset
1202 }
Ritor1
parents:
diff changeset
1203 LOWORD(v6) = uSkillLevel;
Ritor1
parents:
diff changeset
1204 v96 = 0;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1205 v5->pActorBuffs[13].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1206 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1207 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1208 v6,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1209 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1210 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1211 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1212 v97 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1213 LOBYTE(v97) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1214 v99 = v97;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1215 v98 = (SoundID)17070;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1216 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1217 return;
0
Ritor1
parents:
diff changeset
1218 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1219 if ( uSpellID == 86 )
0
Ritor1
parents:
diff changeset
1220 {
Ritor1
parents:
diff changeset
1221 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
1222 {
Ritor1
parents:
diff changeset
1223 if ( (signed int)v7 <= 2 )
Ritor1
parents:
diff changeset
1224 {
Ritor1
parents:
diff changeset
1225 v93 = 300 * v6;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1226 v94 = v93 + 3840;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1227 v5->pActorBuffs[14].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1228 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1229 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1230 v6 + 5,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1231 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1232 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1233 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1234 v95 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1235 LOBYTE(v95) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1236 v99 = v95;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1237 v98 = (SoundID)17080;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1238 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1239 return;
0
Ritor1
parents:
diff changeset
1240 }
Ritor1
parents:
diff changeset
1241 if ( v7 == 3 )
Ritor1
parents:
diff changeset
1242 {
Ritor1
parents:
diff changeset
1243 v93 = 900 * v6;
Ritor1
parents:
diff changeset
1244 v94 = v93 + 3840;
Ritor1
parents:
diff changeset
1245 v5->pActorBuffs[14].Apply(
Ritor1
parents:
diff changeset
1246 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1247 v7,
Ritor1
parents:
diff changeset
1248 v6 + 5,
Ritor1
parents:
diff changeset
1249 0,
Ritor1
parents:
diff changeset
1250 0);
Ritor1
parents:
diff changeset
1251 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
Ritor1
parents:
diff changeset
1252 v95 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1253 LOBYTE(v95) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1254 v99 = v95;
Ritor1
parents:
diff changeset
1255 v98 = (SoundID)17080;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1256 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1257 return;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1258 }
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1259 if ( v7 == 4 )
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1260 {
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1261 v93 = 1200 * v6;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1262 v94 = v93 + 3840;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1263 v5->pActorBuffs[14].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1264 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1265 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1266 v6 + 5,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1267 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1268 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1269 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1270 v95 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1271 LOBYTE(v95) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1272 v99 = v95;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1273 v98 = (SoundID)17080;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1274 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1275 return;
0
Ritor1
parents:
diff changeset
1276 }
Ritor1
parents:
diff changeset
1277 }
Ritor1
parents:
diff changeset
1278 v94 = 0;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1279 v5->pActorBuffs[14].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1280 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1281 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1282 v6 + 5,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1283 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1284 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1285 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1286 v95 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1287 LOBYTE(v95) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1288 v99 = v95;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1289 v98 = (SoundID)17080;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1290 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1291 return;
0
Ritor1
parents:
diff changeset
1292 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1293 if ( uSpellID == 90 )
0
Ritor1
parents:
diff changeset
1294 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1295 if ( uSpellID != 93 )
0
Ritor1
parents:
diff changeset
1296 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1297 if ( uSpellID != 95 )
0
Ritor1
parents:
diff changeset
1298 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1299 v49 = uSpellID == 97;
0
Ritor1
parents:
diff changeset
1300 goto LABEL_158;
Ritor1
parents:
diff changeset
1301 }
Ritor1
parents:
diff changeset
1302 if ( (signed int)v7 > 0 )
Ritor1
parents:
diff changeset
1303 {
Ritor1
parents:
diff changeset
1304 if ( (signed int)v7 <= 3 )
Ritor1
parents:
diff changeset
1305 {
Ritor1
parents:
diff changeset
1306 v67 = 300 * v6;
Ritor1
parents:
diff changeset
1307 v68 = v67 + 3840;
Ritor1
parents:
diff changeset
1308 v5->pActorBuffs[20].Apply(
Ritor1
parents:
diff changeset
1309 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
Ritor1
parents:
diff changeset
1310 v7,
Ritor1
parents:
diff changeset
1311 0,
Ritor1
parents:
diff changeset
1312 0,
Ritor1
parents:
diff changeset
1313 0);
1077
2210109f280d DecalBuilder, AI_SpellAttack sparkles
zipi
parents: 1060
diff changeset
1314 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x7E7E7Eu);
0
Ritor1
parents:
diff changeset
1315 v69 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1316 LOBYTE(v69) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
1317 v99 = v69;
Ritor1
parents:
diff changeset
1318 v98 = (SoundID)18060;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1319 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1320 return;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1321 }
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1322 if ( v7 == 4 )
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1323 {
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1324 v67 = 900 * v6;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1325 v68 = v67 + 3840;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1326 v5->pActorBuffs[20].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1327 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1328 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1329 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1330 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1331 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1332 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x7E7E7Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1333 v69 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1334 LOBYTE(v69) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1335 v99 = v69;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1336 v98 = (SoundID)18060;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1337 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1338 return;
0
Ritor1
parents:
diff changeset
1339 }
Ritor1
parents:
diff changeset
1340 }
Ritor1
parents:
diff changeset
1341 v68 = 0;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1342 v5->pActorBuffs[20].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1343 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1344 v7,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1345 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1346 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1347 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1348 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x7E7E7Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1349 v69 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1350 LOBYTE(v69) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1351 v99 = v69;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1352 v98 = (SoundID)18060;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1353 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1354 return;
0
Ritor1
parents:
diff changeset
1355 }
Ritor1
parents:
diff changeset
1356 v70 = 3;
Ritor1
parents:
diff changeset
1357 if ( uSkillLevel & 0x100 )
Ritor1
parents:
diff changeset
1358 {
Ritor1
parents:
diff changeset
1359 v108 = 9;
Ritor1
parents:
diff changeset
1360 }
Ritor1
parents:
diff changeset
1361 else
Ritor1
parents:
diff changeset
1362 {
Ritor1
parents:
diff changeset
1363 if ( (uSkillLevel & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1364 {
Ritor1
parents:
diff changeset
1365 if ( !(uSkillLevel & 0x40) )
Ritor1
parents:
diff changeset
1366 goto LABEL_179;
Ritor1
parents:
diff changeset
1367 v108 = 5;
Ritor1
parents:
diff changeset
1368 }
Ritor1
parents:
diff changeset
1369 else
Ritor1
parents:
diff changeset
1370 {
Ritor1
parents:
diff changeset
1371 v108 = 7;
Ritor1
parents:
diff changeset
1372 }
Ritor1
parents:
diff changeset
1373 }
Ritor1
parents:
diff changeset
1374 v70 = v108;
Ritor1
parents:
diff changeset
1375 LABEL_179:
Ritor1
parents:
diff changeset
1376 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
1377 a1.uType = stru_4E3ACC[SPELL_DARK_SHARPMETAL].uType;
0
Ritor1
parents:
diff changeset
1378 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
Ritor1
parents:
diff changeset
1379 v71 = 0;
Ritor1
parents:
diff changeset
1380 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1381 {
Ritor1
parents:
diff changeset
1382 LABEL_183:
Ritor1
parents:
diff changeset
1383 LOWORD(v71) = 0;
Ritor1
parents:
diff changeset
1384 }
Ritor1
parents:
diff changeset
1385 else
Ritor1
parents:
diff changeset
1386 {
Ritor1
parents:
diff changeset
1387 v72 = &pObjectList->pObjects->uObjectID;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
1388 while ( stru_4E3ACC[SPELL_DARK_SHARPMETAL].uType != *v72 )
0
Ritor1
parents:
diff changeset
1389 {
Ritor1
parents:
diff changeset
1390 ++v71;
Ritor1
parents:
diff changeset
1391 v72 += 28;
Ritor1
parents:
diff changeset
1392 if ( v71 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1393 goto LABEL_183;
Ritor1
parents:
diff changeset
1394 }
Ritor1
parents:
diff changeset
1395 }
Ritor1
parents:
diff changeset
1396 a1.uObjectDescID = v71;
Ritor1
parents:
diff changeset
1397 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1398 a1.spell_id = SPELL_DARK_SHARPMETAL;
0
Ritor1
parents:
diff changeset
1399 v73 = v5->vPosition.x;
Ritor1
parents:
diff changeset
1400 v74 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1401 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
1402 a1.vPosition.x = v73;
Ritor1
parents:
diff changeset
1403 v75 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
1404 v76 = v117;
Ritor1
parents:
diff changeset
1405 v77 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1406 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1407 a1.vPosition.y = v74;
Ritor1
parents:
diff changeset
1408 a1.vPosition.z = v75;
Ritor1
parents:
diff changeset
1409 a1.uFacing = v77;
Ritor1
parents:
diff changeset
1410 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1411 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1412 a1.uSectorID = pIndoor->GetSector(v73, v74, v75);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1413 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
0
Ritor1
parents:
diff changeset
1414 a1.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1415 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1416 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1417 a1c = spellnume / -2;
Ritor1
parents:
diff changeset
1418 if ( spellnume / -2 > spellnume / 2 )
Ritor1
parents:
diff changeset
1419 {
Ritor1
parents:
diff changeset
1420 v80 = spellnume / -2;
Ritor1
parents:
diff changeset
1421 }
Ritor1
parents:
diff changeset
1422 else
Ritor1
parents:
diff changeset
1423 {
Ritor1
parents:
diff changeset
1424 do
Ritor1
parents:
diff changeset
1425 {
Ritor1
parents:
diff changeset
1426 v79 = v76->uYawAngle;
Ritor1
parents:
diff changeset
1427 a1.uFacing = a1c + LOWORD(v76->uYawAngle);
Ritor1
parents:
diff changeset
1428 v80 = a1.Create(
Ritor1
parents:
diff changeset
1429 v79,
Ritor1
parents:
diff changeset
1430 v76->uPitchAngle,
Ritor1
parents:
diff changeset
1431 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1432 0);
Ritor1
parents:
diff changeset
1433 a1c += v116;
Ritor1
parents:
diff changeset
1434 }
Ritor1
parents:
diff changeset
1435 while ( a1c <= spellnume / 2 );
Ritor1
parents:
diff changeset
1436 }
Ritor1
parents:
diff changeset
1437 if ( v80 != -1 )
Ritor1
parents:
diff changeset
1438 {
Ritor1
parents:
diff changeset
1439 v81 = 8 * v80;
Ritor1
parents:
diff changeset
1440 LOBYTE(v81) = v81 | 2;
Ritor1
parents:
diff changeset
1441 v99 = v81;
Ritor1
parents:
diff changeset
1442 v22 = (SoundID)word_4EE088_sound_ids[93];
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1443 v98 = v22;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1444 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1445 return;
0
Ritor1
parents:
diff changeset
1446 }
Ritor1
parents:
diff changeset
1447 }
Ritor1
parents:
diff changeset
1448
Ritor1
parents:
diff changeset
1449 //----- (0043ABB0) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1450 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
0
Ritor1
parents:
diff changeset
1451 {
Ritor1
parents:
diff changeset
1452 unsigned int v2; // esi@1
Ritor1
parents:
diff changeset
1453 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
1454 bool result; // eax@9
Ritor1
parents:
diff changeset
1455
Ritor1
parents:
diff changeset
1456 v2 = a1->uAlly;
Ritor1
parents:
diff changeset
1457 v3 = a2->uAlly;
Ritor1
parents:
diff changeset
1458 if ( !v2 )
Ritor1
parents:
diff changeset
1459 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1460 if ( !v3 )
Ritor1
parents:
diff changeset
1461 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1462 if ( (signed int)v2 >= 39 && (signed int)v2 <= 44 && (signed int)v3 >= 39 && (signed int)v3 <= 44
Ritor1
parents:
diff changeset
1463 || (signed int)v2 >= 45 && (signed int)v2 <= 50 && (signed int)v3 >= 45 && (signed int)v3 <= 50
Ritor1
parents:
diff changeset
1464 || (signed int)v2 >= 51 && (signed int)v2 <= 62 && (signed int)v3 >= 51 && (signed int)v3 <= 62
Ritor1
parents:
diff changeset
1465 || (signed int)v2 >= 78 && (signed int)v2 <= 83 && (signed int)v3 >= 78 && (signed int)v3 <= 83 )
Ritor1
parents:
diff changeset
1466 result = 1;
Ritor1
parents:
diff changeset
1467 else
Ritor1
parents:
diff changeset
1468 result = v2 == v3;
Ritor1
parents:
diff changeset
1469 return result;
Ritor1
parents:
diff changeset
1470 }
Ritor1
parents:
diff changeset
1471
Ritor1
parents:
diff changeset
1472 //----- (0043AC45) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1473 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
0
Ritor1
parents:
diff changeset
1474 {
Ritor1
parents:
diff changeset
1475 int v4; // ebx@8
Ritor1
parents:
diff changeset
1476 int v5; // ST1C_4@8
Ritor1
parents:
diff changeset
1477 int v6; // eax@8
Ritor1
parents:
diff changeset
1478
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1479 auto victim = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1480 if ( a2 == 1 )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1481 BYTE2(victim->uAttributes) |= 8u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1482
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1483 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
1484 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1485 auto actor = &pActors[i];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1486 if (!actor->CanAct() || i == uActorID)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1487 continue;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1488
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1489 if (Actor::ArePeasantsOfSameFaction(victim, actor))
0
Ritor1
parents:
diff changeset
1490 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1491 v4 = abs(actor->vPosition.x - victim->vPosition.x);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1492 v5 = abs(actor->vPosition.y - victim->vPosition.y);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1493 v6 = abs(actor->vPosition.z - victim->vPosition.z);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1494 if (int_get_vector_length(v4, v5, v6) < 4096)
0
Ritor1
parents:
diff changeset
1495 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1496 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1497 if ( a2 == 1 )
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1498 BYTE2(actor->uAttributes) |= 8u;
0
Ritor1
parents:
diff changeset
1499 }
Ritor1
parents:
diff changeset
1500 }
Ritor1
parents:
diff changeset
1501 }
Ritor1
parents:
diff changeset
1502 }
Ritor1
parents:
diff changeset
1503
Ritor1
parents:
diff changeset
1504 //----- (00404874) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1505 char __fastcall Actor::AI_RangedAttack(unsigned int uActorID, AIDirection *a2, int a3, char a4)
0
Ritor1
parents:
diff changeset
1506 {
Ritor1
parents:
diff changeset
1507 AIDirection *v4; // edi@1
Ritor1
parents:
diff changeset
1508 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
1509 char result; // al@1
Ritor1
parents:
diff changeset
1510 char *v7; // eax@15
Ritor1
parents:
diff changeset
1511 unsigned __int16 v8; // ax@18
Ritor1
parents:
diff changeset
1512 unsigned __int16 v9; // ax@19
Ritor1
parents:
diff changeset
1513 __int16 v10; // ax@19
Ritor1
parents:
diff changeset
1514 signed int v11; // ecx@19
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1515 //int v12; // eax@19
0
Ritor1
parents:
diff changeset
1516 int v13; // edx@28
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1517 //SpriteObject a1; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
1518 unsigned int v15; // [sp+7Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1519 signed int v16; // [sp+88h] [bp+8h]@14
Ritor1
parents:
diff changeset
1520 signed int v17; // [sp+88h] [bp+8h]@19
Ritor1
parents:
diff changeset
1521
Ritor1
parents:
diff changeset
1522 v15 = uActorID;
Ritor1
parents:
diff changeset
1523 v4 = a2;
Ritor1
parents:
diff changeset
1524 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1525
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1526 SpriteObject a1; // [sp+Ch] [bp-74h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1527 //SpriteObject::SpriteObject(&a1);
0
Ritor1
parents:
diff changeset
1528
Ritor1
parents:
diff changeset
1529 result = a3 - 1;
Ritor1
parents:
diff changeset
1530 switch ( a3 )
Ritor1
parents:
diff changeset
1531 {
Ritor1
parents:
diff changeset
1532 case 1:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1533 a1.uType = 545;
0
Ritor1
parents:
diff changeset
1534 goto LABEL_14;
Ritor1
parents:
diff changeset
1535 case 2:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1536 a1.uType = 550;
0
Ritor1
parents:
diff changeset
1537 goto LABEL_14;
Ritor1
parents:
diff changeset
1538 case 3:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1539 a1.uType = 510;
0
Ritor1
parents:
diff changeset
1540 goto LABEL_14;
Ritor1
parents:
diff changeset
1541 case 4:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1542 a1.uType = 500;
0
Ritor1
parents:
diff changeset
1543 goto LABEL_14;
Ritor1
parents:
diff changeset
1544 case 5:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1545 a1.uType = 515;
0
Ritor1
parents:
diff changeset
1546 goto LABEL_14;
Ritor1
parents:
diff changeset
1547 case 6:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1548 a1.uType = 505;
0
Ritor1
parents:
diff changeset
1549 goto LABEL_14;
Ritor1
parents:
diff changeset
1550 case 7:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1551 a1.uType = 530;
0
Ritor1
parents:
diff changeset
1552 goto LABEL_14;
Ritor1
parents:
diff changeset
1553 case 8:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1554 a1.uType = 525;
0
Ritor1
parents:
diff changeset
1555 goto LABEL_14;
Ritor1
parents:
diff changeset
1556 case 9:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1557 a1.uType = 520;
0
Ritor1
parents:
diff changeset
1558 goto LABEL_14;
Ritor1
parents:
diff changeset
1559 case 10:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1560 a1.uType = 535;
0
Ritor1
parents:
diff changeset
1561 goto LABEL_14;
Ritor1
parents:
diff changeset
1562 case 11:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1563 a1.uType = 540;
0
Ritor1
parents:
diff changeset
1564 goto LABEL_14;
Ritor1
parents:
diff changeset
1565 case 13:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1566 a1.uType = 555;
0
Ritor1
parents:
diff changeset
1567 LABEL_14:
Ritor1
parents:
diff changeset
1568 v16 = 0;
Ritor1
parents:
diff changeset
1569 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1570 goto LABEL_18;
Ritor1
parents:
diff changeset
1571 v7 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
1572 break;
Ritor1
parents:
diff changeset
1573 default:
Ritor1
parents:
diff changeset
1574 return result;
Ritor1
parents:
diff changeset
1575 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1576 while ( (short)a1.uType != *(short *)v7 )
0
Ritor1
parents:
diff changeset
1577 {
Ritor1
parents:
diff changeset
1578 ++v16;
Ritor1
parents:
diff changeset
1579 v7 += 56;
Ritor1
parents:
diff changeset
1580 if ( v16 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1581 {
Ritor1
parents:
diff changeset
1582 LABEL_18:
Ritor1
parents:
diff changeset
1583 v8 = 0;
Ritor1
parents:
diff changeset
1584 goto LABEL_19;
Ritor1
parents:
diff changeset
1585 }
Ritor1
parents:
diff changeset
1586 }
Ritor1
parents:
diff changeset
1587 v8 = v16;
Ritor1
parents:
diff changeset
1588 LABEL_19:
Ritor1
parents:
diff changeset
1589 a1.uObjectDescID = v8;
Ritor1
parents:
diff changeset
1590 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
1591 a1.vPosition.x = v5->vPosition.x;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1592 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
1593 a1.vPosition.y = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1594 a1.spell_level = 0;
0
Ritor1
parents:
diff changeset
1595 v17 = v5->uActorHeight;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1596 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1597 v9 = LOWORD(v4->uYawAngle);
Ritor1
parents:
diff changeset
1598 a1.vPosition.z = v5->vPosition.z - (unsigned int)(signed __int64)((double)v17 * -0.75);
Ritor1
parents:
diff changeset
1599 a1.uFacing = v9;
Ritor1
parents:
diff changeset
1600 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1601 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1602 v10 = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
Ritor1
parents:
diff changeset
1603 v11 = v4->uDistance;
Ritor1
parents:
diff changeset
1604 a1.uSectorID = v10;
Ritor1
parents:
diff changeset
1605 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1606 a1.spell_caster_pid = PID(OBJECT_Actor, v15);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1607 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1608 if ( (double)v11 >= 307.2 )
Ritor1
parents:
diff changeset
1609 {
Ritor1
parents:
diff changeset
1610 if ( v11 >= 1024 )
Ritor1
parents:
diff changeset
1611 {
Ritor1
parents:
diff changeset
1612 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
1613 if ( v11 >= 2560 )
Ritor1
parents:
diff changeset
1614 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1615 }
Ritor1
parents:
diff changeset
1616 else
Ritor1
parents:
diff changeset
1617 {
Ritor1
parents:
diff changeset
1618 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
1619 }
Ritor1
parents:
diff changeset
1620 }
Ritor1
parents:
diff changeset
1621 else
Ritor1
parents:
diff changeset
1622 {
Ritor1
parents:
diff changeset
1623 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
1624 }
Ritor1
parents:
diff changeset
1625 a1.field_61 = a4;
Ritor1
parents:
diff changeset
1626 result = a1.Create(
Ritor1
parents:
diff changeset
1627 v4->uYawAngle,
Ritor1
parents:
diff changeset
1628 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1629 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1630 0);
Ritor1
parents:
diff changeset
1631 if ( v5->pMonsterInfo.uSpecialAbilityType == 1 )
Ritor1
parents:
diff changeset
1632 {
Ritor1
parents:
diff changeset
1633 result = v5->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
1634 if ( result == 2 )
Ritor1
parents:
diff changeset
1635 {
Ritor1
parents:
diff changeset
1636 a1.vPosition.z += 40;
Ritor1
parents:
diff changeset
1637 v13 = v4->uYawAngle;
Ritor1
parents:
diff changeset
1638 }
Ritor1
parents:
diff changeset
1639 else
Ritor1
parents:
diff changeset
1640 {
Ritor1
parents:
diff changeset
1641 if ( result != 3 )
Ritor1
parents:
diff changeset
1642 return result;
Ritor1
parents:
diff changeset
1643 a1.Create(
Ritor1
parents:
diff changeset
1644 v4->uYawAngle + 30,
Ritor1
parents:
diff changeset
1645 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1646 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1647 0);
Ritor1
parents:
diff changeset
1648 v13 = v4->uYawAngle - 30;
Ritor1
parents:
diff changeset
1649 }
Ritor1
parents:
diff changeset
1650 result = a1.Create(
Ritor1
parents:
diff changeset
1651 v13,
Ritor1
parents:
diff changeset
1652 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1653 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1654 0);
Ritor1
parents:
diff changeset
1655 }
Ritor1
parents:
diff changeset
1656 return result;
Ritor1
parents:
diff changeset
1657 }
Ritor1
parents:
diff changeset
1658
Ritor1
parents:
diff changeset
1659 //----- (00404736) --------------------------------------------------------
Ritor1
parents:
diff changeset
1660 signed int __fastcall Actor::Explode(unsigned int uActorID)
Ritor1
parents:
diff changeset
1661 {
Ritor1
parents:
diff changeset
1662 Actor *v1; // esi@1
Ritor1
parents:
diff changeset
1663 signed int v2; // edx@1
Ritor1
parents:
diff changeset
1664 char *v3; // ecx@2
Ritor1
parents:
diff changeset
1665 unsigned __int16 v4; // ax@5
Ritor1
parents:
diff changeset
1666 int v5; // ebx@6
Ritor1
parents:
diff changeset
1667 int v6; // ecx@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1668 //int v7; // eax@6
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1669 SpriteObject a1; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
1670 unsigned int v10; // [sp+7Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
1671 int v11; // [sp+80h] [bp-4h]@6
Ritor1
parents:
diff changeset
1672
Ritor1
parents:
diff changeset
1673 v10 = uActorID;
Ritor1
parents:
diff changeset
1674 v1 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1675 v2 = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1676 a1.uType = 600;
0
Ritor1
parents:
diff changeset
1677 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1678 {
Ritor1
parents:
diff changeset
1679 LABEL_5:
Ritor1
parents:
diff changeset
1680 v4 = 0;
Ritor1
parents:
diff changeset
1681 }
Ritor1
parents:
diff changeset
1682 else
Ritor1
parents:
diff changeset
1683 {
Ritor1
parents:
diff changeset
1684 v3 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
1685 while ( *(short *)v3 != 600 )
Ritor1
parents:
diff changeset
1686 {
Ritor1
parents:
diff changeset
1687 ++v2;
Ritor1
parents:
diff changeset
1688 v3 += 56;
Ritor1
parents:
diff changeset
1689 if ( v2 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1690 goto LABEL_5;
Ritor1
parents:
diff changeset
1691 }
Ritor1
parents:
diff changeset
1692 v4 = v2;
Ritor1
parents:
diff changeset
1693 }
Ritor1
parents:
diff changeset
1694 a1.uObjectDescID = v4;
Ritor1
parents:
diff changeset
1695 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
1696 a1.vPosition.y = v1->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1697 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
1698 v5 = v1->vPosition.x;
Ritor1
parents:
diff changeset
1699 v11 = v1->uActorHeight;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1700 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1701 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1702 a1.vPosition.x = v5;
Ritor1
parents:
diff changeset
1703 v6 = v1->vPosition.z - (unsigned int)(signed __int64)((double)v11 * -0.75);
Ritor1
parents:
diff changeset
1704 a1.uFacing = 0;
Ritor1
parents:
diff changeset
1705 a1.vPosition.z = v6;
Ritor1
parents:
diff changeset
1706 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1707 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1708 a1.uSectorID = pIndoor->GetSector(v5, a1.vPosition.y, v6);
Ritor1
parents:
diff changeset
1709 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1710 a1.spell_caster_pid = PID(OBJECT_Actor, v10);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1711 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1712 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1713 a1.field_61 = 4;
Ritor1
parents:
diff changeset
1714 return a1.Create(0, 0, 0, 0);
Ritor1
parents:
diff changeset
1715 }
Ritor1
parents:
diff changeset
1716
Ritor1
parents:
diff changeset
1717 //----- (004040E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1718 // // Get direction vector from object1 to object2,
Ritor1
parents:
diff changeset
1719 // // distance from object1 to object2 and Euler angles of the direction vector
Ritor1
parents:
diff changeset
1720 // //
Ritor1
parents:
diff changeset
1721 // //
Ritor1
parents:
diff changeset
1722 // // object1 & object2 format : objectType | (objectID << 3)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1723 // // objectType == 2 - SpriteObject
0
Ritor1
parents:
diff changeset
1724 // // objectType == 3 - Actor
Ritor1
parents:
diff changeset
1725 // // objectType == 4 - Party
Ritor1
parents:
diff changeset
1726 // // objectType == 5 - Decoration
Ritor1
parents:
diff changeset
1727 // //
Ritor1
parents:
diff changeset
1728 // // originally this function had following prototype:
Ritor1
parents:
diff changeset
1729 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
Ritor1
parents:
diff changeset
1730 // // but compiler converts functions returning structures by value in the such way
Ritor1
parents:
diff changeset
1731 AIDirection *__fastcall Actor::GetDirectionInfo(unsigned int uObj1ID, unsigned int uObj2ID, AIDirection *pOut, int a4)
Ritor1
parents:
diff changeset
1732 {
Ritor1
parents:
diff changeset
1733 signed int v4; // eax@1
1336
Ritor1
parents: 1323
diff changeset
1734 signed int v5; // ecx@1
Ritor1
parents: 1323
diff changeset
1735 //unsigned int v6; // ebx@1
0
Ritor1
parents:
diff changeset
1736 int v7; // ecx@2
Ritor1
parents:
diff changeset
1737 int v8; // ecx@3
Ritor1
parents:
diff changeset
1738 int v9; // ecx@4
1336
Ritor1
parents: 1323
diff changeset
1739 //BLVFace *v10; // eax@8
Ritor1
parents: 1323
diff changeset
1740 //unsigned int v11; // ecx@8
Ritor1
parents: 1323
diff changeset
1741 //signed int v12; // eax@9
Ritor1
parents: 1323
diff changeset
1742 //int v13; // ecx@9
Ritor1
parents: 1323
diff changeset
1743 //int v14; // eax@9
0
Ritor1
parents:
diff changeset
1744 int v15; // eax@11
Ritor1
parents:
diff changeset
1745 int v16; // eax@12
Ritor1
parents:
diff changeset
1746 int v17; // eax@13
Ritor1
parents:
diff changeset
1747 int v18; // edx@15
1336
Ritor1
parents: 1323
diff changeset
1748 //signed int v19; // eax@25
Ritor1
parents: 1323
diff changeset
1749 //signed int v20; // eax@28
Ritor1
parents: 1323
diff changeset
1750 //int v21; // ebx@28
Ritor1
parents: 1323
diff changeset
1751 //signed int v22; // eax@28
Ritor1
parents: 1323
diff changeset
1752 //BLVFace *v23; // eax@35
Ritor1
parents: 1323
diff changeset
1753 //int v24; // edx@35
Ritor1
parents: 1323
diff changeset
1754 //unsigned int v25; // ecx@35
Ritor1
parents: 1323
diff changeset
1755 //signed int v26; // eax@36
Ritor1
parents: 1323
diff changeset
1756 //int v27; // ecx@36
Ritor1
parents: 1323
diff changeset
1757 //int v28; // eax@36
Ritor1
parents: 1323
diff changeset
1758 //int v29; // eax@37
Ritor1
parents: 1323
diff changeset
1759 //signed int v30; // eax@42
0
Ritor1
parents:
diff changeset
1760 double v31; // st7@45
Ritor1
parents:
diff changeset
1761 double v32; // st6@45
Ritor1
parents:
diff changeset
1762 double v33; // st7@45
Ritor1
parents:
diff changeset
1763 AIDirection *result; // eax@48
1336
Ritor1
parents: 1323
diff changeset
1764 //int v35; // [sp-18h] [bp-64h]@17
Ritor1
parents: 1323
diff changeset
1765 //int v36; // [sp-14h] [bp-60h]@17
0
Ritor1
parents:
diff changeset
1766 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
1336
Ritor1
parents: 1323
diff changeset
1767 //int *v38; // [sp-4h] [bp-50h]@15
Ritor1
parents: 1323
diff changeset
1768 //int *v39; // [sp+0h] [bp-4Ch]@15
Ritor1
parents: 1323
diff changeset
1769 //int *v40; // [sp+4h] [bp-48h]@15
0
Ritor1
parents:
diff changeset
1770 AIDirection v41; // [sp+14h] [bp-38h]@46
Ritor1
parents:
diff changeset
1771 float v42; // [sp+30h] [bp-1Ch]@23
Ritor1
parents:
diff changeset
1772 float v43; // [sp+34h] [bp-18h]@45
1336
Ritor1
parents: 1323
diff changeset
1773 float outy2; // [sp+38h] [bp-14h]@33
Ritor1
parents: 1323
diff changeset
1774 float outx2; // [sp+3Ch] [bp-10h]@33
0
Ritor1
parents:
diff changeset
1775 int outz; // [sp+40h] [bp-Ch]@6
Ritor1
parents:
diff changeset
1776 int outy; // [sp+44h] [bp-8h]@6
Ritor1
parents:
diff changeset
1777 int outx; // [sp+48h] [bp-4h]@6
Ritor1
parents:
diff changeset
1778 float a4a; // [sp+58h] [bp+Ch]@45
Ritor1
parents:
diff changeset
1779
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1780 v4 = PID_ID(uObj1ID);
1336
Ritor1
parents: 1323
diff changeset
1781 //v6 = uObj2ID;
Ritor1
parents: 1323
diff changeset
1782 v5 = PID_ID(uObj2ID);
Ritor1
parents: 1323
diff changeset
1783 switch( PID_TYPE(uObj1ID) )
0
Ritor1
parents:
diff changeset
1784 {
1336
Ritor1
parents: 1323
diff changeset
1785 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1786 {
Ritor1
parents: 1323
diff changeset
1787 outx = pSpriteObjects[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1788 outy = pSpriteObjects[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1789 outz = pSpriteObjects[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1790 break;
Ritor1
parents: 1323
diff changeset
1791 }
Ritor1
parents: 1323
diff changeset
1792 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1793 {
Ritor1
parents: 1323
diff changeset
1794 outx = pActors[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1795 outy = pActors[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1796 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1797 break;
Ritor1
parents: 1323
diff changeset
1798 }
Ritor1
parents: 1323
diff changeset
1799 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1800 {
Ritor1
parents: 1323
diff changeset
1801 if ( !v4 )
Ritor1
parents: 1323
diff changeset
1802 {
Ritor1
parents: 1323
diff changeset
1803 outx = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1804 outy = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
1805 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1806 break;
Ritor1
parents: 1323
diff changeset
1807 }
Ritor1
parents: 1323
diff changeset
1808 if ( v4 == 4 )
Ritor1
parents: 1323
diff changeset
1809 {
Ritor1
parents: 1323
diff changeset
1810 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1811 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1812 *(_QWORD *)&v37 = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1813 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1814 break;
Ritor1
parents: 1323
diff changeset
1815 }
Ritor1
parents: 1323
diff changeset
1816 if ( v4 == 3 )
Ritor1
parents: 1323
diff changeset
1817 {
Ritor1
parents: 1323
diff changeset
1818 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1819 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1820 *(_QWORD *)&v37.x = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1821 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1822 break;
Ritor1
parents: 1323
diff changeset
1823 }
Ritor1
parents: 1323
diff changeset
1824 if ( v4 == 2 )
Ritor1
parents: 1323
diff changeset
1825 {
Ritor1
parents: 1323
diff changeset
1826 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1827 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
Ritor1
parents: 1323
diff changeset
1828 *(_QWORD *)&v37.x = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1829 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1830 break;
Ritor1
parents: 1323
diff changeset
1831 }
Ritor1
parents: 1323
diff changeset
1832 if ( v4 == 1 )
Ritor1
parents: 1323
diff changeset
1833 {
Ritor1
parents: 1323
diff changeset
1834 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1835 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
Ritor1
parents: 1323
diff changeset
1836 *(_QWORD *)&v37 = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1837 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1838 break;
Ritor1
parents: 1323
diff changeset
1839 }
Ritor1
parents: 1323
diff changeset
1840 }
Ritor1
parents: 1323
diff changeset
1841 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1842 {
Ritor1
parents: 1323
diff changeset
1843 outx = pLevelDecorations[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1844 outy = pLevelDecorations[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1845 outz = pLevelDecorations[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1846 break;
Ritor1
parents: 1323
diff changeset
1847 }
Ritor1
parents: 1323
diff changeset
1848 default:
Ritor1
parents: 1323
diff changeset
1849 {
Ritor1
parents: 1323
diff changeset
1850 outz = 0;
Ritor1
parents: 1323
diff changeset
1851 outy = 0;
Ritor1
parents: 1323
diff changeset
1852 outx = 0;
Ritor1
parents: 1323
diff changeset
1853 break;
Ritor1
parents: 1323
diff changeset
1854 }
Ritor1
parents: 1323
diff changeset
1855 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1856 {
Ritor1
parents: 1323
diff changeset
1857 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1858 {
Ritor1
parents: 1323
diff changeset
1859 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1860 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1861 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1862 }
Ritor1
parents: 1323
diff changeset
1863 break;
Ritor1
parents: 1323
diff changeset
1864 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1865 }
1336
Ritor1
parents: 1323
diff changeset
1866
Ritor1
parents: 1323
diff changeset
1867 switch( PID_TYPE(uObj2ID) )
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1868 {
1336
Ritor1
parents: 1323
diff changeset
1869 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1870 {
Ritor1
parents: 1323
diff changeset
1871 outx2 = pSpriteObjects[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1872 outy2 = pSpriteObjects[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1873 a4 = pSpriteObjects[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1874 break;
Ritor1
parents: 1323
diff changeset
1875 }
Ritor1
parents: 1323
diff changeset
1876 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1877 {
Ritor1
parents: 1323
diff changeset
1878 outx2 = pActors[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1879 outy2 = pActors[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1880 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1881 break;
Ritor1
parents: 1323
diff changeset
1882 }
Ritor1
parents: 1323
diff changeset
1883 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1884 {
Ritor1
parents: 1323
diff changeset
1885 outx2 = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1886 outy2 = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
1887 if ( !a4 )
Ritor1
parents: 1323
diff changeset
1888 a4 = pParty->sEyelevel;
Ritor1
parents: 1323
diff changeset
1889 a4 = pParty->vPosition.z + a4;
Ritor1
parents: 1323
diff changeset
1890 break;
Ritor1
parents: 1323
diff changeset
1891 }
Ritor1
parents: 1323
diff changeset
1892 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1893 {
Ritor1
parents: 1323
diff changeset
1894 outx2 = pLevelDecorations[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1895 outy2 = pLevelDecorations[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1896 a4 = pLevelDecorations[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1897 break;
Ritor1
parents: 1323
diff changeset
1898 }
Ritor1
parents: 1323
diff changeset
1899 default:
Ritor1
parents: 1323
diff changeset
1900 {
Ritor1
parents: 1323
diff changeset
1901 outx2 = 0.0;
Ritor1
parents: 1323
diff changeset
1902 outy2 = 0.0;
Ritor1
parents: 1323
diff changeset
1903 a4 = 0;
Ritor1
parents: 1323
diff changeset
1904 break;
Ritor1
parents: 1323
diff changeset
1905 }
Ritor1
parents: 1323
diff changeset
1906 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1907 {
Ritor1
parents: 1323
diff changeset
1908 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1909 {
Ritor1
parents: 1323
diff changeset
1910 outx2 = (pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1911 outy2 = (pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1912 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1913 }
Ritor1
parents: 1323
diff changeset
1914 break;
Ritor1
parents: 1323
diff changeset
1915 }
0
Ritor1
parents:
diff changeset
1916 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1917
1336
Ritor1
parents: 1323
diff changeset
1918 v31 = (double)outx2 - (double)outx;
0
Ritor1
parents:
diff changeset
1919 v42 = v31;
1336
Ritor1
parents: 1323
diff changeset
1920 v32 = (double)outy2 - (double)outy;
0
Ritor1
parents:
diff changeset
1921 v43 = v32;
Ritor1
parents:
diff changeset
1922 a4a = (double)a4 - (double)outz;
1336
Ritor1
parents: 1323
diff changeset
1923 outx2 = v32 * v32;
Ritor1
parents: 1323
diff changeset
1924 outy2 = v31 * v31;
Ritor1
parents: 1323
diff changeset
1925 v33 = sqrt(a4a * a4a + outy2 + outx2);
0
Ritor1
parents:
diff changeset
1926 if ( v33 <= 1.0 )
Ritor1
parents:
diff changeset
1927 {
Ritor1
parents:
diff changeset
1928 v41.vDirection.x = 65536;
Ritor1
parents:
diff changeset
1929 v41.vDirection.y = 0;
Ritor1
parents:
diff changeset
1930 v41.vDirection.z = 0;
Ritor1
parents:
diff changeset
1931 v41.uDistance = 1;
Ritor1
parents:
diff changeset
1932 v41.uDistanceXZ = 1;
Ritor1
parents:
diff changeset
1933 v41.uYawAngle = 0;
Ritor1
parents:
diff changeset
1934 v41.uPitchAngle = 0;
Ritor1
parents:
diff changeset
1935 }
Ritor1
parents:
diff changeset
1936 else
Ritor1
parents:
diff changeset
1937 {
Ritor1
parents:
diff changeset
1938 v41.vDirection.x = (signed __int64)(1.0 / v33 * v42 * 65536.0);
Ritor1
parents:
diff changeset
1939 v41.vDirection.y = (signed __int64)(1.0 / v33 * v43 * 65536.0);
Ritor1
parents:
diff changeset
1940 v41.vDirection.z = (signed __int64)(1.0 / v33 * a4a * 65536.0);
Ritor1
parents:
diff changeset
1941 v41.uDistance = (signed __int64)v33;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
1942 v41.uDistanceXZ = sqrt(outy2 + outx2);
0
Ritor1
parents:
diff changeset
1943 v41.uYawAngle = stru_5C6E00->Atan2((signed __int64)v42, (signed __int64)v43);
Ritor1
parents:
diff changeset
1944 v41.uPitchAngle = stru_5C6E00->Atan2(v41.uDistanceXZ, (signed __int64)a4a);
Ritor1
parents:
diff changeset
1945 }
Ritor1
parents:
diff changeset
1946 result = pOut;
1336
Ritor1
parents: 1323
diff changeset
1947 memcpy(pOut, &v41, sizeof(AIDirection));
0
Ritor1
parents:
diff changeset
1948 return result;
Ritor1
parents:
diff changeset
1949 }
Ritor1
parents:
diff changeset
1950
Ritor1
parents:
diff changeset
1951 //----- (00404030) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1952 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1953 {
Ritor1
parents:
diff changeset
1954 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
1955 unsigned int v5; // esi@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1956 //unsigned int result; // eax@2
0
Ritor1
parents:
diff changeset
1957 AIDirection *v7; // eax@3
Ritor1
parents:
diff changeset
1958 unsigned int v8; // ecx@3
Ritor1
parents:
diff changeset
1959 Actor *v9; // ebx@3
Ritor1
parents:
diff changeset
1960 AIDirection *v10; // esi@4
Ritor1
parents:
diff changeset
1961 unsigned __int16 v11; // ax@5
Ritor1
parents:
diff changeset
1962 AIDirection a3; // [sp+8h] [bp-38h]@4
Ritor1
parents:
diff changeset
1963 AIDirection v13; // [sp+24h] [bp-1Ch]@4
Ritor1
parents:
diff changeset
1964
Ritor1
parents:
diff changeset
1965 v4 = uObjID;
Ritor1
parents:
diff changeset
1966 v5 = uActorID;
Ritor1
parents:
diff changeset
1967 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1968 {
Ritor1
parents:
diff changeset
1969 v7 = a4;
Ritor1
parents:
diff changeset
1970 v8 = 0;
Ritor1
parents:
diff changeset
1971 v9 = &pActors[v5];
Ritor1
parents:
diff changeset
1972 if ( !a4 )
Ritor1
parents:
diff changeset
1973 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1974 v10 = Actor::GetDirectionInfo(PID(OBJECT_Actor, v5), v4, &a3, 0);
0
Ritor1
parents:
diff changeset
1975 v7 = &v13;
Ritor1
parents:
diff changeset
1976 memcpy(&v13, v10, sizeof(v13));
Ritor1
parents:
diff changeset
1977 v8 = 0;
Ritor1
parents:
diff changeset
1978 }
Ritor1
parents:
diff changeset
1979 v9->uYawAngle = LOWORD(v7->uYawAngle);
Ritor1
parents:
diff changeset
1980 v11 = LOWORD(v7->uPitchAngle);
Ritor1
parents:
diff changeset
1981 v9->uCurrentActionTime = v8;
Ritor1
parents:
diff changeset
1982 v9->vVelocity.z = v8;
Ritor1
parents:
diff changeset
1983 v9->vVelocity.y = v8;
Ritor1
parents:
diff changeset
1984 v9->vVelocity.x = v8;
Ritor1
parents:
diff changeset
1985 v9->uPitchAngle = v11;
Ritor1
parents:
diff changeset
1986 v9->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
1987 v9->uAIState = Interacting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1988 v9->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1989 }
Ritor1
parents:
diff changeset
1990 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1991 Actor::AI_Bored(v5, v4, a4);
0
Ritor1
parents:
diff changeset
1992 }
Ritor1
parents:
diff changeset
1993
Ritor1
parents:
diff changeset
1994 //----- (00403F58) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1995 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1996 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1997 if (rand() % 2)
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1998 AI_Bored(uActorID, uObjID, a4);
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1999 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2000 AI_Stand(uActorID, uObjID, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2001 }
Ritor1
parents:
diff changeset
2002
Ritor1
parents:
diff changeset
2003 //----- (00403EB6) --------------------------------------------------------
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2004 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2005 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2006 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2007 auto actor = &pActors[uActorID];
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2008
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2009 AIDirection a3;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2010 if (!a4)
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
2011 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
0
Ritor1
parents:
diff changeset
2012
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2013 actor->uAIState = Standing;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2014 if (!uActionLength)
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2015 actor->uCurrentActionLength = rand() % 256 + 256;
0
Ritor1
parents:
diff changeset
2016 else
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2017 actor->uCurrentActionLength = uActionLength;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2018 actor->uCurrentActionTime = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2019 actor->uYawAngle = a4->uYawAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2020 actor->uPitchAngle = a4->uPitchAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2021 actor->vVelocity.z = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2022 actor->vVelocity.y = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2023 actor->vVelocity.x = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2024 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2025 }
Ritor1
parents:
diff changeset
2026
Ritor1
parents:
diff changeset
2027 //----- (00403E61) --------------------------------------------------------
Ritor1
parents:
diff changeset
2028 void __fastcall Actor::StandAwhile(unsigned int uActorID)
Ritor1
parents:
diff changeset
2029 {
1763
Ritor1
parents: 1761
diff changeset
2030 pActors[uActorID].uCurrentActionLength = rand() % 128 + 128;
Ritor1
parents: 1761
diff changeset
2031 pActors[uActorID].uCurrentActionTime = 0;
Ritor1
parents: 1761
diff changeset
2032 pActors[uActorID].uAIState = Standing;
Ritor1
parents: 1761
diff changeset
2033 pActors[uActorID].vVelocity.z = 0;
Ritor1
parents: 1761
diff changeset
2034 pActors[uActorID].vVelocity.y = 0;
Ritor1
parents: 1761
diff changeset
2035 pActors[uActorID].vVelocity.x = 0;
Ritor1
parents: 1761
diff changeset
2036 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
2037 }
Ritor1
parents:
diff changeset
2038
Ritor1
parents:
diff changeset
2039 //----- (00403C6C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2040 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
0
Ritor1
parents:
diff changeset
2041 {
Ritor1
parents:
diff changeset
2042 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2043 char v4; // zf@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2044 //unsigned int result; // eax@3
0
Ritor1
parents:
diff changeset
2045 AIDirection *v6; // esi@6
Ritor1
parents:
diff changeset
2046 AIDirection *v7; // edi@6
Ritor1
parents:
diff changeset
2047 signed int v8; // eax@7
Ritor1
parents:
diff changeset
2048 double v9; // st7@9
Ritor1
parents:
diff changeset
2049 Vec3_int_ v10; // ST04_12@9
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2050 //int v11; // eax@10
0
Ritor1
parents:
diff changeset
2051 AIDirection *v12; // eax@11
Ritor1
parents:
diff changeset
2052 unsigned int v13; // esi@11
Ritor1
parents:
diff changeset
2053 AIDirection *v14; // esi@12
Ritor1
parents:
diff changeset
2054 SpriteFrame *v15; // ecx@13
Ritor1
parents:
diff changeset
2055 __int16 v16; // ax@13
Ritor1
parents:
diff changeset
2056 unsigned int v17; // ecx@13
Ritor1
parents:
diff changeset
2057 signed __int64 v18; // qax@13
Ritor1
parents:
diff changeset
2058 AIDirection a3; // [sp+Ch] [bp-48h]@12
Ritor1
parents:
diff changeset
2059 AIDirection v20; // [sp+28h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
2060 unsigned int v21; // [sp+44h] [bp-10h]@9
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2061 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2062 int v23; // [sp+4Ch] [bp-8h]@6
Ritor1
parents:
diff changeset
2063 unsigned int v24; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2064 unsigned int v25; // [sp+5Ch] [bp+8h]@13
Ritor1
parents:
diff changeset
2065
Ritor1
parents:
diff changeset
2066 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2067 //a2 = edx0;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2068 v4 = v3->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
2069 v24 = uActorID;
Ritor1
parents:
diff changeset
2070 if ( v4 && v3->pMonsterInfo.uAIType == 1 )
Ritor1
parents:
diff changeset
2071 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2072 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2073 return;
0
Ritor1
parents:
diff changeset
2074 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2075
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2076 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2077 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2078 v8 = PID_ID(sTargetPid);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2079 v6 = (AIDirection *)pActors[v8].vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2080 v7 = (AIDirection *)pActors[v8].vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2081 v23 = (signed __int64)((double)pActors[v8].uActorHeight * 0.75 + (double)pActors[v8].vPosition.z);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2082 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2083 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2084 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2085 v6 = (AIDirection *)pParty->vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2086 v7 = (AIDirection *)pParty->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2087 v23 = pParty->vPosition.z + pParty->sEyelevel;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2088 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2089 else
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2090 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2091 v6 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2092 v7 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2093 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2094 v21 = v3->uActorHeight;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2095 v9 = (double)(signed int)v21 * 0.75;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2096 v21 = v3->vPosition.z;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2097 v10.z = (signed __int64)(v9 + (double)(signed int)v21);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2098 v10.y = v3->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2099 v10.x = v3->vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2100 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2101 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2102 v12 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2103 v13 = 0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2104 if ( !arg0 )
0
Ritor1
parents:
diff changeset
2105 {
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2106 v14 = Actor::GetDirectionInfo(PID(OBJECT_Actor, v24), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2107 v12 = &v20;
Ritor1
parents:
diff changeset
2108 memcpy(&v20, v14, sizeof(v20));
Ritor1
parents:
diff changeset
2109 v13 = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2110 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2111 v15 = pSpriteFrameTable->pSpriteSFrames;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2112 v3->uYawAngle = LOWORD(v12->uYawAngle);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2113 v16 = v15[v3->pSpriteIDs[ANIM_AtkMelee]].uAnimLength;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2114 v17 = v24;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2115 v3->uCurrentActionLength = 8 * v16;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2116 v3->uCurrentActionTime = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2117 v3->uAIState = AttackingMelee;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2118 Actor::PlaySound(v17, 0);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2119 LODWORD(v18) = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2120 v25 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2121 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v13
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2122 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v13 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v13) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2123 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2124 LODWORD(v18) = 2 * v18;
0
Ritor1
parents:
diff changeset
2125 v25 = v18;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2126 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2127 if ( pParty->bTurnBasedModeOn != 1 )
0
Ritor1
parents:
diff changeset
2128 v18 = (signed __int64)(flt_6BE3A8_debug_recmod2 * (double)(signed int)v25 * 2.133333333333333);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2129 v3->pMonsterInfo.uRecoveryTime = v18;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2130 v3->vVelocity.z = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2131 v3->vVelocity.y = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2132 v3->vVelocity.x = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2133 v3->UpdateAnimation();
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2134 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
2135 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2136 Actor::AI_Pursue1(v24, sTargetPid, rand() % 2, 64, arg0);
0
Ritor1
parents:
diff changeset
2137 }
Ritor1
parents:
diff changeset
2138
Ritor1
parents:
diff changeset
2139 //----- (00438CF3) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2140 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2141 {
Ritor1
parents:
diff changeset
2142 unsigned int v1; // esi@1
Ritor1
parents:
diff changeset
2143 unsigned int v2; // edi@2
Ritor1
parents:
diff changeset
2144 char v3; // bl@3
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2145 //char *v4; // ecx@16
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2146 //signed int v5; // eax@18
0
Ritor1
parents:
diff changeset
2147 Player **ppPlayers; // esi@20
Ritor1
parents:
diff changeset
2148
Ritor1
parents:
diff changeset
2149 v1 = uLevelMapStatsID;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2150 if ( !uLevelMapStatsID || !pActors[uActorID].IsPeasant())
0
Ritor1
parents:
diff changeset
2151 return;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2152
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2153 v2 = uActorID;
0
Ritor1
parents:
diff changeset
2154 v3 = 1;
Ritor1
parents:
diff changeset
2155 if ( v1 != 5 )
Ritor1
parents:
diff changeset
2156 {
Ritor1
parents:
diff changeset
2157 if ( v1 == 6 || v1 == 7 )
Ritor1
parents:
diff changeset
2158 {
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
2159 pParty->IsPartyGood(); //the binary file contains this call. if someone finds out whether it's supposed to be here or not, feel free to apply the appropriate change
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
2160 if ( pParty->IsPartyEvil() )
0
Ritor1
parents:
diff changeset
2161 return;
Ritor1
parents:
diff changeset
2162 goto LABEL_12;
Ritor1
parents:
diff changeset
2163 }
Ritor1
parents:
diff changeset
2164 if ( v1 != 8 )
Ritor1
parents:
diff changeset
2165 goto LABEL_12;
Ritor1
parents:
diff changeset
2166 }
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
2167 if ( pParty->IsPartyGood() )
0
Ritor1
parents:
diff changeset
2168 v3 = 0;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
2169 if ( pParty->IsPartyEvil() )
0
Ritor1
parents:
diff changeset
2170 v3 = 1;
Ritor1
parents:
diff changeset
2171 if ( v3 )
Ritor1
parents:
diff changeset
2172 {
Ritor1
parents:
diff changeset
2173 LABEL_12:
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
2174 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[v2].pMonsterInfo.uLevel + pParty->GetPartyReputation());
0
Ritor1
parents:
diff changeset
2175 if ( pParty->uFine < 0 )
Ritor1
parents:
diff changeset
2176 pParty->uFine = 0;
Ritor1
parents:
diff changeset
2177 if ( pParty->uFine > 4000000 )
Ritor1
parents:
diff changeset
2178 pParty->uFine = 4000000;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2179
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2180 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2181 {
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2182 if (pOutdoor->ddm.uReputation < 10000)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2183 pOutdoor->ddm.uReputation++;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2184 }
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2185 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2186 {
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2187 if (pIndoor->dlv.uReputation < 10000)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2188 pIndoor->dlv.uReputation++;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2189 }
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2190 else assert(false);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2191
0
Ritor1
parents:
diff changeset
2192 ppPlayers = &pPlayers[1];
Ritor1
parents:
diff changeset
2193 do
Ritor1
parents:
diff changeset
2194 {
Ritor1
parents:
diff changeset
2195 if ( pParty->uFine )
Ritor1
parents:
diff changeset
2196 {
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1456
diff changeset
2197 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)(*ppPlayers)->_achieved_awards_bits, 1) )
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1456
diff changeset
2198 _449B7E_toggle_bit((unsigned char *)(*ppPlayers)->_achieved_awards_bits, 1, 1u);
0
Ritor1
parents:
diff changeset
2199 }
Ritor1
parents:
diff changeset
2200 ++ppPlayers;
Ritor1
parents:
diff changeset
2201 }
Ritor1
parents:
diff changeset
2202 while ( (signed int)ppPlayers <= (signed int)&pPlayers[4] );
Ritor1
parents:
diff changeset
2203 }
Ritor1
parents:
diff changeset
2204 }
Ritor1
parents:
diff changeset
2205
Ritor1
parents:
diff changeset
2206 //----- (0043AE80) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2207 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
0
Ritor1
parents:
diff changeset
2208 {
Ritor1
parents:
diff changeset
2209 int result; // eax@1
Ritor1
parents:
diff changeset
2210 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
2211 int v5; // [sp-14h] [bp-18h]@3
Ritor1
parents:
diff changeset
2212 unsigned int v6; // [sp-10h] [bp-14h]@3
Ritor1
parents:
diff changeset
2213 int v7; // [sp-Ch] [bp-10h]@3
Ritor1
parents:
diff changeset
2214 int v8; // [sp-8h] [bp-Ch]@3
Ritor1
parents:
diff changeset
2215 __int16 v9; // [sp-4h] [bp-8h]@3
Ritor1
parents:
diff changeset
2216
Ritor1
parents:
diff changeset
2217 result = a2 - 1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2218 v4 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2219 switch ( a2 )
Ritor1
parents:
diff changeset
2220 {
Ritor1
parents:
diff changeset
2221 case 1:
Ritor1
parents:
diff changeset
2222 if ( a3 )
Ritor1
parents:
diff changeset
2223 {
Ritor1
parents:
diff changeset
2224 v9 = 0;
Ritor1
parents:
diff changeset
2225 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
2226 v7 = 0;
Ritor1
parents:
diff changeset
2227 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
2228 v5 = 904;
Ritor1
parents:
diff changeset
2229 goto LABEL_16;
Ritor1
parents:
diff changeset
2230 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2231 return;
0
Ritor1
parents:
diff changeset
2232 case 2:
Ritor1
parents:
diff changeset
2233 if ( a3 )
Ritor1
parents:
diff changeset
2234 {
Ritor1
parents:
diff changeset
2235 v9 = 0;
Ritor1
parents:
diff changeset
2236 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
2237 v7 = 0;
Ritor1
parents:
diff changeset
2238 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
2239 v5 = 905;
Ritor1
parents:
diff changeset
2240 goto LABEL_16;
Ritor1
parents:
diff changeset
2241 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2242 return;
0
Ritor1
parents:
diff changeset
2243 case 3:
Ritor1
parents:
diff changeset
2244 if ( a3 )
Ritor1
parents:
diff changeset
2245 {
Ritor1
parents:
diff changeset
2246 v9 = 0;
Ritor1
parents:
diff changeset
2247 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
2248 v7 = 0;
Ritor1
parents:
diff changeset
2249 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
2250 v5 = 906;
Ritor1
parents:
diff changeset
2251 goto LABEL_16;
Ritor1
parents:
diff changeset
2252 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2253 return;
0
Ritor1
parents:
diff changeset
2254 case 4:
Ritor1
parents:
diff changeset
2255 if ( a3 )
Ritor1
parents:
diff changeset
2256 {
Ritor1
parents:
diff changeset
2257 v9 = 0;
Ritor1
parents:
diff changeset
2258 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
2259 v7 = 0;
Ritor1
parents:
diff changeset
2260 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
2261 v5 = 907;
Ritor1
parents:
diff changeset
2262 goto LABEL_16;
Ritor1
parents:
diff changeset
2263 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2264 return;
0
Ritor1
parents:
diff changeset
2265 case 5:
Ritor1
parents:
diff changeset
2266 v9 = 4;
Ritor1
parents:
diff changeset
2267 v8 = 65536;
Ritor1
parents:
diff changeset
2268 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2269 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2270 v5 = 901;
Ritor1
parents:
diff changeset
2271 goto LABEL_16;
Ritor1
parents:
diff changeset
2272 case 6:
Ritor1
parents:
diff changeset
2273 v9 = 4;
Ritor1
parents:
diff changeset
2274 v8 = 65536;
Ritor1
parents:
diff changeset
2275 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2276 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2277 v5 = 902;
Ritor1
parents:
diff changeset
2278 goto LABEL_16;
Ritor1
parents:
diff changeset
2279 case 7:
Ritor1
parents:
diff changeset
2280 v9 = 4;
Ritor1
parents:
diff changeset
2281 v8 = 65536;
Ritor1
parents:
diff changeset
2282 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2283 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2284 v5 = 903;
Ritor1
parents:
diff changeset
2285 goto LABEL_16;
Ritor1
parents:
diff changeset
2286 case 8:
Ritor1
parents:
diff changeset
2287 v9 = 4;
Ritor1
parents:
diff changeset
2288 v8 = 65536;
Ritor1
parents:
diff changeset
2289 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2290 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2291 v5 = 900;
Ritor1
parents:
diff changeset
2292 goto LABEL_16;
Ritor1
parents:
diff changeset
2293 case 9:
Ritor1
parents:
diff changeset
2294 v9 = 4;
Ritor1
parents:
diff changeset
2295 v8 = 65536;
Ritor1
parents:
diff changeset
2296 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2297 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2298 v5 = 909;
Ritor1
parents:
diff changeset
2299 goto LABEL_16;
Ritor1
parents:
diff changeset
2300 case 10:
Ritor1
parents:
diff changeset
2301 v9 = 4;
Ritor1
parents:
diff changeset
2302 v8 = 65536;
Ritor1
parents:
diff changeset
2303 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2304 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2305 v5 = 908;
Ritor1
parents:
diff changeset
2306 LABEL_16:
Ritor1
parents:
diff changeset
2307 result = pOtherOverlayList->_4418B6(v5, v6, v7, v8, v9);
Ritor1
parents:
diff changeset
2308 break;
Ritor1
parents:
diff changeset
2309 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2310 return;
0
Ritor1
parents:
diff changeset
2311 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2312 return;
0
Ritor1
parents:
diff changeset
2313 }
Ritor1
parents:
diff changeset
2314
Ritor1
parents:
diff changeset
2315 //----- (0043B3E0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2316 int Actor::_43B3E0_CalcDamage(Actor *a1, signed int a2)
Ritor1
parents:
diff changeset
2317 {
Ritor1
parents:
diff changeset
2318 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
2319 int v3; // eax@9
Ritor1
parents:
diff changeset
2320 signed int v4; // edi@9
Ritor1
parents:
diff changeset
2321 int v5; // esi@9
Ritor1
parents:
diff changeset
2322 int v6; // ebx@11
Ritor1
parents:
diff changeset
2323 unsigned __int16 v8; // si@21
Ritor1
parents:
diff changeset
2324 int v9; // edi@21
Ritor1
parents:
diff changeset
2325 signed int v10; // eax@23
Ritor1
parents:
diff changeset
2326 int v11; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
2327
Ritor1
parents:
diff changeset
2328 v2 = 0;
Ritor1
parents:
diff changeset
2329 v11 = 0;
Ritor1
parents:
diff changeset
2330 if ( a2 )
Ritor1
parents:
diff changeset
2331 {
Ritor1
parents:
diff changeset
2332 if ( a2 == 1 )
Ritor1
parents:
diff changeset
2333 {
Ritor1
parents:
diff changeset
2334 v3 = a1->pMonsterInfo.uAttack2DamageDiceRolls;
Ritor1
parents:
diff changeset
2335 v4 = a1->pMonsterInfo.uAttack2DamageDiceSides;
Ritor1
parents:
diff changeset
2336 v5 = a1->pMonsterInfo.uAttack2DamageBonus;
Ritor1
parents:
diff changeset
2337 }
Ritor1
parents:
diff changeset
2338 else
Ritor1
parents:
diff changeset
2339 {
Ritor1
parents:
diff changeset
2340 if ( a2 <= 1 )
Ritor1
parents:
diff changeset
2341 return 0;
Ritor1
parents:
diff changeset
2342 if ( a2 <= 3 )
Ritor1
parents:
diff changeset
2343 {
Ritor1
parents:
diff changeset
2344 if ( a2 == 2 )
Ritor1
parents:
diff changeset
2345 {
Ritor1
parents:
diff changeset
2346 v8 = a1->pMonsterInfo.uSpellSkillAndMastery1;
Ritor1
parents:
diff changeset
2347 v9 = a1->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
2348 }
Ritor1
parents:
diff changeset
2349 else
Ritor1
parents:
diff changeset
2350 {
Ritor1
parents:
diff changeset
2351 v8 = a1->pMonsterInfo.uSpellSkillAndMastery2;
Ritor1
parents:
diff changeset
2352 v9 = a1->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
2353 }
Ritor1
parents:
diff changeset
2354 v10 = SkillToMastery(v8);
Ritor1
parents:
diff changeset
2355 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
Ritor1
parents:
diff changeset
2356 }
Ritor1
parents:
diff changeset
2357 if ( a2 != 4 )
Ritor1
parents:
diff changeset
2358 return 0;
Ritor1
parents:
diff changeset
2359 v3 = a1->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
2360 v4 = a1->pMonsterInfo.uSpecialAbilityDamageDiceSides;
Ritor1
parents:
diff changeset
2361 v5 = a1->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
2362 }
Ritor1
parents:
diff changeset
2363 }
Ritor1
parents:
diff changeset
2364 else
Ritor1
parents:
diff changeset
2365 {
Ritor1
parents:
diff changeset
2366 if ( (signed __int64)a1->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2367 v2 = a1->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
2368 if ( (signed __int64)a1->pActorBuffs[18].uExpireTime > 0 && a1->pActorBuffs[18].uPower > v2 )
Ritor1
parents:
diff changeset
2369 v2 = a1->pActorBuffs[18].uPower;
Ritor1
parents:
diff changeset
2370 if ( (signed __int64)a1->pActorBuffs[21].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2371 v2 += a1->pActorBuffs[21].uPower;
Ritor1
parents:
diff changeset
2372 v3 = a1->pMonsterInfo.uAttack1DamageDiceRolls;
Ritor1
parents:
diff changeset
2373 v4 = a1->pMonsterInfo.uAttack1DamageDiceSides;
Ritor1
parents:
diff changeset
2374 v5 = a1->pMonsterInfo.uAttack1DamageBonus;
Ritor1
parents:
diff changeset
2375 }
Ritor1
parents:
diff changeset
2376 if ( v3 > 0 )
Ritor1
parents:
diff changeset
2377 {
Ritor1
parents:
diff changeset
2378 v6 = v3;
Ritor1
parents:
diff changeset
2379 do
Ritor1
parents:
diff changeset
2380 {
Ritor1
parents:
diff changeset
2381 --v6;
Ritor1
parents:
diff changeset
2382 v11 += rand() % v4 + 1;
Ritor1
parents:
diff changeset
2383 }
Ritor1
parents:
diff changeset
2384 while ( v6 );
Ritor1
parents:
diff changeset
2385 }
Ritor1
parents:
diff changeset
2386 return v11 + v5 + v2;
Ritor1
parents:
diff changeset
2387 }
Ritor1
parents:
diff changeset
2388
Ritor1
parents:
diff changeset
2389 //----- (00438B9B) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2390 bool Actor::IsPeasant()
0
Ritor1
parents:
diff changeset
2391 {
Ritor1
parents:
diff changeset
2392 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
2393
Ritor1
parents:
diff changeset
2394 v1 = this->uAlly;
Ritor1
parents:
diff changeset
2395 if ( !v1 )
Ritor1
parents:
diff changeset
2396 v1 = (this->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
2397 return (signed int)v1 >= 39 && (signed int)v1 <= 44
Ritor1
parents:
diff changeset
2398 || (signed int)v1 >= 45 && (signed int)v1 <= 50
Ritor1
parents:
diff changeset
2399 || (signed int)v1 >= 51 && (signed int)v1 <= 62
Ritor1
parents:
diff changeset
2400 || (signed int)v1 >= 78 && (signed int)v1 <= 83;
Ritor1
parents:
diff changeset
2401 }
Ritor1
parents:
diff changeset
2402
Ritor1
parents:
diff changeset
2403 //----- (0042EBEE) --------------------------------------------------------
Ritor1
parents:
diff changeset
2404 bool Actor::StealFrom(unsigned int uActorID)
Ritor1
parents:
diff changeset
2405 {
Ritor1
parents:
diff changeset
2406 unsigned int v1; // esi@1
Ritor1
parents:
diff changeset
2407 Player *pPlayer; // edi@1
Ritor1
parents:
diff changeset
2408 bool result; // eax@1
Ritor1
parents:
diff changeset
2409 int v4; // ebx@2
Ritor1
parents:
diff changeset
2410 unsigned int v5; // eax@2
Ritor1
parents:
diff changeset
2411 DDM_DLV_Header *v6; // esi@4
Ritor1
parents:
diff changeset
2412 unsigned int v7; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
2413 int v8; // [sp+8h] [bp-4h]@6
Ritor1
parents:
diff changeset
2414
Ritor1
parents:
diff changeset
2415 v1 = uActiveCharacter;
Ritor1
parents:
diff changeset
2416 v7 = uActorID;
243
a6a8fa73b4ec cleaning
zipi
parents: 188
diff changeset
2417 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
0
Ritor1
parents:
diff changeset
2418 result = pPlayer->CanAct();
Ritor1
parents:
diff changeset
2419 if ( result )
Ritor1
parents:
diff changeset
2420 {
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1503
diff changeset
2421 CastSpellInfoHelpers::_427D48();
0
Ritor1
parents:
diff changeset
2422 v4 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
2423 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0
Ritor1
parents:
diff changeset
2424 if ( v5 )
Ritor1
parents:
diff changeset
2425 v4 = pMapStats->pInfos[v5]._steal_perm;
Ritor1
parents:
diff changeset
2426 v6 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
2427 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
Ritor1
parents:
diff changeset
2428 v6 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
2429 pPlayer->StealFromActor(v7, v4, v6->uReputation++);
Ritor1
parents:
diff changeset
2430 v8 = pPlayer->GetAttackRecoveryTime(0);
Ritor1
parents:
diff changeset
2431 if ( v8 < 30 )
Ritor1
parents:
diff changeset
2432 v8 = 30;
Ritor1
parents:
diff changeset
2433 if ( !pParty->bTurnBasedModeOn )
Ritor1
parents:
diff changeset
2434 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v8 * 2.133333333333333));
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
2435 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
2436 result = 1;
Ritor1
parents:
diff changeset
2437 }
Ritor1
parents:
diff changeset
2438 return result;
Ritor1
parents:
diff changeset
2439 }
Ritor1
parents:
diff changeset
2440
Ritor1
parents:
diff changeset
2441 //----- (00403A60) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2442 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2443 {
Ritor1
parents:
diff changeset
2444 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2445 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2446 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2447 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2448 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2449 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2450 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2451 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2452 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2453 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2454 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2455 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2456 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
2457 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
2458 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2459 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2460 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
2461 signed int a2; // [sp+48h] [bp-Ch]@1
Ritor1
parents:
diff changeset
2462 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2463 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2464 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2465
Ritor1
parents:
diff changeset
2466 v22 = uActorID;
Ritor1
parents:
diff changeset
2467 v3 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2468 a2 = edx0;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2469 if ( PID_TYPE(edx0) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2470 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2471 v6 = PID_ID(edx0);
0
Ritor1
parents:
diff changeset
2472 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2473 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2474 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2475 }
Ritor1
parents:
diff changeset
2476 else
Ritor1
parents:
diff changeset
2477 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2478 if ( PID_TYPE(edx0) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2479 {
Ritor1
parents:
diff changeset
2480 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2481 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2482 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2483 }
Ritor1
parents:
diff changeset
2484 else
Ritor1
parents:
diff changeset
2485 {
Ritor1
parents:
diff changeset
2486 v4 = pDir;
Ritor1
parents:
diff changeset
2487 v5 = pDir;
Ritor1
parents:
diff changeset
2488 }
Ritor1
parents:
diff changeset
2489 }
Ritor1
parents:
diff changeset
2490 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2491 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2492 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2493 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2494 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
2495 {
Ritor1
parents:
diff changeset
2496 v9 = pDir;
Ritor1
parents:
diff changeset
2497 v10 = 0;
Ritor1
parents:
diff changeset
2498 if ( !pDir )
Ritor1
parents:
diff changeset
2499 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2500 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), a2, &a3, 0);
0
Ritor1
parents:
diff changeset
2501 v9 = &v18;
Ritor1
parents:
diff changeset
2502 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
2503 v10 = 0;
Ritor1
parents:
diff changeset
2504 }
Ritor1
parents:
diff changeset
2505 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2506 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2507 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2508 v14 = v22;
Ritor1
parents:
diff changeset
2509 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2510 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2511 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
2512 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2513 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2514 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2515 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2516 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2517 {
Ritor1
parents:
diff changeset
2518 v15 *= 2;
Ritor1
parents:
diff changeset
2519 pDira = v15;
Ritor1
parents:
diff changeset
2520 }
Ritor1
parents:
diff changeset
2521 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2522 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2523 else
Ritor1
parents:
diff changeset
2524 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2525 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2526 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2527 * -2.133333333333333);
Ritor1
parents:
diff changeset
2528 v16 = v3->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
2529 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2530 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2531 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
2532 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
2533 {
Ritor1
parents:
diff changeset
2534 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
2535 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2536 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2537 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2538 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
2539 }
Ritor1
parents:
diff changeset
2540 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2541 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2542 }
Ritor1
parents:
diff changeset
2543 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2544 Actor::AI_Pursue1(v22, a2, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
2545 }
Ritor1
parents:
diff changeset
2546
Ritor1
parents:
diff changeset
2547 //----- (00403854) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2548 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2549 {
Ritor1
parents:
diff changeset
2550 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2551 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2552 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2553 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2554 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2555 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2556 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2557 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2558 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2559 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2560 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2561 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2562 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
2563 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
2564 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2565 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2566 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2567 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2568 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2569 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2570 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2571
Ritor1
parents:
diff changeset
2572 v22 = uActorID;
Ritor1
parents:
diff changeset
2573 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2574 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2575 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2576 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2577 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2578 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2579 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2580 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2581 }
Ritor1
parents:
diff changeset
2582 else
Ritor1
parents:
diff changeset
2583 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2584 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2585 {
Ritor1
parents:
diff changeset
2586 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2587 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2588 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2589 }
Ritor1
parents:
diff changeset
2590 else
Ritor1
parents:
diff changeset
2591 {
Ritor1
parents:
diff changeset
2592 v4 = pDir;
Ritor1
parents:
diff changeset
2593 v5 = pDir;
Ritor1
parents:
diff changeset
2594 }
Ritor1
parents:
diff changeset
2595 }
Ritor1
parents:
diff changeset
2596 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2597 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2598 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2599 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2600 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
2601 {
Ritor1
parents:
diff changeset
2602 v9 = pDir;
Ritor1
parents:
diff changeset
2603 v10 = 0;
Ritor1
parents:
diff changeset
2604 if ( !pDir )
Ritor1
parents:
diff changeset
2605 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2606 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2607 v9 = &v18;
Ritor1
parents:
diff changeset
2608 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
2609 v10 = 0;
Ritor1
parents:
diff changeset
2610 }
Ritor1
parents:
diff changeset
2611 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2612 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2613 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2614 v14 = v22;
Ritor1
parents:
diff changeset
2615 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2616 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2617 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
2618 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2619 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2620 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2621 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2622 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2623 {
Ritor1
parents:
diff changeset
2624 v15 *= 2;
Ritor1
parents:
diff changeset
2625 pDira = v15;
Ritor1
parents:
diff changeset
2626 }
Ritor1
parents:
diff changeset
2627 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2628 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2629 else
Ritor1
parents:
diff changeset
2630 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2631 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2632 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2633 * -2.133333333333333);
Ritor1
parents:
diff changeset
2634 v16 = v3->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
2635 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2636 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2637 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
2638 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
2639 {
Ritor1
parents:
diff changeset
2640 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
2641 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2642 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2643 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2644 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
2645 }
Ritor1
parents:
diff changeset
2646 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2647 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2648 }
Ritor1
parents:
diff changeset
2649 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2650 Actor::AI_Pursue1(v22, sTargetPid, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
2651 }
Ritor1
parents:
diff changeset
2652
Ritor1
parents:
diff changeset
2653 //----- (0040368B) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2654 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2655 {
Ritor1
parents:
diff changeset
2656 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2657 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2658 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2659 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2660 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2661 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2662 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2663 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2664 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2665 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2666 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2667 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2668 signed __int64 v15; // qax@10
Ritor1
parents:
diff changeset
2669 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2670 AIDirection v17; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2671 int v18; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2672 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2673 int v20; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2674 unsigned int v21; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2675 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2676
Ritor1
parents:
diff changeset
2677 v21 = uActorID;
Ritor1
parents:
diff changeset
2678 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2679 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2680 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2681 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2682 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2683 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2684 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2685 v20 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2686 }
Ritor1
parents:
diff changeset
2687 else
Ritor1
parents:
diff changeset
2688 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2689 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2690 {
Ritor1
parents:
diff changeset
2691 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2692 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2693 v20 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2694 }
Ritor1
parents:
diff changeset
2695 else
Ritor1
parents:
diff changeset
2696 {
Ritor1
parents:
diff changeset
2697 v4 = pDir;
Ritor1
parents:
diff changeset
2698 v5 = pDir;
Ritor1
parents:
diff changeset
2699 }
Ritor1
parents:
diff changeset
2700 }
Ritor1
parents:
diff changeset
2701 v18 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2702 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v18 * -0.75);
Ritor1
parents:
diff changeset
2703 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2704 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2705 if ( sub_407A1C((int)v4, (int)v5, v20, v7) )
Ritor1
parents:
diff changeset
2706 {
Ritor1
parents:
diff changeset
2707 v9 = pDir;
Ritor1
parents:
diff changeset
2708 v10 = 0;
Ritor1
parents:
diff changeset
2709 if ( !pDir )
Ritor1
parents:
diff changeset
2710 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2711 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2712 v9 = &v17;
Ritor1
parents:
diff changeset
2713 memcpy(&v17, v11, sizeof(v17));
Ritor1
parents:
diff changeset
2714 v10 = 0;
Ritor1
parents:
diff changeset
2715 }
Ritor1
parents:
diff changeset
2716 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2717 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2718 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2719 v14 = v21;
Ritor1
parents:
diff changeset
2720 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2721 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2722 v3->uAIState = AttackingRanged2;
Ritor1
parents:
diff changeset
2723 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2724 LODWORD(v15) = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2725 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2726 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2727 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2728 {
Ritor1
parents:
diff changeset
2729 LODWORD(v15) = 2 * v15;
Ritor1
parents:
diff changeset
2730 pDira = v15;
Ritor1
parents:
diff changeset
2731 }
Ritor1
parents:
diff changeset
2732 if ( pParty->bTurnBasedModeOn != 1 )
Ritor1
parents:
diff changeset
2733 v15 = (signed __int64)(flt_6BE3A8_debug_recmod2 * (double)(signed int)pDira * 2.133333333333333);
Ritor1
parents:
diff changeset
2734 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2735 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2736 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2737 v3->vVelocity.x = v10;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2738 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2739 }
Ritor1
parents:
diff changeset
2740 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2741 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
2742 }
Ritor1
parents:
diff changeset
2743
Ritor1
parents:
diff changeset
2744 //----- (00403476) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2745 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2746 {
Ritor1
parents:
diff changeset
2747 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2748 int v4; // esi@3
Ritor1
parents:
diff changeset
2749 int v5; // edi@3
Ritor1
parents:
diff changeset
2750 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2751 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
2752 unsigned char v8[12]; // ST04_12@7
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2753 //unsigned int result; // eax@8
0
Ritor1
parents:
diff changeset
2754 AIDirection *v10; // eax@9
Ritor1
parents:
diff changeset
2755 unsigned int v11; // esi@9
Ritor1
parents:
diff changeset
2756 AIDirection *v12; // esi@10
Ritor1
parents:
diff changeset
2757 SpriteFrame *v13; // ecx@11
Ritor1
parents:
diff changeset
2758 __int16 v14; // ax@11
Ritor1
parents:
diff changeset
2759 unsigned int v15; // ecx@11
Ritor1
parents:
diff changeset
2760 unsigned int v16; // eax@11
Ritor1
parents:
diff changeset
2761 AIDirection a3; // [sp+Ch] [bp-48h]@10
Ritor1
parents:
diff changeset
2762 AIDirection v18; // [sp+28h] [bp-2Ch]@10
Ritor1
parents:
diff changeset
2763 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2764 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2765 unsigned int v21; // [sp+4Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
2766 int v22; // [sp+50h] [bp-4h]@3
Ritor1
parents:
diff changeset
2767 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
Ritor1
parents:
diff changeset
2768
Ritor1
parents:
diff changeset
2769 v21 = uActorID;
Ritor1
parents:
diff changeset
2770 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2771 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2772 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2773 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2774 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2775 v4 = pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2776 v5 = pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2777 v22 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2778 }
Ritor1
parents:
diff changeset
2779 else
Ritor1
parents:
diff changeset
2780 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2781 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2782 {
Ritor1
parents:
diff changeset
2783 v4 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
2784 v5 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
2785 v22 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2786 }
Ritor1
parents:
diff changeset
2787 else
Ritor1
parents:
diff changeset
2788 {
Ritor1
parents:
diff changeset
2789 v4 = (int)pDir;
Ritor1
parents:
diff changeset
2790 v5 = (int)pDir;
Ritor1
parents:
diff changeset
2791 }
Ritor1
parents:
diff changeset
2792 }
Ritor1
parents:
diff changeset
2793 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2794 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2795 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2796 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2797 if ( sub_407A1C(v4, v5, v22, v7)
Ritor1
parents:
diff changeset
2798 || (*(unsigned int *)&v8[8] = v22,
Ritor1
parents:
diff changeset
2799 v19 = v3->uActorHeight,
Ritor1
parents:
diff changeset
2800 *(_QWORD *)v8 = __PAIR__(v5, v4),
Ritor1
parents:
diff changeset
2801 sub_407A1C(
Ritor1
parents:
diff changeset
2802 v3->vPosition.x,
Ritor1
parents:
diff changeset
2803 v3->vPosition.y,
Ritor1
parents:
diff changeset
2804 v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75),
Ritor1
parents:
diff changeset
2805 *(Vec3_int_ *)v8)) )
Ritor1
parents:
diff changeset
2806 {
Ritor1
parents:
diff changeset
2807 v10 = pDir;
Ritor1
parents:
diff changeset
2808 v11 = 0;
Ritor1
parents:
diff changeset
2809 if ( !pDir )
Ritor1
parents:
diff changeset
2810 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2811 v12 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2812 v10 = &v18;
Ritor1
parents:
diff changeset
2813 memcpy(&v18, v12, sizeof(v18));
Ritor1
parents:
diff changeset
2814 v11 = 0;
Ritor1
parents:
diff changeset
2815 }
Ritor1
parents:
diff changeset
2816 v13 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2817 v3->uYawAngle = LOWORD(v10->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2818 v14 = v13[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2819 v15 = v21;
Ritor1
parents:
diff changeset
2820 v3->uCurrentActionLength = 8 * v14;
Ritor1
parents:
diff changeset
2821 v3->uCurrentActionTime = v11;
Ritor1
parents:
diff changeset
2822 v3->uAIState = AttackingRanged1;
Ritor1
parents:
diff changeset
2823 Actor::PlaySound(v15, 0);
Ritor1
parents:
diff changeset
2824 v16 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2825 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2826 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v11
Ritor1
parents:
diff changeset
2827 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v11 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v11) )
Ritor1
parents:
diff changeset
2828 {
Ritor1
parents:
diff changeset
2829 v16 *= 2;
Ritor1
parents:
diff changeset
2830 pDira = v16;
Ritor1
parents:
diff changeset
2831 }
Ritor1
parents:
diff changeset
2832 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2833 v3->pMonsterInfo.uRecoveryTime = v16;
Ritor1
parents:
diff changeset
2834 else
Ritor1
parents:
diff changeset
2835 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2836 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2837 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2838 * -2.133333333333333);
Ritor1
parents:
diff changeset
2839 v3->vVelocity.z = v11;
Ritor1
parents:
diff changeset
2840 v3->vVelocity.y = v11;
Ritor1
parents:
diff changeset
2841 v3->vVelocity.x = v11;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2842 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2843 }
Ritor1
parents:
diff changeset
2844 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2845 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
2846 }
Ritor1
parents:
diff changeset
2847
Ritor1
parents:
diff changeset
2848 //----- (004032B2) --------------------------------------------------------
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2849 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2850 {
0
Ritor1
parents:
diff changeset
2851 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
2852 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
2853 int v6; // ebx@1
Ritor1
parents:
diff changeset
2854 int v7; // ST08_4@1
Ritor1
parents:
diff changeset
2855 int v8; // eax@1
Ritor1
parents:
diff changeset
2856 unsigned int v9; // ebx@11
Ritor1
parents:
diff changeset
2857 int v10; // ebx@13
Ritor1
parents:
diff changeset
2858 signed __int16 v11; // cx@17
Ritor1
parents:
diff changeset
2859 unsigned int v12; // [sp-8h] [bp-44h]@10
Ritor1
parents:
diff changeset
2860 AIDirection *v13; // [sp-4h] [bp-40h]@10
Ritor1
parents:
diff changeset
2861 AIDirection v14; // [sp+Ch] [bp-30h]@7
Ritor1
parents:
diff changeset
2862 int v15; // [sp+28h] [bp-14h]@11
Ritor1
parents:
diff changeset
2863 unsigned int v16; // [sp+2Ch] [bp-10h]@1
Ritor1
parents:
diff changeset
2864 int y; // [sp+30h] [bp-Ch]@1
Ritor1
parents:
diff changeset
2865 unsigned int uActorID; // [sp+34h] [bp-8h]@1
Ritor1
parents:
diff changeset
2866 int v19; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
2867
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2868 //v14 never filled, maybe it is passed to function but optimized away as local variable
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2869
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2870 uActorID = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2871 v4 = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2872 v5 = &pActors[uActor_id];
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2873 v16 = uTarget_id;
0
Ritor1
parents:
diff changeset
2874 v6 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2875 v7 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2876 y = v5->vInitialPosition.y - v5->vPosition.y;
Ritor1
parents:
diff changeset
2877 v19 = abs(v7);
Ritor1
parents:
diff changeset
2878 v8 = abs(y);
Ritor1
parents:
diff changeset
2879 if ( v19 <= v8 )
Ritor1
parents:
diff changeset
2880 v19 = v8 + (v19 >> 1);
Ritor1
parents:
diff changeset
2881 else
Ritor1
parents:
diff changeset
2882 v19 += v8 >> 1;
Ritor1
parents:
diff changeset
2883 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2884 {
Ritor1
parents:
diff changeset
2885 if ( !uActionLength )
Ritor1
parents:
diff changeset
2886 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2887 Actor::AI_StandOrBored(uActorID, OBJECT_Player, uActionLength, &v14);
0
Ritor1
parents:
diff changeset
2888 return;
Ritor1
parents:
diff changeset
2889 }
Ritor1
parents:
diff changeset
2890 if ( pActors[v4].pMonsterInfo.uMovementType == 3 && v19 < 128 )
Ritor1
parents:
diff changeset
2891 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2892 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
0
Ritor1
parents:
diff changeset
2893 return;
Ritor1
parents:
diff changeset
2894 }
Ritor1
parents:
diff changeset
2895 v15 = (rand() & 0xF) << 12;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2896 v19 += (unsigned __int64)(v15 * (signed __int64)radius) >> 16;
0
Ritor1
parents:
diff changeset
2897 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(v6, y);
Ritor1
parents:
diff changeset
2898 if ( rand() % 100 < 25 )
Ritor1
parents:
diff changeset
2899 {
Ritor1
parents:
diff changeset
2900 Actor::StandAwhile(uActorID);
Ritor1
parents:
diff changeset
2901 return;
Ritor1
parents:
diff changeset
2902 }
Ritor1
parents:
diff changeset
2903 v10 = v9 + rand() % 256 - 128;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2904 if ( abs(v10 - v5->uYawAngle) > 256 && !(v5->uAttributes & 0x200000) )
0
Ritor1
parents:
diff changeset
2905 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2906 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2907 return;
0
Ritor1
parents:
diff changeset
2908 }
Ritor1
parents:
diff changeset
2909 v5->uYawAngle = v10;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2910 if ( v5->uMovementSpeed)
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2911 v5->uCurrentActionLength = 32 * v19 / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
2912 else
Ritor1
parents:
diff changeset
2913 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2914 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2915 v5->uAIState = Tethered;
Ritor1
parents:
diff changeset
2916 if ( rand() % 100 < 2 )
Ritor1
parents:
diff changeset
2917 Actor::PlaySound(uActorID, 3u);
Ritor1
parents:
diff changeset
2918 v5->UpdateAnimation();
Ritor1
parents:
diff changeset
2919 }
Ritor1
parents:
diff changeset
2920
Ritor1
parents:
diff changeset
2921 //----- (004031C1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2922 char __fastcall Actor::_4031C1_update_job(unsigned int uActorID, signed int a2, int a3)
Ritor1
parents:
diff changeset
2923 {
Ritor1
parents:
diff changeset
2924 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2925 Actor *v4; // esi@1
Ritor1
parents:
diff changeset
2926 ActorJob *v5; // eax@1
Ritor1
parents:
diff changeset
2927 signed int v6; // edx@2
Ritor1
parents:
diff changeset
2928 ActorJob *v7; // eax@2
Ritor1
parents:
diff changeset
2929 signed int v8; // edi@2
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2930 ActorJob *v9; // ecx@2
0
Ritor1
parents:
diff changeset
2931 __int16 v10; // cx@15
Ritor1
parents:
diff changeset
2932 signed int v12; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
2933
Ritor1
parents:
diff changeset
2934 v3 = uActorID;
Ritor1
parents:
diff changeset
2935 v12 = a2;
Ritor1
parents:
diff changeset
2936 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2937 v5 = (ActorJob *)pActors[uActorID].CanAct();
Ritor1
parents:
diff changeset
2938 if ( v5 )
Ritor1
parents:
diff changeset
2939 {
Ritor1
parents:
diff changeset
2940 v6 = 65535;
Ritor1
parents:
diff changeset
2941 v7 = &v4->pScheduledJobs[v3];
Ritor1
parents:
diff changeset
2942 v8 = 7;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2943 v9 = &v7[7];//(char *)&v7[7].uHour;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2944 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
0
Ritor1
parents:
diff changeset
2945 {
Ritor1
parents:
diff changeset
2946 --v8;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2947 --v9;
0
Ritor1
parents:
diff changeset
2948 if ( v8 < 0 )
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2949 break;
0
Ritor1
parents:
diff changeset
2950 }
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2951 if( v8 >= 0 )
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2952 v6 = v8;
0
Ritor1
parents:
diff changeset
2953 if ( !v8 && v6 == 65535 )
Ritor1
parents:
diff changeset
2954 v6 = 7;
Ritor1
parents:
diff changeset
2955 v5 = &v7[v6];
Ritor1
parents:
diff changeset
2956 if ( v4->vInitialPosition.x != v5->vPos.x
Ritor1
parents:
diff changeset
2957 || v4->vInitialPosition.y != v5->vPos.y
Ritor1
parents:
diff changeset
2958 || v4->vInitialPosition.z != v5->vPos.z
Ritor1
parents:
diff changeset
2959 || v4->pMonsterInfo.uMovementType != v5->uAction )
Ritor1
parents:
diff changeset
2960 {
Ritor1
parents:
diff changeset
2961 v4->vInitialPosition.x = v5->vPos.x;
Ritor1
parents:
diff changeset
2962 v4->vInitialPosition.y = v5->vPos.y;
Ritor1
parents:
diff changeset
2963 v10 = v5->vPos.z;
Ritor1
parents:
diff changeset
2964 v4->vInitialPosition.z = v10;
Ritor1
parents:
diff changeset
2965 LOBYTE(v5) = v5->uAction;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2966 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
2967 if ( a3 == 1 )
Ritor1
parents:
diff changeset
2968 {
Ritor1
parents:
diff changeset
2969 v4->vPosition.x = v4->vInitialPosition.x;
Ritor1
parents:
diff changeset
2970 v4->vPosition.y = v4->vInitialPosition.y;
Ritor1
parents:
diff changeset
2971 LOBYTE(v5) = v10;
Ritor1
parents:
diff changeset
2972 v4->vPosition.z = v10;
Ritor1
parents:
diff changeset
2973 }
Ritor1
parents:
diff changeset
2974 }
Ritor1
parents:
diff changeset
2975 }
Ritor1
parents:
diff changeset
2976 return (char)v5;
Ritor1
parents:
diff changeset
2977 }
Ritor1
parents:
diff changeset
2978
Ritor1
parents:
diff changeset
2979 //----- (004030AD) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2980 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int arg0)
0
Ritor1
parents:
diff changeset
2981 {
Ritor1
parents:
diff changeset
2982 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2983 Actor *v4; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2984 //__int16 result; // ax@10
0
Ritor1
parents:
diff changeset
2985 SpriteFrame *v6; // ecx@16
Ritor1
parents:
diff changeset
2986 __int16 v7; // ax@16
Ritor1
parents:
diff changeset
2987 unsigned int v8; // ecx@16
Ritor1
parents:
diff changeset
2988 AIDirection a3; // [sp+Ch] [bp-40h]@16
Ritor1
parents:
diff changeset
2989 AIDirection v10; // [sp+28h] [bp-24h]@16
Ritor1
parents:
diff changeset
2990 unsigned int v11; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
2991 signed int a2; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
2992
Ritor1
parents:
diff changeset
2993 v3 = uActorID;
Ritor1
parents:
diff changeset
2994 a2 = edx0;
Ritor1
parents:
diff changeset
2995 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2996 v11 = uActorID;
Ritor1
parents:
diff changeset
2997 if ( v4->uAIState == 7 )
Ritor1
parents:
diff changeset
2998 BYTE2(v4->uAttributes) |= 2u;
Ritor1
parents:
diff changeset
2999 if ( v4->pMonsterInfo.uHostilityType != 4 )
Ritor1
parents:
diff changeset
3000 {
Ritor1
parents:
diff changeset
3001 v4->uAttributes &= 0xFFFFFFFBu;
Ritor1
parents:
diff changeset
3002 v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
Ritor1
parents:
diff changeset
3003 }
Ritor1
parents:
diff changeset
3004 if ( (signed __int64)v4->pActorBuffs[1].uExpireTime > 0 )
Ritor1
parents:
diff changeset
3005 v4->pActorBuffs[1].Reset();
Ritor1
parents:
diff changeset
3006 if ( (signed __int64)v4->pActorBuffs[4].uExpireTime > 0 )
Ritor1
parents:
diff changeset
3007 v4->pActorBuffs[4].Reset();
Ritor1
parents:
diff changeset
3008 if ( arg0
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3009 || (v4->uAIState != 8
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3010 && v4->uAIState != 3
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3011 && v4->uAIState != 12
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3012 && v4->uAIState != 13
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3013 && v4->uAIState != 18
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3014 && v4->uAIState != 2))
0
Ritor1
parents:
diff changeset
3015 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3016 memcpy(&v10, Actor::GetDirectionInfo(PID(OBJECT_Actor,v3), a2, &a3, 0), sizeof(v10));
0
Ritor1
parents:
diff changeset
3017 v6 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
3018 v4->uYawAngle = LOWORD(v10.uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3019 v7 = v6[v4->pSpriteIDs[ANIM_GotHit]].uAnimLength;
0
Ritor1
parents:
diff changeset
3020 v8 = v11;
Ritor1
parents:
diff changeset
3021 v4->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3022 v4->uAIState = Stunned;
Ritor1
parents:
diff changeset
3023 v4->uCurrentActionLength = 8 * v7;
Ritor1
parents:
diff changeset
3024 Actor::PlaySound(v8, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3025 v4->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3026 }
Ritor1
parents:
diff changeset
3027 }
Ritor1
parents:
diff changeset
3028
Ritor1
parents:
diff changeset
3029 //----- (00402F87) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3030 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
0
Ritor1
parents:
diff changeset
3031 {
Ritor1
parents:
diff changeset
3032 unsigned int v7; // eax@3
Ritor1
parents:
diff changeset
3033 unsigned int v9; // eax@3
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3034
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3035 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
3036 auto actor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3037
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3038 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3039 if (!a4)
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3040 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3041
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3042 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3043
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
3044 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pGame->pIndoorCameraD3D->vPartyPos.x, actor->vPosition.y - pGame->pIndoorCameraD3D->vPartyPos.y);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3045 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3046
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3047 if ( BYTE1(v9) & 7 ) // turned away - just stand
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3048 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3049 else // facing player - play bored anim
0
Ritor1
parents:
diff changeset
3050 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3051 actor->uAIState = Fidgeting;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3052 actor->uCurrentActionTime = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3053 actor->uYawAngle = a4->uYawAngle;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3054 actor->vVelocity.z = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3055 actor->vVelocity.y = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3056 actor->vVelocity.x = 0;
0
Ritor1
parents:
diff changeset
3057 if ( rand() % 100 < 5 )
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3058 Actor::PlaySound(uActorID, 3);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3059 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3060 }
Ritor1
parents:
diff changeset
3061 }
Ritor1
parents:
diff changeset
3062
Ritor1
parents:
diff changeset
3063 //----- (00402F27) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3064 void Actor::Resurrect(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
3065 {
Ritor1
parents:
diff changeset
3066 Actor *pActor; // esi@1
Ritor1
parents:
diff changeset
3067 SpriteFrame *v2; // edx@1
Ritor1
parents:
diff changeset
3068 int v3; // eax@1
Ritor1
parents:
diff changeset
3069
Ritor1
parents:
diff changeset
3070 pActor = &pActors[uActorID];
Ritor1
parents:
diff changeset
3071 v2 = pSpriteFrameTable->pSpriteSFrames;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3072 v3 = pActor->pSpriteIDs[ANIM_Dying];
0
Ritor1
parents:
diff changeset
3073 pActor->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3074 pActor->uAIState = Resurrected;
Ritor1
parents:
diff changeset
3075 pActor->uCurrentActionAnimation = ANIM_Dying;
Ritor1
parents:
diff changeset
3076 pActor->uCurrentActionLength = 8 * v2[v3].uAnimLength;
Ritor1
parents:
diff changeset
3077 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
3078 Actor::PlaySound(uActorID, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3079 pActor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3080 }
Ritor1
parents:
diff changeset
3081
Ritor1
parents:
diff changeset
3082 //----- (00402D6E) --------------------------------------------------------
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3083 void Actor::Die(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
3084 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3085 auto actor = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
3086
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3087 actor->uCurrentActionTime = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3088 actor->uAIState = Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3089 actor->uCurrentActionAnimation = ANIM_Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3090 actor->sCurrentHP = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3091 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3092 actor->pActorBuffs[6].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3093 actor->pActorBuffs[5].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3094 Actor::PlaySound(uActorID, 1);
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3095 actor->UpdateAnimation();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3096
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3097 for (uint i = 0; i < 5; ++i)
1529
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
3098 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID)
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
3099 pParty->monster_for_hunting_killed[i] = true;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3100
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3101 for (uint i = 0; i < 22; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3102 actor->pActorBuffs[i].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3103
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3104 ItemGen drop;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 994
diff changeset
3105 drop.Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3106 switch (actor->pMonsterInfo.uID)
0
Ritor1
parents:
diff changeset
3107 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3108 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3109 drop.uItemID = ITEM_HARPY_FEATHER;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3110 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3111
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3112 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3113 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3114 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3115
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3116 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3117 drop.uItemID = ITEM_TROLL_BLOOD;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3118 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3119
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3120 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3121 drop.uItemID = ITEM_DEVIL_ICHOR;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3122 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3123
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3124 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3125 drop.uItemID = ITEM_DRAGON_EYE;
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 319
diff changeset
3126 break;
0
Ritor1
parents:
diff changeset
3127 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3128
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1709
diff changeset
3129 if (rand() % 100 < 20 && drop.uItemID != 0)
0
Ritor1
parents:
diff changeset
3130 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3131 sub_42F7EB_DropItemAt(pItemsTable->pItems[drop.uItemID].uSpriteID,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3132 actor->vPosition.x,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3133 actor->vPosition.y,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3134 actor->vPosition.z + 16,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3135 rand() % 200 + 200,
0
Ritor1
parents:
diff changeset
3136 1,
Ritor1
parents:
diff changeset
3137 1,
Ritor1
parents:
diff changeset
3138 0,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3139 &drop);
0
Ritor1
parents:
diff changeset
3140 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3141
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3142 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
3143 Actor::Explode(uActorID);
0
Ritor1
parents:
diff changeset
3144 }
Ritor1
parents:
diff changeset
3145
Ritor1
parents:
diff changeset
3146 //----- (00402CED) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3147 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
0
Ritor1
parents:
diff changeset
3148 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3149 //Actor *v2; // eax@1
0
Ritor1
parents:
diff changeset
3150 unsigned __int16 v3; // dx@1
Ritor1
parents:
diff changeset
3151 int v4; // eax@3
Ritor1
parents:
diff changeset
3152 int v5; // eax@4
Ritor1
parents:
diff changeset
3153 unsigned int v6; // eax@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
3154 //signed int v7; // eax@12
0
Ritor1
parents:
diff changeset
3155 signed int v8; // [sp-18h] [bp-1Ch]@10
Ritor1
parents:
diff changeset
3156 signed int v9; // [sp-14h] [bp-18h]@10
Ritor1
parents:
diff changeset
3157 int v10; // [sp-10h] [bp-14h]@10
Ritor1
parents:
diff changeset
3158 unsigned int v11; // [sp-Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
3159 int v12; // [sp-8h] [bp-Ch]@10
Ritor1
parents:
diff changeset
3160
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3161 //v2 = &pActors[uActorID];
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3162 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
0
Ritor1
parents:
diff changeset
3163 if ( v3 )
Ritor1
parents:
diff changeset
3164 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3165 if ( (signed __int64)pActors[uActorID].pActorBuffs[3].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
3166 {
Ritor1
parents:
diff changeset
3167 v12 = 0;
Ritor1
parents:
diff changeset
3168 v8 = -1;
Ritor1
parents:
diff changeset
3169 }
Ritor1
parents:
diff changeset
3170 else
Ritor1
parents:
diff changeset
3171 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
3172 v4 = pActors[uActorID].pActorBuffs[3].uPower - 2;
0
Ritor1
parents:
diff changeset
3173 if ( v4 )
Ritor1
parents:
diff changeset
3174 {
Ritor1
parents:
diff changeset
3175 v5 = v4 - 1;
Ritor1
parents:
diff changeset
3176 if ( v5 )
Ritor1
parents:
diff changeset
3177 {
Ritor1
parents:
diff changeset
3178 if ( v5 == 1 )
Ritor1
parents:
diff changeset
3179 v6 = 55125;
Ritor1
parents:
diff changeset
3180 else
Ritor1
parents:
diff changeset
3181 v6 = uActorID;
Ritor1
parents:
diff changeset
3182 }
Ritor1
parents:
diff changeset
3183 else
Ritor1
parents:
diff changeset
3184 {
Ritor1
parents:
diff changeset
3185 v6 = 44100;
Ritor1
parents:
diff changeset
3186 }
Ritor1
parents:
diff changeset
3187 }
Ritor1
parents:
diff changeset
3188 else
Ritor1
parents:
diff changeset
3189 {
Ritor1
parents:
diff changeset
3190 v6 = 33075;
Ritor1
parents:
diff changeset
3191 }
Ritor1
parents:
diff changeset
3192 v12 = v6;
Ritor1
parents:
diff changeset
3193 v8 = 0;
Ritor1
parents:
diff changeset
3194 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
3195 pAudioPlayer->PlaySound((SoundID)(signed __int16)v3, PID(OBJECT_Actor, uActorID), 0, v8, 0, 0, 0, v12);
0
Ritor1
parents:
diff changeset
3196 }
Ritor1
parents:
diff changeset
3197 }
Ritor1
parents:
diff changeset
3198
Ritor1
parents:
diff changeset
3199 //----- (00402AD7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3200 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
3201 {
Ritor1
parents:
diff changeset
3202 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
3203 int v6; // eax@1
Ritor1
parents:
diff changeset
3204 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
3205 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
3206 char v9; // zf@1
Ritor1
parents:
diff changeset
3207 AIDirection *v10; // esi@6
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3208 //int v12; // ecx@19
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3209 //unsigned int v13; // eax@19
0
Ritor1
parents:
diff changeset
3210 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3211 //AIDirection v15; // [sp+28h] [bp-40h]@7
0
Ritor1
parents:
diff changeset
3212 AIDirection v16; // [sp+44h] [bp-24h]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3213 //unsigned int v17; // [sp+60h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
3214 unsigned int v18; // [sp+64h] [bp-4h]@1
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3215 //int v19; // [sp+70h] [bp+8h]@19
0
Ritor1
parents:
diff changeset
3216
Ritor1
parents:
diff changeset
3217 v5 = uActorID;
Ritor1
parents:
diff changeset
3218 v6 = 0;
Ritor1
parents:
diff changeset
3219 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3220 v18 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3221 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
3222 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
3223 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
3224 {
Ritor1
parents:
diff changeset
3225 if ( v7->pMonsterInfo.uMissleAttack1Type )
Ritor1
parents:
diff changeset
3226 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
3227 else
Ritor1
parents:
diff changeset
3228 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
3229 }
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3230
0
Ritor1
parents:
diff changeset
3231 v10 = pDir;
Ritor1
parents:
diff changeset
3232 if ( !pDir )
Ritor1
parents:
diff changeset
3233 {
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3234 memcpy(&v16, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v16));
0
Ritor1
parents:
diff changeset
3235 v10 = &v16;
Ritor1
parents:
diff changeset
3236 }
Ritor1
parents:
diff changeset
3237 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
3238 {
Ritor1
parents:
diff changeset
3239 if ( !uActionLength )
Ritor1
parents:
diff changeset
3240 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3241 Actor::AI_StandOrBored(v5, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3242 return;
0
Ritor1
parents:
diff changeset
3243 }
Ritor1
parents:
diff changeset
3244 if ( (double)(signed int)v10->uDistance < 307.2 )
Ritor1
parents:
diff changeset
3245 {
Ritor1
parents:
diff changeset
3246 if ( !uActionLength )
Ritor1
parents:
diff changeset
3247 uActionLength = 256;
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
3248 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3249 return;
0
Ritor1
parents:
diff changeset
3250 }
Ritor1
parents:
diff changeset
3251 if ( !v7->uMovementSpeed )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3252 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
3253 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3254 return;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3255 }
0
Ritor1
parents:
diff changeset
3256 v18 = 16;
Ritor1
parents:
diff changeset
3257 if ( arg0 % 2 )
Ritor1
parents:
diff changeset
3258 v18 = -16;
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
3259
0
Ritor1
parents:
diff changeset
3260 v7->uYawAngle = stru_5C6E00->Atan2(
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
3261 pParty->vPosition.x + fixpoint_mul(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
3262 pParty->vPosition.y + fixpoint_mul(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
0
Ritor1
parents:
diff changeset
3263 if ( uActionLength )
Ritor1
parents:
diff changeset
3264 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
3265 else
Ritor1
parents:
diff changeset
3266 v7->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
3267 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
3268 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3269 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3270 }
Ritor1
parents:
diff changeset
3271
Ritor1
parents:
diff changeset
3272 //----- (00402968) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3273 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
3274 {
Ritor1
parents:
diff changeset
3275 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
3276 Actor *v5; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3277 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
3278 int v7; // ecx@2
Ritor1
parents:
diff changeset
3279 signed __int16 v8; // cx@10
Ritor1
parents:
diff changeset
3280 unsigned __int16 v9; // ax@15
Ritor1
parents:
diff changeset
3281 AIDirection v10; // [sp+8h] [bp-7Ch]@4
Ritor1
parents:
diff changeset
3282 AIDirection a3; // [sp+24h] [bp-60h]@3
Ritor1
parents:
diff changeset
3283 AIDirection v12; // [sp+40h] [bp-44h]@3
Ritor1
parents:
diff changeset
3284 AIDirection v13; // [sp+5Ch] [bp-28h]@4
Ritor1
parents:
diff changeset
3285 signed int a1; // [sp+78h] [bp-Ch]@2
Ritor1
parents:
diff changeset
3286 unsigned int v15; // [sp+7Ch] [bp-8h]@1
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3287 //signed int a2; // [sp+80h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
3288
Ritor1
parents:
diff changeset
3289 v4 = uActorID;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3290 //a2 = edx0;
0
Ritor1
parents:
diff changeset
3291 v15 = uActorID;
Ritor1
parents:
diff changeset
3292 v5 = &pActors[uActorID];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3293 //result = pActors[uActorID].CanAct();
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3294 if ( pActors[uActorID].CanAct() )
0
Ritor1
parents:
diff changeset
3295 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3296 v7 = PID(OBJECT_Actor,v4);
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3297 a1 = PID(OBJECT_Actor,v4);
0
Ritor1
parents:
diff changeset
3298 if ( !a4 )
Ritor1
parents:
diff changeset
3299 {
Ritor1
parents:
diff changeset
3300 a4 = &v12;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3301 memcpy(&v12, Actor::GetDirectionInfo(v7, sTargetPid, &a3, v5->pMonsterInfo.uFlying), sizeof(v12));
0
Ritor1
parents:
diff changeset
3302 v7 = a1;
Ritor1
parents:
diff changeset
3303 }
Ritor1
parents:
diff changeset
3304 memcpy(&a3, Actor::GetDirectionInfo(v7, 4u, &v10, 0), sizeof(a3));
Ritor1
parents:
diff changeset
3305 memcpy(&v13, &a3, sizeof(v13));
Ritor1
parents:
diff changeset
3306 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3307 || PID_TYPE(sTargetPid) == OBJECT_Actor && (double)(signed int)v13.uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
3308 {
Ritor1
parents:
diff changeset
3309 if ( !uActionLength )
Ritor1
parents:
diff changeset
3310 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3311 Actor::AI_StandOrBored(v15, 4, uActionLength, &v13);
0
Ritor1
parents:
diff changeset
3312 }
Ritor1
parents:
diff changeset
3313 else
Ritor1
parents:
diff changeset
3314 {
Ritor1
parents:
diff changeset
3315 v8 = v5->uMovementSpeed;
Ritor1
parents:
diff changeset
3316 if ( v8 )
Ritor1
parents:
diff changeset
3317 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v8;
Ritor1
parents:
diff changeset
3318 else
Ritor1
parents:
diff changeset
3319 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
3320 if ( v5->uCurrentActionLength > 256 )
Ritor1
parents:
diff changeset
3321 v5->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
3322 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
Ritor1
parents:
diff changeset
3323 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
Ritor1
parents:
diff changeset
3324 v9 = LOWORD(a4->uPitchAngle);
Ritor1
parents:
diff changeset
3325 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3326 v5->uPitchAngle = v9;
Ritor1
parents:
diff changeset
3327 v5->uAIState = Fleeing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3328 v5->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3329 }
Ritor1
parents:
diff changeset
3330 }
Ritor1
parents:
diff changeset
3331 }
Ritor1
parents:
diff changeset
3332
Ritor1
parents:
diff changeset
3333 //----- (0040281C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3334 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
0
Ritor1
parents:
diff changeset
3335 {
Ritor1
parents:
diff changeset
3336 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
3337 int v6; // eax@1
Ritor1
parents:
diff changeset
3338 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
3339 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
3340 char v9; // zf@1
Ritor1
parents:
diff changeset
3341 AIDirection *v10; // esi@7
Ritor1
parents:
diff changeset
3342 signed int v11; // edx@12
Ritor1
parents:
diff changeset
3343 signed __int16 v13; // cx@19
Ritor1
parents:
diff changeset
3344 unsigned __int16 v14; // ax@25
Ritor1
parents:
diff changeset
3345 int v15; // [sp-8h] [bp-54h]@12
Ritor1
parents:
diff changeset
3346 AIDirection *v16; // [sp-4h] [bp-50h]@12
Ritor1
parents:
diff changeset
3347 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
3348 AIDirection v18; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
3349 unsigned int v19; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
3350 unsigned int v20; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
3351
Ritor1
parents:
diff changeset
3352 v5 = uActorID;
Ritor1
parents:
diff changeset
3353 v6 = 0;
Ritor1
parents:
diff changeset
3354 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3355 v19 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3356 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
3357 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
3358 v20 = v5;
Ritor1
parents:
diff changeset
3359 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
3360 {
Ritor1
parents:
diff changeset
3361 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
3362 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
3363 else
Ritor1
parents:
diff changeset
3364 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
3365 }
Ritor1
parents:
diff changeset
3366 v10 = pDir;
Ritor1
parents:
diff changeset
3367 if ( !pDir )
Ritor1
parents:
diff changeset
3368 {
Ritor1
parents:
diff changeset
3369 memcpy(&v18, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v18));
Ritor1
parents:
diff changeset
3370 memcpy(0, &v18, 0x1Cu);
Ritor1
parents:
diff changeset
3371 v10 = 0;
Ritor1
parents:
diff changeset
3372 v5 = v20;
Ritor1
parents:
diff changeset
3373 }
Ritor1
parents:
diff changeset
3374 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
3375 {
Ritor1
parents:
diff changeset
3376 if ( !uActionLength )
Ritor1
parents:
diff changeset
3377 uActionLength = 256;
Ritor1
parents:
diff changeset
3378 v16 = v10;
Ritor1
parents:
diff changeset
3379 v15 = uActionLength;
Ritor1
parents:
diff changeset
3380 v11 = 4;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3381 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3382 return;
0
Ritor1
parents:
diff changeset
3383 }
Ritor1
parents:
diff changeset
3384 if ( (signed int)v10->uDistance < a5 )
Ritor1
parents:
diff changeset
3385 {
Ritor1
parents:
diff changeset
3386 if ( !uActionLength )
Ritor1
parents:
diff changeset
3387 uActionLength = 256;
Ritor1
parents:
diff changeset
3388 v11 = v19;
Ritor1
parents:
diff changeset
3389 v16 = v10;
Ritor1
parents:
diff changeset
3390 v15 = uActionLength;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3391 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3392 return;
0
Ritor1
parents:
diff changeset
3393 }
Ritor1
parents:
diff changeset
3394 if ( uActionLength )
Ritor1
parents:
diff changeset
3395 {
Ritor1
parents:
diff changeset
3396 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
3397 }
Ritor1
parents:
diff changeset
3398 else
Ritor1
parents:
diff changeset
3399 {
Ritor1
parents:
diff changeset
3400 v13 = v7->uMovementSpeed;
Ritor1
parents:
diff changeset
3401 if ( v13 )
Ritor1
parents:
diff changeset
3402 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
Ritor1
parents:
diff changeset
3403 else
Ritor1
parents:
diff changeset
3404 v7->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
3405 if ( v7->uCurrentActionLength > 32 )
Ritor1
parents:
diff changeset
3406 v7->uCurrentActionLength = 32;
Ritor1
parents:
diff changeset
3407 }
Ritor1
parents:
diff changeset
3408 v7->uYawAngle = LOWORD(v10->uYawAngle);
Ritor1
parents:
diff changeset
3409 v14 = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
3410 v7->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3411 v7->uPitchAngle = v14;
Ritor1
parents:
diff changeset
3412 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3413 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3414 }
Ritor1
parents:
diff changeset
3415
Ritor1
parents:
diff changeset
3416 //----- (00402686) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3417 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
3418 {
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3419 //unsigned int v4; // edi@1
0
Ritor1
parents:
diff changeset
3420 int v5; // eax@1
Ritor1
parents:
diff changeset
3421 Actor *v6; // ebx@1
Ritor1
parents:
diff changeset
3422 int v7; // ecx@1
Ritor1
parents:
diff changeset
3423 char v8; // zf@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3424 //AIDirection *v9; // esi@7
0
Ritor1
parents:
diff changeset
3425 signed int v10; // edx@12
Ritor1
parents:
diff changeset
3426 signed __int16 v12; // cx@19
Ritor1
parents:
diff changeset
3427 int v13; // edx@25
Ritor1
parents:
diff changeset
3428 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
3429 unsigned __int16 v15; // ax@26
Ritor1
parents:
diff changeset
3430 unsigned __int16 v16; // ax@28
Ritor1
parents:
diff changeset
3431 int v17; // [sp-8h] [bp-54h]@12
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3432 //AIDirection *v18; // [sp-4h] [bp-50h]@12
0
Ritor1
parents:
diff changeset
3433 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
3434 AIDirection v20; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
3435 int v21; // [sp+44h] [bp-8h]@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3436 //unsigned int v22; // [sp+48h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
3437
Ritor1
parents:
diff changeset
3438 v5 = 0;
Ritor1
parents:
diff changeset
3439 v6 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3440 v21 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3441 v7 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
3442 v8 = v6->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
3443 if ( !v8 && !pParty->bFlying )
Ritor1
parents:
diff changeset
3444 {
Ritor1
parents:
diff changeset
3445 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
3446 v5 = v6->uActorRadius + 512;
Ritor1
parents:
diff changeset
3447 else
Ritor1
parents:
diff changeset
3448 v5 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
3449 }
Ritor1
parents:
diff changeset
3450 if ( !a4 )
Ritor1
parents:
diff changeset
3451 {
Ritor1
parents:
diff changeset
3452 memcpy(&v20, Actor::GetDirectionInfo(v7, a2, &a3, v5), sizeof(v20));
Ritor1
parents:
diff changeset
3453 }
Ritor1
parents:
diff changeset
3454 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
3455 {
Ritor1
parents:
diff changeset
3456 if ( !uActionLength )
Ritor1
parents:
diff changeset
3457 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3458 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
0
Ritor1
parents:
diff changeset
3459 }
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3460 if ( (double)(signed int)a4->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
3461 {
Ritor1
parents:
diff changeset
3462 if ( !uActionLength )
Ritor1
parents:
diff changeset
3463 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3464 return Actor::AI_StandOrBored(uActorID, v21, uActionLength, a4);
0
Ritor1
parents:
diff changeset
3465 }
Ritor1
parents:
diff changeset
3466 if ( uActionLength )
Ritor1
parents:
diff changeset
3467 {
Ritor1
parents:
diff changeset
3468 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
Ritor1
parents:
diff changeset
3469 }
Ritor1
parents:
diff changeset
3470 else
Ritor1
parents:
diff changeset
3471 {
Ritor1
parents:
diff changeset
3472 v12 = v6->uMovementSpeed;
Ritor1
parents:
diff changeset
3473 if ( v12 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3474 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
0
Ritor1
parents:
diff changeset
3475 else
Ritor1
parents:
diff changeset
3476 v6->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
3477 if ( v6->uCurrentActionLength > 128 )
Ritor1
parents:
diff changeset
3478 v6->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
3479 }
Ritor1
parents:
diff changeset
3480 v13 = rand() % 2;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3481 v14 = LOWORD(a4->uYawAngle);
0
Ritor1
parents:
diff changeset
3482 if ( v13 )
Ritor1
parents:
diff changeset
3483 v15 = v14 + 256;
Ritor1
parents:
diff changeset
3484 else
Ritor1
parents:
diff changeset
3485 v15 = v14 - 256;
Ritor1
parents:
diff changeset
3486 v6->uYawAngle = v15;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3487 v16 = LOWORD(a4->uPitchAngle);
0
Ritor1
parents:
diff changeset
3488 v6->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3489 v6->uPitchAngle = v16;
Ritor1
parents:
diff changeset
3490 v6->uAIState = Pursuing;
Ritor1
parents:
diff changeset
3491 if ( rand() % 100 < 2 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3492 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3493 v6->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3494 }
Ritor1
parents:
diff changeset
3495
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3496 //----- (00SelectTarget) --------------------------------------------------------
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3497 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
0
Ritor1
parents:
diff changeset
3498 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3499 //Actor *v3; // esi@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3500 //unsigned int v4; // ebx@1
0
Ritor1
parents:
diff changeset
3501 int v5; // ecx@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3502 //unsigned int v6; // eax@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3503 //Actor *v7; // edi@2
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3504 //__int16 v8; // ax@3
0
Ritor1
parents:
diff changeset
3505 int v9; // eax@10
Ritor1
parents:
diff changeset
3506 signed int v10; // eax@13
Ritor1
parents:
diff changeset
3507 int v11; // ebx@16
Ritor1
parents:
diff changeset
3508 int v12; // eax@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3509 //int v13; // eax@25
0
Ritor1
parents:
diff changeset
3510 signed int v14; // eax@31
Ritor1
parents:
diff changeset
3511 int v15; // edi@43
Ritor1
parents:
diff changeset
3512 int v16; // ebx@45
Ritor1
parents:
diff changeset
3513 int v17; // eax@45
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3514 //int v18; // eax@51
0
Ritor1
parents:
diff changeset
3515 int v19; // [sp+Ch] [bp-24h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3516 //int *v20; // [sp+10h] [bp-20h]@1
0
Ritor1
parents:
diff changeset
3517 signed int v21; // [sp+14h] [bp-1Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3518 //unsigned int v22; // [sp+18h] [bp-18h]@1
0
Ritor1
parents:
diff changeset
3519 int v23; // [sp+1Ch] [bp-14h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3520 //unsigned int v24; // [sp+20h] [bp-10h]@1
0
Ritor1
parents:
diff changeset
3521 int v25; // [sp+24h] [bp-Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3522 //signed int v26; // [sp+28h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
3523 int v27; // [sp+2Ch] [bp-4h]@16
Ritor1
parents:
diff changeset
3524 int v28; // [sp+2Ch] [bp-4h]@45
Ritor1
parents:
diff changeset
3525
Ritor1
parents:
diff changeset
3526 v25 = -1;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3527 //v22 = uActorID;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3528 //v3 = &pActors[uActorID];
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3529 //v4 = 0;
0
Ritor1
parents:
diff changeset
3530 v5 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3531 //v6 = v3->uLastCharacterIDToHit;
0
Ritor1
parents:
diff changeset
3532 *a2 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3533 //v20 = a2;
0
Ritor1
parents:
diff changeset
3534 v21 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3535 //v24 = v3->uLastCharacterIDToHit;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3536 //v26 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3537 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
3538 auto _this = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3539
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3540 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
3541 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
3542 auto actor = &pActors[i];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3543 //v7 = pActors;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3544 //do
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3545 //{
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3546 //v8 = v7->uAIState;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3547 if (actor->uAIState == Dead || actor->uAIState == Dying ||
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3548 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3549 continue;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3550
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3551 if (_this->uLastCharacterIDToHit == 0 || (v9 = 8 * v5, LOBYTE(v9) = PID(OBJECT_Actor,v5), _this->uLastCharacterIDToHit != v9) )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3552 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3553 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3554 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3555 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3556 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3557 else if (_this->IsNotAlive())
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3558 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3559 _this->uLastCharacterIDToHit = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3560 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3561 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3562 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3563 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3564 else
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3565 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3566 //v18 = actor->uGroup;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3567 if ( (actor->uGroup != 0 || _this->uGroup != 0) && actor->uGroup == _this->uGroup )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3568 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3569 v10 = 4;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3570 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3571 if ( _this->pMonsterInfo.uHostilityType )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3572 v10 = pMonsterStats->pInfos[_this->pMonsterInfo.uID].uHostilityType;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3573 v11 = dword_4DF380[v10];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3574 v23 = abs(_this->vPosition.x - actor->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3575 v27 = abs(_this->vPosition.y - actor->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3576 v12 = abs(_this->vPosition.z - actor->vPosition.z);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3577 v19 = v12;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3578 if ( v23 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3579 && v27 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3580 && v12 <= v11
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
3581 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3582 && v23 * v23 + v27 * v27 + v19 * v19 < (unsigned int)v25 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3583 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3584 v25 = v23 * v23 + v27 * v27 + v19 * v19;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3585 v21 = i;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3586 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3587 //v4 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3588 //++v7;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3589 //v5 = v26++ + 1;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3590 //}
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3591 //while ( v26 < (signed int)uNumActors );
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3592
0
Ritor1
parents:
diff changeset
3593 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3594 if ( v25 != -1 )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3595 {
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3596 //v13 = 8 * v21;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3597 //LOBYTE(v13) = PID(OBJECT_Actor,v21);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
3598 *a2 = PID(OBJECT_Actor, v21);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3599 }
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3600
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3601 if (pParty->Invisible())
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3602 can_target_party = false;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3603
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3604 if (can_target_party)
0
Ritor1
parents:
diff changeset
3605 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3606 v14 = _this->GetActorsRelation(0);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3607 if ( BYTE2(_this->uAttributes) & 8
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3608 && SHIDWORD(_this->pActorBuffs[12].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3609 && (SHIDWORD(_this->pActorBuffs[12].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[12].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3610 && SHIDWORD(_this->pActorBuffs[1].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3611 && (SHIDWORD(_this->pActorBuffs[1].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[1].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3612 && SHIDWORD(_this->pActorBuffs[2].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3613 && (SHIDWORD(_this->pActorBuffs[2].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[2].uExpireTime) <= 0) )
0
Ritor1
parents:
diff changeset
3614 v14 = 4;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3615 if ( v14 != 0 )
0
Ritor1
parents:
diff changeset
3616 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3617 v15 = dword_4DF380[4];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3618 if ( !_this->pMonsterInfo.uHostilityType )
0
Ritor1
parents:
diff changeset
3619 v15 = dword_4DF380[v14];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3620 v16 = abs(_this->vPosition.x - pParty->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3621 v28 = abs(_this->vPosition.y - pParty->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3622 v17 = abs(_this->vPosition.z - pParty->vPosition.z);
0
Ritor1
parents:
diff changeset
3623 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 )
Ritor1
parents:
diff changeset
3624 {
Ritor1
parents:
diff changeset
3625 if ( v16 * v16 + v28 * v28 + v17 * v17 < (unsigned int)v25 )
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3626 *a2 = OBJECT_Player;
0
Ritor1
parents:
diff changeset
3627 }
Ritor1
parents:
diff changeset
3628 }
Ritor1
parents:
diff changeset
3629 }
Ritor1
parents:
diff changeset
3630 }
Ritor1
parents:
diff changeset
3631 // 4DF380: using guessed type int dword_4DF380[];
Ritor1
parents:
diff changeset
3632 // 4DF390: using guessed type int dword_4DF390;
Ritor1
parents:
diff changeset
3633
Ritor1
parents:
diff changeset
3634 //----- (0040104C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3635 signed int Actor::GetActorsRelation(Actor *a2)
Ritor1
parents:
diff changeset
3636 {
Ritor1
parents:
diff changeset
3637 Actor *v2; // esi@1
Ritor1
parents:
diff changeset
3638 int v3; // ebp@5
Ritor1
parents:
diff changeset
3639 int v4; // edi@11
Ritor1
parents:
diff changeset
3640 unsigned int v5; // edx@15
Ritor1
parents:
diff changeset
3641 unsigned int v6; // eax@16
Ritor1
parents:
diff changeset
3642 unsigned int v7; // ebp@19
Ritor1
parents:
diff changeset
3643 int v8; // eax@22
Ritor1
parents:
diff changeset
3644 unsigned int v9; // edx@25
Ritor1
parents:
diff changeset
3645 unsigned int v10; // edx@33
Ritor1
parents:
diff changeset
3646
Ritor1
parents:
diff changeset
3647 auto a1 = this;
Ritor1
parents:
diff changeset
3648 v2 = a2;
Ritor1
parents:
diff changeset
3649 if ( a1 )
Ritor1
parents:
diff changeset
3650 {
Ritor1
parents:
diff changeset
3651 if ( SHIDWORD(a1->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
3652 && (SHIDWORD(a1->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a1->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
3653 return 4;
Ritor1
parents:
diff changeset
3654 v3 = a1->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
3655 }
Ritor1
parents:
diff changeset
3656 else
Ritor1
parents:
diff changeset
3657 {
Ritor1
parents:
diff changeset
3658 v3 = 0;
Ritor1
parents:
diff changeset
3659 }
Ritor1
parents:
diff changeset
3660 if ( a2 )
Ritor1
parents:
diff changeset
3661 {
Ritor1
parents:
diff changeset
3662 if ( SHIDWORD(a2->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
3663 && (SHIDWORD(a2->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a2->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
3664 return 4;
Ritor1
parents:
diff changeset
3665 v4 = a2->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
3666 }
Ritor1
parents:
diff changeset
3667 else
Ritor1
parents:
diff changeset
3668 {
Ritor1
parents:
diff changeset
3669 v4 = 0;
Ritor1
parents:
diff changeset
3670 }
Ritor1
parents:
diff changeset
3671 if ( a2 )
Ritor1
parents:
diff changeset
3672 {
Ritor1
parents:
diff changeset
3673 if ( a1 )
Ritor1
parents:
diff changeset
3674 {
Ritor1
parents:
diff changeset
3675 v5 = a2->uGroup;
Ritor1
parents:
diff changeset
3676 if ( v5 )
Ritor1
parents:
diff changeset
3677 {
Ritor1
parents:
diff changeset
3678 v6 = a1->uGroup;
Ritor1
parents:
diff changeset
3679 if ( v6 )
Ritor1
parents:
diff changeset
3680 {
Ritor1
parents:
diff changeset
3681 if ( v5 == v6 )
Ritor1
parents:
diff changeset
3682 return 0;
Ritor1
parents:
diff changeset
3683 }
Ritor1
parents:
diff changeset
3684 }
Ritor1
parents:
diff changeset
3685 }
Ritor1
parents:
diff changeset
3686 }
Ritor1
parents:
diff changeset
3687 if ( v3 )
Ritor1
parents:
diff changeset
3688 v7 = (v3 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
3689 else
Ritor1
parents:
diff changeset
3690 v7 = 0;
Ritor1
parents:
diff changeset
3691 if ( v4 )
Ritor1
parents:
diff changeset
3692 v8 = (v4 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
3693 else
Ritor1
parents:
diff changeset
3694 v8 = 0;
Ritor1
parents:
diff changeset
3695 if ( a1 )
Ritor1
parents:
diff changeset
3696 {
Ritor1
parents:
diff changeset
3697 v9 = a1->uAlly;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3698 if ( (signed int)v9 > 0 )
0
Ritor1
parents:
diff changeset
3699 {
Ritor1
parents:
diff changeset
3700 if ( v9 != 9999 )
Ritor1
parents:
diff changeset
3701 {
Ritor1
parents:
diff changeset
3702 v7 = a1->uAlly;
Ritor1
parents:
diff changeset
3703 }
Ritor1
parents:
diff changeset
3704 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3705 if(v9==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3706 v7 = 0;
0
Ritor1
parents:
diff changeset
3707 if ( (signed __int64)a1->pActorBuffs[12].uExpireTime > 0 )
Ritor1
parents:
diff changeset
3708 v7 = 0;
Ritor1
parents:
diff changeset
3709 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3710 if ( v2 )
0
Ritor1
parents:
diff changeset
3711 {
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3712 v10 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3713 if ( (signed int)v10 > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3714 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3715 if ( v10 != 9999 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3716 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3717 v8 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3718 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3719 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3720 if(v10==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3721 v8 = 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3722 if ( (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3723 v8 = 0;
0
Ritor1
parents:
diff changeset
3724 }
Ritor1
parents:
diff changeset
3725 if ( a1 && (signed __int64)a1->pActorBuffs[1].uExpireTime > 0 && !v8
Ritor1
parents:
diff changeset
3726 || v2 && (signed __int64)v2->pActorBuffs[1].uExpireTime > 0 && !v7 )
Ritor1
parents:
diff changeset
3727 return 0;
Ritor1
parents:
diff changeset
3728 if ( a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && a1->uAttributes & 0x80000 && !v8 )
Ritor1
parents:
diff changeset
3729 return 4;
Ritor1
parents:
diff changeset
3730 if ( v2 && a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && v2->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
3731 {
Ritor1
parents:
diff changeset
3732 if ( v7 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3733 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3734 if ( (signed int)v7 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3735 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3736 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3737 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3738 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3739 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3740 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3741 }
0
Ritor1
parents:
diff changeset
3742 return 4;
Ritor1
parents:
diff changeset
3743 }
Ritor1
parents:
diff changeset
3744 if ( !v7 )
Ritor1
parents:
diff changeset
3745 {
Ritor1
parents:
diff changeset
3746 if ( (!v2 || (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 || !(v2->uAttributes & 0x80000))
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
3747 && !pFactionTable->relations[v8][0])
0
Ritor1
parents:
diff changeset
3748 {
Ritor1
parents:
diff changeset
3749 if ( v8 < 89 )
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
3750 return pFactionTable->relations[v7][v8];
0
Ritor1
parents:
diff changeset
3751 return 0;
Ritor1
parents:
diff changeset
3752 }
Ritor1
parents:
diff changeset
3753 return 4;
Ritor1
parents:
diff changeset
3754 }
Ritor1
parents:
diff changeset
3755 if ( (signed int)v7 < 89 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3756 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3757 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3758 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3759 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3760 }
0
Ritor1
parents:
diff changeset
3761 return 0;
Ritor1
parents:
diff changeset
3762 }
Ritor1
parents:
diff changeset
3763
Ritor1
parents:
diff changeset
3764 //----- (0045976D) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3765 void Actor::UpdateAnimation()
0
Ritor1
parents:
diff changeset
3766 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3767 //AIState state; // edx@1
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3768 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
3769
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3770 //state = (AIState)this->;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3771 uAttributes &= 0xFFDFFFFF;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3772 //result = this->uAttributes;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3773 switch (uAIState)
0
Ritor1
parents:
diff changeset
3774 {
Ritor1
parents:
diff changeset
3775 case Tethered:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3776 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3777 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3778
0
Ritor1
parents:
diff changeset
3779 case AttackingMelee:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3780 uCurrentActionAnimation = ANIM_AtkMelee;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3781 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3782 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3783
0
Ritor1
parents:
diff changeset
3784 case AttackingRanged1:
Ritor1
parents:
diff changeset
3785 case AttackingRanged2:
Ritor1
parents:
diff changeset
3786 case AttackingRanged3:
Ritor1
parents:
diff changeset
3787 case AttackingRanged4:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3788 uCurrentActionAnimation = ANIM_AtkRanged;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3789 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3790 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3791
0
Ritor1
parents:
diff changeset
3792 case Dying:
Ritor1
parents:
diff changeset
3793 case Resurrected:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3794 uCurrentActionAnimation = ANIM_Dying;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3795 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3796 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3797
0
Ritor1
parents:
diff changeset
3798 case Pursuing:
Ritor1
parents:
diff changeset
3799 case Fleeing:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3800 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3801 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3802 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3803
0
Ritor1
parents:
diff changeset
3804 case Stunned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3805 uCurrentActionAnimation = ANIM_GotHit;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3806 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3807 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3808
0
Ritor1
parents:
diff changeset
3809 case Fidgeting:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3810 uCurrentActionAnimation = ANIM_Bored;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3811 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3812 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3813
0
Ritor1
parents:
diff changeset
3814 case Standing:
Ritor1
parents:
diff changeset
3815 case Interacting:
Ritor1
parents:
diff changeset
3816 case Summoned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3817 uCurrentActionAnimation = ANIM_Standing;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3818 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3819 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3820
0
Ritor1
parents:
diff changeset
3821 case Dead:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3822 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3823 uAIState = Removed;
0
Ritor1
parents:
diff changeset
3824 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3825 uCurrentActionAnimation = ANIM_Dead;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3826 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3827
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3828 case Removed:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 602
diff changeset
3829 case Disabled:
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3830 return;
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3831
0
Ritor1
parents:
diff changeset
3832 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3833 assert(false);
0
Ritor1
parents:
diff changeset
3834 }
Ritor1
parents:
diff changeset
3835 }
Ritor1
parents:
diff changeset
3836
Ritor1
parents:
diff changeset
3837 //----- (00459671) --------------------------------------------------------
Ritor1
parents:
diff changeset
3838 void Actor::Reset()
Ritor1
parents:
diff changeset
3839 {
Ritor1
parents:
diff changeset
3840 this->pActorName[0] = 0;
Ritor1
parents:
diff changeset
3841 this->word_000086_some_monster_id = 0;
602
628694cd5744 Margaret working
zipi
parents: 552
diff changeset
3842 this->sNPC_ID = 0;
0
Ritor1
parents:
diff changeset
3843 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
3844 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
3845 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
3846 this->vVelocity.z = 0;
Ritor1
parents:
diff changeset
3847 this->vVelocity.y = 0;
Ritor1
parents:
diff changeset
3848 this->vVelocity.x = 0;
Ritor1
parents:
diff changeset
3849 this->uYawAngle = 0;
Ritor1
parents:
diff changeset
3850 this->uPitchAngle = 0;
Ritor1
parents:
diff changeset
3851 this->uAttributes = 0;
Ritor1
parents:
diff changeset
3852 this->uSectorID = 0;
Ritor1
parents:
diff changeset
3853 this->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3854 this->vInitialPosition.z = 0;
Ritor1
parents:
diff changeset
3855 this->vInitialPosition.y = 0;
Ritor1
parents:
diff changeset
3856 this->vInitialPosition.x = 0;
Ritor1
parents:
diff changeset
3857 this->vGuardingPosition.z = 0;
Ritor1
parents:
diff changeset
3858 this->vGuardingPosition.y = 0;
Ritor1
parents:
diff changeset
3859 this->vGuardingPosition.x = 0;
Ritor1
parents:
diff changeset
3860 this->uTetherDistance = 256;
Ritor1
parents:
diff changeset
3861 this->uActorRadius = 32;
Ritor1
parents:
diff changeset
3862 this->uActorHeight = 128;
Ritor1
parents:
diff changeset
3863 this->uAIState = Standing;
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 303
diff changeset
3864 this->uCurrentActionAnimation = ANIM_Standing;
0
Ritor1
parents:
diff changeset
3865 this->uMovementSpeed = 200;
Ritor1
parents:
diff changeset
3866 this->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3867 this->uGroup = 0;
Ritor1
parents:
diff changeset
3868 this->uAlly = 0;
Ritor1
parents:
diff changeset
3869 this->uSummonerID = 0;
Ritor1
parents:
diff changeset
3870 this->uLastCharacterIDToHit = 0;
Ritor1
parents:
diff changeset
3871 this->dword_000334_unique_name = 0;
Ritor1
parents:
diff changeset
3872 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
Ritor1
parents:
diff changeset
3873 memset(this->pActorBuffs, 0, 0x160u);
Ritor1
parents:
diff changeset
3874 }
Ritor1
parents:
diff changeset
3875
Ritor1
parents:
diff changeset
3876 //----- (0045959A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3877 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
Ritor1
parents:
diff changeset
3878 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3879
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3880 MonsterDesc *v3; // esi@1
0
Ritor1
parents:
diff changeset
3881 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3882
0
Ritor1
parents:
diff changeset
3883 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
Ritor1
parents:
diff changeset
3884 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
Ritor1
parents:
diff changeset
3885 //v12 = pSpriteIDs;
Ritor1
parents:
diff changeset
3886 //Source = (char *)v3->pSpriteNames;
Ritor1
parents:
diff changeset
3887 //do
Ritor1
parents:
diff changeset
3888 for (uint i = 0; i < 8; ++i)
Ritor1
parents:
diff changeset
3889 {
Ritor1
parents:
diff changeset
3890 //strcpy(pSpriteName, v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3891 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3892 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
Ritor1
parents:
diff changeset
3893 }
Ritor1
parents:
diff changeset
3894 uActorHeight = v3->uMonsterHeight;
Ritor1
parents:
diff changeset
3895 uActorRadius = v3->uMonsterRadius;
33
a9e9c6989d04 20.01.13
Ritor1
parents: 0
diff changeset
3896 uMovementSpeed = v9->uBaseSpeed;
0
Ritor1
parents:
diff changeset
3897 if ( !(load_sounds_if_bit1_set & 1) )
Ritor1
parents:
diff changeset
3898 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3899 for (int i=0;i<4;++i )
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3900 pSoundSampleIDs[i]=v3->pSoundSampleIDs[i];
0
Ritor1
parents:
diff changeset
3901 }
Ritor1
parents:
diff changeset
3902 }
Ritor1
parents:
diff changeset
3903
Ritor1
parents:
diff changeset
3904 //----- (00459667) --------------------------------------------------------
Ritor1
parents:
diff changeset
3905 void Actor::Remove()
Ritor1
parents:
diff changeset
3906 {
Ritor1
parents:
diff changeset
3907 this->uAIState = Removed;
Ritor1
parents:
diff changeset
3908 }
Ritor1
parents:
diff changeset
3909
Ritor1
parents:
diff changeset
3910 //----- (0044FD29) --------------------------------------------------------
Ritor1
parents:
diff changeset
3911 int Actor::_44FD29(int a2)
Ritor1
parents:
diff changeset
3912 {
Ritor1
parents:
diff changeset
3913 Actor *v2; // edi@1
Ritor1
parents:
diff changeset
3914 unsigned __int8 v3; // al@1
Ritor1
parents:
diff changeset
3915 int v4; // esi@1
Ritor1
parents:
diff changeset
3916 int v5; // edx@2
Ritor1
parents:
diff changeset
3917 int v6; // eax@8
Ritor1
parents:
diff changeset
3918 int v7; // edi@10
Ritor1
parents:
diff changeset
3919 Actor *v8; // esi@10
Ritor1
parents:
diff changeset
3920 MonsterInfo *v9; // ebx@10
Ritor1
parents:
diff changeset
3921 MonsterDesc *v10; // edi@10
Ritor1
parents:
diff changeset
3922 unsigned __int16 v11; // ax@10
Ritor1
parents:
diff changeset
3923 int v12; // eax@10
Ritor1
parents:
diff changeset
3924 int v13; // ebx@10
Ritor1
parents:
diff changeset
3925 int v14; // eax@10
Ritor1
parents:
diff changeset
3926 int v15; // edi@10
Ritor1
parents:
diff changeset
3927 int v16; // eax@10
Ritor1
parents:
diff changeset
3928 int v17; // ebx@10
Ritor1
parents:
diff changeset
3929 Actor *v18; // ecx@10
Ritor1
parents:
diff changeset
3930 signed __int64 v19; // qax@10
Ritor1
parents:
diff changeset
3931 unsigned int v20; // eax@12
Ritor1
parents:
diff changeset
3932 int v21; // eax@13
Ritor1
parents:
diff changeset
3933 int result; // eax@13
Ritor1
parents:
diff changeset
3934 Actor *v23; // eax@16
Ritor1
parents:
diff changeset
3935 int v24; // [sp+Ch] [bp-1Ch]@1
Ritor1
parents:
diff changeset
3936 unsigned int uFaceID; // [sp+10h] [bp-18h]@8
Ritor1
parents:
diff changeset
3937 int v26; // [sp+14h] [bp-14h]@10
Ritor1
parents:
diff changeset
3938 int v27; // [sp+18h] [bp-10h]@10
Ritor1
parents:
diff changeset
3939 int v28; // [sp+1Ch] [bp-Ch]@8
Ritor1
parents:
diff changeset
3940 int v29; // [sp+20h] [bp-8h]@10
Ritor1
parents:
diff changeset
3941 Actor *v30; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
3942
Ritor1
parents:
diff changeset
3943 v2 = this;
Ritor1
parents:
diff changeset
3944 v24 = a2;
Ritor1
parents:
diff changeset
3945 v30 = this;
Ritor1
parents:
diff changeset
3946 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
3947 v4 = this->pMonsterInfo.field_3C_some_special_attack;
Ritor1
parents:
diff changeset
3948 if ( v3 )
Ritor1
parents:
diff changeset
3949 {
Ritor1
parents:
diff changeset
3950 if ( v3 >= 1u && v3 <= 3u )
Ritor1
parents:
diff changeset
3951 v4 = v4 + v3 - 1;
Ritor1
parents:
diff changeset
3952 }
Ritor1
parents:
diff changeset
3953 else
Ritor1
parents:
diff changeset
3954 {
Ritor1
parents:
diff changeset
3955 v5 = rand() % 100;
Ritor1
parents:
diff changeset
3956 if ( v5 >= 60 )
Ritor1
parents:
diff changeset
3957 {
Ritor1
parents:
diff changeset
3958 ++v4;
Ritor1
parents:
diff changeset
3959 if ( v5 >= 90 )
Ritor1
parents:
diff changeset
3960 ++v4;
Ritor1
parents:
diff changeset
3961 }
Ritor1
parents:
diff changeset
3962 }
Ritor1
parents:
diff changeset
3963 v6 = v2->vPosition.z;
Ritor1
parents:
diff changeset
3964 v28 = 0;
Ritor1
parents:
diff changeset
3965 uFaceID = v6;
Ritor1
parents:
diff changeset
3966 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
3967 v28 = pIndoor->GetSector(v2->vPosition.x, v2->vPosition.y, v6);
Ritor1
parents:
diff changeset
3968 v7 = v4 - 1;
Ritor1
parents:
diff changeset
3969 v8 = &pActors[uNumActors];
Ritor1
parents:
diff changeset
3970 v27 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
Ritor1
parents:
diff changeset
3971 v29 = v7;
Ritor1
parents:
diff changeset
3972 v9 = &pMonsterStats->pInfos[v7 + 1];
Ritor1
parents:
diff changeset
3973 pActors[uNumActors].Reset();
Ritor1
parents:
diff changeset
3974 v10 = &pMonsterList->pMonsters[v7];
Ritor1
parents:
diff changeset
3975 strcpy(v8->pActorName, v9->pName);
Ritor1
parents:
diff changeset
3976 v8->sCurrentHP = LOWORD(v9->uHP);
Ritor1
parents:
diff changeset
3977 memcpy(&v8->pMonsterInfo, v9, 0x58u);
Ritor1
parents:
diff changeset
3978 v8->word_000086_some_monster_id = v29 + 1;
Ritor1
parents:
diff changeset
3979 v8->uActorRadius = v10->uMonsterRadius;
Ritor1
parents:
diff changeset
3980 v8->uActorHeight = v10->uMonsterHeight;
Ritor1
parents:
diff changeset
3981 v11 = v10->uMovementSpeed;
Ritor1
parents:
diff changeset
3982 v8->pMonsterInfo.uTreasureDiceRolls = 0;
Ritor1
parents:
diff changeset
3983 v8->pMonsterInfo.uTreasureType = 0;
Ritor1
parents:
diff changeset
3984 v8->pMonsterInfo.uExp = 0;
Ritor1
parents:
diff changeset
3985 v8->uMovementSpeed = v11;
Ritor1
parents:
diff changeset
3986 v12 = rand();
Ritor1
parents:
diff changeset
3987 v13 = v12 % 2048;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3988 v14 = stru_5C6E00->Cos(v12 % 2048);
0
Ritor1
parents:
diff changeset
3989 v26 = v14;
Ritor1
parents:
diff changeset
3990 v15 = ((unsigned __int64)(v14 * (signed __int64)v27) >> 16) + v30->vPosition.x;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3991 v16 = stru_5C6E00->Sin(v13);
0
Ritor1
parents:
diff changeset
3992 v26 = v16;
Ritor1
parents:
diff changeset
3993 v29 = (unsigned __int64)(v16 * (signed __int64)v27) >> 16;
Ritor1
parents:
diff changeset
3994 LOWORD(v16) = uFaceID;
Ritor1
parents:
diff changeset
3995 v17 = v29 + v30->vPosition.y;
Ritor1
parents:
diff changeset
3996 v8->vInitialPosition.z = uFaceID;
Ritor1
parents:
diff changeset
3997 v8->vPosition.z = v16;
Ritor1
parents:
diff changeset
3998 LOWORD(v16) = v28;
Ritor1
parents:
diff changeset
3999 v8->vInitialPosition.x = v15;
Ritor1
parents:
diff changeset
4000 v8->vPosition.x = v15;
Ritor1
parents:
diff changeset
4001 v8->vInitialPosition.y = v17;
Ritor1
parents:
diff changeset
4002 v8->vPosition.y = v17;
Ritor1
parents:
diff changeset
4003 v8->uTetherDistance = 256;
Ritor1
parents:
diff changeset
4004 v8->uSectorID = v16;
Ritor1
parents:
diff changeset
4005 v8->PrepareSprites(0);
Ritor1
parents:
diff changeset
4006 v18 = v30;
Ritor1
parents:
diff changeset
4007 v8->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
4008 LODWORD(v19) = v18->uAlly;
Ritor1
parents:
diff changeset
4009 if ( !(uint)v19 )
Ritor1
parents:
diff changeset
4010 {
Ritor1
parents:
diff changeset
4011 uFaceID = v18->pMonsterInfo.uID - 1;
Ritor1
parents:
diff changeset
4012 v19 = (signed __int64)((double)uFaceID * 0.33333334);
Ritor1
parents:
diff changeset
4013 v18 = v30;
Ritor1
parents:
diff changeset
4014 }
Ritor1
parents:
diff changeset
4015 v8->uAlly = v19;
Ritor1
parents:
diff changeset
4016 v20 = v18->uGroup;
Ritor1
parents:
diff changeset
4017 v8->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
4018 v8->uGroup = v20;
Ritor1
parents:
diff changeset
4019 v8->uAIState = Summoned;
Ritor1
parents:
diff changeset
4020 v8->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
4021 v8->UpdateAnimation();
Ritor1
parents:
diff changeset
4022 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor
Ritor1
parents:
diff changeset
4023 || (v21 = v30->vPosition.z,
Ritor1
parents:
diff changeset
4024 v27 = v30->vPosition.z,
Ritor1
parents:
diff changeset
4025 result = pIndoor->GetSector(v15, v17, v21),
Ritor1
parents:
diff changeset
4026 result == v28)
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 694
diff changeset
4027 && (result = BLV_GetFloorLevel(v15, v17, v27, result, &uFaceID), result != -30000)
0
Ritor1
parents:
diff changeset
4028 && (result = abs(result - v27), result <= 1024) )
Ritor1
parents:
diff changeset
4029 {
Ritor1
parents:
diff changeset
4030 v23 = v30;
Ritor1
parents:
diff changeset
4031 ++uNumActors;
Ritor1
parents:
diff changeset
4032 ++v23->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
4033 if ( v23->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
4034 v8->uAttributes |= 0x80000u;
Ritor1
parents:
diff changeset
4035 result = 8 * v24;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
4036 LOBYTE(result) = PID(OBJECT_Actor,v24);
0
Ritor1
parents:
diff changeset
4037 v8->uSummonerID = result;
Ritor1
parents:
diff changeset
4038 }
Ritor1
parents:
diff changeset
4039 return result;
781
d170f23f70d1 tidy, code moving
zipi
parents: 760
diff changeset
4040 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4041 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4042 //----- (0046DF1A) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4043 signed int __fastcall _46DF1A_collide_against_actor(int a1, int a2)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4044 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4045 Actor *v2; // edi@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4046 unsigned __int16 v3; // ax@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4047 int v4; // esi@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4048 int v5; // ecx@8
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4049 int v6; // eax@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4050 int v7; // edx@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4051 int v8; // ecx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4052 int v9; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4053 int v10; // ebx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4054 int v11; // esi@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4055 int v12; // ebx@15
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4056 int v13; // ebx@17
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4057 unsigned int v14; // eax@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4058 signed int result; // eax@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4059 int v16; // [sp+Ch] [bp-10h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4060 int v17; // [sp+10h] [bp-Ch]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4061 int v18; // [sp+14h] [bp-8h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4062 int v19; // [sp+18h] [bp-4h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4063
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4064 v16 = a1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4065 v2 = &pActors[a1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4066 v3 = v2->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4067 if ( v3 == 11 || v3 == 4 || v3 == 19 || v3 == 5 || v3 == 17 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4068 goto LABEL_25;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4069 v4 = v2->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4070 if ( a2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4071 v4 = a2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4072 v5 = v2->vPosition.x;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4073 if ( stru_721530.sMaxX > v5 + v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4074 || stru_721530.sMinX < v5 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4075 || (v6 = v2->vPosition.y, stru_721530.sMaxY > v6 + v4)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4076 || stru_721530.sMinY < v6 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4077 || (v7 = v2->vPosition.z, stru_721530.sMaxZ > v7 + v2->uActorHeight)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4078 || stru_721530.sMinZ < v7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4079 || (v8 = v5 - stru_721530.normal.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4080 v9 = v6 - stru_721530.normal.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4081 v10 = stru_721530.prolly_normal_d + v4,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4082 v17 = stru_721530.prolly_normal_d + v4,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
4083 v11 = (v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16,
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4084 v18 = v8,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4085 v19 = v9,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
4086 abs((v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16) > v10)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
4087 || (v12 = (v18 * stru_721530.direction.x + v19 * stru_721530.direction.y) >> 16, v12 <= 0)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
4088 || (signed int)(((unsigned __int64)(stru_721530.direction.z * (signed __int64)v12) >> 16) + stru_721530.normal.z) < v2->vPosition.z )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4089 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4090 LABEL_25:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4091 result = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4092 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4093 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4094 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4095 v13 = v12 - integer_sqrt(v17 * v17 - v11 * v11);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4096 if ( v13 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4097 v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4098 if ( v13 < stru_721530.field_7C )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4099 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4100 stru_721530.field_7C = v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4101 v14 = 8 * v16;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4102 LOBYTE(v14) = PID(OBJECT_Actor,v16);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4103 stru_721530.uFaceID = v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4104 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4105 result = 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4106 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4107 return result;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4108 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4109 //----- (00401A91) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4110 void UpdateActorAI()
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4111 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4112 //unsigned int v0; // esi@4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4113 int v1; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4114 //int v2; // ecx@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4115 //int v3; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4116 signed int v4; // edi@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4117 Actor *v5; // esi@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4118 signed int sDmg; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4119 __int16 v7; // cx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4120 //Player **v8; // esi@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4121 Player *pPlayer; // ecx@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4122 Actor *pActor; // esi@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4123 //__int16 v11; // ax@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4124 //unsigned int v12; // eax@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4125 //signed int v13; // edi@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4126 //SpellBuff *v14; // ebx@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4127 //unsigned int v15; // edi@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4128 //char *v16; // eax@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4129 //unsigned int v17; // edx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4130 //unsigned int v18; // ecx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4131 //unsigned __int16 v19; // ax@72
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4132 //int *v20; // esi@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4133 //Actor *v21; // ebx@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4134 unsigned __int16 v22; // ax@86
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4135 //signed int v23; // eax@94
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4136 //unsigned int v24; // eax@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4137 //signed int v25; // edi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4138 //SpellBuff *v26; // esi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4139 unsigned int v27; // ecx@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4140 unsigned int v28; // eax@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4141 //unsigned int v29; // eax@127
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4142 AIDirection *v30; // eax@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4143 unsigned __int16 v31; // ax@132
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4144 //unsigned int v32; // esi@142
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4145 int v33; // eax@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4146 int v34; // eax@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4147 char v35; // al@150
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4148 unsigned int v36; // edi@152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4149 signed int v37; // eax@154
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4150 //unsigned __int8 v38; // sf@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4151 //unsigned __int8 v39; // of@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4152 //signed int v40; // edx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4153 //unsigned int v41; // ecx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4154 double v42; // st7@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4155 double v43; // st6@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4156 //bool v44; // eax@189
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
4157 int v45; // eax@192
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4158 unsigned __int8 v46; // cl@197
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4159 double v47; // st7@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4160 //double v48; // st7@207
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4161 //char v49; // zf@208
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4162 //char v50; // zf@214
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4163 //signed int v51; // edx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4164 //unsigned int v52; // ecx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4165 __int16 v53; // fps@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4166 //unsigned __int8 v54; // c0@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4167 //unsigned __int8 v55; // c3@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4168 //double v56; // st7@226
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4169 AIDirection *v57; // eax@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4170 double v58; // st7@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4171 //signed int v59; // [sp-18h] [bp-C8h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4172 //int v60; // [sp-14h] [bp-C4h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4173 //int v61; // [sp-14h] [bp-C4h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4174 //AIDirection *v62; // [sp-14h] [bp-C4h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4175 //signed int v63; // [sp-14h] [bp-C4h]@216
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4176 //unsigned int v64; // [sp-14h] [bp-C4h]@219
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4177 unsigned int v65; // [sp-10h] [bp-C0h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4178 char v66; // [sp-10h] [bp-C0h]@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4179 //AIDirection *v67; // [sp-10h] [bp-C0h]@167
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4180 //int v68; // [sp-10h] [bp-C0h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4181 //AIDirection *v69; // [sp-10h] [bp-C0h]@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4182 int v70; // [sp-10h] [bp-C0h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4183 //AIDirection *v71; // [sp-10h] [bp-C0h]@216
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4184 AIDirection v72; // [sp+0h] [bp-B0h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4185 AIDirection a3; // [sp+1Ch] [bp-94h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4186 AIDirection v74; // [sp+38h] [bp-78h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4187 AIDirection v75; // [sp+54h] [bp-5Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4188 int target_pid_type; // [sp+70h] [bp-40h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4189 signed int a1; // [sp+74h] [bp-3Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4190 int v78; // [sp+78h] [bp-38h]@79
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4191 AIDirection pDir; // [sp+7Ch] [bp-34h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4192 float v80; // [sp+98h] [bp-18h]@33
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4193 int v81; // [sp+9Ch] [bp-14h]@100
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4194 //int v82; // [sp+A0h] [bp-10h]@45
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4195 //unsigned int uActorID; // [sp+A4h] [bp-Ch]@32
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4196 unsigned int v84; // [sp+A8h] [bp-8h]@11
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4197 signed int target_pid; // [sp+ACh] [bp-4h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4198 AIState uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4199 int v38;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4200
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4201 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4202 MakeActorAIList_ODM();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4203 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4204 MakeActorAIList_BLV();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4205
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4206 //v0 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4207 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4208 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4209 if ( pParty->armageddon_timer > 417 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4210 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4211 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4212 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4213 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4214 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4215 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4216 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4217 if ( pParty->sRotationX > 128)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4218 pParty->sRotationX = 128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4219 else if ( pParty->sRotationX < -128 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4220 pParty->sRotationX = -128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4221
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4222 pParty->uFlags |= 2u;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4223 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4224 v4 = pParty->field_16140 + 50;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4225 if ( pParty->armageddon_timer <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4226 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4227 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4228 for(int i = 0; i < uNumActors; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4229 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4230 pActor=&pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4231 if ( pActor->CanAct() )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4232 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4233 sDmg = stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4234 pActor->sCurrentHP -= stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4235 if ( sDmg )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4236 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4237 if ( pActor->sCurrentHP >= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4238 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4239 Actor::AI_Stun(i, 4, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4240 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4241 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4242 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4243 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4244 if ( pActor->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
4245 pParty->GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4246 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4247 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4248 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4249 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4250 for(int i = 1; i <= 4; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4251 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4252 pPlayer = pPlayers[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4253 if ( !pPlayer->pConditions[14] && !pPlayer->pConditions[15] && !pPlayer->pConditions[16] )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4254 pPlayer->ReceiveDamage(v4, DMGT_5);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4255 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4256 }
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
4257 if (pTurnEngine->pending_actions)
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
4258 --pTurnEngine->pending_actions;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4259 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4260 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4261
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4262 if (pParty->bTurnBasedModeOn)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4263 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
4264 pTurnEngine->AITurnBasedAction();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4265 return;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4266 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4267
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4268
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4269 //uActorID = v0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4270 for (uint i = 0; i < uNumActors; ++i)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4271 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4272 pActor = &pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4273 //LODWORD(v80) = (int)(char *)pActors + 176; // uAIState
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4274 //do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4275 //{
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4276 //pActor = (Actor *)(LODWORD(v80) - 176);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4277 //v11 = *(unsigned int *)LODWORD(v80);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4278 //v49 = *(unsigned int *)LODWORD(v80) == 5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4279 ai_near_actors_targets_pid[i] = OBJECT_Player;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4280 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & 0x0400)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4281 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4282
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4283 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4284 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4285
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4286 //v84 = *(_QWORD *)(LODWORD(v80) + 84) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4287 //v82 = *(_QWORD *)(LODWORD(v80) + 52) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4288 //v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4289 //v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4290 //v14 = (SpellBuff *)(LODWORD(v80) + 36);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4291 for (uint j = 0; j < 22; ++j)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4292 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4293 if (j != 10)
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
4294 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4295 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4296 /*do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4297 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4298 if ( v13 != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4299 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4300 v14->_4585CA(pParty->uTimePlayed);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4301 v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4302 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4303 ++v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4304 ++v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4305 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4306 while ( v13 < 22 );*/
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4307 if (pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4308 //&& SHIDWORD(pActor->pActorBuffs[3].uExpireTime) <= (signed int)v12 && (SHIDWORD(pActor->pActorBuffs[3].uExpireTime) < (signed int)v12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4309 // || LODWORD(pActor->pActorBuffs[3].uExpireTime) <= v12) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4310 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4311 if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4312 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4313 // not sure
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4314 else if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4315 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4316
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4317 if (pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0 ||
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4318 pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4319 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4320
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4321 //v15 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4322 //v16 = (char *)&pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4323 //v17 = pActor->uCurrentActionTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4324 //v18 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4325 if (pActor->pMonsterInfo.uRecoveryTime)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4326 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4327 if (pActor->pMonsterInfo.uRecoveryTime < pMiscTimer->uTimeElapsed)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4328 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4329 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4330 pActor->pMonsterInfo.uRecoveryTime -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4331 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4332
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4333 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4334 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4335 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4336
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4337 //v19 = actor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4338 if (pActor->uAIState == Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4339 pActor->uAIState = Dead;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4340 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4341 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4342 if (pActor->uAIState != Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4343 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4344 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4345 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4346 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4347 pActor->uAIState = Standing;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4348 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4349
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4350 pActor->uCurrentActionTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4351 pActor->uCurrentActionLength = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4352 pActor->UpdateAnimation();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4353 //LABEL_78:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4354 //++uActorID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4355 //LODWORD(v80) += 836;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4356 //}
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4357 //while ( (signed int)uActorID < (signed int)uNumActors );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4358 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4359
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4360
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4361 v78 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4362 int actor_id = -1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4363 if ( ai_arrays_size > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4364 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4365 //while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4366 for(v78 = 0; v78 < ai_arrays_size; ++v78)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4367 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4368 actor_id = ai_near_actors_ids[v78];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4369 assert(actor_id < uNumActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4370
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4371 //v20 = &ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4372 pActor = &pActors[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4373 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4374 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4375 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4376 target_pid = ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4377 target_pid_type = PID_TYPE(target_pid);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4378 if ( target_pid_type == OBJECT_Actor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4379 v80 = 0.5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4380 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4381 v80 = 1.0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4382 v22 = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4383 if ( v22 == Dying || v22 == Dead || v22 == Removed || v22 == Disabled || v22 == Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4384 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4385 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4386 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4387 if ( !pActor->sCurrentHP )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4388 Actor::Die(actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4389 for(int i=0;i<22;i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4390 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4391 if ( i != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4392 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
4393 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4394 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4395 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4396 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4397 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4398 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4399 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4400 // not sure
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4401 else if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4402 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4403 if ( (signed __int64)pActor->pActorBuffs[2].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4404 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4405 pActor->uAIState = Removed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4406 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4407 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4408 if ( (signed __int64)pActor->pActorBuffs[5].uExpireTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4409 || (signed __int64)pActor->pActorBuffs[6].uExpireTime > 0)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4410 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4411 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4412 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4413 v27 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4414 v28 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4415 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4416 if ( (signed int)v28 > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4417 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4418 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4419 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4420 if ( !(pActor->uAttributes & 0x8000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4421 pActor->uAttributes |= 0x8000;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4422 a1 = PID(OBJECT_Actor,actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4423 v30 = Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4424 memcpy(&v75, v30, sizeof(v75));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4425 memcpy(&pDir, &v75, sizeof(pDir));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4426 uAIState = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4427 /*if ( v21->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4428 && (signed int)v21->pMonsterInfo.uRecoveryTime <= 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4429 && v80 * 307.2 >= (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4430 && (uAIState == Pursuing || uAIState == Standing || uAIState == Tethered || uAIState == Fidgeting)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4431 || ( v21->pMonsterInfo.uMissleAttack1Type && uAIState == Stunned ) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4432 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4433 v32 = actor_id;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4434 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4435 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4436 */
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4437 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4438 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4439 || v80 * 307.2 < (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4440 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4441 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4442 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4443 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4444 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4445 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4446 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4447 else if ( pActor->uAIState == AttackingMelee )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4448 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4449 v35 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4450 stru_50FE08.Add(
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4451 a1,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4452 5120,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4453 pActor->vPosition.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4454 pActor->vPosition.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4455 pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1),
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4456 v35,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4457 1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4458 );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4459 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4460 else if ( pActor->uAIState == AttackingRanged1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4461 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4462 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4463 Actor::AI_RangedAttack(actor_id, &pDir, v34, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4464 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4465 else if ( pActor->uAIState == AttackingRanged2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4466 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4467 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4468 Actor::AI_RangedAttack(actor_id, &pDir, v34, 1);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4469 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4470 else if ( pActor->uAIState == AttackingRanged3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4471 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4472 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4473 v33 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4474 Actor::AI_SpellAttack(actor_id, &pDir, v33, 2, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4475 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4476 else if ( pActor->uAIState == AttackingRanged4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4477 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4478 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4479 v33 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4480 Actor::AI_SpellAttack(actor_id, &pDir, v33, 3, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4481 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4482 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4483
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4484 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4485 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4486 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4487 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4488 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4489 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4490 //v37 = (unsigned __int8)*(&byte_5C8D1A[89 * (pActor->pMonsterInfo.uID - 1) / 3]
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4491 // + (pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4492 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4493 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4494 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4495 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4496 v37 = 4;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4497 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4498 v38=0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4499 if ( v37 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4500 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4501 //v39 = __OFSUB__(v36, 1024);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4502 //v38 = ((v36 - 1024) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4503 v38 = 1024;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4504 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4505 else if ( v37 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4506 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4507 //v39 = __OFSUB__(v36, 2560);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4508 //v38 = ((v36 - 2560) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4509 v38 = 2560;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4510 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4511 else if ( v37 == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4512 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4513 //v39 = __OFSUB__(v36, 5120);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4514 //v38 = ((v36 - 5120) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4515 v38 = 5120;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4516 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4517 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4518 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4519 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4520
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4521 if (pActor->pActorBuffs[4].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4522 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4523 if ( (signed int)v36 >= 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4524 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4525 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4526 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4527 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4528 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4529 //peasents after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4530 //guard after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4531 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4532 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4533 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4534 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4535
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4536 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4537 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4538
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4539 if ( pActor->pMonsterInfo.uAIType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4540 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4541 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4542 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4543 Actor::AI_Stand(actor_id, target_pid, pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4544 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4545 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4546 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4547 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4548 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4549 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4550
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4551 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4552 if ( !(pActor->uAttributes & 0x020000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4553 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4554 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4555 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4556 if ( pActor->pMonsterInfo.uAIType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4557 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4558 if ( pActor->pMonsterInfo.uAIType == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4559 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4560 v84 = pActor->sCurrentHP;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4561 v42 = (double)(signed int)v84;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4562 if ( v43 > v42 && (signed int)v36 < 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4563 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4564 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4565 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4566 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4567 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4568 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4569
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4570 v81 = v36 - pActor->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4571 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4572 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4573 if ( v81 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4574 v81 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4575 rand();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4576 pActor->uAttributes &= 0xFFFBFFFF;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4577 if ( v81 < 5120 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4578 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4579 v45 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4580 if ( v45 == 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4581 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4582 if ( pActor->pMonsterInfo.uMissleAttack1Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4583 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4584 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4585 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4586 Actor::AI_MissileAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4587 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4588 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4589 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4590 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4591 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4592 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4593 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4594 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4595 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4596 if ( v80 * 307.2 > (double)v81 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4597 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4598 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4599 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4600 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4601 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4602 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4603 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4604 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4605 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4606 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4607 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4608 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4609 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4610 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4611 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4612 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4613 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4614 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4615 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4616 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4617 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4618 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4619 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4620 Actor::AI_Pursue3(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4621 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4622 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4623 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4624 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4625 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4626 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4627 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4628 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4629 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4630 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4631 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4632 //guard after player runs away
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4633 // follow player
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4634 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4635 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4636 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4637 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4638 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4639 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4640 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4641 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4642 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4643 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4644 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4645 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4646 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4647 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4648 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4649 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4650 else if ( v45 == 2 || v45 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4651 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4652 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4653 v46 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4654 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4655 v46 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4656 if ( v46 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4657 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4658 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4659 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4660 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4661 Actor::AI_SpellAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4662 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4663 Actor::AI_SpellAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4664 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4665 else if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4666 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4667 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4668 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4669 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4670 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4671 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4672 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4673 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4674 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4675 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4676 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4677 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4678 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4679 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4680 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4681 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4682 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4683 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4684 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4685 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4686 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4687 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4688 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4689 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4690 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4691 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4692 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4693 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4694 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4695 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4696 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4697 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4698 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4699 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4700 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4701 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4702 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4703 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4704 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4705 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4706 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4707 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4708 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4709 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4710 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4711 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4712 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4713 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4714 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4715 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4716 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4717
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4718 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4719 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4720 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4721 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4722 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4723 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4724 else if ( pActor->pMonsterInfo.uMovementType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4725 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4726 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4727 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4728 else if ( pActor->pMonsterInfo.uMovementType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4729 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4730 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4731 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4732 else if ( pActor->pMonsterInfo.uMovementType == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4733 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4734 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4735 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4736 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4737 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4738 v57 = Actor::GetDirectionInfo(a1, 4u, &v72, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4739 v58 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4740 memcpy(&v74, v57, sizeof(v74));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4741 memcpy(&pDir, &v74, sizeof(pDir));
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4742 Actor::AI_Stand(actor_id, 4, v58, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4743 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4744 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4745 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4746 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4747 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4748 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4749 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4750 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4751 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4752 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4753 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4754 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4755 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4756 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4757 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4758 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4759 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4760 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4761 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4762 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4763 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4764 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4765 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4766 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4767 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4768 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4769 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4770 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4771 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4772 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4773 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4774 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4775 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4776 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4777 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4778 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4779 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4780 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4781 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4782 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4783 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4784 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4785 if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4786 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4787 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4788 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4789 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4790 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4791 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4792 Actor::AI_MissileAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4793 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4794 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4795 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4796 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4797 //----- (0044665D) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4798 // uType: 0 -> any monster
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4799 // 1 -> uParam is GroupID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4800 // 2 -> uParam is MonsterID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4801 // 3 -> uParam is ActorID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4802 // uNumAlive: 0 -> all must be alive
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4803 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4804 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4805 unsigned int uAliveActors; // eax@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4806 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4807
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4808 uTotalActors = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4809 if ( uType )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4810 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4811 if ( uType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4812 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4813 uAliveActors = SearchActorByGroup(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4814 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4815 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4816 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4817 if ( uType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4818 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4819 uAliveActors = SearchActorByMonsterID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4820 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4821 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4822 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4823 if ( uType != 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4824 return 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4825 uAliveActors = SearchActorByID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4826 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4827 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4828 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4829 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4830 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4831 uAliveActors = SearchAliveActors(&uTotalActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4832 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4833
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4834 if (uNumAlive)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4835 return uAliveActors >= uNumAlive;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4836 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4837 return uTotalActors == uAliveActors;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4838 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4839 //----- (00408B54) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4840 unsigned int SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4841 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4842 unsigned int v2; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4843 unsigned int *v3; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4844 int v4; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4845 unsigned int v5; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4846 unsigned int v6; // edx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4847
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4848 v2 = a2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4849 v3 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4850 v4 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4851 v5 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4852 *v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4853 v6 = pActors[v2].uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4854 if ( (v6 & 0x100000) == v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4855 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4856 *v3 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4857 if ( pActors[v2].IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4858 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4859 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4860 return v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4861 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4862 //----- (00408AE7) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4863 unsigned int SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4864 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4865 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4866 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4867 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4868 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4869 unsigned int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4870 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4871 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4872
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4873 v7 = uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4874 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4875 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4876 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4877 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4878 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4879 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4880 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4881 v4 = pActors.data();//[0].uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4882 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4883 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4884 v5 = v4->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4885 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4886 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4887 if ( v4->uGroup == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4888 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4889 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4890 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4891 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4892 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4893 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4894 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4895 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4896 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4897 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4898 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4899 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4900 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4901 //----- (00408A7E) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4902 unsigned int SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4903 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4904 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4905 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4906 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4907 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4908 int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4909 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4910 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4911
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4912 v7 = uMonsterID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4913 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4914 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4915 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4916 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4917 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4918 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4919 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4920 v4 = pActors.data();//[0].pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4921 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4922 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4923 v5 = v4->uAttributes; // actor::attributes
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4924 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4925 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4926 if ( v4->pMonsterInfo.field_33 == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4927 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4928 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4929 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4930 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4931 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4932 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4933 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4934 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4935 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4936 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4937 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4938 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4939 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4940 //----- (00408A27) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4941 unsigned int SearchAliveActors(unsigned int *pTotalActors)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4942 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4943 unsigned int *v1; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4944 int v2; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4945 unsigned int v3; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4946 signed int v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4947 Actor *v5; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4948 unsigned int v6; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4949 int v8; // [sp+Ch] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4950
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4951 v1 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4952 v2 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4953 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4954 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4955 *v1 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4956 v8 = v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4957 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4958 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4959 v5 = pActors.data();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4960 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4961 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4962 v6 = v5->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4963 if ( (v6 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4964 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4965 ++*v1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4966 if ( v5->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4967 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4968 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4969 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4970 ++v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4971 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4972 while ( v4 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4973 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4974 return v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4975 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4976 //----- (00408768) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4977 void InitializeActors()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4978 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4979 signed int v5; // [sp+Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4980 signed int v6; // [sp+10h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4981 signed int v7; // [sp+14h] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4982 signed int v8; // [sp+18h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4983
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4984 v8 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4985 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4986 v7 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4987 v5 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4988 if ( !_stricmp(pCurrentMapName, "d25.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4989 v8 = 1;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4990 if ( !_stricmp(pCurrentMapName, "d26.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4991 v6 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4992 if (pParty->IsPartyGood())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4993 v7 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4994 if (pParty->IsPartyEvil())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4995 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4996
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4997 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4998 for (uint i = 0; i < uNumActors; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4999 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5000 auto actor = &pActors[i];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5001
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5002 if (actor->CanAct() || actor->uAIState == Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5003 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5004 actor->vPosition.x = actor->vInitialPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5005 actor->vPosition.y = actor->vInitialPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5006 actor->vPosition.z = actor->vInitialPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5007 actor->sCurrentHP = actor->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5008 if (actor->uAIState != Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5009 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5010 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5011 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5012 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5013
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5014 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5015
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5016 if (!v8 || v7)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5017 if (!v6 || v5)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5018 if (actor->IsPeasant())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5019 BYTE2(actor->uAttributes) &= 0xF7u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5020
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5021 BYTE2(actor->uAttributes) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5022 if (BYTE2(actor->uAttributes) & 0x40)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5023 Actor::_4031C1_update_job(i, pParty->uCurrentHour, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5024 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5025 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5026 //----- (00439474) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5027 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5028 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5029 //signed int v3; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5030 SpriteObject *v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5031 //int v5; // edx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5032 //bool uPlayerID; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5033 //Player *pPlayer; // edi@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5034 Actor *pMonster; // esi@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5035 //SpriteObject *v9; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5036 int v10; // eax@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5037 int v11; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5038 unsigned int v12; // ecx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5039 int v13; // edx@15
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5040 int v14; // edx@17
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5041 int v15; // eax@24
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5042 unsigned __int16 v16; // cx@25
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5043 int v17; // eax@29
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5044 int v18; // eax@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5045 unsigned __int8 v19; // zf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5046 unsigned __int8 v20; // sf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5047 int v21; // edx@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5048 int v22; // eax@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5049 unsigned __int8 v23; // zf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5050 unsigned __int8 v24; // sf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5051 int v25; // edx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5052 int v26; // ecx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5053 //signed int v27; // eax@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5054 //int v28; // eax@53
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5055 signed int v29; // eax@76
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5056 signed int v30; // eax@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5057 signed int v31; // eax@92
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5058 int v32; // eax@94
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5059 int v33; // eax@100
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5060 int v34; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5061 signed int v35; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5062 double v36; // st7@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5063 float v37; // ST08_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5064 float v38; // ST04_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5065 float v39; // ST00_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5066 int v40; // ebx@107
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5067 unsigned int v41; // ebx@109
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5068 signed __int64 v42; // qax@125
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5069 unsigned __int16 v43; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5070 char v44; // bl@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5071 unsigned __int16 v45; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5072 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5073 const char *v47; // [sp+14h] [bp-58h]@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5074 char *pPlayerName; // [sp+18h] [bp-54h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5075 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5076 int v50; // [sp+20h] [bp-4Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5077 //unsigned __int64 *v51; // [sp+30h] [bp-3Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5078 int v52; // [sp+34h] [bp-38h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5079 //int v53; // [sp+38h] [bp-34h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5080 //int v54; // [sp+3Ch] [bp-30h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5081 //int v55; // [sp+40h] [bp-2Ch]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5082 signed int a4; // [sp+44h] [bp-28h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5083 PlayerEquipment *v57; // [sp+48h] [bp-24h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5084 //int v58; // [sp+4Ch] [bp-20h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5085 int v59; // [sp+50h] [bp-1Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5086 unsigned int uActorID_Monster_; // [sp+54h] [bp-18h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5087 int v61; // [sp+58h] [bp-14h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5088 bool v62; // [sp+5Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5089 int uDamageAmount; // [sp+60h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5090 int a2; // [sp+64h] [bp-8h]@27
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5091 int a3; // [sp+6Bh] [bp-1h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5092
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5093 //v3 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5094 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5095 uActorID_Monster_ = uActorID_Monster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5096 //v54 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5097 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5098 a4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5099 v61 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5100 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5101 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5102 if ( PID_TYPE(a1) == OBJECT_Item)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5103 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5104 v4 = &pSpriteObjects[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5105 //uDamageAmount = (int)v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5106 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5107 a1 = v4->spell_caster_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5108 //v54 = v4->field_58_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5109 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5110 //v5 = a1 & 7;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5111 //uPlayerID = a1 >> 3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5112 if (PID_TYPE(a1) != OBJECT_Player)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5113 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5114
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5115 assert(PID_ID(abs(a1)) < 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5116 auto player = &pParty->pPlayers[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5117 pMonster = &pActors[uActorID_Monster_];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5118 //uPlayerID = pMonster->IsAlive();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5119 if (pMonster->IsNotAlive())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5120 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5121
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
5122 pMonster->uAttributes |= 0xC000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5123 if ( pMonster->uAIState == Fleeing )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5124 pMonster->uAttributes |= 0x20000u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5125 //v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5126 //v53 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5127 //v58 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5128 bool hit_will_stun = false,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5129 hit_will_paralyze = false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5130 if ( !v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5131 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5132 //v51 = (unsigned __int64 *)player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5133 int main_hand_idx = player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5134 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5135 if ( player->HasItemEquipped(EQUIP_MAIN_HAND) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5136 {
1817
0f1543750bf8 Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Grumpy7
parents: 1764
diff changeset
5137 auto main_hand_skill = player->GetMainHandItem()->GetPlayerSkillType();
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5138 //v55 = pItemsTable->pItems[player->pInventoryItems[main_hand_idx - 1].uItemID].uSkillType;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5139 //v28 = SkillToMastery(player->pActiveSkills[v55]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5140 auto main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5141 //uDamageAmount = v28;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5142 switch (main_hand_skill)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5143 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5144 case PLAYER_SKILL_STAFF:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5145 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5146 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5147 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5148 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5149 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5150 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5151
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5152 case PLAYER_SKILL_MACE:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5153 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5154 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5155 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5156 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5157 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5158 if (main_hand_mastery >= 4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5159 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5160 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5161 hit_will_paralyze = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5162 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5163 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5164 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5165 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5166 v50 = pMonster->pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5167 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5168 //v27 = player->CalculateMeleeDamageTo(0, 0, v50);
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
5169 uDamageAmount = player->CalculateMeleeDamageTo(false, false, v50);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5170 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5171 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5172 //goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5173 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5174
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5175
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5176 v19 = v4->spell_id == SPELL_DARK_SOULDRINKER;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5177 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5178 if ( !v19 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5179 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5180 //v9 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5181 v50 = pParty->vPosition.x - v4->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5182 //v55 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5183 pMonsterName = (char *)(pParty->vPosition.y - v4->vPosition.y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5184 //v51 = (unsigned __int64 *)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5185 pPlayerName = (char *)(pParty->vPosition.z - v4->vPosition.z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5186 v52 = abs((int)pPlayerName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5187 v61 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5188 v10 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5189 v11 = (int)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5190 v12 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5191 if ( v10 < v11)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5192 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5193 v10 = (int)v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5194 v11 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5195 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5196 if ( v10 < v52 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5197 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5198 v13 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5199 v10 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5200 v12 = v13;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5201 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5202 if ( v11 < (signed int)v12 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5203 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5204 v14 = v12;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5205 v12 = v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5206 v11 = v14;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5207 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5208 //uPlayerID = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5209 v61 = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5210 if ( v61 >= 2560 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5211 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5212 if ( v61 >= 5120 && !(BYTE1(pMonster->uAttributes) & 4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5213 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5214 v61 = 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5215 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5216 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5217 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5218 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5219 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5220 //v4 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5221 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5222
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5223 v15 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5224 if ( v15 == SPELL_LASER_PROJECTILE )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5225 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5226 v16 = player->pActiveSkills[7];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5227 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5228 if ( (signed int)SkillToMastery(v16) >= 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5229 a4 = player->pActiveSkills[7] & 0x3F;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5230 a2 = 4;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
5231 uDamageAmount = player->CalculateMeleeDamageTo(true, true, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5232 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5233 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5234 if ( v15 != SPELL_BOW_ARROW )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5235 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5236 if ( v15 == SPELL_101 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5237 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5238 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5239 v18 = player->CalculateRangedDamageTo(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5240 v19 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5241 v20 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5242 uDamageAmount = v18;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5243 if ( !v20 && (!(v20 | v19) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5244 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5245 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5246 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5247 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5248 if ( v15 == SPELL_EARTH_BLADES )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5249 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5250 a4 = 5 * v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5251 a2 = player->GetSpellSchool(0x27u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5252 v21 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5253 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5254 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5255 v22 = _43AFE3_calc_spell_damage(39, v21, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5256 v23 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5257 v24 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5258 uDamageAmount = v22;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5259 if ( !v24 && (!(v24 | v23) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5260 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5261 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5262 LABEL_67:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5263 if ( !stru_50C198.PlayerHitOrMiss(player, pMonster, v61, a4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5264 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5265 //LABEL_68:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5266 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5267 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5268 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5269 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5270 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5271 if ( v15 == SPELL_EARTH_STUN )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5272 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5273 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5274 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5275 hit_will_stun = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5276 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5277 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5278 a2 = player->GetSpellSchool(v4->spell_id);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5279 v25 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5280 v26 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5281 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5282 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5283 //v27 = _43AFE3_calc_spell_damage(v26, v25, (signed int)pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5284 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5285 //v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5286 //LABEL_65:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5287 uDamageAmount = _43AFE3_calc_spell_damage(v26, v25, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5288 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5289 // goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5290 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5291 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5292 v50 = pMonster->word_000086_some_monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5293 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5294 v17 = player->CalculateRangedDamageTo(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5295 v19 = v4->stru_24.uItemID == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5296 uDamageAmount = v17;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5297 v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5298 if ( !v19 && v4->stru_24.uSpecEnchantmentType == 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5299 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5300 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5301 v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5302 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5303 if ( SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) >= 0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5304 && (SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) > 0 || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5305 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5306 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5307 //LABEL_66:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5308 if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5309 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5310 LABEL_69:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1359
diff changeset
5311 if (player->IsWeak())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5312 uDamageAmount /= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5313 if ( (signed __int64)pMonster->pActorBuffs[5].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5314 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5315 v61 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, uDamageAmount);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5316 if ( !v4 && player->IsUnarmed() && (signed __int64)player->pPlayerBuffs[6].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5317 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5318 v50 = player->pPlayerBuffs[6].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5319 v29 = stru_50C198.CalcMagicalDamageToActor(pMonster, 8, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5320 v61 += v29;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5321 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5322 uDamageAmount = v61;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5323 if ( v59 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5324 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5325 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5326 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5327 a4 = v4->stru_24._439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5328 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5329 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5330 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5331 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5332 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5333 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5334 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5335 v30 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5336 uDamageAmount = v61 + v30;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5337 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5338 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5339 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5340 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5341 v57 = &player->pEquipment;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5342 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5343 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5344 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)v59) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5345 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
5346 auto _s = (ItemGen *)&player->pInventoryItemList[v57->uShield - 1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5347 a4 = _s->_439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5348 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5349 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5350 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5351 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5352 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5353 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5354 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5355 v31 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5356 uDamageAmount += v31;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5357 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5358 ++v59;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5359 v57 = (PlayerEquipment *)((char *)v57 + 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5360 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5361 while ( v59 <= 1 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5362 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5363 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5364 v32 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5365 pMonster->sCurrentHP -= uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5366 if ( !v32 && !hit_will_stun )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5367 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5368 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5369 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5370 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5371 if ( pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5372 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5373 Actor::AI_Stun(uActorID_Monster_, a1, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5374 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5375 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5376 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5377 v50 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5378 pMonsterName = (char *)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5379 pPlayerName = player->pName;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5380 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5381 v47 = pGlobalTXT_LocalizationStrings[189];// "%s shoots %s for %lu points"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5382 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5383 v47 = pGlobalTXT_LocalizationStrings[164];// "%s hits %s for %lu damage"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5384 sprintfex(pTmpBuf.data(), v47, pPlayerName, pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5385 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5386 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5387 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5388 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5389 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5390 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5391 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5392 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5393 v33 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5394 //v55 = v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5395 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5396 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5397 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5398 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5399 v50 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5400 pMonsterName = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5401 v34 = pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5402 *(float *)&pPlayerName = (double)v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5403 //v51 = (unsigned __int64 *)v34;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5404 *(float *)&v47 = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5405 v35 = pMonster->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5406 *((float *)&v46 + 1) = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5407 *(float *)&v46 = 1.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5408 v36 = (double)(signed int)pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5409 //v51 = (unsigned __int64 *)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5410 v37 = v36;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5411 //v51 = (unsigned __int64 *)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5412 v38 = (double)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5413 v39 = (double)(signed int)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5414 pDecalBuilder->AddBloodsplat(v39, v38, v37, 1.0, 0.0, 0.0, *(float *)&pPlayerName, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5415 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5416 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5417 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5418 Actor::Die(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5419 Actor::ApplyFineForKillingPeasant(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5420 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5421 if ( pMonster->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
5422 pParty->GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5423 v40 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5424 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5425 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5426 player->PlaySound((PlayerSpeech)v40, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5427 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5428 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5429 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5430 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5431 pMonsterName = (char *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5432 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5433 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5434 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5435 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5436 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5437 if ( SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) >= (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5438 && (SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) > (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5439 || LODWORD(pMonster->pActorBuffs[20].uExpireTime) > v41)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5440 && uDamageAmount != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5441 player->ReceiveDamage(uDamageAmount, (DAMAGE_TYPE)a2);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5442 v50 = 24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5443 v59 = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
1598
11bb463837b1 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents: 1554
diff changeset
5444 if ( (player->GetSpecialItemBonus(24) || hit_will_stun != v41)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5445 && stru_50C198.GetMagicalResistance(pMonster, 3u) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5446 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5447 LODWORD(v42) = 20;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5448 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5449 if ( pParty->bTurnBasedModeOn == v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5450 v42 = (signed __int64)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5451 pMonster->pMonsterInfo.uRecoveryTime += v42;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5452 if ( bShowDamage != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5453 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5454 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5455 pMonsterName = player->pName; // "%s stuns %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5456 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5457 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5458 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5459 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5460 if ( hit_will_paralyze != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5461 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5462 if ( pMonster->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5463 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5464 if ( stru_50C198.GetMagicalResistance(pMonster, 3) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5465 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5466 LOBYTE(v43) = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5467 v44 = v43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5468 v45 = SkillToMastery(v43);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5469 //v51 = (unsigned __int64 *)(7680 * (v44 & 0x3F));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5470 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v44 & 0x3F)) * 0.033333335);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5471 pMonster->pActorBuffs[6].Apply(v46, v45, 0, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5472 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5473 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5474 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5475 pMonsterName = player->pName; // "%s paralyzes %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5476 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5477 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5478 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5479 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5480 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5481 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5482 if ( v59 > 10 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5483 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5484 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5485 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5486 pVelocity->x = (unsigned __int64)(v59 * (signed __int64)pVelocity->x) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5487 pVelocity->y = (unsigned __int64)(v59 * (signed __int64)pVelocity->y) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5488 pVelocity->z = (unsigned __int64)(v59 * (signed __int64)pVelocity->z) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5489 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5490 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5491 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5492 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5493 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster_, 1, v61);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5494 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5495 //----- (004BBF61) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5496 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5497 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5498 size_t v4; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5499 int monster_id; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5500 __int16 v6; // ax@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5501 Actor *v7; // esi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5502 int v8; // eax@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5503 MonsterInfo *v9; // edi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5504 MonsterDesc *v10; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5505 unsigned __int16 *v11; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5506 int v12; // ebx@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5507 int v13; // eax@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5508 __int16 x_; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5509 __int16 v15; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5510 __int16 v16; // [sp+10h] [bp-4h]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5511 signed int ya; // [sp+1Ch] [bp+8h]@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5512
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5513 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5514 monster_id = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5515 x_ = x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5516 v15 = a1;
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1554
diff changeset
5517 if (uNumActors < 500)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5518 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5519 v16 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5520 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5521 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5522 v6 = pIndoor->GetSector(x, y, z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5523 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5524 v16 = v6;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5525 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5526 v7 = &pActors[v4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5527 v7->Reset();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5528 v8 = monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5529 v9 = &pMonsterStats->pInfos[monster_id];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5530 v10 = &pMonsterList->pMonsters[v8 - 1];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5531 strcpy(v7->pActorName, v9->pName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5532 v7->sCurrentHP = LOWORD(v9->uHP);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5533 memcpy(&v7->pMonsterInfo, v9, 0x58u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5534 v7->word_000086_some_monster_id = v15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5535 v7->uActorRadius = v10->uMonsterRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5536 v7->uActorHeight = v10->uMonsterHeight;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5537 v7->uMovementSpeed = v10->uMovementSpeed;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5538 v7->vInitialPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5539 v7->vPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5540 BYTE2(v7->uAttributes) |= 8u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5541 v7->pMonsterInfo.uTreasureType = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5542 v7->pMonsterInfo.uTreasureLevel = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5543 v7->pMonsterInfo.uTreasureDiceSides = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5544 v7->pMonsterInfo.uTreasureDiceRolls = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5545 v7->pMonsterInfo.uTreasureDropChance = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5546 v7->vInitialPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5547 v7->vPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5548 v7->vInitialPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5549 v7->vPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5550 v7->uTetherDistance = 256;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5551 v7->uSectorID = v16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5552 v7->uGroup = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5553 v7->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5554 v7->PrepareSprites(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5555 v11 = v10->pSoundSampleIDs;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5556 ya = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5557 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5558 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5559 pSoundList->LoadSound((signed __int16)*v11, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5560 ++v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5561 --ya;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5562 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5563 while ( ya );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5564 v12 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5565 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5566 LOWORD(v13) = pSoundList->LoadSound(v12++ + word_4EE088_sound_ids[v9->uSpell1ID], 1u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5567 while ( v13 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5568 ++uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5569 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
5570 }