annotate Actor.cpp @ 1897:436553b0603c

_46DF1A_collide_against_actor cleaned up, moved to Actor.h
author Grumpy7
date Sun, 20 Oct 2013 22:58:27 -0700
parents b6a7410ff0ef
children 768590235c2c
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "mm7_data.h"
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6 #include "DecalBuilder.h"
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7
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8 #include "Sprites.h"
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9 #include "stru6.h"
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10
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11
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12 #include "Actor.h"
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13 #include "Math.h"
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14 #include "Outdoor.h"
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15 #include "AudioPlayer.h"
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16 #include "Game.h"
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17 #include "ObjectList.h"
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18 #include "Overlays.h"
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19 #include "Events.h"
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20 #include "FactionTable.h"
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21 #include "TurnEngine.h"
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22 #include "MapInfo.h"
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a78f08dbeb88 CastSpellInfo
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23 #include "CastSpellInfo.h"
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24 #include "Time.h"
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25 #include "LOD.h"
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26 #include "Party.h"
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27 #include "GUIWindow.h"
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28 #include "Outdoor_stuff.h"
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29
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30 #include "MM7.h"
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31 #include "SpriteObject.h"
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32 #include "stru298.h"
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33 #include "Log.h"
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34 #include "Texts.h"
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35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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35 #include "Level/Decoration.h"
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36
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37
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38
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39
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40
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41 std::array<Actor, 500> pActors;
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42 size_t uNumActors;
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43
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44 stru319 stru_50C198; // idb
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45
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46
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47 std::array<uint, 5> dword_4DF380_hostilityRanges = {0,1024,2560,5120,10240};
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48
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49
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50 //----- (0041AF52) --------------------------------------------------------
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51 void Actor::DrawHealthBar(Actor *actor, GUIWindow *window)
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52 {
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53 unsigned int bar_length; // esi@1
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54 unsigned int uX; // ebx@10
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55 unsigned int v9; // [sp+14h] [bp-Ch]@4
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56 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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57
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58 if (actor->pMonsterInfo.uHP <= 25)
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59 bar_length = 25;
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60 else if ( actor->pMonsterInfo.uHP < 200 )
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61 bar_length = actor->pMonsterInfo.uHP;
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62 else
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63 bar_length = 200;
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64
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65 v10 = bar_length;
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66 if ( actor->sCurrentHP <= (0.34 * actor->pMonsterInfo.uHP) )
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67 v9 = uTextureID_mhp_red;
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68 else if ( actor->sCurrentHP <= ( 0.67 * actor->pMonsterInfo.uHP) )
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69 v9 = uTextureID_mhp_yel;
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70 else
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71 v9 = uTextureID_mhp_grn;
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72
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73 if ( actor->sCurrentHP < (int)actor->pMonsterInfo.uHP )
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74 {
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75 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP;
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76 }
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77
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78 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2;
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79
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80 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52);
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81 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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82 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52);
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83 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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84
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85 pRenderer->ResetTextureClipRect();
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86 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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87 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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88 }
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89
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90 //----- (00448A40) --------------------------------------------------------
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91 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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92 {
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93 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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94 {
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95 if ( bToggle )
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96 {
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97 pActors[uActorID].uAttributes |= uFlag;
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98 }
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99 else
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100 {
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101 if ( uFlag == 0x10000 )
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102 {
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103 if (pActors[uActorID].uAIState == Disabled )
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104 pActors[uActorID].uAIState = Standing;
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105 }
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106 pActors[uActorID].uAttributes &= ~uFlag;
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107 }
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108 }
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109 }
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110
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111 //----- (00448518) --------------------------------------------------------
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112 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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113 {
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114 for (uint i = 0; i < uNumActors; i++)
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115 {
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116 if (pActors[uNumActors].sNPC_ID == npc)
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117 {
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118 Actor::GiveItem(i, item, a3);
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119 }
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120 }
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121 }
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122
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123 //----- (004485A7) --------------------------------------------------------
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124 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
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125 {
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126 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
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127 {
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128 Actor* currActor = &pActors[uActorID];
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129 if ( bGive )
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130 {
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131 if ( currActor->uCarriedItemID == 0)
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132 currActor->uCarriedItemID = uItemID;
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133 else if ( currActor->array_000234[0].uItemID == 0)
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134 currActor->array_000234[0].uItemID = uItemID;
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135 else if ( currActor->array_000234[1].uItemID == 0)
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136 currActor->array_000234[1].uItemID = uItemID;
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137 }
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138 else
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139 {
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140 if ( currActor->uCarriedItemID == uItemID )
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141 currActor->uCarriedItemID = 0;
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142 else if ( currActor->array_000234[0].uItemID == uItemID )
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143 currActor->array_000234[0].Reset();
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144 else if ( currActor->array_000234[1].uItemID == uItemID )
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145 currActor->array_000234[1].Reset();
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146 }
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147 }
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148 }
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149
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150 //----- (0040894B) --------------------------------------------------------
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151 bool Actor::CanAct()
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152 {
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153 bool isparalyzed; // esi@1
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154 bool isstoned; // edi@2
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155 AIState v3; // ax@6
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156
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157 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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158 isparalyzed = (signed __int64)this->pActorBuffs[6].uExpireTime > 0;// paralyzed
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159 v3 = this->uAIState;
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160 return !(isstoned || isparalyzed || v3 == Dying || v3 == Dead || v3 == Removed || v3 == Summoned || v3 == Disabled);
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161 }
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162
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163 //----- (004089C7) --------------------------------------------------------
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164 bool Actor::IsNotAlive()
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165 {
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166 bool isstoned; // esi@1
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167
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168 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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169 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
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170 }
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171
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172 //----- (004086E9) --------------------------------------------------------
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173 void Actor::SetRandomGoldIfTheresNoItem()
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174 {
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175 int v2; // edi@1
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176 unsigned __int8 v4; // al@7
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177
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178 v2 = 0;
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179 if ( !this->array_000234[3].uItemID )
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180 {
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181 if ( this->pMonsterInfo.uTreasureDiceRolls )
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182 {
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183 for (int i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++)
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184 {
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185 v2 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
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186 }
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187 if ( v2 )
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188 {
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189 this->array_000234[3].uItemID = 197;
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190 this->array_000234[3].uSpecEnchantmentType = v2; //actual gold amount
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191 }
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192 }
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193 }
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194 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance )
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195 {
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196 v4 = this->pMonsterInfo.uTreasureLevel;
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197 if ( v4 )
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198 pItemsTable->GenerateItem(v4, this->pMonsterInfo.uTreasureType, &this->array_000234[2]);
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199 }
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200 this->uAttributes |= 0x800000;
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diff changeset
201 }
Ritor1
parents:
diff changeset
202
Ritor1
parents:
diff changeset
203 //----- (00404AC7) --------------------------------------------------------
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a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
204 void Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel)
0
Ritor1
parents:
diff changeset
205 {
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
206 Actor *actorPtr; // esi@1
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
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diff changeset
207 unsigned int realPoints; // edi@1
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
208 unsigned int masteryLevel; // eax@1
0
Ritor1
parents:
diff changeset
209 int v8; // edi@16
Ritor1
parents:
diff changeset
210 signed int v10; // ecx@22
Ritor1
parents:
diff changeset
211 int v19; // edi@34
Ritor1
parents:
diff changeset
212 int v20; // eax@35
Ritor1
parents:
diff changeset
213 signed int v23; // eax@41
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
214 int v28; // st6@50
0
Ritor1
parents:
diff changeset
215 int v30; // esi@50
Ritor1
parents:
diff changeset
216 int v31; // ST3C_4@51
Ritor1
parents:
diff changeset
217 unsigned int v32; // edi@51
Ritor1
parents:
diff changeset
218 signed int v36; // eax@67
Ritor1
parents:
diff changeset
219 int v39; // ecx@75
Ritor1
parents:
diff changeset
220 int v42; // ecx@91
Ritor1
parents:
diff changeset
221 int v44; // ecx@100
Ritor1
parents:
diff changeset
222 int v48; // ecx@110
Ritor1
parents:
diff changeset
223 int v51; // ecx@130
Ritor1
parents:
diff changeset
224 int v54; // ecx@138
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
225 Player *v57; // esi@145
0
Ritor1
parents:
diff changeset
226 int v58; // eax@146
Ritor1
parents:
diff changeset
227 int v59; // edi@146
Ritor1
parents:
diff changeset
228 int v60; // eax@146
Ritor1
parents:
diff changeset
229 int v61; // edi@146
Ritor1
parents:
diff changeset
230 int v62; // eax@146
Ritor1
parents:
diff changeset
231 signed int v63; // edi@146
Ritor1
parents:
diff changeset
232 int v68; // edi@168
Ritor1
parents:
diff changeset
233 signed int v70; // ecx@172
Ritor1
parents:
diff changeset
234 int v79; // edx@185
Ritor1
parents:
diff changeset
235 int v80; // eax@185
Ritor1
parents:
diff changeset
236 signed int v89; // ecx@192
Ritor1
parents:
diff changeset
237 signed int v91; // eax@200
Ritor1
parents:
diff changeset
238 int v94; // ecx@208
Ritor1
parents:
diff changeset
239 int v96; // ecx@217
Ritor1
parents:
diff changeset
240 int pitch; // [sp+2Ch] [bp-A4h]@51
Ritor1
parents:
diff changeset
241 int v114; // [sp+48h] [bp-88h]@41
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
242 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
0
Ritor1
parents:
diff changeset
243 int v116; // [sp+BCh] [bp-14h]@49
Ritor1
parents:
diff changeset
244 int v118; // [sp+C4h] [bp-Ch]@29
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
245 int v119; // [sp+C8h] [bp-8h]@48
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
246 int v120; // [sp+CCh] [bp-4h]@1
0
Ritor1
parents:
diff changeset
247 int spellnuma; // [sp+D8h] [bp+8h]@29
Ritor1
parents:
diff changeset
248 int spellnumb; // [sp+D8h] [bp+8h]@48
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
249 int spellnumc; // [sp+D8h] [bp+8h]@50
0
Ritor1
parents:
diff changeset
250 int spellnume; // [sp+D8h] [bp+8h]@179
Ritor1
parents:
diff changeset
251 int a1a; // [sp+E0h] [bp+10h]@34
Ritor1
parents:
diff changeset
252 int a1c; // [sp+E0h] [bp+10h]@184
Ritor1
parents:
diff changeset
253
1855
51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
parents: 1853
diff changeset
254
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
255 actorPtr = &pActors[uActorID];
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
256 realPoints = uSkillLevel & 0x3F;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
257 masteryLevel = SkillToMastery(uSkillLevel);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
258
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
259 switch (uSpellID)
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
260 {
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
261 case SPELL_FIRE_FIRE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
262 case SPELL_FIRE_FIREBALL:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
263 case SPELL_FIRE_INCINERATE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
264 case SPELL_AIR_LIGHNING_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
265 case SPELL_WATER_ICE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
266 case SPELL_WATER_ACID_BURST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
267 case SPELL_EARTH_BLADES:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
268 case SPELL_EARTH_ROCK_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
269 case SPELL_MIND_MIND_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
270 case SPELL_MIND_PSYCHIC_SHOCK:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
271 case SPELL_BODY_HARM:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
272 case SPELL_LIGHT_LIGHT_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
273 case SPELL_DARK_TOXIC_CLOUD:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
274 case SPELL_DARK_DRAGON_BREATH:
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
275 a1.uType = stru_4E3ACC[uSpellID].uType;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
276 a1.uObjectDescID = GetObjDescId(uSpellID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
277 a1.stru_24.Reset();
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
278 a1.spell_id = uSpellID;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
279 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
280 a1.vPosition.x = actorPtr->vPosition.x;
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
281 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
282 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
283 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
284 a1.uFacing = LOWORD(pDir->uYawAngle);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
285 a1.uSoundID = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
286 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
287 v89 = pDir->uDistance;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
288 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
289 a1.uSpriteFrameID = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
290 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
291 a1.spell_target_pid = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
292 if ((double)v89 < 307.2 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
293 a1.field_60_distance_related_prolly_lod = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
294 else if ( v89 < 1024 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
295 a1.field_60_distance_related_prolly_lod = 1;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
296 else if ( v89 < 2560 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
297 a1.field_60_distance_related_prolly_lod = 2;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
298 else
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
299 a1.field_60_distance_related_prolly_lod = 3;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
300
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
301 a1.field_61 = 2;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
302 v91 = a1.Create(
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
303 pDir->uYawAngle,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
304 pDir->uPitchAngle,
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
305 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
306 0);
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
307 if ( v91 != -1 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
308 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
309 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[uSpellID], PID(OBJECT_Item, v91), 0, -1, 0, 0, 0, 0);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
310 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
311 }
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
312 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
313 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
314
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
315 case SPELL_FIRE_HASTE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
316 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
317 v39 = 60 * (realPoints + 60);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
318 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
319 v39 = 180 * (realPoints + 20);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
320 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
321 v39 = 240 * (realPoints + 15);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
322 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
323 v39 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
324 actorPtr->pActorBuffs[19].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
325 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
326 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
327 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
328 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
329 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
330 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFF3C1Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
331 pAudioPlayer->PlaySound((SoundID)10040, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
332 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
333
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
334 case SPELL_FIRE_METEOR_SHOWER:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
335 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
336 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
337 v114 = pParty->vPosition.z + 2500;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
338 v23 = 8;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
339 if (masteryLevel == 2)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
340 v23 = 10;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
341 else if (masteryLevel == 3)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
342 v23 = 12;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
343 else if (masteryLevel == 4)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
344 v23 = 14;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
345 spellnumb = 0;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
346 v28 = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
347 for ( int i = 0; i < v23; i++)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
348 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
349 v30 = rand() % 1000;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
350 spellnumc = v30 - 2500;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
351 v120 = v28 * v28;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
352 v119 = spellnumb * spellnumb;
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
353 if ( sqrt((float)(spellnumc * spellnumc + v119 + v120)) <= 1.0 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
354 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
355 v32 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
356 pitch = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
357 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
358 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
359 {
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
360 v31 = (signed __int64)sqrt((float)(v119 + v120));
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
361 v32 = stru_5C6E00->Atan2(spellnumb, (int)v28);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
362 pitch = stru_5C6E00->Atan2(v31, (int)spellnumc);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
363 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
364 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
365 a1.uType = stru_4E3ACC[uSpellID].uType;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
366 a1.uObjectDescID = GetObjDescId(uSpellID);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
367 a1.spell_level = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
368 a1.vPosition.x = pParty->vPosition.x;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
369 a1.vPosition.y = pParty->vPosition.y;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
370 a1.vPosition.z = v30 + v114;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
371 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
372 a1.spell_skill = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
373 a1.uAttributes = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
374 a1.uSectorID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
375 a1.uSpriteFrameID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
376 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
377 a1.spell_target_pid = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
378 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
379 a1.uFacing = v32;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
380 a1.uSoundID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
381 if (pDir->uDistance < 307.2 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
382 a1.field_60_distance_related_prolly_lod = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
383 else if ( pDir->uDistance < 1024 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
384 a1.field_60_distance_related_prolly_lod = 1;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
385 else if ( pDir->uDistance < 2560 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
386 a1.field_60_distance_related_prolly_lod = 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
387 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
388 a1.field_60_distance_related_prolly_lod = 3;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
389 a1.field_61 = 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
390 v36 = a1.Create(
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
391 v32,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
392 pitch,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
393 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
394 0);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
395 if ( v36 != -1 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
396 {
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
397 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], PID(OBJECT_Item, v36), 0, -1, 0, 0, 0, 0);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
398 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
399 spellnumb = rand() % 1024 - 512;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
400 v28 = rand() % 1024 - 512;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
401 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
402 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
403 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
404
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
405 case SPELL_AIR_SPARKS:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
406 if (masteryLevel == 2 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
407 v10 = 5;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
408 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
409 v10 = 7;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
410 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
411 v10 = 9;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
412 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
413 v10 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
414 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
415 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
416 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
417 a1.uObjectDescID = GetObjDescId(uSpellID);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
418
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
419 a1.stru_24.Reset();
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
420 a1.spell_id = SPELL_AIR_SPARKS;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
421 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
422 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
423 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
424 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
425 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
426 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
427 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
428 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
429 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
430 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
431 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
432 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
433 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
434 v19 = spellnuma / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
435 a1a = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
436 if ( spellnuma / -2 > spellnuma / 2 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
437 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
438 v20 = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
439 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
440 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
441 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
442 do
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
443 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
444 a1.uFacing = v19 + LOWORD(pDir->uYawAngle);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
445 v20 = a1.Create(
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
446 (signed __int16)a1.uFacing,
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
447 pDir->uPitchAngle,
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
448 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
449 0);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
450 v19 += v118;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
451 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
452 while ( v19 <= a1a );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
453 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
454 if ( v20 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
455 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
456 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[15], PID(OBJECT_Item, v20), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
457 return;
0
Ritor1
parents:
diff changeset
458 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
459 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
460 break;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
461
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
462 case SPELL_AIR_SHIELD:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
463 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
464 v8 = 300 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
465 else if (masteryLevel == 3 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
466 v8 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
467 else if (masteryLevel == 4 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
468 v8 = 3600 * (realPoints + 64);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
469 else
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
470 v8 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
471 actorPtr->pActorBuffs[15].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
472 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
473 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
474 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
475 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
476 0);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
477 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
478
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
479 case SPELL_EARTH_STONESKIN:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
480 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
481 v44 = 300 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
482 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
483 v44 = 900 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
484 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
485 v44 = 3600 * (realPoints + 64);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
486 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
487 v44 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
488 actorPtr->pActorBuffs[16].Apply(
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
489 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
490 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
491 realPoints + 5,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
492 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
493 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
494 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x5C310Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
495 pAudioPlayer->PlaySound((SoundID)13040, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
496 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
497
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
498 case SPELL_SPIRIT_BLESS:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
499 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
500 v42 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
501 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
502 v42 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
503 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
504 v42 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
505 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
506 v42 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
507 actorPtr->pActorBuffs[17].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
508 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
509 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
510 realPoints + 5,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
511 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
512 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
513 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
514 pAudioPlayer->PlaySound((SoundID)14010, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
515 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
516 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
517
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
518 case SPELL_SPIRIT_FATE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
519 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
520 v48 = 2 * realPoints + 40;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
521 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
522 v48 = 3 * realPoints + 60;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
523 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
524 v48 = 2 * (3 * realPoints + 60);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
525 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
526 v48 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
527 actorPtr->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
528 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
529 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
530 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
531
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
532 case SPELL_SPIRIT_HEROISM:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
533 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
534 v54 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
535 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
536 v54 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
537 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
538 v54 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
539 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
540 v54 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
541 actorPtr->pActorBuffs[18].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
542 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
543 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
544 realPoints + 5,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
545 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
546 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
547 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
548 pAudioPlayer->PlaySound((SoundID)14060, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
549 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
550
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
551 case SPELL_BODY_HAMMERHANDS:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
552 if ( (signed int)masteryLevel <= 0 || (signed int)masteryLevel > 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
553 v51 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
554 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
555 v51 = 3600 * realPoints;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
556 actorPtr->pActorBuffs[21].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
557 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
558 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
559 realPoints,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
560 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
561 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
562 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
563 pAudioPlayer->PlaySound((SoundID)16060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
564 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
565
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
566 case SPELL_BODY_POWER_CURE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
567 actorPtr->sCurrentHP += 5 * realPoints + 10;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
568 if ( actorPtr->sCurrentHP >= (signed int)actorPtr->pMonsterInfo.uHP )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
569 actorPtr->sCurrentHP = LOWORD(actorPtr->pMonsterInfo.uHP);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
570 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
571 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
572 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
573
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
574 case SPELL_LIGHT_DISPEL_MAGIC:
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
575 for (int i = 0; i < 20; i++ )
0
Ritor1
parents:
diff changeset
576 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
577 pParty->pPartyBuffs[i].Reset();
0
Ritor1
parents:
diff changeset
578 }
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
579 for (int i = 1; i <= 4; i++)
0
Ritor1
parents:
diff changeset
580 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
581 v57 = pPlayers[i];
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
582 v58 = v57->GetActualWillpower();
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
583 v59 = v57->GetParameterBonus(v58);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
584 v60 = v57->GetActualIntelligence();
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
585 v61 = (v57->GetParameterBonus(v60) + v59) / 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
586 v62 = v57->GetActualLuck();
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
587 v63 = v61 + v57->GetParameterBonus(v62) + 30;
0
Ritor1
parents:
diff changeset
588 if ( rand() % v63 < 30 )
Ritor1
parents:
diff changeset
589 {
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
590 for (uint k = 0; k < v57->pPlayerBuffs.size(); k++)
0
Ritor1
parents:
diff changeset
591 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
592 v57->pPlayerBuffs[k].Reset();
0
Ritor1
parents:
diff changeset
593 }
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
594 pOtherOverlayList->_4418B1(11210, i + 99, 0, 65536);
0
Ritor1
parents:
diff changeset
595 }
Ritor1
parents:
diff changeset
596 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
597 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[80], PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
598 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
599
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
600 case SPELL_LIGHT_DAY_OF_PROTECTION:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
601 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
602 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
603 v96 = 300 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
604 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
605 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
606 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
607 LOWORD(realPoints) = 3 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
608 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
609 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
610 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
611 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
612 v96 = 1200 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
613 LOWORD(realPoints) = 4 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
614 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
615 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
616 {
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
617 LOWORD(realPoints) = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
618 v96 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
619 }
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
620 actorPtr->pActorBuffs[13].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
621 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
622 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
623 realPoints,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
624 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
625 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
626 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
627 pAudioPlayer->PlaySound((SoundID)17070, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
628 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
629
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
630 case SPELL_LIGHT_HOUR_OF_POWER:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
631 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
632 v94 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
633 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
634 v94 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
635 else if (masteryLevel == 4)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
636 v94 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
637 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
638 v94 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
639 actorPtr->pActorBuffs[14].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
640 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
641 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
642 realPoints + 5,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
643 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
644 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
645 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
646 pAudioPlayer->PlaySound((SoundID)17080, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
647 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
648
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
649 case SPELL_DARK_SHARPMETAL:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
650 if (masteryLevel == 2)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
651 v70 = 5;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
652 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
653 v70 = 7;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
654 else if (masteryLevel == 4)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
655 v70 = 9;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
656 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
657 v70 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
658
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
659 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
660 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
661 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
662 a1.uObjectDescID = GetObjDescId(uSpellID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
663 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
664 a1.spell_id = uSpellID;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
665 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
666 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
667 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
668 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
669 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
670 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
671 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
672 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
673 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
674 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
675 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
676 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
677 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
678 a1c = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
679 if ( spellnume / -2 > spellnume / 2 )
0
Ritor1
parents:
diff changeset
680 {
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
681 v80 = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
682 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
683 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
684 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
685 do
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
686 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
687 v79 = pDir->uYawAngle;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
688 a1.uFacing = a1c + LOWORD(pDir->uYawAngle);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
689 v80 = a1.Create(
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
690 v79,
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
691 pDir->uPitchAngle,
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
692 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
693 0);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
694 a1c += v116;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
695 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
696 while ( a1c <= spellnume / 2 );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
697 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
698 if ( v80 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
699 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
700 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[93], PID(OBJECT_Item, v80), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
701 return;
0
Ritor1
parents:
diff changeset
702 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
703 return;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
704 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
705
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
706 case SPELL_DARK_PAIN_REFLECTION:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
707 if (masteryLevel == 0)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
708 v68 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
709 else if (masteryLevel == 1 || (masteryLevel == 2) || (masteryLevel == 3))
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
710 v68 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
711 else
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
712 v68 = 900 * realPoints + 3840;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
713 actorPtr->pActorBuffs[20].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
714 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
715 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
716 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
717 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
718 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
719 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x7E7E7Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
720 pAudioPlayer->PlaySound((SoundID)18060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1855
51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
parents: 1853
diff changeset
721 return;
0
Ritor1
parents:
diff changeset
722 }
Ritor1
parents:
diff changeset
723 }
Ritor1
parents:
diff changeset
724
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
725
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
726 //----- (new func) --------------------------------------------------------
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
727 unsigned short Actor::GetObjDescId( int spellId )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
728 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
729 for (unsigned int i = 0; i < pObjectList->uNumObjects; i++)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
730 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
731 if (stru_4E3ACC[spellId].uType == pObjectList->pObjects[i].uObjectID)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
732 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
733 return i;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
734 break;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
735 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
736 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
737 return 0;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
738 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
739
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
740
0
Ritor1
parents:
diff changeset
741 //----- (0043ABB0) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
742 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
0
Ritor1
parents:
diff changeset
743 {
Ritor1
parents:
diff changeset
744 unsigned int v2; // esi@1
Ritor1
parents:
diff changeset
745 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
746
Ritor1
parents:
diff changeset
747 v2 = a1->uAlly;
Ritor1
parents:
diff changeset
748 v3 = a2->uAlly;
Ritor1
parents:
diff changeset
749 if ( !v2 )
Ritor1
parents:
diff changeset
750 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
751 if ( !v3 )
Ritor1
parents:
diff changeset
752 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
753 if ( v2 >= 39 && v2 <= 44 && v3 >= 39 && v3 <= 44
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
754 || v2 >= 45 && v2 <= 50 && v3 >= 45 && v3 <= 50
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
755 || v2 >= 51 && v2 <= 62 && v3 >= 51 && v3 <= 62
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
756 || v2 >= 78 && v2 <= 83 && v3 >= 78 && v3 <= 83
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
757 || v2 == v3
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
758 )
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
759 return true;
0
Ritor1
parents:
diff changeset
760 else
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
761 return false;
0
Ritor1
parents:
diff changeset
762 }
Ritor1
parents:
diff changeset
763
Ritor1
parents:
diff changeset
764 //----- (0043AC45) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
765 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
0
Ritor1
parents:
diff changeset
766 {
Ritor1
parents:
diff changeset
767 int v4; // ebx@8
Ritor1
parents:
diff changeset
768 int v5; // ST1C_4@8
Ritor1
parents:
diff changeset
769 int v6; // eax@8
Ritor1
parents:
diff changeset
770
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
771 int x = 0; BYTE2(x) |= 8u;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
772 int y = 0; y |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
773 Actor* victim = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
774 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
775 victim->uAttributes |= 0x80000;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
776
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
777 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
778 {
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
779 Actor* actor = &pActors[i];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
780 if (!actor->CanAct() || i == uActorID)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
781 continue;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
782
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
783 if (Actor::ArePeasantsOfSameFaction(victim, actor))
0
Ritor1
parents:
diff changeset
784 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
785 v4 = abs(actor->vPosition.x - victim->vPosition.x);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
786 v5 = abs(actor->vPosition.y - victim->vPosition.y);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
787 v6 = abs(actor->vPosition.z - victim->vPosition.z);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
788 if (int_get_vector_length(v4, v5, v6) < 4096)
0
Ritor1
parents:
diff changeset
789 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
790 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
791 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
792 actor->uAttributes |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
793
0
Ritor1
parents:
diff changeset
794 }
Ritor1
parents:
diff changeset
795 }
Ritor1
parents:
diff changeset
796 }
Ritor1
parents:
diff changeset
797 }
Ritor1
parents:
diff changeset
798
Ritor1
parents:
diff changeset
799 //----- (00404874) --------------------------------------------------------
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
800 void Actor::AI_RangedAttack( unsigned int uActorID, struct AIDirection *pDir, int type, char a4 )
0
Ritor1
parents:
diff changeset
801 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
802 Actor *actPtr; // esi@1
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
803 char specAb; // al@1
0
Ritor1
parents:
diff changeset
804 int v13; // edx@28
Ritor1
parents:
diff changeset
805
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
806 actPtr = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
807
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
808 SpriteObject a1; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
809
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
810 switch ( type )
0
Ritor1
parents:
diff changeset
811 {
Ritor1
parents:
diff changeset
812 case 1:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
813 a1.uType = 545;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
814 break;
0
Ritor1
parents:
diff changeset
815 case 2:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
816 a1.uType = 550;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
817 break;
0
Ritor1
parents:
diff changeset
818 case 3:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
819 a1.uType = 510;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
820 break;
0
Ritor1
parents:
diff changeset
821 case 4:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
822 a1.uType = 500;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
823 break;
0
Ritor1
parents:
diff changeset
824 case 5:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
825 a1.uType = 515;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
826 break;
0
Ritor1
parents:
diff changeset
827 case 6:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
828 a1.uType = 505;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
829 break;
0
Ritor1
parents:
diff changeset
830 case 7:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
831 a1.uType = 530;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
832 break;
0
Ritor1
parents:
diff changeset
833 case 8:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
834 a1.uType = 525;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
835 break;
0
Ritor1
parents:
diff changeset
836 case 9:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
837 a1.uType = 520;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
838 break;
0
Ritor1
parents:
diff changeset
839 case 10:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
840 a1.uType = 535;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
841 break;
0
Ritor1
parents:
diff changeset
842 case 11:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
843 a1.uType = 540;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
844 break;
0
Ritor1
parents:
diff changeset
845 case 13:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
846 a1.uType = 555;
0
Ritor1
parents:
diff changeset
847 break;
Ritor1
parents:
diff changeset
848 default:
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
849 return;
0
Ritor1
parents:
diff changeset
850 }
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
851 a1.uObjectDescID = GetObjDescId(a1.uType);
0
Ritor1
parents:
diff changeset
852 a1.stru_24.Reset();
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
853 a1.vPosition.x = actPtr->vPosition.x;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
854 a1.spell_id = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
855 a1.vPosition.y = actPtr->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
856 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
857 a1.spell_skill = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
858 a1.vPosition.z = actPtr->vPosition.z - (unsigned int)(actPtr->uActorHeight * -0.75);
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
859 a1.uFacing = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
860 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
861 a1.uAttributes = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
862 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
863 a1.uSpriteFrameID = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
864 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
865 a1.spell_target_pid = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
866 if (pDir->uDistance < 307.2 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
867 a1.field_60_distance_related_prolly_lod = 0;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
868 else if ( pDir->uDistance < 1024 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
869 a1.field_60_distance_related_prolly_lod = 1;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
870 else if ( pDir->uDistance < 2560 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
871 a1.field_60_distance_related_prolly_lod = 2;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
872 else
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
873 a1.field_60_distance_related_prolly_lod = 3;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
874
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
875 a1.field_61 = a4;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
876 a1.Create(
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
877 pDir->uYawAngle,
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
878 pDir->uPitchAngle,
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
879 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
880 0);
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
881 if ( actPtr->pMonsterInfo.uSpecialAbilityType == 1 )
0
Ritor1
parents:
diff changeset
882 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
883 specAb = actPtr->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
884 if ( specAb == 2 )
0
Ritor1
parents:
diff changeset
885 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
886 a1.vPosition.z += 40;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
887 v13 = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
888 }
Ritor1
parents:
diff changeset
889 else
Ritor1
parents:
diff changeset
890 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
891 if ( specAb != 3 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
892 return;
0
Ritor1
parents:
diff changeset
893 a1.Create(
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
894 pDir->uYawAngle + 30, //TODO find out why the YawAngle change
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
895 pDir->uPitchAngle,
0
Ritor1
parents:
diff changeset
896 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
897 0);
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
898 v13 = pDir->uYawAngle - 30;
0
Ritor1
parents:
diff changeset
899 }
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
900 a1.Create(
0
Ritor1
parents:
diff changeset
901 v13,
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
902 pDir->uPitchAngle,
0
Ritor1
parents:
diff changeset
903 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
904 0);
Ritor1
parents:
diff changeset
905 }
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
906 return;
0
Ritor1
parents:
diff changeset
907 }
Ritor1
parents:
diff changeset
908
Ritor1
parents:
diff changeset
909 //----- (00404736) --------------------------------------------------------
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
910 void Actor::Explode( unsigned int uActorID )
0
Ritor1
parents:
diff changeset
911 {
Ritor1
parents:
diff changeset
912 Actor *v1; // esi@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
913 SpriteObject a1; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
914
Ritor1
parents:
diff changeset
915 v1 = &pActors[uActorID];
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
916 a1.uType = 600;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
917 a1.uObjectDescID = GetObjDescId(a1.uType);
0
Ritor1
parents:
diff changeset
918 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
919 a1.vPosition.y = v1->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
920 a1.spell_id = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
921 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
922 a1.spell_skill = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
923 a1.vPosition.x = v1->vPosition.x;
0
Ritor1
parents:
diff changeset
924 a1.uFacing = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
925 a1.vPosition.z = v1->vPosition.z - (unsigned int)(v1->uActorHeight * -0.75);
0
Ritor1
parents:
diff changeset
926 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
927 a1.uAttributes = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
928 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
929 a1.uSpriteFrameID = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
930 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
931 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
932 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
933 a1.field_61 = 4;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
934 a1.Create(0, 0, 0, 0);
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
935 return;
0
Ritor1
parents:
diff changeset
936 }
Ritor1
parents:
diff changeset
937
Ritor1
parents:
diff changeset
938 //----- (004040E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
939 // // Get direction vector from object1 to object2,
Ritor1
parents:
diff changeset
940 // // distance from object1 to object2 and Euler angles of the direction vector
Ritor1
parents:
diff changeset
941 // //
Ritor1
parents:
diff changeset
942 // //
Ritor1
parents:
diff changeset
943 // // object1 & object2 format : objectType | (objectID << 3)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
944 // // objectType == 2 - SpriteObject
0
Ritor1
parents:
diff changeset
945 // // objectType == 3 - Actor
Ritor1
parents:
diff changeset
946 // // objectType == 4 - Party
Ritor1
parents:
diff changeset
947 // // objectType == 5 - Decoration
Ritor1
parents:
diff changeset
948 // //
Ritor1
parents:
diff changeset
949 // // originally this function had following prototype:
Ritor1
parents:
diff changeset
950 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
Ritor1
parents:
diff changeset
951 // // but compiler converts functions returning structures by value in the such way
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
952 struct AIDirection * Actor::GetDirectionInfo( unsigned int uObj1ID, unsigned int uObj2ID, struct AIDirection *pOut, int a4 )
0
Ritor1
parents:
diff changeset
953 {
Ritor1
parents:
diff changeset
954 signed int v4; // eax@1
1336
Ritor1
parents: 1323
diff changeset
955 signed int v5; // ecx@1
0
Ritor1
parents:
diff changeset
956 int v18; // edx@15
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
957 float v31; // st7@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
958 float v32; // st6@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
959 float v33; // st7@45
0
Ritor1
parents:
diff changeset
960 AIDirection *result; // eax@48
Ritor1
parents:
diff changeset
961 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
Ritor1
parents:
diff changeset
962 AIDirection v41; // [sp+14h] [bp-38h]@46
1336
Ritor1
parents: 1323
diff changeset
963 float outy2; // [sp+38h] [bp-14h]@33
Ritor1
parents: 1323
diff changeset
964 float outx2; // [sp+3Ch] [bp-10h]@33
0
Ritor1
parents:
diff changeset
965 int outz; // [sp+40h] [bp-Ch]@6
Ritor1
parents:
diff changeset
966 int outy; // [sp+44h] [bp-8h]@6
Ritor1
parents:
diff changeset
967 int outx; // [sp+48h] [bp-4h]@6
Ritor1
parents:
diff changeset
968 float a4a; // [sp+58h] [bp+Ch]@45
Ritor1
parents:
diff changeset
969
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
970 v4 = PID_ID(uObj1ID);
1336
Ritor1
parents: 1323
diff changeset
971 //v6 = uObj2ID;
Ritor1
parents: 1323
diff changeset
972 v5 = PID_ID(uObj2ID);
Ritor1
parents: 1323
diff changeset
973 switch( PID_TYPE(uObj1ID) )
0
Ritor1
parents:
diff changeset
974 {
1336
Ritor1
parents: 1323
diff changeset
975 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
976 {
Ritor1
parents: 1323
diff changeset
977 outx = pSpriteObjects[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
978 outy = pSpriteObjects[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
979 outz = pSpriteObjects[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
980 break;
Ritor1
parents: 1323
diff changeset
981 }
Ritor1
parents: 1323
diff changeset
982 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
983 {
Ritor1
parents: 1323
diff changeset
984 outx = pActors[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
985 outy = pActors[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
986 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
987 break;
Ritor1
parents: 1323
diff changeset
988 }
Ritor1
parents: 1323
diff changeset
989 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
990 {
Ritor1
parents: 1323
diff changeset
991 if ( !v4 )
Ritor1
parents: 1323
diff changeset
992 {
Ritor1
parents: 1323
diff changeset
993 outx = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
994 outy = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
995 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
996 break;
Ritor1
parents: 1323
diff changeset
997 }
Ritor1
parents: 1323
diff changeset
998 if ( v4 == 4 )
Ritor1
parents: 1323
diff changeset
999 {
Ritor1
parents: 1323
diff changeset
1000 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1001 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1002 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1003 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1004 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1005 break;
Ritor1
parents: 1323
diff changeset
1006 }
Ritor1
parents: 1323
diff changeset
1007 if ( v4 == 3 )
Ritor1
parents: 1323
diff changeset
1008 {
Ritor1
parents: 1323
diff changeset
1009 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1010 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1011 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1012 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1013 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1014 break;
Ritor1
parents: 1323
diff changeset
1015 }
Ritor1
parents: 1323
diff changeset
1016 if ( v4 == 2 )
Ritor1
parents: 1323
diff changeset
1017 {
Ritor1
parents: 1323
diff changeset
1018 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1019 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1020 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1021 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1022 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1023 break;
Ritor1
parents: 1323
diff changeset
1024 }
Ritor1
parents: 1323
diff changeset
1025 if ( v4 == 1 )
Ritor1
parents: 1323
diff changeset
1026 {
Ritor1
parents: 1323
diff changeset
1027 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1028 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1029 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1030 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1031 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1032 break;
Ritor1
parents: 1323
diff changeset
1033 }
Ritor1
parents: 1323
diff changeset
1034 }
Ritor1
parents: 1323
diff changeset
1035 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1036 {
Ritor1
parents: 1323
diff changeset
1037 outx = pLevelDecorations[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1038 outy = pLevelDecorations[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1039 outz = pLevelDecorations[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1040 break;
Ritor1
parents: 1323
diff changeset
1041 }
Ritor1
parents: 1323
diff changeset
1042 default:
Ritor1
parents: 1323
diff changeset
1043 {
Ritor1
parents: 1323
diff changeset
1044 outz = 0;
Ritor1
parents: 1323
diff changeset
1045 outy = 0;
Ritor1
parents: 1323
diff changeset
1046 outx = 0;
Ritor1
parents: 1323
diff changeset
1047 break;
Ritor1
parents: 1323
diff changeset
1048 }
Ritor1
parents: 1323
diff changeset
1049 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1050 {
Ritor1
parents: 1323
diff changeset
1051 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1052 {
Ritor1
parents: 1323
diff changeset
1053 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1054 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1055 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1056 }
Ritor1
parents: 1323
diff changeset
1057 break;
Ritor1
parents: 1323
diff changeset
1058 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1059 }
1336
Ritor1
parents: 1323
diff changeset
1060
Ritor1
parents: 1323
diff changeset
1061 switch( PID_TYPE(uObj2ID) )
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1062 {
1336
Ritor1
parents: 1323
diff changeset
1063 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1064 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1065 outx2 = (float)pSpriteObjects[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1066 outy2 =(float) pSpriteObjects[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1067 a4 = pSpriteObjects[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1068 break;
Ritor1
parents: 1323
diff changeset
1069 }
Ritor1
parents: 1323
diff changeset
1070 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1071 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1072 outx2 = (float)pActors[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1073 outy2 = (float)pActors[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1074 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1075 break;
Ritor1
parents: 1323
diff changeset
1076 }
Ritor1
parents: 1323
diff changeset
1077 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1078 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1079 outx2 = (float)pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1080 outy2 = (float)pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1081 if ( !a4 )
Ritor1
parents: 1323
diff changeset
1082 a4 = pParty->sEyelevel;
Ritor1
parents: 1323
diff changeset
1083 a4 = pParty->vPosition.z + a4;
Ritor1
parents: 1323
diff changeset
1084 break;
Ritor1
parents: 1323
diff changeset
1085 }
Ritor1
parents: 1323
diff changeset
1086 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1087 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1088 outx2 = (float)pLevelDecorations[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1089 outy2 = (float)pLevelDecorations[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1090 a4 = pLevelDecorations[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1091 break;
Ritor1
parents: 1323
diff changeset
1092 }
Ritor1
parents: 1323
diff changeset
1093 default:
Ritor1
parents: 1323
diff changeset
1094 {
Ritor1
parents: 1323
diff changeset
1095 outx2 = 0.0;
Ritor1
parents: 1323
diff changeset
1096 outy2 = 0.0;
Ritor1
parents: 1323
diff changeset
1097 a4 = 0;
Ritor1
parents: 1323
diff changeset
1098 break;
Ritor1
parents: 1323
diff changeset
1099 }
Ritor1
parents: 1323
diff changeset
1100 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1101 {
Ritor1
parents: 1323
diff changeset
1102 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1103 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1104 outx2 = (float)((pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1105 outy2 = (float)((pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1);
1336
Ritor1
parents: 1323
diff changeset
1106 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1107 }
Ritor1
parents: 1323
diff changeset
1108 break;
Ritor1
parents: 1323
diff changeset
1109 }
0
Ritor1
parents:
diff changeset
1110 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1111
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1112 v31 = (float)outx2 - (float)outx;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1113 v32 = (float)outy2 - (float)outy;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1114 a4a = (float)a4 - (float)outz;
1336
Ritor1
parents: 1323
diff changeset
1115 outx2 = v32 * v32;
Ritor1
parents: 1323
diff changeset
1116 outy2 = v31 * v31;
Ritor1
parents: 1323
diff changeset
1117 v33 = sqrt(a4a * a4a + outy2 + outx2);
0
Ritor1
parents:
diff changeset
1118 if ( v33 <= 1.0 )
Ritor1
parents:
diff changeset
1119 {
Ritor1
parents:
diff changeset
1120 v41.vDirection.x = 65536;
Ritor1
parents:
diff changeset
1121 v41.vDirection.y = 0;
Ritor1
parents:
diff changeset
1122 v41.vDirection.z = 0;
Ritor1
parents:
diff changeset
1123 v41.uDistance = 1;
Ritor1
parents:
diff changeset
1124 v41.uDistanceXZ = 1;
Ritor1
parents:
diff changeset
1125 v41.uYawAngle = 0;
Ritor1
parents:
diff changeset
1126 v41.uPitchAngle = 0;
Ritor1
parents:
diff changeset
1127 }
Ritor1
parents:
diff changeset
1128 else
Ritor1
parents:
diff changeset
1129 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1130 v41.vDirection.x = (int32_t)(1.0 / v33 * v31 * 65536.0);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1131 v41.vDirection.y = (int32_t)(1.0 / v33 * v32 * 65536.0);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1132 v41.vDirection.z = (int32_t)(1.0 / v33 * a4a * 65536.0);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1133 v41.uDistance = (uint)v33;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1134 v41.uDistanceXZ = (uint)sqrt(outy2 + outx2);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1135 v41.uYawAngle = stru_5C6E00->Atan2((signed __int64)v31, (signed __int64)v32);
0
Ritor1
parents:
diff changeset
1136 v41.uPitchAngle = stru_5C6E00->Atan2(v41.uDistanceXZ, (signed __int64)a4a);
Ritor1
parents:
diff changeset
1137 }
Ritor1
parents:
diff changeset
1138 result = pOut;
1336
Ritor1
parents: 1323
diff changeset
1139 memcpy(pOut, &v41, sizeof(AIDirection));
0
Ritor1
parents:
diff changeset
1140 return result;
Ritor1
parents:
diff changeset
1141 }
Ritor1
parents:
diff changeset
1142
Ritor1
parents:
diff changeset
1143 //----- (00404030) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1144 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1145 {
Ritor1
parents:
diff changeset
1146 AIDirection *v7; // eax@3
Ritor1
parents:
diff changeset
1147 Actor *v9; // ebx@3
Ritor1
parents:
diff changeset
1148 AIDirection a3; // [sp+8h] [bp-38h]@4
Ritor1
parents:
diff changeset
1149
Ritor1
parents:
diff changeset
1150 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1151 {
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1152 v9 = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1153 if ( !a4 )
Ritor1
parents:
diff changeset
1154 {
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1155 v7 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), uObjID, &a3, 0);
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1156 }
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1157 else
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1158 {
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1159 v7 = a4;
0
Ritor1
parents:
diff changeset
1160 }
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1161 v9->uYawAngle = v7->uYawAngle;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1162 v9->uCurrentActionTime = 0;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1163 v9->vVelocity.z = 0;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1164 v9->vVelocity.y = 0;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1165 v9->vVelocity.x = 0;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1166 v9->uPitchAngle = v7->uPitchAngle;
0
Ritor1
parents:
diff changeset
1167 v9->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
1168 v9->uAIState = Interacting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1169 v9->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1170 }
Ritor1
parents:
diff changeset
1171 else
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1172 Actor::AI_Bored(uActorID, uObjID, a4);
0
Ritor1
parents:
diff changeset
1173 }
Ritor1
parents:
diff changeset
1174
Ritor1
parents:
diff changeset
1175 //----- (00403F58) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1176 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1177 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1178 if (rand() % 2)
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1179 AI_Bored(uActorID, uObjID, a4);
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1180 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1181 AI_Stand(uActorID, uObjID, uActionLength, a4);
0
Ritor1
parents:
diff changeset
1182 }
Ritor1
parents:
diff changeset
1183
Ritor1
parents:
diff changeset
1184 //----- (00403EB6) --------------------------------------------------------
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1185 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1186 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1187 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1188 auto actor = &pActors[uActorID];
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1189
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1190 AIDirection a3;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1191 if (!a4)
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1192 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
0
Ritor1
parents:
diff changeset
1193
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1194 actor->uAIState = Standing;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1195 if (!uActionLength)
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1196 actor->uCurrentActionLength = rand() % 256 + 256;
0
Ritor1
parents:
diff changeset
1197 else
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1198 actor->uCurrentActionLength = uActionLength;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1199 actor->uCurrentActionTime = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1200 actor->uYawAngle = a4->uYawAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1201 actor->uPitchAngle = a4->uPitchAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1202 actor->vVelocity.z = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1203 actor->vVelocity.y = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1204 actor->vVelocity.x = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1205 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1206 }
Ritor1
parents:
diff changeset
1207
Ritor1
parents:
diff changeset
1208 //----- (00403E61) --------------------------------------------------------
Ritor1
parents:
diff changeset
1209 void __fastcall Actor::StandAwhile(unsigned int uActorID)
Ritor1
parents:
diff changeset
1210 {
1763
Ritor1
parents: 1761
diff changeset
1211 pActors[uActorID].uCurrentActionLength = rand() % 128 + 128;
Ritor1
parents: 1761
diff changeset
1212 pActors[uActorID].uCurrentActionTime = 0;
Ritor1
parents: 1761
diff changeset
1213 pActors[uActorID].uAIState = Standing;
Ritor1
parents: 1761
diff changeset
1214 pActors[uActorID].vVelocity.z = 0;
Ritor1
parents: 1761
diff changeset
1215 pActors[uActorID].vVelocity.y = 0;
Ritor1
parents: 1761
diff changeset
1216 pActors[uActorID].vVelocity.x = 0;
Ritor1
parents: 1761
diff changeset
1217 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1218 }
Ritor1
parents:
diff changeset
1219
Ritor1
parents:
diff changeset
1220 //----- (00403C6C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1221 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
0
Ritor1
parents:
diff changeset
1222 {
Ritor1
parents:
diff changeset
1223 Actor *v3; // ebx@1
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1224 int16_t v6; // esi@6
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1225 int16_t v7; // edi@6
0
Ritor1
parents:
diff changeset
1226 signed int v8; // eax@7
Ritor1
parents:
diff changeset
1227 Vec3_int_ v10; // ST04_12@9
Ritor1
parents:
diff changeset
1228 AIDirection *v12; // eax@11
Ritor1
parents:
diff changeset
1229 AIDirection a3; // [sp+Ch] [bp-48h]@12
Ritor1
parents:
diff changeset
1230 AIDirection v20; // [sp+28h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
1231 int v23; // [sp+4Ch] [bp-8h]@6
Ritor1
parents:
diff changeset
1232 unsigned int v25; // [sp+5Ch] [bp+8h]@13
Ritor1
parents:
diff changeset
1233
Ritor1
parents:
diff changeset
1234 v3 = &pActors[uActorID];
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1235 if ( v3->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY && v3->pMonsterInfo.uAIType == 1 )
0
Ritor1
parents:
diff changeset
1236 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1237 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1238 return;
0
Ritor1
parents:
diff changeset
1239 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1240
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1241 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1242 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1243 v8 = PID_ID(sTargetPid);
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1244 v6 = pActors[v8].vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1245 v7 = pActors[v8].vPosition.y;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1246 v23 = (int)(pActors[v8].uActorHeight * 0.75 + pActors[v8].vPosition.z);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1247 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1248 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1249 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1250 v6 = pParty->vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1251 v7 = pParty->vPosition.y;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1252 v23 = pParty->vPosition.z + pParty->sEyelevel;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1253 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1254 else
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1255 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1256 Error("Should not get here");
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1257 return;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1258 }
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1259 v10.z = (int32_t)(v3->uActorHeight * 0.75 + v3->vPosition.z);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1260 v10.y = v3->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1261 v10.x = v3->vPosition.x;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1262
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1263 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1264 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1265 if (arg0 != nullptr)
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1266 {
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1267 v12 = arg0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1268 }
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1269 else
0
Ritor1
parents:
diff changeset
1270 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1271 v12 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), sTargetPid, &a3, 0);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1272 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1273 v3->uYawAngle = LOWORD(v12->uYawAngle);
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1274 v3->uCurrentActionLength = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkMelee]].uAnimLength * 8;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1275 v3->uCurrentActionTime = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1276 v3->uAIState = AttackingMelee;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1277 Actor::PlaySound(uActorID, 0);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1278 v25 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1279 if ( v3->pActorBuffs[7].uExpireTime > 0 )
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1280 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1281 v25 *= 2;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1282 }
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1283 if ( pParty->bTurnBasedModeOn != 1 )
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1284 {
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1285 v3->pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * v25 * 2.133333333333333);
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1286 }
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1287 else
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1288 {
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1289 v3->pMonsterInfo.uRecoveryTime = v25;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1290 }
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1291 v3->vVelocity.z = 0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1292 v3->vVelocity.y = 0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1293 v3->vVelocity.x = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1294 v3->UpdateAnimation();
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1295 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1296 else
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1297 Actor::AI_Pursue1(uActorID, sTargetPid, rand() % 2, 64, arg0);
0
Ritor1
parents:
diff changeset
1298 }
Ritor1
parents:
diff changeset
1299
Ritor1
parents:
diff changeset
1300 //----- (00438CF3) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1301 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1302 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1303 if ( uLevelMapStatsID == 0 || !pActors[uActorID].IsPeasant())
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1304 return;
0
Ritor1
parents:
diff changeset
1305
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1306 if ( (uLevelMapStatsID == 6 || uLevelMapStatsID == 7) && pParty->IsPartyEvil()) //celeste and bracada
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1307 return;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1308
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1309 if ( (uLevelMapStatsID == 5 || uLevelMapStatsID == 8) && pParty->IsPartyGood()) // the pit and deyja
0
Ritor1
parents:
diff changeset
1310 return;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1311
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1312 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[uActorID].pMonsterInfo.uLevel + pParty->GetPartyReputation());
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1313 if ( pParty->uFine < 0 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1314 pParty->uFine = 0;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1315 if ( pParty->uFine > 4000000 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1316 pParty->uFine = 4000000;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1317
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1318 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0
Ritor1
parents:
diff changeset
1319 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1320 if (pOutdoor->ddm.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1321 pOutdoor->ddm.uReputation++;
0
Ritor1
parents:
diff changeset
1322 }
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1323 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
0
Ritor1
parents:
diff changeset
1324 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1325 if (pIndoor->dlv.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1326 pIndoor->dlv.uReputation++;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1327 }
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1328 else assert(false);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1329
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1330 if ( pParty->uFine )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1331 {
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1332 for ( int i = 1; i <= 4; i++)
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1333 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1334 if ( !_449B57_test_bit(pPlayers[i]->_achieved_awards_bits, 1) )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1335 _449B7E_toggle_bit(pPlayers[i]->_achieved_awards_bits, 1, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1336 }
0
Ritor1
parents:
diff changeset
1337 }
Ritor1
parents:
diff changeset
1338 }
Ritor1
parents:
diff changeset
1339
Ritor1
parents:
diff changeset
1340 //----- (0043AE80) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1341 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
0
Ritor1
parents:
diff changeset
1342 {
Ritor1
parents:
diff changeset
1343 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
1344
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1345 v4 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1346 switch ( a2 )
Ritor1
parents:
diff changeset
1347 {
Ritor1
parents:
diff changeset
1348 case 1:
Ritor1
parents:
diff changeset
1349 if ( a3 )
Ritor1
parents:
diff changeset
1350 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1351 pOtherOverlayList->_4418B6(904, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
0
Ritor1
parents:
diff changeset
1352 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1353 return;
0
Ritor1
parents:
diff changeset
1354 case 2:
Ritor1
parents:
diff changeset
1355 if ( a3 )
Ritor1
parents:
diff changeset
1356 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1357 pOtherOverlayList->_4418B6(905, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
0
Ritor1
parents:
diff changeset
1358 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1359 return;
0
Ritor1
parents:
diff changeset
1360 case 3:
Ritor1
parents:
diff changeset
1361 if ( a3 )
Ritor1
parents:
diff changeset
1362 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1363 pOtherOverlayList->_4418B6(906, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
0
Ritor1
parents:
diff changeset
1364 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1365 return;
0
Ritor1
parents:
diff changeset
1366 case 4:
Ritor1
parents:
diff changeset
1367 if ( a3 )
Ritor1
parents:
diff changeset
1368 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1369 pOtherOverlayList->_4418B6(907, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
0
Ritor1
parents:
diff changeset
1370 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1371 return;
0
Ritor1
parents:
diff changeset
1372 case 5:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1373 pOtherOverlayList->_4418B6(901, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1374 return;
0
Ritor1
parents:
diff changeset
1375 case 6:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1376 pOtherOverlayList->_4418B6(902, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1377 return;
0
Ritor1
parents:
diff changeset
1378 case 7:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1379 pOtherOverlayList->_4418B6(903, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1380 return;
0
Ritor1
parents:
diff changeset
1381 case 8:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1382 pOtherOverlayList->_4418B6(900, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1383 return;
0
Ritor1
parents:
diff changeset
1384 case 9:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1385 pOtherOverlayList->_4418B6(909, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1386 return;
0
Ritor1
parents:
diff changeset
1387 case 10:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1388 pOtherOverlayList->_4418B6(908, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1389 return;
0
Ritor1
parents:
diff changeset
1390 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1391 return;
0
Ritor1
parents:
diff changeset
1392 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1393 return;
0
Ritor1
parents:
diff changeset
1394 }
Ritor1
parents:
diff changeset
1395
Ritor1
parents:
diff changeset
1396 //----- (0043B3E0) --------------------------------------------------------
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1397 int Actor::_43B3E0_CalcDamage( signed int dmgSource )
0
Ritor1
parents:
diff changeset
1398 {
Ritor1
parents:
diff changeset
1399 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
1400 int v3; // eax@9
Ritor1
parents:
diff changeset
1401 signed int v4; // edi@9
Ritor1
parents:
diff changeset
1402 int v5; // esi@9
Ritor1
parents:
diff changeset
1403 unsigned __int16 v8; // si@21
Ritor1
parents:
diff changeset
1404 int v9; // edi@21
Ritor1
parents:
diff changeset
1405 signed int v10; // eax@23
Ritor1
parents:
diff changeset
1406 int v11; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1407
Ritor1
parents:
diff changeset
1408 v2 = 0;
Ritor1
parents:
diff changeset
1409 v11 = 0;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1410
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1411 switch( dmgSource )
0
Ritor1
parents:
diff changeset
1412 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1413 case 0:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1414 if ( this->pActorBuffs[14].uExpireTime > 0 )
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1415 v2 = this->pActorBuffs[14].uPower;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1416 if ( this->pActorBuffs[18].uExpireTime > 0 && this->pActorBuffs[18].uPower > v2 )
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1417 v2 = this->pActorBuffs[18].uPower;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1418 if ( this->pActorBuffs[21].uExpireTime > 0 )
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1419 v2 += this->pActorBuffs[21].uPower;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1420 v3 = this->pMonsterInfo.uAttack1DamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1421 v4 = this->pMonsterInfo.uAttack1DamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1422 v5 = this->pMonsterInfo.uAttack1DamageBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1423 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1424 case 1:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1425 v3 = this->pMonsterInfo.uAttack2DamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1426 v4 = this->pMonsterInfo.uAttack2DamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1427 v5 = this->pMonsterInfo.uAttack2DamageBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1428 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1429 case 2:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1430 v8 = this->pMonsterInfo.uSpellSkillAndMastery1;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1431 v9 = this->pMonsterInfo.uSpell1ID;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1432 v10 = SkillToMastery(v8);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1433 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1434 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1435 case 3:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1436 v8 = this->pMonsterInfo.uSpellSkillAndMastery2;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1437 v9 = this->pMonsterInfo.uSpell2ID;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1438 v10 = SkillToMastery(v8);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1439 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1440 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1441 case 4:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1442 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1443 v4 = this->pMonsterInfo.uSpecialAbilityDamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1444 v5 = this->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1445 default:
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1446 return 0;
0
Ritor1
parents:
diff changeset
1447 }
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1448 for ( int i = 0; i < v3; i++)
0
Ritor1
parents:
diff changeset
1449 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1450 v11 += rand() % v4 + 1;
0
Ritor1
parents:
diff changeset
1451 }
Ritor1
parents:
diff changeset
1452 return v11 + v5 + v2;
Ritor1
parents:
diff changeset
1453 }
Ritor1
parents:
diff changeset
1454
Ritor1
parents:
diff changeset
1455 //----- (00438B9B) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1456 bool Actor::IsPeasant()
0
Ritor1
parents:
diff changeset
1457 {
Ritor1
parents:
diff changeset
1458 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
1459
Ritor1
parents:
diff changeset
1460 v1 = this->uAlly;
Ritor1
parents:
diff changeset
1461 if ( !v1 )
Ritor1
parents:
diff changeset
1462 v1 = (this->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1463 return (signed int)v1 >= 39 && (signed int)v1 <= 44
Ritor1
parents:
diff changeset
1464 || (signed int)v1 >= 45 && (signed int)v1 <= 50
Ritor1
parents:
diff changeset
1465 || (signed int)v1 >= 51 && (signed int)v1 <= 62
Ritor1
parents:
diff changeset
1466 || (signed int)v1 >= 78 && (signed int)v1 <= 83;
Ritor1
parents:
diff changeset
1467 }
Ritor1
parents:
diff changeset
1468
Ritor1
parents:
diff changeset
1469 //----- (0042EBEE) --------------------------------------------------------
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1470 void Actor::StealFrom( unsigned int uActorID )
0
Ritor1
parents:
diff changeset
1471 {
Ritor1
parents:
diff changeset
1472 Player *pPlayer; // edi@1
Ritor1
parents:
diff changeset
1473 int v4; // ebx@2
Ritor1
parents:
diff changeset
1474 unsigned int v5; // eax@2
Ritor1
parents:
diff changeset
1475 DDM_DLV_Header *v6; // esi@4
Ritor1
parents:
diff changeset
1476 int v8; // [sp+8h] [bp-4h]@6
Ritor1
parents:
diff changeset
1477
243
a6a8fa73b4ec cleaning
zipi
parents: 188
diff changeset
1478 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1479 if ( pPlayer->CanAct() )
0
Ritor1
parents:
diff changeset
1480 {
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1503
diff changeset
1481 CastSpellInfoHelpers::_427D48();
0
Ritor1
parents:
diff changeset
1482 v4 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
1483 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0
Ritor1
parents:
diff changeset
1484 if ( v5 )
Ritor1
parents:
diff changeset
1485 v4 = pMapStats->pInfos[v5]._steal_perm;
Ritor1
parents:
diff changeset
1486 v6 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
1487 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
Ritor1
parents:
diff changeset
1488 v6 = &pIndoor->dlv;
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1489 pPlayer->StealFromActor(uActorID, v4, v6->uReputation++);
0
Ritor1
parents:
diff changeset
1490 v8 = pPlayer->GetAttackRecoveryTime(0);
Ritor1
parents:
diff changeset
1491 if ( v8 < 30 )
Ritor1
parents:
diff changeset
1492 v8 = 30;
Ritor1
parents:
diff changeset
1493 if ( !pParty->bTurnBasedModeOn )
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1494 pPlayer->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * v8 * 2.133333333333333));
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
1495 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
1496 }
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1497 return;
0
Ritor1
parents:
diff changeset
1498 }
Ritor1
parents:
diff changeset
1499
Ritor1
parents:
diff changeset
1500 //----- (00403A60) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1501 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1502 {
Ritor1
parents:
diff changeset
1503 Actor *v3; // ebx@1
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1504 int16_t v4; // esi@3
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1505 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1506 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1507 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1508 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1509 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1510 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1511 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1512 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1513 signed int a2; // [sp+48h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1514 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1515 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1516
Ritor1
parents:
diff changeset
1517 v3 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1518 a2 = edx0;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1519 if ( PID_TYPE(edx0) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1520 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1521 v6 = PID_ID(edx0);
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1522 v4 = pActors[v6].vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1523 v5 = pActors[v6].vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1524 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1525 }
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1526 else if ( PID_TYPE(edx0) == OBJECT_Player)
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1527 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1528 v4 = pParty->vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1529 v5 = pParty->vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1530 v21 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1531 }
Ritor1
parents:
diff changeset
1532 else
Ritor1
parents:
diff changeset
1533 {
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1534 Error("Should not get here");
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1535 return;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1536 }
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1537 v19 = v3->uActorHeight;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1538 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1539 v7.y = v3->vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1540 v7.x = v3->vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1541 if ( sub_407A1C(v4, v5, v21, v7) )
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1542 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1543 if ( pDir == nullptr)
0
Ritor1
parents:
diff changeset
1544 {
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1545 v9 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), a2, &a3, 0);
0
Ritor1
parents:
diff changeset
1546 }
Ritor1
parents:
diff changeset
1547 else
Ritor1
parents:
diff changeset
1548 {
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1549 v9 = pDir;
0
Ritor1
parents:
diff changeset
1550 }
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1551 v3->uYawAngle = LOWORD(v9->uYawAngle);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1552 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1553 v3->uCurrentActionLength = 8 * v13;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1554 v3->uCurrentActionTime = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1555 v3->uAIState = AttackingRanged4;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1556 Actor::PlaySound(uActorID, 0);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1557 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1558 if (v3->pActorBuffs[7].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
1559 {
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1560 pDira *= 2;
0
Ritor1
parents:
diff changeset
1561 }
Ritor1
parents:
diff changeset
1562 if ( pParty->bTurnBasedModeOn == 1 )
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1563 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1564 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1565 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1566 v3->vVelocity.z = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1567 v3->vVelocity.y = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1568 v3->vVelocity.x = 0;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1569 if ( _42FB5C_check_spell(v3->pMonsterInfo.uSpell2ID) )
0
Ritor1
parents:
diff changeset
1570 {
Ritor1
parents:
diff changeset
1571 v3->uCurrentActionLength = 64;
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1572 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1573 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1574 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1575 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
1576 }
Ritor1
parents:
diff changeset
1577 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1578 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1579 }
Ritor1
parents:
diff changeset
1580 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1581 Actor::AI_Pursue1(uActorID, a2, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1582 }
Ritor1
parents:
diff changeset
1583
Ritor1
parents:
diff changeset
1584 //----- (00403854) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1585 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1586 {
Ritor1
parents:
diff changeset
1587 Actor *v3; // ebx@1
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1588 int16_t v4; // esi@3
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1589 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1590 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1591 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1592 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1593 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1594 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
1595 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1596 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1597 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1598 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1599 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1600
Ritor1
parents:
diff changeset
1601 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1602 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1603 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1604 v6 = PID_ID(sTargetPid);
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1605 v4 = pActors[v6].vPosition.x;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1606 v5 = pActors[v6].vPosition.y;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1607 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1608 }
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1609 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1610 {
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1611 v4 = pParty->vPosition.x;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1612 v5 = pParty->vPosition.y;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1613 v21 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1614 }
Ritor1
parents:
diff changeset
1615 else
Ritor1
parents:
diff changeset
1616 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1617 Error("Should not get here");
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1618 return;
0
Ritor1
parents:
diff changeset
1619 }
Ritor1
parents:
diff changeset
1620 v19 = v3->uActorHeight;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1621 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
0
Ritor1
parents:
diff changeset
1622 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1623 v7.x = v3->vPosition.x;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1624 if ( sub_407A1C(v4, v5, v21, v7) )
0
Ritor1
parents:
diff changeset
1625 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1626 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
1627 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1628 v9 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
1629 }
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1630 else
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1631 {
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1632 v9 = pDir;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1633 }
0
Ritor1
parents:
diff changeset
1634 v3->uYawAngle = LOWORD(v9->uYawAngle);
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1635 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1636 v3->uCurrentActionLength = 8 * v13;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1637 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1638 v3->uAIState = AttackingRanged3;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1639 Actor::PlaySound(uActorID, 0);
0
Ritor1
parents:
diff changeset
1640 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1641 if (v3->pActorBuffs[7].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
1642 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1643 pDira *= 2;
0
Ritor1
parents:
diff changeset
1644 }
Ritor1
parents:
diff changeset
1645 if ( pParty->bTurnBasedModeOn == 1 )
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1646 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1647 else
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1648 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
0
Ritor1
parents:
diff changeset
1649 v16 = v3->pMonsterInfo.uSpell1ID;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1650 v3->vVelocity.z = 0;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1651 v3->vVelocity.y = 0;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1652 v3->vVelocity.x = 0;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
1653 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
1654 {
Ritor1
parents:
diff changeset
1655 v3->uCurrentActionLength = 64;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1656 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1657 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1658 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1659 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
1660 }
Ritor1
parents:
diff changeset
1661 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1662 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1663 }
Ritor1
parents:
diff changeset
1664 else
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1665 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1666 }
Ritor1
parents:
diff changeset
1667
Ritor1
parents:
diff changeset
1668 //----- (0040368B) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1669 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1670 {
Ritor1
parents:
diff changeset
1671 Actor *v3; // ebx@1
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1672 int16_t v4; // esi@3
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1673 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1674 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1675 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1676 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1677 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1678 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1679 AIDirection v17; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1680 int v18; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1681 int v20; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1682 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1683
Ritor1
parents:
diff changeset
1684 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1685 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1686 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1687 v6 = PID_ID(sTargetPid);
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1688 v4 = pActors[v6].vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1689 v5 = pActors[v6].vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1690 v20 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1691 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1692 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1693 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1694 v4 = pParty->vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1695 v5 = pParty->vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1696 v20 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1697 }
Ritor1
parents:
diff changeset
1698 else
Ritor1
parents:
diff changeset
1699 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1700 Error("Should not get here");
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1701 return;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1702 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1703 v18 = v3->uActorHeight;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1704 v7.z = v3->vPosition.z - (int)(v18 * -0.75);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1705 v7.y = v3->vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1706 v7.x = v3->vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1707 if ( sub_407A1C(v4, v5, v20, v7) )
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1708 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1709 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
1710 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1711 v9 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
1712 }
Ritor1
parents:
diff changeset
1713 else
Ritor1
parents:
diff changeset
1714 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1715 v9 = pDir;
0
Ritor1
parents:
diff changeset
1716 }
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1717 v3->uYawAngle = LOWORD(v9->uYawAngle);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1718 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1719 v3->uCurrentActionLength = 8 * v13;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1720 v3->uCurrentActionTime = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1721 v3->uAIState = AttackingRanged2;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1722 Actor::PlaySound(uActorID, 0);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1723 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1724 if ( v3->pActorBuffs[7].uExpireTime > 0 )
0
Ritor1
parents:
diff changeset
1725 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1726 pDira *= 2;
0
Ritor1
parents:
diff changeset
1727 }
Ritor1
parents:
diff changeset
1728 if ( pParty->bTurnBasedModeOn != 1 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1729 v3->pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1730 else
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1731 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1732 v3->pMonsterInfo.uRecoveryTime = pDira;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1733 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1734 v3->vVelocity.z = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1735 v3->vVelocity.y = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1736 v3->vVelocity.x = 0;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1737 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1738 }
Ritor1
parents:
diff changeset
1739 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1740 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1741 }
Ritor1
parents:
diff changeset
1742
Ritor1
parents:
diff changeset
1743 //----- (00403476) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1744 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1745 {
Ritor1
parents:
diff changeset
1746 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1747 int v4; // esi@3
Ritor1
parents:
diff changeset
1748 int v5; // edi@3
Ritor1
parents:
diff changeset
1749 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1750 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1751 AIDirection *v10; // eax@9
Ritor1
parents:
diff changeset
1752 __int16 v14; // ax@11
Ritor1
parents:
diff changeset
1753 AIDirection a3; // [sp+Ch] [bp-48h]@10
Ritor1
parents:
diff changeset
1754 AIDirection v18; // [sp+28h] [bp-2Ch]@10
Ritor1
parents:
diff changeset
1755 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1756 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1757 int v22; // [sp+50h] [bp-4h]@3
Ritor1
parents:
diff changeset
1758 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
Ritor1
parents:
diff changeset
1759
Ritor1
parents:
diff changeset
1760 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1761 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1762 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1763 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1764 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
1765 v4 = pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
1766 v5 = pActors[v6].vPosition.y;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1767 v22 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
0
Ritor1
parents:
diff changeset
1768 }
Ritor1
parents:
diff changeset
1769 else
Ritor1
parents:
diff changeset
1770 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1771 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1772 {
Ritor1
parents:
diff changeset
1773 v4 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
1774 v5 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
1775 v22 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
1776 }
Ritor1
parents:
diff changeset
1777 else
Ritor1
parents:
diff changeset
1778 {
Ritor1
parents:
diff changeset
1779 v4 = (int)pDir;
Ritor1
parents:
diff changeset
1780 v5 = (int)pDir;
Ritor1
parents:
diff changeset
1781 }
Ritor1
parents:
diff changeset
1782 }
Ritor1
parents:
diff changeset
1783 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
1784 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
1785 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1786 v7.x = v3->vPosition.x;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1787 if ( sub_407A1C(v4, v5, v22, v7) || sub_407A1C(v7.x, v7.y, v7.z, Vec3_int_(v4, v5, v22)))
0
Ritor1
parents:
diff changeset
1788 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1789 if ( pDir == nullptr )
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1790 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1791 v10 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1792 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1793 else
0
Ritor1
parents:
diff changeset
1794 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1795 v10 = pDir;
0
Ritor1
parents:
diff changeset
1796 }
Ritor1
parents:
diff changeset
1797 v3->uYawAngle = LOWORD(v10->uYawAngle);
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1798 v14 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1799 v3->uCurrentActionLength = 8 * v14;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1800 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1801 v3->uAIState = AttackingRanged1;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1802 Actor::PlaySound(uActorID, 0);
0
Ritor1
parents:
diff changeset
1803 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1804 if ( v3->pActorBuffs[7].uExpireTime > 0 )
0
Ritor1
parents:
diff changeset
1805 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1806 pDira *= 2;
0
Ritor1
parents:
diff changeset
1807 }
Ritor1
parents:
diff changeset
1808 if ( pParty->bTurnBasedModeOn == 1 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1809 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1810 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1811 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength - (int)(flt_6BE3A8_debug_recmod2 * pDira * -2.133333333333333);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1812 v3->vVelocity.z = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1813 v3->vVelocity.y = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1814 v3->vVelocity.x = 0;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1815 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1816 }
Ritor1
parents:
diff changeset
1817 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1818 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1819 }
Ritor1
parents:
diff changeset
1820
Ritor1
parents:
diff changeset
1821 //----- (004032B2) --------------------------------------------------------
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1822 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1823 {
0
Ritor1
parents:
diff changeset
1824 Actor *v5; // esi@1
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1825 int x; // ebx@1
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1826 int absy; // eax@1
0
Ritor1
parents:
diff changeset
1827 unsigned int v9; // ebx@11
Ritor1
parents:
diff changeset
1828 int v10; // ebx@13
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1829 AIDirection doNotInitializeBecauseShouldBeRandom; // [sp+Ch] [bp-30h]@7
0
Ritor1
parents:
diff changeset
1830 unsigned int v16; // [sp+2Ch] [bp-10h]@1
Ritor1
parents:
diff changeset
1831 int y; // [sp+30h] [bp-Ch]@1
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1832 int absx; // [sp+38h] [bp-4h]@1
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1833
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1834 v5 = &pActors[uActor_id];
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1835 v16 = uTarget_id;
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1836 x = v5->vInitialPosition.x - v5->vPosition.x;
0
Ritor1
parents:
diff changeset
1837 y = v5->vInitialPosition.y - v5->vPosition.y;
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1838 absx = abs(x);
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1839 absy = abs(y);
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1840 if ( absx <= absy )
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1841 absx = absy + (absx / 2 );
0
Ritor1
parents:
diff changeset
1842 else
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1843 absx = absx + absy / 2;
0
Ritor1
parents:
diff changeset
1844 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
1845 {
Ritor1
parents:
diff changeset
1846 if ( !uActionLength )
Ritor1
parents:
diff changeset
1847 uActionLength = 256;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1848 Actor::AI_StandOrBored(uActor_id, OBJECT_Player, uActionLength, &doNotInitializeBecauseShouldBeRandom);
0
Ritor1
parents:
diff changeset
1849 return;
Ritor1
parents:
diff changeset
1850 }
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1851 if ( pActors[uActor_id].pMonsterInfo.uMovementType == 3 && absx < 128 )
0
Ritor1
parents:
diff changeset
1852 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1853 Actor::AI_Stand(uActor_id, uTarget_id, 256, &doNotInitializeBecauseShouldBeRandom);
0
Ritor1
parents:
diff changeset
1854 return;
Ritor1
parents:
diff changeset
1855 }
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1856 absx += ((rand() & 0xF) * radius) / 16;
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1857 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(x, y);
0
Ritor1
parents:
diff changeset
1858 if ( rand() % 100 < 25 )
Ritor1
parents:
diff changeset
1859 {
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1860 Actor::StandAwhile(uActor_id);
0
Ritor1
parents:
diff changeset
1861 return;
Ritor1
parents:
diff changeset
1862 }
Ritor1
parents:
diff changeset
1863 v10 = v9 + rand() % 256 - 128;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1864 if ( abs(v10 - v5->uYawAngle) > 256 && !(v5->uAttributes & 0x200000) )
0
Ritor1
parents:
diff changeset
1865 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1866 Actor::AI_Stand(uActor_id, uTarget_id, 256, &doNotInitializeBecauseShouldBeRandom);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
1867 return;
0
Ritor1
parents:
diff changeset
1868 }
Ritor1
parents:
diff changeset
1869 v5->uYawAngle = v10;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1870 if ( v5->uMovementSpeed)
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1871 v5->uCurrentActionLength = 32 * absx / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
1872 else
Ritor1
parents:
diff changeset
1873 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
1874 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
1875 v5->uAIState = Tethered;
Ritor1
parents:
diff changeset
1876 if ( rand() % 100 < 2 )
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1877 Actor::PlaySound(uActor_id, 3u);
0
Ritor1
parents:
diff changeset
1878 v5->UpdateAnimation();
Ritor1
parents:
diff changeset
1879 }
Ritor1
parents:
diff changeset
1880
Ritor1
parents:
diff changeset
1881 //----- (004031C1) --------------------------------------------------------
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1882 char __fastcall Actor::_4031C1_update_job_never_gets_called(unsigned int uActorID, signed int a2, int a3) //attempted to implement something like jobs for actors, but apparently was never finished
0
Ritor1
parents:
diff changeset
1883 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1884 return 0;
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1885 /*unsigned int v3; // edi@1
0
Ritor1
parents:
diff changeset
1886 Actor *v4; // esi@1
Ritor1
parents:
diff changeset
1887 ActorJob *v5; // eax@1
Ritor1
parents:
diff changeset
1888 signed int v6; // edx@2
Ritor1
parents:
diff changeset
1889 ActorJob *v7; // eax@2
Ritor1
parents:
diff changeset
1890 signed int v8; // edi@2
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1891 ActorJob *v9; // ecx@2
0
Ritor1
parents:
diff changeset
1892 __int16 v10; // cx@15
Ritor1
parents:
diff changeset
1893 signed int v12; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
1894
Ritor1
parents:
diff changeset
1895 v3 = uActorID;
Ritor1
parents:
diff changeset
1896 v12 = a2;
Ritor1
parents:
diff changeset
1897 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1898 v5 = (ActorJob *)pActors[uActorID].CanAct();
Ritor1
parents:
diff changeset
1899 if ( v5 )
Ritor1
parents:
diff changeset
1900 {
Ritor1
parents:
diff changeset
1901 v6 = 65535;
Ritor1
parents:
diff changeset
1902 v7 = &v4->pScheduledJobs[v3];
Ritor1
parents:
diff changeset
1903 v8 = 7;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1904 v9 = &v7[7];//(char *)&v7[7].uHour;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1905 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
0
Ritor1
parents:
diff changeset
1906 {
Ritor1
parents:
diff changeset
1907 --v8;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1908 --v9;
0
Ritor1
parents:
diff changeset
1909 if ( v8 < 0 )
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1910 break;
0
Ritor1
parents:
diff changeset
1911 }
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1912 if( v8 >= 0 )
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1913 v6 = v8;
0
Ritor1
parents:
diff changeset
1914 if ( !v8 && v6 == 65535 )
Ritor1
parents:
diff changeset
1915 v6 = 7;
Ritor1
parents:
diff changeset
1916 v5 = &v7[v6];
Ritor1
parents:
diff changeset
1917 if ( v4->vInitialPosition.x != v5->vPos.x
Ritor1
parents:
diff changeset
1918 || v4->vInitialPosition.y != v5->vPos.y
Ritor1
parents:
diff changeset
1919 || v4->vInitialPosition.z != v5->vPos.z
Ritor1
parents:
diff changeset
1920 || v4->pMonsterInfo.uMovementType != v5->uAction )
Ritor1
parents:
diff changeset
1921 {
Ritor1
parents:
diff changeset
1922 v4->vInitialPosition.x = v5->vPos.x;
Ritor1
parents:
diff changeset
1923 v4->vInitialPosition.y = v5->vPos.y;
Ritor1
parents:
diff changeset
1924 v10 = v5->vPos.z;
Ritor1
parents:
diff changeset
1925 v4->vInitialPosition.z = v10;
Ritor1
parents:
diff changeset
1926 LOBYTE(v5) = v5->uAction;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1927 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
1928 if ( a3 == 1 )
Ritor1
parents:
diff changeset
1929 {
Ritor1
parents:
diff changeset
1930 v4->vPosition.x = v4->vInitialPosition.x;
Ritor1
parents:
diff changeset
1931 v4->vPosition.y = v4->vInitialPosition.y;
Ritor1
parents:
diff changeset
1932 LOBYTE(v5) = v10;
Ritor1
parents:
diff changeset
1933 v4->vPosition.z = v10;
Ritor1
parents:
diff changeset
1934 }
Ritor1
parents:
diff changeset
1935 }
Ritor1
parents:
diff changeset
1936 }
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1937 return (char)v5;*/
0
Ritor1
parents:
diff changeset
1938 }
Ritor1
parents:
diff changeset
1939
Ritor1
parents:
diff changeset
1940 //----- (004030AD) --------------------------------------------------------
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1941 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int stunRegardlessOfState)
0
Ritor1
parents:
diff changeset
1942 {
Ritor1
parents:
diff changeset
1943 Actor *v4; // ebx@1
Ritor1
parents:
diff changeset
1944 __int16 v7; // ax@16
Ritor1
parents:
diff changeset
1945 AIDirection a3; // [sp+Ch] [bp-40h]@16
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1946 AIDirection* v10; // [sp+28h] [bp-24h]@16
0
Ritor1
parents:
diff changeset
1947
Ritor1
parents:
diff changeset
1948 v4 = &pActors[uActorID];
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1949 if ( v4->uAIState == Fleeing )
0
Ritor1
parents:
diff changeset
1950 BYTE2(v4->uAttributes) |= 2u;
Ritor1
parents:
diff changeset
1951 if ( v4->pMonsterInfo.uHostilityType != 4 )
Ritor1
parents:
diff changeset
1952 {
Ritor1
parents:
diff changeset
1953 v4->uAttributes &= 0xFFFFFFFBu;
Ritor1
parents:
diff changeset
1954 v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
Ritor1
parents:
diff changeset
1955 }
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1956 if ( v4->pActorBuffs[1].uExpireTime > 0 )
0
Ritor1
parents:
diff changeset
1957 v4->pActorBuffs[1].Reset();
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1958 if ( v4->pActorBuffs[4].uExpireTime > 0 )
0
Ritor1
parents:
diff changeset
1959 v4->pActorBuffs[4].Reset();
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1960 if ( stunRegardlessOfState
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1961 || (v4->uAIState != Stunned
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1962 && v4->uAIState != AttackingRanged1
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1963 && v4->uAIState != AttackingRanged2
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1964 && v4->uAIState != AttackingRanged3
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1965 && v4->uAIState != AttackingRanged4
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1966 && v4->uAIState != AttackingMelee))
0
Ritor1
parents:
diff changeset
1967 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1968 v10 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), edx0, &a3, 0), sizeof(v10);
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1969 v4->uYawAngle = LOWORD(v10->uYawAngle);
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1970 v7 = pSpriteFrameTable->pSpriteSFrames[v4->pSpriteIDs[ANIM_GotHit]].uAnimLength;
0
Ritor1
parents:
diff changeset
1971 v4->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
1972 v4->uAIState = Stunned;
Ritor1
parents:
diff changeset
1973 v4->uCurrentActionLength = 8 * v7;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1974 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1975 v4->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1976 }
Ritor1
parents:
diff changeset
1977 }
Ritor1
parents:
diff changeset
1978
Ritor1
parents:
diff changeset
1979 //----- (00402F87) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1980 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1981 {
Ritor1
parents:
diff changeset
1982 unsigned int v7; // eax@3
Ritor1
parents:
diff changeset
1983 unsigned int v9; // eax@3
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1984
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
1985 Actor* actor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
1986
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
1987 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1988 if (!a4)
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1989 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1990
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1991 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1992
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
1993 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pGame->pIndoorCameraD3D->vPartyPos.x, actor->vPosition.y - pGame->pIndoorCameraD3D->vPartyPos.y);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1994 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1995
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1996 if ( BYTE1(v9) & 7 ) // turned away - just stand
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1997 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1998 else // facing player - play bored anim
0
Ritor1
parents:
diff changeset
1999 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2000 actor->uAIState = Fidgeting;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2001 actor->uCurrentActionTime = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2002 actor->uYawAngle = a4->uYawAngle;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2003 actor->vVelocity.z = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2004 actor->vVelocity.y = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2005 actor->vVelocity.x = 0;
0
Ritor1
parents:
diff changeset
2006 if ( rand() % 100 < 5 )
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2007 Actor::PlaySound(uActorID, 3);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2008 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2009 }
Ritor1
parents:
diff changeset
2010 }
Ritor1
parents:
diff changeset
2011
Ritor1
parents:
diff changeset
2012 //----- (00402F27) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2013 void Actor::Resurrect(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2014 {
Ritor1
parents:
diff changeset
2015 Actor *pActor; // esi@1
Ritor1
parents:
diff changeset
2016
Ritor1
parents:
diff changeset
2017 pActor = &pActors[uActorID];
Ritor1
parents:
diff changeset
2018 pActor->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2019 pActor->uAIState = Resurrected;
Ritor1
parents:
diff changeset
2020 pActor->uCurrentActionAnimation = ANIM_Dying;
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2021 pActor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[pActor->pSpriteIDs[ANIM_Dying]].uAnimLength;
0
Ritor1
parents:
diff changeset
2022 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
2023 Actor::PlaySound(uActorID, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2024 pActor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2025 }
Ritor1
parents:
diff changeset
2026
Ritor1
parents:
diff changeset
2027 //----- (00402D6E) --------------------------------------------------------
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2028 void Actor::Die(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2029 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2030 auto actor = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
2031
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2032 actor->uCurrentActionTime = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2033 actor->uAIState = Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2034 actor->uCurrentActionAnimation = ANIM_Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2035 actor->sCurrentHP = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2036 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2037 actor->pActorBuffs[6].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2038 actor->pActorBuffs[5].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2039 Actor::PlaySound(uActorID, 1);
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2040 actor->UpdateAnimation();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2041
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2042 for (uint i = 0; i < 5; ++i)
1529
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2043 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID)
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2044 pParty->monster_for_hunting_killed[i] = true;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2045
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2046 for (uint i = 0; i < 22; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2047 actor->pActorBuffs[i].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2048
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2049 ItemGen drop;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 994
diff changeset
2050 drop.Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2051 switch (actor->pMonsterInfo.uID)
0
Ritor1
parents:
diff changeset
2052 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2053 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2054 drop.uItemID = ITEM_HARPY_FEATHER;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2055 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2056
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2057 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2058 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2059 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2060
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2061 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2062 drop.uItemID = ITEM_TROLL_BLOOD;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2063 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2064
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2065 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2066 drop.uItemID = ITEM_DEVIL_ICHOR;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2067 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2068
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2069 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2070 drop.uItemID = ITEM_DRAGON_EYE;
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 319
diff changeset
2071 break;
0
Ritor1
parents:
diff changeset
2072 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2073
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1709
diff changeset
2074 if (rand() % 100 < 20 && drop.uItemID != 0)
0
Ritor1
parents:
diff changeset
2075 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2076 sub_42F7EB_DropItemAt(pItemsTable->pItems[drop.uItemID].uSpriteID,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2077 actor->vPosition.x,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2078 actor->vPosition.y,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2079 actor->vPosition.z + 16,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2080 rand() % 200 + 200,
0
Ritor1
parents:
diff changeset
2081 1,
Ritor1
parents:
diff changeset
2082 1,
Ritor1
parents:
diff changeset
2083 0,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2084 &drop);
0
Ritor1
parents:
diff changeset
2085 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2086
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2087 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2088 Actor::Explode(uActorID);
0
Ritor1
parents:
diff changeset
2089 }
Ritor1
parents:
diff changeset
2090
Ritor1
parents:
diff changeset
2091 //----- (00402CED) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2092 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
0
Ritor1
parents:
diff changeset
2093 {
Ritor1
parents:
diff changeset
2094 unsigned __int16 v3; // dx@1
Ritor1
parents:
diff changeset
2095
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2096 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
0
Ritor1
parents:
diff changeset
2097 if ( v3 )
Ritor1
parents:
diff changeset
2098 {
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2099 if ( pActors[uActorID].pActorBuffs[3].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
2100 {
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2101 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
2102 }
Ritor1
parents:
diff changeset
2103 else
Ritor1
parents:
diff changeset
2104 {
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2105 switch(pActors[uActorID].pActorBuffs[3].uPower)
0
Ritor1
parents:
diff changeset
2106 {
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2107 case 1:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2108 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2109 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2110 case 2:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2111 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2112 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2113 case 3:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2114 case 4:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2115 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2116 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2117 default:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2118 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2119 break;
0
Ritor1
parents:
diff changeset
2120 }
Ritor1
parents:
diff changeset
2121 }
Ritor1
parents:
diff changeset
2122 }
Ritor1
parents:
diff changeset
2123 }
Ritor1
parents:
diff changeset
2124
Ritor1
parents:
diff changeset
2125 //----- (00402AD7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2126 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2127 {
Ritor1
parents:
diff changeset
2128 int v6; // eax@1
Ritor1
parents:
diff changeset
2129 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2130 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2131 AIDirection *v10; // esi@6
Ritor1
parents:
diff changeset
2132 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
Ritor1
parents:
diff changeset
2133 unsigned int v18; // [sp+64h] [bp-4h]@1
Ritor1
parents:
diff changeset
2134
Ritor1
parents:
diff changeset
2135 v6 = 0;
Ritor1
parents:
diff changeset
2136 v7 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2137 v8 = PID(OBJECT_Actor,uActorID);
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2138 if ( v7->pMonsterInfo.uFlying != 0 && !pParty->bFlying ) //TODO: Does v6 have a point?
0
Ritor1
parents:
diff changeset
2139 {
Ritor1
parents:
diff changeset
2140 if ( v7->pMonsterInfo.uMissleAttack1Type )
Ritor1
parents:
diff changeset
2141 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2142 else
Ritor1
parents:
diff changeset
2143 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2144 }
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2145
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2146 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
2147 {
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2148 v10 = Actor::GetDirectionInfo(v8, a2, &a3, v6);
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2149 }
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2150 else
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2151 {
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2152 v10 = pDir;
0
Ritor1
parents:
diff changeset
2153 }
Ritor1
parents:
diff changeset
2154 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2155 {
Ritor1
parents:
diff changeset
2156 if ( !uActionLength )
Ritor1
parents:
diff changeset
2157 uActionLength = 256;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2158 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2159 return;
0
Ritor1
parents:
diff changeset
2160 }
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2161 if ( v10->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2162 {
Ritor1
parents:
diff changeset
2163 if ( !uActionLength )
Ritor1
parents:
diff changeset
2164 uActionLength = 256;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2165 Actor::AI_Stand(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2166 return;
0
Ritor1
parents:
diff changeset
2167 }
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2168 if ( v7->uMovementSpeed == 0 )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2169 {
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2170 Actor::AI_Stand(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2171 return;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2172 }
0
Ritor1
parents:
diff changeset
2173 if ( arg0 % 2 )
Ritor1
parents:
diff changeset
2174 v18 = -16;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2175 else
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2176 v18 = 16;
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2177
0
Ritor1
parents:
diff changeset
2178 v7->uYawAngle = stru_5C6E00->Atan2(
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2179 pParty->vPosition.x + (int)fixpoint_mul(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2180 pParty->vPosition.y + (int)fixpoint_mul(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
0
Ritor1
parents:
diff changeset
2181 if ( uActionLength )
Ritor1
parents:
diff changeset
2182 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2183 else
Ritor1
parents:
diff changeset
2184 v7->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2185 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2186 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2187 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2188 }
Ritor1
parents:
diff changeset
2189
Ritor1
parents:
diff changeset
2190 //----- (00402968) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2191 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2192 {
Ritor1
parents:
diff changeset
2193 Actor *v5; // ebx@1
Ritor1
parents:
diff changeset
2194 int v7; // ecx@2
Ritor1
parents:
diff changeset
2195 unsigned __int16 v9; // ax@15
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2196 AIDirection* v10 = nullptr; // [sp+8h] [bp-7Ch]@4
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2197 AIDirection* a3 = nullptr; // [sp+24h] [bp-60h]@3
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2198 AIDirection* v13; // [sp+5Ch] [bp-28h]@4
0
Ritor1
parents:
diff changeset
2199
Ritor1
parents:
diff changeset
2200 v5 = &pActors[uActorID];
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2201 if ( v5->CanAct() )
0
Ritor1
parents:
diff changeset
2202 {
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2203 v7 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2204 if ( !a4 )
Ritor1
parents:
diff changeset
2205 {
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2206 a4 = Actor::GetDirectionInfo(v7, sTargetPid, a3, v5->pMonsterInfo.uFlying);
0
Ritor1
parents:
diff changeset
2207 }
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2208 v13 = Actor::GetDirectionInfo(v7, 4u, v10, 0);
0
Ritor1
parents:
diff changeset
2209 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2210 || PID_TYPE(sTargetPid) == OBJECT_Actor && v13->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2211 {
Ritor1
parents:
diff changeset
2212 if ( !uActionLength )
Ritor1
parents:
diff changeset
2213 uActionLength = 256;
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2214 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v13);
0
Ritor1
parents:
diff changeset
2215 }
Ritor1
parents:
diff changeset
2216 else
Ritor1
parents:
diff changeset
2217 {
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2218 if ( v5->uMovementSpeed )
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2219 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
2220 else
Ritor1
parents:
diff changeset
2221 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2222 if ( v5->uCurrentActionLength > 256 )
Ritor1
parents:
diff changeset
2223 v5->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2224 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
Ritor1
parents:
diff changeset
2225 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
Ritor1
parents:
diff changeset
2226 v9 = LOWORD(a4->uPitchAngle);
Ritor1
parents:
diff changeset
2227 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2228 v5->uPitchAngle = v9;
Ritor1
parents:
diff changeset
2229 v5->uAIState = Fleeing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2230 v5->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2231 }
Ritor1
parents:
diff changeset
2232 }
Ritor1
parents:
diff changeset
2233 }
Ritor1
parents:
diff changeset
2234
Ritor1
parents:
diff changeset
2235 //----- (0040281C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2236 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
0
Ritor1
parents:
diff changeset
2237 {
Ritor1
parents:
diff changeset
2238 int v6; // eax@1
Ritor1
parents:
diff changeset
2239 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2240 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2241 AIDirection *v10; // esi@7
Ritor1
parents:
diff changeset
2242 signed __int16 v13; // cx@19
Ritor1
parents:
diff changeset
2243 unsigned __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2244 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
2245 AIDirection v18; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
2246
Ritor1
parents:
diff changeset
2247 v6 = 0;
Ritor1
parents:
diff changeset
2248 v7 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2249 v8 = PID(OBJECT_Actor,uActorID);
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2250 if ( v7->pMonsterInfo.uFlying != 0 && !pParty->bFlying )
0
Ritor1
parents:
diff changeset
2251 {
Ritor1
parents:
diff changeset
2252 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2253 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2254 else
Ritor1
parents:
diff changeset
2255 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2256 }
Ritor1
parents:
diff changeset
2257 v10 = pDir;
Ritor1
parents:
diff changeset
2258 if ( !pDir )
Ritor1
parents:
diff changeset
2259 {
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2260 v10 = Actor::GetDirectionInfo(v8, a2, &a3, v6);
0
Ritor1
parents:
diff changeset
2261 }
Ritor1
parents:
diff changeset
2262 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2263 {
Ritor1
parents:
diff changeset
2264 if ( !uActionLength )
Ritor1
parents:
diff changeset
2265 uActionLength = 256;
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2266 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2267 return;
0
Ritor1
parents:
diff changeset
2268 }
Ritor1
parents:
diff changeset
2269 if ( (signed int)v10->uDistance < a5 )
Ritor1
parents:
diff changeset
2270 {
Ritor1
parents:
diff changeset
2271 if ( !uActionLength )
Ritor1
parents:
diff changeset
2272 uActionLength = 256;
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2273 Actor::AI_StandOrBored(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2274 return;
0
Ritor1
parents:
diff changeset
2275 }
Ritor1
parents:
diff changeset
2276 if ( uActionLength )
Ritor1
parents:
diff changeset
2277 {
Ritor1
parents:
diff changeset
2278 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2279 }
Ritor1
parents:
diff changeset
2280 else
Ritor1
parents:
diff changeset
2281 {
Ritor1
parents:
diff changeset
2282 v13 = v7->uMovementSpeed;
Ritor1
parents:
diff changeset
2283 if ( v13 )
Ritor1
parents:
diff changeset
2284 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
Ritor1
parents:
diff changeset
2285 else
Ritor1
parents:
diff changeset
2286 v7->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2287 if ( v7->uCurrentActionLength > 32 )
Ritor1
parents:
diff changeset
2288 v7->uCurrentActionLength = 32;
Ritor1
parents:
diff changeset
2289 }
Ritor1
parents:
diff changeset
2290 v7->uYawAngle = LOWORD(v10->uYawAngle);
Ritor1
parents:
diff changeset
2291 v14 = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2292 v7->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2293 v7->uPitchAngle = v14;
Ritor1
parents:
diff changeset
2294 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2295 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2296 }
Ritor1
parents:
diff changeset
2297
Ritor1
parents:
diff changeset
2298 //----- (00402686) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2299 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2300 {
Ritor1
parents:
diff changeset
2301 int v5; // eax@1
Ritor1
parents:
diff changeset
2302 Actor *v6; // ebx@1
Ritor1
parents:
diff changeset
2303 int v7; // ecx@1
Ritor1
parents:
diff changeset
2304 signed __int16 v12; // cx@19
Ritor1
parents:
diff changeset
2305 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2306 unsigned __int16 v16; // ax@28
Ritor1
parents:
diff changeset
2307 AIDirection a3; // [sp+Ch] [bp-40h]@8
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2308 AIDirection* v20; // [sp+28h] [bp-24h]@8
0
Ritor1
parents:
diff changeset
2309
Ritor1
parents:
diff changeset
2310 v5 = 0;
Ritor1
parents:
diff changeset
2311 v6 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2312 v7 = PID(OBJECT_Actor,uActorID);
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2313 if ( v6->pMonsterInfo.uFlying != 0 && !pParty->bFlying )
0
Ritor1
parents:
diff changeset
2314 {
Ritor1
parents:
diff changeset
2315 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2316 v5 = v6->uActorRadius + 512;
Ritor1
parents:
diff changeset
2317 else
Ritor1
parents:
diff changeset
2318 v5 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2319 }
Ritor1
parents:
diff changeset
2320 if ( !a4 )
Ritor1
parents:
diff changeset
2321 {
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2322 v20 = Actor::GetDirectionInfo(v7, a2, &a3, v5);
0
Ritor1
parents:
diff changeset
2323 }
Ritor1
parents:
diff changeset
2324 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2325 {
Ritor1
parents:
diff changeset
2326 if ( !uActionLength )
Ritor1
parents:
diff changeset
2327 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2328 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2329 }
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2330 if ( a4->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2331 {
Ritor1
parents:
diff changeset
2332 if ( !uActionLength )
Ritor1
parents:
diff changeset
2333 uActionLength = 256;
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2334 return Actor::AI_StandOrBored(uActorID, a2, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2335 }
Ritor1
parents:
diff changeset
2336 if ( uActionLength )
Ritor1
parents:
diff changeset
2337 {
Ritor1
parents:
diff changeset
2338 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
Ritor1
parents:
diff changeset
2339 }
Ritor1
parents:
diff changeset
2340 else
Ritor1
parents:
diff changeset
2341 {
Ritor1
parents:
diff changeset
2342 v12 = v6->uMovementSpeed;
Ritor1
parents:
diff changeset
2343 if ( v12 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2344 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
0
Ritor1
parents:
diff changeset
2345 else
Ritor1
parents:
diff changeset
2346 v6->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2347 if ( v6->uCurrentActionLength > 128 )
Ritor1
parents:
diff changeset
2348 v6->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2349 }
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2350 v14 = LOWORD(a4->uYawAngle);
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2351 if ( rand() % 2 )
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2352 v14 += 256;
0
Ritor1
parents:
diff changeset
2353 else
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2354 v14 -= 256;
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2355 v6->uYawAngle = v14;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2356 v16 = LOWORD(a4->uPitchAngle);
0
Ritor1
parents:
diff changeset
2357 v6->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2358 v6->uPitchAngle = v16;
Ritor1
parents:
diff changeset
2359 v6->uAIState = Pursuing;
Ritor1
parents:
diff changeset
2360 if ( rand() % 100 < 2 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2361 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2362 v6->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2363 }
Ritor1
parents:
diff changeset
2364
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2365 //----- (00401221) --------------------------------------------------------
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2366 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
0
Ritor1
parents:
diff changeset
2367 {
Ritor1
parents:
diff changeset
2368 int v5; // ecx@1
Ritor1
parents:
diff changeset
2369 signed int v10; // eax@13
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2370 uint v11; // ebx@16
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2371 uint v12; // eax@16
0
Ritor1
parents:
diff changeset
2372 signed int v14; // eax@31
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2373 uint v15; // edi@43
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2374 uint v16; // ebx@45
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2375 uint v17; // eax@45
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2376 signed int closestId; // [sp+14h] [bp-1Ch]@1
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2377 uint v23; // [sp+1Ch] [bp-14h]@16
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2378 unsigned int lowestRadius; // [sp+24h] [bp-Ch]@1
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2379 uint v27; // [sp+2Ch] [bp-4h]@16
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2380 uint v28; // [sp+2Ch] [bp-4h]@45
0
Ritor1
parents:
diff changeset
2381
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2382 lowestRadius = UINT_MAX;
0
Ritor1
parents:
diff changeset
2383 v5 = 0;
Ritor1
parents:
diff changeset
2384 *a2 = 0;
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2385 closestId = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2386 assert(uActorID < uNumActors);
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2387 Actor* thisActor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2388
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2389 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
2390 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2391 Actor* actor = &pActors[i];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2392 if (actor->uAIState == Dead || actor->uAIState == Dying ||
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2393 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2394 continue;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2395
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2396 if (thisActor->uLastCharacterIDToHit == 0 || PID(OBJECT_Actor,v5) != thisActor->uLastCharacterIDToHit )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2397 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2398 v10 = thisActor->GetActorsRelation(actor);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2399 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2400 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2401 }
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2402 else if (thisActor->IsNotAlive())
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2403 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2404 thisActor->uLastCharacterIDToHit = 0;
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2405 v10 = thisActor->GetActorsRelation(actor);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2406 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2407 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2408 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2409 else
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2410 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2411 if ( (actor->uGroup != 0 || thisActor->uGroup != 0) && actor->uGroup == thisActor->uGroup )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2412 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2413 v10 = 4;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2414 }
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2415 if ( thisActor->pMonsterInfo.uHostilityType )
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2416 v10 = pMonsterStats->pInfos[thisActor->pMonsterInfo.uID].uHostilityType;
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2417 v11 = dword_4DF380_hostilityRanges[v10];
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2418 v23 = abs(thisActor->vPosition.x - actor->vPosition.x);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2419 v27 = abs(thisActor->vPosition.y - actor->vPosition.y);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2420 v12 = abs(thisActor->vPosition.z - actor->vPosition.z);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2421 if ( v23 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2422 && v27 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2423 && v12 <= v11
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
2424 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2425 && v23 * v23 + v27 * v27 + v12 * v12 < lowestRadius )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2426 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2427 lowestRadius = v23 * v23 + v27 * v27 + v12 * v12;
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2428 closestId = i;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2429 }
0
Ritor1
parents:
diff changeset
2430 }
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2431
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2432 if ( lowestRadius != UINT_MAX )
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2433 {
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2434 *a2 = PID(OBJECT_Actor, closestId);
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2435 }
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2436
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2437 if (can_target_party && !pParty->Invisible())
0
Ritor1
parents:
diff changeset
2438 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2439 if ( thisActor->uAttributes & 0x80000
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2440 && thisActor->pActorBuffs[12].uExpireTime <= 0
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2441 && thisActor->pActorBuffs[1].uExpireTime <= 0
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2442 && thisActor->pActorBuffs[2].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
2443 v14 = 4;
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2444 else
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2445 v14 = thisActor->GetActorsRelation(0);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2446 if ( v14 != 0 )
0
Ritor1
parents:
diff changeset
2447 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2448 if ( !thisActor->pMonsterInfo.uHostilityType )
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2449 v15 = dword_4DF380_hostilityRanges[v14];
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2450 else
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2451 v15 = dword_4DF380_hostilityRanges[4];
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2452 v16 = abs(thisActor->vPosition.x - pParty->vPosition.x);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2453 v28 = abs(thisActor->vPosition.y - pParty->vPosition.y);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2454 v17 = abs(thisActor->vPosition.z - pParty->vPosition.z);
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2455 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 && (v16 * v16 + v28 * v28 + v17 * v17 < lowestRadius))
0
Ritor1
parents:
diff changeset
2456 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2457 *a2 = OBJECT_Player;
0
Ritor1
parents:
diff changeset
2458 }
Ritor1
parents:
diff changeset
2459 }
Ritor1
parents:
diff changeset
2460 }
Ritor1
parents:
diff changeset
2461 }
Ritor1
parents:
diff changeset
2462 // 4DF380: using guessed type int dword_4DF380[];
Ritor1
parents:
diff changeset
2463 // 4DF390: using guessed type int dword_4DF390;
Ritor1
parents:
diff changeset
2464
Ritor1
parents:
diff changeset
2465 //----- (0040104C) --------------------------------------------------------
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2466 signed int Actor::GetActorsRelation(Actor *otherActPtr)
0
Ritor1
parents:
diff changeset
2467 {
Ritor1
parents:
diff changeset
2468 unsigned int v5; // edx@15
Ritor1
parents:
diff changeset
2469 unsigned int v6; // eax@16
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2470 unsigned int thisGroup; // ebp@19
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2471 int otherGroup; // eax@22
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2472 unsigned int thisAlly; // edx@25
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2473 unsigned int otherAlly; // edx@33
0
Ritor1
parents:
diff changeset
2474
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2475 if ( otherActPtr)
1890
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2476 {
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2477 v5 = otherActPtr->uGroup;
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2478 v6 = this->uGroup;
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2479 if ( v5 != 0 && v6 != 0 && v5 == v6 )
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2480 return 0;
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2481 }
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2482
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2483 if (this->pActorBuffs[ACTOR_BUFF_BERSERK].uExpireTime > 0)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2484 return 4;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2485 thisAlly = this->uAlly;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2486 if ( this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 || thisAlly == 9999)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2487 thisGroup = 0;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2488 else if ( thisAlly > 0 )
0
Ritor1
parents:
diff changeset
2489 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2490 thisGroup = thisAlly;
0
Ritor1
parents:
diff changeset
2491 }
Ritor1
parents:
diff changeset
2492 else
Ritor1
parents:
diff changeset
2493 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2494 thisGroup = (this->pMonsterInfo.uID - 1) / 3 + 1;
0
Ritor1
parents:
diff changeset
2495 }
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2496
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2497 if ( otherActPtr )
0
Ritor1
parents:
diff changeset
2498 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2499 if (otherActPtr->pActorBuffs[ACTOR_BUFF_BERSERK].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
2500 return 4;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2501 otherAlly = otherActPtr->uAlly;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2502 if ( otherActPtr->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 || otherAlly == 9999)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2503 otherGroup = 0;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2504 else if ( otherAlly > 0 )
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2505 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2506 otherGroup = otherAlly;
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2507 }
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2508 else
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2509 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2510 otherGroup = (otherActPtr->pMonsterInfo.uID - 1) / 3 + 1;
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2511 }
0
Ritor1
parents:
diff changeset
2512 }
Ritor1
parents:
diff changeset
2513 else
Ritor1
parents:
diff changeset
2514 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2515 otherGroup = 0;
0
Ritor1
parents:
diff changeset
2516 }
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2517
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2518 if ( this->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 && !otherGroup
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2519 || otherActPtr && otherActPtr->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 && !thisGroup )
0
Ritor1
parents:
diff changeset
2520 return 0;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2521 if ( this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime <= 0 && this->uAttributes & 0x80000 && !otherGroup )
0
Ritor1
parents:
diff changeset
2522 return 4;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2523 if (thisGroup >= 89 || otherGroup >= 89)
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2524 return 0;
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2525
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2526 if ( thisGroup == 0 )
0
Ritor1
parents:
diff changeset
2527 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2528 if ( (!otherActPtr || this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 && !(otherActPtr->uAttributes & 0x80000)) && !pFactionTable->relations[otherGroup][0])
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2529 return pFactionTable->relations[0][otherGroup];
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2530 else
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2531 return 4;
0
Ritor1
parents:
diff changeset
2532 }
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2533 else
0
Ritor1
parents:
diff changeset
2534 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2535 return pFactionTable->relations[thisGroup][otherGroup];
0
Ritor1
parents:
diff changeset
2536 }
Ritor1
parents:
diff changeset
2537 }
Ritor1
parents:
diff changeset
2538
Ritor1
parents:
diff changeset
2539 //----- (0045976D) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2540 void Actor::UpdateAnimation()
0
Ritor1
parents:
diff changeset
2541 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2542 //AIState state; // edx@1
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2543 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
2544
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2545 //state = (AIState)this->;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2546 uAttributes &= 0xFFDFFFFF;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2547 //result = this->uAttributes;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2548 switch (uAIState)
0
Ritor1
parents:
diff changeset
2549 {
Ritor1
parents:
diff changeset
2550 case Tethered:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2551 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2552 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2553
0
Ritor1
parents:
diff changeset
2554 case AttackingMelee:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2555 uCurrentActionAnimation = ANIM_AtkMelee;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2556 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2557 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2558
0
Ritor1
parents:
diff changeset
2559 case AttackingRanged1:
Ritor1
parents:
diff changeset
2560 case AttackingRanged2:
Ritor1
parents:
diff changeset
2561 case AttackingRanged3:
Ritor1
parents:
diff changeset
2562 case AttackingRanged4:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2563 uCurrentActionAnimation = ANIM_AtkRanged;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2564 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2565 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2566
0
Ritor1
parents:
diff changeset
2567 case Dying:
Ritor1
parents:
diff changeset
2568 case Resurrected:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2569 uCurrentActionAnimation = ANIM_Dying;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2570 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2571 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2572
0
Ritor1
parents:
diff changeset
2573 case Pursuing:
Ritor1
parents:
diff changeset
2574 case Fleeing:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2575 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2576 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2577 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2578
0
Ritor1
parents:
diff changeset
2579 case Stunned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2580 uCurrentActionAnimation = ANIM_GotHit;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2581 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2582 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2583
0
Ritor1
parents:
diff changeset
2584 case Fidgeting:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2585 uCurrentActionAnimation = ANIM_Bored;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2586 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2587 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2588
0
Ritor1
parents:
diff changeset
2589 case Standing:
Ritor1
parents:
diff changeset
2590 case Interacting:
Ritor1
parents:
diff changeset
2591 case Summoned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2592 uCurrentActionAnimation = ANIM_Standing;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2593 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2594 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2595
0
Ritor1
parents:
diff changeset
2596 case Dead:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2597 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2598 uAIState = Removed;
0
Ritor1
parents:
diff changeset
2599 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2600 uCurrentActionAnimation = ANIM_Dead;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2601 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2602
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2603 case Removed:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 602
diff changeset
2604 case Disabled:
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2605 return;
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2606
0
Ritor1
parents:
diff changeset
2607 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2608 assert(false);
0
Ritor1
parents:
diff changeset
2609 }
Ritor1
parents:
diff changeset
2610 }
Ritor1
parents:
diff changeset
2611
Ritor1
parents:
diff changeset
2612 //----- (00459671) --------------------------------------------------------
Ritor1
parents:
diff changeset
2613 void Actor::Reset()
Ritor1
parents:
diff changeset
2614 {
Ritor1
parents:
diff changeset
2615 this->pActorName[0] = 0;
Ritor1
parents:
diff changeset
2616 this->word_000086_some_monster_id = 0;
602
628694cd5744 Margaret working
zipi
parents: 552
diff changeset
2617 this->sNPC_ID = 0;
0
Ritor1
parents:
diff changeset
2618 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
2619 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
2620 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
2621 this->vVelocity.z = 0;
Ritor1
parents:
diff changeset
2622 this->vVelocity.y = 0;
Ritor1
parents:
diff changeset
2623 this->vVelocity.x = 0;
Ritor1
parents:
diff changeset
2624 this->uYawAngle = 0;
Ritor1
parents:
diff changeset
2625 this->uPitchAngle = 0;
Ritor1
parents:
diff changeset
2626 this->uAttributes = 0;
Ritor1
parents:
diff changeset
2627 this->uSectorID = 0;
Ritor1
parents:
diff changeset
2628 this->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2629 this->vInitialPosition.z = 0;
Ritor1
parents:
diff changeset
2630 this->vInitialPosition.y = 0;
Ritor1
parents:
diff changeset
2631 this->vInitialPosition.x = 0;
Ritor1
parents:
diff changeset
2632 this->vGuardingPosition.z = 0;
Ritor1
parents:
diff changeset
2633 this->vGuardingPosition.y = 0;
Ritor1
parents:
diff changeset
2634 this->vGuardingPosition.x = 0;
Ritor1
parents:
diff changeset
2635 this->uTetherDistance = 256;
Ritor1
parents:
diff changeset
2636 this->uActorRadius = 32;
Ritor1
parents:
diff changeset
2637 this->uActorHeight = 128;
Ritor1
parents:
diff changeset
2638 this->uAIState = Standing;
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 303
diff changeset
2639 this->uCurrentActionAnimation = ANIM_Standing;
0
Ritor1
parents:
diff changeset
2640 this->uMovementSpeed = 200;
Ritor1
parents:
diff changeset
2641 this->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
2642 this->uGroup = 0;
Ritor1
parents:
diff changeset
2643 this->uAlly = 0;
Ritor1
parents:
diff changeset
2644 this->uSummonerID = 0;
Ritor1
parents:
diff changeset
2645 this->uLastCharacterIDToHit = 0;
Ritor1
parents:
diff changeset
2646 this->dword_000334_unique_name = 0;
Ritor1
parents:
diff changeset
2647 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
Ritor1
parents:
diff changeset
2648 memset(this->pActorBuffs, 0, 0x160u);
Ritor1
parents:
diff changeset
2649 }
Ritor1
parents:
diff changeset
2650
Ritor1
parents:
diff changeset
2651 //----- (0045959A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2652 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
Ritor1
parents:
diff changeset
2653 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2654
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2655 MonsterDesc *v3; // esi@1
0
Ritor1
parents:
diff changeset
2656 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2657
0
Ritor1
parents:
diff changeset
2658 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
Ritor1
parents:
diff changeset
2659 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
Ritor1
parents:
diff changeset
2660 //v12 = pSpriteIDs;
Ritor1
parents:
diff changeset
2661 //Source = (char *)v3->pSpriteNames;
Ritor1
parents:
diff changeset
2662 //do
Ritor1
parents:
diff changeset
2663 for (uint i = 0; i < 8; ++i)
Ritor1
parents:
diff changeset
2664 {
Ritor1
parents:
diff changeset
2665 //strcpy(pSpriteName, v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
2666 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
2667 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
Ritor1
parents:
diff changeset
2668 }
Ritor1
parents:
diff changeset
2669 uActorHeight = v3->uMonsterHeight;
Ritor1
parents:
diff changeset
2670 uActorRadius = v3->uMonsterRadius;
33
a9e9c6989d04 20.01.13
Ritor1
parents: 0
diff changeset
2671 uMovementSpeed = v9->uBaseSpeed;
0
Ritor1
parents:
diff changeset
2672 if ( !(load_sounds_if_bit1_set & 1) )
Ritor1
parents:
diff changeset
2673 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2674 for (int i=0;i<4;++i )
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2675 pSoundSampleIDs[i]=v3->pSoundSampleIDs[i];
0
Ritor1
parents:
diff changeset
2676 }
Ritor1
parents:
diff changeset
2677 }
Ritor1
parents:
diff changeset
2678
Ritor1
parents:
diff changeset
2679 //----- (00459667) --------------------------------------------------------
Ritor1
parents:
diff changeset
2680 void Actor::Remove()
Ritor1
parents:
diff changeset
2681 {
Ritor1
parents:
diff changeset
2682 this->uAIState = Removed;
Ritor1
parents:
diff changeset
2683 }
Ritor1
parents:
diff changeset
2684
Ritor1
parents:
diff changeset
2685 //----- (0044FD29) --------------------------------------------------------
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2686 void Actor::SummonMinion( int summonerId )
0
Ritor1
parents:
diff changeset
2687 {
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2688 unsigned __int8 extraSummonLevel; // al@1
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2689 int summonMonsterBaseType; // esi@1
0
Ritor1
parents:
diff changeset
2690 int v5; // edx@2
Ritor1
parents:
diff changeset
2691 int v7; // edi@10
Ritor1
parents:
diff changeset
2692 Actor *v8; // esi@10
Ritor1
parents:
diff changeset
2693 MonsterInfo *v9; // ebx@10
Ritor1
parents:
diff changeset
2694 MonsterDesc *v10; // edi@10
Ritor1
parents:
diff changeset
2695 int v13; // ebx@10
Ritor1
parents:
diff changeset
2696 int v15; // edi@10
Ritor1
parents:
diff changeset
2697 int v17; // ebx@10
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2698 unsigned int v19; // qax@10
0
Ritor1
parents:
diff changeset
2699 int result; // eax@13
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2700 unsigned int monsterId; // [sp+10h] [bp-18h]@8
0
Ritor1
parents:
diff changeset
2701 int v27; // [sp+18h] [bp-10h]@10
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2702 int actorSector; // [sp+1Ch] [bp-Ch]@8
0
Ritor1
parents:
diff changeset
2703
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2704
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2705 actorSector = 0;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2706 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2707 actorSector = pIndoor->GetSector(this->vPosition.x, this->vPosition.y, this->vPosition.z);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2708
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2709 v19 = this->uAlly;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2710 if ( !v19 )
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2711 {
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2712 monsterId = this->pMonsterInfo.uID - 1;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2713 v19 = (uint)(monsterId * 0.33333334);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2714 }
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2715 v27 = uCurrentlyLoadedLevelType == LEVEL_Outdoor ? 128 : 64;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2716 v13 = rand() % 2048;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2717 v15 = ((stru_5C6E00->Cos(v13) * (signed __int64)v27) >> 16) + this->vPosition.x;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2718 v17 = ((stru_5C6E00->Sin(v13) * (signed __int64)v27) >> 16) + this->vPosition.y;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2719
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2720 if (uCurrentlyLoadedLevelType != LEVEL_Outdoor)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2721 {
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2722 result = pIndoor->GetSector(v15, v17, this->vPosition.z);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2723 if (result != actorSector)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2724 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2725 result = BLV_GetFloorLevel(v15, v17, v27, result, &monsterId);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2726 if (result != -30000)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2727 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2728 if (abs(result - v27) > 1024)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2729 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2730 }
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2731
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2732 extraSummonLevel = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2733 summonMonsterBaseType = this->pMonsterInfo.field_3C_some_special_attack;
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2734 if ( extraSummonLevel )
0
Ritor1
parents:
diff changeset
2735 {
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2736 if ( extraSummonLevel >= 1u && extraSummonLevel <= 3u )
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2737 summonMonsterBaseType = summonMonsterBaseType + extraSummonLevel - 1;
0
Ritor1
parents:
diff changeset
2738 }
Ritor1
parents:
diff changeset
2739 else
Ritor1
parents:
diff changeset
2740 {
Ritor1
parents:
diff changeset
2741 v5 = rand() % 100;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2742 if ( v5 >= 90 )
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2743 summonMonsterBaseType += 2;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2744 else if ( v5 >= 60 )
0
Ritor1
parents:
diff changeset
2745 {
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2746 summonMonsterBaseType += 1;
0
Ritor1
parents:
diff changeset
2747 }
Ritor1
parents:
diff changeset
2748 }
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2749 v7 = summonMonsterBaseType - 1;
0
Ritor1
parents:
diff changeset
2750 v8 = &pActors[uNumActors];
Ritor1
parents:
diff changeset
2751 v9 = &pMonsterStats->pInfos[v7 + 1];
Ritor1
parents:
diff changeset
2752 pActors[uNumActors].Reset();
Ritor1
parents:
diff changeset
2753 v10 = &pMonsterList->pMonsters[v7];
Ritor1
parents:
diff changeset
2754 strcpy(v8->pActorName, v9->pName);
Ritor1
parents:
diff changeset
2755 v8->sCurrentHP = LOWORD(v9->uHP);
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2756 memcpy(&v8->pMonsterInfo, v9, sizeof(v8->pMonsterInfo));
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2757 v8->word_000086_some_monster_id = summonMonsterBaseType;
0
Ritor1
parents:
diff changeset
2758 v8->uActorRadius = v10->uMonsterRadius;
Ritor1
parents:
diff changeset
2759 v8->uActorHeight = v10->uMonsterHeight;
Ritor1
parents:
diff changeset
2760 v8->pMonsterInfo.uTreasureDiceRolls = 0;
Ritor1
parents:
diff changeset
2761 v8->pMonsterInfo.uTreasureType = 0;
Ritor1
parents:
diff changeset
2762 v8->pMonsterInfo.uExp = 0;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2763 v8->uMovementSpeed = v10->uMovementSpeed;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2764 v8->vInitialPosition.z = this->vPosition.z;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2765 v8->vPosition.z = this->vPosition.z;
0
Ritor1
parents:
diff changeset
2766 v8->vInitialPosition.x = v15;
Ritor1
parents:
diff changeset
2767 v8->vPosition.x = v15;
Ritor1
parents:
diff changeset
2768 v8->vInitialPosition.y = v17;
Ritor1
parents:
diff changeset
2769 v8->vPosition.y = v17;
Ritor1
parents:
diff changeset
2770 v8->uTetherDistance = 256;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2771 v8->uSectorID = actorSector;
0
Ritor1
parents:
diff changeset
2772 v8->PrepareSprites(0);
Ritor1
parents:
diff changeset
2773 v8->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
2774 v8->uAlly = v19;
Ritor1
parents:
diff changeset
2775 v8->uCurrentActionTime = 0;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2776 v8->uGroup = this->uGroup;
0
Ritor1
parents:
diff changeset
2777 v8->uAIState = Summoned;
Ritor1
parents:
diff changeset
2778 v8->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2779 v8->UpdateAnimation();
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2780
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2781 ++uNumActors;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2782 ++this->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2783 if ( this->uAttributes & 0x80000 )
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2784 v8->uAttributes |= 0x80000u;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2785 v8->uSummonerID = PID(OBJECT_Actor,summonerId);
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2786
781
d170f23f70d1 tidy, code moving
zipi
parents: 760
diff changeset
2787 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2788 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2789 //----- (0046DF1A) --------------------------------------------------------
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2790 bool Actor::_46DF1A_collide_against_actor( int a1, int a2 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2791 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2792 Actor *v2; // edi@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2793 unsigned __int16 v3; // ax@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2794 int v4; // esi@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2795 int v8; // ecx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2796 int v9; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2797 int v10; // ebx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2798 int v11; // esi@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2799 int v12; // ebx@15
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2800 int v13; // ebx@17
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2801
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2802 v2 = &pActors[a1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2803 v3 = v2->uAIState;
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2804 if ( v3 == Removed || v3 == Dying || v3 == Disabled || v3 == Dead || v3 == Summoned )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2805 return 0;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2806 v4 = v2->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2807 if ( a2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2808 v4 = a2;
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2809
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2810 if (stru_721530.sMaxX > v2->vPosition.x + v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2811 stru_721530.sMinX < v2->vPosition.x - v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2812 stru_721530.sMaxY > v2->vPosition.y + v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2813 stru_721530.sMinY < v2->vPosition.y - v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2814 stru_721530.sMaxZ > v2->vPosition.z + v2->uActorHeight ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2815 stru_721530.sMinZ < v2->vPosition.z)
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2816 {
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2817 return false;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2818 }
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2819 v8 = v2->vPosition.x - stru_721530.normal.x;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2820 v9 = v2->vPosition.y - stru_721530.normal.y;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2821 v10 = stru_721530.prolly_normal_d + v4;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2822 v11 = (v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2823 v12 = (v8 * stru_721530.direction.x + v9 * stru_721530.direction.y) >> 16;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2824 if ( abs(v11) > v10 || v12 <= 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2825 {
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2826 return false;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2827 }
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2828 if (((stru_721530.direction.z * (signed __int64)v12) >> 16) + stru_721530.normal.z < v2->vPosition.z)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2829 {
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2830 return false;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2831 }
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2832
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2833 v13 = v12 - integer_sqrt(v10 * v10 - v11 * v11);
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2834 if ( v13 < 0 )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2835 v13 = 0;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2836 if ( v13 < stru_721530.field_7C )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2837 {
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2838 stru_721530.field_7C = v13;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2839 stru_721530.uFaceID = PID(OBJECT_Actor,a1);
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2840 }
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2841 return true;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2842 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2843 //----- (00401A91) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
2844 void UpdateActorAI()
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2845 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2846 //unsigned int v0; // esi@4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2847 int v1; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2848 //int v2; // ecx@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2849 //int v3; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2850 signed int v4; // edi@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2851 Actor *v5; // esi@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2852 signed int sDmg; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2853 __int16 v7; // cx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2854 //Player **v8; // esi@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2855 Player *pPlayer; // ecx@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2856 Actor *pActor; // esi@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2857 //__int16 v11; // ax@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2858 //unsigned int v12; // eax@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2859 //signed int v13; // edi@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2860 //SpellBuff *v14; // ebx@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2861 //unsigned int v15; // edi@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2862 //char *v16; // eax@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2863 //unsigned int v17; // edx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2864 //unsigned int v18; // ecx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2865 //unsigned __int16 v19; // ax@72
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2866 //int *v20; // esi@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2867 //Actor *v21; // ebx@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2868 unsigned __int16 v22; // ax@86
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2869 //signed int v23; // eax@94
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2870 //unsigned int v24; // eax@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2871 //signed int v25; // edi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2872 //SpellBuff *v26; // esi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2873 unsigned int v27; // ecx@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2874 unsigned int v28; // eax@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2875 //unsigned int v29; // eax@127
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2876 AIDirection *v30; // eax@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2877 unsigned __int16 v31; // ax@132
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2878 //unsigned int v32; // esi@142
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2879 int v33; // eax@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2880 int v34; // eax@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2881 char v35; // al@150
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2882 unsigned int v36; // edi@152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2883 signed int v37; // eax@154
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2884 //unsigned __int8 v38; // sf@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2885 //unsigned __int8 v39; // of@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2886 //signed int v40; // edx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2887 //unsigned int v41; // ecx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2888 double v42; // st7@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2889 double v43; // st6@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2890 //bool v44; // eax@189
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2891 int v45; // eax@192
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2892 unsigned __int8 v46; // cl@197
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2893 double v47; // st7@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2894 //double v48; // st7@207
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2895 //char v49; // zf@208
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2896 //char v50; // zf@214
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2897 //signed int v51; // edx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2898 //unsigned int v52; // ecx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2899 __int16 v53; // fps@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2900 //unsigned __int8 v54; // c0@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2901 //unsigned __int8 v55; // c3@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2902 //double v56; // st7@226
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2903 AIDirection *v57; // eax@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2904 double v58; // st7@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2905 //signed int v59; // [sp-18h] [bp-C8h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2906 //int v60; // [sp-14h] [bp-C4h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2907 //int v61; // [sp-14h] [bp-C4h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2908 //AIDirection *v62; // [sp-14h] [bp-C4h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2909 //signed int v63; // [sp-14h] [bp-C4h]@216
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2910 //unsigned int v64; // [sp-14h] [bp-C4h]@219
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2911 unsigned int v65; // [sp-10h] [bp-C0h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2912 char v66; // [sp-10h] [bp-C0h]@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2913 //AIDirection *v67; // [sp-10h] [bp-C0h]@167
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2914 //int v68; // [sp-10h] [bp-C0h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2915 //AIDirection *v69; // [sp-10h] [bp-C0h]@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2916 int v70; // [sp-10h] [bp-C0h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2917 //AIDirection *v71; // [sp-10h] [bp-C0h]@216
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2918 AIDirection v72; // [sp+0h] [bp-B0h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2919 AIDirection a3; // [sp+1Ch] [bp-94h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2920 AIDirection v74; // [sp+38h] [bp-78h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2921 AIDirection v75; // [sp+54h] [bp-5Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2922 int target_pid_type; // [sp+70h] [bp-40h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2923 signed int a1; // [sp+74h] [bp-3Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2924 int v78; // [sp+78h] [bp-38h]@79
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2925 AIDirection pDir; // [sp+7Ch] [bp-34h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2926 float v80; // [sp+98h] [bp-18h]@33
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2927 int v81; // [sp+9Ch] [bp-14h]@100
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2928 //int v82; // [sp+A0h] [bp-10h]@45
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2929 //unsigned int uActorID; // [sp+A4h] [bp-Ch]@32
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2930 unsigned int v84; // [sp+A8h] [bp-8h]@11
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2931 signed int target_pid; // [sp+ACh] [bp-4h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2932 AIState uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2933 int v38;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2934
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2935 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2936 MakeActorAIList_ODM();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2937 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2938 MakeActorAIList_BLV();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2939
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2940 //v0 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2941 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2942 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2943 if ( pParty->armageddon_timer > 417 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2944 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2945 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2946 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2947 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2948 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2949 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2950 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2951 if ( pParty->sRotationX > 128)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2952 pParty->sRotationX = 128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2953 else if ( pParty->sRotationX < -128 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2954 pParty->sRotationX = -128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2955
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2956 pParty->uFlags |= 2u;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2957 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2958 v4 = pParty->field_16140 + 50;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2959 if ( pParty->armageddon_timer <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2960 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2961 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2962 for(int i = 0; i < uNumActors; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2963 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2964 pActor=&pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2965 if ( pActor->CanAct() )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2966 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2967 sDmg = stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2968 pActor->sCurrentHP -= stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2969 if ( sDmg )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2970 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2971 if ( pActor->sCurrentHP >= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2972 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2973 Actor::AI_Stun(i, 4, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2974 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2975 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2976 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2977 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2978 if ( pActor->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
2979 pParty->GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2980 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2981 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2982 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2983 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2984 for(int i = 1; i <= 4; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2985 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2986 pPlayer = pPlayers[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2987 if ( !pPlayer->pConditions[14] && !pPlayer->pConditions[15] && !pPlayer->pConditions[16] )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2988 pPlayer->ReceiveDamage(v4, DMGT_5);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2989 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2990 }
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2991 if (pTurnEngine->pending_actions)
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2992 --pTurnEngine->pending_actions;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2993 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2994 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2995
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2996 if (pParty->bTurnBasedModeOn)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2997 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
2998 pTurnEngine->AITurnBasedAction();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2999 return;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3000 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3001
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3002
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3003 //uActorID = v0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3004 for (uint i = 0; i < uNumActors; ++i)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3005 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3006 pActor = &pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3007 //LODWORD(v80) = (int)(char *)pActors + 176; // uAIState
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3008 //do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3009 //{
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3010 //pActor = (Actor *)(LODWORD(v80) - 176);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3011 //v11 = *(unsigned int *)LODWORD(v80);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3012 //v49 = *(unsigned int *)LODWORD(v80) == 5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3013 ai_near_actors_targets_pid[i] = OBJECT_Player;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3014 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & 0x0400)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3015 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3016
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3017 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3018 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3019
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3020 //v84 = *(_QWORD *)(LODWORD(v80) + 84) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3021 //v82 = *(_QWORD *)(LODWORD(v80) + 52) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3022 //v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3023 //v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3024 //v14 = (SpellBuff *)(LODWORD(v80) + 36);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3025 for (uint j = 0; j < 22; ++j)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3026 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3027 if (j != 10)
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
3028 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3029 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3030 /*do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3031 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3032 if ( v13 != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3033 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3034 v14->_4585CA(pParty->uTimePlayed);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3035 v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3036 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3037 ++v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3038 ++v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3039 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3040 while ( v13 < 22 );*/
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3041 if (pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3042 //&& SHIDWORD(pActor->pActorBuffs[3].uExpireTime) <= (signed int)v12 && (SHIDWORD(pActor->pActorBuffs[3].uExpireTime) < (signed int)v12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3043 // || LODWORD(pActor->pActorBuffs[3].uExpireTime) <= v12) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3044 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3045 if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3046 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3047 // not sure
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3048 else if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3049 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3050
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3051 if (pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0 ||
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3052 pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3053 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3054
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3055 //v15 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3056 //v16 = (char *)&pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3057 //v17 = pActor->uCurrentActionTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3058 //v18 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3059 if (pActor->pMonsterInfo.uRecoveryTime)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3060 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3061 if (pActor->pMonsterInfo.uRecoveryTime < pMiscTimer->uTimeElapsed)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3062 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3063 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3064 pActor->pMonsterInfo.uRecoveryTime -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3065 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3066
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3067 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3068 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3069 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3070
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3071 //v19 = actor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3072 if (pActor->uAIState == Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3073 pActor->uAIState = Dead;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3074 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3075 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3076 if (pActor->uAIState != Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3077 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3078 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3079 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3080 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3081 pActor->uAIState = Standing;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3082 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3083
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3084 pActor->uCurrentActionTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3085 pActor->uCurrentActionLength = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3086 pActor->UpdateAnimation();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3087 //LABEL_78:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3088 //++uActorID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3089 //LODWORD(v80) += 836;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3090 //}
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3091 //while ( (signed int)uActorID < (signed int)uNumActors );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3092 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3093
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3094
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3095 v78 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3096 int actor_id = -1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3097 if ( ai_arrays_size > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3098 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3099 //while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3100 for(v78 = 0; v78 < ai_arrays_size; ++v78)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3101 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3102 actor_id = ai_near_actors_ids[v78];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3103 assert(actor_id < uNumActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3104
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3105 //v20 = &ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3106 pActor = &pActors[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3107 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3108 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3109 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3110 target_pid = ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3111 target_pid_type = PID_TYPE(target_pid);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3112 if ( target_pid_type == OBJECT_Actor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3113 v80 = 0.5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3114 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3115 v80 = 1.0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3116 v22 = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3117 if ( v22 == Dying || v22 == Dead || v22 == Removed || v22 == Disabled || v22 == Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3118 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3119 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3120 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3121 if ( !pActor->sCurrentHP )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3122 Actor::Die(actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3123 for(int i=0;i<22;i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3124 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3125 if ( i != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3126 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
3127 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3128 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3129 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3130 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3131 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3132 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3133 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3134 // not sure
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3135 else if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3136 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3137 if ( (signed __int64)pActor->pActorBuffs[2].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3138 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3139 pActor->uAIState = Removed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3140 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3141 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3142 if ( (signed __int64)pActor->pActorBuffs[5].uExpireTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3143 || (signed __int64)pActor->pActorBuffs[6].uExpireTime > 0)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3144 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3145 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3146 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3147 v27 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3148 v28 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3149 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3150 if ( (signed int)v28 > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3151 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3152 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3153 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3154 if ( !(pActor->uAttributes & 0x8000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3155 pActor->uAttributes |= 0x8000;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3156 a1 = PID(OBJECT_Actor,actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3157 v30 = Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3158 memcpy(&v75, v30, sizeof(v75));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3159 memcpy(&pDir, &v75, sizeof(pDir));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3160 uAIState = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3161 /*if ( v21->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3162 && (signed int)v21->pMonsterInfo.uRecoveryTime <= 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3163 && v80 * 307.2 >= (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3164 && (uAIState == Pursuing || uAIState == Standing || uAIState == Tethered || uAIState == Fidgeting)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3165 || ( v21->pMonsterInfo.uMissleAttack1Type && uAIState == Stunned ) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3166 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3167 v32 = actor_id;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3168 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3169 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3170 */
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3171 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3172 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3173 || v80 * 307.2 < (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3174 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3175 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3176 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3177 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3178 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3179 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3180 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3181 else if ( pActor->uAIState == AttackingMelee )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3182 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3183 v35 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3184 stru_50FE08.Add(
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3185 a1,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3186 5120,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3187 pActor->vPosition.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3188 pActor->vPosition.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3189 pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1),
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3190 v35,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3191 1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3192 );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3193 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3194 else if ( pActor->uAIState == AttackingRanged1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3195 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3196 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3197 Actor::AI_RangedAttack(actor_id, &pDir, v34, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3198 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3199 else if ( pActor->uAIState == AttackingRanged2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3200 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3201 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3202 Actor::AI_RangedAttack(actor_id, &pDir, v34, 1);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3203 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3204 else if ( pActor->uAIState == AttackingRanged3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3205 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3206 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3207 v33 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3208 Actor::AI_SpellAttack(actor_id, &pDir, v33, 2, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3209 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3210 else if ( pActor->uAIState == AttackingRanged4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3211 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3212 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3213 v33 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3214 Actor::AI_SpellAttack(actor_id, &pDir, v33, 3, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3215 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3216 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3217
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3218 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3219 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3220 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3221 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3222 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3223 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3224 //v37 = (unsigned __int8)*(&byte_5C8D1A[89 * (pActor->pMonsterInfo.uID - 1) / 3]
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3225 // + (pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3226 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3227 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3228 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3229 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3230 v37 = 4;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3231 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3232 v38=0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3233 if ( v37 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3234 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3235 //v39 = __OFSUB__(v36, 1024);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3236 //v38 = ((v36 - 1024) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3237 v38 = 1024;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3238 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3239 else if ( v37 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3240 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3241 //v39 = __OFSUB__(v36, 2560);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3242 //v38 = ((v36 - 2560) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3243 v38 = 2560;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3244 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3245 else if ( v37 == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3246 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3247 //v39 = __OFSUB__(v36, 5120);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3248 //v38 = ((v36 - 5120) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3249 v38 = 5120;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3250 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3251 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3252 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3253 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3254
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3255 if (pActor->pActorBuffs[4].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3256 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3257 if ( (signed int)v36 >= 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3258 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3259 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3260 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3261 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3262 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3263 //peasents after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3264 //guard after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3265 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3266 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3267 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3268 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3269
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3270 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3271 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3272
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3273 if ( pActor->pMonsterInfo.uAIType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3274 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3275 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3276 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3277 Actor::AI_Stand(actor_id, target_pid, pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3278 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3279 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3280 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3281 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3282 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3283 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3284
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3285 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3286 if ( !(pActor->uAttributes & 0x020000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3287 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3288 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3289 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3290 if ( pActor->pMonsterInfo.uAIType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3291 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3292 if ( pActor->pMonsterInfo.uAIType == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3293 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3294 v84 = pActor->sCurrentHP;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3295 v42 = (double)(signed int)v84;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3296 if ( v43 > v42 && (signed int)v36 < 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3297 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3298 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3299 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3300 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3301 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3302 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3303
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3304 v81 = v36 - pActor->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3305 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3306 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3307 if ( v81 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3308 v81 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3309 rand();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3310 pActor->uAttributes &= 0xFFFBFFFF;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3311 if ( v81 < 5120 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3312 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3313 v45 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3314 if ( v45 == 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3315 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3316 if ( pActor->pMonsterInfo.uMissleAttack1Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3317 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3318 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3319 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3320 Actor::AI_MissileAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3321 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3322 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3323 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3324 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3325 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3326 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3327 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3328 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3329 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3330 if ( v80 * 307.2 > (double)v81 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3331 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3332 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3333 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3334 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3335 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3336 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3337 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3338 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3339 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3340 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3341 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3342 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3343 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3344 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3345 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3346 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3347 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3348 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3349 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3350 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3351 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3352 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3353 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3354 Actor::AI_Pursue3(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3355 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3356 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3357 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3358 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3359 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3360 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3361 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3362 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3363 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3364 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3365 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3366 //guard after player runs away
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3367 // follow player
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3368 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3369 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3370 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3371 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3372 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3373 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3374 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3375 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3376 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3377 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3378 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3379 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3380 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3381 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3382 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3383 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3384 else if ( v45 == 2 || v45 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3385 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3386 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3387 v46 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3388 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3389 v46 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3390 if ( v46 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3391 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3392 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3393 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3394 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3395 Actor::AI_SpellAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3396 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3397 Actor::AI_SpellAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3398 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3399 else if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3400 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3401 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3402 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3403 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3404 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3405 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3406 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3407 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3408 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3409 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3410 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3411 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3412 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3413 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3414 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3415 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3416 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3417 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3418 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3419 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3420 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3421 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3422 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3423 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3424 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3425 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3426 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3427 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3428 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3429 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3430 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3431 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3432 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3433 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3434 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3435 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3436 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3437 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3438 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3439 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3440 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3441 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3442 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3443 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3444 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3445 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3446 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3447 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3448 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3449 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3450 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3451
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3452 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3453 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3454 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3455 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3456 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3457 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3458 else if ( pActor->pMonsterInfo.uMovementType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3459 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3460 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3461 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3462 else if ( pActor->pMonsterInfo.uMovementType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3463 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3464 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3465 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3466 else if ( pActor->pMonsterInfo.uMovementType == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3467 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3468 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3469 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3470 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3471 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3472 v57 = Actor::GetDirectionInfo(a1, 4u, &v72, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3473 v58 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3474 memcpy(&v74, v57, sizeof(v74));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3475 memcpy(&pDir, &v74, sizeof(pDir));
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3476 Actor::AI_Stand(actor_id, 4, v58, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3477 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3478 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3479 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3480 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3481 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3482 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3483 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3484 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3485 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3486 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3487 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3488 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3489 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3490 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3491 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3492 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3493 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3494 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3495 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3496 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3497 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3498 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3499 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3500 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3501 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3502 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3503 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3504 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3505 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3506 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3507 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3508 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3509 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3510 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3511 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3512 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3513 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3514 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3515 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3516 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3517 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3518 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3519 if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3520 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3521 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3522 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3523 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3524 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3525 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3526 Actor::AI_MissileAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3527 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3528 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3529 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3530 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3531 //----- (0044665D) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3532 // uType: 0 -> any monster
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3533 // 1 -> uParam is GroupID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3534 // 2 -> uParam is MonsterID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3535 // 3 -> uParam is ActorID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3536 // uNumAlive: 0 -> all must be alive
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3537 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3538 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3539 unsigned int uAliveActors; // eax@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3540 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3541
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3542 uTotalActors = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3543 if ( uType )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3544 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3545 if ( uType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3546 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3547 uAliveActors = SearchActorByGroup(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3548 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3549 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3550 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3551 if ( uType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3552 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3553 uAliveActors = SearchActorByMonsterID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3554 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3555 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3556 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3557 if ( uType != 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3558 return 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3559 uAliveActors = SearchActorByID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3560 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3561 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3562 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3563 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3564 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3565 uAliveActors = SearchAliveActors(&uTotalActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3566 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3567
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3568 if (uNumAlive)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3569 return uAliveActors >= uNumAlive;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3570 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3571 return uTotalActors == uAliveActors;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3572 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3573 //----- (00408B54) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3574 unsigned int SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3575 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3576 unsigned int v2; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3577 unsigned int *v3; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3578 int v4; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3579 unsigned int v5; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3580 unsigned int v6; // edx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3581
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3582 v2 = a2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3583 v3 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3584 v4 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3585 v5 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3586 *v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3587 v6 = pActors[v2].uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3588 if ( (v6 & 0x100000) == v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3589 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3590 *v3 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3591 if ( pActors[v2].IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3592 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3593 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3594 return v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3595 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3596 //----- (00408AE7) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3597 unsigned int SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3598 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3599 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3600 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3601 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3602 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3603 unsigned int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3604 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3605 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3606
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3607 v7 = uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3608 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3609 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3610 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3611 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3612 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3613 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3614 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3615 v4 = pActors.data();//[0].uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3616 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3617 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3618 v5 = v4->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3619 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3620 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3621 if ( v4->uGroup == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3622 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3623 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3624 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3625 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3626 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3627 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3628 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3629 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3630 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3631 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3632 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3633 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3634 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3635 //----- (00408A7E) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3636 unsigned int SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3637 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3638 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3639 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3640 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3641 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3642 int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3643 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3644 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3645
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3646 v7 = uMonsterID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3647 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3648 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3649 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3650 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3651 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3652 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3653 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3654 v4 = pActors.data();//[0].pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3655 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3656 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3657 v5 = v4->uAttributes; // actor::attributes
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3658 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3659 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3660 if ( v4->pMonsterInfo.field_33 == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3661 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3662 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3663 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3664 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3665 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3666 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3667 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3668 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3669 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3670 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3671 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3672 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3673 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3674 //----- (00408A27) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3675 unsigned int SearchAliveActors(unsigned int *pTotalActors)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3676 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3677 unsigned int *v1; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3678 int v2; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3679 unsigned int v3; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3680 signed int v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3681 Actor *v5; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3682 unsigned int v6; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3683 int v8; // [sp+Ch] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3684
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3685 v1 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3686 v2 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3687 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3688 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3689 *v1 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3690 v8 = v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3691 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3692 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3693 v5 = pActors.data();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3694 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3695 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3696 v6 = v5->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3697 if ( (v6 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3698 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3699 ++*v1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3700 if ( v5->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3701 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3702 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3703 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3704 ++v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3705 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3706 while ( v4 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3707 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3708 return v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3709 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3710 //----- (00408768) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3711 void InitializeActors()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3712 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3713 signed int v5; // [sp+Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3714 signed int v6; // [sp+10h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3715 signed int v7; // [sp+14h] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3716 signed int v8; // [sp+18h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3717
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3718 v8 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3719 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3720 v7 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3721 v5 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
3722 if ( !_stricmp(pCurrentMapName, "d25.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3723 v8 = 1;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
3724 if ( !_stricmp(pCurrentMapName, "d26.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3725 v6 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
3726 if (pParty->IsPartyGood())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3727 v7 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
3728 if (pParty->IsPartyEvil())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3729 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3730
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3731 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3732 for (uint i = 0; i < uNumActors; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3733 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3734 auto actor = &pActors[i];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3735
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3736 if (actor->CanAct() || actor->uAIState == Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3737 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3738 actor->vPosition.x = actor->vInitialPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3739 actor->vPosition.y = actor->vInitialPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3740 actor->vPosition.z = actor->vInitialPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3741 actor->sCurrentHP = actor->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3742 if (actor->uAIState != Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3743 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3744 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3745 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3746 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3747
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3748 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3749
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3750 if (!v8 || v7)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3751 if (!v6 || v5)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3752 if (actor->IsPeasant())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3753 BYTE2(actor->uAttributes) &= 0xF7u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3754
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3755 BYTE2(actor->uAttributes) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3756 if (BYTE2(actor->uAttributes) & 0x40)
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
3757 Actor::_4031C1_update_job_never_gets_called(i, pParty->uCurrentHour, 1);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3758 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3759 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3760 //----- (00439474) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3761 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3762 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3763 //signed int v3; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3764 SpriteObject *v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3765 //int v5; // edx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3766 //bool uPlayerID; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3767 //Player *pPlayer; // edi@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3768 Actor *pMonster; // esi@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3769 //SpriteObject *v9; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3770 int v10; // eax@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3771 int v11; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3772 unsigned int v12; // ecx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3773 int v13; // edx@15
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3774 int v14; // edx@17
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3775 int v15; // eax@24
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3776 unsigned __int16 v16; // cx@25
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3777 int v17; // eax@29
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3778 int v18; // eax@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3779 unsigned __int8 v19; // zf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3780 unsigned __int8 v20; // sf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3781 int v21; // edx@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3782 int v22; // eax@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3783 unsigned __int8 v23; // zf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3784 unsigned __int8 v24; // sf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3785 int v25; // edx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3786 int v26; // ecx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3787 //signed int v27; // eax@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3788 //int v28; // eax@53
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3789 signed int v29; // eax@76
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3790 signed int v30; // eax@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3791 signed int v31; // eax@92
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3792 int v32; // eax@94
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3793 int v33; // eax@100
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3794 int v34; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3795 signed int v35; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3796 double v36; // st7@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3797 float v37; // ST08_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3798 float v38; // ST04_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3799 float v39; // ST00_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3800 int v40; // ebx@107
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3801 unsigned int v41; // ebx@109
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3802 signed __int64 v42; // qax@125
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3803 unsigned __int16 v43; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3804 char v44; // bl@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3805 unsigned __int16 v45; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3806 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3807 const char *v47; // [sp+14h] [bp-58h]@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3808 char *pPlayerName; // [sp+18h] [bp-54h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3809 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3810 int v50; // [sp+20h] [bp-4Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3811 //unsigned __int64 *v51; // [sp+30h] [bp-3Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3812 int v52; // [sp+34h] [bp-38h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3813 //int v53; // [sp+38h] [bp-34h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3814 //int v54; // [sp+3Ch] [bp-30h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3815 //int v55; // [sp+40h] [bp-2Ch]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3816 signed int a4; // [sp+44h] [bp-28h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3817 PlayerEquipment *v57; // [sp+48h] [bp-24h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3818 //int v58; // [sp+4Ch] [bp-20h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3819 int v59; // [sp+50h] [bp-1Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3820 unsigned int uActorID_Monster_; // [sp+54h] [bp-18h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3821 int v61; // [sp+58h] [bp-14h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3822 bool v62; // [sp+5Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3823 int uDamageAmount; // [sp+60h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3824 int a2; // [sp+64h] [bp-8h]@27
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3825 int a3; // [sp+6Bh] [bp-1h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3826
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3827 //v3 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3828 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3829 uActorID_Monster_ = uActorID_Monster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3830 //v54 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3831 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3832 a4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3833 v61 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3834 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3835 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3836 if ( PID_TYPE(a1) == OBJECT_Item)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3837 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3838 v4 = &pSpriteObjects[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3839 //uDamageAmount = (int)v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3840 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3841 a1 = v4->spell_caster_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3842 //v54 = v4->field_58_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3843 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3844 //v5 = a1 & 7;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3845 //uPlayerID = a1 >> 3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3846 if (PID_TYPE(a1) != OBJECT_Player)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3847 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3848
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3849 assert(PID_ID(abs(a1)) < 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3850 auto player = &pParty->pPlayers[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3851 pMonster = &pActors[uActorID_Monster_];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3852 //uPlayerID = pMonster->IsAlive();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3853 if (pMonster->IsNotAlive())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3854 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3855
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3856 pMonster->uAttributes |= 0xC000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3857 if ( pMonster->uAIState == Fleeing )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3858 pMonster->uAttributes |= 0x20000u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3859 //v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3860 //v53 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3861 //v58 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3862 bool hit_will_stun = false,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3863 hit_will_paralyze = false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3864 if ( !v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3865 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3866 //v51 = (unsigned __int64 *)player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3867 int main_hand_idx = player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3868 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3869 if ( player->HasItemEquipped(EQUIP_MAIN_HAND) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3870 {
1817
0f1543750bf8 Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Grumpy7
parents: 1764
diff changeset
3871 auto main_hand_skill = player->GetMainHandItem()->GetPlayerSkillType();
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3872 //v55 = pItemsTable->pItems[player->pInventoryItems[main_hand_idx - 1].uItemID].uSkillType;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3873 //v28 = SkillToMastery(player->pActiveSkills[v55]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3874 auto main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3875 //uDamageAmount = v28;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3876 switch (main_hand_skill)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3877 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3878 case PLAYER_SKILL_STAFF:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3879 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3880 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3881 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3882 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3883 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3884 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3885
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3886 case PLAYER_SKILL_MACE:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3887 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3888 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3889 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3890 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3891 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3892 if (main_hand_mastery >= 4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3893 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3894 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3895 hit_will_paralyze = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3896 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3897 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3898 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3899 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3900 v50 = pMonster->pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3901 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3902 //v27 = player->CalculateMeleeDamageTo(0, 0, v50);
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
3903 uDamageAmount = player->CalculateMeleeDamageTo(false, false, v50);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3904 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3905 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3906 //goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3907 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3908
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3909
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3910 v19 = v4->spell_id == SPELL_DARK_SOULDRINKER;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3911 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3912 if ( !v19 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3913 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3914 //v9 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3915 v50 = pParty->vPosition.x - v4->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3916 //v55 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3917 pMonsterName = (char *)(pParty->vPosition.y - v4->vPosition.y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3918 //v51 = (unsigned __int64 *)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3919 pPlayerName = (char *)(pParty->vPosition.z - v4->vPosition.z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3920 v52 = abs((int)pPlayerName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3921 v61 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3922 v10 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3923 v11 = (int)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3924 v12 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3925 if ( v10 < v11)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3926 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3927 v10 = (int)v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3928 v11 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3929 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3930 if ( v10 < v52 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3931 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3932 v13 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3933 v10 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3934 v12 = v13;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3935 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3936 if ( v11 < (signed int)v12 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3937 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3938 v14 = v12;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3939 v12 = v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3940 v11 = v14;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3941 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3942 //uPlayerID = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3943 v61 = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3944 if ( v61 >= 2560 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3945 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3946 if ( v61 >= 5120 && !(BYTE1(pMonster->uAttributes) & 4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3947 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3948 v61 = 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3949 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3950 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3951 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3952 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3953 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3954 //v4 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3955 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3956
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3957 v15 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3958 if ( v15 == SPELL_LASER_PROJECTILE )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3959 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3960 v16 = player->pActiveSkills[7];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3961 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3962 if ( (signed int)SkillToMastery(v16) >= 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3963 a4 = player->pActiveSkills[7] & 0x3F;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3964 a2 = 4;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
3965 uDamageAmount = player->CalculateMeleeDamageTo(true, true, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3966 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3967 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3968 if ( v15 != SPELL_BOW_ARROW )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3969 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3970 if ( v15 == SPELL_101 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3971 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3972 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3973 v18 = player->CalculateRangedDamageTo(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3974 v19 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3975 v20 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3976 uDamageAmount = v18;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3977 if ( !v20 && (!(v20 | v19) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3978 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3979 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3980 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3981 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3982 if ( v15 == SPELL_EARTH_BLADES )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3983 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3984 a4 = 5 * v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3985 a2 = player->GetSpellSchool(0x27u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3986 v21 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3987 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3988 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3989 v22 = _43AFE3_calc_spell_damage(39, v21, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3990 v23 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3991 v24 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3992 uDamageAmount = v22;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3993 if ( !v24 && (!(v24 | v23) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3994 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3995 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3996 LABEL_67:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3997 if ( !stru_50C198.PlayerHitOrMiss(player, pMonster, v61, a4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3998 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3999 //LABEL_68:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4000 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4001 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4002 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4003 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4004 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4005 if ( v15 == SPELL_EARTH_STUN )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4006 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4007 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4008 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4009 hit_will_stun = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4010 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4011 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4012 a2 = player->GetSpellSchool(v4->spell_id);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4013 v25 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4014 v26 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4015 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4016 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4017 //v27 = _43AFE3_calc_spell_damage(v26, v25, (signed int)pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4018 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4019 //v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4020 //LABEL_65:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4021 uDamageAmount = _43AFE3_calc_spell_damage(v26, v25, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4022 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4023 // goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4024 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4025 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4026 v50 = pMonster->word_000086_some_monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4027 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4028 v17 = player->CalculateRangedDamageTo(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4029 v19 = v4->stru_24.uItemID == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4030 uDamageAmount = v17;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4031 v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4032 if ( !v19 && v4->stru_24.uSpecEnchantmentType == 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4033 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4034 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4035 v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4036 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4037 if ( SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) >= 0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4038 && (SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) > 0 || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4039 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4040 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4041 //LABEL_66:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4042 if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4043 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4044 LABEL_69:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1359
diff changeset
4045 if (player->IsWeak())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4046 uDamageAmount /= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4047 if ( (signed __int64)pMonster->pActorBuffs[5].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4048 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4049 v61 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, uDamageAmount);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4050 if ( !v4 && player->IsUnarmed() && (signed __int64)player->pPlayerBuffs[6].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4051 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4052 v50 = player->pPlayerBuffs[6].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4053 v29 = stru_50C198.CalcMagicalDamageToActor(pMonster, 8, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4054 v61 += v29;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4055 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4056 uDamageAmount = v61;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4057 if ( v59 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4058 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4059 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4060 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4061 a4 = v4->stru_24._439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4062 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4063 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4064 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4065 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4066 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4067 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4068 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4069 v30 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4070 uDamageAmount = v61 + v30;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4071 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4072 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4073 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4074 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4075 v57 = &player->pEquipment;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4076 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4077 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4078 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)v59) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4079 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
4080 auto _s = (ItemGen *)&player->pInventoryItemList[v57->uShield - 1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4081 a4 = _s->_439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4082 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4083 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4084 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4085 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4086 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4087 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4088 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4089 v31 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4090 uDamageAmount += v31;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4091 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4092 ++v59;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4093 v57 = (PlayerEquipment *)((char *)v57 + 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4094 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4095 while ( v59 <= 1 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4096 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4097 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4098 v32 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4099 pMonster->sCurrentHP -= uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4100 if ( !v32 && !hit_will_stun )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4101 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4102 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4103 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4104 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4105 if ( pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4106 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4107 Actor::AI_Stun(uActorID_Monster_, a1, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4108 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4109 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4110 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4111 v50 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4112 pMonsterName = (char *)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4113 pPlayerName = player->pName;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4114 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4115 v47 = pGlobalTXT_LocalizationStrings[189];// "%s shoots %s for %lu points"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4116 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4117 v47 = pGlobalTXT_LocalizationStrings[164];// "%s hits %s for %lu damage"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4118 sprintfex(pTmpBuf.data(), v47, pPlayerName, pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4119 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4120 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4121 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4122 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4123 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4124 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4125 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4126 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4127 v33 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4128 //v55 = v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4129 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4130 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4131 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4132 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4133 v50 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4134 pMonsterName = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4135 v34 = pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4136 *(float *)&pPlayerName = (double)v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4137 //v51 = (unsigned __int64 *)v34;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4138 *(float *)&v47 = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4139 v35 = pMonster->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4140 *((float *)&v46 + 1) = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4141 *(float *)&v46 = 1.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4142 v36 = (double)(signed int)pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4143 //v51 = (unsigned __int64 *)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4144 v37 = v36;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4145 //v51 = (unsigned __int64 *)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4146 v38 = (double)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4147 v39 = (double)(signed int)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4148 pDecalBuilder->AddBloodsplat(v39, v38, v37, 1.0, 0.0, 0.0, *(float *)&pPlayerName, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4149 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4150 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4151 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4152 Actor::Die(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4153 Actor::ApplyFineForKillingPeasant(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4154 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4155 if ( pMonster->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
4156 pParty->GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4157 v40 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4158 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4159 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4160 player->PlaySound((PlayerSpeech)v40, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4161 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4162 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4163 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4164 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4165 pMonsterName = (char *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4166 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4167 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4168 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4169 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4170 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4171 if ( SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) >= (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4172 && (SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) > (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4173 || LODWORD(pMonster->pActorBuffs[20].uExpireTime) > v41)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4174 && uDamageAmount != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4175 player->ReceiveDamage(uDamageAmount, (DAMAGE_TYPE)a2);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4176 v50 = 24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4177 v59 = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
1598
11bb463837b1 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents: 1554
diff changeset
4178 if ( (player->GetSpecialItemBonus(24) || hit_will_stun != v41)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4179 && stru_50C198.GetMagicalResistance(pMonster, 3u) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4180 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4181 LODWORD(v42) = 20;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4182 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4183 if ( pParty->bTurnBasedModeOn == v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4184 v42 = (signed __int64)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4185 pMonster->pMonsterInfo.uRecoveryTime += v42;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4186 if ( bShowDamage != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4187 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4188 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4189 pMonsterName = player->pName; // "%s stuns %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4190 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4191 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4192 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4193 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4194 if ( hit_will_paralyze != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4195 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4196 if ( pMonster->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4197 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4198 if ( stru_50C198.GetMagicalResistance(pMonster, 3) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4199 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4200 LOBYTE(v43) = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4201 v44 = v43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4202 v45 = SkillToMastery(v43);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4203 //v51 = (unsigned __int64 *)(7680 * (v44 & 0x3F));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4204 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v44 & 0x3F)) * 0.033333335);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4205 pMonster->pActorBuffs[6].Apply(v46, v45, 0, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4206 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4207 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4208 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4209 pMonsterName = player->pName; // "%s paralyzes %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4210 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4211 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4212 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4213 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4214 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4215 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4216 if ( v59 > 10 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4217 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4218 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4219 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4220 pVelocity->x = (unsigned __int64)(v59 * (signed __int64)pVelocity->x) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4221 pVelocity->y = (unsigned __int64)(v59 * (signed __int64)pVelocity->y) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4222 pVelocity->z = (unsigned __int64)(v59 * (signed __int64)pVelocity->z) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4223 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4224 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4225 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4226 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4227 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster_, 1, v61);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4228 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4229 //----- (004BBF61) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4230 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4231 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4232 size_t v4; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4233 int monster_id; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4234 __int16 v6; // ax@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4235 Actor *v7; // esi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4236 int v8; // eax@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4237 MonsterInfo *v9; // edi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4238 MonsterDesc *v10; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4239 unsigned __int16 *v11; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4240 int v12; // ebx@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4241 int v13; // eax@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4242 __int16 x_; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4243 __int16 v15; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4244 __int16 v16; // [sp+10h] [bp-4h]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4245 signed int ya; // [sp+1Ch] [bp+8h]@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4246
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4247 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4248 monster_id = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4249 x_ = x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4250 v15 = a1;
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1554
diff changeset
4251 if (uNumActors < 500)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4252 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4253 v16 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4254 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4255 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4256 v6 = pIndoor->GetSector(x, y, z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4257 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4258 v16 = v6;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4259 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4260 v7 = &pActors[v4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4261 v7->Reset();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4262 v8 = monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4263 v9 = &pMonsterStats->pInfos[monster_id];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4264 v10 = &pMonsterList->pMonsters[v8 - 1];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4265 strcpy(v7->pActorName, v9->pName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4266 v7->sCurrentHP = LOWORD(v9->uHP);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4267 memcpy(&v7->pMonsterInfo, v9, 0x58u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4268 v7->word_000086_some_monster_id = v15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4269 v7->uActorRadius = v10->uMonsterRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4270 v7->uActorHeight = v10->uMonsterHeight;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4271 v7->uMovementSpeed = v10->uMovementSpeed;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4272 v7->vInitialPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4273 v7->vPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4274 BYTE2(v7->uAttributes) |= 8u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4275 v7->pMonsterInfo.uTreasureType = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4276 v7->pMonsterInfo.uTreasureLevel = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4277 v7->pMonsterInfo.uTreasureDiceSides = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4278 v7->pMonsterInfo.uTreasureDiceRolls = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4279 v7->pMonsterInfo.uTreasureDropChance = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4280 v7->vInitialPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4281 v7->vPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4282 v7->vInitialPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4283 v7->vPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4284 v7->uTetherDistance = 256;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4285 v7->uSectorID = v16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4286 v7->uGroup = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4287 v7->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4288 v7->PrepareSprites(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4289 v11 = v10->pSoundSampleIDs;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4290 ya = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4291 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4292 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4293 pSoundList->LoadSound((signed __int16)*v11, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4294 ++v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4295 --ya;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4296 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4297 while ( ya );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4298 v12 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4299 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4300 LOWORD(v13) = pSoundList->LoadSound(v12++ + word_4EE088_sound_ids[v9->uSpell1ID], 1u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4301 while ( v13 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4302 ++uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4303 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4304 }