diff Actor.cpp @ 1965:182d49f28170

pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
author Grumpy7
date Fri, 25 Oct 2013 11:23:34 -0700
parents 2b6c6ff66823
children 7840fe323f67
line wrap: on
line diff
--- a/Actor.cpp	Fri Oct 25 11:22:27 2013 -0700
+++ b/Actor.cpp	Fri Oct 25 11:23:34 2013 -0700
@@ -553,7 +553,7 @@
         v51 = 0;
       else
         v51 = 3600 * realPoints;
-      actorPtr->pActorBuffs[21].Apply(
+      actorPtr->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].Apply(
         pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
         masteryLevel,
         realPoints,
@@ -1431,8 +1431,8 @@
         v2 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
       if ( this->pActorBuffs[ACTOR_BUFF_HEROISM].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_HEROISM].uPower > v2 )
         v2 = this->pActorBuffs[ACTOR_BUFF_HEROISM].uPower;
-      if ( this->pActorBuffs[21].uExpireTime > 0 )
-        v2 += this->pActorBuffs[21].uPower;
+      if ( this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uExpireTime > 0 )
+        v2 += this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uPower;
       v3 = this->pMonsterInfo.uAttack1DamageDiceRolls;
       v4 = this->pMonsterInfo.uAttack1DamageDiceSides;
       v5 = this->pMonsterInfo.uAttack1DamageBonus;