annotate Actor.cpp @ 2490:0a0c6d75aabe

two_handed_left_fist
author Ritor1
date Fri, 12 Sep 2014 18:05:26 +0600
parents b054ea5daf45
children 85a12b497698
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6
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7 #include "PaletteManager.h"
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8 #include "ErrorHandling.h"
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9
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10 #include "DecalBuilder.h"
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11
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12 #include "Sprites.h"
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13 #include "stru6.h"
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14
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15
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16 #include "Actor.h"
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17 #include "OurMath.h"
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18 #include "Outdoor.h"
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19 #include "AudioPlayer.h"
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20 #include "Game.h"
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21 #include "ObjectList.h"
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22 #include "Overlays.h"
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23 #include "FactionTable.h"
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24 #include "TurnEngine.h"
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25 #include "CastSpellInfo.h"
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26 #include "Timer.h"
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27 #include "LOD.h"
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28 #include "Party.h"
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29 #include "GUIWindow.h"
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30
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31 #include "MM7.h"
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32 #include "SpriteObject.h"
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33 #include "stru298.h"
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34 #include "Log.h"
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35 #include "Texts.h"
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36 #include "Level/Decoration.h"
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7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
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37 #include "Viewport.h"
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38 #include "Vis.h"
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39
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40
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41
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42
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43
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44 std::array<Actor, 500> pActors;
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45 size_t uNumActors;
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46
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47 stru319 stru_50C198; // idb
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48
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49
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50 std::array<uint, 5> _4DF380_hostilityRanges = {0, 1024, 2560, 5120, 10240};
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51
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52
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53
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54
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55 //----- (0042FB5C) --------------------------------------------------------
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56 // True if monster should play attack animation when casting this spell.
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57 bool ShouldMonsterPlayAttackAnim(signed int spell_id)
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58 {
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59 switch (spell_id)
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60 {
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61 case SPELL_FIRE_HASTE:
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62 case SPELL_AIR_SHIELD:
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63 case SPELL_EARTH_STONESKIN:
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64 case SPELL_SPIRIT_BLESS:
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65 case SPELL_SPIRIT_FATE:
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66 case SPELL_SPIRIT_HEROISM:
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67 case SPELL_BODY_HAMMERHANDS:
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68 case SPELL_BODY_POWER_CURE:
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69 case SPELL_LIGHT_DISPEL_MAGIC:
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70 case SPELL_LIGHT_DAY_OF_PROTECTION:
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71 case SPELL_LIGHT_HOUR_OF_POWER:
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72 case SPELL_DARK_PAIN_REFLECTION:
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73 return false;
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74 }
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75
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76 return true;
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77 }
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78
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79
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80 //----- (0041AF52) --------------------------------------------------------
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81 void Actor::DrawHealthBar(Actor *actor, GUIWindow *window)
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82 {
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83 unsigned int bar_length; // esi@1
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84 unsigned int uX; // ebx@10
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85 unsigned int v9; // [sp+14h] [bp-Ch]@4
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86 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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87
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88 if (actor->pMonsterInfo.uHP <= 25)
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89 bar_length = 25;
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90 else if ( actor->pMonsterInfo.uHP < 200 )
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91 bar_length = actor->pMonsterInfo.uHP;
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92 else
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93 bar_length = 200;
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94
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95 v10 = bar_length;
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96 if ( actor->sCurrentHP <= (0.34 * actor->pMonsterInfo.uHP) )
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97 v9 = uTextureID_mhp_red;
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98 else if ( actor->sCurrentHP <= ( 0.67 * actor->pMonsterInfo.uHP) )
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99 v9 = uTextureID_mhp_yel;
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100 else
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101 v9 = uTextureID_mhp_grn;
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102
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103 if ( actor->sCurrentHP < (int)actor->pMonsterInfo.uHP )
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104 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP;
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105
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106 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2;
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107
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108 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52);
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109 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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110 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52);
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111 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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112
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113 pRenderer->ResetTextureClipRect();
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114 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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115 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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116 }
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117
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118 //----- (00448A40) --------------------------------------------------------
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119 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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120 {
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121 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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122 {
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123 if ( bToggle )
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124 pActors[uActorID].uAttributes |= uFlag;
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125 else
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126 {
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127 if ( uFlag == 0x10000 )
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128 {
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129 if (pActors[uActorID].uAIState == Disabled )
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130 pActors[uActorID].uAIState = Standing;
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131 }
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132 pActors[uActorID].uAttributes &= ~uFlag;
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133 }
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134 }
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135 }
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136
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137 //----- (00448518) --------------------------------------------------------
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138 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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139 {
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140 for (uint i = 0; i < uNumActors; i++)
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141 {
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142 if (pActors[uNumActors].sNPC_ID == npc)
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143 Actor::GiveItem(i, item, a3);
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144 }
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145 }
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146
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147 //----- (004485A7) --------------------------------------------------------
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148 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
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149 {
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150 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
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151 {
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152 if ( bGive )
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153 {
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154 if ( pActors[uActorID].uCarriedItemID == 0)
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155 pActors[uActorID].uCarriedItemID = uItemID;
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156 else if ( pActors[uActorID].ActorHasItems[0].uItemID == 0)
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157 pActors[uActorID].ActorHasItems[0].uItemID = uItemID;
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158 else if ( pActors[uActorID].ActorHasItems[1].uItemID == 0)
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159 pActors[uActorID].ActorHasItems[1].uItemID = uItemID;
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160 }
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161 else
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162 {
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163 if ( pActors[uActorID].uCarriedItemID == uItemID )
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164 pActors[uActorID].uCarriedItemID = 0;
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165 else if ( pActors[uActorID].ActorHasItems[0].uItemID == uItemID )
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166 pActors[uActorID].ActorHasItems[0].Reset();
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167 else if ( pActors[uActorID].ActorHasItems[1].uItemID == uItemID )
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168 pActors[uActorID].ActorHasItems[1].Reset();
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169 }
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170 }
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171 }
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172
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173 //----- (0040894B) --------------------------------------------------------
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174 bool Actor::CanAct()
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175 {
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176 bool isparalyzed; // esi@1
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177 bool isstoned; // edi@2
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178
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179 isstoned = (signed __int64)this->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0;// stoned
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180 isparalyzed = (signed __int64)this->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0;// paralyzed
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181 return !(isstoned || isparalyzed || this->uAIState == Dying || this->uAIState == Dead
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182 || this->uAIState == Removed || this->uAIState == Summoned || this->uAIState == Disabled);
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183 }
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184
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185 //----- (004089C7) --------------------------------------------------------
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186 bool Actor::IsNotAlive()
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187 {
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188 bool isstoned; // esi@1
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189
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190 isstoned = (signed __int64)this->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0;// stoned
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191 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
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192 }
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193
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194 //----- (004086E9) --------------------------------------------------------
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195 void Actor::SetRandomGoldIfTheresNoItem()
Ritor1
parents:
diff changeset
196 {
Ritor1
parents:
diff changeset
197 int v2; // edi@1
Ritor1
parents:
diff changeset
198
Ritor1
parents:
diff changeset
199 v2 = 0;
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
200 if ( !this->ActorHasItems[3].uItemID )
0
Ritor1
parents:
diff changeset
201 {
Ritor1
parents:
diff changeset
202 if ( this->pMonsterInfo.uTreasureDiceRolls )
Ritor1
parents:
diff changeset
203 {
1850
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
204 for (int i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++)
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
205 v2 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
0
Ritor1
parents:
diff changeset
206 if ( v2 )
Ritor1
parents:
diff changeset
207 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
208 this->ActorHasItems[3].uItemID = 197;
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
209 this->ActorHasItems[3].uSpecEnchantmentType = v2; //actual gold amount
0
Ritor1
parents:
diff changeset
210 }
Ritor1
parents:
diff changeset
211 }
Ritor1
parents:
diff changeset
212 }
1850
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
213 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance )
0
Ritor1
parents:
diff changeset
214 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
215 if ( this->pMonsterInfo.uTreasureLevel )
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
216 pItemsTable->GenerateItem(this->pMonsterInfo.uTreasureLevel, this->pMonsterInfo.uTreasureType, &this->ActorHasItems[2]);
0
Ritor1
parents:
diff changeset
217 }
1850
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
218 this->uAttributes |= 0x800000;
0
Ritor1
parents:
diff changeset
219 }
Ritor1
parents:
diff changeset
220
Ritor1
parents:
diff changeset
221 //----- (00404AC7) --------------------------------------------------------
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
222 void Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel)
0
Ritor1
parents:
diff changeset
223 {
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
224 Actor *actorPtr; // esi@1
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
225 unsigned int realPoints; // edi@1
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
226 unsigned int masteryLevel; // eax@1
0
Ritor1
parents:
diff changeset
227 int v8; // edi@16
Ritor1
parents:
diff changeset
228 signed int v10; // ecx@22
Ritor1
parents:
diff changeset
229 int v19; // edi@34
Ritor1
parents:
diff changeset
230 int v20; // eax@35
Ritor1
parents:
diff changeset
231 signed int v23; // eax@41
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
232 int v28; // st6@50
0
Ritor1
parents:
diff changeset
233 int v30; // esi@50
Ritor1
parents:
diff changeset
234 int v31; // ST3C_4@51
Ritor1
parents:
diff changeset
235 unsigned int v32; // edi@51
Ritor1
parents:
diff changeset
236 signed int v36; // eax@67
Ritor1
parents:
diff changeset
237 int v39; // ecx@75
Ritor1
parents:
diff changeset
238 int v42; // ecx@91
Ritor1
parents:
diff changeset
239 int v44; // ecx@100
Ritor1
parents:
diff changeset
240 int v48; // ecx@110
Ritor1
parents:
diff changeset
241 int v51; // ecx@130
Ritor1
parents:
diff changeset
242 int v54; // ecx@138
Ritor1
parents:
diff changeset
243 int v59; // edi@146
Ritor1
parents:
diff changeset
244 int v61; // edi@146
Ritor1
parents:
diff changeset
245 signed int v63; // edi@146
Ritor1
parents:
diff changeset
246 int v68; // edi@168
Ritor1
parents:
diff changeset
247 signed int v70; // ecx@172
Ritor1
parents:
diff changeset
248 int v79; // edx@185
Ritor1
parents:
diff changeset
249 int v80; // eax@185
Ritor1
parents:
diff changeset
250 signed int v91; // eax@200
Ritor1
parents:
diff changeset
251 int v94; // ecx@208
Ritor1
parents:
diff changeset
252 int v96; // ecx@217
Ritor1
parents:
diff changeset
253 int pitch; // [sp+2Ch] [bp-A4h]@51
Ritor1
parents:
diff changeset
254 int v114; // [sp+48h] [bp-88h]@41
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
255 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
0
Ritor1
parents:
diff changeset
256 int v116; // [sp+BCh] [bp-14h]@49
Ritor1
parents:
diff changeset
257 int v118; // [sp+C4h] [bp-Ch]@29
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
258 int v119; // [sp+C8h] [bp-8h]@48
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
259 int v120; // [sp+CCh] [bp-4h]@1
0
Ritor1
parents:
diff changeset
260 int spellnuma; // [sp+D8h] [bp+8h]@29
Ritor1
parents:
diff changeset
261 int spellnumb; // [sp+D8h] [bp+8h]@48
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
262 int spellnumc; // [sp+D8h] [bp+8h]@50
0
Ritor1
parents:
diff changeset
263 int spellnume; // [sp+D8h] [bp+8h]@179
Ritor1
parents:
diff changeset
264 int a1a; // [sp+E0h] [bp+10h]@34
Ritor1
parents:
diff changeset
265 int a1c; // [sp+E0h] [bp+10h]@184
Ritor1
parents:
diff changeset
266
1855
51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
parents: 1853
diff changeset
267
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
268 actorPtr = &pActors[uActorID];
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
269 realPoints = uSkillLevel & 0x3F;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
270 masteryLevel = SkillToMastery(uSkillLevel);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
271
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
272 switch (uSpellID)
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
273 {
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
274 case SPELL_FIRE_FIRE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
275 case SPELL_FIRE_FIREBALL:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
276 case SPELL_FIRE_INCINERATE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
277 case SPELL_AIR_LIGHNING_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
278 case SPELL_WATER_ICE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
279 case SPELL_WATER_ACID_BURST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
280 case SPELL_EARTH_BLADES:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
281 case SPELL_EARTH_ROCK_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
282 case SPELL_MIND_MIND_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
283 case SPELL_MIND_PSYCHIC_SHOCK:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
284 case SPELL_BODY_HARM:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
285 case SPELL_LIGHT_LIGHT_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
286 case SPELL_DARK_TOXIC_CLOUD:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
287 case SPELL_DARK_DRAGON_BREATH:
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
288 a1.uType = stru_4E3ACC[uSpellID].uType;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
289 a1.uObjectDescID = GetObjDescId(uSpellID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
290 a1.stru_24.Reset();
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
291 a1.spell_id = uSpellID;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
292 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
293 a1.vPosition.x = actorPtr->vPosition.x;
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
294 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
295 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
296 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
297 a1.uFacing = LOWORD(pDir->uYawAngle);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
298 a1.uSoundID = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
299 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
300 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
301 a1.uSpriteFrameID = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
302 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
303 a1.spell_target_pid = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
304 if ((double)pDir->uDistance < 307.2 )
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
305 a1.field_60_distance_related_prolly_lod = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
306 else if ( pDir->uDistance < 1024 )
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
307 a1.field_60_distance_related_prolly_lod = 1;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
308 else if ( pDir->uDistance < 2560 )
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
309 a1.field_60_distance_related_prolly_lod = 2;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
310 else
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
311 a1.field_60_distance_related_prolly_lod = 3;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
312
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
313 a1.field_61 = 2;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
314 v91 = a1.Create(pDir->uYawAngle, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
315 if ( v91 != -1 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
316 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
317 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[uSpellID], PID(OBJECT_Item, v91), 0, -1, 0, 0, 0, 0);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
318 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
319 }
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
320 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
321 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
322
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
323 case SPELL_FIRE_HASTE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
324 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
325 v39 = 60 * (realPoints + 60);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
326 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
327 v39 = 180 * (realPoints + 20);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
328 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
329 v39 = 240 * (realPoints + 15);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
330 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
331 v39 = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
332 actorPtr->pActorBuffs[ACTOR_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
333 masteryLevel, 0, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
334 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFF3C1Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
335 pAudioPlayer->PlaySound((SoundID)10040, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
336 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
337
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
338 case SPELL_FIRE_METEOR_SHOWER:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
339 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
340 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
341 v114 = pParty->vPosition.z + 2500;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
342 v23 = 8;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
343 if (masteryLevel == 2)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
344 v23 = 10;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
345 else if (masteryLevel == 3)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
346 v23 = 12;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
347 else if (masteryLevel == 4)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
348 v23 = 14;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
349 spellnumb = 0;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
350 v28 = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
351 for ( int i = 0; i < v23; i++)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
352 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
353 v30 = rand() % 1000;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
354 spellnumc = v30 - 2500;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
355 v120 = v28 * v28;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
356 v119 = spellnumb * spellnumb;
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
357 if ( sqrt((float)(spellnumc * spellnumc + v119 + v120)) <= 1.0 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
358 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
359 v32 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
360 pitch = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
361 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
362 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
363 {
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
364 v31 = (signed __int64)sqrt((float)(v119 + v120));
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
365 v32 = stru_5C6E00->Atan2(spellnumb, (int)v28);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
366 pitch = stru_5C6E00->Atan2(v31, (int)spellnumc);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
367 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
368 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
369 a1.uType = stru_4E3ACC[uSpellID].uType;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
370 a1.uObjectDescID = GetObjDescId(uSpellID);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
371 a1.spell_level = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
372 a1.vPosition.x = pParty->vPosition.x;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
373 a1.vPosition.y = pParty->vPosition.y;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
374 a1.vPosition.z = v30 + v114;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
375 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
376 a1.spell_skill = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
377 a1.uAttributes = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
378 a1.uSectorID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
379 a1.uSpriteFrameID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
380 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
381 a1.spell_target_pid = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
382 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
383 a1.uFacing = v32;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
384 a1.uSoundID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
385 if (pDir->uDistance < 307.2 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
386 a1.field_60_distance_related_prolly_lod = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
387 else if ( pDir->uDistance < 1024 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
388 a1.field_60_distance_related_prolly_lod = 1;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
389 else if ( pDir->uDistance < 2560 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
390 a1.field_60_distance_related_prolly_lod = 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
391 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
392 a1.field_60_distance_related_prolly_lod = 3;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
393 a1.field_61 = 2;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
394 v36 = a1.Create(v32, pitch, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
395 if ( v36 != -1 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
396 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], PID(OBJECT_Item, v36), 0, -1, 0, 0, 0, 0);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
397 spellnumb = rand() % 1024 - 512;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
398 v28 = rand() % 1024 - 512;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
399 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
400 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
401 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
402
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
403 case SPELL_AIR_SPARKS:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
404 if (masteryLevel == 2 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
405 v10 = 5;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
406 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
407 v10 = 7;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
408 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
409 v10 = 9;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
410 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
411 v10 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
412 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
413 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
414 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
415 a1.uObjectDescID = GetObjDescId(uSpellID);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
416
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
417 a1.stru_24.Reset();
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
418 a1.spell_id = SPELL_AIR_SPARKS;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
419 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
420 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
421 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
422 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
423 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
424 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
425 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
426 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
427 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
428 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
429 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
430 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
431 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
432 v19 = spellnuma / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
433 a1a = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
434 if ( spellnuma / -2 > spellnuma / 2 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
435 v20 = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
436 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
437 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
438 do
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
439 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
440 a1.uFacing = v19 + LOWORD(pDir->uYawAngle);
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
441 v20 = a1.Create((signed __int16)a1.uFacing, pDir->uPitchAngle,
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
442 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
443 v19 += v118;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
444 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
445 while ( v19 <= a1a );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
446 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
447 if ( v20 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
448 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
449 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[15], PID(OBJECT_Item, v20), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
450 return;
0
Ritor1
parents:
diff changeset
451 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
452 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
453 break;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
454
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
455 case SPELL_AIR_SHIELD:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
456 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
457 v8 = 300 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
458 else if (masteryLevel == 3 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
459 v8 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
460 else if (masteryLevel == 4 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
461 v8 = 3600 * (realPoints + 64);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
462 else
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
463 v8 = 0;
1959
4fbffad6e011 pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
Grumpy7
parents: 1958
diff changeset
464 actorPtr->pActorBuffs[ACTOR_BUFF_SHIELD].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
465 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
466 masteryLevel, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
467 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
468
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
469 case SPELL_EARTH_STONESKIN:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
470 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
471 v44 = 300 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
472 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
473 v44 = 900 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
474 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
475 v44 = 3600 * (realPoints + 64);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
476 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
477 v44 = 0;
1960
f92fc67d66cb pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
Grumpy7
parents: 1959
diff changeset
478 actorPtr->pActorBuffs[ACTOR_BUFF_STONESKIN].Apply(
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
479 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
480 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
481 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x5C310Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
482 pAudioPlayer->PlaySound((SoundID)13040, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
483 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
484
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
485 case SPELL_SPIRIT_BLESS:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
486 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
487 v42 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
488 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
489 v42 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
490 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
491 v42 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
492 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
493 v42 = 0;
1961
592d604088b3 pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
Grumpy7
parents: 1960
diff changeset
494 actorPtr->pActorBuffs[ACTOR_BUFF_BLESS].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
495 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
496 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
497 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
498 pAudioPlayer->PlaySound((SoundID)14010, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
499 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
500 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
501
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
502 case SPELL_SPIRIT_FATE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
503 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
504 v48 = 2 * realPoints + 40;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
505 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
506 v48 = 3 * realPoints + 60;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
507 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
508 v48 = 2 * (3 * realPoints + 60);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
509 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
510 v48 = 0;
1955
0c5326e2044a pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
Grumpy7
parents: 1951
diff changeset
511 actorPtr->pActorBuffs[ACTOR_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
512 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
513 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
514 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
515
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
516 case SPELL_SPIRIT_HEROISM:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
517 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
518 v54 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
519 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
520 v54 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
521 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
522 v54 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
523 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
524 v54 = 0;
1962
39a68477ead3 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Grumpy7
parents: 1961
diff changeset
525 actorPtr->pActorBuffs[ACTOR_BUFF_HEROISM].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
526 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
527 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
528 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
529 pAudioPlayer->PlaySound((SoundID)14060, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
530 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
531
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
532 case SPELL_BODY_HAMMERHANDS:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
533 if ( (signed int)masteryLevel <= 0 || (signed int)masteryLevel > 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
534 v51 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
535 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
536 v51 = 3600 * realPoints;
1965
182d49f28170 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Grumpy7
parents: 1964
diff changeset
537 actorPtr->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
538 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
539 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
540 realPoints,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
541 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
542 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
543 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
544 pAudioPlayer->PlaySound((SoundID)16060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
545 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
546
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
547 case SPELL_BODY_POWER_CURE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
548 actorPtr->sCurrentHP += 5 * realPoints + 10;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
549 if ( actorPtr->sCurrentHP >= (signed int)actorPtr->pMonsterInfo.uHP )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
550 actorPtr->sCurrentHP = LOWORD(actorPtr->pMonsterInfo.uHP);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
551 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
552 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
553 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
554
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
555 case SPELL_LIGHT_DISPEL_MAGIC:
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
556 for (int i = 0; i < 20; i++ )
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
557 pParty->pPartyBuffs[i].Reset();
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
558 for (int i = 1; i <= 4; i++)
0
Ritor1
parents:
diff changeset
559 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
560 v59 = pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualWillpower());
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
561 v61 = (pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualIntelligence()) + v59) / 2;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
562 v63 = v61 + pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualLuck()) + 30;
0
Ritor1
parents:
diff changeset
563 if ( rand() % v63 < 30 )
Ritor1
parents:
diff changeset
564 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
565 for (uint k = 0; k < pPlayers[i]->pPlayerBuffs.size(); k++)
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
566 pPlayers[i]->pPlayerBuffs[k].Reset();
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
567 pOtherOverlayList->_4418B1(11210, i + 99, 0, 65536);
0
Ritor1
parents:
diff changeset
568 }
Ritor1
parents:
diff changeset
569 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
570 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[80], PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
571 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
572
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
573 case SPELL_LIGHT_DAY_OF_PROTECTION:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
574 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
575 v96 = 300 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
576 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
577 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
578 LOWORD(realPoints) = 3 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
579 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
580 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
581 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
582 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
583 v96 = 1200 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
584 LOWORD(realPoints) = 4 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
585 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
586 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
587 {
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
588 LOWORD(realPoints) = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
589 v96 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
590 }
1957
3d0c57c4fa83 pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
Grumpy7
parents: 1956
diff changeset
591 actorPtr->pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
592 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
593 masteryLevel, realPoints, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
594 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
595 pAudioPlayer->PlaySound((SoundID)17070, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
596 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
597
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
598 case SPELL_LIGHT_HOUR_OF_POWER:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
599 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
600 v94 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
601 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
602 v94 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
603 else if (masteryLevel == 4)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
604 v94 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
605 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
606 v94 = 0;
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
diff changeset
607 actorPtr->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
608 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
609 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
610 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
611 pAudioPlayer->PlaySound((SoundID)17080, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
612 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
613
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
614 case SPELL_DARK_SHARPMETAL:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
615 if (masteryLevel == 2)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
616 v70 = 5;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
617 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
618 v70 = 7;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
619 else if (masteryLevel == 4)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
620 v70 = 9;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
621 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
622 v70 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
623
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
624 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
625 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
626 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
627 a1.uObjectDescID = GetObjDescId(uSpellID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
628 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
629 a1.spell_id = uSpellID;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
630 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
631 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
632 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
633 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
634 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
635 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
636 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
637 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
638 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
639 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
640 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
641 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
642 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
643 a1c = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
644 if ( spellnume / -2 > spellnume / 2 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
645 v80 = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
646 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
647 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
648 do
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
649 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
650 v79 = pDir->uYawAngle;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
651 a1.uFacing = a1c + LOWORD(pDir->uYawAngle);
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
652 v80 = a1.Create(v79, pDir->uPitchAngle,
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
653 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
654 a1c += v116;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
655 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
656 while ( a1c <= spellnume / 2 );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
657 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
658 if ( v80 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
659 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
660 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[93], PID(OBJECT_Item, v80), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
661 return;
0
Ritor1
parents:
diff changeset
662 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
663 return;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
664 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
665
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
666 case SPELL_DARK_PAIN_REFLECTION:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
667 if (masteryLevel == 0)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
668 v68 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
669 else if (masteryLevel == 1 || (masteryLevel == 2) || (masteryLevel == 3))
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
670 v68 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
671 else
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
672 v68 = 900 * realPoints + 3840;
1964
2b6c6ff66823 pActorBuffs[20] to pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION]
Grumpy7
parents: 1963
diff changeset
673 actorPtr->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
674 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
675 masteryLevel, 0, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
676 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x7E7E7Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
677 pAudioPlayer->PlaySound((SoundID)18060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1855
51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
parents: 1853
diff changeset
678 return;
0
Ritor1
parents:
diff changeset
679 }
Ritor1
parents:
diff changeset
680 }
Ritor1
parents:
diff changeset
681
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
682 //----- (new func) --------------------------------------------------------
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
683 unsigned short Actor::GetObjDescId( int spellId )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
684 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
685 for (unsigned int i = 0; i < pObjectList->uNumObjects; i++)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
686 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
687 if (stru_4E3ACC[spellId].uType == pObjectList->pObjects[i].uObjectID)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
688 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
689 return i;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
690 break;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
691 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
692 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
693 return 0;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
694 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
695
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
696
0
Ritor1
parents:
diff changeset
697 //----- (0043ABB0) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
698 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
0
Ritor1
parents:
diff changeset
699 {
Ritor1
parents:
diff changeset
700 unsigned int v2; // esi@1
Ritor1
parents:
diff changeset
701 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
702
Ritor1
parents:
diff changeset
703 v2 = a1->uAlly;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
704 if ( !a1->uAlly )
0
Ritor1
parents:
diff changeset
705 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
706
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
707 v3 = a2->uAlly;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
708 if ( !a2->uAlly )
0
Ritor1
parents:
diff changeset
709 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
710
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
711 if ( v2 >= 39 && v2 <= 44 && v3 >= 39 && v3 <= 44
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
712 || v2 >= 45 && v2 <= 50 && v3 >= 45 && v3 <= 50
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
713 || v2 >= 51 && v2 <= 62 && v3 >= 51 && v3 <= 62
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
714 || v2 >= 78 && v2 <= 83 && v3 >= 78 && v3 <= 83
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
715 || v2 == v3
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
716 )
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
717 return true;
0
Ritor1
parents:
diff changeset
718 else
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
719 return false;
0
Ritor1
parents:
diff changeset
720 }
Ritor1
parents:
diff changeset
721
Ritor1
parents:
diff changeset
722 //----- (0043AC45) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
723 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
0
Ritor1
parents:
diff changeset
724 {
Ritor1
parents:
diff changeset
725 int v4; // ebx@8
Ritor1
parents:
diff changeset
726 int v5; // ST1C_4@8
Ritor1
parents:
diff changeset
727 int v6; // eax@8
Ritor1
parents:
diff changeset
728
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
729 int x = 0; x |= 0x80000;
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
730 int y = 0; y |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
731 Actor* victim = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
732 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
733 victim->uAttributes |= 0x80000;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
734
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
735 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
736 {
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
737 Actor* actor = &pActors[i];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
738 if (!actor->CanAct() || i == uActorID)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
739 continue;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
740
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
741 if (Actor::ArePeasantsOfSameFaction(victim, actor))
0
Ritor1
parents:
diff changeset
742 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
743 v4 = abs(actor->vPosition.x - victim->vPosition.x);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
744 v5 = abs(actor->vPosition.y - victim->vPosition.y);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
745 v6 = abs(actor->vPosition.z - victim->vPosition.z);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
746 if (int_get_vector_length(v4, v5, v6) < 4096)
0
Ritor1
parents:
diff changeset
747 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
748 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
749 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
750 actor->uAttributes |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
751
0
Ritor1
parents:
diff changeset
752 }
Ritor1
parents:
diff changeset
753 }
Ritor1
parents:
diff changeset
754 }
Ritor1
parents:
diff changeset
755 }
Ritor1
parents:
diff changeset
756
Ritor1
parents:
diff changeset
757 //----- (00404874) --------------------------------------------------------
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
758 void Actor::AI_RangedAttack( unsigned int uActorID, struct AIDirection *pDir, int type, char a4 )
0
Ritor1
parents:
diff changeset
759 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
760 char specAb; // al@1
0
Ritor1
parents:
diff changeset
761 int v13; // edx@28
Ritor1
parents:
diff changeset
762
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
763 SpriteObject a1; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
764
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
765 switch ( type )
0
Ritor1
parents:
diff changeset
766 {
Ritor1
parents:
diff changeset
767 case 1:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
768 a1.uType = 545;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
769 break;
0
Ritor1
parents:
diff changeset
770 case 2:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
771 a1.uType = 550;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
772 break;
0
Ritor1
parents:
diff changeset
773 case 3:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
774 a1.uType = 510;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
775 break;
0
Ritor1
parents:
diff changeset
776 case 4:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
777 a1.uType = 500;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
778 break;
0
Ritor1
parents:
diff changeset
779 case 5:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
780 a1.uType = 515;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
781 break;
0
Ritor1
parents:
diff changeset
782 case 6:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
783 a1.uType = 505;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
784 break;
0
Ritor1
parents:
diff changeset
785 case 7:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
786 a1.uType = 530;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
787 break;
0
Ritor1
parents:
diff changeset
788 case 8:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
789 a1.uType = 525;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
790 break;
0
Ritor1
parents:
diff changeset
791 case 9:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
792 a1.uType = 520;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
793 break;
0
Ritor1
parents:
diff changeset
794 case 10:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
795 a1.uType = 535;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
796 break;
0
Ritor1
parents:
diff changeset
797 case 11:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
798 a1.uType = 540;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
799 break;
0
Ritor1
parents:
diff changeset
800 case 13:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
801 a1.uType = 555;
0
Ritor1
parents:
diff changeset
802 break;
Ritor1
parents:
diff changeset
803 default:
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
804 return;
0
Ritor1
parents:
diff changeset
805 }
1932
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
806 bool found = false;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
807 for ( uint i = 0; i < pObjectList->uNumObjects; i++)
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
808 {
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
809 if (pObjectList->pObjects[i].uObjectID == a1.uType)
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
810 {
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
811 a1.uObjectDescID = i;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
812 found = true;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
813 break;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
814 }
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
815 }
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
816 if (!found)
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
817 {
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
818 Error("Item not found");
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
819 return;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
820 }
0
Ritor1
parents:
diff changeset
821 a1.stru_24.Reset();
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
822 a1.spell_id = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
823 a1.vPosition.x = pActors[uActorID].vPosition.x;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
824 a1.vPosition.y = pActors[uActorID].vPosition.y;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
825 a1.vPosition.z = pActors[uActorID].vPosition.z - (unsigned int)(pActors[uActorID].uActorHeight * -0.75);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
826 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
827 a1.spell_skill = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
828 a1.uFacing = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
829 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
830 a1.uAttributes = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
831 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
832 a1.uSpriteFrameID = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
833 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
834 a1.spell_target_pid = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
835 if (pDir->uDistance < 307.2 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
836 a1.field_60_distance_related_prolly_lod = 0;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
837 else if ( pDir->uDistance < 1024 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
838 a1.field_60_distance_related_prolly_lod = 1;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
839 else if ( pDir->uDistance < 2560 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
840 a1.field_60_distance_related_prolly_lod = 2;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
841 else
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
842 a1.field_60_distance_related_prolly_lod = 3;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
843
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
844 a1.field_61 = a4;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
845 a1.Create(pDir->uYawAngle, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
846 if ( pActors[uActorID].pMonsterInfo.uSpecialAbilityType == 1 )
0
Ritor1
parents:
diff changeset
847 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
848 specAb = pActors[uActorID].pMonsterInfo.uSpecialAbilityDamageDiceBonus;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
849 if ( specAb == 2 )
0
Ritor1
parents:
diff changeset
850 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
851 a1.vPosition.z += 40;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
852 v13 = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
853 }
Ritor1
parents:
diff changeset
854 else
Ritor1
parents:
diff changeset
855 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
856 if ( specAb != 3 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
857 return;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
858 a1.Create(pDir->uYawAngle + 30, //TODO find out why the YawAngle change
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
859 pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
860 v13 = pDir->uYawAngle - 30;
0
Ritor1
parents:
diff changeset
861 }
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
862 a1.Create(v13, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
0
Ritor1
parents:
diff changeset
863 }
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
864 return;
0
Ritor1
parents:
diff changeset
865 }
Ritor1
parents:
diff changeset
866
Ritor1
parents:
diff changeset
867 //----- (00404736) --------------------------------------------------------
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
868 void Actor::Explode( unsigned int uActorID )
0
Ritor1
parents:
diff changeset
869 {
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
870 SpriteObject a1; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
871
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
872 a1.uType = 600;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
873 a1.uObjectDescID = GetObjDescId(a1.uType);
0
Ritor1
parents:
diff changeset
874 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
875 a1.spell_id = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
876 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
877 a1.spell_skill = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
878 a1.vPosition.x = pActors[uActorID].vPosition.x;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
879 a1.vPosition.y = pActors[uActorID].vPosition.y;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
880 a1.vPosition.z = pActors[uActorID].vPosition.z - (unsigned int)(pActors[uActorID].uActorHeight * -0.75);
0
Ritor1
parents:
diff changeset
881 a1.uFacing = 0;
Ritor1
parents:
diff changeset
882 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
883 a1.uAttributes = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
884 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
885 a1.uSpriteFrameID = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
886 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
887 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
888 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
889 a1.field_61 = 4;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
890 a1.Create(0, 0, 0, 0);
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
891 return;
0
Ritor1
parents:
diff changeset
892 }
Ritor1
parents:
diff changeset
893
Ritor1
parents:
diff changeset
894 //----- (004040E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
895 // // Get direction vector from object1 to object2,
Ritor1
parents:
diff changeset
896 // // distance from object1 to object2 and Euler angles of the direction vector
Ritor1
parents:
diff changeset
897 // //
Ritor1
parents:
diff changeset
898 // //
Ritor1
parents:
diff changeset
899 // // object1 & object2 format : objectType | (objectID << 3)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
900 // // objectType == 2 - SpriteObject
0
Ritor1
parents:
diff changeset
901 // // objectType == 3 - Actor
Ritor1
parents:
diff changeset
902 // // objectType == 4 - Party
Ritor1
parents:
diff changeset
903 // // objectType == 5 - Decoration
Ritor1
parents:
diff changeset
904 // //
Ritor1
parents:
diff changeset
905 // // originally this function had following prototype:
Ritor1
parents:
diff changeset
906 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
Ritor1
parents:
diff changeset
907 // // but compiler converts functions returning structures by value in the such way
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
908 void Actor::GetDirectionInfo( unsigned int uObj1ID, unsigned int uObj2ID, struct AIDirection *pOut, int a4 )
0
Ritor1
parents:
diff changeset
909 {
Ritor1
parents:
diff changeset
910 signed int v4; // eax@1
1336
Ritor1
parents: 1323
diff changeset
911 signed int v5; // ecx@1
0
Ritor1
parents:
diff changeset
912 int v18; // edx@15
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
913 float v31; // st7@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
914 float v32; // st6@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
915 float v33; // st7@45
0
Ritor1
parents:
diff changeset
916 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
Ritor1
parents:
diff changeset
917 AIDirection v41; // [sp+14h] [bp-38h]@46
1336
Ritor1
parents: 1323
diff changeset
918 float outy2; // [sp+38h] [bp-14h]@33
Ritor1
parents: 1323
diff changeset
919 float outx2; // [sp+3Ch] [bp-10h]@33
0
Ritor1
parents:
diff changeset
920 int outz; // [sp+40h] [bp-Ch]@6
Ritor1
parents:
diff changeset
921 int outy; // [sp+44h] [bp-8h]@6
Ritor1
parents:
diff changeset
922 int outx; // [sp+48h] [bp-4h]@6
Ritor1
parents:
diff changeset
923 float a4a; // [sp+58h] [bp+Ch]@45
Ritor1
parents:
diff changeset
924
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
925 v4 = PID_ID(uObj1ID);
1336
Ritor1
parents: 1323
diff changeset
926 //v6 = uObj2ID;
Ritor1
parents: 1323
diff changeset
927 v5 = PID_ID(uObj2ID);
Ritor1
parents: 1323
diff changeset
928 switch( PID_TYPE(uObj1ID) )
0
Ritor1
parents:
diff changeset
929 {
1336
Ritor1
parents: 1323
diff changeset
930 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
931 {
Ritor1
parents: 1323
diff changeset
932 outx = pSpriteObjects[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
933 outy = pSpriteObjects[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
934 outz = pSpriteObjects[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
935 break;
Ritor1
parents: 1323
diff changeset
936 }
Ritor1
parents: 1323
diff changeset
937 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
938 {
Ritor1
parents: 1323
diff changeset
939 outx = pActors[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
940 outy = pActors[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
941 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
942 break;
Ritor1
parents: 1323
diff changeset
943 }
Ritor1
parents: 1323
diff changeset
944 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
945 {
Ritor1
parents: 1323
diff changeset
946 if ( !v4 )
Ritor1
parents: 1323
diff changeset
947 {
Ritor1
parents: 1323
diff changeset
948 outx = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
949 outy = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
950 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
951 break;
Ritor1
parents: 1323
diff changeset
952 }
Ritor1
parents: 1323
diff changeset
953 if ( v4 == 4 )
Ritor1
parents: 1323
diff changeset
954 {
Ritor1
parents: 1323
diff changeset
955 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
956 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
957 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
958 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
959 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
960 break;
Ritor1
parents: 1323
diff changeset
961 }
Ritor1
parents: 1323
diff changeset
962 if ( v4 == 3 )
Ritor1
parents: 1323
diff changeset
963 {
Ritor1
parents: 1323
diff changeset
964 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
965 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
966 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
967 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
968 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
969 break;
Ritor1
parents: 1323
diff changeset
970 }
Ritor1
parents: 1323
diff changeset
971 if ( v4 == 2 )
Ritor1
parents: 1323
diff changeset
972 {
Ritor1
parents: 1323
diff changeset
973 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
974 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
975 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
976 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
977 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
978 break;
Ritor1
parents: 1323
diff changeset
979 }
Ritor1
parents: 1323
diff changeset
980 if ( v4 == 1 )
Ritor1
parents: 1323
diff changeset
981 {
Ritor1
parents: 1323
diff changeset
982 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
983 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
984 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
985 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
986 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
987 break;
Ritor1
parents: 1323
diff changeset
988 }
Ritor1
parents: 1323
diff changeset
989 }
Ritor1
parents: 1323
diff changeset
990 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
991 {
Ritor1
parents: 1323
diff changeset
992 outx = pLevelDecorations[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
993 outy = pLevelDecorations[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
994 outz = pLevelDecorations[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
995 break;
Ritor1
parents: 1323
diff changeset
996 }
Ritor1
parents: 1323
diff changeset
997 default:
Ritor1
parents: 1323
diff changeset
998 {
Ritor1
parents: 1323
diff changeset
999 outz = 0;
Ritor1
parents: 1323
diff changeset
1000 outy = 0;
Ritor1
parents: 1323
diff changeset
1001 outx = 0;
Ritor1
parents: 1323
diff changeset
1002 break;
Ritor1
parents: 1323
diff changeset
1003 }
Ritor1
parents: 1323
diff changeset
1004 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1005 {
Ritor1
parents: 1323
diff changeset
1006 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1007 {
Ritor1
parents: 1323
diff changeset
1008 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1009 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1010 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1011 }
Ritor1
parents: 1323
diff changeset
1012 break;
Ritor1
parents: 1323
diff changeset
1013 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1014 }
1336
Ritor1
parents: 1323
diff changeset
1015
Ritor1
parents: 1323
diff changeset
1016 switch( PID_TYPE(uObj2ID) )
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1017 {
1336
Ritor1
parents: 1323
diff changeset
1018 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1019 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1020 outx2 = (float)pSpriteObjects[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1021 outy2 =(float) pSpriteObjects[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1022 a4 = pSpriteObjects[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1023 break;
Ritor1
parents: 1323
diff changeset
1024 }
Ritor1
parents: 1323
diff changeset
1025 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1026 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1027 outx2 = (float)pActors[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1028 outy2 = (float)pActors[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1029 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1030 break;
Ritor1
parents: 1323
diff changeset
1031 }
Ritor1
parents: 1323
diff changeset
1032 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1033 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1034 outx2 = (float)pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1035 outy2 = (float)pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1036 if ( !a4 )
Ritor1
parents: 1323
diff changeset
1037 a4 = pParty->sEyelevel;
Ritor1
parents: 1323
diff changeset
1038 a4 = pParty->vPosition.z + a4;
Ritor1
parents: 1323
diff changeset
1039 break;
Ritor1
parents: 1323
diff changeset
1040 }
Ritor1
parents: 1323
diff changeset
1041 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1042 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1043 outx2 = (float)pLevelDecorations[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1044 outy2 = (float)pLevelDecorations[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1045 a4 = pLevelDecorations[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1046 break;
Ritor1
parents: 1323
diff changeset
1047 }
Ritor1
parents: 1323
diff changeset
1048 default:
Ritor1
parents: 1323
diff changeset
1049 {
Ritor1
parents: 1323
diff changeset
1050 outx2 = 0.0;
Ritor1
parents: 1323
diff changeset
1051 outy2 = 0.0;
Ritor1
parents: 1323
diff changeset
1052 a4 = 0;
Ritor1
parents: 1323
diff changeset
1053 break;
Ritor1
parents: 1323
diff changeset
1054 }
Ritor1
parents: 1323
diff changeset
1055 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1056 {
Ritor1
parents: 1323
diff changeset
1057 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1058 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1059 outx2 = (float)((pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1060 outy2 = (float)((pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1);
1336
Ritor1
parents: 1323
diff changeset
1061 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1062 }
Ritor1
parents: 1323
diff changeset
1063 break;
Ritor1
parents: 1323
diff changeset
1064 }
0
Ritor1
parents:
diff changeset
1065 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1066
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1067 v31 = (float)outx2 - (float)outx;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1068 v32 = (float)outy2 - (float)outy;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1069 a4a = (float)a4 - (float)outz;
1336
Ritor1
parents: 1323
diff changeset
1070 outx2 = v32 * v32;
Ritor1
parents: 1323
diff changeset
1071 outy2 = v31 * v31;
Ritor1
parents: 1323
diff changeset
1072 v33 = sqrt(a4a * a4a + outy2 + outx2);
0
Ritor1
parents:
diff changeset
1073 if ( v33 <= 1.0 )
Ritor1
parents:
diff changeset
1074 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1075 pOut->vDirection.x = 65536;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1076 pOut->vDirection.y = 0;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1077 pOut->vDirection.z = 0;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1078 pOut->uDistance = 1;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1079 pOut->uDistanceXZ = 1;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1080 pOut->uYawAngle = 0;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1081 pOut->uPitchAngle = 0;
0
Ritor1
parents:
diff changeset
1082 }
Ritor1
parents:
diff changeset
1083 else
Ritor1
parents:
diff changeset
1084 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1085 pOut->vDirection.x = (int32_t)(1.0 / v33 * v31 * 65536.0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1086 pOut->vDirection.y = (int32_t)(1.0 / v33 * v32 * 65536.0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1087 pOut->vDirection.z = (int32_t)(1.0 / v33 * a4a * 65536.0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1088 pOut->uDistance = (uint)v33;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1089 pOut->uDistanceXZ = (uint)sqrt(outy2 + outx2);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1090 pOut->uYawAngle = stru_5C6E00->Atan2((signed __int64)v31, (signed __int64)v32);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1091 pOut->uPitchAngle = stru_5C6E00->Atan2(pOut->uDistanceXZ, (signed __int64)a4a);
0
Ritor1
parents:
diff changeset
1092 }
Ritor1
parents:
diff changeset
1093 }
Ritor1
parents:
diff changeset
1094
Ritor1
parents:
diff changeset
1095 //----- (00404030) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1096 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1097 {
Ritor1
parents:
diff changeset
1098 AIDirection *v7; // eax@3
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1099 AIDirection v1; // eax@3
0
Ritor1
parents:
diff changeset
1100 AIDirection a3; // [sp+8h] [bp-38h]@4
Ritor1
parents:
diff changeset
1101
Ritor1
parents:
diff changeset
1102 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1103 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1104 //v9 = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1105 if ( !a4 )
Ritor1
parents:
diff changeset
1106 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1107 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), uObjID, &v1, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1108 v7 = &v1;
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1109 }
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1110 else
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1111 v7 = a4;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1112 pActors[uActorID].uYawAngle = v7->uYawAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1113 pActors[uActorID].uCurrentActionTime = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1114 pActors[uActorID].vVelocity.z = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1115 pActors[uActorID].vVelocity.y = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1116 pActors[uActorID].vVelocity.x = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1117 pActors[uActorID].uPitchAngle = v7->uPitchAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1118 pActors[uActorID].uCurrentActionLength = 256;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1119 pActors[uActorID].uAIState = Interacting;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1120 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1121 }
Ritor1
parents:
diff changeset
1122 else
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1123 Actor::AI_Bored(uActorID, uObjID, a4);
0
Ritor1
parents:
diff changeset
1124 }
Ritor1
parents:
diff changeset
1125
Ritor1
parents:
diff changeset
1126 //----- (00403F58) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1127 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1128 {
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1129 if (rand() % 2)//0 or 1
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1130 AI_Bored(uActorID, uObjID, a4);
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1131 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1132 AI_Stand(uActorID, uObjID, uActionLength, a4);
0
Ritor1
parents:
diff changeset
1133 }
Ritor1
parents:
diff changeset
1134
Ritor1
parents:
diff changeset
1135 //----- (00403EB6) --------------------------------------------------------
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1136 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1137 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1138 assert(uActorID < uNumActors);
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1139 // Actor* actor = &pActors[uActorID];
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1140
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1141 AIDirection a3;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1142 if (!a4)
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1143 {
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1144 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1145 a4 = &a3;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1146 }
0
Ritor1
parents:
diff changeset
1147
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1148 pActors[uActorID].uAIState = Standing;
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1149 if (!uActionLength)
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1150 pActors[uActorID].uCurrentActionLength = rand() % 256 + 256;// от 256 до 256 + 256
0
Ritor1
parents:
diff changeset
1151 else
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1152 pActors[uActorID].uCurrentActionLength = uActionLength;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1153 pActors[uActorID].uCurrentActionTime = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1154 pActors[uActorID].uYawAngle = a4->uYawAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1155 pActors[uActorID].uPitchAngle = a4->uPitchAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1156 pActors[uActorID].vVelocity.z = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1157 pActors[uActorID].vVelocity.y = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1158 pActors[uActorID].vVelocity.x = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1159 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1160 }
Ritor1
parents:
diff changeset
1161
Ritor1
parents:
diff changeset
1162 //----- (00403E61) --------------------------------------------------------
Ritor1
parents:
diff changeset
1163 void __fastcall Actor::StandAwhile(unsigned int uActorID)
Ritor1
parents:
diff changeset
1164 {
1763
Ritor1
parents: 1761
diff changeset
1165 pActors[uActorID].uCurrentActionLength = rand() % 128 + 128;
Ritor1
parents: 1761
diff changeset
1166 pActors[uActorID].uCurrentActionTime = 0;
Ritor1
parents: 1761
diff changeset
1167 pActors[uActorID].uAIState = Standing;
Ritor1
parents: 1761
diff changeset
1168 pActors[uActorID].vVelocity.z = 0;
Ritor1
parents: 1761
diff changeset
1169 pActors[uActorID].vVelocity.y = 0;
Ritor1
parents: 1761
diff changeset
1170 pActors[uActorID].vVelocity.x = 0;
Ritor1
parents: 1761
diff changeset
1171 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1172 }
Ritor1
parents:
diff changeset
1173
Ritor1
parents:
diff changeset
1174 //----- (00403C6C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1175 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
0
Ritor1
parents:
diff changeset
1176 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1177 int16_t v6; // esi@6
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1178 int16_t v7; // edi@6
0
Ritor1
parents:
diff changeset
1179 signed int v8; // eax@7
Ritor1
parents:
diff changeset
1180 Vec3_int_ v10; // ST04_12@9
Ritor1
parents:
diff changeset
1181 AIDirection *v12; // eax@11
Ritor1
parents:
diff changeset
1182 AIDirection a3; // [sp+Ch] [bp-48h]@12
Ritor1
parents:
diff changeset
1183 AIDirection v20; // [sp+28h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
1184 int v23; // [sp+4Ch] [bp-8h]@6
Ritor1
parents:
diff changeset
1185 unsigned int v25; // [sp+5Ch] [bp+8h]@13
Ritor1
parents:
diff changeset
1186
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1187 assert(uActorID < uNumActors);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1188
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1189 if ( pActors[uActorID].pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY && pActors[uActorID].pMonsterInfo.uAIType == 1 )
0
Ritor1
parents:
diff changeset
1190 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1191 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1192 return;
0
Ritor1
parents:
diff changeset
1193 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1194
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1195 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1196 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1197 v8 = PID_ID(sTargetPid);
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1198 v6 = pActors[v8].vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1199 v7 = pActors[v8].vPosition.y;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1200 v23 = (int)(pActors[v8].uActorHeight * 0.75 + pActors[v8].vPosition.z);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1201 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1202 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1203 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1204 v6 = pParty->vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1205 v7 = pParty->vPosition.y;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1206 v23 = pParty->vPosition.z + pParty->sEyelevel;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1207 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1208 else
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1209 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1210 Error("Should not get here");
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1211 return;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1212 }
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1213
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1214 v10.x = pActors[uActorID].vPosition.x;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1215 v10.y = pActors[uActorID].vPosition.y;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1216 v10.z = (int32_t)(pActors[uActorID].uActorHeight * 0.75 + pActors[uActorID].vPosition.z);
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1217
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1218 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1219 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1220 if (arg0 != nullptr)
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1221 v12 = arg0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1222 else
0
Ritor1
parents:
diff changeset
1223 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1224 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), sTargetPid, &a3, 0);
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1225 v12 = &a3;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1226 }
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1227 pActors[uActorID].uYawAngle = LOWORD(v12->uYawAngle);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1228 pActors[uActorID].uCurrentActionLength = pSpriteFrameTable->pSpriteSFrames[pActors[uActorID].pSpriteIDs[ANIM_AtkMelee]].uAnimLength * 8;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1229 pActors[uActorID].uCurrentActionTime = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1230 pActors[uActorID].uAIState = AttackingMelee;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1231 Actor::PlaySound(uActorID, 0);
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1232 v25 = pMonsterStats->pInfos[pActors[uActorID].pMonsterInfo.uID].uRecoveryTime;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1233 if ( pActors[uActorID].pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1234 v25 *= 2;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1235 if ( pParty->bTurnBasedModeOn != 1 )
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1236 pActors[uActorID].pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * v25 * 2.133333333333333);
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1237 else
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1238 pActors[uActorID].pMonsterInfo.uRecoveryTime = v25;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1239 pActors[uActorID].vVelocity.z = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1240 pActors[uActorID].vVelocity.y = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1241 pActors[uActorID].vVelocity.x = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
1242 pActors[uActorID].UpdateAnimation();
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1243 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1244 else
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1245 Actor::AI_Pursue1(uActorID, sTargetPid, rand() % 2, 64, arg0);
0
Ritor1
parents:
diff changeset
1246 }
Ritor1
parents:
diff changeset
1247
Ritor1
parents:
diff changeset
1248 //----- (00438CF3) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1249 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1250 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1251 if ( uLevelMapStatsID == 0 || !pActors[uActorID].IsPeasant())
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1252 return;
0
Ritor1
parents:
diff changeset
1253
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1254 if ( (uLevelMapStatsID == 6 || uLevelMapStatsID == 7) && pParty->IsPartyEvil()) //celeste and bracada
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1255 return;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1256
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1257 if ( (uLevelMapStatsID == 5 || uLevelMapStatsID == 8) && pParty->IsPartyGood()) // the pit and deyja
0
Ritor1
parents:
diff changeset
1258 return;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1259
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1260 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[uActorID].pMonsterInfo.uLevel + pParty->GetPartyReputation());
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1261 if ( pParty->uFine < 0 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1262 pParty->uFine = 0;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1263 if ( pParty->uFine > 4000000 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1264 pParty->uFine = 4000000;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1265
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1266 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0
Ritor1
parents:
diff changeset
1267 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1268 if (pOutdoor->ddm.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1269 pOutdoor->ddm.uReputation++;
0
Ritor1
parents:
diff changeset
1270 }
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1271 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
0
Ritor1
parents:
diff changeset
1272 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1273 if (pIndoor->dlv.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1274 pIndoor->dlv.uReputation++;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1275 }
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1276 else assert(false);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1277
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1278 if ( pParty->uFine )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1279 {
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1280 for ( int i = 1; i <= 4; i++)
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1281 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1282 if ( !_449B57_test_bit(pPlayers[i]->_achieved_awards_bits, 1) )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1283 _449B7E_toggle_bit(pPlayers[i]->_achieved_awards_bits, 1, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1284 }
0
Ritor1
parents:
diff changeset
1285 }
Ritor1
parents:
diff changeset
1286 }
Ritor1
parents:
diff changeset
1287
Ritor1
parents:
diff changeset
1288 //----- (0043AE80) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1289 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
0
Ritor1
parents:
diff changeset
1290 {
Ritor1
parents:
diff changeset
1291 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
1292
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1293 v4 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1294 switch ( a2 )
Ritor1
parents:
diff changeset
1295 {
Ritor1
parents:
diff changeset
1296 case 1:
Ritor1
parents:
diff changeset
1297 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1298 pOtherOverlayList->_4418B6(904, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1299 return;
0
Ritor1
parents:
diff changeset
1300 case 2:
Ritor1
parents:
diff changeset
1301 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1302 pOtherOverlayList->_4418B6(905, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1303 return;
0
Ritor1
parents:
diff changeset
1304 case 3:
Ritor1
parents:
diff changeset
1305 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1306 pOtherOverlayList->_4418B6(906, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1307 return;
0
Ritor1
parents:
diff changeset
1308 case 4:
Ritor1
parents:
diff changeset
1309 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1310 pOtherOverlayList->_4418B6(907, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1311 return;
0
Ritor1
parents:
diff changeset
1312 case 5:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1313 pOtherOverlayList->_4418B6(901, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1314 return;
0
Ritor1
parents:
diff changeset
1315 case 6:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1316 pOtherOverlayList->_4418B6(902, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1317 return;
0
Ritor1
parents:
diff changeset
1318 case 7:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1319 pOtherOverlayList->_4418B6(903, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1320 return;
0
Ritor1
parents:
diff changeset
1321 case 8:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1322 pOtherOverlayList->_4418B6(900, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1323 return;
0
Ritor1
parents:
diff changeset
1324 case 9:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1325 pOtherOverlayList->_4418B6(909, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1326 return;
0
Ritor1
parents:
diff changeset
1327 case 10:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1328 pOtherOverlayList->_4418B6(908, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1329 return;
0
Ritor1
parents:
diff changeset
1330 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1331 return;
0
Ritor1
parents:
diff changeset
1332 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1333 return;
0
Ritor1
parents:
diff changeset
1334 }
Ritor1
parents:
diff changeset
1335
Ritor1
parents:
diff changeset
1336 //----- (0043B3E0) --------------------------------------------------------
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1337 int Actor::_43B3E0_CalcDamage( signed int dmgSource )
0
Ritor1
parents:
diff changeset
1338 {
Ritor1
parents:
diff changeset
1339 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
1340 int v3; // eax@9
Ritor1
parents:
diff changeset
1341 signed int v4; // edi@9
Ritor1
parents:
diff changeset
1342 int v5; // esi@9
Ritor1
parents:
diff changeset
1343 unsigned __int16 v8; // si@21
Ritor1
parents:
diff changeset
1344 int v9; // edi@21
Ritor1
parents:
diff changeset
1345 signed int v10; // eax@23
Ritor1
parents:
diff changeset
1346 int v11; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1347
Ritor1
parents:
diff changeset
1348 v2 = 0;
Ritor1
parents:
diff changeset
1349 v11 = 0;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1350
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1351 switch( dmgSource )
0
Ritor1
parents:
diff changeset
1352 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1353 case 0:
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
diff changeset
1354 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
diff changeset
1355 v2 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
1962
39a68477ead3 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Grumpy7
parents: 1961
diff changeset
1356 if ( this->pActorBuffs[ACTOR_BUFF_HEROISM].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_HEROISM].uPower > v2 )
39a68477ead3 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Grumpy7
parents: 1961
diff changeset
1357 v2 = this->pActorBuffs[ACTOR_BUFF_HEROISM].uPower;
1965
182d49f28170 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Grumpy7
parents: 1964
diff changeset
1358 if ( this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uExpireTime > 0 )
182d49f28170 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Grumpy7
parents: 1964
diff changeset
1359 v2 += this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uPower;
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1360 v3 = this->pMonsterInfo.uAttack1DamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1361 v4 = this->pMonsterInfo.uAttack1DamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1362 v5 = this->pMonsterInfo.uAttack1DamageBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1363 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1364 case 1:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1365 v3 = this->pMonsterInfo.uAttack2DamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1366 v4 = this->pMonsterInfo.uAttack2DamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1367 v5 = this->pMonsterInfo.uAttack2DamageBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1368 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1369 case 2:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1370 v8 = this->pMonsterInfo.uSpellSkillAndMastery1;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1371 v9 = this->pMonsterInfo.uSpell1ID;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1372 v10 = SkillToMastery(v8);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1373 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1374 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1375 case 3:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1376 v8 = this->pMonsterInfo.uSpellSkillAndMastery2;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1377 v9 = this->pMonsterInfo.uSpell2ID;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1378 v10 = SkillToMastery(v8);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1379 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1380 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1381 case 4:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1382 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1383 v4 = this->pMonsterInfo.uSpecialAbilityDamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1384 v5 = this->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1385 default:
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1386 return 0;
0
Ritor1
parents:
diff changeset
1387 }
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1388 for ( int i = 0; i < v3; i++)
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1389 v11 += rand() % v4 + 1;
0
Ritor1
parents:
diff changeset
1390 return v11 + v5 + v2;
Ritor1
parents:
diff changeset
1391 }
Ritor1
parents:
diff changeset
1392
Ritor1
parents:
diff changeset
1393 //----- (00438B9B) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1394 bool Actor::IsPeasant()
0
Ritor1
parents:
diff changeset
1395 {
Ritor1
parents:
diff changeset
1396 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
1397
Ritor1
parents:
diff changeset
1398 v1 = this->uAlly;
Ritor1
parents:
diff changeset
1399 if ( !v1 )
Ritor1
parents:
diff changeset
1400 v1 = (this->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1401 return (signed int)v1 >= 39 && (signed int)v1 <= 44
Ritor1
parents:
diff changeset
1402 || (signed int)v1 >= 45 && (signed int)v1 <= 50
Ritor1
parents:
diff changeset
1403 || (signed int)v1 >= 51 && (signed int)v1 <= 62
Ritor1
parents:
diff changeset
1404 || (signed int)v1 >= 78 && (signed int)v1 <= 83;
Ritor1
parents:
diff changeset
1405 }
Ritor1
parents:
diff changeset
1406
Ritor1
parents:
diff changeset
1407 //----- (0042EBEE) --------------------------------------------------------
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1408 void Actor::StealFrom( unsigned int uActorID )
0
Ritor1
parents:
diff changeset
1409 {
Ritor1
parents:
diff changeset
1410 Player *pPlayer; // edi@1
Ritor1
parents:
diff changeset
1411 int v4; // ebx@2
Ritor1
parents:
diff changeset
1412 unsigned int v5; // eax@2
Ritor1
parents:
diff changeset
1413 DDM_DLV_Header *v6; // esi@4
Ritor1
parents:
diff changeset
1414 int v8; // [sp+8h] [bp-4h]@6
Ritor1
parents:
diff changeset
1415
243
a6a8fa73b4ec cleaning
zipi
parents: 188
diff changeset
1416 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1417 if ( pPlayer->CanAct() )
0
Ritor1
parents:
diff changeset
1418 {
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1503
diff changeset
1419 CastSpellInfoHelpers::_427D48();
0
Ritor1
parents:
diff changeset
1420 v4 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
1421 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0
Ritor1
parents:
diff changeset
1422 if ( v5 )
Ritor1
parents:
diff changeset
1423 v4 = pMapStats->pInfos[v5]._steal_perm;
Ritor1
parents:
diff changeset
1424 v6 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
1425 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
Ritor1
parents:
diff changeset
1426 v6 = &pIndoor->dlv;
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1427 pPlayer->StealFromActor(uActorID, v4, v6->uReputation++);
0
Ritor1
parents:
diff changeset
1428 v8 = pPlayer->GetAttackRecoveryTime(0);
Ritor1
parents:
diff changeset
1429 if ( v8 < 30 )
Ritor1
parents:
diff changeset
1430 v8 = 30;
Ritor1
parents:
diff changeset
1431 if ( !pParty->bTurnBasedModeOn )
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1432 pPlayer->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * v8 * 2.133333333333333));
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
1433 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
1434 }
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1435 return;
0
Ritor1
parents:
diff changeset
1436 }
Ritor1
parents:
diff changeset
1437
Ritor1
parents:
diff changeset
1438 //----- (00403A60) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1439 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1440 {
Ritor1
parents:
diff changeset
1441 Actor *v3; // ebx@1
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1442 int16_t v4; // esi@3
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1443 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1444 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1445 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1446 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1447 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1448 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1449 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1450 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1451 signed int a2; // [sp+48h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1452 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1453 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1454
Ritor1
parents:
diff changeset
1455 v3 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1456 a2 = edx0;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1457 if ( PID_TYPE(edx0) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1458 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1459 v6 = PID_ID(edx0);
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1460 v4 = pActors[v6].vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1461 v5 = pActors[v6].vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1462 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1463 }
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1464 else if ( PID_TYPE(edx0) == OBJECT_Player)
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1465 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1466 v4 = pParty->vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1467 v5 = pParty->vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1468 v21 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1469 }
Ritor1
parents:
diff changeset
1470 else
Ritor1
parents:
diff changeset
1471 {
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1472 Error("Should not get here");
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1473 return;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1474 }
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1475 v19 = v3->uActorHeight;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1476 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1477 v7.y = v3->vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1478 v7.x = v3->vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1479 if ( sub_407A1C(v4, v5, v21, v7) )
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1480 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1481 if ( pDir == nullptr)
0
Ritor1
parents:
diff changeset
1482 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1483 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), a2, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1484 v9 = &a3;
0
Ritor1
parents:
diff changeset
1485 }
Ritor1
parents:
diff changeset
1486 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1487 v9 = pDir;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1488 v3->uYawAngle = LOWORD(v9->uYawAngle);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1489 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1490 v3->uCurrentActionLength = 8 * v13;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1491 v3->uCurrentActionTime = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1492 v3->uAIState = AttackingRanged4;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1493 Actor::PlaySound(uActorID, 0);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1494 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1495 if (v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0)
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1496 pDira *= 2;
0
Ritor1
parents:
diff changeset
1497 if ( pParty->bTurnBasedModeOn == 1 )
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1498 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1499 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1500 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1501 v3->vVelocity.z = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1502 v3->vVelocity.y = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1503 v3->vVelocity.x = 0;
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2135
diff changeset
1504 if ( ShouldMonsterPlayAttackAnim(v3->pMonsterInfo.uSpell2ID) )
0
Ritor1
parents:
diff changeset
1505 {
Ritor1
parents:
diff changeset
1506 v3->uCurrentActionLength = 64;
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1507 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1508 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1509 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1510 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
1511 }
Ritor1
parents:
diff changeset
1512 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1513 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1514 }
Ritor1
parents:
diff changeset
1515 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1516 Actor::AI_Pursue1(uActorID, a2, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1517 }
Ritor1
parents:
diff changeset
1518
Ritor1
parents:
diff changeset
1519 //----- (00403854) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1520 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1521 {
Ritor1
parents:
diff changeset
1522 Actor *v3; // ebx@1
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1523 int16_t v4; // esi@3
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1524 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1525 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1526 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1527 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1528 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1529 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
1530 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1531 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1532 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1533 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1534 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1535
Ritor1
parents:
diff changeset
1536 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1537 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1538 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1539 v6 = PID_ID(sTargetPid);
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1540 v4 = pActors[v6].vPosition.x;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1541 v5 = pActors[v6].vPosition.y;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1542 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1543 }
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1544 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1545 {
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1546 v4 = pParty->vPosition.x;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1547 v5 = pParty->vPosition.y;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1548 v21 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1549 }
Ritor1
parents:
diff changeset
1550 else
Ritor1
parents:
diff changeset
1551 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1552 Error("Should not get here");
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1553 return;
0
Ritor1
parents:
diff changeset
1554 }
Ritor1
parents:
diff changeset
1555 v19 = v3->uActorHeight;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1556 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
0
Ritor1
parents:
diff changeset
1557 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1558 v7.x = v3->vPosition.x;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1559 if ( sub_407A1C(v4, v5, v21, v7) )
0
Ritor1
parents:
diff changeset
1560 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1561 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
1562 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1563 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1564 v9 = &a3;
0
Ritor1
parents:
diff changeset
1565 }
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1566 else
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1567 v9 = pDir;
0
Ritor1
parents:
diff changeset
1568 v3->uYawAngle = LOWORD(v9->uYawAngle);
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1569 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1570 v3->uCurrentActionLength = 8 * v13;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1571 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1572 v3->uAIState = AttackingRanged3;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1573 Actor::PlaySound(uActorID, 0);
0
Ritor1
parents:
diff changeset
1574 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1575 if (v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0)
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1576 pDira *= 2;
0
Ritor1
parents:
diff changeset
1577 if ( pParty->bTurnBasedModeOn == 1 )
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1578 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1579 else
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1580 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
0
Ritor1
parents:
diff changeset
1581 v16 = v3->pMonsterInfo.uSpell1ID;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1582 v3->vVelocity.z = 0;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1583 v3->vVelocity.y = 0;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1584 v3->vVelocity.x = 0;
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2135
diff changeset
1585 if ( ShouldMonsterPlayAttackAnim(v3->pMonsterInfo.uSpell1ID) )
0
Ritor1
parents:
diff changeset
1586 {
Ritor1
parents:
diff changeset
1587 v3->uCurrentActionLength = 64;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1588 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1589 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1590 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1591 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
1592 }
Ritor1
parents:
diff changeset
1593 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1594 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1595 }
Ritor1
parents:
diff changeset
1596 else
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1597 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1598 }
Ritor1
parents:
diff changeset
1599
Ritor1
parents:
diff changeset
1600 //----- (0040368B) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1601 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1602 {
Ritor1
parents:
diff changeset
1603 Actor *v3; // ebx@1
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1604 int16_t v4; // esi@3
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1605 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1606 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1607 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1608 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1609 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1610 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1611 AIDirection v17; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1612 int v18; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1613 int v20; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1614 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1615
Ritor1
parents:
diff changeset
1616 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1617 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1618 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1619 v6 = PID_ID(sTargetPid);
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1620 v4 = pActors[v6].vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1621 v5 = pActors[v6].vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1622 v20 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1623 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1624 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1625 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1626 v4 = pParty->vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1627 v5 = pParty->vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1628 v20 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1629 }
Ritor1
parents:
diff changeset
1630 else
Ritor1
parents:
diff changeset
1631 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1632 Error("Should not get here");
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1633 return;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1634 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1635 v18 = v3->uActorHeight;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1636 v7.z = v3->vPosition.z - (int)(v18 * -0.75);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1637 v7.y = v3->vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1638 v7.x = v3->vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1639 if ( sub_407A1C(v4, v5, v20, v7) )
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1640 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1641 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
1642 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1643 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1644 v9 = &a3;
0
Ritor1
parents:
diff changeset
1645 }
Ritor1
parents:
diff changeset
1646 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1647 v9 = pDir;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1648 v3->uYawAngle = LOWORD(v9->uYawAngle);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1649 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1650 v3->uCurrentActionLength = 8 * v13;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1651 v3->uCurrentActionTime = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1652 v3->uAIState = AttackingRanged2;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1653 Actor::PlaySound(uActorID, 0);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1654 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1655 if ( v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1656 pDira *= 2;
0
Ritor1
parents:
diff changeset
1657 if ( pParty->bTurnBasedModeOn != 1 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1658 v3->pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1659 else
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1660 v3->pMonsterInfo.uRecoveryTime = pDira;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1661 v3->vVelocity.z = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1662 v3->vVelocity.y = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1663 v3->vVelocity.x = 0;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1664 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1665 }
Ritor1
parents:
diff changeset
1666 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1667 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1668 }
Ritor1
parents:
diff changeset
1669
Ritor1
parents:
diff changeset
1670 //----- (00403476) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1671 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1672 {
Ritor1
parents:
diff changeset
1673 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1674 int v4; // esi@3
Ritor1
parents:
diff changeset
1675 int v5; // edi@3
Ritor1
parents:
diff changeset
1676 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1677 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1678 AIDirection *v10; // eax@9
Ritor1
parents:
diff changeset
1679 __int16 v14; // ax@11
Ritor1
parents:
diff changeset
1680 AIDirection a3; // [sp+Ch] [bp-48h]@10
Ritor1
parents:
diff changeset
1681 AIDirection v18; // [sp+28h] [bp-2Ch]@10
Ritor1
parents:
diff changeset
1682 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1683 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1684 int v22; // [sp+50h] [bp-4h]@3
Ritor1
parents:
diff changeset
1685 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
Ritor1
parents:
diff changeset
1686
Ritor1
parents:
diff changeset
1687 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1688 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1689 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1690 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1691 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
1692 v4 = pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
1693 v5 = pActors[v6].vPosition.y;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1694 v22 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
0
Ritor1
parents:
diff changeset
1695 }
Ritor1
parents:
diff changeset
1696 else
Ritor1
parents:
diff changeset
1697 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1698 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1699 {
Ritor1
parents:
diff changeset
1700 v4 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
1701 v5 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
1702 v22 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
1703 }
Ritor1
parents:
diff changeset
1704 else
Ritor1
parents:
diff changeset
1705 {
Ritor1
parents:
diff changeset
1706 v4 = (int)pDir;
Ritor1
parents:
diff changeset
1707 v5 = (int)pDir;
Ritor1
parents:
diff changeset
1708 }
Ritor1
parents:
diff changeset
1709 }
Ritor1
parents:
diff changeset
1710 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
1711 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
1712 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1713 v7.x = v3->vPosition.x;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1714 if ( sub_407A1C(v4, v5, v22, v7) || sub_407A1C(v7.x, v7.y, v7.z, Vec3_int_(v4, v5, v22)))
0
Ritor1
parents:
diff changeset
1715 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1716 if ( pDir == nullptr )
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1717 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1718 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1719 v10 = &a3;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1720 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1721 else
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1722 v10 = pDir;
0
Ritor1
parents:
diff changeset
1723 v3->uYawAngle = LOWORD(v10->uYawAngle);
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1724 v14 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1725 v3->uCurrentActionLength = 8 * v14;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1726 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1727 v3->uAIState = AttackingRanged1;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1728 Actor::PlaySound(uActorID, 0);
0
Ritor1
parents:
diff changeset
1729 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1730 if ( v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1731 pDira *= 2;
0
Ritor1
parents:
diff changeset
1732 if ( pParty->bTurnBasedModeOn == 1 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1733 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1734 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1735 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength - (int)(flt_6BE3A8_debug_recmod2 * pDira * -2.133333333333333);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1736 v3->vVelocity.z = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1737 v3->vVelocity.y = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1738 v3->vVelocity.x = 0;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1739 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1740 }
Ritor1
parents:
diff changeset
1741 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1742 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1743 }
Ritor1
parents:
diff changeset
1744
Ritor1
parents:
diff changeset
1745 //----- (004032B2) --------------------------------------------------------
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1746 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1747 {
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1748 int x; // ebx@1
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1749 int absy; // eax@1
0
Ritor1
parents:
diff changeset
1750 unsigned int v9; // ebx@11
Ritor1
parents:
diff changeset
1751 int v10; // ebx@13
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1752 AIDirection doNotInitializeBecauseShouldBeRandom; // [sp+Ch] [bp-30h]@7
0
Ritor1
parents:
diff changeset
1753 int y; // [sp+30h] [bp-Ch]@1
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1754 int absx; // [sp+38h] [bp-4h]@1
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1755
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1756 x = pActors[uActor_id].vInitialPosition.x - pActors[uActor_id].vPosition.x;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1757 y = pActors[uActor_id].vInitialPosition.y - pActors[uActor_id].vPosition.y;
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1758 absx = abs(x);
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1759 absy = abs(y);
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1760 if ( absx <= absy )
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1761 absx = absy + (absx / 2 );
0
Ritor1
parents:
diff changeset
1762 else
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1763 absx = absx + absy / 2;
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1764 if ( MonsterStats::BelongsToSupertype(pActors[uActor_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
0
Ritor1
parents:
diff changeset
1765 {
Ritor1
parents:
diff changeset
1766 if ( !uActionLength )
Ritor1
parents:
diff changeset
1767 uActionLength = 256;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1768 Actor::AI_StandOrBored(uActor_id, OBJECT_Player, uActionLength, &doNotInitializeBecauseShouldBeRandom);
0
Ritor1
parents:
diff changeset
1769 return;
Ritor1
parents:
diff changeset
1770 }
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1771 if ( pActors[uActor_id].pMonsterInfo.uMovementType == 3 && absx < 128 )
0
Ritor1
parents:
diff changeset
1772 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1773 Actor::AI_Stand(uActor_id, uTarget_id, 256, &doNotInitializeBecauseShouldBeRandom);
0
Ritor1
parents:
diff changeset
1774 return;
Ritor1
parents:
diff changeset
1775 }
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1776 absx += ((rand() & 0xF) * radius) / 16;
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1777 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(x, y);
0
Ritor1
parents:
diff changeset
1778 if ( rand() % 100 < 25 )
Ritor1
parents:
diff changeset
1779 {
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1780 Actor::StandAwhile(uActor_id);
0
Ritor1
parents:
diff changeset
1781 return;
Ritor1
parents:
diff changeset
1782 }
Ritor1
parents:
diff changeset
1783 v10 = v9 + rand() % 256 - 128;
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1784 if ( abs(v10 - pActors[uActor_id].uYawAngle) > 256 && !(pActors[uActor_id].uAttributes & 0x200000) )
0
Ritor1
parents:
diff changeset
1785 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1786 Actor::AI_Stand(uActor_id, uTarget_id, 256, &doNotInitializeBecauseShouldBeRandom);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
1787 return;
0
Ritor1
parents:
diff changeset
1788 }
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1789 pActors[uActor_id].uYawAngle = v10;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1790 if ( pActors[uActor_id].uMovementSpeed)
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1791 pActors[uActor_id].uCurrentActionLength = 32 * absx / pActors[uActor_id].uMovementSpeed;
0
Ritor1
parents:
diff changeset
1792 else
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1793 pActors[uActor_id].uCurrentActionLength = 0;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1794 pActors[uActor_id].uCurrentActionTime = 0;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1795 pActors[uActor_id].uAIState = Tethered;
0
Ritor1
parents:
diff changeset
1796 if ( rand() % 100 < 2 )
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1797 Actor::PlaySound(uActor_id, 3);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1798 pActors[uActor_id].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1799 }
Ritor1
parents:
diff changeset
1800
Ritor1
parents:
diff changeset
1801 //----- (004031C1) --------------------------------------------------------
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1802 char __fastcall Actor::_4031C1_update_job_never_gets_called(unsigned int uActorID, signed int a2, int a3) //attempted to implement something like jobs for actors, but apparently was never finished
0
Ritor1
parents:
diff changeset
1803 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1804 return 0;
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1805 /*unsigned int v3; // edi@1
0
Ritor1
parents:
diff changeset
1806 Actor *v4; // esi@1
Ritor1
parents:
diff changeset
1807 ActorJob *v5; // eax@1
Ritor1
parents:
diff changeset
1808 signed int v6; // edx@2
Ritor1
parents:
diff changeset
1809 ActorJob *v7; // eax@2
Ritor1
parents:
diff changeset
1810 signed int v8; // edi@2
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1811 ActorJob *v9; // ecx@2
0
Ritor1
parents:
diff changeset
1812 __int16 v10; // cx@15
Ritor1
parents:
diff changeset
1813 signed int v12; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
1814
Ritor1
parents:
diff changeset
1815 v3 = uActorID;
Ritor1
parents:
diff changeset
1816 v12 = a2;
Ritor1
parents:
diff changeset
1817 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1818 v5 = (ActorJob *)pActors[uActorID].CanAct();
Ritor1
parents:
diff changeset
1819 if ( v5 )
Ritor1
parents:
diff changeset
1820 {
Ritor1
parents:
diff changeset
1821 v6 = 65535;
Ritor1
parents:
diff changeset
1822 v7 = &v4->pScheduledJobs[v3];
Ritor1
parents:
diff changeset
1823 v8 = 7;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1824 v9 = &v7[7];//(char *)&v7[7].uHour;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1825 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
0
Ritor1
parents:
diff changeset
1826 {
Ritor1
parents:
diff changeset
1827 --v8;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1828 --v9;
0
Ritor1
parents:
diff changeset
1829 if ( v8 < 0 )
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1830 break;
0
Ritor1
parents:
diff changeset
1831 }
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1832 if( v8 >= 0 )
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1833 v6 = v8;
0
Ritor1
parents:
diff changeset
1834 if ( !v8 && v6 == 65535 )
Ritor1
parents:
diff changeset
1835 v6 = 7;
Ritor1
parents:
diff changeset
1836 v5 = &v7[v6];
Ritor1
parents:
diff changeset
1837 if ( v4->vInitialPosition.x != v5->vPos.x
Ritor1
parents:
diff changeset
1838 || v4->vInitialPosition.y != v5->vPos.y
Ritor1
parents:
diff changeset
1839 || v4->vInitialPosition.z != v5->vPos.z
Ritor1
parents:
diff changeset
1840 || v4->pMonsterInfo.uMovementType != v5->uAction )
Ritor1
parents:
diff changeset
1841 {
Ritor1
parents:
diff changeset
1842 v4->vInitialPosition.x = v5->vPos.x;
Ritor1
parents:
diff changeset
1843 v4->vInitialPosition.y = v5->vPos.y;
Ritor1
parents:
diff changeset
1844 v10 = v5->vPos.z;
Ritor1
parents:
diff changeset
1845 v4->vInitialPosition.z = v10;
Ritor1
parents:
diff changeset
1846 LOBYTE(v5) = v5->uAction;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1847 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
1848 if ( a3 == 1 )
Ritor1
parents:
diff changeset
1849 {
Ritor1
parents:
diff changeset
1850 v4->vPosition.x = v4->vInitialPosition.x;
Ritor1
parents:
diff changeset
1851 v4->vPosition.y = v4->vInitialPosition.y;
Ritor1
parents:
diff changeset
1852 LOBYTE(v5) = v10;
Ritor1
parents:
diff changeset
1853 v4->vPosition.z = v10;
Ritor1
parents:
diff changeset
1854 }
Ritor1
parents:
diff changeset
1855 }
Ritor1
parents:
diff changeset
1856 }
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1857 return (char)v5;*/
0
Ritor1
parents:
diff changeset
1858 }
Ritor1
parents:
diff changeset
1859
Ritor1
parents:
diff changeset
1860 //----- (004030AD) --------------------------------------------------------
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1861 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int stunRegardlessOfState)
0
Ritor1
parents:
diff changeset
1862 {
Ritor1
parents:
diff changeset
1863 Actor *v4; // ebx@1
Ritor1
parents:
diff changeset
1864 __int16 v7; // ax@16
Ritor1
parents:
diff changeset
1865 AIDirection a3; // [sp+Ch] [bp-40h]@16
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1866 AIDirection* v10; // [sp+28h] [bp-24h]@16
0
Ritor1
parents:
diff changeset
1867
Ritor1
parents:
diff changeset
1868 v4 = &pActors[uActorID];
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1869 if ( v4->uAIState == Fleeing )
0
Ritor1
parents:
diff changeset
1870 BYTE2(v4->uAttributes) |= 2u;
Ritor1
parents:
diff changeset
1871 if ( v4->pMonsterInfo.uHostilityType != 4 )
Ritor1
parents:
diff changeset
1872 {
Ritor1
parents:
diff changeset
1873 v4->uAttributes &= 0xFFFFFFFBu;
Ritor1
parents:
diff changeset
1874 v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
Ritor1
parents:
diff changeset
1875 }
1947
33f3103b062b pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
Grumpy7
parents: 1946
diff changeset
1876 if ( v4->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
33f3103b062b pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
Grumpy7
parents: 1946
diff changeset
1877 v4->pActorBuffs[ACTOR_BUFF_CHARM].Reset();
1950
8509a59af88f pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
Grumpy7
parents: 1949
diff changeset
1878 if ( v4->pActorBuffs[ACTOR_BUFF_AFRAID].uExpireTime > 0 )
8509a59af88f pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
Grumpy7
parents: 1949
diff changeset
1879 v4->pActorBuffs[ACTOR_BUFF_AFRAID].Reset();
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1880 if ( stunRegardlessOfState
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1881 || (v4->uAIState != Stunned
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1882 && v4->uAIState != AttackingRanged1
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1883 && v4->uAIState != AttackingRanged2
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1884 && v4->uAIState != AttackingRanged3
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1885 && v4->uAIState != AttackingRanged4
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1886 && v4->uAIState != AttackingMelee))
0
Ritor1
parents:
diff changeset
1887 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1888 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), edx0, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1889 v10 = &a3;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1890 v4->uYawAngle = LOWORD(v10->uYawAngle);
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1891 v7 = pSpriteFrameTable->pSpriteSFrames[v4->pSpriteIDs[ANIM_GotHit]].uAnimLength;
0
Ritor1
parents:
diff changeset
1892 v4->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
1893 v4->uAIState = Stunned;
Ritor1
parents:
diff changeset
1894 v4->uCurrentActionLength = 8 * v7;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1895 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1896 v4->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1897 }
Ritor1
parents:
diff changeset
1898 }
Ritor1
parents:
diff changeset
1899
Ritor1
parents:
diff changeset
1900 //----- (00402F87) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1901 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1902 {
Ritor1
parents:
diff changeset
1903 unsigned int v7; // eax@3
Ritor1
parents:
diff changeset
1904 unsigned int v9; // eax@3
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1905
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
1906 Actor* actor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
1907
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
1908 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1909 if (!a4)
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1910 {
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1911 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1912 a4 = &a3;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1913 }
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1914
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1915 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1916
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
1917 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pGame->pIndoorCameraD3D->vPartyPos.x, actor->vPosition.y - pGame->pIndoorCameraD3D->vPartyPos.y);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1918 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1919
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2203
diff changeset
1920 if ( v9 & 0x700 ) // turned away - just stand
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1921 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1922 else // facing player - play bored anim
0
Ritor1
parents:
diff changeset
1923 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1924 actor->uAIState = Fidgeting;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1925 actor->uCurrentActionTime = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1926 actor->uYawAngle = a4->uYawAngle;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1927 actor->vVelocity.z = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1928 actor->vVelocity.y = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1929 actor->vVelocity.x = 0;
0
Ritor1
parents:
diff changeset
1930 if ( rand() % 100 < 5 )
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1931 Actor::PlaySound(uActorID, 3);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1932 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1933 }
Ritor1
parents:
diff changeset
1934 }
Ritor1
parents:
diff changeset
1935
Ritor1
parents:
diff changeset
1936 //----- (00402F27) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1937 void Actor::Resurrect(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1938 {
Ritor1
parents:
diff changeset
1939 Actor *pActor; // esi@1
Ritor1
parents:
diff changeset
1940
Ritor1
parents:
diff changeset
1941 pActor = &pActors[uActorID];
Ritor1
parents:
diff changeset
1942 pActor->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
1943 pActor->uAIState = Resurrected;
Ritor1
parents:
diff changeset
1944 pActor->uCurrentActionAnimation = ANIM_Dying;
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
1945 pActor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[pActor->pSpriteIDs[ANIM_Dying]].uAnimLength;
0
Ritor1
parents:
diff changeset
1946 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
1947 Actor::PlaySound(uActorID, 1);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1948 pActor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1949 }
Ritor1
parents:
diff changeset
1950
Ritor1
parents:
diff changeset
1951 //----- (00402D6E) --------------------------------------------------------
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1952 void Actor::Die(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1953 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1974
diff changeset
1954 Actor* actor = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1955
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1956 actor->uCurrentActionTime = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1957 actor->uAIState = Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1958 actor->uCurrentActionAnimation = ANIM_Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1959 actor->sCurrentHP = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1960 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
1946
aa3ca49a10f5 pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
Grumpy7
parents: 1945
diff changeset
1961 actor->pActorBuffs[ACTOR_BUFF_PARALYZED].Reset();
1945
431d3da6e945 pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
Grumpy7
parents: 1940
diff changeset
1962 actor->pActorBuffs[ACTOR_BUFF_STONED].Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1963 Actor::PlaySound(uActorID, 1);
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1964 actor->UpdateAnimation();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1965
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1966 for (uint i = 0; i < 5; ++i)
1529
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
1967 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID)
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
1968 pParty->monster_for_hunting_killed[i] = true;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1969
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1970 for (uint i = 0; i < 22; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1971 actor->pActorBuffs[i].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1972
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1973 ItemGen drop;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 994
diff changeset
1974 drop.Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1975 switch (actor->pMonsterInfo.uID)
0
Ritor1
parents:
diff changeset
1976 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1977 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1978 drop.uItemID = ITEM_HARPY_FEATHER;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1979 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1980
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1981 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1982 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1983 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1984
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1985 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1986 drop.uItemID = ITEM_TROLL_BLOOD;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1987 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1988
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1989 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1990 drop.uItemID = ITEM_DEVIL_ICHOR;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1991 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1992
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1993 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1994 drop.uItemID = ITEM_DRAGON_EYE;
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 319
diff changeset
1995 break;
0
Ritor1
parents:
diff changeset
1996 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1997
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1709
diff changeset
1998 if (rand() % 100 < 20 && drop.uItemID != 0)
0
Ritor1
parents:
diff changeset
1999 {
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2310
diff changeset
2000 SpriteObject::sub_42F7EB_DropItemAt(pItemsTable->pItems[drop.uItemID].uSpriteID,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2001 actor->vPosition.x,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2002 actor->vPosition.y,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2003 actor->vPosition.z + 16,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2004 rand() % 200 + 200,
0
Ritor1
parents:
diff changeset
2005 1,
Ritor1
parents:
diff changeset
2006 1,
Ritor1
parents:
diff changeset
2007 0,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2008 &drop);
0
Ritor1
parents:
diff changeset
2009 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2010
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2011 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2012 Actor::Explode(uActorID);
0
Ritor1
parents:
diff changeset
2013 }
Ritor1
parents:
diff changeset
2014
Ritor1
parents:
diff changeset
2015 //----- (00402CED) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2016 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
0
Ritor1
parents:
diff changeset
2017 {
Ritor1
parents:
diff changeset
2018 unsigned __int16 v3; // dx@1
Ritor1
parents:
diff changeset
2019
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2020 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
0
Ritor1
parents:
diff changeset
2021 if ( v3 )
Ritor1
parents:
diff changeset
2022 {
1949
2f45768fcb7a pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Grumpy7
parents: 1948
diff changeset
2023 if ( pActors[uActorID].pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime <= 0 )
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2024 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
2025 else
Ritor1
parents:
diff changeset
2026 {
1949
2f45768fcb7a pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Grumpy7
parents: 1948
diff changeset
2027 switch(pActors[uActorID].pActorBuffs[ACTOR_BUFF_SHRINK].uPower)
0
Ritor1
parents:
diff changeset
2028 {
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2029 case 1:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2030 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2031 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2032 case 2:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2033 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2034 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2035 case 3:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2036 case 4:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2037 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2038 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2039 default:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2040 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2041 break;
0
Ritor1
parents:
diff changeset
2042 }
Ritor1
parents:
diff changeset
2043 }
Ritor1
parents:
diff changeset
2044 }
Ritor1
parents:
diff changeset
2045 }
Ritor1
parents:
diff changeset
2046
Ritor1
parents:
diff changeset
2047 //----- (00402AD7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2048 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2049 {
Ritor1
parents:
diff changeset
2050 int v6; // eax@1
Ritor1
parents:
diff changeset
2051 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2052 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2053 AIDirection *v10; // esi@6
Ritor1
parents:
diff changeset
2054 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
Ritor1
parents:
diff changeset
2055 unsigned int v18; // [sp+64h] [bp-4h]@1
Ritor1
parents:
diff changeset
2056
Ritor1
parents:
diff changeset
2057 v6 = 0;
Ritor1
parents:
diff changeset
2058 v7 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2059 v8 = PID(OBJECT_Actor,uActorID);
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2060 if ( v7->pMonsterInfo.uFlying != 0 && !pParty->bFlying ) //TODO: Does v6 have a point?
0
Ritor1
parents:
diff changeset
2061 {
Ritor1
parents:
diff changeset
2062 if ( v7->pMonsterInfo.uMissleAttack1Type )
Ritor1
parents:
diff changeset
2063 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2064 else
Ritor1
parents:
diff changeset
2065 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2066 }
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2067
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2068 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
2069 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2070 Actor::GetDirectionInfo(v8, a2, &a3, v6);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2071 v10 = &a3;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2072 }
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2073 else
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2074 v10 = pDir;
0
Ritor1
parents:
diff changeset
2075 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2076 {
Ritor1
parents:
diff changeset
2077 if ( !uActionLength )
Ritor1
parents:
diff changeset
2078 uActionLength = 256;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2079 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2080 return;
0
Ritor1
parents:
diff changeset
2081 }
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2082 if ( v10->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2083 {
Ritor1
parents:
diff changeset
2084 if ( !uActionLength )
Ritor1
parents:
diff changeset
2085 uActionLength = 256;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2086 Actor::AI_Stand(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2087 return;
0
Ritor1
parents:
diff changeset
2088 }
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2089 if ( v7->uMovementSpeed == 0 )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2090 {
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2091 Actor::AI_Stand(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2092 return;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2093 }
0
Ritor1
parents:
diff changeset
2094 if ( arg0 % 2 )
Ritor1
parents:
diff changeset
2095 v18 = -16;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2096 else
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2097 v18 = 16;
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2098
0
Ritor1
parents:
diff changeset
2099 v7->uYawAngle = stru_5C6E00->Atan2(
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2100 pParty->vPosition.x + (int)fixpoint_mul(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
2101 pParty->vPosition.y + (int)fixpoint_mul(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
0
Ritor1
parents:
diff changeset
2102 if ( uActionLength )
Ritor1
parents:
diff changeset
2103 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2104 else
Ritor1
parents:
diff changeset
2105 v7->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2106 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2107 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2108 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2109 }
Ritor1
parents:
diff changeset
2110
Ritor1
parents:
diff changeset
2111 //----- (00402968) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2112 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2113 {
Ritor1
parents:
diff changeset
2114 Actor *v5; // ebx@1
Ritor1
parents:
diff changeset
2115 int v7; // ecx@2
Ritor1
parents:
diff changeset
2116 unsigned __int16 v9; // ax@15
1909
18dacb49efe9 Actor::AI_Flee fixing crash
Grumpy7
parents: 1907
diff changeset
2117 AIDirection v10; // [sp+8h] [bp-7Ch]@4
18dacb49efe9 Actor::AI_Flee fixing crash
Grumpy7
parents: 1907
diff changeset
2118 AIDirection a3; // [sp+24h] [bp-60h]@3
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2119 AIDirection* v13; // [sp+5Ch] [bp-28h]@4
0
Ritor1
parents:
diff changeset
2120
Ritor1
parents:
diff changeset
2121 v5 = &pActors[uActorID];
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2122 if ( v5->CanAct() )
0
Ritor1
parents:
diff changeset
2123 {
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2124 v7 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2125 if ( !a4 )
Ritor1
parents:
diff changeset
2126 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2127 Actor::GetDirectionInfo(v7, sTargetPid, &a3, v5->pMonsterInfo.uFlying);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2128 a4 = &a3;
0
Ritor1
parents:
diff changeset
2129 }
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2130 Actor::GetDirectionInfo(v7, 4u, &v10, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2131 v13 = &v10;
0
Ritor1
parents:
diff changeset
2132 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2133 || PID_TYPE(sTargetPid) == OBJECT_Actor && v13->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2134 {
Ritor1
parents:
diff changeset
2135 if ( !uActionLength )
Ritor1
parents:
diff changeset
2136 uActionLength = 256;
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2137 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v13);
0
Ritor1
parents:
diff changeset
2138 }
Ritor1
parents:
diff changeset
2139 else
Ritor1
parents:
diff changeset
2140 {
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2141 if ( v5->uMovementSpeed )
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2142 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
2143 else
Ritor1
parents:
diff changeset
2144 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2145 if ( v5->uCurrentActionLength > 256 )
Ritor1
parents:
diff changeset
2146 v5->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2147 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
Ritor1
parents:
diff changeset
2148 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
Ritor1
parents:
diff changeset
2149 v9 = LOWORD(a4->uPitchAngle);
Ritor1
parents:
diff changeset
2150 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2151 v5->uPitchAngle = v9;
Ritor1
parents:
diff changeset
2152 v5->uAIState = Fleeing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2153 v5->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2154 }
Ritor1
parents:
diff changeset
2155 }
Ritor1
parents:
diff changeset
2156 }
Ritor1
parents:
diff changeset
2157
Ritor1
parents:
diff changeset
2158 //----- (0040281C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2159 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
0
Ritor1
parents:
diff changeset
2160 {
Ritor1
parents:
diff changeset
2161 int v6; // eax@1
Ritor1
parents:
diff changeset
2162 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2163 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2164 AIDirection *v10; // esi@7
Ritor1
parents:
diff changeset
2165 signed __int16 v13; // cx@19
Ritor1
parents:
diff changeset
2166 unsigned __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2167 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
2168 AIDirection v18; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
2169
Ritor1
parents:
diff changeset
2170 v6 = 0;
Ritor1
parents:
diff changeset
2171 v7 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2172 v8 = PID(OBJECT_Actor,uActorID);
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2173 if ( v7->pMonsterInfo.uFlying != 0 && !pParty->bFlying )
0
Ritor1
parents:
diff changeset
2174 {
Ritor1
parents:
diff changeset
2175 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2176 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2177 else
Ritor1
parents:
diff changeset
2178 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2179 }
Ritor1
parents:
diff changeset
2180 v10 = pDir;
Ritor1
parents:
diff changeset
2181 if ( !pDir )
Ritor1
parents:
diff changeset
2182 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2183 Actor::GetDirectionInfo(v8, a2, &a3, v6);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2184 v10 = &a3;
0
Ritor1
parents:
diff changeset
2185 }
Ritor1
parents:
diff changeset
2186 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2187 {
Ritor1
parents:
diff changeset
2188 if ( !uActionLength )
Ritor1
parents:
diff changeset
2189 uActionLength = 256;
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2190 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2191 return;
0
Ritor1
parents:
diff changeset
2192 }
Ritor1
parents:
diff changeset
2193 if ( (signed int)v10->uDistance < a5 )
Ritor1
parents:
diff changeset
2194 {
Ritor1
parents:
diff changeset
2195 if ( !uActionLength )
Ritor1
parents:
diff changeset
2196 uActionLength = 256;
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2197 Actor::AI_StandOrBored(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2198 return;
0
Ritor1
parents:
diff changeset
2199 }
Ritor1
parents:
diff changeset
2200 if ( uActionLength )
Ritor1
parents:
diff changeset
2201 {
Ritor1
parents:
diff changeset
2202 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2203 }
Ritor1
parents:
diff changeset
2204 else
Ritor1
parents:
diff changeset
2205 {
Ritor1
parents:
diff changeset
2206 v13 = v7->uMovementSpeed;
Ritor1
parents:
diff changeset
2207 if ( v13 )
Ritor1
parents:
diff changeset
2208 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
Ritor1
parents:
diff changeset
2209 else
Ritor1
parents:
diff changeset
2210 v7->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2211 if ( v7->uCurrentActionLength > 32 )
Ritor1
parents:
diff changeset
2212 v7->uCurrentActionLength = 32;
Ritor1
parents:
diff changeset
2213 }
Ritor1
parents:
diff changeset
2214 v7->uYawAngle = LOWORD(v10->uYawAngle);
Ritor1
parents:
diff changeset
2215 v14 = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2216 v7->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2217 v7->uPitchAngle = v14;
Ritor1
parents:
diff changeset
2218 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2219 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2220 }
Ritor1
parents:
diff changeset
2221
Ritor1
parents:
diff changeset
2222 //----- (00402686) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2223 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2224 {
Ritor1
parents:
diff changeset
2225 int v5; // eax@1
Ritor1
parents:
diff changeset
2226 Actor *v6; // ebx@1
Ritor1
parents:
diff changeset
2227 int v7; // ecx@1
Ritor1
parents:
diff changeset
2228 signed __int16 v12; // cx@19
Ritor1
parents:
diff changeset
2229 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2230 unsigned __int16 v16; // ax@28
Ritor1
parents:
diff changeset
2231 AIDirection a3; // [sp+Ch] [bp-40h]@8
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2232 AIDirection* v20; // [sp+28h] [bp-24h]@8
0
Ritor1
parents:
diff changeset
2233
Ritor1
parents:
diff changeset
2234 v5 = 0;
Ritor1
parents:
diff changeset
2235 v6 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2236 v7 = PID(OBJECT_Actor,uActorID);
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2237 if ( v6->pMonsterInfo.uFlying != 0 && !pParty->bFlying )
0
Ritor1
parents:
diff changeset
2238 {
Ritor1
parents:
diff changeset
2239 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2240 v5 = v6->uActorRadius + 512;
Ritor1
parents:
diff changeset
2241 else
Ritor1
parents:
diff changeset
2242 v5 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2243 }
Ritor1
parents:
diff changeset
2244 if ( !a4 )
Ritor1
parents:
diff changeset
2245 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2246 Actor::GetDirectionInfo(v7, a2, &a3, v5);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2247 v20 = &a3;
0
Ritor1
parents:
diff changeset
2248 }
Ritor1
parents:
diff changeset
2249 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2250 {
Ritor1
parents:
diff changeset
2251 if ( !uActionLength )
Ritor1
parents:
diff changeset
2252 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2253 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2254 }
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2255 if ( a4->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2256 {
Ritor1
parents:
diff changeset
2257 if ( !uActionLength )
Ritor1
parents:
diff changeset
2258 uActionLength = 256;
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2259 return Actor::AI_StandOrBored(uActorID, a2, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2260 }
Ritor1
parents:
diff changeset
2261 if ( uActionLength )
Ritor1
parents:
diff changeset
2262 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
Ritor1
parents:
diff changeset
2263 else
Ritor1
parents:
diff changeset
2264 {
Ritor1
parents:
diff changeset
2265 v12 = v6->uMovementSpeed;
Ritor1
parents:
diff changeset
2266 if ( v12 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2267 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
0
Ritor1
parents:
diff changeset
2268 else
Ritor1
parents:
diff changeset
2269 v6->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2270 if ( v6->uCurrentActionLength > 128 )
Ritor1
parents:
diff changeset
2271 v6->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2272 }
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2273 v14 = LOWORD(a4->uYawAngle);
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2274 if ( rand() % 2 )
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2275 v14 += 256;
0
Ritor1
parents:
diff changeset
2276 else
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2277 v14 -= 256;
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2278 v6->uYawAngle = v14;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2279 v16 = LOWORD(a4->uPitchAngle);
0
Ritor1
parents:
diff changeset
2280 v6->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2281 v6->uPitchAngle = v16;
Ritor1
parents:
diff changeset
2282 v6->uAIState = Pursuing;
Ritor1
parents:
diff changeset
2283 if ( rand() % 100 < 2 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2284 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2285 v6->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2286 }
Ritor1
parents:
diff changeset
2287
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2288 //----- (00401221) --------------------------------------------------------
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2289 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
0
Ritor1
parents:
diff changeset
2290 {
Ritor1
parents:
diff changeset
2291 int v5; // ecx@1
Ritor1
parents:
diff changeset
2292 signed int v10; // eax@13
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2293 uint v11; // ebx@16
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2294 uint v12; // eax@16
0
Ritor1
parents:
diff changeset
2295 signed int v14; // eax@31
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2296 uint v15; // edi@43
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2297 uint v16; // ebx@45
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2298 uint v17; // eax@45
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2299 signed int closestId; // [sp+14h] [bp-1Ch]@1
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2300 uint v23; // [sp+1Ch] [bp-14h]@16
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2301 unsigned int lowestRadius; // [sp+24h] [bp-Ch]@1
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2302 uint v27; // [sp+2Ch] [bp-4h]@16
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2303 uint v28; // [sp+2Ch] [bp-4h]@45
0
Ritor1
parents:
diff changeset
2304
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2305 lowestRadius = UINT_MAX;
0
Ritor1
parents:
diff changeset
2306 v5 = 0;
Ritor1
parents:
diff changeset
2307 *a2 = 0;
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2308 closestId = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2309 assert(uActorID < uNumActors);
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2310 Actor* thisActor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2311
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2312 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
2313 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2314 Actor* actor = &pActors[i];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2315 if (actor->uAIState == Dead || actor->uAIState == Dying ||
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2316 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2317 continue;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2318
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2319 if (thisActor->uLastCharacterIDToHit == 0 || PID(OBJECT_Actor,v5) != thisActor->uLastCharacterIDToHit )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2320 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2321 v10 = thisActor->GetActorsRelation(actor);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2322 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2323 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2324 }
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2325 else if (thisActor->IsNotAlive())
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2326 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2327 thisActor->uLastCharacterIDToHit = 0;
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2328 v10 = thisActor->GetActorsRelation(actor);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2329 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2330 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2331 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2332 else
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2333 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2334 if ( (actor->uGroup != 0 || thisActor->uGroup != 0) && actor->uGroup == thisActor->uGroup )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2335 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2336 v10 = 4;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2337 }
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2338 if ( thisActor->pMonsterInfo.uHostilityType )
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2339 v10 = pMonsterStats->pInfos[thisActor->pMonsterInfo.uID].uHostilityType;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2340 v11 = _4DF380_hostilityRanges[v10];
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2341 v23 = abs(thisActor->vPosition.x - actor->vPosition.x);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2342 v27 = abs(thisActor->vPosition.y - actor->vPosition.y);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2343 v12 = abs(thisActor->vPosition.z - actor->vPosition.z);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2344 if ( v23 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2345 && v27 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2346 && v12 <= v11
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
2347 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2348 && v23 * v23 + v27 * v27 + v12 * v12 < lowestRadius )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2349 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2350 lowestRadius = v23 * v23 + v27 * v27 + v12 * v12;
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2351 closestId = i;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2352 }
0
Ritor1
parents:
diff changeset
2353 }
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2354
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2355 if ( lowestRadius != UINT_MAX )
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2356 {
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2357 *a2 = PID(OBJECT_Actor, closestId);
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2358 }
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2359
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2360 if (can_target_party && !pParty->Invisible())
0
Ritor1
parents:
diff changeset
2361 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2362 if ( thisActor->uAttributes & 0x80000
1956
542c13cd72e2 pActorBuffs[12] to pActorBuffs[ACTOR_BUFF_ENSLAVED]
Grumpy7
parents: 1955
diff changeset
2363 && thisActor->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime <= 0
1947
33f3103b062b pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
Grumpy7
parents: 1946
diff changeset
2364 && thisActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime <= 0
1948
7fd4bfa175fd pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
Grumpy7
parents: 1947
diff changeset
2365 && thisActor->pActorBuffs[ACTOR_BUFF_SUMMONED].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
2366 v14 = 4;
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2367 else
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2368 v14 = thisActor->GetActorsRelation(0);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2369 if ( v14 != 0 )
0
Ritor1
parents:
diff changeset
2370 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2371 if ( !thisActor->pMonsterInfo.uHostilityType )
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2372 v15 = _4DF380_hostilityRanges[v14];
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2373 else
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2374 v15 = _4DF380_hostilityRanges[4];
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2375 v16 = abs(thisActor->vPosition.x - pParty->vPosition.x);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2376 v28 = abs(thisActor->vPosition.y - pParty->vPosition.y);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2377 v17 = abs(thisActor->vPosition.z - pParty->vPosition.z);
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2378 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 && (v16 * v16 + v28 * v28 + v17 * v17 < lowestRadius))
0
Ritor1
parents:
diff changeset
2379 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2380 *a2 = OBJECT_Player;
0
Ritor1
parents:
diff changeset
2381 }
Ritor1
parents:
diff changeset
2382 }
Ritor1
parents:
diff changeset
2383 }
Ritor1
parents:
diff changeset
2384 }
Ritor1
parents:
diff changeset
2385 // 4DF380: using guessed type int dword_4DF380[];
Ritor1
parents:
diff changeset
2386 // 4DF390: using guessed type int dword_4DF390;
Ritor1
parents:
diff changeset
2387
Ritor1
parents:
diff changeset
2388 //----- (0040104C) --------------------------------------------------------
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2389 signed int Actor::GetActorsRelation(Actor *otherActPtr)
0
Ritor1
parents:
diff changeset
2390 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2391 unsigned int thisGroup; // ebp@19
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2392 int otherGroup; // eax@22
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2393 unsigned int thisAlly; // edx@25
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2394 unsigned int otherAlly; // edx@33
0
Ritor1
parents:
diff changeset
2395
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2396 if ( otherActPtr)
1890
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2397 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2398 if ( otherActPtr->uGroup != 0 && this->uGroup != 0 && otherActPtr->uGroup == this->uGroup )
1890
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2399 return 0;
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2400 }
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2401
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2402 if (this->pActorBuffs[ACTOR_BUFF_BERSERK].uExpireTime > 0)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2403 return 4;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2404 thisAlly = this->uAlly;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2405 if ( this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 || thisAlly == 9999)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2406 thisGroup = 0;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2407 else if ( thisAlly > 0 )
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2408 thisGroup = thisAlly;
0
Ritor1
parents:
diff changeset
2409 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2410 thisGroup = (this->pMonsterInfo.uID - 1) / 3 + 1;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2411
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2412 if ( otherActPtr )
0
Ritor1
parents:
diff changeset
2413 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2414 if (otherActPtr->pActorBuffs[ACTOR_BUFF_BERSERK].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
2415 return 4;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2416 otherAlly = otherActPtr->uAlly;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2417 if ( otherActPtr->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 || otherAlly == 9999)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2418 otherGroup = 0;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2419 else if ( otherAlly > 0 )
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2420 otherGroup = otherAlly;
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2421 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2422 otherGroup = (otherActPtr->pMonsterInfo.uID - 1) / 3 + 1;
0
Ritor1
parents:
diff changeset
2423 }
Ritor1
parents:
diff changeset
2424 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2425 otherGroup = 0;
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2426
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2427 if ( this->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 && !otherGroup
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2428 || otherActPtr && otherActPtr->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 && !thisGroup )
0
Ritor1
parents:
diff changeset
2429 return 0;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2430 if ( this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime <= 0 && this->uAttributes & 0x80000 && !otherGroup )
0
Ritor1
parents:
diff changeset
2431 return 4;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2432 if (thisGroup >= 89 || otherGroup >= 89)
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2433 return 0;
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2434
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2435 if ( thisGroup == 0 )
0
Ritor1
parents:
diff changeset
2436 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2437 if ( (!otherActPtr || this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 && !(otherActPtr->uAttributes & 0x80000)) && !pFactionTable->relations[otherGroup][0])
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2438 return pFactionTable->relations[0][otherGroup];
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2439 else
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2440 return 4;
0
Ritor1
parents:
diff changeset
2441 }
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2442 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2443 return pFactionTable->relations[thisGroup][otherGroup];
0
Ritor1
parents:
diff changeset
2444 }
Ritor1
parents:
diff changeset
2445
Ritor1
parents:
diff changeset
2446 //----- (0045976D) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2447 void Actor::UpdateAnimation()
0
Ritor1
parents:
diff changeset
2448 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2449 //AIState state; // edx@1
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2450 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
2451
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2452 //state = (AIState)this->;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2453 uAttributes &= 0xFFDFFFFF;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2454 //result = this->uAttributes;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2455 switch (uAIState)
0
Ritor1
parents:
diff changeset
2456 {
Ritor1
parents:
diff changeset
2457 case Tethered:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2458 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2459 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2460
0
Ritor1
parents:
diff changeset
2461 case AttackingMelee:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2462 uCurrentActionAnimation = ANIM_AtkMelee;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2463 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2464 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2465
0
Ritor1
parents:
diff changeset
2466 case AttackingRanged1:
Ritor1
parents:
diff changeset
2467 case AttackingRanged2:
Ritor1
parents:
diff changeset
2468 case AttackingRanged3:
Ritor1
parents:
diff changeset
2469 case AttackingRanged4:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2470 uCurrentActionAnimation = ANIM_AtkRanged;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2471 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2472 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2473
0
Ritor1
parents:
diff changeset
2474 case Dying:
Ritor1
parents:
diff changeset
2475 case Resurrected:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2476 uCurrentActionAnimation = ANIM_Dying;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2477 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2478 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2479
0
Ritor1
parents:
diff changeset
2480 case Pursuing:
Ritor1
parents:
diff changeset
2481 case Fleeing:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2482 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2483 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2484 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2485
0
Ritor1
parents:
diff changeset
2486 case Stunned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2487 uCurrentActionAnimation = ANIM_GotHit;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2488 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2489 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2490
0
Ritor1
parents:
diff changeset
2491 case Fidgeting:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2492 uCurrentActionAnimation = ANIM_Bored;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2493 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2494 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2495
0
Ritor1
parents:
diff changeset
2496 case Standing:
Ritor1
parents:
diff changeset
2497 case Interacting:
Ritor1
parents:
diff changeset
2498 case Summoned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2499 uCurrentActionAnimation = ANIM_Standing;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2500 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2501 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2502
0
Ritor1
parents:
diff changeset
2503 case Dead:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2504 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2505 uAIState = Removed;
0
Ritor1
parents:
diff changeset
2506 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2507 uCurrentActionAnimation = ANIM_Dead;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2508 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2509
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2510 case Removed:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 602
diff changeset
2511 case Disabled:
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2512 return;
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2513
0
Ritor1
parents:
diff changeset
2514 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2515 assert(false);
0
Ritor1
parents:
diff changeset
2516 }
Ritor1
parents:
diff changeset
2517 }
Ritor1
parents:
diff changeset
2518
Ritor1
parents:
diff changeset
2519 //----- (00459671) --------------------------------------------------------
Ritor1
parents:
diff changeset
2520 void Actor::Reset()
Ritor1
parents:
diff changeset
2521 {
Ritor1
parents:
diff changeset
2522 this->pActorName[0] = 0;
Ritor1
parents:
diff changeset
2523 this->word_000086_some_monster_id = 0;
602
628694cd5744 Margaret working
zipi
parents: 552
diff changeset
2524 this->sNPC_ID = 0;
0
Ritor1
parents:
diff changeset
2525 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
2526 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
2527 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
2528 this->vVelocity.z = 0;
Ritor1
parents:
diff changeset
2529 this->vVelocity.y = 0;
Ritor1
parents:
diff changeset
2530 this->vVelocity.x = 0;
Ritor1
parents:
diff changeset
2531 this->uYawAngle = 0;
Ritor1
parents:
diff changeset
2532 this->uPitchAngle = 0;
Ritor1
parents:
diff changeset
2533 this->uAttributes = 0;
Ritor1
parents:
diff changeset
2534 this->uSectorID = 0;
Ritor1
parents:
diff changeset
2535 this->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2536 this->vInitialPosition.z = 0;
Ritor1
parents:
diff changeset
2537 this->vInitialPosition.y = 0;
Ritor1
parents:
diff changeset
2538 this->vInitialPosition.x = 0;
Ritor1
parents:
diff changeset
2539 this->vGuardingPosition.z = 0;
Ritor1
parents:
diff changeset
2540 this->vGuardingPosition.y = 0;
Ritor1
parents:
diff changeset
2541 this->vGuardingPosition.x = 0;
Ritor1
parents:
diff changeset
2542 this->uTetherDistance = 256;
Ritor1
parents:
diff changeset
2543 this->uActorRadius = 32;
Ritor1
parents:
diff changeset
2544 this->uActorHeight = 128;
Ritor1
parents:
diff changeset
2545 this->uAIState = Standing;
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 303
diff changeset
2546 this->uCurrentActionAnimation = ANIM_Standing;
0
Ritor1
parents:
diff changeset
2547 this->uMovementSpeed = 200;
Ritor1
parents:
diff changeset
2548 this->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
2549 this->uGroup = 0;
Ritor1
parents:
diff changeset
2550 this->uAlly = 0;
Ritor1
parents:
diff changeset
2551 this->uSummonerID = 0;
Ritor1
parents:
diff changeset
2552 this->uLastCharacterIDToHit = 0;
Ritor1
parents:
diff changeset
2553 this->dword_000334_unique_name = 0;
Ritor1
parents:
diff changeset
2554 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
Ritor1
parents:
diff changeset
2555 memset(this->pActorBuffs, 0, 0x160u);
Ritor1
parents:
diff changeset
2556 }
Ritor1
parents:
diff changeset
2557
Ritor1
parents:
diff changeset
2558 //----- (0045959A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2559 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
Ritor1
parents:
diff changeset
2560 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2561
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2562 MonsterDesc *v3; // esi@1
0
Ritor1
parents:
diff changeset
2563 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2564
0
Ritor1
parents:
diff changeset
2565 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
Ritor1
parents:
diff changeset
2566 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
Ritor1
parents:
diff changeset
2567 //v12 = pSpriteIDs;
Ritor1
parents:
diff changeset
2568 //Source = (char *)v3->pSpriteNames;
Ritor1
parents:
diff changeset
2569 //do
Ritor1
parents:
diff changeset
2570 for (uint i = 0; i < 8; ++i)
Ritor1
parents:
diff changeset
2571 {
Ritor1
parents:
diff changeset
2572 //strcpy(pSpriteName, v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
2573 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
2574 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
Ritor1
parents:
diff changeset
2575 }
Ritor1
parents:
diff changeset
2576 uActorHeight = v3->uMonsterHeight;
Ritor1
parents:
diff changeset
2577 uActorRadius = v3->uMonsterRadius;
33
a9e9c6989d04 20.01.13
Ritor1
parents: 0
diff changeset
2578 uMovementSpeed = v9->uBaseSpeed;
0
Ritor1
parents:
diff changeset
2579 if ( !(load_sounds_if_bit1_set & 1) )
Ritor1
parents:
diff changeset
2580 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2581 for ( int i = 0; i < 4; ++i )
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2582 pSoundSampleIDs[i] = v3->pSoundSampleIDs[i];
0
Ritor1
parents:
diff changeset
2583 }
Ritor1
parents:
diff changeset
2584 }
Ritor1
parents:
diff changeset
2585
Ritor1
parents:
diff changeset
2586 //----- (00459667) --------------------------------------------------------
Ritor1
parents:
diff changeset
2587 void Actor::Remove()
Ritor1
parents:
diff changeset
2588 {
Ritor1
parents:
diff changeset
2589 this->uAIState = Removed;
Ritor1
parents:
diff changeset
2590 }
Ritor1
parents:
diff changeset
2591
2310
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2592
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2593 //----- (0043B1B0) --------------------------------------------------------
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2594 void Actor::ActorDamageFromMonster(signed int attacker_id, unsigned int actor_id, Vec3_int_ *pVelocity, signed int a4)
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2595 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2596 int v4; // ebx@1
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2597 int dmgToRecv; // qax@8
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2598 signed int v12; // ecx@20
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2599 int finalDmg; // edi@30
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2600 int pushDistance; // [sp+20h] [bp+Ch]@34
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2601
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2602 v4 = 0;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2603 if ( PID_TYPE(attacker_id) == OBJECT_Item)
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2604 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2605 v4 = pSpriteObjects[PID_ID(attacker_id)].field_60_distance_related_prolly_lod;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2606 attacker_id = pSpriteObjects[PID_ID(attacker_id)].spell_caster_pid;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2607 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2608 if ( PID_TYPE(attacker_id) == OBJECT_Actor)
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2609 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2610 if ( !pActors[actor_id].IsNotAlive() )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2611 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2612 pActors[actor_id].uLastCharacterIDToHit = attacker_id;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2613 if ( pActors[actor_id].uAIState == Fleeing )
2490
0a0c6d75aabe two_handed_left_fist
Ritor1
parents: 2465
diff changeset
2614 pActors[actor_id].uAttributes |= 0x20000;
2310
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2615 if ( pActors[PID_ID(attacker_id)]._4273BB_DoesHitOtherActor(&pActors[actor_id], v4, 0) )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2616 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2617 dmgToRecv = pActors[PID_ID(attacker_id)]._43B3E0_CalcDamage(a4);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2618 if ( pActors[PID_ID(attacker_id)].pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime > 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2619 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2620 if ( pActors[PID_ID(attacker_id)].pActorBuffs[ACTOR_BUFF_SHRINK].uPower )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2621 dmgToRecv = dmgToRecv / pActors[PID_ID(attacker_id)].pActorBuffs[ACTOR_BUFF_SHRINK].uPower;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2622 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2623 if ( pActors[actor_id].pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2624 dmgToRecv = 0;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2625 if ( a4 == 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2626 v12 = pActors[PID_ID(attacker_id)].pMonsterInfo.uAttack1Type;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2627 else if ( a4 == 1 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2628 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2629 v12 = pActors[PID_ID(attacker_id)].pMonsterInfo.uAttack2Type;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2630 if ( SHIDWORD(pActors[actor_id].pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime) > 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2631 dmgToRecv = dmgToRecv / 2;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2632 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2633 else if ( a4 == 2 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2634 v12 = pSpellStats->pInfos[pActors[actor_id].pMonsterInfo.uSpell1ID].uSchool;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2635 else if ( a4 == 3 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2636 v12 = pSpellStats->pInfos[pActors[actor_id].pMonsterInfo.uSpell2ID].uSchool;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2637 else if ( a4 == 4 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2638 v12 = pActors[PID_ID(attacker_id)].pMonsterInfo.field_3C_some_special_attack;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2639 else
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2640 v12 = 4;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2641 finalDmg = pActors[actor_id].CalcMagicalDamageToActor((DAMAGE_TYPE)v12, dmgToRecv);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2642 pActors[actor_id].sCurrentHP -= finalDmg;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2643 if ( finalDmg )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2644 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2645 if ( pActors[actor_id].sCurrentHP > 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2646 Actor::AI_Stun(actor_id, attacker_id, 0);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2647 else
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2648 Actor::Die(actor_id);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2649 Actor::AggroSurroundingPeasants(actor_id, 0);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2650 pushDistance = 20 * finalDmg / pActors[actor_id].pMonsterInfo.uHP;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2651 if ( pushDistance > 10 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2652 pushDistance = 10;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2653 if ( !MonsterStats::BelongsToSupertype(pActors[actor_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2654 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2655 pVelocity->x = (int32)fixpoint_mul(pushDistance, pVelocity->x);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2656 pVelocity->y = (int32)fixpoint_mul(pushDistance, pVelocity->y);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2657 pVelocity->z = (int32)fixpoint_mul(pushDistance, pVelocity->z);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2658 pActors[actor_id].vVelocity.x = 50 * LOWORD(pVelocity->x);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2659 pActors[actor_id].vVelocity.y = 50 * LOWORD(pVelocity->y);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2660 pActors[actor_id].vVelocity.z = 50 * LOWORD(pVelocity->z);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2661 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2662 Actor::AddBloodsplatOnDamageOverlay(actor_id, 1, finalDmg);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2663 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2664 else
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2665 Actor::AI_Stun(actor_id, attacker_id, 0);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2666 return;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2667 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2668 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2669 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2670 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2671
0
Ritor1
parents:
diff changeset
2672 //----- (0044FD29) --------------------------------------------------------
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2673 void Actor::SummonMinion( int summonerId )
0
Ritor1
parents:
diff changeset
2674 {
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2675 unsigned __int8 extraSummonLevel; // al@1
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2676 int summonMonsterBaseType; // esi@1
0
Ritor1
parents:
diff changeset
2677 int v5; // edx@2
Ritor1
parents:
diff changeset
2678 int v7; // edi@10
Ritor1
parents:
diff changeset
2679 Actor *v8; // esi@10
Ritor1
parents:
diff changeset
2680 MonsterInfo *v9; // ebx@10
Ritor1
parents:
diff changeset
2681 MonsterDesc *v10; // edi@10
Ritor1
parents:
diff changeset
2682 int v13; // ebx@10
Ritor1
parents:
diff changeset
2683 int v15; // edi@10
Ritor1
parents:
diff changeset
2684 int v17; // ebx@10
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2685 unsigned int v19; // qax@10
0
Ritor1
parents:
diff changeset
2686 int result; // eax@13
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2687 unsigned int monsterId; // [sp+10h] [bp-18h]@8
0
Ritor1
parents:
diff changeset
2688 int v27; // [sp+18h] [bp-10h]@10
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2689 int actorSector; // [sp+1Ch] [bp-Ch]@8
0
Ritor1
parents:
diff changeset
2690
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2691
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2692 actorSector = 0;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2693 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2694 actorSector = pIndoor->GetSector(this->vPosition.x, this->vPosition.y, this->vPosition.z);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2695
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2696 v19 = this->uAlly;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2697 if ( !v19 )
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2698 {
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2699 monsterId = this->pMonsterInfo.uID - 1;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2700 v19 = (uint)(monsterId * 0.33333334);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2701 }
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2702 v27 = uCurrentlyLoadedLevelType == LEVEL_Outdoor ? 128 : 64;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2703 v13 = rand() % 2048;
2172
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
2704 v15 = fixpoint_mul(stru_5C6E00->Cos(v13), v27) + this->vPosition.x;
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
2705 v17 = fixpoint_mul(stru_5C6E00->Sin(v13), v27) + this->vPosition.y;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2706
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2707 if (uCurrentlyLoadedLevelType != LEVEL_Outdoor)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2708 {
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2709 result = pIndoor->GetSector(v15, v17, this->vPosition.z);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2710 if (result != actorSector)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2711 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2712 result = BLV_GetFloorLevel(v15, v17, v27, result, &monsterId);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2713 if (result != -30000)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2714 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2715 if (abs(result - v27) > 1024)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2716 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2717 }
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2718
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2719 extraSummonLevel = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2720 summonMonsterBaseType = this->pMonsterInfo.field_3C_some_special_attack;
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2721 if ( extraSummonLevel )
0
Ritor1
parents:
diff changeset
2722 {
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2723 if ( extraSummonLevel >= 1u && extraSummonLevel <= 3u )
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2724 summonMonsterBaseType = summonMonsterBaseType + extraSummonLevel - 1;
0
Ritor1
parents:
diff changeset
2725 }
Ritor1
parents:
diff changeset
2726 else
Ritor1
parents:
diff changeset
2727 {
Ritor1
parents:
diff changeset
2728 v5 = rand() % 100;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2729 if ( v5 >= 90 )
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2730 summonMonsterBaseType += 2;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2731 else if ( v5 >= 60 )
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2732 summonMonsterBaseType += 1;
0
Ritor1
parents:
diff changeset
2733 }
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2734 v7 = summonMonsterBaseType - 1;
0
Ritor1
parents:
diff changeset
2735 v8 = &pActors[uNumActors];
Ritor1
parents:
diff changeset
2736 v9 = &pMonsterStats->pInfos[v7 + 1];
Ritor1
parents:
diff changeset
2737 pActors[uNumActors].Reset();
Ritor1
parents:
diff changeset
2738 v10 = &pMonsterList->pMonsters[v7];
Ritor1
parents:
diff changeset
2739 strcpy(v8->pActorName, v9->pName);
Ritor1
parents:
diff changeset
2740 v8->sCurrentHP = LOWORD(v9->uHP);
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2741 memcpy(&v8->pMonsterInfo, v9, sizeof(v8->pMonsterInfo));
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2742 v8->word_000086_some_monster_id = summonMonsterBaseType;
0
Ritor1
parents:
diff changeset
2743 v8->uActorRadius = v10->uMonsterRadius;
Ritor1
parents:
diff changeset
2744 v8->uActorHeight = v10->uMonsterHeight;
Ritor1
parents:
diff changeset
2745 v8->pMonsterInfo.uTreasureDiceRolls = 0;
Ritor1
parents:
diff changeset
2746 v8->pMonsterInfo.uTreasureType = 0;
Ritor1
parents:
diff changeset
2747 v8->pMonsterInfo.uExp = 0;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2748 v8->uMovementSpeed = v10->uMovementSpeed;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2749 v8->vInitialPosition.z = this->vPosition.z;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2750 v8->vPosition.z = this->vPosition.z;
0
Ritor1
parents:
diff changeset
2751 v8->vInitialPosition.x = v15;
Ritor1
parents:
diff changeset
2752 v8->vPosition.x = v15;
Ritor1
parents:
diff changeset
2753 v8->vInitialPosition.y = v17;
Ritor1
parents:
diff changeset
2754 v8->vPosition.y = v17;
Ritor1
parents:
diff changeset
2755 v8->uTetherDistance = 256;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2756 v8->uSectorID = actorSector;
0
Ritor1
parents:
diff changeset
2757 v8->PrepareSprites(0);
Ritor1
parents:
diff changeset
2758 v8->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
2759 v8->uAlly = v19;
Ritor1
parents:
diff changeset
2760 v8->uCurrentActionTime = 0;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2761 v8->uGroup = this->uGroup;
0
Ritor1
parents:
diff changeset
2762 v8->uAIState = Summoned;
Ritor1
parents:
diff changeset
2763 v8->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2764 v8->UpdateAnimation();
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2765
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2766 ++uNumActors;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2767 ++this->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2768 if ( this->uAttributes & 0x80000 )
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2769 v8->uAttributes |= 0x80000;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2770 v8->uSummonerID = PID(OBJECT_Actor,summonerId);
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2771
781
d170f23f70d1 tidy, code moving
zipi
parents: 760
diff changeset
2772 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2773 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2774 //----- (0046DF1A) --------------------------------------------------------
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2775 bool Actor::_46DF1A_collide_against_actor( int a1, int a2 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2776 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2777 Actor *v2; // edi@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2778 unsigned __int16 v3; // ax@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2779 int v4; // esi@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2780 int v8; // ecx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2781 int v9; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2782 int v10; // ebx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2783 int v11; // esi@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2784 int v12; // ebx@15
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2785 int v13; // ebx@17
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2786
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2787 v2 = &pActors[a1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2788 v3 = v2->uAIState;
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2789 if ( v3 == Removed || v3 == Dying || v3 == Disabled || v3 == Dead || v3 == Summoned )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2790 return 0;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2791 v4 = v2->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2792 if ( a2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2793 v4 = a2;
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2794
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2795 if (stru_721530.sMaxX > v2->vPosition.x + v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2796 stru_721530.sMinX < v2->vPosition.x - v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2797 stru_721530.sMaxY > v2->vPosition.y + v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2798 stru_721530.sMinY < v2->vPosition.y - v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2799 stru_721530.sMaxZ > v2->vPosition.z + v2->uActorHeight ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2800 stru_721530.sMinZ < v2->vPosition.z)
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2801 {
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2802 return false;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2803 }
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2804 v8 = v2->vPosition.x - stru_721530.normal.x;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2805 v9 = v2->vPosition.y - stru_721530.normal.y;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2806 v10 = stru_721530.prolly_normal_d + v4;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2807 v11 = (v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2808 v12 = (v8 * stru_721530.direction.x + v9 * stru_721530.direction.y) >> 16;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2809 if ( abs(v11) > v10 || v12 <= 0)
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2810 return false;
2172
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
2811 if (fixpoint_mul(stru_721530.direction.z, v12) + stru_721530.normal.z < v2->vPosition.z)
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2812 return false;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2813
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2814 v13 = v12 - integer_sqrt(v10 * v10 - v11 * v11);
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2815 if ( v13 < 0 )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2816 v13 = 0;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2817 if ( v13 < stru_721530.field_7C )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2818 {
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2819 stru_721530.field_7C = v13;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2820 stru_721530.uFaceID = PID(OBJECT_Actor,a1);
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2821 }
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2822 return true;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2823 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2824 //----- (00401A91) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
2825 void Actor::UpdateActorAI()
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2826 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2827 signed int v4; // edi@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2828 signed int sDmg; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2829 Player *pPlayer; // ecx@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2830 Actor *pActor; // esi@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2831 unsigned __int16 v22; // ax@86
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2832 unsigned int v27; // ecx@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2833 unsigned int v28; // eax@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2834 int v33; // eax@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2835 int v34; // eax@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2836 char v35; // al@150
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2837 unsigned int v36; // edi@152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2838 signed int v37; // eax@154
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2839 double v42; // st7@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2840 double v43; // st6@176
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2841 int v45; // eax@192
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2842 unsigned __int8 v46; // cl@197
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2843 signed int v47; // st7@206
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2844 uint v58; // st7@246
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2845 unsigned int v65; // [sp-10h] [bp-C0h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2846 int v70; // [sp-10h] [bp-C0h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2847 AIDirection v72; // [sp+0h] [bp-B0h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2848 AIDirection a3; // [sp+1Ch] [bp-94h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2849 int target_pid_type; // [sp+70h] [bp-40h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2850 signed int a1; // [sp+74h] [bp-3Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2851 int v78; // [sp+78h] [bp-38h]@79
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2852 AIDirection* pDir; // [sp+7Ch] [bp-34h]@129
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2853 float radiusMultiplier; // [sp+98h] [bp-18h]@33
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2854 int v81; // [sp+9Ch] [bp-14h]@100
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2855 signed int target_pid; // [sp+ACh] [bp-4h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2856 AIState uAIState;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2857 uint v38;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2858
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2859 //Build AI array
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2860 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
2861 Actor::MakeActorAIList_ODM();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2862 else
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
2863 Actor::MakeActorAIList_BLV();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2864
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2865 //Armageddon damage mechanic
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2866 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2867 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2868 if ( pParty->armageddon_timer > 417 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2869 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2870 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2871 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2872 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2873 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2874 if ( pParty->sRotationX > 128)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2875 pParty->sRotationX = 128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2876 else if ( pParty->sRotationX < -128 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2877 pParty->sRotationX = -128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2878
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2879 pParty->uFlags |= 2u;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2880 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2881 v4 = pParty->armageddonDamage + 50;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2882 if ( pParty->armageddon_timer <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2883 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2884 pParty->armageddon_timer = 0;
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2885 for(size_t i = 0; i < uNumActors; i++)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2886 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2887 pActor=&pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2888 if ( pActor->CanAct() )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2889 {
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
2890 sDmg = pActor->CalcMagicalDamageToActor((DAMAGE_TYPE)5, v4);
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
2891 pActor->sCurrentHP -= sDmg;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2892 if ( sDmg )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2893 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2894 if ( pActor->sCurrentHP >= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2895 Actor::AI_Stun(i, 4, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2896 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2897 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2898 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2899 if ( pActor->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
2900 pParty->GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2901 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2902 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2903 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2904 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2905 for(int i = 1; i <= 4; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2906 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2907 pPlayer = pPlayers[i];
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2908 if ( !pPlayer->pConditions[Condition_Dead] && !pPlayer->pConditions[Condition_Pertified] && !pPlayer->pConditions[Condition_Eradicated] )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
2909 pPlayer->ReceiveDamage(v4, DMGT_MAGICAL);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2910 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2911 }
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2912 if (pTurnEngine->pending_actions)
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2913 --pTurnEngine->pending_actions;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2914 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2915 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2916
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2917 //Turn-based mode: return
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2918 if (pParty->bTurnBasedModeOn)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2919 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
2920 pTurnEngine->AITurnBasedAction();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2921 return;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2922 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2923
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2924 for (uint i = 0; i < uNumActors; ++i)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2925 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2926 pActor = &pActors[i];
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2927 ai_near_actors_targets_pid[i] = OBJECT_Player;
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2928
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2929 //Skip actor if: Dead / Removed / Disabled / uAttributes & 0x0400
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2930 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & 0x0400)
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2931 continue;
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2932
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2933 //Kill actor if HP == 0
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2934 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2935 Actor::Die(i);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2936
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2937 //Kill buffs if expired
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2938 for (uint j = 0; j < 22; ++j)
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2939 {
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2940 if (j != 10)
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
2941 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2942 }
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2943
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2944 //If shrink expired: reset height
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2945 if (pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0)
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2946 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2947
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2948 //If Charm still active: make actor friendly
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2949 if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0)
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2950 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2951 //Else: reset hostilty
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2952 else if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0)
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2953 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2954
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2955 //If actor Paralyzed or Stoned: skip
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2956 if (pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0 || pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2957 continue;
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2958
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2959 //Calculate RecoveryTime
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2960 pActor->pMonsterInfo.uRecoveryTime = max(pActor->pMonsterInfo.uRecoveryTime - pMiscTimer->uTimeElapsed, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2961
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2962 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2963 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2964 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2965
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2966 if (pActor->uAIState == Dying)
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2967 pActor->uAIState = Dead;
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2968 else
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2969 {
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2970 if (pActor->uAIState != Summoned)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2971 {
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2972 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2973 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2974 }
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2975 pActor->uAIState = Standing;
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2976 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2977
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2978 pActor->uCurrentActionTime = 0;
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2979 pActor->uCurrentActionLength = 0;
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2980 pActor->UpdateAnimation();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2981 }
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2982
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2983 for(v78 = 0; v78 < ai_arrays_size; ++v78)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2984 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2985 uint actor_id = ai_near_actors_ids[v78];
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2986 assert(actor_id < uNumActors);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2987
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2988 pActor = &pActors[actor_id];
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2989
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2990 v47 = (signed int)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333);
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2991
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2992 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2993
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2994 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2995 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2996
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2997 target_pid = ai_near_actors_targets_pid[actor_id];
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2998 target_pid_type = PID_TYPE(target_pid);
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
2999
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3000 if ( target_pid_type == OBJECT_Actor)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3001 radiusMultiplier = 0.5;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3002 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3003 radiusMultiplier = 1.0;
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3004
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3005 v22 = pActor->uAIState;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3006 if ( v22 == Dying || v22 == Dead || v22 == Removed || v22 == Disabled || v22 == Summoned)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3007 continue;
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3008
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3009 if ( !pActor->sCurrentHP )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3010 Actor::Die(actor_id);
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3011
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3012 for(int i=0;i<22;i++)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3013 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3014 if ( i != 10 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3015 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3016 }
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3017
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3018 if ( pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3019 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3020 if ( pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3021 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3022 else if ( pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3023 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3024
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3025 //If actor is summoned and buff expired: continue and set state to Removed
1948
7fd4bfa175fd pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
Grumpy7
parents: 1947
diff changeset
3026 if ( pActor->pActorBuffs[ACTOR_BUFF_SUMMONED].uExpireTime < 0 )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3027 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3028 pActor->uAIState = Removed;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3029 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3030 }
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3031
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3032 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0 || (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0)
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3033 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3034 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3035 }
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3036
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3037 v27 = pMiscTimer->uTimeElapsed;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3038 v28 = pActor->pMonsterInfo.uRecoveryTime;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3039 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3040
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3041 if ( (signed int)v28 > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3042 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3043 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3044 pActor->pMonsterInfo.uRecoveryTime = 0;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3045 if ( !(pActor->uAttributes & 0x8000) )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3046 pActor->uAttributes |= 0x8000;
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3047
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3048 a1 = PID(OBJECT_Actor,actor_id);
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
3049 Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3050 pDir = &a3;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3051 uAIState = pActor->uAIState;
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3052
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3053 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3054 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3055 || radiusMultiplier * 307.2 < pDir->uDistance
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3056 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3057 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3058 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3059 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3060 continue;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3061 else if ( pActor->uAIState == AttackingMelee )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3062 {
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
3063 v35 = pActor->special_ability_use_check(actor_id);
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3064 AttackerInfo.Add(a1, 5120, pActor->vPosition.x, pActor->vPosition.y, pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1), v35, 1 );
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3065 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3066 else if ( pActor->uAIState == AttackingRanged1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3067 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3068 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3069 Actor::AI_RangedAttack(actor_id, pDir, v34, 0);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3070 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3071 else if ( pActor->uAIState == AttackingRanged2 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3072 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3073 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3074 Actor::AI_RangedAttack(actor_id, pDir, v34, 1);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3075 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3076 else if ( pActor->uAIState == AttackingRanged3 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3077 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3078 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3079 v33 = pActor->pMonsterInfo.uSpell1ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3080 Actor::AI_SpellAttack(actor_id, pDir, v33, 2, v65);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3081 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3082 else if ( pActor->uAIState == AttackingRanged4 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3083 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3084 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3085 v33 = pActor->pMonsterInfo.uSpell2ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3086 Actor::AI_SpellAttack(actor_id, pDir, v33, 3, v65);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3087 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3088 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3089
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3090 v36 = pDir->uDistance;
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3091
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3092 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3093 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3094 if ( target_pid_type == OBJECT_Actor )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3095 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3096 v36 = pDir->uDistance;
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3097 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3098 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3099 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3100 v37 = 4;
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3101 v38 = 0;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3102 if ( v37 == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3103 v38 = 1024;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3104 else if ( v37 == 3 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3105 v38 = 2560;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3106 else if ( v37 == 4 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3107 v38 = 5120;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3108 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3109 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3110 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3111
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3112 //If actor afraid: flee or if out of range random move
1950
8509a59af88f pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
Grumpy7
parents: 1949
diff changeset
3113 if (pActor->pActorBuffs[ACTOR_BUFF_AFRAID].uExpireTime > 0)
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3114 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3115 if ( (signed int)v36 >= 10240 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3116 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3117 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3118 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3119 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3120 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3121 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3122 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3123
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3124 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3125 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3126 if ( pActor->pMonsterInfo.uAIType == 1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3127 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3128 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3129 Actor::AI_Stand(actor_id, target_pid, (uint)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333), pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3130 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3131 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3132 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3133 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3134 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3135
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3136 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3137 if ( !(pActor->uAttributes & 0x020000) )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3138 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3139 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3140 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3141 if ( pActor->pMonsterInfo.uAIType == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3142 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3143 if ( pActor->pMonsterInfo.uAIType == 3 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3144 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3145 v42 = (double)pActor->sCurrentHP;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3146 if ( v43 > v42 && (signed int)v36 < 10240 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3147 {
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3148 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3149 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3150 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3151 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3152 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3153
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3154 v81 = v36 - pActor->uActorRadius;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3155 if ( target_pid_type == OBJECT_Actor )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3156 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3157 if ( v81 < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3158 v81 = 0;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3159 rand();
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3160 pActor->uAttributes &= 0xFFFBFFFF;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3161 if ( v81 < 5120 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3162 {
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
3163 v45 = pActor->special_ability_use_check(actor_id);
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3164 if ( v45 == 0 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3165 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3166 if ( pActor->pMonsterInfo.uMissleAttack1Type )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3167 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3168 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3169 Actor::AI_MissileAttack1(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3170 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3171 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3172 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3173 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3174 if ( radiusMultiplier * 307.2 > (double)v81 )
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3175 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3176 else
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3177 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3178 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3179 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3180 else
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3181 {
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3182 if ( (double)v81 >= radiusMultiplier * 307.2 )
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3183 {
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3184 if (pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY)
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3185 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3186 else if ( v81 >= 1024 )//monsters
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3187 Actor::AI_Pursue3(actor_id, target_pid, 0, pDir);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3188 else
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3189 {
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3190 v70 = (signed int)(radiusMultiplier * 307.2);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3191 //monsters
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3192 //guard after player runs away
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3193 // follow player
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3194 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3195 }
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3196 }
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3197 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3198 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3199 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3200 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3201 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3202 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3203 //monsters
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3204 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3205 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3206 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3207 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3208 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3209 else if ( v45 == 2 || v45 == 3 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3210 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3211 if ( v45 == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3212 v46 = pActor->pMonsterInfo.uSpell1ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3213 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3214 v46 = pActor->pMonsterInfo.uSpell2ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3215 if ( v46 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3216 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3217 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3218 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3219 if ( v45 == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3220 Actor::AI_SpellAttack1(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3221 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3222 Actor::AI_SpellAttack2(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3223 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3224 else if ( radiusMultiplier * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3225 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3226 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3227 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3228 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3229 else
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3230 {
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3231 if ( (double)v81 >= radiusMultiplier * 307.2 )
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3232 {
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3233 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3234 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3235 else if ( v81 >= 1024 )
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3236 Actor::AI_Pursue3(actor_id, target_pid, 256, pDir);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3237 else
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3238 {
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3239 v70 = (signed int)(radiusMultiplier * 307.2);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3240 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3241 }
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3242 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3243 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3244 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3245 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3246 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3247 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3248 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3249 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3250 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3251 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3252 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3253 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3254 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3255 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3256
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3257 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3258 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3259 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3260 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3261 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_MEDIUM )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3262 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3263 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_LONG )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3264 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3265 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_FREE )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3266 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3267 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3268 {
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3269 Actor::GetDirectionInfo(a1, 4, &v72, 0);
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3270 v58 = (uint)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333);
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
3271 Actor::AI_Stand(actor_id, 4, v58, &v72);
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3272 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3273 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3274 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3275 {
2449
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3276 if ( (double)v81 >= radiusMultiplier * 307.2 )
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3277 {
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3278 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3279 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3280 else if ( v81 >= 1024 )
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3281 Actor::AI_Pursue3(actor_id, target_pid, 256, pDir);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3282 else
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3283 {
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3284 v70 = (int)(radiusMultiplier * 307.2);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3285 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3286 }
e40805af239b commenting AI
zipi
parents: 2420
diff changeset
3287 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3288 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3289 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3290 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3291 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3292 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3293 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3294 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3295 if ( radiusMultiplier * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3296 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3297 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3298 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3299 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3300 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3301 Actor::AI_MissileAttack2(actor_id, target_pid, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3302 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3303 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3304 //----- (0044665D) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3305 // uType: 0 -> any monster
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3306 // 1 -> uParam is GroupID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3307 // 2 -> uParam is MonsterID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3308 // 3 -> uParam is ActorID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3309 // uNumAlive: 0 -> all must be alive
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3310 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3311 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3312 unsigned int uAliveActors; // eax@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3313 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3314
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3315 uTotalActors = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3316 if ( uType )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3317 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3318 if ( uType == 1 )
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3319 uAliveActors = Actor::SearchActorByGroup(&uTotalActors, uParam);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3320 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3321 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3322 if ( uType == 2 )
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3323 uAliveActors = Actor::SearchActorByMonsterID(&uTotalActors, uParam);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3324 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3325 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3326 if ( uType != 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3327 return 0;
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3328 uAliveActors = Actor::SearchActorByID(&uTotalActors, uParam);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3329 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3330 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3331 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3332 else
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3333 uAliveActors = Actor::SearchAliveActors(&uTotalActors);
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3334
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3335 if (uNumAlive)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3336 return uAliveActors >= uNumAlive;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3337 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3338 return uTotalActors == uAliveActors;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3339 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3340 //----- (00408B54) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3341 unsigned int Actor::SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3342 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3343 int v4; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3344 unsigned int v5; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3345
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3346 v4 = GetAlertStatus();
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3347 *pTotalActors = 0;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3348 if ( (pActors[a2].uAttributes & 0x100000) == GetAlertStatus() )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3349 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3350 *pTotalActors = 1;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3351 if ( pActors[a2].IsNotAlive() == 1 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3352 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3353 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3354 return v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3355 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3356 //----- (00408AE7) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3357 unsigned int Actor::SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3358 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3359 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3360 unsigned int v9; // [sp+10h] [bp-4h]@1
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3361 Actor* v4;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3362
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3363 v8 = GetAlertStatus();
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3364 *pTotalActors = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3365 v9 = 0;
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3366 for ( uint i = 0; i < uNumActors; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3367 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3368 v4 = &pActors[i];
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3369 if ( (v4->uAttributes & 0x100000) == v8 && v4->uGroup == uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3370 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3371 ++*pTotalActors;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3372 if ( v4->IsNotAlive() == 1 )
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3373 ++v9;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3374 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3375 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3376 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3377 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3378 //----- (00408A7E) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3379 unsigned int Actor::SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3380 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3381 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3382 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3383 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3384
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3385 v8 = GetAlertStatus();
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3386 *pTotalActors = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3387 v9 = 0;
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3388 for ( uint i = 0; i < uNumActors; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3389 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3390 v4 = &pActors[i];
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3391 if ( (v4->uAttributes & 0x100000) == v8 && v4->pMonsterInfo.field_33 == uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3392 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3393 ++*pTotalActors;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3394 if ( v4->IsNotAlive() == 1 )
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3395 ++v9;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3396 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3397 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3398 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3399 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3400 //----- (00408A27) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3401 unsigned int Actor::SearchAliveActors(unsigned int *pTotalActors)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3402 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3403 int v2; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3404 unsigned int v3; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3405 Actor *v5; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3406
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3407 v2 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3408 v3 = 0;
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3409 *pTotalActors = 0;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3410 for ( uint i = 0; i < uNumActors; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3411 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3412 v5 = &pActors[i];
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3413 if ( (v5->uAttributes & 0x100000) == v2 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3414 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3415 ++*pTotalActors;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3416 if ( v5->IsNotAlive() == 1 )
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3417 ++v3;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3418 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3419 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3420 return v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3421 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3422 //----- (00408768) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3423 void Actor::InitializeActors()
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3424 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3425 signed int v5; // [sp+Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3426 signed int v6; // [sp+10h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3427 signed int v7; // [sp+14h] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3428 signed int v8; // [sp+18h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3429
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3430 v8 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3431 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3432 v7 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3433 v5 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
3434 if ( !_stricmp(pCurrentMapName, "d25.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3435 v8 = 1;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
3436 if ( !_stricmp(pCurrentMapName, "d26.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3437 v6 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
3438 if (pParty->IsPartyGood())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3439 v7 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
3440 if (pParty->IsPartyEvil())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3441 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3442
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3443 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3444 for (uint i = 0; i < uNumActors; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3445 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1974
diff changeset
3446 Actor* actor = &pActors[i];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3447
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3448 if (actor->CanAct() || actor->uAIState == Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3449 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3450 actor->vPosition.x = actor->vInitialPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3451 actor->vPosition.y = actor->vInitialPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3452 actor->vPosition.z = actor->vInitialPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3453 actor->sCurrentHP = actor->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3454 if (actor->uAIState != Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3455 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3456 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3457 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3458 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3459
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3460 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3461
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3462 if (!v8 || v7)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3463 if (!v6 || v5)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3464 if (actor->IsPeasant())
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3465 actor->uAttributes &= 0xF70000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3466
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3467 actor->uAttributes &= 0x7F0000;
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3468 if (actor->uAttributes & 0x400000)
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
3469 Actor::_4031C1_update_job_never_gets_called(i, pParty->uCurrentHour, 1);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3470 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3471 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3472 //----- (00439474) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3473 void Actor::DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3474 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3475 SpriteObject *projectileSprite; // ebx@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3476 Actor *pMonster; // esi@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3477 unsigned __int16 v16; // cx@25
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3478 int v33; // eax@100
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3479 int v40; // ebx@107
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3480 int extraRecoveryTime; // qax@125
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3481 unsigned __int16 v43; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3482 unsigned __int16 v45; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3483 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3484 char *pPlayerName; // [sp+18h] [bp-54h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3485 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3486 signed int a4; // [sp+44h] [bp-28h]@1
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3487 bool IsAdditionalDamagePossible; // [sp+50h] [bp-1Ch]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3488 int v61; // [sp+58h] [bp-14h]@1
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3489 bool isLifeStealing; // [sp+5Ch] [bp-10h]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3490 int uDamageAmount; // [sp+60h] [bp-Ch]@1
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3491 DAMAGE_TYPE attackElement; // [sp+64h] [bp-8h]@27
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3492
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3493 projectileSprite = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3494 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3495 a4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3496 v61 = 0;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3497 IsAdditionalDamagePossible = false;
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3498 isLifeStealing = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3499 if ( PID_TYPE(a1) == OBJECT_Item)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3500 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3501 projectileSprite = &pSpriteObjects[PID_ID(a1)];
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3502 v61 = projectileSprite->field_60_distance_related_prolly_lod;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3503 a1 = projectileSprite->spell_caster_pid;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3504 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3505 if (PID_TYPE(a1) != OBJECT_Player)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3506 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3507
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3508 assert(PID_ID(abs(a1)) < 4);
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3509 Player* player = &pParty->pPlayers[PID_ID(a1)];
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3510 pMonster = &pActors[uActorID_Monster];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3511 if (pMonster->IsNotAlive())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3512 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3513
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3514 pMonster->uAttributes |= 0xC000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3515 if ( pMonster->uAIState == Fleeing )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3516 pMonster->uAttributes |= 0x20000u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3517 bool hit_will_stun = false,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3518 hit_will_paralyze = false;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3519 if ( !projectileSprite )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3520 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3521 int main_hand_idx = player->pEquipment.uMainHand;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3522 IsAdditionalDamagePossible = true;
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1988
diff changeset
3523 if ( player->HasItemEquipped(EQUIP_TWO_HANDED) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3524 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3525 uint main_hand_skill = player->GetMainHandItem()->GetPlayerSkillType();
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3526 uint main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3527 switch (main_hand_skill)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3528 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3529 case PLAYER_SKILL_STAFF:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3530 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3531 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3532 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3533 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3534 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3535 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3536
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3537 case PLAYER_SKILL_MACE:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3538 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3539 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3540 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3541 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3542 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3543 if (main_hand_mastery >= 4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3544 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3545 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3546 hit_will_paralyze = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3547 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3548 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3549 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3550 }
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3551 attackElement = DMGT_PHISYCAL;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3552 uDamageAmount = player->CalculateMeleeDamageTo(false, false, pMonster->pMonsterInfo.uID);
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3553 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
1928
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3554 {
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3555 player->PlaySound(SPEECH_52, 0);
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3556 return;
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3557 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3558 }
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3559 else
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3560 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3561 v61 = projectileSprite->field_60_distance_related_prolly_lod;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3562 if ( projectileSprite->spell_id != SPELL_DARK_SOULDRINKER )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3563 {
2235
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3564 int d1 = abs(pParty->vPosition.x - projectileSprite->vPosition.x);
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3565 int d2 = abs(pParty->vPosition.y - projectileSprite->vPosition.y);
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3566 int d3 = abs(pParty->vPosition.z - projectileSprite->vPosition.z);
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3567 v61 = int_get_vector_length(d1, d2, d3);
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3568
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3569 if ( v61 >= 5120 && !(pMonster->uAttributes & 0x400) )
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3570 return;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3571 else if ( v61 >= 2560 )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3572 v61 = 2;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3573 else
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3574 v61 = 1;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3575 }
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3576
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3577 switch (projectileSprite->spell_id)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3578 {
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3579 case SPELL_LASER_PROJECTILE:
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3580 v16 = player->pActiveSkills[PLAYER_SKILL_BLASTER];
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3581 v61 = 1;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3582 if ( SkillToMastery(v16) >= 3 )
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3583 a4 = player->pActiveSkills[PLAYER_SKILL_BLASTER] & 0x3F;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3584 attackElement = DMGT_PHISYCAL;
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3585 uDamageAmount = player->CalculateMeleeDamageTo(true, true, 0);
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3586 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3587 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3588 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3589 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3590 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3591 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3592 case SPELL_101:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3593 attackElement = DMGT_FIRE;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3594 uDamageAmount = player->CalculateRangedDamageTo(0);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3595 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3596 uDamageAmount >>= 1;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3597 IsAdditionalDamagePossible = true;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3598 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3599 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3600 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3601 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3602 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3603 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3604 case SPELL_EARTH_BLADES:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3605 a4 = 5 * projectileSprite->spell_level;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3606 attackElement = (DAMAGE_TYPE)player->GetSpellSchool(SPELL_EARTH_BLADES);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3607 uDamageAmount = _43AFE3_calc_spell_damage(39, projectileSprite->spell_level, projectileSprite->spell_skill, pMonster->sCurrentHP);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3608 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3609 uDamageAmount >>= 1;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3610 IsAdditionalDamagePossible = false;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3611 if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3612 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3613 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3614 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3615 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3616 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3617 case SPELL_EARTH_STUN:
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3618 uDamageAmount = 0;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3619 attackElement = DMGT_PHISYCAL;
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3620 hit_will_stun = 1;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3621 if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3622 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3623 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3624 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3625 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3626 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3627 case SPELL_BOW_ARROW:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3628 attackElement = DMGT_PHISYCAL;
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3629 uDamageAmount = player->CalculateRangedDamageTo(pMonster->word_000086_some_monster_id);
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3630 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3631 uDamageAmount /= 2;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3632 IsAdditionalDamagePossible = true;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3633 if ( projectileSprite->stru_24.uItemID != 0 && projectileSprite->stru_24.uSpecEnchantmentType == 3 ) //of carnage
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3634 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3635 attackElement = DMGT_FIRE;
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3636 }
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3637 else if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3638 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3639 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3640 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3641 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3642 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3643
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3644 default:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3645 attackElement = (DAMAGE_TYPE)player->GetSpellSchool(projectileSprite->spell_id);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3646 IsAdditionalDamagePossible = false;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3647 uDamageAmount = _43AFE3_calc_spell_damage(projectileSprite->spell_id, projectileSprite->spell_level, projectileSprite->spell_skill, pMonster->sCurrentHP);
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3648 break;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3649 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3650 }
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3651
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1359
diff changeset
3652 if (player->IsWeak())
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3653 uDamageAmount /= 2;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3654 if ( pMonster->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3655 uDamageAmount = 0;
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
3656 v61 = pMonster->CalcMagicalDamageToActor(attackElement, uDamageAmount);
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3657 if ( !projectileSprite && player->IsUnarmed() && player->pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3658 {
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
3659 v61 += pMonster->CalcMagicalDamageToActor((DAMAGE_TYPE)8, player->pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uPower);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3660 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3661 uDamageAmount = v61;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3662 if ( IsAdditionalDamagePossible )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3663 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3664 if ( projectileSprite )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3665 {
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3666 a4 = projectileSprite->stru_24._439DF3_get_additional_damage((int*)&attackElement, &isLifeStealing);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3667 if ( isLifeStealing && pMonster->sCurrentHP > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3668 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3669 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3670 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3671 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3672 }
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
3673 uDamageAmount += pMonster->CalcMagicalDamageToActor(attackElement, a4);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3674 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3675 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3676 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3677 for (int i = 0; i < 2; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3678 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3679 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3680 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3681 ItemGen* item;
1992
1e5f097e1c2d fixing incorrect item checked when dealing damage to monsters
Grumpy7
parents: 1989
diff changeset
3682 if (i == 0)
1e5f097e1c2d fixing incorrect item checked when dealing damage to monsters
Grumpy7
parents: 1989
diff changeset
3683 item = player->GetOffHandItem();
1e5f097e1c2d fixing incorrect item checked when dealing damage to monsters
Grumpy7
parents: 1989
diff changeset
3684 else
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3685 item = player->GetMainHandItem();
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3686 a4 = item->_439DF3_get_additional_damage((int*)&attackElement, &isLifeStealing);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3687 if ( isLifeStealing && pMonster->sCurrentHP > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3688 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3689 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3690 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3691 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3692 }
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
3693 uDamageAmount += pMonster->CalcMagicalDamageToActor(attackElement, a4);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3694 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3695 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3696 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3697 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3698 pMonster->sCurrentHP -= uDamageAmount;
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3699 if ( uDamageAmount == 0 && !hit_will_stun )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3700 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3701 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3702 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3703 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3704 if ( pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3705 {
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3706 Actor::AI_Stun(uActorID_Monster, a1, 0);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3707 Actor::AggroSurroundingPeasants(uActorID_Monster, 1);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3708 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3709 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3710 if ( projectileSprite )
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3711 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[189], player->pName, pMonster->pActorName, uDamageAmount);// "%s shoots %s for %lu points"
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3712 else
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3713 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[164], player->pName, pMonster->pActorName, uDamageAmount);// "%s hits %s for %lu damage"
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3714 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3715 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3716 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3717 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3718 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3719 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3720 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3721 if ( /*pRenderer->pRenderD3D &&*/ pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3722 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3723 v33 = byte_4D864C && pGame->uFlags & 0x80000 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3724 pDecalBuilder->AddBloodsplat((float)pMonster->vPosition.x, (float)pMonster->vPosition.y, (float)pMonster->vPosition.z, 1.0, 0.0, 0.0, (float)v33, 0, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3725 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3726 }
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3727 Actor::Die(uActorID_Monster);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3728 Actor::ApplyFineForKillingPeasant(uActorID_Monster);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3729 Actor::AggroSurroundingPeasants(uActorID_Monster, 1);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3730 if ( pMonster->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
3731 pParty->GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3732 v40 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3733 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3734 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3735 player->PlaySound((PlayerSpeech)v40, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3736 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3737 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3738 pMonsterName = (char *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3739 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3740 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3741 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3742 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3743 }
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3744 if ( pMonster->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].uExpireTime > 0
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3745 && uDamageAmount != 0 )
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3746 player->ReceiveDamage(uDamageAmount, attackElement);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3747 int knockbackValue = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
2301
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
3748 if ( (player->GetSpecialItemBonus(24) || hit_will_stun) && pMonster->DoesDmgTypeDoDamage(DMGT_EARTH) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3749 {
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3750 extraRecoveryTime = 20;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3751 knockbackValue = 10;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3752 if ( !pParty->bTurnBasedModeOn )
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3753 extraRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3754 pMonster->pMonsterInfo.uRecoveryTime += extraRecoveryTime;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3755 if ( bShowDamage )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3756 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3757 pMonsterName = player->pName; // "%s stuns %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3758 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3759 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3760 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3761 }
2301
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
3762 if ( hit_will_paralyze && pMonster->CanAct() && pMonster->DoesDmgTypeDoDamage(DMGT_EARTH))
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3763 {
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3764 v43 = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3765 v45 = SkillToMastery(v43);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3766 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v43 & 0x3F)) * 0.033333335);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3767 pMonster->pActorBuffs[ACTOR_BUFF_PARALYZED].Apply(v46, v45, 0, 0, 0);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3768 if ( bShowDamage )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3769 {
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3770 pMonsterName = player->pName; // "%s paralyzes %s"
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3771 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3772 ShowStatusBarString(pTmpBuf.data(), 2u);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3773 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3774 }
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3775 if ( knockbackValue > 10 )
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3776 knockbackValue = 10;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3777 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3778 {
2172
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
3779 pVelocity->x = fixpoint_mul(knockbackValue, pVelocity->x);
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
3780 pVelocity->y = fixpoint_mul(knockbackValue, pVelocity->y);
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
3781 pVelocity->z = fixpoint_mul(knockbackValue, pVelocity->z);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3782 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3783 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3784 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3785 }
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3786 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster, 1, v61);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3787 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3788 //----- (004BBF61) --------------------------------------------------------
2169
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3789 void Actor::Arena_summon_actor( int monster_id, __int16 x, int y, int z )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3790 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3791 int v12; // ebx@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3792 int v13; // eax@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3793 __int16 v16; // [sp+10h] [bp-4h]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3794
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1554
diff changeset
3795 if (uNumActors < 500)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3796 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3797 v16 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3798 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3799 v16 = pIndoor->GetSector(x, y, z);
2169
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3800 pActors[uNumActors].Reset();
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3801 strcpy(pActors[uNumActors].pActorName, pMonsterStats->pInfos[monster_id].pName);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3802 pActors[uNumActors].sCurrentHP = LOWORD(pMonsterStats->pInfos[monster_id].uHP);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3803 memcpy(&pActors[uNumActors].pMonsterInfo, &pMonsterStats->pInfos[monster_id], 0x58u);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3804 pActors[uNumActors].word_000086_some_monster_id = monster_id;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3805 pActors[uNumActors].uActorRadius = pMonsterList->pMonsters[monster_id - 1].uMonsterRadius;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3806 pActors[uNumActors].uActorHeight = pMonsterList->pMonsters[monster_id - 1].uMonsterHeight;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3807 pActors[uNumActors].uMovementSpeed = pMonsterList->pMonsters[monster_id - 1].uMovementSpeed;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3808 pActors[uNumActors].vInitialPosition.x = x;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3809 pActors[uNumActors].vPosition.x = x;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3810 pActors[uNumActors].uAttributes |= 80000;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3811 pActors[uNumActors].pMonsterInfo.uTreasureType = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3812 pActors[uNumActors].pMonsterInfo.uTreasureLevel = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3813 pActors[uNumActors].pMonsterInfo.uTreasureDiceSides = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3814 pActors[uNumActors].pMonsterInfo.uTreasureDiceRolls = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3815 pActors[uNumActors].pMonsterInfo.uTreasureDropChance = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3816 pActors[uNumActors].vInitialPosition.y = y;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3817 pActors[uNumActors].vPosition.y = y;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3818 pActors[uNumActors].vInitialPosition.z = z;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3819 pActors[uNumActors].vPosition.z = z;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3820 pActors[uNumActors].uTetherDistance = 256;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3821 pActors[uNumActors].uSectorID = v16;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3822 pActors[uNumActors].uGroup = 1;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3823 pActors[uNumActors].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3824 pActors[uNumActors].PrepareSprites(0);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3825 for ( int i = 0; i < 4; i++)
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3826 pSoundList->LoadSound(pMonsterList->pMonsters[monster_id - 1].pSoundSampleIDs[i], 0);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3827 v12 = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3828 do
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3829 {
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3830 v13 = pSoundList->LoadSound(v12 + word_4EE088_sound_ids[pMonsterStats->pInfos[monster_id].uSpell1ID], 1);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3831 v12++;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3832 }
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3833 while ( v13 );
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3834 ++uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3835 }
1911
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3836 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3837 //----- (00426E10) --------------------------------------------------------
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3838 int stru319::which_player_to_attack(Actor *pActor)
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3839 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3840 signed int v2; // ebx@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3841 bool flag; // edi@37
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3842 int v22; // [sp+8h] [bp-140h]@3
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3843 int Victims_list[60]; // [sp+48h] [bp-100h]@48
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3844 int for_sex; // [sp+13Ch] [bp-Ch]@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3845 int for_race; // [sp+140h] [bp-8h]@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3846 int for_class; // [sp+144h] [bp-4h]@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3847
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3848 for_class = -1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3849 for_race = -1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3850 for_sex = -1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3851 v2 = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3852 if ( pActor->pMonsterInfo.uAttackPreference )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3853 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3854 for ( uint i = 0; i < 16; i++ )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3855 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3856 v22 = pActor->pMonsterInfo.uAttackPreference & (1 << i);
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3857 if ( v22 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3858 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3859 switch ( v22 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3860 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3861 case 1:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3862 for_class = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3863 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3864 case 2:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3865 for_class = 12;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3866 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3867 case 4:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3868 for_class = 16;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3869 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3870 case 8:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3871 for_class = 28;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3872 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3873 case 16:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3874 for_class = 24;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3875 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3876 case 32:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3877 for_class = 32;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3878 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3879 case 64:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3880 for_class = 20;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3881 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3882 case 128:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3883 for_class = 4;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3884 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3885 case 256:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3886 for_class = 8;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3887 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3888 case 512:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3889 for_sex = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3890 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3891 case 1024:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3892 for_sex = 1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3893 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3894 case 2048:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3895 for_race = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3896 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3897 case 4096:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3898 for_race = 1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3899 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3900 case 8192:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3901 for_race = 3;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3902 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3903 case 16384:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3904 for_race = 2;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3905 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3906 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3907 v2 = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3908 for ( uint j = 0; j < 4; ++j )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3909 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3910 flag = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3911 if ( for_class != -1 && for_class == pPlayers[j + 1]->classType )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3912 flag = true;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3913 if ( for_sex != -1 && for_sex == pPlayers[j + 1]->uSex )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3914 flag = true;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3915 if ( for_race != -1 && for_race == pPlayers[j + 1]->GetRace() )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3916 flag = true;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3917 if ( flag == true )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3918 {
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3919 if ( !(pPlayers[j + 1]->pConditions[Condition_Paralyzed] | pPlayers[j + 1]->pConditions[Condition_Unconcious]
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3920 | pPlayers[j + 1]->pConditions[Condition_Dead] | pPlayers[j + 1]->pConditions[Condition_Pertified] | pPlayers[j + 1]->pConditions[Condition_Eradicated]) )
1911
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3921 Victims_list[v2++] = j;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3922 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3923 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3924 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3925 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3926 if ( v2 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3927 return Victims_list[rand() % v2];
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3928 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3929 for ( uint i = 0; i < 4; ++i )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3930 {
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3931 if ( !(pPlayers[i + 1]->pConditions[Condition_Paralyzed] | pPlayers[i + 1]->pConditions[Condition_Unconcious]
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3932 | pPlayers[i + 1]->pConditions[Condition_Dead] | pPlayers[i + 1]->pConditions[Condition_Pertified] | pPlayers[i + 1]->pConditions[Condition_Eradicated]) )
1911
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3933 Victims_list[v2++] = i;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3934 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3935 if ( v2 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3936 return Victims_list[rand() % v2];
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3937 else
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3938 return 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3939 }
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3940 //----- (00427546) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3941 int stru319::_427546(int a2)
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3942 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3943 int result; // eax@2
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3944
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3945 if (a2 >= 0)
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3946 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3947 if (a2 >= 1)
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3948 result = (a2 >= 2) + 2;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3949 else
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3950 result = 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3951 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3952 else
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3953 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3954 result = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3955 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3956 return result;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3957 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3958 //----- (0042F184) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3959 int stru319::FindClosestActor(int pick_depth, int a3, int a4)
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3960 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3961 int v4; // edi@1
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3962 stru319 *v5; // esi@1
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3963 int v6; // eax@2
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3964 int v7; // eax@4
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3965 // int result; // eax@5
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3966 // int *v9; // edx@8
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3967 // signed int v10; // ebx@10
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3968 // int v11; // edi@11
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3969 //Actor *v12; // esi@12
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3970 //unsigned __int16 v13; // ax@12
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3971 // int v14; // eax@22
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3972 //char v15; // zf@30
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3973 // int v16; // esi@32
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3974 // int v17; // ecx@34
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3975 // stru319 *v18; // eax@39
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3976 // int v19; // edx@39
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3977 // int v20; // ecx@41
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3978 // unsigned __int16 v21; // ax@42
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3979 // unsigned int v22; // [sp+8h] [bp-24h]@11
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3980 //unsigned int v23; // [sp+Ch] [bp-20h]@7
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3981 stru319 *v24; // [sp+10h] [bp-1Ch]@1
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3982 // unsigned int v25; // [sp+14h] [bp-18h]@8
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3983 // int *v26; // [sp+18h] [bp-14h]@8
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3984 // int v27; // [sp+1Ch] [bp-10h]@10
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3985 // int *v28; // [sp+20h] [bp-Ch]@10
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3986 //unsigned int v29; // [sp+24h] [bp-8h]@7
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3987 // int v30; // [sp+28h] [bp-4h]@6
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3988 // int i; // [sp+38h] [bp+Ch]@33
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3989 // signed int v32; // [sp+3Ch] [bp+10h]@32
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3990
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3991 v4 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3992 v5 = this;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3993 v24 = this;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3994 //if ( pRenderer->pRenderD3D )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3995 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3996 v6 = a3 != 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3997 if (a4)
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3998 LOBYTE(v6) = v6 | 8;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
3999 v7 = pGame->pVisInstance->PickClosestActor(OBJECT_Actor, pick_depth, v6, 657456, -1);
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4000 if (v7 != -1)
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4001 return (unsigned __int16)v7;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4002 else return 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4003 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4004 /*else // software impl
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4005 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4006 v30 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4007 if ( pRenderer->pActiveZBuffer )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4008 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4009 if ( (signed int)viewparams->uScreen_topL_Y < (signed int)viewparams->uScreen_BttmR_Y )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4010 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4011 v9 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y];
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4012 v26 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y];
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4013 for ( v25 = viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y; v25; --v25 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4014 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4015 if ( (signed int)viewparams->uScreen_topL_X < (signed int)viewparams->uScreen_BttmR_X )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4016 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4017 v28 = v9;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4018 v10 = v4;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4019 for ( v27 = viewparams->uScreen_BttmR_X - viewparams->uScreen_topL_X; v27; --v27 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4020 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4021 v22 = *v28;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4022 v11 = *v28 & 0xFFFF;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4023 if (PID_TYPE(v11) == OBJECT_Actor)
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4024 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4025 if ( pActors[PID_ID(v11)].uAIState != Dead )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4026 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4027 if ( pActors[PID_ID(v11)].uAIState != Dying && pActors[PID_ID(v11)].uAIState != Removed
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4028 && pActors[PID_ID(v11)].uAIState != Summoned && pActors[PID_ID(v11)].uAIState != Disabled
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4029 && (!a3 || pActors[PID_ID(v11)].GetActorsRelation(0)) )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4030 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4031 if ( (!a4 || MonsterStats::BelongsToSupertype(pActors[PID_ID(v11)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD))
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4032 && v22 <= pick_depth << 16 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4033 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4034 v14 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4035 if ( v10 > 0 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4036 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4037 for ( v14; v14 < v30; ++v14 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4038 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4039 if ( dword_50BDA0[v14] == v11 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4040 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4041 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4042 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4043 if ( v14 == v30 && v10 < 100 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4044 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4045 ++v30;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4046 dword_50BC10[v10] = v22;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4047 dword_50BDA0[v10] = v11;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4048 ++v10;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4049 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4050 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4051 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4052 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4053 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4054 ++v28;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4055 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4056 v4 = v30;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4057 v5 = v24;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4058 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4059 v9 = v26 + 640;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4060 v26 += 640;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4061 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4062 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4063 if ( v4 > 0 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4064 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4065 v16 = (int)dword_50BC10.data();
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4066 for ( v32 = 1; v32 - 1 < v4; ++v32 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4067 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4068 for ( i = v32; i < v4; ++i )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4069 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4070 v17 = dword_50BC10[i];
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4071 if ( dword_50BC10[i] < *(int *)v16 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4072 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4073 dword_50BC10[i] = *(int *)v16;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4074 *(int *)v16 = v17;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4075 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4076 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4077 v16 += 4;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4078 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4079 v5 = v24;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4080 if ( v4 > 0 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4081 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4082 v18 = v24;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4083 for ( v19 = v4; v19; --v19 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4084 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4085 *(int *)&v18->field_0 = (*(int *)&v18[(char *)dword_50BC10.data() - (char *)v24].field_0 >> 3) & 0x1FFF;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4086 v18 += 4;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4087 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4088 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4089 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4090 v20 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4091 for ( *(int *)&v5[2000].field_0 = v4; v20 < v4; ++v20 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4092 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4093 v21 = pActors[*(int *)&v5[4 * v20].field_0].uAIState;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4094 if ( v21 != 4 && v21 != 5 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4095 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4096 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4097 if ( v20 != v4 )
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4098 {
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4099 result = 8 * *(int *)&v5[4 * v20].field_0;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4100 LOBYTE(result) = result | 3;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4101 return result;
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4102 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4103 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4104 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4105 return 0;*/
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4106 }
0f17a30149ec cleaning project part 1
zipi
parents: 2457
diff changeset
4107
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4108 //----- (0042F4DA) --------------------------------------------------------
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4109 bool CheckActors_proximity()
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4110 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4111 signed int distance; // edi@1
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4112 int for_x; // ebx@5
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4113 int for_y; // [sp+Ch] [bp-10h]@5
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4114 int for_z; // [sp+10h] [bp-Ch]@5
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4115 // int v3; // eax@5
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4116 // int v4; // ebx@5
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4117 // unsigned int v5; // ecx@5
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4118 // int v6; // edx@6
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4119 // unsigned int v7; // edx@8
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4120 // unsigned int v8; // edx@10
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4121
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4122
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4123 distance = 5120;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4124 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4125 distance = 2560;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4126
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4127 if ( (signed int)uNumActors <= 0 )
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4128 return false;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4129 for ( uint i = 0; i < (signed int)uNumActors; ++i )
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4130 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4131 for_x = abs(pActors[i].vInitialPosition.x - pParty->vPosition.x);
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4132 for_y = abs(pActors[i].vInitialPosition.y - pParty->vPosition.y);
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4133 for_z = abs(pActors[i].vInitialPosition.z - pParty->vPosition.z);
2235
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
4134 if ( int_get_vector_length(for_x, for_y, for_z) < distance )
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4135 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4136 if ( pActors[i].uAIState != Dead )
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4137 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4138 if ( pActors[i].uAIState != Dying && pActors[i].uAIState != Removed
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4139 && pActors[i].uAIState != Disabled && pActors[i].uAIState != Summoned
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
4140 && (pActors[i].uAttributes & 0x80000 || pActors[i].GetActorsRelation(0) ) )
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4141 return true;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4142 }
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4143 }
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4144 }
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4145 return false;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
4146 }
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4147
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4148
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4149 //----- (00426A5A) --------------------------------------------------------
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4150 void Actor::LootActor()
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4151 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4152 signed int v2; // edi@1
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4153 unsigned __int8 v7; // al@30
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4154 char *v9; // [sp-4h] [bp-3Ch]@10
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4155 char *v10; // [sp-4h] [bp-3Ch]@31
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4156 char *v11; // [sp-4h] [bp-3Ch]@38
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4157 ItemGen Dst; // [sp+Ch] [bp-2Ch]@1
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4158 bool itemFound; // [sp+30h] [bp-8h]@1
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4159 int v14; // [sp+34h] [bp-4h]@1
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4160
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4161 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4162 Dst.Reset();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4163 v2 = 0;
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4164 itemFound = false;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4165 v14 = 0;
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4166 if ( !( this->uAttributes & 0x800000 ) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4167 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4168 for (uchar i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++ )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4169 v14 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4170 if ( v14 != 0 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4171 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4172 pParty->PartyFindsGold(v14, 0);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4173 viewparams->bRedrawGameUI = 1;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4174 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4175 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4176 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4177 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4178 if ( this->ActorHasItems[3].uItemID != 0 && this->ActorHasItems[3].GetItemEquipType() == EQUIP_GOLD )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4179 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4180 v14 = this->ActorHasItems[3].uSpecEnchantmentType;
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4181 this->ActorHasItems[3].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4182 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4183 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4184 pParty->PartyFindsGold(v14, 0);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4185 viewparams->bRedrawGameUI = 1;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4186 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4187 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4188 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4189 if ( this->uCarriedItemID )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4190 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4191 Dst.Reset();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4192 Dst.uItemID = this->uCarriedItemID;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4193 v9 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4194 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4195 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v9);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4196 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4197 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v9);
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4198 ShowStatusBarString(pTmpBuf2.data(), 2);
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4199 if ( Dst.GetItemEquipType() == 12 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4200 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4201 Dst.uNumCharges = rand() % 6 + Dst.GetDamageMod() + 1;
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4202 Dst.uMaxCharges = Dst.uNumCharges;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4203 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4204 if ( pItemsTable->pItems[Dst.uItemID].uEquipType == 14 && Dst.uItemID != 220 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4205 Dst.uEnchantmentType = 2 * rand() % 4 + 2;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4206 pItemsTable->SetSpecialBonus(&Dst);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4207 if ( !pParty->AddItemToParty(&Dst) )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4208 pParty->SetHoldingItem(&Dst);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4209 this->uCarriedItemID = 0;
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4210 if ( this->ActorHasItems[0].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4211 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4212 if ( !pParty->AddItemToParty(this->ActorHasItems) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4213 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4214 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4215 pParty->SetHoldingItem(this->ActorHasItems);
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4216 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4217 this->ActorHasItems[0].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4218 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4219 if ( this->ActorHasItems[1].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4220 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4221 if ( !pParty->AddItemToParty(&this->ActorHasItems[1]) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4222 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4223 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4224 pParty->SetHoldingItem(&this->ActorHasItems[1]);
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4225 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4226 this->ActorHasItems[1].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4227 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4228 this->Remove();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4229 return;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4230 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4231 if ( ( this->uAttributes & 0x800000 ) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4232 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4233 if ( this->ActorHasItems[3].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4234 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4235 memcpy(&Dst, &this->ActorHasItems[3], sizeof(Dst));
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4236 this->ActorHasItems[3].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4237 v11 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4238 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4239 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v11);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4240 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4241 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v11);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4242 ShowStatusBarString(pTmpBuf2.data(), 2u);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4243 if ( !pParty->AddItemToParty(&Dst) )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4244 pParty->SetHoldingItem(&Dst);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4245 itemFound = true;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4246 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4247 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4248 else
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4249 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4250 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance && (v7 = this->pMonsterInfo.uTreasureLevel) != 0 )
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4251 {
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4252 pItemsTable->GenerateItem(v7, this->pMonsterInfo.uTreasureType, &Dst);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4253 v10 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4254 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4255 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v10);//Вы нашли ^I[%d] золот^L[ой;ых;ых] и предмет (%s)!
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4256 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4257 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v10);//Вы нашли ^Pv[%s]!
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4258 ShowStatusBarString(pTmpBuf2.data(), 2);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4259 if ( !pParty->AddItemToParty(&Dst) )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4260 pParty->SetHoldingItem(&Dst);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4261 itemFound = true;
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4262 }
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4263 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4264 if ( this->ActorHasItems[0].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4265 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4266 if ( !pParty->AddItemToParty(this->ActorHasItems) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4267 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4268 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4269 pParty->SetHoldingItem(this->ActorHasItems);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4270 itemFound = true;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4271 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4272 this->ActorHasItems[0].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4273 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4274 if ( this->ActorHasItems[1].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4275 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4276 if ( !pParty->AddItemToParty(&this->ActorHasItems[1]) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4277 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4278 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4279 pParty->SetHoldingItem(&this->ActorHasItems[1]);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4280 itemFound = true;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4281 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4282 this->ActorHasItems[1].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4283 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4284 if ( !itemFound || rand() % 100 < 90 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4285 this->Remove();
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4286 }
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4287
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4288
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4289 //----- (00427102) --------------------------------------------------------
1971
e45c277da9f1 Actor::_427102 to Actor::_427102_IsOkToCastSpell
Grumpy7
parents: 1970
diff changeset
4290 bool Actor::_427102_IsOkToCastSpell( signed int a2 )
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4291 {
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4292 switch(a2)
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4293 {
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4294 case SPELL_BODY_POWER_CURE:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4295 {
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4296 if ( this->sCurrentHP >= (signed int)this->pMonsterInfo.uHP )
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4297 return false;
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4298 return true;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4299 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4300 case SPELL_LIGHT_DISPEL_MAGIC:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4301 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4302 for (int i = 0; i < 20; i++)
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4303 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4304 if (pParty->pPartyBuffs[i].uExpireTime > 0)
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4305 return true;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4306 }
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4307 for ( int i = 1; i <= 4; i++ )
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4308 {
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4309 for ( int j = 0; j < 22; j++ )
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4310 {
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4311 if (pPlayers[i]->pPlayerBuffs[j].uExpireTime > 0)
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4312 return true;
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4313 }
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4314 }
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4315 return false;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4316 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4317 case SPELL_LIGHT_DAY_OF_PROTECTION:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4318 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4319 return this->pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4320 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4321 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4322 case SPELL_LIGHT_HOUR_OF_POWER:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4323 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4324 return this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4325 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4326 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4327 case SPELL_DARK_PAIN_REFLECTION:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4328 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4329 return this->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4330 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4331 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4332 case SPELL_BODY_HAMMERHANDS:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4333 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4334 return this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4335 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4336 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4337 case SPELL_FIRE_HASTE:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4338 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4339 return this->pActorBuffs[ACTOR_BUFF_HASTE].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4340 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4341 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4342 case SPELL_AIR_SHIELD:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4343 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4344 return this->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4345 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4346 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4347 case SPELL_EARTH_STONESKIN:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4348 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4349 return this->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime <= 0;
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4350 break;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4351 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4352 case SPELL_SPIRIT_BLESS:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4353 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4354 return this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4355 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4356 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4357 case SPELL_SPIRIT_FATE:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4358 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4359 return this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4360 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4361 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4362 case SPELL_SPIRIT_HEROISM:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4363 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4364 return this->pActorBuffs[ACTOR_BUFF_HEROISM].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4365 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4366 }
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4367 default:
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4368 return true;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4369 }
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4370 }
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4371
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4372
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4373 //----- (0042704B) --------------------------------------------------------
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4374 ABILITY_INDEX Actor::special_ability_use_check( int a2 )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4375 {
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4376 signed int okToCastSpell1; // ebx@5
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4377 signed int okToCastSpell2; // edi@5
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4378
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4379 if ( this->pMonsterInfo.uSpecialAbilityType == 2
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
4380 && this->pMonsterInfo.uSpecialAbilityDamageDiceBonus < 3
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4381 && rand() % 100 < 5 )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4382 this->SummonMinion(a2);
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4383 okToCastSpell1 = this->_427102_IsOkToCastSpell(this->pMonsterInfo.uSpell1ID);
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4384 okToCastSpell2 = this->_427102_IsOkToCastSpell(this->pMonsterInfo.uSpell2ID);
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4385 if ( okToCastSpell1 && this->pMonsterInfo.uSpell1UseChance && rand() % 100 < this->pMonsterInfo.uSpell1UseChance )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4386 return ABILITY_SPELL1;
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4387 if ( okToCastSpell2 && this->pMonsterInfo.uSpell2UseChance && rand() % 100 < this->pMonsterInfo.uSpell2UseChance )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4388 return ABILITY_SPELL2;
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4389 if (this->pMonsterInfo.uAttack2Chance && rand() % 100 < this->pMonsterInfo.uAttack2Chance)
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4390 return ABILITY_ATTACK2;
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4391 return ABILITY_ATTACK1;
1974
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4392 }
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4393
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4394
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4395
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4396 //----- (004273BB) --------------------------------------------------------
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4397 bool Actor::_4273BB_DoesHitOtherActor( Actor *defender, int a3, int a4 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4398 {
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4399 signed int v6; // ebx@1
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4400 signed int v7; // esi@1
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4401 int armorSum; // ebx@10
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4402 signed int a2a; // [sp+18h] [bp+Ch]@1
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4403
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4404 v6 = defender->pMonsterInfo.uAC;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4405 v7 = 0;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4406 a2a = 0;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4407 if ( defender->pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4408 v6 /= 2;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4409 if ( defender->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4410 v7 = defender->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4411 if ( defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime > 0 && defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower > v7 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4412 v7 = defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4413 armorSum = v7 + v6;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4414 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4415 a2a = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4416 if ( this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_BLESS].uPower > a2a )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4417 a2a = this->pActorBuffs[ACTOR_BUFF_BLESS].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4418 if ( this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4419 {
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4420 a2a += this->pActorBuffs[ACTOR_BUFF_FATE].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4421 this->pActorBuffs[ACTOR_BUFF_FATE].Reset();
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4422 }
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4423 return rand() % (armorSum + 2 * this->pMonsterInfo.uLevel + 10) + a2a + 1 > armorSum + 5;
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4424 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4425
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4426 //----- (004274AD) --------------------------------------------------------
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4427 bool Actor::ActorHitOrMiss(Player *pPlayer)
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4428 {
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4429 signed int v3; // edi@1
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4430 signed int v4; // esi@8
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4431 int v5; // esi@8
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4432
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4433 v3 = 0;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4434 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4435 v3 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4436 if ( this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_BLESS].uPower > v3 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4437 v3 = this->pActorBuffs[ACTOR_BUFF_BLESS].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4438 if ( this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime > 0 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4439 {
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4440 v3 += this->pActorBuffs[ACTOR_BUFF_FATE].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4441 this->pActorBuffs[ACTOR_BUFF_FATE].Reset();
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4442 }
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4443 v4 = pPlayer->GetActualAC() + 2 * this->pMonsterInfo.uLevel + 10;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4444 v5 = rand() % v4 + 1;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4445 return (v3 + v5 > pPlayer->GetActualAC() + 5);
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4446 }
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4447
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4448
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4449 //----- (0042756B) --------------------------------------------------------
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4450 int Actor::CalcMagicalDamageToActor(DAMAGE_TYPE dmgType, signed int incomingDmg)
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4451 {
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4452 int v4; // edx@1
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4453 int v5; // ecx@1
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4454 signed int v6; // eax@4
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4455 signed int result; // eax@17
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4456 signed int v8; // esi@18
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4457
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4458 v4 = 0;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4459 v5 = 0;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4460 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4461 v5 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4462 switch ( dmgType )
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4463 {
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4464 case DMGT_FIRE:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4465 v6 = this->pMonsterInfo.uResFire;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4466 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4467 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4468 case DMGT_ELECTR:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4469 v6 = this->pMonsterInfo.uResAir;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4470 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4471 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4472 case DMGT_COLD:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4473 v6 = this->pMonsterInfo.uResWater;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4474 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4475 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4476 case DMGT_EARTH:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4477 v6 = this->pMonsterInfo.uResEarth;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4478 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4479 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4480 case DMGT_PHISYCAL:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4481 v6 = this->pMonsterInfo.uResPhysical;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4482 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4483 case DMGT_SPIRIT:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4484 v6 = this->pMonsterInfo.uResSpirit;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4485 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4486 case DMGT_MIND:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4487 v6 = this->pMonsterInfo.uResMind;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4488 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4489 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4490 case DMGT_BODY:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4491 v6 = this->pMonsterInfo.uResBody;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4492 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4493 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4494 case DMGT_LIGHT:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4495 v6 = this->pMonsterInfo.uResLight;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4496 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4497 case DMGT_DARK:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4498 v6 = this->pMonsterInfo.uResDark;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4499 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4500 default:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4501 v6 = 0;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4502 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4503 }
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4504 if ( v6 < 200 )
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4505 {
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4506 v8 = v4 + v6 + 30;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4507 for (int i = 0; i < 4; i++)
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4508 {
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4509 if ( rand() % v8 < 30 )
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4510 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4511 incomingDmg /= 2;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4512 }
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4513 result = incomingDmg;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4514 }
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4515 else
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4516 result = 0;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4517 return result;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4518 }
2301
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4519
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4520 //----- (00427662) --------------------------------------------------------
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4521 bool Actor::DoesDmgTypeDoDamage(DAMAGE_TYPE uType)
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4522 {
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4523 signed int resist; // esi@2
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4524 bool result; // eax@13
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4525
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4526 switch ( uType )
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4527 {
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4528 case 0:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4529 resist = this->pMonsterInfo.uResFire;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4530 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4531 case 1:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4532 resist = this->pMonsterInfo.uResAir;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4533 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4534 case 2:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4535 resist = this->pMonsterInfo.uResWater;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4536 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4537 case 3:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4538 resist = this->pMonsterInfo.uResEarth;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4539 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4540 case 4:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4541 resist = this->pMonsterInfo.uResPhysical;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4542 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4543 case 6:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4544 resist = this->pMonsterInfo.uResSpirit;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4545 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4546 case 7:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4547 resist = this->pMonsterInfo.uResMind;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4548 case 8:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4549 resist = this->pMonsterInfo.uResBody;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4550 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4551 case 9:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4552 resist = this->pMonsterInfo.uResLight;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4553 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4554 case 10:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4555 resist = this->pMonsterInfo.uResDark;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4556 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4557 default:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4558 return 1;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4559 }
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4560 if ( resist < 200 )
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4561 result = rand() % ((this->pMonsterInfo.uLevel >> 2) + resist + 30) < 30;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4562 else
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4563 result = 0;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4564 return result;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4565 }
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4566
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4567 //----- (00448A98) --------------------------------------------------------
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4568 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle)
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4569 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4570 if ( uGroupID )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4571 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4572 if ( bToggle )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4573 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4574 for ( uint i = 0; i < (unsigned int)uNumActors; ++i )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4575 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4576 if ( pActors[i].uGroup == uGroupID )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4577 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4578 pActors[i].uAttributes |= uFlag;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4579 if ( uFlag == 0x10000 )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4580 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4581 pActors[i].uAIState = Disabled;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4582 pActors[i].UpdateAnimation();
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4583 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4584 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4585 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4586 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4587 else
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4588 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4589 for ( uint i = 0; i < (unsigned int)uNumActors; ++i )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4590 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4591 if ( pActors[i].uGroup == uGroupID )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4592 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4593 if ( uFlag == 0x10000 )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4594 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4595 if ( pActors[i].uAIState != Dead )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4596 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4597 if ( pActors[i].uAIState != 4 && pActors[i].uAIState != 11 )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4598 pActors[i].uAIState = Standing;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4599 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4600 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4601 LODWORD(pActors[i].uAttributes) &= ~uFlag;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4602 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4603 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4604 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4605 }
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4606 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4607
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4608 //----- (004014E6) --------------------------------------------------------
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4609 void Actor::MakeActorAIList_ODM()
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4610 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4611 int v1; // eax@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4612 // int v2; // ebx@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4613 // unsigned int v3; // ecx@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4614 // int v4; // edx@5
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4615 // int v5; // edx@7
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4616 // unsigned int v6; // edx@9
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4617 unsigned int v7; // ST20_4@10
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4618 int v9; // edi@10
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4619 int v10; // ebx@14
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4620 int v21; // [sp+Ch] [bp-14h]@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4621 int v22; // [sp+10h] [bp-10h]@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4622
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4623 pParty->uFlags &= 0xFFFFFFCFu;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4624
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4625 ai_arrays_size = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4626 for (uint i = 0; i < uNumActors; ++i)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4627 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4628 Actor* actor = &pActors[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4629
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4630 actor->uAttributes &= 0xFFFFFBFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4631 if (!actor->CanAct())
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4632 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4633 actor->uAttributes &= 0xFFFFBFFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4634 continue;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4635 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4636
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4637 v22 = abs(pParty->vPosition.z - actor->vPosition.z);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4638 v21 = abs(pParty->vPosition.y - actor->vPosition.y);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4639 v1 = abs(pParty->vPosition.x - actor->vPosition.x);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4640 v7 = int_get_vector_length(v22, v21, v1);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4641 //v8 = actor->uActorRadius;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4642 v9 = v7 - actor->uActorRadius;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4643 //v23 = v7 - v8;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4644 if ( v9 < 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4645 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4646 v9 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4647 //v23 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4648 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4649
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4650 if (v9 < 5632)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4651 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4652 v10 = actor->uAttributes & 0xFEFFFFFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4653 actor->uAttributes = v10;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4654 if ( v10 & 0x80000 || actor->GetActorsRelation(0) )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4655 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4656 //v11 = (pParty->uFlags & 0x10) == 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4657 actor->uAttributes = v10 | 0x1000000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4658 if (v9 < 5120 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4659 pParty->SetYellowAlert();
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4660 if (v9 < 307)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4661 pParty->SetRedAlert();
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4662 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4663 actor->uAttributes |= 0x00004000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4664 ai_near_actors_distances[ai_arrays_size] = v9;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4665 ai_near_actors_ids[ai_arrays_size++] = i;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4666 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4667 else
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4668 actor->uAttributes &= 0xFFFFBFFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4669 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4670
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4671 /*
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4672 result = v27;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4673 if ( v27 > 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4674 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4675 v14 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4676 v15 = 1;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4677 v26 = 1;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4678 do
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4679 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4680 while ( 1 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4681 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4682 v24 = v15;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4683 if ( v15 >= result )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4684 break;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4685 v16 = ai_near_actors_distances[v14];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4686 if ( v16 > ai_near_actors_distances[v15] )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4687 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4688 v17 = &ai_near_actors_ids[v15];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4689 v18 = ai_near_actors_ids[v14];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4690 ai_near_actors_ids[v14] = *v17;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4691 *v17 = v18;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4692 v15 = v24;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4693 ai_near_actors_distances[v14] = ai_near_actors_distances[v24];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4694 ai_near_actors_distances[v24] = v16;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4695 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4696 result = v27;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4697 ++v15;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4698 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4699 ++v14;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4700 v15 = v26 + 1;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4701 v26 = v15;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4702 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4703 while ( v15 - 1 < result );
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4704 }*/
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4705
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4706 for (uint i = 0; i < ai_arrays_size; ++i)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4707 for (uint j = 0; j < i; ++j)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4708 if (ai_near_actors_distances[j] > ai_near_actors_distances[i])
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4709 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4710 int tmp = ai_near_actors_distances[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4711 ai_near_actors_distances[j] = ai_near_actors_distances[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4712 ai_near_actors_distances[i] = tmp;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4713
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4714 tmp = ai_near_actors_ids[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4715 ai_near_actors_ids[j] = ai_near_actors_ids[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4716 ai_near_actors_ids[i] = tmp;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4717 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4718
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4719
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4720 if (ai_arrays_size > 30)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4721 ai_arrays_size = 30;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4722
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4723 for (uint i = 0; i < ai_arrays_size; ++i)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4724 pActors[ai_near_actors_ids[i]].uAttributes |= 0x0400;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4725 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4726
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4727 //----- (004016FA) --------------------------------------------------------
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4728 int Actor::MakeActorAIList_BLV()
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4729 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4730 int v1; // eax@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4731 int v9; // edi@10
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4732 int v13; // edx@24
2457
17ac6a47f8fb speed actors
Ritor1
parents: 2449
diff changeset
4733 int v15; // ebx@26
17ac6a47f8fb speed actors
Ritor1
parents: 2449
diff changeset
4734 unsigned int v17; // esi@27
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4735 int v18; // ecx@31
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4736 signed int v19; // edi@31
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4737 signed int v25; // eax@40
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4738 int j; // edi@45
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4739 int v30; // eax@48
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4740 int v37; // [sp+Ch] [bp-18h]@1
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4741 int v38; // [sp+10h] [bp-14h]@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4742 int v39; // [sp+14h] [bp-10h]@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4743 int i; // [sp+18h] [bp-Ch]@31
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4744 uint v45; // [sp+20h] [bp-4h]@1
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4745
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4746 // __debugbreak(); // refactor for blv ai
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4747 pParty->uFlags &= 0xFFFFFFCFu;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4748 v37 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4749 v45 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4750 for ( uint i = 0; i < (signed int)uNumActors; ++i )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4751 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4752 pActors[i].uAttributes &= 0xFB00;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4753 if ( !pActors[i].CanAct() )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4754 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4755 pActors[i].uAttributes &= 0xBF00;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4756 continue;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4757 }
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4758 v1 = abs(pParty->vPosition.x - pActors[i].vPosition.x);
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4759 v38 = abs(pParty->vPosition.y - pActors[i].vPosition.y);
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4760 v39 = abs(pParty->vPosition.z - pActors[i].vPosition.z);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4761
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4762 v9 = int_get_vector_length(v39, v38, v1) - pActors[i].uActorRadius;
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4763 if ( v9 < 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4764 v9 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4765 if ( v9 < 10240 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4766 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4767 pActors[i].uAttributes &= 0xFEFFFFFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4768 if ( pActors[i].uAttributes & 0x80000 || pActors[i].GetActorsRelation(0) )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4769 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4770 pActors[i].uAttributes |= 0x1000000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4771 if ( !(pParty->uFlags & 0x10) && (double)v9 < 307.2 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4772 pParty->uFlags |= 0x10;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4773 if ( !(pParty->uFlags & 0x20) && v9 < 5120 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4774 pParty->uFlags |= 0x20;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4775 }
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4776 ai_near_actors_distances[v45] = v9;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4777 ai_near_actors_ids[v45] = i;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4778 v45++;
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4779 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4780 else
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4781 pActors[i].uAttributes &= 0xBF00;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4782 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4783 v13 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4784 if ( v45 > 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4785 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4786 for ( uint i = 1; i < v45; i++ )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4787 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4788 for ( uint j = 1; j < v45; ++j )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4789 {
2457
17ac6a47f8fb speed actors
Ritor1
parents: 2449
diff changeset
4790 v15 = ai_near_actors_distances[v13];
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4791 if ( ai_near_actors_distances[v13] > ai_near_actors_distances[j] )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4792 {
2457
17ac6a47f8fb speed actors
Ritor1
parents: 2449
diff changeset
4793 v17 = ai_near_actors_ids[v13];
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4794 ai_near_actors_ids[v13] = ai_near_actors_ids[j];
2457
17ac6a47f8fb speed actors
Ritor1
parents: 2449
diff changeset
4795 ai_near_actors_ids[j] = v17;
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4796 ai_near_actors_distances[v13] = ai_near_actors_distances[j];
2457
17ac6a47f8fb speed actors
Ritor1
parents: 2449
diff changeset
4797 ai_near_actors_distances[j] = v15;
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4798 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4799 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4800 ++v13;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4801 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4802 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4803 v18 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4804 v19 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4805 for ( i = 0; i < v45; i++ )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4806 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4807 if ( pActors[ai_near_actors_ids[i]].uAttributes & 0x8000
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4808 || sub_4070EF_prolly_detect_player(PID(OBJECT_Actor,ai_near_actors_ids[i]), 4) )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4809 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4810 pActors[ai_near_actors_ids[i]].uAttributes |= 0x8000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4811 ai_array_4F6638_actor_ids[v19] = ai_near_actors_ids[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4812 ai_array_4F5E68[v19++] = ai_near_actors_distances[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4813 if ( v19 >= 30 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4814 break;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4815 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4816 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4817 ai_arrays_size = v19;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4818 if ( (signed int)uNumActors > 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4819 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4820 for ( uint i = 0; i < (signed int)uNumActors; ++i )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4821 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4822 if ( pActors[i].CanAct() && pActors[i].uSectorID == v37 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4823 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4824 v25 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4825 if ( v19 <= 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4826 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4827 pActors[i].uAttributes |= 0x4000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4828 ai_array_4F6638_actor_ids[ai_arrays_size++] = i;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4829 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4830 else
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4831 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4832 while ( ai_array_4F6638_actor_ids[v25] != i )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4833 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4834 ++v25;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4835 if ( v25 >= v19 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4836 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4837 pActors[i].uAttributes |= 0x4000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4838 ai_array_4F6638_actor_ids[ai_arrays_size++] = i;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4839 break;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4840 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4841 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4842 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4843 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4844 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4845 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4846 for ( j = 0; j < v45; ++j )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4847 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4848 if ( pActors[ai_near_actors_ids[j]].uAttributes & 0xC000 && pActors[ai_near_actors_ids[j]].CanAct() )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4849 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4850 v30 = 0;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4851 if ( ai_arrays_size <= 0 )
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4852 ai_array_4F6638_actor_ids[ai_arrays_size++] = ai_near_actors_ids[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4853 else
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4854 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4855 while ( ai_array_4F6638_actor_ids[v30] != ai_near_actors_ids[j] )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4856 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4857 ++v30;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
4858 if ( v30 >= ai_arrays_size )
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4859 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4860 ai_array_4F6638_actor_ids[ai_arrays_size++] = ai_near_actors_ids[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4861 break;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4862 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4863 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4864 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4865 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4866 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4867 if ( ai_arrays_size > 30 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4868 ai_arrays_size = 30;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4869 memcpy(ai_near_actors_ids.data(), ai_array_4F6638_actor_ids.data(), 4 * ai_arrays_size);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4870 memcpy(ai_near_actors_distances.data(), ai_array_4F5E68.data(), 4 * ai_arrays_size);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4871 for ( uint i = 0; i < ai_arrays_size; i++ )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4872 pActors[ai_near_actors_ids[i]].uAttributes |= 0x400;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4873 return ai_arrays_size;
2348
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4874 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4875
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4876
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4877 //----- (004070EF) --------------------------------------------------------
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4878 bool __fastcall sub_4070EF_prolly_detect_player(unsigned int uObjID, unsigned int uObj2ID)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4879 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4880 signed int v2; // eax@1
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4881 int obj1_sector; // eax@4
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4882 float v8; // ST24_4@5
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4883 signed int v12; // eax@7
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4884 int obj2_z; // edi@11
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4885 int obj2_x; // esi@11
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4886 int obj2_sector; // eax@13
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4887 float v20; // ST24_4@14
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4888 int dist_x; // ebx@16
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4889 signed int dist_3d; // ecx@16
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4890 int v25; // eax@18
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4891 BLVFace *v29; // ebx@32
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4892 Vec3_short_ *v30; // esi@32
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4893 int v31; // eax@32
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4894 int v32; // ST50_4@44
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4895 int v33; // ST54_4@44
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4896 int v34; // eax@44
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4897 signed int v38; // esi@45
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4898 __int16 next_sector; // bx@58
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4899 int v47; // [sp+18h] [bp-50h]@20
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4900 int v48; // [sp+1Ch] [bp-4Ch]@20
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4901 int v49; // [sp+20h] [bp-48h]@20
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4902 int dist_z; // [sp+24h] [bp-44h]@16
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4903 signed int higher_z; // [sp+24h] [bp-44h]@27
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4904 signed int lower_z; // [sp+28h] [bp-40h]@26
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4905 signed int higher_y; // [sp+2Ch] [bp-3Ch]@23
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4906 signed int lower_y; // [sp+30h] [bp-38h]@22
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4907 signed int higher_x; // [sp+34h] [bp-34h]@21
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4908 signed int lower_x; // [sp+38h] [bp-30h]@20
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4909 signed int sectors_visited; // [sp+3Ch] [bp-2Ch]@28
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4910 int v58; // [sp+44h] [bp-24h]@50
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4911 int v59; // [sp+48h] [bp-20h]@44
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4912 int obj2_y; // [sp+50h] [bp-18h]@11
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4913 int obj1_x; // [sp+58h] [bp-10h]@4
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4914 int obj1_y; // [sp+5Ch] [bp-Ch]@4
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4915 int obj1_z; // [sp+60h] [bp-8h]@4
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4916 int current_sector; // [sp+64h] [bp-4h]@7
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4917 int dist_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4918 int v70;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4919
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4920 v2 = PID_ID(uObjID);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4921 switch( PID_TYPE(uObjID) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4922 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4923 case OBJECT_Decoration:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4924 obj1_x = pLevelDecorations[v2].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4925 obj1_y = pLevelDecorations[v2].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4926 obj1_z = pLevelDecorations[v2].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4927 obj1_sector = pIndoor->GetSector(obj1_x, obj1_y, obj1_z);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4928 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4929 case OBJECT_Actor:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4930 obj1_x = pActors[v2].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4931 obj1_y = pActors[v2].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4932 v8 = (double)pActors[v2].uActorHeight * 0.69999999;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4933 //v9 = v8 + 6.7553994e15;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4934 //obj1_z = LODWORD(v9) + pActors[v2].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4935 obj1_z = (int)v8 + pActors[v2].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4936 obj1_sector = pActors[v2].uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4937 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4938 case OBJECT_Item:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4939 obj1_x = pSpriteObjects[v2].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4940 obj1_y = pSpriteObjects[v2].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4941 obj1_z = pSpriteObjects[v2].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4942 obj1_sector = pSpriteObjects[v2].uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4943 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4944 default:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4945 return 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4946 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4947 v12 = PID_ID(uObj2ID);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4948 switch( PID_TYPE(uObj2ID) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4949 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4950 case OBJECT_Decoration:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4951 obj2_z = pLevelDecorations[v12].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4952 obj2_x = pLevelDecorations[v12].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4953 obj2_y = pLevelDecorations[v12].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4954 obj2_sector = pIndoor->GetSector(obj2_x, obj2_y, obj2_z);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4955 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4956 case OBJECT_Player:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4957 obj2_x = pParty->vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4958 obj2_z = pParty->sEyelevel + pParty->vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4959 obj2_y = pParty->vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4960 obj2_sector = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4961 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4962 case OBJECT_Actor:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4963 obj2_y = pActors[v12].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4964 obj2_x = pActors[v12].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4965 v20 = (double)pActors[v12].uActorHeight * 0.69999999;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4966 //v21 = v20 + 6.7553994e15;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4967 //obj2_z = LODWORD(v21) + pActors[v12].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4968 obj2_z = (int)v20 + pActors[v12].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4969 obj2_sector = pActors[v12].uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4970 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4971 case OBJECT_Item:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4972 obj2_x = pSpriteObjects[v12].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4973 obj2_z = pSpriteObjects[v12].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4974 obj2_y = pSpriteObjects[v12].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4975 obj2_sector = pSpriteObjects[v12].uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4976 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4977 default:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4978 return 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4979 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4980 dist_x = obj2_x - obj1_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4981 dist_z = obj2_z - obj1_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4982 dist_y = obj2_y - obj1_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4983 dist_3d = integer_sqrt(dist_x * dist_x + dist_y * dist_y + dist_z * dist_z);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4984 //range check
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4985 if ( dist_3d > 5120 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4986 return 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4987 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4988 return 1;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4989 v25 = 65536;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4990 if ( dist_3d )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4991 v25 = 65536 / dist_3d;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4992 v49 = dist_x * v25;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4993 v47 = dist_z * v25;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4994 v48 = dist_y * v25;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4995 if ( obj1_x < obj2_x )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4996 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4997 lower_x = obj1_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4998 higher_x = obj2_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4999 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5000 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5001 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5002 lower_x = obj2_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5003 higher_x = obj1_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5004 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5005 if ( obj1_y < obj2_y )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5006 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5007 lower_y = obj1_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5008 higher_y = obj2_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5009 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5010 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5011 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5012 lower_y = obj2_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5013 higher_y = obj1_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5014 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5015 if ( obj1_z < obj2_z )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5016 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5017 lower_z = obj1_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5018 higher_z = obj2_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5019 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5020 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5021 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5022 lower_z = obj2_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5023 higher_z = obj1_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5024 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5025 sectors_visited = 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5026 //monster in same sector with player
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5027 if ( obj1_sector == obj2_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5028 return 1;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5029 //search starts from monster
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5030 current_sector = obj1_sector;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5031 for( int current_portal = 0; current_portal < pIndoor->pSectors[current_sector].uNumPortals; current_portal++ )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5032 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5033 v29 = &pIndoor->pFaces[pIndoor->pSectors[current_sector].pPortals[current_portal]];
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5034 v30 = &pIndoor->pVertices[*v29->pVertexIDs];
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5035 v31 = v29->pFacePlane_old.vNormal.z * (v30->z - obj1_z)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5036 + v29->pFacePlane_old.vNormal.y * (v30->y - obj1_y)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5037 + v29->pFacePlane_old.vNormal.x * (v30->x - obj1_x);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5038
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5039 if ( current_sector != v29->uSectorID )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5040 v31 = -v31;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5041
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5042 if ( v31 >= 0 && v30->x != obj1_x && v30->y != obj1_y && v30->z != obj1_z)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5043 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5044
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5045 if( lower_x > v29->pBounding.x2
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5046 || higher_x < v29->pBounding.x1
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5047 || lower_y > v29->pBounding.y2
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5048 || higher_y < v29->pBounding.y1
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5049 || lower_z > v29->pBounding.z2
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5050 || higher_z < v29->pBounding.z1 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5051 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5052 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5053 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5054
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5055 v32 = fixpoint_mul(v29->pFacePlane_old.vNormal.x,v49);
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5056 v34 = fixpoint_mul(v29->pFacePlane_old.vNormal.y,v48);
2348
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5057 v33 = fixpoint_mul(v29->pFacePlane_old.vNormal.z,v47);
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5058
2348
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5059 v59 = v32 + v33 + v34;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5060 if ( v59 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5061 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5062 v70 = v29->pFacePlane_old.dist
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5063 + obj1_z * v29->pFacePlane_old.vNormal.z
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5064 + obj1_x * v29->pFacePlane_old.vNormal.x
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5065 + obj1_y * v29->pFacePlane_old.vNormal.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5066 v38 = -v70;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5067
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5068 // if ( v59 <= 0 ^ v70 <= 0 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5069
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5070 /* TEMPORARY
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5071 if ( v59 <= 0 && v70 <= 0 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5072 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5073 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5074 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5075 if ( !(v59 <= 0 && v70 <= 0) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5076 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5077 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5078 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5079 */
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5080
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5081 if( abs(v38) >> 14 > abs(v59) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5082 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5083
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5084 v58 = fixpoint_div(v38,v59);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5085
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5086 if( v58 < 0 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5087 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5088
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5089 if(!sub_4075DB(obj1_x + ((fixpoint_mul(v49,v58) + 32768) >> 16), obj1_y + ((fixpoint_mul(v48,v58) + 32768) >> 16),
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5090 obj1_z + ((fixpoint_mul(v47,v58) + 32768) >> 16), v29) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5091 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5092 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5093 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5094
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5095 //if there is no next sector turn back
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5096 if ( v29->uSectorID == current_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5097 next_sector = v29->uBackSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5098 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5099 next_sector = v29->uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5100
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5101 //no more portals, quit
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5102 if ( next_sector == current_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5103 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5104
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5105 ++sectors_visited;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5106 current_sector = next_sector;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5107
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5108 //found player, quit
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5109 if ( next_sector == obj2_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5110 return 1;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5111
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5112 current_sector = next_sector;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5113
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5114 //did we hit limit for portals?
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5115 //does the next room have portals?
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5116 if ( sectors_visited < 30 && pIndoor->pSectors[current_sector].uNumPortals > 0)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5117 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5118 current_portal=-1;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5119 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5120 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5121 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5122 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5123 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5124 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5125 //did we stop in the sector where player is?
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5126 if ( current_sector != obj2_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5127 return 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
5128 return 1;
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5129 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5130
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5131
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5132 //----- (00450B0A) --------------------------------------------------------
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5133 bool __fastcall SpawnActor(unsigned int uMonsterID)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5134 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5135 unsigned int v1; // ebx@1
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5136 bool result; // eax@2
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5137 unsigned int v6; // ecx@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5138 Actor actor; // [sp+4h] [bp-350h]@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5139 Vec3_int_ pOut; // [sp+348h] [bp-Ch]@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5140
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5141 v1 = uMonsterID;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5142 if ( uNumActors == 499 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5143 result = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5144 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5145 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5146 if ( (signed int)uMonsterID >= (signed int)pMonsterList->uNumMonsters )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5147 v1 = 0;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5148 memset(&actor, 0, sizeof(Actor));
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5149 strcpy(actor.pActorName, pMonsterStats->pInfos[v1 + 1].pName);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5150 actor.sCurrentHP = LOWORD(pMonsterStats->pInfos[v1 + 1].uHP);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5151 memcpy(&actor.pMonsterInfo, &pMonsterStats->pInfos[v1 + 1], sizeof(MonsterInfo));
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5152 actor.word_000086_some_monster_id = v1 + 1;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5153 actor.uActorRadius = pMonsterList->pMonsters[v1].uMonsterRadius;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5154 actor.uActorHeight = pMonsterList->pMonsters[v1].uMonsterHeight;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5155 actor.uMovementSpeed = pMonsterList->pMonsters[v1].uMovementSpeed;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5156
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5157 Vec3_int_::Rotate(200, pParty->sRotationY, 0, pParty->vPosition, &pOut.x, &pOut.z, &pOut.y);
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5158 actor.vInitialPosition.x = pOut.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5159 actor.vPosition.x = pOut.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5160 actor.uTetherDistance = 256;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5161 actor.vInitialPosition.y = LOWORD(pOut.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5162 actor.vPosition.y = LOWORD(pOut.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5163 actor.vInitialPosition.z = LOWORD(pOut.y);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5164 actor.vPosition.z = LOWORD(pOut.y);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5165 pSprites_LOD->DeleteSomeSprites();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5166 pPaletteManager->ResetNonTestLocked();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5167 v6 = uNumActors - 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5168 if ( dword_5C6DF8 == 1 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5169 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5170 dword_5C6DF8 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5171 v6 = uNumActors++;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5172 }
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5173 memcpy(&pActors[v6], &actor, sizeof(Actor));
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5174 pActors[v6].PrepareSprites(1);
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5175 result = 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5176 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5177 return result;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5178 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5179 // 5C6DF8: using guessed type int dword_5C6DF8;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5180
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5181
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5182 //----- (0044FA4C) --------------------------------------------------------
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5183 signed int __fastcall sub_44FA4C_spawn_light_elemental(int a1, int a2, int a3)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5184 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5185 signed int result; // eax@13
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5186 int v10; // ebx@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5187 const char *v15; // [sp-4h] [bp-24h]@2
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5188 unsigned int uFaceID; // [sp+8h] [bp-18h]@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5189 int v19; // [sp+Ch] [bp-14h]@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5190 size_t v20; // [sp+10h] [bp-10h]@6
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5191 int v21; // [sp+14h] [bp-Ch]@14
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5192 unsigned int v23; // [sp+1Ch] [bp-4h]@6
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5193
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5194 if ( a2 == 4 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5195 v15 = "Elemental Light C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5196 else if ( a2 == 3 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5197 v15 = "Elemental Light B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5198 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5199 v15 = "Elemental Light A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5200
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5201 v23 = pMonsterList->GetMonsterIDByName(v15);
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5202 v20 = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5203 for ( v20; v20 < uNumActors; v20++ )
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5204 {
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5205 if ( pActors[v20].uAIState == Removed )
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5206 break;
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5207 }
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5208
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5209 result = uNumActors + 1;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5210 if ( v20 != uNumActors || result < 500 )
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5211 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5212 v21 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5213 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5214 v21 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5215 v19 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5216 pActors[v20].Reset();
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5217 strcpy(pActors[v20].pActorName, pMonsterStats->pInfos[v23 + 1].pName);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5218 pActors[v20].sCurrentHP = pMonsterStats->pInfos[v23 + 1].uHP;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5219 memcpy(&pActors[v20].pMonsterInfo, &pMonsterStats->pInfos[v23 + 1], sizeof(MonsterInfo));
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5220 pActors[v20].word_000086_some_monster_id = v23 + 1;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5221 pActors[v20].uActorRadius = pMonsterList->pMonsters[v23].uMonsterRadius;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5222 pActors[v20].uActorHeight = pMonsterList->pMonsters[v23].uMonsterHeight;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5223 pActors[v20].pMonsterInfo.uTreasureDiceRolls = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5224 pActors[v20].pMonsterInfo.uTreasureType = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5225 pActors[v20].pMonsterInfo.uExp = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5226 pActors[v20].uMovementSpeed = pMonsterList->pMonsters[v23].uMovementSpeed;
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5227 v10 = rand() % 2048;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5228 pActors[v20].vInitialPosition.x = pParty->vPosition.x + fixpoint_mul(stru_5C6E00->Cos(v10), v19);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5229 pActors[v20].vPosition.x = pActors[v20].vInitialPosition.x;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5230 pActors[v20].vInitialPosition.y = pParty->vPosition.y + fixpoint_mul(stru_5C6E00->Sin(v10), v19);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5231 pActors[v20].vPosition.y = pActors[v20].vInitialPosition.y;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5232 pActors[v20].vInitialPosition.z = pParty->vPosition.z;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5233 pActors[v20].vPosition.z = pActors[v20].vInitialPosition.z;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5234 pActors[v20].uTetherDistance = 256;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5235 pActors[v20].uSectorID = v21;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5236 pActors[v20].PrepareSprites(0);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5237 pActors[v20].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5238 pActors[v20].uAlly = 9999;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5239 pActors[v20].uGroup = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5240 pActors[v20].uCurrentActionTime = 0;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5241 pActors[v20].uAIState = Summoned;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5242 pActors[v20].uCurrentActionLength = 256;
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5243 pActors[v20].UpdateAnimation();
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5244
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5245 result = pIndoor->GetSector(pActors[v20].vPosition.x, pActors[v20].vPosition.y, pActors[v20].vPosition.z);
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5246 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5247 || result == v21
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5248 && (result = BLV_GetFloorLevel(pActors[v20].vPosition.x, pActors[v20].vPosition.y, pActors[v20].vPosition.z, result, &uFaceID), result != -30000)
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5249 && (result = abs(result - pParty->vPosition.z), result <= 1024) )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5250 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5251 if ( v20 == uNumActors )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5252 ++uNumActors;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5253 pActors[v20].uSummonerID = PID(OBJECT_Player, a1);
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2362
diff changeset
5254 result = pActors[v20].pActorBuffs[ACTOR_BUFF_SUMMONED].Apply(pParty->uTimePlayed + (a3 * 128) / 30.0f, a2, a1, 0, 0);
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5255 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5256 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5257 return result;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5258 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5259
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5260 //----- (0044F57C) --------------------------------------------------------
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5261 void SpawnEncounter(MapInfo *pMapInfo, SpawnPointMM7 *spawn, int a3, int a4, int a5)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5262 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5263 int v7; // eax@2
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5264 char v8; // zf@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5265 int v12; // edx@9
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5266 int v18; // esi@31
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5267 Actor *pMonster; // esi@35
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5268 int v23; // edx@36
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5269 signed int v24; // edi@36
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5270 int v25; // ecx@36
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5271 MonsterDesc *v27; // edi@48
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5272 signed int v28; // eax@48
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5273 int v32; // eax@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5274 int v37; // eax@51
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5275 int v38; // eax@52
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5276 int v39; // edi@52
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5277 std::string v40; // [sp-18h] [bp-100h]@60
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5278 const char *v44; // [sp-8h] [bp-F0h]@13
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5279 char *pTexture; // [sp-4h] [bp-ECh]@9
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5280 char Str[32]; // [sp+Ch] [bp-DCh]@60
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5281 char Str2[120]; // [sp+2Ch] [bp-BCh]@29
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5282 unsigned int uFaceID; // [sp+A4h] [bp-44h]@52
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5283 MonsterInfo *Src; // [sp+A8h] [bp-40h]@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5284 int v50; // [sp+ACh] [bp-3Ch]@47
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5285 char Source[32]; // [sp+B0h] [bp-38h]@20
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5286 int v52; // [sp+D0h] [bp-18h]@34
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5287 int v53; // [sp+D4h] [bp-14h]@34
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5288 int pSector; // [sp+D8h] [bp-10h]@32
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5289 int pPosX; // [sp+DCh] [bp-Ch]@32
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5290 int v56; // [sp+E0h] [bp-8h]@8
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5291 int v57; // [sp+E4h] [bp-4h]@1
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5292
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5293 //auto a2 = spawn;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5294 v57 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5295 //v5 = pMapInfo;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5296 //v6 = spawn;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5297 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5298 v7 = pOutdoor->ddm.field_C_alert;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5299 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5300 v7 = pIndoor->dlv.field_C_alert;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5301 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5302 v7 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5303 if (v7)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5304 v8 = (spawn->uAttributes & 1) == 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5305 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5306 v8 = (spawn->uAttributes & 1) == 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5307 if (v8)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5308 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5309 //result = (void *)(spawn->uIndex - 1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5310 v56 = 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5311 switch (spawn->uIndex - 1)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5312 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5313 case 0:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5314 //v9 = pMapInfo->uEncounterMonster1AtLeast;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5315 //v10 = rand();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5316 //v11 = pMapInfo->uEncounterMonster1AtMost;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5317 //pTexture = pMapInfo->pEncounterMonster1Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5318 v12 = rand() % (pMapInfo->uEncounterMonster1AtMost - pMapInfo->uEncounterMonster1AtLeast + 1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5319 //v13 = pMapInfo->Dif_M1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5320 v57 = pMapInfo->Dif_M1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5321 v56 = pMapInfo->uEncounterMonster1AtLeast + v12;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5322 strcpy(Source, pMapInfo->pEncounterMonster1Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5323 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5324 case 3:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5325 //pTexture = pMapInfo->pEncounterMonster1Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5326 //v44 = "%s A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5327 sprintf(Source, "%s A", pMapInfo->pEncounterMonster1Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5328 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5329 case 4:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5330 //pTexture = pMapInfo->pEncounterMonster2Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5331 //v44 = "%s A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5332 sprintf(Source, "%s A", pMapInfo->pEncounterMonster2Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5333 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5334 case 5:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5335 //pTexture = pMapInfo->pEncounterMonster3Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5336 //v44 = "%s A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5337 sprintf(Source, "%s A", pMapInfo->pEncounterMonster3Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5338 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5339 case 1:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5340 //v9 = pMapInfo->uEncounterMonster2AtLeast;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5341 //v14 = rand();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5342 //v15 = pMapInfo->uEncounterMonster2AtMost;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5343 //pTexture = pMapInfo->pEncounterMonster2Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5344 v12 = rand() % (pMapInfo->uEncounterMonster2AtMost - pMapInfo->uEncounterMonster2AtLeast + 1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5345 //v13 = pMapInfo->Dif_M2;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5346 v57 = pMapInfo->Dif_M2;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5347 v56 = pMapInfo->uEncounterMonster2AtLeast + v12;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5348 strcpy(Source, pMapInfo->pEncounterMonster2Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5349 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5350 case 6:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5351 //pTexture = pMapInfo->pEncounterMonster1Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5352 //v44 = "%s B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5353 sprintf(Source, "%s B", pMapInfo->pEncounterMonster1Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5354 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5355 case 7:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5356 //pTexture = pMapInfo->pEncounterMonster2Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5357 //v44 = "%s B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5358 sprintf(Source, "%s B", pMapInfo->pEncounterMonster2Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5359 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5360 case 8:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5361 //pTexture = pMapInfo->pEncounterMonster3Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5362 //v44 = "%s B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5363 sprintf(Source, "%s B", pMapInfo->pEncounterMonster3Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5364 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5365 case 2:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5366 //v9 = pMapInfo->uEncounterMonster3AtLeast;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5367 //v16 = rand();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5368 //v17 = pMapInfo->uEncounterMonster3AtMost;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5369 //pTexture = pMapInfo->pEncounterMonster3Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5370 v12 = rand() % (pMapInfo->uEncounterMonster3AtMost - pMapInfo->uEncounterMonster3AtLeast + 1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5371 //v13 = pMapInfo->Dif_M3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5372 v57 = pMapInfo->Dif_M3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5373 v56 = pMapInfo->uEncounterMonster3AtLeast + v12;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5374 strcpy(Source, pMapInfo->pEncounterMonster3Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5375 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5376 case 9:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5377 //pTexture = pMapInfo->pEncounterMonster1Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5378 //v44 = "%s C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5379 sprintf(Source, "%s C", pMapInfo->pEncounterMonster1Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5380 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5381 case 10:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5382 //pTexture = pMapInfo->pEncounterMonster2Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5383 //v44 = "%s C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5384 sprintf(Source, "%s C", pMapInfo->pEncounterMonster2Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5385 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5386 case 11:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5387 //pTexture = pMapInfo->pEncounterMonster3Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5388 //v44 = "%s C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5389 sprintf(Source, "%s C", pMapInfo->pEncounterMonster3Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5390 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5391 default:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5392 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5393 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5394 if (Source[0] == '0')
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5395 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5396 v57 += a3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5397 if ( v57 > 4 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5398 v57 = 4;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5399 strcpy(Str2, Source);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5400 if ( a4 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5401 v56 = a4;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5402 v18 = v56;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5403 if ( (signed int)(v56 + uNumActors) >= 500 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5404 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5405 pSector = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5406 pPosX = spawn->vPosition.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5407 a4 = spawn->vPosition.y;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5408 a3 = spawn->vPosition.z;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5409 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5410 pSector = pIndoor->GetSector(spawn->vPosition.x, spawn->vPosition.y, spawn->vPosition.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5411 v53 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5412 v52 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5413 if ( v18 <= 0 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5414 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5415 for (uint i = v53; i < v56; ++i)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5416 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5417 pMonster = &pActors[uNumActors];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5418 pActors[uNumActors].Reset();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5419 if ( v57 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5420 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5421 v23 = rand() % 100;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5422 v24 = 3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5423 v25 = (unsigned __int16)word_4E8152[3 * v57];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5424 if ( v23 >= v25 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5425 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5426 if ( v23 < v25 + (unsigned __int16)word_4E8152[3 * v57 + 1] )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5427 v24 = 2;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5428 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5429 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5430 v24 = 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5431 if ( v24 == 1 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5432 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5433 pTexture = Source;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5434 v44 = "%s A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5435 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5436 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5437 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5438 if ( v24 == 2 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5439 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5440 pTexture = Source;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5441 v44 = "%s B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5442 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5443 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5444 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5445 if ( v24 != 3 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5446 continue;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5447 pTexture = Source;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5448 v44 = "%s C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5449 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5450 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5451 sprintf(Str2, v44, pTexture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5452 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5453 v50 = pMonsterList->GetMonsterIDByName(Str2);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5454 pTexture = Str2;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5455 if ( (signed __int16)v50 == -1 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5456 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5457 sprintf(Str, "Can't create random monster: '%s'! See MapStats.txt and Monsters.txt!", pTexture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5458 MessageBoxA(nullptr, Str, nullptr, 0);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5459 ExitProcess(0);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5460 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5461 v27 = &pMonsterList->pMonsters[(signed __int16)v50];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5462 v28 = pMonsterStats->FindMonsterByTextureName(pTexture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5463 if ( !v28 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5464 v28 = 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5465 Src = &pMonsterStats->pInfos[v28];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5466 strcpy(pMonster->pActorName, Src->pName);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5467 pMonster->sCurrentHP = Src->uHP;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5468 assert(sizeof(MonsterInfo) == 88);
2420
0313c761d203 memory problems, Mouse
Ritor1
parents: 2415
diff changeset
5469 memcpy(&pMonster->pMonsterInfo, Src, sizeof(MonsterInfo));//Uninitialized portail memory access
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5470 pMonster->word_000086_some_monster_id = v50 + 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5471 pMonster->uActorRadius = v27->uMonsterRadius;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5472 pMonster->uActorHeight = v27->uMonsterHeight;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5473 pMonster->uMovementSpeed = v27->uMovementSpeed;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5474 pMonster->vInitialPosition.x = spawn->vPosition.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5475 pMonster->vPosition.x = spawn->vPosition.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5476 pMonster->uTetherDistance = 256;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5477 pMonster->vInitialPosition.y = a4;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5478 pMonster->vPosition.y = a4;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5479 pMonster->vInitialPosition.z = a3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5480 pMonster->vPosition.z = a3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5481 pMonster->uSectorID = pSector;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5482 pMonster->uGroup = spawn->uGroup;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5483 pMonster->PrepareSprites(0);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5484 pMonster->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5485 v32 = rand();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5486 a3 = fixpoint_mul(stru_5C6E00->Cos(v32 % 2048), v52);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5487 pPosX = a3 + spawn->vPosition.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5488 a3 = fixpoint_mul(stru_5C6E00->Sin(v32 % 2048), v52);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5489 a4 = a3 + spawn->vPosition.y;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5490 a3 = spawn->vPosition.z;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5491 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5492 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5493 if ( a5 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5494 pMonster->uAttributes |= 0x080000;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5495 ++uNumActors;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5496 continue;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5497 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5498 v37 = pIndoor->GetSector(pPosX, a4, spawn->vPosition.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5499 if ( v37 == pSector )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5500 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5501 v38 = BLV_GetFloorLevel(pPosX, a4, a3, v37, &uFaceID);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5502 v39 = v38;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5503 if ( v38 != -30000 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5504 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5505 if ( abs(v38 - a3) <= 1024 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5506 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5507 a3 = v39;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5508 if ( a5 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5509 pMonster->uAttributes |= 0x080000;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5510 ++uNumActors;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5511 continue;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5512 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5513 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5514 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5515 ;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5516 //v53 = (char *)v53 + 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5517 //result = v53;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5518 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5519 //while ( (signed int)v53 < v56 );
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5520 }
2464
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5521
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5522 //----- (00438F8F) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5523 void area_of_effect__damage_evaluate()
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5524 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5525 int attacker_type; // ecx@3
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5526 signed int v3; // eax@3
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5527 unsigned int target_id; // edi@6
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5528 int target_type; // eax@6
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5529 int v10; // edi@8
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5530 Vec3_int_ attacker_coord; // ST04_12@9
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5531 // int v12; // ST0C_4@10
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5532 int v15; // edx@15
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5533 int v19; // edi@15
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5534 int v23; // edx@18
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5535 int v24; // eax@18
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5536 // int v30; // eax@29
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5537 int v31; // edx@29
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5538 int v32; // eax@29
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5539 int v33; // ST24_4@29
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5540 SpriteObject *v36; // [sp+0h] [bp-28h]@0
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5541 int attacker_id; // [sp+10h] [bp-18h]@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5542 int v44; // [sp+14h] [bp-14h]@15
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5543 //Vec3_int_ *pVelocity; // [sp+1Ch] [bp-Ch]@2
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5544 signed int a1; // [sp+20h] [bp-8h]@8
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5545 int v48; // [sp+24h] [bp-4h]@8
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5546
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5547
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5548 for (attacker_id = 0; attacker_id < AttackerInfo.count; ++attacker_id)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5549 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5550 attacker_type = PID_TYPE(AttackerInfo.pIDs[attacker_id]);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5551 v3 = PID_ID(AttackerInfo.pIDs[attacker_id]);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5552
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5553 if (attacker_type == 2)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5554 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5555 v36 = &pSpriteObjects[v3];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5556 attacker_type = PID_TYPE(pSpriteObjects[v3].spell_caster_pid);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5557 v3 = PID_ID(pSpriteObjects[v3].spell_caster_pid);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5558 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5559
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5560 if (AttackerInfo.field_3EC[attacker_id] & 1)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5561 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5562 target_id = PID_ID(ai_near_actors_targets_pid[v3]);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5563 target_type = PID_TYPE(ai_near_actors_targets_pid[v3]) - 3;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5564 if (target_type)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5565 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5566 if (target_type == 1)//party damage from monsters(повреждения группе от монстров)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5567 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5568 v10 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5569 a1 = pParty->vPosition.x - AttackerInfo.pXs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5570 v48 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5571 if (a1 * a1 + v10 * v10
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5572 + ((signed int)(pParty->vPosition.z + pParty->uPartyHeight) >> (1 - AttackerInfo.pZs[attacker_id]))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5573 * ((signed int)(pParty->vPosition.z + pParty->uPartyHeight) >> (1 - AttackerInfo.pZs[attacker_id]))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5574 < (unsigned int)((AttackerInfo.field_324[attacker_id] + 32) * (AttackerInfo.field_324[attacker_id] + 32)))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5575 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5576 attacker_coord.x = AttackerInfo.pXs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5577 attacker_coord.y = AttackerInfo.pYs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5578 attacker_coord.z = AttackerInfo.pZs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5579 if (sub_407A1C(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + pParty->sEyelevel, attacker_coord))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5580 DamagePlayerFromMonster(AttackerInfo.pIDs[attacker_id], AttackerInfo.field_450[attacker_id], &AttackerInfo.vec_4B4[attacker_id], stru_50C198.which_player_to_attack(&pActors[v3]));
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5581 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5582 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5583 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5584 else//Actor damage from monsters(повреждение местного жителя)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5585 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5586 if (SHIDWORD(pActors[target_id].pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime) > 0
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5587 || SHIDWORD(pActors[target_id].pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime) >= 0
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5588 && LODWORD(pActors[target_id].pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5589 || pActors[target_id].CanAct())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5590 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5591 v15 = pActors[target_id].vPosition.y - AttackerInfo.pYs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5592 a1 = pActors[target_id].vPosition.x - AttackerInfo.pXs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5593 v44 = pActors[target_id].vPosition.z;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5594 v19 = AttackerInfo.field_324[attacker_id] + pActors[target_id].uActorRadius;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5595 v48 = v15;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5596 if (a1 * a1 + v15 * v15 + (pActors[target_id].vPosition.z + (pActors[target_id].uActorHeight >> 1) - AttackerInfo.pZs[attacker_id])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5597 * (pActors[target_id].vPosition.z + (pActors[target_id].uActorHeight >> 1) - AttackerInfo.pZs[attacker_id]) < (unsigned int)(v19 * v19))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5598 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5599 attacker_coord.x = AttackerInfo.pXs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5600 attacker_coord.y = AttackerInfo.pYs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5601 attacker_coord.z = AttackerInfo.pZs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5602 if (sub_407A1C(pActors[target_id].vPosition.x, pActors[target_id].vPosition.y, pActors[target_id].vPosition.z + 50, attacker_coord))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5603 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5604 Vec3_int_::Normalize(&a1, &v48, &v44);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5605 AttackerInfo.vec_4B4[attacker_id].x = a1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5606 AttackerInfo.vec_4B4[attacker_id].y = v48;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5607 AttackerInfo.vec_4B4[attacker_id].z = v44;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5608 Actor::ActorDamageFromMonster(AttackerInfo.pIDs[attacker_id], target_id, &AttackerInfo.vec_4B4[attacker_id], AttackerInfo.field_450[attacker_id]);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5609 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5610 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5611 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5612 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5613 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5614 else //damage from spells(повреждения от заклов(метеоритный дождь))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5615 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5616 v23 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5617 v24 = ((signed int)pParty->uPartyHeight / 2) - AttackerInfo.pZs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5618 a1 = pParty->vPosition.x - AttackerInfo.pXs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5619 v48 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5620 if (a1 * a1 + v23 * v23 + (pParty->vPosition.z + v24) * (pParty->vPosition.z + v24) < (unsigned int)((AttackerInfo.field_324[attacker_id] + 32) * (AttackerInfo.field_324[attacker_id] + 32)))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5621 {//party damage (повреждения группе)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5622 attacker_coord.x = AttackerInfo.pXs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5623 attacker_coord.y = AttackerInfo.pYs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5624 attacker_coord.z = AttackerInfo.pZs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5625 if (sub_407A1C(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + pParty->sEyelevel, attacker_coord))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5626 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5627 for (uint i = 0; i < 4; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5628 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5629 if (!(HIDWORD(pParty->pPlayers[i].pConditions[Condition_Dead]) | LODWORD(pParty->pPlayers[i].pConditions[Condition_Dead]))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5630 && !pParty->pPlayers[i].pConditions[Condition_Pertified] && !pParty->pPlayers[i].pConditions[Condition_Eradicated])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5631 DamagePlayerFromMonster(AttackerInfo.pIDs[attacker_id], AttackerInfo.field_450[attacker_id], &AttackerInfo.vec_4B4[attacker_id], i);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5632 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5633 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5634 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5635 if ((signed int)uNumActors > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5636 {//actors damage(повреждения другим участникам)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5637 for (int actorID = 0; (signed int)actorID < (signed int)uNumActors; ++actorID)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5638 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5639 if (pActors[actorID].CanAct())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5640 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5641 //v30 = pActors[actorID].vPosition.y - AttackerInfo.pYs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5642 a1 = pActors[actorID].vPosition.x - AttackerInfo.pXs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5643 v31 = pActors[actorID].vPosition.z;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5644 v48 = pActors[actorID].vPosition.y - AttackerInfo.pYs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5645 v44 = pActors[actorID].vPosition.z;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5646 v32 = (pActors[actorID].uActorHeight / 2) - AttackerInfo.pZs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5647 v33 = pActors[actorID].uActorRadius + AttackerInfo.field_324[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5648 if (a1 * a1 + v48 * v48 + (v31 + v32) * (v31 + v32) < (unsigned int)(v33 * v33))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5649 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5650 attacker_coord.x = AttackerInfo.pXs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5651 attacker_coord.y = AttackerInfo.pYs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5652 attacker_coord.z = AttackerInfo.pZs[attacker_id];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5653 if (sub_407A1C(pActors[actorID].vPosition.x, pActors[actorID].vPosition.y, pActors[actorID].vPosition.z + 50, attacker_coord))//что делает ф-ция?
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5654 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5655 Vec3_int_::Normalize(&a1, &v48, &v44);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5656 AttackerInfo.vec_4B4[attacker_id].x = a1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5657 AttackerInfo.vec_4B4[attacker_id].y = v48;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5658 AttackerInfo.vec_4B4[attacker_id].z = v44;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5659 switch (attacker_type)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5660 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5661 case OBJECT_Player:
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5662 Actor::DamageMonsterFromParty(AttackerInfo.pIDs[attacker_id], actorID, &AttackerInfo.vec_4B4[attacker_id]);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5663 break;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5664 case OBJECT_Actor:
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5665 if (v36 && pActors[v3].GetActorsRelation(&pActors[actorID]))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5666 Actor::ActorDamageFromMonster(AttackerInfo.pIDs[attacker_id], actorID, &AttackerInfo.vec_4B4[attacker_id], v36->field_61);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5667 break;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5668 case OBJECT_Item:
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5669 ItemDamageFromActor(AttackerInfo.pIDs[attacker_id], actorID, &AttackerInfo.vec_4B4[attacker_id]);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5670 break;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5671 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5672 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5673 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5674 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5675 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5676 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5677 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5678 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5679 AttackerInfo.count = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5680 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5681
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5682 //----- (0043AE12) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5683 double __fastcall sub_43AE12(signed int a1)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5684 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5685 //signed int v1; // ST00_4@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5686 signed int v2; // ecx@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5687 double v3; // st7@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5688 double result; // st7@6
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5689
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5690 v3 = (double)a1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5691 for (v2 = 0; v2 < 5; ++v2)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5692 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5693 if (v3 < flt_4E4A80[v2 + 5])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5694 break;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5695 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5696 if (v2 <= 0 || v2 >= 5)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5697 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5698 if (v2)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5699 result = flt_4E4A80[4];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5700 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5701 result = flt_4E4A80[0];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5702 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5703 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5704 result = (flt_4E4A80[v2] - flt_4E4A80[v2 - 1]) * (v3 - flt_4E4A80[v2 + 4]) / (flt_4E4A80[v2 + 5] - flt_4E4A80[v2 + 4]) + flt_4E4A80[v2];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5705 return result;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5706 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5707
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5708 //----- (0043B057) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5709 void ItemDamageFromActor(unsigned int uObjID, unsigned int uActorID, Vec3_int_ *pVelocity)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5710 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5711 int v6; // eax@4
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5712 int damage; // edi@4
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5713 int a2a; // [sp+Ch] [bp-4h]@8
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5714
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5715 if (!pActors[uActorID].IsNotAlive())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5716 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5717 if (PID_TYPE(uObjID) == OBJECT_Item)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5718 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5719 if (pSpriteObjects[PID_ID(uObjID)].spell_id)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5720 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5721 v6 = _43AFE3_calc_spell_damage(pSpriteObjects[PID_ID(uObjID)].spell_id, pSpriteObjects[PID_ID(uObjID)].spell_level, pSpriteObjects[PID_ID(uObjID)].spell_skill, pActors[uActorID].sCurrentHP);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5722 damage = pActors[uActorID].CalcMagicalDamageToActor((DAMAGE_TYPE)0, v6);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5723 pActors[uActorID].sCurrentHP -= damage;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5724 if (damage)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5725 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5726 if (pActors[uActorID].sCurrentHP > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5727 Actor::AI_Stun(uActorID, uObjID, 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5728 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5729 Actor::Die(uActorID);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5730 a2a = 20 * damage / (signed int)pActors[uActorID].pMonsterInfo.uHP;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5731 if (20 * damage / (signed int)pActors[uActorID].pMonsterInfo.uHP > 10)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5732 a2a = 10;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5733 if (!MonsterStats::BelongsToSupertype(pActors[uActorID].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5734 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5735 pVelocity->x = fixpoint_mul(a2a, pVelocity->x);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5736 pVelocity->y = fixpoint_mul(a2a, pVelocity->y);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5737 pVelocity->z = fixpoint_mul(a2a, pVelocity->z);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5738 pActors[uActorID].vVelocity.x = 50 * LOWORD(pVelocity->x);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5739 pActors[uActorID].vVelocity.y = 50 * LOWORD(pVelocity->y);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5740 pActors[uActorID].vVelocity.z = 50 * LOWORD(pVelocity->z);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5741 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5742 Actor::AddBloodsplatOnDamageOverlay(uActorID, 1, damage);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5743 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5744 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5745 Actor::AI_Stun(uActorID, uObjID, 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5746 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5747 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5748 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
5749 }