Mercurial > traipse_dev
annotate orpg/main.py @ 238:b44dad398833 beta
Traipse Beta 'OpenRPG' {100619-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closing/Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
Updates:
Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence.
Update to Browser Server window. Display rooms with ' " & cleaner
Update to Server. Handles ' " & cleaner.
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug
Fix to Gametree for XSLT Sheets
author | sirebral |
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date | Sat, 19 Jun 2010 10:17:24 -0500 |
parents | 9230a33defd9 |
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rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: main.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
184 | 24 # Version: Traipse 'Ornery-Orc' |
25 # $Id: main.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ | |
0
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
184 | 30 __version__ = "$Id: main.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" |
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31 |
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32 from orpg.orpg_wx import * |
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33 from orpg.orpgCore import * |
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34 from orpg_version import * |
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35 from orpg.orpg_windows import * |
66 | 36 |
74 | 37 import wx.py |
135 | 38 |
0
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39 import orpg.player_list |
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40 import orpg.tools.pluginui as pluginUI |
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41 import orpg.tools.aliaslib |
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42 import orpg.tools.toolBars |
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43 import orpg.tools.orpg_sound |
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44 import orpg.tools.rgbhex |
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45 import orpg.gametree.gametree |
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46 import orpg.chat.chatwnd |
71
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47 import orpg.networking.gsclient |
0
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48 import orpg.networking.mplay_client |
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49 import orpg.mapper.map |
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50 import orpg.mapper.images |
66 | 51 |
171 | 52 import orpg.dieroller.utils |
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53 import upmana.updatemana |
184 | 54 from upmana.manifest import manifest |
0
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55 |
74 | 56 from orpg.dirpath import dir_struct |
135 | 57 from orpg.tools.settings import settings |
66 | 58 from orpg.tools.validate import validate |
59 from orpg.tools.passtool import PassTool | |
135 | 60 from orpg.tools.orpg_log import logger, crash, debug |
66 | 61 from orpg.tools.metamenus import MenuBarEx |
191 | 62 from orpg.tools.InterParse import Parse |
66 | 63 |
135 | 64 from xml.etree.ElementTree import ElementTree, Element, parse |
65 from xml.etree.ElementTree import fromstring, tostring | |
236 | 66 #from orpg.orpg_xml import xml #to be replaced by etree |
66 | 67 |
68 | |
0
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69 #################################### |
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70 ## Main Frame |
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71 #################################### |
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72 |
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73 |
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74 class orpgFrame(wx.Frame): |
184 | 75 |
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76 def __init__(self, parent, id, title): |
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77 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) |
66 | 78 self.validate = component.get("validate") |
74 | 79 logger.debug("Enter orpgFrame") |
80 self.rgb = orpg.tools.rgbhex.RGBHex() | |
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81 self._mgr = AUI.AuiManager(self) |
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82 |
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83 # Determine which icon format to use |
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84 icon = None |
66 | 85 if wx.Platform == '__WXMSW__': icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) |
86 else: icon = wx.Icon(dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) | |
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87 self.SetIcon( icon ) |
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88 |
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89 # create session |
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90 call_backs = {"on_receive":self.on_receive, |
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91 "on_mplay_event":self.on_mplay_event, |
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92 "on_group_event":self.on_group_event, |
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93 "on_player_event":self.on_player_event, |
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94 "on_status_event":self.on_status_event, |
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95 "on_password_signal":self.on_password_signal, |
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96 "orpgFrame":self} |
142 | 97 self.session = orpg.networking.mplay_client.mplay_client(settings.get("player"), call_backs) |
162 | 98 component.add("session", self.session) |
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99 self.poll_timer = wx.Timer(self, wx.NewId()) |
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100 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) |
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101 self.poll_timer.Start(100) |
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102 self.ping_timer = wx.Timer(self, wx.NewId()) |
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103 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) |
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104 |
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105 # create roller manager |
171 | 106 self.DiceManager = orpg.dieroller.utils.roller_manager() |
107 self.DiceManager.setRoller(settings.get("dieroller")) | |
66 | 108 component.add('DiceManager', self.DiceManager) |
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109 |
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110 #create password manager --SD 8/03 |
66 | 111 self.password_manager = component.get('password_manager') |
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112 |
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113 # build frame windows |
162 | 114 component.add('frame', self) |
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115 self.build_menu() |
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116 self.build_gui() |
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117 self.build_hotkeys() |
66 | 118 logger.debug("GUI Built") |
74 | 119 logger.debug("openrpg components all added") |
135 | 120 self.tree.load_tree(settings.get("gametree")) |
66 | 121 logger.debug("Tree Loaded") |
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122 self.players.size_cols() |
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123 |
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124 #Load the Plugins This has to be after the chat component has been added |
66 | 125 component.add('pluginmenu', self.pluginMenu) |
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126 self.pluginsFrame.Start() |
66 | 127 logger.debug("plugins reloaded and startup plugins launched") |
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128 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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129 |
140 | 130 tipotday_start = settings.get('tipotday_start') |
131 try: tipotday_start = int(tipotday_start) | |
132 except TypeError: tipotday_start = 0 | |
133 | |
134 self.TipOfTheDay = wx.CreateFileTipProvider(dir_struct['data']+'tips.txt', tipotday_start) | |
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135 #Load Update Manager |
66 | 136 component.add('updatemana', self.updateMana) |
137 logger.debug("update manager reloaded") | |
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138 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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139 |
135 | 140 #Load Debug Console |
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141 component.add('debugconsole', self.debugger) |
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142 logger.debug("debugger window") |
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143 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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144 |
140 | 145 def ShowTipOfTheDay(self): |
146 if wx.ShowTip(self, self.TipOfTheDay, settings.get('tipotday_enabled') != '0'): | |
147 settings.change('tipotday_enabled', '1') | |
148 else: settings.change('tipotday_enabled', '0') | |
149 settings.change('tipotday_start', str(self.TipOfTheDay.CurrentTip)) | |
135 | 150 |
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151 def post_show_init(self): |
140 | 152 """Some Actions need to be done after the main frame is drawn""" |
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153 self.players.size_cols() |
140 | 154 try: |
155 if settings.get('tipotday_enabled').lower() != '0': self.ShowTipOfTheDay() | |
156 except: self.add_setting('Tip of the Day') | |
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157 |
140 | 158 def add_setting(self, setting): |
159 if setting == 'Tip of the Day': | |
160 settings.add_tab('General', 'Tip of the Day', 'grid') | |
161 settings.add('Tip of the Day', 'tipotday_start', '0', 'int', 'Current Tip of the Day') | |
162 settings.add('Tip of the Day', 'tipotday_enabled', '1', '0|1', 'Show Tip of the Day on startup') | |
163 logger.info('New Settings added', True) | |
164 self.TraipseSuiteWarn('debug') | |
236 | 165 if setting == 'Meta Servers': |
166 settings.add('Networking', 'MetaServers', 'metaservers.xml', '.xml file', 'Contains a list of Meta Servers') | |
167 logger.info('New Settings added', True) | |
168 self.validate.config_file("metaservers.xml","default_metaservers.xml") | |
169 self.TraipseSuiteWarn('debug') | |
140 | 170 |
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171 def get_activeplugins(self): |
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172 try: tmp = self.pluginsFrame.get_activeplugins() |
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173 except: tmp = {} |
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174 return tmp |
135 | 175 |
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176 def get_startplugins(self): |
19
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177 try: tmp = self.pluginsFrame.get_startplugins() |
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178 except: tmp = {} |
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179 return tmp |
135 | 180 |
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181 def on_password_signal(self,signal,type,id,data): |
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182 try: |
66 | 183 msg = ["DEBUG: password response= ", |
184 str(signal), | |
185 " (T:", | |
186 str(type), | |
187 " #", | |
188 str(id), | |
189 ")"] | |
190 logger.debug("".join(msg)) | |
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191 id = int(id) |
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192 type = str(type) |
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193 data = str(data) |
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194 signal = str(signal) |
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195 if signal == "fail": |
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196 if type == "server": self.password_manager.ClearPassword("server", 0) |
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197 elif type == "admin": self.password_manager.ClearPassword("admin", int(id)) |
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198 elif type == "room": self.password_manager.ClearPassword("room", int(id)) |
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199 else: pass |
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200 except: traceback.print_exc() |
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201 |
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202 def build_menu(self): |
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203 menu = \ |
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204 [[ |
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205 ['&OpenRPG'], |
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206 [' &Settings\tCtrl-S'], |
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207 [' -'], |
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208 [' Tab Styles'], |
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209 [' Slanted'], |
236 | 210 #[' Colorful', "check"], |
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211 [' Black and White', "check"], |
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212 [' Aqua', "check"], |
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213 [' Custom', "check"], |
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214 [' Flat'], |
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215 [' Black and White', "check"], |
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216 [' Aqua', "check"], |
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217 [' Custom', "check"], |
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218 [' NewMap'], |
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219 [' -'], |
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220 [' &Exit'] |
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221 ], |
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222 [ |
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223 ['&Game Server'], |
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224 [' &Browse Servers\tCtrl-B'], |
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225 [' -'], |
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226 [' Server Heartbeat', "check"], |
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227 [' -'], |
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228 [' &Start Server'] |
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229 ], |
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230 [ |
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231 ['&Tools'], |
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232 [' Logging Level'], |
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233 [' Debug', "check"], |
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234 [' Note', "check"], |
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235 [' Info', "check"], |
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236 [' General', "check"], |
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237 [' -'], |
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238 [' Password Manager', "check"], |
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239 [' -'], |
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240 [' Sound Toolbar', "check"], |
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241 [' Dice Bar\tCtrl-D', "check"], |
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242 [' Map Bar', "check"], |
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243 [' Status Bar\tCtrl-T', "check"], |
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244 ], |
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245 [ |
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246 ['&Help'], |
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247 [' &About'], |
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248 [' Online User Guide'], |
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249 [' Change Log'], |
140 | 250 [' Report a Bug'], |
251 [' Tip of the Day'] | |
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252 ]] |
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253 |
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254 self.mainmenu = MenuBarEx(self, menu) |
135 | 255 if settings.get('Heartbeat') == '1': |
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256 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) |
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257 |
135 | 258 self.mainmenu.SetMenuState('ToolsPasswordManager', True if settings.get('PWMannager') == 'On' else False) |
259 tabtheme = settings.get('TabTheme') #This change is stable. TaS. | |
236 | 260 if tabtheme == 'slanted&colorful': tabtheme = 'customflat'; settings.change('TabTheme', 'customflat') |
261 #self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') | |
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262 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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263 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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264 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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265 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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266 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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267 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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268 |
135 | 269 lvl = int(settings.get('LoggingLevel')) |
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270 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) |
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271 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) |
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272 if lvl & ORPG_INFO: self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) |
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273 if lvl & ORPG_GENERAL: self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) |
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274 |
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275 self.pluginMenu = wx.Menu() |
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276 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") |
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277 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) |
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278 |
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279 self.pluginMenu.AppendItem(item) |
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280 self.pluginMenu.AppendSeparator() |
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281 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") |
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282 |
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283 # Traipse Suite of Additions. |
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284 self.traipseSuite = wx.Menu() |
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285 self.mainmenu.Insert(5, self.traipseSuite, "&Traipse Suite") |
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286 |
135 | 287 #Update Manager |
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288 mana = wx.MenuItem(self.traipseSuite, wx.ID_ANY, "Update Manager", "Update Manager") |
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289 self.Bind(wx.EVT_MENU, self.OnMB_UpdateManagerPanel, mana) |
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290 self.traipseSuite.AppendItem(mana) |
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291 |
92 | 292 self.debugConsole = wx.MenuItem(self.traipseSuite, -1, "Debug Console", "Debug Console") |
293 self.Bind(wx.EVT_MENU, self.OnMB_DebugConsole, self.debugConsole) | |
294 self.traipseSuite.AppendItem(self.debugConsole) | |
94 | 295 |
296 def TraipseSuiteWarn(self, menuitem): | |
142 | 297 ### Allows for the reuse of the 'Attention' menu. |
94 | 298 ### component.get('frame').TraipseSuiteWarn('item') ### Portable |
135 | 299 self.mainmenu.Remove(8) |
300 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite!") | |
94 | 301 if menuitem == 'debug': |
100 | 302 if self.debugger.IsShown() == True: |
188 | 303 self.mainmenu.Remove(8) |
304 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite") | |
100 | 305 else: |
306 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'spotlight.png')) | |
307 self.traipseSuite.RemoveItem(self.debugConsole) | |
308 self.traipseSuite.AppendItem(self.debugConsole) | |
309 | |
310 def TraipseSuiteWarnCleanup(self, menuitem): | |
142 | 311 ### Allows for portable cleanup of the 'Attention' menu. |
100 | 312 ### component.get('frame').TraipseSuiteWarnCleanup('item') ### Portable |
135 | 313 self.mainmenu.Remove(8) |
314 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite") | |
100 | 315 if menuitem == 'debug': |
94 | 316 self.traipseSuite.RemoveItem(self.debugConsole) |
100 | 317 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'clear.gif')) |
94 | 318 self.traipseSuite.AppendItem(self.debugConsole) |
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319 |
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320 |
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321 ################################# |
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322 ## All Menu Events |
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323 ################################# |
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324 #Tab Styles Menus |
135 | 325 |
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326 def SetTabStyles(self, *args, **kwargs): |
135 | 327 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
236 | 328 #self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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329 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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330 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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331 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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332 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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333 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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334 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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335 |
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336 if kwargs.has_key('style'): newstyle = kwargs['style'] |
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337 else: |
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338 try: newstyle = args[1] |
74 | 339 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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340 if kwargs.has_key('menu'): menu = kwargs['menu'] |
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341 else: |
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342 try: menu = args[0] |
74 | 343 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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344 if kwargs.has_key('graidentTo'): graidentTo = kwargs['graidentTo'] |
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345 else: graidentTo = None |
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346 if kwargs.has_key('graidentFrom'): graidentFrom = kwargs['graidentFrom'] |
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347 else: graidentFrom = None |
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348 if kwargs.has_key('textColor'): textColor = kwargs['textColor'] |
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349 else: textColor = None |
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350 |
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351 #Run though the current tabbed window list and remove those that have been closed |
66 | 352 tabbedwindows = component.get("tabbedWindows") |
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353 new = [] |
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354 for wnd in tabbedwindows: |
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355 try: style = wnd.GetWindowStyleFlag(); new.append(wnd) |
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356 except: pass |
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357 tabbedwindows = new |
66 | 358 component.add("tabbedWindows", tabbedwindows) |
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359 |
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360 #Run though the new list and set the proper styles |
135 | 361 tabbg = settings.get('TabBackgroundGradient') |
74 | 362 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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363 |
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364 for wnd in tabbedwindows: |
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365 style = wnd.GetWindowStyleFlag() |
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366 # remove old tabs style |
236 | 367 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS ) |
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368 style &= mirror |
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369 style |= newstyle |
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370 wnd.SetWindowStyleFlag(style) |
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371 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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372 if graidentTo != None: wnd.SetGradientColourTo(graidentTo) |
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373 if graidentFrom != None: wnd.SetGradientColourFrom(graidentFrom) |
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374 if textColor != None: wnd.SetNonActiveTabTextColour(textColor) |
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375 wnd.Refresh() |
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376 |
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377 def OnMB_OpenRPGNewMap(self): |
66 | 378 pass #Not Implemented yet! |
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379 |
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380 def OnMB_OpenRPGTabStylesSlantedColorful(self): |
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381 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): |
135 | 382 settings.change('TabTheme', 'slanted&colorful') |
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383 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) |
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384 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) |
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385 |
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386 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): |
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387 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): |
135 | 388 settings.change('TabTheme', 'slanted&bw') |
66 | 389 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", |
390 FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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391 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) |
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392 |
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393 def OnMB_OpenRPGTabStylesSlantedAqua(self): |
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394 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): |
135 | 395 settings.change('TabTheme', 'slanted&aqua') |
66 | 396 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, |
397 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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398 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) |
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399 |
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400 def OnMB_OpenRPGTabStylesSlantedCustom(self): |
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401 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): |
135 | 402 settings.change('TabTheme', 'customslant') |
403 gfrom = settings.get('TabGradientFrom') | |
74 | 404 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
135 | 405 gto = settings.get('TabGradientTo') |
74 | 406 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
135 | 407 tabtext = settings.get('TabTextColor') |
74 | 408 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
135 | 409 tabbg = settings.get('TabBackgroundGradient') |
74 | 410 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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411 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, |
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412 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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413 textColor=wx.Color(tred, tgreen, tblue)) |
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414 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) |
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415 |
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416 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): |
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417 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): |
135 | 418 settings.change('TabTheme', 'flat&bw') |
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419 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, |
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420 graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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421 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) |
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422 |
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423 def OnMB_OpenRPGTabStylesFlatAqua(self): |
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424 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): |
135 | 425 settings.change('TabTheme', 'flat&aqua') |
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426 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, |
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427 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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428 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) |
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429 |
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430 def OnMB_OpenRPGTabStylesFlatCustom(self): |
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431 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): |
135 | 432 settings.change('TabTheme', 'customflat') |
433 gfrom = settings.get('TabGradientFrom') | |
74 | 434 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
135 | 435 gto = settings.get('TabGradientTo') |
74 | 436 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
135 | 437 tabtext = settings.get('TabTextColor') |
74 | 438 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
135 | 439 tabbg = settings.get('TabBackgroundGradient') |
74 | 440 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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441 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, |
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442 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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443 textColor=wx.Color(tred, tgreen, tblue)) |
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444 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) |
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445 |
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446 #Window Menu |
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447 def OnMB_WindowsMenu(self, event): |
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448 menuid = event.GetId() |
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449 name = self.mainwindows[menuid] |
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450 if name == 'Alias Lib': |
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451 if self.aliaslib.IsShown(): self.aliaslib.Hide() |
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452 else: self.aliaslib.Show() |
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453 else: |
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454 if self._mgr.GetPane(name).IsShown(): self._mgr.GetPane(name).Hide() |
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455 else: self._mgr.GetPane(name).Show() |
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456 self._mgr.Update() |
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457 |
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458 #OpenRPG Menu |
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459 def OnMB_OpenRPGSettings(self): |
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460 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) |
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461 dlg.Centre() |
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462 dlg.ShowModal() |
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463 |
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464 def OnMB_OpenRPGExit(self): |
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465 self.OnCloseWindow(0) |
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466 |
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467 #Game Server Menu |
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468 def OnMB_GameServerBrowseServers(self): |
19
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469 if self._mgr.GetPane("Browse Server Window").IsShown() == True: self._mgr.GetPane("Browse Server Window").Hide() |
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470 else: self._mgr.GetPane("Browse Server Window").Show() |
0
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471 self._mgr.Update() |
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472 |
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473 def OnMB_GameServerServerHeartbeat(self): |
135 | 474 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): settings.change('Heartbeat', '1') |
475 else: settings.change('Heartbeat', '0') | |
0
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476 |
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477 def OnMB_GameServerStartServer(self): |
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478 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) |
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479 # Spawn the new process and close the stdout handle from it |
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480 start_dialog.Update( 0 ) |
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481 # Adjusted following code to work with win32, can't test for Unix |
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482 # as per reported bug 586227 |
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483 if wx.Platform == "__WXMSW__": |
66 | 484 arg = '\"' + os.path.normpath(dir_struct["home"] + 'start_server_gui.py') + '\"' |
0
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485 args = ( sys.executable, arg ) |
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486 else: |
66 | 487 arg = dir_struct["home"] + 'start_server_gui.py' |
0
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488 args = (arg,arg) |
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489 os.spawnv( os.P_NOWAIT, sys.executable, args ) |
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490 start_dialog.Update( 1 ) |
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491 start_dialog.Show(False) |
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492 start_dialog.Destroy() |
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493 |
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494 # Tools Menu |
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495 def OnMB_PluginControlPanel(self, evt): |
19
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496 if self.pluginsFrame.IsShown() == True: self.pluginsFrame.Hide() |
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497 else: self.pluginsFrame.Show() |
0
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498 |
49
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499 def OnMB_UpdateManagerPanel(self, evt): |
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500 if self.updateMana.IsShown() == True: self.updateMana.Hide() |
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501 else: self.updateMana.Show() |
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502 |
79
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503 def OnMB_DebugConsole(self, evt): |
184 | 504 self.TraipseSuiteWarnCleanup('debug') |
79
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505 if self.debugger.IsShown() == True: self.debugger.Hide() |
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506 else: self.debugger.Show() |
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507 |
0
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508 def OnMB_ToolsLoggingLevelDebug(self): |
66 | 509 lvl = logger.log_level |
19
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510 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): lvl |= ORPG_DEBUG |
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511 else: lvl &= ~ORPG_DEBUG |
66 | 512 logger.log_level = lvl |
184 | 513 settings.change('LoggingLevel', lvl) |
0
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514 |
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515 def OnMB_ToolsLoggingLevelNote(self): |
66 | 516 lvl = logger.log_level |
19
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517 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): lvl |= ORPG_DEBUG |
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518 else: lvl &= ~ORPG_DEBUG |
66 | 519 logger.log_level = lvl |
184 | 520 settings.change('LoggingLevel', lvl) |
0
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521 |
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522 def OnMB_ToolsLoggingLevelInfo(self): |
66 | 523 lvl = logger.log_level |
19
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524 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): lvl |= ORPG_INFO |
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525 else: lvl &= ~ORPG_INFO |
66 | 526 logger.log_level = lvl |
184 | 527 settings.change('LoggingLevel', lvl) |
0
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528 |
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529 def OnMB_ToolsLoggingLevelGeneral(self): |
66 | 530 lvl = logger.log_level |
19
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531 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): lvl |= ORPG_GENERAL |
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532 else: lvl &= ~ORPG_GENERAL |
66 | 533 logger.log_level = lvl |
184 | 534 settings.change('LoggingLevel', lvl) |
0
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535 |
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536 def OnMB_ToolsPasswordManager(self): |
19
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537 if self.mainmenu.GetMenuState("ToolsPasswordManager"): self.password_manager.Enable() |
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538 else: self.password_manager.Disable() |
0
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539 |
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540 def OnMB_ToolsStatusBar(self): |
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541 if self._mgr.GetPane("Status Window").IsShown() == True: |
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542 self.mainmenu.SetMenuState("ToolsStatusBar", False) |
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543 self._mgr.GetPane("Status Window").Hide() |
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544 else: |
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545 self.mainmenu.SetMenuState("ToolsStatusBar", True) |
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546 self._mgr.GetPane("Status Window").Show() |
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547 self._mgr.Update() |
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548 |
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549 def OnMB_ToolsSoundToolbar(self): |
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550 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: |
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551 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) |
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552 self._mgr.GetPane("Sound Control Toolbar").Hide() |
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553 else: |
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554 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) |
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555 self._mgr.GetPane("Sound Control Toolbar").Show() |
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556 self._mgr.Update() |
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|
557 |
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558 def OnMB_ToolsDiceBar(self): |
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559 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: |
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560 self.mainmenu.SetMenuState("ToolsDiceBar", False) |
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561 self._mgr.GetPane("Dice Tool Bar").Hide() |
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562 else: |
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563 self.mainmenu.SetMenuState("ToolsDiceBar", True) |
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564 self._mgr.GetPane("Dice Tool Bar").Show() |
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565 self._mgr.Update() |
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|
566 |
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567 def OnMB_ToolsMapBar(self): |
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568 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: |
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569 self.mainmenu.SetMenuState("ToolsMapBar", False) |
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570 self._mgr.GetPane("Map Tool Bar").Hide() |
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571 else: |
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572 self.mainmenu.SetMenuState("ToolsMapBar", True) |
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573 self._mgr.GetPane("Map Tool Bar").Show() |
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574 self._mgr.Update() |
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|
575 |
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576 def OnMB_HelpAbout(self): |
100 | 577 if self.AboutORPG.IsShown() == True: self.AboutORPG.Hide() |
578 else: self.AboutORPG.Show() | |
0
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|
579 |
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580 def OnMB_HelpOnlineUserGuide(self): |
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581 wb = webbrowser.get() |
100 | 582 wb.open("http://www.assembla.com/wiki/show/traipse/User_Manual") |
0
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583 |
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584 def OnMB_HelpChangeLog(self): |
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585 wb = webbrowser.get() |
100 | 586 wb.open("http://www.assembla.com/spaces/milestones/index/traipse?spaces_tool_id=Milestones") |
0
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|
587 |
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588 def OnMB_HelpReportaBug(self): |
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589 wb = webbrowser.get() |
4 | 590 wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets") |
0
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591 |
140 | 592 def OnMB_HelpTipoftheDay(self): |
593 self.ShowTipOfTheDay() | |
594 | |
0
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|
595 |
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596 ################################# |
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597 ## Build the GUI |
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598 ################################# |
135 | 599 |
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600 def build_gui(self): |
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601 self.Freeze() |
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602 self.validate.config_file("layout.xml","default_layout.xml") |
66 | 603 |
135 | 604 layout = parse(dir_struct["user"] + "layout.xml") |
605 xml_dom = layout.getroot() | |
66 | 606 |
60
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607 self.windowsmenu = wx.Menu() |
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608 self.mainwindows = {} |
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609 |
100 | 610 # About Window |
611 self.AboutORPG = AboutORPG(self) | |
612 | |
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613 #Plugins Window |
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614 self.pluginsFrame = pluginUI.PluginFrame(self) |
66 | 615 component.add("plugins", self.get_activeplugins()) |
616 component.add("startplugs", self.get_startplugins()) | |
74 | 617 logger.debug("Menu Created") |
135 | 618 h = int(xml_dom.get("height")) |
619 w = int(xml_dom.get("width")) | |
620 posx = int(xml_dom.get("posx")) | |
621 posy = int(xml_dom.get("posy")) | |
622 maximized = int(xml_dom.get("maximized")) | |
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623 self.SetDimensions(posx, posy, w, h) |
66 | 624 logger.debug("Dimensions Set") |
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625 |
135 | 626 # Update Manager |
142 | 627 #self.manifest = manifest.ManifestChanges() |
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628 self.updateMana = upmana.updatemana.updaterFrame(self, |
212 | 629 "OpenRPG Update Manager 1.2", component, manifest, True) |
183 | 630 component.add('upmana-win', self.updateMana) |
74 | 631 logger.debug("Menu Created") |
135 | 632 h = int(xml_dom.get("height")) |
633 w = int(xml_dom.get("width")) | |
634 posx = int(xml_dom.get("posx")) | |
635 posy = int(xml_dom.get("posy")) | |
636 maximized = int(xml_dom.get("maximized")) | |
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637 self.SetDimensions(posx, posy, w, h) |
66 | 638 logger.debug("Dimensions Set") |
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639 |
100 | 640 # Debug Console |
79
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641 self.debugger = orpg.tools.orpg_log.DebugConsole(self) |
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642 logger.debug("Menu Created") |
135 | 643 h = int(xml_dom.get("height")) |
644 w = int(xml_dom.get("width")) | |
645 posx = int(xml_dom.get("posx")) | |
646 posy = int(xml_dom.get("posy")) | |
647 maximized = int(xml_dom.get("maximized")) | |
79
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648 self.SetDimensions(posx, posy, w, h) |
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649 logger.debug("Dimensions Set") |
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650 |
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651 # Sound Manager |
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652 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) |
66 | 653 component.add("sound", self.sound_player) |
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654 wndinfo = AUI.AuiPaneInfo() |
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655 menuid = wx.NewId() |
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656 self.mainwindows[menuid] = "Sound Control Toolbar" |
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657 wndinfo.DestroyOnClose(False) |
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658 wndinfo.Name("Sound Control Toolbar") |
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659 wndinfo.Caption("Sound Control Toolbar") |
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660 wndinfo.Float() |
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661 wndinfo.ToolbarPane() |
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662 wndinfo.Hide() |
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663 self._mgr.AddPane(self.sound_player, wndinfo) |
135 | 664 children = xml_dom.getchildren() |
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665 for c in children: self.build_window(c, self) |
0
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666 |
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667 # status window |
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668 self.status = status_bar(self) |
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669 wndinfo = AUI.AuiPaneInfo() |
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670 menuid = wx.NewId() |
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671 self.mainwindows[menuid] = "Status Window" |
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672 wndinfo.DestroyOnClose(False) |
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673 wndinfo.Name("Status Window") |
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674 wndinfo.Caption("Status Window") |
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675 wndinfo.Float() |
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676 wndinfo.ToolbarPane() |
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677 wndinfo.Hide() |
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678 self._mgr.AddPane(self.status, wndinfo) |
66 | 679 logger.debug("Status Window Created") |
0
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680 |
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681 # Create and show the floating dice toolbar |
191 | 682 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = Parse.Post) |
0
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683 wndinfo = AUI.AuiPaneInfo() |
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684 menuid = wx.NewId() |
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685 self.mainwindows[menuid] = "Dice Tool Bar" |
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686 wndinfo.DestroyOnClose(False) |
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687 wndinfo.Name("Dice Tool Bar") |
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688 wndinfo.Caption("Dice Tool Bar") |
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689 wndinfo.Float() |
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690 wndinfo.ToolbarPane() |
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691 wndinfo.Hide() |
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692 self._mgr.AddPane(self.dieToolBar, wndinfo) |
66 | 693 logger.debug("Dice Tool Bar Created") |
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694 |
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695 #Create the Map tool bar |
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696 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) |
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697 wndinfo = AUI.AuiPaneInfo() |
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698 menuid = wx.NewId() |
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699 self.mainwindows[menuid] = "Map Tool Bar" |
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700 wndinfo.DestroyOnClose(False) |
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701 wndinfo.Name("Map Tool Bar") |
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702 wndinfo.Caption("Map Tool Bar") |
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703 wndinfo.Float() |
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704 wndinfo.ToolbarPane() |
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705 wndinfo.Hide() |
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706 self._mgr.AddPane(self.mapToolBar, wndinfo) |
66 | 707 logger.debug("Map Tool Bar Created") |
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708 |
74 | 709 #Create the Browse Server Window #Turn into frame, as with others. |
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710 self.gs = orpg.networking.gsclient.game_server_panel(self) |
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711 wndinfo = AUI.AuiPaneInfo() |
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712 wndinfo.DestroyOnClose(False) |
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713 wndinfo.Name("Browse Server Window") |
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714 wndinfo.Caption("Game Server") |
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715 wndinfo.Float() |
92 | 716 wndinfo.FloatingPosition((50,50)) |
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717 wndinfo.Dockable(False) |
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718 wndinfo.MinSize(wx.Size(640,480)) |
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719 wndinfo.Hide() |
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720 self._mgr.AddPane(self.gs, wndinfo) |
66 | 721 logger.debug("Game Server Window Created") |
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722 |
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723 #Create the Alias Lib Window |
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724 self.aliaslib = orpg.tools.aliaslib.AliasLib() |
162 | 725 component.add("alias", self.aliaslib) |
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726 self.aliaslib.Hide() |
66 | 727 logger.debug("Alias Window Created") |
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728 menuid = wx.NewId() |
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729 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) |
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730 self.windowsmenu.Check(menuid, False) |
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731 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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732 self.mainwindows[menuid] = "Alias Lib" |
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733 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') |
66 | 734 logger.debug("Windows Menu Done") |
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735 self._mgr.Update() |
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736 if wx.VERSION_STRING > "2.8": self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) |
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737 else: self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) |
66 | 738 logger.debug("AUI Bindings Done") |
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739 |
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740 #Load the layout if one exists |
162 | 741 try: |
742 layout = xml_dom.find("DockLayout") | |
743 self._mgr.LoadPerspective(layout.text) | |
744 logger.debug("Perspective Loaded") | |
745 except: pass | |
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746 self._mgr.GetPane("Browse Server Window").Hide() |
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747 self._mgr.Update() |
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748 self.Maximize(maximized) |
74 | 749 logger.debug("GUI is all created") |
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750 self.Thaw() |
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751 |
140 | 752 def do_tab_window(self, xml_dom, parent_wnd): |
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753 # if container window loop through childern and do a recursive call |
236 | 754 temp_wnd = orpgTabberWnd(parent_wnd) |
66 | 755 |
135 | 756 children = xml_dom.getchildren() |
0
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757 for c in children: |
236 | 758 wnd = self.build_window(c, temp_wnd) |
135 | 759 name = c.get("name") |
0
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|
760 temp_wnd.AddPage(wnd, name, False) |
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761 return temp_wnd |
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|
762 |
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|
763 def build_window(self, xml_dom, parent_wnd): |
135 | 764 name = xml_dom.tag |
19
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diff
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|
765 if name == "DockLayout" or name == "dock": return |
135 | 766 dirc = xml_dom.get("direction") #should NOT use dir, it is a built in function. |
767 pos = xml_dom.get("pos") | |
768 height = xml_dom.get("height") | |
769 width = xml_dom.get("width") | |
770 cap = xml_dom.get("caption") | |
771 dockable = xml_dom.get("dockable") | |
772 layer = xml_dom.get("layer") | |
0
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773 |
19
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diff
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774 try: layer = int(layer); dockable = int(dockable) |
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775 except: layer = 0; dockable = 1 |
0
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776 |
19
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diff
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777 if name == "tab": temp_wnd = self.do_tab_window(xml_dom, parent_wnd) |
0
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778 elif name == "map": |
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|
779 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) |
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|
780 self.map = temp_wnd |
162 | 781 component.add("map",self.map) |
782 | |
0
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783 elif name == "tree": |
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|
784 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) |
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|
785 self.tree = temp_wnd |
135 | 786 if settings.get('ColorTree') == '1': |
787 self.tree.SetBackgroundColour(settings.get('bgcolor')) | |
788 self.tree.SetForegroundColour(settings.get('textcolor')) | |
0
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789 else: |
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|
790 self.tree.SetBackgroundColour('white') |
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791 self.tree.SetForegroundColour('black') |
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792 |
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793 elif name == "chat": |
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|
794 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) |
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|
795 self.chattabs = temp_wnd |
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796 self.chat = temp_wnd.MainChatPanel |
212 | 797 component.add("chat", self.chat) |
0
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798 |
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799 elif name == "player": |
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|
800 temp_wnd = orpg.player_list.player_list(parent_wnd) |
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|
801 self.players = temp_wnd |
135 | 802 if settings.get('ColorTree') == '1': |
803 self.players.SetBackgroundColour(settings.get('bgcolor')) | |
804 self.players.SetForegroundColour(settings.get('textcolor')) | |
0
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805 else: |
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806 self.players.SetBackgroundColour('white') |
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|
807 self.players.SetForegroundColour('black') |
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diff
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808 |
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|
809 if parent_wnd != self: return temp_wnd |
0
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|
810 menuid = wx.NewId() |
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|
811 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) |
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|
812 self.windowsmenu.Check(menuid, True) |
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|
813 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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814 self.mainwindows[menuid] = cap |
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|
815 wndinfo = AUI.AuiPaneInfo() |
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|
816 wndinfo.DestroyOnClose(False) |
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|
817 wndinfo.Name(cap) |
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|
818 wndinfo.FloatingSize(wx.Size(int(width), int(height))) |
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|
819 wndinfo.BestSize(wx.Size(int(width), int(height))) |
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|
820 wndinfo.Layer(int(layer)) |
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|
821 wndinfo.Caption(cap) |
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822 |
14 | 823 # Lambda here should work! (future dev) |
74 | 824 if dirc.lower() == 'top': wndinfo.Top() |
825 elif dirc.lower() == 'bottom': wndinfo.Bottom() | |
826 elif dirc.lower() == 'left': wndinfo.Left() | |
827 elif dirc.lower() == 'right': wndinfo.Right() | |
828 elif dirc.lower() == 'center': wndinfo.Center(); wndinfo.CaptionVisible(False) | |
0
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829 |
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830 if dockable != 1: |
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|
831 wndinfo.Dockable(False) |
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|
832 wndinfo.Floatable(False) |
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|
833 if pos != '' or pos != '0' or pos != None: |
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|
834 wndinfo.Position(int(pos)) |
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|
835 wndinfo.Show() |
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|
836 self._mgr.AddPane(temp_wnd, wndinfo) |
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|
837 return temp_wnd |
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|
838 |
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839 def onPaneClose(self, evt): |
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840 pane = evt.GetPane() |
60
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
841 #Arbitrary If ELIF fix. Items had incorrect ID's set. Finding correct ID will fix it for the iteration. |
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|
842 #Adding ID also fixed docking. Go figure. |
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|
843 if pane.name == 'Sound Control Toolbar': self.mainmenu.SetMenuState('ToolsSoundToolbar', False) |
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|
844 elif pane.name == 'Status Window': self.mainmenu.SetMenuState('ToolsStatusBar', False) |
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845 elif pane.name == 'Dice Tool Bar': self.mainmenu.SetMenuState('ToolsDiceBar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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|
846 elif pane.name == 'Map Tool Bar': self.mainmenu.SetMenuState('ToolsMapBar', False) |
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59
diff
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|
847 else: |
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diff
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|
848 for wndid, wname in self.mainwindows.iteritems(): |
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|
849 if pane.name == wname: self.windowsmenu.Check(wndid, False); break |
0
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850 evt.Skip() |
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851 self._mgr.Update() |
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852 |
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|
853 def saveLayout(self): |
66 | 854 filename = dir_struct["user"] + "layout.xml" |
135 | 855 layout = parse(filename) |
856 xml_dom = layout.getroot() | |
0
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857 (x_size,y_size) = self.GetClientSize() |
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|
858 (x_pos,y_pos) = self.GetPositionTuple() |
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diff
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859 if self.IsMaximized(): max = 1 |
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860 else: max = 0 |
135 | 861 xml_dom.set("height", str(y_size)) |
862 xml_dom.set("width", str(x_size)) | |
863 xml_dom.set("posx", str(x_pos)) | |
864 xml_dom.set("posy", str(y_pos)) | |
865 xml_dom.set("maximized", str(max)) | |
162 | 866 try: xml_dom.find("DockLayout").text = str(self._mgr.SavePerspective()) |
0
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867 except: |
135 | 868 elem = Element('DockLayout') |
869 elem.set("DO_NO_EDIT","True") | |
870 elem.text = str(self._mgr.SavePerspective()) | |
871 xml_dom.append(elem) | |
872 layout.write(filename) | |
0
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873 |
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|
874 def build_hotkeys(self): |
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|
875 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) |
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876 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) |
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877 |
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878 def start_timer(self): |
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|
879 self.poll_timer.Start(100) |
142 | 880 if settings.get("Heartbeat") == "1": |
0
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881 self.ping_timer.Start(1000*60) |
74 | 882 logger.debug("starting heartbeat...", True) |
0
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|
883 |
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|
884 def kill_mplay_session(self): |
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|
885 self.game_name = "" |
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|
886 self.session.start_disconnect() |
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diff
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|
887 |
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888 def quit_game(self, evt): |
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889 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) |
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890 if dlg.ShowModal() == wx.ID_YES: |
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891 self.session.exitCondition.notifyAll() |
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892 dlg.Destroy() |
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|
893 self.kill_mplay_session() |
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|
894 |
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|
895 def on_status_event(self, evt): |
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896 id = evt.get_id() |
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897 status = evt.get_data() |
19
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Beginning of Code Clean-up. Some code untested, may break!
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14
diff
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|
898 if id == orpg.networking.mplay_client.STATUS_SET_URL: self.status.set_url(status) |
0
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diff
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|
899 |
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900 def on_player_event(self, evt): |
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901 id = evt.get_id() |
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|
902 player = evt.get_data() |
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903 display_name = self.chat.chat_display_name(player) |
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904 time_str = time.strftime("%H:%M", time.localtime()) |
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905 if id == orpg.networking.mplay_client.PLAYER_NEW: |
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906 self.players.add_player(player) |
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907 self.chat.InfoPost(display_name + " (enter): " + time_str) |
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908 elif id == orpg.networking.mplay_client.PLAYER_DEL: |
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909 self.players.del_player(player) |
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910 self.chat.InfoPost(display_name + " (exit): " + time_str) |
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911 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: |
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912 self.players.update_player(player) |
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913 self.players.Refresh() |
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914 |
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915 def on_group_event(self, evt): |
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916 id = evt.get_id() |
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917 data = evt.get_data() |
19
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918 if id == orpg.networking.mplay_client.GROUP_NEW: self.gs.add_room(data) |
0
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919 elif id == orpg.networking.mplay_client.GROUP_DEL: |
135 | 920 # self.password_manager.RemoveGroupData(data) #Removed for debugging. |
0
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921 self.gs.del_room(data) |
19
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922 elif id == orpg.networking.mplay_client.GROUP_UPDATE: self.gs.update_room(data) |
0
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923 |
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924 def on_receive(self, data, player): |
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925 # see if we are ignoring this user |
135 | 926 (ignore_id, ignore_name) = self.session.get_ignore_list() |
0
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927 for m in ignore_id: |
66 | 928 if m == player[2]: logger.debug("ignoring message from player:" + player[0], True); return |
0
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929 |
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930 # ok we are not ignoring this message |
74 | 931 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below |
135 | 932 |
933 etreeEl = Element('msg') | |
934 try: etreeEl.append(fromstring(data)) | |
935 except: etreeEl.text = data | |
0
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936 |
226 | 937 display_name = self.chat.chat_display_name(player) |
236 | 938 if etreeEl.text: |
939 if "is creating room" in etreeEl.text: self.chat.Post(etreeEl.text) | |
940 else: self.chat.Post(display_name+etreeEl.text) | |
0
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941 |
135 | 942 for child in etreeEl.getchildren(): |
943 if child.tag == 'tree': | |
236 | 944 dlg = wx.MessageDialog(None, |
945 component.strip_html(display_name) + ' is trying to send you a tree node. Accept?', | |
946 'Question', wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) | |
135 | 947 if dlg.ShowModal() == wx.ID_YES: |
948 dlg.Destroy() | |
142 | 949 self.tree.on_receive_data(tostring(child)) |
135 | 950 self.chat.InfoPost(display_name + " has sent you a tree node...") |
951 elif child.tag == 'map': | |
952 #TODO: Fix map to accepts elements | |
953 self.map.new_data(tostring(child)) | |
954 elif child.tag == 'chat': | |
955 msg = orpg.chat.chat_msg.chat_msg(tostring(child)) | |
956 self.chat.post_incoming_msg(msg, player) | |
957 | |
0
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958 def on_mplay_event(self, evt): |
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959 id = evt.get_id() |
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960 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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961 self.chat.InfoPost("Game connected!") |
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962 self.gs.set_connected(1) |
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963 self.password_manager.ClearPassword("ALL") |
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964 |
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965 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: |
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966 self.poll_timer.Stop() |
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967 self.ping_timer.Stop() |
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968 self.chat.SystemPost("Game disconnected!") |
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969 self.players.reset() |
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970 self.gs.set_connected(0) |
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971 self.status.set_connect_status("Not Connected") |
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972 |
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973 ####Begin changes for Custom Exit Message by mDuo13###### |
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974 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: |
135 | 975 custom_msg = settings.get("dcmsg") |
0
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976 custom_msg=custom_msg[:80] |
19
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diff
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977 if custom_msg[:3]=="/me": self.chat.send_chat_message(custom_msg[3:], 3) |
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978 else: self.chat.system_message(custom_msg) |
0
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979 #####End Changes for Custom Exit Message by mDuo13 |
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980 |
135 | 981 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: |
0
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982 group = evt.get_data() |
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983 self.chat.InfoPost("Moving to room '"+group[1]+"'..") |
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984 if self.gs : self.gs.set_cur_room_text(group[1]) |
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985 self.players.reset() |
135 | 986 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: |
0
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987 self.chat.SystemPost("Room access denied!") |
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988 |
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989 def OnCloseWindow(self, event): |
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990 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) |
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991 if dlg.ShowModal() == wx.ID_YES: |
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992 dlg.Destroy() |
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993 self.closed_confirmed() |
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994 |
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995 def closed_confirmed(self): |
66 | 996 self.activeplugins = component.get('plugins') |
0
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997 self.aliaslib.OnMB_FileSave(None) |
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998 |
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999 #following lines added by mDuo13 |
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1000 #########plugin_disabled()######### |
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1001 for plugin_fname in self.activeplugins.keys(): |
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1002 plugin = self.activeplugins[plugin_fname] |
19
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1003 try: plugin.plugin_disabled() |
0
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1004 except Exception, e: |
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1005 traceback.print_exc() |
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1006 #end mDuo13 added code |
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1007 self.saveLayout() |
71
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1008 try: settings.save() |
66 | 1009 except Exception: |
1010 logger.general("[WARNING] Error saving 'settings' component", True) | |
19
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1011 try: self.map.pre_exit_cleanup() |
66 | 1012 except Exception: |
1013 logger.general("[WARNING] Map error pre_exit_cleanup()", True) | |
0
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1014 try: |
135 | 1015 save_tree = string.upper(settings.get("SaveGameTreeOnExit")) |
0
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1016 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): |
135 | 1017 self.tree.save_tree(settings.get("gametree")) |
66 | 1018 except Exception: |
1019 logger.general("[WARNING] Error saving gametree", True) | |
0
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1020 |
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1021 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: self.kill_mplay_session() |
0
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1022 |
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1023 try: |
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1024 #Kill all the damn timers |
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1025 self.sound_player.timer.Stop() |
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1026 del self.sound_player.timer |
66 | 1027 except Exception: |
1028 logger.general("sound didn't die properly.", True) | |
0
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1029 |
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1030 try: |
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1031 self.poll_timer.Stop() |
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1032 self.ping_timer.Stop() |
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1033 self.chat.parent.chat_timer.Stop() |
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1034 self.map.canvas.zoom_display_timer.Stop() |
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1035 self.map.canvas.image_timer.Stop() |
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1036 self.status.timer.Stop() |
14 | 1037 del self.ping_timer; del self.poll_timer; del self.chat.parent.chat_timer |
1038 del self.map.canvas.zoom_display_timer; del self.map.canvas.image_timer; del self.status.timer | |
66 | 1039 except Exception: |
1040 logger.general("some timer didn't die properly.", True) | |
1041 | |
0
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1042 self._mgr.UnInit() |
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1043 mainapp = wx.GetApp() |
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1044 mainapp.ExitMainLoop() |
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1045 self.Destroy() |
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1046 |
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1047 try: |
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1048 if self.server_pipe != None: |
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1049 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) |
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1050 dlg.Update(2) |
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1051 dlg.Show(True) |
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1052 self.server_pipe.write("\nkill\n") |
66 | 1053 logger.general("Killing Server process:", True) |
0
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1054 time.sleep(5) |
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1055 self.server_stop() |
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1056 self.server_pipe.close() |
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1057 self.std_out.close() |
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1058 self.server_thread.exit() |
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1059 dlg.Destroy() |
66 | 1060 logger.general("Server killed:", True) |
1061 except Exception: | |
1062 pass | |
0
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1063 |
100 | 1064 ######################################## |
1065 ## About Dialog class | |
1066 ######################################## | |
1067 class AboutORPG(wx.Frame): | |
152 | 1068 def __init__(self, parent, description=''): |
100 | 1069 super(AboutORPG, self).__init__(parent, -1, "About 'Traipse' OpenRPG") |
1070 icon = None | |
1071 icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) | |
1072 self.SetIcon( icon ) | |
1073 sizer = wx.GridBagSizer(hgap=1, vgap=1) | |
1074 height = 425; width = 350 | |
1075 self.About = wx.TextCtrl(self, -1, size=wx.DefaultSize, style=wx.TE_MULTILINE | wx.TE_READONLY) | |
1076 img = wx.Image(dir_struct['icon']+'splash.gif', wx.BITMAP_TYPE_ANY).ConvertToBitmap() | |
1077 image = wx.StaticBitmap(self, -1, img, size=wx.DefaultSize) | |
1078 sizer.Add(image, (0,0), flag=wx.ALIGN_CENTER_HORIZONTAL|wx.ALL|wx.ADJUST_MINSIZE) | |
1079 sizer.Add(self.About, (1,0), flag=wx.EXPAND) | |
1080 self.SetSizer(sizer) | |
1081 self.SetAutoLayout(True) | |
1082 self.SetSize((width, height)) | |
1083 sizer.AddGrowableCol(0) | |
1084 sizer.AddGrowableCol(1) | |
1085 sizer.AddGrowableRow(1) | |
1086 self.Bind(wx.EVT_CLOSE, self.Min) | |
1087 self.Min(None) | |
1088 | |
152 | 1089 description += "OpenRPG is a Virtual Game Table that allows users to connect via a network and play table " |
100 | 1090 description += "top games with friends. 'Traipse' is an OpenRPG distro that is easy to setup and provides superb " |
1091 description += "functionality. OpenRPG is originally designed by Chris Davis." | |
1092 | |
1093 license = "OpenRPG is free software; you can redistribute it and/or modify it " | |
1094 license += "under the terms of the GNU General Public License as published by the Free Software Foundation; " | |
1095 license += "either version 2 of the License, or (at your option) any later version.\n\n" | |
1096 license += "OpenRPG and Traipse 'OpenRPG' is distributed in the hope that it will be useful, but WITHOUT ANY " | |
1097 license += "WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. " | |
1098 license += "See the GNU General Public License for more details. You should have received a copy of " | |
1099 license += "the GNU General Public License along with Traipse 'OpenRPG'; if not, write to " | |
1100 license += "the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA \n\n" | |
1101 license += "'Traipse' and the 'Traipse' Logo are trademarks of Mad Mathematics Laboratories." | |
1102 | |
1103 self.About.AppendText(description+'\n\n') | |
1104 self.About.AppendText(license+'\n\n') | |
1105 self.About.AppendText('OpenRPG Developers:\n') | |
1106 orpg_devs = ['Thomas Baleno', 'Andrew Bennett', 'Lex Berezhny', 'Ted Berg', | |
1107 'Bernhard Bergbauer', 'Chris Blocher', 'David Byron', 'Ben Collins-Sussman', 'Robin Cook', 'Greg Copeland', | |
1108 'Chris Davis', 'Michael Edwards', 'Andrew Ettinger', 'Todd Faris', 'Dj Gilcrease', | |
1109 'Christopher Hickman', 'Paul Hosking', 'Brian Manning', 'Scott Mackay', 'Jesse McConnell', | |
188 | 1110 'Brian Osman', 'Rome Reginelli', 'Christopher Rouse', 'Dave Sanders', 'Tyler Starke', 'Mark Tarrabain', |
1111 'David Vrabel'] | |
100 | 1112 for dev in orpg_devs: |
1113 self.About.AppendText(dev+'\n') | |
1114 | |
1115 def Min(self, evt): | |
1116 self.Hide() | |
0
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1117 |
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1118 ######################################## |
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1119 ## Application class |
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1120 ######################################## |
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1121 class orpgSplashScreen(wx.SplashScreen): |
135 | 1122 |
0
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1123 def __init__(self, parent, bitmapfile, duration, callback): |
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1124 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), |
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1125 wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) |
0
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1126 self.callback = callback |
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1127 self.closing = False |
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1128 self.Bind(wx.EVT_CLOSE, self.callback) |
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1129 |
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1130 class orpgApp(wx.App): |
135 | 1131 |
0
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1132 def OnInit(self): |
66 | 1133 component.add('log', logger) |
236 | 1134 #component.add('xml', xml) |
71
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1135 component.add('settings', settings) |
66 | 1136 component.add('validate', validate) |
1137 component.add("tabbedWindows", []) | |
1138 | |
0
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1139 self.called = False |
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1140 wx.InitAllImageHandlers() |
66 | 1141 self.splash = orpgSplashScreen(None, dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) |
0
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1142 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) |
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1143 self._crust = None |
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1144 wx.Yield() |
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1145 return True |
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1146 |
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1147 def OnKeyPress(self, evt): |
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1148 #Event handler |
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1149 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): self.ShowShell() |
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1150 else: evt.Skip() |
0
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1151 |
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1152 def ShowShell(self): |
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1153 #Show the PyCrust window. |
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1154 if not self._crust: |
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1155 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) |
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1156 self._crust.shell.interp.locals['app'] = self |
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1157 win = wx.FindWindowAtPointer() |
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1158 self._crust.shell.interp.locals['win'] = win |
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1159 self._crust.Show() |
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1160 |
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1161 def AfterSplash(self,evt): |
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1162 if not self.called: |
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1163 self.splash.Hide() |
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1164 self.called = True |
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1165 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) |
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1166 self.frame.Raise() |
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1167 self.frame.Refresh() |
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1168 self.frame.Show(True) |
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1169 self.SetTopWindow(self.frame) |
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1170 #self.frame.show_dlgs() |
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1171 self.frame.post_show_init() |
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1172 wx.CallAfter(self.splash.Close) |
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1173 return True |
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1174 |
14 | 1175 def OnExit_CleanUp(self): |
74 | 1176 logger.debug("Preforming cleanup\n") |
19
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1177 try: del os.environ["OPENRPG_BASE"] |
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1178 except: pass |
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1179 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.py') |
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1180 except: pass |
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1181 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.pyc') |
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1182 except: pass |
14 | 1183 |
1184 def OnExit(self): | |
1185 self.OnExit_CleanUp() | |
5
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1186 #Exit |
74 | 1187 logger.debug("Main Application Exit\n\n") |