Mercurial > traipse_dev
annotate orpg/main.py @ 188:043ce9a25b20 beta
Traipse Beta 'OpenRPG' {100123-02}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Dieroller structure from Core
New DieRoller portability for odd Dice
Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Included for Mythos roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the
support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a
reference (Beta!)
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is
pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
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date | Sat, 23 Jan 2010 03:47:58 -0600 |
parents | dcae32e219f1 |
children | a3d7e05085da |
rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: main.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
184 | 24 # Version: Traipse 'Ornery-Orc' |
25 # $Id: main.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ | |
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
184 | 30 __version__ = "$Id: main.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" |
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31 |
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32 from orpg.orpg_wx import * |
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33 from orpg.orpgCore import * |
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34 from orpg_version import * |
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35 from orpg.orpg_windows import * |
66 | 36 |
74 | 37 import wx.py |
135 | 38 |
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39 import orpg.player_list |
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40 import orpg.tools.pluginui as pluginUI |
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41 import orpg.tools.aliaslib |
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42 import orpg.tools.toolBars |
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43 import orpg.tools.orpg_sound |
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44 import orpg.tools.rgbhex |
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45 import orpg.gametree.gametree |
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46 import orpg.chat.chatwnd |
71
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47 import orpg.networking.gsclient |
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48 import orpg.networking.mplay_client |
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49 import orpg.mapper.map |
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50 import orpg.mapper.images |
66 | 51 |
171 | 52 import orpg.dieroller.utils |
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53 import upmana.updatemana |
184 | 54 from upmana.manifest import manifest |
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55 |
74 | 56 from orpg.dirpath import dir_struct |
135 | 57 from orpg.tools.settings import settings |
66 | 58 from orpg.tools.validate import validate |
59 from orpg.tools.passtool import PassTool | |
135 | 60 from orpg.tools.orpg_log import logger, crash, debug |
66 | 61 from orpg.tools.metamenus import MenuBarEx |
62 | |
135 | 63 from xml.etree.ElementTree import ElementTree, Element, parse |
64 from xml.etree.ElementTree import fromstring, tostring | |
66 | 65 from orpg.orpg_xml import xml #to be replaced by etree |
66 | |
67 | |
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68 #################################### |
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69 ## Main Frame |
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70 #################################### |
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71 |
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72 |
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73 class orpgFrame(wx.Frame): |
184 | 74 |
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75 def __init__(self, parent, id, title): |
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76 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) |
66 | 77 self.validate = component.get("validate") |
74 | 78 logger.debug("Enter orpgFrame") |
79 self.rgb = orpg.tools.rgbhex.RGBHex() | |
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80 self._mgr = AUI.AuiManager(self) |
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81 |
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82 # Determine which icon format to use |
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83 icon = None |
66 | 84 if wx.Platform == '__WXMSW__': icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) |
85 else: icon = wx.Icon(dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) | |
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86 self.SetIcon( icon ) |
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87 |
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88 # create session |
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89 call_backs = {"on_receive":self.on_receive, |
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90 "on_mplay_event":self.on_mplay_event, |
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91 "on_group_event":self.on_group_event, |
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92 "on_player_event":self.on_player_event, |
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93 "on_status_event":self.on_status_event, |
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94 "on_password_signal":self.on_password_signal, |
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95 "orpgFrame":self} |
142 | 96 self.session = orpg.networking.mplay_client.mplay_client(settings.get("player"), call_backs) |
162 | 97 component.add("session", self.session) |
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98 self.poll_timer = wx.Timer(self, wx.NewId()) |
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99 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) |
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100 self.poll_timer.Start(100) |
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101 self.ping_timer = wx.Timer(self, wx.NewId()) |
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102 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) |
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103 |
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104 # create roller manager |
171 | 105 self.DiceManager = orpg.dieroller.utils.roller_manager() |
106 self.DiceManager.setRoller(settings.get("dieroller")) | |
66 | 107 component.add('DiceManager', self.DiceManager) |
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108 |
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109 #create password manager --SD 8/03 |
66 | 110 self.password_manager = component.get('password_manager') |
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111 |
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112 # build frame windows |
162 | 113 component.add('frame', self) |
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114 self.build_menu() |
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115 self.build_gui() |
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116 self.build_hotkeys() |
66 | 117 logger.debug("GUI Built") |
74 | 118 logger.debug("openrpg components all added") |
135 | 119 self.tree.load_tree(settings.get("gametree")) |
66 | 120 logger.debug("Tree Loaded") |
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121 self.players.size_cols() |
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122 |
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123 #Load the Plugins This has to be after the chat component has been added |
66 | 124 component.add('pluginmenu', self.pluginMenu) |
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125 self.pluginsFrame.Start() |
66 | 126 logger.debug("plugins reloaded and startup plugins launched") |
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127 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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128 |
140 | 129 tipotday_start = settings.get('tipotday_start') |
130 try: tipotday_start = int(tipotday_start) | |
131 except TypeError: tipotday_start = 0 | |
132 | |
133 self.TipOfTheDay = wx.CreateFileTipProvider(dir_struct['data']+'tips.txt', tipotday_start) | |
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134 #Load Update Manager |
66 | 135 component.add('updatemana', self.updateMana) |
136 logger.debug("update manager reloaded") | |
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137 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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138 |
135 | 139 #Load Debug Console |
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140 component.add('debugconsole', self.debugger) |
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141 logger.debug("debugger window") |
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142 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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143 |
140 | 144 def ShowTipOfTheDay(self): |
145 if wx.ShowTip(self, self.TipOfTheDay, settings.get('tipotday_enabled') != '0'): | |
146 settings.change('tipotday_enabled', '1') | |
147 else: settings.change('tipotday_enabled', '0') | |
148 settings.change('tipotday_start', str(self.TipOfTheDay.CurrentTip)) | |
135 | 149 |
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150 def post_show_init(self): |
140 | 151 """Some Actions need to be done after the main frame is drawn""" |
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152 self.players.size_cols() |
140 | 153 try: |
154 if settings.get('tipotday_enabled').lower() != '0': self.ShowTipOfTheDay() | |
155 except: self.add_setting('Tip of the Day') | |
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156 |
140 | 157 def add_setting(self, setting): |
158 if setting == 'Tip of the Day': | |
159 settings.add_tab('General', 'Tip of the Day', 'grid') | |
160 settings.add('Tip of the Day', 'tipotday_start', '0', 'int', 'Current Tip of the Day') | |
161 settings.add('Tip of the Day', 'tipotday_enabled', '1', '0|1', 'Show Tip of the Day on startup') | |
162 logger.info('New Settings added', True) | |
163 self.TraipseSuiteWarn('debug') | |
164 | |
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165 def get_activeplugins(self): |
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166 try: tmp = self.pluginsFrame.get_activeplugins() |
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167 except: tmp = {} |
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168 return tmp |
135 | 169 |
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170 def get_startplugins(self): |
19
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171 try: tmp = self.pluginsFrame.get_startplugins() |
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172 except: tmp = {} |
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173 return tmp |
135 | 174 |
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175 def on_password_signal(self,signal,type,id,data): |
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176 try: |
66 | 177 msg = ["DEBUG: password response= ", |
178 str(signal), | |
179 " (T:", | |
180 str(type), | |
181 " #", | |
182 str(id), | |
183 ")"] | |
184 logger.debug("".join(msg)) | |
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185 id = int(id) |
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186 type = str(type) |
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187 data = str(data) |
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188 signal = str(signal) |
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189 if signal == "fail": |
19
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190 if type == "server": self.password_manager.ClearPassword("server", 0) |
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191 elif type == "admin": self.password_manager.ClearPassword("admin", int(id)) |
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192 elif type == "room": self.password_manager.ClearPassword("room", int(id)) |
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193 else: pass |
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194 except: traceback.print_exc() |
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195 |
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196 def build_menu(self): |
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197 menu = \ |
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198 [[ |
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199 ['&OpenRPG'], |
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200 [' &Settings\tCtrl-S'], |
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201 [' -'], |
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202 [' Tab Styles'], |
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203 [' Slanted'], |
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204 [' Colorful', "check"], |
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205 [' Black and White', "check"], |
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206 [' Aqua', "check"], |
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207 [' Custom', "check"], |
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208 [' Flat'], |
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209 [' Black and White', "check"], |
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210 [' Aqua', "check"], |
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211 [' Custom', "check"], |
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212 [' NewMap'], |
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213 [' -'], |
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214 [' &Exit'] |
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215 ], |
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216 [ |
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217 ['&Game Server'], |
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218 [' &Browse Servers\tCtrl-B'], |
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219 [' -'], |
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220 [' Server Heartbeat', "check"], |
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221 [' -'], |
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222 [' &Start Server'] |
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223 ], |
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224 [ |
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225 ['&Tools'], |
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226 [' Logging Level'], |
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227 [' Debug', "check"], |
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228 [' Note', "check"], |
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229 [' Info', "check"], |
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230 [' General', "check"], |
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231 [' -'], |
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232 [' Password Manager', "check"], |
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233 [' -'], |
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234 [' Sound Toolbar', "check"], |
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235 [' Dice Bar\tCtrl-D', "check"], |
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236 [' Map Bar', "check"], |
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237 [' Status Bar\tCtrl-T', "check"], |
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238 ], |
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239 [ |
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240 ['&Help'], |
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241 [' &About'], |
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242 [' Online User Guide'], |
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243 [' Change Log'], |
140 | 244 [' Report a Bug'], |
245 [' Tip of the Day'] | |
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246 ]] |
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247 |
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248 self.mainmenu = MenuBarEx(self, menu) |
135 | 249 if settings.get('Heartbeat') == '1': |
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250 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) |
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251 |
135 | 252 self.mainmenu.SetMenuState('ToolsPasswordManager', True if settings.get('PWMannager') == 'On' else False) |
253 tabtheme = settings.get('TabTheme') #This change is stable. TaS. | |
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254 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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255 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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256 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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257 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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258 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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259 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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260 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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261 |
135 | 262 lvl = int(settings.get('LoggingLevel')) |
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263 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) |
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264 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) |
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265 if lvl & ORPG_INFO: self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) |
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266 if lvl & ORPG_GENERAL: self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) |
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267 |
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268 self.pluginMenu = wx.Menu() |
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269 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") |
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270 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) |
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271 |
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272 self.pluginMenu.AppendItem(item) |
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273 self.pluginMenu.AppendSeparator() |
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274 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") |
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275 |
79
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276 # Traipse Suite of Additions. |
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277 self.traipseSuite = wx.Menu() |
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278 self.mainmenu.Insert(5, self.traipseSuite, "&Traipse Suite") |
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279 |
135 | 280 #Update Manager |
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281 mana = wx.MenuItem(self.traipseSuite, wx.ID_ANY, "Update Manager", "Update Manager") |
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282 self.Bind(wx.EVT_MENU, self.OnMB_UpdateManagerPanel, mana) |
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283 self.traipseSuite.AppendItem(mana) |
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284 |
92 | 285 self.debugConsole = wx.MenuItem(self.traipseSuite, -1, "Debug Console", "Debug Console") |
286 self.Bind(wx.EVT_MENU, self.OnMB_DebugConsole, self.debugConsole) | |
287 self.traipseSuite.AppendItem(self.debugConsole) | |
94 | 288 |
289 def TraipseSuiteWarn(self, menuitem): | |
142 | 290 ### Allows for the reuse of the 'Attention' menu. |
94 | 291 ### component.get('frame').TraipseSuiteWarn('item') ### Portable |
135 | 292 self.mainmenu.Remove(8) |
293 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite!") | |
94 | 294 if menuitem == 'debug': |
100 | 295 if self.debugger.IsShown() == True: |
188 | 296 self.mainmenu.Remove(8) |
297 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite") | |
100 | 298 else: |
299 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'spotlight.png')) | |
300 self.traipseSuite.RemoveItem(self.debugConsole) | |
301 self.traipseSuite.AppendItem(self.debugConsole) | |
302 | |
303 def TraipseSuiteWarnCleanup(self, menuitem): | |
142 | 304 ### Allows for portable cleanup of the 'Attention' menu. |
100 | 305 ### component.get('frame').TraipseSuiteWarnCleanup('item') ### Portable |
135 | 306 self.mainmenu.Remove(8) |
307 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite") | |
100 | 308 if menuitem == 'debug': |
94 | 309 self.traipseSuite.RemoveItem(self.debugConsole) |
100 | 310 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'clear.gif')) |
94 | 311 self.traipseSuite.AppendItem(self.debugConsole) |
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312 |
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313 |
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314 ################################# |
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315 ## All Menu Events |
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316 ################################# |
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317 #Tab Styles Menus |
135 | 318 |
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319 def SetTabStyles(self, *args, **kwargs): |
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320 |
135 | 321 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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322 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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323 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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324 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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325 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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326 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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327 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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328 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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329 |
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330 if kwargs.has_key('style'): newstyle = kwargs['style'] |
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331 else: |
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332 try: newstyle = args[1] |
74 | 333 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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334 if kwargs.has_key('menu'): menu = kwargs['menu'] |
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335 else: |
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336 try: menu = args[0] |
74 | 337 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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338 |
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339 if kwargs.has_key('graidentTo'): graidentTo = kwargs['graidentTo'] |
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340 else: graidentTo = None |
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341 if kwargs.has_key('graidentFrom'): graidentFrom = kwargs['graidentFrom'] |
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342 else: graidentFrom = None |
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343 if kwargs.has_key('textColor'): textColor = kwargs['textColor'] |
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344 else: textColor = None |
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345 |
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346 #Run though the current tabbed window list and remove those that have been closed |
66 | 347 tabbedwindows = component.get("tabbedWindows") |
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348 new = [] |
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349 for wnd in tabbedwindows: |
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350 try: style = wnd.GetWindowStyleFlag(); new.append(wnd) |
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351 except: pass |
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352 tabbedwindows = new |
66 | 353 component.add("tabbedWindows", tabbedwindows) |
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354 |
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355 #Run though the new list and set the proper styles |
135 | 356 tabbg = settings.get('TabBackgroundGradient') |
74 | 357 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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358 |
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359 for wnd in tabbedwindows: |
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360 style = wnd.GetWindowStyleFlag() |
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361 # remove old tabs style |
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362 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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363 style &= mirror |
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364 style |= newstyle |
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365 wnd.SetWindowStyleFlag(style) |
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366 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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367 if graidentTo != None: wnd.SetGradientColourTo(graidentTo) |
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368 if graidentFrom != None: wnd.SetGradientColourFrom(graidentFrom) |
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369 if textColor != None: wnd.SetNonActiveTabTextColour(textColor) |
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370 wnd.Refresh() |
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371 |
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372 def OnMB_OpenRPGNewMap(self): |
66 | 373 pass #Not Implemented yet! |
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374 |
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375 def OnMB_OpenRPGTabStylesSlantedColorful(self): |
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376 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): |
135 | 377 settings.change('TabTheme', 'slanted&colorful') |
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378 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) |
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379 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) |
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380 |
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381 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): |
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382 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): |
135 | 383 settings.change('TabTheme', 'slanted&bw') |
66 | 384 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", |
385 FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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386 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) |
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387 |
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388 def OnMB_OpenRPGTabStylesSlantedAqua(self): |
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389 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): |
135 | 390 settings.change('TabTheme', 'slanted&aqua') |
66 | 391 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, |
392 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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393 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) |
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394 |
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395 def OnMB_OpenRPGTabStylesSlantedCustom(self): |
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396 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): |
135 | 397 settings.change('TabTheme', 'customslant') |
398 gfrom = settings.get('TabGradientFrom') | |
74 | 399 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
135 | 400 gto = settings.get('TabGradientTo') |
74 | 401 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
135 | 402 tabtext = settings.get('TabTextColor') |
74 | 403 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
135 | 404 tabbg = settings.get('TabBackgroundGradient') |
74 | 405 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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406 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, |
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407 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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408 textColor=wx.Color(tred, tgreen, tblue)) |
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409 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) |
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410 |
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411 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): |
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412 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): |
135 | 413 settings.change('TabTheme', 'flat&bw') |
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414 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, |
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415 graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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416 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) |
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417 |
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418 def OnMB_OpenRPGTabStylesFlatAqua(self): |
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419 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): |
135 | 420 settings.change('TabTheme', 'flat&aqua') |
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421 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, |
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422 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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423 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) |
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424 |
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425 def OnMB_OpenRPGTabStylesFlatCustom(self): |
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426 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): |
135 | 427 settings.change('TabTheme', 'customflat') |
428 gfrom = settings.get('TabGradientFrom') | |
74 | 429 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
135 | 430 gto = settings.get('TabGradientTo') |
74 | 431 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
135 | 432 tabtext = settings.get('TabTextColor') |
74 | 433 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
135 | 434 tabbg = settings.get('TabBackgroundGradient') |
74 | 435 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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436 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, |
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437 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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438 textColor=wx.Color(tred, tgreen, tblue)) |
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439 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) |
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440 |
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441 #Window Menu |
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442 def OnMB_WindowsMenu(self, event): |
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443 menuid = event.GetId() |
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444 name = self.mainwindows[menuid] |
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445 if name == 'Alias Lib': |
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446 if self.aliaslib.IsShown(): self.aliaslib.Hide() |
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447 else: self.aliaslib.Show() |
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448 else: |
60
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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449 if self._mgr.GetPane(name).IsShown(): self._mgr.GetPane(name).Hide() |
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450 else: self._mgr.GetPane(name).Show() |
0
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451 self._mgr.Update() |
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452 |
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453 #OpenRPG Menu |
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454 def OnMB_OpenRPGSettings(self): |
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455 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) |
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456 dlg.Centre() |
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457 dlg.ShowModal() |
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458 |
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459 def OnMB_OpenRPGExit(self): |
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460 self.OnCloseWindow(0) |
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461 |
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462 #Game Server Menu |
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463 def OnMB_GameServerBrowseServers(self): |
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464 if self._mgr.GetPane("Browse Server Window").IsShown() == True: self._mgr.GetPane("Browse Server Window").Hide() |
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465 else: self._mgr.GetPane("Browse Server Window").Show() |
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466 self._mgr.Update() |
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467 |
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468 def OnMB_GameServerServerHeartbeat(self): |
135 | 469 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): settings.change('Heartbeat', '1') |
470 else: settings.change('Heartbeat', '0') | |
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471 |
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472 def OnMB_GameServerStartServer(self): |
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473 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) |
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474 # Spawn the new process and close the stdout handle from it |
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475 start_dialog.Update( 0 ) |
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476 # Adjusted following code to work with win32, can't test for Unix |
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477 # as per reported bug 586227 |
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478 if wx.Platform == "__WXMSW__": |
66 | 479 arg = '\"' + os.path.normpath(dir_struct["home"] + 'start_server_gui.py') + '\"' |
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480 args = ( sys.executable, arg ) |
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481 else: |
66 | 482 arg = dir_struct["home"] + 'start_server_gui.py' |
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483 args = (arg,arg) |
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484 os.spawnv( os.P_NOWAIT, sys.executable, args ) |
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485 start_dialog.Update( 1 ) |
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486 start_dialog.Show(False) |
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487 start_dialog.Destroy() |
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488 |
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489 # Tools Menu |
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490 def OnMB_PluginControlPanel(self, evt): |
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491 if self.pluginsFrame.IsShown() == True: self.pluginsFrame.Hide() |
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492 else: self.pluginsFrame.Show() |
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493 |
49
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494 def OnMB_UpdateManagerPanel(self, evt): |
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495 if self.updateMana.IsShown() == True: self.updateMana.Hide() |
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496 else: self.updateMana.Show() |
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497 |
79
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498 def OnMB_DebugConsole(self, evt): |
184 | 499 self.TraipseSuiteWarnCleanup('debug') |
79
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500 if self.debugger.IsShown() == True: self.debugger.Hide() |
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501 else: self.debugger.Show() |
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502 |
0
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503 def OnMB_ToolsLoggingLevelDebug(self): |
66 | 504 lvl = logger.log_level |
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505 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): lvl |= ORPG_DEBUG |
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506 else: lvl &= ~ORPG_DEBUG |
66 | 507 logger.log_level = lvl |
184 | 508 settings.change('LoggingLevel', lvl) |
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509 |
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510 def OnMB_ToolsLoggingLevelNote(self): |
66 | 511 lvl = logger.log_level |
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512 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): lvl |= ORPG_DEBUG |
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513 else: lvl &= ~ORPG_DEBUG |
66 | 514 logger.log_level = lvl |
184 | 515 settings.change('LoggingLevel', lvl) |
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516 |
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517 def OnMB_ToolsLoggingLevelInfo(self): |
66 | 518 lvl = logger.log_level |
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519 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): lvl |= ORPG_INFO |
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520 else: lvl &= ~ORPG_INFO |
66 | 521 logger.log_level = lvl |
184 | 522 settings.change('LoggingLevel', lvl) |
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523 |
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524 def OnMB_ToolsLoggingLevelGeneral(self): |
66 | 525 lvl = logger.log_level |
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526 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): lvl |= ORPG_GENERAL |
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527 else: lvl &= ~ORPG_GENERAL |
66 | 528 logger.log_level = lvl |
184 | 529 settings.change('LoggingLevel', lvl) |
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530 |
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531 def OnMB_ToolsPasswordManager(self): |
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532 if self.mainmenu.GetMenuState("ToolsPasswordManager"): self.password_manager.Enable() |
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533 else: self.password_manager.Disable() |
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534 |
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535 def OnMB_ToolsStatusBar(self): |
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536 if self._mgr.GetPane("Status Window").IsShown() == True: |
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537 self.mainmenu.SetMenuState("ToolsStatusBar", False) |
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538 self._mgr.GetPane("Status Window").Hide() |
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539 else: |
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540 self.mainmenu.SetMenuState("ToolsStatusBar", True) |
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541 self._mgr.GetPane("Status Window").Show() |
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542 self._mgr.Update() |
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543 |
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544 def OnMB_ToolsSoundToolbar(self): |
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545 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: |
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546 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) |
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547 self._mgr.GetPane("Sound Control Toolbar").Hide() |
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548 else: |
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549 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) |
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550 self._mgr.GetPane("Sound Control Toolbar").Show() |
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551 self._mgr.Update() |
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552 |
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553 def OnMB_ToolsDiceBar(self): |
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554 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: |
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555 self.mainmenu.SetMenuState("ToolsDiceBar", False) |
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556 self._mgr.GetPane("Dice Tool Bar").Hide() |
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557 else: |
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558 self.mainmenu.SetMenuState("ToolsDiceBar", True) |
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559 self._mgr.GetPane("Dice Tool Bar").Show() |
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560 self._mgr.Update() |
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561 |
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562 def OnMB_ToolsMapBar(self): |
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563 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: |
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564 self.mainmenu.SetMenuState("ToolsMapBar", False) |
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565 self._mgr.GetPane("Map Tool Bar").Hide() |
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566 else: |
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567 self.mainmenu.SetMenuState("ToolsMapBar", True) |
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568 self._mgr.GetPane("Map Tool Bar").Show() |
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569 self._mgr.Update() |
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570 |
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571 def OnMB_HelpAbout(self): |
100 | 572 if self.AboutORPG.IsShown() == True: self.AboutORPG.Hide() |
573 else: self.AboutORPG.Show() | |
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574 |
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575 def OnMB_HelpOnlineUserGuide(self): |
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576 wb = webbrowser.get() |
100 | 577 wb.open("http://www.assembla.com/wiki/show/traipse/User_Manual") |
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578 |
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579 def OnMB_HelpChangeLog(self): |
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580 wb = webbrowser.get() |
100 | 581 wb.open("http://www.assembla.com/spaces/milestones/index/traipse?spaces_tool_id=Milestones") |
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582 |
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583 def OnMB_HelpReportaBug(self): |
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584 wb = webbrowser.get() |
4 | 585 wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets") |
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586 |
140 | 587 def OnMB_HelpTipoftheDay(self): |
588 self.ShowTipOfTheDay() | |
589 | |
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590 |
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591 ################################# |
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592 ## Build the GUI |
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593 ################################# |
135 | 594 |
0
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595 def build_gui(self): |
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596 self.Freeze() |
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597 self.validate.config_file("layout.xml","default_layout.xml") |
66 | 598 |
135 | 599 layout = parse(dir_struct["user"] + "layout.xml") |
600 xml_dom = layout.getroot() | |
66 | 601 |
60
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602 self.windowsmenu = wx.Menu() |
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603 self.mainwindows = {} |
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604 |
100 | 605 # About Window |
606 self.AboutORPG = AboutORPG(self) | |
607 | |
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608 #Plugins Window |
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609 self.pluginsFrame = pluginUI.PluginFrame(self) |
66 | 610 component.add("plugins", self.get_activeplugins()) |
611 component.add("startplugs", self.get_startplugins()) | |
74 | 612 logger.debug("Menu Created") |
135 | 613 h = int(xml_dom.get("height")) |
614 w = int(xml_dom.get("width")) | |
615 posx = int(xml_dom.get("posx")) | |
616 posy = int(xml_dom.get("posy")) | |
617 maximized = int(xml_dom.get("maximized")) | |
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618 self.SetDimensions(posx, posy, w, h) |
66 | 619 logger.debug("Dimensions Set") |
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620 |
135 | 621 # Update Manager |
142 | 622 #self.manifest = manifest.ManifestChanges() |
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623 self.updateMana = upmana.updatemana.updaterFrame(self, |
150 | 624 "OpenRPG Update Manager 1.0", component, manifest, True) |
183 | 625 component.add('upmana-win', self.updateMana) |
74 | 626 logger.debug("Menu Created") |
135 | 627 h = int(xml_dom.get("height")) |
628 w = int(xml_dom.get("width")) | |
629 posx = int(xml_dom.get("posx")) | |
630 posy = int(xml_dom.get("posy")) | |
631 maximized = int(xml_dom.get("maximized")) | |
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632 self.SetDimensions(posx, posy, w, h) |
66 | 633 logger.debug("Dimensions Set") |
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634 |
100 | 635 # Debug Console |
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636 self.debugger = orpg.tools.orpg_log.DebugConsole(self) |
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637 logger.debug("Menu Created") |
135 | 638 h = int(xml_dom.get("height")) |
639 w = int(xml_dom.get("width")) | |
640 posx = int(xml_dom.get("posx")) | |
641 posy = int(xml_dom.get("posy")) | |
642 maximized = int(xml_dom.get("maximized")) | |
79
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643 self.SetDimensions(posx, posy, w, h) |
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644 logger.debug("Dimensions Set") |
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645 |
0
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646 # Sound Manager |
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647 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) |
66 | 648 component.add("sound", self.sound_player) |
0
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649 wndinfo = AUI.AuiPaneInfo() |
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650 menuid = wx.NewId() |
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651 self.mainwindows[menuid] = "Sound Control Toolbar" |
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652 wndinfo.DestroyOnClose(False) |
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653 wndinfo.Name("Sound Control Toolbar") |
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654 wndinfo.Caption("Sound Control Toolbar") |
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655 wndinfo.Float() |
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656 wndinfo.ToolbarPane() |
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657 wndinfo.Hide() |
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658 self._mgr.AddPane(self.sound_player, wndinfo) |
135 | 659 children = xml_dom.getchildren() |
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660 for c in children: self.build_window(c, self) |
0
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661 |
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662 # status window |
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663 self.status = status_bar(self) |
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664 wndinfo = AUI.AuiPaneInfo() |
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665 menuid = wx.NewId() |
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666 self.mainwindows[menuid] = "Status Window" |
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667 wndinfo.DestroyOnClose(False) |
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668 wndinfo.Name("Status Window") |
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669 wndinfo.Caption("Status Window") |
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670 wndinfo.Float() |
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671 wndinfo.ToolbarPane() |
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672 wndinfo.Hide() |
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673 self._mgr.AddPane(self.status, wndinfo) |
66 | 674 logger.debug("Status Window Created") |
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675 |
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676 # Create and show the floating dice toolbar |
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677 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = self.chat.ParsePost) |
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678 wndinfo = AUI.AuiPaneInfo() |
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679 menuid = wx.NewId() |
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680 self.mainwindows[menuid] = "Dice Tool Bar" |
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681 wndinfo.DestroyOnClose(False) |
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682 wndinfo.Name("Dice Tool Bar") |
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683 wndinfo.Caption("Dice Tool Bar") |
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684 wndinfo.Float() |
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685 wndinfo.ToolbarPane() |
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686 wndinfo.Hide() |
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687 self._mgr.AddPane(self.dieToolBar, wndinfo) |
66 | 688 logger.debug("Dice Tool Bar Created") |
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689 |
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690 #Create the Map tool bar |
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691 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) |
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692 wndinfo = AUI.AuiPaneInfo() |
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693 menuid = wx.NewId() |
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694 self.mainwindows[menuid] = "Map Tool Bar" |
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695 wndinfo.DestroyOnClose(False) |
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696 wndinfo.Name("Map Tool Bar") |
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697 wndinfo.Caption("Map Tool Bar") |
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698 wndinfo.Float() |
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699 wndinfo.ToolbarPane() |
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700 wndinfo.Hide() |
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701 self._mgr.AddPane(self.mapToolBar, wndinfo) |
66 | 702 logger.debug("Map Tool Bar Created") |
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703 |
74 | 704 #Create the Browse Server Window #Turn into frame, as with others. |
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705 self.gs = orpg.networking.gsclient.game_server_panel(self) |
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706 wndinfo = AUI.AuiPaneInfo() |
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707 wndinfo.DestroyOnClose(False) |
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708 wndinfo.Name("Browse Server Window") |
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709 wndinfo.Caption("Game Server") |
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710 wndinfo.Float() |
92 | 711 wndinfo.FloatingPosition((50,50)) |
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712 wndinfo.Dockable(False) |
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713 wndinfo.MinSize(wx.Size(640,480)) |
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714 wndinfo.Hide() |
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715 self._mgr.AddPane(self.gs, wndinfo) |
66 | 716 logger.debug("Game Server Window Created") |
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717 |
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718 #Create the Alias Lib Window |
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719 self.aliaslib = orpg.tools.aliaslib.AliasLib() |
162 | 720 component.add("alias", self.aliaslib) |
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721 self.aliaslib.Hide() |
66 | 722 logger.debug("Alias Window Created") |
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723 menuid = wx.NewId() |
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724 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) |
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725 self.windowsmenu.Check(menuid, False) |
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726 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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727 self.mainwindows[menuid] = "Alias Lib" |
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728 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') |
66 | 729 logger.debug("Windows Menu Done") |
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730 self._mgr.Update() |
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731 if wx.VERSION_STRING > "2.8": self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) |
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54
diff
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|
732 else: self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) |
66 | 733 logger.debug("AUI Bindings Done") |
0
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734 |
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|
735 #Load the layout if one exists |
162 | 736 try: |
737 layout = xml_dom.find("DockLayout") | |
738 self._mgr.LoadPerspective(layout.text) | |
739 logger.debug("Perspective Loaded") | |
740 except: pass | |
0
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|
741 self._mgr.GetPane("Browse Server Window").Hide() |
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|
742 self._mgr.Update() |
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|
743 self.Maximize(maximized) |
74 | 744 logger.debug("GUI is all created") |
0
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|
745 self.Thaw() |
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|
746 |
140 | 747 def do_tab_window(self, xml_dom, parent_wnd): |
0
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|
748 # if container window loop through childern and do a recursive call |
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|
749 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND) |
66 | 750 |
135 | 751 children = xml_dom.getchildren() |
0
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752 for c in children: |
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|
753 wnd = self.build_window(c,temp_wnd) |
135 | 754 name = c.get("name") |
0
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755 temp_wnd.AddPage(wnd, name, False) |
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|
756 return temp_wnd |
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|
757 |
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|
758 def build_window(self, xml_dom, parent_wnd): |
135 | 759 name = xml_dom.tag |
19
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diff
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760 if name == "DockLayout" or name == "dock": return |
135 | 761 dirc = xml_dom.get("direction") #should NOT use dir, it is a built in function. |
762 pos = xml_dom.get("pos") | |
763 height = xml_dom.get("height") | |
764 width = xml_dom.get("width") | |
765 cap = xml_dom.get("caption") | |
766 dockable = xml_dom.get("dockable") | |
767 layer = xml_dom.get("layer") | |
0
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768 |
19
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
769 try: layer = int(layer); dockable = int(dockable) |
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
770 except: layer = 0; dockable = 1 |
0
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771 |
19
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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772 if name == "tab": temp_wnd = self.do_tab_window(xml_dom, parent_wnd) |
0
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|
773 elif name == "map": |
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774 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) |
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|
775 self.map = temp_wnd |
162 | 776 component.add("map",self.map) |
777 | |
0
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778 elif name == "tree": |
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779 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) |
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|
780 self.tree = temp_wnd |
135 | 781 if settings.get('ColorTree') == '1': |
782 self.tree.SetBackgroundColour(settings.get('bgcolor')) | |
783 self.tree.SetForegroundColour(settings.get('textcolor')) | |
0
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|
784 else: |
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|
785 self.tree.SetBackgroundColour('white') |
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786 self.tree.SetForegroundColour('black') |
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|
787 |
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|
788 elif name == "chat": |
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|
789 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) |
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|
790 self.chattabs = temp_wnd |
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|
791 self.chat = temp_wnd.MainChatPanel |
162 | 792 component.add("chat",self.chat) |
0
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793 |
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|
794 elif name == "player": |
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|
795 temp_wnd = orpg.player_list.player_list(parent_wnd) |
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|
796 self.players = temp_wnd |
135 | 797 if settings.get('ColorTree') == '1': |
798 self.players.SetBackgroundColour(settings.get('bgcolor')) | |
799 self.players.SetForegroundColour(settings.get('textcolor')) | |
0
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|
800 else: |
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changeset
|
801 self.players.SetBackgroundColour('white') |
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|
802 self.players.SetForegroundColour('black') |
19
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diff
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|
803 |
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Beginning of Code Clean-up. Some code untested, may break!
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diff
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|
804 if parent_wnd != self: return temp_wnd |
0
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|
805 menuid = wx.NewId() |
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|
806 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) |
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|
807 self.windowsmenu.Check(menuid, True) |
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|
808 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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|
809 self.mainwindows[menuid] = cap |
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|
810 wndinfo = AUI.AuiPaneInfo() |
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|
811 wndinfo.DestroyOnClose(False) |
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|
812 wndinfo.Name(cap) |
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|
813 wndinfo.FloatingSize(wx.Size(int(width), int(height))) |
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|
814 wndinfo.BestSize(wx.Size(int(width), int(height))) |
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|
815 wndinfo.Layer(int(layer)) |
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|
816 wndinfo.Caption(cap) |
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|
817 |
14 | 818 # Lambda here should work! (future dev) |
74 | 819 if dirc.lower() == 'top': wndinfo.Top() |
820 elif dirc.lower() == 'bottom': wndinfo.Bottom() | |
821 elif dirc.lower() == 'left': wndinfo.Left() | |
822 elif dirc.lower() == 'right': wndinfo.Right() | |
823 elif dirc.lower() == 'center': wndinfo.Center(); wndinfo.CaptionVisible(False) | |
0
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|
824 |
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|
825 if dockable != 1: |
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|
826 wndinfo.Dockable(False) |
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|
827 wndinfo.Floatable(False) |
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|
828 if pos != '' or pos != '0' or pos != None: |
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|
829 wndinfo.Position(int(pos)) |
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|
830 wndinfo.Show() |
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|
831 self._mgr.AddPane(temp_wnd, wndinfo) |
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|
832 return temp_wnd |
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|
833 |
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|
834 def onPaneClose(self, evt): |
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|
835 pane = evt.GetPane() |
60
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
836 #Arbitrary If ELIF fix. Items had incorrect ID's set. Finding correct ID will fix it for the iteration. |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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diff
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|
837 #Adding ID also fixed docking. Go figure. |
3b2cfa13b610
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59
diff
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|
838 if pane.name == 'Sound Control Toolbar': self.mainmenu.SetMenuState('ToolsSoundToolbar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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diff
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|
839 elif pane.name == 'Status Window': self.mainmenu.SetMenuState('ToolsStatusBar', False) |
3b2cfa13b610
Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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diff
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|
840 elif pane.name == 'Dice Tool Bar': self.mainmenu.SetMenuState('ToolsDiceBar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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diff
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|
841 elif pane.name == 'Map Tool Bar': self.mainmenu.SetMenuState('ToolsMapBar', False) |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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59
diff
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|
842 else: |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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diff
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|
843 for wndid, wname in self.mainwindows.iteritems(): |
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|
844 if pane.name == wname: self.windowsmenu.Check(wndid, False); break |
0
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|
845 evt.Skip() |
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|
846 self._mgr.Update() |
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|
847 |
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|
848 def saveLayout(self): |
66 | 849 filename = dir_struct["user"] + "layout.xml" |
135 | 850 layout = parse(filename) |
851 xml_dom = layout.getroot() | |
0
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852 (x_size,y_size) = self.GetClientSize() |
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|
853 (x_pos,y_pos) = self.GetPositionTuple() |
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diff
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854 if self.IsMaximized(): max = 1 |
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|
855 else: max = 0 |
135 | 856 xml_dom.set("height", str(y_size)) |
857 xml_dom.set("width", str(x_size)) | |
858 xml_dom.set("posx", str(x_pos)) | |
859 xml_dom.set("posy", str(y_pos)) | |
860 xml_dom.set("maximized", str(max)) | |
162 | 861 try: xml_dom.find("DockLayout").text = str(self._mgr.SavePerspective()) |
0
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862 except: |
135 | 863 elem = Element('DockLayout') |
864 elem.set("DO_NO_EDIT","True") | |
865 elem.text = str(self._mgr.SavePerspective()) | |
866 xml_dom.append(elem) | |
867 layout.write(filename) | |
0
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868 |
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|
869 def build_hotkeys(self): |
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|
870 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) |
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871 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) |
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|
872 |
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|
873 def start_timer(self): |
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874 self.poll_timer.Start(100) |
142 | 875 if settings.get("Heartbeat") == "1": |
0
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876 self.ping_timer.Start(1000*60) |
74 | 877 logger.debug("starting heartbeat...", True) |
0
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878 |
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|
879 def kill_mplay_session(self): |
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880 self.game_name = "" |
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881 self.session.start_disconnect() |
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882 |
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883 def quit_game(self, evt): |
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884 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) |
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885 if dlg.ShowModal() == wx.ID_YES: |
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886 self.session.exitCondition.notifyAll() |
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887 dlg.Destroy() |
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888 self.kill_mplay_session() |
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889 |
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890 def on_status_event(self, evt): |
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891 id = evt.get_id() |
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892 status = evt.get_data() |
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893 if id == orpg.networking.mplay_client.STATUS_SET_URL: self.status.set_url(status) |
0
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894 |
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895 def on_player_event(self, evt): |
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896 id = evt.get_id() |
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897 player = evt.get_data() |
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898 display_name = self.chat.chat_display_name(player) |
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899 time_str = time.strftime("%H:%M", time.localtime()) |
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900 if id == orpg.networking.mplay_client.PLAYER_NEW: |
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901 self.players.add_player(player) |
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902 self.chat.InfoPost(display_name + " (enter): " + time_str) |
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903 elif id == orpg.networking.mplay_client.PLAYER_DEL: |
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904 self.players.del_player(player) |
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905 self.chat.InfoPost(display_name + " (exit): " + time_str) |
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906 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: |
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907 self.players.update_player(player) |
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908 self.players.Refresh() |
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909 |
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910 def on_group_event(self, evt): |
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911 id = evt.get_id() |
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912 data = evt.get_data() |
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913 if id == orpg.networking.mplay_client.GROUP_NEW: self.gs.add_room(data) |
0
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914 elif id == orpg.networking.mplay_client.GROUP_DEL: |
135 | 915 # self.password_manager.RemoveGroupData(data) #Removed for debugging. |
0
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916 self.gs.del_room(data) |
19
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917 elif id == orpg.networking.mplay_client.GROUP_UPDATE: self.gs.update_room(data) |
0
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918 |
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919 def on_receive(self, data, player): |
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920 # see if we are ignoring this user |
135 | 921 (ignore_id, ignore_name) = self.session.get_ignore_list() |
0
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922 for m in ignore_id: |
66 | 923 if m == player[2]: logger.debug("ignoring message from player:" + player[0], True); return |
0
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924 |
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925 # ok we are not ignoring this message |
74 | 926 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below |
135 | 927 |
928 etreeEl = Element('msg') | |
929 try: etreeEl.append(fromstring(data)) | |
930 except: etreeEl.text = data | |
19
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931 if player: display_name = self.chat.chat_display_name(player) |
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932 else: display_name = "Server Administrator" |
0
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933 |
135 | 934 if etreeEl.text: self.chat.Post(etreeEl.text) |
0
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935 |
135 | 936 for child in etreeEl.getchildren(): |
937 if child.tag == 'tree': | |
183 | 938 dlg = wx.MessageDialog(None, component.strip_html(display_name) + ' is trying to send you a tree node. Accept?', 'Question', |
135 | 939 wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) |
940 if dlg.ShowModal() == wx.ID_YES: | |
941 dlg.Destroy() | |
142 | 942 self.tree.on_receive_data(tostring(child)) |
135 | 943 self.chat.InfoPost(display_name + " has sent you a tree node...") |
944 elif child.tag == 'map': | |
945 #TODO: Fix map to accepts elements | |
946 self.map.new_data(tostring(child)) | |
947 elif child.tag == 'chat': | |
948 msg = orpg.chat.chat_msg.chat_msg(tostring(child)) | |
949 self.chat.post_incoming_msg(msg, player) | |
950 | |
0
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951 def on_mplay_event(self, evt): |
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952 id = evt.get_id() |
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953 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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954 self.chat.InfoPost("Game connected!") |
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955 self.gs.set_connected(1) |
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956 self.password_manager.ClearPassword("ALL") |
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957 |
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958 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: |
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959 self.poll_timer.Stop() |
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960 self.ping_timer.Stop() |
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961 self.chat.SystemPost("Game disconnected!") |
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962 self.players.reset() |
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963 self.gs.set_connected(0) |
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964 self.status.set_connect_status("Not Connected") |
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965 |
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966 ####Begin changes for Custom Exit Message by mDuo13###### |
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967 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: |
135 | 968 custom_msg = settings.get("dcmsg") |
0
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969 custom_msg=custom_msg[:80] |
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970 if custom_msg[:3]=="/me": self.chat.send_chat_message(custom_msg[3:], 3) |
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971 else: self.chat.system_message(custom_msg) |
0
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972 #####End Changes for Custom Exit Message by mDuo13 |
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973 |
135 | 974 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: |
0
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975 group = evt.get_data() |
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976 self.chat.InfoPost("Moving to room '"+group[1]+"'..") |
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977 if self.gs : self.gs.set_cur_room_text(group[1]) |
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978 self.players.reset() |
135 | 979 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: |
0
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980 self.chat.SystemPost("Room access denied!") |
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981 |
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982 def OnCloseWindow(self, event): |
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983 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) |
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984 if dlg.ShowModal() == wx.ID_YES: |
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985 dlg.Destroy() |
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986 self.closed_confirmed() |
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987 |
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988 def closed_confirmed(self): |
66 | 989 self.activeplugins = component.get('plugins') |
0
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990 self.aliaslib.OnMB_FileSave(None) |
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991 |
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992 #following lines added by mDuo13 |
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993 #########plugin_disabled()######### |
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994 for plugin_fname in self.activeplugins.keys(): |
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995 plugin = self.activeplugins[plugin_fname] |
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996 try: plugin.plugin_disabled() |
0
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997 except Exception, e: |
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998 traceback.print_exc() |
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999 #end mDuo13 added code |
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1000 self.saveLayout() |
71
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1001 try: settings.save() |
66 | 1002 except Exception: |
1003 logger.general("[WARNING] Error saving 'settings' component", True) | |
19
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1004 try: self.map.pre_exit_cleanup() |
66 | 1005 except Exception: |
1006 logger.general("[WARNING] Map error pre_exit_cleanup()", True) | |
0
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1007 try: |
135 | 1008 save_tree = string.upper(settings.get("SaveGameTreeOnExit")) |
0
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1009 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): |
135 | 1010 self.tree.save_tree(settings.get("gametree")) |
66 | 1011 except Exception: |
1012 logger.general("[WARNING] Error saving gametree", True) | |
0
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1013 |
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1014 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: self.kill_mplay_session() |
0
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1015 |
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1016 try: |
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1017 #Kill all the damn timers |
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1018 self.sound_player.timer.Stop() |
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1019 del self.sound_player.timer |
66 | 1020 except Exception: |
1021 logger.general("sound didn't die properly.", True) | |
0
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1022 |
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1023 try: |
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1024 self.poll_timer.Stop() |
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1025 self.ping_timer.Stop() |
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1026 self.chat.parent.chat_timer.Stop() |
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1027 self.map.canvas.zoom_display_timer.Stop() |
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1028 self.map.canvas.image_timer.Stop() |
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1029 self.status.timer.Stop() |
14 | 1030 del self.ping_timer; del self.poll_timer; del self.chat.parent.chat_timer |
1031 del self.map.canvas.zoom_display_timer; del self.map.canvas.image_timer; del self.status.timer | |
66 | 1032 except Exception: |
1033 logger.general("some timer didn't die properly.", True) | |
1034 | |
0
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1035 self._mgr.UnInit() |
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1036 mainapp = wx.GetApp() |
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1037 mainapp.ExitMainLoop() |
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1038 self.Destroy() |
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1039 |
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1040 try: |
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1041 if self.server_pipe != None: |
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1042 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) |
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1043 dlg.Update(2) |
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1044 dlg.Show(True) |
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1045 self.server_pipe.write("\nkill\n") |
66 | 1046 logger.general("Killing Server process:", True) |
0
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1047 time.sleep(5) |
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1048 self.server_stop() |
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1049 self.server_pipe.close() |
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1050 self.std_out.close() |
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1051 self.server_thread.exit() |
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1052 dlg.Destroy() |
66 | 1053 logger.general("Server killed:", True) |
1054 except Exception: | |
1055 pass | |
0
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1056 |
100 | 1057 ######################################## |
1058 ## About Dialog class | |
1059 ######################################## | |
1060 class AboutORPG(wx.Frame): | |
152 | 1061 def __init__(self, parent, description=''): |
100 | 1062 super(AboutORPG, self).__init__(parent, -1, "About 'Traipse' OpenRPG") |
1063 icon = None | |
1064 icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) | |
1065 self.SetIcon( icon ) | |
1066 sizer = wx.GridBagSizer(hgap=1, vgap=1) | |
1067 height = 425; width = 350 | |
1068 self.About = wx.TextCtrl(self, -1, size=wx.DefaultSize, style=wx.TE_MULTILINE | wx.TE_READONLY) | |
1069 img = wx.Image(dir_struct['icon']+'splash.gif', wx.BITMAP_TYPE_ANY).ConvertToBitmap() | |
1070 image = wx.StaticBitmap(self, -1, img, size=wx.DefaultSize) | |
1071 sizer.Add(image, (0,0), flag=wx.ALIGN_CENTER_HORIZONTAL|wx.ALL|wx.ADJUST_MINSIZE) | |
1072 sizer.Add(self.About, (1,0), flag=wx.EXPAND) | |
1073 self.SetSizer(sizer) | |
1074 self.SetAutoLayout(True) | |
1075 self.SetSize((width, height)) | |
1076 sizer.AddGrowableCol(0) | |
1077 sizer.AddGrowableCol(1) | |
1078 sizer.AddGrowableRow(1) | |
1079 self.Bind(wx.EVT_CLOSE, self.Min) | |
1080 self.Min(None) | |
1081 | |
152 | 1082 description += "OpenRPG is a Virtual Game Table that allows users to connect via a network and play table " |
100 | 1083 description += "top games with friends. 'Traipse' is an OpenRPG distro that is easy to setup and provides superb " |
1084 description += "functionality. OpenRPG is originally designed by Chris Davis." | |
1085 | |
1086 license = "OpenRPG is free software; you can redistribute it and/or modify it " | |
1087 license += "under the terms of the GNU General Public License as published by the Free Software Foundation; " | |
1088 license += "either version 2 of the License, or (at your option) any later version.\n\n" | |
1089 license += "OpenRPG and Traipse 'OpenRPG' is distributed in the hope that it will be useful, but WITHOUT ANY " | |
1090 license += "WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. " | |
1091 license += "See the GNU General Public License for more details. You should have received a copy of " | |
1092 license += "the GNU General Public License along with Traipse 'OpenRPG'; if not, write to " | |
1093 license += "the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA \n\n" | |
1094 license += "'Traipse' and the 'Traipse' Logo are trademarks of Mad Mathematics Laboratories." | |
1095 | |
1096 self.About.AppendText(description+'\n\n') | |
1097 self.About.AppendText(license+'\n\n') | |
1098 self.About.AppendText('OpenRPG Developers:\n') | |
1099 orpg_devs = ['Thomas Baleno', 'Andrew Bennett', 'Lex Berezhny', 'Ted Berg', | |
1100 'Bernhard Bergbauer', 'Chris Blocher', 'David Byron', 'Ben Collins-Sussman', 'Robin Cook', 'Greg Copeland', | |
1101 'Chris Davis', 'Michael Edwards', 'Andrew Ettinger', 'Todd Faris', 'Dj Gilcrease', | |
1102 'Christopher Hickman', 'Paul Hosking', 'Brian Manning', 'Scott Mackay', 'Jesse McConnell', | |
188 | 1103 'Brian Osman', 'Rome Reginelli', 'Christopher Rouse', 'Dave Sanders', 'Tyler Starke', 'Mark Tarrabain', |
1104 'David Vrabel'] | |
100 | 1105 for dev in orpg_devs: |
1106 self.About.AppendText(dev+'\n') | |
1107 | |
1108 def Min(self, evt): | |
1109 self.Hide() | |
0
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1110 |
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1111 ######################################## |
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1112 ## Application class |
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1113 ######################################## |
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1114 class orpgSplashScreen(wx.SplashScreen): |
135 | 1115 |
0
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1116 def __init__(self, parent, bitmapfile, duration, callback): |
19
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1117 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), |
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1118 wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) |
0
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1119 self.callback = callback |
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1120 self.closing = False |
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1121 self.Bind(wx.EVT_CLOSE, self.callback) |
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1122 |
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1123 class orpgApp(wx.App): |
135 | 1124 |
0
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1125 def OnInit(self): |
66 | 1126 component.add('log', logger) |
1127 component.add('xml', xml) | |
71
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1128 component.add('settings', settings) |
66 | 1129 component.add('validate', validate) |
1130 component.add("tabbedWindows", []) | |
1131 | |
0
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1132 self.called = False |
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1133 wx.InitAllImageHandlers() |
66 | 1134 self.splash = orpgSplashScreen(None, dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) |
0
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1135 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) |
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1136 self._crust = None |
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1137 wx.Yield() |
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1138 return True |
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1139 |
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1140 def OnKeyPress(self, evt): |
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1141 #Event handler |
19
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1142 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): self.ShowShell() |
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1143 else: evt.Skip() |
0
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1144 |
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1145 def ShowShell(self): |
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1146 #Show the PyCrust window. |
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1147 if not self._crust: |
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1148 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) |
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1149 self._crust.shell.interp.locals['app'] = self |
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1150 win = wx.FindWindowAtPointer() |
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1151 self._crust.shell.interp.locals['win'] = win |
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1152 self._crust.Show() |
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1153 |
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1154 def AfterSplash(self,evt): |
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1155 if not self.called: |
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1156 self.splash.Hide() |
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1157 self.called = True |
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1158 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) |
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1159 self.frame.Raise() |
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1160 self.frame.Refresh() |
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1161 self.frame.Show(True) |
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1162 self.SetTopWindow(self.frame) |
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1163 #self.frame.show_dlgs() |
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1164 self.frame.post_show_init() |
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1165 wx.CallAfter(self.splash.Close) |
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1166 return True |
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1167 |
14 | 1168 def OnExit_CleanUp(self): |
74 | 1169 logger.debug("Preforming cleanup\n") |
19
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1170 try: del os.environ["OPENRPG_BASE"] |
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1171 except: pass |
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1172 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.py') |
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1173 except: pass |
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1174 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.pyc') |
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1175 except: pass |
14 | 1176 |
1177 def OnExit(self): | |
1178 self.OnExit_CleanUp() | |
5
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1179 #Exit |
74 | 1180 logger.debug("Main Application Exit\n\n") |