Mercurial > traipse_dev
annotate orpg/main.py @ 171:ff48c2741fe7 beta
Traipse Beta 'OpenRPG' {091210-00}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Added 7th Sea die roller method; ie [7k3] =
[7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Includes support for Mythos roller.
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fixed Whiteboard ID to prevent random line or text deleting.
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and no reactive settings when Ok is
pressed.
author | sirebral |
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date | Thu, 10 Dec 2009 22:30:40 -0600 |
parents | e3714f232f2f |
children | 0d9b746b5751 |
rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: main.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
14 | 30 __version__ = "$Id: main.py,v 1.154 2009/07/19 03:52:03 madmathlabs Exp $" |
0
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31 |
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32 from orpg.orpg_wx import * |
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33 from orpg.orpgCore import * |
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34 from orpg_version import * |
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35 from orpg.orpg_windows import * |
66 | 36 |
74 | 37 import wx.py |
135 | 38 |
0
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39 import orpg.player_list |
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40 import orpg.tools.pluginui as pluginUI |
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41 import orpg.tools.aliaslib |
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42 import orpg.tools.toolBars |
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43 import orpg.tools.orpg_sound |
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44 import orpg.tools.rgbhex |
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45 import orpg.gametree.gametree |
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46 import orpg.chat.chatwnd |
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47 import orpg.networking.gsclient |
0
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48 import orpg.networking.mplay_client |
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49 import orpg.mapper.map |
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50 import orpg.mapper.images |
66 | 51 |
171 | 52 import orpg.dieroller.utils |
53 | |
135 | 54 #Update Manager# Un remark if you have Mercurial installed |
49
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55 import upmana.updatemana |
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56 import upmana.manifest as manifest |
0
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57 |
74 | 58 from orpg.dirpath import dir_struct |
171 | 59 #from orpg.dieroller.utils import DiceManager |
135 | 60 from orpg.tools.settings import settings |
66 | 61 from orpg.tools.validate import validate |
62 from orpg.tools.passtool import PassTool | |
135 | 63 from orpg.tools.orpg_log import logger, crash, debug |
66 | 64 from orpg.tools.metamenus import MenuBarEx |
65 | |
135 | 66 from xml.etree.ElementTree import ElementTree, Element, parse |
67 from xml.etree.ElementTree import fromstring, tostring | |
68 ## Element Tree usage will require users to convert to and from string data quite often until users of older versions update. | |
69 ## This is a problem that users of older versions will need to cross as it is both Core and Traipse that will make the change. | |
70 ## Older versions have a problem with correct XML. | |
66 | 71 from orpg.orpg_xml import xml #to be replaced by etree |
72 | |
73 | |
0
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74 #################################### |
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75 ## Main Frame |
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76 #################################### |
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77 |
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78 |
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79 class orpgFrame(wx.Frame): |
135 | 80 |
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81 def __init__(self, parent, id, title): |
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82 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) |
66 | 83 self.validate = component.get("validate") |
74 | 84 logger.debug("Enter orpgFrame") |
85 self.rgb = orpg.tools.rgbhex.RGBHex() | |
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86 self._mgr = AUI.AuiManager(self) |
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87 |
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88 # Determine which icon format to use |
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89 icon = None |
66 | 90 if wx.Platform == '__WXMSW__': icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) |
91 else: icon = wx.Icon(dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) | |
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92 self.SetIcon( icon ) |
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93 |
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94 # create session |
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95 call_backs = {"on_receive":self.on_receive, |
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96 "on_mplay_event":self.on_mplay_event, |
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97 "on_group_event":self.on_group_event, |
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98 "on_player_event":self.on_player_event, |
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99 "on_status_event":self.on_status_event, |
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100 "on_password_signal":self.on_password_signal, |
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101 "orpgFrame":self} |
142 | 102 self.session = orpg.networking.mplay_client.mplay_client(settings.get("player"), call_backs) |
162 | 103 component.add("session", self.session) |
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104 self.poll_timer = wx.Timer(self, wx.NewId()) |
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105 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) |
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106 self.poll_timer.Start(100) |
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107 self.ping_timer = wx.Timer(self, wx.NewId()) |
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108 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) |
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109 |
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110 # create roller manager |
171 | 111 self.DiceManager = orpg.dieroller.utils.roller_manager() |
112 self.DiceManager.setRoller(settings.get("dieroller")) | |
66 | 113 component.add('DiceManager', self.DiceManager) |
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114 |
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115 #create password manager --SD 8/03 |
66 | 116 self.password_manager = component.get('password_manager') |
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117 |
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118 # build frame windows |
162 | 119 component.add('frame', self) |
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120 self.build_menu() |
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121 self.build_gui() |
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122 self.build_hotkeys() |
66 | 123 logger.debug("GUI Built") |
74 | 124 logger.debug("openrpg components all added") |
135 | 125 self.tree.load_tree(settings.get("gametree")) |
66 | 126 logger.debug("Tree Loaded") |
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127 self.players.size_cols() |
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128 |
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129 #Load the Plugins This has to be after the chat component has been added |
66 | 130 component.add('pluginmenu', self.pluginMenu) |
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131 self.pluginsFrame.Start() |
66 | 132 logger.debug("plugins reloaded and startup plugins launched") |
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133 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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134 |
140 | 135 tipotday_start = settings.get('tipotday_start') |
136 try: tipotday_start = int(tipotday_start) | |
137 except TypeError: tipotday_start = 0 | |
138 | |
139 self.TipOfTheDay = wx.CreateFileTipProvider(dir_struct['data']+'tips.txt', tipotday_start) | |
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140 #Load Update Manager |
66 | 141 component.add('updatemana', self.updateMana) |
142 logger.debug("update manager reloaded") | |
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143 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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144 |
135 | 145 #Load Debug Console |
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146 component.add('debugconsole', self.debugger) |
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147 logger.debug("debugger window") |
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148 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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149 |
140 | 150 def ShowTipOfTheDay(self): |
151 if wx.ShowTip(self, self.TipOfTheDay, settings.get('tipotday_enabled') != '0'): | |
152 settings.change('tipotday_enabled', '1') | |
153 else: settings.change('tipotday_enabled', '0') | |
154 settings.change('tipotday_start', str(self.TipOfTheDay.CurrentTip)) | |
135 | 155 |
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156 def post_show_init(self): |
140 | 157 """Some Actions need to be done after the main frame is drawn""" |
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158 self.players.size_cols() |
140 | 159 try: |
160 if settings.get('tipotday_enabled').lower() != '0': self.ShowTipOfTheDay() | |
161 except: self.add_setting('Tip of the Day') | |
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162 |
140 | 163 def add_setting(self, setting): |
164 if setting == 'Tip of the Day': | |
165 settings.add_tab('General', 'Tip of the Day', 'grid') | |
166 settings.add('Tip of the Day', 'tipotday_start', '0', 'int', 'Current Tip of the Day') | |
167 settings.add('Tip of the Day', 'tipotday_enabled', '1', '0|1', 'Show Tip of the Day on startup') | |
168 logger.info('New Settings added', True) | |
169 self.TraipseSuiteWarn('debug') | |
170 | |
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171 def get_activeplugins(self): |
19
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172 try: tmp = self.pluginsFrame.get_activeplugins() |
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173 except: tmp = {} |
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174 return tmp |
135 | 175 |
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176 def get_startplugins(self): |
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177 try: tmp = self.pluginsFrame.get_startplugins() |
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178 except: tmp = {} |
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179 return tmp |
135 | 180 |
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181 def on_password_signal(self,signal,type,id,data): |
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182 try: |
66 | 183 msg = ["DEBUG: password response= ", |
184 str(signal), | |
185 " (T:", | |
186 str(type), | |
187 " #", | |
188 str(id), | |
189 ")"] | |
190 logger.debug("".join(msg)) | |
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191 id = int(id) |
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192 type = str(type) |
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193 data = str(data) |
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194 signal = str(signal) |
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195 if signal == "fail": |
19
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196 if type == "server": self.password_manager.ClearPassword("server", 0) |
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197 elif type == "admin": self.password_manager.ClearPassword("admin", int(id)) |
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198 elif type == "room": self.password_manager.ClearPassword("room", int(id)) |
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199 else: pass |
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200 except: traceback.print_exc() |
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201 |
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202 def build_menu(self): |
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203 menu = \ |
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204 [[ |
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205 ['&OpenRPG'], |
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206 [' &Settings\tCtrl-S'], |
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207 [' -'], |
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208 [' Tab Styles'], |
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209 [' Slanted'], |
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210 [' Colorful', "check"], |
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211 [' Black and White', "check"], |
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212 [' Aqua', "check"], |
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213 [' Custom', "check"], |
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214 [' Flat'], |
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215 [' Black and White', "check"], |
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216 [' Aqua', "check"], |
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217 [' Custom', "check"], |
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218 [' NewMap'], |
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219 [' -'], |
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220 [' &Exit'] |
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221 ], |
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222 [ |
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223 ['&Game Server'], |
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224 [' &Browse Servers\tCtrl-B'], |
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225 [' -'], |
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226 [' Server Heartbeat', "check"], |
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227 [' -'], |
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228 [' &Start Server'] |
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229 ], |
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230 [ |
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231 ['&Tools'], |
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232 [' Logging Level'], |
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233 [' Debug', "check"], |
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234 [' Note', "check"], |
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235 [' Info', "check"], |
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236 [' General', "check"], |
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237 [' -'], |
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238 [' Password Manager', "check"], |
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239 [' -'], |
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240 [' Sound Toolbar', "check"], |
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241 [' Dice Bar\tCtrl-D', "check"], |
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242 [' Map Bar', "check"], |
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243 [' Status Bar\tCtrl-T', "check"], |
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244 ], |
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245 [ |
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246 ['&Help'], |
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247 [' &About'], |
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248 [' Online User Guide'], |
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249 [' Change Log'], |
140 | 250 [' Report a Bug'], |
251 [' Tip of the Day'] | |
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252 ]] |
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253 |
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254 self.mainmenu = MenuBarEx(self, menu) |
135 | 255 if settings.get('Heartbeat') == '1': |
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256 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) |
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257 |
135 | 258 self.mainmenu.SetMenuState('ToolsPasswordManager', True if settings.get('PWMannager') == 'On' else False) |
259 tabtheme = settings.get('TabTheme') #This change is stable. TaS. | |
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260 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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261 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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262 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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263 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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264 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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265 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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266 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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267 |
135 | 268 lvl = int(settings.get('LoggingLevel')) |
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269 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) |
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270 if lvl & ORPG_DEBUG: self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) |
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271 if lvl & ORPG_INFO: self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) |
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272 if lvl & ORPG_GENERAL: self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) |
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273 |
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274 self.pluginMenu = wx.Menu() |
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275 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") |
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276 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) |
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277 |
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278 self.pluginMenu.AppendItem(item) |
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279 self.pluginMenu.AppendSeparator() |
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280 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") |
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281 |
79
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282 # Traipse Suite of Additions. |
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283 self.traipseSuite = wx.Menu() |
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284 self.mainmenu.Insert(5, self.traipseSuite, "&Traipse Suite") |
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285 |
135 | 286 #Update Manager |
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287 mana = wx.MenuItem(self.traipseSuite, wx.ID_ANY, "Update Manager", "Update Manager") |
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288 self.Bind(wx.EVT_MENU, self.OnMB_UpdateManagerPanel, mana) |
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289 self.traipseSuite.AppendItem(mana) |
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290 |
92 | 291 self.debugConsole = wx.MenuItem(self.traipseSuite, -1, "Debug Console", "Debug Console") |
292 self.Bind(wx.EVT_MENU, self.OnMB_DebugConsole, self.debugConsole) | |
293 self.traipseSuite.AppendItem(self.debugConsole) | |
94 | 294 |
295 def TraipseSuiteWarn(self, menuitem): | |
142 | 296 ### Allows for the reuse of the 'Attention' menu. |
94 | 297 ### component.get('frame').TraipseSuiteWarn('item') ### Portable |
135 | 298 self.mainmenu.Remove(8) |
299 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite!") | |
94 | 300 if menuitem == 'debug': |
100 | 301 if self.debugger.IsShown() == True: |
302 self.mainmenu.Replace(8, self.traipseSuite, '&Traipse Suite') | |
303 else: | |
304 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'spotlight.png')) | |
305 self.traipseSuite.RemoveItem(self.debugConsole) | |
306 self.traipseSuite.AppendItem(self.debugConsole) | |
307 | |
308 def TraipseSuiteWarnCleanup(self, menuitem): | |
142 | 309 ### Allows for portable cleanup of the 'Attention' menu. |
100 | 310 ### component.get('frame').TraipseSuiteWarnCleanup('item') ### Portable |
135 | 311 self.mainmenu.Remove(8) |
312 self.mainmenu.Insert(8, self.traipseSuite, "&Traipse Suite") | |
100 | 313 if menuitem == 'debug': |
94 | 314 self.traipseSuite.RemoveItem(self.debugConsole) |
100 | 315 self.debugConsole.SetBitmap(wx.Bitmap(dir_struct["icon"] + 'clear.gif')) |
94 | 316 self.traipseSuite.AppendItem(self.debugConsole) |
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317 |
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318 |
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319 ################################# |
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320 ## All Menu Events |
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321 ################################# |
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322 #Tab Styles Menus |
135 | 323 |
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324 def SetTabStyles(self, *args, **kwargs): |
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325 |
135 | 326 tabtheme = settings.get('TabTheme') #This change is stable. TaS. |
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327 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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328 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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329 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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330 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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331 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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332 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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333 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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334 |
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335 if kwargs.has_key('style'): newstyle = kwargs['style'] |
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336 else: |
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337 try: newstyle = args[1] |
74 | 338 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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339 if kwargs.has_key('menu'): menu = kwargs['menu'] |
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340 else: |
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341 try: menu = args[0] |
74 | 342 except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return |
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343 |
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344 if kwargs.has_key('graidentTo'): graidentTo = kwargs['graidentTo'] |
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345 else: graidentTo = None |
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346 if kwargs.has_key('graidentFrom'): graidentFrom = kwargs['graidentFrom'] |
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347 else: graidentFrom = None |
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348 if kwargs.has_key('textColor'): textColor = kwargs['textColor'] |
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349 else: textColor = None |
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350 |
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351 #Run though the current tabbed window list and remove those that have been closed |
66 | 352 tabbedwindows = component.get("tabbedWindows") |
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353 new = [] |
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354 for wnd in tabbedwindows: |
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355 try: style = wnd.GetWindowStyleFlag(); new.append(wnd) |
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356 except: pass |
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357 tabbedwindows = new |
66 | 358 component.add("tabbedWindows", tabbedwindows) |
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359 |
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360 #Run though the new list and set the proper styles |
135 | 361 tabbg = settings.get('TabBackgroundGradient') |
74 | 362 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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363 |
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364 for wnd in tabbedwindows: |
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365 style = wnd.GetWindowStyleFlag() |
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366 # remove old tabs style |
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367 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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368 style &= mirror |
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369 style |= newstyle |
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370 wnd.SetWindowStyleFlag(style) |
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371 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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372 if graidentTo != None: wnd.SetGradientColourTo(graidentTo) |
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373 if graidentFrom != None: wnd.SetGradientColourFrom(graidentFrom) |
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374 if textColor != None: wnd.SetNonActiveTabTextColour(textColor) |
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375 wnd.Refresh() |
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376 |
135 | 377 |
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378 def OnMB_OpenRPGNewMap(self): |
66 | 379 pass #Not Implemented yet! |
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380 |
135 | 381 |
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382 def OnMB_OpenRPGTabStylesSlantedColorful(self): |
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383 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): |
135 | 384 settings.change('TabTheme', 'slanted&colorful') |
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385 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) |
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386 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) |
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387 |
135 | 388 |
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389 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): |
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390 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): |
135 | 391 settings.change('TabTheme', 'slanted&bw') |
66 | 392 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", |
393 FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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394 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) |
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395 |
135 | 396 |
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397 def OnMB_OpenRPGTabStylesSlantedAqua(self): |
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398 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): |
135 | 399 settings.change('TabTheme', 'slanted&aqua') |
66 | 400 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, |
401 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
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402 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) |
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403 |
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404 def OnMB_OpenRPGTabStylesSlantedCustom(self): |
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405 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): |
135 | 406 settings.change('TabTheme', 'customslant') |
407 gfrom = settings.get('TabGradientFrom') | |
74 | 408 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
135 | 409 gto = settings.get('TabGradientTo') |
74 | 410 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
135 | 411 tabtext = settings.get('TabTextColor') |
74 | 412 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
135 | 413 tabbg = settings.get('TabBackgroundGradient') |
74 | 414 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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415 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, |
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416 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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417 textColor=wx.Color(tred, tgreen, tblue)) |
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418 else: self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) |
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419 |
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420 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): |
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421 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): |
135 | 422 settings.change('TabTheme', 'flat&bw') |
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423 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, |
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424 graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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425 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) |
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426 |
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427 def OnMB_OpenRPGTabStylesFlatAqua(self): |
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428 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): |
135 | 429 settings.change('TabTheme', 'flat&aqua') |
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430 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, |
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431 graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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432 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) |
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433 |
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434 def OnMB_OpenRPGTabStylesFlatCustom(self): |
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435 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): |
135 | 436 settings.change('TabTheme', 'customflat') |
437 gfrom = settings.get('TabGradientFrom') | |
74 | 438 (fred, fgreen, fblue) = self.rgb.rgb_tuple(gfrom) |
135 | 439 gto = settings.get('TabGradientTo') |
74 | 440 (tored, togreen, toblue) = self.rgb.rgb_tuple(gto) |
135 | 441 tabtext = settings.get('TabTextColor') |
74 | 442 (tred, tgreen, tblue) = self.rgb.rgb_tuple(tabtext) |
135 | 443 tabbg = settings.get('TabBackgroundGradient') |
74 | 444 (red, green, blue) = self.rgb.rgb_tuple(tabbg) |
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445 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, |
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446 graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), |
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447 textColor=wx.Color(tred, tgreen, tblue)) |
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448 else: self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) |
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449 |
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450 #Window Menu |
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451 def OnMB_WindowsMenu(self, event): |
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452 menuid = event.GetId() |
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453 name = self.mainwindows[menuid] |
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454 if name == 'Alias Lib': |
60
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455 if self.aliaslib.IsShown(): self.aliaslib.Hide() |
19
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456 else: self.aliaslib.Show() |
0
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457 else: |
60
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458 if self._mgr.GetPane(name).IsShown(): self._mgr.GetPane(name).Hide() |
19
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459 else: self._mgr.GetPane(name).Show() |
0
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460 self._mgr.Update() |
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461 |
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462 #OpenRPG Menu |
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463 def OnMB_OpenRPGSettings(self): |
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464 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) |
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465 dlg.Centre() |
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466 dlg.ShowModal() |
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467 |
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468 def OnMB_OpenRPGExit(self): |
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469 self.OnCloseWindow(0) |
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470 |
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471 #Game Server Menu |
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472 def OnMB_GameServerBrowseServers(self): |
19
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473 if self._mgr.GetPane("Browse Server Window").IsShown() == True: self._mgr.GetPane("Browse Server Window").Hide() |
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474 else: self._mgr.GetPane("Browse Server Window").Show() |
0
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475 self._mgr.Update() |
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476 |
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477 def OnMB_GameServerServerHeartbeat(self): |
135 | 478 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): settings.change('Heartbeat', '1') |
479 else: settings.change('Heartbeat', '0') | |
0
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480 |
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481 def OnMB_GameServerStartServer(self): |
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482 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) |
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483 # Spawn the new process and close the stdout handle from it |
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484 start_dialog.Update( 0 ) |
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485 # Adjusted following code to work with win32, can't test for Unix |
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486 # as per reported bug 586227 |
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487 if wx.Platform == "__WXMSW__": |
66 | 488 arg = '\"' + os.path.normpath(dir_struct["home"] + 'start_server_gui.py') + '\"' |
0
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489 args = ( sys.executable, arg ) |
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490 else: |
66 | 491 arg = dir_struct["home"] + 'start_server_gui.py' |
0
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492 args = (arg,arg) |
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493 os.spawnv( os.P_NOWAIT, sys.executable, args ) |
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494 start_dialog.Update( 1 ) |
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495 start_dialog.Show(False) |
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496 start_dialog.Destroy() |
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497 |
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498 # Tools Menu |
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499 def OnMB_PluginControlPanel(self, evt): |
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500 if self.pluginsFrame.IsShown() == True: self.pluginsFrame.Hide() |
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501 else: self.pluginsFrame.Show() |
0
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502 |
49
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503 def OnMB_UpdateManagerPanel(self, evt): |
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504 if self.updateMana.IsShown() == True: self.updateMana.Hide() |
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505 else: self.updateMana.Show() |
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506 |
79
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507 def OnMB_DebugConsole(self, evt): |
100 | 508 self.TraipseSuiteWarnCleanup('debug') ### Beta ### |
79
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509 if self.debugger.IsShown() == True: self.debugger.Hide() |
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510 else: self.debugger.Show() |
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511 |
0
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512 def OnMB_ToolsLoggingLevelDebug(self): |
66 | 513 lvl = logger.log_level |
19
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514 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): lvl |= ORPG_DEBUG |
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515 else: lvl &= ~ORPG_DEBUG |
66 | 516 logger.log_level = lvl |
517 settings.set('LoggingLevel', lvl) | |
0
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518 |
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519 def OnMB_ToolsLoggingLevelNote(self): |
66 | 520 lvl = logger.log_level |
19
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521 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): lvl |= ORPG_DEBUG |
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522 else: lvl &= ~ORPG_DEBUG |
66 | 523 logger.log_level = lvl |
524 settings.set('LoggingLevel', lvl) | |
0
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525 |
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526 def OnMB_ToolsLoggingLevelInfo(self): |
66 | 527 lvl = logger.log_level |
19
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528 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): lvl |= ORPG_INFO |
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529 else: lvl &= ~ORPG_INFO |
66 | 530 logger.log_level = lvl |
531 settings.set('LoggingLevel', lvl) | |
0
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532 |
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533 def OnMB_ToolsLoggingLevelGeneral(self): |
66 | 534 lvl = logger.log_level |
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535 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): lvl |= ORPG_GENERAL |
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536 else: lvl &= ~ORPG_GENERAL |
66 | 537 logger.log_level = lvl |
538 settings.set('LoggingLevel', lvl) | |
0
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539 |
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540 def OnMB_ToolsPasswordManager(self): |
19
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541 if self.mainmenu.GetMenuState("ToolsPasswordManager"): self.password_manager.Enable() |
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542 else: self.password_manager.Disable() |
0
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543 |
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544 def OnMB_ToolsStatusBar(self): |
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545 if self._mgr.GetPane("Status Window").IsShown() == True: |
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546 self.mainmenu.SetMenuState("ToolsStatusBar", False) |
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547 self._mgr.GetPane("Status Window").Hide() |
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548 else: |
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549 self.mainmenu.SetMenuState("ToolsStatusBar", True) |
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550 self._mgr.GetPane("Status Window").Show() |
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551 self._mgr.Update() |
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|
552 |
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|
553 def OnMB_ToolsSoundToolbar(self): |
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554 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: |
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555 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) |
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|
556 self._mgr.GetPane("Sound Control Toolbar").Hide() |
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|
557 else: |
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558 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) |
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559 self._mgr.GetPane("Sound Control Toolbar").Show() |
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560 self._mgr.Update() |
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561 |
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562 def OnMB_ToolsDiceBar(self): |
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563 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: |
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564 self.mainmenu.SetMenuState("ToolsDiceBar", False) |
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565 self._mgr.GetPane("Dice Tool Bar").Hide() |
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566 else: |
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567 self.mainmenu.SetMenuState("ToolsDiceBar", True) |
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568 self._mgr.GetPane("Dice Tool Bar").Show() |
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569 self._mgr.Update() |
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|
570 |
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571 def OnMB_ToolsMapBar(self): |
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572 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: |
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573 self.mainmenu.SetMenuState("ToolsMapBar", False) |
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574 self._mgr.GetPane("Map Tool Bar").Hide() |
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575 else: |
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576 self.mainmenu.SetMenuState("ToolsMapBar", True) |
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577 self._mgr.GetPane("Map Tool Bar").Show() |
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578 self._mgr.Update() |
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|
579 |
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580 def OnMB_HelpAbout(self): |
100 | 581 if self.AboutORPG.IsShown() == True: self.AboutORPG.Hide() |
582 else: self.AboutORPG.Show() | |
0
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|
583 |
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584 def OnMB_HelpOnlineUserGuide(self): |
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585 wb = webbrowser.get() |
100 | 586 wb.open("http://www.assembla.com/wiki/show/traipse/User_Manual") |
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587 |
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588 def OnMB_HelpChangeLog(self): |
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589 wb = webbrowser.get() |
100 | 590 wb.open("http://www.assembla.com/spaces/milestones/index/traipse?spaces_tool_id=Milestones") |
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591 |
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592 def OnMB_HelpReportaBug(self): |
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593 wb = webbrowser.get() |
4 | 594 wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets") |
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595 |
140 | 596 def OnMB_HelpTipoftheDay(self): |
597 self.ShowTipOfTheDay() | |
598 | |
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599 |
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600 ################################# |
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601 ## Build the GUI |
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602 ################################# |
135 | 603 |
0
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604 def build_gui(self): |
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605 self.Freeze() |
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606 self.validate.config_file("layout.xml","default_layout.xml") |
66 | 607 |
135 | 608 layout = parse(dir_struct["user"] + "layout.xml") |
609 xml_dom = layout.getroot() | |
66 | 610 |
60
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611 self.windowsmenu = wx.Menu() |
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612 self.mainwindows = {} |
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613 |
100 | 614 # About Window |
615 self.AboutORPG = AboutORPG(self) | |
616 | |
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617 #Plugins Window |
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618 self.pluginsFrame = pluginUI.PluginFrame(self) |
66 | 619 component.add("plugins", self.get_activeplugins()) |
620 component.add("startplugs", self.get_startplugins()) | |
74 | 621 logger.debug("Menu Created") |
135 | 622 h = int(xml_dom.get("height")) |
623 w = int(xml_dom.get("width")) | |
624 posx = int(xml_dom.get("posx")) | |
625 posy = int(xml_dom.get("posy")) | |
626 maximized = int(xml_dom.get("maximized")) | |
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627 self.SetDimensions(posx, posy, w, h) |
66 | 628 logger.debug("Dimensions Set") |
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629 |
135 | 630 # Update Manager |
142 | 631 #self.manifest = manifest.ManifestChanges() |
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632 self.updateMana = upmana.updatemana.updaterFrame(self, |
150 | 633 "OpenRPG Update Manager 1.0", component, manifest, True) |
74 | 634 logger.debug("Menu Created") |
135 | 635 h = int(xml_dom.get("height")) |
636 w = int(xml_dom.get("width")) | |
637 posx = int(xml_dom.get("posx")) | |
638 posy = int(xml_dom.get("posy")) | |
639 maximized = int(xml_dom.get("maximized")) | |
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640 self.SetDimensions(posx, posy, w, h) |
66 | 641 logger.debug("Dimensions Set") |
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642 |
100 | 643 # Debug Console |
79
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644 self.debugger = orpg.tools.orpg_log.DebugConsole(self) |
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645 logger.debug("Menu Created") |
135 | 646 h = int(xml_dom.get("height")) |
647 w = int(xml_dom.get("width")) | |
648 posx = int(xml_dom.get("posx")) | |
649 posy = int(xml_dom.get("posy")) | |
650 maximized = int(xml_dom.get("maximized")) | |
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651 self.SetDimensions(posx, posy, w, h) |
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652 logger.debug("Dimensions Set") |
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653 |
0
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654 # Sound Manager |
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655 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) |
66 | 656 component.add("sound", self.sound_player) |
0
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657 wndinfo = AUI.AuiPaneInfo() |
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658 menuid = wx.NewId() |
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659 self.mainwindows[menuid] = "Sound Control Toolbar" |
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660 wndinfo.DestroyOnClose(False) |
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661 wndinfo.Name("Sound Control Toolbar") |
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662 wndinfo.Caption("Sound Control Toolbar") |
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663 wndinfo.Float() |
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664 wndinfo.ToolbarPane() |
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665 wndinfo.Hide() |
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666 self._mgr.AddPane(self.sound_player, wndinfo) |
135 | 667 children = xml_dom.getchildren() |
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668 for c in children: self.build_window(c, self) |
0
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669 |
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670 # status window |
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671 self.status = status_bar(self) |
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672 wndinfo = AUI.AuiPaneInfo() |
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673 menuid = wx.NewId() |
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674 self.mainwindows[menuid] = "Status Window" |
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675 wndinfo.DestroyOnClose(False) |
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676 wndinfo.Name("Status Window") |
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677 wndinfo.Caption("Status Window") |
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678 wndinfo.Float() |
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679 wndinfo.ToolbarPane() |
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680 wndinfo.Hide() |
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681 self._mgr.AddPane(self.status, wndinfo) |
66 | 682 logger.debug("Status Window Created") |
0
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683 |
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684 # Create and show the floating dice toolbar |
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685 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = self.chat.ParsePost) |
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686 wndinfo = AUI.AuiPaneInfo() |
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687 menuid = wx.NewId() |
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688 self.mainwindows[menuid] = "Dice Tool Bar" |
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689 wndinfo.DestroyOnClose(False) |
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690 wndinfo.Name("Dice Tool Bar") |
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691 wndinfo.Caption("Dice Tool Bar") |
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692 wndinfo.Float() |
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693 wndinfo.ToolbarPane() |
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694 wndinfo.Hide() |
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695 self._mgr.AddPane(self.dieToolBar, wndinfo) |
66 | 696 logger.debug("Dice Tool Bar Created") |
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697 |
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698 #Create the Map tool bar |
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699 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) |
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700 wndinfo = AUI.AuiPaneInfo() |
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701 menuid = wx.NewId() |
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702 self.mainwindows[menuid] = "Map Tool Bar" |
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703 wndinfo.DestroyOnClose(False) |
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704 wndinfo.Name("Map Tool Bar") |
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705 wndinfo.Caption("Map Tool Bar") |
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706 wndinfo.Float() |
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707 wndinfo.ToolbarPane() |
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708 wndinfo.Hide() |
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709 self._mgr.AddPane(self.mapToolBar, wndinfo) |
66 | 710 logger.debug("Map Tool Bar Created") |
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711 |
74 | 712 #Create the Browse Server Window #Turn into frame, as with others. |
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713 self.gs = orpg.networking.gsclient.game_server_panel(self) |
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714 wndinfo = AUI.AuiPaneInfo() |
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715 wndinfo.DestroyOnClose(False) |
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716 wndinfo.Name("Browse Server Window") |
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717 wndinfo.Caption("Game Server") |
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718 wndinfo.Float() |
92 | 719 wndinfo.FloatingPosition((50,50)) |
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720 wndinfo.Dockable(False) |
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721 wndinfo.MinSize(wx.Size(640,480)) |
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722 wndinfo.Hide() |
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723 self._mgr.AddPane(self.gs, wndinfo) |
66 | 724 logger.debug("Game Server Window Created") |
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725 |
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726 #Create the Alias Lib Window |
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727 self.aliaslib = orpg.tools.aliaslib.AliasLib() |
162 | 728 component.add("alias", self.aliaslib) |
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729 self.aliaslib.Hide() |
66 | 730 logger.debug("Alias Window Created") |
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731 menuid = wx.NewId() |
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732 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) |
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733 self.windowsmenu.Check(menuid, False) |
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734 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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735 self.mainwindows[menuid] = "Alias Lib" |
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736 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') |
66 | 737 logger.debug("Windows Menu Done") |
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738 self._mgr.Update() |
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739 if wx.VERSION_STRING > "2.8": self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) |
5aff3ef1ae46
New dev branch for Ornery Orc. Adds CSS styling to chat messages. Updates
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740 else: self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) |
66 | 741 logger.debug("AUI Bindings Done") |
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742 |
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743 #Load the layout if one exists |
162 | 744 try: |
745 layout = xml_dom.find("DockLayout") | |
746 self._mgr.LoadPerspective(layout.text) | |
747 logger.debug("Perspective Loaded") | |
748 except: pass | |
0
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749 self._mgr.GetPane("Browse Server Window").Hide() |
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750 self._mgr.Update() |
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751 self.Maximize(maximized) |
74 | 752 logger.debug("GUI is all created") |
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753 self.Thaw() |
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754 |
140 | 755 def do_tab_window(self, xml_dom, parent_wnd): |
0
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756 # if container window loop through childern and do a recursive call |
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757 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND) |
66 | 758 |
135 | 759 children = xml_dom.getchildren() |
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760 for c in children: |
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761 wnd = self.build_window(c,temp_wnd) |
135 | 762 name = c.get("name") |
0
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763 temp_wnd.AddPage(wnd, name, False) |
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764 return temp_wnd |
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765 |
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766 def build_window(self, xml_dom, parent_wnd): |
135 | 767 name = xml_dom.tag |
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768 if name == "DockLayout" or name == "dock": return |
135 | 769 dirc = xml_dom.get("direction") #should NOT use dir, it is a built in function. |
770 pos = xml_dom.get("pos") | |
771 height = xml_dom.get("height") | |
772 width = xml_dom.get("width") | |
773 cap = xml_dom.get("caption") | |
774 dockable = xml_dom.get("dockable") | |
775 layer = xml_dom.get("layer") | |
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776 |
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777 try: layer = int(layer); dockable = int(dockable) |
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778 except: layer = 0; dockable = 1 |
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779 |
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780 if name == "tab": temp_wnd = self.do_tab_window(xml_dom, parent_wnd) |
0
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781 elif name == "map": |
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782 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) |
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783 self.map = temp_wnd |
162 | 784 component.add("map",self.map) |
785 | |
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786 elif name == "tree": |
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787 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) |
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788 self.tree = temp_wnd |
135 | 789 if settings.get('ColorTree') == '1': |
790 self.tree.SetBackgroundColour(settings.get('bgcolor')) | |
791 self.tree.SetForegroundColour(settings.get('textcolor')) | |
0
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792 else: |
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793 self.tree.SetBackgroundColour('white') |
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794 self.tree.SetForegroundColour('black') |
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795 |
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796 elif name == "chat": |
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797 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) |
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798 self.chattabs = temp_wnd |
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799 self.chat = temp_wnd.MainChatPanel |
162 | 800 component.add("chat",self.chat) |
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801 |
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802 elif name == "player": |
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803 temp_wnd = orpg.player_list.player_list(parent_wnd) |
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804 self.players = temp_wnd |
135 | 805 if settings.get('ColorTree') == '1': |
806 self.players.SetBackgroundColour(settings.get('bgcolor')) | |
807 self.players.SetForegroundColour(settings.get('textcolor')) | |
0
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808 else: |
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809 self.players.SetBackgroundColour('white') |
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810 self.players.SetForegroundColour('black') |
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811 |
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Beginning of Code Clean-up. Some code untested, may break!
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812 if parent_wnd != self: return temp_wnd |
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813 menuid = wx.NewId() |
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814 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) |
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815 self.windowsmenu.Check(menuid, True) |
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816 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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817 self.mainwindows[menuid] = cap |
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818 wndinfo = AUI.AuiPaneInfo() |
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819 wndinfo.DestroyOnClose(False) |
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820 wndinfo.Name(cap) |
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821 wndinfo.FloatingSize(wx.Size(int(width), int(height))) |
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822 wndinfo.BestSize(wx.Size(int(width), int(height))) |
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823 wndinfo.Layer(int(layer)) |
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824 wndinfo.Caption(cap) |
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825 |
14 | 826 # Lambda here should work! (future dev) |
74 | 827 if dirc.lower() == 'top': wndinfo.Top() |
828 elif dirc.lower() == 'bottom': wndinfo.Bottom() | |
829 elif dirc.lower() == 'left': wndinfo.Left() | |
830 elif dirc.lower() == 'right': wndinfo.Right() | |
831 elif dirc.lower() == 'center': wndinfo.Center(); wndinfo.CaptionVisible(False) | |
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832 |
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833 if dockable != 1: |
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834 wndinfo.Dockable(False) |
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835 wndinfo.Floatable(False) |
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836 if pos != '' or pos != '0' or pos != None: |
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837 wndinfo.Position(int(pos)) |
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838 wndinfo.Show() |
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839 self._mgr.AddPane(temp_wnd, wndinfo) |
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840 return temp_wnd |
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841 |
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842 def onPaneClose(self, evt): |
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843 pane = evt.GetPane() |
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Fix to toolbar menus. More correct fix so docking is working on Ubuntu
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844 #Arbitrary If ELIF fix. Items had incorrect ID's set. Finding correct ID will fix it for the iteration. |
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845 #Adding ID also fixed docking. Go figure. |
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846 if pane.name == 'Sound Control Toolbar': self.mainmenu.SetMenuState('ToolsSoundToolbar', False) |
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847 elif pane.name == 'Status Window': self.mainmenu.SetMenuState('ToolsStatusBar', False) |
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848 elif pane.name == 'Dice Tool Bar': self.mainmenu.SetMenuState('ToolsDiceBar', False) |
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849 elif pane.name == 'Map Tool Bar': self.mainmenu.SetMenuState('ToolsMapBar', False) |
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850 else: |
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851 for wndid, wname in self.mainwindows.iteritems(): |
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852 if pane.name == wname: self.windowsmenu.Check(wndid, False); break |
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853 evt.Skip() |
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854 self._mgr.Update() |
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855 |
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856 def saveLayout(self): |
66 | 857 filename = dir_struct["user"] + "layout.xml" |
135 | 858 layout = parse(filename) |
859 xml_dom = layout.getroot() | |
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860 (x_size,y_size) = self.GetClientSize() |
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861 (x_pos,y_pos) = self.GetPositionTuple() |
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862 if self.IsMaximized(): max = 1 |
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863 else: max = 0 |
135 | 864 xml_dom.set("height", str(y_size)) |
865 xml_dom.set("width", str(x_size)) | |
866 xml_dom.set("posx", str(x_pos)) | |
867 xml_dom.set("posy", str(y_pos)) | |
868 xml_dom.set("maximized", str(max)) | |
162 | 869 try: xml_dom.find("DockLayout").text = str(self._mgr.SavePerspective()) |
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870 except: |
135 | 871 elem = Element('DockLayout') |
872 elem.set("DO_NO_EDIT","True") | |
873 elem.text = str(self._mgr.SavePerspective()) | |
874 xml_dom.append(elem) | |
875 layout.write(filename) | |
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876 |
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877 def build_hotkeys(self): |
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878 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) |
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879 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) |
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880 |
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881 def start_timer(self): |
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882 self.poll_timer.Start(100) |
142 | 883 if settings.get("Heartbeat") == "1": |
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884 self.ping_timer.Start(1000*60) |
74 | 885 logger.debug("starting heartbeat...", True) |
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886 |
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887 def kill_mplay_session(self): |
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888 self.game_name = "" |
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889 self.session.start_disconnect() |
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890 |
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891 def quit_game(self, evt): |
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892 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) |
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893 if dlg.ShowModal() == wx.ID_YES: |
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894 self.session.exitCondition.notifyAll() |
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895 dlg.Destroy() |
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896 self.kill_mplay_session() |
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897 |
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898 def on_status_event(self, evt): |
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899 id = evt.get_id() |
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900 status = evt.get_data() |
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901 if id == orpg.networking.mplay_client.STATUS_SET_URL: self.status.set_url(status) |
0
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902 |
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903 def on_player_event(self, evt): |
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904 id = evt.get_id() |
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905 player = evt.get_data() |
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906 display_name = self.chat.chat_display_name(player) |
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907 time_str = time.strftime("%H:%M", time.localtime()) |
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908 if id == orpg.networking.mplay_client.PLAYER_NEW: |
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909 self.players.add_player(player) |
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910 self.chat.InfoPost(display_name + " (enter): " + time_str) |
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911 elif id == orpg.networking.mplay_client.PLAYER_DEL: |
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912 self.players.del_player(player) |
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913 self.chat.InfoPost(display_name + " (exit): " + time_str) |
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914 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: |
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915 self.players.update_player(player) |
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916 self.players.Refresh() |
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917 |
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918 def on_group_event(self, evt): |
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919 id = evt.get_id() |
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920 data = evt.get_data() |
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921 if id == orpg.networking.mplay_client.GROUP_NEW: self.gs.add_room(data) |
0
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922 elif id == orpg.networking.mplay_client.GROUP_DEL: |
135 | 923 # self.password_manager.RemoveGroupData(data) #Removed for debugging. |
0
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924 self.gs.del_room(data) |
19
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925 elif id == orpg.networking.mplay_client.GROUP_UPDATE: self.gs.update_room(data) |
0
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926 |
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927 def on_receive(self, data, player): |
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928 # see if we are ignoring this user |
135 | 929 (ignore_id, ignore_name) = self.session.get_ignore_list() |
0
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930 for m in ignore_id: |
66 | 931 if m == player[2]: logger.debug("ignoring message from player:" + player[0], True); return |
0
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932 |
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933 # ok we are not ignoring this message |
74 | 934 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below |
135 | 935 |
936 etreeEl = Element('msg') | |
937 try: etreeEl.append(fromstring(data)) | |
938 except: etreeEl.text = data | |
19
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939 if player: display_name = self.chat.chat_display_name(player) |
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940 else: display_name = "Server Administrator" |
0
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941 |
135 | 942 if etreeEl.text: self.chat.Post(etreeEl.text) |
0
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943 |
135 | 944 for child in etreeEl.getchildren(): |
945 if child.tag == 'tree': | |
946 dlg = wx.MessageDialog(None, display_name + ' is trying to send you a tree node. Accept?', 'Question', | |
947 wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) | |
948 if dlg.ShowModal() == wx.ID_YES: | |
949 dlg.Destroy() | |
950 debug(child) | |
142 | 951 self.tree.on_receive_data(tostring(child)) |
135 | 952 self.chat.InfoPost(display_name + " has sent you a tree node...") |
953 elif child.tag == 'map': | |
954 #TODO: Fix map to accepts elements | |
955 self.map.new_data(tostring(child)) | |
956 elif child.tag == 'chat': | |
957 msg = orpg.chat.chat_msg.chat_msg(tostring(child)) | |
958 self.chat.post_incoming_msg(msg, player) | |
959 | |
0
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960 def on_mplay_event(self, evt): |
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961 id = evt.get_id() |
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962 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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963 self.chat.InfoPost("Game connected!") |
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964 self.gs.set_connected(1) |
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965 self.password_manager.ClearPassword("ALL") |
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966 |
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967 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: |
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968 self.poll_timer.Stop() |
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969 self.ping_timer.Stop() |
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970 self.chat.SystemPost("Game disconnected!") |
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971 self.players.reset() |
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972 self.gs.set_connected(0) |
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973 self.status.set_connect_status("Not Connected") |
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974 |
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975 ####Begin changes for Custom Exit Message by mDuo13###### |
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976 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: |
135 | 977 custom_msg = settings.get("dcmsg") |
0
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978 custom_msg=custom_msg[:80] |
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diff
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|
979 if custom_msg[:3]=="/me": self.chat.send_chat_message(custom_msg[3:], 3) |
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980 else: self.chat.system_message(custom_msg) |
0
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981 #####End Changes for Custom Exit Message by mDuo13 |
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982 |
135 | 983 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: |
0
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984 group = evt.get_data() |
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985 self.chat.InfoPost("Moving to room '"+group[1]+"'..") |
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986 if self.gs : self.gs.set_cur_room_text(group[1]) |
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987 self.players.reset() |
135 | 988 elif id == orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: |
0
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989 self.chat.SystemPost("Room access denied!") |
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990 |
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991 def OnCloseWindow(self, event): |
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992 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) |
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993 if dlg.ShowModal() == wx.ID_YES: |
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994 dlg.Destroy() |
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995 self.closed_confirmed() |
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996 |
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997 def closed_confirmed(self): |
66 | 998 self.activeplugins = component.get('plugins') |
0
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999 self.aliaslib.OnMB_FileSave(None) |
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1000 |
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1001 #following lines added by mDuo13 |
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1002 #########plugin_disabled()######### |
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1003 for plugin_fname in self.activeplugins.keys(): |
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1004 plugin = self.activeplugins[plugin_fname] |
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1005 try: plugin.plugin_disabled() |
0
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1006 except Exception, e: |
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1007 traceback.print_exc() |
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1008 #end mDuo13 added code |
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1009 self.saveLayout() |
71
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1010 try: settings.save() |
66 | 1011 except Exception: |
1012 logger.general("[WARNING] Error saving 'settings' component", True) | |
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1013 try: self.map.pre_exit_cleanup() |
66 | 1014 except Exception: |
1015 logger.general("[WARNING] Map error pre_exit_cleanup()", True) | |
0
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1016 try: |
135 | 1017 save_tree = string.upper(settings.get("SaveGameTreeOnExit")) |
0
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1018 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): |
135 | 1019 self.tree.save_tree(settings.get("gametree")) |
66 | 1020 except Exception: |
1021 logger.general("[WARNING] Error saving gametree", True) | |
0
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1022 |
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1023 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: self.kill_mplay_session() |
0
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1024 |
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1025 try: |
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1026 #Kill all the damn timers |
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1027 self.sound_player.timer.Stop() |
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1028 del self.sound_player.timer |
66 | 1029 except Exception: |
1030 logger.general("sound didn't die properly.", True) | |
0
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1031 |
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1032 try: |
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1033 self.poll_timer.Stop() |
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1034 self.ping_timer.Stop() |
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1035 self.chat.parent.chat_timer.Stop() |
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1036 self.map.canvas.zoom_display_timer.Stop() |
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1037 self.map.canvas.image_timer.Stop() |
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1038 self.status.timer.Stop() |
14 | 1039 del self.ping_timer; del self.poll_timer; del self.chat.parent.chat_timer |
1040 del self.map.canvas.zoom_display_timer; del self.map.canvas.image_timer; del self.status.timer | |
66 | 1041 except Exception: |
1042 logger.general("some timer didn't die properly.", True) | |
1043 | |
0
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1044 self._mgr.UnInit() |
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1045 mainapp = wx.GetApp() |
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1046 mainapp.ExitMainLoop() |
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1047 self.Destroy() |
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1048 |
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1049 try: |
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1050 if self.server_pipe != None: |
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1051 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) |
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1052 dlg.Update(2) |
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1053 dlg.Show(True) |
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1054 self.server_pipe.write("\nkill\n") |
66 | 1055 logger.general("Killing Server process:", True) |
0
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1056 time.sleep(5) |
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1057 self.server_stop() |
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1058 self.server_pipe.close() |
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1059 self.std_out.close() |
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1060 self.server_thread.exit() |
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1061 dlg.Destroy() |
66 | 1062 logger.general("Server killed:", True) |
1063 except Exception: | |
1064 pass | |
0
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1065 |
100 | 1066 ######################################## |
1067 ## About Dialog class | |
1068 ######################################## | |
1069 class AboutORPG(wx.Frame): | |
152 | 1070 def __init__(self, parent, description=''): |
100 | 1071 super(AboutORPG, self).__init__(parent, -1, "About 'Traipse' OpenRPG") |
1072 icon = None | |
1073 icon = wx.Icon(dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) | |
1074 self.SetIcon( icon ) | |
1075 sizer = wx.GridBagSizer(hgap=1, vgap=1) | |
1076 height = 425; width = 350 | |
1077 self.About = wx.TextCtrl(self, -1, size=wx.DefaultSize, style=wx.TE_MULTILINE | wx.TE_READONLY) | |
1078 img = wx.Image(dir_struct['icon']+'splash.gif', wx.BITMAP_TYPE_ANY).ConvertToBitmap() | |
1079 image = wx.StaticBitmap(self, -1, img, size=wx.DefaultSize) | |
1080 sizer.Add(image, (0,0), flag=wx.ALIGN_CENTER_HORIZONTAL|wx.ALL|wx.ADJUST_MINSIZE) | |
1081 sizer.Add(self.About, (1,0), flag=wx.EXPAND) | |
1082 self.SetSizer(sizer) | |
1083 self.SetAutoLayout(True) | |
1084 self.SetSize((width, height)) | |
1085 sizer.AddGrowableCol(0) | |
1086 sizer.AddGrowableCol(1) | |
1087 sizer.AddGrowableRow(1) | |
1088 self.Bind(wx.EVT_CLOSE, self.Min) | |
1089 self.Min(None) | |
1090 | |
152 | 1091 description += "OpenRPG is a Virtual Game Table that allows users to connect via a network and play table " |
100 | 1092 description += "top games with friends. 'Traipse' is an OpenRPG distro that is easy to setup and provides superb " |
1093 description += "functionality. OpenRPG is originally designed by Chris Davis." | |
1094 | |
1095 license = "OpenRPG is free software; you can redistribute it and/or modify it " | |
1096 license += "under the terms of the GNU General Public License as published by the Free Software Foundation; " | |
1097 license += "either version 2 of the License, or (at your option) any later version.\n\n" | |
1098 license += "OpenRPG and Traipse 'OpenRPG' is distributed in the hope that it will be useful, but WITHOUT ANY " | |
1099 license += "WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. " | |
1100 license += "See the GNU General Public License for more details. You should have received a copy of " | |
1101 license += "the GNU General Public License along with Traipse 'OpenRPG'; if not, write to " | |
1102 license += "the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA \n\n" | |
1103 license += "'Traipse' and the 'Traipse' Logo are trademarks of Mad Mathematics Laboratories." | |
1104 | |
1105 self.About.AppendText(description+'\n\n') | |
1106 self.About.AppendText(license+'\n\n') | |
1107 self.About.AppendText('OpenRPG Developers:\n') | |
1108 orpg_devs = ['Thomas Baleno', 'Andrew Bennett', 'Lex Berezhny', 'Ted Berg', | |
1109 'Bernhard Bergbauer', 'Chris Blocher', 'David Byron', 'Ben Collins-Sussman', 'Robin Cook', 'Greg Copeland', | |
1110 'Chris Davis', 'Michael Edwards', 'Andrew Ettinger', 'Todd Faris', 'Dj Gilcrease', | |
1111 'Christopher Hickman', 'Paul Hosking', 'Brian Manning', 'Scott Mackay', 'Jesse McConnell', | |
1112 'Brian Osman', 'Rome Reginelli', 'Christopher Rouse', 'Dave Sanders', 'Tyler Starke', 'Mark Tarrabain'] | |
1113 for dev in orpg_devs: | |
1114 self.About.AppendText(dev+'\n') | |
1115 | |
1116 def Min(self, evt): | |
1117 self.Hide() | |
0
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1118 |
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1119 ######################################## |
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1120 ## Application class |
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1121 ######################################## |
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1122 class orpgSplashScreen(wx.SplashScreen): |
135 | 1123 |
0
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1124 def __init__(self, parent, bitmapfile, duration, callback): |
19
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1125 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), |
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1126 wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) |
0
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1127 self.callback = callback |
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1128 self.closing = False |
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1129 self.Bind(wx.EVT_CLOSE, self.callback) |
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1130 |
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1131 class orpgApp(wx.App): |
135 | 1132 |
0
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1133 def OnInit(self): |
66 | 1134 component.add('log', logger) |
1135 component.add('xml', xml) | |
71
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1136 component.add('settings', settings) |
66 | 1137 component.add('validate', validate) |
1138 component.add("tabbedWindows", []) | |
1139 | |
0
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1140 self.called = False |
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1141 wx.InitAllImageHandlers() |
66 | 1142 self.splash = orpgSplashScreen(None, dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) |
0
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1143 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) |
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1144 self._crust = None |
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1145 wx.Yield() |
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1146 return True |
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1147 |
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1148 def OnKeyPress(self, evt): |
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1149 #Event handler |
19
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1150 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): self.ShowShell() |
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1151 else: evt.Skip() |
0
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1152 |
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1153 def ShowShell(self): |
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1154 #Show the PyCrust window. |
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1155 if not self._crust: |
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1156 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) |
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1157 self._crust.shell.interp.locals['app'] = self |
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1158 win = wx.FindWindowAtPointer() |
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1159 self._crust.shell.interp.locals['win'] = win |
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1160 self._crust.Show() |
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1161 |
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1162 def AfterSplash(self,evt): |
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1163 if not self.called: |
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1164 self.splash.Hide() |
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1165 self.called = True |
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1166 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) |
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1167 self.frame.Raise() |
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1168 self.frame.Refresh() |
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1169 self.frame.Show(True) |
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1170 self.SetTopWindow(self.frame) |
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1171 #self.frame.show_dlgs() |
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1172 self.frame.post_show_init() |
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1173 wx.CallAfter(self.splash.Close) |
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1174 return True |
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1175 |
14 | 1176 def OnExit_CleanUp(self): |
74 | 1177 logger.debug("Preforming cleanup\n") |
19
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1178 try: del os.environ["OPENRPG_BASE"] |
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1179 except: pass |
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1180 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.py') |
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1181 except: pass |
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1182 try: os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.pyc') |
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1183 except: pass |
14 | 1184 |
1185 def OnExit(self): | |
1186 self.OnExit_CleanUp() | |
5
5a2c95067daf
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1187 #Exit |
74 | 1188 logger.debug("Main Application Exit\n\n") |