diff orpg/main.py @ 236:9230a33defd9 beta

Traipse Beta 'OpenRPG' {100616-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closing/Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner. Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug.
author sirebral
date Wed, 16 Jun 2010 03:06:20 -0500
parents b29454610f36
children
line wrap: on
line diff
--- a/orpg/main.py	Mon May 03 03:29:14 2010 -0500
+++ b/orpg/main.py	Wed Jun 16 03:06:20 2010 -0500
@@ -63,7 +63,7 @@
 
 from xml.etree.ElementTree import ElementTree, Element, parse
 from xml.etree.ElementTree import fromstring, tostring
-from orpg.orpg_xml import xml #to be replaced by etree
+#from orpg.orpg_xml import xml #to be replaced by etree
 
 
 ####################################
@@ -162,6 +162,11 @@
             settings.add('Tip of the Day', 'tipotday_enabled', '1', '0|1', 'Show Tip of the Day on startup')
             logger.info('New Settings added', True)
             self.TraipseSuiteWarn('debug')
+        if setting == 'Meta Servers':
+            settings.add('Networking', 'MetaServers', 'metaservers.xml', '.xml file', 'Contains a list of Meta Servers')
+            logger.info('New Settings added', True)
+            self.validate.config_file("metaservers.xml","default_metaservers.xml")
+            self.TraipseSuiteWarn('debug')
 
     def get_activeplugins(self):
         try: tmp = self.pluginsFrame.get_activeplugins()
@@ -202,7 +207,7 @@
                     ['  -'],
                     ['  Tab Styles'],
                     ['    Slanted'],
-                    ['      Colorful', "check"],
+                    #['      Colorful', "check"],
                     ['      Black and White', "check"],
                     ['      Aqua', "check"],
                     ['      Custom', "check"],
@@ -252,7 +257,8 @@
 
         self.mainmenu.SetMenuState('ToolsPasswordManager', True if settings.get('PWMannager') == 'On' else False)
         tabtheme = settings.get('TabTheme')  #This change is stable. TaS.
-        self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful')
+        if tabtheme == 'slanted&colorful': tabtheme = 'customflat'; settings.change('TabTheme', 'customflat')
+        #self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful')
         self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw')
         self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua')
         self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw')
@@ -318,9 +324,8 @@
     #Tab Styles Menus
     
     def SetTabStyles(self, *args, **kwargs):
-
         tabtheme = settings.get('TabTheme')  #This change is stable. TaS.
-        self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful')
+        #self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful')
         self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw')
         self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua')
         self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw')
@@ -336,7 +341,6 @@
         else:
             try: menu = args[0]
             except: logger.general('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)'); return
-
         if kwargs.has_key('graidentTo'): graidentTo = kwargs['graidentTo']
         else: graidentTo = None
         if kwargs.has_key('graidentFrom'): graidentFrom = kwargs['graidentFrom']
@@ -360,7 +364,7 @@
         for wnd in tabbedwindows:
             style = wnd.GetWindowStyleFlag()
             # remove old tabs style
-            mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS)
+            mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS )
             style &= mirror
             style |= newstyle
             wnd.SetWindowStyleFlag(style)
@@ -747,11 +751,11 @@
 
     def do_tab_window(self, xml_dom, parent_wnd):
         # if container window loop through childern and do a recursive call
-        temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND)
+        temp_wnd = orpgTabberWnd(parent_wnd)
 
         children = xml_dom.getchildren()
         for c in children:
-            wnd = self.build_window(c,temp_wnd)
+            wnd = self.build_window(c, temp_wnd)
             name = c.get("name")
             temp_wnd.AddPage(wnd, name, False)
         return temp_wnd
@@ -931,12 +935,15 @@
         except: etreeEl.text = data
 
         display_name = self.chat.chat_display_name(player)
-        if etreeEl.text:self.chat.Post(display_name+etreeEl.text)
+        if etreeEl.text:
+            if "is creating room" in etreeEl.text: self.chat.Post(etreeEl.text)
+            else: self.chat.Post(display_name+etreeEl.text)
 
         for child in etreeEl.getchildren():
             if child.tag == 'tree':
-                dlg = wx.MessageDialog(None, component.strip_html(display_name) + ' is trying to send you a tree node. Accept?', 'Question', 
-                    wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION)
+                dlg = wx.MessageDialog(None, 
+                    component.strip_html(display_name) + ' is trying to send you a tree node. Accept?', 
+                    'Question', wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION)
                 if dlg.ShowModal() == wx.ID_YES:
                   dlg.Destroy()
                   self.tree.on_receive_data(tostring(child))
@@ -1124,7 +1131,7 @@
     
     def OnInit(self):
         component.add('log', logger)
-        component.add('xml', xml)
+        #component.add('xml', xml)
         component.add('settings', settings)
         component.add('validate', validate)
         component.add("tabbedWindows", [])