annotate src/video/SDL_video.c @ 5151:5429daf5e3f9

The DrawRect API is implemented using lines
author Sam Lantinga <slouken@libsdl.org>
date Tue, 01 Feb 2011 20:50:04 -0800
parents ad50b3db78bd
children be02be2ea897
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* The high-level video driver subsystem */
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25
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26 #include "SDL.h"
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27 #include "SDL_video.h"
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28 #include "SDL_sysvideo.h"
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29 #include "SDL_blit.h"
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30 #include "SDL_pixels_c.h"
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31 #include "SDL_renderer_gl.h"
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32 #include "SDL_renderer_gles.h"
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33 #include "SDL_renderer_sw.h"
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34 #include "../events/SDL_events_c.h"
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35
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36 #if SDL_VIDEO_DRIVER_WINDOWS
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37 #include "windows/SDL_windowsvideo.h"
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38 extern void IME_Present(SDL_VideoData *videodata);
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39 #endif
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40
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41 #if SDL_VIDEO_OPENGL_ES
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42 #include "SDL_opengles.h"
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43 #endif /* SDL_VIDEO_OPENGL_ES */
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44
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45 #if SDL_VIDEO_OPENGL
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46 #include "SDL_opengl.h"
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47 #endif /* SDL_VIDEO_OPENGL */
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48
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49 #include "SDL_syswm.h"
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50
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51 /* On Windows, windows.h defines CreateWindow */
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52 #ifdef CreateWindow
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53 #undef CreateWindow
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54 #endif
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55
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56 /* Available video drivers */
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57 static VideoBootStrap *bootstrap[] = {
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58 #if SDL_VIDEO_DRIVER_COCOA
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59 &COCOA_bootstrap,
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60 #endif
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61 #if SDL_VIDEO_DRIVER_X11
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62 &X11_bootstrap,
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63 #endif
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64 #if SDL_VIDEO_DRIVER_DIRECTFB
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65 &DirectFB_bootstrap,
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66 #endif
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67 #if SDL_VIDEO_DRIVER_WINDOWS
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68 &WINDOWS_bootstrap,
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69 #endif
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70 #if SDL_VIDEO_DRIVER_BWINDOW
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71 &BWINDOW_bootstrap,
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72 #endif
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73 #if SDL_VIDEO_DRIVER_PHOTON
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74 &photon_bootstrap,
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75 #endif
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76 #if SDL_VIDEO_DRIVER_QNXGF
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77 &qnxgf_bootstrap,
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78 #endif
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79 #if SDL_VIDEO_DRIVER_EPOC
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80 &EPOC_bootstrap,
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81 #endif
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82 #if SDL_VIDEO_DRIVER_NDS
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83 &NDS_bootstrap,
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84 #endif
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85 #if SDL_VIDEO_DRIVER_UIKIT
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86 &UIKIT_bootstrap,
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87 #endif
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88 #if SDL_VIDEO_DRIVER_DUMMY
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89 &DUMMY_bootstrap,
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90 #endif
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91 #if SDL_VIDEO_DRIVER_PANDORA
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92 &PND_bootstrap,
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93 #endif
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94 #if SDL_VIDEO_DRIVER_ANDROID
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95 &Android_bootstrap,
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96 #endif
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97 NULL
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98 };
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99
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100 static SDL_VideoDevice *_this = NULL;
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101
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102 #define CHECK_WINDOW_MAGIC(window, retval) \
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103 if (!_this) { \
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104 SDL_UninitializedVideo(); \
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105 return retval; \
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106 } \
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107 if (!window || window->magic != &_this->window_magic) { \
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108 SDL_SetError("Invalid window"); \
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109 return retval; \
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110 }
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111
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112 #define CHECK_RENDERER_MAGIC(renderer, retval) \
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113 if (!renderer || renderer->magic != &_this->renderer_magic) { \
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114 SDL_SetError("Invalid renderer"); \
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115 return retval; \
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116 }
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117
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118 #define CHECK_TEXTURE_MAGIC(texture, retval) \
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119 if (!_this) { \
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120 SDL_UninitializedVideo(); \
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121 return retval; \
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122 } \
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123 if (!texture || texture->magic != &_this->texture_magic) { \
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124 SDL_SetError("Invalid texture"); \
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125 return retval; \
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126 }
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127
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128 /* Various local functions */
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129 static void SDL_UpdateWindowGrab(SDL_Window * window);
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130
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131 static int
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132 cmpmodes(const void *A, const void *B)
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133 {
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134 SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
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135 SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
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136
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137 if (a.w != b.w) {
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138 return b.w - a.w;
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139 }
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140 if (a.h != b.h) {
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141 return b.h - a.h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
142 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
143 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
144 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
145 }
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
146 if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) {
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
147 return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format);
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
148 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
149 if (a.refresh_rate != b.refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
150 return b.refresh_rate - a.refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
151 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
152 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
153 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
154
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
155 static void
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
156 SDL_UninitializedVideo()
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
157 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
158 SDL_SetError("Video subsystem has not been initialized");
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
159 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
160
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
161 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
162 SDL_GetNumVideoDrivers(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
163 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
164 return SDL_arraysize(bootstrap) - 1;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
165 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
166
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
167 const char *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
168 SDL_GetVideoDriver(int index)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
169 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
170 if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
171 return bootstrap[index]->name;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
172 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
173 return NULL;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
174 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177 * Initialize the video and event subsystems -- determine native pixel format
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
178 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
179 int
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
180 SDL_VideoInit(const char *driver_name)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
181 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
182 SDL_VideoDevice *video;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
183 int index;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
184 int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
185
3694
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
186 /* Check to make sure we don't overwrite '_this' */
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
187 if (_this != NULL) {
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
188 SDL_VideoQuit();
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
189 }
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
190
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
191 /* Start the event loop */
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
192 if (SDL_StartEventLoop() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
193 SDL_KeyboardInit() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
194 SDL_MouseInit() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
195 SDL_TouchInit() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
196 SDL_QuitInit() < 0) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
197 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
198 }
3694
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
199
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
200 /* Select the proper video driver */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
201 index = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
202 video = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
203 if (driver_name == NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
204 driver_name = SDL_getenv("SDL_VIDEODRIVER");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
205 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
206 if (driver_name != NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
207 for (i = 0; bootstrap[i]; ++i) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
208 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
3448
bc27e1fdd3a7 If we explicitly request a driver, try to initialize it.
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
209 video = bootstrap[i]->create(index);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
210 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
211 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
212 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
213 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
214 for (i = 0; bootstrap[i]; ++i) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
215 if (bootstrap[i]->available()) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
216 video = bootstrap[i]->create(index);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
217 if (video != NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
218 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
219 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
220 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
221 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
222 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
223 if (video == NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
224 if (driver_name) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
225 SDL_SetError("%s not available", driver_name);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
226 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
227 SDL_SetError("No available video device");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
228 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
229 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
230 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
231 _this = video;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
232 _this->name = bootstrap[i]->name;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
233 _this->next_object_id = 1;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
234
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
236 /* Set some very sane GL defaults */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
237 _this->gl_config.driver_loaded = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
238 _this->gl_config.dll_handle = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
239 _this->gl_config.red_size = 3;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
240 _this->gl_config.green_size = 3;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
241 _this->gl_config.blue_size = 2;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
242 _this->gl_config.alpha_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
243 _this->gl_config.buffer_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
244 _this->gl_config.depth_size = 16;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
245 _this->gl_config.stencil_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
246 _this->gl_config.double_buffer = 1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
247 _this->gl_config.accum_red_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
248 _this->gl_config.accum_green_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
249 _this->gl_config.accum_blue_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
250 _this->gl_config.accum_alpha_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
251 _this->gl_config.stereo = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
252 _this->gl_config.multisamplebuffers = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
253 _this->gl_config.multisamplesamples = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
254 _this->gl_config.retained_backing = 1;
3571
19691cebb866 Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents: 3570
diff changeset
255 _this->gl_config.accelerated = -1; /* accelerated or not, both are fine */
3100
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
256 _this->gl_config.major_version = 2;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
257 _this->gl_config.minor_version = 1;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
258
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
259 /* Initialize the video subsystem */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
260 if (_this->VideoInit(_this) < 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
261 SDL_VideoQuit();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
262 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
263 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
264 /* Make sure some displays were added */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
265 if (_this->num_displays == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
266 SDL_SetError("The video driver did not add any displays");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
267 SDL_VideoQuit();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
268 return (-1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
269 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
270 /* The software renderer is always available */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
271 for (i = 0; i < _this->num_displays; ++i) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
272 SDL_VideoDisplay *display = &_this->displays[i];
3450
173199bce642 Don't add the OpenGL renderers for drivers that don't support OpenGL
Sam Lantinga <slouken@libsdl.org>
parents: 3448
diff changeset
273 if (_this->GL_CreateContext) {
2744
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
274 #if SDL_VIDEO_RENDER_OGL
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
275 SDL_AddRenderDriver(display, &GL_RenderDriver);
2744
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
276 #endif
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
277 #if SDL_VIDEO_RENDER_OGL_ES
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
278 SDL_AddRenderDriver(display, &GL_ES_RenderDriver);
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
279 #endif
3450
173199bce642 Don't add the OpenGL renderers for drivers that don't support OpenGL
Sam Lantinga <slouken@libsdl.org>
parents: 3448
diff changeset
280 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
281 if (display->num_render_drivers > 0) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
282 SDL_AddRenderDriver(display, &SW_RenderDriver);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
283 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
284 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
286 /* We're ready to go! */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
287 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
288 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
289
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
290 const char *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
291 SDL_GetCurrentVideoDriver()
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
292 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
293 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
294 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
295 return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
296 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
297 return _this->name;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
298 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
300 SDL_VideoDevice *
4472
791b3256fb22 Mostly cleaned up warnings with -Wmissing-prototypes
Sam Lantinga <slouken@libsdl.org>
parents: 4433
diff changeset
301 SDL_GetVideoDevice(void)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
302 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
303 return _this;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
304 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
305
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
306 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
307 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
308 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
309 SDL_VideoDisplay display;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
310
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
311 SDL_zero(display);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
312 if (desktop_mode) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
313 display.desktop_mode = *desktop_mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
314 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
315 display.current_mode = display.desktop_mode;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
316
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
317 return SDL_AddVideoDisplay(&display);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
318 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
320 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
321 SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
322 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
323 SDL_VideoDisplay *displays;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
324 int index = -1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
326 displays =
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
327 SDL_realloc(_this->displays,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
328 (_this->num_displays + 1) * sizeof(*displays));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
329 if (displays) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
330 index = _this->num_displays++;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
331 displays[index] = *display;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
332 displays[index].device = _this;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
333 _this->displays = displays;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
334 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
335 SDL_OutOfMemory();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
336 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
337 return index;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
338 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
340 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
341 SDL_GetNumVideoDisplays(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
342 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
343 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
344 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
345 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
346 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
347 return _this->num_displays;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
348 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
350 int
3528
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
351 SDL_GetDisplayBounds(int index, SDL_Rect * rect)
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
352 {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
353 if (!_this) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
354 SDL_UninitializedVideo();
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
355 return -1;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
356 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
357 if (index < 0 || index >= _this->num_displays) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
358 SDL_SetError("index must be in the range 0 - %d",
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
359 _this->num_displays - 1);
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
360 return -1;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
361 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
362 if (rect) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
363 SDL_VideoDisplay *display = &_this->displays[index];
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
364
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
365 if (_this->GetDisplayBounds) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
366 if (_this->GetDisplayBounds(_this, display, rect) < 0) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
367 return -1;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
368 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
369 } else {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
370 /* Assume that the displays are left to right */
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
371 if (index == 0) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
372 rect->x = 0;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
373 rect->y = 0;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
374 } else {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
375 SDL_GetDisplayBounds(index-1, rect);
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
376 rect->x += rect->w;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
377 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
378 rect->w = display->desktop_mode.w;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
379 rect->h = display->desktop_mode.h;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
380 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
381 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
382 return 0;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
383 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
384
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
385 int
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
386 SDL_SelectVideoDisplay(int index)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
387 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
388 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
389 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
390 return (-1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
391 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
392 if (index < 0 || index >= _this->num_displays) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
393 SDL_SetError("index must be in the range 0 - %d",
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
394 _this->num_displays - 1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
395 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
396 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
397 _this->current_display = index;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
398 return 0;
1963
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
399 }
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
400
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
401 int
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
402 SDL_GetCurrentVideoDisplay(void)
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
403 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
404 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
405 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
406 return (-1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
407 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
408 return _this->current_display;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
409 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
410
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
411 SDL_bool
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
412 SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
413 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
414 SDL_DisplayMode *modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
415 int i, nmodes;
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
416
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
417 /* Make sure we don't already have the mode in the list */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
418 modes = display->display_modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
419 nmodes = display->num_display_modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
420 for (i = nmodes; i--;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
421 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
422 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
423 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
424 }
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
425
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
426 /* Go ahead and add the new mode */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
427 if (nmodes == display->max_display_modes) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
428 modes =
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
429 SDL_realloc(modes,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
430 (display->max_display_modes + 32) * sizeof(*modes));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
431 if (!modes) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
432 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
433 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
434 display->display_modes = modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
435 display->max_display_modes += 32;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
436 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
437 modes[nmodes] = *mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
438 display->num_display_modes++;
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
439
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
440 /* Re-sort video modes */
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
441 SDL_qsort(display->display_modes, display->num_display_modes,
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
442 sizeof(SDL_DisplayMode), cmpmodes);
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
443
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
444 return SDL_TRUE;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
445 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
447 int
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
448 SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
449 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
450 if (!display->num_display_modes && _this->GetDisplayModes) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
451 _this->GetDisplayModes(_this, display);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
452 SDL_qsort(display->display_modes, display->num_display_modes,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
453 sizeof(SDL_DisplayMode), cmpmodes);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
454 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
455 return display->num_display_modes;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
456 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
457
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
458 int
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
459 SDL_GetNumDisplayModes()
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
460 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
461 if (_this) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
462 return SDL_GetNumDisplayModesForDisplay(SDL_CurrentDisplay);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
463 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
464 return 0;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
465 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
466
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
467 int
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
468 SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
469 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
470 if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
471 SDL_SetError("index must be in the range of 0 - %d",
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
472 SDL_GetNumDisplayModesForDisplay(display) - 1);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
473 return -1;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
474 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
475 if (mode) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
476 *mode = display->display_modes[index];
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
477 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
478 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
479 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
480
1967
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
481 int
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
482 SDL_GetDisplayMode(int index, SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
483 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
484 return SDL_GetDisplayModeForDisplay(SDL_CurrentDisplay, index, mode);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
485 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
486
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
487 int
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
488 SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
489 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
490 if (mode) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
491 *mode = display->desktop_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
492 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
493 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
494 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
495
1967
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
496 int
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
497 SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
498 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
499 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
500 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
501 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
502 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
503 return SDL_GetDesktopDisplayModeForDisplay(SDL_CurrentDisplay, mode);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
504 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
505
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
506 int
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
507 SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
508 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
509 if (mode) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
510 *mode = display->current_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
511 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
512 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
513 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514
1967
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
515 int
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
516 SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
517 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
518 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
519 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
520 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
521 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
522 return SDL_GetCurrentDisplayModeForDisplay(SDL_CurrentDisplay, mode);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
523 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
524
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
525 SDL_DisplayMode *
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
526 SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
527 const SDL_DisplayMode * mode,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
528 SDL_DisplayMode * closest)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
529 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
530 Uint32 target_format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
531 int target_refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
532 int i;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
533 SDL_DisplayMode *current, *match;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
534
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
535 if (!mode || !closest) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
536 SDL_SetError("Missing desired mode or closest mode parameter");
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
537 return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
538 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
539
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
540 /* Default to the desktop format */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
541 if (mode->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
542 target_format = mode->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
543 } else {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
544 target_format = display->desktop_mode.format;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
545 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
546
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
547 /* Default to the desktop refresh rate */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
548 if (mode->refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
549 target_refresh_rate = mode->refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
550 } else {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
551 target_refresh_rate = display->desktop_mode.refresh_rate;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
552 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
553
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
554 match = NULL;
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
555 for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
556 current = &display->display_modes[i];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557
2789
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
558 if (current->w && (current->w < mode->w)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
559 /* Out of sorted modes large enough here */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
560 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
561 }
2789
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
562 if (current->h && (current->h < mode->h)) {
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
563 if (current->w && (current->w == mode->w)) {
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
564 /* Out of sorted modes large enough here */
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
565 break;
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
566 }
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
567 /* Wider, but not tall enough, due to a different
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
568 aspect ratio. This mode must be skipped, but closer
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
569 modes may still follow. */
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
570 continue;
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
571 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
572 if (!match || current->w < match->w || current->h < match->h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
573 match = current;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
574 continue;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
575 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
576 if (current->format != match->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
577 /* Sorted highest depth to lowest */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
578 if (current->format == target_format ||
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
579 (SDL_BITSPERPIXEL(current->format) >=
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
580 SDL_BITSPERPIXEL(target_format)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
581 && SDL_PIXELTYPE(current->format) ==
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
582 SDL_PIXELTYPE(target_format))) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
583 match = current;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
584 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
585 continue;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
586 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
587 if (current->refresh_rate != match->refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
588 /* Sorted highest refresh to lowest */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
589 if (current->refresh_rate >= target_refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
590 match = current;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
591 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
592 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
593 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
594 if (match) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
595 if (match->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
596 closest->format = match->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
597 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
598 closest->format = mode->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
599 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
600 if (match->w && match->h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
601 closest->w = match->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
602 closest->h = match->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
603 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
604 closest->w = mode->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
605 closest->h = mode->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
606 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
607 if (match->refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
608 closest->refresh_rate = match->refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
609 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
610 closest->refresh_rate = mode->refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
611 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
612 closest->driverdata = match->driverdata;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
614 /*
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
615 * Pick some reasonable defaults if the app and driver don't
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
616 * care
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
617 */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
618 if (!closest->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
619 closest->format = SDL_PIXELFORMAT_RGB888;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
620 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
621 if (!closest->w) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
622 closest->w = 640;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
623 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
624 if (!closest->h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
625 closest->h = 480;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
626 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
627 return closest;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
628 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
629 return NULL;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
630 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
631
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
632 SDL_DisplayMode *
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
633 SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
634 SDL_DisplayMode * closest)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
635 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
636 if (!_this) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
637 SDL_UninitializedVideo();
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
638 return NULL;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
639 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
640 return SDL_GetClosestDisplayModeForDisplay(SDL_CurrentDisplay, mode, closest);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
641 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
642
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
643 int
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
644 SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
645 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
646 SDL_DisplayMode display_mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
647 SDL_DisplayMode current_mode;
3526
e6f2f312780f Fixed compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 3517
diff changeset
648 int ncolors;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
649
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
650 if (mode) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
651 display_mode = *mode;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
652
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
653 /* Default to the current mode */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
654 if (!display_mode.format) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
655 display_mode.format = display->current_mode.format;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
656 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
657 if (!display_mode.w) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
658 display_mode.w = display->current_mode.w;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
659 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
660 if (!display_mode.h) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
661 display_mode.h = display->current_mode.h;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
662 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
663 if (!display_mode.refresh_rate) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
664 display_mode.refresh_rate = display->current_mode.refresh_rate;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
665 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
666
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
667 /* Get a good video mode, the closest one possible */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
668 if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
669 SDL_SetError("No video mode large enough for %dx%d",
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
670 display_mode.w, display_mode.h);
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
671 return -1;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
672 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
673 } else {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
674 display_mode = display->desktop_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
675 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
676
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
677 /* See if there's anything left to do */
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
678 SDL_GetCurrentDisplayModeForDisplay(display, &current_mode);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
679 if (SDL_memcmp(&display_mode, &current_mode, sizeof(display_mode)) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
680 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
681 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
682
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
683 /* Actually change the display mode */
4978
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
684 if (!_this->SetDisplayMode) {
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
685 SDL_SetError("Video driver doesn't support changing display mode");
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
686 return -1;
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
687 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
688 if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
689 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
690 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
691 display->current_mode = display_mode;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
692
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
693 /* Set up a palette, if necessary */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
694 if (SDL_ISPIXELFORMAT_INDEXED(display_mode.format)) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
695 ncolors = (1 << SDL_BITSPERPIXEL(display_mode.format));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
696 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
697 ncolors = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
698 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
699 if ((!ncolors && display->palette) || (ncolors && !display->palette)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
700 || (ncolors && ncolors != display->palette->ncolors)) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
701 if (display->palette) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
702 SDL_FreePalette(display->palette);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
703 display->palette = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
704 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
705 if (ncolors) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
706 display->palette = SDL_AllocPalette(ncolors);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
707 if (!display->palette) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
708 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
709 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
710 SDL_DitherColors(display->palette->colors,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
711 SDL_BITSPERPIXEL(display_mode.format));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
712 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
713 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
714
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
715 return 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
718 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
719 SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
720 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
721 CHECK_WINDOW_MAGIC(window, -1);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
722
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
723 if (mode) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
724 window->fullscreen_mode = *mode;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
725 } else {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
726 SDL_zero(window->fullscreen_mode);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
727 }
3526
e6f2f312780f Fixed compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 3517
diff changeset
728 return 0;
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
729 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
730
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
731 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
732 SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
733 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
734 SDL_DisplayMode fullscreen_mode;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
735
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
736 CHECK_WINDOW_MAGIC(window, -1);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
737
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
738 fullscreen_mode = window->fullscreen_mode;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
739 if (!fullscreen_mode.w) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
740 fullscreen_mode.w = window->w;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
741 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
742 if (!fullscreen_mode.h) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
743 fullscreen_mode.h = window->h;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
744 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
745
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
746 if (!SDL_GetClosestDisplayModeForDisplay(window->display,
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
747 &fullscreen_mode,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
748 &fullscreen_mode)) {
2869
2fe507a2ef7d Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents: 2860
diff changeset
749 SDL_SetError("Couldn't find display mode match");
2fe507a2ef7d Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents: 2860
diff changeset
750 return -1;
2fe507a2ef7d Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents: 2860
diff changeset
751 }
3092
cad1aefa2ed9 Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3091
diff changeset
752
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
753 if (mode) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
754 *mode = fullscreen_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
755 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
756 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
757 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
758
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
759 static void
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
760 SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt)
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
761 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
762 SDL_VideoDisplay *display = window->display;
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
763
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
764 /* See if we're already processing a window */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
765 if (display->updating_fullscreen) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
766 return;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
767 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
768
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
769 display->updating_fullscreen = SDL_TRUE;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
770
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
771 /* See if we even want to do anything here */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
772 if ((window->flags & SDL_WINDOW_FULLSCREEN) &&
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
773 (window->flags & SDL_WINDOW_SHOWN)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
774 if (attempt) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
775 /* We just gained some state, try to gain all states */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
776 if (window->flags & SDL_WINDOW_MINIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
777 SDL_RestoreWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
778 } else {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
779 SDL_RaiseWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
780 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
781 } else {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
782 /* We just lost some state, try to release all states */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
783 SDL_MinimizeWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
784 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
785 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
786
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
787 if (FULLSCREEN_VISIBLE(window)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
788 /* Hide any other fullscreen windows */
3701
fb905d5674cc Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
789 SDL_Window *other;
fb905d5674cc Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
790 for (other = display->windows; other; other = other->next) {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
791 if (other != window && FULLSCREEN_VISIBLE(other)) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
792 SDL_MinimizeWindow(other);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
793 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
794 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
795 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
796
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
797 display->updating_fullscreen = SDL_FALSE;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
798
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
799 /* See if there are any fullscreen windows */
3701
fb905d5674cc Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
800 for (window = display->windows; window; window = window->next) {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
801 if (FULLSCREEN_VISIBLE(window)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
802 SDL_DisplayMode fullscreen_mode;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
803 if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
804 SDL_SetDisplayModeForDisplay(display, &fullscreen_mode);
3517
e7eec78e4b92 Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 3516
diff changeset
805 display->fullscreen_window = window;
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
806 return;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
807 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
808 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
809 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
810
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
811 /* Nope, restore the desktop mode */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
812 SDL_SetDisplayModeForDisplay(display, NULL);
3517
e7eec78e4b92 Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 3516
diff changeset
813 display->fullscreen_window = NULL;
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
814 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
815
1967
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
816 int
3501
467e67d301f3 Removed a little redundancy in the naming
Sam Lantinga <slouken@libsdl.org>
parents: 3500
diff changeset
817 SDL_SetPaletteForDisplay(SDL_VideoDisplay * display, const SDL_Color * colors, int firstcolor, int ncolors)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
819 SDL_Palette *palette;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
820 int status = 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
821
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
822 palette = display->palette;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
823 if (!palette) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
824 SDL_SetError("Display mode does not have a palette");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
825 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
826 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
827 status = SDL_SetPaletteColors(palette, colors, firstcolor, ncolors);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
828
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
829 if (_this->SetDisplayPalette) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
830 if (_this->SetDisplayPalette(_this, display, palette) < 0) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
831 status = -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
832 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
833 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
834 return status;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
835 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
836
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
837 int
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
838 SDL_SetDisplayPalette(const SDL_Color * colors, int firstcolor, int ncolors)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
839 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
840 if (!_this) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
841 SDL_UninitializedVideo();
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
842 return -1;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
843 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
844 return SDL_SetPaletteForDisplay(SDL_CurrentDisplay, colors, firstcolor, ncolors);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
845 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
846
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
847 int
3501
467e67d301f3 Removed a little redundancy in the naming
Sam Lantinga <slouken@libsdl.org>
parents: 3500
diff changeset
848 SDL_GetPaletteForDisplay(SDL_VideoDisplay * display, SDL_Color * colors, int firstcolor, int ncolors)
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
849 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
850 SDL_Palette *palette;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
851
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
852 palette = display->palette;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
853 if (!palette || !palette->ncolors) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
854 SDL_SetError("Display mode does not have a palette");
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
855 return -1;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
856 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
857 if (firstcolor < 0 || (firstcolor + ncolors) > palette->ncolors) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
858 SDL_SetError("Palette indices are out of range");
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
859 return -1;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
860 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
861 SDL_memcpy(colors, &palette->colors[firstcolor],
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
862 ncolors * sizeof(*colors));
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
863 return 0;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
864 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
865
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
866 int
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
867 SDL_GetDisplayPalette(SDL_Color * colors, int firstcolor, int ncolors)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
868 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
869 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
870 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
871 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
872 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
873 return SDL_GetPaletteForDisplay(SDL_CurrentDisplay, colors, firstcolor, ncolors);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
874 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
875
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
876 SDL_Window *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
877 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
878 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
879 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
880 SDL_WINDOW_OPENGL |
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
881 SDL_WINDOW_BORDERLESS |
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
882 SDL_WINDOW_RESIZABLE |
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
883 SDL_WINDOW_INPUT_GRABBED);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
884 SDL_VideoDisplay *display;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
885 SDL_Window *window;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
886
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
887 if (!_this) {
3417
64a60c5d502e Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents: 3333
diff changeset
888 /* Initialize the video system if needed */
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
889 if (SDL_VideoInit(NULL) < 0) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
890 return NULL;
3417
64a60c5d502e Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents: 3333
diff changeset
891 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
892 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
893 if (flags & SDL_WINDOW_OPENGL) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
894 if (!_this->GL_CreateContext) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
895 SDL_SetError("No OpenGL support in video driver");
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
896 return NULL;
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
897 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
898 SDL_GL_LoadLibrary(NULL);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
899 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
900 display = SDL_CurrentDisplay;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
901 window = (SDL_Window *)SDL_calloc(1, sizeof(*window));
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
902 window->magic = &_this->window_magic;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
903 window->id = _this->next_object_id++;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
904 window->x = x;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
905 window->y = y;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
906 window->w = w;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
907 window->h = h;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
908 window->flags = (flags & allowed_flags);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
909 window->display = display;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
910 window->next = display->windows;
3693
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
911 if (display->windows) {
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
912 display->windows->prev = window;
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
913 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
914 display->windows = window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
915
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
916 if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
917 SDL_DestroyWindow(window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
918 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
919 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
920
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
921 if (title) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
922 SDL_SetWindowTitle(window, title);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
923 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
924 if (flags & SDL_WINDOW_MAXIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
925 SDL_MaximizeWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
926 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
927 if (flags & SDL_WINDOW_MINIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
928 SDL_MinimizeWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
929 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
930 if (flags & SDL_WINDOW_SHOWN) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
931 SDL_ShowWindow(window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
932 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
933 SDL_UpdateWindowGrab(window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
934
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
935 return window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
936 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
937
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
938 SDL_Window *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
939 SDL_CreateWindowFrom(const void *data)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
940 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
941 SDL_VideoDisplay *display;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
942 SDL_Window *window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
943
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
944 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
945 SDL_UninitializedVideo();
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
946 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
947 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
948 display = SDL_CurrentDisplay;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
949 window = (SDL_Window *)SDL_calloc(1, sizeof(*window));
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
950 window->magic = &_this->window_magic;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
951 window->id = _this->next_object_id++;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
952 window->flags = SDL_WINDOW_FOREIGN;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
953 window->display = display;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
954 window->next = display->windows;
3693
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
955 if (display->windows) {
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
956 display->windows->prev = window;
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
957 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
958 display->windows = window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
959
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
960 if (!_this->CreateWindowFrom ||
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
961 _this->CreateWindowFrom(_this, window, data) < 0) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
962 SDL_DestroyWindow(window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
963 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
964 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
965 return window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
966 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
967
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
968 int
1928
861bc36f0ab3 Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
969 SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
970 {
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
971 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
972 SDL_WINDOW_OPENGL |
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
973 SDL_WINDOW_BORDERLESS |
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
974 SDL_WINDOW_RESIZABLE |
3486
c87dbbde2bc2 Fixed bug #891
Sam Lantinga <slouken@libsdl.org>
parents: 3485
diff changeset
975 SDL_WINDOW_INPUT_GRABBED |
c87dbbde2bc2 Fixed bug #891
Sam Lantinga <slouken@libsdl.org>
parents: 3485
diff changeset
976 SDL_WINDOW_FOREIGN);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
977 char *title = window->title;
1956
ba0d62354872 Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
978
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
979 if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
980 SDL_SetError("No OpenGL support in video driver");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
981 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
982 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
983 if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
984 if (flags & SDL_WINDOW_OPENGL) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
985 SDL_GL_LoadLibrary(NULL);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
986 } else {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
987 SDL_GL_UnloadLibrary();
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
988 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
989 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
990
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
991 if (window->flags & SDL_WINDOW_FOREIGN) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
992 /* Can't destroy and re-create foreign windows, hrm */
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
993 flags |= SDL_WINDOW_FOREIGN;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
994 } else {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
995 flags &= ~SDL_WINDOW_FOREIGN;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
996 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
997
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
998 if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
999 _this->DestroyWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1000 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1001
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1002 window->title = NULL;
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1003 window->flags = (flags & allowed_flags);
1956
ba0d62354872 Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1004
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1005 if (_this->CreateWindow && !(flags & SDL_WINDOW_FOREIGN)) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1006 if (_this->CreateWindow(_this, window) < 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1007 if (flags & SDL_WINDOW_OPENGL) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1008 SDL_GL_UnloadLibrary();
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1009 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1010 return -1;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1011 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1012 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1013
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1014 if (title) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1015 SDL_SetWindowTitle(window, title);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1016 SDL_free(title);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1017 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1018 if (flags & SDL_WINDOW_MAXIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1019 SDL_MaximizeWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1020 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1021 if (flags & SDL_WINDOW_MINIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1022 SDL_MinimizeWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1023 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1024 if (flags & SDL_WINDOW_SHOWN) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1025 SDL_ShowWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1026 }
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1027 SDL_UpdateWindowGrab(window);
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1028
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1029 return 0;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1030 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1031
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1032 Uint32
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1033 SDL_GetWindowID(SDL_Window * window)
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1034 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1035 CHECK_WINDOW_MAGIC(window, 0);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1036
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1037 return window->id;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1038 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1039
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1040 SDL_Window *
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1041 SDL_GetWindowFromID(Uint32 id)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1042 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1043 SDL_Window *window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1044 int i;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1045
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1046 if (!_this) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1047 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1048 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1049 /* FIXME: Should we keep a separate hash table for these? */
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1050 for (i = _this->num_displays; i--;) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1051 SDL_VideoDisplay *display = &_this->displays[i];
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1052 for (window = display->windows; window; window = window->next) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1053 if (window->id == id) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1054 return window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1055 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1056 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1057 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1058 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1059 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1060
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1061 Uint32
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1062 SDL_GetWindowFlags(SDL_Window * window)
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1063 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1064 CHECK_WINDOW_MAGIC(window, 0);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1065
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1066 return window->flags;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1067 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1068
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1069 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1070 SDL_SetWindowTitle(SDL_Window * window, const char *title)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1071 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1072 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1073
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1074 if (title == window->title) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1075 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1076 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1077 if (window->title) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1078 SDL_free(window->title);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1079 }
4871
81a6a9f396ba The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents: 4862
diff changeset
1080 if (title && *title) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1081 window->title = SDL_strdup(title);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1082 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1083 window->title = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1084 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1085
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1086 if (_this->SetWindowTitle) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1087 _this->SetWindowTitle(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1088 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1089 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1090
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1091 const char *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1092 SDL_GetWindowTitle(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1093 {
4872
231f8a1c5edd Whoops, return "" even if the window is invalid.
Sam Lantinga <slouken@libsdl.org>
parents: 4871
diff changeset
1094 CHECK_WINDOW_MAGIC(window, "");
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1095
4871
81a6a9f396ba The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents: 4862
diff changeset
1096 return window->title ? window->title : "";
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1097 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1098
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1099 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1100 SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon)
2967
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1101 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1102 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1103
2967
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1104 if (_this->SetWindowIcon) {
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1105 _this->SetWindowIcon(_this, window, icon);
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1106 }
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1107 }
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1108
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1109 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1110 SDL_SetWindowData(SDL_Window * window, void *userdata)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1111 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1112 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1113
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1114 window->userdata = userdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1115 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1116
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1117 void *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1118 SDL_GetWindowData(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1119 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1120 CHECK_WINDOW_MAGIC(window, NULL);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1121
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1122 return window->userdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1123 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1124
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1125 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1126 SDL_SetWindowPosition(SDL_Window * window, int x, int y)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1127 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1128 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1129
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1130 if (x != SDL_WINDOWPOS_UNDEFINED) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1131 window->x = x;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1132 }
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1133 if (y != SDL_WINDOWPOS_UNDEFINED) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1134 window->y = y;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1135 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1136 if (_this->SetWindowPosition) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1137 _this->SetWindowPosition(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1138 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1139 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1140 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1141
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1142 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1143 SDL_GetWindowPosition(SDL_Window * window, int *x, int *y)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1144 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1145 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1146
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1147 if (x) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1148 *x = window->x;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1149 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1150 if (y) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1151 *y = window->y;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1152 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1153 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1154
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1155 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1156 SDL_SetWindowSize(SDL_Window * window, int w, int h)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1157 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1158 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1159
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1160 window->w = w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1161 window->h = h;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1162
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1163 if (_this->SetWindowSize) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1164 _this->SetWindowSize(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1165 }
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1166 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1167 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1168
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1169 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1170 SDL_GetWindowSize(SDL_Window * window, int *w, int *h)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1171 {
2860
6ce28e5287e9 Date: Sun, 07 Dec 2008 13:35:23 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1172 if (window) {
2849
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1173 if (w) {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1174 *w = window->w;
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1175 }
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1176 if (h) {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1177 *h = window->h;
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1178 }
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1179 } else {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1180 if (w) {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1181 *w = 0;
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1182 }
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1183 if (h) {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1184 *h = 0;
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1185 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1186 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1187 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1188
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1189 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1190 SDL_ShowWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1191 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1192 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1193
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1194 if (window->flags & SDL_WINDOW_SHOWN) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1195 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1196 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1197
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1198 if (_this->ShowWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1199 _this->ShowWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1200 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1201 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SHOWN, 0, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1202 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1203
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1204 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1205 SDL_HideWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1206 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1207 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1208
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1209 if (!(window->flags & SDL_WINDOW_SHOWN)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1210 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1211 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1212
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1213 if (_this->HideWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1214 _this->HideWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1215 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1216 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1217 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1218
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1219 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1220 SDL_RaiseWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1221 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1222 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1223
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1224 if (!(window->flags & SDL_WINDOW_SHOWN)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1225 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1226 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1227 if (_this->RaiseWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1228 _this->RaiseWindow(_this, window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1229 } else {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1230 /* FIXME: What we really want is a way to request focus */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1231 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1232 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1233 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1234
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1235 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1236 SDL_MaximizeWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1237 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1238 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1239
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1240 if (window->flags & SDL_WINDOW_MAXIMIZED) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1241 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1242 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1243
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1244 if (_this->MaximizeWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1245 _this->MaximizeWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1246 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1247 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1248 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1249
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1250 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1251 SDL_MinimizeWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1252 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1253 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1254
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1255 if (window->flags & SDL_WINDOW_MINIMIZED) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1256 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1257 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1258
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1259 if (_this->MinimizeWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1260 _this->MinimizeWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1261 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1262 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1263 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1264
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1265 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1266 SDL_RestoreWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1267 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1268 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1269
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1270 if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1271 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1272 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1273
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1274 if (_this->RestoreWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1275 _this->RestoreWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1276 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1277 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1278 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1279
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1280 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1281 SDL_SetWindowFullscreen(SDL_Window * window, int fullscreen)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1282 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1283 CHECK_WINDOW_MAGIC(window, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1284
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1285 if (fullscreen) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1286 fullscreen = SDL_WINDOW_FULLSCREEN;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1287 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1288 if ((window->flags & SDL_WINDOW_FULLSCREEN) == fullscreen) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1289 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1290 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1291 if (fullscreen) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1292 window->flags |= SDL_WINDOW_FULLSCREEN;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1293
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1294 SDL_UpdateFullscreenMode(window, SDL_TRUE);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1295 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1296 window->flags &= ~SDL_WINDOW_FULLSCREEN;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1297
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1298 SDL_UpdateFullscreenMode(window, SDL_FALSE);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1299 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1300 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1301 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1302
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1303 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1304 SDL_SetWindowGrab(SDL_Window * window, int mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1305 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1306 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1307
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1308 if ((!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1309 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1310 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1311 if (mode) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1312 window->flags |= SDL_WINDOW_INPUT_GRABBED;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1313 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1314 window->flags &= ~SDL_WINDOW_INPUT_GRABBED;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1315 }
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1316 SDL_UpdateWindowGrab(window);
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1317 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1318
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1319 static void
2876
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1320 SDL_UpdateWindowGrab(SDL_Window * window)
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1321 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1322 if ((window->flags & SDL_WINDOW_INPUT_FOCUS) && _this->SetWindowGrab) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1323 _this->SetWindowGrab(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1324 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1325 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1326
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1327 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1328 SDL_GetWindowGrab(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1329 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1330 CHECK_WINDOW_MAGIC(window, 0);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1331
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1332 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1333 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1334
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1335 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1336 SDL_OnWindowShown(SDL_Window * window)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1337 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1338 SDL_RaiseWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1339 SDL_UpdateFullscreenMode(window, SDL_TRUE);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1340 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1341
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1342 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1343 SDL_OnWindowHidden(SDL_Window * window)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1344 {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1345 SDL_UpdateFullscreenMode(window, SDL_FALSE);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1346 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1347
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1348 void
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1349 SDL_OnWindowMinimized(SDL_Window * window)
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1350 {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1351 SDL_UpdateFullscreenMode(window, SDL_FALSE);
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1352 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1353
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1354 void
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1355 SDL_OnWindowRestored(SDL_Window * window)
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1356 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1357 SDL_RaiseWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1358 SDL_UpdateFullscreenMode(window, SDL_TRUE);
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1359 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1360
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1361 void
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1362 SDL_OnWindowFocusGained(SDL_Window * window)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1363 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1364 SDL_VideoDisplay *display = window->display;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1365
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1366 if (display->gamma && _this->SetDisplayGammaRamp) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
1367 _this->SetDisplayGammaRamp(_this, display, display->gamma);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1368 }
2876
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1369 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1370 && _this->SetWindowGrab) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1371 _this->SetWindowGrab(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1372 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1373 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1374
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1375 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1376 SDL_OnWindowFocusLost(SDL_Window * window)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1377 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1378 SDL_VideoDisplay *display = window->display;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1379
3512
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1380 /* If we're fullscreen on a single-head system and lose focus, minimize */
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1381 if ((window->flags & SDL_WINDOW_FULLSCREEN) &&
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1382 _this->num_displays == 1) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1383 SDL_MinimizeWindow(window);
3512
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1384 }
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1385
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1386 if (display->gamma && _this->SetDisplayGammaRamp) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
1387 _this->SetDisplayGammaRamp(_this, display, display->saved_gamma);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1388 }
2876
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1389 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1390 && _this->SetWindowGrab) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1391 _this->SetWindowGrab(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1392 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1393 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1394
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1395 SDL_Window *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1396 SDL_GetFocusWindow(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1397 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1398 SDL_VideoDisplay *display;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1399 SDL_Window *window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1400
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1401 if (!_this) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1402 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1403 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1404 display = SDL_CurrentDisplay;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1405 for (window = display->windows; window; window = window->next) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1406 if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1407 return window;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1408 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1409 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1410 return NULL;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1411 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1412
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1413 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1414 SDL_DestroyWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1415 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1416 SDL_VideoDisplay *display;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1417
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1418 CHECK_WINDOW_MAGIC(window, );
3503
7931094e4c48 Explicitly clear fullscreen status rather than relying on the window focus behavior.
Sam Lantinga <slouken@libsdl.org>
parents: 3502
diff changeset
1419
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1420 if (window->title) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1421 SDL_free(window->title);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1422 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1423
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1424 /* Restore video mode, etc. */
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1425 SDL_UpdateFullscreenMode(window, SDL_FALSE);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1426
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1427 if (_this->DestroyWindow) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1428 _this->DestroyWindow(_this, window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1429 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1430 if (window->flags & SDL_WINDOW_OPENGL) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1431 SDL_GL_UnloadLibrary();
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1432 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1433
4901
deadc1219bea Minor cleanup in patches from Coursoud
Sam Lantinga <slouken@libsdl.org>
parents: 4900
diff changeset
1434 /* Now invalidate magic */
4897
c3eb55210a90 SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents: 4872
diff changeset
1435 window->magic = NULL;
c3eb55210a90 SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents: 4872
diff changeset
1436
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1437 /* Unlink the window from the list */
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1438 display = window->display;
3693
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1439 if (window->next) {
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1440 window->next->prev = window->prev;
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1441 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1442 if (window->prev) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1443 window->prev->next = window->next;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1444 } else {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1445 display->windows = window->next;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1446 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1447
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1448 SDL_free(window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1449 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1450
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1451 void
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
1452 SDL_AddRenderDriver(SDL_VideoDisplay * display, const SDL_RenderDriver * driver)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1453 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1454 SDL_RenderDriver *render_drivers;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1455
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1456 render_drivers =
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1457 SDL_realloc(display->render_drivers,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1458 (display->num_render_drivers +
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1459 1) * sizeof(*render_drivers));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1460 if (render_drivers) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1461 render_drivers[display->num_render_drivers] = *driver;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1462 display->render_drivers = render_drivers;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1463 display->num_render_drivers++;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1464 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1465 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1466
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1467 int
1969
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1967
diff changeset
1468 SDL_GetNumRenderDrivers(void)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1469 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1470 if (_this) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1471 return SDL_CurrentDisplay->num_render_drivers;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1472 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1473 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1474 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1475
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1476 int
1969
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1967
diff changeset
1477 SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1478 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1479 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1480 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1481 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1482 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1483 if (index < 0 || index >= SDL_GetNumRenderDrivers()) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1484 SDL_SetError("index must be in the range of 0 - %d",
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1485 SDL_GetNumRenderDrivers() - 1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1486 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1487 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1488 *info = SDL_CurrentDisplay->render_drivers[index].info;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1489 return 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1490 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1491
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1492 static int
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1493 SDL_RendererEventWatch(void *userdata, SDL_Event *event)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1494 {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1495 SDL_Renderer *renderer = (SDL_Renderer *)userdata;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1496
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1497 if (event->type == SDL_WINDOWEVENT && renderer->WindowEvent) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1498 SDL_Window *window = SDL_GetWindowFromID(event->window.windowID);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1499 if (window == renderer->window) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1500 renderer->WindowEvent(renderer, &event->window);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1501 }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1502 }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1503 return 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1504 }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1505
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1506 SDL_Renderer *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1507 SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1508 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1509 SDL_Renderer *renderer = NULL;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1510
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1511 CHECK_WINDOW_MAGIC(window, NULL);
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1512
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1513 if (index < 0) {
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1514 char *override = SDL_getenv("SDL_VIDEO_RENDERER");
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1515 int n = SDL_GetNumRenderDrivers();
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1516
3489
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1517 #if SDL_VIDEO_RENDER_OGL
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1518 if (!override && (window->flags & SDL_WINDOW_OPENGL)) {
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1519 override = "opengl";
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1520 }
3489
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1521 #endif /* SDL_VIDEO_RENDER_OGL */
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1522 #if SDL_VIDEO_RENDER_OGL_ES
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1523 if (!override && (window->flags & SDL_WINDOW_OPENGL)) {
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1524 override = "opengl_es";
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1525 }
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1526 #endif /* SDL_VIDEO_RENDER_OGL_ES */
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1527 if (override) {
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1528 for (index = 0; index < n; ++index) {
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1529 SDL_RenderDriver *driver =
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1530 &SDL_CurrentDisplay->render_drivers[index];
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1531
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1532 if (SDL_strcasecmp(override, driver->info.name) == 0) {
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1533 /* Create a new renderer instance */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1534 renderer = driver->CreateRenderer(window, flags);
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1535 break;
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1536 }
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1537 }
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1538 } else {
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1539 for (index = 0; index < n; ++index) {
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1540 SDL_RenderDriver *driver =
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1541 &SDL_CurrentDisplay->render_drivers[index];
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1542
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1543 if ((driver->info.flags & flags) == flags) {
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1544 /* Create a new renderer instance */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1545 renderer = driver->CreateRenderer(window, flags);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1546 if (renderer) {
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1547 /* Yay, we got one! */
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1548 break;
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1549 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1550 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1551 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1552 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1553 if (index == n) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1554 SDL_SetError("Couldn't find matching render driver");
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1555 return NULL;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1556 }
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1557 } else {
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1558 if (index >= SDL_GetNumRenderDrivers()) {
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1559 SDL_SetError("index must be -1 or in the range of 0 - %d",
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1560 SDL_GetNumRenderDrivers() - 1);
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1561 return NULL;
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1562 }
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1563 /* Create a new renderer instance */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1564 renderer = SDL_CurrentDisplay->render_drivers[index].CreateRenderer(window, flags);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1565 }
3092
cad1aefa2ed9 Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3091
diff changeset
1566
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1567 if (renderer) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1568 renderer->magic = &_this->renderer_magic;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1569
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1570 SDL_AddEventWatch(SDL_RendererEventWatch, renderer);
3092
cad1aefa2ed9 Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3091
diff changeset
1571 }
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1572 return renderer;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1573 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1574
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1575 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1576 SDL_GetRendererInfo(SDL_Renderer * renderer, SDL_RendererInfo * info)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1577 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1578 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1579
3417
64a60c5d502e Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents: 3333
diff changeset
1580 *info = renderer->info;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1581 return 0;
1969
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1967
diff changeset
1582 }
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1967
diff changeset
1583
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1584 SDL_Texture *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1585 SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int h)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1586 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1587 SDL_Texture *texture;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1588
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1589 CHECK_RENDERER_MAGIC(renderer, NULL);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1590
4433
9fa97c6b0014 Fixed bug 984
Sam Lantinga <slouken@libsdl.org>
parents: 3701
diff changeset
1591 if (w <= 0 || h <= 0) {
9fa97c6b0014 Fixed bug 984
Sam Lantinga <slouken@libsdl.org>
parents: 3701
diff changeset
1592 SDL_SetError("Texture dimensions can't be 0");
9fa97c6b0014 Fixed bug 984
Sam Lantinga <slouken@libsdl.org>
parents: 3701
diff changeset
1593 return 0;
9fa97c6b0014 Fixed bug 984
Sam Lantinga <slouken@libsdl.org>
parents: 3701
diff changeset
1594 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1595 texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1596 if (!texture) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1597 SDL_OutOfMemory();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1598 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1599 }
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1600 texture->magic = &_this->texture_magic;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1601 texture->format = format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1602 texture->access = access;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1603 texture->w = w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1604 texture->h = h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1605 texture->r = 255;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1606 texture->g = 255;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1607 texture->b = 255;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1608 texture->a = 255;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1609 texture->renderer = renderer;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1610 texture->next = renderer->textures;
3692
ad85eb21a559 Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3686
diff changeset
1611 if (renderer->textures) {
ad85eb21a559 Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3686
diff changeset
1612 renderer->textures->prev = texture;
ad85eb21a559 Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3686
diff changeset
1613 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1614 renderer->textures = texture;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1615
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1616 if (renderer->CreateTexture(renderer, texture) < 0) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1617 SDL_DestroyTexture(texture);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1618 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1619 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1620 return texture;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1621 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1622
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1623 SDL_Texture *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1624 SDL_CreateTextureFromSurface(SDL_Renderer * renderer, Uint32 format, SDL_Surface * surface)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1625 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1626 SDL_Texture *texture;
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1627 Uint32 requested_format = format;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1628 SDL_PixelFormat *fmt;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1629 int bpp;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1630 Uint32 Rmask, Gmask, Bmask, Amask;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1631
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1632 CHECK_RENDERER_MAGIC(renderer, NULL);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1633
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1634 if (!surface) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1635 SDL_SetError("SDL_CreateTextureFromSurface() passed NULL surface");
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1636 return NULL;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1637 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1638 fmt = surface->format;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1639
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1640 if (format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1641 if (!SDL_PixelFormatEnumToMasks
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1642 (format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1643 SDL_SetError("Unknown pixel format");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1644 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1645 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1646 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1647 if (surface->format->Amask
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1648 || !(surface->map->info.flags &
5143
e743b9c3f6d6 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5141
diff changeset
1649 (SDL_COPY_COLORKEY | SDL_COPY_BLEND))) {
3196
413672b09bb3 Fixed some compile errors and warnings under Visual C++
Sam Lantinga <slouken@libsdl.org>
parents: 3186
diff changeset
1650 Uint32 it;
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1651 int pfmt;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1652
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1653 /* Pixel formats, sorted by best first */
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1654 static const Uint32 sdl_pformats[] = {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1655 SDL_PIXELFORMAT_ARGB8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1656 SDL_PIXELFORMAT_RGBA8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1657 SDL_PIXELFORMAT_ABGR8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1658 SDL_PIXELFORMAT_BGRA8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1659 SDL_PIXELFORMAT_RGB888,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1660 SDL_PIXELFORMAT_BGR888,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1661 SDL_PIXELFORMAT_RGB24,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1662 SDL_PIXELFORMAT_BGR24,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1663 SDL_PIXELFORMAT_RGB565,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1664 SDL_PIXELFORMAT_BGR565,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1665 SDL_PIXELFORMAT_ARGB1555,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1666 SDL_PIXELFORMAT_RGBA5551,
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1667 SDL_PIXELFORMAT_ABGR1555,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1668 SDL_PIXELFORMAT_BGRA5551,
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1669 SDL_PIXELFORMAT_RGB555,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1670 SDL_PIXELFORMAT_BGR555,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1671 SDL_PIXELFORMAT_ARGB4444,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1672 SDL_PIXELFORMAT_RGBA4444,
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1673 SDL_PIXELFORMAT_ABGR4444,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1674 SDL_PIXELFORMAT_BGRA4444,
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1675 SDL_PIXELFORMAT_RGB444,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1676 SDL_PIXELFORMAT_ARGB2101010,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1677 SDL_PIXELFORMAT_INDEX8,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1678 SDL_PIXELFORMAT_INDEX4LSB,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1679 SDL_PIXELFORMAT_INDEX4MSB,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1680 SDL_PIXELFORMAT_RGB332,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1681 SDL_PIXELFORMAT_INDEX1LSB,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1682 SDL_PIXELFORMAT_INDEX1MSB,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1683 SDL_PIXELFORMAT_UNKNOWN
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1684 };
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1685
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1686 bpp = fmt->BitsPerPixel;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1687 Rmask = fmt->Rmask;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1688 Gmask = fmt->Gmask;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1689 Bmask = fmt->Bmask;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1690 Amask = fmt->Amask;
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1691
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1692 format =
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1693 SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask);
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1694 if (!format) {
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1695 SDL_SetError("Unknown pixel format");
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1696 return 0;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1697 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1698
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1699 /* Search requested format in the supported texture */
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1700 /* formats by current renderer */
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1701 for (it = 0; it < renderer->info.num_texture_formats; it++) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1702 if (renderer->info.texture_formats[it] == format) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1703 break;
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1704 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1705 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1706
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1707 /* If requested format can't be found, search any best */
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1708 /* format which renderer provides */
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1709 if (it == renderer->info.num_texture_formats) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1710 pfmt = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1711 for (;;) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1712 if (sdl_pformats[pfmt] == SDL_PIXELFORMAT_UNKNOWN) {
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1713 break;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1714 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1715
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1716 for (it = 0; it < renderer->info.num_texture_formats;
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1717 it++) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1718 if (renderer->info.texture_formats[it] ==
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1719 sdl_pformats[pfmt]) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1720 break;
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1721 }
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1722 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1723
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1724 if (it != renderer->info.num_texture_formats) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1725 /* The best format has been found */
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1726 break;
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1727 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1728 pfmt++;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1729 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1730
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1731 /* If any format can't be found, then return an error */
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1732 if (it == renderer->info.num_texture_formats) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1733 SDL_SetError
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1734 ("Any of the supported pixel formats can't be found");
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1735 return 0;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1736 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1737
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1738 /* Convert found pixel format back to color masks */
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1739 if (SDL_PixelFormatEnumToMasks
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1740 (renderer->info.texture_formats[it], &bpp, &Rmask, &Gmask,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1741 &Bmask, &Amask) != SDL_TRUE) {
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1742 SDL_SetError("Unknown pixel format");
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1743 return 0;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1744 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1745 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1746 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1747 /* Need a format with alpha */
3196
413672b09bb3 Fixed some compile errors and warnings under Visual C++
Sam Lantinga <slouken@libsdl.org>
parents: 3186
diff changeset
1748 Uint32 it;
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1749 int apfmt;
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1750
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1751 /* Pixel formats with alpha, sorted by best first */
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1752 static const Uint32 sdl_alpha_pformats[] = {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1753 SDL_PIXELFORMAT_ARGB8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1754 SDL_PIXELFORMAT_RGBA8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1755 SDL_PIXELFORMAT_ABGR8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1756 SDL_PIXELFORMAT_BGRA8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1757 SDL_PIXELFORMAT_ARGB1555,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1758 SDL_PIXELFORMAT_RGBA5551,
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1759 SDL_PIXELFORMAT_ABGR1555,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1760 SDL_PIXELFORMAT_BGRA5551,
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1761 SDL_PIXELFORMAT_ARGB4444,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1762 SDL_PIXELFORMAT_RGBA4444,
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1763 SDL_PIXELFORMAT_ABGR4444,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1764 SDL_PIXELFORMAT_BGRA4444,
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1765 SDL_PIXELFORMAT_ARGB2101010,
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1766 SDL_PIXELFORMAT_UNKNOWN
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1767 };
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1768
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1769 if (surface->format->Amask) {
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1770 /* If surface already has alpha, then try an original */
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1771 /* surface format first */
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1772 bpp = fmt->BitsPerPixel;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1773 Rmask = fmt->Rmask;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1774 Gmask = fmt->Gmask;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1775 Bmask = fmt->Bmask;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1776 Amask = fmt->Amask;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1777 } else {
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1778 bpp = 32;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1779 Rmask = 0x00FF0000;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1780 Gmask = 0x0000FF00;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1781 Bmask = 0x000000FF;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1782 Amask = 0xFF000000;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1783 }
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1784
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1785 format =
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1786 SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask);
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1787 if (!format) {
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1788 SDL_SetError("Unknown pixel format");
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1789 return 0;
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1790 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1791
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1792 /* Search this format in the supported texture formats */
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1793 /* by current renderer */
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1794 for (it = 0; it < renderer->info.num_texture_formats; it++) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1795 if (renderer->info.texture_formats[it] == format) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1796 break;
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1797 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1798 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1799
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1800 /* If this format can't be found, search any best */
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1801 /* compatible format with alpha which renderer provides */
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1802 if (it == renderer->info.num_texture_formats) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1803 apfmt = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1804 for (;;) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1805 if (sdl_alpha_pformats[apfmt] == SDL_PIXELFORMAT_UNKNOWN) {
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1806 break;
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1807 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1808
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1809 for (it = 0; it < renderer->info.num_texture_formats;
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1810 it++) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1811 if (renderer->info.texture_formats[it] ==
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1812 sdl_alpha_pformats[apfmt]) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1813 break;
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1814 }
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1815 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1816
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1817 if (it != renderer->info.num_texture_formats) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1818 /* Compatible format has been found */
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1819 break;
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1820 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1821 apfmt++;
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1822 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1823
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1824 /* If compatible format can't be found, then return an error */
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1825 if (it == renderer->info.num_texture_formats) {
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1826 SDL_SetError("Compatible pixel format can't be found");
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1827 return 0;
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1828 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1829
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1830 /* Convert found pixel format back to color masks */
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1831 if (SDL_PixelFormatEnumToMasks
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1832 (renderer->info.texture_formats[it], &bpp, &Rmask, &Gmask,
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1833 &Bmask, &Amask) != SDL_TRUE) {
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1834 SDL_SetError("Unknown pixel format");
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1835 return 0;
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1836 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1837 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1838 }
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1839
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1840 format = SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1841 if (!format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1842 SDL_SetError("Unknown pixel format");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1843 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1844 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1845 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1846
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1847 texture =
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1848 SDL_CreateTexture(renderer, format, SDL_TEXTUREACCESS_STATIC,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1849 surface->w, surface->h);
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1850 if (!texture && !requested_format) {
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1851 SDL_DisplayMode desktop_mode;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1852 SDL_GetDesktopDisplayMode(&desktop_mode);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1853 format = desktop_mode.format;
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1854 texture = SDL_CreateTexture(renderer, format, SDL_TEXTUREACCESS_STATIC,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1855 surface->w, surface->h);
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1856 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1857 if (!texture) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1858 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1859 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1860 if (bpp == fmt->BitsPerPixel && Rmask == fmt->Rmask && Gmask == fmt->Gmask
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1861 && Bmask == fmt->Bmask && Amask == fmt->Amask) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1862 if (SDL_MUSTLOCK(surface)) {
3315
87ffdad11607 Fixed bug #761
Sam Lantinga <slouken@libsdl.org>
parents: 3283
diff changeset
1863 SDL_LockSurface(surface);
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1864 SDL_UpdateTexture(texture, NULL, surface->pixels,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1865 surface->pitch);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1866 SDL_UnlockSurface(surface);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1867 } else {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1868 SDL_UpdateTexture(texture, NULL, surface->pixels,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1869 surface->pitch);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1870 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1871 } else {
2967
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1872 SDL_PixelFormat dst_fmt;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1873 SDL_Surface *dst = NULL;
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 2130
diff changeset
1874
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1875 /* Set up a destination surface for the texture update */
2967
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1876 SDL_InitFormat(&dst_fmt, bpp, Rmask, Gmask, Bmask, Amask);
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1877 if (SDL_ISPIXELFORMAT_INDEXED(format)) {
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1878 dst_fmt.palette =
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1879 SDL_AllocPalette((1 << SDL_BITSPERPIXEL(format)));
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1880 if (dst_fmt.palette) {
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1881 /*
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1882 * FIXME: Should we try to copy
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1883 * fmt->palette?
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1884 */
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1885 SDL_DitherColors(dst_fmt.palette->colors,
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1886 SDL_BITSPERPIXEL(format));
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1887 }
2967
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1888 }
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1889 dst = SDL_ConvertSurface(surface, &dst_fmt, 0);
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1890 if (dst) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1891 SDL_UpdateTexture(texture, NULL, dst->pixels, dst->pitch);
2967
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1892 SDL_FreeSurface(dst);
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1893 }
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1894 if (dst_fmt.palette) {
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1895 SDL_FreePalette(dst_fmt.palette);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1896 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1897 if (!dst) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1898 SDL_DestroyTexture(texture);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1899 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1900 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1901 }
2743
453ec0c21f6f Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2740
diff changeset
1902
3053
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1903 {
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1904 Uint8 r, g, b, a;
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 4913
diff changeset
1905 SDL_BlendMode blendMode;
3053
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1906
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1907 SDL_GetSurfaceColorMod(surface, &r, &g, &b);
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1908 SDL_SetTextureColorMod(texture, r, g, b);
3053
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1909
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1910 SDL_GetSurfaceAlphaMod(surface, &a);
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1911 SDL_SetTextureAlphaMod(texture, a);
3053
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1912
4987
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1913 if (surface->map->info.flags & SDL_COPY_COLORKEY) {
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1914 /* We converted to a texture with alpha format */
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1915 SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1916 } else {
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1917 SDL_GetSurfaceBlendMode(surface, &blendMode);
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1918 SDL_SetTextureBlendMode(texture, blendMode);
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1919 }
3053
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1920 }
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1921
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1922 if (SDL_ISPIXELFORMAT_INDEXED(format) && fmt->palette) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1923 SDL_SetTexturePalette(texture, fmt->palette->colors, 0,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1924 fmt->palette->ncolors);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1925 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1926 return texture;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1927 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1928
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1929 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1930 SDL_QueryTexture(SDL_Texture * texture, Uint32 * format, int *access,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1931 int *w, int *h)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1932 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1933 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1934
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1935 if (format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1936 *format = texture->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1937 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1938 if (access) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1939 *access = texture->access;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1940 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1941 if (w) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1942 *w = texture->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1943 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1944 if (h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1945 *h = texture->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1946 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1947 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1948 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1949
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1950 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1951 SDL_QueryTexturePixels(SDL_Texture * texture, void **pixels, int *pitch)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1952 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1953 SDL_Renderer *renderer;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1954
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1955 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1956
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1957 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1958 if (!renderer->QueryTexturePixels) {
2810
27cb878a278e Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents: 2789
diff changeset
1959 SDL_Unsupported();
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1960 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1961 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1962 return renderer->QueryTexturePixels(renderer, texture, pixels, pitch);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1963 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1964
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1965 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1966 SDL_SetTexturePalette(SDL_Texture * texture, const SDL_Color * colors,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1967 int firstcolor, int ncolors)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1968 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1969 SDL_Renderer *renderer;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1970
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1971 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1972
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1973 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1974 if (!renderer->SetTexturePalette) {
2810
27cb878a278e Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents: 2789
diff changeset
1975 SDL_Unsupported();
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1976 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1977 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1978 return renderer->SetTexturePalette(renderer, texture, colors, firstcolor,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1979 ncolors);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1980 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1981
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1982 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1983 SDL_GetTexturePalette(SDL_Texture * texture, SDL_Color * colors,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1984 int firstcolor, int ncolors)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1985 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1986 SDL_Renderer *renderer;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1987
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1988 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1989
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1990 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1991 if (!renderer->GetTexturePalette) {
2810
27cb878a278e Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents: 2789
diff changeset
1992 SDL_Unsupported();
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1993 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1994 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1995 return renderer->GetTexturePalette(renderer, texture, colors, firstcolor,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1996 ncolors);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1997 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1998
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1999 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2000 SDL_SetTextureColorMod(SDL_Texture * texture, Uint8 r, Uint8 g, Uint8 b)
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2001 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2002 SDL_Renderer *renderer;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2003
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2004 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2005
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2006 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2007 if (r < 255 || g < 255 || b < 255) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2008 texture->modMode |= SDL_TEXTUREMODULATE_COLOR;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2009 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2010 texture->modMode &= ~SDL_TEXTUREMODULATE_COLOR;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2011 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2012 texture->r = r;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2013 texture->g = g;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2014 texture->b = b;
5144
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2015 if (renderer->SetTextureColorMod) {
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2016 return renderer->SetTextureColorMod(renderer, texture);
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2017 } else {
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2018 return 0;
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2019 }
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2020 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2021
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2022 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2023 SDL_GetTextureColorMod(SDL_Texture * texture, Uint8 * r, Uint8 * g,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2024 Uint8 * b)
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2025 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2026 SDL_Renderer *renderer;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2027
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2028 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2029
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2030 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2031 if (r) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2032 *r = texture->r;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2033 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2034 if (g) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2035 *g = texture->g;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2036 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2037 if (b) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2038 *b = texture->b;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2039 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2040 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2041 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2042
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2043 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2044 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha)
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2045 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2046 SDL_Renderer *renderer;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2047
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2048 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2049
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2050 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2051 if (alpha < 255) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2052 texture->modMode |= SDL_TEXTUREMODULATE_ALPHA;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2053 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2054 texture->modMode &= ~SDL_TEXTUREMODULATE_ALPHA;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2055 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2056 texture->a = alpha;
5144
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2057 if (renderer->SetTextureAlphaMod) {
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2058 return renderer->SetTextureAlphaMod(renderer, texture);
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2059 } else {
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2060 return 0;
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2061 }
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2062 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2063
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2064 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2065 SDL_GetTextureAlphaMod(SDL_Texture * texture, Uint8 * alpha)
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2066 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2067 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2068
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2069 if (alpha) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2070 *alpha = texture->a;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2071 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2072 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2073 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2074
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2075 int
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 4913
diff changeset
2076 SDL_SetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode blendMode)
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2077 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2078 SDL_Renderer *renderer;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2079
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2080 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2081
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2082 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2083 texture->blendMode = blendMode;
5144
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2084 if (renderer->SetTextureBlendMode) {
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2085 return renderer->SetTextureBlendMode(renderer, texture);
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2086 } else {
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2087 return 0;
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2088 }
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2089 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2090
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2091 int
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 4913
diff changeset
2092 SDL_GetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode *blendMode)
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2093 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2094 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2095
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2096 if (blendMode) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2097 *blendMode = texture->blendMode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2098 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2099 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2100 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2101
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
2102 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2103 SDL_UpdateTexture(SDL_Texture * texture, const SDL_Rect * rect,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2104 const void *pixels, int pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2105 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2106 SDL_Renderer *renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2107 SDL_Rect full_rect;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2108
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2109 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2110
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2111 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2112 if (!renderer->UpdateTexture) {
2810
27cb878a278e Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents: 2789
diff changeset
2113 SDL_Unsupported();
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2114 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2115 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2116 if (!rect) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2117 full_rect.x = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2118 full_rect.y = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2119 full_rect.w = texture->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2120 full_rect.h = texture->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2121 rect = &full_rect;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2122 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2123 return renderer->UpdateTexture(renderer, texture, rect, pixels, pitch);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2124 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2125
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2126 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2127 SDL_LockTexture(SDL_Texture * texture, const SDL_Rect * rect, int markDirty,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2128 void **pixels, int *pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2129 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2130 SDL_Renderer *renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2131 SDL_Rect full_rect;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2132
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2133 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2134
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2135 if (texture->access != SDL_TEXTUREACCESS_STREAMING) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2136 SDL_SetError("SDL_LockTexture(): texture must be streaming");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2137 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2138 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2139 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2140 if (!renderer->LockTexture) {
2810
27cb878a278e Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents: 2789
diff changeset
2141 SDL_Unsupported();
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2142 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2143 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2144 if (!rect) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2145 full_rect.x = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2146 full_rect.y = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2147 full_rect.w = texture->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2148 full_rect.h = texture->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2149 rect = &full_rect;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2150 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2151 return renderer->LockTexture(renderer, texture, rect, markDirty, pixels,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2152 pitch);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2153 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2154
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2155 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2156 SDL_UnlockTexture(SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2157 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2158 SDL_Renderer *renderer;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2159
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2160 CHECK_TEXTURE_MAGIC(texture, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2161
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2162 if (texture->access != SDL_TEXTUREACCESS_STREAMING) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2163 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2164 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2165 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2166 if (!renderer->UnlockTexture) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2167 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2168 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2169 renderer->UnlockTexture(renderer, texture);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2170 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2171
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2172 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2173 SDL_DirtyTexture(SDL_Texture * texture, int numrects,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2174 const SDL_Rect * rects)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2175 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2176 SDL_Renderer *renderer;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2177
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2178 CHECK_TEXTURE_MAGIC(texture, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2179
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2180 if (texture->access != SDL_TEXTUREACCESS_STREAMING) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2181 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2182 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2183 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2184 if (!renderer->DirtyTexture) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2185 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2186 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2187 renderer->DirtyTexture(renderer, texture, numrects, rects);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2188 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2189
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2190 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2191 SDL_SetRenderDrawColor(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2192 Uint8 r, Uint8 g, Uint8 b, Uint8 a)
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2193 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2194 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2195
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2196 renderer->r = r;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2197 renderer->g = g;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2198 renderer->b = b;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2199 renderer->a = a;
5144
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2200 return 0;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2201 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2202
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2203 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2204 SDL_GetRenderDrawColor(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2205 Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2206 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2207 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2208
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2209 if (r) {
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2210 *r = renderer->r;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2211 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2212 if (g) {
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2213 *g = renderer->g;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2214 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2215 if (b) {
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2216 *b = renderer->b;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2217 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2218 if (a) {
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2219 *a = renderer->a;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2220 }
2928
e171ce9bdbad Fixed missing return value
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
2221 return 0;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2222 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2223
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2224 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2225 SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode blendMode)
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2226 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2227 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2228
2927
2133d2d300fd SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents: 2918
diff changeset
2229 renderer->blendMode = blendMode;
5144
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2230 return 0;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2231 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2232
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2233 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2234 SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode *blendMode)
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2235 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2236 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2237
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2238 *blendMode = renderer->blendMode;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2239 return 0;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2240 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2241
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2242 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2243 SDL_RenderClear(SDL_Renderer * renderer)
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2244 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2245 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2246
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2247 if (!renderer->RenderClear) {
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 4913
diff changeset
2248 SDL_BlendMode blendMode = renderer->blendMode;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2249 int status;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2250
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2251 if (blendMode >= SDL_BLENDMODE_BLEND) {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2252 SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2253 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2254
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2255 status = SDL_RenderFillRect(renderer, NULL);
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2256
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2257 if (blendMode >= SDL_BLENDMODE_BLEND) {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2258 SDL_SetRenderDrawBlendMode(renderer, blendMode);
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2259 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2260 return status;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2261 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2262 return renderer->RenderClear(renderer);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2263 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2264
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2265 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2266 SDL_RenderDrawPoint(SDL_Renderer * renderer, int x, int y)
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2267 {
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2268 SDL_Point point;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2269
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2270 point.x = x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2271 point.y = y;
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2272 return SDL_RenderDrawPoints(renderer, &point, 1);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2273 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2274
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2275 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2276 SDL_RenderDrawPoints(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2277 const SDL_Point * points, int count)
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2278 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2279 CHECK_RENDERER_MAGIC(renderer, -1);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2280
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2281 if (!points) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2282 SDL_SetError("SDL_RenderDrawPoints(): Passed NULL points");
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2283 return -1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2284 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2285 if (count < 1) {
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2286 return 0;
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2287 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2288 return renderer->RenderDrawPoints(renderer, points, count);
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2289 }
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2290
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2291 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2292 SDL_RenderDrawLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2293 {
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2294 SDL_Point points[2];
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2295
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2296 points[0].x = x1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2297 points[0].y = y1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2298 points[1].x = x2;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2299 points[1].y = y2;
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2300 return SDL_RenderDrawLines(renderer, points, 2);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2301 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2302
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2303 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2304 SDL_RenderDrawLines(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2305 const SDL_Point * points, int count)
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2306 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2307 CHECK_RENDERER_MAGIC(renderer, -1);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2308
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2309 if (!points) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2310 SDL_SetError("SDL_RenderDrawLines(): Passed NULL points");
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2311 return -1;
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2312 }
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2313 if (count < 2) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2314 return 0;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2315 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2316 return renderer->RenderDrawLines(renderer, points, count);
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2317 }
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2318
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2319 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2320 SDL_RenderDrawRect(SDL_Renderer * renderer, const SDL_Rect * rect)
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2321 {
5151
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2322 SDL_Rect full_rect;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2323 SDL_Point points[5];
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2324
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2325 CHECK_RENDERER_MAGIC(renderer, -1);
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2326
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2327 /* If 'rect' == NULL, then outline the whole surface */
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2328 if (!rect) {
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2329 SDL_Window *window = renderer->window;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2330
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2331 full_rect.x = 0;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2332 full_rect.y = 0;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2333 full_rect.w = window->w;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2334 full_rect.h = window->h;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2335 rect = &full_rect;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2336 }
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2337
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2338 points[0].x = rect->x;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2339 points[0].y = rect->y;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2340 points[1].x = rect->x+rect->w-1;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2341 points[1].y = rect->y;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2342 points[2].x = rect->x+rect->w-1;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2343 points[2].y = rect->y+rect->h-1;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2344 points[3].x = rect->x;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2345 points[3].y = rect->y+rect->h-1;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2346 points[4].x = rect->x;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2347 points[4].y = rect->y;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2348 return SDL_RenderDrawLines(renderer, points, 5);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2349 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2350
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2351 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2352 SDL_RenderDrawRects(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2353 const SDL_Rect ** rects, int count)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2354 {
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2355 int i;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2356
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2357 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2358
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2359 if (!rects) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2360 SDL_SetError("SDL_RenderDrawRects(): Passed NULL rects");
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2361 return -1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2362 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2363 if (count < 1) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2364 return 0;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2365 }
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2366
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2367 /* Check for NULL rect, which means fill entire window */
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2368 for (i = 0; i < count; ++i) {
5151
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2369 if (SDL_RenderDrawRect(renderer, rects[i]) < 0) {
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2370 return -1;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2371 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2372 }
5151
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2373 return 0;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2374 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2375
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2376 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2377 SDL_RenderFillRect(SDL_Renderer * renderer, const SDL_Rect * rect)
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2378 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2379 return SDL_RenderFillRects(renderer, &rect, 1);
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2380 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2381
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2382 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2383 SDL_RenderFillRects(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2384 const SDL_Rect ** rects, int count)
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2385 {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2386 int i;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2387
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2388 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2389
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2390 if (!rects) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2391 SDL_SetError("SDL_RenderFillRects(): Passed NULL rects");
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2392 return -1;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2393 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2394 if (count < 1) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2395 return 0;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2396 }
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2397
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2398 /* Check for NULL rect, which means fill entire window */
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2399 for (i = 0; i < count; ++i) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2400 if (rects[i] == NULL) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2401 SDL_Window *window = renderer->window;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2402 SDL_Rect full_rect;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2403 const SDL_Rect *rect;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2404
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2405 full_rect.x = 0;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2406 full_rect.y = 0;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2407 full_rect.w = window->w;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2408 full_rect.h = window->h;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2409 rect = &full_rect;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2410 return renderer->RenderFillRects(renderer, &rect, 1);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2411 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2412 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2413 return renderer->RenderFillRects(renderer, rects, count);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2414 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2415
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2416 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2417 SDL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2418 const SDL_Rect * srcrect, const SDL_Rect * dstrect)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2419 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2420 SDL_Window *window;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2421 SDL_Rect real_srcrect;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2422 SDL_Rect real_dstrect;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2423
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2424 CHECK_RENDERER_MAGIC(renderer, -1);
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2425 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2426
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2427 if (renderer != texture->renderer) {
3316
9cf18687b761 Fixed bug #764
Sam Lantinga <slouken@libsdl.org>
parents: 3315
diff changeset
2428 SDL_SetError("Texture was not created with this renderer");
2810
27cb878a278e Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents: 2789
diff changeset
2429 return -1;
27cb878a278e Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents: 2789
diff changeset
2430 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2431 window = renderer->window;
2908
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2432
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2433 real_srcrect.x = 0;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2434 real_srcrect.y = 0;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2435 real_srcrect.w = texture->w;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2436 real_srcrect.h = texture->h;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2437 if (srcrect) {
2908
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2438 if (!SDL_IntersectRect(srcrect, &real_srcrect, &real_srcrect)) {
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2439 return 0;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2440 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2441 }
2908
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2442
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2443 real_dstrect.x = 0;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2444 real_dstrect.y = 0;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2445 real_dstrect.w = window->w;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2446 real_dstrect.h = window->h;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2447 if (dstrect) {
2908
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2448 if (!SDL_IntersectRect(dstrect, &real_dstrect, &real_dstrect)) {
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2449 return 0;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2450 }
2912
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2451 /* Clip srcrect by the same amount as dstrect was clipped */
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2452 if (dstrect->w != real_dstrect.w) {
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2453 int deltax = (real_dstrect.x - dstrect->x);
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2454 int deltaw = (real_dstrect.w - dstrect->w);
3333
b334b4f7dfa0 [SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents: 3318
diff changeset
2455 real_srcrect.x += (deltax * real_srcrect.w) / dstrect->w;
b334b4f7dfa0 [SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents: 3318
diff changeset
2456 real_srcrect.w += (deltaw * real_srcrect.w) / dstrect->w;
2912
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2457 }
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2458 if (dstrect->h != real_dstrect.h) {
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2459 int deltay = (real_dstrect.y - dstrect->y);
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2460 int deltah = (real_dstrect.h - dstrect->h);
3333
b334b4f7dfa0 [SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents: 3318
diff changeset
2461 real_srcrect.y += (deltay * real_srcrect.h) / dstrect->h;
b334b4f7dfa0 [SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents: 3318
diff changeset
2462 real_srcrect.h += (deltah * real_srcrect.h) / dstrect->h;
2912
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2463 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2464 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2465
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2466 return renderer->RenderCopy(renderer, texture, &real_srcrect,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2467 &real_dstrect);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2468 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2469
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2470 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2471 SDL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2472 Uint32 format, void * pixels, int pitch)
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2473 {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2474 SDL_Window *window;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2475 SDL_Rect real_rect;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2476
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2477 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2478
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2479 if (!renderer->RenderReadPixels) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2480 SDL_Unsupported();
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2481 return -1;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2482 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2483 window = renderer->window;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2484
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2485 if (!format) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2486 format = window->display->current_mode.format;
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2487 }
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2488
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2489 real_rect.x = 0;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2490 real_rect.y = 0;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2491 real_rect.w = window->w;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2492 real_rect.h = window->h;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2493 if (rect) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2494 if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2495 return 0;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2496 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2497 if (real_rect.y > rect->y) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2498 pixels = (Uint8 *)pixels + pitch * (real_rect.y - rect->y);
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2499 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2500 if (real_rect.x > rect->x) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2501 Uint32 format = SDL_CurrentDisplay->current_mode.format;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2502 int bpp = SDL_BYTESPERPIXEL(format);
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2503 pixels = (Uint8 *)pixels + bpp * (real_rect.x - rect->x);
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2504 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2505 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2506
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2507 return renderer->RenderReadPixels(renderer, &real_rect,
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2508 format, pixels, pitch);
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2509 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2510
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2511 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2512 SDL_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2513 Uint32 format, const void * pixels, int pitch)
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2514 {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2515 SDL_Window *window;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2516 SDL_Rect real_rect;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2517
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2518 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2519
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2520 if (!renderer->RenderWritePixels) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2521 SDL_Unsupported();
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2522 return -1;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2523 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2524 window = renderer->window;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2525
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2526 if (!format) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2527 format = window->display->current_mode.format;
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2528 }
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2529
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2530 real_rect.x = 0;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2531 real_rect.y = 0;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2532 real_rect.w = window->w;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2533 real_rect.h = window->h;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2534 if (rect) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2535 if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2536 return 0;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2537 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2538 if (real_rect.y > rect->y) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2539 pixels = (const Uint8 *)pixels + pitch * (real_rect.y - rect->y);
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2540 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2541 if (real_rect.x > rect->x) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2542 Uint32 format = SDL_CurrentDisplay->current_mode.format;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2543 int bpp = SDL_BYTESPERPIXEL(format);
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2544 pixels = (const Uint8 *)pixels + bpp * (real_rect.x - rect->x);
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2545 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2546 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2547
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2548 return renderer->RenderWritePixels(renderer, &real_rect,
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2549 format, pixels, pitch);
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2550 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2551
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2552 void
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2553 SDL_RenderPresent(SDL_Renderer * renderer)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2554 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2555 CHECK_RENDERER_MAGIC(renderer, );
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2556
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5048
diff changeset
2557 #if SDL_VIDEO_DRIVER_WINDOWS
4913
6b89d83b0b5a Windows candidate list support.
Daniel Wyatt <Daniel.Wyatt@gmail.com>
parents: 4901
diff changeset
2558 IME_Present((SDL_VideoData *)_this->driverdata);
6b89d83b0b5a Windows candidate list support.
Daniel Wyatt <Daniel.Wyatt@gmail.com>
parents: 4901
diff changeset
2559 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2560 renderer->RenderPresent(renderer);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2561 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2562
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2563 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2564 SDL_DestroyTexture(SDL_Texture * texture)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2565 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2566 SDL_Renderer *renderer;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2567
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2568 CHECK_TEXTURE_MAGIC(texture, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2569 texture->magic = NULL;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2570
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2571 renderer = texture->renderer;
3692
ad85eb21a559 Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3686
diff changeset
2572 if (texture->next) {
ad85eb21a559 Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3686
diff changeset
2573 texture->next->prev = texture->prev;
ad85eb21a559 Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3686
diff changeset
2574 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2575 if (texture->prev) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2576 texture->prev->next = texture->next;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2577 } else {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2578 renderer->textures = texture->next;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2579 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2580
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2581 renderer->DestroyTexture(renderer, texture);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2582 SDL_free(texture);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2583 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2584
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2585 void
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2586 SDL_DestroyRenderer(SDL_Renderer * renderer)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2587 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2588 CHECK_RENDERER_MAGIC(renderer, );
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2589
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2590 SDL_DelEventWatch(SDL_RendererEventWatch, renderer);
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2591
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2592 /* Free existing textures for this renderer */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2593 while (renderer->textures) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2594 SDL_DestroyTexture(renderer->textures);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2595 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2596
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2597 /* It's no longer magical... */
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2598 renderer->magic = NULL;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2599
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2600 /* Free the renderer instance */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2601 renderer->DestroyRenderer(renderer);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2602 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2603
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2604 SDL_bool
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2605 SDL_IsScreenSaverEnabled()
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2606 {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2607 if (!_this) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2608 return SDL_TRUE;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2609 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2610 return _this->suspend_screensaver ? SDL_FALSE : SDL_TRUE;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2611 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2612
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2613 void
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2614 SDL_EnableScreenSaver()
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2615 {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2616 if (!_this) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2617 return;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2618 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2619 if (!_this->suspend_screensaver) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2620 return;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2621 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2622 _this->suspend_screensaver = SDL_FALSE;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2623 if (_this->SuspendScreenSaver) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2624 _this->SuspendScreenSaver(_this);
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2625 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2626 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2627
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2628 void
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2629 SDL_DisableScreenSaver()
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2630 {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2631 if (!_this) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2632 return;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2633 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2634 if (_this->suspend_screensaver) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2635 return;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2636 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2637 _this->suspend_screensaver = SDL_TRUE;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2638 if (_this->SuspendScreenSaver) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2639 _this->SuspendScreenSaver(_this);
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2640 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2641 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2642
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2643 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2644 SDL_VideoQuit(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2645 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2646 int i, j;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2647
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2648 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2649 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2650 }
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
2651
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2652 /* Halt event processing before doing anything else */
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
2653 SDL_QuitQuit();
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
2654 SDL_MouseQuit();
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
2655 SDL_KeyboardQuit();
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2656 SDL_StopEventLoop();
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
2657
3029
89f8a72e1ee9 Re-enable the screensaver at exit, just in case it's needed...
Sam Lantinga <slouken@libsdl.org>
parents: 3025
diff changeset
2658 SDL_EnableScreenSaver();
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2659
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2660 /* Clean up the system video */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2661 for (i = _this->num_displays; i--;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2662 SDL_VideoDisplay *display = &_this->displays[i];
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2663 while (display->windows) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2664 SDL_DestroyWindow(display->windows);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2665 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2666 if (display->render_drivers) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2667 SDL_free(display->render_drivers);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2668 display->render_drivers = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2669 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2670 display->num_render_drivers = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2671 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2672 _this->VideoQuit(_this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2673
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2674 for (i = _this->num_displays; i--;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2675 SDL_VideoDisplay *display = &_this->displays[i];
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2676 for (j = display->num_display_modes; j--;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2677 if (display->display_modes[j].driverdata) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2678 SDL_free(display->display_modes[j].driverdata);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2679 display->display_modes[j].driverdata = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2680 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2681 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2682 if (display->display_modes) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2683 SDL_free(display->display_modes);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2684 display->display_modes = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2685 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2686 if (display->desktop_mode.driverdata) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2687 SDL_free(display->desktop_mode.driverdata);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2688 display->desktop_mode.driverdata = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2689 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2690 if (display->palette) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2691 SDL_FreePalette(display->palette);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2692 display->palette = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2693 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2694 if (display->gamma) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2695 SDL_free(display->gamma);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2696 display->gamma = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2697 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2698 if (display->driverdata) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2699 SDL_free(display->driverdata);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2700 display->driverdata = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2701 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2702 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2703 if (_this->displays) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2704 SDL_free(_this->displays);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2705 _this->displays = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2706 }
4495
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
2707 if (_this->clipboard_text) {
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
2708 SDL_free(_this->clipboard_text);
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
2709 _this->clipboard_text = NULL;
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
2710 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2711 _this->free(_this);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2712 _this = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2713 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2714
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2715 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2716 SDL_GL_LoadLibrary(const char *path)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2717 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2718 int retval;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2719
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2720 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2721 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2722 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2723 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2724 if (_this->gl_config.driver_loaded) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2725 if (path && SDL_strcmp(path, _this->gl_config.driver_path) != 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2726 SDL_SetError("OpenGL library already loaded");
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2727 return -1;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2728 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2729 retval = 0;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2730 } else {
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2731 if (!_this->GL_LoadLibrary) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2732 SDL_SetError("No dynamic GL support in video driver");
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2733 return -1;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2734 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2735 retval = _this->GL_LoadLibrary(_this, path);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2736 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2737 if (retval == 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2738 ++_this->gl_config.driver_loaded;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2739 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2740 return (retval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2741 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2742
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2743 void *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2744 SDL_GL_GetProcAddress(const char *proc)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2745 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2746 void *func;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2747
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2748 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2749 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2750 return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2751 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2752 func = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2753 if (_this->GL_GetProcAddress) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2754 if (_this->gl_config.driver_loaded) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2755 func = _this->GL_GetProcAddress(_this, proc);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2756 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2757 SDL_SetError("No GL driver has been loaded");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2758 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2759 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2760 SDL_SetError("No dynamic GL support in video driver");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2761 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2762 return func;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2763 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2764
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2765 void
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2766 SDL_GL_UnloadLibrary(void)
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2767 {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2768 if (!_this) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2769 SDL_UninitializedVideo();
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2770 return;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2771 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2772 if (_this->gl_config.driver_loaded > 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2773 if (--_this->gl_config.driver_loaded > 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2774 return;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2775 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2776 if (_this->GL_UnloadLibrary) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2777 _this->GL_UnloadLibrary(_this);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2778 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2779 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2780 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2781
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2782 SDL_bool
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2783 SDL_GL_ExtensionSupported(const char *extension)
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2784 {
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2785 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2786 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2787 const char *extensions;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2788 const char *start;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2789 const char *where, *terminator;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2790
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2791 /* Extension names should not have spaces. */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2792 where = SDL_strchr(extension, ' ');
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2793 if (where || *extension == '\0') {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2794 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2795 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2796 /* See if there's an environment variable override */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2797 start = SDL_getenv(extension);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2798 if (start && *start == '0') {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2799 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2800 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2801 /* Lookup the available extensions */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2802 glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2803 if (glGetStringFunc) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2804 extensions = (const char *) glGetStringFunc(GL_EXTENSIONS);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2805 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2806 extensions = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2807 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2808 if (!extensions) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2809 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2810 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2811 /*
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2812 * It takes a bit of care to be fool-proof about parsing the OpenGL
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2813 * extensions string. Don't be fooled by sub-strings, etc.
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2814 */
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2815
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2816 start = extensions;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2817
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2818 for (;;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2819 where = SDL_strstr(start, extension);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2820 if (!where)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2821 break;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2822
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2823 terminator = where + SDL_strlen(extension);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2824 if (where == start || *(where - 1) == ' ')
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2825 if (*terminator == ' ' || *terminator == '\0')
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2826 return SDL_TRUE;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2827
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2828 start = terminator;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2829 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2830 return SDL_FALSE;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2831 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2832 return SDL_FALSE;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2833 #endif
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2834 }
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2835
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2836 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2837 SDL_GL_SetAttribute(SDL_GLattr attr, int value)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2838 {
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2839 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2840 int retval;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2841
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2842 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2843 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2844 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2845 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2846 retval = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2847 switch (attr) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2848 case SDL_GL_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2849 _this->gl_config.red_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2850 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2851 case SDL_GL_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2852 _this->gl_config.green_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2853 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2854 case SDL_GL_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2855 _this->gl_config.blue_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2856 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2857 case SDL_GL_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2858 _this->gl_config.alpha_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2859 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2860 case SDL_GL_DOUBLEBUFFER:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2861 _this->gl_config.double_buffer = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2862 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2863 case SDL_GL_BUFFER_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2864 _this->gl_config.buffer_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2865 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2866 case SDL_GL_DEPTH_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2867 _this->gl_config.depth_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2868 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2869 case SDL_GL_STENCIL_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2870 _this->gl_config.stencil_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2871 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2872 case SDL_GL_ACCUM_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2873 _this->gl_config.accum_red_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2874 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2875 case SDL_GL_ACCUM_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2876 _this->gl_config.accum_green_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2877 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2878 case SDL_GL_ACCUM_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2879 _this->gl_config.accum_blue_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2880 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2881 case SDL_GL_ACCUM_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2882 _this->gl_config.accum_alpha_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2883 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2884 case SDL_GL_STEREO:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2885 _this->gl_config.stereo = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2886 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2887 case SDL_GL_MULTISAMPLEBUFFERS:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2888 _this->gl_config.multisamplebuffers = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2889 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2890 case SDL_GL_MULTISAMPLESAMPLES:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2891 _this->gl_config.multisamplesamples = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2892 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2893 case SDL_GL_ACCELERATED_VISUAL:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2894 _this->gl_config.accelerated = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2895 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2896 case SDL_GL_RETAINED_BACKING:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2897 _this->gl_config.retained_backing = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2898 break;
3100
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2899 case SDL_GL_CONTEXT_MAJOR_VERSION:
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2900 _this->gl_config.major_version = value;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2901 break;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2902 case SDL_GL_CONTEXT_MINOR_VERSION:
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2903 _this->gl_config.minor_version = value;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2904 break;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2905 default:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2906 SDL_SetError("Unknown OpenGL attribute");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2907 retval = -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2908 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2909 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2910 return retval;
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
2911 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2912 SDL_Unsupported();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2913 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2914 #endif /* SDL_VIDEO_OPENGL */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2915 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2916
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2917 int
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
2918 SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2919 {
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2920 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2921 void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params);
3139
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2922 GLenum(APIENTRY * glGetErrorFunc) (void);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2923 GLenum attrib = 0;
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2924 GLenum error = 0;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2925
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2926 glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2927 if (!glGetIntegervFunc) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2928 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2929 }
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2930
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2931 glGetErrorFunc = SDL_GL_GetProcAddress("glGetError");
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2932 if (!glGetErrorFunc) {
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2933 return -1;
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2934 }
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2935
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2936 /* Clear value in any case */
3139
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2937 *value = 0;
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2938
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2939 switch (attr) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2940 case SDL_GL_RETAINED_BACKING:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2941 *value = _this->gl_config.retained_backing;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2942 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2943 case SDL_GL_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2944 attrib = GL_RED_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2945 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2946 case SDL_GL_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2947 attrib = GL_BLUE_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2948 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2949 case SDL_GL_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2950 attrib = GL_GREEN_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2951 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2952 case SDL_GL_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2953 attrib = GL_ALPHA_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2954 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2955 case SDL_GL_DOUBLEBUFFER:
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2956 #ifndef SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2957 attrib = GL_DOUBLEBUFFER;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2958 break;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2959 #else
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2960 /* OpenGL ES 1.0 and above specifications have EGL_SINGLE_BUFFER */
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2961 /* parameter which switches double buffer to single buffer. OpenGL ES */
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2962 /* SDL driver must set proper value after initialization */
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2963 *value = _this->gl_config.double_buffer;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2964 return 0;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2965 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2966 case SDL_GL_DEPTH_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2967 attrib = GL_DEPTH_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2968 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2969 case SDL_GL_STENCIL_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2970 attrib = GL_STENCIL_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2971 break;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2972 #ifndef SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2973 case SDL_GL_ACCUM_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2974 attrib = GL_ACCUM_RED_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2975 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2976 case SDL_GL_ACCUM_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2977 attrib = GL_ACCUM_GREEN_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2978 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2979 case SDL_GL_ACCUM_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2980 attrib = GL_ACCUM_BLUE_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2981 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2982 case SDL_GL_ACCUM_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2983 attrib = GL_ACCUM_ALPHA_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2984 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2985 case SDL_GL_STEREO:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2986 attrib = GL_STEREO;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2987 break;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2988 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2989 case SDL_GL_ACCUM_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2990 case SDL_GL_ACCUM_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2991 case SDL_GL_ACCUM_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2992 case SDL_GL_ACCUM_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2993 case SDL_GL_STEREO:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2994 /* none of these are supported in OpenGL ES */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2995 *value = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2996 return 0;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2997 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2998 case SDL_GL_MULTISAMPLEBUFFERS:
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2999 #ifndef SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3000 attrib = GL_SAMPLE_BUFFERS_ARB;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
3001 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3002 attrib = GL_SAMPLE_BUFFERS;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
3003 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3004 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3005 case SDL_GL_MULTISAMPLESAMPLES:
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
3006 #ifndef SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3007 attrib = GL_SAMPLES_ARB;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
3008 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3009 attrib = GL_SAMPLES;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
3010 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3011 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3012 case SDL_GL_BUFFER_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3013 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3014 GLint bits = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3015 GLint component;
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
3016
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3017 /*
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3018 * there doesn't seem to be a single flag in OpenGL
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3019 * for this!
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3020 */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3021 glGetIntegervFunc(GL_RED_BITS, &component);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3022 bits += component;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3023 glGetIntegervFunc(GL_GREEN_BITS, &component);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3024 bits += component;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3025 glGetIntegervFunc(GL_BLUE_BITS, &component);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3026 bits += component;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3027 glGetIntegervFunc(GL_ALPHA_BITS, &component);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3028 bits += component;
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
3029
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3030 *value = bits;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3031 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3032 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3033 case SDL_GL_ACCELERATED_VISUAL:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3034 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3035 /* FIXME: How do we get this information? */
3571
19691cebb866 Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents: 3570
diff changeset
3036 *value = (_this->gl_config.accelerated != 0);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3037 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3038 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3039 default:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3040 SDL_SetError("Unknown OpenGL attribute");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3041 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3042 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3043
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3044 glGetIntegervFunc(attrib, (GLint *) value);
3139
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3045 error = glGetErrorFunc();
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3046 if (error != GL_NO_ERROR) {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3047 switch (error) {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3048 case GL_INVALID_ENUM:
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3049 {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3050 SDL_SetError("OpenGL error: GL_INVALID_ENUM");
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3051 }
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3052 break;
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3053 case GL_INVALID_VALUE:
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3054 {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3055 SDL_SetError("OpenGL error: GL_INVALID_VALUE");
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3056 }
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3057 break;
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3058 default:
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3059 {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3060 SDL_SetError("OpenGL error: %08X", error);
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3061 }
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3062 break;
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3063 }
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
3064 return -1;
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
3065 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3066 return 0;
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
3067 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3068 SDL_Unsupported();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3069 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3070 #endif /* SDL_VIDEO_OPENGL */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3071 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3072
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3073 SDL_GLContext
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
3074 SDL_GL_CreateContext(SDL_Window * window)
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3075 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
3076 CHECK_WINDOW_MAGIC(window, NULL);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
3077
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3078 if (!(window->flags & SDL_WINDOW_OPENGL)) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3079 SDL_SetError("The specified window isn't an OpenGL window");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3080 return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3081 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3082 return _this->GL_CreateContext(_this, window);
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3083 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3084
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3085 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
3086 SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext context)
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3087 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
3088 CHECK_WINDOW_MAGIC(window, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
3089
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
3090 if (!(window->flags & SDL_WINDOW_OPENGL)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3091 SDL_SetError("The specified window isn't an OpenGL window");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3092 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3093 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3094 if (!context) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3095 window = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3096 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3097 return _this->GL_MakeCurrent(_this, window, context);
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3098 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3099
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3100 int
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3101 SDL_GL_SetSwapInterval(int interval)
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3102 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3103 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3104 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3105 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3106 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3107 if (_this->GL_SetSwapInterval) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3108 return _this->GL_SetSwapInterval(_this, interval);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3109 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3110 SDL_SetError("Setting the swap interval is not supported");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3111 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3112 }
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3113 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3114
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3115 int
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3116 SDL_GL_GetSwapInterval(void)
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3117 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3118 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3119 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3120 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3121 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3122 if (_this->GL_GetSwapInterval) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3123 return _this->GL_GetSwapInterval(_this);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3124 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3125 SDL_SetError("Getting the swap interval is not supported");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3126 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3127 }
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3128 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3129
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3130 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
3131 SDL_GL_SwapWindow(SDL_Window * window)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3132 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
3133 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
3134
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3135 if (!(window->flags & SDL_WINDOW_OPENGL)) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3136 SDL_SetError("The specified window isn't an OpenGL window");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3137 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3138 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3139 _this->GL_SwapWindow(_this, window);
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3140 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3141
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3142 void
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3143 SDL_GL_DeleteContext(SDL_GLContext context)
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
3144 {
4526
c04dd942610d Fixed bug #1000
Sam Lantinga <slouken@libsdl.org>
parents: 4495
diff changeset
3145 if (!_this || !_this->gl_data || !context) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3146 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3147 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3148 _this->GL_MakeCurrent(_this, NULL, NULL);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3149 _this->GL_DeleteContext(_this, context);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3150 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3151
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3152 #if 0 // FIXME
2744
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
3153 /*
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
3154 * Utility function used by SDL_WM_SetIcon(); flags & 1 for color key, flags
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
3155 * & 2 for alpha channel.
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
3156 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3157 static void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3158 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3159 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3160 int x, y;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3161 Uint32 colorkey;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3162 #define SET_MASKBIT(icon, x, y, mask) \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3163 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8)))
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3164
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3165 colorkey = icon->format->colorkey;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3166 switch (icon->format->BytesPerPixel) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3167 case 1:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3168 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3169 Uint8 *pixels;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3170 for (y = 0; y < icon->h; ++y) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3171 pixels = (Uint8 *) icon->pixels + y * icon->pitch;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3172 for (x = 0; x < icon->w; ++x) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3173 if (*pixels++ == colorkey) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3174 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3175 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3176 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3177 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3178 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3179 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3180
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3181 case 2:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3182 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3183 Uint16 *pixels;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3184 for (y = 0; y < icon->h; ++y) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3185 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3186 for (x = 0; x < icon->w; ++x) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3187 if ((flags & 1) && *pixels == colorkey) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3188 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3189 } else if ((flags & 2)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3190 && (*pixels & icon->format->Amask) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3191 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3192 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3193 pixels++;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3194 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3195 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3196 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3197 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3198
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3199 case 4:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3200 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3201 Uint32 *pixels;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3202 for (y = 0; y < icon->h; ++y) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3203 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3204 for (x = 0; x < icon->w; ++x) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3205 if ((flags & 1) && *pixels == colorkey) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3206 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3207 } else if ((flags & 2)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3208 && (*pixels & icon->format->Amask) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3209 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3210 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3211 pixels++;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3212 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3213 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3214 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3215 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3216 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3217 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3218
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3219 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3220 * Sets the window manager icon for the display window.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3221 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3222 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3223 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3224 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3225 if (icon && _this->SetIcon) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3226 /* Generate a mask if necessary, and create the icon! */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3227 if (mask == NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3228 int mask_len = icon->h * (icon->w + 7) / 8;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3229 int flags = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3230 mask = (Uint8 *) SDL_malloc(mask_len);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3231 if (mask == NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3232 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3233 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3234 SDL_memset(mask, ~0, mask_len);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3235 if (icon->flags & SDL_SRCCOLORKEY)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3236 flags |= 1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3237 if (icon->flags & SDL_SRCALPHA)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3238 flags |= 2;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3239 if (flags) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3240 CreateMaskFromColorKeyOrAlpha(icon, mask, flags);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3241 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3242 _this->SetIcon(_this, icon, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3243 SDL_free(mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3244 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3245 _this->SetIcon(_this, icon, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3246 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3247 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3248 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3249 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3250
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3251 SDL_bool
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
3252 SDL_GetWindowWMInfo(SDL_Window * window, struct SDL_SysWMinfo *info)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3253 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
3254 CHECK_WINDOW_MAGIC(window, SDL_FALSE);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
3255
4900
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
3256 if (!info) {
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
3257 return SDL_FALSE;
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
3258 }
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
3259 info->subsystem = SDL_SYSWM_UNKNOWN;
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
3260
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
3261 if (!_this->GetWindowWMInfo) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3262 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3263 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3264 return (_this->GetWindowWMInfo(_this, window, info));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3265 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3266
3280
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3267 void
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3268 SDL_StartTextInput(void)
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3269 {
3683
4c5ab6841fdc From: Jjgod Jiang
Sam Lantinga <slouken@libsdl.org>
parents: 3678
diff changeset
3270 if (_this && _this->StartTextInput) {
3280
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3271 _this->StartTextInput(_this);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3272 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3273 SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3274 SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3275 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3276
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3277 void
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3278 SDL_StopTextInput(void)
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3279 {
3683
4c5ab6841fdc From: Jjgod Jiang
Sam Lantinga <slouken@libsdl.org>
parents: 3678
diff changeset
3280 if (_this && _this->StopTextInput) {
3280
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3281 _this->StopTextInput(_this);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3282 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3283 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3284 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3285 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3286
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3287 void
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3288 SDL_SetTextInputRect(SDL_Rect *rect)
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3289 {
3683
4c5ab6841fdc From: Jjgod Jiang
Sam Lantinga <slouken@libsdl.org>
parents: 3678
diff changeset
3290 if (_this && _this->SetTextInputRect) {
3280
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3291 _this->SetTextInputRect(_this, rect);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3292 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3293 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3294
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3295 /* vi: set ts=4 sw=4 expandtab: */