changeset 5144:31e7f523ab3d

Making the API simpler, texture color and alpha modulation are supported by all renderers.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 31 Jan 2011 23:37:30 -0800
parents e743b9c3f6d6
children c8e049de174c
files include/SDL_video.h src/video/SDL_renderer_gl.c src/video/SDL_renderer_gles.c src/video/SDL_renderer_sw.c src/video/SDL_sysvideo.h src/video/SDL_video.c src/video/directfb/SDL_DirectFB_render.c src/video/nds/SDL_ndsrender.c src/video/photon/SDL_photon_render.c src/video/qnxgf/SDL_gf_render.c src/video/windows/SDL_d3drender.c
diffstat 11 files changed, 20 insertions(+), 214 deletions(-) [+]
line wrap: on
line diff
--- a/include/SDL_video.h	Mon Jan 31 23:23:57 2011 -0800
+++ b/include/SDL_video.h	Mon Jan 31 23:37:30 2011 -0800
@@ -186,7 +186,6 @@
 {
     const char *name;           /**< The name of the renderer */
     Uint32 flags;               /**< Supported ::SDL_RendererFlags */
-    Uint32 mod_modes;           /**< A mask of supported channel modulation */
     Uint32 num_texture_formats; /**< The number of available texture formats */
     Uint32 texture_formats[50]; /**< The available texture formats */
     int max_texture_width;      /**< The maximimum texture width */
--- a/src/video/SDL_renderer_gl.c	Mon Jan 31 23:23:57 2011 -0800
+++ b/src/video/SDL_renderer_gl.c	Mon Jan 31 23:37:30 2011 -0800
@@ -79,10 +79,6 @@
 static int GL_GetTexturePalette(SDL_Renderer * renderer,
                                 SDL_Texture * texture, SDL_Color * colors,
                                 int firstcolor, int ncolors);
-static int GL_SetTextureColorMod(SDL_Renderer * renderer,
-                                 SDL_Texture * texture);
-static int GL_SetTextureAlphaMod(SDL_Renderer * renderer,
-                                 SDL_Texture * texture);
 static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
                             const SDL_Rect * rect, const void *pixels,
                             int pitch);
@@ -118,8 +114,6 @@
      "opengl",
      (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD |
       SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED),
-     (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
-      SDL_TEXTUREMODULATE_ALPHA),
      15,
      {
       SDL_PIXELFORMAT_INDEX1LSB,
@@ -291,8 +285,6 @@
     renderer->QueryTexturePixels = GL_QueryTexturePixels;
     renderer->SetTexturePalette = GL_SetTexturePalette;
     renderer->GetTexturePalette = GL_GetTexturePalette;
-    renderer->SetTextureColorMod = GL_SetTextureColorMod;
-    renderer->SetTextureAlphaMod = GL_SetTextureAlphaMod;
     renderer->UpdateTexture = GL_UpdateTexture;
     renderer->LockTexture = GL_LockTexture;
     renderer->UnlockTexture = GL_UnlockTexture;
@@ -948,18 +940,6 @@
 }
 
 static int
-GL_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-    return 0;
-}
-
-static int
-GL_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-    return 0;
-}
-
-static int
 GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
                  const SDL_Rect * rect, const void *pixels, int pitch)
 {
--- a/src/video/SDL_renderer_gles.c	Mon Jan 31 23:23:57 2011 -0800
+++ b/src/video/SDL_renderer_gles.c	Mon Jan 31 23:37:30 2011 -0800
@@ -67,10 +67,6 @@
 static int GLES_GetTexturePalette(SDL_Renderer * renderer,
                                   SDL_Texture * texture, SDL_Color * colors,
                                   int firstcolor, int ncolors);
-static int GLES_SetTextureColorMod(SDL_Renderer * renderer,
-                                   SDL_Texture * texture);
-static int GLES_SetTextureAlphaMod(SDL_Renderer * renderer,
-                                   SDL_Texture * texture);
 static int GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
                               const SDL_Rect * rect, const void *pixels,
                               int pitch);
@@ -104,8 +100,6 @@
      "opengl_es",
      (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD |
       SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED),
-     (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
-      SDL_TEXTUREMODULATE_ALPHA),
      {
       /* OpenGL ES 1.x supported formats list */
       SDL_PIXELFORMAT_RGBA4444,
@@ -231,8 +225,6 @@
     renderer->QueryTexturePixels = GLES_QueryTexturePixels;
     renderer->SetTexturePalette = GLES_SetTexturePalette;
     renderer->GetTexturePalette = GLES_GetTexturePalette;
-    renderer->SetTextureColorMod = GLES_SetTextureColorMod;
-    renderer->SetTextureAlphaMod = GLES_SetTextureAlphaMod;
     renderer->UpdateTexture = GLES_UpdateTexture;
     renderer->LockTexture = GLES_LockTexture;
     renderer->UnlockTexture = GLES_UnlockTexture;
@@ -497,18 +489,6 @@
 }
 
 static int
-GLES_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-    return 0;
-}
-
-static int
-GLES_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-    return 0;
-}
-
-static int
 GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
                    const SDL_Rect * rect, const void *pixels, int pitch)
 {
--- a/src/video/SDL_renderer_sw.c	Mon Jan 31 23:23:57 2011 -0800
+++ b/src/video/SDL_renderer_sw.c	Mon Jan 31 23:37:30 2011 -0800
@@ -49,6 +49,8 @@
                                  SDL_Texture * texture);
 static int SW_SetTextureAlphaMod(SDL_Renderer * renderer,
                                  SDL_Texture * texture);
+static int SW_SetTextureBlendMode(SDL_Renderer * renderer,
+                                  SDL_Texture * texture);
 static int SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
                             const SDL_Rect * rect, const void *pixels,
                             int pitch);
@@ -82,8 +84,6 @@
      (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
       SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
       SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC),
-     (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
-      SDL_TEXTUREMODULATE_ALPHA),
      14,
      {
       SDL_PIXELFORMAT_INDEX8,
@@ -172,12 +172,12 @@
     renderer->GetTexturePalette = SW_GetTexturePalette;
     renderer->SetTextureColorMod = SW_SetTextureColorMod;
     renderer->SetTextureAlphaMod = SW_SetTextureAlphaMod;
+    renderer->SetTextureBlendMode = SW_SetTextureBlendMode;
     renderer->UpdateTexture = SW_UpdateTexture;
     renderer->LockTexture = SW_LockTexture;
     renderer->UnlockTexture = SW_UnlockTexture;
     renderer->DestroyTexture = SW_DestroyTexture;
 
-    renderer->info.mod_modes = SW_RenderDriver.info.mod_modes;
     renderer->info.num_texture_formats =
         SW_RenderDriver.info.num_texture_formats;
     SDL_memcpy(renderer->info.texture_formats,
--- a/src/video/SDL_sysvideo.h	Mon Jan 31 23:23:57 2011 -0800
+++ b/src/video/SDL_sysvideo.h	Mon Jan 31 23:37:30 2011 -0800
@@ -86,8 +86,6 @@
     void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
     void (*DirtyTexture) (SDL_Renderer * renderer, SDL_Texture * texture,
                           int numrects, const SDL_Rect * rects);
-    int (*SetDrawColor) (SDL_Renderer * renderer);
-    int (*SetDrawBlendMode) (SDL_Renderer * renderer);
     int (*RenderClear) (SDL_Renderer * renderer);
     int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_Point * points,
                              int count);
--- a/src/video/SDL_video.c	Mon Jan 31 23:23:57 2011 -0800
+++ b/src/video/SDL_video.c	Mon Jan 31 23:37:30 2011 -0800
@@ -2074,7 +2074,11 @@
     texture->r = r;
     texture->g = g;
     texture->b = b;
-    return renderer->SetTextureColorMod(renderer, texture);
+    if (renderer->SetTextureColorMod) {
+        return renderer->SetTextureColorMod(renderer, texture);
+    } else {
+        return 0;
+    }
 }
 
 int
@@ -2116,7 +2120,11 @@
         texture->modMode &= ~SDL_TEXTUREMODULATE_ALPHA;
     }
     texture->a = alpha;
-    return renderer->SetTextureAlphaMod(renderer, texture);
+    if (renderer->SetTextureAlphaMod) {
+        return renderer->SetTextureAlphaMod(renderer, texture);
+    } else {
+        return 0;
+    }
 }
 
 int
@@ -2143,7 +2151,11 @@
         return -1;
     }
     texture->blendMode = blendMode;
-    return renderer->SetTextureBlendMode(renderer, texture);
+    if (renderer->SetTextureBlendMode) {
+        return renderer->SetTextureBlendMode(renderer, texture);
+    } else {
+        return 0;
+    }
 }
 
 int
@@ -2258,11 +2270,7 @@
     renderer->g = g;
     renderer->b = b;
     renderer->a = a;
-    if (renderer->SetDrawColor) {
-        return renderer->SetDrawColor(renderer);
-    } else {
-        return 0;
-    }
+    return 0;
 }
 
 int
@@ -2299,11 +2307,7 @@
         return -1;
     }
     renderer->blendMode = blendMode;
-    if (renderer->SetDrawBlendMode) {
-        return renderer->SetDrawBlendMode(renderer);
-    } else {
-        return 0;
-    }
+    return 0;
 }
 
 int
--- a/src/video/directfb/SDL_DirectFB_render.c	Mon Jan 31 23:23:57 2011 -0800
+++ b/src/video/directfb/SDL_DirectFB_render.c	Mon Jan 31 23:37:30 2011 -0800
@@ -51,10 +51,6 @@
                                       SDL_Texture * texture,
                                       SDL_Color * colors,
                                       int firstcolor, int ncolors);
-static int DirectFB_SetTextureAlphaMod(SDL_Renderer * renderer,
-                                       SDL_Texture * texture);
-static int DirectFB_SetTextureColorMod(SDL_Renderer * renderer,
-                                       SDL_Texture * texture);
 static int DirectFB_UpdateTexture(SDL_Renderer * renderer,
                                   SDL_Texture * texture,
                                   const SDL_Rect * rect,
@@ -68,7 +64,6 @@
 static void DirectFB_DirtyTexture(SDL_Renderer * renderer,
                                   SDL_Texture * texture, int numrects,
                                   const SDL_Rect * rects);
-static int DirectFB_SetDrawBlendMode(SDL_Renderer * renderer);
 static int DirectFB_RenderDrawPoints(SDL_Renderer * renderer,
                                 const SDL_Point * points, int count);
 static int DirectFB_RenderDrawLines(SDL_Renderer * renderer,
@@ -96,8 +91,6 @@
       SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
       SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_PRESENTDISCARD |
       SDL_RENDERER_ACCELERATED),
-     (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
-      SDL_TEXTUREMODULATE_ALPHA),
      14,
      {
       SDL_PIXELFORMAT_INDEX4LSB,
@@ -275,16 +268,12 @@
     renderer->QueryTexturePixels = DirectFB_QueryTexturePixels;
     renderer->SetTexturePalette = DirectFB_SetTexturePalette;
     renderer->GetTexturePalette = DirectFB_GetTexturePalette;
-    renderer->SetTextureAlphaMod = DirectFB_SetTextureAlphaMod;
-    renderer->SetTextureColorMod = DirectFB_SetTextureColorMod;
     renderer->UpdateTexture = DirectFB_UpdateTexture;
     renderer->LockTexture = DirectFB_LockTexture;
     renderer->UnlockTexture = DirectFB_UnlockTexture;
     renderer->DirtyTexture = DirectFB_DirtyTexture;
     renderer->RenderDrawPoints = DirectFB_RenderDrawPoints;
     renderer->RenderDrawLines = DirectFB_RenderDrawLines;
-    /* SetDrawColor - no needed */
-    renderer->SetDrawBlendMode = DirectFB_SetDrawBlendMode;
     renderer->RenderFillRects = DirectFB_RenderFillRects;
     renderer->RenderDrawRects = DirectFB_RenderDrawRects;
     /* RenderDrawEllipse - no reference implementation yet */
@@ -636,18 +625,6 @@
 }
 
 static int
-DirectFB_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-    return 0;
-}
-
-static int
-DirectFB_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-    return 0;
-}
-
-static int
 DirectFB_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
 {
 #if (DFB_VERSION_ATLEAST(1,2,0))
--- a/src/video/nds/SDL_ndsrender.c	Mon Jan 31 23:23:57 2011 -0800
+++ b/src/video/nds/SDL_ndsrender.c	Mon Jan 31 23:37:30 2011 -0800
@@ -50,10 +50,6 @@
 static int NDS_GetTexturePalette(SDL_Renderer * renderer,
                                  SDL_Texture * texture, SDL_Color * colors,
                                  int firstcolor, int ncolors);
-static int NDS_SetTextureColorMod(SDL_Renderer * renderer,
-                                  SDL_Texture * texture);
-static int NDS_SetTextureAlphaMod(SDL_Renderer * renderer,
-                                  SDL_Texture * texture);
 static int NDS_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
                              const SDL_Rect * rect, const void *pixels,
                              int pitch);
@@ -76,7 +72,6 @@
     NDS_CreateRenderer,
     {"nds",                     /* char* name */
      (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC),  /* u32 flags */
-     (SDL_TEXTUREMODULATE_NONE),        /* u32 mod_modes */
      3,                         /* u32 num_texture_formats */
      {
       SDL_PIXELFORMAT_INDEX8,
@@ -175,14 +170,11 @@
     renderer->QueryTexturePixels = NDS_QueryTexturePixels;
     renderer->SetTexturePalette = NDS_SetTexturePalette;
     renderer->GetTexturePalette = NDS_GetTexturePalette;
-    renderer->SetTextureColorMod = NDS_SetTextureColorMod;
-    renderer->SetTextureAlphaMod = NDS_SetTextureAlphaMod;
     renderer->UpdateTexture = NDS_UpdateTexture;
     renderer->LockTexture = NDS_LockTexture;
     renderer->UnlockTexture = NDS_UnlockTexture;
     renderer->DestroyTexture = NDS_DestroyTexture;
 
-    renderer->info.mod_modes = NDS_RenderDriver.info.mod_modes;
     renderer->info.num_texture_formats =
         NDS_RenderDriver.info.num_texture_formats;
     SDL_memcpy(renderer->info.texture_formats,
@@ -557,18 +549,4 @@
     return 0;
 }
 
-static int
-NDS_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-    /* stub! */
-    return 0;
-}
-
-static int
-NDS_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-    /* stub! */
-    return 0;
-}
-
 /* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/photon/SDL_photon_render.c	Mon Jan 31 23:23:57 2011 -0800
+++ b/src/video/photon/SDL_photon_render.c	Mon Jan 31 23:37:30 2011 -0800
@@ -54,12 +54,6 @@
 static int photon_gettexturepalette(SDL_Renderer * renderer,
                                     SDL_Texture * texture, SDL_Color * colors,
                                     int firstcolor, int ncolors);
-static int photon_settexturecolormod(SDL_Renderer * renderer,
-                                     SDL_Texture * texture);
-static int photon_settexturealphamod(SDL_Renderer * renderer,
-                                     SDL_Texture * texture);
-static int photon_settexturescalemode(SDL_Renderer * renderer,
-                                      SDL_Texture * texture);
 static int photon_updatetexture(SDL_Renderer * renderer,
                                 SDL_Texture * texture, const SDL_Rect * rect,
                                 const void *pixels, int pitch);
@@ -71,7 +65,6 @@
 static void photon_dirtytexture(SDL_Renderer * renderer,
                                 SDL_Texture * texture, int numrects,
                                 const SDL_Rect * rects);
-static int photon_setdrawcolor(SDL_Renderer * renderer);
 static int photon_renderpoint(SDL_Renderer * renderer, int x, int y);
 static int photon_renderline(SDL_Renderer * renderer, int x1, int y1, int x2,
                              int y2);
@@ -98,7 +91,6 @@
       SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
       SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_PRESENTDISCARD |
       SDL_RENDERER_ACCELERATED),
-     (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_ALPHA),
      10,
      {SDL_PIXELFORMAT_INDEX8,
       SDL_PIXELFORMAT_RGB555,
@@ -144,13 +136,10 @@
     renderer->QueryTexturePixels = photon_querytexturepixels;
     renderer->SetTexturePalette = photon_settexturepalette;
     renderer->GetTexturePalette = photon_gettexturepalette;
-    renderer->SetTextureAlphaMod = photon_settexturealphamod;
-    renderer->SetTextureColorMod = photon_settexturecolormod;
     renderer->UpdateTexture = photon_updatetexture;
     renderer->LockTexture = photon_locktexture;
     renderer->UnlockTexture = photon_unlocktexture;
     renderer->DirtyTexture = photon_dirtytexture;
-    renderer->SetDrawColor = photon_setdrawcolor;
     renderer->RenderPoint = photon_renderpoint;
     renderer->RenderLine = photon_renderline;
     renderer->RenderFill = photon_renderfill;
@@ -872,35 +861,6 @@
 }
 
 static int
-photon_settexturecolormod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-   SDL_Unsupported();
-   return -1;
-}
-
-static int
-photon_settexturealphamod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-    SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata;
-
-    /* Check, if it is not initialized */
-    if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN)
-    {
-       SDL_SetError("Photon: can't set texture blend mode for OpenGL ES window");
-       return -1;
-    }
-
-    /* Check if current renderer instance supports alpha modulation */
-    if ((renderer->info.mod_modes & SDL_TEXTUREMODULATE_ALPHA)!=SDL_TEXTUREMODULATE_ALPHA)
-    {
-       SDL_Unsupported();
-       return -1;
-    }
-
-    return 0;
-}
-
-static int
 photon_updatetexture(SDL_Renderer * renderer, SDL_Texture * texture,
                      const SDL_Rect * rect, const void *pixels, int pitch)
 {
@@ -1025,33 +985,6 @@
 }
 
 static int
-photon_setdrawcolor(SDL_Renderer * renderer)
-{
-   SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata;
-
-   /* Check, if it is not initialized */
-   if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN)
-   {
-       SDL_SetError("Photon: can't set draw color for OpenGL ES window");
-       return -1;
-   }
-
-   switch (rdata->surfaces_type)
-   {
-       case SDL_PHOTON_SURFTYPE_OFFSCREEN:
-       case SDL_PHOTON_SURFTYPE_PHIMAGE:
-            PgSetFillColorCx(rdata->gc, PgRGB(renderer->r, renderer->g, renderer->b));
-            PgSetStrokeColorCx(rdata->gc, PgRGB(renderer->r, renderer->g, renderer->b));
-            break;
-       case SDL_PHOTON_SURFTYPE_UNKNOWN:
-       default:
-            break;
-   }
-
-   return 0;
-}
-
-static int
 photon_renderpoint(SDL_Renderer * renderer, int x, int y)
 {
    SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata;
--- a/src/video/qnxgf/SDL_gf_render.c	Mon Jan 31 23:23:57 2011 -0800
+++ b/src/video/qnxgf/SDL_gf_render.c	Mon Jan 31 23:37:30 2011 -0800
@@ -48,12 +48,6 @@
 static int gf_gettexturepalette(SDL_Renderer * renderer,
                                 SDL_Texture * texture, SDL_Color * colors,
                                 int firstcolor, int ncolors);
-static int gf_settexturecolormod(SDL_Renderer * renderer,
-                                 SDL_Texture * texture);
-static int gf_settexturealphamod(SDL_Renderer * renderer,
-                                 SDL_Texture * texture);
-static int gf_settexturescalemode(SDL_Renderer * renderer,
-                                  SDL_Texture * texture);
 static int gf_updatetexture(SDL_Renderer * renderer, SDL_Texture * texture,
                             const SDL_Rect * rect, const void *pixels,
                             int pitch);
@@ -81,8 +75,6 @@
       SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
       SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_PRESENTDISCARD |
       SDL_RENDERER_ACCELERATED),
-     (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
-      SDL_TEXTUREMODULATE_ALPHA),
      13,
      {
       SDL_PIXELFORMAT_INDEX8,
@@ -141,8 +133,6 @@
     renderer->QueryTexturePixels = gf_querytexturepixels;
     renderer->SetTexturePalette = gf_settexturepalette;
     renderer->GetTexturePalette = gf_gettexturepalette;
-    renderer->SetTextureAlphaMod = gf_settexturealphamod;
-    renderer->SetTextureColorMod = gf_settexturecolormod;
     renderer->UpdateTexture = gf_updatetexture;
     renderer->LockTexture = gf_locktexture;
     renderer->UnlockTexture = gf_unlocktexture;
@@ -328,16 +318,6 @@
 }
 
 static int
-gf_settexturecolormod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-}
-
-static int
-gf_settexturealphamod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-}
-
-static int
 gf_updatetexture(SDL_Renderer * renderer, SDL_Texture * texture,
                  const SDL_Rect * rect, const void *pixels, int pitch)
 {
--- a/src/video/windows/SDL_d3drender.c	Mon Jan 31 23:23:57 2011 -0800
+++ b/src/video/windows/SDL_d3drender.c	Mon Jan 31 23:37:30 2011 -0800
@@ -101,12 +101,6 @@
 static int D3D_GetTexturePalette(SDL_Renderer * renderer,
                                  SDL_Texture * texture, SDL_Color * colors,
                                  int firstcolor, int ncolors);
-static int D3D_SetTextureColorMod(SDL_Renderer * renderer,
-                                  SDL_Texture * texture);
-static int D3D_SetTextureAlphaMod(SDL_Renderer * renderer,
-                                  SDL_Texture * texture);
-static int D3D_SetTextureBlendMode(SDL_Renderer * renderer,
-                                   SDL_Texture * texture);
 static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
                              const SDL_Rect * rect, const void *pixels,
                              int pitch);
@@ -144,8 +138,6 @@
       SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
       SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC |
       SDL_RENDERER_ACCELERATED),
-     (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
-      SDL_TEXTUREMODULATE_ALPHA),
      0,
      {0},
      0,
@@ -451,9 +443,6 @@
     renderer->QueryTexturePixels = D3D_QueryTexturePixels;
     renderer->SetTexturePalette = D3D_SetTexturePalette;
     renderer->GetTexturePalette = D3D_GetTexturePalette;
-    renderer->SetTextureColorMod = D3D_SetTextureColorMod;
-    renderer->SetTextureAlphaMod = D3D_SetTextureAlphaMod;
-    renderer->SetTextureBlendMode = D3D_SetTextureBlendMode;
     renderer->UpdateTexture = D3D_UpdateTexture;
     renderer->LockTexture = D3D_LockTexture;
     renderer->UnlockTexture = D3D_UnlockTexture;
@@ -728,18 +717,6 @@
 }
 
 static int
-D3D_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-    return 0;
-}
-
-static int
-D3D_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
-{
-    return 0;
-}
-
-static int
 D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
                   const SDL_Rect * rect, const void *pixels, int pitch)
 {