annotate src/video/SDL_video.c @ 5153:1435f8a6425c

Nobody is currently maintaining the QNX code, so removing it for now.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 01 Feb 2011 21:40:03 -0800
parents be02be2ea897
children fb424691cfc7
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* The high-level video driver subsystem */
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25
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26 #include "SDL.h"
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27 #include "SDL_video.h"
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28 #include "SDL_sysvideo.h"
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29 #include "SDL_blit.h"
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30 #include "SDL_pixels_c.h"
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31 #include "SDL_renderer_gl.h"
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32 #include "SDL_renderer_gles.h"
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33 #include "SDL_renderer_sw.h"
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34 #include "../events/SDL_events_c.h"
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35
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36 #if SDL_VIDEO_DRIVER_WINDOWS
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37 #include "windows/SDL_windowsvideo.h"
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38 extern void IME_Present(SDL_VideoData *videodata);
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39 #endif
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40
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41 #if SDL_VIDEO_OPENGL_ES
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42 #include "SDL_opengles.h"
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43 #endif /* SDL_VIDEO_OPENGL_ES */
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44
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45 #if SDL_VIDEO_OPENGL
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46 #include "SDL_opengl.h"
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47 #endif /* SDL_VIDEO_OPENGL */
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48
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49 #include "SDL_syswm.h"
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50
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51 /* On Windows, windows.h defines CreateWindow */
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52 #ifdef CreateWindow
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53 #undef CreateWindow
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54 #endif
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55
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56 /* Available video drivers */
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57 static VideoBootStrap *bootstrap[] = {
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58 #if SDL_VIDEO_DRIVER_COCOA
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59 &COCOA_bootstrap,
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60 #endif
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61 #if SDL_VIDEO_DRIVER_X11
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62 &X11_bootstrap,
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63 #endif
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64 #if SDL_VIDEO_DRIVER_DIRECTFB
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65 &DirectFB_bootstrap,
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66 #endif
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67 #if SDL_VIDEO_DRIVER_WINDOWS
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68 &WINDOWS_bootstrap,
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69 #endif
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70 #if SDL_VIDEO_DRIVER_BWINDOW
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71 &BWINDOW_bootstrap,
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72 #endif
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73 #if SDL_VIDEO_DRIVER_PANDORA
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74 &PND_bootstrap,
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75 #endif
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76 #if SDL_VIDEO_DRIVER_NDS
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77 &NDS_bootstrap,
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78 #endif
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79 #if SDL_VIDEO_DRIVER_UIKIT
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80 &UIKIT_bootstrap,
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81 #endif
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82 #if SDL_VIDEO_DRIVER_ANDROID
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83 &Android_bootstrap,
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84 #endif
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85 #if SDL_VIDEO_DRIVER_DUMMY
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86 &DUMMY_bootstrap,
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87 #endif
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88 NULL
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89 };
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90
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91 static SDL_VideoDevice *_this = NULL;
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92
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93 #define CHECK_WINDOW_MAGIC(window, retval) \
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94 if (!_this) { \
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95 SDL_UninitializedVideo(); \
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96 return retval; \
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97 } \
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98 if (!window || window->magic != &_this->window_magic) { \
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99 SDL_SetError("Invalid window"); \
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100 return retval; \
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101 }
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102
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103 #define CHECK_RENDERER_MAGIC(renderer, retval) \
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104 if (!renderer || renderer->magic != &_this->renderer_magic) { \
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105 SDL_SetError("Invalid renderer"); \
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106 return retval; \
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107 }
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108
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109 #define CHECK_TEXTURE_MAGIC(texture, retval) \
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110 if (!_this) { \
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111 SDL_UninitializedVideo(); \
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112 return retval; \
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113 } \
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114 if (!texture || texture->magic != &_this->texture_magic) { \
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115 SDL_SetError("Invalid texture"); \
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116 return retval; \
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117 }
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118
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119 /* Various local functions */
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120 static void SDL_UpdateWindowGrab(SDL_Window * window);
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121
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122 static int
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123 cmpmodes(const void *A, const void *B)
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124 {
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125 SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
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126 SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
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127
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128 if (a.w != b.w) {
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129 return b.w - a.w;
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130 }
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131 if (a.h != b.h) {
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132 return b.h - a.h;
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133 }
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134 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
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135 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
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136 }
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137 if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) {
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138 return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format);
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139 }
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140 if (a.refresh_rate != b.refresh_rate) {
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141 return b.refresh_rate - a.refresh_rate;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
142 }
Sam Lantinga <slouken@libsdl.org>
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diff changeset
143 return 0;
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144 }
0
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145
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
146 static void
8d384b647307 Setting up the OpenGL support
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diff changeset
147 SDL_UninitializedVideo()
8d384b647307 Setting up the OpenGL support
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parents: 1909
diff changeset
148 {
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diff changeset
149 SDL_SetError("Video subsystem has not been initialized");
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8d384b647307 Setting up the OpenGL support
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diff changeset
150 }
8d384b647307 Setting up the OpenGL support
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parents: 1909
diff changeset
151
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
152 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
153 SDL_GetNumVideoDrivers(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
154 {
2753
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diff changeset
155 return SDL_arraysize(bootstrap) - 1;
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
156 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
157
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diff changeset
158 const char *
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
159 SDL_GetVideoDriver(int index)
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Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
160 {
2753
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diff changeset
161 if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
162 return bootstrap[index]->name;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
163 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
164 return NULL;
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diff changeset
165 }
0
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166
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parents:
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167 /*
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parents:
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168 * Initialize the video and event subsystems -- determine native pixel format
74212992fb08 Initial revision
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parents:
diff changeset
169 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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170 int
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
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diff changeset
171 SDL_VideoInit(const char *driver_name)
0
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172 {
2753
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diff changeset
173 SDL_VideoDevice *video;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
174 int index;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
175 int i;
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176
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diff changeset
177 /* Check to make sure we don't overwrite '_this' */
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diff changeset
178 if (_this != NULL) {
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diff changeset
179 SDL_VideoQuit();
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diff changeset
180 }
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181
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182 /* Start the event loop */
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183 if (SDL_StartEventLoop() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
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diff changeset
184 SDL_KeyboardInit() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
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diff changeset
185 SDL_MouseInit() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
186 SDL_TouchInit() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
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diff changeset
187 SDL_QuitInit() < 0) {
2753
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diff changeset
188 return -1;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
189 }
3694
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diff changeset
190
2753
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diff changeset
191 /* Select the proper video driver */
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diff changeset
192 index = 0;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
193 video = NULL;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
194 if (driver_name == NULL) {
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diff changeset
195 driver_name = SDL_getenv("SDL_VIDEODRIVER");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
196 }
Sam Lantinga <slouken@libsdl.org>
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diff changeset
197 if (driver_name != NULL) {
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diff changeset
198 for (i = 0; bootstrap[i]; ++i) {
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diff changeset
199 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
3448
bc27e1fdd3a7 If we explicitly request a driver, try to initialize it.
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diff changeset
200 video = bootstrap[i]->create(index);
2753
Sam Lantinga <slouken@libsdl.org>
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diff changeset
201 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
202 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
203 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
204 } else {
Sam Lantinga <slouken@libsdl.org>
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diff changeset
205 for (i = 0; bootstrap[i]; ++i) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
206 if (bootstrap[i]->available()) {
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diff changeset
207 video = bootstrap[i]->create(index);
Sam Lantinga <slouken@libsdl.org>
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diff changeset
208 if (video != NULL) {
Sam Lantinga <slouken@libsdl.org>
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diff changeset
209 break;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
210 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
211 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
212 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
213 }
Sam Lantinga <slouken@libsdl.org>
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diff changeset
214 if (video == NULL) {
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diff changeset
215 if (driver_name) {
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diff changeset
216 SDL_SetError("%s not available", driver_name);
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diff changeset
217 } else {
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diff changeset
218 SDL_SetError("No available video device");
Sam Lantinga <slouken@libsdl.org>
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diff changeset
219 }
Sam Lantinga <slouken@libsdl.org>
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diff changeset
220 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
221 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
222 _this = video;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
223 _this->name = bootstrap[i]->name;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
224 _this->next_object_id = 1;
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
225
0
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226
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diff changeset
227 /* Set some very sane GL defaults */
Sam Lantinga <slouken@libsdl.org>
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diff changeset
228 _this->gl_config.driver_loaded = 0;
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diff changeset
229 _this->gl_config.dll_handle = NULL;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
230 _this->gl_config.red_size = 3;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
231 _this->gl_config.green_size = 3;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
232 _this->gl_config.blue_size = 2;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
233 _this->gl_config.alpha_size = 0;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
234 _this->gl_config.buffer_size = 0;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
235 _this->gl_config.depth_size = 16;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
236 _this->gl_config.stencil_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
237 _this->gl_config.double_buffer = 1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
238 _this->gl_config.accum_red_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
239 _this->gl_config.accum_green_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
240 _this->gl_config.accum_blue_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
241 _this->gl_config.accum_alpha_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
242 _this->gl_config.stereo = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
243 _this->gl_config.multisamplebuffers = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
244 _this->gl_config.multisamplesamples = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
245 _this->gl_config.retained_backing = 1;
3571
19691cebb866 Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents: 3570
diff changeset
246 _this->gl_config.accelerated = -1; /* accelerated or not, both are fine */
3100
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
247 _this->gl_config.major_version = 2;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
248 _this->gl_config.minor_version = 1;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
249
2753
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diff changeset
250 /* Initialize the video subsystem */
Sam Lantinga <slouken@libsdl.org>
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diff changeset
251 if (_this->VideoInit(_this) < 0) {
Sam Lantinga <slouken@libsdl.org>
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diff changeset
252 SDL_VideoQuit();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
253 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
254 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
255 /* Make sure some displays were added */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
256 if (_this->num_displays == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
257 SDL_SetError("The video driver did not add any displays");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
258 SDL_VideoQuit();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
259 return (-1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
260 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
261 /* The software renderer is always available */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
262 for (i = 0; i < _this->num_displays; ++i) {
3500
4b594623401b Work in progress on multi-display support:
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parents: 3489
diff changeset
263 SDL_VideoDisplay *display = &_this->displays[i];
3450
173199bce642 Don't add the OpenGL renderers for drivers that don't support OpenGL
Sam Lantinga <slouken@libsdl.org>
parents: 3448
diff changeset
264 if (_this->GL_CreateContext) {
2744
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
265 #if SDL_VIDEO_RENDER_OGL
3500
4b594623401b Work in progress on multi-display support:
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parents: 3489
diff changeset
266 SDL_AddRenderDriver(display, &GL_RenderDriver);
2744
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
267 #endif
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
268 #if SDL_VIDEO_RENDER_OGL_ES
3500
4b594623401b Work in progress on multi-display support:
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parents: 3489
diff changeset
269 SDL_AddRenderDriver(display, &GL_ES_RenderDriver);
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
270 #endif
3450
173199bce642 Don't add the OpenGL renderers for drivers that don't support OpenGL
Sam Lantinga <slouken@libsdl.org>
parents: 3448
diff changeset
271 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
272 if (display->num_render_drivers > 0) {
4b594623401b Work in progress on multi-display support:
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parents: 3489
diff changeset
273 SDL_AddRenderDriver(display, &SW_RenderDriver);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
274 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
275 }
0
74212992fb08 Initial revision
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parents:
diff changeset
276
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diff changeset
277 /* We're ready to go! */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
278 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1737
diff changeset
279 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
280
2753
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diff changeset
281 const char *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1737
diff changeset
282 SDL_GetCurrentVideoDriver()
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
283 {
2753
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diff changeset
284 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
285 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
286 return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
287 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
288 return _this->name;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1737
diff changeset
289 }
0
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parents:
diff changeset
290
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1737
diff changeset
291 SDL_VideoDevice *
4472
791b3256fb22 Mostly cleaned up warnings with -Wmissing-prototypes
Sam Lantinga <slouken@libsdl.org>
parents: 4433
diff changeset
292 SDL_GetVideoDevice(void)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
293 {
2753
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diff changeset
294 return _this;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1737
diff changeset
295 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
296
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
297 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
298 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
299 {
2753
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diff changeset
300 SDL_VideoDisplay display;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
301
2753
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parents: 2745
diff changeset
302 SDL_zero(display);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
303 if (desktop_mode) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
304 display.desktop_mode = *desktop_mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
305 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
306 display.current_mode = display.desktop_mode;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
307
2753
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parents: 2745
diff changeset
308 return SDL_AddVideoDisplay(&display);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
309 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
311 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
312 SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
313 {
2753
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parents: 2745
diff changeset
314 SDL_VideoDisplay *displays;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
315 int index = -1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316
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diff changeset
317 displays =
Sam Lantinga <slouken@libsdl.org>
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diff changeset
318 SDL_realloc(_this->displays,
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diff changeset
319 (_this->num_displays + 1) * sizeof(*displays));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
320 if (displays) {
Sam Lantinga <slouken@libsdl.org>
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diff changeset
321 index = _this->num_displays++;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
322 displays[index] = *display;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
323 displays[index].device = _this;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
324 _this->displays = displays;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
325 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
326 SDL_OutOfMemory();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
327 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
328 return index;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
329 }
0
74212992fb08 Initial revision
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diff changeset
330
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
331 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
332 SDL_GetNumVideoDisplays(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
333 {
2753
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diff changeset
334 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
335 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
336 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
337 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
338 return _this->num_displays;
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
339 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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340
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
341 int
3528
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
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diff changeset
342 SDL_GetDisplayBounds(int index, SDL_Rect * rect)
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
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343 {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
344 if (!_this) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
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diff changeset
345 SDL_UninitializedVideo();
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
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diff changeset
346 return -1;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
347 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
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parents: 3526
diff changeset
348 if (index < 0 || index >= _this->num_displays) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
349 SDL_SetError("index must be in the range 0 - %d",
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
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350 _this->num_displays - 1);
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
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parents: 3526
diff changeset
351 return -1;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
352 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
353 if (rect) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
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parents: 3526
diff changeset
354 SDL_VideoDisplay *display = &_this->displays[index];
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
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parents: 3526
diff changeset
355
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
356 if (_this->GetDisplayBounds) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
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parents: 3526
diff changeset
357 if (_this->GetDisplayBounds(_this, display, rect) < 0) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
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diff changeset
358 return -1;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
359 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
360 } else {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
361 /* Assume that the displays are left to right */
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
362 if (index == 0) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
363 rect->x = 0;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
364 rect->y = 0;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
365 } else {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
366 SDL_GetDisplayBounds(index-1, rect);
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
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parents: 3526
diff changeset
367 rect->x += rect->w;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
368 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
369 rect->w = display->desktop_mode.w;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
370 rect->h = display->desktop_mode.h;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
371 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
372 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
373 return 0;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
374 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
375
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
376 int
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
377 SDL_SelectVideoDisplay(int index)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
378 {
2753
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parents: 2745
diff changeset
379 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
380 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
381 return (-1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
382 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
383 if (index < 0 || index >= _this->num_displays) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
384 SDL_SetError("index must be in the range 0 - %d",
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
385 _this->num_displays - 1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
386 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
387 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
388 _this->current_display = index;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
389 return 0;
1963
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
390 }
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
391
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
392 int
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
393 SDL_GetCurrentVideoDisplay(void)
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
394 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
395 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
396 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
397 return (-1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
398 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
399 return _this->current_display;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
400 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
401
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
402 SDL_bool
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
403 SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
404 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
405 SDL_DisplayMode *modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
406 int i, nmodes;
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
407
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
408 /* Make sure we don't already have the mode in the list */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
409 modes = display->display_modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
410 nmodes = display->num_display_modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
411 for (i = nmodes; i--;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
412 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
413 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
414 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
415 }
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
416
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
417 /* Go ahead and add the new mode */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
418 if (nmodes == display->max_display_modes) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
419 modes =
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
420 SDL_realloc(modes,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
421 (display->max_display_modes + 32) * sizeof(*modes));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
422 if (!modes) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
423 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
424 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
425 display->display_modes = modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
426 display->max_display_modes += 32;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
427 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
428 modes[nmodes] = *mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
429 display->num_display_modes++;
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
430
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
431 /* Re-sort video modes */
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
432 SDL_qsort(display->display_modes, display->num_display_modes,
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
433 sizeof(SDL_DisplayMode), cmpmodes);
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
434
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
435 return SDL_TRUE;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
436 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
438 int
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
439 SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
440 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
441 if (!display->num_display_modes && _this->GetDisplayModes) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
442 _this->GetDisplayModes(_this, display);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
443 SDL_qsort(display->display_modes, display->num_display_modes,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
444 sizeof(SDL_DisplayMode), cmpmodes);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
445 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
446 return display->num_display_modes;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
447 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
448
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
449 int
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
450 SDL_GetNumDisplayModes()
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
451 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
452 if (_this) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
453 return SDL_GetNumDisplayModesForDisplay(SDL_CurrentDisplay);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
454 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
455 return 0;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
456 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
457
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
458 int
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
459 SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
460 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
461 if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
462 SDL_SetError("index must be in the range of 0 - %d",
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
463 SDL_GetNumDisplayModesForDisplay(display) - 1);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
464 return -1;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
465 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
466 if (mode) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
467 *mode = display->display_modes[index];
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
468 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
469 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
470 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
471
1967
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
472 int
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
473 SDL_GetDisplayMode(int index, SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
474 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
475 return SDL_GetDisplayModeForDisplay(SDL_CurrentDisplay, index, mode);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
476 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
477
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
478 int
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
479 SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
480 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
481 if (mode) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
482 *mode = display->desktop_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
483 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
484 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
485 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
486
1967
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
487 int
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
488 SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
489 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
490 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
491 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
492 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
493 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
494 return SDL_GetDesktopDisplayModeForDisplay(SDL_CurrentDisplay, mode);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
495 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
496
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
497 int
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
498 SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
499 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
500 if (mode) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
501 *mode = display->current_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
502 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
503 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
504 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505
1967
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
506 int
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
507 SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
508 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
509 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
510 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
511 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
512 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
513 return SDL_GetCurrentDisplayModeForDisplay(SDL_CurrentDisplay, mode);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
514 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
515
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
516 SDL_DisplayMode *
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
517 SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
518 const SDL_DisplayMode * mode,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
519 SDL_DisplayMode * closest)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
520 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
521 Uint32 target_format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
522 int target_refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
523 int i;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
524 SDL_DisplayMode *current, *match;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
525
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
526 if (!mode || !closest) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
527 SDL_SetError("Missing desired mode or closest mode parameter");
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
528 return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
529 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
530
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
531 /* Default to the desktop format */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
532 if (mode->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
533 target_format = mode->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
534 } else {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
535 target_format = display->desktop_mode.format;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
536 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
537
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
538 /* Default to the desktop refresh rate */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
539 if (mode->refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
540 target_refresh_rate = mode->refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
541 } else {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
542 target_refresh_rate = display->desktop_mode.refresh_rate;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
543 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
544
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
545 match = NULL;
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
546 for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
547 current = &display->display_modes[i];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548
2789
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
549 if (current->w && (current->w < mode->w)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
550 /* Out of sorted modes large enough here */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
551 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
552 }
2789
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
553 if (current->h && (current->h < mode->h)) {
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
554 if (current->w && (current->w == mode->w)) {
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
555 /* Out of sorted modes large enough here */
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
556 break;
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
557 }
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
558 /* Wider, but not tall enough, due to a different
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
559 aspect ratio. This mode must be skipped, but closer
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
560 modes may still follow. */
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
561 continue;
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
562 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
563 if (!match || current->w < match->w || current->h < match->h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
564 match = current;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
565 continue;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
566 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
567 if (current->format != match->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
568 /* Sorted highest depth to lowest */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
569 if (current->format == target_format ||
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
570 (SDL_BITSPERPIXEL(current->format) >=
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
571 SDL_BITSPERPIXEL(target_format)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
572 && SDL_PIXELTYPE(current->format) ==
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
573 SDL_PIXELTYPE(target_format))) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
574 match = current;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
575 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
576 continue;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
577 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
578 if (current->refresh_rate != match->refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
579 /* Sorted highest refresh to lowest */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
580 if (current->refresh_rate >= target_refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
581 match = current;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
582 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
583 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
584 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
585 if (match) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
586 if (match->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
587 closest->format = match->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
588 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
589 closest->format = mode->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
590 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
591 if (match->w && match->h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
592 closest->w = match->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
593 closest->h = match->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
594 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
595 closest->w = mode->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
596 closest->h = mode->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
597 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
598 if (match->refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
599 closest->refresh_rate = match->refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
600 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
601 closest->refresh_rate = mode->refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
602 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
603 closest->driverdata = match->driverdata;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
605 /*
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
606 * Pick some reasonable defaults if the app and driver don't
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
607 * care
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
608 */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
609 if (!closest->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
610 closest->format = SDL_PIXELFORMAT_RGB888;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
611 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
612 if (!closest->w) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
613 closest->w = 640;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
614 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
615 if (!closest->h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
616 closest->h = 480;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
617 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
618 return closest;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
619 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
620 return NULL;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
621 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
622
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
623 SDL_DisplayMode *
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
624 SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
625 SDL_DisplayMode * closest)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
626 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
627 if (!_this) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
628 SDL_UninitializedVideo();
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
629 return NULL;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
630 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
631 return SDL_GetClosestDisplayModeForDisplay(SDL_CurrentDisplay, mode, closest);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
632 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
633
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
634 int
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
635 SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
636 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
637 SDL_DisplayMode display_mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
638 SDL_DisplayMode current_mode;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
639
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
640 if (mode) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
641 display_mode = *mode;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
642
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
643 /* Default to the current mode */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
644 if (!display_mode.format) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
645 display_mode.format = display->current_mode.format;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
646 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
647 if (!display_mode.w) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
648 display_mode.w = display->current_mode.w;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
649 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
650 if (!display_mode.h) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
651 display_mode.h = display->current_mode.h;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
652 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
653 if (!display_mode.refresh_rate) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
654 display_mode.refresh_rate = display->current_mode.refresh_rate;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
655 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
656
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
657 /* Get a good video mode, the closest one possible */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
658 if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
659 SDL_SetError("No video mode large enough for %dx%d",
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
660 display_mode.w, display_mode.h);
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
661 return -1;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
662 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
663 } else {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
664 display_mode = display->desktop_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
665 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
666
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
667 /* See if there's anything left to do */
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
668 SDL_GetCurrentDisplayModeForDisplay(display, &current_mode);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
669 if (SDL_memcmp(&display_mode, &current_mode, sizeof(display_mode)) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
670 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
671 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
672
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
673 /* Actually change the display mode */
4978
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
674 if (!_this->SetDisplayMode) {
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
675 SDL_SetError("Video driver doesn't support changing display mode");
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
676 return -1;
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
677 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
678 if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
679 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
680 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
681 display->current_mode = display_mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
682 return 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
685 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
686 SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
687 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
688 CHECK_WINDOW_MAGIC(window, -1);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
689
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
690 if (mode) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
691 window->fullscreen_mode = *mode;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
692 } else {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
693 SDL_zero(window->fullscreen_mode);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
694 }
3526
e6f2f312780f Fixed compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 3517
diff changeset
695 return 0;
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
696 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
697
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
698 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
699 SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
700 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
701 SDL_DisplayMode fullscreen_mode;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
702
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
703 CHECK_WINDOW_MAGIC(window, -1);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
704
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
705 fullscreen_mode = window->fullscreen_mode;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
706 if (!fullscreen_mode.w) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
707 fullscreen_mode.w = window->w;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
708 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
709 if (!fullscreen_mode.h) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
710 fullscreen_mode.h = window->h;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
711 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
712
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
713 if (!SDL_GetClosestDisplayModeForDisplay(window->display,
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
714 &fullscreen_mode,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
715 &fullscreen_mode)) {
2869
2fe507a2ef7d Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents: 2860
diff changeset
716 SDL_SetError("Couldn't find display mode match");
2fe507a2ef7d Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents: 2860
diff changeset
717 return -1;
2fe507a2ef7d Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents: 2860
diff changeset
718 }
3092
cad1aefa2ed9 Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3091
diff changeset
719
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
720 if (mode) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
721 *mode = fullscreen_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
722 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
723 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
724 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
725
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
726 static void
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
727 SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt)
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
728 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
729 SDL_VideoDisplay *display = window->display;
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
730
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
731 /* See if we're already processing a window */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
732 if (display->updating_fullscreen) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
733 return;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
734 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
735
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
736 display->updating_fullscreen = SDL_TRUE;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
737
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
738 /* See if we even want to do anything here */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
739 if ((window->flags & SDL_WINDOW_FULLSCREEN) &&
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
740 (window->flags & SDL_WINDOW_SHOWN)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
741 if (attempt) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
742 /* We just gained some state, try to gain all states */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
743 if (window->flags & SDL_WINDOW_MINIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
744 SDL_RestoreWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
745 } else {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
746 SDL_RaiseWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
747 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
748 } else {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
749 /* We just lost some state, try to release all states */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
750 SDL_MinimizeWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
751 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
752 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
753
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
754 if (FULLSCREEN_VISIBLE(window)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
755 /* Hide any other fullscreen windows */
3701
fb905d5674cc Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
756 SDL_Window *other;
fb905d5674cc Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
757 for (other = display->windows; other; other = other->next) {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
758 if (other != window && FULLSCREEN_VISIBLE(other)) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
759 SDL_MinimizeWindow(other);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
760 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
761 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
762 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
763
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
764 display->updating_fullscreen = SDL_FALSE;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
765
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
766 /* See if there are any fullscreen windows */
3701
fb905d5674cc Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
767 for (window = display->windows; window; window = window->next) {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
768 if (FULLSCREEN_VISIBLE(window)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
769 SDL_DisplayMode fullscreen_mode;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
770 if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
771 SDL_SetDisplayModeForDisplay(display, &fullscreen_mode);
3517
e7eec78e4b92 Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 3516
diff changeset
772 display->fullscreen_window = window;
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
773 return;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
774 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
775 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
776 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
777
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
778 /* Nope, restore the desktop mode */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
779 SDL_SetDisplayModeForDisplay(display, NULL);
3517
e7eec78e4b92 Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 3516
diff changeset
780 display->fullscreen_window = NULL;
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
781 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
782
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
783 SDL_Window *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
784 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
785 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
786 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
787 SDL_WINDOW_OPENGL |
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
788 SDL_WINDOW_BORDERLESS |
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
789 SDL_WINDOW_RESIZABLE |
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
790 SDL_WINDOW_INPUT_GRABBED);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
791 SDL_VideoDisplay *display;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
792 SDL_Window *window;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
793
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
794 if (!_this) {
3417
64a60c5d502e Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents: 3333
diff changeset
795 /* Initialize the video system if needed */
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
796 if (SDL_VideoInit(NULL) < 0) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
797 return NULL;
3417
64a60c5d502e Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents: 3333
diff changeset
798 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
799 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
800 if (flags & SDL_WINDOW_OPENGL) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
801 if (!_this->GL_CreateContext) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
802 SDL_SetError("No OpenGL support in video driver");
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
803 return NULL;
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
804 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
805 SDL_GL_LoadLibrary(NULL);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
806 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
807 display = SDL_CurrentDisplay;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
808 window = (SDL_Window *)SDL_calloc(1, sizeof(*window));
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
809 window->magic = &_this->window_magic;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
810 window->id = _this->next_object_id++;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
811 window->x = x;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
812 window->y = y;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
813 window->w = w;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
814 window->h = h;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
815 window->flags = (flags & allowed_flags);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
816 window->display = display;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
817 window->next = display->windows;
3693
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
818 if (display->windows) {
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
819 display->windows->prev = window;
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
820 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
821 display->windows = window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
822
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
823 if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
824 SDL_DestroyWindow(window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
825 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
826 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
827
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
828 if (title) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
829 SDL_SetWindowTitle(window, title);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
830 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
831 if (flags & SDL_WINDOW_MAXIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
832 SDL_MaximizeWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
833 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
834 if (flags & SDL_WINDOW_MINIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
835 SDL_MinimizeWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
836 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
837 if (flags & SDL_WINDOW_SHOWN) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
838 SDL_ShowWindow(window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
839 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
840 SDL_UpdateWindowGrab(window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
841
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
842 return window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
843 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
844
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
845 SDL_Window *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
846 SDL_CreateWindowFrom(const void *data)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
847 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
848 SDL_VideoDisplay *display;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
849 SDL_Window *window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
850
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
851 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
852 SDL_UninitializedVideo();
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
853 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
854 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
855 display = SDL_CurrentDisplay;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
856 window = (SDL_Window *)SDL_calloc(1, sizeof(*window));
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
857 window->magic = &_this->window_magic;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
858 window->id = _this->next_object_id++;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
859 window->flags = SDL_WINDOW_FOREIGN;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
860 window->display = display;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
861 window->next = display->windows;
3693
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
862 if (display->windows) {
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
863 display->windows->prev = window;
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
864 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
865 display->windows = window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
866
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
867 if (!_this->CreateWindowFrom ||
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
868 _this->CreateWindowFrom(_this, window, data) < 0) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
869 SDL_DestroyWindow(window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
870 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
871 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
872 return window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
873 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
874
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
875 int
1928
861bc36f0ab3 Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
876 SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
877 {
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
878 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
879 SDL_WINDOW_OPENGL |
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
880 SDL_WINDOW_BORDERLESS |
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
881 SDL_WINDOW_RESIZABLE |
3486
c87dbbde2bc2 Fixed bug #891
Sam Lantinga <slouken@libsdl.org>
parents: 3485
diff changeset
882 SDL_WINDOW_INPUT_GRABBED |
c87dbbde2bc2 Fixed bug #891
Sam Lantinga <slouken@libsdl.org>
parents: 3485
diff changeset
883 SDL_WINDOW_FOREIGN);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
884 char *title = window->title;
1956
ba0d62354872 Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
885
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
886 if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
887 SDL_SetError("No OpenGL support in video driver");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
888 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
889 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
890 if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
891 if (flags & SDL_WINDOW_OPENGL) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
892 SDL_GL_LoadLibrary(NULL);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
893 } else {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
894 SDL_GL_UnloadLibrary();
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
895 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
896 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
897
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
898 if (window->flags & SDL_WINDOW_FOREIGN) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
899 /* Can't destroy and re-create foreign windows, hrm */
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
900 flags |= SDL_WINDOW_FOREIGN;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
901 } else {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
902 flags &= ~SDL_WINDOW_FOREIGN;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
903 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
904
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
905 if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
906 _this->DestroyWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
907 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
908
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
909 window->title = NULL;
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
910 window->flags = (flags & allowed_flags);
1956
ba0d62354872 Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
911
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
912 if (_this->CreateWindow && !(flags & SDL_WINDOW_FOREIGN)) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
913 if (_this->CreateWindow(_this, window) < 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
914 if (flags & SDL_WINDOW_OPENGL) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
915 SDL_GL_UnloadLibrary();
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
916 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
917 return -1;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
918 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
919 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
920
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
921 if (title) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
922 SDL_SetWindowTitle(window, title);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
923 SDL_free(title);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
924 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
925 if (flags & SDL_WINDOW_MAXIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
926 SDL_MaximizeWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
927 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
928 if (flags & SDL_WINDOW_MINIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
929 SDL_MinimizeWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
930 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
931 if (flags & SDL_WINDOW_SHOWN) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
932 SDL_ShowWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
933 }
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
934 SDL_UpdateWindowGrab(window);
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
935
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
936 return 0;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
937 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
938
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
939 Uint32
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
940 SDL_GetWindowID(SDL_Window * window)
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
941 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
942 CHECK_WINDOW_MAGIC(window, 0);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
943
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
944 return window->id;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
945 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
946
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
947 SDL_Window *
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
948 SDL_GetWindowFromID(Uint32 id)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
949 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
950 SDL_Window *window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
951 int i;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
952
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
953 if (!_this) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
954 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
955 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
956 /* FIXME: Should we keep a separate hash table for these? */
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
957 for (i = _this->num_displays; i--;) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
958 SDL_VideoDisplay *display = &_this->displays[i];
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
959 for (window = display->windows; window; window = window->next) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
960 if (window->id == id) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
961 return window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
962 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
963 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
964 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
965 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
966 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
967
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
968 Uint32
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
969 SDL_GetWindowFlags(SDL_Window * window)
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
970 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
971 CHECK_WINDOW_MAGIC(window, 0);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
972
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
973 return window->flags;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
974 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
975
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
976 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
977 SDL_SetWindowTitle(SDL_Window * window, const char *title)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
978 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
979 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
980
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
981 if (title == window->title) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
982 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
983 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
984 if (window->title) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
985 SDL_free(window->title);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
986 }
4871
81a6a9f396ba The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents: 4862
diff changeset
987 if (title && *title) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
988 window->title = SDL_strdup(title);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
989 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
990 window->title = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
991 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
992
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
993 if (_this->SetWindowTitle) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
994 _this->SetWindowTitle(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
995 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
996 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
997
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
998 const char *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
999 SDL_GetWindowTitle(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1000 {
4872
231f8a1c5edd Whoops, return "" even if the window is invalid.
Sam Lantinga <slouken@libsdl.org>
parents: 4871
diff changeset
1001 CHECK_WINDOW_MAGIC(window, "");
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1002
4871
81a6a9f396ba The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents: 4862
diff changeset
1003 return window->title ? window->title : "";
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1004 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1005
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1006 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1007 SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon)
2967
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1008 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1009 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1010
2967
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1011 if (_this->SetWindowIcon) {
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1012 _this->SetWindowIcon(_this, window, icon);
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1013 }
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1014 }
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1015
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1016 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1017 SDL_SetWindowData(SDL_Window * window, void *userdata)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1018 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1019 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1020
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1021 window->userdata = userdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1022 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1023
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1024 void *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1025 SDL_GetWindowData(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1026 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1027 CHECK_WINDOW_MAGIC(window, NULL);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1028
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1029 return window->userdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1030 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1031
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1032 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1033 SDL_SetWindowPosition(SDL_Window * window, int x, int y)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1034 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1035 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1036
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1037 if (x != SDL_WINDOWPOS_UNDEFINED) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1038 window->x = x;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1039 }
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1040 if (y != SDL_WINDOWPOS_UNDEFINED) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1041 window->y = y;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1042 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1043 if (_this->SetWindowPosition) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1044 _this->SetWindowPosition(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1045 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1046 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1047 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1048
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1049 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1050 SDL_GetWindowPosition(SDL_Window * window, int *x, int *y)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1051 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1052 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1053
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1054 if (x) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1055 *x = window->x;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1056 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1057 if (y) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1058 *y = window->y;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1059 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1060 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1061
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1062 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1063 SDL_SetWindowSize(SDL_Window * window, int w, int h)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1064 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1065 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1066
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1067 window->w = w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1068 window->h = h;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1069
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1070 if (_this->SetWindowSize) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1071 _this->SetWindowSize(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1072 }
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1073 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1074 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1075
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1076 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1077 SDL_GetWindowSize(SDL_Window * window, int *w, int *h)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1078 {
2860
6ce28e5287e9 Date: Sun, 07 Dec 2008 13:35:23 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1079 if (window) {
2849
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1080 if (w) {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1081 *w = window->w;
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1082 }
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1083 if (h) {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1084 *h = window->h;
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1085 }
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1086 } else {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1087 if (w) {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1088 *w = 0;
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1089 }
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1090 if (h) {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1091 *h = 0;
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1092 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1093 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1094 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1095
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1096 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1097 SDL_ShowWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1098 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1099 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1100
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1101 if (window->flags & SDL_WINDOW_SHOWN) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1102 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1103 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1104
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1105 if (_this->ShowWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1106 _this->ShowWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1107 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1108 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SHOWN, 0, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1109 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1110
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1111 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1112 SDL_HideWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1113 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1114 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1115
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1116 if (!(window->flags & SDL_WINDOW_SHOWN)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1117 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1118 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1119
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1120 if (_this->HideWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1121 _this->HideWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1122 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1123 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1124 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1125
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1126 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1127 SDL_RaiseWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1128 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1129 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1130
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1131 if (!(window->flags & SDL_WINDOW_SHOWN)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1132 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1133 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1134 if (_this->RaiseWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1135 _this->RaiseWindow(_this, window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1136 } else {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1137 /* FIXME: What we really want is a way to request focus */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1138 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1139 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1140 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1141
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1142 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1143 SDL_MaximizeWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1144 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1145 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1146
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1147 if (window->flags & SDL_WINDOW_MAXIMIZED) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1148 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1149 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1150
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1151 if (_this->MaximizeWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1152 _this->MaximizeWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1153 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1154 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1155 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1156
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1157 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1158 SDL_MinimizeWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1159 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1160 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1161
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1162 if (window->flags & SDL_WINDOW_MINIMIZED) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1163 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1164 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1165
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1166 if (_this->MinimizeWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1167 _this->MinimizeWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1168 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1169 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1170 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1171
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1172 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1173 SDL_RestoreWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1174 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1175 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1176
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1177 if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1178 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1179 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1180
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1181 if (_this->RestoreWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1182 _this->RestoreWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1183 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1184 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1185 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1186
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1187 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1188 SDL_SetWindowFullscreen(SDL_Window * window, int fullscreen)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1189 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1190 CHECK_WINDOW_MAGIC(window, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1191
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1192 if (fullscreen) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1193 fullscreen = SDL_WINDOW_FULLSCREEN;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1194 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1195 if ((window->flags & SDL_WINDOW_FULLSCREEN) == fullscreen) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1196 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1197 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1198 if (fullscreen) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1199 window->flags |= SDL_WINDOW_FULLSCREEN;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1200
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1201 SDL_UpdateFullscreenMode(window, SDL_TRUE);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1202 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1203 window->flags &= ~SDL_WINDOW_FULLSCREEN;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1204
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1205 SDL_UpdateFullscreenMode(window, SDL_FALSE);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1206 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1207 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1208 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1209
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1210 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1211 SDL_SetWindowGrab(SDL_Window * window, int mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1212 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1213 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1214
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1215 if ((!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1216 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1217 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1218 if (mode) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1219 window->flags |= SDL_WINDOW_INPUT_GRABBED;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1220 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1221 window->flags &= ~SDL_WINDOW_INPUT_GRABBED;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1222 }
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1223 SDL_UpdateWindowGrab(window);
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1224 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1225
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1226 static void
2876
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1227 SDL_UpdateWindowGrab(SDL_Window * window)
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1228 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1229 if ((window->flags & SDL_WINDOW_INPUT_FOCUS) && _this->SetWindowGrab) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1230 _this->SetWindowGrab(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1231 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1232 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1233
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1234 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1235 SDL_GetWindowGrab(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1236 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1237 CHECK_WINDOW_MAGIC(window, 0);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1238
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1239 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1240 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1241
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1242 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1243 SDL_OnWindowShown(SDL_Window * window)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1244 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1245 SDL_RaiseWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1246 SDL_UpdateFullscreenMode(window, SDL_TRUE);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1247 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1248
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1249 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1250 SDL_OnWindowHidden(SDL_Window * window)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1251 {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1252 SDL_UpdateFullscreenMode(window, SDL_FALSE);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1253 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1254
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1255 void
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1256 SDL_OnWindowMinimized(SDL_Window * window)
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1257 {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1258 SDL_UpdateFullscreenMode(window, SDL_FALSE);
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1259 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1260
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1261 void
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1262 SDL_OnWindowRestored(SDL_Window * window)
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1263 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1264 SDL_RaiseWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1265 SDL_UpdateFullscreenMode(window, SDL_TRUE);
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1266 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1267
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1268 void
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1269 SDL_OnWindowFocusGained(SDL_Window * window)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1270 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1271 SDL_VideoDisplay *display = window->display;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1272
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1273 if (display->gamma && _this->SetDisplayGammaRamp) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
1274 _this->SetDisplayGammaRamp(_this, display, display->gamma);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1275 }
2876
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1276 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1277 && _this->SetWindowGrab) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1278 _this->SetWindowGrab(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1279 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1280 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1281
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1282 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1283 SDL_OnWindowFocusLost(SDL_Window * window)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1284 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1285 SDL_VideoDisplay *display = window->display;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1286
3512
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1287 /* If we're fullscreen on a single-head system and lose focus, minimize */
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1288 if ((window->flags & SDL_WINDOW_FULLSCREEN) &&
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1289 _this->num_displays == 1) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1290 SDL_MinimizeWindow(window);
3512
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1291 }
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1292
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1293 if (display->gamma && _this->SetDisplayGammaRamp) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
1294 _this->SetDisplayGammaRamp(_this, display, display->saved_gamma);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1295 }
2876
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1296 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1297 && _this->SetWindowGrab) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1298 _this->SetWindowGrab(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1299 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1300 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1301
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1302 SDL_Window *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1303 SDL_GetFocusWindow(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1304 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1305 SDL_VideoDisplay *display;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1306 SDL_Window *window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1307
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1308 if (!_this) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1309 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1310 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1311 display = SDL_CurrentDisplay;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1312 for (window = display->windows; window; window = window->next) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1313 if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1314 return window;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1315 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1316 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1317 return NULL;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1318 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1319
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1320 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1321 SDL_DestroyWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1322 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1323 SDL_VideoDisplay *display;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1324
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1325 CHECK_WINDOW_MAGIC(window, );
3503
7931094e4c48 Explicitly clear fullscreen status rather than relying on the window focus behavior.
Sam Lantinga <slouken@libsdl.org>
parents: 3502
diff changeset
1326
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1327 if (window->title) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1328 SDL_free(window->title);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1329 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1330
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1331 /* Restore video mode, etc. */
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1332 SDL_UpdateFullscreenMode(window, SDL_FALSE);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1333
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1334 if (_this->DestroyWindow) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1335 _this->DestroyWindow(_this, window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1336 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1337 if (window->flags & SDL_WINDOW_OPENGL) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1338 SDL_GL_UnloadLibrary();
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1339 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1340
4901
deadc1219bea Minor cleanup in patches from Coursoud
Sam Lantinga <slouken@libsdl.org>
parents: 4900
diff changeset
1341 /* Now invalidate magic */
4897
c3eb55210a90 SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents: 4872
diff changeset
1342 window->magic = NULL;
c3eb55210a90 SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents: 4872
diff changeset
1343
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1344 /* Unlink the window from the list */
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1345 display = window->display;
3693
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1346 if (window->next) {
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1347 window->next->prev = window->prev;
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1348 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1349 if (window->prev) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1350 window->prev->next = window->next;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1351 } else {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1352 display->windows = window->next;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1353 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1354
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1355 SDL_free(window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1356 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1357
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1358 void
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
1359 SDL_AddRenderDriver(SDL_VideoDisplay * display, const SDL_RenderDriver * driver)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1360 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1361 SDL_RenderDriver *render_drivers;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1362
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1363 render_drivers =
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1364 SDL_realloc(display->render_drivers,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1365 (display->num_render_drivers +
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1366 1) * sizeof(*render_drivers));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1367 if (render_drivers) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1368 render_drivers[display->num_render_drivers] = *driver;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1369 display->render_drivers = render_drivers;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1370 display->num_render_drivers++;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1371 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1372 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1373
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1374 int
1969
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1967
diff changeset
1375 SDL_GetNumRenderDrivers(void)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1376 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1377 if (_this) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1378 return SDL_CurrentDisplay->num_render_drivers;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1379 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1380 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1381 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1382
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1383 int
1969
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1967
diff changeset
1384 SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1385 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1386 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1387 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1388 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1389 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1390 if (index < 0 || index >= SDL_GetNumRenderDrivers()) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1391 SDL_SetError("index must be in the range of 0 - %d",
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1392 SDL_GetNumRenderDrivers() - 1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1393 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1394 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1395 *info = SDL_CurrentDisplay->render_drivers[index].info;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1396 return 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1397 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1398
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1399 static int
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1400 SDL_RendererEventWatch(void *userdata, SDL_Event *event)
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1401 {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1402 SDL_Renderer *renderer = (SDL_Renderer *)userdata;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1403
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1404 if (event->type == SDL_WINDOWEVENT && renderer->WindowEvent) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1405 SDL_Window *window = SDL_GetWindowFromID(event->window.windowID);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1406 if (window == renderer->window) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1407 renderer->WindowEvent(renderer, &event->window);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1408 }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1409 }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1410 return 0;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1411 }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1412
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1413 SDL_Renderer *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1414 SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1415 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1416 SDL_Renderer *renderer = NULL;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1417
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1418 CHECK_WINDOW_MAGIC(window, NULL);
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1419
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1420 if (index < 0) {
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1421 char *override = SDL_getenv("SDL_VIDEO_RENDERER");
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1422 int n = SDL_GetNumRenderDrivers();
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1423
3489
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1424 #if SDL_VIDEO_RENDER_OGL
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1425 if (!override && (window->flags & SDL_WINDOW_OPENGL)) {
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1426 override = "opengl";
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1427 }
3489
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1428 #endif /* SDL_VIDEO_RENDER_OGL */
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1429 #if SDL_VIDEO_RENDER_OGL_ES
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1430 if (!override && (window->flags & SDL_WINDOW_OPENGL)) {
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1431 override = "opengl_es";
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1432 }
e1bd98b56e94 Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents: 3488
diff changeset
1433 #endif /* SDL_VIDEO_RENDER_OGL_ES */
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1434 if (override) {
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1435 for (index = 0; index < n; ++index) {
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1436 SDL_RenderDriver *driver =
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1437 &SDL_CurrentDisplay->render_drivers[index];
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1438
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1439 if (SDL_strcasecmp(override, driver->info.name) == 0) {
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1440 /* Create a new renderer instance */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1441 renderer = driver->CreateRenderer(window, flags);
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1442 break;
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1443 }
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1444 }
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1445 } else {
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1446 for (index = 0; index < n; ++index) {
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1447 SDL_RenderDriver *driver =
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1448 &SDL_CurrentDisplay->render_drivers[index];
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1449
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1450 if ((driver->info.flags & flags) == flags) {
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1451 /* Create a new renderer instance */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1452 renderer = driver->CreateRenderer(window, flags);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1453 if (renderer) {
3488
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1454 /* Yay, we got one! */
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1455 break;
3d2f42580488 Fixed bug #771
Sam Lantinga <slouken@libsdl.org>
parents: 3486
diff changeset
1456 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1457 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1458 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1459 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1460 if (index == n) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1461 SDL_SetError("Couldn't find matching render driver");
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1462 return NULL;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1463 }
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1464 } else {
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1465 if (index >= SDL_GetNumRenderDrivers()) {
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1466 SDL_SetError("index must be -1 or in the range of 0 - %d",
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1467 SDL_GetNumRenderDrivers() - 1);
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1468 return NULL;
3424
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1469 }
032e64bbb56c Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents: 3417
diff changeset
1470 /* Create a new renderer instance */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1471 renderer = SDL_CurrentDisplay->render_drivers[index].CreateRenderer(window, flags);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1472 }
3092
cad1aefa2ed9 Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3091
diff changeset
1473
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1474 if (renderer) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1475 renderer->magic = &_this->renderer_magic;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1476
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1477 SDL_AddEventWatch(SDL_RendererEventWatch, renderer);
3092
cad1aefa2ed9 Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3091
diff changeset
1478 }
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1479 return renderer;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1480 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1481
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1482 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1483 SDL_GetRendererInfo(SDL_Renderer * renderer, SDL_RendererInfo * info)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1484 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1485 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1486
3417
64a60c5d502e Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents: 3333
diff changeset
1487 *info = renderer->info;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1488 return 0;
1969
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1967
diff changeset
1489 }
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1967
diff changeset
1490
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1491 SDL_Texture *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1492 SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int h)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1493 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1494 SDL_Texture *texture;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1495
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1496 CHECK_RENDERER_MAGIC(renderer, NULL);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1497
4433
9fa97c6b0014 Fixed bug 984
Sam Lantinga <slouken@libsdl.org>
parents: 3701
diff changeset
1498 if (w <= 0 || h <= 0) {
9fa97c6b0014 Fixed bug 984
Sam Lantinga <slouken@libsdl.org>
parents: 3701
diff changeset
1499 SDL_SetError("Texture dimensions can't be 0");
9fa97c6b0014 Fixed bug 984
Sam Lantinga <slouken@libsdl.org>
parents: 3701
diff changeset
1500 return 0;
9fa97c6b0014 Fixed bug 984
Sam Lantinga <slouken@libsdl.org>
parents: 3701
diff changeset
1501 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1502 texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1503 if (!texture) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1504 SDL_OutOfMemory();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1505 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1506 }
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1507 texture->magic = &_this->texture_magic;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1508 texture->format = format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1509 texture->access = access;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1510 texture->w = w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1511 texture->h = h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1512 texture->r = 255;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1513 texture->g = 255;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1514 texture->b = 255;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1515 texture->a = 255;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1516 texture->renderer = renderer;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1517 texture->next = renderer->textures;
3692
ad85eb21a559 Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3686
diff changeset
1518 if (renderer->textures) {
ad85eb21a559 Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3686
diff changeset
1519 renderer->textures->prev = texture;
ad85eb21a559 Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3686
diff changeset
1520 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1521 renderer->textures = texture;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1522
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1523 if (renderer->CreateTexture(renderer, texture) < 0) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1524 SDL_DestroyTexture(texture);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1525 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1526 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1527 return texture;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1528 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1529
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1530 SDL_Texture *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1531 SDL_CreateTextureFromSurface(SDL_Renderer * renderer, Uint32 format, SDL_Surface * surface)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1532 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1533 SDL_Texture *texture;
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1534 Uint32 requested_format = format;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1535 SDL_PixelFormat *fmt;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1536 int bpp;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1537 Uint32 Rmask, Gmask, Bmask, Amask;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1538
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1539 CHECK_RENDERER_MAGIC(renderer, NULL);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1540
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1541 if (!surface) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1542 SDL_SetError("SDL_CreateTextureFromSurface() passed NULL surface");
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1543 return NULL;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1544 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1545 fmt = surface->format;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1546
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1547 if (format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1548 if (!SDL_PixelFormatEnumToMasks
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1549 (format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1550 SDL_SetError("Unknown pixel format");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1551 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1552 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1553 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1554 if (surface->format->Amask
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1555 || !(surface->map->info.flags &
5143
e743b9c3f6d6 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5141
diff changeset
1556 (SDL_COPY_COLORKEY | SDL_COPY_BLEND))) {
3196
413672b09bb3 Fixed some compile errors and warnings under Visual C++
Sam Lantinga <slouken@libsdl.org>
parents: 3186
diff changeset
1557 Uint32 it;
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1558 int pfmt;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1559
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1560 /* Pixel formats, sorted by best first */
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1561 static const Uint32 sdl_pformats[] = {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1562 SDL_PIXELFORMAT_ARGB8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1563 SDL_PIXELFORMAT_RGBA8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1564 SDL_PIXELFORMAT_ABGR8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1565 SDL_PIXELFORMAT_BGRA8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1566 SDL_PIXELFORMAT_RGB888,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1567 SDL_PIXELFORMAT_BGR888,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1568 SDL_PIXELFORMAT_RGB24,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1569 SDL_PIXELFORMAT_BGR24,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1570 SDL_PIXELFORMAT_RGB565,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1571 SDL_PIXELFORMAT_BGR565,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1572 SDL_PIXELFORMAT_ARGB1555,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1573 SDL_PIXELFORMAT_RGBA5551,
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1574 SDL_PIXELFORMAT_ABGR1555,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1575 SDL_PIXELFORMAT_BGRA5551,
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1576 SDL_PIXELFORMAT_RGB555,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1577 SDL_PIXELFORMAT_BGR555,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1578 SDL_PIXELFORMAT_ARGB4444,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1579 SDL_PIXELFORMAT_RGBA4444,
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1580 SDL_PIXELFORMAT_ABGR4444,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1581 SDL_PIXELFORMAT_BGRA4444,
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1582 SDL_PIXELFORMAT_RGB444,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1583 SDL_PIXELFORMAT_ARGB2101010,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1584 SDL_PIXELFORMAT_RGB332,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1585 SDL_PIXELFORMAT_UNKNOWN
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1586 };
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1587
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1588 bpp = fmt->BitsPerPixel;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1589 Rmask = fmt->Rmask;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1590 Gmask = fmt->Gmask;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1591 Bmask = fmt->Bmask;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1592 Amask = fmt->Amask;
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1593
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1594 format =
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1595 SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask);
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1596 if (!format) {
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1597 SDL_SetError("Unknown pixel format");
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1598 return 0;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1599 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1600
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1601 /* Search requested format in the supported texture */
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1602 /* formats by current renderer */
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1603 for (it = 0; it < renderer->info.num_texture_formats; it++) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1604 if (renderer->info.texture_formats[it] == format) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1605 break;
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1606 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1607 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1608
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1609 /* If requested format can't be found, search any best */
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1610 /* format which renderer provides */
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1611 if (it == renderer->info.num_texture_formats) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1612 pfmt = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1613 for (;;) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1614 if (sdl_pformats[pfmt] == SDL_PIXELFORMAT_UNKNOWN) {
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1615 break;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1616 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1617
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1618 for (it = 0; it < renderer->info.num_texture_formats;
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1619 it++) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1620 if (renderer->info.texture_formats[it] ==
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1621 sdl_pformats[pfmt]) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1622 break;
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1623 }
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1624 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1625
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1626 if (it != renderer->info.num_texture_formats) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1627 /* The best format has been found */
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1628 break;
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1629 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1630 pfmt++;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1631 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1632
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1633 /* If any format can't be found, then return an error */
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1634 if (it == renderer->info.num_texture_formats) {
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1635 SDL_SetError
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1636 ("Any of the supported pixel formats can't be found");
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1637 return 0;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1638 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1639
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1640 /* Convert found pixel format back to color masks */
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1641 if (SDL_PixelFormatEnumToMasks
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1642 (renderer->info.texture_formats[it], &bpp, &Rmask, &Gmask,
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
1643 &Bmask, &Amask) != SDL_TRUE) {
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1644 SDL_SetError("Unknown pixel format");
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1645 return 0;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1646 }
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1647 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1648 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1649 /* Need a format with alpha */
3196
413672b09bb3 Fixed some compile errors and warnings under Visual C++
Sam Lantinga <slouken@libsdl.org>
parents: 3186
diff changeset
1650 Uint32 it;
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1651 int apfmt;
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1652
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1653 /* Pixel formats with alpha, sorted by best first */
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1654 static const Uint32 sdl_alpha_pformats[] = {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1655 SDL_PIXELFORMAT_ARGB8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1656 SDL_PIXELFORMAT_RGBA8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1657 SDL_PIXELFORMAT_ABGR8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1658 SDL_PIXELFORMAT_BGRA8888,
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1659 SDL_PIXELFORMAT_ARGB1555,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1660 SDL_PIXELFORMAT_RGBA5551,
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1661 SDL_PIXELFORMAT_ABGR1555,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1662 SDL_PIXELFORMAT_BGRA5551,
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1663 SDL_PIXELFORMAT_ARGB4444,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1664 SDL_PIXELFORMAT_RGBA4444,
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1665 SDL_PIXELFORMAT_ABGR4444,
4984
889e6fef8fc5 Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents: 4978
diff changeset
1666 SDL_PIXELFORMAT_BGRA4444,
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1667 SDL_PIXELFORMAT_ARGB2101010,
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1668 SDL_PIXELFORMAT_UNKNOWN
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1669 };
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1670
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1671 if (surface->format->Amask) {
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1672 /* If surface already has alpha, then try an original */
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1673 /* surface format first */
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1674 bpp = fmt->BitsPerPixel;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1675 Rmask = fmt->Rmask;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1676 Gmask = fmt->Gmask;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1677 Bmask = fmt->Bmask;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1678 Amask = fmt->Amask;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1679 } else {
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1680 bpp = 32;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1681 Rmask = 0x00FF0000;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1682 Gmask = 0x0000FF00;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1683 Bmask = 0x000000FF;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1684 Amask = 0xFF000000;
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
1685 }
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1686
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1687 format =
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1688 SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask);
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1689 if (!format) {
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1690 SDL_SetError("Unknown pixel format");
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1691 return 0;
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1692 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1693
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1694 /* Search this format in the supported texture formats */
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1695 /* by current renderer */
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1696 for (it = 0; it < renderer->info.num_texture_formats; it++) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1697 if (renderer->info.texture_formats[it] == format) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1698 break;
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1699 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1700 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1701
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1702 /* If this format can't be found, search any best */
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1703 /* compatible format with alpha which renderer provides */
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1704 if (it == renderer->info.num_texture_formats) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1705 apfmt = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1706 for (;;) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1707 if (sdl_alpha_pformats[apfmt] == SDL_PIXELFORMAT_UNKNOWN) {
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1708 break;
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1709 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1710
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1711 for (it = 0; it < renderer->info.num_texture_formats;
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1712 it++) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1713 if (renderer->info.texture_formats[it] ==
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1714 sdl_alpha_pformats[apfmt]) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1715 break;
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1716 }
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1717 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1718
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1719 if (it != renderer->info.num_texture_formats) {
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1720 /* Compatible format has been found */
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1721 break;
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1722 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1723 apfmt++;
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1724 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1725
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1726 /* If compatible format can't be found, then return an error */
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1727 if (it == renderer->info.num_texture_formats) {
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1728 SDL_SetError("Compatible pixel format can't be found");
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1729 return 0;
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1730 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1731
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1732 /* Convert found pixel format back to color masks */
3169
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1733 if (SDL_PixelFormatEnumToMasks
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1734 (renderer->info.texture_formats[it], &bpp, &Rmask, &Gmask,
Sam Lantinga <slouken@libsdl.org>
parents: 3166
diff changeset
1735 &Bmask, &Amask) != SDL_TRUE) {
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1736 SDL_SetError("Unknown pixel format");
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1737 return 0;
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1738 }
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1739 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1740 }
3166
3a63a5824557 Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents: 3162
diff changeset
1741
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1742 format = SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1743 if (!format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1744 SDL_SetError("Unknown pixel format");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1745 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1746 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1747 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1748
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1749 texture =
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1750 SDL_CreateTexture(renderer, format, SDL_TEXTUREACCESS_STATIC,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1751 surface->w, surface->h);
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1752 if (!texture && !requested_format) {
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1753 SDL_DisplayMode desktop_mode;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1754 SDL_GetDesktopDisplayMode(&desktop_mode);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1755 format = desktop_mode.format;
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1756 texture = SDL_CreateTexture(renderer, format, SDL_TEXTUREACCESS_STATIC,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1757 surface->w, surface->h);
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1758 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1759 if (!texture) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1760 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1761 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1762 if (bpp == fmt->BitsPerPixel && Rmask == fmt->Rmask && Gmask == fmt->Gmask
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1763 && Bmask == fmt->Bmask && Amask == fmt->Amask) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1764 if (SDL_MUSTLOCK(surface)) {
3315
87ffdad11607 Fixed bug #761
Sam Lantinga <slouken@libsdl.org>
parents: 3283
diff changeset
1765 SDL_LockSurface(surface);
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1766 SDL_UpdateTexture(texture, NULL, surface->pixels,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1767 surface->pitch);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1768 SDL_UnlockSurface(surface);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1769 } else {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1770 SDL_UpdateTexture(texture, NULL, surface->pixels,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1771 surface->pitch);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1772 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1773 } else {
2967
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1774 SDL_PixelFormat dst_fmt;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1775 SDL_Surface *dst = NULL;
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 2130
diff changeset
1776
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1777 /* Set up a destination surface for the texture update */
2967
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1778 SDL_InitFormat(&dst_fmt, bpp, Rmask, Gmask, Bmask, Amask);
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1779 dst = SDL_ConvertSurface(surface, &dst_fmt, 0);
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1780 if (dst) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1781 SDL_UpdateTexture(texture, NULL, dst->pixels, dst->pitch);
2967
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1782 SDL_FreeSurface(dst);
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1783 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1784 if (!dst) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1785 SDL_DestroyTexture(texture);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1786 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1787 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1788 }
2743
453ec0c21f6f Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2740
diff changeset
1789
3053
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1790 {
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1791 Uint8 r, g, b, a;
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 4913
diff changeset
1792 SDL_BlendMode blendMode;
3053
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1793
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1794 SDL_GetSurfaceColorMod(surface, &r, &g, &b);
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1795 SDL_SetTextureColorMod(texture, r, g, b);
3053
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1796
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1797 SDL_GetSurfaceAlphaMod(surface, &a);
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1798 SDL_SetTextureAlphaMod(texture, a);
3053
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1799
4987
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1800 if (surface->map->info.flags & SDL_COPY_COLORKEY) {
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1801 /* We converted to a texture with alpha format */
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1802 SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1803 } else {
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1804 SDL_GetSurfaceBlendMode(surface, &blendMode);
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1805 SDL_SetTextureBlendMode(texture, blendMode);
b68a0e03db02 Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents: 4984
diff changeset
1806 }
3053
aa34d1180d30 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents: 3029
diff changeset
1807 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1808 return texture;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1809 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1810
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1811 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1812 SDL_QueryTexture(SDL_Texture * texture, Uint32 * format, int *access,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1813 int *w, int *h)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1814 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1815 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1816
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1817 if (format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1818 *format = texture->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1819 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1820 if (access) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1821 *access = texture->access;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1822 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1823 if (w) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1824 *w = texture->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1825 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1826 if (h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1827 *h = texture->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1828 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1829 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1830 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1831
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1832 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1833 SDL_QueryTexturePixels(SDL_Texture * texture, void **pixels, int *pitch)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1834 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1835 SDL_Renderer *renderer;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1836
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1837 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1838
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1839 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1840 if (!renderer->QueryTexturePixels) {
2810
27cb878a278e Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents: 2789
diff changeset
1841 SDL_Unsupported();
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1842 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1843 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1844 return renderer->QueryTexturePixels(renderer, texture, pixels, pitch);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1845 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1846
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1847 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1848 SDL_SetTextureColorMod(SDL_Texture * texture, Uint8 r, Uint8 g, Uint8 b)
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1849 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1850 SDL_Renderer *renderer;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1851
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1852 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1853
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1854 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1855 if (r < 255 || g < 255 || b < 255) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1856 texture->modMode |= SDL_TEXTUREMODULATE_COLOR;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1857 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1858 texture->modMode &= ~SDL_TEXTUREMODULATE_COLOR;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1859 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1860 texture->r = r;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1861 texture->g = g;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1862 texture->b = b;
5144
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1863 if (renderer->SetTextureColorMod) {
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1864 return renderer->SetTextureColorMod(renderer, texture);
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1865 } else {
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1866 return 0;
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1867 }
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1868 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1869
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1870 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1871 SDL_GetTextureColorMod(SDL_Texture * texture, Uint8 * r, Uint8 * g,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1872 Uint8 * b)
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1873 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1874 SDL_Renderer *renderer;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1875
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1876 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1877
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1878 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1879 if (r) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1880 *r = texture->r;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1881 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1882 if (g) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1883 *g = texture->g;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1884 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1885 if (b) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1886 *b = texture->b;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1887 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1888 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1889 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1890
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1891 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1892 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha)
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1893 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1894 SDL_Renderer *renderer;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1895
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1896 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1897
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1898 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1899 if (alpha < 255) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1900 texture->modMode |= SDL_TEXTUREMODULATE_ALPHA;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1901 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1902 texture->modMode &= ~SDL_TEXTUREMODULATE_ALPHA;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1903 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1904 texture->a = alpha;
5144
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1905 if (renderer->SetTextureAlphaMod) {
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1906 return renderer->SetTextureAlphaMod(renderer, texture);
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1907 } else {
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1908 return 0;
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1909 }
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1910 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1911
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1912 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1913 SDL_GetTextureAlphaMod(SDL_Texture * texture, Uint8 * alpha)
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1914 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1915 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1916
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1917 if (alpha) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1918 *alpha = texture->a;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1919 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1920 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1921 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1922
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1923 int
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 4913
diff changeset
1924 SDL_SetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode blendMode)
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1925 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1926 SDL_Renderer *renderer;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1927
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1928 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1929
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1930 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1931 texture->blendMode = blendMode;
5144
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1932 if (renderer->SetTextureBlendMode) {
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1933 return renderer->SetTextureBlendMode(renderer, texture);
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1934 } else {
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1935 return 0;
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
1936 }
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1937 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1938
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1939 int
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 4913
diff changeset
1940 SDL_GetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode *blendMode)
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1941 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1942 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1943
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1944 if (blendMode) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1945 *blendMode = texture->blendMode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1946 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1947 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1948 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1949
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1981
diff changeset
1950 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1951 SDL_UpdateTexture(SDL_Texture * texture, const SDL_Rect * rect,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1952 const void *pixels, int pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1953 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1954 SDL_Renderer *renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1955 SDL_Rect full_rect;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1956
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1957 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1958
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1959 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1960 if (!renderer->UpdateTexture) {
2810
27cb878a278e Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents: 2789
diff changeset
1961 SDL_Unsupported();
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1962 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1963 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1964 if (!rect) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1965 full_rect.x = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1966 full_rect.y = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1967 full_rect.w = texture->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1968 full_rect.h = texture->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1969 rect = &full_rect;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1970 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1971 return renderer->UpdateTexture(renderer, texture, rect, pixels, pitch);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1972 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1973
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1974 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1975 SDL_LockTexture(SDL_Texture * texture, const SDL_Rect * rect, int markDirty,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1976 void **pixels, int *pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1977 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1978 SDL_Renderer *renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1979 SDL_Rect full_rect;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1980
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1981 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1982
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1983 if (texture->access != SDL_TEXTUREACCESS_STREAMING) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1984 SDL_SetError("SDL_LockTexture(): texture must be streaming");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1985 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1986 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1987 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1988 if (!renderer->LockTexture) {
2810
27cb878a278e Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents: 2789
diff changeset
1989 SDL_Unsupported();
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1990 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1991 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1992 if (!rect) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1993 full_rect.x = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1994 full_rect.y = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1995 full_rect.w = texture->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1996 full_rect.h = texture->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1997 rect = &full_rect;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1998 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1999 return renderer->LockTexture(renderer, texture, rect, markDirty, pixels,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2000 pitch);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2001 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2002
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2003 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2004 SDL_UnlockTexture(SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2005 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2006 SDL_Renderer *renderer;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2007
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2008 CHECK_TEXTURE_MAGIC(texture, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2009
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2010 if (texture->access != SDL_TEXTUREACCESS_STREAMING) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2011 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2012 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2013 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2014 if (!renderer->UnlockTexture) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2015 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2016 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2017 renderer->UnlockTexture(renderer, texture);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2018 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2019
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2020 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2021 SDL_DirtyTexture(SDL_Texture * texture, int numrects,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2022 const SDL_Rect * rects)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2023 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2024 SDL_Renderer *renderer;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2025
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2026 CHECK_TEXTURE_MAGIC(texture, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2027
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2028 if (texture->access != SDL_TEXTUREACCESS_STREAMING) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2029 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2030 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2031 renderer = texture->renderer;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2032 if (!renderer->DirtyTexture) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2033 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2034 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2035 renderer->DirtyTexture(renderer, texture, numrects, rects);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2036 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2037
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2038 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2039 SDL_SetRenderDrawColor(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2040 Uint8 r, Uint8 g, Uint8 b, Uint8 a)
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2041 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2042 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2043
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2044 renderer->r = r;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2045 renderer->g = g;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2046 renderer->b = b;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2047 renderer->a = a;
5144
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2048 return 0;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2049 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2050
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2051 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2052 SDL_GetRenderDrawColor(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2053 Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2054 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2055 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2056
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2057 if (r) {
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2058 *r = renderer->r;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2059 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2060 if (g) {
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2061 *g = renderer->g;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2062 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2063 if (b) {
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2064 *b = renderer->b;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2065 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2066 if (a) {
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2067 *a = renderer->a;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2068 }
2928
e171ce9bdbad Fixed missing return value
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
2069 return 0;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2070 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2071
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2072 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2073 SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode blendMode)
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2074 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2075 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2076
2927
2133d2d300fd SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents: 2918
diff changeset
2077 renderer->blendMode = blendMode;
5144
31e7f523ab3d Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5143
diff changeset
2078 return 0;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2079 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2080
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2081 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2082 SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode *blendMode)
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2083 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2084 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2085
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2086 *blendMode = renderer->blendMode;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2087 return 0;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2088 }
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2089
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2090 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2091 SDL_RenderClear(SDL_Renderer * renderer)
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2092 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2093 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2094
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2095 if (!renderer->RenderClear) {
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 4913
diff changeset
2096 SDL_BlendMode blendMode = renderer->blendMode;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2097 int status;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2098
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2099 if (blendMode >= SDL_BLENDMODE_BLEND) {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2100 SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2101 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2102
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2103 status = SDL_RenderFillRect(renderer, NULL);
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2104
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2105 if (blendMode >= SDL_BLENDMODE_BLEND) {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2106 SDL_SetRenderDrawBlendMode(renderer, blendMode);
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2107 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2108 return status;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2109 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2110 return renderer->RenderClear(renderer);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2111 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2112
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2113 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2114 SDL_RenderDrawPoint(SDL_Renderer * renderer, int x, int y)
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2115 {
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2116 SDL_Point point;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2117
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2118 point.x = x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2119 point.y = y;
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2120 return SDL_RenderDrawPoints(renderer, &point, 1);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2121 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2122
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2123 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2124 SDL_RenderDrawPoints(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2125 const SDL_Point * points, int count)
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2126 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2127 CHECK_RENDERER_MAGIC(renderer, -1);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2128
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2129 if (!points) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2130 SDL_SetError("SDL_RenderDrawPoints(): Passed NULL points");
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2131 return -1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2132 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2133 if (count < 1) {
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2134 return 0;
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2135 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2136 return renderer->RenderDrawPoints(renderer, points, count);
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2137 }
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2138
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2139 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2140 SDL_RenderDrawLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2141 {
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2142 SDL_Point points[2];
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2143
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2144 points[0].x = x1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2145 points[0].y = y1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2146 points[1].x = x2;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2147 points[1].y = y2;
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2148 return SDL_RenderDrawLines(renderer, points, 2);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2149 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2150
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2151 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2152 SDL_RenderDrawLines(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2153 const SDL_Point * points, int count)
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2154 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2155 CHECK_RENDERER_MAGIC(renderer, -1);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2156
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2157 if (!points) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2158 SDL_SetError("SDL_RenderDrawLines(): Passed NULL points");
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2159 return -1;
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2160 }
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2161 if (count < 2) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2162 return 0;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2163 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2164 return renderer->RenderDrawLines(renderer, points, count);
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2885
diff changeset
2165 }
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2166
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2167 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2168 SDL_RenderDrawRect(SDL_Renderer * renderer, const SDL_Rect * rect)
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2169 {
5151
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2170 SDL_Rect full_rect;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2171 SDL_Point points[5];
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2172
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2173 CHECK_RENDERER_MAGIC(renderer, -1);
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2174
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2175 /* If 'rect' == NULL, then outline the whole surface */
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2176 if (!rect) {
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2177 SDL_Window *window = renderer->window;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2178
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2179 full_rect.x = 0;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2180 full_rect.y = 0;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2181 full_rect.w = window->w;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2182 full_rect.h = window->h;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2183 rect = &full_rect;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2184 }
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2185
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2186 points[0].x = rect->x;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2187 points[0].y = rect->y;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2188 points[1].x = rect->x+rect->w-1;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2189 points[1].y = rect->y;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2190 points[2].x = rect->x+rect->w-1;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2191 points[2].y = rect->y+rect->h-1;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2192 points[3].x = rect->x;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2193 points[3].y = rect->y+rect->h-1;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2194 points[4].x = rect->x;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2195 points[4].y = rect->y;
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2196 return SDL_RenderDrawLines(renderer, points, 5);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2197 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2198
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2199 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2200 SDL_RenderDrawRects(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2201 const SDL_Rect ** rects, int count)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2202 {
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2203 int i;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2204
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2205 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2206
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2207 if (!rects) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2208 SDL_SetError("SDL_RenderDrawRects(): Passed NULL rects");
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2209 return -1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2210 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2211 if (count < 1) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2212 return 0;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2213 }
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2214
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2215 /* Check for NULL rect, which means fill entire window */
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
2216 for (i = 0; i < count; ++i) {
5151
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2217 if (SDL_RenderDrawRect(renderer, rects[i]) < 0) {
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2218 return -1;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2219 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2220 }
5151
5429daf5e3f9 The DrawRect API is implemented using lines
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
2221 return 0;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2222 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2223
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2224 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2225 SDL_RenderFillRect(SDL_Renderer * renderer, const SDL_Rect * rect)
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2226 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2227 return SDL_RenderFillRects(renderer, &rect, 1);
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2228 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2229
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2230 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2231 SDL_RenderFillRects(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2232 const SDL_Rect ** rects, int count)
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2233 {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2234 int i;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2235
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2236 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2237
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2238 if (!rects) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2239 SDL_SetError("SDL_RenderFillRects(): Passed NULL rects");
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2240 return -1;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2241 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2242 if (count < 1) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2243 return 0;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2244 }
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2245
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2246 /* Check for NULL rect, which means fill entire window */
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2247 for (i = 0; i < count; ++i) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2248 if (rects[i] == NULL) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2249 SDL_Window *window = renderer->window;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2250 SDL_Rect full_rect;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2251 const SDL_Rect *rect;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2252
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2253 full_rect.x = 0;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2254 full_rect.y = 0;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2255 full_rect.w = window->w;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2256 full_rect.h = window->h;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2257 rect = &full_rect;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2258 return renderer->RenderFillRects(renderer, &rect, 1);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2259 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2260 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2261 return renderer->RenderFillRects(renderer, rects, count);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2262 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3571
diff changeset
2263
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2876
diff changeset
2264 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2265 SDL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2266 const SDL_Rect * srcrect, const SDL_Rect * dstrect)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2267 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2268 SDL_Window *window;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2269 SDL_Rect real_srcrect;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2270 SDL_Rect real_dstrect;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2271
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2272 CHECK_RENDERER_MAGIC(renderer, -1);
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2273 CHECK_TEXTURE_MAGIC(texture, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2274
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2275 if (renderer != texture->renderer) {
3316
9cf18687b761 Fixed bug #764
Sam Lantinga <slouken@libsdl.org>
parents: 3315
diff changeset
2276 SDL_SetError("Texture was not created with this renderer");
2810
27cb878a278e Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents: 2789
diff changeset
2277 return -1;
27cb878a278e Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents: 2789
diff changeset
2278 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2279 window = renderer->window;
2908
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2280
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2281 real_srcrect.x = 0;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2282 real_srcrect.y = 0;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2283 real_srcrect.w = texture->w;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2284 real_srcrect.h = texture->h;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2285 if (srcrect) {
2908
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2286 if (!SDL_IntersectRect(srcrect, &real_srcrect, &real_srcrect)) {
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2287 return 0;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2288 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2289 }
2908
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2290
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2291 real_dstrect.x = 0;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2292 real_dstrect.y = 0;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2293 real_dstrect.w = window->w;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2294 real_dstrect.h = window->h;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2295 if (dstrect) {
2908
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2296 if (!SDL_IntersectRect(dstrect, &real_dstrect, &real_dstrect)) {
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2297 return 0;
aa6ba38c1714 Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
2298 }
2912
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2299 /* Clip srcrect by the same amount as dstrect was clipped */
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2300 if (dstrect->w != real_dstrect.w) {
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2301 int deltax = (real_dstrect.x - dstrect->x);
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2302 int deltaw = (real_dstrect.w - dstrect->w);
3333
b334b4f7dfa0 [SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents: 3318
diff changeset
2303 real_srcrect.x += (deltax * real_srcrect.w) / dstrect->w;
b334b4f7dfa0 [SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents: 3318
diff changeset
2304 real_srcrect.w += (deltaw * real_srcrect.w) / dstrect->w;
2912
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2305 }
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2306 if (dstrect->h != real_dstrect.h) {
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2307 int deltay = (real_dstrect.y - dstrect->y);
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2308 int deltah = (real_dstrect.h - dstrect->h);
3333
b334b4f7dfa0 [SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents: 3318
diff changeset
2309 real_srcrect.y += (deltay * real_srcrect.h) / dstrect->h;
b334b4f7dfa0 [SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents: 3318
diff changeset
2310 real_srcrect.h += (deltah * real_srcrect.h) / dstrect->h;
2912
1d50666ed3d5 Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
2311 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2312 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2313
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2314 return renderer->RenderCopy(renderer, texture, &real_srcrect,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2315 &real_dstrect);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2316 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2317
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2318 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2319 SDL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2320 Uint32 format, void * pixels, int pitch)
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2321 {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2322 SDL_Window *window;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2323 SDL_Rect real_rect;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2324
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2325 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2326
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2327 if (!renderer->RenderReadPixels) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2328 SDL_Unsupported();
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2329 return -1;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2330 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2331 window = renderer->window;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2332
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2333 if (!format) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2334 format = window->display->current_mode.format;
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2335 }
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2336
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2337 real_rect.x = 0;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2338 real_rect.y = 0;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2339 real_rect.w = window->w;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2340 real_rect.h = window->h;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2341 if (rect) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2342 if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2343 return 0;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2344 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2345 if (real_rect.y > rect->y) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2346 pixels = (Uint8 *)pixels + pitch * (real_rect.y - rect->y);
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2347 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2348 if (real_rect.x > rect->x) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2349 Uint32 format = SDL_CurrentDisplay->current_mode.format;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2350 int bpp = SDL_BYTESPERPIXEL(format);
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2351 pixels = (Uint8 *)pixels + bpp * (real_rect.x - rect->x);
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2352 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2353 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2354
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2355 return renderer->RenderReadPixels(renderer, &real_rect,
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2356 format, pixels, pitch);
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2357 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2358
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2359 int
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2360 SDL_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2361 Uint32 format, const void * pixels, int pitch)
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2362 {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2363 SDL_Window *window;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2364 SDL_Rect real_rect;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2365
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2366 CHECK_RENDERER_MAGIC(renderer, -1);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2367
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2368 if (!renderer->RenderWritePixels) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2369 SDL_Unsupported();
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2370 return -1;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2371 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2372 window = renderer->window;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2373
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2374 if (!format) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2375 format = window->display->current_mode.format;
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2376 }
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2377
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2378 real_rect.x = 0;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2379 real_rect.y = 0;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2380 real_rect.w = window->w;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2381 real_rect.h = window->h;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2382 if (rect) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2383 if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2384 return 0;
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2385 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2386 if (real_rect.y > rect->y) {
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2387 pixels = (const Uint8 *)pixels + pitch * (real_rect.y - rect->y);
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2388 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2389 if (real_rect.x > rect->x) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2390 Uint32 format = SDL_CurrentDisplay->current_mode.format;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2391 int bpp = SDL_BYTESPERPIXEL(format);
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2392 pixels = (const Uint8 *)pixels + bpp * (real_rect.x - rect->x);
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2393 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2394 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2395
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2396 return renderer->RenderWritePixels(renderer, &real_rect,
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
2397 format, pixels, pitch);
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2398 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3425
diff changeset
2399
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2400 void
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2401 SDL_RenderPresent(SDL_Renderer * renderer)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2402 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2403 CHECK_RENDERER_MAGIC(renderer, );
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2404
5062
e8916fe9cfc8 Fixed bug #925
Sam Lantinga <slouken@libsdl.org>
parents: 5048
diff changeset
2405 #if SDL_VIDEO_DRIVER_WINDOWS
4913
6b89d83b0b5a Windows candidate list support.
Daniel Wyatt <Daniel.Wyatt@gmail.com>
parents: 4901
diff changeset
2406 IME_Present((SDL_VideoData *)_this->driverdata);
6b89d83b0b5a Windows candidate list support.
Daniel Wyatt <Daniel.Wyatt@gmail.com>
parents: 4901
diff changeset
2407 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2408 renderer->RenderPresent(renderer);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2409 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2410
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2411 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2412 SDL_DestroyTexture(SDL_Texture * texture)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2413 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2414 SDL_Renderer *renderer;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2415
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2416 CHECK_TEXTURE_MAGIC(texture, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2417 texture->magic = NULL;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2418
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2419 renderer = texture->renderer;
3692
ad85eb21a559 Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3686
diff changeset
2420 if (texture->next) {
ad85eb21a559 Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3686
diff changeset
2421 texture->next->prev = texture->prev;
ad85eb21a559 Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3686
diff changeset
2422 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2423 if (texture->prev) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2424 texture->prev->next = texture->next;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2425 } else {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2426 renderer->textures = texture->next;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2427 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2428
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2429 renderer->DestroyTexture(renderer, texture);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2430 SDL_free(texture);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2431 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2432
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2433 void
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2434 SDL_DestroyRenderer(SDL_Renderer * renderer)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2435 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2436 CHECK_RENDERER_MAGIC(renderer, );
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2437
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2438 SDL_DelEventWatch(SDL_RendererEventWatch, renderer);
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2439
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2440 /* Free existing textures for this renderer */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2441 while (renderer->textures) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2442 SDL_DestroyTexture(renderer->textures);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2443 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2444
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2445 /* It's no longer magical... */
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2446 renderer->magic = NULL;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
2447
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2448 /* Free the renderer instance */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2449 renderer->DestroyRenderer(renderer);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2450 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2451
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2452 SDL_bool
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2453 SDL_IsScreenSaverEnabled()
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2454 {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2455 if (!_this) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2456 return SDL_TRUE;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2457 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2458 return _this->suspend_screensaver ? SDL_FALSE : SDL_TRUE;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2459 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2460
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2461 void
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2462 SDL_EnableScreenSaver()
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2463 {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2464 if (!_this) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2465 return;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2466 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2467 if (!_this->suspend_screensaver) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2468 return;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2469 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2470 _this->suspend_screensaver = SDL_FALSE;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2471 if (_this->SuspendScreenSaver) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2472 _this->SuspendScreenSaver(_this);
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2473 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2474 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2475
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2476 void
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2477 SDL_DisableScreenSaver()
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2478 {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2479 if (!_this) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2480 return;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2481 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2482 if (_this->suspend_screensaver) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2483 return;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2484 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2485 _this->suspend_screensaver = SDL_TRUE;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2486 if (_this->SuspendScreenSaver) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2487 _this->SuspendScreenSaver(_this);
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2488 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2489 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
2490
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2491 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2492 SDL_VideoQuit(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2493 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2494 int i, j;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2495
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2496 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2497 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2498 }
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
2499
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2500 /* Halt event processing before doing anything else */
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
2501 SDL_QuitQuit();
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
2502 SDL_MouseQuit();
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
2503 SDL_KeyboardQuit();
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2504 SDL_StopEventLoop();
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
2505
3029
89f8a72e1ee9 Re-enable the screensaver at exit, just in case it's needed...
Sam Lantinga <slouken@libsdl.org>
parents: 3025
diff changeset
2506 SDL_EnableScreenSaver();
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2507
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2508 /* Clean up the system video */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2509 for (i = _this->num_displays; i--;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2510 SDL_VideoDisplay *display = &_this->displays[i];
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2511 while (display->windows) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2512 SDL_DestroyWindow(display->windows);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2513 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2514 if (display->render_drivers) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2515 SDL_free(display->render_drivers);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2516 display->render_drivers = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2517 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2518 display->num_render_drivers = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2519 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2520 _this->VideoQuit(_this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2521
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2522 for (i = _this->num_displays; i--;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2523 SDL_VideoDisplay *display = &_this->displays[i];
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2524 for (j = display->num_display_modes; j--;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2525 if (display->display_modes[j].driverdata) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2526 SDL_free(display->display_modes[j].driverdata);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2527 display->display_modes[j].driverdata = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2528 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2529 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2530 if (display->display_modes) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2531 SDL_free(display->display_modes);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2532 display->display_modes = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2533 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2534 if (display->desktop_mode.driverdata) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2535 SDL_free(display->desktop_mode.driverdata);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2536 display->desktop_mode.driverdata = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2537 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2538 if (display->gamma) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2539 SDL_free(display->gamma);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2540 display->gamma = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2541 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2542 if (display->driverdata) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2543 SDL_free(display->driverdata);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2544 display->driverdata = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2545 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2546 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2547 if (_this->displays) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2548 SDL_free(_this->displays);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2549 _this->displays = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2550 }
4495
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
2551 if (_this->clipboard_text) {
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
2552 SDL_free(_this->clipboard_text);
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
2553 _this->clipboard_text = NULL;
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
2554 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2555 _this->free(_this);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2556 _this = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2557 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2558
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2559 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2560 SDL_GL_LoadLibrary(const char *path)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2561 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2562 int retval;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2563
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2564 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2565 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2566 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2567 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2568 if (_this->gl_config.driver_loaded) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2569 if (path && SDL_strcmp(path, _this->gl_config.driver_path) != 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2570 SDL_SetError("OpenGL library already loaded");
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2571 return -1;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2572 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2573 retval = 0;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2574 } else {
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2575 if (!_this->GL_LoadLibrary) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2576 SDL_SetError("No dynamic GL support in video driver");
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2577 return -1;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2578 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2579 retval = _this->GL_LoadLibrary(_this, path);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2580 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2581 if (retval == 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2582 ++_this->gl_config.driver_loaded;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2583 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2584 return (retval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2585 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2586
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2587 void *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2588 SDL_GL_GetProcAddress(const char *proc)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2589 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2590 void *func;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2591
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2592 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2593 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2594 return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2595 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2596 func = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2597 if (_this->GL_GetProcAddress) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2598 if (_this->gl_config.driver_loaded) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2599 func = _this->GL_GetProcAddress(_this, proc);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2600 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2601 SDL_SetError("No GL driver has been loaded");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2602 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2603 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2604 SDL_SetError("No dynamic GL support in video driver");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2605 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2606 return func;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2607 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2608
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2609 void
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2610 SDL_GL_UnloadLibrary(void)
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2611 {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2612 if (!_this) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2613 SDL_UninitializedVideo();
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2614 return;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2615 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2616 if (_this->gl_config.driver_loaded > 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2617 if (--_this->gl_config.driver_loaded > 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2618 return;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2619 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2620 if (_this->GL_UnloadLibrary) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2621 _this->GL_UnloadLibrary(_this);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2622 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2623 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2624 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
2625
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2626 SDL_bool
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2627 SDL_GL_ExtensionSupported(const char *extension)
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2628 {
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2629 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2630 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2631 const char *extensions;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2632 const char *start;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2633 const char *where, *terminator;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2634
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2635 /* Extension names should not have spaces. */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2636 where = SDL_strchr(extension, ' ');
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2637 if (where || *extension == '\0') {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2638 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2639 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2640 /* See if there's an environment variable override */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2641 start = SDL_getenv(extension);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2642 if (start && *start == '0') {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2643 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2644 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2645 /* Lookup the available extensions */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2646 glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2647 if (glGetStringFunc) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2648 extensions = (const char *) glGetStringFunc(GL_EXTENSIONS);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2649 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2650 extensions = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2651 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2652 if (!extensions) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2653 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2654 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2655 /*
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2656 * It takes a bit of care to be fool-proof about parsing the OpenGL
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2657 * extensions string. Don't be fooled by sub-strings, etc.
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2658 */
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2659
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2660 start = extensions;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2661
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2662 for (;;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2663 where = SDL_strstr(start, extension);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2664 if (!where)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2665 break;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2666
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2667 terminator = where + SDL_strlen(extension);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2668 if (where == start || *(where - 1) == ' ')
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2669 if (*terminator == ' ' || *terminator == '\0')
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2670 return SDL_TRUE;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2671
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2672 start = terminator;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2673 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2674 return SDL_FALSE;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2675 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2676 return SDL_FALSE;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2677 #endif
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2678 }
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
2679
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2680 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2681 SDL_GL_SetAttribute(SDL_GLattr attr, int value)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2682 {
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2683 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2684 int retval;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2685
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2686 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2687 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2688 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2689 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2690 retval = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2691 switch (attr) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2692 case SDL_GL_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2693 _this->gl_config.red_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2694 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2695 case SDL_GL_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2696 _this->gl_config.green_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2697 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2698 case SDL_GL_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2699 _this->gl_config.blue_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2700 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2701 case SDL_GL_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2702 _this->gl_config.alpha_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2703 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2704 case SDL_GL_DOUBLEBUFFER:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2705 _this->gl_config.double_buffer = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2706 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2707 case SDL_GL_BUFFER_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2708 _this->gl_config.buffer_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2709 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2710 case SDL_GL_DEPTH_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2711 _this->gl_config.depth_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2712 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2713 case SDL_GL_STENCIL_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2714 _this->gl_config.stencil_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2715 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2716 case SDL_GL_ACCUM_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2717 _this->gl_config.accum_red_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2718 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2719 case SDL_GL_ACCUM_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2720 _this->gl_config.accum_green_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2721 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2722 case SDL_GL_ACCUM_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2723 _this->gl_config.accum_blue_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2724 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2725 case SDL_GL_ACCUM_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2726 _this->gl_config.accum_alpha_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2727 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2728 case SDL_GL_STEREO:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2729 _this->gl_config.stereo = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2730 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2731 case SDL_GL_MULTISAMPLEBUFFERS:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2732 _this->gl_config.multisamplebuffers = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2733 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2734 case SDL_GL_MULTISAMPLESAMPLES:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2735 _this->gl_config.multisamplesamples = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2736 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2737 case SDL_GL_ACCELERATED_VISUAL:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2738 _this->gl_config.accelerated = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2739 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2740 case SDL_GL_RETAINED_BACKING:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2741 _this->gl_config.retained_backing = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2742 break;
3100
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2743 case SDL_GL_CONTEXT_MAJOR_VERSION:
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2744 _this->gl_config.major_version = value;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2745 break;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2746 case SDL_GL_CONTEXT_MINOR_VERSION:
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2747 _this->gl_config.minor_version = value;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2748 break;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2749 default:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2750 SDL_SetError("Unknown OpenGL attribute");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2751 retval = -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2752 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2753 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2754 return retval;
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
2755 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2756 SDL_Unsupported();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2757 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2758 #endif /* SDL_VIDEO_OPENGL */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2759 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2760
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2761 int
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
2762 SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2763 {
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2764 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2765 void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params);
3139
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2766 GLenum(APIENTRY * glGetErrorFunc) (void);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2767 GLenum attrib = 0;
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2768 GLenum error = 0;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2769
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2770 glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2771 if (!glGetIntegervFunc) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2772 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2773 }
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2774
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2775 glGetErrorFunc = SDL_GL_GetProcAddress("glGetError");
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2776 if (!glGetErrorFunc) {
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2777 return -1;
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2778 }
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2779
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2780 /* Clear value in any case */
3139
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2781 *value = 0;
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2782
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2783 switch (attr) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2784 case SDL_GL_RETAINED_BACKING:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2785 *value = _this->gl_config.retained_backing;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2786 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2787 case SDL_GL_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2788 attrib = GL_RED_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2789 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2790 case SDL_GL_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2791 attrib = GL_BLUE_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2792 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2793 case SDL_GL_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2794 attrib = GL_GREEN_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2795 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2796 case SDL_GL_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2797 attrib = GL_ALPHA_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2798 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2799 case SDL_GL_DOUBLEBUFFER:
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2800 #ifndef SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2801 attrib = GL_DOUBLEBUFFER;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2802 break;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2803 #else
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2804 /* OpenGL ES 1.0 and above specifications have EGL_SINGLE_BUFFER */
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2805 /* parameter which switches double buffer to single buffer. OpenGL ES */
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2806 /* SDL driver must set proper value after initialization */
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2807 *value = _this->gl_config.double_buffer;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2808 return 0;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2809 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2810 case SDL_GL_DEPTH_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2811 attrib = GL_DEPTH_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2812 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2813 case SDL_GL_STENCIL_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2814 attrib = GL_STENCIL_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2815 break;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2816 #ifndef SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2817 case SDL_GL_ACCUM_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2818 attrib = GL_ACCUM_RED_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2819 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2820 case SDL_GL_ACCUM_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2821 attrib = GL_ACCUM_GREEN_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2822 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2823 case SDL_GL_ACCUM_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2824 attrib = GL_ACCUM_BLUE_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2825 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2826 case SDL_GL_ACCUM_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2827 attrib = GL_ACCUM_ALPHA_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2828 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2829 case SDL_GL_STEREO:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2830 attrib = GL_STEREO;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2831 break;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2832 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2833 case SDL_GL_ACCUM_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2834 case SDL_GL_ACCUM_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2835 case SDL_GL_ACCUM_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2836 case SDL_GL_ACCUM_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2837 case SDL_GL_STEREO:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2838 /* none of these are supported in OpenGL ES */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2839 *value = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2840 return 0;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2841 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2842 case SDL_GL_MULTISAMPLEBUFFERS:
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2843 #ifndef SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2844 attrib = GL_SAMPLE_BUFFERS_ARB;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2845 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2846 attrib = GL_SAMPLE_BUFFERS;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2847 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2848 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2849 case SDL_GL_MULTISAMPLESAMPLES:
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2850 #ifndef SDL_VIDEO_OPENGL_ES
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2851 attrib = GL_SAMPLES_ARB;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2852 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2853 attrib = GL_SAMPLES;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2854 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2855 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2856 case SDL_GL_BUFFER_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2857 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2858 GLint bits = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2859 GLint component;
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
2860
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2861 /*
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2862 * there doesn't seem to be a single flag in OpenGL
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2863 * for this!
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2864 */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2865 glGetIntegervFunc(GL_RED_BITS, &component);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2866 bits += component;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2867 glGetIntegervFunc(GL_GREEN_BITS, &component);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2868 bits += component;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2869 glGetIntegervFunc(GL_BLUE_BITS, &component);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2870 bits += component;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2871 glGetIntegervFunc(GL_ALPHA_BITS, &component);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2872 bits += component;
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
2873
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2874 *value = bits;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2875 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2876 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2877 case SDL_GL_ACCELERATED_VISUAL:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2878 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2879 /* FIXME: How do we get this information? */
3571
19691cebb866 Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents: 3570
diff changeset
2880 *value = (_this->gl_config.accelerated != 0);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2881 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2882 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2883 default:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2884 SDL_SetError("Unknown OpenGL attribute");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2885 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2886 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2887
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2888 glGetIntegervFunc(attrib, (GLint *) value);
3139
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2889 error = glGetErrorFunc();
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2890 if (error != GL_NO_ERROR) {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2891 switch (error) {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2892 case GL_INVALID_ENUM:
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2893 {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2894 SDL_SetError("OpenGL error: GL_INVALID_ENUM");
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2895 }
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2896 break;
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2897 case GL_INVALID_VALUE:
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2898 {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2899 SDL_SetError("OpenGL error: GL_INVALID_VALUE");
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2900 }
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2901 break;
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2902 default:
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2903 {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2904 SDL_SetError("OpenGL error: %08X", error);
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2905 }
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2906 break;
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2907 }
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2908 return -1;
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2909 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2910 return 0;
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
2911 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2912 SDL_Unsupported();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2913 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2914 #endif /* SDL_VIDEO_OPENGL */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2915 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2916
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2917 SDL_GLContext
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2918 SDL_GL_CreateContext(SDL_Window * window)
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2919 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2920 CHECK_WINDOW_MAGIC(window, NULL);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2921
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2922 if (!(window->flags & SDL_WINDOW_OPENGL)) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2923 SDL_SetError("The specified window isn't an OpenGL window");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2924 return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2925 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2926 return _this->GL_CreateContext(_this, window);
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2927 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2928
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2929 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2930 SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext context)
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2931 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2932 CHECK_WINDOW_MAGIC(window, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2933
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2934 if (!(window->flags & SDL_WINDOW_OPENGL)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2935 SDL_SetError("The specified window isn't an OpenGL window");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2936 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2937 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2938 if (!context) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2939 window = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2940 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2941 return _this->GL_MakeCurrent(_this, window, context);
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2942 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2943
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2944 int
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2945 SDL_GL_SetSwapInterval(int interval)
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2946 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2947 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2948 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2949 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2950 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2951 if (_this->GL_SetSwapInterval) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2952 return _this->GL_SetSwapInterval(_this, interval);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2953 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2954 SDL_SetError("Setting the swap interval is not supported");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2955 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2956 }
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2957 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2958
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2959 int
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2960 SDL_GL_GetSwapInterval(void)
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2961 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2962 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2963 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2964 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2965 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2966 if (_this->GL_GetSwapInterval) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2967 return _this->GL_GetSwapInterval(_this);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2968 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2969 SDL_SetError("Getting the swap interval is not supported");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2970 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2971 }
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2972 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2973
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2974 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2975 SDL_GL_SwapWindow(SDL_Window * window)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2976 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2977 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2978
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2979 if (!(window->flags & SDL_WINDOW_OPENGL)) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2980 SDL_SetError("The specified window isn't an OpenGL window");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2981 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2982 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2983 _this->GL_SwapWindow(_this, window);
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2984 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2985
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2986 void
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2987 SDL_GL_DeleteContext(SDL_GLContext context)
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2988 {
4526
c04dd942610d Fixed bug #1000
Sam Lantinga <slouken@libsdl.org>
parents: 4495
diff changeset
2989 if (!_this || !_this->gl_data || !context) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2990 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2991 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2992 _this->GL_MakeCurrent(_this, NULL, NULL);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2993 _this->GL_DeleteContext(_this, context);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2994 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2995
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2996 #if 0 // FIXME
2744
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
2997 /*
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
2998 * Utility function used by SDL_WM_SetIcon(); flags & 1 for color key, flags
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
2999 * & 2 for alpha channel.
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
3000 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3001 static void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3002 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3003 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3004 int x, y;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3005 Uint32 colorkey;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3006 #define SET_MASKBIT(icon, x, y, mask) \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3007 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8)))
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3008
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3009 colorkey = icon->format->colorkey;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3010 switch (icon->format->BytesPerPixel) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3011 case 1:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3012 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3013 Uint8 *pixels;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3014 for (y = 0; y < icon->h; ++y) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3015 pixels = (Uint8 *) icon->pixels + y * icon->pitch;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3016 for (x = 0; x < icon->w; ++x) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3017 if (*pixels++ == colorkey) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3018 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3019 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3020 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3021 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3022 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3023 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3024
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3025 case 2:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3026 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3027 Uint16 *pixels;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3028 for (y = 0; y < icon->h; ++y) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3029 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3030 for (x = 0; x < icon->w; ++x) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3031 if ((flags & 1) && *pixels == colorkey) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3032 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3033 } else if ((flags & 2)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3034 && (*pixels & icon->format->Amask) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3035 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3036 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3037 pixels++;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3038 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3039 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3040 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3041 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3042
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3043 case 4:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3044 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3045 Uint32 *pixels;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3046 for (y = 0; y < icon->h; ++y) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3047 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3048 for (x = 0; x < icon->w; ++x) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3049 if ((flags & 1) && *pixels == colorkey) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3050 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3051 } else if ((flags & 2)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3052 && (*pixels & icon->format->Amask) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3053 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3054 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3055 pixels++;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3056 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3057 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3058 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3059 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3060 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3061 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3062
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3063 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3064 * Sets the window manager icon for the display window.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3065 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3066 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3067 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3068 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3069 if (icon && _this->SetIcon) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3070 /* Generate a mask if necessary, and create the icon! */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3071 if (mask == NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3072 int mask_len = icon->h * (icon->w + 7) / 8;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3073 int flags = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3074 mask = (Uint8 *) SDL_malloc(mask_len);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3075 if (mask == NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3076 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3077 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3078 SDL_memset(mask, ~0, mask_len);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3079 if (icon->flags & SDL_SRCCOLORKEY)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3080 flags |= 1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3081 if (icon->flags & SDL_SRCALPHA)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3082 flags |= 2;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3083 if (flags) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3084 CreateMaskFromColorKeyOrAlpha(icon, mask, flags);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3085 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3086 _this->SetIcon(_this, icon, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3087 SDL_free(mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3088 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3089 _this->SetIcon(_this, icon, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3090 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3091 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3092 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3093 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3094
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3095 SDL_bool
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
3096 SDL_GetWindowWMInfo(SDL_Window * window, struct SDL_SysWMinfo *info)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3097 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
3098 CHECK_WINDOW_MAGIC(window, SDL_FALSE);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
3099
4900
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
3100 if (!info) {
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
3101 return SDL_FALSE;
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
3102 }
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
3103 info->subsystem = SDL_SYSWM_UNKNOWN;
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
3104
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
3105 if (!_this->GetWindowWMInfo) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3106 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3107 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
3108 return (_this->GetWindowWMInfo(_this, window, info));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3109 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3110
3280
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3111 void
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3112 SDL_StartTextInput(void)
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3113 {
3683
4c5ab6841fdc From: Jjgod Jiang
Sam Lantinga <slouken@libsdl.org>
parents: 3678
diff changeset
3114 if (_this && _this->StartTextInput) {
3280
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3115 _this->StartTextInput(_this);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3116 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3117 SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3118 SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3119 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3120
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3121 void
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3122 SDL_StopTextInput(void)
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3123 {
3683
4c5ab6841fdc From: Jjgod Jiang
Sam Lantinga <slouken@libsdl.org>
parents: 3678
diff changeset
3124 if (_this && _this->StopTextInput) {
3280
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3125 _this->StopTextInput(_this);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3126 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3127 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3128 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3129 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3130
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3131 void
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3132 SDL_SetTextInputRect(SDL_Rect *rect)
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3133 {
3683
4c5ab6841fdc From: Jjgod Jiang
Sam Lantinga <slouken@libsdl.org>
parents: 3678
diff changeset
3134 if (_this && _this->SetTextInputRect) {
3280
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3135 _this->SetTextInputRect(_this, rect);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3136 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3137 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
3138
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
3139 /* vi: set ts=4 sw=4 expandtab: */