annotate Game.cpp @ 2484:cc7019a533fc

Fixing dereferencing of an integer instead of a pointer to it
author Grumpy7
date Sat, 06 Sep 2014 21:45:26 +0200
parents 4f4eb812af28
children 0683c0a38282
rev   line source
2415
f4af3b203f65 LOD.cpp cleaned and search memory corrupt
Ritor1
parents: 2402
diff changeset
1 #define _CRTDBG_MAP_ALLOC
f4af3b203f65 LOD.cpp cleaned and search memory corrupt
Ritor1
parents: 2402
diff changeset
2 #include <stdlib.h>
f4af3b203f65 LOD.cpp cleaned and search memory corrupt
Ritor1
parents: 2402
diff changeset
3 #include <crtdbg.h>
f4af3b203f65 LOD.cpp cleaned and search memory corrupt
Ritor1
parents: 2402
diff changeset
4
2253
aff7a7b072b7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Grumpy7
parents: 2242
diff changeset
5 #define _CRT_SECURE_NO_WARNINGS
2339
63e1388c5463 Moving functions from unsorted_subs.h pt3
Grumpy7
parents: 2338
diff changeset
6 #include "Arcomage.h"
2464
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7
1016
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 994
diff changeset
8 #include "Vis.h"
2121
Ritor1
parents: 2114
diff changeset
9 #include "Weather.h"
1016
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 994
diff changeset
10 #include "LightmapBuilder.h"
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 994
diff changeset
11 #include "DecalBuilder.h"
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 994
diff changeset
12 #include "ParticleEngine.h"
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 994
diff changeset
13 #include "Mouse.h"
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 994
diff changeset
14 #include "Keyboard.h"
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 994
diff changeset
15 #include "GammaControl.h"
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 994
diff changeset
16 #include "stru6.h"
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 994
diff changeset
17 #include "stru9.h"
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 994
diff changeset
18 #include "stru10.h"
2454
16f0278279a5 removed CShow.cpp/.h files
Ritor1
parents: 2453
diff changeset
19 #include "ErrorHandling.h"
1016
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 994
diff changeset
20
0
Ritor1
parents:
diff changeset
21 #include "Game.h"
Ritor1
parents:
diff changeset
22 #include "Party.h"
Ritor1
parents:
diff changeset
23 #include "Viewport.h"
2044
28cb79ae2f6f Time.h rename
Ritor1
parents: 2006
diff changeset
24 #include "Timer.h"
0
Ritor1
parents:
diff changeset
25 #include "Outdoor.h"
Ritor1
parents:
diff changeset
26 #include "Overlays.h"
Ritor1
parents:
diff changeset
27 #include "AudioPlayer.h"
Ritor1
parents:
diff changeset
28 #include "LOD.h"
Ritor1
parents:
diff changeset
29 #include "GUIWindow.h"
Ritor1
parents:
diff changeset
30 #include "TurnEngine.h"
Ritor1
parents:
diff changeset
31 #include "Bink_Smacker.h"
Ritor1
parents:
diff changeset
32 #include "Events.h"
189
038a4d09406f new texts file, fix text rendender error
Gloval
parents: 165
diff changeset
33 #include "texts.h"
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
34 #include "GUIFont.h"
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
35 #include "Log.h"
1262
0aeac0b9ca30 included header cleanup
Grumpy7
parents: 1214
diff changeset
36 #include "Lights.h"
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
37 #include "CastSpellInfo.h"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
38 #include "FrameTableInc.h"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
39 #include "Actor.h"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
40 #include "GUIProgressBar.h"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
41 #include "ObjectList.h"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
42 #include "Level/Decoration.h"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
43 #include "PaletteManager.h"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
44 #include "UI\UIHouses.h"
2350
7c10dfb6d802 Finishing moving all known UI functions to their appropriate headers
Grumpy7
parents: 2348
diff changeset
45 #include "UI\UIShops.h"
7c10dfb6d802 Finishing moving all known UI functions to their appropriate headers
Grumpy7
parents: 2348
diff changeset
46 #include "UI\UIPartyCreation.h"
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
47 #include "SaveLoad.h"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
48 #include "SpriteObject.h"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
49 #include "mm7.h"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
50 #include "Sprites.h"
2341
d6407efaa4ea Moving registry access stuff to Registry.h/cpp
Grumpy7
parents: 2339
diff changeset
51 #include "Registry.h"
2343
5d263539bbec Moving functions from unsorted_subs.h pt5
Grumpy7
parents: 2341
diff changeset
52 #include "Chest.h"
0
Ritor1
parents:
diff changeset
53
2348
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2347
diff changeset
54 #include "UI\UIGame.h"
0
Ritor1
parents:
diff changeset
55
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
56 #include "DecorationList.h"
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
57 #include "IconFrameTable.h"
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
58 #include "PlayerFrameTable.h"
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
59 #include "MapsLongTimer.h"
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
60 #include "StorylineTextTable.h"
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
61 #include "FactionTable.h"
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
62 #include "stru123.h"
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
63 #include "LuaVM.h"
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
64 #include "RenderD3D11.h"
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
65 #include "MMT.h"
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
66 #include "NewUI\MainMenu.h"
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
67 #include <direct.h>
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
68
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
69
0
Ritor1
parents:
diff changeset
70
Ritor1
parents:
diff changeset
71
Ritor1
parents:
diff changeset
72
Ritor1
parents:
diff changeset
73 Game *pGame;
Ritor1
parents:
diff changeset
74
Ritor1
parents:
diff changeset
75
Ritor1
parents:
diff changeset
76
Ritor1
parents:
diff changeset
77
Ritor1
parents:
diff changeset
78
Ritor1
parents:
diff changeset
79 //----- (00435694) --------------------------------------------------------
Ritor1
parents:
diff changeset
80 void Game::ToggleFlags2(unsigned int uFlag)
Ritor1
parents:
diff changeset
81 {
Ritor1
parents:
diff changeset
82 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
83
Ritor1
parents:
diff changeset
84 v2 = this->uFlags2;
Ritor1
parents:
diff changeset
85 if ( v2 & uFlag )
Ritor1
parents:
diff changeset
86 this->uFlags2 = v2 & ~uFlag;
Ritor1
parents:
diff changeset
87 else
Ritor1
parents:
diff changeset
88 this->uFlags2 = uFlag | v2;
Ritor1
parents:
diff changeset
89 }
Ritor1
parents:
diff changeset
90
Ritor1
parents:
diff changeset
91 //----- (0044103C) --------------------------------------------------------
Ritor1
parents:
diff changeset
92 void Game::Draw()
Ritor1
parents:
diff changeset
93 {
Ritor1
parents:
diff changeset
94 int v4; // edi@26
Ritor1
parents:
diff changeset
95
1556
e668660457dc Some more cleaning
Nomad
parents: 1545
diff changeset
96 uFlags2 &= ~0x02;
0
Ritor1
parents:
diff changeset
97 if ( pParty->_497FC5_check_party_perception_against_level() )
2268
fd788d2e9585 EventProcessor cleaned and ODM_NearClip fix
Ritor1
parents: 2259
diff changeset
98 uFlags2 |= 2;
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1556
diff changeset
99
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
100 pGame->pIndoorCameraD3D->sRotationX = pParty->sRotationX;
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
101 pGame->pIndoorCameraD3D->sRotationY = pParty->sRotationY;
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
102 pGame->pIndoorCameraD3D->vPartyPos.x = pParty->vPosition.x - pParty->y_rotation_granularity * cosf(2 * 3.141592653589 * pParty->sRotationY / 2048.0);
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
103 pGame->pIndoorCameraD3D->vPartyPos.y = pParty->vPosition.y - pParty->y_rotation_granularity * sinf(2 * 3.141592653589 * pParty->sRotationY / 2048.0);
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
104 pGame->pIndoorCameraD3D->vPartyPos.z = pParty->vPosition.z + pParty->sEyelevel;//193, but real 353
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1556
diff changeset
105
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1556
diff changeset
106 //pIndoorCamera->Initialize2();
1642
8971dc85b8fb More camera unifications.
Nomad
parents: 1640
diff changeset
107 pIndoorCameraD3D->CalculateRotations(pParty->sRotationX, pParty->sRotationY);
0
Ritor1
parents:
diff changeset
108 pIndoorCameraD3D->CreateWorldMatrixAndSomeStuff();
Ritor1
parents:
diff changeset
109 pIndoorCameraD3D->_4374E8_ProllyBuildFrustrum();
Ritor1
parents:
diff changeset
110
2394
2fe8feb3dcd1 pMovie renamed to pMovie_Track and other
Ritor1
parents: 2389
diff changeset
111 if ( pMovie_Track )
0
Ritor1
parents:
diff changeset
112 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
113 /*if ( !pRenderer->pRenderD3D )
1421
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
114 {
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
115 pRenderer->BeginSceneD3D();
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
116 pMouse->DrawCursorToTarget();
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
117 pRenderer->DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
118 }*/
0
Ritor1
parents:
diff changeset
119 }
Ritor1
parents:
diff changeset
120 else
Ritor1
parents:
diff changeset
121 {
1110
cf6cd674c398 bitwise operator ambiguity reduced
Grumpy7
parents: 1104
diff changeset
122 if ( pParty->vPosition.x != pParty->vPrevPosition.x || pParty->sRotationY != pParty->sPrevRotationY || pParty->vPosition.y != pParty->vPrevPosition.y
cf6cd674c398 bitwise operator ambiguity reduced
Grumpy7
parents: 1104
diff changeset
123 || pParty->sRotationX != pParty->sPrevRotationX || pParty->vPosition.z != pParty->vPrevPosition.z || pParty->sEyelevel != pParty->sPrevEyelevel )
0
Ritor1
parents:
diff changeset
124 pParty->uFlags |= 2u;
847
e398541aee60 fixed party save position
Gloval
parents: 831
diff changeset
125 pParty->vPrevPosition.x = pParty->vPosition.x;
78
d56c13146285 Rotate fixed correct
Ritor1
parents: 77
diff changeset
126 pParty->vPrevPosition.y = pParty->vPosition.y;
847
e398541aee60 fixed party save position
Gloval
parents: 831
diff changeset
127 pParty->vPrevPosition.z = pParty->vPosition.z;
0
Ritor1
parents:
diff changeset
128 //v0 = &pRenderer;
Ritor1
parents:
diff changeset
129 pParty->sPrevRotationY = pParty->sRotationY;
Ritor1
parents:
diff changeset
130 pParty->sPrevRotationX = pParty->sRotationX;
847
e398541aee60 fixed party save position
Gloval
parents: 831
diff changeset
131
0
Ritor1
parents:
diff changeset
132 pParty->sPrevEyelevel = pParty->sEyelevel;
Ritor1
parents:
diff changeset
133 pRenderer->BeginSceneD3D();
Ritor1
parents:
diff changeset
134
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
135 //if ( !pRenderer->pRenderD3D )
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
136 //pMouse->DrawCursorToTarget();
265
96bc024a5fed Render overflows
Nomad
parents: 227
diff changeset
137 if ( !PauseGameDrawing() || viewparams->field_48 == 1 )
0
Ritor1
parents:
diff changeset
138 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
139 //if ( pRenderer->pRenderD3D )
0
Ritor1
parents:
diff changeset
140 {
142
8b8fd4d83fdc Various things here and there
Nomad
parents: 137
diff changeset
141 float v2 = (double)(((signed int)pMiscTimer->uTotalGameTimeElapsed >> 2) & 0x1F) * 0.032258064 * 6.0;
0
Ritor1
parents:
diff changeset
142 //v3 = v2 + 6.7553994e15;
Ritor1
parents:
diff changeset
143 //pRenderer->field_1036A8_bitmapid = LODWORD(v3);
265
96bc024a5fed Render overflows
Nomad
parents: 227
diff changeset
144 pRenderer->hd_water_current_frame = floorf(v2 + 0.5f);
0
Ritor1
parents:
diff changeset
145 }
Ritor1
parents:
diff changeset
146
Ritor1
parents:
diff changeset
147 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
148 pIndoor->Draw();
Ritor1
parents:
diff changeset
149 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
Ritor1
parents:
diff changeset
150 pOutdoor->Draw();
2454
16f0278279a5 removed CShow.cpp/.h files
Ritor1
parents: 2453
diff changeset
151 else
16f0278279a5 removed CShow.cpp/.h files
Ritor1
parents: 2453
diff changeset
152 Error("Invalid level type: %u", uCurrentlyLoadedLevelType);
0
Ritor1
parents:
diff changeset
153
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
154 //if (pRenderer->pRenderD3D)
0
Ritor1
parents:
diff changeset
155 {
Ritor1
parents:
diff changeset
156 pDecalBuilder->DrawBloodsplats();
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
157 pGame->pLightmapBuilder->DrawLightmapsType(2);
0
Ritor1
parents:
diff changeset
158 }
Ritor1
parents:
diff changeset
159 }
1421
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
160 pRenderer->DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene();
0
Ritor1
parents:
diff changeset
161 }
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
162
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
163 //DEBUG: force redraw gui
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
164 viewparams->bRedrawGameUI = true;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
165
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
166
0
Ritor1
parents:
diff changeset
167 pRenderer->BeginScene();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
168 //if (pRenderer->pRenderD3D)
0
Ritor1
parents:
diff changeset
169 pMouse->DrawCursorToTarget();
142
8b8fd4d83fdc Various things here and there
Nomad
parents: 137
diff changeset
170 if (pOtherOverlayList->bRedraw)
8b8fd4d83fdc Various things here and there
Nomad
parents: 137
diff changeset
171 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
172 v4 = viewparams->bRedrawGameUI;
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
173 GameUI_Footer();
0
Ritor1
parents:
diff changeset
174 if (!viewparams->bRedrawGameUI)
Ritor1
parents:
diff changeset
175 GameUI_DrawRightPanelItems();
Ritor1
parents:
diff changeset
176 else
Ritor1
parents:
diff changeset
177 {
Ritor1
parents:
diff changeset
178 GameUI_DrawRightPanelFrames();
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
179 GameUI_Footer_2();
0
Ritor1
parents:
diff changeset
180 viewparams->bRedrawGameUI = false;
Ritor1
parents:
diff changeset
181 }
2394
2fe8feb3dcd1 pMovie renamed to pMovie_Track and other
Ritor1
parents: 2389
diff changeset
182 if (!pMovie_Track)//!pVideoPlayer->pSmackerMovie)
0
Ritor1
parents:
diff changeset
183 {
2070
4231fdf46dde Minimap's drawing
Nomad
parents: 2069
diff changeset
184 GameUI_DrawMinimap(488, 16, 625, 133, viewparams->uMinimapZoom, true);//redraw = pParty->uFlags & 2);
0
Ritor1
parents:
diff changeset
185 if (v4)
Ritor1
parents:
diff changeset
186 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
187 if ( !PauseGameDrawing() /*&& pRenderer->pRenderD3D*/) // clear game viewport with transparent color
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
188 pRenderer->FillRectFast(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pViewport->uViewportBR_X - pViewport->uViewportTL_X,
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
189 pViewport->uViewportBR_Y - pViewport->uViewportTL_Y + 1,
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
190 0x7FF);
0
Ritor1
parents:
diff changeset
191 viewparams->field_48 = 0;
Ritor1
parents:
diff changeset
192 }
Ritor1
parents:
diff changeset
193 }
142
8b8fd4d83fdc Various things here and there
Nomad
parents: 137
diff changeset
194
8b8fd4d83fdc Various things here and there
Nomad
parents: 137
diff changeset
195 viewparams->bRedrawGameUI = pOtherOverlayList->bRedraw;
8b8fd4d83fdc Various things here and there
Nomad
parents: 137
diff changeset
196 pOtherOverlayList->bRedraw = 0;
8b8fd4d83fdc Various things here and there
Nomad
parents: 137
diff changeset
197
0
Ritor1
parents:
diff changeset
198 GameUI_DrawPartySpells();
291
0ea5fbd16edb NPC mostly done
Gloval
parents: 271
diff changeset
199 if (v4 || pParty->pHirelings[0].evt_C || pParty->pHirelings[1].evt_C )
994
3431f6abc786 GameUI clean
Nomad
parents: 983
diff changeset
200 GameUI_DrawHiredNPCs();
0
Ritor1
parents:
diff changeset
201 GameUI_DrawPortraits(v4);
Ritor1
parents:
diff changeset
202 GameUI_DrawLifeManaBars();
Ritor1
parents:
diff changeset
203 GameUI_DrawCharacterSelectionFrame();
2205
db94443ea4e7 _44100D_should_alter_right_panel()
Ritor1
parents: 2202
diff changeset
204 if ( _44100D_should_alter_right_panel() )
994
3431f6abc786 GameUI clean
Nomad
parents: 983
diff changeset
205 GameUI_DrawRightPanel();
2394
2fe8feb3dcd1 pMovie renamed to pMovie_Track and other
Ritor1
parents: 2389
diff changeset
206 if ( !pMovie_Track )
0
Ritor1
parents:
diff changeset
207 {
Ritor1
parents:
diff changeset
208 pStru6Instance->DrawPlayerBuffAnims();
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 484
diff changeset
209 pOtherOverlayList->DrawTurnBasedIcon(v4);
0
Ritor1
parents:
diff changeset
210 GameUI_DrawTorchlightAndWizardEye();
Ritor1
parents:
diff changeset
211 }
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
212
794
Nomad
parents: 791
diff changeset
213
Nomad
parents: 791
diff changeset
214 static bool render_framerate = false;
Nomad
parents: 791
diff changeset
215 static float framerate = 0.0f;
Nomad
parents: 791
diff changeset
216 static uint frames_this_second = 0;
Nomad
parents: 791
diff changeset
217 static uint last_frame_time = GetTickCount();
Nomad
parents: 791
diff changeset
218 static uint framerate_time_elapsed = 0;
2461
ff7f4995aa25 function MakeScreenshot()
Ritor1
parents: 2460
diff changeset
219
2123
de5cdcb03fda sky for snow
Ritor1
parents: 2122
diff changeset
220 if ( pCurrentScreen == SCREEN_GAME && uCurrentlyLoadedLevelType == LEVEL_Outdoor)
2122
5b654c03a11e for snow in house
Ritor1
parents: 2121
diff changeset
221 pWeather->Draw();//Ritor1: my include
794
Nomad
parents: 791
diff changeset
222
2461
ff7f4995aa25 function MakeScreenshot()
Ritor1
parents: 2460
diff changeset
223 //while(GetTickCount() - last_frame_time < 33 );//FPS control
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
224 uint frame_dt = GetTickCount() - last_frame_time;
794
Nomad
parents: 791
diff changeset
225 last_frame_time = GetTickCount();
Nomad
parents: 791
diff changeset
226
Nomad
parents: 791
diff changeset
227 framerate_time_elapsed += frame_dt;
Nomad
parents: 791
diff changeset
228 if (framerate_time_elapsed >= 1000)
Nomad
parents: 791
diff changeset
229 {
Nomad
parents: 791
diff changeset
230 framerate = frames_this_second * (1000.0f / framerate_time_elapsed);
Nomad
parents: 791
diff changeset
231
Nomad
parents: 791
diff changeset
232 framerate_time_elapsed = 0;
Nomad
parents: 791
diff changeset
233 frames_this_second = 0;
Nomad
parents: 791
diff changeset
234 render_framerate = true;
Nomad
parents: 791
diff changeset
235 }
Nomad
parents: 791
diff changeset
236
Nomad
parents: 791
diff changeset
237 ++frames_this_second;
Nomad
parents: 791
diff changeset
238
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
239 if ( debug_information )
794
Nomad
parents: 791
diff changeset
240 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
241 if (render_framerate)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
242 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
243 sprintf(pTmpBuf.data(), "FPS: % .4f", framerate);
2069
259df09dfb50 32bits almost there
Nomad
parents: 2061
diff changeset
244 pPrimaryWindow->DrawText(pFontArrus, 494, 0, Color16(0, 0, 0), pTmpBuf.data(), 0, 0, 0);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
245 }
794
Nomad
parents: 791
diff changeset
246
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
247 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
248 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
249 int sector_id = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
250 sprintf(pTmpBuf.data(), "Party Sector ID: %u/%u\n", sector_id, pIndoor->uNumSectors);
2069
259df09dfb50 32bits almost there
Nomad
parents: 2061
diff changeset
251 pPrimaryWindow->DrawText(pFontArrus, 16, 16, Color16(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
252 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
253 sprintf(pTmpBuf.data(), "Party Position: % d % d % d", pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
2069
259df09dfb50 32bits almost there
Nomad
parents: 2061
diff changeset
254 pPrimaryWindow->DrawText(pFontArrus, 16, 16 + 16, Color16(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
255
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
256 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
257 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
258 uint uFaceID;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
259 int sector_id = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
260 int floor_level = BLV_GetFloorLevel(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + 40, sector_id, &uFaceID);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
261 sprintf(pTmpBuf.data(), "BLV_GetFloorLevel: %d face_id %d\n", floor_level, uFaceID);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
262 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
263 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
264 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
265 int on_water, _a6;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
266 int floor_level = ODM_GetFloorLevel(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z, 0, &on_water, &_a6, false);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
267 sprintf(pTmpBuf.data(), "ODM_GetFloorLevel: %d on_water: %s a6 = %d\n", floor_level, on_water ? "true" : "false", _a6);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
268 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2061
diff changeset
269 pPrimaryWindow->DrawText(pFontArrus, 16, 16 + 16 + 16, Color16(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
270 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
271
0
Ritor1
parents:
diff changeset
272 GUI_UpdateWindows();
130
1c471f3629fb Party expressions update
Nomad
parents: 121
diff changeset
273 pParty->UpdatePlayersAndHirelingsEmotions();
937
ae747684f644 stru279 removed.
Nomad
parents: 872
diff changeset
274
434
137c59c3dbc4 Temple of Moon and Dragon Lair can now be entered.
Nomad
parents: 378
diff changeset
275 _unused_5B5924_is_travel_ui_drawn = false;
0
Ritor1
parents:
diff changeset
276 if (v4)
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
277 pMouse->bRedraw = true;
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
278 pMouse->ReadCursorWithItem();
0
Ritor1
parents:
diff changeset
279 pMouse->DrawCursor();
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
280 pMouse->Activate();
0
Ritor1
parents:
diff changeset
281 pRenderer->EndScene();
Ritor1
parents:
diff changeset
282 pRenderer->Present();
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 484
diff changeset
283 pParty->uFlags &= ~2;
0
Ritor1
parents:
diff changeset
284 }
Ritor1
parents:
diff changeset
285
Ritor1
parents:
diff changeset
286 //----- (0047A815) --------------------------------------------------------
Ritor1
parents:
diff changeset
287 void Game::DrawParticles()
Ritor1
parents:
diff changeset
288 {
Ritor1
parents:
diff changeset
289 pParticleEngine->Draw();
Ritor1
parents:
diff changeset
290 }
Ritor1
parents:
diff changeset
291
Ritor1
parents:
diff changeset
292 //----- (00463149) --------------------------------------------------------
Ritor1
parents:
diff changeset
293 void Game::Loop()
Ritor1
parents:
diff changeset
294 {
Ritor1
parents:
diff changeset
295 const char *pLocationName; // [sp-4h] [bp-68h]@74
Ritor1
parents:
diff changeset
296 bool bLoading; // [sp+10h] [bp-54h]@1
Ritor1
parents:
diff changeset
297 signed int v16; // [sp+14h] [bp-50h]@8
Ritor1
parents:
diff changeset
298 MSG Msg; // [sp+28h] [bp-3Ch]@20
Ritor1
parents:
diff changeset
299 char Source[64]; // [sp+44h] [bp-20h]@76
Ritor1
parents:
diff changeset
300
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
301 bLoading = sCurrentMenuID == MENU_LoadingProcInMainMenu;
0
Ritor1
parents:
diff changeset
302 SetCurrentMenuID((MENU_STATE)-1);
2126
a2da7afb41b4 fix for previous commit load error
zipi
parents: 2124
diff changeset
303 if (bLoading)
0
Ritor1
parents:
diff changeset
304 {
Ritor1
parents:
diff changeset
305 pParty->Reset();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
306 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
307 LoadGame(uLoadGameUI_SelectedSlot);
Ritor1
parents:
diff changeset
308 }
Ritor1
parents:
diff changeset
309
Ritor1
parents:
diff changeset
310 for (uint i = 1; i < 5; ++i)
Ritor1
parents:
diff changeset
311 for (uint j = 1; j < 6; ++j)
Ritor1
parents:
diff changeset
312 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1165
diff changeset
313 sprintf(pTmpBuf.data(), "data\\lloyd%d%d.pcx", i, j);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1165
diff changeset
314 remove(pTmpBuf.data());
0
Ritor1
parents:
diff changeset
315 }
Ritor1
parents:
diff changeset
316
Ritor1
parents:
diff changeset
317 LoadPlayerPortraintsAndVoices();
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
318 pIcons_LOD->_inlined_sub1();
328
8e23edf57e27 little fix
Ritor1
parents: 323
diff changeset
319 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
0
Ritor1
parents:
diff changeset
320
Ritor1
parents:
diff changeset
321 while ( 2 )
Ritor1
parents:
diff changeset
322 {
Ritor1
parents:
diff changeset
323 v16 = 1;
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
324 pMessageQueue_50CBD0->Flush();
0
Ritor1
parents:
diff changeset
325
Ritor1
parents:
diff changeset
326 pPartyActionQueue->uNumActions = 0;
Ritor1
parents:
diff changeset
327 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
328 {
Ritor1
parents:
diff changeset
329 pTurnEngine->End(false);
Ritor1
parents:
diff changeset
330 pParty->bTurnBasedModeOn = false;
Ritor1
parents:
diff changeset
331 }
Ritor1
parents:
diff changeset
332 DoPrepareWorld(bLoading, 1);
Ritor1
parents:
diff changeset
333 pEventTimer->Resume();
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
334 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0080_SKIP_USER_INPUT_THIS_FRAME;
0
Ritor1
parents:
diff changeset
335 // uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
336 pCurrentScreen = SCREEN_GAME;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
337
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
338 //if ( pRenderer->pRenderD3D )
0
Ritor1
parents:
diff changeset
339 pGame->pVisInstance->_4C1A02();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
340
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
341 bool game_finished = false;
0
Ritor1
parents:
diff changeset
342 do
Ritor1
parents:
diff changeset
343 {
Ritor1
parents:
diff changeset
344 while ( PeekMessageA(&Msg, 0, 0, 0, PM_REMOVE) )
Ritor1
parents:
diff changeset
345 {
Ritor1
parents:
diff changeset
346 if ( Msg.message == WM_QUIT )
Ritor1
parents:
diff changeset
347 Game_DeinitializeAndTerminate(0);
Ritor1
parents:
diff changeset
348 TranslateMessage(&Msg);
Ritor1
parents:
diff changeset
349 DispatchMessageA(&Msg);
Ritor1
parents:
diff changeset
350 }
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
351 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_APP_INACTIVE)
0
Ritor1
parents:
diff changeset
352 {
Ritor1
parents:
diff changeset
353 WaitMessage();
Ritor1
parents:
diff changeset
354 continue;
Ritor1
parents:
diff changeset
355 }
Ritor1
parents:
diff changeset
356 pGame->_44EEA7();
Ritor1
parents:
diff changeset
357 GameUI_WritePointedObjectStatusString();
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
358 Keyboard::ProcessInputActions();
0
Ritor1
parents:
diff changeset
359 GameUI_MsgProc();
Ritor1
parents:
diff changeset
360 if ( pArcomageGame->bGameInProgress )
Ritor1
parents:
diff changeset
361 {
Ritor1
parents:
diff changeset
362 ArcomageGame::Loop();
Ritor1
parents:
diff changeset
363 pRenderer->Present();
Ritor1
parents:
diff changeset
364 continue;
Ritor1
parents:
diff changeset
365 }
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1642
diff changeset
366
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
367 pMediaPlayer->HouseMovieLoop();
2456
83174b7b3763 removed VideoPlayer.cpp/h and CShow.cpp/.h for MVS 2012
Ritor1
parents: 2454
diff changeset
368
983
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
369 pEventTimer->Update();
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
370 pMiscTimer->Update();
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
371
0
Ritor1
parents:
diff changeset
372 OnTimer(0);
Ritor1
parents:
diff changeset
373 GameUI_StatusBar_UpdateTimedString(0);
Ritor1
parents:
diff changeset
374 if ( pMiscTimer->bPaused && !pEventTimer->bPaused )
Ritor1
parents:
diff changeset
375 pMiscTimer->Resume();
Ritor1
parents:
diff changeset
376 if ( pEventTimer->bTackGameTime && !pParty->bTurnBasedModeOn )
Ritor1
parents:
diff changeset
377 pEventTimer->bTackGameTime = 0;
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
378 if ( !pEventTimer->bPaused && uGameState == GAME_STATE_PLAYING)
0
Ritor1
parents:
diff changeset
379 {
Ritor1
parents:
diff changeset
380 if ( !pEventTimer->bTackGameTime )
Ritor1
parents:
diff changeset
381 _494035_timed_effects__water_walking_damage__etc();
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
382
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
383 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_0001)
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
384 dword_6BE364_game_settings_1 &= ~GAME_SETTINGS_0001;
0
Ritor1
parents:
diff changeset
385 else
Ritor1
parents:
diff changeset
386 {
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
387 Actor::UpdateActorAI();
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
388 UpdateUserInput_and_MapSpecificStuff();
0
Ritor1
parents:
diff changeset
389 }
Ritor1
parents:
diff changeset
390 }
Ritor1
parents:
diff changeset
391 if ( v16 )
Ritor1
parents:
diff changeset
392 {
Ritor1
parents:
diff changeset
393 v16 = 0;
Ritor1
parents:
diff changeset
394 viewparams->bRedrawGameUI = true;
Ritor1
parents:
diff changeset
395 }
378
50875632e776 AudioPlayer::UpdateSounds (004AAFCF) take 1
Nomad
parents: 328
diff changeset
396 pAudioPlayer->UpdateSounds();
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
397 if ( (signed int)uGameState == GAME_STATE_PLAYING )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
398 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
399 pGame->Draw();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
400 continue;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
401 }
978
9334a8c59c8d uGameState
Ritor1
parents: 961
diff changeset
402 if (uGameState == GAME_FINISHED)
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
403 {
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
404 game_finished = true;
0
Ritor1
parents:
diff changeset
405 continue;
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
406 }
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
407 if (uGameState == GAME_STATE_CHANGE_LOCATION)// ñìåíà ëîêàöèè
0
Ritor1
parents:
diff changeset
408 {
Ritor1
parents:
diff changeset
409 pAudioPlayer->StopChannels(-1, -1);
Ritor1
parents:
diff changeset
410 PrepareWorld(0);
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
411 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
412 continue;
Ritor1
parents:
diff changeset
413 }
2132
49de109bbab5 SavePCXScreenshot() continue
Ritor1
parents: 2131
diff changeset
414 if ( (signed int)uGameState <= GAME_STATE_5 || uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU )//GAME_STATE_NEWGAME_OUT_GAMEMENU, GAME_STATE_LOADING_GAME
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
415 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
416 game_finished = true;
0
Ritor1
parents:
diff changeset
417 continue;
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
418 }
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
419 if ( uGameState == GAME_STATE_FINAL_WINDOW )
0
Ritor1
parents:
diff changeset
420 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
421 pRenderer->BeginScene();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
422 GUI_UpdateWindows();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
423 pRenderer->EndScene();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
424 pRenderer->Present();
0
Ritor1
parents:
diff changeset
425 continue;
Ritor1
parents:
diff changeset
426 }
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
427 if ( uGameState != GAME_STATE_PARTY_DIED )
0
Ritor1
parents:
diff changeset
428 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
429 pGame->Draw();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
430 continue;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
431 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
432 if ( uGameState == GAME_STATE_PARTY_DIED )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
433 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
434 pAudioPlayer->StopChannels(-1, -1);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
435 memset(&pParty->pHirelings[0], 0, 0x4Cu);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
436 memset(&pParty->pHirelings[1], 0, 0x4Cu);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
437 for ( int i = 0; i < (signed int)pNPCStats->uNumNewNPCs; ++i )
0
Ritor1
parents:
diff changeset
438 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
439 if ( pNPCStats->pNewNPCData[i].field_24 )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
440 pNPCStats->pNewNPCData[i].uFlags &= 0xFFFFFF7Fu;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
441 }
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
442 pMediaPlayer->bStopBeforeSchedule = 0;
2454
16f0278279a5 removed CShow.cpp/.h files
Ritor1
parents: 2453
diff changeset
443 pMediaPlayer->PlayFullscreenMovie(MOVIE_Death, true);
2394
2fe8feb3dcd1 pMovie renamed to pMovie_Track and other
Ritor1
parents: 2389
diff changeset
444 if ( pMovie_Track )
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
445 pMediaPlayer->Unload();
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
446 SaveGame(0, 0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
447 ++pParty->uNumDeaths;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
448 for ( uint i = 0; i < 4; ++i )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
449 pParty->pPlayers[i].SetVariable(VAR_Award, 85);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
450 pParty->days_played_without_rest = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
451 pParty->uTimePlayed += 0x276000ui64;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
452 LOWORD(pParty->uFlags) &= ~0x204;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
453 pParty->SetGold(0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
454 pOtherOverlayList->Reset();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
455 memset(pParty->pPartyBuffs.data(), 0, 0x140u);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
456
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
457 if ( pParty->bTurnBasedModeOn == 1 )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
458 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
459 pTurnEngine->End(true);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
460 pParty->bTurnBasedModeOn = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
461 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
462 for( int i = 0; i < 4; ++i)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
463 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
464 memset(pParty->pPlayers[i].pConditions.data(), 0, 0xA0u);//(pConditions, 0, 160)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
465 memset(pParty->pPlayers[i].pPlayerBuffs.data(), 0, 0x180u);//(pPlayerBuffs[0], 0, 384)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
466 pParty->pPlayers[i].sHealth = 1;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
467 uActiveCharacter = 1;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
468 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
469 if (_449B57_test_bit(pParty->_quest_bits, PARTY_QUEST_FINISHED_EMERALD_ISLE))
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
470 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
471 pParty->vPosition.x = -17331; // respawn in harmondale
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
472 pParty->vPosition.y = 12547;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
473 pParty->vPosition.z = 465;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
474 pParty->sRotationY = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
475 pLocationName = "out02.odm";
0
Ritor1
parents:
diff changeset
476 }
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
477 else
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
478 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
479 pParty->vPosition.x = 12552; // respawn on emerald isle
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
480 pParty->vPosition.y = 1816;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
481 pParty->vPosition.z = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
482 pParty->sRotationY = 512;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
483 pLocationName = "out01.odm";
0
Ritor1
parents:
diff changeset
484 }
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
485 strcpy(Source, pLocationName);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
486 pParty->uFallStartY = pParty->vPosition.z;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
487 pParty->sRotationX = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
488 pParty->uFallSpeed = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
489 pParty->field_6E4 = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
490 pParty->field_6E0 = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
491 if ( _stricmp(Source, pCurrentMapName) )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
492 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
493 strcpy(pCurrentMapName, Source);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
494 _5B65A8_npcdata_uflags_or_other = pParty->vPosition.x;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
495 _5B65AC_npcdata_fame_or_other = pParty->vPosition.y;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
496 _5B65B0_npcdata_rep_or_other = pParty->vPosition.z;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
497 _5B65B4_npcdata_loword_house_or_other = pParty->sRotationY;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
498 _5B65B8_npcdata_hiword_house_or_other = pParty->sRotationX;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
499 dword_5B65C0 = 1;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
500 PrepareWorld(1);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
501 }
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
502 Actor::InitializeActors();
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
503
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
504 int num_conscious_players = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
505 int conscious_players_ids[4] = {-1, -1, -1, -1};
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
506 for (int i = 0; i < 4; ++i)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
507 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
508 if (pParty->pPlayers[i].CanAct())
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
509 conscious_players_ids[num_conscious_players++] = i;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
510 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
511 if (num_conscious_players)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
512 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
513 int idx = conscious_players_ids[rand() % num_conscious_players];
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
514 Assert(idx >= 0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
515 pParty->pPlayers[idx].PlaySound(SPEECH_99, 0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
516 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
517
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
518 ShowStatusBarString(pGlobalTXT_LocalizationStrings[524], 2);// "Once again you've cheated death!.." "Âû ñíîâà îáõèòðèëè ñìåðòü! …"
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
519 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
520 }
Ritor1
parents:
diff changeset
521 }
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
522 while (!game_finished);
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
523
0
Ritor1
parents:
diff changeset
524 pEventTimer->Pause();
Ritor1
parents:
diff changeset
525 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows();
1214
0d6c7ff3cddd simplified stru193_math constructor and class definition
Grumpy7
parents: 1205
diff changeset
526 if ( uGameState == GAME_STATE_LOADING_GAME )
0
Ritor1
parents:
diff changeset
527 {
Ritor1
parents:
diff changeset
528 sub_491E3A();
Ritor1
parents:
diff changeset
529 LoadPlayerPortraintsAndVoices();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
530 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
531 pIcons_LOD->dword_11B84 = pIcons_LOD->uNumLoadedFiles;
Ritor1
parents:
diff changeset
532 bLoading = true;
Ritor1
parents:
diff changeset
533 continue;
Ritor1
parents:
diff changeset
534 }
Ritor1
parents:
diff changeset
535 break;
Ritor1
parents:
diff changeset
536 }
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
537 pCurrentScreen = SCREEN_VIDEO;
0
Ritor1
parents:
diff changeset
538 sub_491E3A();
Ritor1
parents:
diff changeset
539 }
Ritor1
parents:
diff changeset
540
Ritor1
parents:
diff changeset
541
Ritor1
parents:
diff changeset
542 //----- (0044F192) --------------------------------------------------------
Ritor1
parents:
diff changeset
543 void Game::PrepareBloodsplats()
Ritor1
parents:
diff changeset
544 {
Ritor1
parents:
diff changeset
545 for (uint i = 0; i < uNumBloodsplats; ++i)
Ritor1
parents:
diff changeset
546 {
2210
Ritor1
parents: 2205
diff changeset
547 pBloodsplatContainer->AddBloodsplat(pBloodsplats[i].x, pBloodsplats[i].y, pBloodsplats[i].z,
Ritor1
parents: 2205
diff changeset
548 pBloodsplats[i].radius, pBloodsplats[i].r, pBloodsplats[i].g, pBloodsplats[i].b);
0
Ritor1
parents:
diff changeset
549 }
Ritor1
parents:
diff changeset
550 }
Ritor1
parents:
diff changeset
551
Ritor1
parents:
diff changeset
552
Ritor1
parents:
diff changeset
553 //----- (0044F120) --------------------------------------------------------
Ritor1
parents:
diff changeset
554 void Game::PushStationaryLights(int a2)
Ritor1
parents:
diff changeset
555 {
1094
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
556 Game__StationaryLight* pLight;
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
557
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
558 for( int i=0; i<uNumStationaryLights; ++i )
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
559 {
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
560 pLight=&pStationaryLights[i];
2210
Ritor1
parents: 2205
diff changeset
561 pStationaryLightsStack->AddLight(pLight->vPosition.x, pLight->vPosition.y, pLight->vPosition.z,
Ritor1
parents: 2205
diff changeset
562 pLight->flt_18, pLight->vRGBColor.x, pLight->vRGBColor.y, pLight->vRGBColor.z, _4E94D0_light_type);
1094
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
563 }
0
Ritor1
parents:
diff changeset
564 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
565 // 4E94D0: using guessed type char _4E94D0_light_type;
0
Ritor1
parents:
diff changeset
566
Ritor1
parents:
diff changeset
567 //----- (0044F0FD) --------------------------------------------------------
Ritor1
parents:
diff changeset
568 void Game::_44F0FD()
Ritor1
parents:
diff changeset
569 {
Ritor1
parents:
diff changeset
570 ToggleFlags(0x40u);
Ritor1
parents:
diff changeset
571
Ritor1
parents:
diff changeset
572 if ( !(uFlags & 0x40) )
Ritor1
parents:
diff changeset
573 {
Ritor1
parents:
diff changeset
574 uNumBloodsplats = 0;
Ritor1
parents:
diff changeset
575 field_E0C = 0;
Ritor1
parents:
diff changeset
576 }
Ritor1
parents:
diff changeset
577 }
Ritor1
parents:
diff changeset
578
Ritor1
parents:
diff changeset
579 //----- (0044F0D8) --------------------------------------------------------
Ritor1
parents:
diff changeset
580 void Game::ToggleFlags(uint uMask)
Ritor1
parents:
diff changeset
581 {
Ritor1
parents:
diff changeset
582 if (uFlags & uMask)
Ritor1
parents:
diff changeset
583 uFlags &= ~uMask;
Ritor1
parents:
diff changeset
584 else
Ritor1
parents:
diff changeset
585 uFlags |= uMask;
Ritor1
parents:
diff changeset
586 }
Ritor1
parents:
diff changeset
587
Ritor1
parents:
diff changeset
588
Ritor1
parents:
diff changeset
589 //----- (0044F07B) --------------------------------------------------------
Ritor1
parents:
diff changeset
590 bool Game::_44F07B()
Ritor1
parents:
diff changeset
591 {
2210
Ritor1
parents: 2205
diff changeset
592 if (!pKeyboardInstance->IsKeyBeingHeld(VK_SHIFT) && !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) &&
Ritor1
parents: 2205
diff changeset
593 !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) || (pKeyboardInstance->WasKeyPressed(VK_F11) == 0 &&
0
Ritor1
parents:
diff changeset
594 pKeyboardInstance->WasKeyPressed(VK_F11)))
Ritor1
parents:
diff changeset
595 return true;
Ritor1
parents:
diff changeset
596 return false;
Ritor1
parents:
diff changeset
597 }
Ritor1
parents:
diff changeset
598
Ritor1
parents:
diff changeset
599 //----- (0044EEA7) --------------------------------------------------------
Ritor1
parents:
diff changeset
600 bool Game::_44EEA7()
Ritor1
parents:
diff changeset
601 {
Ritor1
parents:
diff changeset
602 //Game *v1; // esi@1
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
603 //double v2; // st7@2
0
Ritor1
parents:
diff changeset
604 float depth; // ST00_4@9
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
605 //bool result; // eax@9
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
606 //unsigned int v5; // eax@14
0
Ritor1
parents:
diff changeset
607 __int64 v6; // kr00_8@21
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
608 //unsigned int y; // [sp+4h] [bp-24h]@2
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
609 //unsigned int x; // [sp+8h] [bp-20h]@2
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
610 Vis_SelectionFilter *v10; // [sp+10h] [bp-18h]@2
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
611 Vis_SelectionFilter *v11; // [sp+14h] [bp-14h]@2
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
612 POINT cursor; // [sp+20h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
613
Ritor1
parents:
diff changeset
614 //v1 = this;
Ritor1
parents:
diff changeset
615 ++qword_5C6DF0;
Ritor1
parents:
diff changeset
616 pParticleEngine->UpdateParticles();
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
617 pMouseInstance->GetCursorPos(&cursor);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
618
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
619 //x = cursor.y;
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
620 //y = cursor.x;
0
Ritor1
parents:
diff changeset
621 if ( sub_4637E0_is_there_popup_onscreen() )
Ritor1
parents:
diff changeset
622 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
623 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
624 v10 = &vis_sprite_filter_2;
871
710cf848ad24 Particle engine made working.
Nomad
parents: 831
diff changeset
625 depth = pGame->pIndoorCameraD3D->GetPickDepth();
0
Ritor1
parents:
diff changeset
626 }
Ritor1
parents:
diff changeset
627 else
Ritor1
parents:
diff changeset
628 {
592
96f48cfdd657 some flags
Nomad
parents: 569
diff changeset
629 if ( uFlags2 & GAME_FLAGS_2_TARGETING_MODE )
0
Ritor1
parents:
diff changeset
630 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
631 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
632 v10 = &vis_sprite_filter_1;
0
Ritor1
parents:
diff changeset
633 }
Ritor1
parents:
diff changeset
634 else
Ritor1
parents:
diff changeset
635 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
636 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
637 v10 = &vis_sprite_filter_4;
0
Ritor1
parents:
diff changeset
638 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
639 depth = 5120.0;
0
Ritor1
parents:
diff changeset
640 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
641 //depth = v2;
0
Ritor1
parents:
diff changeset
642
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
643 PickMouse(depth, cursor.x, cursor.y, false, v10, v11);
0
Ritor1
parents:
diff changeset
644 pLightmapBuilder->std__vector_000004_size = 0;
Ritor1
parents:
diff changeset
645 pLightmapBuilder->std__vector_183808_size = 0;
Ritor1
parents:
diff changeset
646 pDecalBuilder->std__vector_pDecals_size = 0;
Ritor1
parents:
diff changeset
647 pDecalBuilder->field_308008 = 0;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
648 if (!_44F07B())
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
649 return false;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
650
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 638
diff changeset
651 if ( uFlags & GAME_FLAGS_1_DRAW_BLV_DEBUGS)
794
Nomad
parents: 791
diff changeset
652 pStru10Instance->bDoNotDrawPortalFrustum = false;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
653 if ( /*pRenderer->pRenderD3D &&*/ uCurrentlyLoadedLevelType == LEVEL_Outdoor)
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
654 pRenderer->uFogColor = GetLevelFogColor() & 0xFFFFFF;
0
Ritor1
parents:
diff changeset
655 if (uFlags & 0x0400)
Ritor1
parents:
diff changeset
656 uFlags2 |= 0x01;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
657 /*if ( !pRenderer->pRenderD3D && uCurrentlyLoadedLevelType == LEVEL_Outdoor && pMobileLightsStack->uNumLightsActive )
0
Ritor1
parents:
diff changeset
658 {
Ritor1
parents:
diff changeset
659 uFlags2 |= 0x01;
Ritor1
parents:
diff changeset
660 field_E10 = qword_5C6DF0;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
661 }*/
0
Ritor1
parents:
diff changeset
662 v6 = qword_5C6DF0 - field_E10;
Ritor1
parents:
diff changeset
663 if ( qword_5C6DF0 - field_E10 == 1 )
Ritor1
parents:
diff changeset
664 uFlags2 |= v6;
Ritor1
parents:
diff changeset
665 if (uNumStationaryLights_in_pStationaryLightsStack != pStationaryLightsStack->uNumLightsActive )
Ritor1
parents:
diff changeset
666 {
2210
Ritor1
parents: 2205
diff changeset
667 uFlags2 |= 1;
0
Ritor1
parents:
diff changeset
668 uNumStationaryLights_in_pStationaryLightsStack = pStationaryLightsStack->uNumLightsActive;
Ritor1
parents:
diff changeset
669 }
Ritor1
parents:
diff changeset
670 _44E904();
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
671 return true;
0
Ritor1
parents:
diff changeset
672 }
Ritor1
parents:
diff changeset
673
Ritor1
parents:
diff changeset
674
Ritor1
parents:
diff changeset
675 //----- (0044EDE4) --------------------------------------------------------
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
676 bool Game::AlterGamma_BLV(BLVFace *pFace, signed int *pColor)
0
Ritor1
parents:
diff changeset
677 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
678 if (uFlags2 & GAME_FLAGS_2_SATURATE_LIGHTMAPS &&
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
679 pFace->uAttributes & FACE_CAN_SATURATE_COLOR)
0
Ritor1
parents:
diff changeset
680 {
Ritor1
parents:
diff changeset
681 *pColor = ReplaceHSV(*pColor, 1.0, fSaturation, -1.0);
Ritor1
parents:
diff changeset
682 return true;
Ritor1
parents:
diff changeset
683 }
Ritor1
parents:
diff changeset
684 else
Ritor1
parents:
diff changeset
685 return false;
Ritor1
parents:
diff changeset
686 }
Ritor1
parents:
diff changeset
687
Ritor1
parents:
diff changeset
688 //----- (0044EE30) --------------------------------------------------------
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
689 bool Game::AlterGamma_ODM(ODMFace *pFace, signed int *pColor)
0
Ritor1
parents:
diff changeset
690 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
691 if (uFlags2 & GAME_FLAGS_2_SATURATE_LIGHTMAPS &&
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
692 pFace->uAttributes & FACE_CAN_SATURATE_COLOR)
0
Ritor1
parents:
diff changeset
693 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
694 *pColor = ReplaceHSV(*pColor, 1.0, fSaturation, -1.0);
0
Ritor1
parents:
diff changeset
695 return true;
Ritor1
parents:
diff changeset
696 }
Ritor1
parents:
diff changeset
697 else
Ritor1
parents:
diff changeset
698 return false;
Ritor1
parents:
diff changeset
699 }
Ritor1
parents:
diff changeset
700
Ritor1
parents:
diff changeset
701
Ritor1
parents:
diff changeset
702 //----- (004645FA) --------------------------------------------------------
Ritor1
parents:
diff changeset
703 void Game::Deinitialize()
Ritor1
parents:
diff changeset
704 {
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
705 WriteWindowsRegistryInt("startinwindow", 1);//pRenderer->bWindowMode);
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
706 //if (pRenderer->bWindowMode)
0
Ritor1
parents:
diff changeset
707 {
2052
71a814f4482a Moved implementation to cpp
Nomad
parents: 2044
diff changeset
708 WriteWindowsRegistryInt("window X", window->GetX());
71a814f4482a Moved implementation to cpp
Nomad
parents: 2044
diff changeset
709 WriteWindowsRegistryInt("window Y", window->GetY());
1984
b00f5bb7d930 Added back window position saving
zipi
parents: 1980
diff changeset
710 }
0
Ritor1
parents:
diff changeset
711 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun);
Ritor1
parents:
diff changeset
712 pItemsTable->Release();
Ritor1
parents:
diff changeset
713 pNPCStats->Release();
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
714
0
Ritor1
parents:
diff changeset
715 if (pMouse)
Ritor1
parents:
diff changeset
716 pMouse->Deactivate();
Ritor1
parents:
diff changeset
717
1093
c59ac5ea63f5 * stru154::GetFacePlane mistake fixed
zipi
parents: 1063
diff changeset
718 delete pRenderer;
0
Ritor1
parents:
diff changeset
719 pAudioPlayer->Release();//error
Ritor1
parents:
diff changeset
720 pNew_LOD->FreeSubIndexAndIO();
Ritor1
parents:
diff changeset
721 pGames_LOD->FreeSubIndexAndIO();
Ritor1
parents:
diff changeset
722 ClipCursor(0);
Ritor1
parents:
diff changeset
723 Game::Destroy();
2442
702cc7e6eefd some more memory accesses fixed
Grumpy7
parents: 2438
diff changeset
724 delete pEventTimer;
0
Ritor1
parents:
diff changeset
725 }
Ritor1
parents:
diff changeset
726
Ritor1
parents:
diff changeset
727 //----- (0044EE7C) --------------------------------------------------------
Ritor1
parents:
diff changeset
728 bool Game::draw_debug_outlines()
Ritor1
parents:
diff changeset
729 {
Ritor1
parents:
diff changeset
730 if (uFlags & 0x04)
Ritor1
parents:
diff changeset
731 {
Ritor1
parents:
diff changeset
732 pLightmapBuilder->DrawDebugOutlines(-1);
Ritor1
parents:
diff changeset
733 pDecalBuilder->DrawDecalDebugOutlines();
Ritor1
parents:
diff changeset
734 }
Ritor1
parents:
diff changeset
735 return true;
Ritor1
parents:
diff changeset
736 }
Ritor1
parents:
diff changeset
737
Ritor1
parents:
diff changeset
738 //----- (0044EC23) --------------------------------------------------------
1391
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
739 int Game::_44EC23(struct Polygon *a2, int *a3, signed int a4)
0
Ritor1
parents:
diff changeset
740 {
Ritor1
parents:
diff changeset
741 double v4; // st7@4
Ritor1
parents:
diff changeset
742 //double v5; // ST00_8@4
Ritor1
parents:
diff changeset
743 signed int v6; // eax@5
Ritor1
parents:
diff changeset
744 //double v7; // ST00_8@6
Ritor1
parents:
diff changeset
745 signed int result; // eax@8
Ritor1
parents:
diff changeset
746 //double v9; // ST00_8@9
Ritor1
parents:
diff changeset
747 //double v10; // ST00_8@11
Ritor1
parents:
diff changeset
748 float a2a; // [sp+14h] [bp+8h]@4
Ritor1
parents:
diff changeset
749 float a3a; // [sp+18h] [bp+Ch]@4
Ritor1
parents:
diff changeset
750 float a3b; // [sp+18h] [bp+Ch]@6
Ritor1
parents:
diff changeset
751 float a4a; // [sp+1Ch] [bp+10h]@9
Ritor1
parents:
diff changeset
752 float a4b; // [sp+1Ch] [bp+10h]@11
Ritor1
parents:
diff changeset
753
Ritor1
parents:
diff changeset
754 if ( this->uFlags2 & 2 && a2->field_59 == 5 && a2->pODMFace->uAttributes & 2 )
Ritor1
parents:
diff changeset
755 {
Ritor1
parents:
diff changeset
756 v4 = (double)a4;
Ritor1
parents:
diff changeset
757 a2a = v4;
Ritor1
parents:
diff changeset
758 *a3 |= 2u;
Ritor1
parents:
diff changeset
759 a3a = (1.0 - this->fSaturation) * v4;
Ritor1
parents:
diff changeset
760 //v5 = a3a + 6.7553994e15;
Ritor1
parents:
diff changeset
761 //if ( SLODWORD(v5) >= 0 )
Ritor1
parents:
diff changeset
762 if (floorf(a3a + 0.5f) >= 0 )
Ritor1
parents:
diff changeset
763 {
Ritor1
parents:
diff changeset
764 a3b = (1.0 - this->fSaturation) * a2a;
Ritor1
parents:
diff changeset
765 //v7 = a3b + 6.7553994e15;
Ritor1
parents:
diff changeset
766 //v6 = LODWORD(v7);
Ritor1
parents:
diff changeset
767 v6 = floorf(a3b + 0.5f);
Ritor1
parents:
diff changeset
768 }
Ritor1
parents:
diff changeset
769 else
Ritor1
parents:
diff changeset
770 v6 = 0;
Ritor1
parents:
diff changeset
771 if ( a4 >= v6 )
Ritor1
parents:
diff changeset
772 {
Ritor1
parents:
diff changeset
773 a4a = (1.0 - fSaturation) * a2a;
Ritor1
parents:
diff changeset
774 //v9 = a4a + 6.7553994e15;
Ritor1
parents:
diff changeset
775 //if ( SLODWORD(v9) >= 0 )
Ritor1
parents:
diff changeset
776 if (floorf(a4a + 0.5f) >= 0)
Ritor1
parents:
diff changeset
777 {
Ritor1
parents:
diff changeset
778 a4b = (1.0 - fSaturation) * a2a;
Ritor1
parents:
diff changeset
779 //v10 = a4b + 6.7553994e15;
Ritor1
parents:
diff changeset
780 //result = LODWORD(v10);
Ritor1
parents:
diff changeset
781 result = floorf(a4b + 0.5f);
Ritor1
parents:
diff changeset
782 }
Ritor1
parents:
diff changeset
783 else
Ritor1
parents:
diff changeset
784 result = 0;
Ritor1
parents:
diff changeset
785 }
Ritor1
parents:
diff changeset
786 else
Ritor1
parents:
diff changeset
787 result = a4;
Ritor1
parents:
diff changeset
788 }
Ritor1
parents:
diff changeset
789 else
Ritor1
parents:
diff changeset
790 result = -1;
Ritor1
parents:
diff changeset
791 return result;
Ritor1
parents:
diff changeset
792 }
Ritor1
parents:
diff changeset
793
Ritor1
parents:
diff changeset
794
Ritor1
parents:
diff changeset
795
Ritor1
parents:
diff changeset
796 //----- (00465C8B) --------------------------------------------------------
Ritor1
parents:
diff changeset
797 Game *Game::Create()
Ritor1
parents:
diff changeset
798 {
Ritor1
parents:
diff changeset
799 return new Game;
Ritor1
parents:
diff changeset
800 }
Ritor1
parents:
diff changeset
801
Ritor1
parents:
diff changeset
802 //----- (00465CF3) --------------------------------------------------------
Ritor1
parents:
diff changeset
803 void Game::Destroy()
Ritor1
parents:
diff changeset
804 {
2370
bbf8a522dcec removing non-nullptr conditions before deletes
Grumpy7
parents: 2369
diff changeset
805 delete pGame;
0
Ritor1
parents:
diff changeset
806 pGame = nullptr;
Ritor1
parents:
diff changeset
807 }
Ritor1
parents:
diff changeset
808
Ritor1
parents:
diff changeset
809 //----- (0044ED0A) --------------------------------------------------------
Ritor1
parents:
diff changeset
810 signed int Game::_44ED0A(BLVFace *a2, int *a3, signed int a4)
Ritor1
parents:
diff changeset
811 {
Ritor1
parents:
diff changeset
812 double v4; // st7@3
Ritor1
parents:
diff changeset
813 //double v5; // ST00_8@3
Ritor1
parents:
diff changeset
814 signed int v6; // eax@4
Ritor1
parents:
diff changeset
815 //double v7; // ST00_8@5
Ritor1
parents:
diff changeset
816 signed int result; // eax@7
Ritor1
parents:
diff changeset
817 //double v9; // ST00_8@8
Ritor1
parents:
diff changeset
818 //double v10; // ST00_8@10
Ritor1
parents:
diff changeset
819 float v11; // [sp+14h] [bp+8h]@3
Ritor1
parents:
diff changeset
820 float v12; // [sp+18h] [bp+Ch]@3
Ritor1
parents:
diff changeset
821 float v13; // [sp+18h] [bp+Ch]@5
Ritor1
parents:
diff changeset
822 float v14; // [sp+1Ch] [bp+10h]@8
Ritor1
parents:
diff changeset
823 float v15; // [sp+1Ch] [bp+10h]@10
Ritor1
parents:
diff changeset
824
Ritor1
parents:
diff changeset
825 if ( this->uFlags2 & 2 && a2->uAttributes & 2 )
Ritor1
parents:
diff changeset
826 {
Ritor1
parents:
diff changeset
827 v4 = (double)a4;
Ritor1
parents:
diff changeset
828 v11 = v4;
Ritor1
parents:
diff changeset
829 *a3 |= 2u;
Ritor1
parents:
diff changeset
830 v12 = (1.0 - this->fSaturation) * v4;
Ritor1
parents:
diff changeset
831 //v5 = v12 + 6.7553994e15;
Ritor1
parents:
diff changeset
832 if (floorf(v12 + 0.5f)/* SLODWORD(v5)*/ >= 0 )
Ritor1
parents:
diff changeset
833 {
Ritor1
parents:
diff changeset
834 v13 = (1.0 - this->fSaturation) * v11;
Ritor1
parents:
diff changeset
835 //v7 = v13 + 6.7553994e15;
Ritor1
parents:
diff changeset
836 //v6 = LODWORD(v7);
Ritor1
parents:
diff changeset
837 v6 = floorf(v13 + 0.5f);
Ritor1
parents:
diff changeset
838 }
Ritor1
parents:
diff changeset
839 else
Ritor1
parents:
diff changeset
840 v6 = 0;
Ritor1
parents:
diff changeset
841 if ( a4 >= v6 )
Ritor1
parents:
diff changeset
842 {
Ritor1
parents:
diff changeset
843 v14 = (1.0 - fSaturation) * v11;
Ritor1
parents:
diff changeset
844 //v9 = v14 + 6.7553994e15;
Ritor1
parents:
diff changeset
845 if (floorf(v14 + 0.5f)/* SLODWORD(v9)*/ >= 0 )
Ritor1
parents:
diff changeset
846 {
Ritor1
parents:
diff changeset
847 v15 = (1.0 - fSaturation) * v11;
Ritor1
parents:
diff changeset
848 //v10 = v15 + 6.7553994e15;
Ritor1
parents:
diff changeset
849 //result = LODWORD(v10);
Ritor1
parents:
diff changeset
850 result = floorf(v15 + 0.5f);
Ritor1
parents:
diff changeset
851 }
Ritor1
parents:
diff changeset
852 else
Ritor1
parents:
diff changeset
853 result = 0;
Ritor1
parents:
diff changeset
854 }
Ritor1
parents:
diff changeset
855 else
Ritor1
parents:
diff changeset
856 result = a4;
Ritor1
parents:
diff changeset
857 }
Ritor1
parents:
diff changeset
858 else
Ritor1
parents:
diff changeset
859 result = -1;
Ritor1
parents:
diff changeset
860 return result;
Ritor1
parents:
diff changeset
861 }
Ritor1
parents:
diff changeset
862
Ritor1
parents:
diff changeset
863
Ritor1
parents:
diff changeset
864 //----- (0044E4B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
865 Game::Game()
Ritor1
parents:
diff changeset
866 {
Ritor1
parents:
diff changeset
867 uNumStationaryLights = 0;
Ritor1
parents:
diff changeset
868 uNumBloodsplats = 0;
Ritor1
parents:
diff changeset
869 field_E0C = 0;
Ritor1
parents:
diff changeset
870 field_E10 = 0;
Ritor1
parents:
diff changeset
871 uNumStationaryLights_in_pStationaryLightsStack = 0;
Ritor1
parents:
diff changeset
872 bGammaControlInitialized = false;
Ritor1
parents:
diff changeset
873 uFlags = 0;
Ritor1
parents:
diff changeset
874 uFlags2 = 0;
Ritor1
parents:
diff changeset
875 uSomeGammaStartTime = 0;
Ritor1
parents:
diff changeset
876 uSomeGammaDeltaTime = 0;
Ritor1
parents:
diff changeset
877
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
878 //pThreadWardInstance = new ThreadWard;
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
879 pThreadWardInstance = nullptr;
0
Ritor1
parents:
diff changeset
880 pParticleEngine = new ParticleEngine;
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1642
diff changeset
881 pMouse = pMouseInstance = new Mouse;
0
Ritor1
parents:
diff changeset
882 pLightmapBuilder = new LightmapBuilder;
Ritor1
parents:
diff changeset
883 pVisInstance = new Vis;
Ritor1
parents:
diff changeset
884 pStru6Instance = new stru6;
Ritor1
parents:
diff changeset
885 pIndoorCameraD3D = new IndoorCameraD3D;
Ritor1
parents:
diff changeset
886 pStru9Instance = new stru9;
Ritor1
parents:
diff changeset
887 pStru10Instance = new stru10;
1391
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
888 //pStru11Instance = new stru11;
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
889 pStru11Instance = nullptr;
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
890 //pStru12Instance = new stru12(pStru11Instance);
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
891 pStru12Instance = nullptr;
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
892 //pCShow = new CShow;
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
893 pCShow = nullptr;
0
Ritor1
parents:
diff changeset
894 pKeyboardInstance = new Keyboard;
Ritor1
parents:
diff changeset
895 pGammaController = new GammaController;
Ritor1
parents:
diff changeset
896
Ritor1
parents:
diff changeset
897 uFlags |= 0x0800;
Ritor1
parents:
diff changeset
898 uFlags2 |= 0x24;
Ritor1
parents:
diff changeset
899
Ritor1
parents:
diff changeset
900 _44F0FD();
Ritor1
parents:
diff changeset
901 }
Ritor1
parents:
diff changeset
902
Ritor1
parents:
diff changeset
903 //----- (0044E7F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
904 Game::~Game()
Ritor1
parents:
diff changeset
905 {
2369
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
906 delete pGammaController;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
907 delete pKeyboardInstance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
908 /*delete pCShow;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
909 delete pStru12Instance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
910 delete pStru11Instance;*/
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
911 delete pStru10Instance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
912 delete pStru9Instance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
913 delete pIndoorCameraD3D;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
914 delete pStru6Instance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
915 delete pVisInstance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
916 delete pLightmapBuilder;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
917 delete pMouseInstance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
918 delete pParticleEngine;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
919 //delete pThreadWardInstance;
0
Ritor1
parents:
diff changeset
920 }
Ritor1
parents:
diff changeset
921
Ritor1
parents:
diff changeset
922 //----- (0044E904) --------------------------------------------------------
Ritor1
parents:
diff changeset
923 void Game::_44E904()
Ritor1
parents:
diff changeset
924 {
Ritor1
parents:
diff changeset
925 //Game *v1; // esi@1
Ritor1
parents:
diff changeset
926 unsigned __int64 v2; // qax@1
Ritor1
parents:
diff changeset
927 unsigned int v3; // ecx@1
Ritor1
parents:
diff changeset
928 int v4; // edi@1
Ritor1
parents:
diff changeset
929 unsigned __int8 v5; // cf@7
Ritor1
parents:
diff changeset
930 double v6; // st7@13
Ritor1
parents:
diff changeset
931 double v7; // st7@15
Ritor1
parents:
diff changeset
932 signed __int64 v8; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
933
Ritor1
parents:
diff changeset
934 //v1 = this;
Ritor1
parents:
diff changeset
935 v2 = pEventTimer->Time();
Ritor1
parents:
diff changeset
936 v4 = (v2 - uSomeGammaStartTime) >> 32;
Ritor1
parents:
diff changeset
937 v3 = v2 - LODWORD(uSomeGammaStartTime);
Ritor1
parents:
diff changeset
938 v8 = v2 - uSomeGammaStartTime;
Ritor1
parents:
diff changeset
939 if ( v4 < 0
Ritor1
parents:
diff changeset
940 || SHIDWORD(v2) < ((unsigned int)v2 < LODWORD(uSomeGammaStartTime)) + HIDWORD(uSomeGammaStartTime) | v4 == 0
Ritor1
parents:
diff changeset
941 && v3 <= 0x80 )
Ritor1
parents:
diff changeset
942 {
1421
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
943 if ( v4 < 0 )
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
944 {
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
945 v3 = 0;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
946 v4 = 0;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
947 uSomeGammaStartTime = v2;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
948 v8 = __PAIR__(v4, v3);
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
949 }
0
Ritor1
parents:
diff changeset
950 }
Ritor1
parents:
diff changeset
951 else
Ritor1
parents:
diff changeset
952 {
Ritor1
parents:
diff changeset
953 if ( uSomeGammaDeltaTime )
Ritor1
parents:
diff changeset
954 {
Ritor1
parents:
diff changeset
955 LODWORD(uSomeGammaDeltaTime) = 0;
Ritor1
parents:
diff changeset
956 HIDWORD(uSomeGammaDeltaTime) = 0;
Ritor1
parents:
diff changeset
957 }
Ritor1
parents:
diff changeset
958 else
Ritor1
parents:
diff changeset
959 {
Ritor1
parents:
diff changeset
960 LODWORD(uSomeGammaDeltaTime) = v3;
Ritor1
parents:
diff changeset
961 HIDWORD(uSomeGammaDeltaTime) = v4;
Ritor1
parents:
diff changeset
962 }
Ritor1
parents:
diff changeset
963 v5 = __CFADD__(v3, -128);
Ritor1
parents:
diff changeset
964 v3 -= 128;
Ritor1
parents:
diff changeset
965 v4 = v5 + v4 - 1;
1421
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
966 uSomeGammaStartTime = v2;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
967 v8 = __PAIR__(v4, v3);
0
Ritor1
parents:
diff changeset
968 }
Ritor1
parents:
diff changeset
969 if ( uSomeGammaDeltaTime )
Ritor1
parents:
diff changeset
970 v6 = (double)(signed __int64)(uSomeGammaDeltaTime - __PAIR__(v4, v3));
Ritor1
parents:
diff changeset
971 else
Ritor1
parents:
diff changeset
972 v6 = (double)v8;
Ritor1
parents:
diff changeset
973 v7 = v6 * 0.0078125;
Ritor1
parents:
diff changeset
974 if ( v7 < 0.0 || v7 <= 1.0 )
Ritor1
parents:
diff changeset
975 {
Ritor1
parents:
diff changeset
976 if ( v7 < 0.0 )
Ritor1
parents:
diff changeset
977 v7 = 0.0;
Ritor1
parents:
diff changeset
978 }
Ritor1
parents:
diff changeset
979 else
Ritor1
parents:
diff changeset
980 v7 = 1.0;
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
981 //if ( pRenderer->pRenderD3D )
0
Ritor1
parents:
diff changeset
982 fSaturation = v7;
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
983 //else
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
984 // fSaturation = (1.0 - 0.5) * v7 + 0.5;
0
Ritor1
parents:
diff changeset
985 }
Ritor1
parents:
diff changeset
986
Ritor1
parents:
diff changeset
987 //----- (0044EA17) --------------------------------------------------------
Ritor1
parents:
diff changeset
988 bool Game::InitializeGammaController()
Ritor1
parents:
diff changeset
989 {
2152
d44b7775fc06 Removed DirectDraw2 compatibility.
Nomad
parents: 2151
diff changeset
990 //if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT ||
d44b7775fc06 Removed DirectDraw2 compatibility.
Nomad
parents: 2151
diff changeset
991 //pVersion->pVersionInfo.dwMajorVersion != 4 )
0
Ritor1
parents:
diff changeset
992 pGammaController->InitializeFromSurface(pRenderer->pFrontBuffer4);
Ritor1
parents:
diff changeset
993
Ritor1
parents:
diff changeset
994 bGammaControlInitialized = true;
Ritor1
parents:
diff changeset
995 uSomeGammaStartTime = pEventTimer->Time();
Ritor1
parents:
diff changeset
996 return true;
Ritor1
parents:
diff changeset
997 }
Ritor1
parents:
diff changeset
998
Ritor1
parents:
diff changeset
999 //----- (0044EA5E) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1000 bool Game::PickMouse(float fPickDepth, unsigned int uMouseX, unsigned int uMouseY, bool bOutline, Vis_SelectionFilter *sprite_filter, Vis_SelectionFilter *face_filter)
0
Ritor1
parents:
diff changeset
1001 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1002 /*if (pCurrentScreen != SCREEN_GAME|| !pRenderer->pRenderD3D)
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1003 return false;*/
0
Ritor1
parents:
diff changeset
1004
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1005 if (!pVisInstance)
0
Ritor1
parents:
diff changeset
1006 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1007 MessageBoxW(nullptr, L"The 'Vis' object pointer has not been instatiated, but CGame::Pick() is trying to call through it.", nullptr, 0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1008 return false;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1009 }
0
Ritor1
parents:
diff changeset
1010
692
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1011 if (uMouseX >= (signed int)pViewport->uScreen_TL_X &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1012 uMouseX <= (signed int)pViewport->uScreen_BR_X &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1013 uMouseY >= (signed int)pViewport->uScreen_TL_Y &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1014 uMouseY <= (signed int)pViewport->uScreen_BR_Y)
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1015 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1016 pVisInstance->PickMouse(fPickDepth, uMouseX, uMouseY, sprite_filter, face_filter);
0
Ritor1
parents:
diff changeset
1017
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1018 if (bOutline)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1019 OutlineSelection();
0
Ritor1
parents:
diff changeset
1020 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1021
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1022 return true;
0
Ritor1
parents:
diff changeset
1023 }
Ritor1
parents:
diff changeset
1024 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
1025
Ritor1
parents:
diff changeset
1026 //----- (0044EB12) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1027 bool Game::PickKeyboard(bool bOutline, Vis_SelectionFilter *sprite_filter, Vis_SelectionFilter *face_filter)
0
Ritor1
parents:
diff changeset
1028 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1029 if (pCurrentScreen == SCREEN_GAME && pVisInstance /*&& pRenderer->pRenderD3D*/)
0
Ritor1
parents:
diff changeset
1030 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1031 bool r = pVisInstance->PickKeyboard(&pVisInstance->default_list, sprite_filter, face_filter);
0
Ritor1
parents:
diff changeset
1032
Ritor1
parents:
diff changeset
1033 if (bOutline)
Ritor1
parents:
diff changeset
1034 OutlineSelection();
Ritor1
parents:
diff changeset
1035 return r;
Ritor1
parents:
diff changeset
1036 }
Ritor1
parents:
diff changeset
1037 return false;
Ritor1
parents:
diff changeset
1038 }
123
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1039 /*
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1040 Result::Code Game::PickKeyboard(bool bOutline, struct unnamed_F93E6C *a3, struct unnamed_F93E6C *a4)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1041 {
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1042 if (dword_4E28F8_PartyCantJumpIfTrue)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1043 return Result::Generic;
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1044
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1045 pVis->PickKeyboard(a3, a4);
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1046 if (bOutline)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1047 Game_outline_selection((int)this);
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1048 return Result::Success;
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1049 }
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1050 */
0
Ritor1
parents:
diff changeset
1051 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
1052
Ritor1
parents:
diff changeset
1053 //----- (0044EB5A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1054 void Game::OutlineSelection()
Ritor1
parents:
diff changeset
1055 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1056 if (!pVisInstance)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1057 return;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1058
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1059 if (!pVisInstance->default_list.uNumPointers)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1060 return;
0
Ritor1
parents:
diff changeset
1061
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1062 Vis_ObjectInfo* object_info = pVisInstance->default_list.object_pointers[0];
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1063 if (object_info)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1064 switch (object_info->object_type)
0
Ritor1
parents:
diff changeset
1065 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1066 case VisObjectType_Sprite:
0
Ritor1
parents:
diff changeset
1067 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1068 Log::Warning(L"Sprite outline currently unsupported");
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1069 return;
0
Ritor1
parents:
diff changeset
1070 }
Ritor1
parents:
diff changeset
1071
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1072 case VisObjectType_Face:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1073 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1074 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0
Ritor1
parents:
diff changeset
1075 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1076 ODMFace* face = (ODMFace *)object_info->object;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1077 if (face->uAttributes & FACE_OUTLINED)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1078 face->uAttributes &= ~FACE_OUTLINED;
0
Ritor1
parents:
diff changeset
1079 else
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1080 face->uAttributes |= FACE_OUTLINED;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1081 }
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1082 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1083 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1084 BLVFace* face = (BLVFace *)object_info->object;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1085 if (face->uAttributes & FACE_OUTLINED)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1086 face->uAttributes &= ~FACE_OUTLINED;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1087 else
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1088 face->uAttributes |= FACE_OUTLINED;
0
Ritor1
parents:
diff changeset
1089 }
2454
16f0278279a5 removed CShow.cpp/.h files
Ritor1
parents: 2453
diff changeset
1090 else
16f0278279a5 removed CShow.cpp/.h files
Ritor1
parents: 2453
diff changeset
1091 Error("Invalid level type", uCurrentlyLoadedLevelType);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1092 }
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 293
diff changeset
1093 break;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1094
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1095 default:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1096 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1097 MessageBoxW(nullptr, L"Undefined CObjectInfo type requested in CGame::outline_selection()", nullptr, 0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1098 ExitProcess(0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1099 }
0
Ritor1
parents:
diff changeset
1100 }
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1101 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1102 //----- (004304E7) --------------------------------------------------------
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1103 void GameUI_MsgProc()
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1104 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1105 unsigned int v2; // edx@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1106 Actor *pActor; // ecx@13
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1107 int v4; // ecx@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1108 unsigned int v10; // ecx@73
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1109 int v14; // eax@98
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1110 int v18; // eax@106
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1111 float v19; // ST64_4@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1112 float v21; // ST64_4@126
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1113 float v22; // ST64_4@127
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1114 unsigned int v24; // ecx@149
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1115 GUIWindow *pWindow2; // ecx@248
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1116 bool pKeyBindingFlag; // eax@269
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1117 unsigned int v33; // eax@277
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1118 int v37; // eax@341
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1119 int v38; // eax@358
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1120 SHORT v39; // ax@365
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1121 char *v41; // eax@380
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1122 int v42; // eax@396
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1123 signed int v44; // eax@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1124 int v45; // edx@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1125 signed int v46; // ecx@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1126 char v47; // zf@399
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1127 char v48; // zf@405
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1128 BLVFace *pBLVFace; // ecx@410
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1129 ODMFace *pODMFace; // ecx@412
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1130 CastSpellInfo *pSpellInfo; // ecx@415
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1131 __int16 v53; // ax@431
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1132 int v54; // eax@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1133 int v55; // ecx@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1134 int v56; // edx@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1135 int v57; // eax@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1136 Player *pPlayer; // edx@442
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1137 unsigned int pMapNum; // eax@445
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1138 signed int v60; // ST64_4@459
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1139 __int16 v63; // dx@479
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1140 unsigned int v64; // eax@486
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1141 int v65; // ecx@486
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1142 int v66; // eax@488
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1143 char *v67; // eax@489
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1144 __int16 v68; // dx@498
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1145 char *v69; // eax@512
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1146 int v70; // eax@525
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1147 int v71; // edi@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1148 NPCData *pNPCData3; // esi@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1149 char *v73; // ecx@533
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1150 signed int v74; // edi@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1151 int v75; // eax@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1152 int v76; // esi@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1153 int v77; // eax@537
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1154 Player *pPlayer2; // ecx@549
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1155 signed int v81; // eax@552
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1156 signed int v83; // ecx@554
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1157 signed int v84; // ecx@554
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1158 GUIButton *pButton; // eax@578
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1159 unsigned int v86; // eax@583
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1160 const char *v87; // ecx@595
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1161 const char *v88; // ecx@596
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1162 unsigned int v90; // eax@602
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1163 int v91; // edx@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1164 int v92; // eax@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1165 int v93; // edx@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1166 int pPlayerNum; // edx@611
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1167 int v95; // eax@611
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1168 unsigned int v97; // eax@624
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1169 int v98; // eax@636
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1170 int v103; // eax@671
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1171 Player *pPlayer4; // ecx@718
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1172 int v105; // eax@718
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1173 Player *pPlayer5; // ST78_4@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1174 unsigned int v107; // eax@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1175 unsigned int v108; // eax@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1176 unsigned int v115; // eax@764
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1177 int v116; // eax@776
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1178 unsigned int v118; // eax@785
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1179 unsigned int v119; // ecx@786
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1180 unsigned int v121; // [sp-28h] [bp-624h]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1181 unsigned int v123; // [sp-24h] [bp-620h]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1182 unsigned int v125; // [sp-20h] [bp-61Ch]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1183 int v127; // [sp-1Ch] [bp-618h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1184 unsigned int v128; // [sp-1Ch] [bp-618h]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1185 GUIButton *pButton2; // [sp-4h] [bp-600h]@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1186 const char *v161; // [sp-4h] [bp-600h]@637
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1187 KeyToggleType pKeyToggleType; // [sp+0h] [bp-5FCh]@287
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1188 char *v173; // [sp+0h] [bp-5FCh]@444
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1189 char *v174; // [sp+0h] [bp-5FCh]@449
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1190 const char *v177; // [sp+0h] [bp-5FCh]@629
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1191 char *v178; // [sp+0h] [bp-5FCh]@637
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1192 signed int thisb; // [sp+14h] [bp-5E8h]@272
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1193 Player *pPlayer7; // [sp+14h] [bp-5E8h]@373
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1194 Player *pPlayer8; // [sp+14h] [bp-5E8h]@377
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1195 char *pMapName; // [sp+14h] [bp-5E8h]@445
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1196 Player *pPlayer9; // [sp+14h] [bp-5E8h]@455
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1197 int thisg; // [sp+14h] [bp-5E8h]@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1198 int thish; // [sp+14h] [bp-5E8h]@528
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1199 signed int thisi; // [sp+14h] [bp-5E8h]@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1200 MapInfo *pMapInfo; // [sp+14h] [bp-5E8h]@604
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1201 Player *pPlayer10; // [sp+14h] [bp-5E8h]@641
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1202 int uMessageParam; // [sp+18h] [bp-5E4h]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1203 int uAction; // [sp+1Ch] [bp-5E0h]@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1204 NPCData *pNPCData4; // [sp+20h] [bp-5DCh]@23
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1205 unsigned int uNumSeconds; // [sp+24h] [bp-5D8h]@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1206 char v197; // [sp+2Bh] [bp-5D1h]@101
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1207 enum UIMessageType uMessage; // [sp+2Ch] [bp-5D0h]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1208 unsigned int v199; // [sp+30h] [bp-5CCh]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1209 char *v200; // [sp+34h] [bp-5C8h]@518
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1210 POINT v202; // [sp+40h] [bp-5BCh]@141
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1211 POINT a2; // [sp+48h] [bp-5B4h]@127
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1212 POINT v205; // [sp+58h] [bp-5A4h]@171
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1213 POINT v207; // [sp+68h] [bp-594h]@155
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1214 POINT v211; // [sp+88h] [bp-574h]@704
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1215 int v213; // [sp+98h] [bp-564h]@385
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1216 char pLevelName[32]; // [sp+9Ch] [bp-560h]@380
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1217 char pOut[32]; // [sp+BCh] [bp-540h]@370
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1218 FrameTableTxtLine v216; // [sp+DCh] [bp-520h]@524
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1219 int v217[9]; // [sp+158h] [bp-4A4h]@652
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1220 FrameTableTxtLine v218; // [sp+17Ch] [bp-480h]@524
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1221 char a1[64]; // [sp+1F8h] [bp-404h]@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1222 char Str2[128]; // [sp+238h] [bp-3C4h]@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1223 Actor actor; // [sp+2B8h] [bp-344h]@4
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
1224 int currHour;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1225
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1226 dword_50CDC8 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1227 if ( !pEventTimer->bPaused )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1228 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1229 pParty->sEyelevel = pParty->uDefaultEyelevel;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1230 pParty->uPartyHeight = pParty->uDefaultPartyHeight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1231 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1232 if ( bDialogueUI_InitializeActor_NPC_ID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1233 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1234 //Actor::Actor(&actor);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1235 memset(&actor, 0, 0x344u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1236 dword_5B65D0_dialogue_actor_npc_id = bDialogueUI_InitializeActor_NPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1237 actor.sNPC_ID = bDialogueUI_InitializeActor_NPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1238 GameUI_InitializeDialogue(&actor, false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1239 bDialogueUI_InitializeActor_NPC_ID = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1240 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1241 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1242 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1243 //v1 = "";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1244 while ( 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1245 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1246 if ( !pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1247 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1248
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1249 pMessageQueue_50CBD0->PopMessage(&uMessage, &uMessageParam, (int *)&v199);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1250 switch ( uMessage )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1251 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1252 case UIMSG_ChangeGameState:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1253 uGameState = GAME_FINISHED;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1254 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1255 case UIMSG_PlayArcomage:
2453
2a8010d99cf8 _4BF5B2() renamed to BackToHouseMenu()
Ritor1
parents: 2450
diff changeset
1256 BackToHouseMenu();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1257 pArcomageGame->bGameInProgress = 1;
2339
63e1388c5463 Moving functions from unsorted_subs.h pt3
Grumpy7
parents: 2338
diff changeset
1258 ArcomageGame::PrepareArcomage();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1259 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1260 case UIMSG_StartNPCDialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1261 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1262 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1263 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1264 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1265 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1266 dword_5B65D0_dialogue_actor_npc_id = pActors[uMessageParam].sNPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1267 pActor = &pActors[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1268 //goto _actor_init_dlg;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1269 GameUI_InitializeDialogue(pActor, true);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1270 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1271 case UIMSG_StartHireling1Dialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1272 case UIMSG_StartHireling2Dialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1273 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1274 if (bNoNPCHiring || pCurrentScreen)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1275 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1276
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1277 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1278 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1279 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1280 int hireling_idx = uMessage - UIMSG_StartHireling1Dialogue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1281 v4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1282
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1283 for (uint i = 0; i < 2; ++i)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1284 //pNPCData0 = pParty->pHirelings;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1285 //do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1286 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1287 if (pParty->pHirelings[i].pName)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1288 //{
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1289 //v6 = uAction++;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1290 pTmpBuf[uAction++] = i;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1291 //}
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1292 //++pNPCData0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1293 //++v4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1294 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1295 //while ( (signed int)pNPCData0 < (signed int)&pParty->pPickedItem );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1296
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1297 //_this = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1298 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1299 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1300 NPCData* npc = &pNPCStats->pNewNPCData[i];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1301 //do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1302 //{
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1303 if (npc->Hired() &&
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1304 (!pParty->pHirelings[0].pName || strcmp(npc->pName, pParty->pHirelings[0].pName)) &&
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1305 (!pParty->pHirelings[1].pName || strcmp(npc->pName, pParty->pHirelings[1].pName)) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1306 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1307 //v7 =;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1308 pTmpBuf[uAction++] = i + 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1309 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1310 //++_this;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1311 //++pNPCData4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1312 //}
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1313 //while ( _this < (signed int)pNPCStats->uNumNewNPCs );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1314 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1315
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1316 if ( (signed int)(hireling_idx + pParty->hirelingScrollPosition) < uAction )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1317 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1318 //Actor::Actor(&actor);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1319 memset(&actor, 0, 0x344u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1320 actor.sNPC_ID += -1 - pParty->hirelingScrollPosition - hireling_idx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1321 pActor = &actor;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1322 GameUI_InitializeDialogue(&actor, true);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1323 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1324 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1325 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1326
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1327 case UIMSG_BuyInShop_Identify_Repair:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1328 UIShop_Buy_Identify_Repair();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1329 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1330 case UIMSG_ClickNPCTopic:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1331 ClickNPCTopic(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1332 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1333 case UIMSG_SelectShopDialogueOption:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1334 OnSelectShopDialogueOption(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1335 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1336 case UIMSG_SelectNPCDialogueOption:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1337 OnSelectNPCDialogueOption((DIALOGUE_TYPE)uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1338 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1339 case UIMSG_ClickHouseNPCPortrait:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1340 _4B4224_UpdateNPCTopics(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1341 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1342 case UIMSG_StartNewGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1343 if ( dword_6BE138 == 124 || uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1344 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1345 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1346 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1347 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1348 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1349 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1350 uGameState = GAME_STATE_NEWGAME_OUT_GAMEMENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1351 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1352 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1353 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1354 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1355 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1356 ShowStatusBarString(pGlobalTXT_LocalizationStrings[201], 2);// "Are you sure? Click again to start a New Game"
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1357 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1358 dword_6BE138 = 124;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1359 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1360 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1361 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1362 case UIMSG_Game_OpenLoadGameDialog:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1363 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1364 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1365 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1366 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1367 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1368 pCurrentScreen = SCREEN_LOADGAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1369 LoadUI_Load(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1370 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1371 case UIMSG_Quit:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1372 if ( dword_6BE138 == 132 || uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1373 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1374 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1375 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1376 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1377 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1378 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1379 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1380 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1381 if ( !uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1382 pAudioPlayer->PlaySound((SoundID)(SOUND_EnteringAHouse|0x1), 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1383 uGameState = GAME_STATE_GAME_QUITTING_TO_MAIN_MENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1384 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1385 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1386 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1387 ShowStatusBarString(pGlobalTXT_LocalizationStrings[82], 2);// "Are you sure? Click again to quit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1388 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1389 dword_6BE138 = 132;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1390 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1391 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1392 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1393 case UIMSG_80:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1394 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1395 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1396 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1397 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1398 pCurrentScreen = SCREEN_OPTIONS;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1399 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_8, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1400 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1401 case UIMSG_ArrowUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1402 --pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1403 if ( pSaveListPosition < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1404 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1405 GUIWindow::Create(215, 199, 17, 17, WINDOW_PressedButton2, (int)pBtnArrowUp, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1406 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1407 case UIMSG_DownArrow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1408 ++pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1409 if ( pSaveListPosition >= uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1410 pSaveListPosition = uMessageParam - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1411 GUIWindow::Create(215, 323, 17, 17, WINDOW_PressedButton2, (int)pBtnDownArrow, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1412 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1413 case UIMSG_Cancel:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1414 GUIWindow::Create(350, 302, 106, 42, WINDOW_CloseRestWindowBtn, (int)pBtnCancel, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1415 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1416 case UIMSG_SaveLoadBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1417 GUIWindow::Create(241, 302, 106, 42, WINDOW_SaveLoadBtn, (int)pBtnLoadSlot, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1418 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1419 case UIMSG_SelectLoadSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1420 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1421 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1422 if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pSaveListPosition + uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1423 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1424 v10 = pSaveListPosition + uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1425 if ( dword_6BE138 == pSaveListPosition + uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1426 {
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
1427 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_SaveLoadBtn, 0, 0);
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
1428 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_LoadGame, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1429 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1430 uLoadGameUI_SelectedSlot = v10;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1431 dword_6BE138 = v10;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1432 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1433 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1434 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1435 pKeyActionMap->EnterText(0, 19, pGUIWindow_CurrentMenu);
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
1436 if ( strcmp(pSavegameHeader[uLoadGameUI_SelectedSlot].pName, pGlobalTXT_LocalizationStrings[72]) )// "Empty"
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
1437 strcpy(pKeyActionMap->pPressedKeysBuffer, pSavegameHeader[uLoadGameUI_SelectedSlot].pName);
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
1438 pKeyActionMap->uNumKeysPressed = strlen(pKeyActionMap->pPressedKeysBuffer);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1439 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1440 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1441 case UIMSG_LoadGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1442 if ( pSavegameUsedSlots[uLoadGameUI_SelectedSlot] )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1443 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1444 LoadGame(uLoadGameUI_SelectedSlot);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1445 uGameState = GAME_STATE_LOADING_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1446 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1447 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1448 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1449 case UIMSG_SaveGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1450 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1451 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1452 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
1453 strcpy((char *)&pSavegameHeader[uLoadGameUI_SelectedSlot], pKeyActionMap->pPressedKeysBuffer);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1454 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1455 DoSavegame(uLoadGameUI_SelectedSlot);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1456 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1457 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1458 case UIMSG_Game_OpenSaveGameDialog:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1459 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1460 pCurrentScreen = SCREEN_SAVEGAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1461 SaveUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1462 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1463 case UIMSG_Game_OpenOptionsDialog://Open
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1464 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1465 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1466 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1467 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1468 pCurrentScreen = SCREEN_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1469
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1470 options_menu_skin.uTextureID_Background = pIcons_LOD->LoadTexture("ControlBG", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1471 options_menu_skin.uTextureID_TurnSpeed[2] = pIcons_LOD->LoadTexture("con_16x", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1472 options_menu_skin.uTextureID_TurnSpeed[1] = pIcons_LOD->LoadTexture("con_32x", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1473 options_menu_skin.uTextureID_TurnSpeed[0] = pIcons_LOD->LoadTexture("con_Smoo", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1474 options_menu_skin.uTextureID_ArrowLeft = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1475 options_menu_skin.uTextureID_ArrowRight = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1476 options_menu_skin.uTextureID_SoundLevels[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1477 options_menu_skin.uTextureID_SoundLevels[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1478 options_menu_skin.uTextureID_SoundLevels[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1479 options_menu_skin.uTextureID_SoundLevels[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1480 options_menu_skin.uTextureID_SoundLevels[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1481 options_menu_skin.uTextureID_SoundLevels[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1482 options_menu_skin.uTextureID_SoundLevels[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1483 options_menu_skin.uTextureID_SoundLevels[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1484 options_menu_skin.uTextureID_SoundLevels[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1485 options_menu_skin.uTextureID_SoundLevels[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1486 options_menu_skin.uTextureID_FlipOnExit = pIcons_LOD->LoadTexture("option04", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1487 options_menu_skin.uTextureID_AlwaysRun = pIcons_LOD->LoadTexture("option03", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1488 options_menu_skin.uTextureID_ShowDamage = pIcons_LOD->LoadTexture("option02", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1489 options_menu_skin.uTextureID_WalkSound = pIcons_LOD->LoadTexture("option01", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1490
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1491 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Options, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1492 pGUIWindow_CurrentMenu->CreateButton(22, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1493 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1494 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1495 1, 0, UIMSG_SetTurnSpeed, 0x80, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1496 pGUIWindow_CurrentMenu->CreateButton(93, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1497 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1498 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1499 1, 0, UIMSG_SetTurnSpeed, 0x40u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1500 pGUIWindow_CurrentMenu->CreateButton(164, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1501 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1502 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1503 1, 0, UIMSG_SetTurnSpeed, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1504
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1505 pGUIWindow_CurrentMenu->CreateButton(20, 303,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1506 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1507 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1508 1, 0, UIMSG_ToggleWalkSound, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1509 pGUIWindow_CurrentMenu->CreateButton(128, 303,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1510 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1511 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1512 1, 0, UIMSG_ToggleShowDamage, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1513 pGUIWindow_CurrentMenu->CreateButton(20, 325,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1514 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1515 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1516 1, 0, UIMSG_ToggleAlwaysRun, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1517 pGUIWindow_CurrentMenu->CreateButton(128, 325,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1518 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1519 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1520 1, 0, UIMSG_ToggleFlipOnExit, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1521
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1522 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1523 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1524 pGUIWindow_CurrentMenu->CreateButton(263, 162, 172, 17, 1, 0, UIMSG_ChangeSoundVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1525
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1526 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1527 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1528 pGUIWindow_CurrentMenu->CreateButton(263, 216, 172, 17, 1, 0, UIMSG_ChangeMusicVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1529
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1530 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1531 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1532 pGUIWindow_CurrentMenu->CreateButton(263, 270, 172, 17, 1, 0, UIMSG_ChangeVoiceVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1533
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1534 pGUIWindow_CurrentMenu->CreateButton(241, 302, 214, 40, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[619], 0); // "Return to Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1535 pGUIWindow_CurrentMenu->CreateButton( 19, 140, 214, 40, 1, 0, UIMSG_OpenKeyMappingOptions, 0, 0x4Bu, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1536 pGUIWindow_CurrentMenu->CreateButton( 19, 194, 214, 40, 1, 0, UIMSG_OpenVideoOptions, 0, 86, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1537 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1538
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1539 case UIMSG_OpenKeyMappingOptions://Open
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1540 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1541 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1542 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1543 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1544 pCurrentScreen = SCREEN_KEYBOARD_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1545 uTextureID_Optkb[0] = pIcons_LOD->LoadTexture("optkb", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1546 uTextureID_Optkb[1] = pIcons_LOD->LoadTexture("optkb_h", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1547 uTextureID_Optkb[2] = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1548 uTextureID_Optkb[3] = pIcons_LOD->LoadTexture("optkb_1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1549 uTextureID_Optkb[4] = pIcons_LOD->LoadTexture("optkb_2", TEXTURE_16BIT_PALETTE);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1550 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_KeyMappingOptions, 0, 0);
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1551
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1552 pGUIWindow_CurrentMenu->CreateButton(241, 302, 214, 40, 1, 0, UIMSG_Escape, 0, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1553
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1554 pGUIWindow_CurrentMenu->CreateButton(19, 302, 108, 20, 1, 0, UIMSG_SelectKeyPage1, 0, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1555 pGUIWindow_CurrentMenu->CreateButton(127, 302, 108, 20, 1, 0, UIMSG_SelectKeyPage2, 0, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1556 pGUIWindow_CurrentMenu->CreateButton(127, 324, 108, 20, 1, 0, UIMSG_ResetKeyMapping, 0, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1557 pGUIWindow_CurrentMenu->CreateButton(19, 324, 108, 20, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1558
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1559 pGUIWindow_CurrentMenu->CreateButton(129, 148, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 0, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1560 pGUIWindow_CurrentMenu->CreateButton(129, 167, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 1, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1561 pGUIWindow_CurrentMenu->CreateButton(129, 186, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 2, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1562 pGUIWindow_CurrentMenu->CreateButton(129, 205, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 3, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1563 pGUIWindow_CurrentMenu->CreateButton(129, 224, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 4, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1564 pGUIWindow_CurrentMenu->CreateButton(129, 243, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 5, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1565 pGUIWindow_CurrentMenu->CreateButton(129, 262, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 6, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1566 pGUIWindow_CurrentMenu->CreateButton(350, 148, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 7, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1567 pGUIWindow_CurrentMenu->CreateButton(350, 167, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 8, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1568 pGUIWindow_CurrentMenu->CreateButton(350, 186, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 9, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1569 pGUIWindow_CurrentMenu->CreateButton(350, 205, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 10, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1570 pGUIWindow_CurrentMenu->CreateButton(350, 224, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 11, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1571 pGUIWindow_CurrentMenu->CreateButton(350, 243, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 12, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1572 pGUIWindow_CurrentMenu->CreateButton(350, 262, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 13, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1573
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1574 uGameMenuUI_CurentlySelectedKeyIdx = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1575 KeyboardPageNum = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1576 memset(GameMenuUI_InvaligKeyBindingsFlags.data(), 0, sizeof(GameMenuUI_InvaligKeyBindingsFlags));
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1577 //*(_WORD *)KeyButtonArray[28] = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1578 memcpy(pPrevVirtualCidesMapping.data(), pKeyActionMap->pVirtualKeyCodesMapping, 0x78u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1579 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1580 case UIMSG_ChangeKeyButton:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1581 if ( uGameMenuUI_CurentlySelectedKeyIdx != -1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1582 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1583 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1584 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1585 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1586 v14 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1587 if ( KeyboardPageNum != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1588 v14 = uMessageParam + 14;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1589 uGameMenuUI_CurentlySelectedKeyIdx = v14;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1590 pKeyActionMap->EnterText(0, 1, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1591 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1592 case UIMSG_ResetKeyMapping:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1593 v197 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1594 pKeyActionMap->SetDefaultMapping();
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1595 for ( uint i = 0; i < 28; i++ )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1596 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1597 if ( pKeyActionMap->GetActionVKey((enum InputAction)i) != pPrevVirtualCidesMapping[i] )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1598 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1599 if ( v197 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1600 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1601 GUI_ReplaceHotkey(LOBYTE(pPrevVirtualCidesMapping[i]), pKeyActionMap->GetActionVKey((enum InputAction)i), 1);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1602 v197 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1603 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1604 else
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1605 GUI_ReplaceHotkey(LOBYTE(pPrevVirtualCidesMapping[i]), pKeyActionMap->GetActionVKey((enum InputAction)i), 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1606 }
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1607 pPrevVirtualCidesMapping[i] = pKeyActionMap->GetActionVKey((enum InputAction)i);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1608 GameMenuUI_InvaligKeyBindingsFlags[i] = false;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1609 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1610 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1611 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1612 case UIMSG_SelectKeyPage1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1613 KeyboardPageNum = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1614 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1615 case UIMSG_SelectKeyPage2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1616 KeyboardPageNum = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1617 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1618 case UIMSG_OpenVideoOptions:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1619 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1620 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1621 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1622 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1623 pCurrentScreen = SCREEN_VIDEO_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1624 optvid_base_texture_id = pIcons_LOD->LoadTexture("optvid", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1625 bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdH-bs", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1626 us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdH-cl", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1627 tinting_texture_id = pIcons_LOD->LoadTexture("opvdH-tn", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1628 uTextureID_507C20 = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1629 uTextureID_507C24 = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1630 pTextureIDs_GammaPositions[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1631 pTextureIDs_GammaPositions[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1632 pTextureIDs_GammaPositions[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1633 pTextureIDs_GammaPositions[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1634 pTextureIDs_GammaPositions[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1635 pTextureIDs_GammaPositions[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1636 pTextureIDs_GammaPositions[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1637 pTextureIDs_GammaPositions[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1638 pTextureIDs_GammaPositions[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1639 pTextureIDs_GammaPositions[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1640 not_available_bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdG-bs", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1641 not_available_us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdG-cl", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1642 not_available_tinting_texture_id = pIcons_LOD->LoadTexture("opvdG-tn", TEXTURE_16BIT_PALETTE);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1643 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_VideoOptions, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1644 pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, UIMSG_Escape, 0, 0, "", 0);
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
1645 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1646 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1647 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x118u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleBloodsplats, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1648 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x12Eu, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleColoredLights, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1649 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x144u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleTint, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1650 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1651 /*if ( !pRenderer->bWindowMode )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1652 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1653 //v0 = 1;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1654 if ( pRenderer->IsGammaSupported() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1655 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1656 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(0x15u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 4u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C20), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1657 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0xD5u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 5u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C24), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1658 pGUIWindow_CurrentMenu->CreateButton(42, 162, 170, 18, 1, 0, UIMSG_1A9, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1659 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1660 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1661 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1662 case UIMSG_1A9:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1663 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1664 if ( uMessageParam == 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1665 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1666 //--uGammaPos;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1667 if ( (uGammaPos -- -1) < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1668 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1669 uGammaPos = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1670 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1671 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1672 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1673 v19 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1674 pGame->pGammaController->Initialize(v19);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1675 GUIWindow::Create(21, 161, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1676 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1677 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1678 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1679 if ( uMessageParam == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1680 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1681 ++uGammaPos;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1682 if ( (signed int)uGammaPos <= 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1683 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1684 v21 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1685 pGame->pGammaController->Initialize(v21);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1686 GUIWindow::Create(213, 161, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1687 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1688 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1689 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1690 uGammaPos = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1691 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1692 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1693 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1694 uGammaPos = (pMouse->GetCursorPos(&a2)->x - 42) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1695 v22 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1696 pGame->pGammaController->Initialize(v22);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1697 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1698 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1699 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1700 case UIMSG_ToggleBloodsplats:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1701 pGame->ToggleFlags2(0x20u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1702 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1703 case UIMSG_ToggleColoredLights:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
1704 pRenderer->ToggleColoredLights();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1705 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1706 case UIMSG_ToggleTint:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
1707 pRenderer->ToggleTint();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1708 continue;
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
1709 case UIMSG_ChangeMusicVolume:
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
1710 if ( uMessageParam == 4 )//-
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1711 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1712 --uMusicVolimeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1713 if ( (char)uMusicVolimeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1714 uMusicVolimeMultiplier = 0;
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1715 GUIWindow::Create(243, 216, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1716 if ( uMusicVolimeMultiplier )
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1717 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0);
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1718 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1719 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1720 }
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
1721 if ( uMessageParam == 5 )//+
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1722 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1723 ++uMusicVolimeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1724 if ( (char)uMusicVolimeMultiplier > 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1725 uMusicVolimeMultiplier = 9;
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1726 GUIWindow::Create(435, 216, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1727 if ( uMusicVolimeMultiplier )
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1728 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0);
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1729 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1730 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1731 }
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
1732 uMusicVolimeMultiplier = (pMouse->GetCursorPos(&v202)->x - 263) / 17;//for mouse
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1733 if ( (char)uMusicVolimeMultiplier > 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1734 uMusicVolimeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1735 if ( uMusicVolimeMultiplier )
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1736 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0);
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1737 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1738 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1739 case UIMSG_ChangeSoundVolume:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1740 if ( uMessageParam == 4 )//reduce sound level button left
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1741 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1742 --uSoundVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1743 if ( (char)uSoundVolumeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1744 uSoundVolumeMultiplier = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1745 GUIWindow::Create(243, 162, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1746 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1747 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
2481
4f4eb812af28 KEY_ALL_ACCESS
Ritor1
parents: 2470
diff changeset
1748 //int v = AIL_redbook_volume(pAudioPlayer->hAILRedbook);
4f4eb812af28 KEY_ALL_ACCESS
Ritor1
parents: 2470
diff changeset
1749 //if (v)
4f4eb812af28 KEY_ALL_ACCESS
Ritor1
parents: 2470
diff changeset
1750 //__debugbreak();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1751 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1752 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1753 if ( uMessageParam == 5 )//Increase sound level button right
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1754 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1755 ++uSoundVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1756 if ( (char)uSoundVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1757 uSoundVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1758 //v168 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1759 v24 = 435;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1760 //v154 = (int)pBtn_SliderRight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1761 GUIWindow::Create(v24, 0xA2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1762 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1763 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1764 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1765 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1766 uSoundVolumeMultiplier = (pMouse->GetCursorPos(&v207)->x - 263) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1767 if ( (char)uSoundVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1768 uSoundVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1769 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1770 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1771 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1772 case UIMSG_ToggleFlipOnExit:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1773 bFlipOnExit = bFlipOnExit == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1774 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1775 case UIMSG_ToggleAlwaysRun:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1776 bAlwaysRun = bAlwaysRun == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1777 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1778 case UIMSG_ToggleWalkSound:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1779 bWalkSound = bWalkSound == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1780 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1781 case UIMSG_ToggleShowDamage:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1782 bShowDamage = bShowDamage == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1783 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1784 case UIMSG_ChangeVoiceVolume:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1785 if ( uMessageParam == 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1786 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1787 --uVoicesVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1788 if ( (char)uVoicesVolumeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1789 uVoicesVolumeMultiplier = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1790 GUIWindow::Create(243, 270, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1791 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1792 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1793 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1794 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1795 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1796 if ( uMessageParam == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1797 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1798 ++uVoicesVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1799 if ( (char)uVoicesVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1800 uVoicesVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1801 GUIWindow::Create(435, 270, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1802 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1803 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1804 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1805 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1806 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1807 uVoicesVolumeMultiplier = (pMouse->GetCursorPos(&v205)->x - 263) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1808 if ( (char)uVoicesVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1809 uVoicesVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1810 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1811 continue;
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
1812 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
1813 continue;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1814 case UIMSG_SetTurnSpeed:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1815 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1816 pParty->sRotationY = uMessageParam * pParty->sRotationY / uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1817 uTurnSpeed = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1818 continue;
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1819
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1820 case UIMSG_SetGraphicsMode:
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1821 /*if ( !bUseLoResSprites )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1822 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1823 byte_6BE388_graphicsmode = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1824 MM7Initialization();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1825 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1826 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1827 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1828 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1829 if ( uMessageParam == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1830 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1831 byte_6BE388_graphicsmode = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1832 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1833 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1834 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1835 if ( uMessageParam != 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1836 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1837 byte_6BE388_graphicsmode = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1838 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1839 MM7Initialization();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1840 continue;
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1841 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1842 ModalWindow(pNPCTopics[453].pText, UIMSG_0);
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1843 __debugbreak(); // Nomad: graphicsmode as it was now removed
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1844 continue;
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1845
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1846 case UIMSG_GameMenu_ReturnToGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1847 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1848 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1849 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1850 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1851 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1852 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1853 case UIMSG_OpenQuestBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1854 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1855 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1856 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1857 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1858 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1859 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1860 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1861 pBooksWindow = GUIWindow::Create(493u, 355u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Quests, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1862 bFlashQuestBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1863 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1864 case UIMSG_OpenAutonotes:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1865 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1866 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1867 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1868 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1869 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1870 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1871 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1872 pBooksWindow = GUIWindow::Create(527u, 353u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Autonotes, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1873 bFlashAutonotesBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1874 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1875 case UIMSG_OpenMapBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1876 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1877 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1878 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1879 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1880 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1881 viewparams->sViewCenterX = pParty->vPosition.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1882 viewparams->sViewCenterY = pParty->vPosition.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1883 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1884 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1885 pBooksWindow = GUIWindow::Create(546, 353, 0, 0, WINDOW_BooksWindow, (int)pBtn_Maps, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1886 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1887 case UIMSG_OpenCalendar:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1888 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1889 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1890 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1891 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1892 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1893 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1894 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1895 pBooksWindow = GUIWindow::Create(570, 354, 0, 0, WINDOW_BooksWindow, (int)pBtn_Calendar, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1896 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1897 case UIMSG_OpenHistoryBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1898 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1899 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1900 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1901 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1902 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1903 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1904 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1905 pBooksWindow = GUIWindow::Create(0x258u, 0x169u, 0, 0, WINDOW_BooksWindow, (int)pBtn_History, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1906 bFlashHistoryBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1907 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1908 case UIMSG_Escape:// íàæàòèå Escape and return to game
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1909 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1910 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1911 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1912 switch ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1913 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1914 case SCREEN_E:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1915 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1916 case SCREEN_NPC_DIALOGUE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1917 case SCREEN_CHEST:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1918 case SCREEN_CHEST_INVENTORY:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1919 case SCREEN_CHANGE_LOCATION:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1920 case SCREEN_INPUT_BLV:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1921 case SCREEN_QUICK_REFERENCE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1922 if ( dword_50CDC8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1923 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1924 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1925 uMessageParam = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1926 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1927 case SCREEN_HOUSE:
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1928 if ( !dword_50CDC8 )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1929 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1930 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1931 uMessageParam = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1932 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1933 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1934 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1935 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1936 if ( !pModalWindow )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1937 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1938 pRenderer->ClearZBuffer(0, 479);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1939 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1940 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1941 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1942 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1943 if ( pCurrentScreen > SCREEN_67 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1944 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1945 if ( pCurrentScreen == SCREEN_QUICK_REFERENCE )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1946 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1947 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1948 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1949 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1950 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1951 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1952 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1953 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1954 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1955 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1956 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1957 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1958 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1959 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1960 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1961 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1962 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1963 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1964 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1965 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1966 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1967 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1968 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1969 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1970 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1971 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1972 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1973 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1974 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1975 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1976 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1977 if ( pCurrentScreen < SCREEN_64 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1978 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1979 switch ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1980 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1981 case SCREEN_CASTING:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1982 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1983 if ( some_active_character )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1984 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1985 uActiveCharacter = some_active_character;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1986 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1987 some_active_character = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1988 if ( pParty->bTurnBasedModeOn )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1989 pTurnEngine->ApplyPlayerAction();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1990 _50C9D0_AfterEnchClickEventId = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1991 _50C9D4_AfterEnchClickEventSecondParam = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1992 _50C9D8_AfterEnchClickEventTimeout = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1993 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1994 if ( ptr_50C9A4_ItemToEnchant && ptr_50C9A4_ItemToEnchant->uItemID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1995 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1996 LOBYTE(ptr_50C9A4_ItemToEnchant->uAttributes) &= 0xFu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1997 _50C9A8_item_enchantment_timer = 0;
2369
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
1998 ptr_50C9A4_ItemToEnchant = nullptr;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1999 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2000 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2001 {
2217
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2002 if ( pCurrentScreen == SCREEN_CHARACTERS )
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2003 pMouse->SetCursorBitmap("MICON2");
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2004 else
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2005 {
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2006 pGUIWindow_Settings->Release();
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2007 pGUIWindow_Settings = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2008 pMouse->SetCursorBitmap("MICON1");
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2009 GameUI_Footer_TimeLeft = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2010 _50C9A0_IsEnchantingInProgress = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2011 back_to_game();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2012 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2013 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2014 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2015 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2016 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2017 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2018 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2019 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2020 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2021 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2022 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2023 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2024 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2025 case SCREEN_BOOKS:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2026 pBooksWindow->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2027 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2028 pBooksWindow = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2029 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2030 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2031 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2032 if ( pCurrentScreen == SCREEN_CHARACTERS )
2217
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2033 pMouse->SetCursorBitmap("MICON2");
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2034 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2035 {
2217
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2036 pGUIWindow_Settings->Release();
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2037 pGUIWindow_Settings = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2038 pMouse->SetCursorBitmap("MICON1");
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2039 GameUI_Footer_TimeLeft = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2040 _50C9A0_IsEnchantingInProgress = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2041 back_to_game();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2042 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2043 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2044 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2045 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2046 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2047 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2048 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2049 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2050 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2051 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2052 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2053 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2054 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2055 case SCREEN_SAVEGAME:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2056 case SCREEN_LOADGAME:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2057 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2058 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2059 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2060 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2061 case SCREEN_CHEST_INVENTORY:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2062 pCurrentScreen = SCREEN_CHEST;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2063 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2064 case SCREEN_CHEST:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2065 pWindow2 = pChestWindow;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2066 pWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2067 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2068 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2069 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2070 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2071 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2072 case SCREEN_19:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2073 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2074 pWindow2 = ptr_507BC8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2075 pWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2076 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2077 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2078 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2079 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2080 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2081 case SCREEN_OPTIONS://Close
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2082 options_menu_skin.Relaease();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2083 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2084 WriteWindowsRegistryInt("soundflag", (char)uSoundVolumeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2085 WriteWindowsRegistryInt("musicflag", (char)uMusicVolimeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2086 WriteWindowsRegistryInt("CharVoices", (char)uVoicesVolumeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2087 WriteWindowsRegistryInt("WalkSound", bWalkSound);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2088 WriteWindowsRegistryInt("ShowDamage", bShowDamage);
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
2089 //WriteWindowsRegistryInt("graphicsmode", (unsigned __int8)byte_6BE388_graphicsmode);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2090 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2091 WriteWindowsRegistryInt("FlipOnExit", bFlipOnExit);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2092 if ( !uTurnSpeed )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2093 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2094 WriteWindowsRegistryInt("TurnDelta", 3);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2095 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2096 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2097 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2098 if ( uTurnSpeed == 64 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2099 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2100 WriteWindowsRegistryInt("TurnDelta", 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2101 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2102 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2103 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2104 if ( uTurnSpeed != 128 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2105 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2106 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2107 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2108 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2109 WriteWindowsRegistryInt("TurnDelta", 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2110 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2111 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2112 case SCREEN_MENU:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2113 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2114 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2115 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2116 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2117 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2118 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2119 case SCREEN_VIDEO_OPTIONS:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2120 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2121 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2122 WriteWindowsRegistryInt("Colored Lights", pRenderer->bUseColoredLights);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2123 WriteWindowsRegistryInt("Tinting", pRenderer->bTinting);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2124 WriteWindowsRegistryInt("Bloodsplats", (LOBYTE(pGame->uFlags2) >> 5) & 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2125 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
2126 /*if ( !pRenderer->bWindowMode )
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
2127 WriteWindowsRegistryInt("GammaPos", uGammaPos);*/
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2128
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2129 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2130 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2131
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2132 case SCREEN_KEYBOARD_OPTIONS://Return to game
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2133 v197 = 1;
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2134 pKeyBindingFlag = false;
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2135 for ( uint i = 0; i < 28; ++i )
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2136 {
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2137 if ( GameMenuUI_InvaligKeyBindingsFlags[i] )
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2138 pKeyBindingFlag = true;
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2139 }
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2140 if ( !pKeyBindingFlag )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2141 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2142 for ( uint i = 0; i < 5; i++ )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2143 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2144 if ( uTextureID_Optkb[i] )
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2145 pIcons_LOD->pTextures[uTextureID_Optkb[i]].Release();
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2146 }
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2147 memset(&uTextureID_Optkb, 0, 20);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2148 pIcons_LOD->SyncLoadedFilesCount();
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2149 for ( uint i = 0; i < 28; ++i )
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2150 {
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2151 if ( pKeyActionMap->GetActionVKey((enum InputAction)i) != pPrevVirtualCidesMapping[i] )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2152 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2153 if ( v197 )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2154 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2155 GUI_ReplaceHotkey(pKeyActionMap->GetActionVKey((enum InputAction)i), LOBYTE(pPrevVirtualCidesMapping[i]), 1);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2156 v197 = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2157 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2158 else
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2159 GUI_ReplaceHotkey(pKeyActionMap->GetActionVKey((enum InputAction)i), LOBYTE(pPrevVirtualCidesMapping[i]), 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2160 }
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2161 if ( i > 3 && i != 25 && i != 26 )
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2162 pKeyToggleType = TOGGLE_OneTimePress;
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2163 else
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2164 pKeyToggleType = TOGGLE_Continuously;
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2165 pKeyActionMap->SetKeyMapping(i, pPrevVirtualCidesMapping[i], pKeyToggleType);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2166 }
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2167 pKeyActionMap->StoreMappings();
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2168 stru_506E40.Release();
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2169 break;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2170 }
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2171 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2172 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2173 case SCREEN_REST://close rest screen
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2174 if ( dword_506F14 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2175 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2176 Rest(_506F18_num_minutes_to_sleep);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2177 pParty->pPlayers[3].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2178 pParty->pPlayers[2].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2179 pParty->pPlayers[1].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2180 pParty->pPlayers[0].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2181 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2182 pTexture_RestUI_CurrentSkyFrame->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2183 pTexture_RestUI_CurrentHourglassFrame->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2184 pTexture_RestUI_CurrentHourglassFrame = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2185 pTexture_RestUI_CurrentSkyFrame = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2186 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2187 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2188 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2189 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2190 pOutdoor->UpdateSunlightVectors();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2191 pOutdoor->UpdateFog();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2192 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2193 _506F18_num_minutes_to_sleep = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2194 dword_506F14 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2195 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2196 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2197 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2198 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2199 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2200 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2201 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2202 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2203 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2204 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2205 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2206 back_to_game();
2217
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2207 }
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2208 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2209 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2210 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2211 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2212 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2213 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2214 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2215 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2216 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2217 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2218 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2219 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2220 case SCREEN_E:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2221 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2222 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2223 pCurrentScreen = SCREEN_HOUSE;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2224 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2225 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2226 case SCREEN_HOUSE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2227 if ( uDialogueType )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2228 uDialogueType = 0;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2229 if ( uGameState == GAME_STATE_CHANGE_LOCATION )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2230 {
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
2231 while ( HouseDialogPressCloseBtn() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2232 ;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2233 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2234 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2235 {
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
2236 if ( HouseDialogPressCloseBtn() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2237 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2238 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2239 GetHouseGoodbyeSpeech();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2240 pAudioPlayer->PlaySound(SOUND_7, 814, 0, -1, 0, 0, 0, 0);
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2241 pMediaPlayer->Unload();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2242 pGUIWindow_CurrentMenu = window_SpeakInHouse;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2243 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2244 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2245 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2246 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2247 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2248 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2249 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2250 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2251 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2252 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2253 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2254 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2255 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2256 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2257 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2258 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2259 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2260 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2261 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2262 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2263 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2264 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2265 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2266 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2267 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2268 case SCREEN_INPUT_BLV://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2269 if ( uCurrentHouse_Animation == 153 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2270 PlayHouseSound(0x99u, HouseSound_Greeting_2);
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2271 pMediaPlayer->Unload();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2272 if ( npcIdToDismissAfterDialogue )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2273 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2274 pParty->hirelingScrollPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2275 LOBYTE(pNPCStats->pNewNPCData[npcIdToDismissAfterDialogue].uFlags) &= 0x7Fu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2276 pParty->CountHirelings();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2277 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2278 npcIdToDismissAfterDialogue = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2279 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2280 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2281 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2282 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2283 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2284 case SCREEN_NPC_DIALOGUE://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2285 if ( npcIdToDismissAfterDialogue )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2286 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2287 pParty->hirelingScrollPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2288 LOBYTE(pNPCStats->pNewNPCData[npcIdToDismissAfterDialogue].uFlags) &= 0x7Fu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2289 pParty->CountHirelings();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2290 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2291 npcIdToDismissAfterDialogue = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2292 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2293 //goto LABEL_317;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2294 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2295 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2296 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2297 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2298 case SCREEN_BRANCHLESS_NPC_DIALOG://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2299 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2300 sub_4452BB();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2301 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2302 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2303 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2304 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2305 case SCREEN_CHANGE_LOCATION://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2306 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2307 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2308 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2309 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2310 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2311 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2312 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2313 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2314 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2315 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2316 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2317 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2318 case SCREEN_VIDEO:
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2319 pMediaPlayer->Unload();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2320 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2321 case SCREEN_CHARACTERS:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2322 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2323 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2324 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2325 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2326 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2327 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2328 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2329 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2330 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2331 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2332 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2333 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2334 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2335 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2336 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2337 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2338 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2339 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2340 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2341 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2342 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2343 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2344 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2345 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2346 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2347 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2348 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2349 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2350 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2351 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2352 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2353 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2354 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2355 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2356 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2357 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2358 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2359 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2360 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2361 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2362 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2363 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2364 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2365 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2366 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2367 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2368 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2369 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2370 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2371 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2372 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2373 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2374 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2375 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2376 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2377 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2378 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2379 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2380 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2381 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2382 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2383 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2384 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2385 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2386 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2387 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2388 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2389 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2390 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2391 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2392 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2393 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2394 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2395 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2396 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2397 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2398 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2399 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2400 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2401 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2402 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2403 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2404 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2405 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2406 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2407 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2408 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2409 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2410 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2411 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2412 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2413 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2414 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2415 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2416 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2417 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2418 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2419 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2420 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2421 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2422 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2423 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2424 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2425 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2426 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2427 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2428 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2429 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2430 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2431 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2432 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2433 if ( !pGUIWindow_Settings )//Draw Menu
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2434 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2435 dword_6BE138 = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2436 GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_GameSettings, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2437 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2438 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2439 pCurrentScreen = SCREEN_MENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2440
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2441 ++pIcons_LOD->uTexturePacksCount;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2442 if ( !pIcons_LOD->uNumPrevLoadedFiles )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2443 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2444
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
2445 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_OptionsButtons, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2446 uTextureID_Options = pIcons_LOD->LoadTexture("options", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2447 uTextureID_New1 = pIcons_LOD->LoadTexture("new1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2448 uTextureID_Load1 = pIcons_LOD->LoadTexture("load1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2449 uTextureID_Save1 = pIcons_LOD->LoadTexture("save1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2450 uTextureID_Controls1 = pIcons_LOD->LoadTexture("controls1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2451 uTextureID_Resume1 = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2452 uTextureID_Quit1 = pIcons_LOD->LoadTexture("quit1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2453 pBtn_NewGame = pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x9Bu, 0xD6u, 0x28u, 1, 0, UIMSG_StartNewGame, 0, 0x4Eu,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2454 pGlobalTXT_LocalizationStrings[614],// "New Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2455 pIcons_LOD->GetTexture(uTextureID_New1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2456 pBtn_SaveGame = pGUIWindow_CurrentMenu->CreateButton(0x13u, 0xD1u, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenSaveGameDialog, 0, 0x53u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2457 pGlobalTXT_LocalizationStrings[615],// "Save Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2458 pIcons_LOD->GetTexture(uTextureID_Save1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2459 pBtn_LoadGame = pGUIWindow_CurrentMenu->CreateButton(19, 263, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenLoadGameDialog, 0, 0x4Cu,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2460 pGlobalTXT_LocalizationStrings[616],// "Load Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2461 pIcons_LOD->GetTexture(uTextureID_Load1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2462 pBtn_GameControls = pGUIWindow_CurrentMenu->CreateButton(241, 155, 214, 40, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0x43u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2463 pGlobalTXT_LocalizationStrings[617],// ""Sound, Keyboard, Game Options:""
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2464 pIcons_LOD->GetTexture(uTextureID_Controls1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2465 pBtn_QuitGame = pGUIWindow_CurrentMenu->CreateButton(241, 209, 214, 40, 1, 0, UIMSG_Quit, 0, 0x51u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2466 pGlobalTXT_LocalizationStrings[618],// "Quit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2467 pIcons_LOD->GetTexture(uTextureID_Quit1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2468 pBtn_Resume = pGUIWindow_CurrentMenu->CreateButton(241, 263, 214, 40, 1, 0, UIMSG_GameMenu_ReturnToGame, 0, 0x52u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2469 pGlobalTXT_LocalizationStrings[619],// "Return to Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2470 pIcons_LOD->GetTexture(uTextureID_Resume1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2471 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(6, 1, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2472 viewparams->field_48 = 1;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2473
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2474 stru_506E40.Release();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2475 pRenderer->SaveScreenshot("gamma.pcx", 155, 117);
2131
651b24553ae9 savegame screenshot fix
Ritor1
parents: 2130
diff changeset
2476 stru_506E40.LoadPCXFile("gamma.pcx", 0);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2477
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2478 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2479 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2480 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2481 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2482 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2483 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2484 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2485 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2486 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2487 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2488 ModalWindow_Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2489 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2490 case UIMSG_ScrollNPCPanel://Right and Left button for NPCPanel
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2491 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2492 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2493 GUIWindow::Create(626, 179, 0, 0, WINDOW_PressedButton2, (int)pBtn_NPCRight, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2494 v37 = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + (unsigned __int8)pParty->field_70A - 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2495 if ( pParty->hirelingScrollPosition < v37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2496 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2497 ++pParty->hirelingScrollPosition;//??? maybe number of the first cell???
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2498 if ( pParty->hirelingScrollPosition >= v37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2499 pParty->hirelingScrollPosition = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + pParty->field_70A - 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2500 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2501 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2502 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2503 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2504 GUIWindow::Create(469, 179, 0, 0, WINDOW_PressedButton2, (int)pBtn_NPCLeft, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2505 /*if ( pParty->field_709 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2506 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2507 --pParty->field_709;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2508 if ( pParty->field_709 < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2509 pParty->field_709 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2510 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2511 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2512 GameUI_DrawHiredNPCs();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2513 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2514 case UIMSG_TransitionUI_Confirm:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2515 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2516 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2517 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2518 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2519 PlayHouseSound(uCurrentHouse_Animation, HouseSound_NotEnoughMoney_TrainingSuccessful);
2438
c10c639f8365 * Fixed releasing movie for movie-less transitions.
a.parshin
parents: 2432
diff changeset
2520
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2521 if (pMovie_Track)
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2522 pMediaPlayer->Unload();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2523 DialogueEnding();
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2524 viewparams->bRedrawGameUI = true;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2525 if ( dword_59117C_teleportx | dword_591178_teleporty | dword_591174_teleportz | dword_591170_teleport_directiony | dword_59116C_teleport_directionx | dword_591168_teleport_speedz )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2526 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2527 if ( dword_59117C_teleportx )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2528 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2529 pParty->vPosition.x = dword_59117C_teleportx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2530 _5B65A8_npcdata_uflags_or_other = dword_59117C_teleportx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2531 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2532 if ( dword_591178_teleporty )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2533 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2534 pParty->vPosition.y = dword_591178_teleporty;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2535 _5B65AC_npcdata_fame_or_other = dword_591178_teleporty;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2536 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2537 if ( dword_591174_teleportz )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2538 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2539 pParty->vPosition.z = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2540 _5B65B0_npcdata_rep_or_other = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2541 pParty->uFallStartY = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2542 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2543 if ( dword_591170_teleport_directiony )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2544 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2545 pParty->sRotationY = dword_591170_teleport_directiony;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2546 _5B65B4_npcdata_loword_house_or_other = dword_591170_teleport_directiony;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2547 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2548 if ( dword_59116C_teleport_directionx )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2549 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2550 pParty->sRotationX = dword_59116C_teleport_directionx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2551 _5B65B8_npcdata_hiword_house_or_other = dword_59116C_teleport_directionx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2552 v38 = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2553 pParty->uFallSpeed = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2554 dword_5B65BC = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2555 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2556 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2557 v38 = dword_5B65BC;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2558 if ( *dword_591164_teleport_map_name != 48 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2559 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2560 pGameLoadingUI_ProgressBar->uType = (GUIProgressBar::Type)2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2561 dword_5B65C0 = _5B65A8_npcdata_uflags_or_other | _5B65AC_npcdata_fame_or_other | _5B65B0_npcdata_rep_or_other | _5B65B4_npcdata_loword_house_or_other | _5B65B8_npcdata_hiword_house_or_other | v38;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2562 OnMapLeave();
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2092
diff changeset
2563 Transition_StopSound_Autosave(dword_591164_teleport_map_name, MapStartPoint_Party);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2564 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2565 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2566 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2567 EventProcessor(dword_5C3418, 0, 1, dword_5C341C);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2568 if ( !_stricmp(byte_6BE3B0.data(), "d05.blv") )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2569 pParty->uTimePlayed += 1474560i64;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2570 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2571 case UIMSG_TransitionWindowCloseBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2572 CloseWindowBackground();
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2573 pMediaPlayer->Unload();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2574 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2575 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2576 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2577 case UIMSG_CycleCharacters:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2578 v39 = GetAsyncKeyState(VK_SHIFT);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2579 uActiveCharacter = CycleCharacter(v39);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2580 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2581 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2582 case UIMSG_OnTravelByFoot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2583 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2584 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2585 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2586 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2587 //pNPCData4 = (NPCData *)GetTravelTime();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2588 strcpy(pOutdoor->pLevelFilename, pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2589 if ( bUnderwater != 1 && pParty->bFlying
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2590 || pOutdoor->GetTravelDestination(pParty->vPosition.x, pParty->vPosition.y, pOut, 20) != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2591 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2592 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2593 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2594 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2595 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2596 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2597 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2598 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2599 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2600 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2601 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2602 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2603 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2604 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2605 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2606 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2607 pParty->field_6E4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2608 pParty->field_6E0 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2609 CastSpellInfoHelpers::_427D48();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2610 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2611 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2612 pGameLoadingUI_ProgressBar->Initialize(GUIProgressBar::TYPE_Box);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2613 ++pGameLoadingUI_ProgressBar->uProgressMax;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2614 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2615 pGameLoadingUI_ProgressBar->Progress();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2616 RestAndHeal(1440 * (signed int)GetTravelTime());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2617 if ( pParty->uNumFoodRations )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2618 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2619 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2620 if ( ((pParty->uNumFoodRations - (signed int)GetTravelTime()) & 0x80000000u) != 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2621 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2622 pPlayer7 = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2623 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2624 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2625 pPlayer7->SetCondition(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2626 ++pPlayer7;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2627 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2628 while ( (signed int)pPlayer7 < (signed int)pParty->pHirelings.data() );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2629 ++pParty->days_played_without_rest;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2630 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2631 Party::TakeFood((unsigned int)GetTravelTime());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2632 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2633 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2634 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2635 pPlayer8 = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2636 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2637 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2638 pPlayer8->SetCondition(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2639 ++pPlayer8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2640 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2641 while ( (signed int)pPlayer8 < (signed int)pParty->pHirelings.data() );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2642 ++pParty->days_played_without_rest;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2643 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2644 pPaletteManager->ResetNonLocked();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2645 pSpriteFrameTable->ResetSomeSpriteFlags();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2646 strcpy(pCurrentMapName, pOut);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2647 strcpy(pLevelName, pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2648 v41 = strtok(pLevelName, ".");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2649 strcpy(pLevelName, v41);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2650 Level_LoadEvtAndStr(pLevelName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2651 pDecalBuilder->Reset(0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2652 LoadLevel_InitializeLevelEvt();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2653 uLevelMapStatsID = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2654 bUnderwater = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2655 bNoNPCHiring = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2656 pGame->uFlags2 &= 0xFFFFFFF7u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2657 if ( Is_out15odm_underwater() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2658 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2659 bUnderwater = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2660 pGame->uFlags2 |= 8u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2661 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2662 if ( !_stricmp(pCurrentMapName, "out15.odm") || !_stricmp(pCurrentMapName, "d47.blv") )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2663 bNoNPCHiring = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2664 PrepareToLoadODM(1u, (ODMRenderParams *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2665 pAudioPlayer->SetMapEAX();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2666 bDialogueUI_InitializeActor_NPC_ID = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2667 OnMapLoad();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2668 pOutdoor->SetFog();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2669 TeleportToStartingPoint(uLevel_StartingPointType);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2670 pParty->vPosition.z = GetTerrainHeightsAroundParty2(pParty->vPosition.x, pParty->vPosition.y, &v213, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2671 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2672 _461103_load_level_sub();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2673 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2674 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2675 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2676 pGameLoadingUI_ProgressBar->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2677 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2678 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2679 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2680 case UIMSG_CHANGE_LOCATION_ClickCencelBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2681 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2682 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2683 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2684 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2685 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2686 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2687 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2688 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2689 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2690 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2691 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2692 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2693 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2694 case UIMSG_CastSpell_Telekinesis:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2695 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2696 LOWORD(v42) = pGame->pVisInstance->get_picked_object_zbuf_val();
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2697 /*else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2698 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2699 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v210);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2700 pPoint = pMouse->GetCursorPos(&v208);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2701 v42 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint->y]];
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2702 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2703 v44 = (unsigned __int16)v42;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2704 v45 = PID_TYPE(v44);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2705 uNumSeconds = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2706 v46 = PID_ID(v44);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2707 if ( v45 == 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2708 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2709 v47 = pActors[v46].uAIState == Dead;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2710 if ( !v47 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2711 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2712 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2713 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2714 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2715 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2716 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2717 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2718 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2719 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2720 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2721 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2722 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2723 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2724 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2725 if ( v45 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2726 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2727 v47 = (pObjectList->pObjects[pSpriteObjects[v46].uObjectDescID].uFlags & 0x10) == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2728 if ( !v47 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2729 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2730 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2731 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2732 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2733 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2734 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2735 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2736 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2737 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2738 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2739 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2740 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2741 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2742 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2743 if ( v45 == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2744 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2745 v48 = pLevelDecorations[v46].uEventID == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2746 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2747 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2748 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2749 if ( v45 != 6 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2750 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2751 if ( uCurrentlyLoadedLevelType != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2752 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2753 pODMFace = &pOutdoor->pBModels[v44 >> 9].pFaces[v46 & 0x3F];
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2070
diff changeset
2754 if ( !pODMFace->Clickable() || !pODMFace->sCogTriggeredID )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2755 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2756 v44 = uNumSeconds;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2757 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2758 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2759 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2760 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2761 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2762 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2763 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2764 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2765 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2766 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2767 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2768 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2769 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2770 pBLVFace = &pIndoor->pFaces[v46];
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2070
diff changeset
2771 if ( !pBLVFace->Clickable() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2772 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2773 v48 = pIndoor->pFaceExtras[pBLVFace->uFaceExtraID].uEventID == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2774 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2775 if ( v48 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2776 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2777 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2778 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2779 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2780 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2781 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2782 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2783 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2784 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2785 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2786 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2787 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2788 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2789 case UIMSG_CastSpell_Character_Big_Improvement://Preservation and blessing, treatment paralysis, hand hammers(individual upgrade)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2790 case UIMSG_CastSpell_Character_Small_Improvement://Fate, cure
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2791 case UIMSG_HiredNPC_CastSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2792 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2793 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2794 if ( _50C9A0_IsEnchantingInProgress )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2795 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2796 uActiveCharacter = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2797 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2798 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2799 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2800 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2801 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2802 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2803 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2804 switch ( uMessage )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2805 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2806 case UIMSG_CastSpell_Character_Big_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2807 pSpellInfo->uFlags &= ~0x02u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2808 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2809 case UIMSG_CastSpell_Character_Small_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2810 pSpellInfo->uFlags &= ~0x0100u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2811 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2812 case UIMSG_HiredNPC_CastSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2813 pSpellInfo->uFlags &= ~0x0200u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2814 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2815 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2816 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2817 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2818 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2819 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2820 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2821 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2822 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2823 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2824 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2825 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2826 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2827 case UIMSG_BF:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2828 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2829 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2830 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2831 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2832 strcpy(pCurrentMapName, pMapStats->pInfos[uHouse_ExitPic].pFilename);
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
2833 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2834 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2835 //v53 = p2DEvents_minus1_::30[26 * (unsigned int)ptr_507BC0->ptr_1C];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2836 v53 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1]._quest_related;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2837 if ( v53 < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2838 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2839 v54 = abs(v53) - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2840 _5B65B8_npcdata_hiword_house_or_other = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2841 dword_5B65BC = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2842 v55 = dword_4E4560[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2843 _5B65AC_npcdata_fame_or_other = dword_4E4578[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2844 v56 = dword_4E4590[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2845 v57 = dword_4E45A8[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2846 _5B65A8_npcdata_uflags_or_other = v55;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2847 _5B65B4_npcdata_loword_house_or_other = v57;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2848 _5B65B0_npcdata_rep_or_other = v56;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2849 dword_5B65C0 = v55 | _5B65AC_npcdata_fame_or_other | v56 | v57;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2850 }
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
2851 HouseDialogPressCloseBtn();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2852 //goto LABEL_434;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2853 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2854 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2855 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2856 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2857 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2858 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2859 }*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
2860 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2861 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2862
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2863 case UIMSG_OnCastTownPortal:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2864 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
2865 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, WINDOW_TownPortal, (char *)uMessageParam);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2866 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2867
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2868 case UIMSG_OnCastLloydsBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2869 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
2870 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, WINDOW_LloydsBeacon, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2871 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2872
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2873 case UIMSG_LloydsBeacon_FlippingBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2874 bRecallingBeacon = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2875 v127 = uMessageParam + 204;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2876 pAudioPlayer->PlaySound((SoundID)v127, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2877 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2878 case UIMSG_HintBeaconSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2879 if ( !pGUIWindow_CurrentMenu )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2880 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2881 pPlayer = pPlayers[_506348_current_lloyd_playerid + 1];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2882 uNumSeconds = (unsigned int)&pPlayer->pInstalledBeacons[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2883 if ( bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2884 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2885 if ( !*((int *)&pSavegameThumbnails[10 * uMessageParam].pPixels ) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2886 continue;
2259
43a508455445 Adding MapInfo.cpp, moving a few functions there
Grumpy7
parents: 2253
diff changeset
2887 v173 = pMapStats->pInfos[pMapStats->sub_410D99_get_map_index(pPlayer->pInstalledBeacons[uMessageParam].SaveFileID)].pName;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2888 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[474], v173);// "Recall to %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2889 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2890 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2891 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2892 pMapNum = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2893 pMapName = "Not in Map Stats";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2894 if ( pMapNum )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2895 pMapName = pMapStats->pInfos[pMapNum].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2896 if ( !*((int *)&pSavegameThumbnails[10 * uMessageParam].pPixels ) || !pMapNum )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2897 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2898 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[476], pMapName);// "Set to %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2899 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2900 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2901 }
2259
43a508455445 Adding MapInfo.cpp, moving a few functions there
Grumpy7
parents: 2253
diff changeset
2902 v174 = pMapStats->pInfos[pMapStats->sub_410D99_get_map_index(*(short *)(uNumSeconds + 26))].pName;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2903 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[475], (unsigned int)pMapName, v174);// "Set %s over %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2904 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2905 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2906 case UIMSG_CloseAfterInstallBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2907 dword_50CDC8 = 1;
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
2908 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2909 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2910 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2911 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2912 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2913 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2914 ++pMessageQueue_50CBD0->uNumMessages;*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2915 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2916 case UIMSG_InstallBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2917 pPlayer9 = pPlayers[_506348_current_lloyd_playerid + 1];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2918 if ( !pPlayer9->pInstalledBeacons[uMessageParam].uBeaconTime && bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2919 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2920 byte_506360 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2921 pPlayer9->CanCastSpell(uRequiredMana);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2922 if ( pParty->bTurnBasedModeOn )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2923 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2924 v60 = sRecoveryTime;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2925 pParty->pTurnBasedPlayerRecoveryTimes[_506348_current_lloyd_playerid] = sRecoveryTime;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2926 pPlayer9->SetRecoveryTime(v60);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2927 pTurnEngine->ApplyPlayerAction();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2928 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2929 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2930 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2931 pPlayer9->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333));
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2932 }
2185
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
2933 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[lloyds_beacon_spell_id], 0, 0, -1, 0, lloyds_beacon_sound_id, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2934 if ( bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2935 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2936 if ( _stricmp(pCurrentMapName, (const char *)&pGames_LOD->pSubIndices[pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID]) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2937 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2938 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2939 OnMapLeave();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2940 strcpy(pCurrentMapName, (const char *)&pGames_LOD->pSubIndices[pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID]);
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
2941 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2942 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2943 _5B65A8_npcdata_uflags_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2944 _5B65AC_npcdata_fame_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2945 _5B65B0_npcdata_rep_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2946 _5B65B4_npcdata_loword_house_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2947 _5B65B8_npcdata_hiword_house_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2948 dword_5B65C0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2949 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2950 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2951 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2952 pParty->vPosition.x = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2953 pParty->vPosition.y = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2954 pParty->vPosition.z = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2955 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2956 pParty->sRotationY = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2957 pParty->sRotationX = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2958 }
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
2959 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2960 pBooksWindow->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2961 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2962 pBooksWindow = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2963 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2964 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2965 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2966 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2967 sprintf(a1, "data\\lloyd%d%d.pcx", _506348_current_lloyd_playerid + 1, uMessageParam + 1);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2968 pRenderer->SaveScreenshot(a1, 92, 68);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2969 LoadThumbnailLloydTexture(uMessageParam, _506348_current_lloyd_playerid + 1);
2185
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
2970 pPlayer9->pInstalledBeacons[uMessageParam].uBeaconTime = pParty->uTimePlayed + (signed __int64)((double)(lloyds_beacon_spell_level << 7) * 0.033333335);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2971 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X = pParty->vPosition.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2972 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y = pParty->vPosition.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2973 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2974 pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X = LOWORD(pParty->sRotationY);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2975 pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y = LOWORD(pParty->sRotationX);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2976 if ( (signed int)pGames_LOD->uNumSubDirs / 2 <= 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2977 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2978 for ( thisg = 0; thisg < (signed int)pGames_LOD->uNumSubDirs / 2; ++thisg )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2979 {
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
2980 if ( !_stricmp(pGames_LOD->pSubIndices[thisg].pFilename, pCurrentMapName) )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2981 pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID = thisg;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2982 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2983 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2984 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2985 case UIMSG_ClickTownInTP:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2986 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2987 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2988 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2989 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2990 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2991 v63 = 208;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2992 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2993 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2994 v63 = 207;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2995 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2996 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2997 v63 = 211;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2998 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2999 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3000 v63 = 209;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3001 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3002 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3003 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3004 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3005 LABEL_486:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3006 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3007 v64 = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3008 v65 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3009 if ( v64 == TownPortalList[uMessageParam].uMapInfoID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3010 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3011 pParty->vPosition.x = TownPortalList[v65].pos.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3012 pParty->vPosition.y = TownPortalList[v65].pos.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3013 pParty->vPosition.z = TownPortalList[v65].pos.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3014 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3015 pParty->sRotationY = TownPortalList[v65].rot_y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3016 pParty->sRotationX = TownPortalList[v65].rot_x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3017 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3018 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3019 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3020 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3021 OnMapLeave();
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
3022 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
3023 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3024 strcpy(pCurrentMapName, pMapStats->pInfos[TownPortalList[uMessageParam].uMapInfoID].pFilename);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3025 dword_5B65C0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3026 _5B65A8_npcdata_uflags_or_other = TownPortalList[uMessageParam].pos.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3027 _5B65AC_npcdata_fame_or_other = TownPortalList[uMessageParam].pos.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3028 _5B65B0_npcdata_rep_or_other = TownPortalList[uMessageParam].pos.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3029 v66 = TownPortalList[uMessageParam].rot_x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3030 _5B65B4_npcdata_loword_house_or_other = TownPortalList[uMessageParam].rot_y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3031 _5B65B8_npcdata_hiword_house_or_other = v66;
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3032 Actor::InitializeActors();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3033 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3034 v67 = (char*)pGUIWindow_CurrentMenu->Hint;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3035 if ( v67 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3036 *((int *)v67 + 17) = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3037 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3038 pParty->pPlayers[(unsigned __int8)town_portal_caster_id].CanCastSpell(0x14u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3039 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3040 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3041 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3042 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3043 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3044 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3045 }*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3046 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3047 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3048 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3049 v63 = 210;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3050 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3051 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3052 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3053 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3054 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3055 v63 = 206;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3056 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3057 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v63) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3058 return;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3059 goto LABEL_486;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3060 case UIMSG_HintTownPortal:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3061 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3062 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3063 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3064 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3065 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3066 v68 = 208;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3067 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3068 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3069 v68 = 207;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3070 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3071 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3072 v68 = 211;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3073 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3074 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3075 v68 = 209;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3076 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3077 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3078 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3079 //goto LABEL_506;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3080 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3081 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3082 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3083 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3084 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3085 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3086 v69 = pMapStats->pInfos[4].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3087 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3088 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3089 v69 = pMapStats->pInfos[3].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3090 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3091 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3092 v69 = pMapStats->pInfos[10].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3093 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3094 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3095 v69 = pMapStats->pInfos[7].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3096 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3097 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3098 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3099 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3100 __debugbreak(); // warning C4700: uninitialized local variable 'v200' used
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3101 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v200);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3102 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3103 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3104 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3105 v69 = pMapStats->pInfos[8].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3106 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3107 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3108 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3109 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3110 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3111 v69 = pMapStats->pInfos[21].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3112 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3113 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v69);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3114 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3115 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3116 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3117 v68 = 210;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3118 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3119 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3120 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3121 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3122 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3123 v68 = 206;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3124 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3125 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v68) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3126 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3127 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3128 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3129 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3130 //LABEL_506:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3131 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3132 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3133 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3134 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3135 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3136 v69 = pMapStats->pInfos[4].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3137 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3138 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3139 v69 = pMapStats->pInfos[3].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3140 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3141 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3142 v69 = pMapStats->pInfos[10].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3143 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3144 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3145 v69 = pMapStats->pInfos[7].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3146 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3147 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3148 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3149 //goto LABEL_519;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3150 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3151 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v200);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3152 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3153 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3154 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3155 v69 = pMapStats->pInfos[8].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3156 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3157 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3158 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3159 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3160 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3161 v69 = pMapStats->pInfos[21].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3162 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3163 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v69);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3164 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3165 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3166 case UIMSG_ShowFinalWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3167 sprintfex(pFinalMessage.data(), "%s\n \n%s\n \n%s", pGlobalTXT_LocalizationStrings[151],// "Congratulations Adventurer."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3168 pGlobalTXT_LocalizationStrings[118],// "We hope that you've enjoyed playing Might and Magic VII as much as we did making it. We have saved this screen as MM7_WIN.PCX in your MM7 directory. You can print it out as proof of your accomplishment."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3169 pGlobalTXT_LocalizationStrings[167]);// "- The Might and Magic VII Development Team."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3170 ModalWindow(pFinalMessage.data(), UIMSG_OnFinalWindowClose);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3171 uGameState = GAME_STATE_FINAL_WINDOW;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3172 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3173 case UIMSG_OnFinalWindowClose:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3174 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3175 uGameState = GAME_STATE_PLAYING;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3176 strcpy((char *)pKeyActionMap->pPressedKeysBuffer, "2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3177 __debugbreak(); // missed break/continue?
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3178 case UIMSG_DD:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3179 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3180 sprintf(pTmpBuf.data(), "%s", pKeyActionMap->pPressedKeysBuffer);
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
3181 memcpy(&v216, txt_file_frametable_parser(pKeyActionMap->pPressedKeysBuffer, &v218), sizeof(v216));
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3182 if ( v216.uPropCount == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3183 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3184 pNPCData4 = (NPCData *)((signed int)pGames_LOD->uNumSubDirs / 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3185 v70 = atoi(v216.pProperties[0]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3186 if ( v70 <= 0 || v70 >= 77 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3187 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3188 v71 = v70;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3189 strcpy(Str2, pMapStats->pInfos[v70].pFilename);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3190 pNPCData3 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3191 if ( (signed int)pNPCData4 > 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3192 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3193 thish = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3194 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3195 {
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
3196 if ( !_stricmp(pGames_LOD->pSubIndices[thish].pFilename, Str2) )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3197 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3198 ++thish;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3199 pNPCData3 = (NPCData *)((char *)pNPCData3 + 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3200 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3201 while ( (signed int)pNPCData3 < (signed int)pNPCData4 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3202 if ( (signed int)pNPCData3 < (signed int)pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3203 {
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
3204 strcpy(pCurrentMapName, pGames_LOD->pSubIndices[(int)pNPCData3].pFilename);
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
3205 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
3206 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3207 OnMapLeave();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3208 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3209 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3210 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3211 sprintf(Str2, "No map found for %s", pMapStats->pInfos[v71].pName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3212 v73 = Str2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3213 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3214 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3215 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3216 if ( v216.uPropCount != 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3217 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3218 v74 = atoi(v216.pProperties[0]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3219 thisi = atoi(v216.pProperties[1]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3220 v75 = atoi(v216.pProperties[2]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3221 v76 = v75;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3222 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3223 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3224 if ( pIndoor->GetSector(v74, thisi, v75) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3225 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3226 v77 = thisi;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3227 pParty->vPosition.x = v74;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3228 pParty->vPosition.y = v77;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3229 pParty->vPosition.z = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3230 pParty->uFallStartY = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3231 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3232 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3233 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3234 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3235 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3236 if ( v74 > -32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3237 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3238 if ( v74 < 32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3239 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3240 v77 = thisi;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3241 if ( thisi > -32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3242 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3243 if ( thisi < 32768 && v76 >= 0 && v76 < 10000 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3244 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3245 pParty->vPosition.x = v74;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3246 pParty->vPosition.y = v77;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3247 pParty->vPosition.z = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3248 pParty->uFallStartY = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3249 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3250 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3251 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3252 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3253 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3254 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3255 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3256 v73 = "Can't jump to that location!";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3257 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3258 ShowStatusBarString(v73, 6u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3259 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3260 case UIMSG_CastQuickSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3261 if ( bUnderwater == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3262 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3263 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2);// "You can not do that while you are underwater!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3264 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3265 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3266 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3267 if ( !uActiveCharacter || (pPlayer2 = pPlayers[uActiveCharacter], pPlayer2->uTimeToRecovery) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3268 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3269 _42777D_CastSpell_UseWand_ShootArrow(pPlayer2->uQuickSpell, uActiveCharacter - 1, 0, 0, uActiveCharacter);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3270 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3271 case UIMSG_CastSpell_Monster_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3272 case UIMSG_CastSpell_Shoot_Monster://FireBlow, Lightning, Ice Lightning, Swarm,
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3273 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3274 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3275 v81 = pGame->pVisInstance->get_picked_object_zbuf_val();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3276 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3277 /*else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3278 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3279 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v206);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3280 pPoint2 = pMouse->GetCursorPos(&v201);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3281 v81 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint2->y]];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3282 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3283 v83 = v81;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3284 v44 = (unsigned __int16)v81;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3285 v84 = v83 >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3286 if ( PID_TYPE(v44) != 3 || v84 >= 5120 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3287 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3288 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3289 if ( uMessage == UIMSG_CastSpell_Shoot_Monster )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3290 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3291 pSpellInfo->uFlags &= ~0x08;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3292 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3293 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3294 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3295 if ( uMessage == UIMSG_CastSpell_Monster_Improvement )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3296 pSpellInfo->uFlags &= ~0x0100u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3297 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3298 pSpellInfo->uFlags &= ~0x0200u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3299 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3300 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3301 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3302 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3303 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3304 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3305 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3306 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3307 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3308 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3309 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3310 case UIMSG_1C:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3311 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3312 if ( !uActiveCharacter || pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3313 continue;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
3314 ptr_507BC8 = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_68, uMessageParam, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3315 pCurrentScreen = SCREEN_19;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3316 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3317 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3318 case UIMSG_STEALFROMACTOR:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3319 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3320 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3321 if ( pParty->bTurnBasedModeOn != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3322 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3323 if ( pActors[uMessageParam].uAIState == 5 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1936
diff changeset
3324 pActors[uMessageParam].LootActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3325 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3326 Actor::StealFrom(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3327 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3328 }
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3329 if ( pTurnEngine->turn_stage == TE_WAIT || pTurnEngine->turn_stage == TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3330 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3331 if ( !(pTurnEngine->field_18 & TE_HAVE_PENDING_ACTIONS) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3332 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3333 if ( pActors[uMessageParam].uAIState == 5 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1936
diff changeset
3334 pActors[uMessageParam].LootActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3335 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3336 Actor::StealFrom(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3337 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3338 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3339
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3340 case UIMSG_Attack:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3341 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3342 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3343 if ( pParty->bTurnBasedModeOn != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3344 {
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
3345 Player::_42ECB5_PlayerAttacksActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3346 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3347 }
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3348 if ( pTurnEngine->turn_stage == TE_WAIT || pTurnEngine->turn_stage == TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3349 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3350 if ( !(pTurnEngine->field_18 & TE_HAVE_PENDING_ACTIONS) )
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
3351 Player::_42ECB5_PlayerAttacksActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3352 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3353 case UIMSG_ExitRest:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3354 GUIWindow::Create(pButton_RestUI_Exit->uX, pButton_RestUI_Exit->uY, 0, 0, WINDOW_CloseRestWindowBtn, (int)pButton_RestUI_Exit, pGlobalTXT_LocalizationStrings[81]);// "Exit Rest"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3355 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3356 case UIMSG_Wait5Minutes:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3357 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3358 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3359 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3360 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3361 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3362 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3363 GUIWindow::Create(pButton_RestUI_Wait5Minutes->uX, pButton_RestUI_Wait5Minutes->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3364 (int)pButton_RestUI_Wait5Minutes, pGlobalTXT_LocalizationStrings[238]);// "Wait 5 Minutes"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3365 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3366 _506F18_num_minutes_to_sleep = 5;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3367 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3368 case UIMSG_Wait1Hour:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3369 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3370 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3371 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3372 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3373 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3374 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3375 GUIWindow::Create(pButton_RestUI_Wait1Hour->uX, pButton_RestUI_Wait1Hour->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3376 (int)pButton_RestUI_Wait1Hour, pGlobalTXT_LocalizationStrings[239]);// "Wait 1 Hour"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3377 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3378 _506F18_num_minutes_to_sleep = 60;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3379 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3380 case UIMSG_RentRoom:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3381 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3382 RestUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3383 v86 = 60 * (_494820_training_time(pParty->uCurrentHour) + 1) - pParty->uCurrentMinute;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3384 _506F18_num_minutes_to_sleep = v86;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3385 if ( uMessageParam == 111 || uMessageParam == 114 || uMessageParam == 116 ) // 107 = Emerald Isle tavern
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3386 _506F18_num_minutes_to_sleep = v86 + 12 * 60;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3387 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3388 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3389 pParty->days_played_without_rest = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3390 pParty->pPlayers[3].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3391 pParty->pPlayers[2].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3392 pParty->pPlayers[1].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3393 pParty->pPlayers[0].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3394 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3395 case UIMSG_RestWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3396 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3397 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3398 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3399 continue;
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1919
diff changeset
3400 if ( CheckActors_proximity() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3401 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3402 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3403 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3404 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3405 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3406 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3407 v88 = pGlobalTXT_LocalizationStrings[480];// "There are hostile enemies near!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3408 if ( pParty->uFlags & 0x88 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3409 v88 = pGlobalTXT_LocalizationStrings[479];// "You can't rest here!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3410 ShowStatusBarString(v88, 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3411 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3412 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3413 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)13, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3414 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3415 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3416 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3417 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3418 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3419 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3420 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3421 if ( !(pParty->uFlags & 0x88) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3422 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3423 RestUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3424 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3425 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3426 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3427 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3428 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3429 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3430 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3431 v88 = pGlobalTXT_LocalizationStrings[480];// "There are hostile enemies near!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3432 if ( pParty->uFlags & 0x88 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3433 v88 = pGlobalTXT_LocalizationStrings[479];// "You can't rest here!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3434 ShowStatusBarString(v88, 2u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3435 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3436 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3437 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)13, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3438 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3439 case UIMSG_Rest8Hour:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3440 if ( dword_506F14 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3441 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3442 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3443 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3444 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3445 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3446 if ( pParty->uNumFoodRations < uRestUI_FoodRequiredToRest )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3447 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3448 ShowStatusBarString(pGlobalTXT_LocalizationStrings[482], 2u);// "You don't have enough food to rest"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3449 if ( uActiveCharacter && pPlayers[uActiveCharacter]->CanAct() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3450 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)SPEECH_108, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3451 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3452 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3453 {
2185
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3454 pParty->pPlayers[3].pConditions[Condition_Sleep] = pParty->uTimePlayed;
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3455 pParty->pPlayers[2].pConditions[Condition_Sleep] = pParty->uTimePlayed;
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3456 pParty->pPlayers[1].pConditions[Condition_Sleep] = pParty->uTimePlayed;
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3457 pParty->pPlayers[0].pConditions[Condition_Sleep] = pParty->uTimePlayed;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3458 v90 = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3459 if ( !v90 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3460 v90 = rand() % (signed int)pMapStats->uNumMaps + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3461 pMapInfo = &pMapStats->pInfos[v90];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3462 if ( rand() % 100 + 1 <= pMapInfo->Encounter_percent )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3463 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3464 v91 = rand() % 100;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3465 v92 = pMapInfo->EncM1percent;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3466 v93 = v91 + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3467 if ( v93 > v92 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3468 pNPCData4 = (NPCData *)((v93 > v92 + pMapInfo->EncM2percent) + 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3469 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3470 pNPCData4 = (NPCData *)1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3471 if ( !_45063B_spawn_some_monster(pMapInfo, (int)pNPCData4) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3472 pNPCData4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3473 if ( pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3474 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3475 pPlayerNum = rand() % 4;
2185
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3476 pParty->pPlayers[pPlayerNum].pConditions[Condition_Sleep] = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3477 v95 = rand();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3478 Rest(v95 % 6 + 60);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3479 _506F18_num_minutes_to_sleep = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3480 dword_506F14 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3481 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3482 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3483 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3484 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3485 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3486 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3487 }*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3488 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3489 ShowStatusBarString(pGlobalTXT_LocalizationStrings[481], 2);// "Encounter!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3490 pAudioPlayer->PlaySound((SoundID)227, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3491 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3492 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3493 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3494 Party::TakeFood(uRestUI_FoodRequiredToRest);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3495 _506F18_num_minutes_to_sleep = 480;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3496 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3497 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3498 pParty->days_played_without_rest = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3499 pParty->pPlayers[3].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3500 pParty->pPlayers[2].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3501 pParty->pPlayers[1].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3502 pParty->pPlayers[0].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3503 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3504 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3505 case UIMSG_AlreadyResting:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3506 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3507 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3508 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3509 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3510 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3511 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3512 GUIWindow::Create(pButton_RestUI_WaitUntilDawn->uX, pButton_RestUI_WaitUntilDawn->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3513 (int)pButton_RestUI_WaitUntilDawn, pGlobalTXT_LocalizationStrings[237]);// "Wait until Dawn"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3514 v97 = _494820_training_time(pParty->uCurrentHour);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3515 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3516 _506F18_num_minutes_to_sleep = 60 * v97 - pParty->uCurrentMinute;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3517 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3518 case UIMSG_HintSelectRemoveQuickSpellBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3519 if ( quick_spell_at_page && byte_506550 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3520 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3521 v173 = pSpellStats->pInfos[quick_spell_at_page + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3522 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[483], v173);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3523 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3524 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3525 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3526 if ( pPlayers[uActiveCharacter]->uQuickSpell )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3527 v177 = pGlobalTXT_LocalizationStrings[584];// "Click here to remove your Quick Spell"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3528 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3529 v177 = pGlobalTXT_LocalizationStrings[484];// "Select a spell then click here to set a QuickSpell"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3530 strcpy(pTmpBuf.data(), v177);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3531 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3532 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3533 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3534 case UIMSG_SPellbook_ShowHightlightedSpellInfo:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3535 if ( !uActiveCharacter || (uNumSeconds = (unsigned int)pPlayers[uActiveCharacter],
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3536 !*(char *)(uNumSeconds + 11 * *(char *)(uNumSeconds + 6734) + uMessageParam + 402)) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3537 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3538 if ( sub_4637E0_is_there_popup_onscreen() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3539 dword_507B00_spell_info_to_draw_in_popup = uMessageParam + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3540 v98 = *(char *)(uNumSeconds + 6734);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3541 if ( quick_spell_at_page - 1 == uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3542 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3543 v178 = pSpellStats->pInfos[uMessageParam + 11 * v98 + 1].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3544 v161 = pGlobalTXT_LocalizationStrings[485];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3545 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3546 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3547 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3548 v178 = pSpellStats->pInfos[uMessageParam + 11 * v98 + 1].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3549 v161 = pGlobalTXT_LocalizationStrings[486];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3550 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3551 sprintfex(pTmpBuf.data(), v161, v178);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3552 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3553 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3554 case UIMSG_ClickInstallRemoveQuickSpellBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3555 GUIWindow::Create(pBtn_InstallRemoveSpell->uX, pBtn_InstallRemoveSpell->uY, 0, 0, WINDOW_PressedButton2, (int)pBtn_InstallRemoveSpell, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3556 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3557 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3558 pPlayer10 = pPlayers[uActiveCharacter];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3559 if ( !byte_506550 || !quick_spell_at_page )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3560 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3561 pPlayer10->uQuickSpell = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3562 quick_spell_at_page = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3563 pAudioPlayer->PlaySound((SoundID)203, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3564 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3565 }
2184
e0863f5beee0 SPELL_WATER_RECHARGE_ITEM
Ritor1
parents: 2155
diff changeset
3566 pPlayers[uActiveCharacter]->uQuickSpell = quick_spell_at_page + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage;
e0863f5beee0 SPELL_WATER_RECHARGE_ITEM
Ritor1
parents: 2155
diff changeset
3567 AA1058_PartyQuickSpellSound[uActiveCharacter - 1].AddPartySpellSound(pPlayers[uActiveCharacter]->uQuickSpell, uActiveCharacter);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3568 if ( uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3569 pPlayer10->PlaySound(SPEECH_12, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3570 byte_506550 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3571 continue;
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2186
diff changeset
3572 case UIMSG_SpellBook_PressTab://ïåðåëèñòûâàíèå ñòðàíèö êëàâèøåé Tab
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3573 {
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3574 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3575 continue;
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3576 int skill_count = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3577 uAction = 0;
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2186
diff changeset
3578 for ( uint i = 0; i < 9; i++ )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3579 {
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2186
diff changeset
3580 if ( pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_FIRE + i] )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3581 {
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2186
diff changeset
3582 if ( pPlayers[uActiveCharacter]->lastOpenedSpellbookPage == i )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3583 uAction = skill_count;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3584 v217[skill_count++] = i;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3585 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3586 }
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3587 if ( !skill_count )//íåò ñêèëëîâ
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3588 pAudioPlayer->PlaySound((SoundID)(rand() % 2 + 204), 0, 0, -1, 0, 0, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3589 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3590 {
2460
1921b140607a VK_CONTROL
Ritor1
parents: 2456
diff changeset
3591 if ( GetAsyncKeyState(VK_SHIFT) )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3592 {
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3593 --uAction;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3594 if ( uAction < 0 )
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3595 uAction = skill_count - 1;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3596 }
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3597 else
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3598 {
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3599 ++uAction;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3600 if ( uAction >= skill_count )
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3601 uAction = 0;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3602 }
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3603 OnCloseSpellBookPage();
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3604 pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = LOBYTE(v217[uAction]);
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3605 pGUIWindow_CurrentMenu->OpenSpellBook();
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3606 pAudioPlayer->PlaySound((SoundID)(rand() % 2 + 204), 0, 0, -1, 0, 0, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3607 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3608 continue;
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3609 }
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3610 case UIMSG_OpenSpellbookPage:
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3611 if ( pTurnEngine->turn_stage == TE_MOVEMENT || !uActiveCharacter || uMessageParam == pPlayers[uActiveCharacter]->lastOpenedSpellbookPage )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3612 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3613 OnCloseSpellBookPage();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3614 pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3615 pGUIWindow_CurrentMenu->OpenSpellBook();
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3616 pAudioPlayer->PlaySound((SoundID)(rand() % 2 + 204), 0, 0, -1, 0, 0, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3617 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3618 case UIMSG_SelectSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3619 {
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3620 if (pTurnEngine->turn_stage == TE_MOVEMENT)
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3621 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3622 if (!uActiveCharacter)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3623 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3624
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3625 // uNumSeconds = (unsigned int)pPlayers[uActiveCharacter];
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
3626 Player* player = pPlayers[uActiveCharacter];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3627 if (player->spellbook.pChapters[player->lastOpenedSpellbookPage].bIsSpellAvailable[uMessageParam])
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3628 //if ( *(char *)(uNumSeconds + 11 * *(char *)(uNumSeconds + &lastOpenedSpellbookPage) + uMessageParam + 402) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3629 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3630 if ( quick_spell_at_page - 1 == uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3631 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3632 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3633 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3634 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3635 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3636 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3637 v103 = quick_spell_at_page + 11 * player->lastOpenedSpellbookPage;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3638 /*if ( dword_50C9E8 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3639 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3640 dword_50C9EC[3 * dword_50C9E8] = UIMSG_CastSpellFromBook;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3641 dword_50C9EC[3 * dword_50C9E8 + 1] = v103;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3642 dword_50C9EC[3 * dword_50C9E8 + 2] = uActiveCharacter - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3643 ++dword_50C9E8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3644 }*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3645 pMessageQueue_50C9E8->AddGUIMessage(UIMSG_CastSpellFromBook, v103, uActiveCharacter - 1);
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3646 // pMessageQueue_50CBD0->AddGUIMessage(UIMSG_CastSpellFromBook, v103, uActiveCharacter - 1);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3647 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3648 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3649 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3650 byte_506550 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3651 quick_spell_at_page = uMessageParam + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3652 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3653 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3654 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3655 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3656
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3657 case UIMSG_CastSpellFromBook:
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3658 if ( pTurnEngine->turn_stage != TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3659 _42777D_CastSpell_UseWand_ShootArrow(uMessageParam, v199, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3660 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3661
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3662 case UIMSG_SpellScrollUse:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3663 __debugbreak();
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3664 if ( pTurnEngine->turn_stage != TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3665 _42777D_CastSpell_UseWand_ShootArrow(uMessageParam, v199, 133, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3666 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3667 case UIMSG_SpellBookWindow:
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3668 if ( pTurnEngine->turn_stage == TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3669 continue;
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3670 if ( bUnderwater == true )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3671 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3672 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2);// "You can not do that while you are underwater!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3673 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3674 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3675 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3676 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3677 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3678 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3679 if ( uActiveCharacter && !pPlayers[uActiveCharacter]->uTimeToRecovery )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3680 {
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3681 if ( pCurrentScreen == SCREEN_GAME )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3682 {
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3683 GUIWindow::Create(476, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3684 pCurrentScreen = SCREEN_SPELL_BOOK;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3685 pEventTimer->Pause();
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
3686 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_SpellBook, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3687 pAudioPlayer->PlaySound((SoundID)48, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3688 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3689 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3690 }
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3691 if ( pCurrentScreen != SCREEN_REST && pCurrentScreen != SCREEN_CHARACTERS
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3692 && (pCurrentScreen <= SCREEN_63 || pCurrentScreen > SCREEN_67) )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3693 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3694 pGUIWindow_CurrentMenu->Release();
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3695 GUIWindow::Create(476, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3696 pCurrentScreen = SCREEN_SPELL_BOOK;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3697 pEventTimer->Pause();
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
3698 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_SpellBook, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3699 pAudioPlayer->PlaySound((SoundID)48, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3700 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3701 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3702 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3703 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3704 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3705 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3706 case UIMSG_QuickReference:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3707 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3708 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3709 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3710 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3711 ++pIcons_LOD->uTexturePacksCount;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3712 if ( !pIcons_LOD->uNumPrevLoadedFiles )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3713 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3714 GUIWindow::Create(0x230u, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_QuickReference, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3715 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3716 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3717 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3718 pCurrentScreen = SCREEN_QUICK_REFERENCE;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
3719 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_QuickReference, 5, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3720 papredoll_dbrds[2] = pIcons_LOD->LoadTexture("BUTTEXI1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3721 pBtn_ExitCancel = pGUIWindow_CurrentMenu->CreateButton(0x187u, 0x13Cu, 0x4Bu, 0x21u, 1, 0, UIMSG_Escape, 0, 0,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3722 pGlobalTXT_LocalizationStrings[79],// "Exit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3723 pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0); //, v179);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3724 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3725 case UIMSG_GameMenuButton:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3726 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3727 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3728 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3729 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3730 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3731 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3732 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3733
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3734 stru_506E40.Release();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3735 pRenderer->SaveScreenshot("gamma.pcx", 155, 117);
2131
651b24553ae9 savegame screenshot fix
Ritor1
parents: 2130
diff changeset
3736 stru_506E40.LoadPCXFile("gamma.pcx", 0);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3737
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3738 GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, WINDOW_PressedButton, (int)pBtn_GameSettings, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3739 //LABEL_453:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3740 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3741 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3742 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3743 //goto LABEL_770;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3744 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3745 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3746 ++pMessageQueue_50CBD0->uNumMessages;*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3747 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3748 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3749 case UIMSG_ClickAwardScrollBar:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3750 books_page_number = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3751 if ( pMouse->GetCursorPos(&v211)->y > 178 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3752 books_page_number = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3753 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3754 case UIMSG_ClickAwardsUpBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3755 GUIWindow::Create(pBtn_Up->uX, pBtn_Up->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pBtn_Up, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3756 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3757 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3758 case UIMSG_ClickAwardsDownBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3759 GUIWindow::Create(pBtn_Down->uX, pBtn_Down->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pBtn_Down, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3760 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3761 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3762 case UIMSG_ChangeDetaliz:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3763 bRingsShownInCharScreen ^= 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3764 pCharacterScreen_DetalizBtn->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3765 pCharacterScreen_DollBtn->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3766 if ( bRingsShownInCharScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3767 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3768 v128 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureHeight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3769 v125 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureWidth;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3770 v123 = 445;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3771 v121 = 470;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3772 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3773 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3774 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3775 v128 = 30;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3776 v125 = 30;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3777 v123 = 300;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3778 v121 = 600;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3779 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3780 pCharacterScreen_DetalizBtn = pGUIWindow_CurrentMenu->CreateButton(v121, v123, v125, v128, 1, 0, UIMSG_ChangeDetaliz, 0, 0,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3781 pGlobalTXT_LocalizationStrings[64],// "Detail Toggle"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3782 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3783 pCharacterScreen_DollBtn = pGUIWindow_CurrentMenu->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3784 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3785 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3786 case UIMSG_ClickPaperdoll:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3787 OnPaperdollLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3788 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3789 case UIMSG_ClickStatsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3790 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 100;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3791 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3792 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3793 GUIWindow::Create(pCharacterScreen_StatsBtn->uX, pCharacterScreen_StatsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_StatsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3794 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3795 case UIMSG_ClickSkillsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3796 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 101;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3797 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3798 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3799 CharacterUI_SkillsTab_CreateButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3800 GUIWindow::Create(pCharacterScreen_SkillsBtn->uX, pCharacterScreen_SkillsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_SkillsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3801 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3802 case UIMSG_SkillUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3803 pPlayer4 = pPlayers[uActiveCharacter];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3804 v105 = (int)&pPlayer4->pActiveSkills[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3805 LOWORD(v2) = *(short *)v105;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3806 uNumSeconds = v2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3807 if ( pPlayer4->uSkillPoints < (v2 & 0x3F) + 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3808 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3809 v87 = pGlobalTXT_LocalizationStrings[488];// "You don't have enough skill points!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3810 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3811 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3812 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3813 if ( (uNumSeconds & 0x3F) < 0x3C )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3814 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3815 *(short *)v105 = uNumSeconds + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3816 pPlayer4->uSkillPoints -= pPlayer4->pActiveSkills[uMessageParam] & 0x3F;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3817 pPlayer4->PlaySound(SPEECH_14, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3818 pAudioPlayer->PlaySound((SoundID)20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3819 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3820 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3821 v87 = pGlobalTXT_LocalizationStrings[487];// "You have already mastered this skill!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3822 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3823 ShowStatusBarString(v87, 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3824 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3825 case UIMSG_ClickInventoryBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3826 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3827 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3828 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3829 GUIWindow::Create(pCharacterScreen_InventoryBtn->uX, pCharacterScreen_InventoryBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_InventoryBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3830 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3831 case UIMSG_ClickExitCharacterWindowBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3832 GUIWindow::Create(pCharacterScreen_ExitBtn->uX, pCharacterScreen_ExitBtn->uY, 0, 0, WINDOW_ExitCharacterWindow, (int)pCharacterScreen_ExitBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3833 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3834 case UIMSG_ClickAwardsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3835 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3836 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3837 CreateAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3838 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 102;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3839 GUIWindow::Create(pCharacterScreen_AwardsBtn->uX, pCharacterScreen_AwardsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_AwardsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3840 FillAwardsData();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3841 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3842 case UIMSG_ClickBooksBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3843 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3844 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3845 case 11://Page UP
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3846 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3847 pButton = pBtn_Book_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3848 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3849 case 10://Page DOWN
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3850 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3851 pButton = pBtn_Book_1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3852 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3853 case 0://Zoom plus
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3854 pButton = pBtn_Book_1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3855 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3856 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3857 case 1://Zoom minus
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3858 pButton = pBtn_Book_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3859 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3860 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3861 case 2://Potions
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3862 Book_PageBtn3_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3863 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3864 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3865 pButton = pBtn_Book_3;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3866 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3867 case 3://fountains
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3868 Book_PageBtn4_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3869 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3870 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3871 pButton = pBtn_Book_4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3872 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3873 case 4://obelisks
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3874 Book_PageBtn5_flag = 1;//Autonotes_Obelisks_page_flag
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3875 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3876 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3877 pButton = pBtn_Book_5;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3878 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3879 case 5://seer
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3880 Book_PageBtn6_flag = 1;//Autonotes_Seer_page_flag
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3881 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3882 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3883 pButton = pBtn_Book_6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3884 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3885 case 6://misc
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3886 pButton = pBtn_Autonotes_Misc;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3887 Autonotes_Misc_page_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3888 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3889 case 7://Instructors
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3890 pButton = pBtn_Autonotes_Instructors;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3891 Autonotes_Instructors_page_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3892 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3893 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3894 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3895 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3896 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3897 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3898 case UIMSG_SelectCharacter:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3899 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3900 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3901 GameUI_OnPlayerPortraitLeftClick(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3902 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3903 case UIMSG_ShowStatus_Funds:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3904 v174 = (char *)pParty->uNumGoldInBank;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3905 //v158 = pParty->uNumGold + pParty->uNumGoldInBank;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3906 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[489], pParty->uNumGold + pParty->uNumGoldInBank, v174);// "You have %d total gold, %d in the Bank"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3907 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3908 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3909 case UIMSG_ShowStatus_DateTime:
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3910 currHour = pParty->uCurrentHour;
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3911 uNumSeconds = 1;
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3912 if (pParty->uCurrentHour > 12 )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3913 {
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3914 if (pParty->uCurrentHour >= 24)
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3915 uNumSeconds = 0;
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3916 currHour = (currHour - 12);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3917 }
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3918 else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3919 {
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3920 if (pParty->uCurrentHour < 12) // 12:00 is PM
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3921 uNumSeconds = 0;
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3922 if (pParty->uCurrentHour == 0)
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3923 currHour = 12;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3924 }
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3925 sprintf(pTmpBuf.data(), "%d:%02d%s %s %d %s %d", currHour, pParty->uCurrentMinute, aAMPMNames[uNumSeconds], aDayNames[pParty->uDaysPlayed % 7],
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3926 7 * pParty->uCurrentMonthWeek + pParty->uDaysPlayed % 7 + 1, aMonthNames[pParty->uCurrentMonth], pParty->uCurrentYear);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3927 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3928 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3929 case UIMSG_ShowStatus_Food:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3930 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], pParty->uNumFoodRations); // "You have %lu food"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3931 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3932 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3933 case UIMSG_ShowStatus_Player:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3934 pPlayer5 = pPlayers[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3935 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pPlayer5->pName, pClassNames[pPlayer5->classType]);// "%s the %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3936 strcat(pTmpBuf.data(), ": ");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3937 v107 = pPlayer5->GetMajorConditionIdx();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3938 strcat(pTmpBuf.data(), aCharacterConditionNames[v107]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3939 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3940 v108 = 8 * uMessageParam - 8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3941 LOBYTE(v108) = v108 | 4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3942 pMouse->uPointingObjectID = PID(OBJECT_Player,v108);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3943 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3944 case UIMSG_ShowStatus_ManaHP:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3945 sprintf(pTmpBuf.data(), "%d / %d %s %d / %d %s", pPlayers[uMessageParam]->sHealth, pPlayers[uMessageParam]->GetMaxHealth(),
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3946 pGlobalTXT_LocalizationStrings[108], pPlayers[uMessageParam]->sMana, pPlayers[uMessageParam]->GetMaxMana(),
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3947 pGlobalTXT_LocalizationStrings[212]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3948 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3949 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3950 case UIMSG_CHEST_ClickItem:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3951 if ( pCurrentScreen == SCREEN_CHEST_INVENTORY )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3952 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3953 pPlayers[uActiveCharacter]->OnInventoryLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3954 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3955 }
2343
5d263539bbec Moving functions from unsorted_subs.h pt5
Grumpy7
parents: 2341
diff changeset
3956 Chest::OnChestLeftClick();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3957 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3958 case UIMSG_InventoryLeftClick:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3959 pPlayers[uActiveCharacter]->OnInventoryLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3960 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3961 case UIMSG_MouseLeftClickInGame:
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3962 /*if ( !pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3963 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3964 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3965 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3966 OnGameViewportClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3967 continue;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3968 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3969 v115 = pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3970 if ( !pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3971 {
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3972 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3973 /*if ( (signed int)v115 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3974 //goto LABEL_769;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3975 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3976 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3977 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3978 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3979 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3980 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3981 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3982 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3983 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3984 if ( pMessageQueue_50CBD0->pMessages[0].field_8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3985 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3986 pMessageQueue_50CBD0->uNumMessages = 1;
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3987 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3988 /*v115 = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3989 pMessageQueue_50CBD0->uNumMessages = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3990 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3991 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3992 //goto LABEL_771;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3993 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3994 ++pMessageQueue_50CBD0->uNumMessages;*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3995 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3996 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3997 v115 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3998 pMessageQueue_50CBD0->uNumMessages = 0;
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3999 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4000 /*if ( (signed int)v115 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4001 //goto LABEL_769;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4002 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4003 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4004 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4005 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4006 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4007 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4008 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4009 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4010 case UIMSG_MouseLeftClickInScreen://ñðàáàòûâàåò ïðè íàæàòèè íà ïðàâóþ êíîïêó ìûøè ïîñëå UIMSG_MouseLeftClickInGame
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4011 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4012 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4013 OnGameViewportClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4014 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4015 case UIMSG_F:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4016 __debugbreak();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4017 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4018 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4019 LOWORD(v116) = pGame->pVisInstance->get_picked_object_zbuf_val();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4020 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4021 /*else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4022 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4023 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v209);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4024 pPoint3 = pMouse->GetCursorPos(&v204);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4025 v116 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint3->y]];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4026 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4027 pButton2 = (GUIButton *)(unsigned __int16)v116;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4028 GUIWindow::Create(0, 0, 0, 0, WINDOW_F, (int)pButton2, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4029 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4030 case UIMSG_54:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4031 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4032 pButton2 = (GUIButton *)uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4033 GUIWindow::Create(0, 0, 0, 0, WINDOW_22, (int)pButton2, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4034 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4035 case UIMSG_Game_Action:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4036 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4037 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4038 OnPressSpace();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4039 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4040 case UIMSG_ClickZoomOutBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4041 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4042 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4043 pParty->uFlags |= 2u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4044 GUIWindow::Create(519, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomOut, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4045 uNumSeconds = 131072;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4046 v118 = 2 * viewparams->uMinimapZoom;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4047 ++viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4048 viewparams->uMinimapZoom *= 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4049 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4050 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4051 if ( (signed int)v118 > 4096 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4052 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4053 viewparams->uMinimapZoom = 4096;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4054 viewparams->field_28 = 12;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4055 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4056 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4057 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4058 v119 = 2048;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4059 if ( (signed int)v118 <= 2048 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4060 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4061 _576E2C_current_minimap_zoom = v118;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4062 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4063 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4064 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4065 viewparams->field_28 = 11;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4066 viewparams->uMinimapZoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4067 _576E2C_current_minimap_zoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4068 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4069 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4070 case UIMSG_ClickZoomInBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4071 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4072 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4073 pParty->uFlags |= 2u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4074 GUIWindow::Create(574, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomIn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4075 uNumSeconds = 32768;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4076 v118 = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4077 --viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4078 viewparams->uMinimapZoom = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4079 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4080 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4081 v119 = 512;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4082 if ( (signed int)v118 < 512 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4083 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4084 viewparams->field_28 = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4085 v118 = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4086 viewparams->uMinimapZoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4087 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4088 _576E2C_current_minimap_zoom = v118;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4089 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4090 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4091 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4092 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4093 if ( (signed int)v118 < 256 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4094 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4095 viewparams->uMinimapZoom = 256;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4096 viewparams->field_28 = 8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4097 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4098 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4099 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4100 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4101 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4102 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4103 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4104 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50C9E8->uNumMessages;//dword_50C9E8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4105 memcpy(pMessageQueue_50CBD0->pMessages, pMessageQueue_50C9E8->pMessages, sizeof(GUIMessage) * pMessageQueue_50C9E8->uNumMessages);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4106 //memcpy(pMessageQueue_50CBD0->pMessages, dword_50C9EC, 12 * dword_50C9E8);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4107 //dword_50C9E8 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4108
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4109
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4110 pMessageQueue_50C9E8->uNumMessages=0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4111 if ( dword_50C9DC )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4112 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4113 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4114 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4115 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)dword_50C9DC;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4116 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = (int)ptr_50C9E0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4117 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4118 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4119 }*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
4120 pMessageQueue_50CBD0->AddGUIMessage((UIMessageType)dword_50C9DC, (int)ptr_50C9E0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4121 dword_50C9DC = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4122 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4123 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4124 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4125 if ( _50C9D0_AfterEnchClickEventId > 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4126 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4127 _50C9D8_AfterEnchClickEventTimeout -= pEventTimer->uTimeElapsed;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4128 if ( _50C9D8_AfterEnchClickEventTimeout <= 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4129 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4130 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4131 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4132 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)dword_50C9D0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4133 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = dword_50C9D4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4134 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4135 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4136 }*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
4137 pMessageQueue_50CBD0->AddGUIMessage((UIMessageType)_50C9D0_AfterEnchClickEventId, _50C9D4_AfterEnchClickEventSecondParam, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4138 _50C9D0_AfterEnchClickEventId = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4139 _50C9D4_AfterEnchClickEventSecondParam = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4140 _50C9D8_AfterEnchClickEventTimeout = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4141 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4142 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4143 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4144 CastSpellInfoHelpers::_427E01_cast_spell();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4145 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4146 //----- (00435748) --------------------------------------------------------
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4147 void GUI_MainMenuMessageProc()
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4148 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4149 Player *pPlayer; // ebx@2
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4150 void *v3; // edi@21
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4151 signed int v4; // eax@29
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4152 // int v5; // ecx@29
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4153 // PLAYER_SKILL_TYPE v6; // edi@37
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4154 GUIWindow *pWindow; // eax@56
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4155 GUIButton *pButton; // eax@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4156 int v15; // edi@70
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4157 char v20; // dl@116
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4158 unsigned int v21; // eax@116
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4159 unsigned int v25; // eax@120
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4160 unsigned int v26; // ecx@127
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4161 // SoundID pSoundID; // [sp-2Ch] [bp-3Ch]@36
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4162 // signed int v41; // [sp-10h] [bp-20h]@29
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4163 int pParam; // [sp+4h] [bp-Ch]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4164 UIMessageType pUIMessageType; // [sp+8h] [bp-8h]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4165 int pSex; // [sp+Ch] [bp-4h]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4166
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4167 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4168 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4169 pPlayer = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4170 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4171 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4172 int param2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4173 pMessageQueue_50CBD0->PopMessage(&pUIMessageType, &pParam, &param2);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4174 //auto player = &pParty->pPlayers[pParam];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4175
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4176 switch (pUIMessageType) // For buttons of window MainMenu
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4177 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4178 case UIMSG_MainMenu_ShowPartyCreationWnd:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4179 GUIWindow::Create(495, 172, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnNew, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4180 SetCurrentMenuID(MENU_NEWGAME);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4181 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4182 case UIMSG_MainMenu_ShowLoadWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4183 GUIWindow::Create(495, 227, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnLoad, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4184 SetCurrentMenuID(MENU_SAVELOAD);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4185 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4186 case UIMSG_ShowCredits:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4187 GUIWindow::Create(495, 282, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnCredits, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4188 SetCurrentMenuID(MENU_CREDITS);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4189 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4190 case UIMSG_ExitToWindows:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4191 GUIWindow::Create(495, 337, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnExit, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4192 SetCurrentMenuID(MENU_EXIT_GAME);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4193 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4194 case UIMSG_PlayerCreation_SelectAttribute:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4195 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4196 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4197 uPlayerCreationUI_SelectedCharacter = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4198 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4199 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4200 case UIMSG_PlayerCreation_VoicePrev:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4201 pSex = pParty->pPlayers[pParam].GetSexByVoice();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4202 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4203 {
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4204 if (pParty->pPlayers[pParam].uVoiceID == 0)
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4205 pParty->pPlayers[pParam].uVoiceID = 19;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4206 else --pParty->pPlayers[pParam].uVoiceID;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4207 }
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4208 while (pParty->pPlayers[pParam].GetSexByVoice() != pSex);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4209 pButton = pCreationUI_BtnPressLeft2[pParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4210 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4211 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4212 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4213 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4214 case UIMSG_PlayerCreation_VoiceNext:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4215 pSex = pParty->pPlayers[pParam].GetSexByVoice();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4216 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4217 {
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4218 pParty->pPlayers[pParam].uVoiceID = (pParty->pPlayers[pParam].uVoiceID + 1) % 20;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4219 }
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4220 while (pParty->pPlayers[pParam].GetSexByVoice() != pSex);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4221 pButton = pCreationUI_BtnPressRight2[pParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4222 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4223 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4224 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4225 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4226 case UIMSG_PlayerCreation_FacePrev:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4227 //pPlayer = &pParty->pPlayers[pParam];
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4228 if (!pParty->pPlayers[pParam].uCurrentFace)
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4229 pParty->pPlayers[pParam].uCurrentFace = 19;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4230 else
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4231 pParty->pPlayers[pParam].uCurrentFace -= 1;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4232 pParty->pPlayers[pParam].uVoiceID = pParty->pPlayers[pParam].uCurrentFace;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4233 pParty->pPlayers[pParam].SetInitialStats();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4234 pParty->pPlayers[pParam].SetSexByVoice();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4235 pParty->pPlayers[pParam].RandomizeName();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4236 v25 = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4237 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4238 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4239 uPlayerCreationUI_SelectedCharacter = v25;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4240 GUIWindow::Create(pCreationUI_BtnPressLeft[v25]->uX, pCreationUI_BtnPressLeft[v25]->uY, 0, 0, WINDOW_PressedButton, (int)pCreationUI_BtnPressLeft[v25], (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4241 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0.0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4242 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4243 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4244 case UIMSG_PlayerCreation_FaceNext:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4245 //pPlayer = &pParty->pPlayers[pParam];
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4246 v20 = (char)((int)pParty->pPlayers[pParam].uCurrentFace + 1) % 20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4247 pParty->pPlayers[pParam].uCurrentFace = v20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4248 pParty->pPlayers[pParam].uVoiceID = v20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4249 pParty->pPlayers[pParam].SetInitialStats();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4250 pParty->pPlayers[pParam].SetSexByVoice();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4251 pParty->pPlayers[pParam].RandomizeName();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4252 v21 = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4253 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4254 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4255 uPlayerCreationUI_SelectedCharacter = v21;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4256 GUIWindow::Create(pCreationUI_BtnPressRight[v21]->uX, pCreationUI_BtnPressRight[v21]->uY, 0, 0, WINDOW_PressedButton, (int)pCreationUI_BtnPressRight[v21], (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4257 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4258 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4259 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4260 case UIMSG_PlayerCreationClickPlus:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4261 GUIWindow::Create(613, 393, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnPlus, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4262 pPlayer[uPlayerCreationUI_SelectedCharacter].IncreaseAttribute((pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) % 7);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4263 pAudioPlayer->PlaySound((SoundID)20, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4264 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4265 case UIMSG_PlayerCreationClickMinus:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4266 GUIWindow::Create(523, 393, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnMinus, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4267 pPlayer[uPlayerCreationUI_SelectedCharacter].DecreaseAttribute((pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) % 7);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4268 pAudioPlayer->PlaySound((SoundID)23, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4269 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4270 case UIMSG_PlayerCreationSelectActiveSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4271 if ( pPlayer[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(3) == 37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4272 pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].pActiveSkills[pPlayer[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pParam + 4)] = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4273 pAudioPlayer->PlaySound(SOUND_24, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4274 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4275 case UIMSG_PlayerCreationSelectClass:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4276 pPlayer[uPlayerCreationUI_SelectedCharacter].Reset((PLAYER_CLASS_TYPE)pParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4277 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4278 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4279 case UIMSG_PlayerCreationClickOK:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4280 GUIWindow::Create(580, 431, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnOK, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4281 if ( PlayerCreation_GetUnspentAttributePointCount() || !PlayerCreation_Choose4Skills() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4282 GameUI_Footer_TimeLeft = GetTickCount() + 4000;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4283 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4284 uGameState = GAME_STATE_STARTING_NEW_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4285 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4286 case UIMSG_PlayerCreationClickReset:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4287 GUIWindow::Create(527, 431, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnReset, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4288 pParty->Reset();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4289 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4290 case UIMSG_PlayerCreationRemoveUpSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4291 v4 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4292 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v4 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
2110
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Ðет)
Ritor1
parents: 2101
diff changeset
4293 if ( pPlayer[pParam].GetSkillIdxByOrder(2) != 37 )//37 - None(Íåò)
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Ðет)
Ritor1
parents: 2101
diff changeset
4294 pParty->pPlayers[pParam].pActiveSkills[pPlayer[pParam].GetSkillIdxByOrder(2)] = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4295 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4296 case UIMSG_PlayerCreationRemoveDownSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4297 v4 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4298 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v4 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
2110
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Ðет)
Ritor1
parents: 2101
diff changeset
4299 if ( pPlayer[pParam].GetSkillIdxByOrder(3) != 37 )//37 - None(Íåò)
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Ðет)
Ritor1
parents: 2101
diff changeset
4300 pParty->pPlayers[pParam].pActiveSkills[pPlayer[pParam].GetSkillIdxByOrder(3)] = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4301 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4302 case UIMSG_PlayerCreationChangeName:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4303 pAudioPlayer->PlaySound((SoundID)24, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4304 v3 = (void *)pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4305 uPlayerCreationUI_SelectedCharacter = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4306 pKeyActionMap->EnterText(0, 15, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4307 pGUIWindow_CurrentMenu->ptr_1C = v3;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4308 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4309 case UIMSG_ChangeGameState:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4310 uGameState = GAME_FINISHED;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4311 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4312 case UIMSG_ChangeCursor:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4313 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4314 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4315 case UIMSG_3A:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4316 SetCurrentMenuID(MENU_DebugBLVLevel);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4317 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4318 case UIMSG_LoadGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4319 if (!pSavegameUsedSlots[uLoadGameUI_SelectedSlot])
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4320 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4321 SetCurrentMenuID(MENU_LoadingProcInMainMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4322 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4323 case UIMSG_SelectLoadSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4324 //main menu save/load wnd clicking on savegame lines
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4325 if (pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4326 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4327 if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pParam + pSaveListPosition )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4328 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4329 //load clicked line
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4330 v26 = pParam + pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4331 if ( dword_6BE138 == pParam + pSaveListPosition )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4332 {
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
4333 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_SaveLoadBtn, 0, 0);
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
4334 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_LoadGame, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4335 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4336 uLoadGameUI_SelectedSlot = v26;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4337 dword_6BE138 = v26;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4338 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4339 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4340 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4341 //typing in the line
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4342 pKeyActionMap->EnterText(0, 19, pGUIWindow_CurrentMenu);
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
4343 strcpy(pKeyActionMap->pPressedKeysBuffer, pSavegameHeader[uLoadGameUI_SelectedSlot].pName);
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
4344 pKeyActionMap->uNumKeysPressed = strlen(pKeyActionMap->pPressedKeysBuffer);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4345 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4346 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4347 case UIMSG_SaveLoadBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4348 GUIWindow::Create(pGUIWindow_CurrentMenu->uFrameX + 241, pGUIWindow_CurrentMenu->uFrameY + 302, 61, 28, WINDOW_SaveLoadBtn, (int)pBtnLoadSlot, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4349 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4350 case UIMSG_DownArrow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4351 ++pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4352 if ( pSaveListPosition >= pParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4353 pSaveListPosition = pParam - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4354 if ( pSaveListPosition < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4355 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4356 pWindow = pGUIWindow_CurrentMenu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4357 GUIWindow::Create(pWindow->uFrameX + 215, pGUIWindow_CurrentMenu->uFrameY + 323, 0, 0, WINDOW_PressedButton2, (int)pBtnDownArrow, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4358 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4359 case UIMSG_Cancel:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4360 GUIWindow::Create(pGUIWindow_CurrentMenu->uFrameX + 350, pGUIWindow_CurrentMenu->uFrameY + 302, 61, 28, WINDOW_LoadGame_CancelBtn, (int)pBtnCancel, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4361 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4362 case UIMSG_ArrowUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4363 --pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4364 if ( pSaveListPosition < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4365 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4366 pWindow = pGUIWindow_CurrentMenu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4367 GUIWindow::Create(pWindow->uFrameX + 215, pGUIWindow_CurrentMenu->uFrameY + 197, 0, 0, WINDOW_PressedButton2, (int)pBtnArrowUp, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4368 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4369 case UIMSG_AD:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4370 GUIWindow::Create(pMainMenu_BtnNew->uX, pMainMenu_BtnNew->uY, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnNew, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4371 SetCurrentMenuID(MENU_LoadingProcInMainMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4372 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4373 case UIMSG_AE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4374 GUIWindow::Create(pMainMenu_BtnExit->uX, pMainMenu_BtnExit->uY, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnExit, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4375 SetCurrentMenuID(MENU_DebugBLVLevel);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4376 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4377 case UIMSG_Escape:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4378 if ( pModalWindow )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4379 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4380 ModalWindow_Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4381 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4382 }
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
4383 if ( !(dword_6BE364_game_settings_1 & GAME_SETTINGS_4000))
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4384 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4385 v15 = 1;
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
4386 pMediaPlayer->bStopBeforeSchedule = 1;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4387 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4388 viewparams->field_48 = 1;
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4389 if ( GetCurrentMenuID() == MENU_MAIN || GetCurrentMenuID() == MENU_MMT_MAIN_MENU
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4390 || GetCurrentMenuID() == MENU_CREATEPARTY || GetCurrentMenuID() == MENU_NAMEPANELESC )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4391 {
2137
d24ee391fd1f libavcodec playing movies and houses, loops not working yet
zipi
parents: 2132
diff changeset
4392 //if ( pCurrentScreen == SCREEN_VIDEO )
d24ee391fd1f libavcodec playing movies and houses, loops not working yet
zipi
parents: 2132
diff changeset
4393 //pVideoPlayer->FastForwardToFrame(pVideoPlayer->pResetflag);
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4394 if (GetCurrentMenuID() == MENU_NAMEPANELESC) //èç ïàíåëè èçìåíåíèÿ èìåíè
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4395 {
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4396 SetCurrentMenuID(MENU_CREATEPARTY);//â îêíî ñîçäàíèÿ ãðóïïû
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4397 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4398 }
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4399 if (GetCurrentMenuID() == MENU_CREDITSPROC) //èç îêíà Ñîçäàòåëè
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4400 {
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4401 SetCurrentMenuID(MENU_CREDITSCLOSE);//â çàêðûòèå Ñîçäàòåëè
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4402 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4403 }
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
4404 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_ChangeGameState, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4405 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4406 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4407 if ( GetCurrentMenuID() == MENU_CREDITSPROC && !pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4408 {
2142
ca548138d6aa some code cleaning in video playing, loops play but there is a memory leak
zipi
parents: 2137
diff changeset
4409 //if ( pCurrentScreen == SCREEN_VIDEO )
ca548138d6aa some code cleaning in video playing, loops play but there is a memory leak
zipi
parents: 2137
diff changeset
4410 //pVideoPlayer->FastForwardToFrame(pVideoPlayer->pResetflag);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4411 if (GetCurrentMenuID() == MENU_NAMEPANELESC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4412 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4413 SetCurrentMenuID(MENU_CREATEPARTY);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4414 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4415 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4416 if (GetCurrentMenuID() == MENU_CREDITSPROC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4417 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4418 SetCurrentMenuID(MENU_CREDITSCLOSE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4419 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4420 }
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
4421 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_ChangeGameState, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4422 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4423 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4424 if ( pCurrentScreen == SCREEN_LOADGAME )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4425 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4426 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4427 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4428 pTexture_PCX.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4429 pTexture_PCX.Load("title.pcx", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4430 SetCurrentMenuID(MENU_MAIN);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4431 v15 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4432 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4433 pGUIWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4434 pGUIWindow2 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4435 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4436 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4437 viewparams->bRedrawGameUI = v15;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4438 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4439 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4440 if ( pCurrentScreen == SCREEN_VIDEO )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4441 {
2432
99e7bd7ec0a2 * Fixed OpenAL crash for videos
a.parshin
parents: 2415
diff changeset
4442 //pVideoPlayer->Unload();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4443 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4444 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4445 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4446 if ( pCurrentScreen != SCREEN_1B )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4447 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4448 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4449 pGUIWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4450 pGUIWindow2 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4451 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4452 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4453 viewparams->bRedrawGameUI = v15;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4454 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4455 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4456 //VideoPlayer::dtor();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4457 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4458 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4459 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4460 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4461 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4462 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4463 while ( pMessageQueue_50CBD0->uNumMessages );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4464 }
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4465 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4466
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4467
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4468
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4469 //----- (0042FBDD) --------------------------------------------------------
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4470 void sub_42FBDD()
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4471 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4472 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4473 pRenderer->DrawTextureTransparent(pBtn_YES->uX, pBtn_YES->uY, pBtn_YES->pTextures[0]);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4474 pRenderer->Present();
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4475 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4476
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4477 //----- (0042FC15) --------------------------------------------------------
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4478 void CloseWindowBackground()
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4479 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4480 pAudioPlayer->PlaySound(SOUND_Button2, -2, 0, -1, 0, 0, 0, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4481 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pBtn_ExitCancel->pTextures[0]);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4482 pRenderer->Present();
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4483 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4484
2464
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
4485
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4486 //----- (0046BDC0) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4487 void UpdateUserInput_and_MapSpecificStuff()
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4488 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4489 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_0080_SKIP_USER_INPUT_THIS_FRAME)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4490 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4491 dword_6BE364_game_settings_1 &= ~GAME_SETTINGS_0080_SKIP_USER_INPUT_THIS_FRAME;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4492 return;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4493 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4494
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4495 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4496 BLV_UpdateUserInputAndOther();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4497 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4498 ODM_UpdateUserInputAndOther();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4499
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4500 area_of_effect__damage_evaluate();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4501 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4502
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4503 //----- (004646F0) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4504 void PrepareWorld(unsigned int _0_box_loading_1_fullscreen)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4505 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4506 //if ( pRenderer->pRenderD3D )
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4507 pGame->pVisInstance->_4C1A02();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4508 pEventTimer->Pause();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4509 pMiscTimer->Pause();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4510 pParty->uFlags = 2;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4511 CastSpellInfoHelpers::_427D48();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4512 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4513 DoPrepareWorld(0, (_0_box_loading_1_fullscreen == 0) + 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4514 pMiscTimer->Resume();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4515 pEventTimer->Resume();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4516 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4517
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4518 //----- (00464866) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4519 void DoPrepareWorld(unsigned int bLoading, int _1_fullscreen_loading_2_box)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4520 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4521 char *v3; // eax@1
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4522 unsigned int v5; // eax@3
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4523 char Str1[20]; // [sp+Ch] [bp-18h]@1
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4524 unsigned int v9; // [sp+20h] [bp-4h]@1
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4525
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4526 v9 = bLoading;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4527 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4528 pDecalBuilder->Reset(0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4529 pGameLoadingUI_ProgressBar->Initialize(_1_fullscreen_loading_2_box == 1 ? GUIProgressBar::TYPE_Fullscreen :
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4530 GUIProgressBar::TYPE_Box);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4531 strcpy(Str1, pCurrentMapName);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4532 v3 = strtok(Str1, ".");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4533 strcpy(Str1, v3);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4534 Level_LoadEvtAndStr(Str1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4535 LoadLevel_InitializeLevelEvt();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4536 strcpy(Str1, pCurrentMapName);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4537 _strrev(Str1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4538 strtok(Str1, ".");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4539 _strrev(Str1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4540
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4541 for (uint i = 0; i < 1000; ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4542 pSpriteObjects[i].uObjectDescID = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4543
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4544 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4545 bUnderwater = false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4546 uLevelMapStatsID = v5;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4547 pGame->uFlags2 &= 0xFFFFFFF7u;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4548 if (!_stricmp(pCurrentMapName, "out15.odm"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4549 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4550 bUnderwater = true;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4551 pGame->uFlags2 |= GAME_FLAGS_2_ALTER_GRAVITY;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4552 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4553 pParty->floor_face_pid = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4554 if (_stricmp(Str1, "blv"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4555 PrepareToLoadODM(v9, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4556 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4557 PrepareToLoadBLV(v9);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4558 pAudioPlayer->SetMapEAX();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4559 _461103_load_level_sub();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4560 if (!_stricmp(pCurrentMapName, "d11.blv") || !_stricmp(pCurrentMapName, "d10.blv"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4561 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4562 //spawning grounds & walls of mist - no loot & exp from monsters
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4563
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4564 for (uint i = 0; i < uNumActors; ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4565 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4566 pActors[i].pMonsterInfo.uTreasureType = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4567 pActors[i].pMonsterInfo.uTreasureDiceRolls = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4568 pActors[i].pMonsterInfo.uExp = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4569 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4570 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4571 bDialogueUI_InitializeActor_NPC_ID = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4572 OnMapLoad();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4573 pGameLoadingUI_ProgressBar->Progress();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4574 memset(&pRenderer->pBillboardRenderListD3D, 0, sizeof(pRenderer->pBillboardRenderListD3D));
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4575 pGameLoadingUI_ProgressBar->Release();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4576 _flushall();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4577 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4578
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4579 void IntegrityTest()
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4580 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4581 static_assert(sizeof(MovieHeader) == 44, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4582 static_assert(sizeof(SoundDesc_mm6) == 112, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4583 static_assert(sizeof(SoundDesc) == 120, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4584 static_assert(sizeof(OverlayDesc) == 8, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4585 static_assert(sizeof(ChestDesc) == 36, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4586 static_assert(sizeof(ObjectDesc_mm6) == 52, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4587 static_assert(sizeof(ObjectDesc) == 56, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4588 static_assert(sizeof(DecorationDesc) == 84, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4589 static_assert(sizeof(IconFrame) == 32, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4590 static_assert(sizeof(PlayerFrame) == 10, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4591 static_assert(sizeof(TextureFrame) == 20, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4592 static_assert(sizeof(SpriteFrame) == 60, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4593 static_assert(sizeof(RenderVertexSoft) == 0x30, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4594 static_assert(sizeof(RenderBillboard) == 0x34, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4595 static_assert(sizeof(Texture) == 0x48, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4596 static_assert(sizeof(RGBTexture) == 0x28, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4597 //static_assert(sizeof(LODFile_IconsBitmaps) == 0x11BB8 + 4, "Wrong type size"); // + virtual dtor ptr
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4598 static_assert(sizeof(AudioPlayer) == 0xC84, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4599 static_assert(sizeof(SoundDesc) == 0x78, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4600 static_assert(sizeof(stru339_spell_sound) == 0xAFD8, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4601 //static_assert(sizeof(VideoPlayer) == 0x108 + 4, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4602 static_assert(sizeof(MovieHeader) == 0x2C, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4603 static_assert(sizeof(DecorationDesc) == 0x54, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4604 static_assert(sizeof(ObjectDesc) == 0x38, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4605 static_assert(sizeof(OverlayDesc) == 0x8, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4606 static_assert(sizeof(ChestDesc) == 0x24, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4607 static_assert(sizeof(TileDesc) == 0x1A, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4608 static_assert(sizeof(MonsterDesc_mm6) == 148, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4609 static_assert(sizeof(MonsterDesc) == 152, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4610 static_assert(sizeof(Timer) == 0x28, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4611 static_assert(sizeof(OtherOverlay) == 0x14, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4612 static_assert(sizeof(ItemGen) == 0x24, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4613 static_assert(sizeof(SpriteObject) == 0x70, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4614 static_assert(sizeof(ItemDesc) == 0x30, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4615 static_assert(sizeof(ItemsTable) == 0x117A0, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4616 static_assert(sizeof(Chest) == 0x14CC, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4617 static_assert(sizeof(MapInfo) == 0x44, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4618 static_assert(sizeof(SpellInfo) == 0x24, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4619 static_assert(sizeof(SpellData) == 0x14, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4620 static_assert(sizeof(SpellBuff) == 0x10, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4621 static_assert(sizeof(AIDirection) == 0x1C, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4622 static_assert(sizeof(ActorJob) == 0xC, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4623 static_assert(sizeof(Actor) == 0x344, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4624 static_assert(sizeof(LevelDecoration) == 0x20, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4625 static_assert(sizeof(KeyboardActionMapping) == 0x20C, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4626 static_assert(sizeof(UIAnimation) == 0xD, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4627 static_assert(sizeof(SpawnPointMM7) == 0x18, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4628 static_assert(sizeof(ODMFace) == 0x134, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4629 static_assert(sizeof(BSPNode) == 0x8, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4630 static_assert(sizeof(BSPModel) == 0xBC, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4631 static_assert(sizeof(OutdoorLocation) == 0x1C28C, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4632 static_assert(sizeof(BLVFace) == 0x60, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4633 static_assert(sizeof(BLVFaceExtra) == 0x24, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4634 static_assert(sizeof(BLVSector) == 0x74, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4635 static_assert(sizeof(BLVLightMM7) == 0x10, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4636 static_assert(sizeof(BLVDoor) == 0x50, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4637 static_assert(sizeof(IndoorLocation) == 0x690, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4638 //static_assert(sizeof(ODMRenderParams) == 0x74, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4639 static_assert(sizeof(Mouse) == 0x114, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4640 static_assert(sizeof(Particle_sw) == 0x68, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4641 static_assert(sizeof(Particle) == 0x68, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4642 static_assert(sizeof(ParticleEngine) == 0xE430, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4643 static_assert(sizeof(Lightmap) == 0xC1C, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4644 static_assert(sizeof(LightmapBuilder) == 0x3CBC38, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4645 static_assert(sizeof(Vis_SelectionList) == 0x2008, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4646 static_assert(sizeof(Vis) == 0x20D0, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4647 static_assert(sizeof(PlayerBuffAnim) == 0x10, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4648 static_assert(sizeof(ProjectileAnim) == 0x1C, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4649 static_assert(sizeof(stru6) == 0x5F8, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4650 static_assert(sizeof(IndoorCameraD3D_Vec3) == 0x10, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4651 static_assert(sizeof(IndoorCameraD3D_Vec4) == 0x18, "Wrong type size"); //should be 14 (10 vec3 + 4 vdtor) but 18 coz of his +4 from own vdtor, but it is odd since vdtor already present from vec3
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4652 //static_assert(sizeof(IndoorCameraD3D) == 0x1A1384, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4653 static_assert(sizeof(StationaryLight) == 0xC, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4654 static_assert(sizeof(LightsStack_StationaryLight_) == 0x12C8, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4655 static_assert(sizeof(MobileLight) == 0x12, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4656 static_assert(sizeof(LightsStack_MobileLight_) == 0x1C28, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4657 static_assert(sizeof(Game) == 0xE78, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4658 static_assert(sizeof(stru141_actor_collision_object) == 0xA8, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4659 static_assert(sizeof(ActionQueue) == 0x7C, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4660 static_assert(sizeof(NPCData) == 0x4C, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4661 static_assert(sizeof(NPCStats) == 0x17FFC, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4662 static_assert(sizeof(BspRenderer) == 0x53740, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4663 static_assert(sizeof(PaletteManager) == 0x267AF0, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4664 static_assert(sizeof(ViewingParams) == 0x26C, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4665 //static_assert(sizeof(IndoorCamera) == 0x50, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4666 static_assert(sizeof(Bloodsplat) == 0x28, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4667 static_assert(sizeof(BloodsplatContainer) == 0xA0C, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4668 static_assert(sizeof(TrailParticle) == 0x18, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4669 static_assert(sizeof(EventIndex) == 0xC, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4670 static_assert(sizeof(_2devent) == 0x34, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4671 static_assert(sizeof(MapsLongTimer) == 0x20, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4672 static_assert(sizeof(SavegameHeader) == 0x64, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4673 static_assert(sizeof(SavegameList) == 0x3138, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4674 static_assert(sizeof(StorylineText) == 0x160, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4675 static_assert(sizeof(FactionTable) == 0x1EF1, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4676 static_assert(sizeof(Decal) == 0xC20, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4677 static_assert(sizeof(DecalBuilder) == 0x30C038, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4678 static_assert(sizeof(MonsterInfo) == 0x58, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4679 static_assert(sizeof(MonsterStats) == 0x5BA0, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4680 static_assert(sizeof(RenderD3D) == 0x148, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4681 // static_assert(sizeof(Render) == 0x129844, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4682 static_assert(sizeof(Player) == 0x1B3C, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4683 static_assert(sizeof(PartyTimeStruct) == 0x678, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4684 static_assert(sizeof(Party) == 0x16238, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4685 static_assert(sizeof(GUIButton) == 0xBC, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4686 static_assert(sizeof(GUIWindow) == 0x54, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4687 static_assert(sizeof(GUIProgressBar) == 0x1B8, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4688 static_assert(sizeof(GUIFont) == 0x1020, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4689 // static_assert(sizeof(stru262_TurnBased) == 0x40, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4690 static_assert(sizeof(ArcomageGame) == 0xFB, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4691 static_assert(sizeof(CastSpellInfo) == 0x14, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4692 static_assert(sizeof(ArcomageCard) == 0x6C, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4693 static_assert(sizeof(stru320) == 0x3FC, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4694 static_assert(sizeof(TravelInfo) == 0x20, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4695 static_assert(sizeof(stru336) == 0x798, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4696 static_assert(sizeof(Vec3_short_) == 6, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4697 static_assert(sizeof(BLVFace) == 96, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4698 static_assert(sizeof(BLVFaceExtra) == 36, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4699 static_assert(sizeof(BLVSector) == 116, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4700 static_assert(sizeof(LevelDecoration) == 32, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4701 static_assert(sizeof(BLVLightMM7) == 16, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4702 static_assert(sizeof(BSPNode) == 8, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4703 static_assert(sizeof(SpawnPointMM7) == 24, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4704 static_assert(sizeof(DDM_DLV_Header) == 40, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4705 static_assert(sizeof(Actor) == 836, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4706 static_assert(sizeof(SpriteObject) == 112, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4707 static_assert(sizeof(Chest) == 5324, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4708 static_assert(sizeof(stru123) == 0xC8, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4709 static_assert(sizeof(BLVMapOutline) == 12, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4710 static_assert(sizeof(LODSprite) == 0x28, "Wrong type size");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4711 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4712
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4713
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4714 //----- (00464761) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4715 void Game_DeinitializeAndTerminate(int exitCode)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4716 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4717 SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4718 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4719 pGame->Deinitialize();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4720 pRenderer->Release();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4721 delete window;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4722 //if ( !DestroyWindow(hWnd) )
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4723 // GetLastError();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4724 exit(exitCode);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4725 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4726
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4727 //----- (004647AB) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4728 void FinalInitialization()
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4729 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4730 pViewport->SetScreen(viewparams->uSomeX, viewparams->uSomeY, viewparams->uSomeZ, viewparams->uSomeW);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4731 pViewport->SetFOV(flt_6BE3A0 * 65536.0f);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4732
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4733 //pIndoorCamera = new IndoorCamera;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4734 //pIndoorCamera->Initialize(65, viewparams->uScreen_BttmR_X - viewparams->uScreen_topL_X + 1,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4735 // viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y + 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4736
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4737 InitializeTurnBasedAnimations(&stru_50C198);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4738 pBitmaps_LOD->_inlined_sub1();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4739 pSprites_LOD->_inlined_sub1();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4740 pIcons_LOD->_inlined_sub1();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4741 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4742 // 6BE3A0: using guessed type float flt_6BE3A0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4743
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4744
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4745
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4746 //----- (00464E17) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4747 bool __fastcall CheckMM7CD(char c)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4748 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4749 char DstBuf[256] = { 0 };
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4750 char strCommand[256] = { 0 }; // [sp+10Ch] [bp-118h]@1
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4751 char Filename[20] = { 0 }; // [sp+20Ch] [bp-18h]@1
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4752
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4753 wchar_t pMagicPath[1024];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4754 swprintf(pMagicPath, wcslen(L"%C:\\anims\\magic7.vid"), L"%C:\\anims\\magic7.vid", c);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4755 if (GetFileAttributesW(pMagicPath) == -1)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4756 return false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4757
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4758 wsprintfA(strCommand, "open %c: type cdaudio alias CD", c);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4759 if (!mciSendStringA(strCommand, DstBuf, 255, 0))//Uninitialized memory access
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4760
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4761 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4762 wsprintfA(strCommand, "info CD UPC wait");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4763 mciSendStringA(strCommand, DstBuf, 255, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4764 wsprintfA(strCommand, "close CD");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4765 mciSendStringA(strCommand, DstBuf, 255, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4766 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4767
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4768 memcpy(Filename, "X:\\anims\\magic7.vid", sizeof(Filename));
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4769 *Filename = c;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4770
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4771 FILE* f = fopen(Filename, "rb");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4772 if (!f)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4773 return false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4774
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4775 if (!fseek(f, 0, SEEK_END))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4776 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4777 if (!fseek(f, -100, SEEK_CUR))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4778 fread(DstBuf, 1, 0x64u, f);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4779
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4780 fclose(f);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4781 return true;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4782 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4783 fclose(f);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4784 return false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4785 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4786
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4787 //----- (00464F1B) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4788 signed int __stdcall InsertMM7CDDialogFunc(HWND hDlg, int a2, __int16 a3, int a4)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4789 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4790 char v4; // zf@3
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4791 int v6; // eax@10
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4792 int v7; // eax@11
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4793 int v8; // eax@12
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4794 int v9; // eax@13
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4795 BOOL(__stdcall *v10)(HWND, int, LPCSTR); // edi@15
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4796 const CHAR *v11; // [sp-Ch] [bp-Ch]@15
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4797 INT_PTR v12; // [sp-4h] [bp-4h]@5
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4798
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4799 if (a2 == 272)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4800 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4801 hInsertCDWindow = hDlg;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4802 v6 = (GetUserDefaultLangID() & 0x3FF) - 7;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4803 if (v6)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4804 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4805 v7 = v6 - 3;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4806 if (v7)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4807 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4808 v8 = v7 - 2;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4809 if (v8)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4810 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4811 v9 = v8 - 4;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4812 if (v9)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4813 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4814 if (v9 != 5)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4815 return 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4816 SetWindowTextA(hDlg, "Wloz CD-ROM numer 2");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4817 v10 = SetDlgItemTextA;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4818 SetDlgItemTextA(hDlg, 1010, "Wloz CD-ROM numer 2 Might and Magic® VII.");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4819 v11 = "Odwolaj";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4820 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4821 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4822 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4823 SetWindowTextA(hDlg, "Inserire il secondo CD");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4824 v10 = SetDlgItemTextA;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4825 SetDlgItemTextA(hDlg, 1010, "Inserire il secondo CD di Might and Magic® VII.");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4826 v11 = "Annulla";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4827 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4828 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4829 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4830 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4831 SetWindowTextA(hDlg, "Insérez le CD 2");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4832 v10 = SetDlgItemTextA;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4833 SetDlgItemTextA(hDlg, 1010, "Insérez Might & Magic® VII CD 2.");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4834 v11 = "Supprimer";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4835 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4836 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4837 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4838 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4839 SetWindowTextA(hDlg, "Por favor, inserte disco 2");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4840 v10 = SetDlgItemTextA;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4841 SetDlgItemTextA(hDlg, 1010, "Por favor, inserte disco 2 de Might & Magic® VII.");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4842 v11 = "Cancelar";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4843 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4844 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4845 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4846 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4847 SetWindowTextA(hDlg, "Bitte CD 2 einlegen");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4848 v10 = SetDlgItemTextA;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4849 SetDlgItemTextA(hDlg, 1010, "Bitte CD 2 von Might and Magic® VII einlegen.");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4850 v11 = "Abbrechen";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4851 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4852 v10(hDlg, 2, v11);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4853 return 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4854 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4855 if (a2 == 273)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4856 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4857 if (a3 == 2)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4858 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4859 v12 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4860 EndDialog(hDlg, v12);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4861 return 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4862 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4863 v4 = a3 == 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4864 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4865 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4866 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4867 v4 = a2 == 1025;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4868 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4869 if (v4)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4870 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4871 v12 = 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4872 EndDialog(hDlg, v12);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4873 return 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4874 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4875 return 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4876 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4877
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4878 //----- (00465061) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4879 bool __fastcall FindMM7CD(HWND hWnd, char *pCDDrive)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4880 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4881 char drive[4] = { 'X', ':', '\\', 0 };
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4882
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4883 bool bGotCDFromRegistry = false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4884
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4885 HKEY hSoftware = nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4886 hNWC = nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4887 hMM7 = nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4888 hVersion = nullptr;
2481
4f4eb812af28 KEY_ALL_ACCESS
Ritor1
parents: 2470
diff changeset
4889 if (!RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE", 0, KEY_READ|KEY_WOW64_32KEY, &hSoftware))
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4890 {
2481
4f4eb812af28 KEY_ALL_ACCESS
Ritor1
parents: 2470
diff changeset
4891 if (!RegOpenKeyExA(hSoftware, "New World Computing", 0, KEY_READ|KEY_WOW64_32KEY, &hNWC))
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4892 {
2481
4f4eb812af28 KEY_ALL_ACCESS
Ritor1
parents: 2470
diff changeset
4893 if (!RegOpenKeyExA(hNWC, "Might and Magic VII", 0, KEY_READ|KEY_WOW64_32KEY, &hMM7))
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4894 {
2481
4f4eb812af28 KEY_ALL_ACCESS
Ritor1
parents: 2470
diff changeset
4895 if (!RegOpenKeyExA(hMM7, "1.0", 0, KEY_READ|KEY_WOW64_32KEY, &hVersion))
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4896 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4897 DWORD cbData = 3;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4898 if (!RegQueryValueExA(hVersion, "CDDrive", 0, 0, (BYTE *)drive, &cbData))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4899 bGotCDFromRegistry = true;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4900 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4901 RegCloseKey(hVersion);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4902 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4903 RegCloseKey(hMM7);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4904 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4905 RegCloseKey(hNWC);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4906 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4907 RegCloseKey(hSoftware);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4908
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4909 if (bGotCDFromRegistry)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4910 if (CheckMM7CD(*drive))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4911 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4912 cMM7GameCDDriveLetter = *drive;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4913 return true;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4914 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4915
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4916 while (true)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4917 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4918 for (uint i = 0; i < 26; ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4919 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4920 drive[0] = 'A' + i;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4921
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4922 if (GetDriveTypeA(drive) == DRIVE_CDROM)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4923 if (CheckMM7CD(*drive))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4924 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4925 cMM7GameCDDriveLetter = *drive;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4926 WriteWindowsRegistryString("CDDrive", drive);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4927 return true;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4928 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4929 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4930
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4931 if (DialogBoxParamA(GetModuleHandleW(nullptr), "InsertCD", hWnd, (DLGPROC)InsertMM7CDDialogFunc, 0))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4932 continue;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4933 return false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4934 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4935 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4936
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4937 //----- (004651F4) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4938 bool MM7_Initialize(int game_width, int game_height)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4939 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4940 wchar_t pCurrentDir[1024];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4941 _wgetcwd(pCurrentDir, 1024);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4942
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4943 wchar_t pMM6IniFile[1024];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4944 wsprintfW(pMM6IniFile, L"%s\\mm6.ini", pCurrentDir);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4945
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4946 bCanLoadFromCD = GetPrivateProfileIntW(L"settings", L"use_cd", 1, pMM6IniFile);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4947 if (bNoCD)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4948 bCanLoadFromCD = false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4949 if (bCanLoadFromCD)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4950 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4951 Log::Warning(L"Checking for CD...");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4952 if (!FindMM7CD(nullptr, &cMM7GameCDDriveLetter))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4953 return false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4954 Log::Warning(L"...done.");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4955 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4956
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4957
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4958 srand(GetTickCount());
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4959
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4960 pEventTimer = Timer::Create();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4961 pEventTimer->Initialize();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4962 window = OSWindow::Create(L"Might and Magic® Trilogy", game_width, game_height);//Create game window
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4963
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4964 bool use_d3d11 = false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4965 if (use_d3d11)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4966 pRenderer = RenderD3D11::Create();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4967 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4968 pRenderer = Render::Create();//Create DirectX
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4969 if (!pRenderer)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4970 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4971 Log::Warning(L"Render creation failed");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4972 return false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4973 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4974 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4975 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4976 //bool bWindowMode = ReadWindowsRegistryInt("startinwindow", false);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4977 //uint uDefaultDevice = ReadWindowsRegistryInt("D3D Device", 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4978
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4979 if (!pRenderer->Initialize(window/*, bColoredLights, uLevelOfDetail, bTinting*/))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4980 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4981 Log::Warning(L"Render failed to initialize");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4982 return false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4983 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4984 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4985
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4986 game_starting_year = 1168;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4987
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4988 pParty = new Party;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4989 memset(&pParty->pHirelings, 0, sizeof(pParty->pHirelings));
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4990 pParty->uWalkSpeed = GetPrivateProfileIntW(L"debug", L"walkspeed", 384, pMM6IniFile);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4991 pParty->uDefaultEyelevel = GetPrivateProfileIntW(L"party", L"eyelevel", 160, pMM6IniFile);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4992 pParty->sEyelevel = pParty->uDefaultEyelevel;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4993 pParty->uDefaultPartyHeight = GetPrivateProfileIntW(L"party", L"height", 192, pMM6IniFile);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4994 pParty->uPartyHeight = pParty->uDefaultPartyHeight;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4995
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4996 MM6_Initialize(pMM6IniFile);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4997
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4998 pKeyActionMap = new KeyboardActionMapping;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
4999
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5000 OnTimer(1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5001 GameUI_StatusBar_UpdateTimedString(1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5002 pGame = Game::Create();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5003 pMouse = pGame->pMouseInstance;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5004
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5005
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5006 pIcons_LOD = new LODFile_IconsBitmaps;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5007 if (!pIcons_LOD->Load("data\\icons.lod", "icons"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5008 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5009 MessageBoxW(nullptr, L"Some files are missing\n\nPlease Reinstall.",
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5010 L"Files Missing", MB_ICONEXCLAMATION);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5011 return false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5012 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5013 pIcons_LOD->dword_011BA4 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5014
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5015 pEvents_LOD = new LODFile_IconsBitmaps;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5016 if (!pEvents_LOD->Load("data\\events.lod", "icons"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5017 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5018 MessageBoxW(nullptr, L"Some files are missing\n\nPlease Reinstall.",
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5019 L"Files Missing", MB_ICONEXCLAMATION);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5020 return false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5021 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5022
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5023 InitializeGameText();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5024
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5025 pBitmaps_LOD = new LODFile_IconsBitmaps;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5026 if (!pBitmaps_LOD->Load("data\\bitmaps.lod", "bitmaps"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5027 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5028 MessageBoxA(nullptr, pGlobalTXT_LocalizationStrings[63],
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5029 pGlobalTXT_LocalizationStrings[184], MB_ICONEXCLAMATION);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5030 return false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5031 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5032
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5033 pSprites_LOD = new LODFile_Sprites;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5034 if (!pSprites_LOD->LoadSprites("data\\sprites.lod"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5035 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5036 MessageBoxA(nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5037 pGlobalTXT_LocalizationStrings[63],
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5038 pGlobalTXT_LocalizationStrings[184], MB_ICONEXCLAMATION);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5039 return false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5040 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5041
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5042
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5043 #if 0
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5044 if (_access("../MM_VI/data/icons.lod", 0) == 0)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5045 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5046 pIcons_LOD_mm6 = new LODFile_IconsBitmaps;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5047 if (!pIcons_LOD_mm6->Load("../MM_VI/data/icons.lod", "icons"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5048 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5049 delete pIcons_LOD_mm6;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5050 pIcons_LOD_mm6 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5051 Log::Warning(L"Unable to load mm6:icons.lod");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5052 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5053 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5054 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5055 Log::Warning(L"Unable to find mm6:icons.lod");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5056
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5057 if (_access("../MM_VI/data/bitmaps.lod", 0) == 0)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5058 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5059 pBitmaps_LOD_mm6 = new LODFile_IconsBitmaps;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5060 if (!pBitmaps_LOD_mm6->Load("../MM_VI/data/bitmaps.lod", "bitmaps"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5061 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5062 delete pBitmaps_LOD_mm6;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5063 pBitmaps_LOD_mm6 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5064 Log::Warning(L"Unable to load mm6:bitmaps.lod");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5065 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5066 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5067 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5068 Log::Warning(L"Unable to find mm6:bitmaps.lod");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5069
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5070 auto mm6_sprite_container_name = bUseLoResSprites ? "../MM_VI/data/spriteLO.lod"
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5071 : "../MM_VI/data/sprites.lod";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5072 if (_access(mm6_sprite_container_name, 0) == 0)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5073 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5074 pSprites_LOD_mm6 = new LODFile_Sprites;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5075 if (!pSprites_LOD_mm6->LoadSprites(mm6_sprite_container_name))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5076 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5077 delete pSprites_LOD_mm6;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5078 pSprites_LOD_mm6 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5079 Log::Warning(L"Unable to load mm6:sprites.lod");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5080 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5081 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5082 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5083 Log::Warning(L"Unable to find mm6:sprites.lod");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5084
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5085
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5086 if (_access("../mm8/data/icons.lod", 0) == 0)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5087 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5088 pIcons_LOD_mm8 = new LODFile_IconsBitmaps;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5089 if (!pIcons_LOD_mm8->Load("../mm8/data/icons.lod", "icons"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5090 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5091 delete pIcons_LOD_mm8;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5092 pIcons_LOD_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5093 Log::Warning(L"Unable to load mm8:icons.lod");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5094 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5095 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5096 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5097 Log::Warning(L"Unable to find mm8:icons.lod");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5098
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5099
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5100 if (_access("../mm8/data/bitmaps.lod", 0) == 0)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5101 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5102 pBitmaps_LOD_mm8 = new LODFile_IconsBitmaps;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5103 if (!pBitmaps_LOD_mm8->Load("../mm8/data/bitmaps.lod", "bitmaps"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5104 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5105 delete pBitmaps_LOD_mm8;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5106 pBitmaps_LOD_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5107 Log::Warning(L"Unable to load mm8:bitmaps.lod");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5108 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5109 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5110 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5111 Log::Warning(L"Unable to find mm8:bitmaps.lod");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5112
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5113
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5114 if (_access("../mm8/data/sprites.lod", 0) == 0)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5115 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5116 pSprites_LOD_mm8 = new LODFile_Sprites;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5117 if (!pSprites_LOD_mm8->LoadSprites("../mm8/data/sprites.lod"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5118 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5119 delete pSprites_LOD_mm8;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5120 pSprites_LOD_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5121 Log::Warning(L"Unable to load mm8:sprites.lod");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5122 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5123 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5124 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5125 Log::Warning(L"Unable to find mm8:sprites.lod");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5126 #endif
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5127
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5128 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5129 void *sft_mm6 = pIcons_LOD_mm6 ? pIcons_LOD_mm6->LoadRaw("dsft.bin", 1) : nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5130 *sft_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5131 void *sft_mm7 = pEvents_LOD->LoadRaw("dsft.bin", 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5132 pSpriteFrameTable = new SpriteFrameTable;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5133 pSpriteFrameTable->FromFile(sft_mm6, sft_mm7, sft_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5134 free(sft_mm6);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5135 free(sft_mm7);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5136 free(sft_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5137
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5138 void *tft_mm6 = pIcons_LOD_mm6 ? pIcons_LOD_mm6->LoadRaw("dtft.bin", 1) : nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5139 *tft_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5140 void *tft_mm7 = pEvents_LOD->LoadRaw("dtft.bin", 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5141 pTextureFrameTable = new TextureFrameTable;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5142 pTextureFrameTable->FromFile(tft_mm6, tft_mm7, tft_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5143 free(tft_mm6);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5144 free(tft_mm7);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5145 free(tft_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5146
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5147 void *tiles_mm6 = pIcons_LOD_mm6 ? pIcons_LOD_mm6->LoadRaw("dtile.bin", 1) : nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5148 *tiles_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5149 void *tiles_mm7 = pEvents_LOD->LoadRaw("dtile.bin", 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5150 pTileTable = new TileTable;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5151 pTileTable->FromFile(tiles_mm6, tiles_mm7, tiles_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5152 free(tiles_mm6);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5153 free(tiles_mm7);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5154 free(tiles_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5155
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5156 void *pft_mm6 = pIcons_LOD_mm6 ? pIcons_LOD_mm6->LoadRaw("dpft.bin", 1) : nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5157 *pft_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5158 void *pft_mm7 = pEvents_LOD->LoadRaw("dpft.bin", 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5159 pPlayerFrameTable = new PlayerFrameTable;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5160 pPlayerFrameTable->FromFile(pft_mm6, pft_mm7, pft_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5161 free(pft_mm6);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5162 free(pft_mm7);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5163 free(pft_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5164
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5165 void *ift_mm6 = pIcons_LOD_mm6 ? pIcons_LOD_mm6->LoadRaw("dift.bin", 1) : nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5166 *ift_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5167 void *ift_mm7 = pEvents_LOD->LoadRaw("dift.bin", 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5168 pIconsFrameTable = new IconFrameTable;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5169 pIconsFrameTable->FromFile(ift_mm6, ift_mm7, ift_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5170 free(ift_mm6);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5171 free(ift_mm7);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5172 free(ift_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5173
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5174 void *decs_mm6 = pIcons_LOD_mm6 ? pIcons_LOD_mm6->LoadRaw("ddeclist.bin", 1) : nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5175 *decs_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5176 void *decs_mm7 = pEvents_LOD->LoadRaw("ddeclist.bin", 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5177 pDecorationList = new DecorationList;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5178 pDecorationList->FromFile(decs_mm6, decs_mm7, decs_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5179 free(decs_mm6);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5180 free(decs_mm7);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5181 free(decs_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5182
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5183 void *objs_mm6 = pIcons_LOD_mm6 ? pIcons_LOD_mm6->LoadRaw("dobjlist.bin", 1) : nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5184 *objs_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5185 void *objs_mm7 = pEvents_LOD->LoadRaw("dobjlist.bin", 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5186 pObjectList = new ObjectList;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5187 pObjectList->FromFile(objs_mm6, objs_mm7, objs_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5188 free(objs_mm6);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5189 free(objs_mm7);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5190 free(objs_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5191
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5192 void *mons_mm6 = pIcons_LOD_mm6 ? pIcons_LOD_mm6->LoadRaw("dmonlist.bin", 1) : nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5193 *mons_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5194 void *mons_mm7 = pEvents_LOD->LoadRaw("dmonlist.bin", 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5195 pMonsterList = new MonsterList;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5196 pMonsterList->FromFile(mons_mm6, mons_mm7, mons_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5197 free(mons_mm6);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5198 free(mons_mm7);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5199 free(mons_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5200
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5201 void *chests_mm6 = pIcons_LOD_mm6 ? pIcons_LOD_mm6->LoadRaw("dchest.bin", 1) : nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5202 *chests_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5203 void *chests_mm7 = pEvents_LOD->LoadRaw("dchest.bin", 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5204 pChestList = new ChestList;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5205 pChestList->FromFile(chests_mm6, chests_mm7, chests_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5206 free(chests_mm6);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5207 free(chests_mm7);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5208 free(chests_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5209
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5210 void *overlays_mm6 = pIcons_LOD_mm6 ? pIcons_LOD_mm6->LoadRaw("doverlay.bin", 1) : nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5211 *overlays_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5212 void *overlays_mm7 = pEvents_LOD->LoadRaw("doverlay.bin", 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5213 pOverlayList = new OverlayList;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5214 pOverlayList->FromFile(overlays_mm6, overlays_mm7, overlays_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5215 free(overlays_mm6);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5216 free(overlays_mm7);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5217 free(overlays_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5218
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5219 void *sounds_mm6 = pIcons_LOD_mm6 ? pIcons_LOD_mm6->LoadRaw("dsounds.bin", 1) : nullptr,
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5220 *sounds_mm8 = nullptr;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5221 void *sounds_mm7 = pEvents_LOD->LoadRaw("dsounds.bin", 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5222 pSoundList = new SoundList;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5223 pSoundList->FromFile(sounds_mm6, sounds_mm7, sounds_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5224 free(sounds_mm6);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5225 free(sounds_mm7);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5226 free(sounds_mm8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5227 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5228
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5229
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5230
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5231
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5232 if (dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_RUN_IN_WIDOW)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5233 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5234 //window->SetWindowedMode(game_width, game_height);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5235 pRenderer->SwitchToWindow();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5236 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5237 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5238 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5239 __debugbreak(); // Nomad
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5240 window->SetFullscreenMode();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5241 pRenderer->InitializeFullscreen();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5242 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5243
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5244 uSoundVolumeMultiplier = min(9, ReadWindowsRegistryInt("soundflag", 9));
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5245 uMusicVolimeMultiplier = min(9, ReadWindowsRegistryInt("musicflag", 9));
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5246 uVoicesVolumeMultiplier = min(9, ReadWindowsRegistryInt("CharVoices", 9));
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5247 bShowDamage = ReadWindowsRegistryInt("ShowDamage", 1) != 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5248
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5249 uGammaPos = min(4, ReadWindowsRegistryInt("GammaPos", 4));
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5250 pGame->pGammaController->Initialize(uGammaPos * 0.1 + 0.6);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5251
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5252 if (ReadWindowsRegistryInt("Bloodsplats", 1))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5253 pGame->uFlags2 |= GAME_FLAGS_2_DRAW_BLOODSPLATS;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5254 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5255 pGame->uFlags2 &= ~GAME_FLAGS_2_DRAW_BLOODSPLATS;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5256
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5257 uTurnSpeed = ReadWindowsRegistryInt("TurnDelta", 3);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5258
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5259 if (!bNoSound)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5260 pAudioPlayer->Initialize();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5261
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5262 pMediaPlayer = new Media::MPlayer();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5263 pMediaPlayer->Initialize(window);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5264
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5265 dword_6BE364_game_settings_1 |= GAME_SETTINGS_4000;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5266
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5267 switch (uTurnSpeed)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5268 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5269 case 0: // undefined turn option
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5270 __debugbreak(); // really shouldn't use this mode
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5271 uTurnSpeed = (unsigned int)uCPUSpeed < 199 ? 128 : 64; // adjust turn speed to estimated fps
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5272 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5273
2481
4f4eb812af28 KEY_ALL_ACCESS
Ritor1
parents: 2470
diff changeset
5274 case 1: // 16x
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5275 Log::Warning(L"x16 Turn Speed"); // really shouldn't use this mode
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5276 uTurnSpeed = 128;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5277 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5278
2481
4f4eb812af28 KEY_ALL_ACCESS
Ritor1
parents: 2470
diff changeset
5279 case 2: // 32x
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5280 Log::Warning(L"x32 Turn Speed"); // really shouldn't use this mode
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5281 uTurnSpeed = 64;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5282 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5283
2481
4f4eb812af28 KEY_ALL_ACCESS
Ritor1
parents: 2470
diff changeset
5284 case 3: // smooth
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5285 uTurnSpeed = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5286 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5287 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5288
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5289 return true;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5290 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5291
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5292 //----- (00465D0B) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5293 void SecondaryInitialization()
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5294 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5295 pMouse->Initialize(window);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5296
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5297 pItemsTable = new ItemsTable;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5298 pItemsTable->Initialize();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5299
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5300 //pBitmaps_LOD->can_load_hardware_sprites = 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5301 //pBitmaps_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5302 pBitmaps_LOD->SetupPalettes(5, 6, 5);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5303 //pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5304 pIcons_LOD->SetupPalettes(5, 6, 5);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5305 //pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5306 pPaletteManager->SetColorChannelInfo(5, 6, 5);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5307
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5308 pPaletteManager->SetMistColor(128, 128, 128);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5309 pPaletteManager->RecalculateAll();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5310 //pSprites_LOD->can_load_hardware_sprites = 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5311 pObjectList->InitializeSprites();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5312 pOverlayList->InitializeSprites();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5313
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5314 if (!bNoSound)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5315 pSoundList->Initialize();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5316
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5317
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5318 for (uint i = 0; i < 4; ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5319 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5320 static const char *pUIAnimNames[4] =
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5321 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5322 "glow03", "glow05",
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5323 "torchA", "wizeyeA"
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5324 };
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5325 static unsigned short _4E98D0[4][4] =
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5326 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5327 { 479, 0, 329, 0 },
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5328 { 585, 0, 332, 0 },
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5329 { 468, 0, 0, 0 },
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5330 { 606, 0, 0, 0 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5331 };
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5332
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5333 pUIAnims[i]->uIconID = pIconsFrameTable->FindIcon(pUIAnimNames[i]);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5334 pIconsFrameTable->InitializeAnimation(pUIAnims[i]->uIconID);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5335
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5336 pUIAnims[i]->uAnimLength = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5337 pUIAnims[i]->uAnimTime = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5338 pUIAnims[i]->x = _4E98D0[i][0];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5339 pUIAnims[i]->y = _4E98D0[i][2];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5340 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5341
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5342 for (unsigned int i = 0; i < pObjectList->uNumObjects; ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5343 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5344 pObjectList->pObjects[i].uParticleTrailColor = pObjectList->pObjects[i].uParticleTrailColorB |
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5345 ((unsigned int)pObjectList->pObjects[i].uParticleTrailColorG << 8) |
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5346 ((unsigned int)pObjectList->pObjects[i].uParticleTrailColorR << 16);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5347 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5348
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5349 MainMenuUI_Create();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5350 pGame->pStru6Instance->LoadAnimations();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5351
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5352 for (uint i = 0; i < 7; ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5353 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5354 char container_name[64];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5355 sprintf(container_name, "HDWTR%03u", i);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5356 pRenderer->pHDWaterBitmapIDs[i] = pBitmaps_LOD->LoadTexture(container_name);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5357 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5358
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5359 pNPCStats = new NPCStats;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5360 memset(pNPCStats->pNPCData, 0, 0x94BCu);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5361 pNPCStats->Initialize();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5362
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5363 Initialize_GlobalEVT();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5364 pBitmaps_LOD->_inlined_sub0();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5365 pSprites_LOD->_inlined_sub0();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5366 pPaletteManager->LockAll();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5367
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5368 _mkdir("Saves");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5369 for (uint i = 0; i < 5; ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5370 for (uint j = 0; j < 6; ++j)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5371 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5372 sprintf(pTmpBuf.data(), "data\\lloyd%d%d.pcx", i, j);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5373 remove(pTmpBuf.data());
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5374 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5375
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5376 Initialize_GamesLOD_NewLOD();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5377 _576E2C_current_minimap_zoom = 512;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5378 dword_576E28 = 9;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5379 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5380
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5381 bool new_sky = false; //new sky(need texture)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5382 int max_flight_height = 4000; //maximum altitude
2469
8516bb27d7f0 use_MMT
Ritor1
parents: 2468
diff changeset
5383 bool use_MMT = false;
2470
94cf712fc780 for_refactoring
Ritor1
parents: 2469
diff changeset
5384 bool for_refactoring = false;
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5385
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5386 //----- (00462C94) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5387 bool MM_Main(const wchar_t *pCmdLine)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5388 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5389 IntegrityTest();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5390
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5391 char test[1024];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5392 sprintfex(test, "^Pi[%s]: çíàõàð^R[ü;êà;]", "Çîëòàí");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5393
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5394 lua = new LuaVM;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5395 lua->Initialize();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5396
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5397 bool bNoMargareth = false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5398 if (pCmdLine && *pCmdLine)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5399 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5400 //if (wcsstr(pCmdLine, L"-usedefs"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5401 // bDebugResouces = 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5402 if (wcsstr(pCmdLine, L"-window"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5403 dword_6BE368_debug_settings_2 |= DEBUG_SETTINGS_RUN_IN_WIDOW;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5404
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5405 if (wcsstr(pCmdLine, L"-nointro"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5406 bNoIntro = true;//dword_6BE364_game_settings_1 |= 4;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5407 if (wcsstr(pCmdLine, L"-nologo"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5408 bNoLogo = true;//dword_6BE364_game_settings_1 |= 8;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5409 if (wcsstr(pCmdLine, L"-nosound"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5410 bNoSound = true; //dword_6BE364_game_settings_1 |= 0x10;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5411
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5412 bWalkSound = ReadWindowsRegistryInt("WalkSound", 1) != 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5413 if (wcsstr(pCmdLine, L"-nowalksound"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5414 bWalkSound = false;//dword_6BE364_game_settings_1 |= 0x20;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5415 if (wcsstr(pCmdLine, L"-novideo"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5416 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5417 dword_6BE364_game_settings_1 |= GAME_SETTINGS_NO_HOUSE_ANIM;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5418 bNoVideo = true;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5419 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5420 if (wcsstr(pCmdLine, L"-nocd"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5421 bNoCD = true;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5422 if (wcsstr(pCmdLine, L"-new_sky"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5423 new_sky = true;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5424 if (wcsstr(pCmdLine, L"-nomarg"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5425 bNoMargareth = true;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5426 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5427
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5428 /*v8 = _4AC1C9_get_cpu_speed(0, (Vec4_int_ *)a2);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5429 Rect.left = *(int *)v8;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5430 Rect.top = *(int *)(v8 + 4);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5431 Rect.right = *(int *)(v8 + 8);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5432 Rect.bottom = *(int *)(v8 + 12);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5433 uCPUSpeed = Rect.bottom;*/
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5434 uCPUSpeed = 2048; // about 2GHz
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5435
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5436 //_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF | _CRTDBG_CHECK_ALWAYS_DF );//Ritor1: for memory test
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5437
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5438 if (!MM7_Initialize(640, 480))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5439 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5440 Log::Warning(L"MM init: failed");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5441 pGame->Deinitialize();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5442 return 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5443 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5444
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5445 pEventTimer->Pause();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5446
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5447 SetUserInterface(PartyAlignment_Neutral, false);
2469
8516bb27d7f0 use_MMT
Ritor1
parents: 2468
diff changeset
5448
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5449 ShowLogoVideo();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5450 //ShowIntroVideo_and_LoadingScreen();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5451 WriteWindowsRegistryInt("Ran once", 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5452 dword_6BE364_game_settings_1 |= GAME_SETTINGS_4000;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5453 pGame->InitializeGammaController();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5454 SecondaryInitialization();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5455 pRenderer->SetRasterClipRect(0, 0, window->GetWidth() - 1, window->GetHeight() - 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5456 FinalInitialization();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5457
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5458 //Ritor1: include
2468
48cc5e0d8fc9 bool use_MMT = false;
Ritor1
parents: 2465
diff changeset
5459 if (use_MMT)
48cc5e0d8fc9 bool use_MMT = false;
Ritor1
parents: 2465
diff changeset
5460 MMT_MainMenu_Loop();
2463
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5461
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5462 Log::Warning(L"MM: entering main loop");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5463 while (1)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5464 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5465 MainMenuWindow* main_menu_window = MainMenuWindow::Create();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5466 window->AddControl(main_menu_window);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5467 MainMenu_Loop();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5468 uGameState = GAME_STATE_PLAYING;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5469 while (1)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5470 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5471 if (uGameState == GAME_FINISHED || GetCurrentMenuID() == MENU_EXIT_GAME)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5472 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5473 pGame->Deinitialize();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5474 return true;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5475 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5476
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5477 if (GetCurrentMenuID() == MENU_NEWGAME)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5478 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5479 if (pAudioPlayer->hAILRedbook)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5480 AIL_redbook_stop(pAudioPlayer->hAILRedbook);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5481 pParty->Reset();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5482 pOtherOverlayList->Reset();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5483 strcpy(pCurrentMapName, pStartingMapName);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5484 pParty->CreateDefaultParty(0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5485 PlayerCreationUI_Initialize();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5486 if (PlayerCreationUI_Loop())
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5487 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5488 DeleteCCharFont();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5489 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5490 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5491 DeleteCCharFont();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5492 bFlashQuestBook = true;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5493 pMediaPlayer->PlayFullscreenMovie(MOVIE_Emerald, true);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5494 SaveNewGame();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5495 if (bNoMargareth)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5496 _449B7E_toggle_bit(pParty->_quest_bits, PARTY_QUEST_EMERALD_MARGARETH_OFF, 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5497 pGame->Loop();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5498 if (uGameState == GAME_STATE_NEWGAME_OUT_GAMEMENU)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5499 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5500 SetCurrentMenuID(MENU_NEWGAME);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5501 uGameState = GAME_STATE_PLAYING;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5502 continue;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5503 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5504 else if (uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5505 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5506 assert(false && "Invalid game state");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5507 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5508 if (GetCurrentMenuID() == MENU_CREDITS)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5509 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5510 if (pAudioPlayer->hAILRedbook)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5511 AIL_redbook_stop(pAudioPlayer->hAILRedbook);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5512 MainMenuUI_Credits_Loop();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5513 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5514 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5515 if (GetCurrentMenuID() == MENU_5 || GetCurrentMenuID() == MENU_LoadingProcInMainMenu)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5516 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5517 uGameState = GAME_STATE_PLAYING;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5518 pGame->Loop();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5519 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5520 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5521 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5522 if (GetCurrentMenuID() == MENU_DebugBLVLevel)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5523 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5524 pMouse->ChangeActivation(0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5525 pParty->Reset();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5526 pParty->CreateDefaultParty(1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5527
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5528 __debugbreak();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5529 /*extern void CreateDefaultBLVLevel();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5530 CreateDefaultBLVLevel();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5531
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5532 OPENFILENAMEA ofn;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5533 if ( !GetOpenFileNameA((LPOPENFILENAMEA)&ofn) )
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5534 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5535 pMouse->ChangeActivation(1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5536 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5537 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5538 _chdir("..\\");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5539 strcpy(pCurrentMapName, ofn.lpstrFileTitle);*/
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5540 pMouse->ChangeActivation(1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5541 pGame->Loop();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5542 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5543 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5544 if (uGameState == GAME_STATE_LOADING_GAME)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5545 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5546 SetCurrentMenuID(MENU_5);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5547 uGameState = GAME_STATE_PLAYING;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5548 continue;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5549 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5550 if (uGameState == GAME_STATE_NEWGAME_OUT_GAMEMENU)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5551 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5552 SetCurrentMenuID(MENU_NEWGAME);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5553 uGameState = GAME_STATE_PLAYING;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5554 continue;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5555 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5556 if (uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU)// from the loaded game
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5557 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5558 pAudioPlayer->StopChannels(-1, -1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5559 uGameState = GAME_STATE_PLAYING;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5560 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5561 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5562 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5563 if (!bNoSound && pAudioPlayer->hAILRedbook)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5564 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5565 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5566 AIL_redbook_stop(pAudioPlayer->hAILRedbook);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5567 unsigned int startms, end_ms;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5568 AIL_redbook_track_info(pAudioPlayer->hAILRedbook, 14, &startms, &end_ms);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5569 AIL_redbook_play(pAudioPlayer->hAILRedbook, startms + 1, end_ms);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5570 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5571 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5572 //lua_close(L);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5573 pGame->Deinitialize();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5574 return 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5575 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5576
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5577
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5578
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5579 //----- (00466082) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5580 void MM6_Initialize(const wchar_t *pIniFilename)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5581 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5582 size_t v2; // eax@31
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5583 size_t v3; // ebx@32
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5584 size_t v4; // edi@36
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5585 char pDefaultGroundTexture[16]; // [sp+FCh] [bp-8Ch]@32
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5586 unsigned int v9; // [sp+184h] [bp-4h]@28
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5587
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5588 //_getcwd(v5, 120);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5589 //sprintfex(pIniFilename, "%s\\mm6.ini", v5);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5590 viewparams = new ViewingParams;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5591 game_viewport_x = viewparams->uScreen_topL_X = GetPrivateProfileIntW(L"screen", L"vx1", 8, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5592 game_viewport_y = viewparams->uScreen_topL_Y = GetPrivateProfileIntW(L"screen", L"vy1", 8, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5593 game_viewport_z = viewparams->uScreen_BttmR_X = GetPrivateProfileIntW(L"screen", L"vx2", 468, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5594 game_viewport_w = viewparams->uScreen_BttmR_Y = GetPrivateProfileIntW(L"screen", L"vy2", 351, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5595 game_viewport_width = game_viewport_z - game_viewport_x;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5596 game_viewport_height = game_viewport_w - game_viewport_y + 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5597
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5598
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5599 pAudioPlayer = new AudioPlayer;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5600 pAudioPlayer->uMixerChannels = GetPrivateProfileIntW(L"settings", L"mixerchannels", 16, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5601 if (pAudioPlayer->uMixerChannels > 16)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5602 pAudioPlayer->uMixerChannels = 16;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5603
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5604
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5605 if (GetPrivateProfileIntW(L"debug", L"nomonster", 0, pIniFilename))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5606 dword_6BE368_debug_settings_2 |= DEBUG_SETTINGS_NO_ACTORS;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5607 if (ReadWindowsRegistryInt("startinwindow", 0))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5608 dword_6BE368_debug_settings_2 |= DEBUG_SETTINGS_RUN_IN_WIDOW;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5609 if (GetPrivateProfileIntW(L"debug", L"showFR", 0, pIniFilename))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5610 dword_6BE368_debug_settings_2 |= DEBUG_SETTINGS_0002_SHOW_FR;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5611 if (GetPrivateProfileIntW(L"debug", L"nodamage", 0, pIniFilename))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5612 dword_6BE368_debug_settings_2 |= DEBUG_SETTINGS_NO_DAMAGE;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5613 if (GetPrivateProfileIntW(L"debug", L"nodecoration", 0, pIniFilename))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5614 dword_6BE368_debug_settings_2 |= DEBUG_SETTINGS_NO_DECORATIONS;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5615
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5616 wchar_t pStartingMapNameW[1024];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5617 GetPrivateProfileStringW(L"file", L"startmap", L"out01.odm", pStartingMapNameW, 0x20u, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5618 sprintf(pStartingMapName, "%S", pStartingMapNameW);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5619
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5620 v9 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5621 if (strlen(pStartingMapName))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5622 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5623 do
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5624 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5625 if (pStartingMapName[v9] == ' ')
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5626 pStartingMapName[v9] = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5627 ++v9;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5628 v2 = strlen(pStartingMapName);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5629 } while (v9 < v2);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5630 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5631
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5632 pODMRenderParams = new ODMRenderParams;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5633 pODMRenderParams->outdoor_no_mist = GetPrivateProfileIntW(L"debug", L"noMist", 0, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5634 pODMRenderParams->bNoSky = GetPrivateProfileIntW(L"outdoor", L"nosky", 0, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5635 pODMRenderParams->bDoNotRenderDecorations = GetPrivateProfileIntW(L"render", L"nodecorations", 0, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5636 pODMRenderParams->outdoor_no_wavy_water = GetPrivateProfileIntW(L"outdoor", L"nowavywater", 0, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5637 outdoor_grid_band_1 = GetPrivateProfileIntW(L"outdoor", L"gridband1", 10, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5638 outdoor_grid_band_2 = GetPrivateProfileIntW(L"outdoor", L"gridband2", 15, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5639 outdoor_grid_band_3 = GetPrivateProfileIntW(L"outdoor", L"gridband3", 25, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5640 pODMRenderParams->terrain_gamma = GetPrivateProfileIntW(L"outdoor", L"ter_gamma", 0, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5641 pODMRenderParams->building_gamme = GetPrivateProfileIntW(L"outdoor", L"bld_gamma", 0, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5642 pODMRenderParams->shading_dist_shade = GetPrivateProfileIntW(L"shading", L"dist_shade", 2048, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5643 pODMRenderParams->shading_dist_shademist = GetPrivateProfileIntW(L"shading", L"dist_shademist", 4096, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5644
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5645 pODMRenderParams->shading_dist_mist = GetPrivateProfileIntW(L"shading", L"dist_mist", 0x2000, pIniFilename);//drawing dist 0x2000
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5646
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5647 wchar_t pDefaultSkyTextureW[1024];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5648 GetPrivateProfileStringW(L"textures", L"sky", L"plansky1", pDefaultSkyTextureW, 0x10u, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5649 sprintf(pDefaultSkyTexture.data(), "%S", pDefaultSkyTextureW);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5650
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5651 wchar_t pDefaultGroundTextureW[1024];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5652 GetPrivateProfileStringW(L"textures", L"default", L"dirt", pDefaultGroundTextureW, 0x10u, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5653 sprintf(pDefaultGroundTexture, "%S", pDefaultGroundTextureW);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5654
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5655 wchar_t pFloat[1024];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5656 GetPrivateProfileStringW(L"debug", L"recmod1", L"1.0", pFloat, 0x10u, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5657 swscanf(pFloat, L"%f", &flt_6BE3A4_debug_recmod1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5658
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5659 GetPrivateProfileStringW(L"debug", L"recmod2", L"1.0", pFloat, 0x10u, pIniFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5660 swscanf(pFloat, L"%f", &flt_6BE3A8_debug_recmod2);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5661
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5662 flt_6BE3AC_debug_recmod1_x_1_6 = flt_6BE3A4_debug_recmod1 * 1.666666666666667;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5663
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5664 v3 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5665 if (strlen(pDefaultSkyTexture.data()))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5666 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5667 do
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5668 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5669 if (pDefaultSkyTexture[v3] == ' ')
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5670 pDefaultSkyTexture[v3] = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5671 ++v3;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5672 } while (v3 < strlen(pDefaultSkyTexture.data()));
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5673 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5674 v4 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5675 if (strlen(pDefaultGroundTexture))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5676 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5677 do
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5678 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5679 if (pDefaultGroundTexture[v4] == ' ')
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5680 pDefaultGroundTexture[v4] = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5681 ++v4;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5682 } while (v4 < strlen(pDefaultGroundTexture));
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5683 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5684
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5685 MM7Initialization();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5686 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5687
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5688 //----- (004666D5) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5689 void MM7Initialization()
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5690 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5691 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5692 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5693 /*if (byte_6BE388_graphicsmode == 0)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5694 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5695 outdoor_grid_band_1 = 10;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5696 outdoor_grid_band_2 = 15;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5697 outdoor_grid_band_3 = 20;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5698 pODMRenderParams->shading_dist_mist = 8192;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5699 pODMRenderParams->bNoSky = false;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5700 LOBYTE(viewparams->field_20) = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5701 }*/
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5702 pODMRenderParams->shading_dist_shade = 2048;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5703 pODMRenderParams->terrain_gamma = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5704 pODMRenderParams->building_gamme = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5705 pODMRenderParams->shading_dist_shademist = 4096;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5706 pODMRenderParams->outdoor_no_wavy_water = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5707 //_47F4D3_initialize_terrain_bezier_stuff(outdoor_grid_band_1, outdoor_grid_band_2, outdoor_grid_band_3);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5708 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5709 pODMRenderParams->outdoor_grid_band_3 = outdoor_grid_band_3;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5710 pODMRenderParams->uPickDepth = outdoor_grid_band_3 * 512;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5711 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5712 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5713 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5714 LOBYTE(viewparams->field_20) = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5715 pParty->uFlags |= 2;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5716 viewparams->uSomeY = viewparams->uScreen_topL_Y;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5717 viewparams->uSomeX = viewparams->uScreen_topL_X;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5718 viewparams->uSomeZ = viewparams->uScreen_BttmR_X;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5719 viewparams->uSomeW = viewparams->uScreen_BttmR_Y;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5720
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5721 pViewport->SetScreen(viewparams->uScreen_topL_X, viewparams->uScreen_topL_Y, viewparams->uScreen_BttmR_X, viewparams->uScreen_BttmR_Y);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5722 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5723 pODMRenderParams->Initialize();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5724 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5725
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5726 //----- (004610AA) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5727 void __fastcall PrepareToLoadODM(unsigned int bLoading, ODMRenderParams *a2)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5728 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5729 pGameLoadingUI_ProgressBar->Reset(27);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5730 pSoundList->_4A9D79(0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5731 uCurrentlyLoadedLevelType = LEVEL_Outdoor;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5732 ODM_LoadAndInitialize(pCurrentMapName, a2);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5733 if (!bLoading)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5734 TeleportToStartingPoint(uLevel_StartingPointType);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5735 viewparams->_443365();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5736 PlayLevelMusic();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5737 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5738 // 6BE35C: using guessed type int uLevel_StartingPointType;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5739
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5740
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5741 //----- (004627B7) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5742 void MainMenu_Loop()
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5743 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5744 GUIButton *pButton; // eax@27
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5745 unsigned int pControlParam; // ecx@35
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5746 unsigned int pY; // [sp-18h] [bp-54h]@39
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5747 Texture *pTexture; // [sp-14h] [bp-50h]@39
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5748 GUIWindow *pWindow; // [sp+4h] [bp-38h]@11
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5749 MSG msg;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5750
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5751 pCurrentScreen = SCREEN_GAME;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5752
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5753 pGUIWindow2 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5754 pAudioPlayer->StopChannels(-1, -1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5755 pMouse->RemoveHoldingItem();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5756
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5757 pIcons_LOD->_inlined_sub2();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5758
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5759 pWindow_MainMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_MainMenu, 0, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5760 Texture* pNew = pIcons_LOD->LoadTexturePtr("title_new", TEXTURE_16BIT_PALETTE);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5761 Texture* pLoad = pIcons_LOD->LoadTexturePtr("title_load", TEXTURE_16BIT_PALETTE);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5762 Texture* pCredits = pIcons_LOD->LoadTexturePtr("title_cred", TEXTURE_16BIT_PALETTE);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5763 Texture* pExit = pIcons_LOD->LoadTexturePtr("title_exit", TEXTURE_16BIT_PALETTE);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5764
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5765 pMainMenu_BtnNew = pWindow_MainMenu->CreateButton(495, 172, pNew->uTextureWidth, pNew->uTextureHeight, 1, 0, UIMSG_MainMenu_ShowPartyCreationWnd, 0, 'N', "", pNew, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5766 pMainMenu_BtnLoad = pWindow_MainMenu->CreateButton(495, 227, pLoad->uTextureWidth, pLoad->uTextureHeight, 1, 0, UIMSG_MainMenu_ShowLoadWindow, 1, 'L', "", pLoad, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5767 pMainMenu_BtnCredits = pWindow_MainMenu->CreateButton(495, 282, pCredits->uTextureWidth, pCredits->uTextureHeight, 1, 0, UIMSG_ShowCredits, 2, 'C', "", pCredits, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5768 pMainMenu_BtnExit = pWindow_MainMenu->CreateButton(495, 337, pExit->uTextureWidth, pExit->uTextureHeight, 1, 0, UIMSG_ExitToWindows, 3, 0, "", pExit, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5769
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5770 pTexture_PCX.Release();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5771 pTexture_PCX.Load("title.pcx", 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5772 SetCurrentMenuID(MENU_MAIN);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5773 SetForegroundWindow(window->GetApiHandle());
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5774 SendMessageW(window->GetApiHandle(), WM_ACTIVATEAPP, 1, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5775 while (GetCurrentMenuID() == MENU_MAIN || GetCurrentMenuID() == MENU_SAVELOAD)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5776 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5777 POINT pt;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5778 pMouse->GetCursorPos(&pt);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5779 pWindow = pWindow_MainMenu;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5780 if (GetCurrentMenuID() == MENU_SAVELOAD)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5781 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5782 if (pCurrentScreen != SCREEN_LOADGAME)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5783 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5784 pTexture_PCX.Release();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5785 pTexture_PCX.Load("lsave640.pcx", 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5786 pGUIWindow2 = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_MainMenu, 0, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5787 pCurrentScreen = SCREEN_LOADGAME;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5788 LoadUI_Load(0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5789 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5790 pWindow = pGUIWindow_CurrentMenu;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5791 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5792
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5793 while (PeekMessageW(&msg, 0, 0, 0, PM_REMOVE))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5794 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5795 if (msg.message == WM_QUIT)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5796 Game_DeinitializeAndTerminate(0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5797 TranslateMessage(&msg);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5798 DispatchMessageW(&msg);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5799 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5800
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5801 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_APP_INACTIVE)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5802 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5803 WaitMessage();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5804 continue;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5805 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5806
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5807 pRenderer->BeginScene();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5808 pRenderer->DrawTextureRGB(0, 0, &pTexture_PCX);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5809
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5810 GUI_MainMenuMessageProc();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5811 GUI_UpdateWindows();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5812
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5813 if (GetCurrentMenuID() != MENU_MAIN)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5814 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5815 if (GetCurrentMenuID() == MENU_LoadingProcInMainMenu)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5816 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5817 pIcons_LOD->RemoveTexturesPackFromTextureList();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5818 pGUIWindow_CurrentMenu->Release();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5819 pGUIWindow_CurrentMenu = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5820 pCurrentScreen = SCREEN_GAME;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5821 viewparams->bRedrawGameUI = 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5822 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5823 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5824 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5825 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5826 if (!pModalWindow)// ???
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5827 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5828 pButton = pWindow->pControlsHead;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5829 for (pButton = pWindow->pControlsHead; pButton; pButton = pButton->pNext)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5830 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5831 if (pt.x >= (signed int)pButton->uX && pt.x <= (signed int)pButton->uZ
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5832 && pt.y >= (signed int)pButton->uY && pt.y <= (signed int)pButton->uW
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5833 && pWindow == pWindow_MainMenu)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5834 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5835 pControlParam = pButton->msg_param;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5836 switch (pControlParam) // backlight for buttons
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5837 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5838 case 0:
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5839 pTexture = pNew;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5840 pY = 172;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5841 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5842 case 1:
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5843 pTexture = pLoad;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5844 pY = 227;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5845 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5846 case 2:
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5847 pTexture = pCredits;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5848 pY = 282;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5849 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5850 case 3:
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5851 pTexture = pExit;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5852 pY = 337;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5853 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5854 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5855 pRenderer->DrawTextureIndexed(495, pY, pTexture);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5856 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5857 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5858 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5859 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5860 pRenderer->EndScene();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5861 pRenderer->Present();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5862 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5863 GUI_MainMenuMessageProc();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5864 pRenderer->BeginScene();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5865 GUI_UpdateWindows();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5866 pRenderer->EndScene();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5867 pRenderer->Present();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5868 pTexture_PCX.Release();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5869 if (pGUIWindow2)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5870 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5871 pGUIWindow2->Release();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5872 pGUIWindow2 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5873 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5874 pWindow_MainMenu->Release();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5875 pIcons_LOD->RemoveTexturesPackFromTextureList();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5876 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5877
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5878 //----- (004BF91E) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5879 unsigned int GameOverMenu(void *ecx0)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5880 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5881 const char *v1; // eax@2
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5882 unsigned int result; // eax@3
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5883 const char *v6; // eax@10
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5884 const char *v7; // edx@10
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5885 const char *v8; // ecx@12
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5886 const char *v9; // eax@14
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5887 unsigned int v10; // eax@25
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5888 GUIWindow pWindow; // [sp+34h] [bp-9Ch]@1
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5889 unsigned int v14; // [sp+A4h] [bp-2Ch]@5
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5890 void *v15; // [sp+A8h] [bp-28h]@1
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5891 const char *pInString; // [sp+ACh] [bp-24h]@5
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5892 unsigned int v17; // [sp+B0h] [bp-20h]@5
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5893 unsigned int v18; // [sp+B4h] [bp-1Ch]@5
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5894 unsigned int v19; // [sp+B8h] [bp-18h]@5
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5895 int v20; // [sp+BCh] [bp-14h]@7
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5896 GUIFont *pFont; // [sp+C4h] [bp-Ch]@1
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5897 unsigned __int64 v23; // [sp+C8h] [bp-8h]@5
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5898 MSG msg;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5899
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5900 v15 = ecx0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5901
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5902 RGBTexture _this; // [sp+Ch] [bp-C4h]@1
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5903 //RGBTexture::RGBTexture(&this);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5904
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5905 dword_6BE364_game_settings_1 &= ~GAME_SETTINGS_4000;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5906 bGameoverLoop = 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5907 pMediaPlayer->bStopBeforeSchedule = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5908 pAudioPlayer->StopChannels(-1, -1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5909 pRenderer->BeginScene();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5910 pRenderer->ClearBlack();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5911 pRenderer->EndScene();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5912 pRenderer->Present();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5913 //pMediaPlayer->pResetflag = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5914 _449B57_test_bit(pParty->_quest_bits, 99);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5915 _this.Load("winbg.pcx", 2);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5916 pRenderer->BeginScene();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5917 pRenderer->DrawTextureRGB(0, 0, &_this);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5918 pRenderer->EndScene();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5919 free(_this.pPixels);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5920 _this.pPixels = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5921 window_SpeakInHouse = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_MainMenu, 0, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5922 pWindow.uFrameX = 75;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5923 pWindow.uFrameY = 60;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5924 pWindow.uFrameWidth = 469;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5925 pWindow.uFrameHeight = 338;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5926 pWindow.uFrameZ = 543;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5927 pWindow.uFrameW = 397;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5928 pFont = LoadFont("endgame.fnt", "FONTPAL", NULL);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5929 if (pParty->IsPartyGood())
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5930 v1 = pGlobalTXT_LocalizationStrings[675];//"Splendid job! With the activation of the Gate, a thousand worlds lie at your feet. Perhaps on one of them you will find the Ancients themselves, and return with the fruits their great civilization has to offer your world and your kingdom."
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5931 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5932 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5933 result = pParty->IsPartyEvil();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5934 if (!(short)result)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5935 return result;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5936 v1 = pGlobalTXT_LocalizationStrings[676];//"Brilliant! The completion of the Heavenly Forge has provided enough Ancient weapons to crush all resistance to your plans. Soon the world will bow to your every whim! Still, you can't help but wonder what was beyond the Gate the other side was trying so hard to build."
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5937 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5938 pInString = v1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5939 v23 = pParty->uTimePlayed - 138240;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5940 v19 = (unsigned int)((signed __int64)((double)(pParty->uTimePlayed - 138240) * 0.234375) / 60 / 60) / 24;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5941 v14 = (unsigned int)((signed __int64)((double)(pParty->uTimePlayed - 138240) * 0.234375) / 60 / 60) / 24 / 0x1C / 0xC;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5942 v18 = (unsigned int)((signed __int64)((double)(pParty->uTimePlayed - 138240) * 0.234375) / 60 / 60) / 24 / 0x1C % 0xC;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5943 v17 = v19 % 0x1C;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5944 if (!v19)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5945 v19 = 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5946 pRenderer->BeginScene();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5947 pWindow.DrawTitleText(pFont, 1, 0x23, 1, pGlobalTXT_LocalizationStrings[9], 3);//Congratulations!
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5948 v23 = 0i64;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5949 v20 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5950 for (uint i = 0; i < 4; i++)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5951 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5952 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[129], pParty->pPlayers[i].pName, pParty->pPlayers[i].GetBaseLevel(), pClassNames[pParty->pPlayers[i].classType]);//%s the Level %u %s
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5953 pWindow.DrawTitleText(pFont, 1, i * (LOBYTE(pFont->uFontHeight) - 2) + LOBYTE(pFont->uFontHeight) + 46, 1, pTmpBuf.data(), 3);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5954 v23 += pParty->pPlayers[i].uExperience;//__PAIR__(*(int *)(i - 4), *(int *)(i - 8));
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5955 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5956 v23 = (signed __int64)v23 / v19;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5957 v6 = FitTextInAWindow(pInString, pFont, &pWindow, 0xC, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5958 pWindow.DrawTitleText(pFont, 1, 5 * (LOBYTE(pFont->uFontHeight) + 11), 1, v6, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5959 strcpy(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[37]);//Total Time:
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5960
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5961 v7 = pGlobalTXT_LocalizationStrings[56];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5962 if (v17 != 1)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5963 v7 = pGlobalTXT_LocalizationStrings[57];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5964
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5965 v8 = pGlobalTXT_LocalizationStrings[146];//Month
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5966 if (v18 != 1)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5967 v8 = pGlobalTXT_LocalizationStrings[148];//Months
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5968
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5969 v9 = pGlobalTXT_LocalizationStrings[245];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5970 if (v14 != 1)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5971 v9 = pGlobalTXT_LocalizationStrings[132];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5972
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5973 sprintf(pTmpBuf2.data(), " %lu %s, %lu %s, %lu %s ", v14, v9, v18, v8, v17, v7);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5974 strcat(pTmpBuf.data(), pTmpBuf2.data());
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5975 pWindow.DrawTitleText(pFont, 1, pWindow.uFrameHeight - 2 * LOBYTE(pFont->uFontHeight) - 5, 1, pTmpBuf.data(), 3);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5976 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[94], v23);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5977 pWindow.DrawTitleText(pFont, 1, pWindow.uFrameHeight, 1, pTmpBuf.data(), 3);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5978 dword_6BE364_game_settings_1 |= GAME_SETTINGS_4000;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5979 pRenderer->EndScene();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5980 pRenderer->Present();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5981 //if ( pRenderer->pRenderD3D )
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5982 pRenderer->pBeforePresentFunction();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5983 pRenderer->SaveWinnersCertificate("MM7_Win.Pcx");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5984 free(pFont);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5985 window_SpeakInHouse->Release();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5986 window_SpeakInHouse = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5987 if (v15 == (void *)2)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5988 result = pMessageQueue_50CBD0->uNumMessages;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5989 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5990 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5991 LODWORD(v23) = GetTickCount() + 5000;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5992 while ((unsigned int)v23 > GetTickCount())
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5993 ;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5994 while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5995 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5996 if (msg.message == WM_QUIT)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5997 Game_DeinitializeAndTerminate(0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5998 TranslateMessage(&msg);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
5999 DispatchMessage(&msg);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6000 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6001 if (pMessageQueue_50CBD0->uNumMessages)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6002 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6003 LOBYTE(v10) = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6004 pMessageQueue_50CBD0->uNumMessages = v10;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6005 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6006 pKeyActionMap->ResetKeys();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6007 pKeyActionMap->uLastKeyPressed = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6008 do
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6009 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6010 while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6011 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6012 if (msg.message == WM_QUIT)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6013 Game_DeinitializeAndTerminate(0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6014 TranslateMessage(&msg);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6015 DispatchMessage(&msg);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6016 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6017 } while (!pKeyActionMap->uLastKeyPressed);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6018 result = pMessageQueue_50CBD0->uNumMessages;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6019 if (pMessageQueue_50CBD0->uNumMessages)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6020 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6021 result = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6022 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6023 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6024 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6025 if (v15)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6026 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6027 /*if ( (signed int)result < 40 )
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6028 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6029 pMessageQueue_50CBD0->pMessages[result].eType = UIMSG_Quit;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6030 }*/
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6031 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Quit, 1, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6032 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6033 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6034 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6035 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_ShowFinalWindow, 1, 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6036 /*if ( (signed int)result < 40 )
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6037 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6038 pMessageQueue_50CBD0->pMessages[result].eType = UIMSG_C5;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6039 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6040 result = 3 * pMessageQueue_50CBD0->uNumMessages + 3;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6041 *(&pMessageQueue_50CBD0->uNumMessages + result) = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6042 ++pMessageQueue_50CBD0->uNumMessages;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6043 }*/
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6044 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6045 bGameoverLoop = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6046 return result;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6047 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6048
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6049 //----- (00464479) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6050 void ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows()
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6051 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6052 int v0; // esi@9
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6053
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6054 if (pMouse)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6055 pMouse->SetCursorBitmap("MICON1");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6056
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6057 pPaletteManager->ResetNonLocked();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6058 pBitmaps_LOD->ReleaseAll2();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6059 pSprites_LOD->DeleteSomeOtherSprites();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6060 pIcons_LOD->ReleaseAll2();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6061
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6062 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6063 pIndoor->Release();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6064 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6065 pOutdoor->Release();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6066
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6067 pAudioPlayer->StopChannels(-1, -1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6068 pSoundList->_4A9D79(0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6069 uCurrentlyLoadedLevelType = LEVEL_null;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6070 pSpriteFrameTable->ResetSomeSpriteFlags();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6071 v0 = uNumVisibleWindows;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6072 pParty->armageddon_timer = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6073 while (v0 > 0)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6074 pWindowList[pVisibleWindowsIdxs[v0--] - 1].Release();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6075 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6076
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6077 //----- (00461103) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6078 void _461103_load_level_sub()
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6079 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6080 int v4; // edx@8
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6081 signed int v6; // esi@14
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6082 signed int v8; // ecx@16
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6083 int v12; // esi@25
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6084 int v13; // eax@26
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6085 __int16 v14; // ax@41
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6086 signed int v17; // [sp+14h] [bp-48h]@3
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6087 signed int v18; // [sp+14h] [bp-48h]@23
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6088 int v19; // [sp+18h] [bp-44h]@1
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6089 signed int v20; // [sp+18h] [bp-44h]@14
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6090 int v21[16]; // [sp+1Ch] [bp-40h]@17
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6091
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6092 GenerateItemsInChest();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6093 pGameLoadingUI_ProgressBar->Progress();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6094 pParty->uFlags |= 2;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6095 pParty->field_7B5_in_arena_quest = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6096 dword_5C6DF8 = 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6097 pNPCStats->uNewlNPCBufPos = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6098 v19 = pMapStats->GetMapInfo(pCurrentMapName);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6099
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6100 //v15 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6101 for (uint i = 0; i < uNumActors; ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6102 //if ( (signed int)uNumActors > 0 )
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6103 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6104 //Actor* pActor = &pActors[i];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6105 //v2 = (char *)&pActors[0].uNPC_ID;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6106 //do
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6107 //{
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6108 //v3 = pActors[i].pMonsterInfo.uID;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6109 v17 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6110 if (pActors[i].pMonsterInfo.uID >= 115 && pActors[i].pMonsterInfo.uID <= 186
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6111 || pActors[i].pMonsterInfo.uID >= 232 && pActors[i].pMonsterInfo.uID <= 249)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6112 v17 = 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6113 //v1 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6114 v4 = (pActors[i].pMonsterInfo.uID - 1) % 3;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6115 if (2 == v4)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6116 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6117 if (pActors[i].sNPC_ID && pActors[i].sNPC_ID < 5000)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6118 continue;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6119 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6120 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6121 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6122 if (v4 != 1)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6123 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6124 if (v4 == 0 && pActors[i].sNPC_ID == 0)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6125 pActors[i].sNPC_ID = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6126 continue;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6127 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6128 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6129 if (pActors[i].sNPC_ID > 0 && pActors[i].sNPC_ID < 5000)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6130 continue;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6131 if (v17)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6132 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6133 pNPCStats->InitializeAdditionalNPCs(&pNPCStats->pAdditionalNPC[pNPCStats->uNewlNPCBufPos], pActors[i].pMonsterInfo.uID, 0, v19);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6134 v14 = LOWORD(pNPCStats->uNewlNPCBufPos) + 5000;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6135 ++pNPCStats->uNewlNPCBufPos;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6136 pActors[i].sNPC_ID = v14;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6137 continue;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6138 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6139 pActors[i].sNPC_ID = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6140 //++v15;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6141 //v2 += 836;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6142 //}
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6143 //while ( v15 < (signed int)uNumActors );
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6144 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6145
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6146 pGameLoadingUI_ProgressBar->Progress();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6147
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6148 //v5 = uNumActors;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6149 v6 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6150 v20 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6151 //v16 = v1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6152
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6153 for (uint i = 0; i < uNumActors; ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6154 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6155 //v7 = (char *)&pActors[0].pMonsterInfo;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6156 //do
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6157 //{
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6158 for (v8 = 0; v8 < v6; ++v8)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6159 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6160 if (v21[v8] == pActors[i].pMonsterInfo.uID - 1)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6161 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6162 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6163
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6164 if (v8 == v6)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6165 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6166 v21[v6++] = pActors[i].pMonsterInfo.uID - 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6167 v20 = v6;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6168 if (v6 == 16)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6169 break;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6170 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6171 //++v16;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6172 //v7 += 836;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6173 //}
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6174 //while ( v16 < (signed int)v5 );
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6175 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6176
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6177 pGameLoadingUI_ProgressBar->Progress();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6178
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6179 for (int _v0 = 0; _v0 < v6; ++_v0)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6180 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6181 for (v18 = 4; v18; --v18)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6182 pSoundList->LoadSound(pMonsterList->pMonsters[v21[_v0]].pSoundSampleIDs[4 - v18], 0);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6183 v12 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6184 do
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6185 v13 = pSoundList->LoadSound(v12++ + word_4EE088_sound_ids[pMonsterStats->pInfos[v21[_v0] + 1].uSpell1ID], 1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6186 while (v13);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6187 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6188 //v0 = pGameLoadingUI_ProgressBar;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6189 //v1 = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6190
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6191 pGameLoadingUI_ProgressBar->Progress();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6192
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6193 if (dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_ACTORS)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6194 uNumActors = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6195 if (dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_DECORATIONS)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6196 uNumLevelDecorations = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6197 init_event_triggers();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6198
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6199 pGameLoadingUI_ProgressBar->Progress();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6200
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6201 pGame->pIndoorCameraD3D->vPartyPos.x = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6202 pGame->pIndoorCameraD3D->vPartyPos.y = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6203 pGame->pIndoorCameraD3D->vPartyPos.z = 100;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6204 pGame->pIndoorCameraD3D->sRotationX = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6205 pGame->pIndoorCameraD3D->sRotationY = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6206 viewparams->bRedrawGameUI = true;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6207 uLevel_StartingPointType = MapStartPoint_Party;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6208 pSprites_LOD->_461397();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6209 pPaletteManager->LockTestAll();
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6210 if (pParty->pPickedItem.uItemID != 0)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6211 pMouse->SetCursorBitmapFromItemID(pParty->pPickedItem.uItemID);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6212 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6213
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6214 //----- (0042F3D6) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6215 void InitializeTurnBasedAnimations(void *_this)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6216 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6217 for (unsigned int i = 0; i < pIconIDs_Turn.size(); ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6218 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6219 char icon_name[32];
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6220 sprintf(icon_name, "turn%u", i);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6221 pIconIDs_Turn[i] = pIconsFrameTable->FindIcon(icon_name);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6222 pIconsFrameTable->InitializeAnimation(pIconIDs_Turn[i]);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6223 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6224
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6225 uIconID_TurnStop = pIconsFrameTable->FindIcon("turnstop");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6226 uIconID_TurnHour = pIconsFrameTable->FindIcon("turnhour");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6227 uIconID_TurnStart = pIconsFrameTable->FindIcon("turnstart");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6228 uIconID_CharacterFrame = pIconsFrameTable->FindIcon("aframe1");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6229 uSpriteID_Spell11 = pSpriteFrameTable->FastFindSprite("spell11");
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6230
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6231 pIconsFrameTable->InitializeAnimation(uIconID_TurnHour);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6232 pIconsFrameTable->InitializeAnimation(uIconID_TurnStop);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6233 pIconsFrameTable->InitializeAnimation(uIconID_TurnStart);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6234 pIconsFrameTable->InitializeAnimation(uIconID_CharacterFrame);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6235 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6236
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6237 //----- (00466C40) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6238 const wchar_t *MENU_STATE_to_string(MENU_STATE m)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6239 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6240 switch (m)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6241 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6242 case -1: return L"-1";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6243 case MENU_MAIN: return L"MENU_MAIN";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6244 case MENU_NEWGAME: return L"MENU_NEWGAME";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6245 case MENU_CREDITS: return L"MENU_CREDITS";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6246 case MENU_SAVELOAD: return L"MENU_SAVELOAD";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6247 case MENU_EXIT_GAME: return L"MENU_EXIT_GAME";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6248 case MENU_5: return L"MENU_5";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6249 case MENU_CREATEPARTY: return L"MENU_CREATEPARTY";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6250 case MENU_NAMEPANELESC: return L"MENU_NAMEPANELESC";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6251 case MENU_CREDITSPROC: return L"MENU_CREDITSPROC";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6252 case MENU_LoadingProcInMainMenu: return L"MENU_LoadingProcInMainMenu";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6253 case MENU_DebugBLVLevel: return L"MENU_DebugBLVLevel";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6254 case MENU_CREDITSCLOSE: return L"MENU_CREDITSCLOSE";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6255 case MENU_MMT_MAIN_MENU: return L"MENU_MMT_MAIN_MENU";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6256 default: return L"unk";
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6257 };
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6258 };
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6259 void SetCurrentMenuID(MENU_STATE uMenu)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6260 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6261 sCurrentMenuID = uMenu;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6262
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6263 Log::Warning(L"CurrentMenu = %s \n", MENU_STATE_to_string(uMenu));
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6264 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6265
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6266 //----- (00466CA0) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6267 MENU_STATE GetCurrentMenuID()
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6268 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6269 return sCurrentMenuID;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6270 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6271
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6272 //----- (0046BDA8) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6273 unsigned int GetGravityStrength()
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6274 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6275 int v0; // eax@1
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6276
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6277 v0 = ~LOBYTE(pGame->uFlags2) & 8;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6278 LOBYTE(v0) = v0 | 2;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6279 return (unsigned int)v0 >> 1;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6280 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6281
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6282 //----- (00448B45) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6283 void GameUI_StatusBar_UpdateTimedString(unsigned int bForceHide)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6284 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6285 if (bForceHide || GameUI_Footer_TimeLeft && GetTickCount() >= GameUI_Footer_TimeLeft)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6286 GameUI_Footer_TimeLeft = 0;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6287 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6288
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6289 //----- (0044861E) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6290 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6291 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6292 unsigned int texture; // eax@2
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6293
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6294 if (uFaceCog)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6295 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6296 texture = pBitmaps_LOD->LoadTexture(pFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6297 if (texture != -1 ? (int)&pBitmaps_LOD->pTextures[texture] : 0)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6298 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6299 pBitmaps_LOD->pTextures[texture].palette_id2 = pPaletteManager->LoadPalette(pBitmaps_LOD->pTextures[texture].palette_id1);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6300
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6301 if (uCurrentlyLoadedLevelType == 1)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6302 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6303 if ((signed int)pIndoor->uNumFaceExtras > 1)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6304 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6305 for (uint i = 1; i < (signed int)pIndoor->uNumFaceExtras; ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6306 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6307 if (pIndoor->pFaceExtras[i].sCogNumber == uFaceCog)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6308 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6309 if (pIndoor->pFaces[pIndoor->pFaceExtras[i].field_C].uAttributes & FACE_TEXTURE_FRAME)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6310 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6311 pIndoor->pFaces[pIndoor->pFaceExtras[i].field_C].uBitmapID = pTextureFrameTable->FindTextureByName(pFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6312 if (pIndoor->pFaces[pIndoor->pFaceExtras[i].field_C].uBitmapID)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6313 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6314 pTextureFrameTable->LoadAnimationSequenceAndPalettes(pIndoor->pFaces[pIndoor->pFaceExtras[i].field_C].uBitmapID);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6315 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6316 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6317 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6318 pIndoor->pFaces[pIndoor->pFaceExtras[i].field_C].uBitmapID = texture;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6319 pIndoor->pFaces[pIndoor->pFaceExtras[i].field_C].uAttributes &= 0xBF00;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6320 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6321 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6322 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6323 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6324 pIndoor->pFaces[pIndoor->pFaceExtras[i].field_C].uBitmapID = texture;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6325 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6326 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6327 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6328 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6329 pParty->uFlags |= 2;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6330 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6331 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6332 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6333 for (uint j = 0; j < (unsigned int)pOutdoor->uNumBModels; ++j)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6334 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6335 for (uint i = 0; i < pOutdoor->pBModels[j].uNumFaces; ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6336 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6337 if (pOutdoor->pBModels[j].pFaces[i].sCogNumber == uFaceCog)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6338 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6339 if (pOutdoor->pBModels[j].pFaces[i].uAttributes & FACE_TEXTURE_FRAME)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6340 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6341 pOutdoor->pBModels[j].pFaces[i].uTextureID = pTextureFrameTable->FindTextureByName(pFilename);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6342 if (pOutdoor->pBModels[j].pFaces[i].uTextureID)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6343 pTextureFrameTable->LoadAnimationSequenceAndPalettes(pOutdoor->pBModels[j].pFaces[i].uTextureID);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6344 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6345 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6346 pOutdoor->pBModels[j].pFaces[i].uTextureID = texture;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6347 pOutdoor->pBModels[j].pFaces[i].uAttributes &= 0xBF00;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6348 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6349 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6350 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6351 pOutdoor->pBModels[j].pFaces[i].uTextureID = texture;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6352 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6353 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6354 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6355 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6356 pParty->uFlags |= 2;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6357 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6358 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6359 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6360
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6361 //----- (0044892E) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6362 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6363 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6364 if (sCogNumber)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6365 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6366 if (uCurrentlyLoadedLevelType == 1)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6367 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6368 for (uint i = 1; i < (unsigned int)pIndoor->uNumFaceExtras; ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6369 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6370 if (pIndoor->pFaceExtras[i].sCogNumber == sCogNumber)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6371 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6372 if (on)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6373 pIndoor->pFaces[pIndoor->pFaceExtras[i].field_C].uAttributes |= bit;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6374 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6375 pIndoor->pFaces[pIndoor->pFaceExtras[i].field_C].uAttributes &= ~bit;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6376 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6377 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6378 pParty->uFlags |= 2;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6379 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6380 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6381 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6382 for (uint j = 0; j < (unsigned int)pOutdoor->uNumBModels; ++j)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6383 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6384 for (uint i = 0; i < (unsigned int)pOutdoor->pBModels[j].uNumFaces; ++i)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6385 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6386 if (pOutdoor->pBModels[j].pFaces[i].sCogNumber == sCogNumber)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6387 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6388 if (on)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6389 pOutdoor->pBModels[j].pFaces[i].uAttributes |= bit;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6390 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6391 pOutdoor->pBModels[j].pFaces[i].uAttributes &= ~bit;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6392 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6393 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6394 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6395 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6396 pParty->uFlags |= 2;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6397 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6398 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6399
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6400 //----- (0044882F) --------------------------------------------------------
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6401 void __fastcall SetDecorationSprite(uint16_t uCog, bool bHide, const char *pFileName)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6402 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6403 for (size_t i = 0; i < uNumLevelDecorations; i++)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6404 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6405 if (pLevelDecorations[i].uCog == uCog)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6406 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6407 if (pFileName && strcmp(pFileName, "0"))
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6408 {
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6409 pLevelDecorations[i].uDecorationDescID = pDecorationList->GetDecorIdByName(pFileName);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6410 pDecorationList->InitializeDecorationSprite(pLevelDecorations[i].uDecorationDescID);
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6411 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6412
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6413 if (bHide)
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6414 pLevelDecorations[i].uFlags &= ~LEVEL_DECORATION_INVISIBLE;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6415 else
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6416 pLevelDecorations[i].uFlags |= LEVEL_DECORATION_INVISIBLE;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6417
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6418 pParty->uFlags |= 2;
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6419 }
0f17a30149ec cleaning project part 1
zipi
parents: 2461
diff changeset
6420 }
2464
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6421 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6422
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6423 //----- (004356FF) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6424 void back_to_game()
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6425 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6426 dword_507BF0_is_there_popup_onscreen = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6427 dword_4E455C = 1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6428
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6429 extern int no_rightlick_in_inventory;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6430 no_rightlick_in_inventory = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6431
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6432 if (pGUIWindow_ScrollWindow)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6433 free_book_subwindow();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6434 if (!pCurrentScreen && !pGUIWindow_Settings)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6435 pEventTimer->Resume();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6436 viewparams->bRedrawGameUI = 1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6437 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6438
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6439 //----- (00494035) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6440 void _494035_timed_effects__water_walking_damage__etc()
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6441 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6442 signed __int64 v0; // qax@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6443 unsigned int v4; // edi@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6444 // signed int v12; // edi@29
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6445 int v24; // ecx@60
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6446 int v26; // ecx@64
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6447 int v28; // ecx@68
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6448 int v30; // ecx@72
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6449 int v32; // ecx@76
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6450 int v34; // ecx@80
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6451 int v36; // ecx@84
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6452 int v38; // ecx@88
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6453 int v40; // ecx@92
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6454 int v42; // ecx@96
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6455 bool v43; // ebx@102
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6456 bool v46; // edi@111
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6457 // unsigned int v56; // [sp-8h] [bp-38h]@55
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6458 // int v59; // [sp-4h] [bp-34h]@55
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6459 // unsigned int v61; // [sp+14h] [bp-1Ch]@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6460 signed int a2a; // [sp+18h] [bp-18h]@47
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6461 signed int old_day; // [sp+1Ch] [bp-14h]@47
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6462 signed int old_hour;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6463
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6464 old_day = pParty->uDaysPlayed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6465 old_hour = pParty->uCurrentHour;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6466 //auto prev_time = pEventTimer->uTimeElapsed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6467 pParty->uTimePlayed += pEventTimer->uTimeElapsed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6468 v0 = ((signed __int64)(pParty->uTimePlayed * 0.234375) / 60) / 60i64;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6469 v4 = (unsigned int)(((unsigned int)v0 / 24) / 7) >> 2;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6470 pParty->uCurrentTimeSecond = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) % 60;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6471 pParty->uCurrentMinute = ((signed __int64)(pParty->uTimePlayed * 0.234375) / 60) % 60;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6472 pParty->uCurrentHour = v0 % 24;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6473 pParty->uCurrentMonthWeek = ((unsigned int)v0 / 24) / 7 & 3;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6474 pParty->uDaysPlayed = (unsigned int)((unsigned int)v0 / 24) % 28;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6475 pParty->uCurrentMonth = v4 % 12;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6476 pParty->uCurrentYear = v4 / 0xC + game_starting_year;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6477 if (pParty->uCurrentHour >= 3 && (old_hour < 3 || pParty->uDaysPlayed > old_day)) // new day dawns
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6478 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6479 pParty->pHirelings[0].bHasUsedTheAbility = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6480 pParty->pHirelings[1].bHasUsedTheAbility = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6481
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6482 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6483 pNPCStats->pNewNPCData[i].bHasUsedTheAbility = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6484
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6485 ++pParty->days_played_without_rest;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6486 if (pParty->days_played_without_rest > 1)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6487 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6488 for (uint i = 0; i < 4; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6489 pParty->pPlayers[i].SetCondWeakWithBlockCheck(0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6490
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6491 if (pParty->uNumFoodRations)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6492 Party::TakeFood(1);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6493 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6494 for (uint i = 0; i < 4; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6495 pParty->pPlayers[i].sHealth = pParty->pPlayers[i].sHealth / (pParty->days_played_without_rest + 1) + 1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6496
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6497 if (pParty->days_played_without_rest > 3)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6498 for (uint i = 0; i < 4; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6499 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6500 pParty->pPlayers[i].Zero();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6501 if (!pParty->pPlayers[i].IsPertified() && !pParty->pPlayers[i].IsEradicated()
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6502 && !pParty->pPlayers[i].IsDead())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6503 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6504 if (rand() % 100 < 5 * pParty->days_played_without_rest)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6505 pParty->pPlayers[i].SetCondDeadWithBlockCheck(0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6506 if (rand() % 100 < 10 * pParty->days_played_without_rest)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6507 pParty->pPlayers[i].SetCondInsaneWithBlockCheck(0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6508 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6509 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6510 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6511 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6512 pOutdoor->SetFog();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6513
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6514 for (uint i = 0; i < 4; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6515 pParty->pPlayers[i].uNumDivineInterventionCastsThisDay = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6516 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6517
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6518 if (pParty->uFlags & 4 && pParty->field_6FC < (signed __int64)pParty->uTimePlayed)//water damage
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6519 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6520 pParty->field_6FC = (signed __int64)pParty->uTimePlayed + 128;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6521 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6522 for (uint pl = 1; pl <= 4; ++pl)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6523 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6524 if (pPlayers[pl]->WearsItem(ITEM_RELIC_HARECS_LEATHER, EQUIP_ARMOUR)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6525 || pPlayers[pl]->HasEnchantedItemEquipped(71)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6526 || pPlayers[pl]->pPlayerBuffs[PLAYER_BUFF_WATER_WALK].uExpireTime > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6527 pPlayers[pl]->PlayEmotion(CHARACTER_EXPRESSION_37, 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6528 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6529 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6530 if (!pPlayers[pl]->HasUnderwaterSuitEquipped())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6531 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6532 pPlayers[pl]->ReceiveDamage((signed __int64)pPlayers[pl]->GetMaxHealth() * 0.1, DMGT_FIRE);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6533 if (pParty->uFlags & 4)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6534 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6535 strcpy(GameUI_Footer_TimedString.data(), pGlobalTXT_LocalizationStrings[660]);// Âû òîíåòå!
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6536 GameUI_Footer_TimeLeft = 128;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6537 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6538 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6539 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6540 pPlayers[pl]->PlayEmotion(CHARACTER_EXPRESSION_37, 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6541 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6542 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6543 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6544 if (pParty->uFlags & 0x200 && pParty->field_6FC < (signed __int64)pParty->uTimePlayed) //lava damage
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6545 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6546 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6547 pParty->field_6FC = (signed __int64)pParty->uTimePlayed + 128;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6548
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6549 for (uint pl = 1; pl <= 4; pl++)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6550 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6551 pPlayers[pl]->ReceiveDamage((signed __int64)pPlayers[pl]->GetMaxHealth() * 0.1, DMGT_FIRE);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6552 if (pParty->uFlags & 0x200)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6553 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6554 strcpy(GameUI_Footer_TimedString.data(), pGlobalTXT_LocalizationStrings[661]); //Âû ãîðèòå!
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6555 GameUI_Footer_TimeLeft = 128;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6556 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6557 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6558 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6559 _493938_regenerate();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6560 uint party_condition_flag = 4;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6561 a2a = pEventTimer->uTimeElapsed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6562 if (pParty->uFlags2 & PARTY_FLAGS_2_RUNNING)//çàìåäëåíèå âîññòàíîâëåíèÿ ïðè áåãå
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6563 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6564 a2a *= 0.5f;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6565 if (a2a < 1)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6566 a2a = 1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6567 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6568
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6569 for (uint pl = 1; pl <= 4; pl++)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6570 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6571 if (pPlayers[pl]->uTimeToRecovery)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6572 pPlayers[pl]->Recover(a2a);//âîññòàíîâëåíèå àêòèâíîñòè
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6573 if (pPlayers[pl]->GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) + pPlayers[pl]->sHealth + pPlayers[pl]->uEndurance >= 1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6574 || (signed __int64)pPlayers[pl]->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6575 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6576 if (pPlayers[pl]->sHealth < 1)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6577 pPlayers[pl]->SetCondition(Condition_Unconcious, 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6578 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6579 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6580 pPlayers[pl]->SetCondition(Condition_Dead, 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6581 if (pPlayers[pl]->field_E0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6582 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6583 v24 = pPlayers[pl]->field_E0 - pEventTimer->uTimeElapsed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6584 if (v24 > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6585 pPlayers[pl]->field_E0 = v24;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6586 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6587 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6588 pPlayers[pl]->field_E0 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6589 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6590 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6591 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6592 if (pPlayers[pl]->field_E4)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6593 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6594 v26 = pPlayers[pl]->field_E4 - pEventTimer->uTimeElapsed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6595 if (v26 > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6596 pPlayers[pl]->field_E4 = v26;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6597 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6598 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6599 pPlayers[pl]->field_E4 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6600 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6601 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6602 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6603 if (pPlayers[pl]->field_E8)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6604 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6605 v28 = pPlayers[pl]->field_E8 - pEventTimer->uTimeElapsed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6606 if (v28 > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6607 pPlayers[pl]->field_E8 = v28;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6608 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6609 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6610 pPlayers[pl]->field_E8 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6611 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6612 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6613 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6614 if (pPlayers[pl]->field_EC)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6615 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6616 v30 = pPlayers[pl]->field_EC - pEventTimer->uTimeElapsed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6617 if (v30 > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6618 pPlayers[pl]->field_EC = v30;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6619 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6620 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6621 pPlayers[pl]->field_EC = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6622 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6623 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6624 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6625 if (pPlayers[pl]->field_F0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6626 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6627 v32 = pPlayers[pl]->field_F0 - pEventTimer->uTimeElapsed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6628 if (v32 > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6629 pPlayers[pl]->field_F0 = v32;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6630 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6631 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6632 pPlayers[pl]->field_F0 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6633 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6634 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6635 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6636 if (pPlayers[pl]->field_F4)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6637 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6638 v34 = pPlayers[pl]->field_F4 - pEventTimer->uTimeElapsed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6639 if (v34 > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6640 pPlayers[pl]->field_F4 = v34;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6641 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6642 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6643 pPlayers[pl]->field_F4 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6644 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6645 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6646 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6647 if (pPlayers[pl]->field_F8)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6648 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6649 v36 = pPlayers[pl]->field_F8 - pEventTimer->uTimeElapsed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6650 if (v36 > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6651 pPlayers[pl]->field_F8 = v36;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6652 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6653 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6654 pPlayers[pl]->field_F8 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6655 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6656 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6657 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6658 if (pPlayers[pl]->field_FC)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6659 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6660 v38 = pPlayers[pl]->field_FC - pEventTimer->uTimeElapsed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6661 if (v38 > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6662 pPlayers[pl]->field_FC = v38;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6663 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6664 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6665 pPlayers[pl]->field_FC = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6666 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6667 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6668 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6669 if (pPlayers[pl]->field_100)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6670 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6671 v40 = pPlayers[pl]->field_100 - pEventTimer->uTimeElapsed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6672 if (v40 > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6673 pPlayers[pl]->field_100 = v40;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6674 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6675 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6676 pPlayers[pl]->field_100 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6677 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6678 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6679 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6680 if (pPlayers[pl]->field_104)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6681 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6682 v42 = pPlayers[pl]->field_104 - pEventTimer->uTimeElapsed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6683 if (v42 > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6684 pPlayers[pl]->field_104 = v42;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6685 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6686 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6687 pPlayers[pl]->field_104 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6688 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6689 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6690 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6691 if (pPlayers[pl]->pConditions[Condition_Sleep] | pPlayers[pl]->pConditions[Condition_Paralyzed]
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6692 | pPlayers[pl]->pConditions[Condition_Unconcious] | pPlayers[pl]->pConditions[Condition_Dead]
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6693 | pPlayers[pl]->pConditions[Condition_Pertified] | pPlayers[pl]->pConditions[Condition_Eradicated])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6694 --party_condition_flag;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6695 v43 = (signed __int64)pPlayers[pl]->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime > 0; //ñïåøêà
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6696
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6697 for (uint k = 0; k < 24; ++k)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6698 pPlayers[pl]->pPlayerBuffs[k].IsBuffExpiredToTime(pParty->uTimePlayed);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6699
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6700 if (v43 && (signed __int64)pPlayers[pl]->pPlayerBuffs[7].uExpireTime <= 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6701 pPlayers[pl]->SetCondition(Condition_Weak, 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6702 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6703
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6704 v46 = (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6705
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6706 for (uint i = 0; i < 20; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6707 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6708 if (pParty->pPartyBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed) == 1)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6709 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6710 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6711
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6712 if (v46 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime <= 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6713 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6714 for (uint i = 0; i < 4; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6715 pParty->pPlayers[i].SetCondition(1, 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6716 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6717
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6718 for (uint i = 0; i < 2; ++i)//Ïðîâåðêà â ñîçíàíèè ëè ïåðñ ñäåëàâøèé çàêë íà ïîë¸ò è õîæäåíèå ïî âîäå
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6719 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6720 SpellBuff* pBuf = &pParty->pPartyBuffs[Party_Spec_Motion_status_ids[i]];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6721 if (pBuf->uExpireTime == 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6722 continue;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6723
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6724 if (!(pBuf->uFlags & 1))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6725 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6726 if (!pPlayers[pBuf->uCaster]->CanAct())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6727 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6728 pBuf->Reset();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6729 if (Party_Spec_Motion_status_ids[i] == PARTY_BUFF_FLY)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6730 pParty->bFlying = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6731 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6732 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6733 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6734
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6735 if (!party_condition_flag)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6736 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6737 if (pCurrentScreen != SCREEN_REST)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6738 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6739 for (uint pl = 1; pl <= 4; pl++)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6740 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6741 if (pPlayers[pl]->pConditions[Condition_Sleep])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6742 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6743 pPlayers[pl]->pConditions[Condition_Sleep] = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6744 party_condition_flag = 1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6745 break;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6746 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6747 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6748 if (!party_condition_flag || _5C35C0_force_party_death)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6749 uGameState = GAME_STATE_PARTY_DIED;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6750 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6751 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6752
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6753 if (uActiveCharacter)//âûáîð ñëåäóþùåãî ïîñëå ïðîïóñêàþùåãî õîä
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6754 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6755 if (pCurrentScreen != SCREEN_REST)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6756 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6757 if (pPlayers[uActiveCharacter]->pConditions[Condition_Sleep]
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6758 || pPlayers[uActiveCharacter]->pConditions[Condition_Paralyzed]
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6759 || pPlayers[uActiveCharacter]->pConditions[Condition_Unconcious]
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6760 || pPlayers[uActiveCharacter]->pConditions[Condition_Dead]
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6761 || pPlayers[uActiveCharacter]->pConditions[Condition_Pertified]
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6762 || pPlayers[uActiveCharacter]->pConditions[Condition_Eradicated])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6763 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6764 viewparams->bRedrawGameUI = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6765 uActiveCharacter = pParty->GetNextActiveCharacter();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6766 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6767 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6768 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6769 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6770
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6771 //----- (00493938) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6772 void _493938_regenerate()
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6773 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6774 int current_time; // edi@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6775 int last_reg_time; // qax@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6776 int v4; // eax@2
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6777 int v5; // edi@5
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6778 long long *v6; // ecx@5
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6779 char v7; // sf@5
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6780 int *v8; // ecx@10
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6781 int v9; // edi@15
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6782 signed int v10; // eax@15
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6783 // __int16 *v11; // edx@16
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6784 // int v12; // eax@20
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6785 int numberOfActorsAffected; // ebx@20
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6786 unsigned int v14; // esi@21
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6787 //unsigned int v15; // ecx@21
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6788 //unsigned int v16; // eax@21
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6789 // int v18; // eax@21
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6790 signed int v19; // eax@21
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6791 bool recovery_HP; // ebx@25
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6792 // ITEM_EQUIP_TYPE v22; // edi@30
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6793 signed int v25; // eax@33
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6794 // int v26; // eax@35
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6795 // int v27; // eax@36
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6796 // int v28; // eax@37
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6797 signed int v31; // ecx@53
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6798 int actorsAffectedByImmolation[100]; // [sp+4h] [bp-22Ch]@20
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6799 SpriteObject a1; // [sp+194h] [bp-9Ch]@15
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6800 Vec3_int_ a3; // [sp+204h] [bp-2Ch]@15
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6801 bool has_dragon_flag; // [sp+210h] [bp-20h]@22
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6802 bool lich_jar_flag; // [sp+214h] [bp-1Ch]@25
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6803 bool zombie_flag; // [sp+218h] [bp-18h]@25
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6804 bool decrease_HP; // [sp+21Ch] [bp-14h]@25
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6805 bool lich_flag; // [sp+220h] [bp-10h]@25
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6806 int v49; // [sp+224h] [bp-Ch]@24
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6807 bool recovery_SP; // [sp+228h] [bp-8h]@25
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6808 bool redraw_flag; // [sp+22Ch] [bp-4h]@2
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6809
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6810 current_time = (signed int)(signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6811 last_reg_time = (signed int)(signed __int64)((double)pParty->uLastRegenerationTime * 0.234375) / 60;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6812 if (current_time >= (signed int)last_reg_time + 5)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6813 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6814 redraw_flag = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6815 v4 = (current_time - last_reg_time) / 5;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6816 if (pParty->FlyActive())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6817 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6818 if (pParty->bFlying)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6819 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6820 if (!(pParty->pPartyBuffs[PARTY_BUFF_FLY].uFlags & 1))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6821 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6822 v5 = v4 * pParty->pPartyBuffs[PARTY_BUFF_FLY].uPower;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6823 //cursed_flag = pParty->pPlayers[pParty->pPartyBuffs[PARTY_BUFF_FLY].uCaster - 1].pConditions[Condition_Cursed];//cursed
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6824 //v7 = cursed_flag < v5;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6825 //cursed_flag -= v5;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6826
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6827 v6 = &pParty->pPlayers[pParty->pPartyBuffs[PARTY_BUFF_FLY].uCaster - 1].pConditions[Condition_Cursed];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6828
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6829 if (*v6 < v5)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6830 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6831 v6 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6832 pParty->uFlags &= 0xFFFFFFBFu;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6833 pParty->bFlying = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6834 redraw_flag = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6835 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6836 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6837 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6838 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6839
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6840 if (pParty->WaterWalkActive())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6841 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6842 if (pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6843 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6844 if (!(pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags & 1))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6845 { // taking on water
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6846 v8 = (int *)&pParty->pPlayers[pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uCaster - 1].pConditions[Condition_Cursed];//&AA1058_PartyQuickSpellSound[4].pSounds[6972 * pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uCaster + 2000];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6847 v7 = *v8 < v4;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6848 *v8 -= v4;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6849 if (v7)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6850 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6851 *v8 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6852 pParty->uFlags &= ~PARTY_FLAGS_1_STANDING_ON_WATER;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6853 redraw_flag = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6854 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6855 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6856 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6857 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6858
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6859 if (pParty->ImmolationActive())//Æåðòâà
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6860 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6861 a3.z = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6862 a3.y = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6863 a3.x = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6864 a1.stru_24.Reset();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6865 a1.spell_level = pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].uPower;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6866 a1.spell_skill = pParty->ImmolationSkillLevel();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6867 v10 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6868 a1.uType = 1070;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6869 a1.spell_id = SPELL_FIRE_IMMOLATION;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6870 v10 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6871 for (uint i = 0; i > pObjectList->uNumObjects; i++)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6872 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6873 if (pObjectList->pObjects[i].uObjectID == stru_4E3ACC[8].uType)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6874 v10 = i;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6875 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6876 a1.uObjectDescID = v10;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6877 a1.field_60_distance_related_prolly_lod = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6878 a1.uAttributes = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6879 a1.uSectorID = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6880 a1.uSpriteFrameID = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6881 a1.spell_caster_pid = PID(OBJECT_Player, pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].uCaster);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6882 a1.uFacing = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6883 a1.uSoundID = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6884 numberOfActorsAffected = pParty->_46A89E_immolation_effect(actorsAffectedByImmolation, 100, 307);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6885 for (v9 = 0; v9 < numberOfActorsAffected; ++v9)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6886 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6887 v14 = actorsAffectedByImmolation[v9];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6888 a1.vPosition.x = pActors[v14].vPosition.x;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6889 a1.vPosition.y = pActors[v14].vPosition.y;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6890 a1.vPosition.z = pActors[v14].vPosition.z;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6891 a1.spell_target_pid = PID(OBJECT_Actor, v14);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6892 v19 = a1.Create(0, 0, 0, 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6893 Actor::DamageMonsterFromParty(PID(OBJECT_Item, v19), v14, &a3);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6894 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6895 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6896
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6897 has_dragon_flag = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6898 if (PartyHasDragon())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6899 has_dragon_flag = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6900
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6901 for (v49 = 0; v49 < 4; v49++)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6902 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6903 recovery_HP = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6904 recovery_SP = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6905 decrease_HP = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6906 lich_flag = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6907 lich_jar_flag = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6908 zombie_flag = false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6909
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6910 for (int v22 = 0; (signed int)v22 < 16; v22++)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6911 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6912 if (pParty->pPlayers[v49].HasItemEquipped((ITEM_EQUIP_TYPE)v22))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6913 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6914 uint _idx = pParty->pPlayers[v49].pEquipment.pIndices[v22];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6915 if (pParty->pPlayers[v49].pInventoryItemList[_idx - 1].uItemID > 134)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6916 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6917 if (pParty->pPlayers[v49].pInventoryItemList[_idx - 1].uItemID == ITEM_RELIC_ETHRICS_STAFF)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6918 decrease_HP = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6919 if (pParty->pPlayers[v49].pInventoryItemList[_idx - 1].uItemID == ITEM_ARTIFACT_HERMES_SANDALS)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6920 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6921 recovery_HP = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6922 recovery_SP = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6923 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6924 if (pParty->pPlayers[v49].pInventoryItemList[_idx - 1].uItemID == ITEM_ARTIFACT_MINDS_EYE)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6925 recovery_SP = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6926 if (pParty->pPlayers[v49].pInventoryItemList[_idx - 1].uItemID == ITEM_ARTIFACT_HEROS_BELT)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6927 recovery_HP = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6928 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6929 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6930 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6931 v25 = pParty->pPlayers[v49].pInventoryItemList[_idx - 1].uSpecEnchantmentType;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6932 if (v25 == 37 //of Regeneration("Regenerate 1hp/x while walking, etc")
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6933 || v25 == 44 //of Life("HP (+10), Regen hpts")
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6934 || v25 == 50 //of The Phoenix("Fire Res (+30), Regen hpts") &&
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6935 || v25 == 54)// of The Troll("End (+15), Regen hpts")
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6936 recovery_HP = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6937 if (v25 == 38 //of Mana("Regenerate 1sp/x while walking, etc")
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6938 || v25 == 47 //of The Eclipse("SP (+10), Regen spts")
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6939 || v25 == 55)//of The Unicorn("Luck (+15), Regen spts")
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6940 recovery_SP = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6941 if (v25 == 66)// of Plenty("Regenerate 1 hp/x and 1 sp/x while walking, etc.")
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6942 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6943 recovery_HP = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6944 recovery_SP = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6945 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6946 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6947
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6948 if (recovery_HP &&
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6949 !pParty->pPlayers[v49].pConditions[Condition_Dead] &&
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6950 !pParty->pPlayers[v49].pConditions[Condition_Eradicated])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6951 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6952 if (pParty->pPlayers[v49].sHealth < pParty->pPlayers[v49].GetMaxHealth())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6953 ++pParty->pPlayers[v49].sHealth;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6954 if (pParty->pPlayers[v49].pConditions[Condition_Unconcious] && pParty->pPlayers[v49].sHealth > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6955 pParty->pPlayers[v49].pConditions[Condition_Unconcious] = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6956 redraw_flag = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6957 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6958
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6959 if (recovery_SP &&
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6960 !pParty->pPlayers[v49].pConditions[Condition_Dead] &&
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6961 !pParty->pPlayers[v49].pConditions[Condition_Eradicated])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6962 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6963 if (pParty->pPlayers[v49].sMana < pParty->pPlayers[v49].GetMaxMana())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6964 ++pParty->pPlayers[v49].sMana;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6965 redraw_flag = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6966 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6967
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6968 if (decrease_HP &&
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6969 !pParty->pPlayers[v49].pConditions[Condition_Dead] &&
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6970 !pParty->pPlayers[v49].pConditions[Condition_Eradicated])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6971 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6972 --pParty->pPlayers[v49].sHealth;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6973 if (!(pParty->pPlayers[v49].pConditions[Condition_Unconcious]) && pParty->pPlayers[v49].sHealth < 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6974 pParty->pPlayers[v49].pConditions[Condition_Unconcious] = pParty->uTimePlayed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6975 if (pParty->pPlayers[v49].sHealth < 1)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6976 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6977 if (pParty->pPlayers[v49].sHealth + pParty->pPlayers[v49].uEndurance + pParty->pPlayers[v49].GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6978 || (signed __int64)pParty->pPlayers[v49].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6979 pParty->pPlayers[v49].pConditions[Condition_Unconcious] = pParty->uTimePlayed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6980 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6981 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6982 if (!pParty->pPlayers[v49].pConditions[Condition_Dead])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6983 pParty->pPlayers[v49].pConditions[Condition_Dead] = pParty->uTimePlayed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6984 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6985 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6986 redraw_flag = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6987 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6988 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6989 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6990
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6991 //regeneration
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6992 if (pParty->pPlayers[v49].pPlayerBuffs[PLAYER_BUFF_REGENERATION].uExpireTime > 0
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6993 && !pParty->pPlayers[v49].pConditions[Condition_Dead]
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6994 && !pParty->pPlayers[v49].pConditions[Condition_Eradicated])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6995 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6996 pParty->pPlayers[v49].sHealth += 5 * pParty->pPlayers[v49].pPlayerBuffs[PLAYER_BUFF_REGENERATION].uPower;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6997 if (pParty->pPlayers[v49].sHealth > pParty->pPlayers[v49].GetMaxHealth())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6998 pParty->pPlayers[v49].sHealth = pParty->pPlayers[v49].GetMaxHealth();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
6999 if (pParty->pPlayers[v49].pConditions[Condition_Unconcious] && pParty->pPlayers[v49].sHealth > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7000 pParty->pPlayers[v49].pConditions[Condition_Unconcious] = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7001 redraw_flag = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7002 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7003
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7004 //for warlock
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7005 if (has_dragon_flag && pParty->pPlayers[v49].classType == PLAYER_CLASS_WARLOCK)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7006 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7007 if (pParty->pPlayers[v49].sMana < pParty->pPlayers[v49].GetMaxMana())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7008 ++pParty->pPlayers[v49].sMana;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7009 redraw_flag = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7010 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7011
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7012 //for lich
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7013 if (pParty->pPlayers[v49].classType == PLAYER_CLASS_LICH)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7014 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7015 for (v31 = 0; v31 < 126; ++v31)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7016 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7017 if (pParty->pPlayers[v49].pInventoryItemList[v31].uItemID == ITEM_LICH_JAR_FULL)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7018 lich_jar_flag = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7019 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7020 lich_flag = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7021 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7022 if (lich_flag && !pParty->pPlayers[v49].pConditions[Condition_Dead]
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7023 && !pParty->pPlayers[v49].pConditions[Condition_Eradicated])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7024 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7025 if (pParty->pPlayers[v49].sHealth > pParty->pPlayers[v49].GetMaxHealth() / 2)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7026 pParty->pPlayers[v49].sHealth = pParty->pPlayers[v49].sHealth - 2;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7027 if (pParty->pPlayers[v49].sMana > pParty->pPlayers[v49].GetMaxMana() / 2)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7028 pParty->pPlayers[v49].sMana = pParty->pPlayers[v49].sMana - 2;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7029 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7030 if (lich_jar_flag)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7031 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7032 if (pParty->pPlayers[v49].sMana < pParty->pPlayers[v49].GetMaxMana())
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7033 ++pParty->pPlayers[v49].sMana;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7034 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7035
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7036 //for zombie
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7037 if (pParty->pPlayers[v49].pConditions[Condition_Zombie])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7038 zombie_flag = true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7039 if (zombie_flag && !pParty->pPlayers[v49].pConditions[Condition_Dead]
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7040 && !pParty->pPlayers[v49].pConditions[Condition_Eradicated])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7041 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7042 if (pParty->pPlayers[v49].sHealth > pParty->pPlayers[v49].GetMaxHealth() / 2)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7043 pParty->pPlayers[v49].sHealth = pParty->pPlayers[v49].sHealth - 1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7044 if (pParty->pPlayers[v49].sMana > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7045 pParty->pPlayers[v49].sMana = pParty->pPlayers[v49].sMana - 1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7046 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7047 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7048 pParty->uLastRegenerationTime = pParty->uTimePlayed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7049 if (!viewparams->bRedrawGameUI)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7050 viewparams->bRedrawGameUI = redraw_flag;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7051 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7052 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7053
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7054 //----- (00491E3A) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7055 void sub_491E3A()
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7056 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7057 signed int v1; // esi@3
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7058 unsigned int v3; // eax@7
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7059 unsigned int v4; // edx@8
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7060 int v6; // edi@17
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7061
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7062 //__debugbreak();//Ritor1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7063 for (uint pl = 0; pl < 4; pl++)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7064 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7065 if (SoundSetAction[24][0])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7066 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7067 v3 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7068 for (v1 = 0; v1 < (signed int)pSoundList->sNumSounds; ++v1)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7069 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7070 int ps = 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[pl].uVoiceID) + 4998;//6728
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7071 if (pSoundList->pSL_Sounds[v1].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[pl].uVoiceID) + 4998)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7072 v3 = v1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7073 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7074 pSoundList->UnloadSound(v3, 1);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7075 for (v4 = 0; (signed int)v4 < (signed int)pSoundList->sNumSounds; ++v4)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7076 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7077 if (pSoundList->pSL_Sounds[v4].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[pl].uVoiceID) + 4999)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7078 pSoundList->UnloadSound(v4, 1);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7079 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7080 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7081 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7082 v6 = pIcons_LOD->uNumLoadedFiles - 1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7083 if (v6 >= pIcons_LOD->pFacesLock)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7084 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7085 do
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7086 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7087 pIcons_LOD->pTextures[v6].Release();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7088 if (pIcons_LOD->pHardwareTextures)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7089 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7090 if (pIcons_LOD->pHardwareTextures[v6])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7091 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7092 pIcons_LOD->pHardwareTextures[v6]->Release();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7093 pIcons_LOD->pHardwareTextures[v6] = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7094 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7095 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7096 if (pIcons_LOD->pHardwareSurfaces)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7097 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7098 if (pIcons_LOD->pHardwareSurfaces[v6])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7099 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7100 pIcons_LOD->pHardwareSurfaces[v6]->Release();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7101 pIcons_LOD->pHardwareSurfaces[v6] = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7102 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7103 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7104 --v6;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7105 } while (v6 >= pIcons_LOD->pFacesLock);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7106 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7107 pIcons_LOD->uNumLoadedFiles = pIcons_LOD->pFacesLock;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7108 pIcons_LOD->pFacesLock = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7109 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7110 // 4ED498: using guessed type char byte_4ED498;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7111
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7112 //----- (00494820) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7113 unsigned int __fastcall _494820_training_time(unsigned int a1)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7114 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7115 signed int v1; // eax@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7116
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7117 v1 = 5;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7118 if (a1 % 24 >= 5)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7119 v1 = 29;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7120 return v1 - a1 % 24;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7121 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7122
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7123 //----- (00494836) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7124 int stru339_spell_sound::AddPartySpellSound(int uSoundID, int a6)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7125 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7126 int v3; // esi@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7127 int result; // eax@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7128 //stru339_spell_sound *v5; // ebx@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7129 //int *v6; // edi@2
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7130 unsigned int v7; // eax@3
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7131 int v8; // [sp+Ch] [bp-8h]@3
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7132 int v9; // [sp+10h] [bp-4h]@2
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7133 int a2a; // [sp+1Ch] [bp+8h]@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7134 //return 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7135 v3 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7136 result = word_4EE088_sound_ids[uSoundID];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7137 //v5 = this;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7138 a2a = word_4EE088_sound_ids[uSoundID];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7139 if (word_4EE088_sound_ids[uSoundID])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7140 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7141 //v6 = this->pSoundsOffsets;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7142 for (v9 = 0; v9 < 2; ++v9)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7143 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7144 v7 = a2a++;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7145 result = pSoundList->LoadSound(v7, (char *)this + v3, 44744 - v3, &v8, a6);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7146 if (!result)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7147 break;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7148 a6 += 4;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7149 result = v8 + 256;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7150 this->pSoundsOffsets[v9] = v3;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7151 v3 += result;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7152 this->pSoundsSizes[v9] = v8 + 256;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7153 //++v6;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7154 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7155 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7156 return result;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7157 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7158 // 4EE088: using guessed type __int16 word_4EE088_sound_ids[];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7159
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7160 //----- (00443E31) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7161 void LoadLevel_InitializeLevelStr()
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7162 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7163
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7164 // char Args[100];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7165 int string_num;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7166 int max_string_length;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7167 // int current_string_length;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7168 int prev_string_offset;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7169
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7170 if (sizeof(pLevelStrOffsets) != 2000)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7171 Log::Warning(L"pLevelStrOffsets: deserialization warning");
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7172 memset(pLevelStrOffsets.data(), 0, 2000);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7173
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7174 max_string_length = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7175 string_num = 1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7176 prev_string_offset = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7177 pLevelStrOffsets[0] = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7178 for (uint i = 0; i < uLevelStrFileSize; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7179 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7180 if (!pLevelStr[i])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7181 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7182 pLevelStrOffsets[string_num] = i + 1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7183 ++string_num;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7184 if (i - prev_string_offset > max_string_length)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7185 max_string_length = i - prev_string_offset;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7186 prev_string_offset = i;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7187 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7188 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7189
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7190 uLevelStrNumStrings = string_num - 1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7191 if (max_string_length > 800)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7192 Error("MAX_EVENT_TEXT_LENGTH needs to be increased to %lu", max_string_length + 1);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7193
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7194 if (uLevelStrNumStrings > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7195 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7196 for (uint i = 0; i <uLevelStrNumStrings; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7197 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7198 if (RemoveQuotes(&pLevelStr[pLevelStrOffsets[i]]) != &pLevelStr[pLevelStrOffsets[i]])
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7199 ++pLevelStrOffsets[i];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7200 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7201 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7202 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7203
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7204 //----- (00443F95) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7205 void OnMapLeave()
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7206 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7207 _evt_raw *test_event;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7208 if (uLevelEVT_NumEvents > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7209 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7210 for (uint i = 0; i < uLevelEVT_NumEvents; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7211 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7212 test_event = (_evt_raw*)&pLevelEVT[pLevelEVT_Index[i].uEventOffsetInEVT];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7213 if (test_event->_e_type == EVENT_OnMapLeave)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7214 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7215 EventProcessor(pLevelEVT_Index[i].uEventID, 0, 1, pLevelEVT_Index[i].event_sequence_num);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7216 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7217 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7218 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7219 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7220
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7221 //----- (00443FDC) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7222 void OnMapLoad()
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7223 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7224 int v6; // eax@9
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7225 unsigned __int64 v8; // qax@26
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7226 int hours; // ebx@26
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7227 unsigned __int64 v18; // [sp+Ch] [bp-44h]@12
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7228 unsigned int seconds; // [sp+14h] [bp-3Ch]@26
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7229 unsigned __int64 v20; // [sp+1Ch] [bp-34h]@7
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7230 unsigned int minutes; // [sp+2Ch] [bp-24h]@26
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7231 unsigned int years; // [sp+34h] [bp-1Ch]@26
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7232 unsigned int weeks; // [sp+38h] [bp-18h]@26
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7233 int v26; // [sp+3Ch] [bp-14h]@15
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7234 unsigned int days; // [sp+3Ch] [bp-14h]@26
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7235 unsigned int months; // [sp+40h] [bp-10h]@26
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7236
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7237 for (uint i = 0; i < uLevelEVT_NumEvents; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7238 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7239 EventIndex pEvent = pLevelEVT_Index[i];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7240
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7241 _evt_raw* _evt = (_evt_raw *)(&pLevelEVT[pEvent.uEventOffsetInEVT]);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7242
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7243 if (_evt->_e_type == EVENT_PlaySound)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7244 pSoundList->LoadSound(EVT_DWORD(_evt->v5), 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7245 else if (_evt->_e_type == EVENT_OnMapReload)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7246 EventProcessor(pEvent.uEventID, 0, 0, pEvent.event_sequence_num);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7247 else if (_evt->_e_type == EVENT_OnTimer || _evt->_e_type == EVENT_Initialize)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7248 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7249 //v3 = &MapsLongTimersList[MapsLongTimers_count];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7250 v20 = pOutdoor->loc_time.uLastVisitDay;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7251 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7252 v20 = pIndoor->stru1.uLastVisitDay;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7253
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7254 MapsLongTimersList[MapsLongTimers_count].timer_evt_type = _evt->_e_type;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7255 MapsLongTimersList[MapsLongTimers_count].timer_evt_ID = pEvent.uEventID;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7256 MapsLongTimersList[MapsLongTimers_count].timer_evt_seq_num = pEvent.event_sequence_num;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7257
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7258 MapsLongTimersList[MapsLongTimers_count].YearsInterval = _evt->v5;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7259 MapsLongTimersList[MapsLongTimers_count].MonthsInterval = _evt->v6;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7260 MapsLongTimersList[MapsLongTimers_count].WeeksInterval = _evt->v7;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7261 MapsLongTimersList[MapsLongTimers_count].HoursInterval = _evt->v8;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7262 MapsLongTimersList[MapsLongTimers_count].MinutesInterval = _evt->v9;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7263 MapsLongTimersList[MapsLongTimers_count].SecondsInterval = _evt->v10;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7264
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7265
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7266 v6 = ((unsigned short)_evt->v12 << 8) + _evt->v11;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7267
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7268 MapsLongTimersList[MapsLongTimers_count].time_left_to_fire = ((unsigned short)_evt->v12 << 8) + _evt->v11;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7269 MapsLongTimersList[MapsLongTimers_count].IntervalHalfMins = ((unsigned short)_evt->v12 << 8) + _evt->v11;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7270 if (MapsLongTimersList[MapsLongTimers_count].timer_evt_type == EVENT_Initialize && !(short)v6)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7271 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7272 if (v20)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7273 v18 = pParty->uTimePlayed - v20;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7274 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7275 v18 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7276 v26 = (signed int)(signed __int64)((double)(signed __int64)v18 * 0.234375) / 60 / 60 / 24;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7277
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7278 if (v26 / 7 / 4 / 12 != 0 && MapsLongTimersList[MapsLongTimers_count].YearsInterval ||
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7279 v26 / 7 / 4 != 0 && MapsLongTimersList[MapsLongTimers_count].MonthsInterval != 0 ||
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7280 v26 / 7 != 0 && MapsLongTimersList[MapsLongTimers_count].WeeksInterval != 0 ||
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7281 v26 != 0 || !v20)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7282 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7283 ++MapsLongTimers_count;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7284 MapsLongTimersList[MapsLongTimers_count].NextStartTime = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7285 continue;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7286 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7287 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7288 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7289 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7290 v8 = (__int64)((double)pParty->uTimePlayed * 0.234375);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7291 seconds = v8 % 60;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7292 minutes = (v8 / 60) % 60;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7293 hours = ((v8 / 60) / 60) % 24;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7294 days = (((v8 / 60) / 60) / 24) % 7;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7295 weeks = ((((v8 / 60) / 60) / 24) / 7) % 4;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7296 months = (((((v8 / 60) / 60) / 24) / 7) / 4) % 12;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7297 years = (((((v8 / 60) / 60) / 24) / 7) / 4) / 12;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7298
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7299 if (MapsLongTimersList[MapsLongTimers_count].YearsInterval)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7300 ++years;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7301 else if (MapsLongTimersList[MapsLongTimers_count].MonthsInterval)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7302 ++months;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7303 else if (MapsLongTimersList[MapsLongTimers_count].WeeksInterval)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7304 ++weeks;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7305 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7306 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7307 ++days;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7308 hours = MapsLongTimersList[MapsLongTimers_count].HoursInterval;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7309 minutes = MapsLongTimersList[MapsLongTimers_count].MinutesInterval;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7310 seconds = MapsLongTimersList[MapsLongTimers_count].SecondsInterval;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7311 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7312 MapsLongTimersList[MapsLongTimers_count].NextStartTime = (signed __int64)((double)((seconds
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7313 + 60 * minutes
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7314 + 3600 * hours
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7315 + 86400 * days
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7316 + 604800 * weeks
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7317 + 2419200 * months
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7318 + 29030400 * years) << 7)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7319 * 0.033333335);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7320
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7321 ++MapsLongTimers_count;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7322 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7323 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7324 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7325 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7326
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7327 //----- (00444360) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7328 void Level_LoadEvtAndStr(const char *pLevelName)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7329 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7330 char pContainerName[120]; // [sp+8h] [bp-98h]@1
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7331
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7332 sprintf(pContainerName, "%s.evt", pLevelName);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7333 uLevelEVT_Size = LoadEventsToBuffer(pContainerName, pLevelEVT.data(), 9216);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7334
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7335 sprintf(pContainerName, "%s.str", pLevelName);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7336 uLevelStrFileSize = LoadEventsToBuffer(pContainerName, pLevelStr.data(), 9216);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7337 if (uLevelStrFileSize)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7338 LoadLevel_InitializeLevelStr();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7339 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7340
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7341 //----- (004452BB) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7342 void sub_4452BB()
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7343 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7344 pGUIWindow2->Release();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7345 pGUIWindow2 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7346 activeLevelDecoration = _591094_decoration;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7347 EventProcessor(dword_5C3418, 0, 1, dword_5C341C);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7348 activeLevelDecoration = nullptr;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7349 pEventTimer->Resume();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7350 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7351
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7352 //----- (0044100D) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7353 bool _44100D_should_alter_right_panel()
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7354 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7355 return pCurrentScreen == SCREEN_NPC_DIALOGUE || pCurrentScreen == SCREEN_CHARACTERS ||
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7356 pCurrentScreen == SCREEN_HOUSE || pCurrentScreen == SCREEN_E ||
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7357 pCurrentScreen == SCREEN_CHANGE_LOCATION || pCurrentScreen == SCREEN_INPUT_BLV || pCurrentScreen == SCREEN_CASTING;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7358 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7359
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7360 //----- (0044987B) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7361 void Transition_StopSound_Autosave(const char *pMapName, MapStartPoint start_point)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7362 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7363 pAudioPlayer->StopChannels(-1, -1);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7364 pGameLoadingUI_ProgressBar->Initialize(GUIProgressBar::TYPE_None);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7365 if (_stricmp(pCurrentMapName, pMapName))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7366 SaveGame(1, 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7367
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7368 uGameState = GAME_STATE_CHANGE_LOCATION;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7369 strcpy(pCurrentMapName, pMapName);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7370 uLevel_StartingPointType = start_point;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7371 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7372 // 6BE35C: using guessed type int uLevel_StartingPointType;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7373
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7374 //----- (004451A8) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7375 void __fastcall sub_4451A8_press_any_key(int a1, int a2, int a4)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7376 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7377 if (!pGUIWindow2)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7378 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7379 if (pParty->uFlags & 2)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7380 pGame->Draw();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7381 pAudioPlayer->StopChannels(-1, -1);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7382 pMiscTimer->Pause();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7383 pEventTimer->Pause();
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7384 dword_5C3418 = a1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7385 dword_5C341C = a2;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7386 _591094_decoration = activeLevelDecoration;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7387 pGUIWindow2 = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_GreetingNPC, a4, 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7388 pGUIWindow2->CreateButton(61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7389 pGUIWindow2->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7390 pGUIWindow2->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7391 pGUIWindow2->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7392 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7393 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7394
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7395
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7396
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7397
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7398 //----- (00448B67) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7399 void OnTimer(int)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7400 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7401 if (pEventTimer->bPaused)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7402 return;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7403
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7404 long long v13 = (signed __int64)(pParty->uTimePlayed - _5773B8_event_timer) / 128;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7405 if (!v13)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7406 return;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7407
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7408 //uint _v2v3 = pParty->uTimePlayed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7409 //v3 = HIDWORD(pParty->uTimePlayed);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7410 //v2 = LODWORD(pParty->uTimePlayed);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7411
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7412 _5773B8_event_timer = pParty->uTimePlayed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7413
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7414 for (uint i = 0; i < MapsLongTimers_count; ++i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7415 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7416 //v4 = (char *)&array_5B5928_timers[0].field_C;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7417 MapsLongTimer* timer = &MapsLongTimersList[i];
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7418 //while ( 1 )
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7419 //{
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7420 //v5 = *(short *)v4;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7421 if (timer->time_left_to_fire)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7422 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7423 if (v13 < timer->time_left_to_fire)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7424 timer->time_left_to_fire -= v13;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7425 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7426 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7427 timer->time_left_to_fire = timer->IntervalHalfMins;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7428 EventProcessor(timer->timer_evt_ID, 0, 1, timer->timer_evt_seq_num);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7429 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7430 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7431 else
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7432 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7433 if (timer->NextStartTime < pParty->uTimePlayed)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7434 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7435 uint next_trigger_time = 1 * 60 * 60 * 24; // 1 day
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7436 if (timer->YearsInterval)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7437 next_trigger_time = 336 * 60 * 60 * 24; // 1 year
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7438 else if (timer->MonthsInterval)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7439 next_trigger_time = 28 * 60 * 60 * 24; // 1 month
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7440 else if (timer->WeeksInterval)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7441 next_trigger_time = 7 * 60 * 60 * 24; // 1 week
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7442
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7443 timer->NextStartTime += (next_trigger_time * 128) / 3.0f;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7444 if (timer->NextStartTime < pParty->uTimePlayed) // make sure in wont fire several times in a row if big time interval has lapsed
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7445 timer->NextStartTime = pParty->uTimePlayed;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7446
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7447 EventProcessor(timer->timer_evt_ID, 0, 1, timer->timer_evt_seq_num);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7448 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7449 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7450 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7451 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7452
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7453
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7454
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7455
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7456
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7457
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7458
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7459 //----- (0044C28F) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7460 bool TeleportToNWCDungeon()
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7461 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7462 if (!_stricmp("nwc.blv", pCurrentMapName))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7463 return false;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7464
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7465 _5B65A8_npcdata_uflags_or_other = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7466 _5B65AC_npcdata_fame_or_other = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7467 _5B65B0_npcdata_rep_or_other = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7468 _5B65B4_npcdata_loword_house_or_other = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7469 _5B65B8_npcdata_hiword_house_or_other = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7470 dword_5B65BC = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7471 dword_5B65C0 = 0;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7472
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7473 pGameLoadingUI_ProgressBar->uType = GUIProgressBar::TYPE_Fullscreen;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7474 Transition_StopSound_Autosave("nwc.blv", MapStartPoint_Party);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7475 pCurrentScreen = SCREEN_GAME;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7476 return true;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7477 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7478
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7479 //----- (00401000) --------------------------------------------------------
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7480 void mm7__vector_constructor(void *a1, int objSize, int numObjs, int(*constructor)(int))
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7481 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7482 void *v4; // esi@2
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7483
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7484 if (numObjs > 0)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7485 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7486 v4 = a1;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7487 for (int i = numObjs; i; --i)
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7488 {
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7489 constructor((int)v4);
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7490 v4 = (char *)v4 + objSize;
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7491 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7492 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7493 }
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7494
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7495
104fdbea0386 cleaning project part 2
zipi
parents: 2463
diff changeset
7496