diff Game.cpp @ 2259:43a508455445

Adding MapInfo.cpp, moving a few functions there
author Grumpy7
date Tue, 04 Mar 2014 00:02:21 +0100
parents aff7a7b072b7
children fd788d2e9585
line wrap: on
line diff
--- a/Game.cpp	Mon Mar 03 23:49:23 2014 +0100
+++ b/Game.cpp	Tue Mar 04 00:02:21 2014 +0100
@@ -2987,7 +2987,7 @@
           {
             if ( !*((int *)&pSavegameThumbnails[10 * uMessageParam].pPixels ) )
               continue;
-            v173 = pMapStats->pInfos[sub_410D99_get_map_index(pPlayer->pInstalledBeacons[uMessageParam].SaveFileID)].pName;
+            v173 = pMapStats->pInfos[pMapStats->sub_410D99_get_map_index(pPlayer->pInstalledBeacons[uMessageParam].SaveFileID)].pName;
             sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[474], v173);// "Recall to %s"
             GameUI_SetFooterString(pTmpBuf.data());
             continue;
@@ -3002,7 +3002,7 @@
             GameUI_SetFooterString(pTmpBuf.data());
             continue;
           }
-          v174 = pMapStats->pInfos[sub_410D99_get_map_index(*(short *)(uNumSeconds + 26))].pName;
+          v174 = pMapStats->pInfos[pMapStats->sub_410D99_get_map_index(*(short *)(uNumSeconds + 26))].pName;
           sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[475], (unsigned int)pMapName, v174);// "Set %s over %s"
           GameUI_SetFooterString(pTmpBuf.data());
           continue;