diff Game.cpp @ 1391:cc9a3a24d61d

Moved stru11, stru12 and some SW Rendering stuff to the archives. stru148 -> struct Polygon
author Nomad
date Thu, 18 Jul 2013 14:42:54 +0200
parents 1803172dffd9
children 8ea496564034
line wrap: on
line diff
--- a/Game.cpp	Thu Jul 18 04:08:20 2013 +0200
+++ b/Game.cpp	Thu Jul 18 14:42:54 2013 +0200
@@ -16,8 +16,6 @@
 #include "stru6.h"
 #include "stru9.h"
 #include "stru10.h"
-#include "stru11.h"
-#include "stru12.h"
 
 #include "Game.h"
 #include "Party.h"
@@ -787,7 +785,7 @@
 }
 
 //----- (0044EC23) --------------------------------------------------------
-int Game::_44EC23(stru148 *a2, int *a3, signed int a4)
+int Game::_44EC23(struct Polygon *a2, int *a3, signed int a4)
 {
   double v4; // st7@4
   //double v5; // ST00_8@4
@@ -952,8 +950,10 @@
   pIndoorCameraD3D = new IndoorCameraD3D;
   pStru9Instance = new stru9;
   pStru10Instance = new stru10;
-  pStru11Instance = new stru11;
-  pStru12Instance = new stru12(pStru11Instance);
+  //pStru11Instance = new stru11;
+  pStru11Instance = nullptr;
+  //pStru12Instance = new stru12(pStru11Instance);
+  pStru12Instance = nullptr;
   pCShow = new CShow;
   pKeyboardInstance = new Keyboard;
   pGammaController = new GammaController;