annotate Game.cpp @ 2461:ff7f4995aa25

function MakeScreenshot()
author Ritor1
date Tue, 05 Aug 2014 17:00:35 +0600
parents 1921b140607a
children 0f17a30149ec
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6 #include "Arcomage.h"
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7 #include "mm7_unsorted_subs.h"
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8 #include "Vis.h"
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9 #include "Weather.h"
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10 #include "LightmapBuilder.h"
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11 #include "DecalBuilder.h"
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12 #include "ParticleEngine.h"
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13 #include "Mouse.h"
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14 #include "Keyboard.h"
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15 #include "GammaControl.h"
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16 #include "stru6.h"
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17 #include "stru9.h"
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18 #include "stru10.h"
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19 #include "ErrorHandling.h"
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20 #include "MediaPlayer.h"
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21
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22 #include "Game.h"
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23 #include "Party.h"
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24 #include "Viewport.h"
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25 #include "Timer.h"
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26 #include "Outdoor.h"
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27 #include "Outdoor_stuff.h"
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28 #include "Overlays.h"
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29 #include "AudioPlayer.h"
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30 #include "LOD.h"
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31 #include "GUIWindow.h"
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32 #include "TurnEngine.h"
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33 #include "Bink_Smacker.h"
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34 #include "Events.h"
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35 #include "Arcomage.h"
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038a4d09406f new texts file, fix text rendender error
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36 #include "texts.h"
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37 #include "GUIFont.h"
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650d96af8855 Vis overhaul; sprites can be picked by mouse
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38 #include "Log.h"
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39 #include "Lights.h"
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40 #include "mm7_data.h"
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41 #include "MapInfo.h"
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42 #include "CastSpellInfo.h"
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43 #include "FrameTableInc.h"
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44 #include "Actor.h"
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45 #include "Events2D.h"
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46 #include "GUIProgressBar.h"
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47 #include "ObjectList.h"
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48 #include "Level/Decoration.h"
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49 #include "PaletteManager.h"
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50 #include "UI\UIHouses.h"
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51 #include "UI\UIShops.h"
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52 #include "UI\UIPartyCreation.h"
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53 #include "SaveLoad.h"
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54 #include "SpriteObject.h"
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55 #include "mm7.h"
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56 #include "Sprites.h"
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57 #include "Registry.h"
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58 #include "Chest.h"
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59
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60 #include "UI\UIGame.h"
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61
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62
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63
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64
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65 Game *pGame;
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66
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67
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68
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69
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70
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71 //----- (00435694) --------------------------------------------------------
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72 void Game::ToggleFlags2(unsigned int uFlag)
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73 {
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74 unsigned int v2; // eax@1
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75
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76 v2 = this->uFlags2;
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77 if ( v2 & uFlag )
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78 this->uFlags2 = v2 & ~uFlag;
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79 else
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80 this->uFlags2 = uFlag | v2;
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81 }
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82
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83 //----- (0044103C) --------------------------------------------------------
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84 void Game::Draw()
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85 {
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86 int v4; // edi@26
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87
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88 uFlags2 &= ~0x02;
0
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89 if ( pParty->_497FC5_check_party_perception_against_level() )
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90 uFlags2 |= 2;
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91
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92 pGame->pIndoorCameraD3D->sRotationX = pParty->sRotationX;
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93 pGame->pIndoorCameraD3D->sRotationY = pParty->sRotationY;
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94 pGame->pIndoorCameraD3D->vPartyPos.x = pParty->vPosition.x - pParty->y_rotation_granularity * cosf(2 * 3.141592653589 * pParty->sRotationY / 2048.0);
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95 pGame->pIndoorCameraD3D->vPartyPos.y = pParty->vPosition.y - pParty->y_rotation_granularity * sinf(2 * 3.141592653589 * pParty->sRotationY / 2048.0);
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96 pGame->pIndoorCameraD3D->vPartyPos.z = pParty->vPosition.z + pParty->sEyelevel;//193, but real 353
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97
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
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98 //pIndoorCamera->Initialize2();
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99 pIndoorCameraD3D->CalculateRotations(pParty->sRotationX, pParty->sRotationY);
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100 pIndoorCameraD3D->CreateWorldMatrixAndSomeStuff();
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101 pIndoorCameraD3D->_4374E8_ProllyBuildFrustrum();
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102
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103 if ( pMovie_Track )
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104 {
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105 /*if ( !pRenderer->pRenderD3D )
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106 {
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107 pRenderer->BeginSceneD3D();
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108 pMouse->DrawCursorToTarget();
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109 pRenderer->DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene();
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110 }*/
0
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111 }
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112 else
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113 {
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114 if ( pParty->vPosition.x != pParty->vPrevPosition.x || pParty->sRotationY != pParty->sPrevRotationY || pParty->vPosition.y != pParty->vPrevPosition.y
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115 || pParty->sRotationX != pParty->sPrevRotationX || pParty->vPosition.z != pParty->vPrevPosition.z || pParty->sEyelevel != pParty->sPrevEyelevel )
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116 pParty->uFlags |= 2u;
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117 pParty->vPrevPosition.x = pParty->vPosition.x;
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118 pParty->vPrevPosition.y = pParty->vPosition.y;
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119 pParty->vPrevPosition.z = pParty->vPosition.z;
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120 //v0 = &pRenderer;
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121 pParty->sPrevRotationY = pParty->sRotationY;
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122 pParty->sPrevRotationX = pParty->sRotationX;
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123
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124 pParty->sPrevEyelevel = pParty->sEyelevel;
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125 pRenderer->BeginSceneD3D();
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126
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127 //if ( !pRenderer->pRenderD3D )
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128 //pMouse->DrawCursorToTarget();
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129 if ( !PauseGameDrawing() || viewparams->field_48 == 1 )
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130 {
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131 //if ( pRenderer->pRenderD3D )
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132 {
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133 float v2 = (double)(((signed int)pMiscTimer->uTotalGameTimeElapsed >> 2) & 0x1F) * 0.032258064 * 6.0;
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134 //v3 = v2 + 6.7553994e15;
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135 //pRenderer->field_1036A8_bitmapid = LODWORD(v3);
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136 pRenderer->hd_water_current_frame = floorf(v2 + 0.5f);
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137 }
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138
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139 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
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140 pIndoor->Draw();
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141 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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142 pOutdoor->Draw();
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143 else
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144 Error("Invalid level type: %u", uCurrentlyLoadedLevelType);
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145
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146 //if (pRenderer->pRenderD3D)
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147 {
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148 pDecalBuilder->DrawBloodsplats();
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149 pGame->pLightmapBuilder->DrawLightmapsType(2);
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150 }
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151 }
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152 pRenderer->DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene();
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153 }
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155 //DEBUG: force redraw gui
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156 viewparams->bRedrawGameUI = true;
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157
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158
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159 pRenderer->BeginScene();
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160 //if (pRenderer->pRenderD3D)
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161 pMouse->DrawCursorToTarget();
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162 if (pOtherOverlayList->bRedraw)
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163 viewparams->bRedrawGameUI = true;
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164 v4 = viewparams->bRedrawGameUI;
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165 GameUI_Footer();
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166 if (!viewparams->bRedrawGameUI)
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167 GameUI_DrawRightPanelItems();
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168 else
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169 {
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170 GameUI_DrawRightPanelFrames();
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171 GameUI_Footer_2();
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172 viewparams->bRedrawGameUI = false;
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173 }
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174 if (!pMovie_Track)//!pVideoPlayer->pSmackerMovie)
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175 {
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4231fdf46dde Minimap's drawing
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176 GameUI_DrawMinimap(488, 16, 625, 133, viewparams->uMinimapZoom, true);//redraw = pParty->uFlags & 2);
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177 if (v4)
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178 {
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179 if ( !PauseGameDrawing() /*&& pRenderer->pRenderD3D*/) // clear game viewport with transparent color
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180 pRenderer->FillRectFast(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pViewport->uViewportBR_X - pViewport->uViewportTL_X,
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181 pViewport->uViewportBR_Y - pViewport->uViewportTL_Y + 1,
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182 0x7FF);
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183 viewparams->field_48 = 0;
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184 }
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185 }
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186
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187 viewparams->bRedrawGameUI = pOtherOverlayList->bRedraw;
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188 pOtherOverlayList->bRedraw = 0;
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189
0
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190 GameUI_DrawPartySpells();
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191 if (v4 || pParty->pHirelings[0].evt_C || pParty->pHirelings[1].evt_C )
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192 GameUI_DrawHiredNPCs();
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193 GameUI_DrawPortraits(v4);
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194 GameUI_DrawLifeManaBars();
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195 GameUI_DrawCharacterSelectionFrame();
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db94443ea4e7 _44100D_should_alter_right_panel()
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196 if ( _44100D_should_alter_right_panel() )
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197 GameUI_DrawRightPanel();
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198 if ( !pMovie_Track )
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199 {
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200 pStru6Instance->DrawPlayerBuffAnims();
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f451efdb7c8b * Party buff icons drawing (right panel)
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201 pOtherOverlayList->DrawTurnBasedIcon(v4);
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202 GameUI_DrawTorchlightAndWizardEye();
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203 }
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204
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205
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206 static bool render_framerate = false;
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207 static float framerate = 0.0f;
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208 static uint frames_this_second = 0;
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209 static uint last_frame_time = GetTickCount();
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210 static uint framerate_time_elapsed = 0;
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ff7f4995aa25 function MakeScreenshot()
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211
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de5cdcb03fda sky for snow
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212 if ( pCurrentScreen == SCREEN_GAME && uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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213 pWeather->Draw();//Ritor1: my include
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214
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ff7f4995aa25 function MakeScreenshot()
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215 //while(GetTickCount() - last_frame_time < 33 );//FPS control
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
216 uint frame_dt = GetTickCount() - last_frame_time;
794
Nomad
parents: 791
diff changeset
217 last_frame_time = GetTickCount();
Nomad
parents: 791
diff changeset
218
Nomad
parents: 791
diff changeset
219 framerate_time_elapsed += frame_dt;
Nomad
parents: 791
diff changeset
220 if (framerate_time_elapsed >= 1000)
Nomad
parents: 791
diff changeset
221 {
Nomad
parents: 791
diff changeset
222 framerate = frames_this_second * (1000.0f / framerate_time_elapsed);
Nomad
parents: 791
diff changeset
223
Nomad
parents: 791
diff changeset
224 framerate_time_elapsed = 0;
Nomad
parents: 791
diff changeset
225 frames_this_second = 0;
Nomad
parents: 791
diff changeset
226 render_framerate = true;
Nomad
parents: 791
diff changeset
227 }
Nomad
parents: 791
diff changeset
228
Nomad
parents: 791
diff changeset
229 ++frames_this_second;
Nomad
parents: 791
diff changeset
230
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
231 if ( debug_information )
794
Nomad
parents: 791
diff changeset
232 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
233 if (render_framerate)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
234 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
235 sprintf(pTmpBuf.data(), "FPS: % .4f", framerate);
2069
259df09dfb50 32bits almost there
Nomad
parents: 2061
diff changeset
236 pPrimaryWindow->DrawText(pFontArrus, 494, 0, Color16(0, 0, 0), pTmpBuf.data(), 0, 0, 0);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
237 }
794
Nomad
parents: 791
diff changeset
238
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
239 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
240 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
241 int sector_id = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
242 sprintf(pTmpBuf.data(), "Party Sector ID: %u/%u\n", sector_id, pIndoor->uNumSectors);
2069
259df09dfb50 32bits almost there
Nomad
parents: 2061
diff changeset
243 pPrimaryWindow->DrawText(pFontArrus, 16, 16, Color16(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
244 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
245 sprintf(pTmpBuf.data(), "Party Position: % d % d % d", pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
2069
259df09dfb50 32bits almost there
Nomad
parents: 2061
diff changeset
246 pPrimaryWindow->DrawText(pFontArrus, 16, 16 + 16, Color16(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
247
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
248 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
249 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
250 uint uFaceID;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
251 int sector_id = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
252 int floor_level = BLV_GetFloorLevel(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + 40, sector_id, &uFaceID);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
253 sprintf(pTmpBuf.data(), "BLV_GetFloorLevel: %d face_id %d\n", floor_level, uFaceID);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
254 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
255 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
256 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
257 int on_water, _a6;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
258 int floor_level = ODM_GetFloorLevel(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z, 0, &on_water, &_a6, false);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
259 sprintf(pTmpBuf.data(), "ODM_GetFloorLevel: %d on_water: %s a6 = %d\n", floor_level, on_water ? "true" : "false", _a6);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
260 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2061
diff changeset
261 pPrimaryWindow->DrawText(pFontArrus, 16, 16 + 16 + 16, Color16(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
262 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
263
0
Ritor1
parents:
diff changeset
264 GUI_UpdateWindows();
130
1c471f3629fb Party expressions update
Nomad
parents: 121
diff changeset
265 pParty->UpdatePlayersAndHirelingsEmotions();
937
ae747684f644 stru279 removed.
Nomad
parents: 872
diff changeset
266
434
137c59c3dbc4 Temple of Moon and Dragon Lair can now be entered.
Nomad
parents: 378
diff changeset
267 _unused_5B5924_is_travel_ui_drawn = false;
0
Ritor1
parents:
diff changeset
268 if (v4)
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
269 pMouse->bRedraw = true;
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
270 pMouse->ReadCursorWithItem();
0
Ritor1
parents:
diff changeset
271 pMouse->DrawCursor();
2216
3f375342de12 window->GetWidth() continue
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parents: 2215
diff changeset
272 pMouse->Activate();
0
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parents:
diff changeset
273 pRenderer->EndScene();
Ritor1
parents:
diff changeset
274 pRenderer->Present();
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 484
diff changeset
275 pParty->uFlags &= ~2;
0
Ritor1
parents:
diff changeset
276 }
Ritor1
parents:
diff changeset
277
Ritor1
parents:
diff changeset
278 //----- (0047A815) --------------------------------------------------------
Ritor1
parents:
diff changeset
279 void Game::DrawParticles()
Ritor1
parents:
diff changeset
280 {
Ritor1
parents:
diff changeset
281 pParticleEngine->Draw();
Ritor1
parents:
diff changeset
282 }
Ritor1
parents:
diff changeset
283
Ritor1
parents:
diff changeset
284 //----- (00463149) --------------------------------------------------------
Ritor1
parents:
diff changeset
285 void Game::Loop()
Ritor1
parents:
diff changeset
286 {
Ritor1
parents:
diff changeset
287 const char *pLocationName; // [sp-4h] [bp-68h]@74
Ritor1
parents:
diff changeset
288 bool bLoading; // [sp+10h] [bp-54h]@1
Ritor1
parents:
diff changeset
289 signed int v16; // [sp+14h] [bp-50h]@8
Ritor1
parents:
diff changeset
290 MSG Msg; // [sp+28h] [bp-3Ch]@20
Ritor1
parents:
diff changeset
291 char Source[64]; // [sp+44h] [bp-20h]@76
Ritor1
parents:
diff changeset
292
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
293 bLoading = sCurrentMenuID == MENU_LoadingProcInMainMenu;
0
Ritor1
parents:
diff changeset
294 SetCurrentMenuID((MENU_STATE)-1);
2126
a2da7afb41b4 fix for previous commit load error
zipi
parents: 2124
diff changeset
295 if (bLoading)
0
Ritor1
parents:
diff changeset
296 {
Ritor1
parents:
diff changeset
297 pParty->Reset();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
298 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
299 LoadGame(uLoadGameUI_SelectedSlot);
Ritor1
parents:
diff changeset
300 }
Ritor1
parents:
diff changeset
301
Ritor1
parents:
diff changeset
302 for (uint i = 1; i < 5; ++i)
Ritor1
parents:
diff changeset
303 for (uint j = 1; j < 6; ++j)
Ritor1
parents:
diff changeset
304 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1165
diff changeset
305 sprintf(pTmpBuf.data(), "data\\lloyd%d%d.pcx", i, j);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1165
diff changeset
306 remove(pTmpBuf.data());
0
Ritor1
parents:
diff changeset
307 }
Ritor1
parents:
diff changeset
308
Ritor1
parents:
diff changeset
309 LoadPlayerPortraintsAndVoices();
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
310 pIcons_LOD->_inlined_sub1();
328
8e23edf57e27 little fix
Ritor1
parents: 323
diff changeset
311 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
0
Ritor1
parents:
diff changeset
312
Ritor1
parents:
diff changeset
313 while ( 2 )
Ritor1
parents:
diff changeset
314 {
Ritor1
parents:
diff changeset
315 v16 = 1;
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
316 pMessageQueue_50CBD0->Flush();
0
Ritor1
parents:
diff changeset
317
Ritor1
parents:
diff changeset
318 pPartyActionQueue->uNumActions = 0;
Ritor1
parents:
diff changeset
319 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
320 {
Ritor1
parents:
diff changeset
321 pTurnEngine->End(false);
Ritor1
parents:
diff changeset
322 pParty->bTurnBasedModeOn = false;
Ritor1
parents:
diff changeset
323 }
Ritor1
parents:
diff changeset
324 DoPrepareWorld(bLoading, 1);
Ritor1
parents:
diff changeset
325 pEventTimer->Resume();
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
326 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0080_SKIP_USER_INPUT_THIS_FRAME;
0
Ritor1
parents:
diff changeset
327 // uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
328 pCurrentScreen = SCREEN_GAME;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
329
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
330 //if ( pRenderer->pRenderD3D )
0
Ritor1
parents:
diff changeset
331 pGame->pVisInstance->_4C1A02();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
332
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
333 bool game_finished = false;
0
Ritor1
parents:
diff changeset
334 do
Ritor1
parents:
diff changeset
335 {
Ritor1
parents:
diff changeset
336 while ( PeekMessageA(&Msg, 0, 0, 0, PM_REMOVE) )
Ritor1
parents:
diff changeset
337 {
Ritor1
parents:
diff changeset
338 if ( Msg.message == WM_QUIT )
Ritor1
parents:
diff changeset
339 Game_DeinitializeAndTerminate(0);
Ritor1
parents:
diff changeset
340 TranslateMessage(&Msg);
Ritor1
parents:
diff changeset
341 DispatchMessageA(&Msg);
Ritor1
parents:
diff changeset
342 }
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
343 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_APP_INACTIVE)
0
Ritor1
parents:
diff changeset
344 {
Ritor1
parents:
diff changeset
345 WaitMessage();
Ritor1
parents:
diff changeset
346 continue;
Ritor1
parents:
diff changeset
347 }
Ritor1
parents:
diff changeset
348 pGame->_44EEA7();
Ritor1
parents:
diff changeset
349 GameUI_WritePointedObjectStatusString();
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
350 Keyboard::ProcessInputActions();
0
Ritor1
parents:
diff changeset
351 GameUI_MsgProc();
Ritor1
parents:
diff changeset
352 if ( pArcomageGame->bGameInProgress )
Ritor1
parents:
diff changeset
353 {
Ritor1
parents:
diff changeset
354 ArcomageGame::Loop();
Ritor1
parents:
diff changeset
355 pRenderer->Present();
Ritor1
parents:
diff changeset
356 continue;
Ritor1
parents:
diff changeset
357 }
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1642
diff changeset
358
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
359 pMediaPlayer->HouseMovieLoop();
2456
83174b7b3763 removed VideoPlayer.cpp/h and CShow.cpp/.h for MVS 2012
Ritor1
parents: 2454
diff changeset
360
983
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
361 pEventTimer->Update();
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
362 pMiscTimer->Update();
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
363
0
Ritor1
parents:
diff changeset
364 OnTimer(0);
Ritor1
parents:
diff changeset
365 GameUI_StatusBar_UpdateTimedString(0);
Ritor1
parents:
diff changeset
366 if ( pMiscTimer->bPaused && !pEventTimer->bPaused )
Ritor1
parents:
diff changeset
367 pMiscTimer->Resume();
Ritor1
parents:
diff changeset
368 if ( pEventTimer->bTackGameTime && !pParty->bTurnBasedModeOn )
Ritor1
parents:
diff changeset
369 pEventTimer->bTackGameTime = 0;
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
370 if ( !pEventTimer->bPaused && uGameState == GAME_STATE_PLAYING)
0
Ritor1
parents:
diff changeset
371 {
Ritor1
parents:
diff changeset
372 if ( !pEventTimer->bTackGameTime )
Ritor1
parents:
diff changeset
373 _494035_timed_effects__water_walking_damage__etc();
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
374
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
375 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_0001)
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
376 dword_6BE364_game_settings_1 &= ~GAME_SETTINGS_0001;
0
Ritor1
parents:
diff changeset
377 else
Ritor1
parents:
diff changeset
378 {
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
379 Actor::UpdateActorAI();
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
380 UpdateUserInput_and_MapSpecificStuff();
0
Ritor1
parents:
diff changeset
381 }
Ritor1
parents:
diff changeset
382 }
Ritor1
parents:
diff changeset
383 if ( v16 )
Ritor1
parents:
diff changeset
384 {
Ritor1
parents:
diff changeset
385 v16 = 0;
Ritor1
parents:
diff changeset
386 viewparams->bRedrawGameUI = true;
Ritor1
parents:
diff changeset
387 }
378
50875632e776 AudioPlayer::UpdateSounds (004AAFCF) take 1
Nomad
parents: 328
diff changeset
388 pAudioPlayer->UpdateSounds();
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
389 if ( (signed int)uGameState == GAME_STATE_PLAYING )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
390 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
391 pGame->Draw();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
392 continue;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
393 }
978
9334a8c59c8d uGameState
Ritor1
parents: 961
diff changeset
394 if (uGameState == GAME_FINISHED)
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
395 {
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
396 game_finished = true;
0
Ritor1
parents:
diff changeset
397 continue;
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
398 }
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
399 if (uGameState == GAME_STATE_CHANGE_LOCATION)// смена локации
0
Ritor1
parents:
diff changeset
400 {
Ritor1
parents:
diff changeset
401 pAudioPlayer->StopChannels(-1, -1);
Ritor1
parents:
diff changeset
402 PrepareWorld(0);
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
403 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
404 continue;
Ritor1
parents:
diff changeset
405 }
2132
49de109bbab5 SavePCXScreenshot() continue
Ritor1
parents: 2131
diff changeset
406 if ( (signed int)uGameState <= GAME_STATE_5 || uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU )//GAME_STATE_NEWGAME_OUT_GAMEMENU, GAME_STATE_LOADING_GAME
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
407 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
408 game_finished = true;
0
Ritor1
parents:
diff changeset
409 continue;
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
410 }
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
411 if ( uGameState == GAME_STATE_FINAL_WINDOW )
0
Ritor1
parents:
diff changeset
412 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
413 pRenderer->BeginScene();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
414 GUI_UpdateWindows();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
415 pRenderer->EndScene();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
416 pRenderer->Present();
0
Ritor1
parents:
diff changeset
417 continue;
Ritor1
parents:
diff changeset
418 }
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
419 if ( uGameState != GAME_STATE_PARTY_DIED )
0
Ritor1
parents:
diff changeset
420 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
421 pGame->Draw();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
422 continue;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
423 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
424 if ( uGameState == GAME_STATE_PARTY_DIED )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
425 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
426 pAudioPlayer->StopChannels(-1, -1);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
427 memset(&pParty->pHirelings[0], 0, 0x4Cu);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
428 memset(&pParty->pHirelings[1], 0, 0x4Cu);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
429 for ( int i = 0; i < (signed int)pNPCStats->uNumNewNPCs; ++i )
0
Ritor1
parents:
diff changeset
430 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
431 if ( pNPCStats->pNewNPCData[i].field_24 )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
432 pNPCStats->pNewNPCData[i].uFlags &= 0xFFFFFF7Fu;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
433 }
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
434 pMediaPlayer->bStopBeforeSchedule = 0;
2454
16f0278279a5 removed CShow.cpp/.h files
Ritor1
parents: 2453
diff changeset
435 pMediaPlayer->PlayFullscreenMovie(MOVIE_Death, true);
2394
2fe8feb3dcd1 pMovie renamed to pMovie_Track and other
Ritor1
parents: 2389
diff changeset
436 if ( pMovie_Track )
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
437 pMediaPlayer->Unload();
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
438 SaveGame(0, 0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
439 ++pParty->uNumDeaths;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
440 for ( uint i = 0; i < 4; ++i )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
441 pParty->pPlayers[i].SetVariable(VAR_Award, 85);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
442 pParty->days_played_without_rest = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
443 pParty->uTimePlayed += 0x276000ui64;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
444 LOWORD(pParty->uFlags) &= ~0x204;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
445 pParty->SetGold(0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
446 pOtherOverlayList->Reset();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
447 memset(pParty->pPartyBuffs.data(), 0, 0x140u);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
448
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
449 if ( pParty->bTurnBasedModeOn == 1 )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
450 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
451 pTurnEngine->End(true);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
452 pParty->bTurnBasedModeOn = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
453 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
454 for( int i = 0; i < 4; ++i)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
455 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
456 memset(pParty->pPlayers[i].pConditions.data(), 0, 0xA0u);//(pConditions, 0, 160)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
457 memset(pParty->pPlayers[i].pPlayerBuffs.data(), 0, 0x180u);//(pPlayerBuffs[0], 0, 384)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
458 pParty->pPlayers[i].sHealth = 1;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
459 uActiveCharacter = 1;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
460 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
461 if (_449B57_test_bit(pParty->_quest_bits, PARTY_QUEST_FINISHED_EMERALD_ISLE))
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
462 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
463 pParty->vPosition.x = -17331; // respawn in harmondale
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
464 pParty->vPosition.y = 12547;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
465 pParty->vPosition.z = 465;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
466 pParty->sRotationY = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
467 pLocationName = "out02.odm";
0
Ritor1
parents:
diff changeset
468 }
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
469 else
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
470 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
471 pParty->vPosition.x = 12552; // respawn on emerald isle
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
472 pParty->vPosition.y = 1816;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
473 pParty->vPosition.z = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
474 pParty->sRotationY = 512;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
475 pLocationName = "out01.odm";
0
Ritor1
parents:
diff changeset
476 }
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
477 strcpy(Source, pLocationName);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
478 pParty->uFallStartY = pParty->vPosition.z;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
479 pParty->sRotationX = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
480 pParty->uFallSpeed = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
481 pParty->field_6E4 = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
482 pParty->field_6E0 = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
483 if ( _stricmp(Source, pCurrentMapName) )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
484 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
485 strcpy(pCurrentMapName, Source);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
486 _5B65A8_npcdata_uflags_or_other = pParty->vPosition.x;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
487 _5B65AC_npcdata_fame_or_other = pParty->vPosition.y;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
488 _5B65B0_npcdata_rep_or_other = pParty->vPosition.z;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
489 _5B65B4_npcdata_loword_house_or_other = pParty->sRotationY;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
490 _5B65B8_npcdata_hiword_house_or_other = pParty->sRotationX;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
491 dword_5B65C0 = 1;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
492 PrepareWorld(1);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
493 }
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
494 Actor::InitializeActors();
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
495
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
496 int num_conscious_players = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
497 int conscious_players_ids[4] = {-1, -1, -1, -1};
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
498 for (int i = 0; i < 4; ++i)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
499 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
500 if (pParty->pPlayers[i].CanAct())
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
501 conscious_players_ids[num_conscious_players++] = i;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
502 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
503 if (num_conscious_players)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
504 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
505 int idx = conscious_players_ids[rand() % num_conscious_players];
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
506 Assert(idx >= 0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
507 pParty->pPlayers[idx].PlaySound(SPEECH_99, 0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
508 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
509
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
510 ShowStatusBarString(pGlobalTXT_LocalizationStrings[524], 2);// "Once again you've cheated death!.." "Вы снова обхитрили смерть! …"
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
511 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
512 }
Ritor1
parents:
diff changeset
513 }
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
514 while (!game_finished);
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
515
0
Ritor1
parents:
diff changeset
516 pEventTimer->Pause();
Ritor1
parents:
diff changeset
517 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows();
1214
0d6c7ff3cddd simplified stru193_math constructor and class definition
Grumpy7
parents: 1205
diff changeset
518 if ( uGameState == GAME_STATE_LOADING_GAME )
0
Ritor1
parents:
diff changeset
519 {
Ritor1
parents:
diff changeset
520 sub_491E3A();
Ritor1
parents:
diff changeset
521 LoadPlayerPortraintsAndVoices();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
522 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
523 pIcons_LOD->dword_11B84 = pIcons_LOD->uNumLoadedFiles;
Ritor1
parents:
diff changeset
524 bLoading = true;
Ritor1
parents:
diff changeset
525 continue;
Ritor1
parents:
diff changeset
526 }
Ritor1
parents:
diff changeset
527 break;
Ritor1
parents:
diff changeset
528 }
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
529 pCurrentScreen = SCREEN_VIDEO;
0
Ritor1
parents:
diff changeset
530 sub_491E3A();
Ritor1
parents:
diff changeset
531 }
Ritor1
parents:
diff changeset
532
Ritor1
parents:
diff changeset
533
Ritor1
parents:
diff changeset
534 //----- (0044F192) --------------------------------------------------------
Ritor1
parents:
diff changeset
535 void Game::PrepareBloodsplats()
Ritor1
parents:
diff changeset
536 {
Ritor1
parents:
diff changeset
537 for (uint i = 0; i < uNumBloodsplats; ++i)
Ritor1
parents:
diff changeset
538 {
2210
Ritor1
parents: 2205
diff changeset
539 pBloodsplatContainer->AddBloodsplat(pBloodsplats[i].x, pBloodsplats[i].y, pBloodsplats[i].z,
Ritor1
parents: 2205
diff changeset
540 pBloodsplats[i].radius, pBloodsplats[i].r, pBloodsplats[i].g, pBloodsplats[i].b);
0
Ritor1
parents:
diff changeset
541 }
Ritor1
parents:
diff changeset
542 }
Ritor1
parents:
diff changeset
543
Ritor1
parents:
diff changeset
544
Ritor1
parents:
diff changeset
545 //----- (0044F120) --------------------------------------------------------
Ritor1
parents:
diff changeset
546 void Game::PushStationaryLights(int a2)
Ritor1
parents:
diff changeset
547 {
1094
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
548 Game__StationaryLight* pLight;
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
549
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
550 for( int i=0; i<uNumStationaryLights; ++i )
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
551 {
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
552 pLight=&pStationaryLights[i];
2210
Ritor1
parents: 2205
diff changeset
553 pStationaryLightsStack->AddLight(pLight->vPosition.x, pLight->vPosition.y, pLight->vPosition.z,
Ritor1
parents: 2205
diff changeset
554 pLight->flt_18, pLight->vRGBColor.x, pLight->vRGBColor.y, pLight->vRGBColor.z, _4E94D0_light_type);
1094
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
555 }
0
Ritor1
parents:
diff changeset
556 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
557 // 4E94D0: using guessed type char _4E94D0_light_type;
0
Ritor1
parents:
diff changeset
558
Ritor1
parents:
diff changeset
559 //----- (0044F0FD) --------------------------------------------------------
Ritor1
parents:
diff changeset
560 void Game::_44F0FD()
Ritor1
parents:
diff changeset
561 {
Ritor1
parents:
diff changeset
562 ToggleFlags(0x40u);
Ritor1
parents:
diff changeset
563
Ritor1
parents:
diff changeset
564 if ( !(uFlags & 0x40) )
Ritor1
parents:
diff changeset
565 {
Ritor1
parents:
diff changeset
566 uNumBloodsplats = 0;
Ritor1
parents:
diff changeset
567 field_E0C = 0;
Ritor1
parents:
diff changeset
568 }
Ritor1
parents:
diff changeset
569 }
Ritor1
parents:
diff changeset
570
Ritor1
parents:
diff changeset
571 //----- (0044F0D8) --------------------------------------------------------
Ritor1
parents:
diff changeset
572 void Game::ToggleFlags(uint uMask)
Ritor1
parents:
diff changeset
573 {
Ritor1
parents:
diff changeset
574 if (uFlags & uMask)
Ritor1
parents:
diff changeset
575 uFlags &= ~uMask;
Ritor1
parents:
diff changeset
576 else
Ritor1
parents:
diff changeset
577 uFlags |= uMask;
Ritor1
parents:
diff changeset
578 }
Ritor1
parents:
diff changeset
579
Ritor1
parents:
diff changeset
580
Ritor1
parents:
diff changeset
581 //----- (0044F07B) --------------------------------------------------------
Ritor1
parents:
diff changeset
582 bool Game::_44F07B()
Ritor1
parents:
diff changeset
583 {
2210
Ritor1
parents: 2205
diff changeset
584 if (!pKeyboardInstance->IsKeyBeingHeld(VK_SHIFT) && !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) &&
Ritor1
parents: 2205
diff changeset
585 !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) || (pKeyboardInstance->WasKeyPressed(VK_F11) == 0 &&
0
Ritor1
parents:
diff changeset
586 pKeyboardInstance->WasKeyPressed(VK_F11)))
Ritor1
parents:
diff changeset
587 return true;
Ritor1
parents:
diff changeset
588 return false;
Ritor1
parents:
diff changeset
589 }
Ritor1
parents:
diff changeset
590
Ritor1
parents:
diff changeset
591 //----- (0044EEA7) --------------------------------------------------------
Ritor1
parents:
diff changeset
592 bool Game::_44EEA7()
Ritor1
parents:
diff changeset
593 {
Ritor1
parents:
diff changeset
594 //Game *v1; // esi@1
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
595 //double v2; // st7@2
0
Ritor1
parents:
diff changeset
596 float depth; // ST00_4@9
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
597 //bool result; // eax@9
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
598 //unsigned int v5; // eax@14
0
Ritor1
parents:
diff changeset
599 __int64 v6; // kr00_8@21
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
600 //unsigned int y; // [sp+4h] [bp-24h]@2
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
601 //unsigned int x; // [sp+8h] [bp-20h]@2
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
602 Vis_SelectionFilter *v10; // [sp+10h] [bp-18h]@2
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
603 Vis_SelectionFilter *v11; // [sp+14h] [bp-14h]@2
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
604 POINT cursor; // [sp+20h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
605
Ritor1
parents:
diff changeset
606 //v1 = this;
Ritor1
parents:
diff changeset
607 ++qword_5C6DF0;
Ritor1
parents:
diff changeset
608 pParticleEngine->UpdateParticles();
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
609 pMouseInstance->GetCursorPos(&cursor);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
610
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
611 //x = cursor.y;
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
612 //y = cursor.x;
0
Ritor1
parents:
diff changeset
613 if ( sub_4637E0_is_there_popup_onscreen() )
Ritor1
parents:
diff changeset
614 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
615 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
616 v10 = &vis_sprite_filter_2;
871
710cf848ad24 Particle engine made working.
Nomad
parents: 831
diff changeset
617 depth = pGame->pIndoorCameraD3D->GetPickDepth();
0
Ritor1
parents:
diff changeset
618 }
Ritor1
parents:
diff changeset
619 else
Ritor1
parents:
diff changeset
620 {
592
96f48cfdd657 some flags
Nomad
parents: 569
diff changeset
621 if ( uFlags2 & GAME_FLAGS_2_TARGETING_MODE )
0
Ritor1
parents:
diff changeset
622 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
623 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
624 v10 = &vis_sprite_filter_1;
0
Ritor1
parents:
diff changeset
625 }
Ritor1
parents:
diff changeset
626 else
Ritor1
parents:
diff changeset
627 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
628 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
629 v10 = &vis_sprite_filter_4;
0
Ritor1
parents:
diff changeset
630 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
631 depth = 5120.0;
0
Ritor1
parents:
diff changeset
632 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
633 //depth = v2;
0
Ritor1
parents:
diff changeset
634
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
635 PickMouse(depth, cursor.x, cursor.y, false, v10, v11);
0
Ritor1
parents:
diff changeset
636 pLightmapBuilder->std__vector_000004_size = 0;
Ritor1
parents:
diff changeset
637 pLightmapBuilder->std__vector_183808_size = 0;
Ritor1
parents:
diff changeset
638 pDecalBuilder->std__vector_pDecals_size = 0;
Ritor1
parents:
diff changeset
639 pDecalBuilder->field_308008 = 0;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
640 if (!_44F07B())
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
641 return false;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
642
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 638
diff changeset
643 if ( uFlags & GAME_FLAGS_1_DRAW_BLV_DEBUGS)
794
Nomad
parents: 791
diff changeset
644 pStru10Instance->bDoNotDrawPortalFrustum = false;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
645 if ( /*pRenderer->pRenderD3D &&*/ uCurrentlyLoadedLevelType == LEVEL_Outdoor)
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
646 pRenderer->uFogColor = GetLevelFogColor() & 0xFFFFFF;
0
Ritor1
parents:
diff changeset
647 if (uFlags & 0x0400)
Ritor1
parents:
diff changeset
648 uFlags2 |= 0x01;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
649 /*if ( !pRenderer->pRenderD3D && uCurrentlyLoadedLevelType == LEVEL_Outdoor && pMobileLightsStack->uNumLightsActive )
0
Ritor1
parents:
diff changeset
650 {
Ritor1
parents:
diff changeset
651 uFlags2 |= 0x01;
Ritor1
parents:
diff changeset
652 field_E10 = qword_5C6DF0;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
653 }*/
0
Ritor1
parents:
diff changeset
654 v6 = qword_5C6DF0 - field_E10;
Ritor1
parents:
diff changeset
655 if ( qword_5C6DF0 - field_E10 == 1 )
Ritor1
parents:
diff changeset
656 uFlags2 |= v6;
Ritor1
parents:
diff changeset
657 if (uNumStationaryLights_in_pStationaryLightsStack != pStationaryLightsStack->uNumLightsActive )
Ritor1
parents:
diff changeset
658 {
2210
Ritor1
parents: 2205
diff changeset
659 uFlags2 |= 1;
0
Ritor1
parents:
diff changeset
660 uNumStationaryLights_in_pStationaryLightsStack = pStationaryLightsStack->uNumLightsActive;
Ritor1
parents:
diff changeset
661 }
Ritor1
parents:
diff changeset
662 _44E904();
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
663 return true;
0
Ritor1
parents:
diff changeset
664 }
Ritor1
parents:
diff changeset
665
Ritor1
parents:
diff changeset
666
Ritor1
parents:
diff changeset
667 //----- (0044EDE4) --------------------------------------------------------
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
668 bool Game::AlterGamma_BLV(BLVFace *pFace, signed int *pColor)
0
Ritor1
parents:
diff changeset
669 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
670 if (uFlags2 & GAME_FLAGS_2_SATURATE_LIGHTMAPS &&
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
671 pFace->uAttributes & FACE_CAN_SATURATE_COLOR)
0
Ritor1
parents:
diff changeset
672 {
Ritor1
parents:
diff changeset
673 *pColor = ReplaceHSV(*pColor, 1.0, fSaturation, -1.0);
Ritor1
parents:
diff changeset
674 return true;
Ritor1
parents:
diff changeset
675 }
Ritor1
parents:
diff changeset
676 else
Ritor1
parents:
diff changeset
677 return false;
Ritor1
parents:
diff changeset
678 }
Ritor1
parents:
diff changeset
679
Ritor1
parents:
diff changeset
680 //----- (0044EE30) --------------------------------------------------------
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
681 bool Game::AlterGamma_ODM(ODMFace *pFace, signed int *pColor)
0
Ritor1
parents:
diff changeset
682 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
683 if (uFlags2 & GAME_FLAGS_2_SATURATE_LIGHTMAPS &&
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
684 pFace->uAttributes & FACE_CAN_SATURATE_COLOR)
0
Ritor1
parents:
diff changeset
685 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
686 *pColor = ReplaceHSV(*pColor, 1.0, fSaturation, -1.0);
0
Ritor1
parents:
diff changeset
687 return true;
Ritor1
parents:
diff changeset
688 }
Ritor1
parents:
diff changeset
689 else
Ritor1
parents:
diff changeset
690 return false;
Ritor1
parents:
diff changeset
691 }
Ritor1
parents:
diff changeset
692
Ritor1
parents:
diff changeset
693
Ritor1
parents:
diff changeset
694 //----- (004645FA) --------------------------------------------------------
Ritor1
parents:
diff changeset
695 void Game::Deinitialize()
Ritor1
parents:
diff changeset
696 {
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
697 WriteWindowsRegistryInt("startinwindow", 1);//pRenderer->bWindowMode);
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
698 //if (pRenderer->bWindowMode)
0
Ritor1
parents:
diff changeset
699 {
2052
71a814f4482a Moved implementation to cpp
Nomad
parents: 2044
diff changeset
700 WriteWindowsRegistryInt("window X", window->GetX());
71a814f4482a Moved implementation to cpp
Nomad
parents: 2044
diff changeset
701 WriteWindowsRegistryInt("window Y", window->GetY());
1984
b00f5bb7d930 Added back window position saving
zipi
parents: 1980
diff changeset
702 }
0
Ritor1
parents:
diff changeset
703 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun);
Ritor1
parents:
diff changeset
704 pItemsTable->Release();
Ritor1
parents:
diff changeset
705 pNPCStats->Release();
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
706
0
Ritor1
parents:
diff changeset
707 if (pMouse)
Ritor1
parents:
diff changeset
708 pMouse->Deactivate();
Ritor1
parents:
diff changeset
709
1093
c59ac5ea63f5 * stru154::GetFacePlane mistake fixed
zipi
parents: 1063
diff changeset
710 delete pRenderer;
0
Ritor1
parents:
diff changeset
711 pAudioPlayer->Release();//error
Ritor1
parents:
diff changeset
712 pNew_LOD->FreeSubIndexAndIO();
Ritor1
parents:
diff changeset
713 pGames_LOD->FreeSubIndexAndIO();
Ritor1
parents:
diff changeset
714 ClipCursor(0);
Ritor1
parents:
diff changeset
715 Game::Destroy();
2442
702cc7e6eefd some more memory accesses fixed
Grumpy7
parents: 2438
diff changeset
716 delete pEventTimer;
0
Ritor1
parents:
diff changeset
717 }
Ritor1
parents:
diff changeset
718
Ritor1
parents:
diff changeset
719 //----- (0044EE7C) --------------------------------------------------------
Ritor1
parents:
diff changeset
720 bool Game::draw_debug_outlines()
Ritor1
parents:
diff changeset
721 {
Ritor1
parents:
diff changeset
722 if (uFlags & 0x04)
Ritor1
parents:
diff changeset
723 {
Ritor1
parents:
diff changeset
724 pLightmapBuilder->DrawDebugOutlines(-1);
Ritor1
parents:
diff changeset
725 pDecalBuilder->DrawDecalDebugOutlines();
Ritor1
parents:
diff changeset
726 }
Ritor1
parents:
diff changeset
727 return true;
Ritor1
parents:
diff changeset
728 }
Ritor1
parents:
diff changeset
729
Ritor1
parents:
diff changeset
730 //----- (0044EC23) --------------------------------------------------------
1391
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
731 int Game::_44EC23(struct Polygon *a2, int *a3, signed int a4)
0
Ritor1
parents:
diff changeset
732 {
Ritor1
parents:
diff changeset
733 double v4; // st7@4
Ritor1
parents:
diff changeset
734 //double v5; // ST00_8@4
Ritor1
parents:
diff changeset
735 signed int v6; // eax@5
Ritor1
parents:
diff changeset
736 //double v7; // ST00_8@6
Ritor1
parents:
diff changeset
737 signed int result; // eax@8
Ritor1
parents:
diff changeset
738 //double v9; // ST00_8@9
Ritor1
parents:
diff changeset
739 //double v10; // ST00_8@11
Ritor1
parents:
diff changeset
740 float a2a; // [sp+14h] [bp+8h]@4
Ritor1
parents:
diff changeset
741 float a3a; // [sp+18h] [bp+Ch]@4
Ritor1
parents:
diff changeset
742 float a3b; // [sp+18h] [bp+Ch]@6
Ritor1
parents:
diff changeset
743 float a4a; // [sp+1Ch] [bp+10h]@9
Ritor1
parents:
diff changeset
744 float a4b; // [sp+1Ch] [bp+10h]@11
Ritor1
parents:
diff changeset
745
Ritor1
parents:
diff changeset
746 if ( this->uFlags2 & 2 && a2->field_59 == 5 && a2->pODMFace->uAttributes & 2 )
Ritor1
parents:
diff changeset
747 {
Ritor1
parents:
diff changeset
748 v4 = (double)a4;
Ritor1
parents:
diff changeset
749 a2a = v4;
Ritor1
parents:
diff changeset
750 *a3 |= 2u;
Ritor1
parents:
diff changeset
751 a3a = (1.0 - this->fSaturation) * v4;
Ritor1
parents:
diff changeset
752 //v5 = a3a + 6.7553994e15;
Ritor1
parents:
diff changeset
753 //if ( SLODWORD(v5) >= 0 )
Ritor1
parents:
diff changeset
754 if (floorf(a3a + 0.5f) >= 0 )
Ritor1
parents:
diff changeset
755 {
Ritor1
parents:
diff changeset
756 a3b = (1.0 - this->fSaturation) * a2a;
Ritor1
parents:
diff changeset
757 //v7 = a3b + 6.7553994e15;
Ritor1
parents:
diff changeset
758 //v6 = LODWORD(v7);
Ritor1
parents:
diff changeset
759 v6 = floorf(a3b + 0.5f);
Ritor1
parents:
diff changeset
760 }
Ritor1
parents:
diff changeset
761 else
Ritor1
parents:
diff changeset
762 v6 = 0;
Ritor1
parents:
diff changeset
763 if ( a4 >= v6 )
Ritor1
parents:
diff changeset
764 {
Ritor1
parents:
diff changeset
765 a4a = (1.0 - fSaturation) * a2a;
Ritor1
parents:
diff changeset
766 //v9 = a4a + 6.7553994e15;
Ritor1
parents:
diff changeset
767 //if ( SLODWORD(v9) >= 0 )
Ritor1
parents:
diff changeset
768 if (floorf(a4a + 0.5f) >= 0)
Ritor1
parents:
diff changeset
769 {
Ritor1
parents:
diff changeset
770 a4b = (1.0 - fSaturation) * a2a;
Ritor1
parents:
diff changeset
771 //v10 = a4b + 6.7553994e15;
Ritor1
parents:
diff changeset
772 //result = LODWORD(v10);
Ritor1
parents:
diff changeset
773 result = floorf(a4b + 0.5f);
Ritor1
parents:
diff changeset
774 }
Ritor1
parents:
diff changeset
775 else
Ritor1
parents:
diff changeset
776 result = 0;
Ritor1
parents:
diff changeset
777 }
Ritor1
parents:
diff changeset
778 else
Ritor1
parents:
diff changeset
779 result = a4;
Ritor1
parents:
diff changeset
780 }
Ritor1
parents:
diff changeset
781 else
Ritor1
parents:
diff changeset
782 result = -1;
Ritor1
parents:
diff changeset
783 return result;
Ritor1
parents:
diff changeset
784 }
Ritor1
parents:
diff changeset
785
Ritor1
parents:
diff changeset
786
Ritor1
parents:
diff changeset
787
Ritor1
parents:
diff changeset
788 //----- (00465C8B) --------------------------------------------------------
Ritor1
parents:
diff changeset
789 Game *Game::Create()
Ritor1
parents:
diff changeset
790 {
Ritor1
parents:
diff changeset
791 return new Game;
Ritor1
parents:
diff changeset
792 }
Ritor1
parents:
diff changeset
793
Ritor1
parents:
diff changeset
794 //----- (00465CF3) --------------------------------------------------------
Ritor1
parents:
diff changeset
795 void Game::Destroy()
Ritor1
parents:
diff changeset
796 {
2370
bbf8a522dcec removing non-nullptr conditions before deletes
Grumpy7
parents: 2369
diff changeset
797 delete pGame;
0
Ritor1
parents:
diff changeset
798 pGame = nullptr;
Ritor1
parents:
diff changeset
799 }
Ritor1
parents:
diff changeset
800
Ritor1
parents:
diff changeset
801 //----- (0044ED0A) --------------------------------------------------------
Ritor1
parents:
diff changeset
802 signed int Game::_44ED0A(BLVFace *a2, int *a3, signed int a4)
Ritor1
parents:
diff changeset
803 {
Ritor1
parents:
diff changeset
804 double v4; // st7@3
Ritor1
parents:
diff changeset
805 //double v5; // ST00_8@3
Ritor1
parents:
diff changeset
806 signed int v6; // eax@4
Ritor1
parents:
diff changeset
807 //double v7; // ST00_8@5
Ritor1
parents:
diff changeset
808 signed int result; // eax@7
Ritor1
parents:
diff changeset
809 //double v9; // ST00_8@8
Ritor1
parents:
diff changeset
810 //double v10; // ST00_8@10
Ritor1
parents:
diff changeset
811 float v11; // [sp+14h] [bp+8h]@3
Ritor1
parents:
diff changeset
812 float v12; // [sp+18h] [bp+Ch]@3
Ritor1
parents:
diff changeset
813 float v13; // [sp+18h] [bp+Ch]@5
Ritor1
parents:
diff changeset
814 float v14; // [sp+1Ch] [bp+10h]@8
Ritor1
parents:
diff changeset
815 float v15; // [sp+1Ch] [bp+10h]@10
Ritor1
parents:
diff changeset
816
Ritor1
parents:
diff changeset
817 if ( this->uFlags2 & 2 && a2->uAttributes & 2 )
Ritor1
parents:
diff changeset
818 {
Ritor1
parents:
diff changeset
819 v4 = (double)a4;
Ritor1
parents:
diff changeset
820 v11 = v4;
Ritor1
parents:
diff changeset
821 *a3 |= 2u;
Ritor1
parents:
diff changeset
822 v12 = (1.0 - this->fSaturation) * v4;
Ritor1
parents:
diff changeset
823 //v5 = v12 + 6.7553994e15;
Ritor1
parents:
diff changeset
824 if (floorf(v12 + 0.5f)/* SLODWORD(v5)*/ >= 0 )
Ritor1
parents:
diff changeset
825 {
Ritor1
parents:
diff changeset
826 v13 = (1.0 - this->fSaturation) * v11;
Ritor1
parents:
diff changeset
827 //v7 = v13 + 6.7553994e15;
Ritor1
parents:
diff changeset
828 //v6 = LODWORD(v7);
Ritor1
parents:
diff changeset
829 v6 = floorf(v13 + 0.5f);
Ritor1
parents:
diff changeset
830 }
Ritor1
parents:
diff changeset
831 else
Ritor1
parents:
diff changeset
832 v6 = 0;
Ritor1
parents:
diff changeset
833 if ( a4 >= v6 )
Ritor1
parents:
diff changeset
834 {
Ritor1
parents:
diff changeset
835 v14 = (1.0 - fSaturation) * v11;
Ritor1
parents:
diff changeset
836 //v9 = v14 + 6.7553994e15;
Ritor1
parents:
diff changeset
837 if (floorf(v14 + 0.5f)/* SLODWORD(v9)*/ >= 0 )
Ritor1
parents:
diff changeset
838 {
Ritor1
parents:
diff changeset
839 v15 = (1.0 - fSaturation) * v11;
Ritor1
parents:
diff changeset
840 //v10 = v15 + 6.7553994e15;
Ritor1
parents:
diff changeset
841 //result = LODWORD(v10);
Ritor1
parents:
diff changeset
842 result = floorf(v15 + 0.5f);
Ritor1
parents:
diff changeset
843 }
Ritor1
parents:
diff changeset
844 else
Ritor1
parents:
diff changeset
845 result = 0;
Ritor1
parents:
diff changeset
846 }
Ritor1
parents:
diff changeset
847 else
Ritor1
parents:
diff changeset
848 result = a4;
Ritor1
parents:
diff changeset
849 }
Ritor1
parents:
diff changeset
850 else
Ritor1
parents:
diff changeset
851 result = -1;
Ritor1
parents:
diff changeset
852 return result;
Ritor1
parents:
diff changeset
853 }
Ritor1
parents:
diff changeset
854
Ritor1
parents:
diff changeset
855
Ritor1
parents:
diff changeset
856 //----- (0044E4B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
857 Game::Game()
Ritor1
parents:
diff changeset
858 {
Ritor1
parents:
diff changeset
859 uNumStationaryLights = 0;
Ritor1
parents:
diff changeset
860 uNumBloodsplats = 0;
Ritor1
parents:
diff changeset
861 field_E0C = 0;
Ritor1
parents:
diff changeset
862 field_E10 = 0;
Ritor1
parents:
diff changeset
863 uNumStationaryLights_in_pStationaryLightsStack = 0;
Ritor1
parents:
diff changeset
864 bGammaControlInitialized = false;
Ritor1
parents:
diff changeset
865 uFlags = 0;
Ritor1
parents:
diff changeset
866 uFlags2 = 0;
Ritor1
parents:
diff changeset
867 uSomeGammaStartTime = 0;
Ritor1
parents:
diff changeset
868 uSomeGammaDeltaTime = 0;
Ritor1
parents:
diff changeset
869
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
870 //pThreadWardInstance = new ThreadWard;
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
871 pThreadWardInstance = nullptr;
0
Ritor1
parents:
diff changeset
872 pParticleEngine = new ParticleEngine;
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1642
diff changeset
873 pMouse = pMouseInstance = new Mouse;
0
Ritor1
parents:
diff changeset
874 pLightmapBuilder = new LightmapBuilder;
Ritor1
parents:
diff changeset
875 pVisInstance = new Vis;
Ritor1
parents:
diff changeset
876 pStru6Instance = new stru6;
Ritor1
parents:
diff changeset
877 pIndoorCameraD3D = new IndoorCameraD3D;
Ritor1
parents:
diff changeset
878 pStru9Instance = new stru9;
Ritor1
parents:
diff changeset
879 pStru10Instance = new stru10;
1391
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
880 //pStru11Instance = new stru11;
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
881 pStru11Instance = nullptr;
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
882 //pStru12Instance = new stru12(pStru11Instance);
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
883 pStru12Instance = nullptr;
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
884 //pCShow = new CShow;
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
885 pCShow = nullptr;
0
Ritor1
parents:
diff changeset
886 pKeyboardInstance = new Keyboard;
Ritor1
parents:
diff changeset
887 pGammaController = new GammaController;
Ritor1
parents:
diff changeset
888
Ritor1
parents:
diff changeset
889 uFlags |= 0x0800;
Ritor1
parents:
diff changeset
890 uFlags2 |= 0x24;
Ritor1
parents:
diff changeset
891
Ritor1
parents:
diff changeset
892 _44F0FD();
Ritor1
parents:
diff changeset
893 }
Ritor1
parents:
diff changeset
894
Ritor1
parents:
diff changeset
895 //----- (0044E7F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
896 Game::~Game()
Ritor1
parents:
diff changeset
897 {
2369
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
898 delete pGammaController;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
899 delete pKeyboardInstance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
900 /*delete pCShow;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
901 delete pStru12Instance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
902 delete pStru11Instance;*/
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
903 delete pStru10Instance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
904 delete pStru9Instance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
905 delete pIndoorCameraD3D;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
906 delete pStru6Instance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
907 delete pVisInstance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
908 delete pLightmapBuilder;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
909 delete pMouseInstance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
910 delete pParticleEngine;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
911 //delete pThreadWardInstance;
0
Ritor1
parents:
diff changeset
912 }
Ritor1
parents:
diff changeset
913
Ritor1
parents:
diff changeset
914 //----- (0044E904) --------------------------------------------------------
Ritor1
parents:
diff changeset
915 void Game::_44E904()
Ritor1
parents:
diff changeset
916 {
Ritor1
parents:
diff changeset
917 //Game *v1; // esi@1
Ritor1
parents:
diff changeset
918 unsigned __int64 v2; // qax@1
Ritor1
parents:
diff changeset
919 unsigned int v3; // ecx@1
Ritor1
parents:
diff changeset
920 int v4; // edi@1
Ritor1
parents:
diff changeset
921 unsigned __int8 v5; // cf@7
Ritor1
parents:
diff changeset
922 double v6; // st7@13
Ritor1
parents:
diff changeset
923 double v7; // st7@15
Ritor1
parents:
diff changeset
924 signed __int64 v8; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
925
Ritor1
parents:
diff changeset
926 //v1 = this;
Ritor1
parents:
diff changeset
927 v2 = pEventTimer->Time();
Ritor1
parents:
diff changeset
928 v4 = (v2 - uSomeGammaStartTime) >> 32;
Ritor1
parents:
diff changeset
929 v3 = v2 - LODWORD(uSomeGammaStartTime);
Ritor1
parents:
diff changeset
930 v8 = v2 - uSomeGammaStartTime;
Ritor1
parents:
diff changeset
931 if ( v4 < 0
Ritor1
parents:
diff changeset
932 || SHIDWORD(v2) < ((unsigned int)v2 < LODWORD(uSomeGammaStartTime)) + HIDWORD(uSomeGammaStartTime) | v4 == 0
Ritor1
parents:
diff changeset
933 && v3 <= 0x80 )
Ritor1
parents:
diff changeset
934 {
1421
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
935 if ( v4 < 0 )
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
936 {
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
937 v3 = 0;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
938 v4 = 0;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
939 uSomeGammaStartTime = v2;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
940 v8 = __PAIR__(v4, v3);
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
941 }
0
Ritor1
parents:
diff changeset
942 }
Ritor1
parents:
diff changeset
943 else
Ritor1
parents:
diff changeset
944 {
Ritor1
parents:
diff changeset
945 if ( uSomeGammaDeltaTime )
Ritor1
parents:
diff changeset
946 {
Ritor1
parents:
diff changeset
947 LODWORD(uSomeGammaDeltaTime) = 0;
Ritor1
parents:
diff changeset
948 HIDWORD(uSomeGammaDeltaTime) = 0;
Ritor1
parents:
diff changeset
949 }
Ritor1
parents:
diff changeset
950 else
Ritor1
parents:
diff changeset
951 {
Ritor1
parents:
diff changeset
952 LODWORD(uSomeGammaDeltaTime) = v3;
Ritor1
parents:
diff changeset
953 HIDWORD(uSomeGammaDeltaTime) = v4;
Ritor1
parents:
diff changeset
954 }
Ritor1
parents:
diff changeset
955 v5 = __CFADD__(v3, -128);
Ritor1
parents:
diff changeset
956 v3 -= 128;
Ritor1
parents:
diff changeset
957 v4 = v5 + v4 - 1;
1421
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
958 uSomeGammaStartTime = v2;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
959 v8 = __PAIR__(v4, v3);
0
Ritor1
parents:
diff changeset
960 }
Ritor1
parents:
diff changeset
961 if ( uSomeGammaDeltaTime )
Ritor1
parents:
diff changeset
962 v6 = (double)(signed __int64)(uSomeGammaDeltaTime - __PAIR__(v4, v3));
Ritor1
parents:
diff changeset
963 else
Ritor1
parents:
diff changeset
964 v6 = (double)v8;
Ritor1
parents:
diff changeset
965 v7 = v6 * 0.0078125;
Ritor1
parents:
diff changeset
966 if ( v7 < 0.0 || v7 <= 1.0 )
Ritor1
parents:
diff changeset
967 {
Ritor1
parents:
diff changeset
968 if ( v7 < 0.0 )
Ritor1
parents:
diff changeset
969 v7 = 0.0;
Ritor1
parents:
diff changeset
970 }
Ritor1
parents:
diff changeset
971 else
Ritor1
parents:
diff changeset
972 v7 = 1.0;
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
973 //if ( pRenderer->pRenderD3D )
0
Ritor1
parents:
diff changeset
974 fSaturation = v7;
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
975 //else
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
976 // fSaturation = (1.0 - 0.5) * v7 + 0.5;
0
Ritor1
parents:
diff changeset
977 }
Ritor1
parents:
diff changeset
978
Ritor1
parents:
diff changeset
979 //----- (0044EA17) --------------------------------------------------------
Ritor1
parents:
diff changeset
980 bool Game::InitializeGammaController()
Ritor1
parents:
diff changeset
981 {
2152
d44b7775fc06 Removed DirectDraw2 compatibility.
Nomad
parents: 2151
diff changeset
982 //if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT ||
d44b7775fc06 Removed DirectDraw2 compatibility.
Nomad
parents: 2151
diff changeset
983 //pVersion->pVersionInfo.dwMajorVersion != 4 )
0
Ritor1
parents:
diff changeset
984 pGammaController->InitializeFromSurface(pRenderer->pFrontBuffer4);
Ritor1
parents:
diff changeset
985
Ritor1
parents:
diff changeset
986 bGammaControlInitialized = true;
Ritor1
parents:
diff changeset
987 uSomeGammaStartTime = pEventTimer->Time();
Ritor1
parents:
diff changeset
988 return true;
Ritor1
parents:
diff changeset
989 }
Ritor1
parents:
diff changeset
990
Ritor1
parents:
diff changeset
991 //----- (0044EA5E) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
992 bool Game::PickMouse(float fPickDepth, unsigned int uMouseX, unsigned int uMouseY, bool bOutline, Vis_SelectionFilter *sprite_filter, Vis_SelectionFilter *face_filter)
0
Ritor1
parents:
diff changeset
993 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
994 /*if (pCurrentScreen != SCREEN_GAME|| !pRenderer->pRenderD3D)
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
995 return false;*/
0
Ritor1
parents:
diff changeset
996
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
997 if (!pVisInstance)
0
Ritor1
parents:
diff changeset
998 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
999 MessageBoxW(nullptr, L"The 'Vis' object pointer has not been instatiated, but CGame::Pick() is trying to call through it.", nullptr, 0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1000 return false;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1001 }
0
Ritor1
parents:
diff changeset
1002
692
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1003 if (uMouseX >= (signed int)pViewport->uScreen_TL_X &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1004 uMouseX <= (signed int)pViewport->uScreen_BR_X &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1005 uMouseY >= (signed int)pViewport->uScreen_TL_Y &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1006 uMouseY <= (signed int)pViewport->uScreen_BR_Y)
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1007 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1008 pVisInstance->PickMouse(fPickDepth, uMouseX, uMouseY, sprite_filter, face_filter);
0
Ritor1
parents:
diff changeset
1009
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1010 if (bOutline)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1011 OutlineSelection();
0
Ritor1
parents:
diff changeset
1012 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1013
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1014 return true;
0
Ritor1
parents:
diff changeset
1015 }
Ritor1
parents:
diff changeset
1016 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
1017
Ritor1
parents:
diff changeset
1018 //----- (0044EB12) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1019 bool Game::PickKeyboard(bool bOutline, Vis_SelectionFilter *sprite_filter, Vis_SelectionFilter *face_filter)
0
Ritor1
parents:
diff changeset
1020 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1021 if (pCurrentScreen == SCREEN_GAME && pVisInstance /*&& pRenderer->pRenderD3D*/)
0
Ritor1
parents:
diff changeset
1022 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1023 bool r = pVisInstance->PickKeyboard(&pVisInstance->default_list, sprite_filter, face_filter);
0
Ritor1
parents:
diff changeset
1024
Ritor1
parents:
diff changeset
1025 if (bOutline)
Ritor1
parents:
diff changeset
1026 OutlineSelection();
Ritor1
parents:
diff changeset
1027 return r;
Ritor1
parents:
diff changeset
1028 }
Ritor1
parents:
diff changeset
1029 return false;
Ritor1
parents:
diff changeset
1030 }
123
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1031 /*
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1032 Result::Code Game::PickKeyboard(bool bOutline, struct unnamed_F93E6C *a3, struct unnamed_F93E6C *a4)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1033 {
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1034 if (dword_4E28F8_PartyCantJumpIfTrue)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1035 return Result::Generic;
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1036
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1037 pVis->PickKeyboard(a3, a4);
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1038 if (bOutline)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1039 Game_outline_selection((int)this);
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1040 return Result::Success;
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1041 }
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1042 */
0
Ritor1
parents:
diff changeset
1043 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
1044
Ritor1
parents:
diff changeset
1045 //----- (0044EB5A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1046 void Game::OutlineSelection()
Ritor1
parents:
diff changeset
1047 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1048 if (!pVisInstance)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1049 return;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1050
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1051 if (!pVisInstance->default_list.uNumPointers)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1052 return;
0
Ritor1
parents:
diff changeset
1053
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1054 Vis_ObjectInfo* object_info = pVisInstance->default_list.object_pointers[0];
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1055 if (object_info)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1056 switch (object_info->object_type)
0
Ritor1
parents:
diff changeset
1057 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1058 case VisObjectType_Sprite:
0
Ritor1
parents:
diff changeset
1059 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1060 Log::Warning(L"Sprite outline currently unsupported");
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1061 return;
0
Ritor1
parents:
diff changeset
1062 }
Ritor1
parents:
diff changeset
1063
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1064 case VisObjectType_Face:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1065 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1066 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0
Ritor1
parents:
diff changeset
1067 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1068 ODMFace* face = (ODMFace *)object_info->object;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1069 if (face->uAttributes & FACE_OUTLINED)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1070 face->uAttributes &= ~FACE_OUTLINED;
0
Ritor1
parents:
diff changeset
1071 else
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1072 face->uAttributes |= FACE_OUTLINED;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1073 }
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1074 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1075 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1076 BLVFace* face = (BLVFace *)object_info->object;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1077 if (face->uAttributes & FACE_OUTLINED)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1078 face->uAttributes &= ~FACE_OUTLINED;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1079 else
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1080 face->uAttributes |= FACE_OUTLINED;
0
Ritor1
parents:
diff changeset
1081 }
2454
16f0278279a5 removed CShow.cpp/.h files
Ritor1
parents: 2453
diff changeset
1082 else
16f0278279a5 removed CShow.cpp/.h files
Ritor1
parents: 2453
diff changeset
1083 Error("Invalid level type", uCurrentlyLoadedLevelType);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1084 }
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 293
diff changeset
1085 break;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1086
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1087 default:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1088 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1089 MessageBoxW(nullptr, L"Undefined CObjectInfo type requested in CGame::outline_selection()", nullptr, 0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1090 ExitProcess(0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1091 }
0
Ritor1
parents:
diff changeset
1092 }
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1093 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1094 //----- (004304E7) --------------------------------------------------------
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1095 void GameUI_MsgProc()
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1096 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1097 unsigned int v2; // edx@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1098 Actor *pActor; // ecx@13
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1099 int v4; // ecx@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1100 unsigned int v10; // ecx@73
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1101 int v14; // eax@98
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1102 int v18; // eax@106
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1103 float v19; // ST64_4@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1104 float v21; // ST64_4@126
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1105 float v22; // ST64_4@127
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1106 unsigned int v24; // ecx@149
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1107 GUIWindow *pWindow2; // ecx@248
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1108 bool pKeyBindingFlag; // eax@269
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1109 unsigned int v33; // eax@277
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1110 int v37; // eax@341
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1111 int v38; // eax@358
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1112 SHORT v39; // ax@365
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1113 char *v41; // eax@380
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1114 int v42; // eax@396
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1115 signed int v44; // eax@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1116 int v45; // edx@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1117 signed int v46; // ecx@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1118 char v47; // zf@399
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1119 char v48; // zf@405
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1120 BLVFace *pBLVFace; // ecx@410
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1121 ODMFace *pODMFace; // ecx@412
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1122 CastSpellInfo *pSpellInfo; // ecx@415
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1123 __int16 v53; // ax@431
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1124 int v54; // eax@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1125 int v55; // ecx@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1126 int v56; // edx@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1127 int v57; // eax@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1128 Player *pPlayer; // edx@442
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1129 unsigned int pMapNum; // eax@445
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1130 signed int v60; // ST64_4@459
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1131 __int16 v63; // dx@479
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1132 unsigned int v64; // eax@486
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1133 int v65; // ecx@486
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1134 int v66; // eax@488
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1135 char *v67; // eax@489
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1136 __int16 v68; // dx@498
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1137 char *v69; // eax@512
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1138 int v70; // eax@525
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1139 int v71; // edi@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1140 NPCData *pNPCData3; // esi@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1141 char *v73; // ecx@533
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1142 signed int v74; // edi@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1143 int v75; // eax@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1144 int v76; // esi@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1145 int v77; // eax@537
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1146 Player *pPlayer2; // ecx@549
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1147 signed int v81; // eax@552
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1148 signed int v83; // ecx@554
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1149 signed int v84; // ecx@554
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1150 GUIButton *pButton; // eax@578
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1151 unsigned int v86; // eax@583
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1152 const char *v87; // ecx@595
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1153 const char *v88; // ecx@596
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1154 unsigned int v90; // eax@602
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1155 int v91; // edx@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1156 int v92; // eax@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1157 int v93; // edx@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1158 int pPlayerNum; // edx@611
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1159 int v95; // eax@611
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1160 unsigned int v97; // eax@624
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1161 int v98; // eax@636
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1162 int v103; // eax@671
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1163 Player *pPlayer4; // ecx@718
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1164 int v105; // eax@718
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1165 Player *pPlayer5; // ST78_4@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1166 unsigned int v107; // eax@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1167 unsigned int v108; // eax@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1168 unsigned int v115; // eax@764
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1169 int v116; // eax@776
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1170 unsigned int v118; // eax@785
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1171 unsigned int v119; // ecx@786
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1172 unsigned int v121; // [sp-28h] [bp-624h]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1173 unsigned int v123; // [sp-24h] [bp-620h]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1174 unsigned int v125; // [sp-20h] [bp-61Ch]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1175 int v127; // [sp-1Ch] [bp-618h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1176 unsigned int v128; // [sp-1Ch] [bp-618h]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1177 GUIButton *pButton2; // [sp-4h] [bp-600h]@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1178 const char *v161; // [sp-4h] [bp-600h]@637
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1179 KeyToggleType pKeyToggleType; // [sp+0h] [bp-5FCh]@287
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1180 char *v173; // [sp+0h] [bp-5FCh]@444
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1181 char *v174; // [sp+0h] [bp-5FCh]@449
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1182 const char *v177; // [sp+0h] [bp-5FCh]@629
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1183 char *v178; // [sp+0h] [bp-5FCh]@637
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1184 signed int thisb; // [sp+14h] [bp-5E8h]@272
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1185 Player *pPlayer7; // [sp+14h] [bp-5E8h]@373
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1186 Player *pPlayer8; // [sp+14h] [bp-5E8h]@377
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1187 char *pMapName; // [sp+14h] [bp-5E8h]@445
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1188 Player *pPlayer9; // [sp+14h] [bp-5E8h]@455
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1189 int thisg; // [sp+14h] [bp-5E8h]@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1190 int thish; // [sp+14h] [bp-5E8h]@528
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1191 signed int thisi; // [sp+14h] [bp-5E8h]@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1192 MapInfo *pMapInfo; // [sp+14h] [bp-5E8h]@604
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1193 Player *pPlayer10; // [sp+14h] [bp-5E8h]@641
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1194 int uMessageParam; // [sp+18h] [bp-5E4h]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1195 int uAction; // [sp+1Ch] [bp-5E0h]@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1196 NPCData *pNPCData4; // [sp+20h] [bp-5DCh]@23
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1197 unsigned int uNumSeconds; // [sp+24h] [bp-5D8h]@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1198 char v197; // [sp+2Bh] [bp-5D1h]@101
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1199 enum UIMessageType uMessage; // [sp+2Ch] [bp-5D0h]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1200 unsigned int v199; // [sp+30h] [bp-5CCh]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1201 char *v200; // [sp+34h] [bp-5C8h]@518
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1202 POINT v202; // [sp+40h] [bp-5BCh]@141
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1203 POINT a2; // [sp+48h] [bp-5B4h]@127
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1204 POINT v205; // [sp+58h] [bp-5A4h]@171
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1205 POINT v207; // [sp+68h] [bp-594h]@155
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1206 POINT v211; // [sp+88h] [bp-574h]@704
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1207 int v213; // [sp+98h] [bp-564h]@385
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1208 char pLevelName[32]; // [sp+9Ch] [bp-560h]@380
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1209 char pOut[32]; // [sp+BCh] [bp-540h]@370
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1210 FrameTableTxtLine v216; // [sp+DCh] [bp-520h]@524
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1211 int v217[9]; // [sp+158h] [bp-4A4h]@652
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1212 FrameTableTxtLine v218; // [sp+17Ch] [bp-480h]@524
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1213 char a1[64]; // [sp+1F8h] [bp-404h]@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1214 char Str2[128]; // [sp+238h] [bp-3C4h]@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1215 Actor actor; // [sp+2B8h] [bp-344h]@4
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
1216 int currHour;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1217
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1218 dword_50CDC8 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1219 if ( !pEventTimer->bPaused )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1220 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1221 pParty->sEyelevel = pParty->uDefaultEyelevel;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1222 pParty->uPartyHeight = pParty->uDefaultPartyHeight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1223 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1224 if ( bDialogueUI_InitializeActor_NPC_ID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1225 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1226 //Actor::Actor(&actor);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1227 memset(&actor, 0, 0x344u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1228 dword_5B65D0_dialogue_actor_npc_id = bDialogueUI_InitializeActor_NPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1229 actor.sNPC_ID = bDialogueUI_InitializeActor_NPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1230 GameUI_InitializeDialogue(&actor, false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1231 bDialogueUI_InitializeActor_NPC_ID = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1232 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1233 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1234 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1235 //v1 = "";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1236 while ( 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1237 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1238 if ( !pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1239 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1240
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1241 pMessageQueue_50CBD0->PopMessage(&uMessage, &uMessageParam, (int *)&v199);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1242 switch ( uMessage )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1243 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1244 case UIMSG_ChangeGameState:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1245 uGameState = GAME_FINISHED;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1246 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1247 case UIMSG_PlayArcomage:
2453
2a8010d99cf8 _4BF5B2() renamed to BackToHouseMenu()
Ritor1
parents: 2450
diff changeset
1248 BackToHouseMenu();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1249 pArcomageGame->bGameInProgress = 1;
2339
63e1388c5463 Moving functions from unsorted_subs.h pt3
Grumpy7
parents: 2338
diff changeset
1250 ArcomageGame::PrepareArcomage();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1251 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1252 case UIMSG_StartNPCDialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1253 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1254 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1255 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1256 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1257 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1258 dword_5B65D0_dialogue_actor_npc_id = pActors[uMessageParam].sNPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1259 pActor = &pActors[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1260 //goto _actor_init_dlg;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1261 GameUI_InitializeDialogue(pActor, true);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1262 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1263 case UIMSG_StartHireling1Dialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1264 case UIMSG_StartHireling2Dialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1265 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1266 if (bNoNPCHiring || pCurrentScreen)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1267 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1268
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1269 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1270 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1271 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1272 int hireling_idx = uMessage - UIMSG_StartHireling1Dialogue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1273 v4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1274
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1275 for (uint i = 0; i < 2; ++i)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1276 //pNPCData0 = pParty->pHirelings;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1277 //do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1278 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1279 if (pParty->pHirelings[i].pName)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1280 //{
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1281 //v6 = uAction++;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1282 pTmpBuf[uAction++] = i;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1283 //}
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1284 //++pNPCData0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1285 //++v4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1286 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1287 //while ( (signed int)pNPCData0 < (signed int)&pParty->pPickedItem );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1288
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1289 //_this = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1290 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1291 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1292 NPCData* npc = &pNPCStats->pNewNPCData[i];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1293 //do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1294 //{
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1295 if (npc->Hired() &&
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1296 (!pParty->pHirelings[0].pName || strcmp(npc->pName, pParty->pHirelings[0].pName)) &&
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1297 (!pParty->pHirelings[1].pName || strcmp(npc->pName, pParty->pHirelings[1].pName)) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1298 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1299 //v7 =;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1300 pTmpBuf[uAction++] = i + 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1301 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1302 //++_this;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1303 //++pNPCData4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1304 //}
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1305 //while ( _this < (signed int)pNPCStats->uNumNewNPCs );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1306 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1307
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1308 if ( (signed int)(hireling_idx + pParty->hirelingScrollPosition) < uAction )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1309 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1310 //Actor::Actor(&actor);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1311 memset(&actor, 0, 0x344u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1312 actor.sNPC_ID += -1 - pParty->hirelingScrollPosition - hireling_idx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1313 pActor = &actor;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1314 GameUI_InitializeDialogue(&actor, true);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1315 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1316 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1317 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1318
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1319 case UIMSG_BuyInShop_Identify_Repair:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1320 UIShop_Buy_Identify_Repair();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1321 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1322 case UIMSG_ClickNPCTopic:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1323 ClickNPCTopic(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1324 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1325 case UIMSG_SelectShopDialogueOption:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1326 OnSelectShopDialogueOption(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1327 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1328 case UIMSG_SelectNPCDialogueOption:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1329 OnSelectNPCDialogueOption((DIALOGUE_TYPE)uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1330 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1331 case UIMSG_ClickHouseNPCPortrait:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1332 _4B4224_UpdateNPCTopics(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1333 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1334 case UIMSG_StartNewGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1335 if ( dword_6BE138 == 124 || uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1336 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1337 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1338 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1339 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1340 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1341 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1342 uGameState = GAME_STATE_NEWGAME_OUT_GAMEMENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1343 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1344 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1345 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1346 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1347 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1348 ShowStatusBarString(pGlobalTXT_LocalizationStrings[201], 2);// "Are you sure? Click again to start a New Game"
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1349 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1350 dword_6BE138 = 124;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1351 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1352 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1353 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1354 case UIMSG_Game_OpenLoadGameDialog:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1355 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1356 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1357 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1358 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1359 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1360 pCurrentScreen = SCREEN_LOADGAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1361 LoadUI_Load(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1362 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1363 case UIMSG_Quit:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1364 if ( dword_6BE138 == 132 || uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1365 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1366 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1367 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1368 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1369 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1370 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1371 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1372 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1373 if ( !uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1374 pAudioPlayer->PlaySound((SoundID)(SOUND_EnteringAHouse|0x1), 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1375 uGameState = GAME_STATE_GAME_QUITTING_TO_MAIN_MENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1376 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1377 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1378 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1379 ShowStatusBarString(pGlobalTXT_LocalizationStrings[82], 2);// "Are you sure? Click again to quit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1380 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1381 dword_6BE138 = 132;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1382 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1383 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1384 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1385 case UIMSG_80:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1386 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1387 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1388 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1389 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1390 pCurrentScreen = SCREEN_OPTIONS;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1391 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_8, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1392 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1393 case UIMSG_ArrowUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1394 --pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1395 if ( pSaveListPosition < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1396 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1397 GUIWindow::Create(215, 199, 17, 17, WINDOW_PressedButton2, (int)pBtnArrowUp, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1398 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1399 case UIMSG_DownArrow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1400 ++pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1401 if ( pSaveListPosition >= uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1402 pSaveListPosition = uMessageParam - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1403 GUIWindow::Create(215, 323, 17, 17, WINDOW_PressedButton2, (int)pBtnDownArrow, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1404 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1405 case UIMSG_Cancel:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1406 GUIWindow::Create(350, 302, 106, 42, WINDOW_CloseRestWindowBtn, (int)pBtnCancel, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1407 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1408 case UIMSG_SaveLoadBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1409 GUIWindow::Create(241, 302, 106, 42, WINDOW_SaveLoadBtn, (int)pBtnLoadSlot, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1410 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1411 case UIMSG_SelectLoadSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1412 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1413 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1414 if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pSaveListPosition + uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1415 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1416 v10 = pSaveListPosition + uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1417 if ( dword_6BE138 == pSaveListPosition + uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1418 {
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
1419 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_SaveLoadBtn, 0, 0);
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
1420 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_LoadGame, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1421 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1422 uLoadGameUI_SelectedSlot = v10;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1423 dword_6BE138 = v10;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1424 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1425 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1426 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1427 pKeyActionMap->EnterText(0, 19, pGUIWindow_CurrentMenu);
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
1428 if ( strcmp(pSavegameHeader[uLoadGameUI_SelectedSlot].pName, pGlobalTXT_LocalizationStrings[72]) )// "Empty"
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
1429 strcpy(pKeyActionMap->pPressedKeysBuffer, pSavegameHeader[uLoadGameUI_SelectedSlot].pName);
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
1430 pKeyActionMap->uNumKeysPressed = strlen(pKeyActionMap->pPressedKeysBuffer);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1431 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1432 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1433 case UIMSG_LoadGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1434 if ( pSavegameUsedSlots[uLoadGameUI_SelectedSlot] )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1435 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1436 LoadGame(uLoadGameUI_SelectedSlot);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1437 uGameState = GAME_STATE_LOADING_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1438 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1439 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1440 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1441 case UIMSG_SaveGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1442 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1443 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1444 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
1445 strcpy((char *)&pSavegameHeader[uLoadGameUI_SelectedSlot], pKeyActionMap->pPressedKeysBuffer);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1446 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1447 DoSavegame(uLoadGameUI_SelectedSlot);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1448 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1449 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1450 case UIMSG_Game_OpenSaveGameDialog:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1451 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1452 pCurrentScreen = SCREEN_SAVEGAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1453 SaveUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1454 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1455 case UIMSG_Game_OpenOptionsDialog://Open
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1456 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1457 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1458 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1459 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1460 pCurrentScreen = SCREEN_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1461
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1462 options_menu_skin.uTextureID_Background = pIcons_LOD->LoadTexture("ControlBG", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1463 options_menu_skin.uTextureID_TurnSpeed[2] = pIcons_LOD->LoadTexture("con_16x", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1464 options_menu_skin.uTextureID_TurnSpeed[1] = pIcons_LOD->LoadTexture("con_32x", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1465 options_menu_skin.uTextureID_TurnSpeed[0] = pIcons_LOD->LoadTexture("con_Smoo", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1466 options_menu_skin.uTextureID_ArrowLeft = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1467 options_menu_skin.uTextureID_ArrowRight = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1468 options_menu_skin.uTextureID_SoundLevels[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1469 options_menu_skin.uTextureID_SoundLevels[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1470 options_menu_skin.uTextureID_SoundLevels[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1471 options_menu_skin.uTextureID_SoundLevels[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1472 options_menu_skin.uTextureID_SoundLevels[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1473 options_menu_skin.uTextureID_SoundLevels[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1474 options_menu_skin.uTextureID_SoundLevels[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1475 options_menu_skin.uTextureID_SoundLevels[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1476 options_menu_skin.uTextureID_SoundLevels[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1477 options_menu_skin.uTextureID_SoundLevels[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1478 options_menu_skin.uTextureID_FlipOnExit = pIcons_LOD->LoadTexture("option04", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1479 options_menu_skin.uTextureID_AlwaysRun = pIcons_LOD->LoadTexture("option03", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1480 options_menu_skin.uTextureID_ShowDamage = pIcons_LOD->LoadTexture("option02", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1481 options_menu_skin.uTextureID_WalkSound = pIcons_LOD->LoadTexture("option01", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1482
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1483 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Options, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1484 pGUIWindow_CurrentMenu->CreateButton(22, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1485 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1486 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1487 1, 0, UIMSG_SetTurnSpeed, 0x80, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1488 pGUIWindow_CurrentMenu->CreateButton(93, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1489 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1490 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1491 1, 0, UIMSG_SetTurnSpeed, 0x40u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1492 pGUIWindow_CurrentMenu->CreateButton(164, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1493 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1494 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1495 1, 0, UIMSG_SetTurnSpeed, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1496
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1497 pGUIWindow_CurrentMenu->CreateButton(20, 303,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1498 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1499 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1500 1, 0, UIMSG_ToggleWalkSound, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1501 pGUIWindow_CurrentMenu->CreateButton(128, 303,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1502 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1503 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1504 1, 0, UIMSG_ToggleShowDamage, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1505 pGUIWindow_CurrentMenu->CreateButton(20, 325,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1506 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1507 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1508 1, 0, UIMSG_ToggleAlwaysRun, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1509 pGUIWindow_CurrentMenu->CreateButton(128, 325,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1510 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1511 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1512 1, 0, UIMSG_ToggleFlipOnExit, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1513
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1514 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1515 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1516 pGUIWindow_CurrentMenu->CreateButton(263, 162, 172, 17, 1, 0, UIMSG_ChangeSoundVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1517
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1518 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1519 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1520 pGUIWindow_CurrentMenu->CreateButton(263, 216, 172, 17, 1, 0, UIMSG_ChangeMusicVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1521
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1522 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1523 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1524 pGUIWindow_CurrentMenu->CreateButton(263, 270, 172, 17, 1, 0, UIMSG_ChangeVoiceVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1525
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1526 pGUIWindow_CurrentMenu->CreateButton(241, 302, 214, 40, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[619], 0); // "Return to Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1527 pGUIWindow_CurrentMenu->CreateButton( 19, 140, 214, 40, 1, 0, UIMSG_OpenKeyMappingOptions, 0, 0x4Bu, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1528 pGUIWindow_CurrentMenu->CreateButton( 19, 194, 214, 40, 1, 0, UIMSG_OpenVideoOptions, 0, 86, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1529 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1530
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1531 case UIMSG_OpenKeyMappingOptions://Open
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1532 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1533 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1534 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1535 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1536 pCurrentScreen = SCREEN_KEYBOARD_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1537 uTextureID_Optkb[0] = pIcons_LOD->LoadTexture("optkb", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1538 uTextureID_Optkb[1] = pIcons_LOD->LoadTexture("optkb_h", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1539 uTextureID_Optkb[2] = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1540 uTextureID_Optkb[3] = pIcons_LOD->LoadTexture("optkb_1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1541 uTextureID_Optkb[4] = pIcons_LOD->LoadTexture("optkb_2", TEXTURE_16BIT_PALETTE);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1542 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_KeyMappingOptions, 0, 0);
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1543
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1544 pGUIWindow_CurrentMenu->CreateButton(241, 302, 214, 40, 1, 0, UIMSG_Escape, 0, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1545
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1546 pGUIWindow_CurrentMenu->CreateButton(19, 302, 108, 20, 1, 0, UIMSG_SelectKeyPage1, 0, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1547 pGUIWindow_CurrentMenu->CreateButton(127, 302, 108, 20, 1, 0, UIMSG_SelectKeyPage2, 0, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1548 pGUIWindow_CurrentMenu->CreateButton(127, 324, 108, 20, 1, 0, UIMSG_ResetKeyMapping, 0, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1549 pGUIWindow_CurrentMenu->CreateButton(19, 324, 108, 20, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1550
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1551 pGUIWindow_CurrentMenu->CreateButton(129, 148, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 0, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1552 pGUIWindow_CurrentMenu->CreateButton(129, 167, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 1, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1553 pGUIWindow_CurrentMenu->CreateButton(129, 186, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 2, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1554 pGUIWindow_CurrentMenu->CreateButton(129, 205, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 3, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1555 pGUIWindow_CurrentMenu->CreateButton(129, 224, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 4, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1556 pGUIWindow_CurrentMenu->CreateButton(129, 243, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 5, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1557 pGUIWindow_CurrentMenu->CreateButton(129, 262, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 6, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1558 pGUIWindow_CurrentMenu->CreateButton(350, 148, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 7, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1559 pGUIWindow_CurrentMenu->CreateButton(350, 167, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 8, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1560 pGUIWindow_CurrentMenu->CreateButton(350, 186, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 9, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1561 pGUIWindow_CurrentMenu->CreateButton(350, 205, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 10, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1562 pGUIWindow_CurrentMenu->CreateButton(350, 224, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 11, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1563 pGUIWindow_CurrentMenu->CreateButton(350, 243, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 12, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1564 pGUIWindow_CurrentMenu->CreateButton(350, 262, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 13, 0, "", 0);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1565
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1566 uGameMenuUI_CurentlySelectedKeyIdx = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1567 KeyboardPageNum = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1568 memset(GameMenuUI_InvaligKeyBindingsFlags.data(), 0, sizeof(GameMenuUI_InvaligKeyBindingsFlags));
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1569 //*(_WORD *)KeyButtonArray[28] = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1570 memcpy(pPrevVirtualCidesMapping.data(), pKeyActionMap->pVirtualKeyCodesMapping, 0x78u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1571 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1572 case UIMSG_ChangeKeyButton:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1573 if ( uGameMenuUI_CurentlySelectedKeyIdx != -1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1574 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1575 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1576 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1577 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1578 v14 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1579 if ( KeyboardPageNum != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1580 v14 = uMessageParam + 14;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1581 uGameMenuUI_CurentlySelectedKeyIdx = v14;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1582 pKeyActionMap->EnterText(0, 1, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1583 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1584 case UIMSG_ResetKeyMapping:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1585 v197 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1586 pKeyActionMap->SetDefaultMapping();
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1587 for ( uint i = 0; i < 28; i++ )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1588 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1589 if ( pKeyActionMap->GetActionVKey((enum InputAction)i) != pPrevVirtualCidesMapping[i] )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1590 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1591 if ( v197 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1592 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1593 GUI_ReplaceHotkey(LOBYTE(pPrevVirtualCidesMapping[i]), pKeyActionMap->GetActionVKey((enum InputAction)i), 1);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1594 v197 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1595 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1596 else
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1597 GUI_ReplaceHotkey(LOBYTE(pPrevVirtualCidesMapping[i]), pKeyActionMap->GetActionVKey((enum InputAction)i), 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1598 }
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1599 pPrevVirtualCidesMapping[i] = pKeyActionMap->GetActionVKey((enum InputAction)i);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
1600 GameMenuUI_InvaligKeyBindingsFlags[i] = false;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1601 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1602 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1603 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1604 case UIMSG_SelectKeyPage1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1605 KeyboardPageNum = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1606 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1607 case UIMSG_SelectKeyPage2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1608 KeyboardPageNum = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1609 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1610 case UIMSG_OpenVideoOptions:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1611 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1612 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1613 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1614 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1615 pCurrentScreen = SCREEN_VIDEO_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1616 optvid_base_texture_id = pIcons_LOD->LoadTexture("optvid", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1617 bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdH-bs", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1618 us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdH-cl", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1619 tinting_texture_id = pIcons_LOD->LoadTexture("opvdH-tn", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1620 uTextureID_507C20 = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1621 uTextureID_507C24 = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1622 pTextureIDs_GammaPositions[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1623 pTextureIDs_GammaPositions[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1624 pTextureIDs_GammaPositions[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1625 pTextureIDs_GammaPositions[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1626 pTextureIDs_GammaPositions[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1627 pTextureIDs_GammaPositions[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1628 pTextureIDs_GammaPositions[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1629 pTextureIDs_GammaPositions[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1630 pTextureIDs_GammaPositions[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1631 pTextureIDs_GammaPositions[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1632 not_available_bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdG-bs", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1633 not_available_us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdG-cl", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1634 not_available_tinting_texture_id = pIcons_LOD->LoadTexture("opvdG-tn", TEXTURE_16BIT_PALETTE);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1635 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_VideoOptions, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1636 pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, UIMSG_Escape, 0, 0, "", 0);
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
1637 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1638 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1639 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x118u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleBloodsplats, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1640 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x12Eu, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleColoredLights, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1641 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x144u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleTint, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1642 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1643 /*if ( !pRenderer->bWindowMode )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1644 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1645 //v0 = 1;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1646 if ( pRenderer->IsGammaSupported() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1647 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1648 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(0x15u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 4u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C20), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1649 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0xD5u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 5u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C24), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1650 pGUIWindow_CurrentMenu->CreateButton(42, 162, 170, 18, 1, 0, UIMSG_1A9, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1651 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1652 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1653 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1654 case UIMSG_1A9:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1655 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1656 if ( uMessageParam == 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1657 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1658 //--uGammaPos;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1659 if ( (uGammaPos -- -1) < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1660 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1661 uGammaPos = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1662 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1663 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1664 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1665 v19 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1666 pGame->pGammaController->Initialize(v19);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1667 GUIWindow::Create(21, 161, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1668 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1669 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1670 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1671 if ( uMessageParam == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1672 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1673 ++uGammaPos;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1674 if ( (signed int)uGammaPos <= 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1675 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1676 v21 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1677 pGame->pGammaController->Initialize(v21);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1678 GUIWindow::Create(213, 161, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1679 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1680 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1681 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1682 uGammaPos = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1683 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1684 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1685 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1686 uGammaPos = (pMouse->GetCursorPos(&a2)->x - 42) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1687 v22 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1688 pGame->pGammaController->Initialize(v22);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1689 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1690 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1691 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1692 case UIMSG_ToggleBloodsplats:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1693 pGame->ToggleFlags2(0x20u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1694 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1695 case UIMSG_ToggleColoredLights:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
1696 pRenderer->ToggleColoredLights();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1697 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1698 case UIMSG_ToggleTint:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
1699 pRenderer->ToggleTint();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1700 continue;
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
1701 case UIMSG_ChangeMusicVolume:
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
1702 if ( uMessageParam == 4 )//-
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1703 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1704 --uMusicVolimeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1705 if ( (char)uMusicVolimeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1706 uMusicVolimeMultiplier = 0;
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1707 GUIWindow::Create(243, 216, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1708 if ( uMusicVolimeMultiplier )
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1709 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0);
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1710 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1711 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1712 }
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
1713 if ( uMessageParam == 5 )//+
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1714 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1715 ++uMusicVolimeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1716 if ( (char)uMusicVolimeMultiplier > 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1717 uMusicVolimeMultiplier = 9;
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1718 GUIWindow::Create(435, 216, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1719 if ( uMusicVolimeMultiplier )
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1720 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0);
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1721 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1722 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1723 }
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
1724 uMusicVolimeMultiplier = (pMouse->GetCursorPos(&v202)->x - 263) / 17;//for mouse
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1725 if ( (char)uMusicVolimeMultiplier > 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1726 uMusicVolimeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1727 if ( uMusicVolimeMultiplier )
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1728 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0);
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1729 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1730 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1731 case UIMSG_ChangeSoundVolume:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1732 if ( uMessageParam == 4 )//reduce sound level button left
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1733 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1734 --uSoundVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1735 if ( (char)uSoundVolumeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1736 uSoundVolumeMultiplier = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1737 GUIWindow::Create(243, 162, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1738 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1739 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1740 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1741 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1742 if ( uMessageParam == 5 )//Increase sound level button right
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1743 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1744 ++uSoundVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1745 if ( (char)uSoundVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1746 uSoundVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1747 //v168 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1748 v24 = 435;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1749 //v154 = (int)pBtn_SliderRight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1750 GUIWindow::Create(v24, 0xA2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1751 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1752 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1753 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1754 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1755 uSoundVolumeMultiplier = (pMouse->GetCursorPos(&v207)->x - 263) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1756 if ( (char)uSoundVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1757 uSoundVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1758 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1759 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1760 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1761 case UIMSG_ToggleFlipOnExit:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1762 bFlipOnExit = bFlipOnExit == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1763 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1764 case UIMSG_ToggleAlwaysRun:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1765 bAlwaysRun = bAlwaysRun == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1766 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1767 case UIMSG_ToggleWalkSound:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1768 bWalkSound = bWalkSound == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1769 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1770 case UIMSG_ToggleShowDamage:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1771 bShowDamage = bShowDamage == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1772 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1773 case UIMSG_ChangeVoiceVolume:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1774 if ( uMessageParam == 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1775 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1776 --uVoicesVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1777 if ( (char)uVoicesVolumeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1778 uVoicesVolumeMultiplier = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1779 GUIWindow::Create(243, 270, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1780 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1781 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1782 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1783 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1784 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1785 if ( uMessageParam == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1786 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1787 ++uVoicesVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1788 if ( (char)uVoicesVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1789 uVoicesVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1790 GUIWindow::Create(435, 270, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1791 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1792 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1793 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1794 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1795 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1796 uVoicesVolumeMultiplier = (pMouse->GetCursorPos(&v205)->x - 263) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1797 if ( (char)uVoicesVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1798 uVoicesVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1799 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1800 continue;
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
1801 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
1802 continue;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1803 case UIMSG_SetTurnSpeed:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1804 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1805 pParty->sRotationY = uMessageParam * pParty->sRotationY / uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1806 uTurnSpeed = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1807 continue;
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1808
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1809 case UIMSG_SetGraphicsMode:
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1810 /*if ( !bUseLoResSprites )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1811 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1812 byte_6BE388_graphicsmode = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1813 MM7Initialization();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1814 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1815 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1816 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1817 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1818 if ( uMessageParam == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1819 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1820 byte_6BE388_graphicsmode = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1821 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1822 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1823 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1824 if ( uMessageParam != 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1825 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1826 byte_6BE388_graphicsmode = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1827 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1828 MM7Initialization();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1829 continue;
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1830 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1831 ModalWindow(pNPCTopics[453].pText, UIMSG_0);
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1832 __debugbreak(); // Nomad: graphicsmode as it was now removed
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1833 continue;
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1834
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1835 case UIMSG_GameMenu_ReturnToGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1836 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1837 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1838 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1839 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1840 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1841 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1842 case UIMSG_OpenQuestBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1843 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1844 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1845 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1846 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1847 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1848 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1849 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1850 pBooksWindow = GUIWindow::Create(493u, 355u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Quests, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1851 bFlashQuestBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1852 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1853 case UIMSG_OpenAutonotes:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1854 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1855 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1856 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1857 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1858 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1859 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1860 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1861 pBooksWindow = GUIWindow::Create(527u, 353u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Autonotes, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1862 bFlashAutonotesBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1863 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1864 case UIMSG_OpenMapBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1865 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1866 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1867 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1868 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1869 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1870 viewparams->sViewCenterX = pParty->vPosition.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1871 viewparams->sViewCenterY = pParty->vPosition.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1872 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1873 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1874 pBooksWindow = GUIWindow::Create(546, 353, 0, 0, WINDOW_BooksWindow, (int)pBtn_Maps, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1875 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1876 case UIMSG_OpenCalendar:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1877 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1878 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1879 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1880 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1881 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1882 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1883 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1884 pBooksWindow = GUIWindow::Create(570, 354, 0, 0, WINDOW_BooksWindow, (int)pBtn_Calendar, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1885 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1886 case UIMSG_OpenHistoryBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1887 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1888 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1889 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1890 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1891 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1892 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1893 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1894 pBooksWindow = GUIWindow::Create(0x258u, 0x169u, 0, 0, WINDOW_BooksWindow, (int)pBtn_History, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1895 bFlashHistoryBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1896 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1897 case UIMSG_Escape:// нажатие Escape and return to game
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1898 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1899 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1900 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1901 switch ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1902 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1903 case SCREEN_E:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1904 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1905 case SCREEN_NPC_DIALOGUE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1906 case SCREEN_CHEST:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1907 case SCREEN_CHEST_INVENTORY:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1908 case SCREEN_CHANGE_LOCATION:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1909 case SCREEN_INPUT_BLV:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1910 case SCREEN_QUICK_REFERENCE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1911 if ( dword_50CDC8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1912 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1913 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1914 uMessageParam = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1915 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1916 case SCREEN_HOUSE:
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1917 if ( !dword_50CDC8 )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1918 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1919 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1920 uMessageParam = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1921 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1922 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1923 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1924 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1925 if ( !pModalWindow )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1926 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1927 pRenderer->ClearZBuffer(0, 479);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1928 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1929 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1930 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1931 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1932 if ( pCurrentScreen > SCREEN_67 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1933 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1934 if ( pCurrentScreen == SCREEN_QUICK_REFERENCE )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1935 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1936 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1937 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1938 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1939 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1940 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1941 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1942 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1943 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1944 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1945 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1946 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1947 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1948 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1949 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1950 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1951 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1952 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1953 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1954 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1955 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1956 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1957 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1958 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1959 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1960 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1961 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1962 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1963 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1964 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1965 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1966 if ( pCurrentScreen < SCREEN_64 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1967 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1968 switch ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1969 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1970 case SCREEN_CASTING:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1971 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1972 if ( some_active_character )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1973 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1974 uActiveCharacter = some_active_character;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1975 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1976 some_active_character = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1977 if ( pParty->bTurnBasedModeOn )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1978 pTurnEngine->ApplyPlayerAction();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1979 _50C9D0_AfterEnchClickEventId = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1980 _50C9D4_AfterEnchClickEventSecondParam = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1981 _50C9D8_AfterEnchClickEventTimeout = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1982 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1983 if ( ptr_50C9A4_ItemToEnchant && ptr_50C9A4_ItemToEnchant->uItemID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1984 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1985 LOBYTE(ptr_50C9A4_ItemToEnchant->uAttributes) &= 0xFu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1986 _50C9A8_item_enchantment_timer = 0;
2369
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
1987 ptr_50C9A4_ItemToEnchant = nullptr;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1988 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1989 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1990 {
2217
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
1991 if ( pCurrentScreen == SCREEN_CHARACTERS )
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
1992 pMouse->SetCursorBitmap("MICON2");
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
1993 else
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
1994 {
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
1995 pGUIWindow_Settings->Release();
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
1996 pGUIWindow_Settings = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
1997 pMouse->SetCursorBitmap("MICON1");
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
1998 GameUI_Footer_TimeLeft = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
1999 _50C9A0_IsEnchantingInProgress = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2000 back_to_game();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2001 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2002 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2003 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2004 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2005 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2006 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2007 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2008 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2009 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2010 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2011 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2012 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2013 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2014 case SCREEN_BOOKS:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2015 pBooksWindow->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2016 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2017 pBooksWindow = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2018 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2019 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2020 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2021 if ( pCurrentScreen == SCREEN_CHARACTERS )
2217
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2022 pMouse->SetCursorBitmap("MICON2");
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2023 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2024 {
2217
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2025 pGUIWindow_Settings->Release();
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2026 pGUIWindow_Settings = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2027 pMouse->SetCursorBitmap("MICON1");
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2028 GameUI_Footer_TimeLeft = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2029 _50C9A0_IsEnchantingInProgress = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2030 back_to_game();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2031 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2032 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2033 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2034 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2035 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2036 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2037 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2038 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2039 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2040 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2041 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2042 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2043 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2044 case SCREEN_SAVEGAME:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2045 case SCREEN_LOADGAME:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2046 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2047 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2048 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2049 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2050 case SCREEN_CHEST_INVENTORY:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2051 pCurrentScreen = SCREEN_CHEST;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2052 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2053 case SCREEN_CHEST:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2054 pWindow2 = pChestWindow;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2055 pWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2056 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2057 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2058 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2059 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2060 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2061 case SCREEN_19:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2062 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2063 pWindow2 = ptr_507BC8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2064 pWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2065 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2066 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2067 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2068 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2069 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2070 case SCREEN_OPTIONS://Close
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2071 options_menu_skin.Relaease();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2072 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2073 WriteWindowsRegistryInt("soundflag", (char)uSoundVolumeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2074 WriteWindowsRegistryInt("musicflag", (char)uMusicVolimeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2075 WriteWindowsRegistryInt("CharVoices", (char)uVoicesVolumeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2076 WriteWindowsRegistryInt("WalkSound", bWalkSound);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2077 WriteWindowsRegistryInt("ShowDamage", bShowDamage);
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
2078 //WriteWindowsRegistryInt("graphicsmode", (unsigned __int8)byte_6BE388_graphicsmode);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2079 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2080 WriteWindowsRegistryInt("FlipOnExit", bFlipOnExit);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2081 if ( !uTurnSpeed )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2082 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2083 WriteWindowsRegistryInt("TurnDelta", 3);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2084 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2085 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2086 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2087 if ( uTurnSpeed == 64 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2088 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2089 WriteWindowsRegistryInt("TurnDelta", 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2090 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2091 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2092 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2093 if ( uTurnSpeed != 128 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2094 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2095 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2096 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2097 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2098 WriteWindowsRegistryInt("TurnDelta", 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2099 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2100 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2101 case SCREEN_MENU:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2102 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2103 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2104 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2105 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2106 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2107 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2108 case SCREEN_VIDEO_OPTIONS:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2109 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2110 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2111 WriteWindowsRegistryInt("Colored Lights", pRenderer->bUseColoredLights);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2112 WriteWindowsRegistryInt("Tinting", pRenderer->bTinting);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2113 WriteWindowsRegistryInt("Bloodsplats", (LOBYTE(pGame->uFlags2) >> 5) & 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2114 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
2115 /*if ( !pRenderer->bWindowMode )
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
2116 WriteWindowsRegistryInt("GammaPos", uGammaPos);*/
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2117
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2118 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2119 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2120
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2121 case SCREEN_KEYBOARD_OPTIONS://Return to game
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2122 v197 = 1;
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2123 pKeyBindingFlag = false;
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2124 for ( uint i = 0; i < 28; ++i )
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2125 {
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2126 if ( GameMenuUI_InvaligKeyBindingsFlags[i] )
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2127 pKeyBindingFlag = true;
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2128 }
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2129 if ( !pKeyBindingFlag )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2130 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2131 for ( uint i = 0; i < 5; i++ )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2132 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2133 if ( uTextureID_Optkb[i] )
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2134 pIcons_LOD->pTextures[uTextureID_Optkb[i]].Release();
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2135 }
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2136 memset(&uTextureID_Optkb, 0, 20);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2137 pIcons_LOD->SyncLoadedFilesCount();
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2138 for ( uint i = 0; i < 28; ++i )
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2139 {
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2140 if ( pKeyActionMap->GetActionVKey((enum InputAction)i) != pPrevVirtualCidesMapping[i] )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2141 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2142 if ( v197 )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2143 {
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2144 GUI_ReplaceHotkey(pKeyActionMap->GetActionVKey((enum InputAction)i), LOBYTE(pPrevVirtualCidesMapping[i]), 1);
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2145 v197 = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2146 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2147 else
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2148 GUI_ReplaceHotkey(pKeyActionMap->GetActionVKey((enum InputAction)i), LOBYTE(pPrevVirtualCidesMapping[i]), 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2149 }
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2150 if ( i > 3 && i != 25 && i != 26 )
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2151 pKeyToggleType = TOGGLE_OneTimePress;
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2152 else
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2153 pKeyToggleType = TOGGLE_Continuously;
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2154 pKeyActionMap->SetKeyMapping(i, pPrevVirtualCidesMapping[i], pKeyToggleType);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2155 }
2445
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2156 pKeyActionMap->StoreMappings();
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2157 stru_506E40.Release();
b10125a9c772 fix crash in keyboard option
Ritor1
parents: 2442
diff changeset
2158 break;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2159 }
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2160 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2161 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2162 case SCREEN_REST://close rest screen
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2163 if ( dword_506F14 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2164 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2165 Rest(_506F18_num_minutes_to_sleep);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2166 pParty->pPlayers[3].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2167 pParty->pPlayers[2].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2168 pParty->pPlayers[1].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2169 pParty->pPlayers[0].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2170 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2171 pTexture_RestUI_CurrentSkyFrame->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2172 pTexture_RestUI_CurrentHourglassFrame->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2173 pTexture_RestUI_CurrentHourglassFrame = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2174 pTexture_RestUI_CurrentSkyFrame = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2175 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2176 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2177 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2178 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2179 pOutdoor->UpdateSunlightVectors();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2180 pOutdoor->UpdateFog();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2181 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2182 _506F18_num_minutes_to_sleep = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2183 dword_506F14 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2184 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2185 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2186 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2187 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2188 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2189 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2190 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2191 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2192 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2193 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2194 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2195 back_to_game();
2217
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2196 }
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2197 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2198 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2199 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2200 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2201 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2202 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2203 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2204 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2205 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2206 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2207 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2208 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2209 case SCREEN_E:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2210 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2211 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2212 pCurrentScreen = SCREEN_HOUSE;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2213 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2214 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2215 case SCREEN_HOUSE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2216 if ( uDialogueType )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2217 uDialogueType = 0;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2218 if ( uGameState == GAME_STATE_CHANGE_LOCATION )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2219 {
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
2220 while ( HouseDialogPressCloseBtn() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2221 ;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2222 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2223 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2224 {
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
2225 if ( HouseDialogPressCloseBtn() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2226 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2227 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2228 GetHouseGoodbyeSpeech();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2229 pAudioPlayer->PlaySound(SOUND_7, 814, 0, -1, 0, 0, 0, 0);
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2230 pMediaPlayer->Unload();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2231 pGUIWindow_CurrentMenu = window_SpeakInHouse;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2232 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2233 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2234 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2235 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2236 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2237 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2238 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2239 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2240 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2241 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2242 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2243 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2244 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2245 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2246 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2247 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2248 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2249 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2250 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2251 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2252 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2253 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2254 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2255 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2256 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2257 case SCREEN_INPUT_BLV://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2258 if ( uCurrentHouse_Animation == 153 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2259 PlayHouseSound(0x99u, HouseSound_Greeting_2);
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2260 pMediaPlayer->Unload();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2261 if ( npcIdToDismissAfterDialogue )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2262 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2263 pParty->hirelingScrollPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2264 LOBYTE(pNPCStats->pNewNPCData[npcIdToDismissAfterDialogue].uFlags) &= 0x7Fu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2265 pParty->CountHirelings();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2266 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2267 npcIdToDismissAfterDialogue = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2268 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2269 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2270 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2271 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2272 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2273 case SCREEN_NPC_DIALOGUE://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2274 if ( npcIdToDismissAfterDialogue )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2275 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2276 pParty->hirelingScrollPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2277 LOBYTE(pNPCStats->pNewNPCData[npcIdToDismissAfterDialogue].uFlags) &= 0x7Fu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2278 pParty->CountHirelings();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2279 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2280 npcIdToDismissAfterDialogue = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2281 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2282 //goto LABEL_317;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2283 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2284 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2285 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2286 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2287 case SCREEN_BRANCHLESS_NPC_DIALOG://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2288 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2289 sub_4452BB();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2290 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2291 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2292 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2293 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2294 case SCREEN_CHANGE_LOCATION://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2295 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2296 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2297 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2298 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2299 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2300 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2301 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2302 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2303 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2304 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2305 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2306 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2307 case SCREEN_VIDEO:
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2308 pMediaPlayer->Unload();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2309 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2310 case SCREEN_CHARACTERS:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2311 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2312 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2313 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2314 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2315 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2316 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2317 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2318 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2319 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2320 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2321 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2322 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2323 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2324 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2325 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2326 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2327 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2328 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2329 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2330 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2331 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2332 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2333 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2334 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2335 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2336 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2337 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2338 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2339 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2340 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2341 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2342 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2343 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2344 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2345 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2346 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2347 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2348 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2349 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2350 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2351 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2352 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2353 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2354 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2355 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2356 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2357 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2358 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2359 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2360 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2361 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2362 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2363 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2364 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2365 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2366 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2367 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2368 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2369 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2370 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2371 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2372 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2373 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2374 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2375 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2376 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2377 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2378 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2379 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2380 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2381 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2382 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2383 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2384 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2385 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2386 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2387 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2388 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2389 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2390 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2391 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2392 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2393 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2394 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2395 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2396 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2397 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2398 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2399 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2400 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2401 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2402 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2403 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2404 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2405 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2406 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2407 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2408 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2409 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2410 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2411 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2412 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2413 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2414 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2415 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2416 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2417 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2418 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2419 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2420 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2421 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2422 if ( !pGUIWindow_Settings )//Draw Menu
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2423 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2424 dword_6BE138 = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2425 GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_GameSettings, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2426 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2427 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2428 pCurrentScreen = SCREEN_MENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2429
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2430 ++pIcons_LOD->uTexturePacksCount;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2431 if ( !pIcons_LOD->uNumPrevLoadedFiles )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2432 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2433
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
2434 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_OptionsButtons, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2435 uTextureID_Options = pIcons_LOD->LoadTexture("options", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2436 uTextureID_New1 = pIcons_LOD->LoadTexture("new1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2437 uTextureID_Load1 = pIcons_LOD->LoadTexture("load1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2438 uTextureID_Save1 = pIcons_LOD->LoadTexture("save1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2439 uTextureID_Controls1 = pIcons_LOD->LoadTexture("controls1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2440 uTextureID_Resume1 = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2441 uTextureID_Quit1 = pIcons_LOD->LoadTexture("quit1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2442 pBtn_NewGame = pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x9Bu, 0xD6u, 0x28u, 1, 0, UIMSG_StartNewGame, 0, 0x4Eu,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2443 pGlobalTXT_LocalizationStrings[614],// "New Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2444 pIcons_LOD->GetTexture(uTextureID_New1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2445 pBtn_SaveGame = pGUIWindow_CurrentMenu->CreateButton(0x13u, 0xD1u, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenSaveGameDialog, 0, 0x53u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2446 pGlobalTXT_LocalizationStrings[615],// "Save Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2447 pIcons_LOD->GetTexture(uTextureID_Save1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2448 pBtn_LoadGame = pGUIWindow_CurrentMenu->CreateButton(19, 263, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenLoadGameDialog, 0, 0x4Cu,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2449 pGlobalTXT_LocalizationStrings[616],// "Load Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2450 pIcons_LOD->GetTexture(uTextureID_Load1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2451 pBtn_GameControls = pGUIWindow_CurrentMenu->CreateButton(241, 155, 214, 40, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0x43u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2452 pGlobalTXT_LocalizationStrings[617],// ""Sound, Keyboard, Game Options:""
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2453 pIcons_LOD->GetTexture(uTextureID_Controls1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2454 pBtn_QuitGame = pGUIWindow_CurrentMenu->CreateButton(241, 209, 214, 40, 1, 0, UIMSG_Quit, 0, 0x51u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2455 pGlobalTXT_LocalizationStrings[618],// "Quit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2456 pIcons_LOD->GetTexture(uTextureID_Quit1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2457 pBtn_Resume = pGUIWindow_CurrentMenu->CreateButton(241, 263, 214, 40, 1, 0, UIMSG_GameMenu_ReturnToGame, 0, 0x52u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2458 pGlobalTXT_LocalizationStrings[619],// "Return to Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2459 pIcons_LOD->GetTexture(uTextureID_Resume1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2460 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(6, 1, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2461 viewparams->field_48 = 1;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2462
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2463 stru_506E40.Release();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2464 pRenderer->SaveScreenshot("gamma.pcx", 155, 117);
2131
651b24553ae9 savegame screenshot fix
Ritor1
parents: 2130
diff changeset
2465 stru_506E40.LoadPCXFile("gamma.pcx", 0);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2466
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2467 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2468 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2469 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2470 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2471 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2472 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2473 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2474 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2475 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2476 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2477 ModalWindow_Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2478 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2479 case UIMSG_ScrollNPCPanel://Right and Left button for NPCPanel
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2480 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2481 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2482 GUIWindow::Create(626, 179, 0, 0, WINDOW_PressedButton2, (int)pBtn_NPCRight, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2483 v37 = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + (unsigned __int8)pParty->field_70A - 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2484 if ( pParty->hirelingScrollPosition < v37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2485 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2486 ++pParty->hirelingScrollPosition;//??? maybe number of the first cell???
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2487 if ( pParty->hirelingScrollPosition >= v37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2488 pParty->hirelingScrollPosition = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + pParty->field_70A - 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2489 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2490 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2491 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2492 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2493 GUIWindow::Create(469, 179, 0, 0, WINDOW_PressedButton2, (int)pBtn_NPCLeft, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2494 /*if ( pParty->field_709 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2495 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2496 --pParty->field_709;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2497 if ( pParty->field_709 < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2498 pParty->field_709 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2499 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2500 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2501 GameUI_DrawHiredNPCs();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2502 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2503 case UIMSG_TransitionUI_Confirm:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2504 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2505 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2506 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2507 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2508 PlayHouseSound(uCurrentHouse_Animation, HouseSound_NotEnoughMoney_TrainingSuccessful);
2438
c10c639f8365 * Fixed releasing movie for movie-less transitions.
a.parshin
parents: 2432
diff changeset
2509
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2510 if (pMovie_Track)
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2511 pMediaPlayer->Unload();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2512 DialogueEnding();
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2513 viewparams->bRedrawGameUI = true;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2514 if ( dword_59117C_teleportx | dword_591178_teleporty | dword_591174_teleportz | dword_591170_teleport_directiony | dword_59116C_teleport_directionx | dword_591168_teleport_speedz )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2515 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2516 if ( dword_59117C_teleportx )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2517 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2518 pParty->vPosition.x = dword_59117C_teleportx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2519 _5B65A8_npcdata_uflags_or_other = dword_59117C_teleportx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2520 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2521 if ( dword_591178_teleporty )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2522 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2523 pParty->vPosition.y = dword_591178_teleporty;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2524 _5B65AC_npcdata_fame_or_other = dword_591178_teleporty;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2525 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2526 if ( dword_591174_teleportz )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2527 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2528 pParty->vPosition.z = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2529 _5B65B0_npcdata_rep_or_other = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2530 pParty->uFallStartY = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2531 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2532 if ( dword_591170_teleport_directiony )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2533 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2534 pParty->sRotationY = dword_591170_teleport_directiony;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2535 _5B65B4_npcdata_loword_house_or_other = dword_591170_teleport_directiony;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2536 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2537 if ( dword_59116C_teleport_directionx )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2538 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2539 pParty->sRotationX = dword_59116C_teleport_directionx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2540 _5B65B8_npcdata_hiword_house_or_other = dword_59116C_teleport_directionx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2541 v38 = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2542 pParty->uFallSpeed = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2543 dword_5B65BC = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2544 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2545 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2546 v38 = dword_5B65BC;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2547 if ( *dword_591164_teleport_map_name != 48 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2548 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2549 pGameLoadingUI_ProgressBar->uType = (GUIProgressBar::Type)2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2550 dword_5B65C0 = _5B65A8_npcdata_uflags_or_other | _5B65AC_npcdata_fame_or_other | _5B65B0_npcdata_rep_or_other | _5B65B4_npcdata_loword_house_or_other | _5B65B8_npcdata_hiword_house_or_other | v38;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2551 OnMapLeave();
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2092
diff changeset
2552 Transition_StopSound_Autosave(dword_591164_teleport_map_name, MapStartPoint_Party);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2553 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2554 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2555 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2556 EventProcessor(dword_5C3418, 0, 1, dword_5C341C);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2557 if ( !_stricmp(byte_6BE3B0.data(), "d05.blv") )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2558 pParty->uTimePlayed += 1474560i64;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2559 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2560 case UIMSG_TransitionWindowCloseBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2561 CloseWindowBackground();
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
2562 pMediaPlayer->Unload();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2563 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2564 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2565 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2566 case UIMSG_CycleCharacters:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2567 v39 = GetAsyncKeyState(VK_SHIFT);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2568 uActiveCharacter = CycleCharacter(v39);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2569 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2570 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2571 case UIMSG_OnTravelByFoot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2572 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2573 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2574 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2575 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2576 //pNPCData4 = (NPCData *)GetTravelTime();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2577 strcpy(pOutdoor->pLevelFilename, pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2578 if ( bUnderwater != 1 && pParty->bFlying
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2579 || pOutdoor->GetTravelDestination(pParty->vPosition.x, pParty->vPosition.y, pOut, 20) != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2580 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2581 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2582 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2583 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2584 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2585 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2586 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2587 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2588 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2589 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2590 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2591 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2592 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2593 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2594 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2595 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2596 pParty->field_6E4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2597 pParty->field_6E0 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2598 CastSpellInfoHelpers::_427D48();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2599 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2600 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2601 pGameLoadingUI_ProgressBar->Initialize(GUIProgressBar::TYPE_Box);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2602 ++pGameLoadingUI_ProgressBar->uProgressMax;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2603 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2604 pGameLoadingUI_ProgressBar->Progress();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2605 RestAndHeal(1440 * (signed int)GetTravelTime());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2606 if ( pParty->uNumFoodRations )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2607 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2608 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2609 if ( ((pParty->uNumFoodRations - (signed int)GetTravelTime()) & 0x80000000u) != 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2610 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2611 pPlayer7 = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2612 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2613 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2614 pPlayer7->SetCondition(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2615 ++pPlayer7;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2616 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2617 while ( (signed int)pPlayer7 < (signed int)pParty->pHirelings.data() );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2618 ++pParty->days_played_without_rest;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2619 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2620 Party::TakeFood((unsigned int)GetTravelTime());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2621 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2622 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2623 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2624 pPlayer8 = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2625 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2626 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2627 pPlayer8->SetCondition(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2628 ++pPlayer8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2629 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2630 while ( (signed int)pPlayer8 < (signed int)pParty->pHirelings.data() );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2631 ++pParty->days_played_without_rest;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2632 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2633 pPaletteManager->ResetNonLocked();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2634 pSpriteFrameTable->ResetSomeSpriteFlags();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2635 strcpy(pCurrentMapName, pOut);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2636 strcpy(pLevelName, pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2637 v41 = strtok(pLevelName, ".");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2638 strcpy(pLevelName, v41);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2639 Level_LoadEvtAndStr(pLevelName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2640 pDecalBuilder->Reset(0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2641 LoadLevel_InitializeLevelEvt();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2642 uLevelMapStatsID = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2643 bUnderwater = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2644 bNoNPCHiring = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2645 pGame->uFlags2 &= 0xFFFFFFF7u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2646 if ( Is_out15odm_underwater() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2647 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2648 bUnderwater = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2649 pGame->uFlags2 |= 8u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2650 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2651 if ( !_stricmp(pCurrentMapName, "out15.odm") || !_stricmp(pCurrentMapName, "d47.blv") )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2652 bNoNPCHiring = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2653 PrepareToLoadODM(1u, (ODMRenderParams *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2654 pAudioPlayer->SetMapEAX();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2655 bDialogueUI_InitializeActor_NPC_ID = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2656 OnMapLoad();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2657 pOutdoor->SetFog();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2658 TeleportToStartingPoint(uLevel_StartingPointType);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2659 pParty->vPosition.z = GetTerrainHeightsAroundParty2(pParty->vPosition.x, pParty->vPosition.y, &v213, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2660 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2661 _461103_load_level_sub();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2662 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2663 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2664 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2665 pGameLoadingUI_ProgressBar->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2666 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2667 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2668 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2669 case UIMSG_CHANGE_LOCATION_ClickCencelBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2670 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2671 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2672 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2673 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2674 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2675 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2676 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2677 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2678 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2679 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2680 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2681 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2682 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2683 case UIMSG_CastSpell_Telekinesis:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2684 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2685 LOWORD(v42) = pGame->pVisInstance->get_picked_object_zbuf_val();
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2686 /*else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2687 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2688 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v210);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2689 pPoint = pMouse->GetCursorPos(&v208);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2690 v42 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint->y]];
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2691 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2692 v44 = (unsigned __int16)v42;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2693 v45 = PID_TYPE(v44);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2694 uNumSeconds = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2695 v46 = PID_ID(v44);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2696 if ( v45 == 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2697 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2698 v47 = pActors[v46].uAIState == Dead;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2699 if ( !v47 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2700 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2701 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2702 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2703 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2704 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2705 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2706 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2707 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2708 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2709 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2710 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2711 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2712 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2713 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2714 if ( v45 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2715 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2716 v47 = (pObjectList->pObjects[pSpriteObjects[v46].uObjectDescID].uFlags & 0x10) == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2717 if ( !v47 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2718 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2719 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2720 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2721 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2722 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2723 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2724 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2725 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2726 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2727 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2728 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2729 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2730 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2731 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2732 if ( v45 == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2733 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2734 v48 = pLevelDecorations[v46].uEventID == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2735 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2736 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2737 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2738 if ( v45 != 6 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2739 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2740 if ( uCurrentlyLoadedLevelType != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2741 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2742 pODMFace = &pOutdoor->pBModels[v44 >> 9].pFaces[v46 & 0x3F];
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2070
diff changeset
2743 if ( !pODMFace->Clickable() || !pODMFace->sCogTriggeredID )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2744 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2745 v44 = uNumSeconds;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2746 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2747 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2748 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2749 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2750 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2751 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2752 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2753 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2754 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2755 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2756 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2757 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2758 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2759 pBLVFace = &pIndoor->pFaces[v46];
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2070
diff changeset
2760 if ( !pBLVFace->Clickable() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2761 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2762 v48 = pIndoor->pFaceExtras[pBLVFace->uFaceExtraID].uEventID == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2763 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2764 if ( v48 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2765 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2766 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2767 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2768 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2769 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2770 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2771 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2772 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2773 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2774 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2775 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2776 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2777 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2778 case UIMSG_CastSpell_Character_Big_Improvement://Preservation and blessing, treatment paralysis, hand hammers(individual upgrade)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2779 case UIMSG_CastSpell_Character_Small_Improvement://Fate, cure
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2780 case UIMSG_HiredNPC_CastSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2781 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2782 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2783 if ( _50C9A0_IsEnchantingInProgress )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2784 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2785 uActiveCharacter = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2786 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2787 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2788 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2789 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2790 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2791 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2792 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2793 switch ( uMessage )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2794 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2795 case UIMSG_CastSpell_Character_Big_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2796 pSpellInfo->uFlags &= ~0x02u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2797 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2798 case UIMSG_CastSpell_Character_Small_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2799 pSpellInfo->uFlags &= ~0x0100u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2800 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2801 case UIMSG_HiredNPC_CastSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2802 pSpellInfo->uFlags &= ~0x0200u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2803 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2804 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2805 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2806 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2807 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2808 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2809 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2810 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2811 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2812 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2813 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2814 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2815 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2816 case UIMSG_BF:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2817 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2818 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2819 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2820 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2821 strcpy(pCurrentMapName, pMapStats->pInfos[uHouse_ExitPic].pFilename);
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
2822 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2823 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2824 //v53 = p2DEvents_minus1_::30[26 * (unsigned int)ptr_507BC0->ptr_1C];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2825 v53 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1]._quest_related;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2826 if ( v53 < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2827 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2828 v54 = abs(v53) - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2829 _5B65B8_npcdata_hiword_house_or_other = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2830 dword_5B65BC = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2831 v55 = dword_4E4560[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2832 _5B65AC_npcdata_fame_or_other = dword_4E4578[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2833 v56 = dword_4E4590[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2834 v57 = dword_4E45A8[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2835 _5B65A8_npcdata_uflags_or_other = v55;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2836 _5B65B4_npcdata_loword_house_or_other = v57;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2837 _5B65B0_npcdata_rep_or_other = v56;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2838 dword_5B65C0 = v55 | _5B65AC_npcdata_fame_or_other | v56 | v57;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2839 }
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
2840 HouseDialogPressCloseBtn();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2841 //goto LABEL_434;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2842 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2843 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2844 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2845 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2846 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2847 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2848 }*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
2849 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2850 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2851
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2852 case UIMSG_OnCastTownPortal:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2853 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
2854 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, WINDOW_TownPortal, (char *)uMessageParam);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2855 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2856
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2857 case UIMSG_OnCastLloydsBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2858 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
2859 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, WINDOW_LloydsBeacon, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2860 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2861
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2862 case UIMSG_LloydsBeacon_FlippingBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2863 bRecallingBeacon = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2864 v127 = uMessageParam + 204;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2865 pAudioPlayer->PlaySound((SoundID)v127, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2866 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2867 case UIMSG_HintBeaconSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2868 if ( !pGUIWindow_CurrentMenu )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2869 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2870 pPlayer = pPlayers[_506348_current_lloyd_playerid + 1];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2871 uNumSeconds = (unsigned int)&pPlayer->pInstalledBeacons[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2872 if ( bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2873 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2874 if ( !*((int *)&pSavegameThumbnails[10 * uMessageParam].pPixels ) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2875 continue;
2259
43a508455445 Adding MapInfo.cpp, moving a few functions there
Grumpy7
parents: 2253
diff changeset
2876 v173 = pMapStats->pInfos[pMapStats->sub_410D99_get_map_index(pPlayer->pInstalledBeacons[uMessageParam].SaveFileID)].pName;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2877 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[474], v173);// "Recall to %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2878 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2879 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2880 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2881 pMapNum = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2882 pMapName = "Not in Map Stats";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2883 if ( pMapNum )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2884 pMapName = pMapStats->pInfos[pMapNum].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2885 if ( !*((int *)&pSavegameThumbnails[10 * uMessageParam].pPixels ) || !pMapNum )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2886 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2887 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[476], pMapName);// "Set to %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2888 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2889 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2890 }
2259
43a508455445 Adding MapInfo.cpp, moving a few functions there
Grumpy7
parents: 2253
diff changeset
2891 v174 = pMapStats->pInfos[pMapStats->sub_410D99_get_map_index(*(short *)(uNumSeconds + 26))].pName;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2892 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[475], (unsigned int)pMapName, v174);// "Set %s over %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2893 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2894 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2895 case UIMSG_CloseAfterInstallBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2896 dword_50CDC8 = 1;
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
2897 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2898 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2899 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2900 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2901 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2902 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2903 ++pMessageQueue_50CBD0->uNumMessages;*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2904 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2905 case UIMSG_InstallBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2906 pPlayer9 = pPlayers[_506348_current_lloyd_playerid + 1];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2907 if ( !pPlayer9->pInstalledBeacons[uMessageParam].uBeaconTime && bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2908 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2909 byte_506360 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2910 pPlayer9->CanCastSpell(uRequiredMana);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2911 if ( pParty->bTurnBasedModeOn )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2912 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2913 v60 = sRecoveryTime;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2914 pParty->pTurnBasedPlayerRecoveryTimes[_506348_current_lloyd_playerid] = sRecoveryTime;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2915 pPlayer9->SetRecoveryTime(v60);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2916 pTurnEngine->ApplyPlayerAction();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2917 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2918 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2919 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2920 pPlayer9->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333));
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2921 }
2185
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
2922 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[lloyds_beacon_spell_id], 0, 0, -1, 0, lloyds_beacon_sound_id, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2923 if ( bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2924 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2925 if ( _stricmp(pCurrentMapName, (const char *)&pGames_LOD->pSubIndices[pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID]) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2926 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2927 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2928 OnMapLeave();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2929 strcpy(pCurrentMapName, (const char *)&pGames_LOD->pSubIndices[pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID]);
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
2930 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2931 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2932 _5B65A8_npcdata_uflags_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2933 _5B65AC_npcdata_fame_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2934 _5B65B0_npcdata_rep_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2935 _5B65B4_npcdata_loword_house_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2936 _5B65B8_npcdata_hiword_house_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2937 dword_5B65C0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2938 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2939 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2940 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2941 pParty->vPosition.x = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2942 pParty->vPosition.y = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2943 pParty->vPosition.z = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2944 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2945 pParty->sRotationY = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2946 pParty->sRotationX = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2947 }
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
2948 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2949 pBooksWindow->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2950 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2951 pBooksWindow = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2952 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2953 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2954 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2955 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2956 sprintf(a1, "data\\lloyd%d%d.pcx", _506348_current_lloyd_playerid + 1, uMessageParam + 1);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2957 pRenderer->SaveScreenshot(a1, 92, 68);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2958 LoadThumbnailLloydTexture(uMessageParam, _506348_current_lloyd_playerid + 1);
2185
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
2959 pPlayer9->pInstalledBeacons[uMessageParam].uBeaconTime = pParty->uTimePlayed + (signed __int64)((double)(lloyds_beacon_spell_level << 7) * 0.033333335);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2960 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X = pParty->vPosition.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2961 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y = pParty->vPosition.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2962 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2963 pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X = LOWORD(pParty->sRotationY);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2964 pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y = LOWORD(pParty->sRotationX);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2965 if ( (signed int)pGames_LOD->uNumSubDirs / 2 <= 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2966 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2967 for ( thisg = 0; thisg < (signed int)pGames_LOD->uNumSubDirs / 2; ++thisg )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2968 {
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
2969 if ( !_stricmp(pGames_LOD->pSubIndices[thisg].pFilename, pCurrentMapName) )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2970 pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID = thisg;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2971 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2972 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2973 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2974 case UIMSG_ClickTownInTP:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2975 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2976 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2977 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2978 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2979 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2980 v63 = 208;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2981 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2982 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2983 v63 = 207;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2984 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2985 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2986 v63 = 211;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2987 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2988 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2989 v63 = 209;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2990 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2991 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2992 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2993 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2994 LABEL_486:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2995 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2996 v64 = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2997 v65 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2998 if ( v64 == TownPortalList[uMessageParam].uMapInfoID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2999 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3000 pParty->vPosition.x = TownPortalList[v65].pos.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3001 pParty->vPosition.y = TownPortalList[v65].pos.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3002 pParty->vPosition.z = TownPortalList[v65].pos.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3003 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3004 pParty->sRotationY = TownPortalList[v65].rot_y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3005 pParty->sRotationX = TownPortalList[v65].rot_x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3006 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3007 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3008 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3009 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3010 OnMapLeave();
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
3011 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
3012 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3013 strcpy(pCurrentMapName, pMapStats->pInfos[TownPortalList[uMessageParam].uMapInfoID].pFilename);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3014 dword_5B65C0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3015 _5B65A8_npcdata_uflags_or_other = TownPortalList[uMessageParam].pos.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3016 _5B65AC_npcdata_fame_or_other = TownPortalList[uMessageParam].pos.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3017 _5B65B0_npcdata_rep_or_other = TownPortalList[uMessageParam].pos.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3018 v66 = TownPortalList[uMessageParam].rot_x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3019 _5B65B4_npcdata_loword_house_or_other = TownPortalList[uMessageParam].rot_y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3020 _5B65B8_npcdata_hiword_house_or_other = v66;
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3021 Actor::InitializeActors();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3022 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3023 v67 = (char*)pGUIWindow_CurrentMenu->Hint;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3024 if ( v67 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3025 *((int *)v67 + 17) = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3026 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3027 pParty->pPlayers[(unsigned __int8)town_portal_caster_id].CanCastSpell(0x14u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3028 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3029 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3030 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3031 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3032 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3033 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3034 }*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3035 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3036 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3037 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3038 v63 = 210;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3039 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3040 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3041 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3042 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3043 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3044 v63 = 206;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3045 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3046 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v63) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3047 return;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3048 goto LABEL_486;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3049 case UIMSG_HintTownPortal:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3050 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3051 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3052 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3053 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3054 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3055 v68 = 208;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3056 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3057 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3058 v68 = 207;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3059 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3060 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3061 v68 = 211;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3062 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3063 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3064 v68 = 209;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3065 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3066 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3067 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3068 //goto LABEL_506;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3069 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3070 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3071 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3072 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3073 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3074 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3075 v69 = pMapStats->pInfos[4].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3076 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3077 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3078 v69 = pMapStats->pInfos[3].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3079 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3080 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3081 v69 = pMapStats->pInfos[10].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3082 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3083 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3084 v69 = pMapStats->pInfos[7].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3085 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3086 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3087 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3088 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3089 __debugbreak(); // warning C4700: uninitialized local variable 'v200' used
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3090 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v200);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3091 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3092 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3093 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3094 v69 = pMapStats->pInfos[8].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3095 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3096 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3097 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3098 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3099 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3100 v69 = pMapStats->pInfos[21].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3101 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3102 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v69);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3103 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3104 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3105 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3106 v68 = 210;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3107 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3108 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3109 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3110 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3111 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3112 v68 = 206;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3113 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3114 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v68) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3115 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3116 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3117 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3118 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3119 //LABEL_506:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3120 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3121 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3122 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3123 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3124 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3125 v69 = pMapStats->pInfos[4].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3126 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3127 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3128 v69 = pMapStats->pInfos[3].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3129 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3130 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3131 v69 = pMapStats->pInfos[10].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3132 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3133 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3134 v69 = pMapStats->pInfos[7].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3135 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3136 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3137 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3138 //goto LABEL_519;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3139 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3140 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v200);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3141 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3142 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3143 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3144 v69 = pMapStats->pInfos[8].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3145 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3146 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3147 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3148 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3149 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3150 v69 = pMapStats->pInfos[21].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3151 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3152 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v69);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3153 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3154 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3155 case UIMSG_ShowFinalWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3156 sprintfex(pFinalMessage.data(), "%s\n \n%s\n \n%s", pGlobalTXT_LocalizationStrings[151],// "Congratulations Adventurer."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3157 pGlobalTXT_LocalizationStrings[118],// "We hope that you've enjoyed playing Might and Magic VII as much as we did making it. We have saved this screen as MM7_WIN.PCX in your MM7 directory. You can print it out as proof of your accomplishment."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3158 pGlobalTXT_LocalizationStrings[167]);// "- The Might and Magic VII Development Team."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3159 ModalWindow(pFinalMessage.data(), UIMSG_OnFinalWindowClose);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3160 uGameState = GAME_STATE_FINAL_WINDOW;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3161 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3162 case UIMSG_OnFinalWindowClose:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3163 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3164 uGameState = GAME_STATE_PLAYING;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3165 strcpy((char *)pKeyActionMap->pPressedKeysBuffer, "2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3166 __debugbreak(); // missed break/continue?
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3167 case UIMSG_DD:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3168 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3169 sprintf(pTmpBuf.data(), "%s", pKeyActionMap->pPressedKeysBuffer);
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
3170 memcpy(&v216, txt_file_frametable_parser(pKeyActionMap->pPressedKeysBuffer, &v218), sizeof(v216));
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3171 if ( v216.uPropCount == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3172 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3173 pNPCData4 = (NPCData *)((signed int)pGames_LOD->uNumSubDirs / 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3174 v70 = atoi(v216.pProperties[0]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3175 if ( v70 <= 0 || v70 >= 77 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3176 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3177 v71 = v70;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3178 strcpy(Str2, pMapStats->pInfos[v70].pFilename);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3179 pNPCData3 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3180 if ( (signed int)pNPCData4 > 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3181 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3182 thish = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3183 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3184 {
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
3185 if ( !_stricmp(pGames_LOD->pSubIndices[thish].pFilename, Str2) )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3186 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3187 ++thish;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3188 pNPCData3 = (NPCData *)((char *)pNPCData3 + 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3189 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3190 while ( (signed int)pNPCData3 < (signed int)pNPCData4 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3191 if ( (signed int)pNPCData3 < (signed int)pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3192 {
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
3193 strcpy(pCurrentMapName, pGames_LOD->pSubIndices[(int)pNPCData3].pFilename);
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
3194 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
3195 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3196 OnMapLeave();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3197 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3198 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3199 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3200 sprintf(Str2, "No map found for %s", pMapStats->pInfos[v71].pName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3201 v73 = Str2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3202 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3203 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3204 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3205 if ( v216.uPropCount != 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3206 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3207 v74 = atoi(v216.pProperties[0]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3208 thisi = atoi(v216.pProperties[1]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3209 v75 = atoi(v216.pProperties[2]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3210 v76 = v75;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3211 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3212 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3213 if ( pIndoor->GetSector(v74, thisi, v75) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3214 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3215 v77 = thisi;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3216 pParty->vPosition.x = v74;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3217 pParty->vPosition.y = v77;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3218 pParty->vPosition.z = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3219 pParty->uFallStartY = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3220 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3221 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3222 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3223 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3224 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3225 if ( v74 > -32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3226 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3227 if ( v74 < 32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3228 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3229 v77 = thisi;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3230 if ( thisi > -32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3231 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3232 if ( thisi < 32768 && v76 >= 0 && v76 < 10000 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3233 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3234 pParty->vPosition.x = v74;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3235 pParty->vPosition.y = v77;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3236 pParty->vPosition.z = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3237 pParty->uFallStartY = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3238 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3239 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3240 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3241 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3242 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3243 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3244 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3245 v73 = "Can't jump to that location!";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3246 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3247 ShowStatusBarString(v73, 6u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3248 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3249 case UIMSG_CastQuickSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3250 if ( bUnderwater == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3251 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3252 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2);// "You can not do that while you are underwater!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3253 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3254 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3255 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3256 if ( !uActiveCharacter || (pPlayer2 = pPlayers[uActiveCharacter], pPlayer2->uTimeToRecovery) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3257 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3258 _42777D_CastSpell_UseWand_ShootArrow(pPlayer2->uQuickSpell, uActiveCharacter - 1, 0, 0, uActiveCharacter);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3259 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3260 case UIMSG_CastSpell_Monster_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3261 case UIMSG_CastSpell_Shoot_Monster://FireBlow, Lightning, Ice Lightning, Swarm,
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3262 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3263 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3264 v81 = pGame->pVisInstance->get_picked_object_zbuf_val();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3265 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3266 /*else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3267 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3268 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v206);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3269 pPoint2 = pMouse->GetCursorPos(&v201);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3270 v81 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint2->y]];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3271 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3272 v83 = v81;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3273 v44 = (unsigned __int16)v81;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3274 v84 = v83 >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3275 if ( PID_TYPE(v44) != 3 || v84 >= 5120 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3276 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3277 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3278 if ( uMessage == UIMSG_CastSpell_Shoot_Monster )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3279 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3280 pSpellInfo->uFlags &= ~0x08;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3281 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3282 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3283 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3284 if ( uMessage == UIMSG_CastSpell_Monster_Improvement )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3285 pSpellInfo->uFlags &= ~0x0100u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3286 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3287 pSpellInfo->uFlags &= ~0x0200u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3288 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3289 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3290 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3291 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3292 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3293 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3294 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3295 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3296 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3297 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3298 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3299 case UIMSG_1C:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3300 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3301 if ( !uActiveCharacter || pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3302 continue;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
3303 ptr_507BC8 = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_68, uMessageParam, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3304 pCurrentScreen = SCREEN_19;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3305 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3306 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3307 case UIMSG_STEALFROMACTOR:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3308 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3309 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3310 if ( pParty->bTurnBasedModeOn != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3311 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3312 if ( pActors[uMessageParam].uAIState == 5 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1936
diff changeset
3313 pActors[uMessageParam].LootActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3314 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3315 Actor::StealFrom(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3316 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3317 }
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3318 if ( pTurnEngine->turn_stage == TE_WAIT || pTurnEngine->turn_stage == TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3319 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3320 if ( !(pTurnEngine->field_18 & TE_HAVE_PENDING_ACTIONS) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3321 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3322 if ( pActors[uMessageParam].uAIState == 5 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1936
diff changeset
3323 pActors[uMessageParam].LootActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3324 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3325 Actor::StealFrom(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3326 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3327 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3328
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3329 case UIMSG_Attack:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3330 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3331 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3332 if ( pParty->bTurnBasedModeOn != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3333 {
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
3334 Player::_42ECB5_PlayerAttacksActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3335 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3336 }
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3337 if ( pTurnEngine->turn_stage == TE_WAIT || pTurnEngine->turn_stage == TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3338 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3339 if ( !(pTurnEngine->field_18 & TE_HAVE_PENDING_ACTIONS) )
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
3340 Player::_42ECB5_PlayerAttacksActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3341 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3342 case UIMSG_ExitRest:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3343 GUIWindow::Create(pButton_RestUI_Exit->uX, pButton_RestUI_Exit->uY, 0, 0, WINDOW_CloseRestWindowBtn, (int)pButton_RestUI_Exit, pGlobalTXT_LocalizationStrings[81]);// "Exit Rest"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3344 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3345 case UIMSG_Wait5Minutes:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3346 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3347 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3348 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3349 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3350 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3351 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3352 GUIWindow::Create(pButton_RestUI_Wait5Minutes->uX, pButton_RestUI_Wait5Minutes->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3353 (int)pButton_RestUI_Wait5Minutes, pGlobalTXT_LocalizationStrings[238]);// "Wait 5 Minutes"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3354 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3355 _506F18_num_minutes_to_sleep = 5;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3356 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3357 case UIMSG_Wait1Hour:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3358 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3359 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3360 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3361 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3362 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3363 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3364 GUIWindow::Create(pButton_RestUI_Wait1Hour->uX, pButton_RestUI_Wait1Hour->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3365 (int)pButton_RestUI_Wait1Hour, pGlobalTXT_LocalizationStrings[239]);// "Wait 1 Hour"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3366 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3367 _506F18_num_minutes_to_sleep = 60;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3368 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3369 case UIMSG_RentRoom:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3370 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3371 RestUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3372 v86 = 60 * (_494820_training_time(pParty->uCurrentHour) + 1) - pParty->uCurrentMinute;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3373 _506F18_num_minutes_to_sleep = v86;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3374 if ( uMessageParam == 111 || uMessageParam == 114 || uMessageParam == 116 ) // 107 = Emerald Isle tavern
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3375 _506F18_num_minutes_to_sleep = v86 + 12 * 60;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3376 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3377 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3378 pParty->days_played_without_rest = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3379 pParty->pPlayers[3].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3380 pParty->pPlayers[2].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3381 pParty->pPlayers[1].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3382 pParty->pPlayers[0].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3383 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3384 case UIMSG_RestWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3385 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3386 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3387 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3388 continue;
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1919
diff changeset
3389 if ( CheckActors_proximity() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3390 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3391 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3392 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3393 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3394 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3395 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3396 v88 = pGlobalTXT_LocalizationStrings[480];// "There are hostile enemies near!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3397 if ( pParty->uFlags & 0x88 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3398 v88 = pGlobalTXT_LocalizationStrings[479];// "You can't rest here!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3399 ShowStatusBarString(v88, 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3400 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3401 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3402 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)13, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3403 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3404 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3405 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3406 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3407 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3408 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3409 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3410 if ( !(pParty->uFlags & 0x88) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3411 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3412 RestUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3413 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3414 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3415 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3416 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3417 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3418 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3419 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3420 v88 = pGlobalTXT_LocalizationStrings[480];// "There are hostile enemies near!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3421 if ( pParty->uFlags & 0x88 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3422 v88 = pGlobalTXT_LocalizationStrings[479];// "You can't rest here!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3423 ShowStatusBarString(v88, 2u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3424 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3425 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3426 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)13, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3427 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3428 case UIMSG_Rest8Hour:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3429 if ( dword_506F14 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3430 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3431 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3432 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3433 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3434 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3435 if ( pParty->uNumFoodRations < uRestUI_FoodRequiredToRest )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3436 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3437 ShowStatusBarString(pGlobalTXT_LocalizationStrings[482], 2u);// "You don't have enough food to rest"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3438 if ( uActiveCharacter && pPlayers[uActiveCharacter]->CanAct() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3439 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)SPEECH_108, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3440 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3441 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3442 {
2185
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3443 pParty->pPlayers[3].pConditions[Condition_Sleep] = pParty->uTimePlayed;
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3444 pParty->pPlayers[2].pConditions[Condition_Sleep] = pParty->uTimePlayed;
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3445 pParty->pPlayers[1].pConditions[Condition_Sleep] = pParty->uTimePlayed;
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3446 pParty->pPlayers[0].pConditions[Condition_Sleep] = pParty->uTimePlayed;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3447 v90 = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3448 if ( !v90 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3449 v90 = rand() % (signed int)pMapStats->uNumMaps + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3450 pMapInfo = &pMapStats->pInfos[v90];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3451 if ( rand() % 100 + 1 <= pMapInfo->Encounter_percent )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3452 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3453 v91 = rand() % 100;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3454 v92 = pMapInfo->EncM1percent;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3455 v93 = v91 + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3456 if ( v93 > v92 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3457 pNPCData4 = (NPCData *)((v93 > v92 + pMapInfo->EncM2percent) + 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3458 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3459 pNPCData4 = (NPCData *)1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3460 if ( !_45063B_spawn_some_monster(pMapInfo, (int)pNPCData4) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3461 pNPCData4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3462 if ( pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3463 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3464 pPlayerNum = rand() % 4;
2185
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3465 pParty->pPlayers[pPlayerNum].pConditions[Condition_Sleep] = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3466 v95 = rand();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3467 Rest(v95 % 6 + 60);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3468 _506F18_num_minutes_to_sleep = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3469 dword_506F14 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3470 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3471 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3472 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3473 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3474 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3475 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3476 }*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3477 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3478 ShowStatusBarString(pGlobalTXT_LocalizationStrings[481], 2);// "Encounter!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3479 pAudioPlayer->PlaySound((SoundID)227, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3480 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3481 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3482 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3483 Party::TakeFood(uRestUI_FoodRequiredToRest);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3484 _506F18_num_minutes_to_sleep = 480;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3485 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3486 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3487 pParty->days_played_without_rest = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3488 pParty->pPlayers[3].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3489 pParty->pPlayers[2].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3490 pParty->pPlayers[1].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3491 pParty->pPlayers[0].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3492 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3493 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3494 case UIMSG_AlreadyResting:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3495 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3496 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3497 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3498 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3499 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3500 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3501 GUIWindow::Create(pButton_RestUI_WaitUntilDawn->uX, pButton_RestUI_WaitUntilDawn->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3502 (int)pButton_RestUI_WaitUntilDawn, pGlobalTXT_LocalizationStrings[237]);// "Wait until Dawn"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3503 v97 = _494820_training_time(pParty->uCurrentHour);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3504 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3505 _506F18_num_minutes_to_sleep = 60 * v97 - pParty->uCurrentMinute;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3506 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3507 case UIMSG_HintSelectRemoveQuickSpellBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3508 if ( quick_spell_at_page && byte_506550 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3509 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3510 v173 = pSpellStats->pInfos[quick_spell_at_page + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3511 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[483], v173);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3512 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3513 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3514 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3515 if ( pPlayers[uActiveCharacter]->uQuickSpell )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3516 v177 = pGlobalTXT_LocalizationStrings[584];// "Click here to remove your Quick Spell"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3517 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3518 v177 = pGlobalTXT_LocalizationStrings[484];// "Select a spell then click here to set a QuickSpell"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3519 strcpy(pTmpBuf.data(), v177);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3520 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3521 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3522 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3523 case UIMSG_SPellbook_ShowHightlightedSpellInfo:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3524 if ( !uActiveCharacter || (uNumSeconds = (unsigned int)pPlayers[uActiveCharacter],
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3525 !*(char *)(uNumSeconds + 11 * *(char *)(uNumSeconds + 6734) + uMessageParam + 402)) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3526 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3527 if ( sub_4637E0_is_there_popup_onscreen() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3528 dword_507B00_spell_info_to_draw_in_popup = uMessageParam + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3529 v98 = *(char *)(uNumSeconds + 6734);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3530 if ( quick_spell_at_page - 1 == uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3531 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3532 v178 = pSpellStats->pInfos[uMessageParam + 11 * v98 + 1].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3533 v161 = pGlobalTXT_LocalizationStrings[485];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3534 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3535 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3536 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3537 v178 = pSpellStats->pInfos[uMessageParam + 11 * v98 + 1].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3538 v161 = pGlobalTXT_LocalizationStrings[486];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3539 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3540 sprintfex(pTmpBuf.data(), v161, v178);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3541 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3542 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3543 case UIMSG_ClickInstallRemoveQuickSpellBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3544 GUIWindow::Create(pBtn_InstallRemoveSpell->uX, pBtn_InstallRemoveSpell->uY, 0, 0, WINDOW_PressedButton2, (int)pBtn_InstallRemoveSpell, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3545 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3546 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3547 pPlayer10 = pPlayers[uActiveCharacter];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3548 if ( !byte_506550 || !quick_spell_at_page )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3549 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3550 pPlayer10->uQuickSpell = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3551 quick_spell_at_page = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3552 pAudioPlayer->PlaySound((SoundID)203, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3553 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3554 }
2184
e0863f5beee0 SPELL_WATER_RECHARGE_ITEM
Ritor1
parents: 2155
diff changeset
3555 pPlayers[uActiveCharacter]->uQuickSpell = quick_spell_at_page + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage;
e0863f5beee0 SPELL_WATER_RECHARGE_ITEM
Ritor1
parents: 2155
diff changeset
3556 AA1058_PartyQuickSpellSound[uActiveCharacter - 1].AddPartySpellSound(pPlayers[uActiveCharacter]->uQuickSpell, uActiveCharacter);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3557 if ( uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3558 pPlayer10->PlaySound(SPEECH_12, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3559 byte_506550 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3560 continue;
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2186
diff changeset
3561 case UIMSG_SpellBook_PressTab://перелистывание страниц клавишей Tab
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3562 {
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3563 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3564 continue;
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3565 int skill_count = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3566 uAction = 0;
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2186
diff changeset
3567 for ( uint i = 0; i < 9; i++ )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3568 {
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2186
diff changeset
3569 if ( pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_FIRE + i] )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3570 {
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2186
diff changeset
3571 if ( pPlayers[uActiveCharacter]->lastOpenedSpellbookPage == i )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3572 uAction = skill_count;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3573 v217[skill_count++] = i;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3574 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3575 }
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3576 if ( !skill_count )//нет скиллов
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3577 pAudioPlayer->PlaySound((SoundID)(rand() % 2 + 204), 0, 0, -1, 0, 0, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3578 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3579 {
2460
1921b140607a VK_CONTROL
Ritor1
parents: 2456
diff changeset
3580 if ( GetAsyncKeyState(VK_SHIFT) )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3581 {
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3582 --uAction;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3583 if ( uAction < 0 )
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3584 uAction = skill_count - 1;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3585 }
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3586 else
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3587 {
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3588 ++uAction;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3589 if ( uAction >= skill_count )
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3590 uAction = 0;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3591 }
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3592 OnCloseSpellBookPage();
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3593 pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = LOBYTE(v217[uAction]);
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3594 pGUIWindow_CurrentMenu->OpenSpellBook();
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3595 pAudioPlayer->PlaySound((SoundID)(rand() % 2 + 204), 0, 0, -1, 0, 0, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3596 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3597 continue;
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3598 }
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3599 case UIMSG_OpenSpellbookPage:
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3600 if ( pTurnEngine->turn_stage == TE_MOVEMENT || !uActiveCharacter || uMessageParam == pPlayers[uActiveCharacter]->lastOpenedSpellbookPage )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3601 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3602 OnCloseSpellBookPage();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3603 pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3604 pGUIWindow_CurrentMenu->OpenSpellBook();
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3605 pAudioPlayer->PlaySound((SoundID)(rand() % 2 + 204), 0, 0, -1, 0, 0, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3606 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3607 case UIMSG_SelectSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3608 {
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3609 if (pTurnEngine->turn_stage == TE_MOVEMENT)
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3610 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3611 if (!uActiveCharacter)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3612 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3613
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3614 // uNumSeconds = (unsigned int)pPlayers[uActiveCharacter];
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
3615 Player* player = pPlayers[uActiveCharacter];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3616 if (player->spellbook.pChapters[player->lastOpenedSpellbookPage].bIsSpellAvailable[uMessageParam])
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3617 //if ( *(char *)(uNumSeconds + 11 * *(char *)(uNumSeconds + &lastOpenedSpellbookPage) + uMessageParam + 402) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3618 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3619 if ( quick_spell_at_page - 1 == uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3620 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3621 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3622 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3623 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3624 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3625 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3626 v103 = quick_spell_at_page + 11 * player->lastOpenedSpellbookPage;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3627 /*if ( dword_50C9E8 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3628 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3629 dword_50C9EC[3 * dword_50C9E8] = UIMSG_CastSpellFromBook;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3630 dword_50C9EC[3 * dword_50C9E8 + 1] = v103;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3631 dword_50C9EC[3 * dword_50C9E8 + 2] = uActiveCharacter - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3632 ++dword_50C9E8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3633 }*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3634 pMessageQueue_50C9E8->AddGUIMessage(UIMSG_CastSpellFromBook, v103, uActiveCharacter - 1);
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3635 // pMessageQueue_50CBD0->AddGUIMessage(UIMSG_CastSpellFromBook, v103, uActiveCharacter - 1);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3636 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3637 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3638 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3639 byte_506550 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3640 quick_spell_at_page = uMessageParam + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3641 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3642 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3643 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3644 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3645
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3646 case UIMSG_CastSpellFromBook:
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3647 if ( pTurnEngine->turn_stage != TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3648 _42777D_CastSpell_UseWand_ShootArrow(uMessageParam, v199, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3649 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3650
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3651 case UIMSG_SpellScrollUse:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3652 __debugbreak();
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3653 if ( pTurnEngine->turn_stage != TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3654 _42777D_CastSpell_UseWand_ShootArrow(uMessageParam, v199, 133, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3655 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3656 case UIMSG_SpellBookWindow:
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3657 if ( pTurnEngine->turn_stage == TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3658 continue;
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3659 if ( bUnderwater == true )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3660 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3661 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2);// "You can not do that while you are underwater!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3662 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3663 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3664 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3665 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3666 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3667 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3668 if ( uActiveCharacter && !pPlayers[uActiveCharacter]->uTimeToRecovery )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3669 {
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3670 if ( pCurrentScreen == SCREEN_GAME )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3671 {
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3672 GUIWindow::Create(476, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3673 pCurrentScreen = SCREEN_SPELL_BOOK;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3674 pEventTimer->Pause();
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
3675 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_SpellBook, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3676 pAudioPlayer->PlaySound((SoundID)48, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3677 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3678 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3679 }
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3680 if ( pCurrentScreen != SCREEN_REST && pCurrentScreen != SCREEN_CHARACTERS
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3681 && (pCurrentScreen <= SCREEN_63 || pCurrentScreen > SCREEN_67) )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3682 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3683 pGUIWindow_CurrentMenu->Release();
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3684 GUIWindow::Create(476, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3685 pCurrentScreen = SCREEN_SPELL_BOOK;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3686 pEventTimer->Pause();
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
3687 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_SpellBook, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3688 pAudioPlayer->PlaySound((SoundID)48, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3689 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3690 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3691 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3692 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3693 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3694 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3695 case UIMSG_QuickReference:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3696 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3697 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3698 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3699 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3700 ++pIcons_LOD->uTexturePacksCount;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3701 if ( !pIcons_LOD->uNumPrevLoadedFiles )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3702 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3703 GUIWindow::Create(0x230u, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_QuickReference, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3704 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3705 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3706 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3707 pCurrentScreen = SCREEN_QUICK_REFERENCE;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
3708 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_QuickReference, 5, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3709 papredoll_dbrds[2] = pIcons_LOD->LoadTexture("BUTTEXI1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3710 pBtn_ExitCancel = pGUIWindow_CurrentMenu->CreateButton(0x187u, 0x13Cu, 0x4Bu, 0x21u, 1, 0, UIMSG_Escape, 0, 0,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3711 pGlobalTXT_LocalizationStrings[79],// "Exit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3712 pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0); //, v179);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3713 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3714 case UIMSG_GameMenuButton:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3715 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3716 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3717 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3718 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3719 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3720 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3721 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3722
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3723 stru_506E40.Release();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3724 pRenderer->SaveScreenshot("gamma.pcx", 155, 117);
2131
651b24553ae9 savegame screenshot fix
Ritor1
parents: 2130
diff changeset
3725 stru_506E40.LoadPCXFile("gamma.pcx", 0);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3726
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3727 GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, WINDOW_PressedButton, (int)pBtn_GameSettings, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3728 //LABEL_453:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3729 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3730 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3731 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3732 //goto LABEL_770;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3733 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3734 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3735 ++pMessageQueue_50CBD0->uNumMessages;*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3736 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3737 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3738 case UIMSG_ClickAwardScrollBar:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3739 books_page_number = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3740 if ( pMouse->GetCursorPos(&v211)->y > 178 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3741 books_page_number = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3742 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3743 case UIMSG_ClickAwardsUpBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3744 GUIWindow::Create(pBtn_Up->uX, pBtn_Up->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pBtn_Up, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3745 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3746 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3747 case UIMSG_ClickAwardsDownBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3748 GUIWindow::Create(pBtn_Down->uX, pBtn_Down->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pBtn_Down, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3749 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3750 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3751 case UIMSG_ChangeDetaliz:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3752 bRingsShownInCharScreen ^= 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3753 pCharacterScreen_DetalizBtn->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3754 pCharacterScreen_DollBtn->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3755 if ( bRingsShownInCharScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3756 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3757 v128 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureHeight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3758 v125 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureWidth;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3759 v123 = 445;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3760 v121 = 470;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3761 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3762 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3763 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3764 v128 = 30;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3765 v125 = 30;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3766 v123 = 300;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3767 v121 = 600;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3768 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3769 pCharacterScreen_DetalizBtn = pGUIWindow_CurrentMenu->CreateButton(v121, v123, v125, v128, 1, 0, UIMSG_ChangeDetaliz, 0, 0,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3770 pGlobalTXT_LocalizationStrings[64],// "Detail Toggle"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3771 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3772 pCharacterScreen_DollBtn = pGUIWindow_CurrentMenu->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3773 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3774 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3775 case UIMSG_ClickPaperdoll:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3776 OnPaperdollLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3777 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3778 case UIMSG_ClickStatsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3779 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 100;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3780 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3781 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3782 GUIWindow::Create(pCharacterScreen_StatsBtn->uX, pCharacterScreen_StatsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_StatsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3783 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3784 case UIMSG_ClickSkillsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3785 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 101;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3786 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3787 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3788 CharacterUI_SkillsTab_CreateButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3789 GUIWindow::Create(pCharacterScreen_SkillsBtn->uX, pCharacterScreen_SkillsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_SkillsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3790 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3791 case UIMSG_SkillUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3792 pPlayer4 = pPlayers[uActiveCharacter];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3793 v105 = (int)&pPlayer4->pActiveSkills[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3794 LOWORD(v2) = *(short *)v105;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3795 uNumSeconds = v2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3796 if ( pPlayer4->uSkillPoints < (v2 & 0x3F) + 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3797 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3798 v87 = pGlobalTXT_LocalizationStrings[488];// "You don't have enough skill points!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3799 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3800 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3801 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3802 if ( (uNumSeconds & 0x3F) < 0x3C )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3803 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3804 *(short *)v105 = uNumSeconds + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3805 pPlayer4->uSkillPoints -= pPlayer4->pActiveSkills[uMessageParam] & 0x3F;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3806 pPlayer4->PlaySound(SPEECH_14, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3807 pAudioPlayer->PlaySound((SoundID)20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3808 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3809 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3810 v87 = pGlobalTXT_LocalizationStrings[487];// "You have already mastered this skill!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3811 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3812 ShowStatusBarString(v87, 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3813 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3814 case UIMSG_ClickInventoryBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3815 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3816 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3817 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3818 GUIWindow::Create(pCharacterScreen_InventoryBtn->uX, pCharacterScreen_InventoryBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_InventoryBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3819 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3820 case UIMSG_ClickExitCharacterWindowBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3821 GUIWindow::Create(pCharacterScreen_ExitBtn->uX, pCharacterScreen_ExitBtn->uY, 0, 0, WINDOW_ExitCharacterWindow, (int)pCharacterScreen_ExitBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3822 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3823 case UIMSG_ClickAwardsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3824 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3825 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3826 CreateAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3827 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 102;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3828 GUIWindow::Create(pCharacterScreen_AwardsBtn->uX, pCharacterScreen_AwardsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_AwardsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3829 FillAwardsData();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3830 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3831 case UIMSG_ClickBooksBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3832 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3833 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3834 case 11://Page UP
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3835 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3836 pButton = pBtn_Book_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3837 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3838 case 10://Page DOWN
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3839 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3840 pButton = pBtn_Book_1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3841 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3842 case 0://Zoom plus
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3843 pButton = pBtn_Book_1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3844 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3845 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3846 case 1://Zoom minus
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3847 pButton = pBtn_Book_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3848 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3849 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3850 case 2://Potions
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3851 Book_PageBtn3_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3852 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3853 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3854 pButton = pBtn_Book_3;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3855 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3856 case 3://fountains
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3857 Book_PageBtn4_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3858 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3859 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3860 pButton = pBtn_Book_4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3861 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3862 case 4://obelisks
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3863 Book_PageBtn5_flag = 1;//Autonotes_Obelisks_page_flag
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3864 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3865 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3866 pButton = pBtn_Book_5;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3867 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3868 case 5://seer
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3869 Book_PageBtn6_flag = 1;//Autonotes_Seer_page_flag
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3870 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3871 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3872 pButton = pBtn_Book_6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3873 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3874 case 6://misc
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3875 pButton = pBtn_Autonotes_Misc;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3876 Autonotes_Misc_page_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3877 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3878 case 7://Instructors
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3879 pButton = pBtn_Autonotes_Instructors;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3880 Autonotes_Instructors_page_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3881 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3882 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3883 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3884 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3885 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3886 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3887 case UIMSG_SelectCharacter:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3888 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3889 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3890 GameUI_OnPlayerPortraitLeftClick(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3891 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3892 case UIMSG_ShowStatus_Funds:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3893 v174 = (char *)pParty->uNumGoldInBank;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3894 //v158 = pParty->uNumGold + pParty->uNumGoldInBank;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3895 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[489], pParty->uNumGold + pParty->uNumGoldInBank, v174);// "You have %d total gold, %d in the Bank"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3896 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3897 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3898 case UIMSG_ShowStatus_DateTime:
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3899 currHour = pParty->uCurrentHour;
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3900 uNumSeconds = 1;
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3901 if (pParty->uCurrentHour > 12 )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3902 {
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3903 if (pParty->uCurrentHour >= 24)
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3904 uNumSeconds = 0;
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3905 currHour = (currHour - 12);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3906 }
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3907 else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3908 {
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3909 if (pParty->uCurrentHour < 12) // 12:00 is PM
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3910 uNumSeconds = 0;
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3911 if (pParty->uCurrentHour == 0)
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3912 currHour = 12;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3913 }
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
3914 sprintf(pTmpBuf.data(), "%d:%02d%s %s %d %s %d", currHour, pParty->uCurrentMinute, aAMPMNames[uNumSeconds], aDayNames[pParty->uDaysPlayed % 7],
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3915 7 * pParty->uCurrentMonthWeek + pParty->uDaysPlayed % 7 + 1, aMonthNames[pParty->uCurrentMonth], pParty->uCurrentYear);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3916 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3917 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3918 case UIMSG_ShowStatus_Food:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3919 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], pParty->uNumFoodRations); // "You have %lu food"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3920 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3921 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3922 case UIMSG_ShowStatus_Player:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3923 pPlayer5 = pPlayers[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3924 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pPlayer5->pName, pClassNames[pPlayer5->classType]);// "%s the %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3925 strcat(pTmpBuf.data(), ": ");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3926 v107 = pPlayer5->GetMajorConditionIdx();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3927 strcat(pTmpBuf.data(), aCharacterConditionNames[v107]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3928 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3929 v108 = 8 * uMessageParam - 8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3930 LOBYTE(v108) = v108 | 4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3931 pMouse->uPointingObjectID = PID(OBJECT_Player,v108);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3932 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3933 case UIMSG_ShowStatus_ManaHP:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3934 sprintf(pTmpBuf.data(), "%d / %d %s %d / %d %s", pPlayers[uMessageParam]->sHealth, pPlayers[uMessageParam]->GetMaxHealth(),
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3935 pGlobalTXT_LocalizationStrings[108], pPlayers[uMessageParam]->sMana, pPlayers[uMessageParam]->GetMaxMana(),
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3936 pGlobalTXT_LocalizationStrings[212]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3937 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3938 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3939 case UIMSG_CHEST_ClickItem:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3940 if ( pCurrentScreen == SCREEN_CHEST_INVENTORY )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3941 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3942 pPlayers[uActiveCharacter]->OnInventoryLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3943 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3944 }
2343
5d263539bbec Moving functions from unsorted_subs.h pt5
Grumpy7
parents: 2341
diff changeset
3945 Chest::OnChestLeftClick();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3946 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3947 case UIMSG_InventoryLeftClick:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3948 pPlayers[uActiveCharacter]->OnInventoryLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3949 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3950 case UIMSG_MouseLeftClickInGame:
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3951 /*if ( !pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3952 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3953 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3954 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3955 OnGameViewportClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3956 continue;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3957 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3958 v115 = pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3959 if ( !pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3960 {
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3961 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3962 /*if ( (signed int)v115 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3963 //goto LABEL_769;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3964 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3965 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3966 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3967 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3968 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3969 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3970 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3971 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3972 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3973 if ( pMessageQueue_50CBD0->pMessages[0].field_8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3974 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3975 pMessageQueue_50CBD0->uNumMessages = 1;
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3976 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3977 /*v115 = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3978 pMessageQueue_50CBD0->uNumMessages = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3979 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3980 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3981 //goto LABEL_771;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3982 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3983 ++pMessageQueue_50CBD0->uNumMessages;*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3984 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3985 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3986 v115 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3987 pMessageQueue_50CBD0->uNumMessages = 0;
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
3988 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3989 /*if ( (signed int)v115 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3990 //goto LABEL_769;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3991 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3992 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3993 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3994 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3995 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3996 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3997 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3998 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3999 case UIMSG_MouseLeftClickInScreen://срабатывает при нажатии на правую кнопку мыши после UIMSG_MouseLeftClickInGame
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4000 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4001 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4002 OnGameViewportClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4003 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4004 case UIMSG_F:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4005 __debugbreak();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4006 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4007 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4008 LOWORD(v116) = pGame->pVisInstance->get_picked_object_zbuf_val();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4009 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4010 /*else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4011 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4012 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v209);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4013 pPoint3 = pMouse->GetCursorPos(&v204);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4014 v116 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint3->y]];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4015 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4016 pButton2 = (GUIButton *)(unsigned __int16)v116;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4017 GUIWindow::Create(0, 0, 0, 0, WINDOW_F, (int)pButton2, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4018 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4019 case UIMSG_54:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4020 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4021 pButton2 = (GUIButton *)uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4022 GUIWindow::Create(0, 0, 0, 0, WINDOW_22, (int)pButton2, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4023 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4024 case UIMSG_Game_Action:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4025 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4026 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4027 OnPressSpace();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4028 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4029 case UIMSG_ClickZoomOutBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4030 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4031 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4032 pParty->uFlags |= 2u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4033 GUIWindow::Create(519, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomOut, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4034 uNumSeconds = 131072;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4035 v118 = 2 * viewparams->uMinimapZoom;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4036 ++viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4037 viewparams->uMinimapZoom *= 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4038 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4039 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4040 if ( (signed int)v118 > 4096 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4041 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4042 viewparams->uMinimapZoom = 4096;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4043 viewparams->field_28 = 12;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4044 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4045 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4046 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4047 v119 = 2048;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4048 if ( (signed int)v118 <= 2048 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4049 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4050 _576E2C_current_minimap_zoom = v118;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4051 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4052 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4053 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4054 viewparams->field_28 = 11;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4055 viewparams->uMinimapZoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4056 _576E2C_current_minimap_zoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4057 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4058 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4059 case UIMSG_ClickZoomInBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4060 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4061 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4062 pParty->uFlags |= 2u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4063 GUIWindow::Create(574, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomIn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4064 uNumSeconds = 32768;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4065 v118 = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4066 --viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4067 viewparams->uMinimapZoom = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4068 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4069 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4070 v119 = 512;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4071 if ( (signed int)v118 < 512 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4072 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4073 viewparams->field_28 = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4074 v118 = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4075 viewparams->uMinimapZoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4076 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4077 _576E2C_current_minimap_zoom = v118;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4078 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4079 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4080 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4081 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4082 if ( (signed int)v118 < 256 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4083 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4084 viewparams->uMinimapZoom = 256;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4085 viewparams->field_28 = 8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4086 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4087 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4088 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4089 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4090 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4091 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4092 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4093 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50C9E8->uNumMessages;//dword_50C9E8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4094 memcpy(pMessageQueue_50CBD0->pMessages, pMessageQueue_50C9E8->pMessages, sizeof(GUIMessage) * pMessageQueue_50C9E8->uNumMessages);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4095 //memcpy(pMessageQueue_50CBD0->pMessages, dword_50C9EC, 12 * dword_50C9E8);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4096 //dword_50C9E8 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4097
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4098
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4099 pMessageQueue_50C9E8->uNumMessages=0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4100 if ( dword_50C9DC )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4101 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4102 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4103 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4104 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)dword_50C9DC;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4105 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = (int)ptr_50C9E0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4106 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4107 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4108 }*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
4109 pMessageQueue_50CBD0->AddGUIMessage((UIMessageType)dword_50C9DC, (int)ptr_50C9E0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4110 dword_50C9DC = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4111 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4112 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4113 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4114 if ( _50C9D0_AfterEnchClickEventId > 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4115 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4116 _50C9D8_AfterEnchClickEventTimeout -= pEventTimer->uTimeElapsed;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4117 if ( _50C9D8_AfterEnchClickEventTimeout <= 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4118 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4119 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4120 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4121 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)dword_50C9D0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4122 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = dword_50C9D4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4123 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4124 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4125 }*/
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
4126 pMessageQueue_50CBD0->AddGUIMessage((UIMessageType)_50C9D0_AfterEnchClickEventId, _50C9D4_AfterEnchClickEventSecondParam, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4127 _50C9D0_AfterEnchClickEventId = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4128 _50C9D4_AfterEnchClickEventSecondParam = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4129 _50C9D8_AfterEnchClickEventTimeout = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4130 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4131 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4132 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4133 CastSpellInfoHelpers::_427E01_cast_spell();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4134 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4135 //----- (00435748) --------------------------------------------------------
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4136 void GUI_MainMenuMessageProc()
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4137 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4138 Player *pPlayer; // ebx@2
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4139 void *v3; // edi@21
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4140 signed int v4; // eax@29
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4141 // int v5; // ecx@29
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4142 // PLAYER_SKILL_TYPE v6; // edi@37
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4143 GUIWindow *pWindow; // eax@56
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4144 GUIButton *pButton; // eax@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4145 int v15; // edi@70
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4146 char v20; // dl@116
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4147 unsigned int v21; // eax@116
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4148 unsigned int v25; // eax@120
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4149 unsigned int v26; // ecx@127
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4150 // SoundID pSoundID; // [sp-2Ch] [bp-3Ch]@36
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4151 // signed int v41; // [sp-10h] [bp-20h]@29
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4152 int pParam; // [sp+4h] [bp-Ch]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4153 UIMessageType pUIMessageType; // [sp+8h] [bp-8h]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4154 int pSex; // [sp+Ch] [bp-4h]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4155
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4156 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4157 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4158 pPlayer = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4159 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4160 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4161 int param2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4162 pMessageQueue_50CBD0->PopMessage(&pUIMessageType, &pParam, &param2);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4163 //auto player = &pParty->pPlayers[pParam];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4164
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4165 switch (pUIMessageType) // For buttons of window MainMenu
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4166 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4167 case UIMSG_MainMenu_ShowPartyCreationWnd:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4168 GUIWindow::Create(495, 172, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnNew, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4169 SetCurrentMenuID(MENU_NEWGAME);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4170 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4171 case UIMSG_MainMenu_ShowLoadWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4172 GUIWindow::Create(495, 227, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnLoad, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4173 SetCurrentMenuID(MENU_SAVELOAD);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4174 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4175 case UIMSG_ShowCredits:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4176 GUIWindow::Create(495, 282, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnCredits, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4177 SetCurrentMenuID(MENU_CREDITS);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4178 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4179 case UIMSG_ExitToWindows:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4180 GUIWindow::Create(495, 337, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnExit, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4181 SetCurrentMenuID(MENU_EXIT_GAME);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4182 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4183 case UIMSG_PlayerCreation_SelectAttribute:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4184 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4185 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4186 uPlayerCreationUI_SelectedCharacter = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4187 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4188 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4189 case UIMSG_PlayerCreation_VoicePrev:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4190 pSex = pParty->pPlayers[pParam].GetSexByVoice();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4191 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4192 {
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4193 if (pParty->pPlayers[pParam].uVoiceID == 0)
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4194 pParty->pPlayers[pParam].uVoiceID = 19;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4195 else --pParty->pPlayers[pParam].uVoiceID;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4196 }
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4197 while (pParty->pPlayers[pParam].GetSexByVoice() != pSex);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4198 pButton = pCreationUI_BtnPressLeft2[pParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4199 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4200 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4201 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4202 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4203 case UIMSG_PlayerCreation_VoiceNext:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4204 pSex = pParty->pPlayers[pParam].GetSexByVoice();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4205 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4206 {
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4207 pParty->pPlayers[pParam].uVoiceID = (pParty->pPlayers[pParam].uVoiceID + 1) % 20;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4208 }
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4209 while (pParty->pPlayers[pParam].GetSexByVoice() != pSex);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4210 pButton = pCreationUI_BtnPressRight2[pParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4211 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4212 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4213 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4214 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4215 case UIMSG_PlayerCreation_FacePrev:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4216 //pPlayer = &pParty->pPlayers[pParam];
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4217 if (!pParty->pPlayers[pParam].uCurrentFace)
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4218 pParty->pPlayers[pParam].uCurrentFace = 19;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4219 else
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4220 pParty->pPlayers[pParam].uCurrentFace -= 1;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4221 pParty->pPlayers[pParam].uVoiceID = pParty->pPlayers[pParam].uCurrentFace;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4222 pParty->pPlayers[pParam].SetInitialStats();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4223 pParty->pPlayers[pParam].SetSexByVoice();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4224 pParty->pPlayers[pParam].RandomizeName();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4225 v25 = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4226 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4227 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4228 uPlayerCreationUI_SelectedCharacter = v25;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4229 GUIWindow::Create(pCreationUI_BtnPressLeft[v25]->uX, pCreationUI_BtnPressLeft[v25]->uY, 0, 0, WINDOW_PressedButton, (int)pCreationUI_BtnPressLeft[v25], (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4230 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0.0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4231 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4232 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4233 case UIMSG_PlayerCreation_FaceNext:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4234 //pPlayer = &pParty->pPlayers[pParam];
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4235 v20 = (char)((int)pParty->pPlayers[pParam].uCurrentFace + 1) % 20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4236 pParty->pPlayers[pParam].uCurrentFace = v20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4237 pParty->pPlayers[pParam].uVoiceID = v20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4238 pParty->pPlayers[pParam].SetInitialStats();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4239 pParty->pPlayers[pParam].SetSexByVoice();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4240 pParty->pPlayers[pParam].RandomizeName();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4241 v21 = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4242 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4243 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4244 uPlayerCreationUI_SelectedCharacter = v21;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4245 GUIWindow::Create(pCreationUI_BtnPressRight[v21]->uX, pCreationUI_BtnPressRight[v21]->uY, 0, 0, WINDOW_PressedButton, (int)pCreationUI_BtnPressRight[v21], (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4246 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4247 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4248 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4249 case UIMSG_PlayerCreationClickPlus:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4250 GUIWindow::Create(613, 393, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnPlus, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4251 pPlayer[uPlayerCreationUI_SelectedCharacter].IncreaseAttribute((pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) % 7);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4252 pAudioPlayer->PlaySound((SoundID)20, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4253 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4254 case UIMSG_PlayerCreationClickMinus:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4255 GUIWindow::Create(523, 393, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnMinus, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4256 pPlayer[uPlayerCreationUI_SelectedCharacter].DecreaseAttribute((pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) % 7);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4257 pAudioPlayer->PlaySound((SoundID)23, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4258 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4259 case UIMSG_PlayerCreationSelectActiveSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4260 if ( pPlayer[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(3) == 37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4261 pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].pActiveSkills[pPlayer[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pParam + 4)] = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4262 pAudioPlayer->PlaySound(SOUND_24, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4263 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4264 case UIMSG_PlayerCreationSelectClass:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4265 pPlayer[uPlayerCreationUI_SelectedCharacter].Reset((PLAYER_CLASS_TYPE)pParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4266 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4267 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4268 case UIMSG_PlayerCreationClickOK:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4269 GUIWindow::Create(580, 431, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnOK, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4270 if ( PlayerCreation_GetUnspentAttributePointCount() || !PlayerCreation_Choose4Skills() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4271 GameUI_Footer_TimeLeft = GetTickCount() + 4000;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4272 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4273 uGameState = GAME_STATE_STARTING_NEW_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4274 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4275 case UIMSG_PlayerCreationClickReset:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4276 GUIWindow::Create(527, 431, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnReset, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4277 pParty->Reset();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4278 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4279 case UIMSG_PlayerCreationRemoveUpSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4280 v4 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4281 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v4 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
2110
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
Ritor1
parents: 2101
diff changeset
4282 if ( pPlayer[pParam].GetSkillIdxByOrder(2) != 37 )//37 - None(Нет)
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
Ritor1
parents: 2101
diff changeset
4283 pParty->pPlayers[pParam].pActiveSkills[pPlayer[pParam].GetSkillIdxByOrder(2)] = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4284 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4285 case UIMSG_PlayerCreationRemoveDownSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4286 v4 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4287 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v4 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
2110
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
Ritor1
parents: 2101
diff changeset
4288 if ( pPlayer[pParam].GetSkillIdxByOrder(3) != 37 )//37 - None(Нет)
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
Ritor1
parents: 2101
diff changeset
4289 pParty->pPlayers[pParam].pActiveSkills[pPlayer[pParam].GetSkillIdxByOrder(3)] = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4290 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4291 case UIMSG_PlayerCreationChangeName:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4292 pAudioPlayer->PlaySound((SoundID)24, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4293 v3 = (void *)pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4294 uPlayerCreationUI_SelectedCharacter = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4295 pKeyActionMap->EnterText(0, 15, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4296 pGUIWindow_CurrentMenu->ptr_1C = v3;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4297 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4298 case UIMSG_ChangeGameState:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4299 uGameState = GAME_FINISHED;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4300 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4301 case UIMSG_ChangeCursor:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4302 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4303 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4304 case UIMSG_3A:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4305 SetCurrentMenuID(MENU_DebugBLVLevel);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4306 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4307 case UIMSG_LoadGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4308 if (!pSavegameUsedSlots[uLoadGameUI_SelectedSlot])
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4309 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4310 SetCurrentMenuID(MENU_LoadingProcInMainMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4311 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4312 case UIMSG_SelectLoadSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4313 //main menu save/load wnd clicking on savegame lines
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4314 if (pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4315 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4316 if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pParam + pSaveListPosition )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4317 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4318 //load clicked line
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4319 v26 = pParam + pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4320 if ( dword_6BE138 == pParam + pSaveListPosition )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4321 {
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
4322 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_SaveLoadBtn, 0, 0);
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
4323 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_LoadGame, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4324 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4325 uLoadGameUI_SelectedSlot = v26;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4326 dword_6BE138 = v26;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4327 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4328 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4329 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4330 //typing in the line
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4331 pKeyActionMap->EnterText(0, 19, pGUIWindow_CurrentMenu);
2389
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
4332 strcpy(pKeyActionMap->pPressedKeysBuffer, pSavegameHeader[uLoadGameUI_SelectedSlot].pName);
6a7309a847ea removing some (const char *) casts
Grumpy7
parents: 2370
diff changeset
4333 pKeyActionMap->uNumKeysPressed = strlen(pKeyActionMap->pPressedKeysBuffer);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4334 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4335 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4336 case UIMSG_SaveLoadBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4337 GUIWindow::Create(pGUIWindow_CurrentMenu->uFrameX + 241, pGUIWindow_CurrentMenu->uFrameY + 302, 61, 28, WINDOW_SaveLoadBtn, (int)pBtnLoadSlot, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4338 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4339 case UIMSG_DownArrow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4340 ++pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4341 if ( pSaveListPosition >= pParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4342 pSaveListPosition = pParam - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4343 if ( pSaveListPosition < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4344 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4345 pWindow = pGUIWindow_CurrentMenu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4346 GUIWindow::Create(pWindow->uFrameX + 215, pGUIWindow_CurrentMenu->uFrameY + 323, 0, 0, WINDOW_PressedButton2, (int)pBtnDownArrow, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4347 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4348 case UIMSG_Cancel:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4349 GUIWindow::Create(pGUIWindow_CurrentMenu->uFrameX + 350, pGUIWindow_CurrentMenu->uFrameY + 302, 61, 28, WINDOW_LoadGame_CancelBtn, (int)pBtnCancel, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4350 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4351 case UIMSG_ArrowUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4352 --pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4353 if ( pSaveListPosition < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4354 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4355 pWindow = pGUIWindow_CurrentMenu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4356 GUIWindow::Create(pWindow->uFrameX + 215, pGUIWindow_CurrentMenu->uFrameY + 197, 0, 0, WINDOW_PressedButton2, (int)pBtnArrowUp, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4357 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4358 case UIMSG_AD:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4359 GUIWindow::Create(pMainMenu_BtnNew->uX, pMainMenu_BtnNew->uY, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnNew, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4360 SetCurrentMenuID(MENU_LoadingProcInMainMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4361 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4362 case UIMSG_AE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4363 GUIWindow::Create(pMainMenu_BtnExit->uX, pMainMenu_BtnExit->uY, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnExit, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4364 SetCurrentMenuID(MENU_DebugBLVLevel);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4365 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4366 case UIMSG_Escape:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4367 if ( pModalWindow )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4368 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4369 ModalWindow_Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4370 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4371 }
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
4372 if ( !(dword_6BE364_game_settings_1 & GAME_SETTINGS_4000))
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4373 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4374 v15 = 1;
2450
90349b8048a5 remove VideoPlayer.cpp/.h
Ritor1
parents: 2445
diff changeset
4375 pMediaPlayer->bStopBeforeSchedule = 1;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4376 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4377 viewparams->field_48 = 1;
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4378 if ( GetCurrentMenuID() == MENU_MAIN || GetCurrentMenuID() == MENU_MMT_MAIN_MENU
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4379 || GetCurrentMenuID() == MENU_CREATEPARTY || GetCurrentMenuID() == MENU_NAMEPANELESC )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4380 {
2137
d24ee391fd1f libavcodec playing movies and houses, loops not working yet
zipi
parents: 2132
diff changeset
4381 //if ( pCurrentScreen == SCREEN_VIDEO )
d24ee391fd1f libavcodec playing movies and houses, loops not working yet
zipi
parents: 2132
diff changeset
4382 //pVideoPlayer->FastForwardToFrame(pVideoPlayer->pResetflag);
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4383 if (GetCurrentMenuID() == MENU_NAMEPANELESC) //из панели изменения имени
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4384 {
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4385 SetCurrentMenuID(MENU_CREATEPARTY);//в окно создания группы
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4386 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4387 }
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4388 if (GetCurrentMenuID() == MENU_CREDITSPROC) //из окна Создатели
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4389 {
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4390 SetCurrentMenuID(MENU_CREDITSCLOSE);//в закрытие Создатели
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4391 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4392 }
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
4393 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_ChangeGameState, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4394 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4395 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4396 if ( GetCurrentMenuID() == MENU_CREDITSPROC && !pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4397 {
2142
ca548138d6aa some code cleaning in video playing, loops play but there is a memory leak
zipi
parents: 2137
diff changeset
4398 //if ( pCurrentScreen == SCREEN_VIDEO )
ca548138d6aa some code cleaning in video playing, loops play but there is a memory leak
zipi
parents: 2137
diff changeset
4399 //pVideoPlayer->FastForwardToFrame(pVideoPlayer->pResetflag);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4400 if (GetCurrentMenuID() == MENU_NAMEPANELESC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4401 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4402 SetCurrentMenuID(MENU_CREATEPARTY);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4403 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4404 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4405 if (GetCurrentMenuID() == MENU_CREDITSPROC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4406 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4407 SetCurrentMenuID(MENU_CREDITSCLOSE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4408 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4409 }
2402
8cee51ce4382 included directx 11
Ritor1
parents: 2394
diff changeset
4410 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_ChangeGameState, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4411 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4412 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4413 if ( pCurrentScreen == SCREEN_LOADGAME )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4414 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4415 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4416 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4417 pTexture_PCX.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4418 pTexture_PCX.Load("title.pcx", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4419 SetCurrentMenuID(MENU_MAIN);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4420 v15 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4421 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4422 pGUIWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4423 pGUIWindow2 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4424 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4425 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4426 viewparams->bRedrawGameUI = v15;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4427 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4428 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4429 if ( pCurrentScreen == SCREEN_VIDEO )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4430 {
2432
99e7bd7ec0a2 * Fixed OpenAL crash for videos
a.parshin
parents: 2415
diff changeset
4431 //pVideoPlayer->Unload();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4432 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4433 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4434 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4435 if ( pCurrentScreen != SCREEN_1B )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4436 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4437 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4438 pGUIWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4439 pGUIWindow2 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4440 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4441 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4442 viewparams->bRedrawGameUI = v15;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4443 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4444 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4445 //VideoPlayer::dtor();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4446 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4447 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4448 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4449 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4450 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4451 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4452 while ( pMessageQueue_50CBD0->uNumMessages );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4453 }
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4454 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4455
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4456
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4457
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4458 //----- (0042FBDD) --------------------------------------------------------
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4459 void sub_42FBDD()
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4460 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4461 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4462 pRenderer->DrawTextureTransparent(pBtn_YES->uX, pBtn_YES->uY, pBtn_YES->pTextures[0]);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4463 pRenderer->Present();
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4464 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4465
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4466 //----- (0042FC15) --------------------------------------------------------
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4467 void CloseWindowBackground()
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4468 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4469 pAudioPlayer->PlaySound(SOUND_Button2, -2, 0, -1, 0, 0, 0, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4470 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pBtn_ExitCancel->pTextures[0]);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4471 pRenderer->Present();
0
Ritor1
parents:
diff changeset
4472 }