annotate Actor.cpp @ 2364:94e5a9740727

OutdoorLocation::UpdateDiscoveredArea cleaned up
author Grumpy7
date Sun, 11 May 2014 22:49:19 +0200
parents eb136041adf1
children 48dbf99c0f7f
rev   line source
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1 #define _CRT_SECURE_NO_WARNINGS
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2
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3 #include "PaletteManager.h"
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4 #include "ErrorHandling.h"
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5 #include "VectorTypes.h"
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6 #include "mm7_unsorted_subs.h"
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7 #include "mm7_data.h"
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8 #include "DecalBuilder.h"
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9
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10 #include "Sprites.h"
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11 #include "stru6.h"
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12
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13
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14 #include "Actor.h"
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15 #include "OurMath.h"
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16 #include "Outdoor.h"
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17 #include "AudioPlayer.h"
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18 #include "Game.h"
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19 #include "ObjectList.h"
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20 #include "Overlays.h"
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21 #include "Events.h"
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22 #include "FactionTable.h"
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23 #include "TurnEngine.h"
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24 #include "MapInfo.h"
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25 #include "CastSpellInfo.h"
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26 #include "Timer.h"
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27 #include "LOD.h"
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28 #include "Party.h"
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29 #include "GUIWindow.h"
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30 #include "Outdoor_stuff.h"
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31
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32 #include "MM7.h"
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33 #include "SpriteObject.h"
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34 #include "stru298.h"
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35 #include "Log.h"
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36 #include "Texts.h"
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37 #include "Level/Decoration.h"
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7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
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38 #include "Viewport.h"
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39
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40
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41
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42
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43
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44 std::array<Actor, 500> pActors;
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45 size_t uNumActors;
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46
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47 stru319 stru_50C198; // idb
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48
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49
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50 std::array<uint, 5> _4DF380_hostilityRanges = {0, 1024, 2560, 5120, 10240};
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51
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52
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53
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54
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55 //----- (0042FB5C) --------------------------------------------------------
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56 // True if monster should play attack animation when casting this spell.
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57 bool ShouldMonsterPlayAttackAnim(signed int spell_id)
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58 {
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59 switch (spell_id)
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60 {
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61 case SPELL_FIRE_HASTE:
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62 case SPELL_AIR_SHIELD:
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63 case SPELL_EARTH_STONESKIN:
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64 case SPELL_SPIRIT_BLESS:
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65 case SPELL_SPIRIT_FATE:
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66 case SPELL_SPIRIT_HEROISM:
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67 case SPELL_BODY_HAMMERHANDS:
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68 case SPELL_BODY_POWER_CURE:
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69 case SPELL_LIGHT_DISPEL_MAGIC:
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70 case SPELL_LIGHT_DAY_OF_PROTECTION:
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71 case SPELL_LIGHT_HOUR_OF_POWER:
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72 case SPELL_DARK_PAIN_REFLECTION:
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73 return false;
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74 }
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75
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76 return true;
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77 }
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78
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79
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80 //----- (0041AF52) --------------------------------------------------------
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81 void Actor::DrawHealthBar(Actor *actor, GUIWindow *window)
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82 {
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83 unsigned int bar_length; // esi@1
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84 unsigned int uX; // ebx@10
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85 unsigned int v9; // [sp+14h] [bp-Ch]@4
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86 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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87
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88 if (actor->pMonsterInfo.uHP <= 25)
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89 bar_length = 25;
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90 else if ( actor->pMonsterInfo.uHP < 200 )
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91 bar_length = actor->pMonsterInfo.uHP;
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92 else
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93 bar_length = 200;
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94
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95 v10 = bar_length;
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96 if ( actor->sCurrentHP <= (0.34 * actor->pMonsterInfo.uHP) )
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97 v9 = uTextureID_mhp_red;
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98 else if ( actor->sCurrentHP <= ( 0.67 * actor->pMonsterInfo.uHP) )
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99 v9 = uTextureID_mhp_yel;
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100 else
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101 v9 = uTextureID_mhp_grn;
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102
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103 if ( actor->sCurrentHP < (int)actor->pMonsterInfo.uHP )
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104 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP;
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105
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106 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2;
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107
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108 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52);
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109 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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110 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52);
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111 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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112
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113 pRenderer->ResetTextureClipRect();
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114 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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115 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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116 }
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117
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118 //----- (00448A40) --------------------------------------------------------
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119 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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120 {
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121 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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122 {
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123 if ( bToggle )
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124 pActors[uActorID].uAttributes |= uFlag;
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125 else
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126 {
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127 if ( uFlag == 0x10000 )
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128 {
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129 if (pActors[uActorID].uAIState == Disabled )
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130 pActors[uActorID].uAIState = Standing;
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131 }
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132 pActors[uActorID].uAttributes &= ~uFlag;
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133 }
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134 }
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135 }
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136
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137 //----- (00448518) --------------------------------------------------------
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138 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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139 {
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140 for (uint i = 0; i < uNumActors; i++)
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141 {
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142 if (pActors[uNumActors].sNPC_ID == npc)
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143 Actor::GiveItem(i, item, a3);
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144 }
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145 }
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146
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147 //----- (004485A7) --------------------------------------------------------
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148 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
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149 {
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150 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
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151 {
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152 if ( bGive )
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153 {
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154 if ( pActors[uActorID].uCarriedItemID == 0)
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155 pActors[uActorID].uCarriedItemID = uItemID;
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156 else if ( pActors[uActorID].ActorHasItems[0].uItemID == 0)
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157 pActors[uActorID].ActorHasItems[0].uItemID = uItemID;
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158 else if ( pActors[uActorID].ActorHasItems[1].uItemID == 0)
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159 pActors[uActorID].ActorHasItems[1].uItemID = uItemID;
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160 }
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161 else
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162 {
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163 if ( pActors[uActorID].uCarriedItemID == uItemID )
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164 pActors[uActorID].uCarriedItemID = 0;
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165 else if ( pActors[uActorID].ActorHasItems[0].uItemID == uItemID )
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166 pActors[uActorID].ActorHasItems[0].Reset();
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167 else if ( pActors[uActorID].ActorHasItems[1].uItemID == uItemID )
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168 pActors[uActorID].ActorHasItems[1].Reset();
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169 }
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170 }
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171 }
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172
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173 //----- (0040894B) --------------------------------------------------------
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174 bool Actor::CanAct()
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175 {
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176 bool isparalyzed; // esi@1
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177 bool isstoned; // edi@2
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178
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179 isstoned = (signed __int64)this->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0;// stoned
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180 isparalyzed = (signed __int64)this->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0;// paralyzed
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181 return !(isstoned || isparalyzed || this->uAIState == Dying || this->uAIState == Dead
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182 || this->uAIState == Removed || this->uAIState == Summoned || this->uAIState == Disabled);
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183 }
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184
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185 //----- (004089C7) --------------------------------------------------------
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186 bool Actor::IsNotAlive()
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187 {
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188 bool isstoned; // esi@1
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189
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190 isstoned = (signed __int64)this->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0;// stoned
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191 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
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192 }
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193
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194 //----- (004086E9) --------------------------------------------------------
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195 void Actor::SetRandomGoldIfTheresNoItem()
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196 {
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parents:
diff changeset
197 int v2; // edi@1
Ritor1
parents:
diff changeset
198
Ritor1
parents:
diff changeset
199 v2 = 0;
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
200 if ( !this->ActorHasItems[3].uItemID )
0
Ritor1
parents:
diff changeset
201 {
Ritor1
parents:
diff changeset
202 if ( this->pMonsterInfo.uTreasureDiceRolls )
Ritor1
parents:
diff changeset
203 {
1850
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
204 for (int i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++)
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
205 v2 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
0
Ritor1
parents:
diff changeset
206 if ( v2 )
Ritor1
parents:
diff changeset
207 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
208 this->ActorHasItems[3].uItemID = 197;
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
209 this->ActorHasItems[3].uSpecEnchantmentType = v2; //actual gold amount
0
Ritor1
parents:
diff changeset
210 }
Ritor1
parents:
diff changeset
211 }
Ritor1
parents:
diff changeset
212 }
1850
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
213 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance )
0
Ritor1
parents:
diff changeset
214 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
215 if ( this->pMonsterInfo.uTreasureLevel )
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
216 pItemsTable->GenerateItem(this->pMonsterInfo.uTreasureLevel, this->pMonsterInfo.uTreasureType, &this->ActorHasItems[2]);
0
Ritor1
parents:
diff changeset
217 }
1850
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
218 this->uAttributes |= 0x800000;
0
Ritor1
parents:
diff changeset
219 }
Ritor1
parents:
diff changeset
220
Ritor1
parents:
diff changeset
221 //----- (00404AC7) --------------------------------------------------------
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
222 void Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel)
0
Ritor1
parents:
diff changeset
223 {
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
224 Actor *actorPtr; // esi@1
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
225 unsigned int realPoints; // edi@1
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
226 unsigned int masteryLevel; // eax@1
0
Ritor1
parents:
diff changeset
227 int v8; // edi@16
Ritor1
parents:
diff changeset
228 signed int v10; // ecx@22
Ritor1
parents:
diff changeset
229 int v19; // edi@34
Ritor1
parents:
diff changeset
230 int v20; // eax@35
Ritor1
parents:
diff changeset
231 signed int v23; // eax@41
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
232 int v28; // st6@50
0
Ritor1
parents:
diff changeset
233 int v30; // esi@50
Ritor1
parents:
diff changeset
234 int v31; // ST3C_4@51
Ritor1
parents:
diff changeset
235 unsigned int v32; // edi@51
Ritor1
parents:
diff changeset
236 signed int v36; // eax@67
Ritor1
parents:
diff changeset
237 int v39; // ecx@75
Ritor1
parents:
diff changeset
238 int v42; // ecx@91
Ritor1
parents:
diff changeset
239 int v44; // ecx@100
Ritor1
parents:
diff changeset
240 int v48; // ecx@110
Ritor1
parents:
diff changeset
241 int v51; // ecx@130
Ritor1
parents:
diff changeset
242 int v54; // ecx@138
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
243 //Player *v57; // esi@145
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
244 //int v58; // eax@146
0
Ritor1
parents:
diff changeset
245 int v59; // edi@146
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
246 //int v60; // eax@146
0
Ritor1
parents:
diff changeset
247 int v61; // edi@146
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
248 //int v62; // eax@146
0
Ritor1
parents:
diff changeset
249 signed int v63; // edi@146
Ritor1
parents:
diff changeset
250 int v68; // edi@168
Ritor1
parents:
diff changeset
251 signed int v70; // ecx@172
Ritor1
parents:
diff changeset
252 int v79; // edx@185
Ritor1
parents:
diff changeset
253 int v80; // eax@185
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
254 //signed int v89; // ecx@192
0
Ritor1
parents:
diff changeset
255 signed int v91; // eax@200
Ritor1
parents:
diff changeset
256 int v94; // ecx@208
Ritor1
parents:
diff changeset
257 int v96; // ecx@217
Ritor1
parents:
diff changeset
258 int pitch; // [sp+2Ch] [bp-A4h]@51
Ritor1
parents:
diff changeset
259 int v114; // [sp+48h] [bp-88h]@41
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
260 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
0
Ritor1
parents:
diff changeset
261 int v116; // [sp+BCh] [bp-14h]@49
Ritor1
parents:
diff changeset
262 int v118; // [sp+C4h] [bp-Ch]@29
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
263 int v119; // [sp+C8h] [bp-8h]@48
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
264 int v120; // [sp+CCh] [bp-4h]@1
0
Ritor1
parents:
diff changeset
265 int spellnuma; // [sp+D8h] [bp+8h]@29
Ritor1
parents:
diff changeset
266 int spellnumb; // [sp+D8h] [bp+8h]@48
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
267 int spellnumc; // [sp+D8h] [bp+8h]@50
0
Ritor1
parents:
diff changeset
268 int spellnume; // [sp+D8h] [bp+8h]@179
Ritor1
parents:
diff changeset
269 int a1a; // [sp+E0h] [bp+10h]@34
Ritor1
parents:
diff changeset
270 int a1c; // [sp+E0h] [bp+10h]@184
Ritor1
parents:
diff changeset
271
1855
51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
parents: 1853
diff changeset
272
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
273 actorPtr = &pActors[uActorID];
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
274 realPoints = uSkillLevel & 0x3F;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
275 masteryLevel = SkillToMastery(uSkillLevel);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
276
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
277 switch (uSpellID)
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
278 {
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
279 case SPELL_FIRE_FIRE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
280 case SPELL_FIRE_FIREBALL:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
281 case SPELL_FIRE_INCINERATE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
282 case SPELL_AIR_LIGHNING_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
283 case SPELL_WATER_ICE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
284 case SPELL_WATER_ACID_BURST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
285 case SPELL_EARTH_BLADES:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
286 case SPELL_EARTH_ROCK_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
287 case SPELL_MIND_MIND_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
288 case SPELL_MIND_PSYCHIC_SHOCK:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
289 case SPELL_BODY_HARM:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
290 case SPELL_LIGHT_LIGHT_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
291 case SPELL_DARK_TOXIC_CLOUD:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
292 case SPELL_DARK_DRAGON_BREATH:
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
293 a1.uType = stru_4E3ACC[uSpellID].uType;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
294 a1.uObjectDescID = GetObjDescId(uSpellID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
295 a1.stru_24.Reset();
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
296 a1.spell_id = uSpellID;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
297 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
298 a1.vPosition.x = actorPtr->vPosition.x;
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
299 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
300 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
301 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
302 a1.uFacing = LOWORD(pDir->uYawAngle);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
303 a1.uSoundID = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
304 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
305 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
306 a1.uSpriteFrameID = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
307 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
308 a1.spell_target_pid = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
309 if ((double)pDir->uDistance < 307.2 )
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
310 a1.field_60_distance_related_prolly_lod = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
311 else if ( pDir->uDistance < 1024 )
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
312 a1.field_60_distance_related_prolly_lod = 1;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
313 else if ( pDir->uDistance < 2560 )
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
314 a1.field_60_distance_related_prolly_lod = 2;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
315 else
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
316 a1.field_60_distance_related_prolly_lod = 3;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
317
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
318 a1.field_61 = 2;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
319 v91 = a1.Create(pDir->uYawAngle, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
320 if ( v91 != -1 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
321 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
322 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[uSpellID], PID(OBJECT_Item, v91), 0, -1, 0, 0, 0, 0);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
323 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
324 }
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
325 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
326 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
327
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
328 case SPELL_FIRE_HASTE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
329 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
330 v39 = 60 * (realPoints + 60);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
331 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
332 v39 = 180 * (realPoints + 20);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
333 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
334 v39 = 240 * (realPoints + 15);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
335 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
336 v39 = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
337 actorPtr->pActorBuffs[ACTOR_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
338 masteryLevel, 0, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
339 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFF3C1Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
340 pAudioPlayer->PlaySound((SoundID)10040, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
341 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
342
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
343 case SPELL_FIRE_METEOR_SHOWER:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
344 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
345 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
346 v114 = pParty->vPosition.z + 2500;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
347 v23 = 8;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
348 if (masteryLevel == 2)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
349 v23 = 10;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
350 else if (masteryLevel == 3)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
351 v23 = 12;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
352 else if (masteryLevel == 4)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
353 v23 = 14;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
354 spellnumb = 0;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
355 v28 = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
356 for ( int i = 0; i < v23; i++)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
357 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
358 v30 = rand() % 1000;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
359 spellnumc = v30 - 2500;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
360 v120 = v28 * v28;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
361 v119 = spellnumb * spellnumb;
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
362 if ( sqrt((float)(spellnumc * spellnumc + v119 + v120)) <= 1.0 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
363 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
364 v32 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
365 pitch = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
366 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
367 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
368 {
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
369 v31 = (signed __int64)sqrt((float)(v119 + v120));
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
370 v32 = stru_5C6E00->Atan2(spellnumb, (int)v28);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
371 pitch = stru_5C6E00->Atan2(v31, (int)spellnumc);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
372 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
373 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
374 a1.uType = stru_4E3ACC[uSpellID].uType;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
375 a1.uObjectDescID = GetObjDescId(uSpellID);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
376 a1.spell_level = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
377 a1.vPosition.x = pParty->vPosition.x;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
378 a1.vPosition.y = pParty->vPosition.y;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
379 a1.vPosition.z = v30 + v114;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
380 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
381 a1.spell_skill = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
382 a1.uAttributes = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
383 a1.uSectorID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
384 a1.uSpriteFrameID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
385 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
386 a1.spell_target_pid = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
387 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
388 a1.uFacing = v32;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
389 a1.uSoundID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
390 if (pDir->uDistance < 307.2 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
391 a1.field_60_distance_related_prolly_lod = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
392 else if ( pDir->uDistance < 1024 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
393 a1.field_60_distance_related_prolly_lod = 1;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
394 else if ( pDir->uDistance < 2560 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
395 a1.field_60_distance_related_prolly_lod = 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
396 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
397 a1.field_60_distance_related_prolly_lod = 3;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
398 a1.field_61 = 2;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
399 v36 = a1.Create(v32, pitch, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
400 if ( v36 != -1 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
401 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], PID(OBJECT_Item, v36), 0, -1, 0, 0, 0, 0);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
402 spellnumb = rand() % 1024 - 512;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
403 v28 = rand() % 1024 - 512;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
404 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
405 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
406 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
407
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
408 case SPELL_AIR_SPARKS:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
409 if (masteryLevel == 2 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
410 v10 = 5;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
411 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
412 v10 = 7;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
413 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
414 v10 = 9;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
415 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
416 v10 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
417 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
418 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
419 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
420 a1.uObjectDescID = GetObjDescId(uSpellID);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
421
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
422 a1.stru_24.Reset();
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
423 a1.spell_id = SPELL_AIR_SPARKS;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
424 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
425 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
426 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
427 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
428 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
429 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
430 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
431 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
432 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
433 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
434 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
435 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
436 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
437 v19 = spellnuma / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
438 a1a = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
439 if ( spellnuma / -2 > spellnuma / 2 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
440 v20 = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
441 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
442 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
443 do
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
444 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
445 a1.uFacing = v19 + LOWORD(pDir->uYawAngle);
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
446 v20 = a1.Create((signed __int16)a1.uFacing, pDir->uPitchAngle,
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
447 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
448 v19 += v118;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
449 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
450 while ( v19 <= a1a );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
451 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
452 if ( v20 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
453 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
454 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[15], PID(OBJECT_Item, v20), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
455 return;
0
Ritor1
parents:
diff changeset
456 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
457 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
458 break;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
459
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
460 case SPELL_AIR_SHIELD:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
461 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
462 v8 = 300 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
463 else if (masteryLevel == 3 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
464 v8 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
465 else if (masteryLevel == 4 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
466 v8 = 3600 * (realPoints + 64);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
467 else
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
468 v8 = 0;
1959
4fbffad6e011 pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
Grumpy7
parents: 1958
diff changeset
469 actorPtr->pActorBuffs[ACTOR_BUFF_SHIELD].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
470 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
471 masteryLevel, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
472 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
473
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
474 case SPELL_EARTH_STONESKIN:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
475 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
476 v44 = 300 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
477 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
478 v44 = 900 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
479 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
480 v44 = 3600 * (realPoints + 64);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
481 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
482 v44 = 0;
1960
f92fc67d66cb pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
Grumpy7
parents: 1959
diff changeset
483 actorPtr->pActorBuffs[ACTOR_BUFF_STONESKIN].Apply(
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
484 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
485 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
486 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x5C310Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
487 pAudioPlayer->PlaySound((SoundID)13040, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
488 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
489
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
490 case SPELL_SPIRIT_BLESS:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
491 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
492 v42 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
493 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
494 v42 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
495 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
496 v42 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
497 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
498 v42 = 0;
1961
592d604088b3 pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
Grumpy7
parents: 1960
diff changeset
499 actorPtr->pActorBuffs[ACTOR_BUFF_BLESS].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
500 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
501 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
502 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
503 pAudioPlayer->PlaySound((SoundID)14010, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
504 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
505 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
506
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
507 case SPELL_SPIRIT_FATE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
508 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
509 v48 = 2 * realPoints + 40;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
510 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
511 v48 = 3 * realPoints + 60;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
512 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
513 v48 = 2 * (3 * realPoints + 60);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
514 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
515 v48 = 0;
1955
0c5326e2044a pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
Grumpy7
parents: 1951
diff changeset
516 actorPtr->pActorBuffs[ACTOR_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
517 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
518 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
519 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
520
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
521 case SPELL_SPIRIT_HEROISM:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
522 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
523 v54 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
524 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
525 v54 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
526 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
527 v54 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
528 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
529 v54 = 0;
1962
39a68477ead3 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Grumpy7
parents: 1961
diff changeset
530 actorPtr->pActorBuffs[ACTOR_BUFF_HEROISM].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
531 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
532 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
533 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
534 pAudioPlayer->PlaySound((SoundID)14060, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
535 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
536
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
537 case SPELL_BODY_HAMMERHANDS:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
538 if ( (signed int)masteryLevel <= 0 || (signed int)masteryLevel > 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
539 v51 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
540 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
541 v51 = 3600 * realPoints;
1965
182d49f28170 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Grumpy7
parents: 1964
diff changeset
542 actorPtr->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
543 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
544 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
545 realPoints,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
546 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
547 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
548 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
549 pAudioPlayer->PlaySound((SoundID)16060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
550 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
551
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
552 case SPELL_BODY_POWER_CURE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
553 actorPtr->sCurrentHP += 5 * realPoints + 10;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
554 if ( actorPtr->sCurrentHP >= (signed int)actorPtr->pMonsterInfo.uHP )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
555 actorPtr->sCurrentHP = LOWORD(actorPtr->pMonsterInfo.uHP);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
556 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
557 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
558 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
559
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
560 case SPELL_LIGHT_DISPEL_MAGIC:
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
561 for (int i = 0; i < 20; i++ )
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
562 pParty->pPartyBuffs[i].Reset();
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
563 for (int i = 1; i <= 4; i++)
0
Ritor1
parents:
diff changeset
564 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
565 v59 = pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualWillpower());
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
566 v61 = (pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualIntelligence()) + v59) / 2;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
567 v63 = v61 + pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualLuck()) + 30;
0
Ritor1
parents:
diff changeset
568 if ( rand() % v63 < 30 )
Ritor1
parents:
diff changeset
569 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
570 for (uint k = 0; k < pPlayers[i]->pPlayerBuffs.size(); k++)
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
571 pPlayers[i]->pPlayerBuffs[k].Reset();
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
572 pOtherOverlayList->_4418B1(11210, i + 99, 0, 65536);
0
Ritor1
parents:
diff changeset
573 }
Ritor1
parents:
diff changeset
574 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
575 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[80], PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
576 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
577
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
578 case SPELL_LIGHT_DAY_OF_PROTECTION:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
579 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
580 v96 = 300 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
581 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
582 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
583 LOWORD(realPoints) = 3 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
584 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
585 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
586 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
587 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
588 v96 = 1200 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
589 LOWORD(realPoints) = 4 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
590 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
591 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
592 {
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
593 LOWORD(realPoints) = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
594 v96 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
595 }
1957
3d0c57c4fa83 pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
Grumpy7
parents: 1956
diff changeset
596 actorPtr->pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
597 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
598 masteryLevel, realPoints, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
599 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
600 pAudioPlayer->PlaySound((SoundID)17070, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
601 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
602
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
603 case SPELL_LIGHT_HOUR_OF_POWER:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
604 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
605 v94 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
606 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
607 v94 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
608 else if (masteryLevel == 4)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
609 v94 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
610 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
611 v94 = 0;
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
diff changeset
612 actorPtr->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
613 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
614 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
615 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
616 pAudioPlayer->PlaySound((SoundID)17080, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
617 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
618
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
619 case SPELL_DARK_SHARPMETAL:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
620 if (masteryLevel == 2)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
621 v70 = 5;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
622 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
623 v70 = 7;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
624 else if (masteryLevel == 4)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
625 v70 = 9;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
626 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
627 v70 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
628
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
629 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
630 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
631 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
632 a1.uObjectDescID = GetObjDescId(uSpellID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
633 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
634 a1.spell_id = uSpellID;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
635 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
636 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
637 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
638 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
639 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
640 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
641 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
642 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
643 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
644 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
645 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
646 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
647 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
648 a1c = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
649 if ( spellnume / -2 > spellnume / 2 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
650 v80 = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
651 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
652 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
653 do
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
654 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
655 v79 = pDir->uYawAngle;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
656 a1.uFacing = a1c + LOWORD(pDir->uYawAngle);
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
657 v80 = a1.Create(v79, pDir->uPitchAngle,
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
658 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
659 a1c += v116;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
660 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
661 while ( a1c <= spellnume / 2 );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
662 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
663 if ( v80 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
664 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
665 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[93], PID(OBJECT_Item, v80), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
666 return;
0
Ritor1
parents:
diff changeset
667 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
668 return;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
669 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
670
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
671 case SPELL_DARK_PAIN_REFLECTION:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
672 if (masteryLevel == 0)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
673 v68 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
674 else if (masteryLevel == 1 || (masteryLevel == 2) || (masteryLevel == 3))
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
675 v68 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
676 else
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
677 v68 = 900 * realPoints + 3840;
1964
2b6c6ff66823 pActorBuffs[20] to pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION]
Grumpy7
parents: 1963
diff changeset
678 actorPtr->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
679 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
680 masteryLevel, 0, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
681 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x7E7E7Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
682 pAudioPlayer->PlaySound((SoundID)18060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1855
51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
parents: 1853
diff changeset
683 return;
0
Ritor1
parents:
diff changeset
684 }
Ritor1
parents:
diff changeset
685 }
Ritor1
parents:
diff changeset
686
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
687 //----- (new func) --------------------------------------------------------
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
688 unsigned short Actor::GetObjDescId( int spellId )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
689 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
690 for (unsigned int i = 0; i < pObjectList->uNumObjects; i++)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
691 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
692 if (stru_4E3ACC[spellId].uType == pObjectList->pObjects[i].uObjectID)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
693 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
694 return i;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
695 break;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
696 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
697 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
698 return 0;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
699 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
700
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
701
0
Ritor1
parents:
diff changeset
702 //----- (0043ABB0) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
703 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
0
Ritor1
parents:
diff changeset
704 {
Ritor1
parents:
diff changeset
705 unsigned int v2; // esi@1
Ritor1
parents:
diff changeset
706 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
707
Ritor1
parents:
diff changeset
708 v2 = a1->uAlly;
Ritor1
parents:
diff changeset
709 v3 = a2->uAlly;
Ritor1
parents:
diff changeset
710 if ( !v2 )
Ritor1
parents:
diff changeset
711 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
712 if ( !v3 )
Ritor1
parents:
diff changeset
713 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
714 if ( v2 >= 39 && v2 <= 44 && v3 >= 39 && v3 <= 44
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
715 || v2 >= 45 && v2 <= 50 && v3 >= 45 && v3 <= 50
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
716 || v2 >= 51 && v2 <= 62 && v3 >= 51 && v3 <= 62
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
717 || v2 >= 78 && v2 <= 83 && v3 >= 78 && v3 <= 83
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
718 || v2 == v3
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
719 )
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
720 return true;
0
Ritor1
parents:
diff changeset
721 else
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
722 return false;
0
Ritor1
parents:
diff changeset
723 }
Ritor1
parents:
diff changeset
724
Ritor1
parents:
diff changeset
725 //----- (0043AC45) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
726 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
0
Ritor1
parents:
diff changeset
727 {
Ritor1
parents:
diff changeset
728 int v4; // ebx@8
Ritor1
parents:
diff changeset
729 int v5; // ST1C_4@8
Ritor1
parents:
diff changeset
730 int v6; // eax@8
Ritor1
parents:
diff changeset
731
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
732 int x = 0; x |= 0x80000;
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
733 int y = 0; y |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
734 Actor* victim = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
735 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
736 victim->uAttributes |= 0x80000;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
737
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
738 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
739 {
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
740 Actor* actor = &pActors[i];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
741 if (!actor->CanAct() || i == uActorID)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
742 continue;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
743
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
744 if (Actor::ArePeasantsOfSameFaction(victim, actor))
0
Ritor1
parents:
diff changeset
745 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
746 v4 = abs(actor->vPosition.x - victim->vPosition.x);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
747 v5 = abs(actor->vPosition.y - victim->vPosition.y);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
748 v6 = abs(actor->vPosition.z - victim->vPosition.z);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
749 if (int_get_vector_length(v4, v5, v6) < 4096)
0
Ritor1
parents:
diff changeset
750 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
751 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
752 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
753 actor->uAttributes |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
754
0
Ritor1
parents:
diff changeset
755 }
Ritor1
parents:
diff changeset
756 }
Ritor1
parents:
diff changeset
757 }
Ritor1
parents:
diff changeset
758 }
Ritor1
parents:
diff changeset
759
Ritor1
parents:
diff changeset
760 //----- (00404874) --------------------------------------------------------
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
761 void Actor::AI_RangedAttack( unsigned int uActorID, struct AIDirection *pDir, int type, char a4 )
0
Ritor1
parents:
diff changeset
762 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
763 //Actor *actPtr; // esi@1
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
764 char specAb; // al@1
0
Ritor1
parents:
diff changeset
765 int v13; // edx@28
Ritor1
parents:
diff changeset
766
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
767 //actPtr = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
768
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
769 SpriteObject a1; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
770
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
771 switch ( type )
0
Ritor1
parents:
diff changeset
772 {
Ritor1
parents:
diff changeset
773 case 1:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
774 a1.uType = 545;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
775 break;
0
Ritor1
parents:
diff changeset
776 case 2:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
777 a1.uType = 550;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
778 break;
0
Ritor1
parents:
diff changeset
779 case 3:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
780 a1.uType = 510;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
781 break;
0
Ritor1
parents:
diff changeset
782 case 4:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
783 a1.uType = 500;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
784 break;
0
Ritor1
parents:
diff changeset
785 case 5:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
786 a1.uType = 515;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
787 break;
0
Ritor1
parents:
diff changeset
788 case 6:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
789 a1.uType = 505;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
790 break;
0
Ritor1
parents:
diff changeset
791 case 7:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
792 a1.uType = 530;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
793 break;
0
Ritor1
parents:
diff changeset
794 case 8:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
795 a1.uType = 525;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
796 break;
0
Ritor1
parents:
diff changeset
797 case 9:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
798 a1.uType = 520;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
799 break;
0
Ritor1
parents:
diff changeset
800 case 10:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
801 a1.uType = 535;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
802 break;
0
Ritor1
parents:
diff changeset
803 case 11:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
804 a1.uType = 540;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
805 break;
0
Ritor1
parents:
diff changeset
806 case 13:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
807 a1.uType = 555;
0
Ritor1
parents:
diff changeset
808 break;
Ritor1
parents:
diff changeset
809 default:
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
810 return;
0
Ritor1
parents:
diff changeset
811 }
1932
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
812 bool found = false;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
813 for ( uint i = 0; i < pObjectList->uNumObjects; i++)
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
814 {
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
815 if (pObjectList->pObjects[i].uObjectID == a1.uType)
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
816 {
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
817 a1.uObjectDescID = i;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
818 found = true;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
819 break;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
820 }
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
821 }
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
822 if (!found)
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
823 {
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
824 Error("Item not found");
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
825 return;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
826 }
0
Ritor1
parents:
diff changeset
827 a1.stru_24.Reset();
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
828 a1.vPosition.x = pActors[uActorID].vPosition.x;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
829 a1.spell_id = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
830 a1.vPosition.y = pActors[uActorID].vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
831 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
832 a1.spell_skill = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
833 a1.vPosition.z = pActors[uActorID].vPosition.z - (unsigned int)(pActors[uActorID].uActorHeight * -0.75);
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
834 a1.uFacing = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
835 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
836 a1.uAttributes = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
837 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
838 a1.uSpriteFrameID = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
839 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
840 a1.spell_target_pid = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
841 if (pDir->uDistance < 307.2 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
842 a1.field_60_distance_related_prolly_lod = 0;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
843 else if ( pDir->uDistance < 1024 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
844 a1.field_60_distance_related_prolly_lod = 1;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
845 else if ( pDir->uDistance < 2560 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
846 a1.field_60_distance_related_prolly_lod = 2;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
847 else
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
848 a1.field_60_distance_related_prolly_lod = 3;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
849
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
850 a1.field_61 = a4;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
851 a1.Create(pDir->uYawAngle, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
852 if ( pActors[uActorID].pMonsterInfo.uSpecialAbilityType == 1 )
0
Ritor1
parents:
diff changeset
853 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
854 specAb = pActors[uActorID].pMonsterInfo.uSpecialAbilityDamageDiceBonus;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
855 if ( specAb == 2 )
0
Ritor1
parents:
diff changeset
856 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
857 a1.vPosition.z += 40;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
858 v13 = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
859 }
Ritor1
parents:
diff changeset
860 else
Ritor1
parents:
diff changeset
861 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
862 if ( specAb != 3 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
863 return;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
864 a1.Create(pDir->uYawAngle + 30, //TODO find out why the YawAngle change
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
865 pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
866 v13 = pDir->uYawAngle - 30;
0
Ritor1
parents:
diff changeset
867 }
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
868 a1.Create(v13, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
0
Ritor1
parents:
diff changeset
869 }
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
870 return;
0
Ritor1
parents:
diff changeset
871 }
Ritor1
parents:
diff changeset
872
Ritor1
parents:
diff changeset
873 //----- (00404736) --------------------------------------------------------
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
874 void Actor::Explode( unsigned int uActorID )
0
Ritor1
parents:
diff changeset
875 {
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
876 SpriteObject a1; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
877
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
878 a1.uType = 600;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
879 a1.uObjectDescID = GetObjDescId(a1.uType);
0
Ritor1
parents:
diff changeset
880 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
881 a1.spell_id = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
882 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
883 a1.spell_skill = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
884 a1.vPosition.x = pActors[uActorID].vPosition.x;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
885 a1.vPosition.y = pActors[uActorID].vPosition.y;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
886 a1.vPosition.z = pActors[uActorID].vPosition.z - (unsigned int)(pActors[uActorID].uActorHeight * -0.75);
0
Ritor1
parents:
diff changeset
887 a1.uFacing = 0;
Ritor1
parents:
diff changeset
888 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
889 a1.uAttributes = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
890 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
891 a1.uSpriteFrameID = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
892 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
893 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
894 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
895 a1.field_61 = 4;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
896 a1.Create(0, 0, 0, 0);
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
897 return;
0
Ritor1
parents:
diff changeset
898 }
Ritor1
parents:
diff changeset
899
Ritor1
parents:
diff changeset
900 //----- (004040E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
901 // // Get direction vector from object1 to object2,
Ritor1
parents:
diff changeset
902 // // distance from object1 to object2 and Euler angles of the direction vector
Ritor1
parents:
diff changeset
903 // //
Ritor1
parents:
diff changeset
904 // //
Ritor1
parents:
diff changeset
905 // // object1 & object2 format : objectType | (objectID << 3)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
906 // // objectType == 2 - SpriteObject
0
Ritor1
parents:
diff changeset
907 // // objectType == 3 - Actor
Ritor1
parents:
diff changeset
908 // // objectType == 4 - Party
Ritor1
parents:
diff changeset
909 // // objectType == 5 - Decoration
Ritor1
parents:
diff changeset
910 // //
Ritor1
parents:
diff changeset
911 // // originally this function had following prototype:
Ritor1
parents:
diff changeset
912 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
Ritor1
parents:
diff changeset
913 // // but compiler converts functions returning structures by value in the such way
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
914 void Actor::GetDirectionInfo( unsigned int uObj1ID, unsigned int uObj2ID, struct AIDirection *pOut, int a4 )
0
Ritor1
parents:
diff changeset
915 {
Ritor1
parents:
diff changeset
916 signed int v4; // eax@1
1336
Ritor1
parents: 1323
diff changeset
917 signed int v5; // ecx@1
0
Ritor1
parents:
diff changeset
918 int v18; // edx@15
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
919 float v31; // st7@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
920 float v32; // st6@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
921 float v33; // st7@45
0
Ritor1
parents:
diff changeset
922 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
Ritor1
parents:
diff changeset
923 AIDirection v41; // [sp+14h] [bp-38h]@46
1336
Ritor1
parents: 1323
diff changeset
924 float outy2; // [sp+38h] [bp-14h]@33
Ritor1
parents: 1323
diff changeset
925 float outx2; // [sp+3Ch] [bp-10h]@33
0
Ritor1
parents:
diff changeset
926 int outz; // [sp+40h] [bp-Ch]@6
Ritor1
parents:
diff changeset
927 int outy; // [sp+44h] [bp-8h]@6
Ritor1
parents:
diff changeset
928 int outx; // [sp+48h] [bp-4h]@6
Ritor1
parents:
diff changeset
929 float a4a; // [sp+58h] [bp+Ch]@45
Ritor1
parents:
diff changeset
930
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
931 v4 = PID_ID(uObj1ID);
1336
Ritor1
parents: 1323
diff changeset
932 //v6 = uObj2ID;
Ritor1
parents: 1323
diff changeset
933 v5 = PID_ID(uObj2ID);
Ritor1
parents: 1323
diff changeset
934 switch( PID_TYPE(uObj1ID) )
0
Ritor1
parents:
diff changeset
935 {
1336
Ritor1
parents: 1323
diff changeset
936 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
937 {
Ritor1
parents: 1323
diff changeset
938 outx = pSpriteObjects[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
939 outy = pSpriteObjects[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
940 outz = pSpriteObjects[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
941 break;
Ritor1
parents: 1323
diff changeset
942 }
Ritor1
parents: 1323
diff changeset
943 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
944 {
Ritor1
parents: 1323
diff changeset
945 outx = pActors[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
946 outy = pActors[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
947 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
948 break;
Ritor1
parents: 1323
diff changeset
949 }
Ritor1
parents: 1323
diff changeset
950 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
951 {
Ritor1
parents: 1323
diff changeset
952 if ( !v4 )
Ritor1
parents: 1323
diff changeset
953 {
Ritor1
parents: 1323
diff changeset
954 outx = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
955 outy = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
956 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
957 break;
Ritor1
parents: 1323
diff changeset
958 }
Ritor1
parents: 1323
diff changeset
959 if ( v4 == 4 )
Ritor1
parents: 1323
diff changeset
960 {
Ritor1
parents: 1323
diff changeset
961 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
962 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
963 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
964 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
965 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
966 break;
Ritor1
parents: 1323
diff changeset
967 }
Ritor1
parents: 1323
diff changeset
968 if ( v4 == 3 )
Ritor1
parents: 1323
diff changeset
969 {
Ritor1
parents: 1323
diff changeset
970 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
971 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
972 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
973 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
974 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
975 break;
Ritor1
parents: 1323
diff changeset
976 }
Ritor1
parents: 1323
diff changeset
977 if ( v4 == 2 )
Ritor1
parents: 1323
diff changeset
978 {
Ritor1
parents: 1323
diff changeset
979 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
980 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
981 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
982 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
983 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
984 break;
Ritor1
parents: 1323
diff changeset
985 }
Ritor1
parents: 1323
diff changeset
986 if ( v4 == 1 )
Ritor1
parents: 1323
diff changeset
987 {
Ritor1
parents: 1323
diff changeset
988 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
989 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
990 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
991 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
992 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
993 break;
Ritor1
parents: 1323
diff changeset
994 }
Ritor1
parents: 1323
diff changeset
995 }
Ritor1
parents: 1323
diff changeset
996 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
997 {
Ritor1
parents: 1323
diff changeset
998 outx = pLevelDecorations[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
999 outy = pLevelDecorations[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1000 outz = pLevelDecorations[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1001 break;
Ritor1
parents: 1323
diff changeset
1002 }
Ritor1
parents: 1323
diff changeset
1003 default:
Ritor1
parents: 1323
diff changeset
1004 {
Ritor1
parents: 1323
diff changeset
1005 outz = 0;
Ritor1
parents: 1323
diff changeset
1006 outy = 0;
Ritor1
parents: 1323
diff changeset
1007 outx = 0;
Ritor1
parents: 1323
diff changeset
1008 break;
Ritor1
parents: 1323
diff changeset
1009 }
Ritor1
parents: 1323
diff changeset
1010 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1011 {
Ritor1
parents: 1323
diff changeset
1012 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1013 {
Ritor1
parents: 1323
diff changeset
1014 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1015 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1016 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1017 }
Ritor1
parents: 1323
diff changeset
1018 break;
Ritor1
parents: 1323
diff changeset
1019 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1020 }
1336
Ritor1
parents: 1323
diff changeset
1021
Ritor1
parents: 1323
diff changeset
1022 switch( PID_TYPE(uObj2ID) )
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1023 {
1336
Ritor1
parents: 1323
diff changeset
1024 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1025 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1026 outx2 = (float)pSpriteObjects[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1027 outy2 =(float) pSpriteObjects[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1028 a4 = pSpriteObjects[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1029 break;
Ritor1
parents: 1323
diff changeset
1030 }
Ritor1
parents: 1323
diff changeset
1031 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1032 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1033 outx2 = (float)pActors[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1034 outy2 = (float)pActors[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1035 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1036 break;
Ritor1
parents: 1323
diff changeset
1037 }
Ritor1
parents: 1323
diff changeset
1038 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1039 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1040 outx2 = (float)pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1041 outy2 = (float)pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1042 if ( !a4 )
Ritor1
parents: 1323
diff changeset
1043 a4 = pParty->sEyelevel;
Ritor1
parents: 1323
diff changeset
1044 a4 = pParty->vPosition.z + a4;
Ritor1
parents: 1323
diff changeset
1045 break;
Ritor1
parents: 1323
diff changeset
1046 }
Ritor1
parents: 1323
diff changeset
1047 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1048 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1049 outx2 = (float)pLevelDecorations[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1050 outy2 = (float)pLevelDecorations[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1051 a4 = pLevelDecorations[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1052 break;
Ritor1
parents: 1323
diff changeset
1053 }
Ritor1
parents: 1323
diff changeset
1054 default:
Ritor1
parents: 1323
diff changeset
1055 {
Ritor1
parents: 1323
diff changeset
1056 outx2 = 0.0;
Ritor1
parents: 1323
diff changeset
1057 outy2 = 0.0;
Ritor1
parents: 1323
diff changeset
1058 a4 = 0;
Ritor1
parents: 1323
diff changeset
1059 break;
Ritor1
parents: 1323
diff changeset
1060 }
Ritor1
parents: 1323
diff changeset
1061 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1062 {
Ritor1
parents: 1323
diff changeset
1063 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1064 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1065 outx2 = (float)((pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1066 outy2 = (float)((pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1);
1336
Ritor1
parents: 1323
diff changeset
1067 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1068 }
Ritor1
parents: 1323
diff changeset
1069 break;
Ritor1
parents: 1323
diff changeset
1070 }
0
Ritor1
parents:
diff changeset
1071 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1072
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1073 v31 = (float)outx2 - (float)outx;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1074 v32 = (float)outy2 - (float)outy;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1075 a4a = (float)a4 - (float)outz;
1336
Ritor1
parents: 1323
diff changeset
1076 outx2 = v32 * v32;
Ritor1
parents: 1323
diff changeset
1077 outy2 = v31 * v31;
Ritor1
parents: 1323
diff changeset
1078 v33 = sqrt(a4a * a4a + outy2 + outx2);
0
Ritor1
parents:
diff changeset
1079 if ( v33 <= 1.0 )
Ritor1
parents:
diff changeset
1080 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1081 pOut->vDirection.x = 65536;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1082 pOut->vDirection.y = 0;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1083 pOut->vDirection.z = 0;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1084 pOut->uDistance = 1;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1085 pOut->uDistanceXZ = 1;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1086 pOut->uYawAngle = 0;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1087 pOut->uPitchAngle = 0;
0
Ritor1
parents:
diff changeset
1088 }
Ritor1
parents:
diff changeset
1089 else
Ritor1
parents:
diff changeset
1090 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1091 pOut->vDirection.x = (int32_t)(1.0 / v33 * v31 * 65536.0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1092 pOut->vDirection.y = (int32_t)(1.0 / v33 * v32 * 65536.0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1093 pOut->vDirection.z = (int32_t)(1.0 / v33 * a4a * 65536.0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1094 pOut->uDistance = (uint)v33;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1095 pOut->uDistanceXZ = (uint)sqrt(outy2 + outx2);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1096 pOut->uYawAngle = stru_5C6E00->Atan2((signed __int64)v31, (signed __int64)v32);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1097 pOut->uPitchAngle = stru_5C6E00->Atan2(pOut->uDistanceXZ, (signed __int64)a4a);
0
Ritor1
parents:
diff changeset
1098 }
Ritor1
parents:
diff changeset
1099 }
Ritor1
parents:
diff changeset
1100
Ritor1
parents:
diff changeset
1101 //----- (00404030) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1102 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1103 {
Ritor1
parents:
diff changeset
1104 AIDirection *v7; // eax@3
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1105 AIDirection v1; // eax@3
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1106 //Actor *v9; // ebx@3
0
Ritor1
parents:
diff changeset
1107 AIDirection a3; // [sp+8h] [bp-38h]@4
Ritor1
parents:
diff changeset
1108
Ritor1
parents:
diff changeset
1109 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1110 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1111 //v9 = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1112 if ( !a4 )
Ritor1
parents:
diff changeset
1113 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1114 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), uObjID, &v1, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1115 v7 = &v1;
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1116 }
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1117 else
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1118 v7 = a4;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1119 pActors[uActorID].uYawAngle = v7->uYawAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1120 pActors[uActorID].uCurrentActionTime = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1121 pActors[uActorID].vVelocity.z = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1122 pActors[uActorID].vVelocity.y = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1123 pActors[uActorID].vVelocity.x = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1124 pActors[uActorID].uPitchAngle = v7->uPitchAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1125 pActors[uActorID].uCurrentActionLength = 256;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1126 pActors[uActorID].uAIState = Interacting;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1127 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1128 }
Ritor1
parents:
diff changeset
1129 else
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1130 Actor::AI_Bored(uActorID, uObjID, a4);
0
Ritor1
parents:
diff changeset
1131 }
Ritor1
parents:
diff changeset
1132
Ritor1
parents:
diff changeset
1133 //----- (00403F58) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1134 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1135 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1136 if (rand() % 2)
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1137 AI_Bored(uActorID, uObjID, a4);
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1138 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1139 AI_Stand(uActorID, uObjID, uActionLength, a4);
0
Ritor1
parents:
diff changeset
1140 }
Ritor1
parents:
diff changeset
1141
Ritor1
parents:
diff changeset
1142 //----- (00403EB6) --------------------------------------------------------
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1143 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1144 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1145 assert(uActorID < uNumActors);
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1146 // Actor* actor = &pActors[uActorID];
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1147
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1148 AIDirection a3;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1149 if (!a4)
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1150 {
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1151 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1152 a4 = &a3;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1153 }
0
Ritor1
parents:
diff changeset
1154
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1155 pActors[uActorID].uAIState = Standing;
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1156 if (!uActionLength)
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1157 pActors[uActorID].uCurrentActionLength = rand() % 256 + 256;
0
Ritor1
parents:
diff changeset
1158 else
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1159 pActors[uActorID].uCurrentActionLength = uActionLength;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1160 pActors[uActorID].uCurrentActionTime = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1161 pActors[uActorID].uYawAngle = a4->uYawAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1162 pActors[uActorID].uPitchAngle = a4->uPitchAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1163 pActors[uActorID].vVelocity.z = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1164 pActors[uActorID].vVelocity.y = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1165 pActors[uActorID].vVelocity.x = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1166 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1167 }
Ritor1
parents:
diff changeset
1168
Ritor1
parents:
diff changeset
1169 //----- (00403E61) --------------------------------------------------------
Ritor1
parents:
diff changeset
1170 void __fastcall Actor::StandAwhile(unsigned int uActorID)
Ritor1
parents:
diff changeset
1171 {
1763
Ritor1
parents: 1761
diff changeset
1172 pActors[uActorID].uCurrentActionLength = rand() % 128 + 128;
Ritor1
parents: 1761
diff changeset
1173 pActors[uActorID].uCurrentActionTime = 0;
Ritor1
parents: 1761
diff changeset
1174 pActors[uActorID].uAIState = Standing;
Ritor1
parents: 1761
diff changeset
1175 pActors[uActorID].vVelocity.z = 0;
Ritor1
parents: 1761
diff changeset
1176 pActors[uActorID].vVelocity.y = 0;
Ritor1
parents: 1761
diff changeset
1177 pActors[uActorID].vVelocity.x = 0;
Ritor1
parents: 1761
diff changeset
1178 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1179 }
Ritor1
parents:
diff changeset
1180
Ritor1
parents:
diff changeset
1181 //----- (00403C6C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1182 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
0
Ritor1
parents:
diff changeset
1183 {
Ritor1
parents:
diff changeset
1184 Actor *v3; // ebx@1
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1185 int16_t v6; // esi@6
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1186 int16_t v7; // edi@6
0
Ritor1
parents:
diff changeset
1187 signed int v8; // eax@7
Ritor1
parents:
diff changeset
1188 Vec3_int_ v10; // ST04_12@9
Ritor1
parents:
diff changeset
1189 AIDirection *v12; // eax@11
Ritor1
parents:
diff changeset
1190 AIDirection a3; // [sp+Ch] [bp-48h]@12
Ritor1
parents:
diff changeset
1191 AIDirection v20; // [sp+28h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
1192 int v23; // [sp+4Ch] [bp-8h]@6
Ritor1
parents:
diff changeset
1193 unsigned int v25; // [sp+5Ch] [bp+8h]@13
Ritor1
parents:
diff changeset
1194
Ritor1
parents:
diff changeset
1195 v3 = &pActors[uActorID];
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1196 if ( v3->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY && v3->pMonsterInfo.uAIType == 1 )
0
Ritor1
parents:
diff changeset
1197 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1198 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1199 return;
0
Ritor1
parents:
diff changeset
1200 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1201
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1202 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1203 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1204 v8 = PID_ID(sTargetPid);
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1205 v6 = pActors[v8].vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1206 v7 = pActors[v8].vPosition.y;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1207 v23 = (int)(pActors[v8].uActorHeight * 0.75 + pActors[v8].vPosition.z);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1208 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1209 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1210 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1211 v6 = pParty->vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1212 v7 = pParty->vPosition.y;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1213 v23 = pParty->vPosition.z + pParty->sEyelevel;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1214 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1215 else
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1216 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1217 Error("Should not get here");
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1218 return;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1219 }
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1220 v10.z = (int32_t)(v3->uActorHeight * 0.75 + v3->vPosition.z);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1221 v10.y = v3->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1222 v10.x = v3->vPosition.x;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1223
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1224 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1225 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1226 if (arg0 != nullptr)
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1227 v12 = arg0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1228 else
0
Ritor1
parents:
diff changeset
1229 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1230 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), sTargetPid, &a3, 0);
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1231 v12 = &a3;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1232 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1233 v3->uYawAngle = LOWORD(v12->uYawAngle);
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1234 v3->uCurrentActionLength = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkMelee]].uAnimLength * 8;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1235 v3->uCurrentActionTime = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1236 v3->uAIState = AttackingMelee;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1237 Actor::PlaySound(uActorID, 0);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1238 v25 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1239 if ( v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1240 v25 *= 2;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1241 if ( pParty->bTurnBasedModeOn != 1 )
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1242 v3->pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * v25 * 2.133333333333333);
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1243 else
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1244 v3->pMonsterInfo.uRecoveryTime = v25;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1245 v3->vVelocity.z = 0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1246 v3->vVelocity.y = 0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1247 v3->vVelocity.x = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1248 v3->UpdateAnimation();
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1249 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1250 else
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1251 Actor::AI_Pursue1(uActorID, sTargetPid, rand() % 2, 64, arg0);
0
Ritor1
parents:
diff changeset
1252 }
Ritor1
parents:
diff changeset
1253
Ritor1
parents:
diff changeset
1254 //----- (00438CF3) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1255 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1256 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1257 if ( uLevelMapStatsID == 0 || !pActors[uActorID].IsPeasant())
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1258 return;
0
Ritor1
parents:
diff changeset
1259
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1260 if ( (uLevelMapStatsID == 6 || uLevelMapStatsID == 7) && pParty->IsPartyEvil()) //celeste and bracada
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1261 return;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1262
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1263 if ( (uLevelMapStatsID == 5 || uLevelMapStatsID == 8) && pParty->IsPartyGood()) // the pit and deyja
0
Ritor1
parents:
diff changeset
1264 return;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1265
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1266 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[uActorID].pMonsterInfo.uLevel + pParty->GetPartyReputation());
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1267 if ( pParty->uFine < 0 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1268 pParty->uFine = 0;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1269 if ( pParty->uFine > 4000000 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1270 pParty->uFine = 4000000;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1271
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1272 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0
Ritor1
parents:
diff changeset
1273 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1274 if (pOutdoor->ddm.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1275 pOutdoor->ddm.uReputation++;
0
Ritor1
parents:
diff changeset
1276 }
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1277 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
0
Ritor1
parents:
diff changeset
1278 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1279 if (pIndoor->dlv.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1280 pIndoor->dlv.uReputation++;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1281 }
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1282 else assert(false);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1283
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1284 if ( pParty->uFine )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1285 {
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1286 for ( int i = 1; i <= 4; i++)
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1287 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1288 if ( !_449B57_test_bit(pPlayers[i]->_achieved_awards_bits, 1) )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1289 _449B7E_toggle_bit(pPlayers[i]->_achieved_awards_bits, 1, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1290 }
0
Ritor1
parents:
diff changeset
1291 }
Ritor1
parents:
diff changeset
1292 }
Ritor1
parents:
diff changeset
1293
Ritor1
parents:
diff changeset
1294 //----- (0043AE80) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1295 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
0
Ritor1
parents:
diff changeset
1296 {
Ritor1
parents:
diff changeset
1297 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
1298
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1299 v4 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1300 switch ( a2 )
Ritor1
parents:
diff changeset
1301 {
Ritor1
parents:
diff changeset
1302 case 1:
Ritor1
parents:
diff changeset
1303 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1304 pOtherOverlayList->_4418B6(904, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1305 return;
0
Ritor1
parents:
diff changeset
1306 case 2:
Ritor1
parents:
diff changeset
1307 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1308 pOtherOverlayList->_4418B6(905, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1309 return;
0
Ritor1
parents:
diff changeset
1310 case 3:
Ritor1
parents:
diff changeset
1311 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1312 pOtherOverlayList->_4418B6(906, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1313 return;
0
Ritor1
parents:
diff changeset
1314 case 4:
Ritor1
parents:
diff changeset
1315 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1316 pOtherOverlayList->_4418B6(907, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1317 return;
0
Ritor1
parents:
diff changeset
1318 case 5:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1319 pOtherOverlayList->_4418B6(901, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1320 return;
0
Ritor1
parents:
diff changeset
1321 case 6:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1322 pOtherOverlayList->_4418B6(902, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1323 return;
0
Ritor1
parents:
diff changeset
1324 case 7:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1325 pOtherOverlayList->_4418B6(903, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1326 return;
0
Ritor1
parents:
diff changeset
1327 case 8:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1328 pOtherOverlayList->_4418B6(900, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1329 return;
0
Ritor1
parents:
diff changeset
1330 case 9:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1331 pOtherOverlayList->_4418B6(909, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1332 return;
0
Ritor1
parents:
diff changeset
1333 case 10:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1334 pOtherOverlayList->_4418B6(908, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1335 return;
0
Ritor1
parents:
diff changeset
1336 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1337 return;
0
Ritor1
parents:
diff changeset
1338 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1339 return;
0
Ritor1
parents:
diff changeset
1340 }
Ritor1
parents:
diff changeset
1341
Ritor1
parents:
diff changeset
1342 //----- (0043B3E0) --------------------------------------------------------
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1343 int Actor::_43B3E0_CalcDamage( signed int dmgSource )
0
Ritor1
parents:
diff changeset
1344 {
Ritor1
parents:
diff changeset
1345 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
1346 int v3; // eax@9
Ritor1
parents:
diff changeset
1347 signed int v4; // edi@9
Ritor1
parents:
diff changeset
1348 int v5; // esi@9
Ritor1
parents:
diff changeset
1349 unsigned __int16 v8; // si@21
Ritor1
parents:
diff changeset
1350 int v9; // edi@21
Ritor1
parents:
diff changeset
1351 signed int v10; // eax@23
Ritor1
parents:
diff changeset
1352 int v11; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1353
Ritor1
parents:
diff changeset
1354 v2 = 0;
Ritor1
parents:
diff changeset
1355 v11 = 0;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1356
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1357 switch( dmgSource )
0
Ritor1
parents:
diff changeset
1358 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1359 case 0:
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
diff changeset
1360 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
diff changeset
1361 v2 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
1962
39a68477ead3 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Grumpy7
parents: 1961
diff changeset
1362 if ( this->pActorBuffs[ACTOR_BUFF_HEROISM].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_HEROISM].uPower > v2 )
39a68477ead3 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Grumpy7
parents: 1961
diff changeset
1363 v2 = this->pActorBuffs[ACTOR_BUFF_HEROISM].uPower;
1965
182d49f28170 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Grumpy7
parents: 1964
diff changeset
1364 if ( this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uExpireTime > 0 )
182d49f28170 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Grumpy7
parents: 1964
diff changeset
1365 v2 += this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uPower;
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1366 v3 = this->pMonsterInfo.uAttack1DamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1367 v4 = this->pMonsterInfo.uAttack1DamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1368 v5 = this->pMonsterInfo.uAttack1DamageBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1369 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1370 case 1:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1371 v3 = this->pMonsterInfo.uAttack2DamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1372 v4 = this->pMonsterInfo.uAttack2DamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1373 v5 = this->pMonsterInfo.uAttack2DamageBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1374 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1375 case 2:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1376 v8 = this->pMonsterInfo.uSpellSkillAndMastery1;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1377 v9 = this->pMonsterInfo.uSpell1ID;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1378 v10 = SkillToMastery(v8);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1379 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1380 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1381 case 3:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1382 v8 = this->pMonsterInfo.uSpellSkillAndMastery2;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1383 v9 = this->pMonsterInfo.uSpell2ID;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1384 v10 = SkillToMastery(v8);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1385 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1386 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1387 case 4:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1388 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1389 v4 = this->pMonsterInfo.uSpecialAbilityDamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1390 v5 = this->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1391 default:
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1392 return 0;
0
Ritor1
parents:
diff changeset
1393 }
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1394 for ( int i = 0; i < v3; i++)
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1395 v11 += rand() % v4 + 1;
0
Ritor1
parents:
diff changeset
1396 return v11 + v5 + v2;
Ritor1
parents:
diff changeset
1397 }
Ritor1
parents:
diff changeset
1398
Ritor1
parents:
diff changeset
1399 //----- (00438B9B) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1400 bool Actor::IsPeasant()
0
Ritor1
parents:
diff changeset
1401 {
Ritor1
parents:
diff changeset
1402 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
1403
Ritor1
parents:
diff changeset
1404 v1 = this->uAlly;
Ritor1
parents:
diff changeset
1405 if ( !v1 )
Ritor1
parents:
diff changeset
1406 v1 = (this->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1407 return (signed int)v1 >= 39 && (signed int)v1 <= 44
Ritor1
parents:
diff changeset
1408 || (signed int)v1 >= 45 && (signed int)v1 <= 50
Ritor1
parents:
diff changeset
1409 || (signed int)v1 >= 51 && (signed int)v1 <= 62
Ritor1
parents:
diff changeset
1410 || (signed int)v1 >= 78 && (signed int)v1 <= 83;
Ritor1
parents:
diff changeset
1411 }
Ritor1
parents:
diff changeset
1412
Ritor1
parents:
diff changeset
1413 //----- (0042EBEE) --------------------------------------------------------
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1414 void Actor::StealFrom( unsigned int uActorID )
0
Ritor1
parents:
diff changeset
1415 {
Ritor1
parents:
diff changeset
1416 Player *pPlayer; // edi@1
Ritor1
parents:
diff changeset
1417 int v4; // ebx@2
Ritor1
parents:
diff changeset
1418 unsigned int v5; // eax@2
Ritor1
parents:
diff changeset
1419 DDM_DLV_Header *v6; // esi@4
Ritor1
parents:
diff changeset
1420 int v8; // [sp+8h] [bp-4h]@6
Ritor1
parents:
diff changeset
1421
243
a6a8fa73b4ec cleaning
zipi
parents: 188
diff changeset
1422 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1423 if ( pPlayer->CanAct() )
0
Ritor1
parents:
diff changeset
1424 {
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1503
diff changeset
1425 CastSpellInfoHelpers::_427D48();
0
Ritor1
parents:
diff changeset
1426 v4 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
1427 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0
Ritor1
parents:
diff changeset
1428 if ( v5 )
Ritor1
parents:
diff changeset
1429 v4 = pMapStats->pInfos[v5]._steal_perm;
Ritor1
parents:
diff changeset
1430 v6 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
1431 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
Ritor1
parents:
diff changeset
1432 v6 = &pIndoor->dlv;
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1433 pPlayer->StealFromActor(uActorID, v4, v6->uReputation++);
0
Ritor1
parents:
diff changeset
1434 v8 = pPlayer->GetAttackRecoveryTime(0);
Ritor1
parents:
diff changeset
1435 if ( v8 < 30 )
Ritor1
parents:
diff changeset
1436 v8 = 30;
Ritor1
parents:
diff changeset
1437 if ( !pParty->bTurnBasedModeOn )
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1438 pPlayer->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * v8 * 2.133333333333333));
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
1439 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
1440 }
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1441 return;
0
Ritor1
parents:
diff changeset
1442 }
Ritor1
parents:
diff changeset
1443
Ritor1
parents:
diff changeset
1444 //----- (00403A60) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1445 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1446 {
Ritor1
parents:
diff changeset
1447 Actor *v3; // ebx@1
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1448 int16_t v4; // esi@3
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1449 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1450 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1451 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1452 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1453 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1454 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1455 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1456 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1457 signed int a2; // [sp+48h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1458 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1459 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1460
Ritor1
parents:
diff changeset
1461 v3 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1462 a2 = edx0;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1463 if ( PID_TYPE(edx0) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1464 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1465 v6 = PID_ID(edx0);
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1466 v4 = pActors[v6].vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1467 v5 = pActors[v6].vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1468 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1469 }
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1470 else if ( PID_TYPE(edx0) == OBJECT_Player)
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1471 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1472 v4 = pParty->vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1473 v5 = pParty->vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1474 v21 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1475 }
Ritor1
parents:
diff changeset
1476 else
Ritor1
parents:
diff changeset
1477 {
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1478 Error("Should not get here");
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1479 return;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1480 }
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1481 v19 = v3->uActorHeight;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1482 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1483 v7.y = v3->vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1484 v7.x = v3->vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1485 if ( sub_407A1C(v4, v5, v21, v7) )
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1486 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1487 if ( pDir == nullptr)
0
Ritor1
parents:
diff changeset
1488 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1489 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), a2, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1490 v9 = &a3;
0
Ritor1
parents:
diff changeset
1491 }
Ritor1
parents:
diff changeset
1492 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1493 v9 = pDir;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1494 v3->uYawAngle = LOWORD(v9->uYawAngle);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1495 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1496 v3->uCurrentActionLength = 8 * v13;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1497 v3->uCurrentActionTime = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1498 v3->uAIState = AttackingRanged4;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1499 Actor::PlaySound(uActorID, 0);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1500 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1501 if (v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0)
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1502 pDira *= 2;
0
Ritor1
parents:
diff changeset
1503 if ( pParty->bTurnBasedModeOn == 1 )
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1504 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1505 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1506 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1507 v3->vVelocity.z = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1508 v3->vVelocity.y = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1509 v3->vVelocity.x = 0;
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2135
diff changeset
1510 if ( ShouldMonsterPlayAttackAnim(v3->pMonsterInfo.uSpell2ID) )
0
Ritor1
parents:
diff changeset
1511 {
Ritor1
parents:
diff changeset
1512 v3->uCurrentActionLength = 64;
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1513 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1514 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1515 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1516 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
1517 }
Ritor1
parents:
diff changeset
1518 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1519 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1520 }
Ritor1
parents:
diff changeset
1521 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1522 Actor::AI_Pursue1(uActorID, a2, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1523 }
Ritor1
parents:
diff changeset
1524
Ritor1
parents:
diff changeset
1525 //----- (00403854) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1526 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1527 {
Ritor1
parents:
diff changeset
1528 Actor *v3; // ebx@1
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1529 int16_t v4; // esi@3
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1530 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1531 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1532 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1533 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1534 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1535 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
1536 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1537 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1538 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1539 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1540 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1541
Ritor1
parents:
diff changeset
1542 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1543 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1544 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1545 v6 = PID_ID(sTargetPid);
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1546 v4 = pActors[v6].vPosition.x;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1547 v5 = pActors[v6].vPosition.y;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1548 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1549 }
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1550 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1551 {
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1552 v4 = pParty->vPosition.x;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1553 v5 = pParty->vPosition.y;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1554 v21 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1555 }
Ritor1
parents:
diff changeset
1556 else
Ritor1
parents:
diff changeset
1557 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1558 Error("Should not get here");
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1559 return;
0
Ritor1
parents:
diff changeset
1560 }
Ritor1
parents:
diff changeset
1561 v19 = v3->uActorHeight;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1562 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
0
Ritor1
parents:
diff changeset
1563 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1564 v7.x = v3->vPosition.x;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1565 if ( sub_407A1C(v4, v5, v21, v7) )
0
Ritor1
parents:
diff changeset
1566 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1567 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
1568 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1569 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1570 v9 = &a3;
0
Ritor1
parents:
diff changeset
1571 }
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1572 else
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1573 v9 = pDir;
0
Ritor1
parents:
diff changeset
1574 v3->uYawAngle = LOWORD(v9->uYawAngle);
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1575 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1576 v3->uCurrentActionLength = 8 * v13;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1577 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1578 v3->uAIState = AttackingRanged3;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1579 Actor::PlaySound(uActorID, 0);
0
Ritor1
parents:
diff changeset
1580 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1581 if (v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0)
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1582 pDira *= 2;
0
Ritor1
parents:
diff changeset
1583 if ( pParty->bTurnBasedModeOn == 1 )
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1584 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1585 else
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1586 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
0
Ritor1
parents:
diff changeset
1587 v16 = v3->pMonsterInfo.uSpell1ID;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1588 v3->vVelocity.z = 0;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1589 v3->vVelocity.y = 0;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1590 v3->vVelocity.x = 0;
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2135
diff changeset
1591 if ( ShouldMonsterPlayAttackAnim(v3->pMonsterInfo.uSpell1ID) )
0
Ritor1
parents:
diff changeset
1592 {
Ritor1
parents:
diff changeset
1593 v3->uCurrentActionLength = 64;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1594 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1595 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1596 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1597 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
1598 }
Ritor1
parents:
diff changeset
1599 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1600 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1601 }
Ritor1
parents:
diff changeset
1602 else
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1603 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1604 }
Ritor1
parents:
diff changeset
1605
Ritor1
parents:
diff changeset
1606 //----- (0040368B) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1607 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1608 {
Ritor1
parents:
diff changeset
1609 Actor *v3; // ebx@1
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1610 int16_t v4; // esi@3
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1611 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1612 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1613 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1614 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1615 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1616 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1617 AIDirection v17; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1618 int v18; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1619 int v20; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1620 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1621
Ritor1
parents:
diff changeset
1622 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1623 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1624 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1625 v6 = PID_ID(sTargetPid);
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1626 v4 = pActors[v6].vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1627 v5 = pActors[v6].vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1628 v20 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1629 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1630 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1631 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1632 v4 = pParty->vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1633 v5 = pParty->vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1634 v20 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1635 }
Ritor1
parents:
diff changeset
1636 else
Ritor1
parents:
diff changeset
1637 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1638 Error("Should not get here");
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1639 return;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1640 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1641 v18 = v3->uActorHeight;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1642 v7.z = v3->vPosition.z - (int)(v18 * -0.75);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1643 v7.y = v3->vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1644 v7.x = v3->vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1645 if ( sub_407A1C(v4, v5, v20, v7) )
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1646 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1647 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
1648 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1649 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1650 v9 = &a3;
0
Ritor1
parents:
diff changeset
1651 }
Ritor1
parents:
diff changeset
1652 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1653 v9 = pDir;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1654 v3->uYawAngle = LOWORD(v9->uYawAngle);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1655 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1656 v3->uCurrentActionLength = 8 * v13;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1657 v3->uCurrentActionTime = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1658 v3->uAIState = AttackingRanged2;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1659 Actor::PlaySound(uActorID, 0);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1660 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1661 if ( v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1662 pDira *= 2;
0
Ritor1
parents:
diff changeset
1663 if ( pParty->bTurnBasedModeOn != 1 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1664 v3->pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1665 else
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1666 v3->pMonsterInfo.uRecoveryTime = pDira;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1667 v3->vVelocity.z = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1668 v3->vVelocity.y = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1669 v3->vVelocity.x = 0;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1670 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1671 }
Ritor1
parents:
diff changeset
1672 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1673 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1674 }
Ritor1
parents:
diff changeset
1675
Ritor1
parents:
diff changeset
1676 //----- (00403476) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1677 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1678 {
Ritor1
parents:
diff changeset
1679 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1680 int v4; // esi@3
Ritor1
parents:
diff changeset
1681 int v5; // edi@3
Ritor1
parents:
diff changeset
1682 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1683 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1684 AIDirection *v10; // eax@9
Ritor1
parents:
diff changeset
1685 __int16 v14; // ax@11
Ritor1
parents:
diff changeset
1686 AIDirection a3; // [sp+Ch] [bp-48h]@10
Ritor1
parents:
diff changeset
1687 AIDirection v18; // [sp+28h] [bp-2Ch]@10
Ritor1
parents:
diff changeset
1688 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1689 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1690 int v22; // [sp+50h] [bp-4h]@3
Ritor1
parents:
diff changeset
1691 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
Ritor1
parents:
diff changeset
1692
Ritor1
parents:
diff changeset
1693 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1694 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1695 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1696 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1697 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
1698 v4 = pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
1699 v5 = pActors[v6].vPosition.y;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1700 v22 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
0
Ritor1
parents:
diff changeset
1701 }
Ritor1
parents:
diff changeset
1702 else
Ritor1
parents:
diff changeset
1703 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1704 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1705 {
Ritor1
parents:
diff changeset
1706 v4 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
1707 v5 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
1708 v22 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
1709 }
Ritor1
parents:
diff changeset
1710 else
Ritor1
parents:
diff changeset
1711 {
Ritor1
parents:
diff changeset
1712 v4 = (int)pDir;
Ritor1
parents:
diff changeset
1713 v5 = (int)pDir;
Ritor1
parents:
diff changeset
1714 }
Ritor1
parents:
diff changeset
1715 }
Ritor1
parents:
diff changeset
1716 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
1717 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
1718 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1719 v7.x = v3->vPosition.x;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1720 if ( sub_407A1C(v4, v5, v22, v7) || sub_407A1C(v7.x, v7.y, v7.z, Vec3_int_(v4, v5, v22)))
0
Ritor1
parents:
diff changeset
1721 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1722 if ( pDir == nullptr )
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1723 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1724 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1725 v10 = &a3;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1726 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1727 else
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1728 v10 = pDir;
0
Ritor1
parents:
diff changeset
1729 v3->uYawAngle = LOWORD(v10->uYawAngle);
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1730 v14 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1731 v3->uCurrentActionLength = 8 * v14;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1732 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1733 v3->uAIState = AttackingRanged1;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1734 Actor::PlaySound(uActorID, 0);
0
Ritor1
parents:
diff changeset
1735 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1736 if ( v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1737 pDira *= 2;
0
Ritor1
parents:
diff changeset
1738 if ( pParty->bTurnBasedModeOn == 1 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1739 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1740 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1741 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength - (int)(flt_6BE3A8_debug_recmod2 * pDira * -2.133333333333333);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1742 v3->vVelocity.z = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1743 v3->vVelocity.y = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1744 v3->vVelocity.x = 0;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1745 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1746 }
Ritor1
parents:
diff changeset
1747 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1748 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1749 }
Ritor1
parents:
diff changeset
1750
Ritor1
parents:
diff changeset
1751 //----- (004032B2) --------------------------------------------------------
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1752 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1753 {
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1754 int x; // ebx@1
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1755 int absy; // eax@1
0
Ritor1
parents:
diff changeset
1756 unsigned int v9; // ebx@11
Ritor1
parents:
diff changeset
1757 int v10; // ebx@13
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1758 AIDirection doNotInitializeBecauseShouldBeRandom; // [sp+Ch] [bp-30h]@7
0
Ritor1
parents:
diff changeset
1759 int y; // [sp+30h] [bp-Ch]@1
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1760 int absx; // [sp+38h] [bp-4h]@1
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1761
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1762 x = pActors[uActor_id].vInitialPosition.x - pActors[uActor_id].vPosition.x;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1763 y = pActors[uActor_id].vInitialPosition.y - pActors[uActor_id].vPosition.y;
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1764 absx = abs(x);
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1765 absy = abs(y);
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1766 if ( absx <= absy )
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1767 absx = absy + (absx / 2 );
0
Ritor1
parents:
diff changeset
1768 else
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1769 absx = absx + absy / 2;
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1770 if ( MonsterStats::BelongsToSupertype(pActors[uActor_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
0
Ritor1
parents:
diff changeset
1771 {
Ritor1
parents:
diff changeset
1772 if ( !uActionLength )
Ritor1
parents:
diff changeset
1773 uActionLength = 256;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1774 Actor::AI_StandOrBored(uActor_id, OBJECT_Player, uActionLength, &doNotInitializeBecauseShouldBeRandom);
0
Ritor1
parents:
diff changeset
1775 return;
Ritor1
parents:
diff changeset
1776 }
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1777 if ( pActors[uActor_id].pMonsterInfo.uMovementType == 3 && absx < 128 )
0
Ritor1
parents:
diff changeset
1778 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1779 Actor::AI_Stand(uActor_id, uTarget_id, 256, &doNotInitializeBecauseShouldBeRandom);
0
Ritor1
parents:
diff changeset
1780 return;
Ritor1
parents:
diff changeset
1781 }
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1782 absx += ((rand() & 0xF) * radius) / 16;
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1783 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(x, y);
0
Ritor1
parents:
diff changeset
1784 if ( rand() % 100 < 25 )
Ritor1
parents:
diff changeset
1785 {
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1786 Actor::StandAwhile(uActor_id);
0
Ritor1
parents:
diff changeset
1787 return;
Ritor1
parents:
diff changeset
1788 }
Ritor1
parents:
diff changeset
1789 v10 = v9 + rand() % 256 - 128;
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1790 if ( abs(v10 - pActors[uActor_id].uYawAngle) > 256 && !(pActors[uActor_id].uAttributes & 0x200000) )
0
Ritor1
parents:
diff changeset
1791 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1792 Actor::AI_Stand(uActor_id, uTarget_id, 256, &doNotInitializeBecauseShouldBeRandom);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
1793 return;
0
Ritor1
parents:
diff changeset
1794 }
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1795 pActors[uActor_id].uYawAngle = v10;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1796 if ( pActors[uActor_id].uMovementSpeed)
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1797 pActors[uActor_id].uCurrentActionLength = 32 * absx / pActors[uActor_id].uMovementSpeed;
0
Ritor1
parents:
diff changeset
1798 else
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1799 pActors[uActor_id].uCurrentActionLength = 0;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1800 pActors[uActor_id].uCurrentActionTime = 0;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1801 pActors[uActor_id].uAIState = Tethered;
0
Ritor1
parents:
diff changeset
1802 if ( rand() % 100 < 2 )
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1803 Actor::PlaySound(uActor_id, 3);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1804 pActors[uActor_id].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1805 }
Ritor1
parents:
diff changeset
1806
Ritor1
parents:
diff changeset
1807 //----- (004031C1) --------------------------------------------------------
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1808 char __fastcall Actor::_4031C1_update_job_never_gets_called(unsigned int uActorID, signed int a2, int a3) //attempted to implement something like jobs for actors, but apparently was never finished
0
Ritor1
parents:
diff changeset
1809 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1810 return 0;
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1811 /*unsigned int v3; // edi@1
0
Ritor1
parents:
diff changeset
1812 Actor *v4; // esi@1
Ritor1
parents:
diff changeset
1813 ActorJob *v5; // eax@1
Ritor1
parents:
diff changeset
1814 signed int v6; // edx@2
Ritor1
parents:
diff changeset
1815 ActorJob *v7; // eax@2
Ritor1
parents:
diff changeset
1816 signed int v8; // edi@2
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1817 ActorJob *v9; // ecx@2
0
Ritor1
parents:
diff changeset
1818 __int16 v10; // cx@15
Ritor1
parents:
diff changeset
1819 signed int v12; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
1820
Ritor1
parents:
diff changeset
1821 v3 = uActorID;
Ritor1
parents:
diff changeset
1822 v12 = a2;
Ritor1
parents:
diff changeset
1823 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1824 v5 = (ActorJob *)pActors[uActorID].CanAct();
Ritor1
parents:
diff changeset
1825 if ( v5 )
Ritor1
parents:
diff changeset
1826 {
Ritor1
parents:
diff changeset
1827 v6 = 65535;
Ritor1
parents:
diff changeset
1828 v7 = &v4->pScheduledJobs[v3];
Ritor1
parents:
diff changeset
1829 v8 = 7;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1830 v9 = &v7[7];//(char *)&v7[7].uHour;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1831 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
0
Ritor1
parents:
diff changeset
1832 {
Ritor1
parents:
diff changeset
1833 --v8;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1834 --v9;
0
Ritor1
parents:
diff changeset
1835 if ( v8 < 0 )
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1836 break;
0
Ritor1
parents:
diff changeset
1837 }
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1838 if( v8 >= 0 )
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1839 v6 = v8;
0
Ritor1
parents:
diff changeset
1840 if ( !v8 && v6 == 65535 )
Ritor1
parents:
diff changeset
1841 v6 = 7;
Ritor1
parents:
diff changeset
1842 v5 = &v7[v6];
Ritor1
parents:
diff changeset
1843 if ( v4->vInitialPosition.x != v5->vPos.x
Ritor1
parents:
diff changeset
1844 || v4->vInitialPosition.y != v5->vPos.y
Ritor1
parents:
diff changeset
1845 || v4->vInitialPosition.z != v5->vPos.z
Ritor1
parents:
diff changeset
1846 || v4->pMonsterInfo.uMovementType != v5->uAction )
Ritor1
parents:
diff changeset
1847 {
Ritor1
parents:
diff changeset
1848 v4->vInitialPosition.x = v5->vPos.x;
Ritor1
parents:
diff changeset
1849 v4->vInitialPosition.y = v5->vPos.y;
Ritor1
parents:
diff changeset
1850 v10 = v5->vPos.z;
Ritor1
parents:
diff changeset
1851 v4->vInitialPosition.z = v10;
Ritor1
parents:
diff changeset
1852 LOBYTE(v5) = v5->uAction;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1853 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
1854 if ( a3 == 1 )
Ritor1
parents:
diff changeset
1855 {
Ritor1
parents:
diff changeset
1856 v4->vPosition.x = v4->vInitialPosition.x;
Ritor1
parents:
diff changeset
1857 v4->vPosition.y = v4->vInitialPosition.y;
Ritor1
parents:
diff changeset
1858 LOBYTE(v5) = v10;
Ritor1
parents:
diff changeset
1859 v4->vPosition.z = v10;
Ritor1
parents:
diff changeset
1860 }
Ritor1
parents:
diff changeset
1861 }
Ritor1
parents:
diff changeset
1862 }
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1863 return (char)v5;*/
0
Ritor1
parents:
diff changeset
1864 }
Ritor1
parents:
diff changeset
1865
Ritor1
parents:
diff changeset
1866 //----- (004030AD) --------------------------------------------------------
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1867 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int stunRegardlessOfState)
0
Ritor1
parents:
diff changeset
1868 {
Ritor1
parents:
diff changeset
1869 Actor *v4; // ebx@1
Ritor1
parents:
diff changeset
1870 __int16 v7; // ax@16
Ritor1
parents:
diff changeset
1871 AIDirection a3; // [sp+Ch] [bp-40h]@16
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1872 AIDirection* v10; // [sp+28h] [bp-24h]@16
0
Ritor1
parents:
diff changeset
1873
Ritor1
parents:
diff changeset
1874 v4 = &pActors[uActorID];
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1875 if ( v4->uAIState == Fleeing )
0
Ritor1
parents:
diff changeset
1876 BYTE2(v4->uAttributes) |= 2u;
Ritor1
parents:
diff changeset
1877 if ( v4->pMonsterInfo.uHostilityType != 4 )
Ritor1
parents:
diff changeset
1878 {
Ritor1
parents:
diff changeset
1879 v4->uAttributes &= 0xFFFFFFFBu;
Ritor1
parents:
diff changeset
1880 v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
Ritor1
parents:
diff changeset
1881 }
1947
33f3103b062b pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
Grumpy7
parents: 1946
diff changeset
1882 if ( v4->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
33f3103b062b pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
Grumpy7
parents: 1946
diff changeset
1883 v4->pActorBuffs[ACTOR_BUFF_CHARM].Reset();
1950
8509a59af88f pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
Grumpy7
parents: 1949
diff changeset
1884 if ( v4->pActorBuffs[ACTOR_BUFF_AFRAID].uExpireTime > 0 )
8509a59af88f pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
Grumpy7
parents: 1949
diff changeset
1885 v4->pActorBuffs[ACTOR_BUFF_AFRAID].Reset();
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1886 if ( stunRegardlessOfState
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1887 || (v4->uAIState != Stunned
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1888 && v4->uAIState != AttackingRanged1
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1889 && v4->uAIState != AttackingRanged2
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1890 && v4->uAIState != AttackingRanged3
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1891 && v4->uAIState != AttackingRanged4
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1892 && v4->uAIState != AttackingMelee))
0
Ritor1
parents:
diff changeset
1893 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1894 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), edx0, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1895 v10 = &a3;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1896 v4->uYawAngle = LOWORD(v10->uYawAngle);
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1897 v7 = pSpriteFrameTable->pSpriteSFrames[v4->pSpriteIDs[ANIM_GotHit]].uAnimLength;
0
Ritor1
parents:
diff changeset
1898 v4->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
1899 v4->uAIState = Stunned;
Ritor1
parents:
diff changeset
1900 v4->uCurrentActionLength = 8 * v7;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1901 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1902 v4->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1903 }
Ritor1
parents:
diff changeset
1904 }
Ritor1
parents:
diff changeset
1905
Ritor1
parents:
diff changeset
1906 //----- (00402F87) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1907 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1908 {
Ritor1
parents:
diff changeset
1909 unsigned int v7; // eax@3
Ritor1
parents:
diff changeset
1910 unsigned int v9; // eax@3
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1911
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
1912 Actor* actor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
1913
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
1914 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1915 if (!a4)
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1916 {
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1917 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1918 a4 = &a3;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1919 }
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1920
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1921 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1922
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
1923 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pGame->pIndoorCameraD3D->vPartyPos.x, actor->vPosition.y - pGame->pIndoorCameraD3D->vPartyPos.y);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1924 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1925
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2203
diff changeset
1926 if ( v9 & 0x700 ) // turned away - just stand
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1927 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1928 else // facing player - play bored anim
0
Ritor1
parents:
diff changeset
1929 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1930 actor->uAIState = Fidgeting;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1931 actor->uCurrentActionTime = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1932 actor->uYawAngle = a4->uYawAngle;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1933 actor->vVelocity.z = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1934 actor->vVelocity.y = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1935 actor->vVelocity.x = 0;
0
Ritor1
parents:
diff changeset
1936 if ( rand() % 100 < 5 )
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1937 Actor::PlaySound(uActorID, 3);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1938 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1939 }
Ritor1
parents:
diff changeset
1940 }
Ritor1
parents:
diff changeset
1941
Ritor1
parents:
diff changeset
1942 //----- (00402F27) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1943 void Actor::Resurrect(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1944 {
Ritor1
parents:
diff changeset
1945 Actor *pActor; // esi@1
Ritor1
parents:
diff changeset
1946
Ritor1
parents:
diff changeset
1947 pActor = &pActors[uActorID];
Ritor1
parents:
diff changeset
1948 pActor->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
1949 pActor->uAIState = Resurrected;
Ritor1
parents:
diff changeset
1950 pActor->uCurrentActionAnimation = ANIM_Dying;
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
1951 pActor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[pActor->pSpriteIDs[ANIM_Dying]].uAnimLength;
0
Ritor1
parents:
diff changeset
1952 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
1953 Actor::PlaySound(uActorID, 1);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1954 pActor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1955 }
Ritor1
parents:
diff changeset
1956
Ritor1
parents:
diff changeset
1957 //----- (00402D6E) --------------------------------------------------------
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1958 void Actor::Die(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1959 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1974
diff changeset
1960 Actor* actor = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1961
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1962 actor->uCurrentActionTime = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1963 actor->uAIState = Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1964 actor->uCurrentActionAnimation = ANIM_Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1965 actor->sCurrentHP = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1966 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
1946
aa3ca49a10f5 pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
Grumpy7
parents: 1945
diff changeset
1967 actor->pActorBuffs[ACTOR_BUFF_PARALYZED].Reset();
1945
431d3da6e945 pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
Grumpy7
parents: 1940
diff changeset
1968 actor->pActorBuffs[ACTOR_BUFF_STONED].Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1969 Actor::PlaySound(uActorID, 1);
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1970 actor->UpdateAnimation();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1971
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1972 for (uint i = 0; i < 5; ++i)
1529
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
1973 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID)
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
1974 pParty->monster_for_hunting_killed[i] = true;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1975
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1976 for (uint i = 0; i < 22; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1977 actor->pActorBuffs[i].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1978
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1979 ItemGen drop;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 994
diff changeset
1980 drop.Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1981 switch (actor->pMonsterInfo.uID)
0
Ritor1
parents:
diff changeset
1982 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1983 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1984 drop.uItemID = ITEM_HARPY_FEATHER;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1985 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1986
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1987 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1988 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1989 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1990
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1991 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1992 drop.uItemID = ITEM_TROLL_BLOOD;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1993 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1994
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1995 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1996 drop.uItemID = ITEM_DEVIL_ICHOR;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1997 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1998
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1999 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2000 drop.uItemID = ITEM_DRAGON_EYE;
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 319
diff changeset
2001 break;
0
Ritor1
parents:
diff changeset
2002 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2003
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1709
diff changeset
2004 if (rand() % 100 < 20 && drop.uItemID != 0)
0
Ritor1
parents:
diff changeset
2005 {
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2310
diff changeset
2006 SpriteObject::sub_42F7EB_DropItemAt(pItemsTable->pItems[drop.uItemID].uSpriteID,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2007 actor->vPosition.x,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2008 actor->vPosition.y,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2009 actor->vPosition.z + 16,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2010 rand() % 200 + 200,
0
Ritor1
parents:
diff changeset
2011 1,
Ritor1
parents:
diff changeset
2012 1,
Ritor1
parents:
diff changeset
2013 0,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2014 &drop);
0
Ritor1
parents:
diff changeset
2015 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2016
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2017 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2018 Actor::Explode(uActorID);
0
Ritor1
parents:
diff changeset
2019 }
Ritor1
parents:
diff changeset
2020
Ritor1
parents:
diff changeset
2021 //----- (00402CED) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2022 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
0
Ritor1
parents:
diff changeset
2023 {
Ritor1
parents:
diff changeset
2024 unsigned __int16 v3; // dx@1
Ritor1
parents:
diff changeset
2025
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2026 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
0
Ritor1
parents:
diff changeset
2027 if ( v3 )
Ritor1
parents:
diff changeset
2028 {
1949
2f45768fcb7a pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Grumpy7
parents: 1948
diff changeset
2029 if ( pActors[uActorID].pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime <= 0 )
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2030 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
2031 else
Ritor1
parents:
diff changeset
2032 {
1949
2f45768fcb7a pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Grumpy7
parents: 1948
diff changeset
2033 switch(pActors[uActorID].pActorBuffs[ACTOR_BUFF_SHRINK].uPower)
0
Ritor1
parents:
diff changeset
2034 {
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2035 case 1:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2036 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2037 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2038 case 2:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2039 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2040 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2041 case 3:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2042 case 4:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2043 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2044 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2045 default:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2046 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2047 break;
0
Ritor1
parents:
diff changeset
2048 }
Ritor1
parents:
diff changeset
2049 }
Ritor1
parents:
diff changeset
2050 }
Ritor1
parents:
diff changeset
2051 }
Ritor1
parents:
diff changeset
2052
Ritor1
parents:
diff changeset
2053 //----- (00402AD7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2054 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2055 {
Ritor1
parents:
diff changeset
2056 int v6; // eax@1
Ritor1
parents:
diff changeset
2057 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2058 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2059 AIDirection *v10; // esi@6
Ritor1
parents:
diff changeset
2060 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
Ritor1
parents:
diff changeset
2061 unsigned int v18; // [sp+64h] [bp-4h]@1
Ritor1
parents:
diff changeset
2062
Ritor1
parents:
diff changeset
2063 v6 = 0;
Ritor1
parents:
diff changeset
2064 v7 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2065 v8 = PID(OBJECT_Actor,uActorID);
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2066 if ( v7->pMonsterInfo.uFlying != 0 && !pParty->bFlying ) //TODO: Does v6 have a point?
0
Ritor1
parents:
diff changeset
2067 {
Ritor1
parents:
diff changeset
2068 if ( v7->pMonsterInfo.uMissleAttack1Type )
Ritor1
parents:
diff changeset
2069 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2070 else
Ritor1
parents:
diff changeset
2071 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2072 }
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2073
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2074 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
2075 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2076 Actor::GetDirectionInfo(v8, a2, &a3, v6);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2077 v10 = &a3;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2078 }
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2079 else
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2080 v10 = pDir;
0
Ritor1
parents:
diff changeset
2081 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2082 {
Ritor1
parents:
diff changeset
2083 if ( !uActionLength )
Ritor1
parents:
diff changeset
2084 uActionLength = 256;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2085 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2086 return;
0
Ritor1
parents:
diff changeset
2087 }
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2088 if ( v10->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2089 {
Ritor1
parents:
diff changeset
2090 if ( !uActionLength )
Ritor1
parents:
diff changeset
2091 uActionLength = 256;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2092 Actor::AI_Stand(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2093 return;
0
Ritor1
parents:
diff changeset
2094 }
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2095 if ( v7->uMovementSpeed == 0 )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2096 {
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2097 Actor::AI_Stand(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2098 return;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2099 }
0
Ritor1
parents:
diff changeset
2100 if ( arg0 % 2 )
Ritor1
parents:
diff changeset
2101 v18 = -16;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2102 else
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2103 v18 = 16;
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2104
0
Ritor1
parents:
diff changeset
2105 v7->uYawAngle = stru_5C6E00->Atan2(
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2106 pParty->vPosition.x + (int)fixpoint_mul(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
2107 pParty->vPosition.y + (int)fixpoint_mul(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
0
Ritor1
parents:
diff changeset
2108 if ( uActionLength )
Ritor1
parents:
diff changeset
2109 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2110 else
Ritor1
parents:
diff changeset
2111 v7->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2112 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2113 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2114 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2115 }
Ritor1
parents:
diff changeset
2116
Ritor1
parents:
diff changeset
2117 //----- (00402968) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2118 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2119 {
Ritor1
parents:
diff changeset
2120 Actor *v5; // ebx@1
Ritor1
parents:
diff changeset
2121 int v7; // ecx@2
Ritor1
parents:
diff changeset
2122 unsigned __int16 v9; // ax@15
1909
18dacb49efe9 Actor::AI_Flee fixing crash
Grumpy7
parents: 1907
diff changeset
2123 AIDirection v10; // [sp+8h] [bp-7Ch]@4
18dacb49efe9 Actor::AI_Flee fixing crash
Grumpy7
parents: 1907
diff changeset
2124 AIDirection a3; // [sp+24h] [bp-60h]@3
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2125 AIDirection* v13; // [sp+5Ch] [bp-28h]@4
0
Ritor1
parents:
diff changeset
2126
Ritor1
parents:
diff changeset
2127 v5 = &pActors[uActorID];
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2128 if ( v5->CanAct() )
0
Ritor1
parents:
diff changeset
2129 {
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2130 v7 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2131 if ( !a4 )
Ritor1
parents:
diff changeset
2132 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2133 Actor::GetDirectionInfo(v7, sTargetPid, &a3, v5->pMonsterInfo.uFlying);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2134 a4 = &a3;
0
Ritor1
parents:
diff changeset
2135 }
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2136 Actor::GetDirectionInfo(v7, 4u, &v10, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2137 v13 = &v10;
0
Ritor1
parents:
diff changeset
2138 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2139 || PID_TYPE(sTargetPid) == OBJECT_Actor && v13->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2140 {
Ritor1
parents:
diff changeset
2141 if ( !uActionLength )
Ritor1
parents:
diff changeset
2142 uActionLength = 256;
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2143 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v13);
0
Ritor1
parents:
diff changeset
2144 }
Ritor1
parents:
diff changeset
2145 else
Ritor1
parents:
diff changeset
2146 {
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2147 if ( v5->uMovementSpeed )
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2148 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
2149 else
Ritor1
parents:
diff changeset
2150 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2151 if ( v5->uCurrentActionLength > 256 )
Ritor1
parents:
diff changeset
2152 v5->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2153 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
Ritor1
parents:
diff changeset
2154 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
Ritor1
parents:
diff changeset
2155 v9 = LOWORD(a4->uPitchAngle);
Ritor1
parents:
diff changeset
2156 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2157 v5->uPitchAngle = v9;
Ritor1
parents:
diff changeset
2158 v5->uAIState = Fleeing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2159 v5->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2160 }
Ritor1
parents:
diff changeset
2161 }
Ritor1
parents:
diff changeset
2162 }
Ritor1
parents:
diff changeset
2163
Ritor1
parents:
diff changeset
2164 //----- (0040281C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2165 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
0
Ritor1
parents:
diff changeset
2166 {
Ritor1
parents:
diff changeset
2167 int v6; // eax@1
Ritor1
parents:
diff changeset
2168 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2169 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2170 AIDirection *v10; // esi@7
Ritor1
parents:
diff changeset
2171 signed __int16 v13; // cx@19
Ritor1
parents:
diff changeset
2172 unsigned __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2173 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
2174 AIDirection v18; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
2175
Ritor1
parents:
diff changeset
2176 v6 = 0;
Ritor1
parents:
diff changeset
2177 v7 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2178 v8 = PID(OBJECT_Actor,uActorID);
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2179 if ( v7->pMonsterInfo.uFlying != 0 && !pParty->bFlying )
0
Ritor1
parents:
diff changeset
2180 {
Ritor1
parents:
diff changeset
2181 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2182 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2183 else
Ritor1
parents:
diff changeset
2184 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2185 }
Ritor1
parents:
diff changeset
2186 v10 = pDir;
Ritor1
parents:
diff changeset
2187 if ( !pDir )
Ritor1
parents:
diff changeset
2188 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2189 Actor::GetDirectionInfo(v8, a2, &a3, v6);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2190 v10 = &a3;
0
Ritor1
parents:
diff changeset
2191 }
Ritor1
parents:
diff changeset
2192 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2193 {
Ritor1
parents:
diff changeset
2194 if ( !uActionLength )
Ritor1
parents:
diff changeset
2195 uActionLength = 256;
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2196 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2197 return;
0
Ritor1
parents:
diff changeset
2198 }
Ritor1
parents:
diff changeset
2199 if ( (signed int)v10->uDistance < a5 )
Ritor1
parents:
diff changeset
2200 {
Ritor1
parents:
diff changeset
2201 if ( !uActionLength )
Ritor1
parents:
diff changeset
2202 uActionLength = 256;
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2203 Actor::AI_StandOrBored(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2204 return;
0
Ritor1
parents:
diff changeset
2205 }
Ritor1
parents:
diff changeset
2206 if ( uActionLength )
Ritor1
parents:
diff changeset
2207 {
Ritor1
parents:
diff changeset
2208 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2209 }
Ritor1
parents:
diff changeset
2210 else
Ritor1
parents:
diff changeset
2211 {
Ritor1
parents:
diff changeset
2212 v13 = v7->uMovementSpeed;
Ritor1
parents:
diff changeset
2213 if ( v13 )
Ritor1
parents:
diff changeset
2214 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
Ritor1
parents:
diff changeset
2215 else
Ritor1
parents:
diff changeset
2216 v7->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2217 if ( v7->uCurrentActionLength > 32 )
Ritor1
parents:
diff changeset
2218 v7->uCurrentActionLength = 32;
Ritor1
parents:
diff changeset
2219 }
Ritor1
parents:
diff changeset
2220 v7->uYawAngle = LOWORD(v10->uYawAngle);
Ritor1
parents:
diff changeset
2221 v14 = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2222 v7->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2223 v7->uPitchAngle = v14;
Ritor1
parents:
diff changeset
2224 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2225 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2226 }
Ritor1
parents:
diff changeset
2227
Ritor1
parents:
diff changeset
2228 //----- (00402686) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2229 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2230 {
Ritor1
parents:
diff changeset
2231 int v5; // eax@1
Ritor1
parents:
diff changeset
2232 Actor *v6; // ebx@1
Ritor1
parents:
diff changeset
2233 int v7; // ecx@1
Ritor1
parents:
diff changeset
2234 signed __int16 v12; // cx@19
Ritor1
parents:
diff changeset
2235 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2236 unsigned __int16 v16; // ax@28
Ritor1
parents:
diff changeset
2237 AIDirection a3; // [sp+Ch] [bp-40h]@8
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2238 AIDirection* v20; // [sp+28h] [bp-24h]@8
0
Ritor1
parents:
diff changeset
2239
Ritor1
parents:
diff changeset
2240 v5 = 0;
Ritor1
parents:
diff changeset
2241 v6 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2242 v7 = PID(OBJECT_Actor,uActorID);
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2243 if ( v6->pMonsterInfo.uFlying != 0 && !pParty->bFlying )
0
Ritor1
parents:
diff changeset
2244 {
Ritor1
parents:
diff changeset
2245 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2246 v5 = v6->uActorRadius + 512;
Ritor1
parents:
diff changeset
2247 else
Ritor1
parents:
diff changeset
2248 v5 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2249 }
Ritor1
parents:
diff changeset
2250 if ( !a4 )
Ritor1
parents:
diff changeset
2251 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2252 Actor::GetDirectionInfo(v7, a2, &a3, v5);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2253 v20 = &a3;
0
Ritor1
parents:
diff changeset
2254 }
Ritor1
parents:
diff changeset
2255 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2256 {
Ritor1
parents:
diff changeset
2257 if ( !uActionLength )
Ritor1
parents:
diff changeset
2258 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2259 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2260 }
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2261 if ( a4->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2262 {
Ritor1
parents:
diff changeset
2263 if ( !uActionLength )
Ritor1
parents:
diff changeset
2264 uActionLength = 256;
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2265 return Actor::AI_StandOrBored(uActorID, a2, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2266 }
Ritor1
parents:
diff changeset
2267 if ( uActionLength )
Ritor1
parents:
diff changeset
2268 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
Ritor1
parents:
diff changeset
2269 else
Ritor1
parents:
diff changeset
2270 {
Ritor1
parents:
diff changeset
2271 v12 = v6->uMovementSpeed;
Ritor1
parents:
diff changeset
2272 if ( v12 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2273 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
0
Ritor1
parents:
diff changeset
2274 else
Ritor1
parents:
diff changeset
2275 v6->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2276 if ( v6->uCurrentActionLength > 128 )
Ritor1
parents:
diff changeset
2277 v6->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2278 }
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2279 v14 = LOWORD(a4->uYawAngle);
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2280 if ( rand() % 2 )
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2281 v14 += 256;
0
Ritor1
parents:
diff changeset
2282 else
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2283 v14 -= 256;
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2284 v6->uYawAngle = v14;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2285 v16 = LOWORD(a4->uPitchAngle);
0
Ritor1
parents:
diff changeset
2286 v6->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2287 v6->uPitchAngle = v16;
Ritor1
parents:
diff changeset
2288 v6->uAIState = Pursuing;
Ritor1
parents:
diff changeset
2289 if ( rand() % 100 < 2 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2290 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2291 v6->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2292 }
Ritor1
parents:
diff changeset
2293
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2294 //----- (00401221) --------------------------------------------------------
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2295 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
0
Ritor1
parents:
diff changeset
2296 {
Ritor1
parents:
diff changeset
2297 int v5; // ecx@1
Ritor1
parents:
diff changeset
2298 signed int v10; // eax@13
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2299 uint v11; // ebx@16
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2300 uint v12; // eax@16
0
Ritor1
parents:
diff changeset
2301 signed int v14; // eax@31
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2302 uint v15; // edi@43
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2303 uint v16; // ebx@45
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2304 uint v17; // eax@45
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2305 signed int closestId; // [sp+14h] [bp-1Ch]@1
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2306 uint v23; // [sp+1Ch] [bp-14h]@16
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2307 unsigned int lowestRadius; // [sp+24h] [bp-Ch]@1
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2308 uint v27; // [sp+2Ch] [bp-4h]@16
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2309 uint v28; // [sp+2Ch] [bp-4h]@45
0
Ritor1
parents:
diff changeset
2310
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2311 lowestRadius = UINT_MAX;
0
Ritor1
parents:
diff changeset
2312 v5 = 0;
Ritor1
parents:
diff changeset
2313 *a2 = 0;
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2314 closestId = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2315 assert(uActorID < uNumActors);
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2316 Actor* thisActor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2317
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2318 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
2319 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2320 Actor* actor = &pActors[i];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2321 if (actor->uAIState == Dead || actor->uAIState == Dying ||
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2322 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2323 continue;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2324
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2325 if (thisActor->uLastCharacterIDToHit == 0 || PID(OBJECT_Actor,v5) != thisActor->uLastCharacterIDToHit )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2326 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2327 v10 = thisActor->GetActorsRelation(actor);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2328 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2329 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2330 }
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2331 else if (thisActor->IsNotAlive())
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2332 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2333 thisActor->uLastCharacterIDToHit = 0;
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2334 v10 = thisActor->GetActorsRelation(actor);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2335 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2336 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2337 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2338 else
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2339 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2340 if ( (actor->uGroup != 0 || thisActor->uGroup != 0) && actor->uGroup == thisActor->uGroup )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2341 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2342 v10 = 4;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2343 }
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2344 if ( thisActor->pMonsterInfo.uHostilityType )
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2345 v10 = pMonsterStats->pInfos[thisActor->pMonsterInfo.uID].uHostilityType;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2346 v11 = _4DF380_hostilityRanges[v10];
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2347 v23 = abs(thisActor->vPosition.x - actor->vPosition.x);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2348 v27 = abs(thisActor->vPosition.y - actor->vPosition.y);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2349 v12 = abs(thisActor->vPosition.z - actor->vPosition.z);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2350 if ( v23 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2351 && v27 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2352 && v12 <= v11
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
2353 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2354 && v23 * v23 + v27 * v27 + v12 * v12 < lowestRadius )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2355 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2356 lowestRadius = v23 * v23 + v27 * v27 + v12 * v12;
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2357 closestId = i;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2358 }
0
Ritor1
parents:
diff changeset
2359 }
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2360
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2361 if ( lowestRadius != UINT_MAX )
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2362 {
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2363 *a2 = PID(OBJECT_Actor, closestId);
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2364 }
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2365
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2366 if (can_target_party && !pParty->Invisible())
0
Ritor1
parents:
diff changeset
2367 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2368 if ( thisActor->uAttributes & 0x80000
1956
542c13cd72e2 pActorBuffs[12] to pActorBuffs[ACTOR_BUFF_ENSLAVED]
Grumpy7
parents: 1955
diff changeset
2369 && thisActor->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime <= 0
1947
33f3103b062b pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
Grumpy7
parents: 1946
diff changeset
2370 && thisActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime <= 0
1948
7fd4bfa175fd pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
Grumpy7
parents: 1947
diff changeset
2371 && thisActor->pActorBuffs[ACTOR_BUFF_SUMMONED].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
2372 v14 = 4;
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2373 else
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2374 v14 = thisActor->GetActorsRelation(0);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2375 if ( v14 != 0 )
0
Ritor1
parents:
diff changeset
2376 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2377 if ( !thisActor->pMonsterInfo.uHostilityType )
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2378 v15 = _4DF380_hostilityRanges[v14];
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2379 else
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2380 v15 = _4DF380_hostilityRanges[4];
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2381 v16 = abs(thisActor->vPosition.x - pParty->vPosition.x);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2382 v28 = abs(thisActor->vPosition.y - pParty->vPosition.y);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2383 v17 = abs(thisActor->vPosition.z - pParty->vPosition.z);
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2384 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 && (v16 * v16 + v28 * v28 + v17 * v17 < lowestRadius))
0
Ritor1
parents:
diff changeset
2385 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2386 *a2 = OBJECT_Player;
0
Ritor1
parents:
diff changeset
2387 }
Ritor1
parents:
diff changeset
2388 }
Ritor1
parents:
diff changeset
2389 }
Ritor1
parents:
diff changeset
2390 }
Ritor1
parents:
diff changeset
2391 // 4DF380: using guessed type int dword_4DF380[];
Ritor1
parents:
diff changeset
2392 // 4DF390: using guessed type int dword_4DF390;
Ritor1
parents:
diff changeset
2393
Ritor1
parents:
diff changeset
2394 //----- (0040104C) --------------------------------------------------------
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2395 signed int Actor::GetActorsRelation(Actor *otherActPtr)
0
Ritor1
parents:
diff changeset
2396 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2397 unsigned int thisGroup; // ebp@19
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2398 int otherGroup; // eax@22
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2399 unsigned int thisAlly; // edx@25
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2400 unsigned int otherAlly; // edx@33
0
Ritor1
parents:
diff changeset
2401
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2402 if ( otherActPtr)
1890
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2403 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2404 if ( otherActPtr->uGroup != 0 && this->uGroup != 0 && otherActPtr->uGroup == this->uGroup )
1890
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2405 return 0;
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2406 }
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2407
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2408 if (this->pActorBuffs[ACTOR_BUFF_BERSERK].uExpireTime > 0)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2409 return 4;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2410 thisAlly = this->uAlly;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2411 if ( this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 || thisAlly == 9999)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2412 thisGroup = 0;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2413 else if ( thisAlly > 0 )
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2414 thisGroup = thisAlly;
0
Ritor1
parents:
diff changeset
2415 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2416 thisGroup = (this->pMonsterInfo.uID - 1) / 3 + 1;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2417
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2418 if ( otherActPtr )
0
Ritor1
parents:
diff changeset
2419 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2420 if (otherActPtr->pActorBuffs[ACTOR_BUFF_BERSERK].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
2421 return 4;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2422 otherAlly = otherActPtr->uAlly;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2423 if ( otherActPtr->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 || otherAlly == 9999)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2424 otherGroup = 0;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2425 else if ( otherAlly > 0 )
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2426 otherGroup = otherAlly;
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2427 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2428 otherGroup = (otherActPtr->pMonsterInfo.uID - 1) / 3 + 1;
0
Ritor1
parents:
diff changeset
2429 }
Ritor1
parents:
diff changeset
2430 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2431 otherGroup = 0;
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2432
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2433 if ( this->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 && !otherGroup
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2434 || otherActPtr && otherActPtr->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 && !thisGroup )
0
Ritor1
parents:
diff changeset
2435 return 0;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2436 if ( this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime <= 0 && this->uAttributes & 0x80000 && !otherGroup )
0
Ritor1
parents:
diff changeset
2437 return 4;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2438 if (thisGroup >= 89 || otherGroup >= 89)
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2439 return 0;
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2440
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2441 if ( thisGroup == 0 )
0
Ritor1
parents:
diff changeset
2442 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2443 if ( (!otherActPtr || this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 && !(otherActPtr->uAttributes & 0x80000)) && !pFactionTable->relations[otherGroup][0])
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2444 return pFactionTable->relations[0][otherGroup];
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2445 else
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2446 return 4;
0
Ritor1
parents:
diff changeset
2447 }
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2448 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2449 return pFactionTable->relations[thisGroup][otherGroup];
0
Ritor1
parents:
diff changeset
2450 }
Ritor1
parents:
diff changeset
2451
Ritor1
parents:
diff changeset
2452 //----- (0045976D) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2453 void Actor::UpdateAnimation()
0
Ritor1
parents:
diff changeset
2454 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2455 //AIState state; // edx@1
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2456 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
2457
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2458 //state = (AIState)this->;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2459 uAttributes &= 0xFFDFFFFF;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2460 //result = this->uAttributes;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2461 switch (uAIState)
0
Ritor1
parents:
diff changeset
2462 {
Ritor1
parents:
diff changeset
2463 case Tethered:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2464 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2465 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2466
0
Ritor1
parents:
diff changeset
2467 case AttackingMelee:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2468 uCurrentActionAnimation = ANIM_AtkMelee;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2469 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2470 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2471
0
Ritor1
parents:
diff changeset
2472 case AttackingRanged1:
Ritor1
parents:
diff changeset
2473 case AttackingRanged2:
Ritor1
parents:
diff changeset
2474 case AttackingRanged3:
Ritor1
parents:
diff changeset
2475 case AttackingRanged4:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2476 uCurrentActionAnimation = ANIM_AtkRanged;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2477 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2478 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2479
0
Ritor1
parents:
diff changeset
2480 case Dying:
Ritor1
parents:
diff changeset
2481 case Resurrected:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2482 uCurrentActionAnimation = ANIM_Dying;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2483 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2484 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2485
0
Ritor1
parents:
diff changeset
2486 case Pursuing:
Ritor1
parents:
diff changeset
2487 case Fleeing:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2488 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2489 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2490 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2491
0
Ritor1
parents:
diff changeset
2492 case Stunned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2493 uCurrentActionAnimation = ANIM_GotHit;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2494 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2495 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2496
0
Ritor1
parents:
diff changeset
2497 case Fidgeting:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2498 uCurrentActionAnimation = ANIM_Bored;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2499 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2500 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2501
0
Ritor1
parents:
diff changeset
2502 case Standing:
Ritor1
parents:
diff changeset
2503 case Interacting:
Ritor1
parents:
diff changeset
2504 case Summoned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2505 uCurrentActionAnimation = ANIM_Standing;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2506 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2507 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2508
0
Ritor1
parents:
diff changeset
2509 case Dead:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2510 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2511 uAIState = Removed;
0
Ritor1
parents:
diff changeset
2512 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2513 uCurrentActionAnimation = ANIM_Dead;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2514 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2515
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2516 case Removed:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 602
diff changeset
2517 case Disabled:
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2518 return;
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2519
0
Ritor1
parents:
diff changeset
2520 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2521 assert(false);
0
Ritor1
parents:
diff changeset
2522 }
Ritor1
parents:
diff changeset
2523 }
Ritor1
parents:
diff changeset
2524
Ritor1
parents:
diff changeset
2525 //----- (00459671) --------------------------------------------------------
Ritor1
parents:
diff changeset
2526 void Actor::Reset()
Ritor1
parents:
diff changeset
2527 {
Ritor1
parents:
diff changeset
2528 this->pActorName[0] = 0;
Ritor1
parents:
diff changeset
2529 this->word_000086_some_monster_id = 0;
602
628694cd5744 Margaret working
zipi
parents: 552
diff changeset
2530 this->sNPC_ID = 0;
0
Ritor1
parents:
diff changeset
2531 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
2532 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
2533 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
2534 this->vVelocity.z = 0;
Ritor1
parents:
diff changeset
2535 this->vVelocity.y = 0;
Ritor1
parents:
diff changeset
2536 this->vVelocity.x = 0;
Ritor1
parents:
diff changeset
2537 this->uYawAngle = 0;
Ritor1
parents:
diff changeset
2538 this->uPitchAngle = 0;
Ritor1
parents:
diff changeset
2539 this->uAttributes = 0;
Ritor1
parents:
diff changeset
2540 this->uSectorID = 0;
Ritor1
parents:
diff changeset
2541 this->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2542 this->vInitialPosition.z = 0;
Ritor1
parents:
diff changeset
2543 this->vInitialPosition.y = 0;
Ritor1
parents:
diff changeset
2544 this->vInitialPosition.x = 0;
Ritor1
parents:
diff changeset
2545 this->vGuardingPosition.z = 0;
Ritor1
parents:
diff changeset
2546 this->vGuardingPosition.y = 0;
Ritor1
parents:
diff changeset
2547 this->vGuardingPosition.x = 0;
Ritor1
parents:
diff changeset
2548 this->uTetherDistance = 256;
Ritor1
parents:
diff changeset
2549 this->uActorRadius = 32;
Ritor1
parents:
diff changeset
2550 this->uActorHeight = 128;
Ritor1
parents:
diff changeset
2551 this->uAIState = Standing;
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 303
diff changeset
2552 this->uCurrentActionAnimation = ANIM_Standing;
0
Ritor1
parents:
diff changeset
2553 this->uMovementSpeed = 200;
Ritor1
parents:
diff changeset
2554 this->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
2555 this->uGroup = 0;
Ritor1
parents:
diff changeset
2556 this->uAlly = 0;
Ritor1
parents:
diff changeset
2557 this->uSummonerID = 0;
Ritor1
parents:
diff changeset
2558 this->uLastCharacterIDToHit = 0;
Ritor1
parents:
diff changeset
2559 this->dword_000334_unique_name = 0;
Ritor1
parents:
diff changeset
2560 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
Ritor1
parents:
diff changeset
2561 memset(this->pActorBuffs, 0, 0x160u);
Ritor1
parents:
diff changeset
2562 }
Ritor1
parents:
diff changeset
2563
Ritor1
parents:
diff changeset
2564 //----- (0045959A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2565 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
Ritor1
parents:
diff changeset
2566 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2567
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2568 MonsterDesc *v3; // esi@1
0
Ritor1
parents:
diff changeset
2569 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2570
0
Ritor1
parents:
diff changeset
2571 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
Ritor1
parents:
diff changeset
2572 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
Ritor1
parents:
diff changeset
2573 //v12 = pSpriteIDs;
Ritor1
parents:
diff changeset
2574 //Source = (char *)v3->pSpriteNames;
Ritor1
parents:
diff changeset
2575 //do
Ritor1
parents:
diff changeset
2576 for (uint i = 0; i < 8; ++i)
Ritor1
parents:
diff changeset
2577 {
Ritor1
parents:
diff changeset
2578 //strcpy(pSpriteName, v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
2579 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
2580 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
Ritor1
parents:
diff changeset
2581 }
Ritor1
parents:
diff changeset
2582 uActorHeight = v3->uMonsterHeight;
Ritor1
parents:
diff changeset
2583 uActorRadius = v3->uMonsterRadius;
33
a9e9c6989d04 20.01.13
Ritor1
parents: 0
diff changeset
2584 uMovementSpeed = v9->uBaseSpeed;
0
Ritor1
parents:
diff changeset
2585 if ( !(load_sounds_if_bit1_set & 1) )
Ritor1
parents:
diff changeset
2586 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2587 for ( int i = 0; i < 4; ++i )
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2588 pSoundSampleIDs[i] = v3->pSoundSampleIDs[i];
0
Ritor1
parents:
diff changeset
2589 }
Ritor1
parents:
diff changeset
2590 }
Ritor1
parents:
diff changeset
2591
Ritor1
parents:
diff changeset
2592 //----- (00459667) --------------------------------------------------------
Ritor1
parents:
diff changeset
2593 void Actor::Remove()
Ritor1
parents:
diff changeset
2594 {
Ritor1
parents:
diff changeset
2595 this->uAIState = Removed;
Ritor1
parents:
diff changeset
2596 }
Ritor1
parents:
diff changeset
2597
2310
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2598
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2599 //----- (0043B1B0) --------------------------------------------------------
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2600 void Actor::ActorDamageFromMonster(signed int attacker_id, unsigned int actor_id, Vec3_int_ *pVelocity, signed int a4)
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2601 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2602 int v4; // ebx@1
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2603 int dmgToRecv; // qax@8
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2604 signed int v12; // ecx@20
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2605 int finalDmg; // edi@30
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2606 int pushDistance; // [sp+20h] [bp+Ch]@34
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2607
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2608 v4 = 0;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2609 if ( PID_TYPE(attacker_id) == OBJECT_Item)
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2610 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2611 v4 = pSpriteObjects[PID_ID(attacker_id)].field_60_distance_related_prolly_lod;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2612 attacker_id = pSpriteObjects[PID_ID(attacker_id)].spell_caster_pid;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2613 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2614 if ( PID_TYPE(attacker_id) == OBJECT_Actor)
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2615 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2616 if ( !pActors[actor_id].IsNotAlive() )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2617 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2618 pActors[actor_id].uLastCharacterIDToHit = attacker_id;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2619 if ( pActors[actor_id].uAIState == Fleeing )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2620 pActors[actor_id].uAttributes |= FACE_UNKNOW7;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2621 if ( pActors[PID_ID(attacker_id)]._4273BB_DoesHitOtherActor(&pActors[actor_id], v4, 0) )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2622 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2623 dmgToRecv = pActors[PID_ID(attacker_id)]._43B3E0_CalcDamage(a4);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2624 if ( pActors[PID_ID(attacker_id)].pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime > 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2625 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2626 if ( pActors[PID_ID(attacker_id)].pActorBuffs[ACTOR_BUFF_SHRINK].uPower )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2627 dmgToRecv = dmgToRecv / pActors[PID_ID(attacker_id)].pActorBuffs[ACTOR_BUFF_SHRINK].uPower;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2628 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2629 if ( pActors[actor_id].pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2630 dmgToRecv = 0;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2631 if ( a4 == 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2632 v12 = pActors[PID_ID(attacker_id)].pMonsterInfo.uAttack1Type;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2633 else if ( a4 == 1 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2634 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2635 v12 = pActors[PID_ID(attacker_id)].pMonsterInfo.uAttack2Type;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2636 if ( SHIDWORD(pActors[actor_id].pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime) > 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2637 dmgToRecv = dmgToRecv / 2;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2638 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2639 else if ( a4 == 2 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2640 v12 = pSpellStats->pInfos[pActors[actor_id].pMonsterInfo.uSpell1ID].uSchool;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2641 else if ( a4 == 3 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2642 v12 = pSpellStats->pInfos[pActors[actor_id].pMonsterInfo.uSpell2ID].uSchool;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2643 else if ( a4 == 4 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2644 v12 = pActors[PID_ID(attacker_id)].pMonsterInfo.field_3C_some_special_attack;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2645 else
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2646 v12 = 4;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2647 finalDmg = pActors[actor_id].CalcMagicalDamageToActor((DAMAGE_TYPE)v12, dmgToRecv);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2648 pActors[actor_id].sCurrentHP -= finalDmg;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2649 if ( finalDmg )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2650 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2651 if ( pActors[actor_id].sCurrentHP > 0 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2652 Actor::AI_Stun(actor_id, attacker_id, 0);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2653 else
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2654 Actor::Die(actor_id);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2655 Actor::AggroSurroundingPeasants(actor_id, 0);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2656 pushDistance = 20 * finalDmg / pActors[actor_id].pMonsterInfo.uHP;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2657 if ( pushDistance > 10 )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2658 pushDistance = 10;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2659 if ( !MonsterStats::BelongsToSupertype(pActors[actor_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2660 {
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2661 pVelocity->x = (int32)fixpoint_mul(pushDistance, pVelocity->x);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2662 pVelocity->y = (int32)fixpoint_mul(pushDistance, pVelocity->y);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2663 pVelocity->z = (int32)fixpoint_mul(pushDistance, pVelocity->z);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2664 pActors[actor_id].vVelocity.x = 50 * LOWORD(pVelocity->x);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2665 pActors[actor_id].vVelocity.y = 50 * LOWORD(pVelocity->y);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2666 pActors[actor_id].vVelocity.z = 50 * LOWORD(pVelocity->z);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2667 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2668 Actor::AddBloodsplatOnDamageOverlay(actor_id, 1, finalDmg);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2669 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2670 else
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2671 Actor::AI_Stun(actor_id, attacker_id, 0);
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2672 return;
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2673 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2674 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2675 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2676 }
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2301
diff changeset
2677
0
Ritor1
parents:
diff changeset
2678 //----- (0044FD29) --------------------------------------------------------
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2679 void Actor::SummonMinion( int summonerId )
0
Ritor1
parents:
diff changeset
2680 {
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2681 unsigned __int8 extraSummonLevel; // al@1
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2682 int summonMonsterBaseType; // esi@1
0
Ritor1
parents:
diff changeset
2683 int v5; // edx@2
Ritor1
parents:
diff changeset
2684 int v7; // edi@10
Ritor1
parents:
diff changeset
2685 Actor *v8; // esi@10
Ritor1
parents:
diff changeset
2686 MonsterInfo *v9; // ebx@10
Ritor1
parents:
diff changeset
2687 MonsterDesc *v10; // edi@10
Ritor1
parents:
diff changeset
2688 int v13; // ebx@10
Ritor1
parents:
diff changeset
2689 int v15; // edi@10
Ritor1
parents:
diff changeset
2690 int v17; // ebx@10
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2691 unsigned int v19; // qax@10
0
Ritor1
parents:
diff changeset
2692 int result; // eax@13
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2693 unsigned int monsterId; // [sp+10h] [bp-18h]@8
0
Ritor1
parents:
diff changeset
2694 int v27; // [sp+18h] [bp-10h]@10
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2695 int actorSector; // [sp+1Ch] [bp-Ch]@8
0
Ritor1
parents:
diff changeset
2696
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2697
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2698 actorSector = 0;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2699 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2700 actorSector = pIndoor->GetSector(this->vPosition.x, this->vPosition.y, this->vPosition.z);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2701
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2702 v19 = this->uAlly;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2703 if ( !v19 )
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2704 {
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2705 monsterId = this->pMonsterInfo.uID - 1;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2706 v19 = (uint)(monsterId * 0.33333334);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2707 }
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2708 v27 = uCurrentlyLoadedLevelType == LEVEL_Outdoor ? 128 : 64;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2709 v13 = rand() % 2048;
2172
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
2710 v15 = fixpoint_mul(stru_5C6E00->Cos(v13), v27) + this->vPosition.x;
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
2711 v17 = fixpoint_mul(stru_5C6E00->Sin(v13), v27) + this->vPosition.y;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2712
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2713 if (uCurrentlyLoadedLevelType != LEVEL_Outdoor)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2714 {
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2715 result = pIndoor->GetSector(v15, v17, this->vPosition.z);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2716 if (result != actorSector)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2717 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2718 result = BLV_GetFloorLevel(v15, v17, v27, result, &monsterId);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2719 if (result != -30000)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2720 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2721 if (abs(result - v27) > 1024)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2722 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2723 }
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2724
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2725 extraSummonLevel = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2726 summonMonsterBaseType = this->pMonsterInfo.field_3C_some_special_attack;
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2727 if ( extraSummonLevel )
0
Ritor1
parents:
diff changeset
2728 {
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2729 if ( extraSummonLevel >= 1u && extraSummonLevel <= 3u )
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2730 summonMonsterBaseType = summonMonsterBaseType + extraSummonLevel - 1;
0
Ritor1
parents:
diff changeset
2731 }
Ritor1
parents:
diff changeset
2732 else
Ritor1
parents:
diff changeset
2733 {
Ritor1
parents:
diff changeset
2734 v5 = rand() % 100;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2735 if ( v5 >= 90 )
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2736 summonMonsterBaseType += 2;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2737 else if ( v5 >= 60 )
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2738 summonMonsterBaseType += 1;
0
Ritor1
parents:
diff changeset
2739 }
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2740 v7 = summonMonsterBaseType - 1;
0
Ritor1
parents:
diff changeset
2741 v8 = &pActors[uNumActors];
Ritor1
parents:
diff changeset
2742 v9 = &pMonsterStats->pInfos[v7 + 1];
Ritor1
parents:
diff changeset
2743 pActors[uNumActors].Reset();
Ritor1
parents:
diff changeset
2744 v10 = &pMonsterList->pMonsters[v7];
Ritor1
parents:
diff changeset
2745 strcpy(v8->pActorName, v9->pName);
Ritor1
parents:
diff changeset
2746 v8->sCurrentHP = LOWORD(v9->uHP);
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2747 memcpy(&v8->pMonsterInfo, v9, sizeof(v8->pMonsterInfo));
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2748 v8->word_000086_some_monster_id = summonMonsterBaseType;
0
Ritor1
parents:
diff changeset
2749 v8->uActorRadius = v10->uMonsterRadius;
Ritor1
parents:
diff changeset
2750 v8->uActorHeight = v10->uMonsterHeight;
Ritor1
parents:
diff changeset
2751 v8->pMonsterInfo.uTreasureDiceRolls = 0;
Ritor1
parents:
diff changeset
2752 v8->pMonsterInfo.uTreasureType = 0;
Ritor1
parents:
diff changeset
2753 v8->pMonsterInfo.uExp = 0;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2754 v8->uMovementSpeed = v10->uMovementSpeed;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2755 v8->vInitialPosition.z = this->vPosition.z;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2756 v8->vPosition.z = this->vPosition.z;
0
Ritor1
parents:
diff changeset
2757 v8->vInitialPosition.x = v15;
Ritor1
parents:
diff changeset
2758 v8->vPosition.x = v15;
Ritor1
parents:
diff changeset
2759 v8->vInitialPosition.y = v17;
Ritor1
parents:
diff changeset
2760 v8->vPosition.y = v17;
Ritor1
parents:
diff changeset
2761 v8->uTetherDistance = 256;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2762 v8->uSectorID = actorSector;
0
Ritor1
parents:
diff changeset
2763 v8->PrepareSprites(0);
Ritor1
parents:
diff changeset
2764 v8->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
2765 v8->uAlly = v19;
Ritor1
parents:
diff changeset
2766 v8->uCurrentActionTime = 0;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2767 v8->uGroup = this->uGroup;
0
Ritor1
parents:
diff changeset
2768 v8->uAIState = Summoned;
Ritor1
parents:
diff changeset
2769 v8->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2770 v8->UpdateAnimation();
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2771
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2772 ++uNumActors;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2773 ++this->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2774 if ( this->uAttributes & 0x80000 )
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2775 v8->uAttributes |= 0x80000;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2776 v8->uSummonerID = PID(OBJECT_Actor,summonerId);
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2777
781
d170f23f70d1 tidy, code moving
zipi
parents: 760
diff changeset
2778 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2779 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2780 //----- (0046DF1A) --------------------------------------------------------
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2781 bool Actor::_46DF1A_collide_against_actor( int a1, int a2 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2782 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2783 Actor *v2; // edi@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2784 unsigned __int16 v3; // ax@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2785 int v4; // esi@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2786 int v8; // ecx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2787 int v9; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2788 int v10; // ebx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2789 int v11; // esi@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2790 int v12; // ebx@15
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2791 int v13; // ebx@17
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2792
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2793 v2 = &pActors[a1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2794 v3 = v2->uAIState;
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2795 if ( v3 == Removed || v3 == Dying || v3 == Disabled || v3 == Dead || v3 == Summoned )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2796 return 0;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2797 v4 = v2->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2798 if ( a2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2799 v4 = a2;
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2800
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2801 if (stru_721530.sMaxX > v2->vPosition.x + v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2802 stru_721530.sMinX < v2->vPosition.x - v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2803 stru_721530.sMaxY > v2->vPosition.y + v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2804 stru_721530.sMinY < v2->vPosition.y - v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2805 stru_721530.sMaxZ > v2->vPosition.z + v2->uActorHeight ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2806 stru_721530.sMinZ < v2->vPosition.z)
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2807 {
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2808 return false;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2809 }
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2810 v8 = v2->vPosition.x - stru_721530.normal.x;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2811 v9 = v2->vPosition.y - stru_721530.normal.y;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2812 v10 = stru_721530.prolly_normal_d + v4;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2813 v11 = (v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2814 v12 = (v8 * stru_721530.direction.x + v9 * stru_721530.direction.y) >> 16;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2815 if ( abs(v11) > v10 || v12 <= 0)
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2816 return false;
2172
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
2817 if (fixpoint_mul(stru_721530.direction.z, v12) + stru_721530.normal.z < v2->vPosition.z)
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2818 return false;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2819
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2820 v13 = v12 - integer_sqrt(v10 * v10 - v11 * v11);
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2821 if ( v13 < 0 )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2822 v13 = 0;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2823 if ( v13 < stru_721530.field_7C )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2824 {
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2825 stru_721530.field_7C = v13;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2826 stru_721530.uFaceID = PID(OBJECT_Actor,a1);
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2827 }
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2828 return true;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2829 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2830 //----- (00401A91) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
2831 void Actor::UpdateActorAI()
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2832 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2833 signed int v4; // edi@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2834 signed int sDmg; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2835 Player *pPlayer; // ecx@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2836 Actor *pActor; // esi@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2837 unsigned __int16 v22; // ax@86
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2838 unsigned int v27; // ecx@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2839 unsigned int v28; // eax@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2840 int v33; // eax@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2841 int v34; // eax@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2842 char v35; // al@150
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2843 unsigned int v36; // edi@152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2844 signed int v37; // eax@154
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2845 double v42; // st7@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2846 double v43; // st6@176
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2847 int v45; // eax@192
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2848 unsigned __int8 v46; // cl@197
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2849 signed int v47; // st7@206
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2850 uint v58; // st7@246
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2851 unsigned int v65; // [sp-10h] [bp-C0h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2852 int v70; // [sp-10h] [bp-C0h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2853 AIDirection v72; // [sp+0h] [bp-B0h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2854 AIDirection a3; // [sp+1Ch] [bp-94h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2855 int target_pid_type; // [sp+70h] [bp-40h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2856 signed int a1; // [sp+74h] [bp-3Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2857 int v78; // [sp+78h] [bp-38h]@79
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2858 AIDirection* pDir; // [sp+7Ch] [bp-34h]@129
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2859 float radiusMultiplier; // [sp+98h] [bp-18h]@33
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2860 int v81; // [sp+9Ch] [bp-14h]@100
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2861 signed int target_pid; // [sp+ACh] [bp-4h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2862 AIState uAIState;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2863 uint v38;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2864
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2865 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
2866 Actor::MakeActorAIList_ODM();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2867 else
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
2868 Actor::MakeActorAIList_BLV();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2869
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2870 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2871 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2872 if ( pParty->armageddon_timer > 417 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2873 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2874 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2875 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2876 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2877 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2878 if ( pParty->sRotationX > 128)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2879 pParty->sRotationX = 128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2880 else if ( pParty->sRotationX < -128 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2881 pParty->sRotationX = -128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2882
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2883 pParty->uFlags |= 2u;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2884 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2885 v4 = pParty->armageddonDamage + 50;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2886 if ( pParty->armageddon_timer <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2887 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2888 pParty->armageddon_timer = 0;
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2889 for(size_t i = 0; i < uNumActors; i++)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2890 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2891 pActor=&pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2892 if ( pActor->CanAct() )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2893 {
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
2894 sDmg = pActor->CalcMagicalDamageToActor((DAMAGE_TYPE)5, v4);
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
2895 pActor->sCurrentHP -= sDmg;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2896 if ( sDmg )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2897 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2898 if ( pActor->sCurrentHP >= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2899 Actor::AI_Stun(i, 4, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2900 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2901 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2902 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2903 if ( pActor->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
2904 pParty->GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2905 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2906 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2907 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2908 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2909 for(int i = 1; i <= 4; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2910 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2911 pPlayer = pPlayers[i];
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2912 if ( !pPlayer->pConditions[Condition_Dead] && !pPlayer->pConditions[Condition_Pertified] && !pPlayer->pConditions[Condition_Eradicated] )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
2913 pPlayer->ReceiveDamage(v4, DMGT_MAGICAL);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2914 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2915 }
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2916 if (pTurnEngine->pending_actions)
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2917 --pTurnEngine->pending_actions;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2918 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2919 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2920
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2921 if (pParty->bTurnBasedModeOn)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2922 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
2923 pTurnEngine->AITurnBasedAction();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2924 return;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2925 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2926
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2927 for (uint i = 0; i < uNumActors; ++i)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2928 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2929 pActor = &pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2930 ai_near_actors_targets_pid[i] = OBJECT_Player;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2931 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & 0x0400)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2932 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2933
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2934 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2935 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2936
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2937 for (uint j = 0; j < 22; ++j)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2938 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2939 if (j != 10)
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
2940 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2941 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2942 if (pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2943 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2944 if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2945 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
1918
c77935190b51 fixing monsters not attacking unless attacked
Grumpy7
parents: 1912
diff changeset
2946 else if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2947 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2948
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2949 if (pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0 ||
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2950 pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2951 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2952
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2953 pActor->pMonsterInfo.uRecoveryTime = max(pActor->pMonsterInfo.uRecoveryTime - pMiscTimer->uTimeElapsed, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2954
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2955 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2956 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2957 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2958
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2959 if (pActor->uAIState == Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2960 pActor->uAIState = Dead;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2961 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2962 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2963 if (pActor->uAIState != Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2964 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2965 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2966 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2967 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2968 pActor->uAIState = Standing;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2969 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2970
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2971 pActor->uCurrentActionTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2972 pActor->uCurrentActionLength = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2973 pActor->UpdateAnimation();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2974 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2975
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2976
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2977 for(v78 = 0; v78 < ai_arrays_size; ++v78)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2978 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2979 uint actor_id = ai_near_actors_ids[v78];
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2980 assert(actor_id < uNumActors);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2981
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2982 pActor = &pActors[actor_id];
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2983
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2984 v47 = (signed int)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2985
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2986 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2987 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2988 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2989 target_pid = ai_near_actors_targets_pid[actor_id];
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2990 target_pid_type = PID_TYPE(target_pid);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2991 if ( target_pid_type == OBJECT_Actor)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2992 radiusMultiplier = 0.5;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2993 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2994 radiusMultiplier = 1.0;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2995 v22 = pActor->uAIState;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2996 if ( v22 == Dying || v22 == Dead || v22 == Removed || v22 == Disabled || v22 == Summoned)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2997 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2998 if ( !pActor->sCurrentHP )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2999 Actor::Die(actor_id);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3000 for(int i=0;i<22;i++)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3001 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3002 if ( i != 10 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3003 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3004 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3005 if ( pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3006 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3007 if ( pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3008 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3009 // not sure
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3010 else if ( pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3011 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
1948
7fd4bfa175fd pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
Grumpy7
parents: 1947
diff changeset
3012 if ( pActor->pActorBuffs[ACTOR_BUFF_SUMMONED].uExpireTime < 0 )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3013 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3014 pActor->uAIState = Removed;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3015 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3016 }
1945
431d3da6e945 pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
Grumpy7
parents: 1940
diff changeset
3017 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0
1946
aa3ca49a10f5 pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
Grumpy7
parents: 1945
diff changeset
3018 || (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0)
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3019 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3020 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3021 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3022 v27 = pMiscTimer->uTimeElapsed;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3023 v28 = pActor->pMonsterInfo.uRecoveryTime;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3024 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3025 if ( (signed int)v28 > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3026 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3027 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3028 pActor->pMonsterInfo.uRecoveryTime = 0;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3029 if ( !(pActor->uAttributes & 0x8000) )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3030 pActor->uAttributes |= 0x8000;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3031 a1 = PID(OBJECT_Actor,actor_id);
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
3032 Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
3033 pDir = &a3;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3034 uAIState = pActor->uAIState;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3035 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3036 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3037 || radiusMultiplier * 307.2 < pDir->uDistance
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3038 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3039 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3040 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3041 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3042 continue;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3043 else if ( pActor->uAIState == AttackingMelee )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3044 {
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
3045 v35 = pActor->special_ability_use_check(actor_id);
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3046 AttackerInfo.Add(a1, 5120, pActor->vPosition.x, pActor->vPosition.y, pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1), v35, 1 );
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3047 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3048 else if ( pActor->uAIState == AttackingRanged1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3049 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3050 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3051 Actor::AI_RangedAttack(actor_id, pDir, v34, 0);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3052 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3053 else if ( pActor->uAIState == AttackingRanged2 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3054 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3055 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3056 Actor::AI_RangedAttack(actor_id, pDir, v34, 1);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3057 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3058 else if ( pActor->uAIState == AttackingRanged3 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3059 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3060 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3061 v33 = pActor->pMonsterInfo.uSpell1ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3062 Actor::AI_SpellAttack(actor_id, pDir, v33, 2, v65);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3063 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3064 else if ( pActor->uAIState == AttackingRanged4 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3065 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3066 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3067 v33 = pActor->pMonsterInfo.uSpell2ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3068 Actor::AI_SpellAttack(actor_id, pDir, v33, 3, v65);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3069 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3070 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3071
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3072 v36 = pDir->uDistance;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3073 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3074 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3075 if ( target_pid_type == OBJECT_Actor )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3076 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3077 v36 = pDir->uDistance;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3078 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3079 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3080 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3081 v37 = 4;
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3082 v38 = 0;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3083 if ( v37 == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3084 v38 = 1024;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3085 else if ( v37 == 3 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3086 v38 = 2560;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3087 else if ( v37 == 4 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3088 v38 = 5120;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3089 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3090 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3091 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3092
1950
8509a59af88f pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
Grumpy7
parents: 1949
diff changeset
3093 if (pActor->pActorBuffs[ACTOR_BUFF_AFRAID].uExpireTime > 0)
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3094 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3095 if ( (signed int)v36 >= 10240 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3096 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3097 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3098 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3099 //peasents after attacked
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3100 //guard after attacked
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3101 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3102 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3103 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3104 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3105
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3106 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3107 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3108 if ( pActor->pMonsterInfo.uAIType == 1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3109 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3110 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3111 Actor::AI_Stand(actor_id, target_pid, (uint)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333), pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3112 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3113 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3114 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3115 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3116 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3117
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3118 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3119 if ( !(pActor->uAttributes & 0x020000) )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3120 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3121 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3122 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3123 if ( pActor->pMonsterInfo.uAIType == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3124 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3125 if ( pActor->pMonsterInfo.uAIType == 3 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3126 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3127 v42 = (double)pActor->sCurrentHP;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3128 if ( v43 > v42 && (signed int)v36 < 10240 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3129 {
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3130 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3131 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3132 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3133 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3134 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3135
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3136 v81 = v36 - pActor->uActorRadius;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3137 if ( target_pid_type == OBJECT_Actor )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3138 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3139 if ( v81 < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3140 v81 = 0;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3141 rand();
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3142 pActor->uAttributes &= 0xFFFBFFFF;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3143 if ( v81 < 5120 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3144 {
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
3145 v45 = pActor->special_ability_use_check(actor_id);
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3146 if ( v45 == 0 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3147 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3148 if ( pActor->pMonsterInfo.uMissleAttack1Type )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3149 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3150 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3151 Actor::AI_MissileAttack1(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3152 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3153 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3154 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3155 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3156 if ( radiusMultiplier * 307.2 > (double)v81 )
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3157 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3158 else
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3159 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3160 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3161 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3162 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3163 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3164 if ( (double)v81 >= radiusMultiplier * 307.2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3165 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3166 if (pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3167 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3168 else if ( v81 >= 1024 )//monsters
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3169 Actor::AI_Pursue3(actor_id, target_pid, 0, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3170 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3171 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3172 v70 = (signed int)(radiusMultiplier * 307.2);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3173 //monsters
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3174 //guard after player runs away
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3175 // follow player
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3176 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3177 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3178 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3179 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3180 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3181 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3182 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3183 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3184 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3185 //monsters
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3186 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3187 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3188 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3189 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3190 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3191 else if ( v45 == 2 || v45 == 3 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3192 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3193 if ( v45 == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3194 v46 = pActor->pMonsterInfo.uSpell1ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3195 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3196 v46 = pActor->pMonsterInfo.uSpell2ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3197 if ( v46 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3198 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3199 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3200 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3201 if ( v45 == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3202 Actor::AI_SpellAttack1(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3203 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3204 Actor::AI_SpellAttack2(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3205 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3206 else if ( radiusMultiplier * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3207 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3208 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3209 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3210 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3211 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3212 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3213 if ( (double)v81 >= radiusMultiplier * 307.2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3214 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3215 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3216 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3217 else if ( v81 >= 1024 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3218 Actor::AI_Pursue3(actor_id, target_pid, 256, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3219 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3220 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3221 v70 = (signed int)(radiusMultiplier * 307.2);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3222 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3223 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3224 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3225 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3226 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3227 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3228 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3229 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3230 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3231 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3232 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3233 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3234 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3235 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3236 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3237 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3238
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3239 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3240 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3241 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3242 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3243 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_MEDIUM )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3244 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3245 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_LONG )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3246 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3247 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_FREE )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3248 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3249 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3250 {
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3251 Actor::GetDirectionInfo(a1, 4, &v72, 0);
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3252 v58 = (uint)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333);
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
3253 Actor::AI_Stand(actor_id, 4, v58, &v72);
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3254 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3255 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3256 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3257 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3258 if ( (double)v81 >= radiusMultiplier * 307.2 )
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3259 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3260 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3261 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3262 else if ( v81 >= 1024 )
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3263 Actor::AI_Pursue3(actor_id, target_pid, 256, pDir);
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3264 else
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3265 {
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3266 v70 = (int)(radiusMultiplier * 307.2);
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3267 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3268 }
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3269 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3270 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3271 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3272 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3273 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3274 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3275 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3276 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3277 if ( radiusMultiplier * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3278 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3279 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3280 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3281 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3282 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3283 Actor::AI_MissileAttack2(actor_id, target_pid, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3284 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3285 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3286 //----- (0044665D) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3287 // uType: 0 -> any monster
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3288 // 1 -> uParam is GroupID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3289 // 2 -> uParam is MonsterID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3290 // 3 -> uParam is ActorID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3291 // uNumAlive: 0 -> all must be alive
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3292 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3293 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3294 unsigned int uAliveActors; // eax@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3295 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3296
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3297 uTotalActors = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3298 if ( uType )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3299 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3300 if ( uType == 1 )
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3301 uAliveActors = Actor::SearchActorByGroup(&uTotalActors, uParam);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3302 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3303 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3304 if ( uType == 2 )
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3305 uAliveActors = Actor::SearchActorByMonsterID(&uTotalActors, uParam);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3306 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3307 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3308 if ( uType != 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3309 return 0;
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3310 uAliveActors = Actor::SearchActorByID(&uTotalActors, uParam);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3311 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3312 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3313 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3314 else
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3315 uAliveActors = Actor::SearchAliveActors(&uTotalActors);
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3316
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3317 if (uNumAlive)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3318 return uAliveActors >= uNumAlive;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3319 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3320 return uTotalActors == uAliveActors;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3321 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3322 //----- (00408B54) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3323 unsigned int Actor::SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3324 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3325 int v4; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3326 unsigned int v5; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3327
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3328 v4 = GetAlertStatus();
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3329 *pTotalActors = 0;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3330 if ( (pActors[a2].uAttributes & 0x100000) == GetAlertStatus() )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3331 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3332 *pTotalActors = 1;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3333 if ( pActors[a2].IsNotAlive() == 1 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3334 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3335 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3336 return v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3337 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3338 //----- (00408AE7) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3339 unsigned int Actor::SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3340 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3341 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3342 unsigned int v9; // [sp+10h] [bp-4h]@1
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3343 Actor* v4;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3344
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3345 v8 = GetAlertStatus();
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3346 *pTotalActors = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3347 v9 = 0;
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3348 for ( uint i = 0; i < uNumActors; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3349 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3350 v4 = &pActors[i];
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3351 if ( (v4->uAttributes & 0x100000) == v8 && v4->uGroup == uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3352 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3353 ++*pTotalActors;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3354 if ( v4->IsNotAlive() == 1 )
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3355 ++v9;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3356 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3357 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3358 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3359 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3360 //----- (00408A7E) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3361 unsigned int Actor::SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3362 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3363 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3364 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3365 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3366
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3367 v8 = GetAlertStatus();
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3368 *pTotalActors = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3369 v9 = 0;
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3370 for ( uint i = 0; i < uNumActors; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3371 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3372 v4 = &pActors[i];
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3373 if ( (v4->uAttributes & 0x100000) == v8 && v4->pMonsterInfo.field_33 == uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3374 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3375 ++*pTotalActors;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3376 if ( v4->IsNotAlive() == 1 )
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3377 ++v9;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3378 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3379 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3380 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3381 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3382 //----- (00408A27) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3383 unsigned int Actor::SearchAliveActors(unsigned int *pTotalActors)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3384 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3385 int v2; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3386 unsigned int v3; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3387 Actor *v5; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3388
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3389 v2 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3390 v3 = 0;
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3391 *pTotalActors = 0;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3392 for ( uint i = 0; i < uNumActors; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3393 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3394 v5 = &pActors[i];
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3395 if ( (v5->uAttributes & 0x100000) == v2 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3396 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3397 ++*pTotalActors;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3398 if ( v5->IsNotAlive() == 1 )
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3399 ++v3;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3400 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3401 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3402 return v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3403 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3404 //----- (00408768) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3405 void Actor::InitializeActors()
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3406 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3407 signed int v5; // [sp+Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3408 signed int v6; // [sp+10h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3409 signed int v7; // [sp+14h] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3410 signed int v8; // [sp+18h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3411
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3412 v8 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3413 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3414 v7 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3415 v5 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
3416 if ( !_stricmp(pCurrentMapName, "d25.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3417 v8 = 1;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
3418 if ( !_stricmp(pCurrentMapName, "d26.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3419 v6 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
3420 if (pParty->IsPartyGood())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3421 v7 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
3422 if (pParty->IsPartyEvil())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3423 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3424
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3425 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3426 for (uint i = 0; i < uNumActors; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3427 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1974
diff changeset
3428 Actor* actor = &pActors[i];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3429
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3430 if (actor->CanAct() || actor->uAIState == Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3431 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3432 actor->vPosition.x = actor->vInitialPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3433 actor->vPosition.y = actor->vInitialPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3434 actor->vPosition.z = actor->vInitialPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3435 actor->sCurrentHP = actor->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3436 if (actor->uAIState != Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3437 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3438 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3439 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3440 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3441
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3442 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3443
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3444 if (!v8 || v7)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3445 if (!v6 || v5)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3446 if (actor->IsPeasant())
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3447 actor->uAttributes &= 0xF70000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3448
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3449 actor->uAttributes &= 0x7F0000;
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3450 if (actor->uAttributes & 0x400000)
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
3451 Actor::_4031C1_update_job_never_gets_called(i, pParty->uCurrentHour, 1);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3452 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3453 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3454 //----- (00439474) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3455 void Actor::DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3456 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3457 SpriteObject *projectileSprite; // ebx@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3458 Actor *pMonster; // esi@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3459 unsigned __int16 v16; // cx@25
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3460 int v33; // eax@100
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3461 int v40; // ebx@107
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3462 int extraRecoveryTime; // qax@125
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3463 unsigned __int16 v43; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3464 unsigned __int16 v45; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3465 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3466 char *pPlayerName; // [sp+18h] [bp-54h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3467 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3468 signed int a4; // [sp+44h] [bp-28h]@1
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3469 bool IsAdditionalDamagePossible; // [sp+50h] [bp-1Ch]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3470 int v61; // [sp+58h] [bp-14h]@1
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3471 bool isLifeStealing; // [sp+5Ch] [bp-10h]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3472 int uDamageAmount; // [sp+60h] [bp-Ch]@1
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3473 DAMAGE_TYPE attackElement; // [sp+64h] [bp-8h]@27
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3474
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3475 projectileSprite = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3476 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3477 a4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3478 v61 = 0;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3479 IsAdditionalDamagePossible = false;
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3480 isLifeStealing = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3481 if ( PID_TYPE(a1) == OBJECT_Item)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3482 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3483 projectileSprite = &pSpriteObjects[PID_ID(a1)];
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3484 v61 = projectileSprite->field_60_distance_related_prolly_lod;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3485 a1 = projectileSprite->spell_caster_pid;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3486 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3487 if (PID_TYPE(a1) != OBJECT_Player)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3488 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3489
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3490 assert(PID_ID(abs(a1)) < 4);
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3491 Player* player = &pParty->pPlayers[PID_ID(a1)];
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3492 pMonster = &pActors[uActorID_Monster];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3493 if (pMonster->IsNotAlive())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3494 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3495
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3496 pMonster->uAttributes |= 0xC000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3497 if ( pMonster->uAIState == Fleeing )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3498 pMonster->uAttributes |= 0x20000u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3499 bool hit_will_stun = false,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3500 hit_will_paralyze = false;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3501 if ( !projectileSprite )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3502 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3503 int main_hand_idx = player->pEquipment.uMainHand;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3504 IsAdditionalDamagePossible = true;
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1988
diff changeset
3505 if ( player->HasItemEquipped(EQUIP_TWO_HANDED) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3506 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3507 uint main_hand_skill = player->GetMainHandItem()->GetPlayerSkillType();
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3508 uint main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3509 switch (main_hand_skill)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3510 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3511 case PLAYER_SKILL_STAFF:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3512 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3513 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3514 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3515 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3516 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3517 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3518
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3519 case PLAYER_SKILL_MACE:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3520 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3521 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3522 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3523 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3524 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3525 if (main_hand_mastery >= 4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3526 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3527 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3528 hit_will_paralyze = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3529 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3530 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3531 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3532 }
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3533 attackElement = DMGT_PHISYCAL;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3534 uDamageAmount = player->CalculateMeleeDamageTo(false, false, pMonster->pMonsterInfo.uID);
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3535 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
1928
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3536 {
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3537 player->PlaySound(SPEECH_52, 0);
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3538 return;
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3539 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3540 }
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3541 else
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3542 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3543 v61 = projectileSprite->field_60_distance_related_prolly_lod;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3544 if ( projectileSprite->spell_id != SPELL_DARK_SOULDRINKER )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3545 {
2235
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3546 int d1 = abs(pParty->vPosition.x - projectileSprite->vPosition.x);
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3547 int d2 = abs(pParty->vPosition.y - projectileSprite->vPosition.y);
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3548 int d3 = abs(pParty->vPosition.z - projectileSprite->vPosition.z);
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3549 v61 = int_get_vector_length(d1, d2, d3);
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3550
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3551 if ( v61 >= 5120 && !(pMonster->uAttributes & 0x400) )
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3552 return;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3553 else if ( v61 >= 2560 )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3554 v61 = 2;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3555 else
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3556 v61 = 1;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3557 }
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3558
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3559 switch (projectileSprite->spell_id)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3560 {
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3561 case SPELL_LASER_PROJECTILE:
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3562 v16 = player->pActiveSkills[PLAYER_SKILL_BLASTER];
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3563 v61 = 1;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3564 if ( SkillToMastery(v16) >= 3 )
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3565 a4 = player->pActiveSkills[PLAYER_SKILL_BLASTER] & 0x3F;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3566 attackElement = DMGT_PHISYCAL;
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3567 uDamageAmount = player->CalculateMeleeDamageTo(true, true, 0);
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3568 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3569 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3570 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3571 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3572 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3573 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3574 case SPELL_101:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3575 attackElement = DMGT_FIRE;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3576 uDamageAmount = player->CalculateRangedDamageTo(0);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3577 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3578 uDamageAmount >>= 1;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3579 IsAdditionalDamagePossible = true;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3580 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3581 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3582 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3583 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3584 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3585 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3586 case SPELL_EARTH_BLADES:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3587 a4 = 5 * projectileSprite->spell_level;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3588 attackElement = (DAMAGE_TYPE)player->GetSpellSchool(SPELL_EARTH_BLADES);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3589 uDamageAmount = _43AFE3_calc_spell_damage(39, projectileSprite->spell_level, projectileSprite->spell_skill, pMonster->sCurrentHP);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3590 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3591 uDamageAmount >>= 1;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3592 IsAdditionalDamagePossible = false;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3593 if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3594 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3595 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3596 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3597 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3598 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3599 case SPELL_EARTH_STUN:
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3600 uDamageAmount = 0;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3601 attackElement = DMGT_PHISYCAL;
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3602 hit_will_stun = 1;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3603 if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3604 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3605 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3606 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3607 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3608 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3609 case SPELL_BOW_ARROW:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3610 attackElement = DMGT_PHISYCAL;
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3611 uDamageAmount = player->CalculateRangedDamageTo(pMonster->word_000086_some_monster_id);
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3612 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3613 uDamageAmount /= 2;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3614 IsAdditionalDamagePossible = true;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3615 if ( projectileSprite->stru_24.uItemID != 0 && projectileSprite->stru_24.uSpecEnchantmentType == 3 ) //of carnage
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3616 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3617 attackElement = DMGT_FIRE;
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3618 }
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3619 else if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3620 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3621 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3622 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3623 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3624 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3625
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3626 default:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3627 attackElement = (DAMAGE_TYPE)player->GetSpellSchool(projectileSprite->spell_id);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3628 IsAdditionalDamagePossible = false;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3629 uDamageAmount = _43AFE3_calc_spell_damage(projectileSprite->spell_id, projectileSprite->spell_level, projectileSprite->spell_skill, pMonster->sCurrentHP);
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3630 break;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3631 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3632 }
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3633
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1359
diff changeset
3634 if (player->IsWeak())
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3635 uDamageAmount /= 2;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3636 if ( pMonster->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3637 uDamageAmount = 0;
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
3638 v61 = pMonster->CalcMagicalDamageToActor(attackElement, uDamageAmount);
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3639 if ( !projectileSprite && player->IsUnarmed() && player->pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3640 {
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
3641 v61 += pMonster->CalcMagicalDamageToActor((DAMAGE_TYPE)8, player->pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uPower);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3642 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3643 uDamageAmount = v61;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3644 if ( IsAdditionalDamagePossible )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3645 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3646 if ( projectileSprite )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3647 {
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3648 a4 = projectileSprite->stru_24._439DF3_get_additional_damage((int*)&attackElement, &isLifeStealing);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3649 if ( isLifeStealing && pMonster->sCurrentHP > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3650 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3651 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3652 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3653 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3654 }
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
3655 uDamageAmount += pMonster->CalcMagicalDamageToActor(attackElement, a4);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3656 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3657 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3658 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3659 for (int i = 0; i < 2; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3660 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3661 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3662 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3663 ItemGen* item;
1992
1e5f097e1c2d fixing incorrect item checked when dealing damage to monsters
Grumpy7
parents: 1989
diff changeset
3664 if (i == 0)
1e5f097e1c2d fixing incorrect item checked when dealing damage to monsters
Grumpy7
parents: 1989
diff changeset
3665 item = player->GetOffHandItem();
1e5f097e1c2d fixing incorrect item checked when dealing damage to monsters
Grumpy7
parents: 1989
diff changeset
3666 else
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3667 item = player->GetMainHandItem();
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3668 a4 = item->_439DF3_get_additional_damage((int*)&attackElement, &isLifeStealing);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3669 if ( isLifeStealing && pMonster->sCurrentHP > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3670 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3671 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3672 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3673 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3674 }
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
3675 uDamageAmount += pMonster->CalcMagicalDamageToActor(attackElement, a4);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3676 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3677 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3678 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3679 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3680 pMonster->sCurrentHP -= uDamageAmount;
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3681 if ( uDamageAmount == 0 && !hit_will_stun )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3682 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3683 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3684 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3685 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3686 if ( pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3687 {
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3688 Actor::AI_Stun(uActorID_Monster, a1, 0);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3689 Actor::AggroSurroundingPeasants(uActorID_Monster, 1);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3690 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3691 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3692 if ( projectileSprite )
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3693 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[189], player->pName, pMonster->pActorName, uDamageAmount);// "%s shoots %s for %lu points"
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3694 else
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3695 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[164], player->pName, pMonster->pActorName, uDamageAmount);// "%s hits %s for %lu damage"
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3696 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3697 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3698 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3699 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3700 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3701 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3702 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3703 if ( /*pRenderer->pRenderD3D &&*/ pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3704 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3705 v33 = byte_4D864C && pGame->uFlags & 0x80000 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3706 pDecalBuilder->AddBloodsplat((float)pMonster->vPosition.x, (float)pMonster->vPosition.y, (float)pMonster->vPosition.z, 1.0, 0.0, 0.0, (float)v33, 0, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3707 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3708 }
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3709 Actor::Die(uActorID_Monster);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3710 Actor::ApplyFineForKillingPeasant(uActorID_Monster);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3711 Actor::AggroSurroundingPeasants(uActorID_Monster, 1);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3712 if ( pMonster->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
3713 pParty->GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3714 v40 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3715 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3716 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3717 player->PlaySound((PlayerSpeech)v40, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3718 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3719 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3720 pMonsterName = (char *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3721 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3722 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3723 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3724 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3725 }
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3726 if ( pMonster->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].uExpireTime > 0
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3727 && uDamageAmount != 0 )
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3728 player->ReceiveDamage(uDamageAmount, attackElement);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3729 int knockbackValue = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
2301
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
3730 if ( (player->GetSpecialItemBonus(24) || hit_will_stun) && pMonster->DoesDmgTypeDoDamage(DMGT_EARTH) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3731 {
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3732 extraRecoveryTime = 20;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3733 knockbackValue = 10;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3734 if ( !pParty->bTurnBasedModeOn )
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3735 extraRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3736 pMonster->pMonsterInfo.uRecoveryTime += extraRecoveryTime;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3737 if ( bShowDamage )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3738 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3739 pMonsterName = player->pName; // "%s stuns %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3740 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3741 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3742 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3743 }
2301
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
3744 if ( hit_will_paralyze && pMonster->CanAct() && pMonster->DoesDmgTypeDoDamage(DMGT_EARTH))
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3745 {
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3746 v43 = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3747 v45 = SkillToMastery(v43);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3748 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v43 & 0x3F)) * 0.033333335);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3749 pMonster->pActorBuffs[ACTOR_BUFF_PARALYZED].Apply(v46, v45, 0, 0, 0);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3750 if ( bShowDamage )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3751 {
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3752 pMonsterName = player->pName; // "%s paralyzes %s"
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3753 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3754 ShowStatusBarString(pTmpBuf.data(), 2u);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3755 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3756 }
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3757 if ( knockbackValue > 10 )
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3758 knockbackValue = 10;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3759 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3760 {
2172
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
3761 pVelocity->x = fixpoint_mul(knockbackValue, pVelocity->x);
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
3762 pVelocity->y = fixpoint_mul(knockbackValue, pVelocity->y);
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
3763 pVelocity->z = fixpoint_mul(knockbackValue, pVelocity->z);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3764 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3765 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3766 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3767 }
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3768 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster, 1, v61);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3769 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3770 //----- (004BBF61) --------------------------------------------------------
2169
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3771 void Actor::Arena_summon_actor( int monster_id, __int16 x, int y, int z )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3772 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3773 int v12; // ebx@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3774 int v13; // eax@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3775 __int16 v16; // [sp+10h] [bp-4h]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3776
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1554
diff changeset
3777 if (uNumActors < 500)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3778 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3779 v16 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3780 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3781 v16 = pIndoor->GetSector(x, y, z);
2169
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3782 pActors[uNumActors].Reset();
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3783 strcpy(pActors[uNumActors].pActorName, pMonsterStats->pInfos[monster_id].pName);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3784 pActors[uNumActors].sCurrentHP = LOWORD(pMonsterStats->pInfos[monster_id].uHP);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3785 memcpy(&pActors[uNumActors].pMonsterInfo, &pMonsterStats->pInfos[monster_id], 0x58u);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3786 pActors[uNumActors].word_000086_some_monster_id = monster_id;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3787 pActors[uNumActors].uActorRadius = pMonsterList->pMonsters[monster_id - 1].uMonsterRadius;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3788 pActors[uNumActors].uActorHeight = pMonsterList->pMonsters[monster_id - 1].uMonsterHeight;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3789 pActors[uNumActors].uMovementSpeed = pMonsterList->pMonsters[monster_id - 1].uMovementSpeed;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3790 pActors[uNumActors].vInitialPosition.x = x;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3791 pActors[uNumActors].vPosition.x = x;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3792 pActors[uNumActors].uAttributes |= 80000;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3793 pActors[uNumActors].pMonsterInfo.uTreasureType = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3794 pActors[uNumActors].pMonsterInfo.uTreasureLevel = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3795 pActors[uNumActors].pMonsterInfo.uTreasureDiceSides = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3796 pActors[uNumActors].pMonsterInfo.uTreasureDiceRolls = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3797 pActors[uNumActors].pMonsterInfo.uTreasureDropChance = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3798 pActors[uNumActors].vInitialPosition.y = y;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3799 pActors[uNumActors].vPosition.y = y;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3800 pActors[uNumActors].vInitialPosition.z = z;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3801 pActors[uNumActors].vPosition.z = z;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3802 pActors[uNumActors].uTetherDistance = 256;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3803 pActors[uNumActors].uSectorID = v16;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3804 pActors[uNumActors].uGroup = 1;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3805 pActors[uNumActors].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3806 pActors[uNumActors].PrepareSprites(0);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3807 for ( int i = 0; i < 4; i++)
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3808 pSoundList->LoadSound(pMonsterList->pMonsters[monster_id - 1].pSoundSampleIDs[i], 0);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3809 v12 = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3810 do
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3811 {
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3812 v13 = pSoundList->LoadSound(v12 + word_4EE088_sound_ids[pMonsterStats->pInfos[monster_id].uSpell1ID], 1);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3813 v12++;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3814 }
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3815 while ( v13 );
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3816 ++uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3817 }
1911
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3818 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3819 //----- (00426E10) --------------------------------------------------------
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3820 int stru319::which_player_to_attack(Actor *pActor)
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3821 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3822 signed int v2; // ebx@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3823 bool flag; // edi@37
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3824 int v22; // [sp+8h] [bp-140h]@3
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3825 int Victims_list[60]; // [sp+48h] [bp-100h]@48
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3826 int for_sex; // [sp+13Ch] [bp-Ch]@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3827 int for_race; // [sp+140h] [bp-8h]@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3828 int for_class; // [sp+144h] [bp-4h]@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3829
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3830 for_class = -1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3831 for_race = -1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3832 for_sex = -1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3833 v2 = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3834 if ( pActor->pMonsterInfo.uAttackPreference )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3835 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3836 for ( uint i = 0; i < 16; i++ )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3837 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3838 v22 = pActor->pMonsterInfo.uAttackPreference & (1 << i);
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3839 if ( v22 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3840 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3841 switch ( v22 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3842 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3843 case 1:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3844 for_class = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3845 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3846 case 2:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3847 for_class = 12;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3848 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3849 case 4:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3850 for_class = 16;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3851 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3852 case 8:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3853 for_class = 28;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3854 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3855 case 16:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3856 for_class = 24;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3857 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3858 case 32:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3859 for_class = 32;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3860 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3861 case 64:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3862 for_class = 20;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3863 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3864 case 128:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3865 for_class = 4;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3866 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3867 case 256:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3868 for_class = 8;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3869 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3870 case 512:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3871 for_sex = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3872 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3873 case 1024:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3874 for_sex = 1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3875 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3876 case 2048:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3877 for_race = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3878 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3879 case 4096:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3880 for_race = 1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3881 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3882 case 8192:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3883 for_race = 3;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3884 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3885 case 16384:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3886 for_race = 2;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3887 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3888 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3889 v2 = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3890 for ( uint j = 0; j < 4; ++j )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3891 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3892 flag = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3893 if ( for_class != -1 && for_class == pPlayers[j + 1]->classType )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3894 flag = true;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3895 if ( for_sex != -1 && for_sex == pPlayers[j + 1]->uSex )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3896 flag = true;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3897 if ( for_race != -1 && for_race == pPlayers[j + 1]->GetRace() )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3898 flag = true;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3899 if ( flag == true )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3900 {
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3901 if ( !(pPlayers[j + 1]->pConditions[Condition_Paralyzed] | pPlayers[j + 1]->pConditions[Condition_Unconcious]
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3902 | pPlayers[j + 1]->pConditions[Condition_Dead] | pPlayers[j + 1]->pConditions[Condition_Pertified] | pPlayers[j + 1]->pConditions[Condition_Eradicated]) )
1911
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3903 Victims_list[v2++] = j;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3904 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3905 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3906 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3907 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3908 if ( v2 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3909 return Victims_list[rand() % v2];
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3910 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3911 for ( uint i = 0; i < 4; ++i )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3912 {
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3913 if ( !(pPlayers[i + 1]->pConditions[Condition_Paralyzed] | pPlayers[i + 1]->pConditions[Condition_Unconcious]
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3914 | pPlayers[i + 1]->pConditions[Condition_Dead] | pPlayers[i + 1]->pConditions[Condition_Pertified] | pPlayers[i + 1]->pConditions[Condition_Eradicated]) )
1911
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3915 Victims_list[v2++] = i;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3916 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3917 if ( v2 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3918 return Victims_list[rand() % v2];
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3919 else
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3920 return 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3921 }
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3922 //----- (0042F4DA) --------------------------------------------------------
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3923 bool CheckActors_proximity()
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3924 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3925 signed int distance; // edi@1
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3926 int for_x; // ebx@5
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3927 int for_y; // [sp+Ch] [bp-10h]@5
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3928 int for_z; // [sp+10h] [bp-Ch]@5
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
3929 // int v3; // eax@5
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
3930 // int v4; // ebx@5
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
3931 // unsigned int v5; // ecx@5
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
3932 // int v6; // edx@6
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
3933 // unsigned int v7; // edx@8
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
3934 // unsigned int v8; // edx@10
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3935
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3937 distance = 5120;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3938 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3939 distance = 2560;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3940
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3941 if ( (signed int)uNumActors <= 0 )
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3942 return false;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3943 for ( uint i = 0; i < (signed int)uNumActors; ++i )
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3944 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3945 for_x = abs(pActors[i].vInitialPosition.x - pParty->vPosition.x);
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3946 for_y = abs(pActors[i].vInitialPosition.y - pParty->vPosition.y);
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3947 for_z = abs(pActors[i].vInitialPosition.z - pParty->vPosition.z);
2235
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3948 if ( int_get_vector_length(for_x, for_y, for_z) < distance )
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3949 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3950 if ( pActors[i].uAIState != Dead )
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3951 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3952 if ( pActors[i].uAIState != Dying && pActors[i].uAIState != Removed
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3953 && pActors[i].uAIState != Disabled && pActors[i].uAIState != Summoned
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3954 && (pActors[i].uAttributes & 0x80000 || pActors[i].GetActorsRelation(0) ) )
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3955 return true;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3956 }
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3957 }
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3958 }
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3959 return false;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3960 }
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3961
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3962
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3963 //----- (00426A5A) --------------------------------------------------------
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3964 void Actor::LootActor()
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3965 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3966 signed int v2; // edi@1
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3967 unsigned __int8 v7; // al@30
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3968 char *v9; // [sp-4h] [bp-3Ch]@10
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3969 char *v10; // [sp-4h] [bp-3Ch]@31
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3970 char *v11; // [sp-4h] [bp-3Ch]@38
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3971 ItemGen Dst; // [sp+Ch] [bp-2Ch]@1
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3972 bool itemFound; // [sp+30h] [bp-8h]@1
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3973 int v14; // [sp+34h] [bp-4h]@1
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3974
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3975 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3976 Dst.Reset();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3977 v2 = 0;
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3978 itemFound = false;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3979 v14 = 0;
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3980 if ( !( this->uAttributes & 0x800000 ) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3981 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3982 for (uchar i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++ )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3983 v14 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3984 if ( v14 != 0 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3985 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3986 pParty->PartyFindsGold(v14, 0);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3987 viewparams->bRedrawGameUI = 1;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3988 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3989 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3990 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3991 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3992 if ( this->ActorHasItems[3].uItemID != 0 && this->ActorHasItems[3].GetItemEquipType() == EQUIP_GOLD )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3993 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3994 v14 = this->ActorHasItems[3].uSpecEnchantmentType;
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3995 this->ActorHasItems[3].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3996 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3997 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3998 pParty->PartyFindsGold(v14, 0);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3999 viewparams->bRedrawGameUI = 1;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4000 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4001 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4002 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4003 if ( this->uCarriedItemID )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4004 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4005 Dst.Reset();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4006 Dst.uItemID = this->uCarriedItemID;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4007 v9 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4008 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4009 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v9);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4010 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4011 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v9);
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4012 ShowStatusBarString(pTmpBuf2.data(), 2);
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4013 if ( Dst.GetItemEquipType() == 12 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4014 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4015 Dst.uNumCharges = rand() % 6 + Dst.GetDamageMod() + 1;
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4016 Dst.uMaxCharges = Dst.uNumCharges;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4017 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4018 if ( pItemsTable->pItems[Dst.uItemID].uEquipType == 14 && Dst.uItemID != 220 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4019 Dst.uEnchantmentType = 2 * rand() % 4 + 2;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4020 pItemsTable->SetSpecialBonus(&Dst);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4021 if ( !pParty->AddItemToParty(&Dst) )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4022 pParty->SetHoldingItem(&Dst);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4023 this->uCarriedItemID = 0;
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4024 if ( this->ActorHasItems[0].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4025 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4026 if ( !pParty->AddItemToParty(this->ActorHasItems) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4027 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4028 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4029 pParty->SetHoldingItem(this->ActorHasItems);
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4030 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4031 this->ActorHasItems[0].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4032 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4033 if ( this->ActorHasItems[1].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4034 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4035 if ( !pParty->AddItemToParty(&this->ActorHasItems[1]) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4036 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4037 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4038 pParty->SetHoldingItem(&this->ActorHasItems[1]);
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4039 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4040 this->ActorHasItems[1].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4041 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4042 this->Remove();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4043 return;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4044 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4045 if ( ( this->uAttributes & 0x800000 ) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4046 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4047 if ( this->ActorHasItems[3].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4048 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4049 memcpy(&Dst, &this->ActorHasItems[3], sizeof(Dst));
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4050 this->ActorHasItems[3].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4051 v11 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4052 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4053 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v11);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4054 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4055 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v11);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4056 ShowStatusBarString(pTmpBuf2.data(), 2u);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4057 if ( !pParty->AddItemToParty(&Dst) )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4058 pParty->SetHoldingItem(&Dst);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4059 itemFound = true;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4060 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4061 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4062 else
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4063 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4064 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance && (v7 = this->pMonsterInfo.uTreasureLevel) != 0 )
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4065 {
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4066 pItemsTable->GenerateItem(v7, this->pMonsterInfo.uTreasureType, &Dst);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4067 v10 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4068 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4069 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v10);//Âû íàøëè ^I[%d] çîëîò^L[îé;ûõ;ûõ] è ïðåäìåò (%s)!
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4070 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4071 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v10);//Âû íàøëè ^Pv[%s]!
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4072 ShowStatusBarString(pTmpBuf2.data(), 2);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4073 if ( !pParty->AddItemToParty(&Dst) )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4074 pParty->SetHoldingItem(&Dst);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4075 itemFound = true;
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4076 }
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4077 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4078 if ( this->ActorHasItems[0].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4079 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4080 if ( !pParty->AddItemToParty(this->ActorHasItems) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4081 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4082 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4083 pParty->SetHoldingItem(this->ActorHasItems);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4084 itemFound = true;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4085 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4086 this->ActorHasItems[0].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4087 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4088 if ( this->ActorHasItems[1].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4089 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4090 if ( !pParty->AddItemToParty(&this->ActorHasItems[1]) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4091 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4092 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4093 pParty->SetHoldingItem(&this->ActorHasItems[1]);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4094 itemFound = true;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4095 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4096 this->ActorHasItems[1].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4097 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4098 if ( !itemFound || rand() % 100 < 90 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4099 this->Remove();
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4100 }
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4101
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4102
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4103 //----- (00427102) --------------------------------------------------------
1971
e45c277da9f1 Actor::_427102 to Actor::_427102_IsOkToCastSpell
Grumpy7
parents: 1970
diff changeset
4104 bool Actor::_427102_IsOkToCastSpell( signed int a2 )
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4105 {
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4106 switch(a2)
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4107 {
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4108 case SPELL_BODY_POWER_CURE:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4109 {
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4110 if ( this->sCurrentHP >= (signed int)this->pMonsterInfo.uHP )
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4111 return false;
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4112 return true;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4113 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4114 case SPELL_LIGHT_DISPEL_MAGIC:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4115 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4116 for (int i = 0; i < 20; i++)
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4117 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4118 if (pParty->pPartyBuffs[i].uExpireTime > 0)
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4119 return true;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4120 }
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4121 for ( int i = 1; i <= 4; i++ )
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4122 {
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4123 for ( int j = 0; j < 22; j++ )
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4124 {
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4125 if (pPlayers[i]->pPlayerBuffs[j].uExpireTime > 0)
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4126 return true;
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4127 }
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4128 }
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4129 return false;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4130 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4131 case SPELL_LIGHT_DAY_OF_PROTECTION:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4132 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4133 return this->pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4134 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4135 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4136 case SPELL_LIGHT_HOUR_OF_POWER:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4137 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4138 return this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4139 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4140 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4141 case SPELL_DARK_PAIN_REFLECTION:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4142 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4143 return this->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4144 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4145 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4146 case SPELL_BODY_HAMMERHANDS:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4147 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4148 return this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4149 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4150 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4151 case SPELL_FIRE_HASTE:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4152 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4153 return this->pActorBuffs[ACTOR_BUFF_HASTE].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4154 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4155 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4156 case SPELL_AIR_SHIELD:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4157 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4158 return this->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4159 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4160 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4161 case SPELL_EARTH_STONESKIN:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4162 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4163 return this->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime <= 0;
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4164 break;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4165 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4166 case SPELL_SPIRIT_BLESS:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4167 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4168 return this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4169 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4170 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4171 case SPELL_SPIRIT_FATE:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4172 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4173 return this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4174 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4175 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4176 case SPELL_SPIRIT_HEROISM:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4177 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4178 return this->pActorBuffs[ACTOR_BUFF_HEROISM].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4179 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4180 }
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4181 default:
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4182 return true;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4183 }
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4184 }
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4185
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4186
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4187 //----- (0042704B) --------------------------------------------------------
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4188 ABILITY_INDEX Actor::special_ability_use_check( int a2 )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4189 {
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4190 signed int okToCastSpell1; // ebx@5
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4191 signed int okToCastSpell2; // edi@5
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4192
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4193 if ( this->pMonsterInfo.uSpecialAbilityType == 2
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
4194 && this->pMonsterInfo.uSpecialAbilityDamageDiceBonus < 3
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4195 && rand() % 100 < 5 )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4196 this->SummonMinion(a2);
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4197 okToCastSpell1 = this->_427102_IsOkToCastSpell(this->pMonsterInfo.uSpell1ID);
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4198 okToCastSpell2 = this->_427102_IsOkToCastSpell(this->pMonsterInfo.uSpell2ID);
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4199 if ( okToCastSpell1 && this->pMonsterInfo.uSpell1UseChance && rand() % 100 < this->pMonsterInfo.uSpell1UseChance )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4200 return ABILITY_SPELL1;
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4201 if ( okToCastSpell2 && this->pMonsterInfo.uSpell2UseChance && rand() % 100 < this->pMonsterInfo.uSpell2UseChance )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4202 return ABILITY_SPELL2;
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4203 if (this->pMonsterInfo.uAttack2Chance && rand() % 100 < this->pMonsterInfo.uAttack2Chance)
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4204 return ABILITY_ATTACK2;
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4205 return ABILITY_ATTACK1;
1974
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4206 }
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4207
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4208
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4209
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4210 //----- (004273BB) --------------------------------------------------------
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4211 bool Actor::_4273BB_DoesHitOtherActor( Actor *defender, int a3, int a4 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4212 {
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4213 signed int v6; // ebx@1
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4214 signed int v7; // esi@1
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4215 int armorSum; // ebx@10
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4216 signed int a2a; // [sp+18h] [bp+Ch]@1
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4217
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4218 v6 = defender->pMonsterInfo.uAC;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4219 v7 = 0;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4220 a2a = 0;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4221 if ( defender->pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4222 v6 /= 2;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4223 if ( defender->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4224 v7 = defender->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4225 if ( defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime > 0 && defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower > v7 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4226 v7 = defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4227 armorSum = v7 + v6;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4228 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4229 a2a = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4230 if ( this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_BLESS].uPower > a2a )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4231 a2a = this->pActorBuffs[ACTOR_BUFF_BLESS].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4232 if ( this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4233 {
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4234 a2a += this->pActorBuffs[ACTOR_BUFF_FATE].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4235 this->pActorBuffs[ACTOR_BUFF_FATE].Reset();
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4236 }
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4237 return rand() % (armorSum + 2 * this->pMonsterInfo.uLevel + 10) + a2a + 1 > armorSum + 5;
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4238 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4239
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4240 //----- (004274AD) --------------------------------------------------------
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4241 bool Actor::ActorHitOrMiss(Player *pPlayer)
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4242 {
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4243 signed int v3; // edi@1
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4244 signed int v4; // esi@8
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4245 int v5; // esi@8
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4246
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4247 v3 = 0;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4248 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4249 v3 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4250 if ( this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_BLESS].uPower > v3 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4251 v3 = this->pActorBuffs[ACTOR_BUFF_BLESS].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4252 if ( this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime > 0 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4253 {
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4254 v3 += this->pActorBuffs[ACTOR_BUFF_FATE].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4255 this->pActorBuffs[ACTOR_BUFF_FATE].Reset();
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4256 }
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4257 v4 = pPlayer->GetActualAC() + 2 * this->pMonsterInfo.uLevel + 10;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4258 v5 = rand() % v4 + 1;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4259 return (v3 + v5 > pPlayer->GetActualAC() + 5);
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4260 }
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4261
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4262
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4263 //----- (0042756B) --------------------------------------------------------
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4264 int Actor::CalcMagicalDamageToActor(DAMAGE_TYPE dmgType, signed int incomingDmg)
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4265 {
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4266 int v4; // edx@1
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4267 int v5; // ecx@1
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4268 signed int v6; // eax@4
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4269 signed int result; // eax@17
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4270 signed int v8; // esi@18
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4271
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4272 v4 = 0;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4273 v5 = 0;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4274 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4275 v5 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4276 switch ( dmgType )
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4277 {
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4278 case DMGT_FIRE:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4279 v6 = this->pMonsterInfo.uResFire;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4280 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4281 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4282 case DMGT_ELECTR:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4283 v6 = this->pMonsterInfo.uResAir;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4284 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4285 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4286 case DMGT_COLD:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4287 v6 = this->pMonsterInfo.uResWater;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4288 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4289 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4290 case DMGT_EARTH:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4291 v6 = this->pMonsterInfo.uResEarth;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4292 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4293 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4294 case DMGT_PHISYCAL:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4295 v6 = this->pMonsterInfo.uResPhysical;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4296 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4297 case DMGT_SPIRIT:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4298 v6 = this->pMonsterInfo.uResSpirit;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4299 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4300 case DMGT_MIND:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4301 v6 = this->pMonsterInfo.uResMind;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4302 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4303 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4304 case DMGT_BODY:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4305 v6 = this->pMonsterInfo.uResBody;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4306 v4 = v5;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4307 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4308 case DMGT_LIGHT:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4309 v6 = this->pMonsterInfo.uResLight;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4310 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4311 case DMGT_DARK:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4312 v6 = this->pMonsterInfo.uResDark;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4313 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4314 default:
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4315 v6 = 0;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4316 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4317 }
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4318 if ( v6 < 200 )
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4319 {
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4320 v8 = v4 + v6 + 30;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4321 for (int i = 0; i < 4; i++)
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4322 {
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4323 if ( rand() % v8 < 30 )
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4324 break;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4325 incomingDmg /= 2;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4326 }
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4327 result = incomingDmg;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4328 }
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4329 else
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4330 result = 0;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4331 return result;
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
4332 }
2301
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4333
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4334 //----- (00427662) --------------------------------------------------------
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4335 bool Actor::DoesDmgTypeDoDamage(DAMAGE_TYPE uType)
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4336 {
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4337 signed int resist; // esi@2
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4338 bool result; // eax@13
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4339
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4340 switch ( uType )
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4341 {
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4342 case 0:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4343 resist = this->pMonsterInfo.uResFire;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4344 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4345 case 1:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4346 resist = this->pMonsterInfo.uResAir;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4347 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4348 case 2:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4349 resist = this->pMonsterInfo.uResWater;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4350 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4351 case 3:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4352 resist = this->pMonsterInfo.uResEarth;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4353 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4354 case 4:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4355 resist = this->pMonsterInfo.uResPhysical;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4356 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4357 case 6:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4358 resist = this->pMonsterInfo.uResSpirit;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4359 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4360 case 7:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4361 resist = this->pMonsterInfo.uResMind;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4362 case 8:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4363 resist = this->pMonsterInfo.uResBody;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4364 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4365 case 9:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4366 resist = this->pMonsterInfo.uResLight;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4367 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4368 case 10:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4369 resist = this->pMonsterInfo.uResDark;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4370 break;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4371 default:
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4372 return 1;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4373 }
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4374 if ( resist < 200 )
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4375 result = rand() % ((this->pMonsterInfo.uLevel >> 2) + resist + 30) < 30;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4376 else
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4377 result = 0;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4378 return result;
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4379 }
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
4380
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4381 //----- (00448A98) --------------------------------------------------------
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4382 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle)
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4383 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4384 if ( uGroupID )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4385 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4386 if ( bToggle )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4387 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4388 for ( uint i = 0; i < (unsigned int)uNumActors; ++i )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4389 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4390 if ( pActors[i].uGroup == uGroupID )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4391 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4392 pActors[i].uAttributes |= uFlag;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4393 if ( uFlag == 0x10000 )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4394 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4395 pActors[i].uAIState = Disabled;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4396 pActors[i].UpdateAnimation();
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4397 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4398 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4399 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4400 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4401 else
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4402 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4403 for ( uint i = 0; i < (unsigned int)uNumActors; ++i )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4404 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4405 if ( pActors[i].uGroup == uGroupID )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4406 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4407 if ( uFlag == 0x10000 )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4408 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4409 if ( pActors[i].uAIState != Dead )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4410 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4411 if ( pActors[i].uAIState != 4 && pActors[i].uAIState != 11 )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4412 pActors[i].uAIState = Standing;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4413 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4414 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4415 LODWORD(pActors[i].uAttributes) &= ~uFlag;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4416 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4417 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4418 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4419 }
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4420 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4421
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4422 //----- (004014E6) --------------------------------------------------------
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4423 void Actor::MakeActorAIList_ODM()
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4424 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4425 int v1; // eax@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4426 // int v2; // ebx@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4427 // unsigned int v3; // ecx@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4428 // int v4; // edx@5
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4429 // int v5; // edx@7
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4430 // unsigned int v6; // edx@9
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4431 unsigned int v7; // ST20_4@10
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4432 int v9; // edi@10
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4433 int v10; // ebx@14
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4434 int v21; // [sp+Ch] [bp-14h]@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4435 int v22; // [sp+10h] [bp-10h]@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4436
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4437 pParty->uFlags &= 0xFFFFFFCFu;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4438
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4439 ai_arrays_size = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4440 for (uint i = 0; i < uNumActors; ++i)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4441 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4442 Actor* actor = &pActors[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4443
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4444 actor->uAttributes &= 0xFFFFFBFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4445 if (!actor->CanAct())
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4446 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4447 actor->uAttributes &= 0xFFFFBFFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4448 continue;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4449 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4450
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4451 v22 = abs(pParty->vPosition.z - actor->vPosition.z);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4452 v21 = abs(pParty->vPosition.y - actor->vPosition.y);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4453 v1 = abs(pParty->vPosition.x - actor->vPosition.x);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4454 v7 = int_get_vector_length(v22, v21, v1);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4455 //v8 = actor->uActorRadius;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4456 v9 = v7 - actor->uActorRadius;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4457 //v23 = v7 - v8;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4458 if ( v9 < 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4459 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4460 v9 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4461 //v23 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4462 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4463
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4464 if (v9 < 5632)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4465 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4466 v10 = actor->uAttributes & 0xFEFFFFFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4467 actor->uAttributes = v10;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4468 if ( v10 & 0x80000 || actor->GetActorsRelation(0) )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4469 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4470 //v11 = (pParty->uFlags & 0x10) == 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4471 actor->uAttributes = v10 | 0x1000000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4472 if (v9 < 5120 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4473 pParty->SetYellowAlert();
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4474 if (v9 < 307)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4475 pParty->SetRedAlert();
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4476 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4477 actor->uAttributes |= 0x00004000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4478 ai_near_actors_distances[ai_arrays_size] = v9;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4479 ai_near_actors_ids[ai_arrays_size++] = i;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4480 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4481 else
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4482 actor->uAttributes &= 0xFFFFBFFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4483 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4484
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4485 /*
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4486 result = v27;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4487 if ( v27 > 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4488 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4489 v14 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4490 v15 = 1;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4491 v26 = 1;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4492 do
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4493 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4494 while ( 1 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4495 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4496 v24 = v15;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4497 if ( v15 >= result )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4498 break;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4499 v16 = ai_near_actors_distances[v14];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4500 if ( v16 > ai_near_actors_distances[v15] )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4501 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4502 v17 = &ai_near_actors_ids[v15];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4503 v18 = ai_near_actors_ids[v14];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4504 ai_near_actors_ids[v14] = *v17;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4505 *v17 = v18;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4506 v15 = v24;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4507 ai_near_actors_distances[v14] = ai_near_actors_distances[v24];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4508 ai_near_actors_distances[v24] = v16;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4509 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4510 result = v27;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4511 ++v15;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4512 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4513 ++v14;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4514 v15 = v26 + 1;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4515 v26 = v15;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4516 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4517 while ( v15 - 1 < result );
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4518 }*/
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4519
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4520 for (uint i = 0; i < ai_arrays_size; ++i)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4521 for (uint j = 0; j < i; ++j)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4522 if (ai_near_actors_distances[j] > ai_near_actors_distances[i])
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4523 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4524 int tmp = ai_near_actors_distances[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4525 ai_near_actors_distances[j] = ai_near_actors_distances[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4526 ai_near_actors_distances[i] = tmp;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4527
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4528 tmp = ai_near_actors_ids[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4529 ai_near_actors_ids[j] = ai_near_actors_ids[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4530 ai_near_actors_ids[i] = tmp;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4531 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4532
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4533
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4534 if (ai_arrays_size > 30)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4535 ai_arrays_size = 30;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4536
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4537 for (uint i = 0; i < ai_arrays_size; ++i)
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4538 pActors[ai_near_actors_ids[i]].uAttributes |= 0x0400;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4539 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4540
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4541 //----- (004016FA) --------------------------------------------------------
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4542 int Actor::MakeActorAIList_BLV()
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4543 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4544 //Actor *v0; // esi@2
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4545 int v1; // eax@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4546 // int v2; // ebx@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4547 // unsigned int v3; // ecx@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4548 // int v4; // edx@5
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4549 // int v5; // edx@7
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4550 // unsigned int v6; // edx@9
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4551 unsigned int v7; // ST24_4@10
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4552 // int v8; // eax@10
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4553 int v9; // edi@10
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4554 // int v10; // ebx@14
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4555 // char v11; // zf@16
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4556 int v12; // eax@22
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4557 int v13; // edx@24
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4558 // int v14; // ecx@25
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4559 int v15; // ebx@26
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4560 // unsigned int *v16; // ecx@27
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4561 unsigned int v17; // esi@27
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4562 int v18; // ecx@31
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4563 signed int v19; // edi@31
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4564 // Actor *v20; // esi@32
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4565 // bool v21; // eax@33
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4566 // int v22; // eax@34
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4567 // signed int v23; // ebx@36
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4568 // Actor *v24; // esi@37
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4569 signed int v25; // eax@40
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4570 // int v26; // eax@43
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4571 int v27; // ebx@45
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4572 int j; // edi@45
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4573 // unsigned int v29; // eax@46
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4574 int v30; // eax@48
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4575 // int v31; // ecx@51
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4576 // int v32; // eax@51
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4577 // signed int v33; // eax@53
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4578 // __int64 v34; // qax@55
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4579 // char *v35; // ecx@56
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4580 int v37; // [sp+Ch] [bp-18h]@1
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4581 int v38; // [sp+10h] [bp-14h]@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4582 int v39; // [sp+14h] [bp-10h]@4
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4583 //int v40; // [sp+18h] [bp-Ch]@10
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4584 // int v41; // [sp+18h] [bp-Ch]@29
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4585 int i; // [sp+18h] [bp-Ch]@31
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4586 //signed int v43; // [sp+1Ch] [bp-8h]@1
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4587 // signed int v44; // [sp+1Ch] [bp-8h]@25
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4588 int v45; // [sp+20h] [bp-4h]@1
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4589
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4590 // __debugbreak(); // refactor for blv ai
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4591 pParty->uFlags &= 0xFFFFFFCFu;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4592 v37 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4593 v45 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4594 for ( uint i = 0; i < (signed int)uNumActors; ++i )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4595 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4596 pActors[i].uAttributes &= 0xFB00;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4597 if ( !pActors[i].CanAct() )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4598 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4599 pActors[i].uAttributes &= 0xBF00;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4600 continue;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4601 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4602 v39 = abs(pParty->vPosition.z - pActors[i].vPosition.z);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4603 v38 = abs(pParty->vPosition.y - pActors[i].vPosition.y);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4604 v1 = abs(pParty->vPosition.x - pActors[i].vPosition.x);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4605 v7 = int_get_vector_length(v39, v38, v1);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4606 v9 = v7 - pActors[i].uActorRadius;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4607 if ( v9 < 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4608 v9 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4609 if ( v9 < 10240 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4610 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4611 pActors[i].uAttributes &= 0xFEFFFFFF;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4612 if ( pActors[i].uAttributes & 0x80000 || pActors[i].GetActorsRelation(0) )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4613 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4614 pActors[i].uAttributes |= 0x1000000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4615 if ( !(pParty->uFlags & 0x10) && (double)v9 < 307.2 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4616 pParty->uFlags |= 0x10;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4617 if ( !(pParty->uFlags & 0x20) && v9 < 5120 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4618 pParty->uFlags |= 0x20;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4619 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4620 v12 = v45++;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4621 ai_near_actors_distances[v12] = v9;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4622 ai_near_actors_ids[v12] = i;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4623 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4624 else
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4625 pActors[i].uAttributes &= 0xBF00;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4626 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4627 v13 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4628 if ( v45 > 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4629 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4630 for ( uint i = 1; i < v45; i++ )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4631 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4632 for ( uint j = 1; j < v45; ++j )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4633 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4634 v15 = ai_near_actors_distances[v13];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4635 if ( ai_near_actors_distances[v13] > ai_near_actors_distances[j] )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4636 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4637 v17 = ai_near_actors_ids[v13];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4638 ai_near_actors_ids[v13] = ai_near_actors_ids[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4639 ai_near_actors_ids[j] = v17;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4640 ai_near_actors_distances[v13] = ai_near_actors_distances[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4641 ai_near_actors_distances[j] = v15;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4642 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4643 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4644 ++v13;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4645 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4646 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4647 v18 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4648 v19 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4649 for ( i = 0; i < v45; i++ )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4650 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4651 if ( pActors[ai_near_actors_ids[i]].uAttributes & 0x8000
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4652 || sub_4070EF_prolly_detect_player(PID(OBJECT_Actor,ai_near_actors_ids[i]), 4) )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4653 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4654 pActors[ai_near_actors_ids[i]].uAttributes |= 0x8000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4655 ai_array_4F6638_actor_ids[v19] = ai_near_actors_ids[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4656 ai_array_4F5E68[v19++] = ai_near_actors_distances[i];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4657 if ( v19 >= 30 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4658 break;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4659 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4660 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4661 ai_arrays_size = v19;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4662 if ( (signed int)uNumActors > 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4663 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4664 for ( uint i = 0; i < (signed int)uNumActors; ++i )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4665 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4666 if ( pActors[i].CanAct() && pActors[i].uSectorID == v37 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4667 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4668 v25 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4669 if ( v19 <= 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4670 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4671 pActors[i].uAttributes |= 0x4000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4672 ai_array_4F6638_actor_ids[ai_arrays_size++] = i;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4673 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4674 else
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4675 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4676 while ( ai_array_4F6638_actor_ids[v25] != i )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4677 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4678 ++v25;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4679 if ( v25 >= v19 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4680 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4681 pActors[i].uAttributes |= 0x4000;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4682 ai_array_4F6638_actor_ids[ai_arrays_size++] = i;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4683 break;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4684 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4685 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4686 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4687 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4688 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4689 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4690 v27 = ai_arrays_size;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4691 for ( j = 0; j < v45; ++j )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4692 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4693 //v29 = ai_near_actors_ids[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4694 if ( pActors[ai_near_actors_ids[j]].uAttributes & 0xC000 && pActors[ai_near_actors_ids[j]].CanAct() )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4695 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4696 v30 = 0;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4697 if ( v27 <= 0 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4698 ai_array_4F6638_actor_ids[ai_arrays_size++] = ai_near_actors_ids[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4699 else
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4700 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4701 while ( ai_array_4F6638_actor_ids[v30] != ai_near_actors_ids[j] )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4702 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4703 ++v30;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4704 if ( v30 >= v27 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4705 {
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4706 ai_array_4F6638_actor_ids[ai_arrays_size++] = ai_near_actors_ids[j];
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4707 break;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4708 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4709 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4710 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4711 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4712 }
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4713 if ( ai_arrays_size > 30 )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4714 ai_arrays_size = 30;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4715 memcpy(ai_near_actors_ids.data(), ai_array_4F6638_actor_ids.data(), 4 * ai_arrays_size);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4716 memcpy(ai_near_actors_distances.data(), ai_array_4F5E68.data(), 4 * ai_arrays_size);
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4717 for ( uint i = 0; i < ai_arrays_size; i++ )
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4718 pActors[ai_near_actors_ids[i]].uAttributes |= 0x400;
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
4719 return ai_arrays_size;
2348
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4720 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4721
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4722
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4723 //----- (004070EF) --------------------------------------------------------
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4724 bool __fastcall sub_4070EF_prolly_detect_player(unsigned int uObjID, unsigned int uObj2ID)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4725 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4726 signed int v2; // eax@1
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4727 // int v5; // ecx@2
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4728 int obj1_sector; // eax@4
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4729 float v8; // ST24_4@5
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4730 // double v9; // ST18_8@5
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4731 // int v11; // ecx@6
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4732 signed int v12; // eax@7
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4733 // int v13; // esi@7
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4734 // int v14; // esi@8
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4735 // int v15; // esi@9
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4736 int obj2_z; // edi@11
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4737 int obj2_x; // esi@11
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4738 int obj2_sector; // eax@13
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4739 float v20; // ST24_4@14
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4740 // double v21; // ST18_8@14
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4741 int dist_x; // ebx@16
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4742 signed int dist_3d; // ecx@16
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4743 int v25; // eax@18
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4744 BLVFace *v29; // ebx@32
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4745 Vec3_short_ *v30; // esi@32
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4746 int v31; // eax@32
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4747 int v32; // ST50_4@44
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4748 int v33; // ST54_4@44
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4749 int v34; // eax@44
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4750 signed int v38; // esi@45
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4751 // signed __int64 v40; // qtt@50
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4752 __int16 next_sector; // bx@58
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4753 // int v43; // [sp-8h] [bp-70h]@11
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4754 // int v44; // [sp-4h] [bp-6Ch]@11
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4755 int v47; // [sp+18h] [bp-50h]@20
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4756 int v48; // [sp+1Ch] [bp-4Ch]@20
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4757 int v49; // [sp+20h] [bp-48h]@20
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4758 int dist_z; // [sp+24h] [bp-44h]@16
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4759 signed int higher_z; // [sp+24h] [bp-44h]@27
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4760 signed int lower_z; // [sp+28h] [bp-40h]@26
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4761 signed int higher_y; // [sp+2Ch] [bp-3Ch]@23
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4762 signed int lower_y; // [sp+30h] [bp-38h]@22
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4763 signed int higher_x; // [sp+34h] [bp-34h]@21
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4764 signed int lower_x; // [sp+38h] [bp-30h]@20
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4765 signed int sectors_visited; // [sp+3Ch] [bp-2Ch]@28
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4766 int v58; // [sp+44h] [bp-24h]@50
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4767 int v59; // [sp+48h] [bp-20h]@44
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4768 int obj2_y; // [sp+50h] [bp-18h]@11
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4769 int obj1_x; // [sp+58h] [bp-10h]@4
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4770 int obj1_y; // [sp+5Ch] [bp-Ch]@4
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4771 int obj1_z; // [sp+60h] [bp-8h]@4
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4772 int current_sector; // [sp+64h] [bp-4h]@7
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4773 int dist_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4774 int v70;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4775
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4776 v2 = PID_ID(uObjID);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4777 switch( PID_TYPE(uObjID) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4778 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4779 case OBJECT_Decoration:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4780 obj1_x = pLevelDecorations[v2].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4781 obj1_y = pLevelDecorations[v2].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4782 obj1_z = pLevelDecorations[v2].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4783 obj1_sector = pIndoor->GetSector(obj1_x, obj1_y, obj1_z);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4784 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4785 case OBJECT_Actor:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4786 obj1_x = pActors[v2].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4787 obj1_y = pActors[v2].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4788 v8 = (double)pActors[v2].uActorHeight * 0.69999999;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4789 //v9 = v8 + 6.7553994e15;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4790 //obj1_z = LODWORD(v9) + pActors[v2].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4791 obj1_z = (int)v8 + pActors[v2].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4792 obj1_sector = pActors[v2].uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4793 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4794 case OBJECT_Item:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4795 obj1_x = pSpriteObjects[v2].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4796 obj1_y = pSpriteObjects[v2].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4797 obj1_z = pSpriteObjects[v2].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4798 obj1_sector = pSpriteObjects[v2].uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4799 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4800 default:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4801 return 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4802 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4803 v12 = PID_ID(uObj2ID);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4804 switch( PID_TYPE(uObj2ID) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4805 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4806 case OBJECT_Decoration:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4807 obj2_z = pLevelDecorations[v12].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4808 obj2_x = pLevelDecorations[v12].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4809 obj2_y = pLevelDecorations[v12].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4810 obj2_sector = pIndoor->GetSector(obj2_x, obj2_y, obj2_z);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4811 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4812 case OBJECT_Player:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4813 obj2_x = pParty->vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4814 obj2_z = pParty->sEyelevel + pParty->vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4815 obj2_y = pParty->vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4816 obj2_sector = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4817 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4818 case OBJECT_Actor:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4819 obj2_y = pActors[v12].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4820 obj2_x = pActors[v12].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4821 v20 = (double)pActors[v12].uActorHeight * 0.69999999;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4822 //v21 = v20 + 6.7553994e15;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4823 //obj2_z = LODWORD(v21) + pActors[v12].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4824 obj2_z = (int)v20 + pActors[v12].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4825 obj2_sector = pActors[v12].uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4826 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4827 case OBJECT_Item:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4828 obj2_x = pSpriteObjects[v12].vPosition.x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4829 obj2_z = pSpriteObjects[v12].vPosition.z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4830 obj2_y = pSpriteObjects[v12].vPosition.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4831 obj2_sector = pSpriteObjects[v12].uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4832 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4833 default:
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4834 return 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4835 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4836 dist_x = obj2_x - obj1_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4837 dist_z = obj2_z - obj1_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4838 dist_y = obj2_y - obj1_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4839 dist_3d = integer_sqrt(dist_x * dist_x + dist_y * dist_y + dist_z * dist_z);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4840 //range check
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4841 if ( dist_3d > 5120 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4842 return 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4843 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4844 return 1;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4845 v25 = 65536;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4846 if ( dist_3d )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4847 v25 = 65536 / dist_3d;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4848 v49 = dist_x * v25;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4849 v47 = dist_z * v25;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4850 v48 = dist_y * v25;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4851 if ( obj1_x < obj2_x )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4852 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4853 lower_x = obj1_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4854 higher_x = obj2_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4855 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4856 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4857 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4858 lower_x = obj2_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4859 higher_x = obj1_x;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4860 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4861 if ( obj1_y < obj2_y )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4862 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4863 lower_y = obj1_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4864 higher_y = obj2_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4865 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4866 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4867 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4868 lower_y = obj2_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4869 higher_y = obj1_y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4870 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4871 if ( obj1_z < obj2_z )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4872 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4873 lower_z = obj1_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4874 higher_z = obj2_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4875 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4876 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4877 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4878 lower_z = obj2_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4879 higher_z = obj1_z;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4880 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4881 sectors_visited = 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4882 //monster in same sector with player
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4883 if ( obj1_sector == obj2_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4884 return 1;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4885 //search starts from monster
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4886 current_sector = obj1_sector;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4887 for( int current_portal = 0; current_portal < pIndoor->pSectors[current_sector].uNumPortals; current_portal++ )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4888 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4889 v29 = &pIndoor->pFaces[pIndoor->pSectors[current_sector].pPortals[current_portal]];
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4890 v30 = &pIndoor->pVertices[*v29->pVertexIDs];
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4891 v31 = v29->pFacePlane_old.vNormal.z * (v30->z - obj1_z)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4892 + v29->pFacePlane_old.vNormal.y * (v30->y - obj1_y)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4893 + v29->pFacePlane_old.vNormal.x * (v30->x - obj1_x);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4894
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4895 if ( current_sector != v29->uSectorID )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4896 v31 = -v31;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4897
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4898 if ( v31 >= 0 && v30->x != obj1_x && v30->y != obj1_y && v30->z != obj1_z)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4899 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4900
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4901 if( lower_x > v29->pBounding.x2
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4902 || higher_x < v29->pBounding.x1
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4903 || lower_y > v29->pBounding.y2
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4904 || higher_y < v29->pBounding.y1
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4905 || lower_z > v29->pBounding.z2
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4906 || higher_z < v29->pBounding.z1 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4907 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4908 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4909 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4910
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4911 v32 = fixpoint_mul(v29->pFacePlane_old.vNormal.x,v49);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4912 v33 = fixpoint_mul(v29->pFacePlane_old.vNormal.z,v47);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4913 v34 = fixpoint_mul(v29->pFacePlane_old.vNormal.y,v48);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4914 v59 = v32 + v33 + v34;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4915 if ( v59 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4916 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4917 v70 = v29->pFacePlane_old.dist
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4918 + obj1_z * v29->pFacePlane_old.vNormal.z
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4919 + obj1_x * v29->pFacePlane_old.vNormal.x
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4920 + obj1_y * v29->pFacePlane_old.vNormal.y;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4921 v38 = -v70;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4922
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4923 // if ( v59 <= 0 ^ v70 <= 0 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4924
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4925 /* TEMPORARY
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4926 if ( v59 <= 0 && v70 <= 0 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4927 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4928 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4929 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4930 if ( !(v59 <= 0 && v70 <= 0) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4931 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4932 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4933 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4934 */
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4935
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4936 if( abs(v38) >> 14 > abs(v59) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4937 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4938
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4939 v58 = fixpoint_div(v38,v59);
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4940
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4941 if( v58 < 0 )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4942 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4943
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4944 if(!sub_4075DB(obj1_x + ((fixpoint_mul(v49,v58) + 32768) >> 16), obj1_y + ((fixpoint_mul(v48,v58) + 32768) >> 16),
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4945 obj1_z + ((fixpoint_mul(v47,v58) + 32768) >> 16), v29) )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4946 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4947 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4948 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4949
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4950 //if there is no next sector turn back
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4951 if ( v29->uSectorID == current_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4952 next_sector = v29->uBackSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4953 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4954 next_sector = v29->uSectorID;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4955
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4956 //no more portals, quit
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4957 if ( next_sector == current_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4958 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4959
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4960 ++sectors_visited;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4961 current_sector = next_sector;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4962
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4963 //found player, quit
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4964 if ( next_sector == obj2_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4965 return 1;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4966
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4967 current_sector = next_sector;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4968
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4969 //did we hit limit for portals?
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4970 //does the next room have portals?
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4971 if ( sectors_visited < 30 && pIndoor->pSectors[current_sector].uNumPortals > 0)
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4972 {
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4973 current_portal=-1;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4974 continue;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4975 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4976 else
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4977 break;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4978 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4979 }
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4980 //did we stop in the sector where player is?
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4981 if ( current_sector != obj2_sector )
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4982 return 0;
4100fb5c4913 Created header files for UI cpp files
Grumpy7
parents: 2338
diff changeset
4983 return 1;
2362
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4984 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4985
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4986
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4987 //----- (00450B0A) --------------------------------------------------------
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4988 bool __fastcall SpawnActor(unsigned int uMonsterID)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4989 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4990 unsigned int v1; // ebx@1
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4991 bool result; // eax@2
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4992 MonsterDesc *v3; // esi@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4993 MonsterInfo *v4; // edi@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4994 Vec3_int_ v5; // ST08_12@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4995 unsigned int v6; // ecx@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4996 Actor *v7; // eax@7
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4997 Actor actor; // [sp+4h] [bp-350h]@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4998 Vec3_int_ pOut; // [sp+348h] [bp-Ch]@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
4999
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5000 v1 = uMonsterID;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5001 if ( uNumActors == 499 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5002 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5003 result = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5004 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5005 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5006 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5007 if ( (signed int)uMonsterID >= (signed int)pMonsterList->uNumMonsters )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5008 v1 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5009 v3 = &pMonsterList->pMonsters[v1];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5010 v4 = &pMonsterStats->pInfos[v1 + 1];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5011 memset(&actor, 0, 0x344u);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5012 strcpy(actor.pActorName, v4->pName);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5013 actor.sCurrentHP = LOWORD(v4->uHP);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5014 memcpy(&actor.pMonsterInfo, &pMonsterStats->pInfos[v1 + 1], 0x58u);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5015 actor.word_000086_some_monster_id = v1 + 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5016 actor.uActorRadius = v3->uMonsterRadius;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5017 actor.uActorHeight = v3->uMonsterHeight;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5018 actor.uMovementSpeed = v3->uMovementSpeed;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5019 v5 = pParty->vPosition;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5020 Vec3_int_::Rotate(200, pParty->sRotationY, 0, v5, &pOut.x, &pOut.z, &pOut.y);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5021 actor.vInitialPosition.x = pOut.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5022 actor.vPosition.x = pOut.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5023 actor.uTetherDistance = 256;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5024 actor.vInitialPosition.y = LOWORD(pOut.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5025 actor.vPosition.y = LOWORD(pOut.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5026 actor.vInitialPosition.z = LOWORD(pOut.y);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5027 actor.vPosition.z = LOWORD(pOut.y);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5028 pSprites_LOD->DeleteSomeSprites();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5029 pPaletteManager->ResetNonTestLocked();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5030 v6 = uNumActors - 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5031 if ( dword_5C6DF8 == 1 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5032 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5033 dword_5C6DF8 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5034 v6 = uNumActors++;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5035 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5036 v7 = &pActors[v6];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5037 memcpy(v7, &actor, 0x344u);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5038 v7->PrepareSprites(1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5039 result = 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5040 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5041 return result;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5042 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5043 // 5C6DF8: using guessed type int dword_5C6DF8;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5044
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5045
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5046 //----- (0044FA4C) --------------------------------------------------------
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5047 signed int __fastcall sub_44FA4C_spawn_light_elemental(int a1, int a2, int a3)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5048 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5049 signed int v3; // ecx@6
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5050 Actor *v4; // edx@7
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5051 signed int result; // eax@13
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5052 Actor *v6; // esi@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5053 char *v7; // ebx@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5054 MonsterDesc *v8; // edi@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5055 unsigned __int16 v9; // ax@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5056 int v10; // ebx@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5057 //int v11; // edi@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5058 //int v12; // eax@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5059 //int v13; // ecx@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5060 //int v14; // ebx@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5061 const char *v15; // [sp-4h] [bp-24h]@2
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5062 //unsigned __int16 v16; // [sp+0h] [bp-20h]@1
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5063 //int v17; // [sp+4h] [bp-1Ch]@1
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5064 unsigned int uFaceID; // [sp+8h] [bp-18h]@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5065 int v19; // [sp+Ch] [bp-14h]@16
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5066 size_t v20; // [sp+10h] [bp-10h]@6
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5067 int v21; // [sp+14h] [bp-Ch]@14
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5068 //int v22; // [sp+18h] [bp-8h]@14
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5069 unsigned int v23; // [sp+1Ch] [bp-4h]@6
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5070
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5071 //v16 = a2;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5072 //v17 = a1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5073 if ( a2 == 4 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5074 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5075 v15 = "Elemental Light C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5076 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5077 else if ( a2 == 3 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5078 v15 = "Elemental Light B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5079 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5080 v15 = "Elemental Light A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5081
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5082 v23 = pMonsterList->GetMonsterIDByName(v15);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5083 v3 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5084 v20 = uNumActors;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5085 if ( (signed int)uNumActors > 0 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5086 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5087 v4 = pActors.data();//[0].uAIState;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5088 while ( v4->uAIState != Removed )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5089 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5090 ++v3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5091 ++v4;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5092 if ( v3 >= (signed int)uNumActors )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5093 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5094 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5095 if( v3 < (signed int)uNumActors )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5096 v20 = v3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5097 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5098 if ( v20 != uNumActors || (result = uNumActors + 1, (signed int)(uNumActors + 1) < 500) )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5099 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5100 v21 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5101 //v22 = pParty->vPosition.z;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5102 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5103 v21 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5104 v6 = &pActors[v20];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5105 v7 = (char *)&pMonsterStats->pInfos[v23 + 1];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5106 v19 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5107 v6->Reset();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5108 v8 = &pMonsterList->pMonsters[v23];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5109 strcpy(v6->pActorName, *(const char **)v7);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5110 v6->sCurrentHP = *((short *)v7 + 32);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5111 memcpy(&v6->pMonsterInfo, v7, 0x58u);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5112 v6->word_000086_some_monster_id = v23 + 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5113 v6->uActorRadius = v8->uMonsterRadius;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5114 v6->uActorHeight = v8->uMonsterHeight;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5115 v9 = v8->uMovementSpeed;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5116 v6->pMonsterInfo.uTreasureDiceRolls = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5117 v6->pMonsterInfo.uTreasureType = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5118 v6->pMonsterInfo.uExp = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5119 v6->uMovementSpeed = v9;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5120 v10 = rand() % 2048;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5121 //v11 = pParty->vPosition.x + fixpoint_mul(stru_5C6E00->Cos(v10), v19);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5122 uFaceID = stru_5C6E00->Sin(v10);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5123 //v12 = pParty->vPosition.y;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5124 //v13 = fixpoint_mul(uFaceID, v19);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5125 //v14 = pParty->vPosition.y + fixpoint_mul(uFaceID, v19);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5126 //LOWORD(v12) = v22;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5127 v6->vInitialPosition.x = pParty->vPosition.x + fixpoint_mul(stru_5C6E00->Cos(v10), v19);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5128 v6->vPosition.x = v6->vInitialPosition.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5129 v6->vInitialPosition.y = pParty->vPosition.y + fixpoint_mul(uFaceID, v19);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5130 v6->vPosition.y = v6->vInitialPosition.y;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5131 v6->vInitialPosition.z = pParty->vPosition.z;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5132 v6->vPosition.z = v6->vInitialPosition.z;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5133 //LOWORD(v12) = v21;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5134 v6->uTetherDistance = 256;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5135 v6->uSectorID = v21;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5136 v6->PrepareSprites(0);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5137 v6->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5138 v6->uAlly = 9999;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5139 v6->uGroup = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5140 v6->uCurrentActionTime = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5141 v6->uAIState = Summoned;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5142 v6->uCurrentActionLength = 256;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5143 v6->UpdateAnimation();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5144 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5145 || (result = pIndoor->GetSector(v6->vPosition.x, v6->vPosition.y, v6->vPosition.z),
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5146 result == v21)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5147 && (result = BLV_GetFloorLevel(v6->vPosition.x, v6->vPosition.y, v6->vPosition.z, result, &uFaceID), result != -30000)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5148 && (result = abs(result - pParty->vPosition.z), result <= 1024) )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5149 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5150 if ( v20 == uNumActors )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5151 ++uNumActors;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5152 v6->uSummonerID = PID(OBJECT_Player, a1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5153 result = v6->pActorBuffs[ACTOR_BUFF_SUMMONED].Apply(pParty->uTimePlayed + (a3 * 128) / 30.0f,
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5154 a2,
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5155 a1,
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5156 0,
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5157 0);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5158 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5159 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5160 return result;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5161 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5162
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5163
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5164 //----- (0044F57C) --------------------------------------------------------
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5165 void SpawnEncounter(MapInfo *pMapInfo, SpawnPointMM7 *spawn, int a3, int a4, int a5)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5166 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5167 //MapInfo *v5; // esi@1
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5168 //SpawnPointMM7 *v6; // ebx@1
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5169 int v7; // eax@2
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5170 char v8; // zf@5
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5171 // int v9; // edi@9
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5172 // int v10; // eax@9
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5173 // int v11; // ecx@9
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5174 int v12; // edx@9
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5175 // int v13; // eax@9
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5176 // int v14; // eax@14
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5177 // int v15; // ecx@14
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5178 // int v16; // eax@19
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5179 // int v17; // ecx@19
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5180 int v18; // esi@31
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5181 //int pPosX; // ecx@32
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5182 //int v20; // edx@32
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5183 //int v21; // eax@32
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5184 Actor *pMonster; // esi@35
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5185 int v23; // edx@36
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5186 signed int v24; // edi@36
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5187 int v25; // ecx@36
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5188 // unsigned __int16 v26; // ax@47
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5189 MonsterDesc *v27; // edi@48
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5190 signed int v28; // eax@48
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5191 // __int16 v29; // cx@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5192 // __int16 v30; // ax@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5193 // __int16 v31; // ax@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5194 int v32; // eax@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5195 // int v33; // edi@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5196 // int v34; // eax@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5197 // int v35; // eax@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5198 // int v36; // eax@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5199 int v37; // eax@51
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5200 int v38; // eax@52
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5201 int v39; // edi@52
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5202 std::string v40; // [sp-18h] [bp-100h]@60
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5203 // void *v41; // [sp-14h] [bp-FCh]@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5204 //void *v42; // [sp-10h] [bp-F8h]@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5205 //size_t v43; // [sp-Ch] [bp-F4h]@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5206 const char *v44; // [sp-8h] [bp-F0h]@13
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5207 char *pTexture; // [sp-4h] [bp-ECh]@9
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5208 char Str[32]; // [sp+Ch] [bp-DCh]@60
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5209 char Str2[120]; // [sp+2Ch] [bp-BCh]@29
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5210 unsigned int uFaceID; // [sp+A4h] [bp-44h]@52
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5211 MonsterInfo *Src; // [sp+A8h] [bp-40h]@50
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5212 int v50; // [sp+ACh] [bp-3Ch]@47
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5213 char Source[32]; // [sp+B0h] [bp-38h]@20
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5214 int v52; // [sp+D0h] [bp-18h]@34
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5215 int v53; // [sp+D4h] [bp-14h]@34
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5216 int pSector; // [sp+D8h] [bp-10h]@32
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5217 int pPosX; // [sp+DCh] [bp-Ch]@32
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5218 int v56; // [sp+E0h] [bp-8h]@8
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5219 int v57; // [sp+E4h] [bp-4h]@1
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5220
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5221 //auto a2 = spawn;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5222 v57 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5223 //v5 = pMapInfo;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5224 //v6 = spawn;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5225 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5226 v7 = pOutdoor->ddm.field_C_alert;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5227 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5228 v7 = pIndoor->dlv.field_C_alert;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5229 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5230 v7 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5231 if (v7)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5232 v8 = (spawn->uAttributes & 1) == 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5233 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5234 v8 = (spawn->uAttributes & 1) == 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5235 if (v8)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5236 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5237 //result = (void *)(spawn->uIndex - 1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5238 v56 = 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5239 switch (spawn->uIndex - 1)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5240 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5241 case 0:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5242 //v9 = pMapInfo->uEncounterMonster1AtLeast;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5243 //v10 = rand();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5244 //v11 = pMapInfo->uEncounterMonster1AtMost;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5245 //pTexture = pMapInfo->pEncounterMonster1Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5246 v12 = rand() % (pMapInfo->uEncounterMonster1AtMost - pMapInfo->uEncounterMonster1AtLeast + 1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5247 //v13 = pMapInfo->Dif_M1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5248 v57 = pMapInfo->Dif_M1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5249 v56 = pMapInfo->uEncounterMonster1AtLeast + v12;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5250 strcpy(Source, pMapInfo->pEncounterMonster1Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5251 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5252 case 3:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5253 //pTexture = pMapInfo->pEncounterMonster1Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5254 //v44 = "%s A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5255 sprintf(Source, "%s A", pMapInfo->pEncounterMonster1Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5256 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5257 case 4:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5258 //pTexture = pMapInfo->pEncounterMonster2Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5259 //v44 = "%s A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5260 sprintf(Source, "%s A", pMapInfo->pEncounterMonster2Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5261 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5262 case 5:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5263 //pTexture = pMapInfo->pEncounterMonster3Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5264 //v44 = "%s A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5265 sprintf(Source, "%s A", pMapInfo->pEncounterMonster3Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5266 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5267 case 1:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5268 //v9 = pMapInfo->uEncounterMonster2AtLeast;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5269 //v14 = rand();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5270 //v15 = pMapInfo->uEncounterMonster2AtMost;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5271 //pTexture = pMapInfo->pEncounterMonster2Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5272 v12 = rand() % (pMapInfo->uEncounterMonster2AtMost - pMapInfo->uEncounterMonster2AtLeast + 1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5273 //v13 = pMapInfo->Dif_M2;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5274 v57 = pMapInfo->Dif_M2;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5275 v56 = pMapInfo->uEncounterMonster2AtLeast + v12;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5276 strcpy(Source, pMapInfo->pEncounterMonster2Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5277 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5278 case 6:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5279 //pTexture = pMapInfo->pEncounterMonster1Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5280 //v44 = "%s B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5281 sprintf(Source, "%s B", pMapInfo->pEncounterMonster1Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5282 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5283 case 7:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5284 //pTexture = pMapInfo->pEncounterMonster2Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5285 //v44 = "%s B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5286 sprintf(Source, "%s B", pMapInfo->pEncounterMonster2Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5287 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5288 case 8:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5289 //pTexture = pMapInfo->pEncounterMonster3Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5290 //v44 = "%s B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5291 sprintf(Source, "%s B", pMapInfo->pEncounterMonster3Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5292 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5293 case 2:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5294 //v9 = pMapInfo->uEncounterMonster3AtLeast;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5295 //v16 = rand();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5296 //v17 = pMapInfo->uEncounterMonster3AtMost;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5297 //pTexture = pMapInfo->pEncounterMonster3Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5298 v12 = rand() % (pMapInfo->uEncounterMonster3AtMost - pMapInfo->uEncounterMonster3AtLeast + 1);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5299 //v13 = pMapInfo->Dif_M3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5300 v57 = pMapInfo->Dif_M3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5301 v56 = pMapInfo->uEncounterMonster3AtLeast + v12;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5302 strcpy(Source, pMapInfo->pEncounterMonster3Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5303 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5304 case 9:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5305 //pTexture = pMapInfo->pEncounterMonster1Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5306 //v44 = "%s C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5307 sprintf(Source, "%s C", pMapInfo->pEncounterMonster1Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5308 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5309 case 10:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5310 //pTexture = pMapInfo->pEncounterMonster2Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5311 //v44 = "%s C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5312 sprintf(Source, "%s C", pMapInfo->pEncounterMonster2Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5313 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5314 case 11:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5315 //pTexture = pMapInfo->pEncounterMonster3Texture;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5316 //v44 = "%s C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5317 sprintf(Source, "%s C", pMapInfo->pEncounterMonster3Texture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5318 break;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5319 default:
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5320 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5321 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5322 if (Source[0] == '0')
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5323 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5324 v57 += a3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5325 if ( v57 > 4 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5326 v57 = 4;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5327 strcpy(Str2, Source);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5328 if ( a4 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5329 v56 = a4;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5330 v18 = v56;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5331 if ( (signed int)(v56 + uNumActors) >= 500 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5332 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5333 pSector = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5334 pPosX = spawn->vPosition.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5335 a4 = spawn->vPosition.y;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5336 a3 = spawn->vPosition.z;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5337 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5338 pSector = pIndoor->GetSector(spawn->vPosition.x, spawn->vPosition.y, spawn->vPosition.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5339 v53 = 0;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5340 v52 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5341 if ( v18 <= 0 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5342 return;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5343 for (uint i = v53; i < v56; ++i)
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5344 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5345 pMonster = &pActors[uNumActors];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5346 pActors[uNumActors].Reset();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5347 if ( v57 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5348 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5349 v23 = rand() % 100;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5350 v24 = 3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5351 v25 = (unsigned __int16)word_4E8152[3 * v57];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5352 if ( v23 >= v25 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5353 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5354 if ( v23 < v25 + (unsigned __int16)word_4E8152[3 * v57 + 1] )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5355 v24 = 2;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5356 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5357 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5358 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5359 v24 = 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5360 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5361 if ( v24 == 1 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5362 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5363 pTexture = Source;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5364 v44 = "%s A";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5365 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5366 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5367 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5368 if ( v24 == 2 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5369 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5370 pTexture = Source;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5371 v44 = "%s B";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5372 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5373 else
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5374 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5375 if ( v24 != 3 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5376 continue;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5377 pTexture = Source;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5378 v44 = "%s C";
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5379 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5380 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5381 sprintf(Str2, v44, pTexture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5382 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5383 v50 = pMonsterList->GetMonsterIDByName(Str2);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5384 pTexture = Str2;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5385 if ( (signed __int16)v50 == -1 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5386 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5387 sprintf(Str, "Can't create random monster: '%s'! See MapStats.txt and Monsters.txt!", pTexture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5388 MessageBoxA(nullptr, Str, nullptr, 0);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5389 ExitProcess(0);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5390 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5391 v27 = &pMonsterList->pMonsters[(signed __int16)v50];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5392 v28 = pMonsterStats->FindMonsterByTextureName(pTexture);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5393 if ( !v28 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5394 v28 = 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5395 Src = &pMonsterStats->pInfos[v28];
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5396 strcpy(pMonster->pActorName, Src->pName);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5397 pMonster->sCurrentHP = Src->uHP;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5398 assert(sizeof(MonsterInfo) == 88);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5399 memcpy(&pMonster->pMonsterInfo, Src, sizeof(MonsterInfo));
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5400 pMonster->word_000086_some_monster_id = v50 + 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5401 pMonster->uActorRadius = v27->uMonsterRadius;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5402 pMonster->uActorHeight = v27->uMonsterHeight;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5403 pMonster->uMovementSpeed = v27->uMovementSpeed;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5404 pMonster->vInitialPosition.x = spawn->vPosition.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5405 pMonster->vPosition.x = spawn->vPosition.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5406 pMonster->uTetherDistance = 256;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5407 pMonster->vInitialPosition.y = a4;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5408 pMonster->vPosition.y = a4;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5409 pMonster->vInitialPosition.z = a3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5410 pMonster->vPosition.z = a3;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5411 pMonster->uSectorID = pSector;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5412 pMonster->uGroup = spawn->uGroup;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5413 pMonster->PrepareSprites(0);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5414 pMonster->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5415 v32 = rand();
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5416 a3 = fixpoint_mul(stru_5C6E00->Cos(v32 % 2048), v52);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5417 pPosX = a3 + spawn->vPosition.x;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5418 a3 = fixpoint_mul(stru_5C6E00->Sin(v32 % 2048), v52);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5419 a4 = a3 + spawn->vPosition.y;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5420 a3 = spawn->vPosition.z;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5421 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5422 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5423 if ( a5 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5424 pMonster->uAttributes |= 0x080000;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5425 ++uNumActors;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5426 continue;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5427 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5428 v37 = pIndoor->GetSector(pPosX, a4, spawn->vPosition.z);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5429 if ( v37 == pSector )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5430 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5431 v38 = BLV_GetFloorLevel(pPosX, a4, a3, v37, &uFaceID);
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5432 v39 = v38;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5433 if ( v38 != -30000 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5434 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5435 if ( abs(v38 - a3) <= 1024 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5436 {
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5437 a3 = v39;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5438 if ( a5 )
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5439 pMonster->uAttributes |= 0x080000;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5440 ++uNumActors;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5441 continue;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5442 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5443 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5444 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5445 ;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5446 //v53 = (char *)v53 + 1;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5447 //result = v53;
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5448 }
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5449 //while ( (signed int)v53 < v56 );
eb136041adf1 some more function shuffling
Grumpy7
parents: 2348
diff changeset
5450 }