Mercurial > sdl-ios-xcode
annotate src/video/SDL_video.c @ 4809:329708ffe2a7
Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Mon, 26 Jul 2010 17:27:04 -0400 |
parents | b6930aefd008 |
children | 7a602fd2121f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* The high-level video driver subsystem */ | |
25 | |
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26 #include "SDL.h" |
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27 #include "SDL_video.h" |
0 | 28 #include "SDL_sysvideo.h" |
29 #include "SDL_blit.h" | |
30 #include "SDL_pixels_c.h" | |
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31 #include "SDL_renderer_gl.h" |
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32 #include "SDL_renderer_gles.h" |
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33 #include "SDL_renderer_sw.h" |
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34 #include "../events/SDL_sysevents.h" |
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35 #include "../events/SDL_events_c.h" |
0 | 36 |
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37 #if SDL_VIDEO_OPENGL_ES |
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38 #include "SDL_opengles.h" |
2753 | 39 #endif /* SDL_VIDEO_OPENGL_ES */ |
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40 |
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41 #if SDL_VIDEO_OPENGL |
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42 #include "SDL_opengl.h" |
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43 |
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44 /* On Windows, windows.h defines CreateWindow */ |
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45 #ifdef CreateWindow |
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46 #undef CreateWindow |
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47 #endif |
2753 | 48 #endif /* SDL_VIDEO_OPENGL */ |
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49 |
0 | 50 /* Available video drivers */ |
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51 static VideoBootStrap *bootstrap[] = { |
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The Mac OS X Cocoa video driver is under construction...
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52 #if SDL_VIDEO_DRIVER_COCOA |
2753 | 53 &COCOA_bootstrap, |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
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54 #endif |
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55 #if SDL_VIDEO_DRIVER_X11 |
2753 | 56 &X11_bootstrap, |
0 | 57 #endif |
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58 #if SDL_VIDEO_DRIVER_FBCON |
2753 | 59 &FBCON_bootstrap, |
0 | 60 #endif |
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61 #if SDL_VIDEO_DRIVER_DIRECTFB |
2753 | 62 &DirectFB_bootstrap, |
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Added support for DirectFB video on Linux (thanks Denis!)
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63 #endif |
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64 #if SDL_VIDEO_DRIVER_PS3 |
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65 &PS3_bootstrap, |
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66 #endif |
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67 #if SDL_VIDEO_DRIVER_SVGALIB |
2753 | 68 &SVGALIB_bootstrap, |
0 | 69 #endif |
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70 #if SDL_VIDEO_DRIVER_GAPI |
2753 | 71 &GAPI_bootstrap, |
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72 #endif |
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73 #if SDL_VIDEO_DRIVER_WIN32 |
2753 | 74 &WIN32_bootstrap, |
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75 #endif |
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76 #if SDL_VIDEO_DRIVER_BWINDOW |
2753 | 77 &BWINDOW_bootstrap, |
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78 #endif |
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79 #if SDL_VIDEO_DRIVER_PHOTON |
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80 &photon_bootstrap, |
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81 #endif |
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82 #if SDL_VIDEO_DRIVER_QNXGF |
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83 &qnxgf_bootstrap, |
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84 #endif |
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85 #if SDL_VIDEO_DRIVER_EPOC |
2753 | 86 &EPOC_bootstrap, |
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87 #endif |
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88 #if SDL_VIDEO_DRIVER_RISCOS |
2753 | 89 &RISCOS_bootstrap, |
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90 #endif |
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91 #if SDL_VIDEO_DRIVER_NDS |
2753 | 92 &NDS_bootstrap, |
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93 #endif |
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94 #if SDL_VIDEO_DRIVER_UIKIT |
2753 | 95 &UIKIT_bootstrap, |
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96 #endif |
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97 #if SDL_VIDEO_DRIVER_DUMMY |
2753 | 98 &DUMMY_bootstrap, |
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99 #endif |
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100 #if SDL_VIDEO_DRIVER_PANDORA |
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101 &PND_bootstrap, |
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102 #endif |
2753 | 103 NULL |
0 | 104 }; |
173
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105 |
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106 static SDL_VideoDevice *_this = NULL; |
0 | 107 |
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108 SDL_VideoDisplay* SDL_ThisDisplay() { |
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109 return SDL_CurrentDisplay; |
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110 } |
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111 |
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112 #define CHECK_WINDOW_MAGIC(window, retval) \ |
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113 if (!_this) { \ |
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114 SDL_UninitializedVideo(); \ |
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115 return retval; \ |
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116 } \ |
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117 if (!window || window->magic != &_this->window_magic) { \ |
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118 SDL_SetError("Invalid window"); \ |
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119 return retval; \ |
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120 } |
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121 |
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122 #define CHECK_TEXTURE_MAGIC(texture, retval) \ |
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123 if (!_this) { \ |
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124 SDL_UninitializedVideo(); \ |
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125 return retval; \ |
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126 } \ |
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127 if (!texture || texture->magic != &_this->texture_magic) { \ |
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128 SDL_SetError("Invalid texture"); \ |
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129 return retval; \ |
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130 } |
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131 |
0 | 132 /* Various local functions */ |
2876 | 133 static void SDL_UpdateWindowGrab(SDL_Window * window); |
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134 |
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135 static int |
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136 cmpmodes(const void *A, const void *B) |
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137 { |
2753 | 138 SDL_DisplayMode a = *(const SDL_DisplayMode *) A; |
139 SDL_DisplayMode b = *(const SDL_DisplayMode *) B; | |
0 | 140 |
2753 | 141 if (a.w != b.w) { |
142 return b.w - a.w; | |
143 } | |
144 if (a.h != b.h) { | |
145 return b.h - a.h; | |
146 } | |
147 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) { | |
148 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format); | |
149 } | |
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150 if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) { |
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151 return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format); |
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152 } |
2753 | 153 if (a.refresh_rate != b.refresh_rate) { |
154 return b.refresh_rate - a.refresh_rate; | |
155 } | |
156 return 0; | |
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157 } |
0 | 158 |
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159 static void |
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160 SDL_UninitializedVideo() |
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161 { |
2753 | 162 SDL_SetError("Video subsystem has not been initialized"); |
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163 } |
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164 |
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165 int |
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166 SDL_GetNumVideoDrivers(void) |
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167 { |
2753 | 168 return SDL_arraysize(bootstrap) - 1; |
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169 } |
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170 |
2753 | 171 const char * |
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172 SDL_GetVideoDriver(int index) |
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173 { |
2753 | 174 if (index >= 0 && index < SDL_GetNumVideoDrivers()) { |
175 return bootstrap[index]->name; | |
176 } | |
177 return NULL; | |
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178 } |
0 | 179 |
180 /* | |
181 * Initialize the video and event subsystems -- determine native pixel format | |
182 */ | |
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183 int |
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184 SDL_VideoInit(const char *driver_name, Uint32 flags) |
0 | 185 { |
2753 | 186 SDL_VideoDevice *video; |
187 int index; | |
188 int i; | |
0 | 189 |
3694 | 190 /* Check to make sure we don't overwrite '_this' */ |
191 if (_this != NULL) { | |
192 SDL_VideoQuit(); | |
193 } | |
194 | |
2753 | 195 /* Toggle the event thread flags, based on OS requirements */ |
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196 #if defined(MUST_THREAD_EVENTS) |
2753 | 197 flags |= SDL_INIT_EVENTTHREAD; |
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198 #elif defined(CANT_THREAD_EVENTS) |
2753 | 199 if ((flags & SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD) { |
200 SDL_SetError("OS doesn't support threaded events"); | |
201 return -1; | |
202 } | |
1190 | 203 #endif |
229
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204 |
2753 | 205 /* Start the event loop */ |
206 if (SDL_StartEventLoop(flags) < 0) { | |
207 return -1; | |
208 } | |
3694 | 209 |
2753 | 210 /* Select the proper video driver */ |
211 index = 0; | |
212 video = NULL; | |
213 if (driver_name == NULL) { | |
214 driver_name = SDL_getenv("SDL_VIDEODRIVER"); | |
215 } | |
216 if (driver_name != NULL) { | |
217 for (i = 0; bootstrap[i]; ++i) { | |
218 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) { | |
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219 video = bootstrap[i]->create(index); |
2753 | 220 break; |
221 } | |
222 } | |
223 } else { | |
224 for (i = 0; bootstrap[i]; ++i) { | |
225 if (bootstrap[i]->available()) { | |
226 video = bootstrap[i]->create(index); | |
227 if (video != NULL) { | |
228 break; | |
229 } | |
230 } | |
231 } | |
232 } | |
233 if (video == NULL) { | |
234 if (driver_name) { | |
235 SDL_SetError("%s not available", driver_name); | |
236 } else { | |
237 SDL_SetError("No available video device"); | |
238 } | |
239 return -1; | |
240 } | |
241 _this = video; | |
242 _this->name = bootstrap[i]->name; | |
243 _this->next_object_id = 1; | |
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244 |
0 | 245 |
2753 | 246 /* Set some very sane GL defaults */ |
247 _this->gl_config.driver_loaded = 0; | |
248 _this->gl_config.dll_handle = NULL; | |
249 _this->gl_config.red_size = 3; | |
250 _this->gl_config.green_size = 3; | |
251 _this->gl_config.blue_size = 2; | |
252 _this->gl_config.alpha_size = 0; | |
253 _this->gl_config.buffer_size = 0; | |
254 _this->gl_config.depth_size = 16; | |
255 _this->gl_config.stencil_size = 0; | |
256 _this->gl_config.double_buffer = 1; | |
257 _this->gl_config.accum_red_size = 0; | |
258 _this->gl_config.accum_green_size = 0; | |
259 _this->gl_config.accum_blue_size = 0; | |
260 _this->gl_config.accum_alpha_size = 0; | |
261 _this->gl_config.stereo = 0; | |
262 _this->gl_config.multisamplebuffers = 0; | |
263 _this->gl_config.multisamplesamples = 0; | |
264 _this->gl_config.retained_backing = 1; | |
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265 _this->gl_config.accelerated = -1; /* accelerated or not, both are fine */ |
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266 _this->gl_config.major_version = 2; |
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267 _this->gl_config.minor_version = 1; |
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268 |
2753 | 269 /* Initialize the video subsystem */ |
270 if (_this->VideoInit(_this) < 0) { | |
271 SDL_VideoQuit(); | |
272 return -1; | |
273 } | |
274 /* Make sure some displays were added */ | |
275 if (_this->num_displays == 0) { | |
276 SDL_SetError("The video driver did not add any displays"); | |
277 SDL_VideoQuit(); | |
278 return (-1); | |
279 } | |
280 /* The software renderer is always available */ | |
281 for (i = 0; i < _this->num_displays; ++i) { | |
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282 SDL_VideoDisplay *display = &_this->displays[i]; |
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283 if (_this->GL_CreateContext) { |
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284 #if SDL_VIDEO_RENDER_OGL |
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285 SDL_AddRenderDriver(display, &GL_RenderDriver); |
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286 #endif |
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287 #if SDL_VIDEO_RENDER_OGL_ES |
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288 SDL_AddRenderDriver(display, &GL_ES_RenderDriver); |
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289 #endif |
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290 } |
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291 if (display->num_render_drivers > 0) { |
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292 SDL_AddRenderDriver(display, &SW_RenderDriver); |
2753 | 293 } |
294 } | |
0 | 295 |
2753 | 296 /* We're ready to go! */ |
297 return 0; | |
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298 } |
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299 |
2753 | 300 const char * |
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301 SDL_GetCurrentVideoDriver() |
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302 { |
2753 | 303 if (!_this) { |
304 SDL_UninitializedVideo(); | |
305 return NULL; | |
306 } | |
307 return _this->name; | |
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308 } |
0 | 309 |
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310 SDL_VideoDevice * |
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311 SDL_GetVideoDevice() |
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312 { |
2753 | 313 return _this; |
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314 } |
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315 |
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316 int |
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317 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode) |
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318 { |
2753 | 319 SDL_VideoDisplay display; |
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320 |
2753 | 321 SDL_zero(display); |
322 if (desktop_mode) { | |
323 display.desktop_mode = *desktop_mode; | |
324 } | |
325 display.current_mode = display.desktop_mode; | |
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326 |
2753 | 327 return SDL_AddVideoDisplay(&display); |
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328 } |
0 | 329 |
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330 int |
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331 SDL_AddVideoDisplay(const SDL_VideoDisplay * display) |
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332 { |
2753 | 333 SDL_VideoDisplay *displays; |
334 int index = -1; | |
0 | 335 |
2753 | 336 displays = |
337 SDL_realloc(_this->displays, | |
338 (_this->num_displays + 1) * sizeof(*displays)); | |
339 if (displays) { | |
340 index = _this->num_displays++; | |
341 displays[index] = *display; | |
342 displays[index].device = _this; | |
343 _this->displays = displays; | |
344 } else { | |
345 SDL_OutOfMemory(); | |
346 } | |
347 return index; | |
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348 } |
0 | 349 |
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350 int |
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351 SDL_GetNumVideoDisplays(void) |
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352 { |
2753 | 353 if (!_this) { |
354 SDL_UninitializedVideo(); | |
355 return 0; | |
356 } | |
357 return _this->num_displays; | |
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358 } |
0 | 359 |
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360 int |
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361 SDL_GetDisplayBounds(int index, SDL_Rect * rect) |
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362 { |
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363 if (!_this) { |
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364 SDL_UninitializedVideo(); |
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365 return -1; |
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366 } |
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367 if (index < 0 || index >= _this->num_displays) { |
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368 SDL_SetError("index must be in the range 0 - %d", |
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369 _this->num_displays - 1); |
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370 return -1; |
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371 } |
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372 if (rect) { |
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373 SDL_VideoDisplay *display = &_this->displays[index]; |
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374 |
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375 if (_this->GetDisplayBounds) { |
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376 if (_this->GetDisplayBounds(_this, display, rect) < 0) { |
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377 return -1; |
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378 } |
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379 } else { |
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380 /* Assume that the displays are left to right */ |
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381 if (index == 0) { |
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382 rect->x = 0; |
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383 rect->y = 0; |
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384 } else { |
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385 SDL_GetDisplayBounds(index-1, rect); |
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386 rect->x += rect->w; |
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387 } |
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388 rect->w = display->desktop_mode.w; |
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389 rect->h = display->desktop_mode.h; |
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390 } |
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391 } |
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392 return 0; |
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Added an API function to query geometry of multiple monitors:
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393 } |
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Added an API function to query geometry of multiple monitors:
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394 |
59ff7a2beb57
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395 int |
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396 SDL_SelectVideoDisplay(int index) |
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397 { |
2753 | 398 if (!_this) { |
399 SDL_UninitializedVideo(); | |
400 return (-1); | |
401 } | |
402 if (index < 0 || index >= _this->num_displays) { | |
403 SDL_SetError("index must be in the range 0 - %d", | |
404 _this->num_displays - 1); | |
405 return -1; | |
406 } | |
407 _this->current_display = index; | |
408 return 0; | |
1963
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Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
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409 } |
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Added SDL_GetCurrentVideoDisplay()
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410 |
2590b68531ef
Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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411 int |
2590b68531ef
Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
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1956
diff
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|
412 SDL_GetCurrentVideoDisplay(void) |
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Added SDL_GetCurrentVideoDisplay()
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diff
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413 { |
2753 | 414 if (!_this) { |
415 SDL_UninitializedVideo(); | |
416 return (-1); | |
417 } | |
418 return _this->current_display; | |
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419 } |
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420 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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421 SDL_bool |
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422 SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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423 { |
2753 | 424 SDL_DisplayMode *modes; |
425 int i, nmodes; | |
910
4ab6d1fd028f
Date: Sat, 26 Jun 2004 14:58:42 +0300
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426 |
2753 | 427 /* Make sure we don't already have the mode in the list */ |
428 modes = display->display_modes; | |
429 nmodes = display->num_display_modes; | |
430 for (i = nmodes; i--;) { | |
431 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) { | |
432 return SDL_FALSE; | |
433 } | |
434 } | |
910
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435 |
2753 | 436 /* Go ahead and add the new mode */ |
437 if (nmodes == display->max_display_modes) { | |
438 modes = | |
439 SDL_realloc(modes, | |
440 (display->max_display_modes + 32) * sizeof(*modes)); | |
441 if (!modes) { | |
442 return SDL_FALSE; | |
443 } | |
444 display->display_modes = modes; | |
445 display->max_display_modes += 32; | |
446 } | |
447 modes[nmodes] = *mode; | |
448 display->num_display_modes++; | |
650
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We need to lookup the address of glGetString before calling GL_MakeCurrent(),
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449 |
3178
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parents:
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450 /* Re-sort video modes */ |
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1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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451 SDL_qsort(display->display_modes, display->num_display_modes, |
3186 | 452 sizeof(SDL_DisplayMode), cmpmodes); |
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453 |
2753 | 454 return SDL_TRUE; |
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455 } |
0 | 456 |
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457 int |
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458 SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display) |
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459 { |
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460 if (!display->num_display_modes && _this->GetDisplayModes) { |
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461 _this->GetDisplayModes(_this, display); |
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462 SDL_qsort(display->display_modes, display->num_display_modes, |
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463 sizeof(SDL_DisplayMode), cmpmodes); |
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464 } |
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465 return display->num_display_modes; |
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466 } |
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467 |
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468 int |
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469 SDL_GetNumDisplayModes() |
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470 { |
2753 | 471 if (_this) { |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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472 return SDL_GetNumDisplayModesForDisplay(SDL_CurrentDisplay); |
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473 } |
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474 return 0; |
4b594623401b
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475 } |
4b594623401b
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476 |
4b594623401b
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477 int |
4b594623401b
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478 SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode) |
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479 { |
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480 if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) { |
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481 SDL_SetError("index must be in the range of 0 - %d", |
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482 SDL_GetNumDisplayModesForDisplay(display) - 1); |
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483 return -1; |
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484 } |
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485 if (mode) { |
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486 *mode = display->display_modes[index]; |
2753 | 487 } |
488 return 0; | |
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489 } |
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490 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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491 int |
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In general, fill in pointers to structures, rather than return them.
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492 SDL_GetDisplayMode(int index, SDL_DisplayMode * mode) |
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493 { |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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494 return SDL_GetDisplayModeForDisplay(SDL_CurrentDisplay, index, mode); |
3500
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495 } |
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496 |
4b594623401b
Work in progress on multi-display support:
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497 int |
4b594623401b
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498 SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode) |
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499 { |
2753 | 500 if (mode) { |
3500
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501 *mode = display->desktop_mode; |
2753 | 502 } |
503 return 0; | |
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504 } |
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505 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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506 int |
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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507 SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode) |
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508 { |
2753 | 509 if (!_this) { |
510 SDL_UninitializedVideo(); | |
511 return -1; | |
512 } | |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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513 return SDL_GetDesktopDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
3500
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514 } |
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Work in progress on multi-display support:
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515 |
4b594623401b
Work in progress on multi-display support:
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516 int |
4b594623401b
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517 SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode) |
4b594623401b
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518 { |
2753 | 519 if (mode) { |
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520 *mode = display->current_mode; |
2753 | 521 } |
522 return 0; | |
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523 } |
0 | 524 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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525 int |
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
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526 SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode) |
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527 { |
2753 | 528 if (!_this) { |
529 SDL_UninitializedVideo(); | |
530 return -1; | |
531 } | |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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532 return SDL_GetCurrentDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
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533 } |
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534 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
535 SDL_DisplayMode * |
3500
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536 SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, |
4b594623401b
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537 const SDL_DisplayMode * mode, |
4b594623401b
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|
538 SDL_DisplayMode * closest) |
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539 { |
2753 | 540 Uint32 target_format; |
541 int target_refresh_rate; | |
542 int i; | |
543 SDL_DisplayMode *current, *match; | |
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544 |
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545 if (!mode || !closest) { |
4b594623401b
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546 SDL_SetError("Missing desired mode or closest mode parameter"); |
2753 | 547 return NULL; |
548 } | |
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549 |
2753 | 550 /* Default to the desktop format */ |
551 if (mode->format) { | |
552 target_format = mode->format; | |
553 } else { | |
3500
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554 target_format = display->desktop_mode.format; |
2753 | 555 } |
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556 |
2753 | 557 /* Default to the desktop refresh rate */ |
558 if (mode->refresh_rate) { | |
559 target_refresh_rate = mode->refresh_rate; | |
560 } else { | |
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561 target_refresh_rate = display->desktop_mode.refresh_rate; |
2753 | 562 } |
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563 |
2753 | 564 match = NULL; |
3500
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565 for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) { |
4b594623401b
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|
566 current = &display->display_modes[i]; |
0 | 567 |
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Fixed bug #605, per Martin's suggestion
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|
568 if (current->w && (current->w < mode->w)) { |
2753 | 569 /* Out of sorted modes large enough here */ |
570 break; | |
571 } | |
2789
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Fixed bug #605, per Martin's suggestion
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572 if (current->h && (current->h < mode->h)) { |
985001797115
Fixed bug #605, per Martin's suggestion
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changeset
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573 if (current->w && (current->w == mode->w)) { |
985001797115
Fixed bug #605, per Martin's suggestion
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574 /* Out of sorted modes large enough here */ |
985001797115
Fixed bug #605, per Martin's suggestion
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|
575 break; |
985001797115
Fixed bug #605, per Martin's suggestion
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changeset
|
576 } |
985001797115
Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
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changeset
|
577 /* Wider, but not tall enough, due to a different |
985001797115
Fixed bug #605, per Martin's suggestion
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578 aspect ratio. This mode must be skipped, but closer |
985001797115
Fixed bug #605, per Martin's suggestion
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|
579 modes may still follow. */ |
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580 continue; |
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581 } |
2753 | 582 if (!match || current->w < match->w || current->h < match->h) { |
583 match = current; | |
584 continue; | |
585 } | |
586 if (current->format != match->format) { | |
587 /* Sorted highest depth to lowest */ | |
588 if (current->format == target_format || | |
589 (SDL_BITSPERPIXEL(current->format) >= | |
590 SDL_BITSPERPIXEL(target_format) | |
591 && SDL_PIXELTYPE(current->format) == | |
592 SDL_PIXELTYPE(target_format))) { | |
593 match = current; | |
594 } | |
595 continue; | |
596 } | |
597 if (current->refresh_rate != match->refresh_rate) { | |
598 /* Sorted highest refresh to lowest */ | |
599 if (current->refresh_rate >= target_refresh_rate) { | |
600 match = current; | |
601 } | |
602 } | |
603 } | |
604 if (match) { | |
605 if (match->format) { | |
606 closest->format = match->format; | |
607 } else { | |
608 closest->format = mode->format; | |
609 } | |
610 if (match->w && match->h) { | |
611 closest->w = match->w; | |
612 closest->h = match->h; | |
613 } else { | |
614 closest->w = mode->w; | |
615 closest->h = mode->h; | |
616 } | |
617 if (match->refresh_rate) { | |
618 closest->refresh_rate = match->refresh_rate; | |
619 } else { | |
620 closest->refresh_rate = mode->refresh_rate; | |
621 } | |
622 closest->driverdata = match->driverdata; | |
0 | 623 |
2753 | 624 /* |
625 * Pick some reasonable defaults if the app and driver don't | |
626 * care | |
627 */ | |
628 if (!closest->format) { | |
629 closest->format = SDL_PIXELFORMAT_RGB888; | |
630 } | |
631 if (!closest->w) { | |
632 closest->w = 640; | |
633 } | |
634 if (!closest->h) { | |
635 closest->h = 480; | |
636 } | |
637 return closest; | |
638 } | |
639 return NULL; | |
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640 } |
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641 |
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642 SDL_DisplayMode * |
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643 SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode, |
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644 SDL_DisplayMode * closest) |
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645 { |
4b594623401b
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646 if (!_this) { |
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647 SDL_UninitializedVideo(); |
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648 return NULL; |
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Work in progress on multi-display support:
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649 } |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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650 return SDL_GetClosestDisplayModeForDisplay(SDL_CurrentDisplay, mode, closest); |
3500
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651 } |
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652 |
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653 int |
3500
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654 SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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655 { |
2753 | 656 SDL_DisplayMode display_mode; |
657 SDL_DisplayMode current_mode; | |
3526 | 658 int ncolors; |
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659 |
3502
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660 if (mode) { |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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661 display_mode = *mode; |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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662 |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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663 /* Default to the current mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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664 if (!display_mode.format) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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665 display_mode.format = display->current_mode.format; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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666 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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667 if (!display_mode.w) { |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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668 display_mode.w = display->current_mode.w; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
669 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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670 if (!display_mode.h) { |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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671 display_mode.h = display->current_mode.h; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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672 } |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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673 if (!display_mode.refresh_rate) { |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
674 display_mode.refresh_rate = display->current_mode.refresh_rate; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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675 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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676 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
677 /* Get a good video mode, the closest one possible */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
678 if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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679 SDL_SetError("No video mode large enough for %dx%d", |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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|
680 display_mode.w, display_mode.h); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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changeset
|
681 return -1; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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|
682 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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|
683 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
684 display_mode = display->desktop_mode; |
2753 | 685 } |
3500
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changeset
|
686 |
2753 | 687 /* See if there's anything left to do */ |
3500
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changeset
|
688 SDL_GetCurrentDisplayModeForDisplay(display, ¤t_mode); |
2753 | 689 if (SDL_memcmp(&display_mode, ¤t_mode, sizeof(display_mode)) == 0) { |
690 return 0; | |
691 } | |
3500
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3489
diff
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|
692 |
2753 | 693 /* Actually change the display mode */ |
3500
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diff
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|
694 if (_this->SetDisplayMode(_this, display, &display_mode) < 0) { |
2753 | 695 return -1; |
696 } | |
697 display->current_mode = display_mode; | |
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698 |
2753 | 699 /* Set up a palette, if necessary */ |
700 if (SDL_ISPIXELFORMAT_INDEXED(display_mode.format)) { | |
701 ncolors = (1 << SDL_BITSPERPIXEL(display_mode.format)); | |
702 } else { | |
703 ncolors = 0; | |
704 } | |
705 if ((!ncolors && display->palette) || (ncolors && !display->palette) | |
706 || (ncolors && ncolors != display->palette->ncolors)) { | |
707 if (display->palette) { | |
708 SDL_FreePalette(display->palette); | |
709 display->palette = NULL; | |
710 } | |
711 if (ncolors) { | |
712 display->palette = SDL_AllocPalette(ncolors); | |
713 if (!display->palette) { | |
714 return -1; | |
715 } | |
716 SDL_DitherColors(display->palette->colors, | |
717 SDL_BITSPERPIXEL(display_mode.format)); | |
718 } | |
719 } | |
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Sam Lantinga <slouken@libsdl.org>
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|
720 |
2753 | 721 return 0; |
0 | 722 } |
723 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
724 int |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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3489
diff
changeset
|
725 SDL_SetDisplayMode(const SDL_DisplayMode * mode) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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|
726 { |
2753 | 727 if (!_this) { |
728 SDL_UninitializedVideo(); | |
729 return -1; | |
730 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
731 return SDL_SetDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
3500
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
732 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
733 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
734 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
735 SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
736 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
737 CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
Work in progress on multi-display support:
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|
738 |
4b594623401b
Work in progress on multi-display support:
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|
739 if (mode) { |
4b594623401b
Work in progress on multi-display support:
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changeset
|
740 window->fullscreen_mode = *mode; |
4b594623401b
Work in progress on multi-display support:
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diff
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|
741 } else { |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
742 SDL_zero(window->fullscreen_mode); |
4b594623401b
Work in progress on multi-display support:
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changeset
|
743 } |
3526 | 744 return 0; |
3500
4b594623401b
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changeset
|
745 } |
4b594623401b
Work in progress on multi-display support:
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changeset
|
746 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
747 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
748 SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode) |
3500
4b594623401b
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diff
changeset
|
749 { |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
750 SDL_DisplayMode fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
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3489
diff
changeset
|
751 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
752 CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
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|
753 |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
754 fullscreen_mode = window->fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
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diff
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|
755 if (!fullscreen_mode.w) { |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
756 fullscreen_mode.w = window->w; |
4b594623401b
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diff
changeset
|
757 } |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
758 if (!fullscreen_mode.h) { |
4b594623401b
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parents:
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diff
changeset
|
759 fullscreen_mode.h = window->h; |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
760 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
761 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
762 if (!SDL_GetClosestDisplayModeForDisplay(window->display, |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
763 &fullscreen_mode, |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
764 &fullscreen_mode)) { |
2869
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
765 SDL_SetError("Couldn't find display mode match"); |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
766 return -1; |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
767 } |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
768 |
3500
4b594623401b
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parents:
3489
diff
changeset
|
769 if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
770 *mode = fullscreen_mode; |
2753 | 771 } |
772 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
773 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
774 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
775 static void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
776 SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
777 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
778 SDL_VideoDisplay *display = window->display; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
779 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
780 /* See if we're already processing a window */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
781 if (display->updating_fullscreen) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
782 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
783 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
784 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
785 display->updating_fullscreen = SDL_TRUE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
786 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
787 /* See if we even want to do anything here */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
788 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
789 (window->flags & SDL_WINDOW_SHOWN)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
790 if (attempt) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
791 /* We just gained some state, try to gain all states */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
792 if (window->flags & SDL_WINDOW_MINIMIZED) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
793 SDL_RestoreWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
794 } else { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
795 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
796 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
797 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
798 /* We just lost some state, try to release all states */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
799 SDL_MinimizeWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
800 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
801 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
802 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
803 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
804 /* Hide any other fullscreen windows */ |
3701
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
805 SDL_Window *other; |
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
806 for (other = display->windows; other; other = other->next) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
807 if (other != window && FULLSCREEN_VISIBLE(other)) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
808 SDL_MinimizeWindow(other); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
809 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
810 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
811 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
812 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
813 display->updating_fullscreen = SDL_FALSE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
814 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
815 /* See if there are any fullscreen windows */ |
3701
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
816 for (window = display->windows; window; window = window->next) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
817 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
818 SDL_DisplayMode fullscreen_mode; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
819 if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
820 SDL_SetDisplayModeForDisplay(display, &fullscreen_mode); |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
821 display->fullscreen_window = window; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
822 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
823 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
824 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
825 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
826 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
827 /* Nope, restore the desktop mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
828 SDL_SetDisplayModeForDisplay(display, NULL); |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
829 display->fullscreen_window = NULL; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
830 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
831 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
832 int |
3501
467e67d301f3
Removed a little redundancy in the naming
Sam Lantinga <slouken@libsdl.org>
parents:
3500
diff
changeset
|
833 SDL_SetPaletteForDisplay(SDL_VideoDisplay * display, const SDL_Color * colors, int firstcolor, int ncolors) |
0 | 834 { |
2753 | 835 SDL_Palette *palette; |
836 int status = 0; | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
837 |
3500
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Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
838 palette = display->palette; |
2753 | 839 if (!palette) { |
840 SDL_SetError("Display mode does not have a palette"); | |
841 return -1; | |
842 } | |
843 status = SDL_SetPaletteColors(palette, colors, firstcolor, ncolors); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
844 |
2753 | 845 if (_this->SetDisplayPalette) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
846 if (_this->SetDisplayPalette(_this, display, palette) < 0) { |
2753 | 847 status = -1; |
848 } | |
849 } | |
850 return status; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
851 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
852 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
853 int |
3500
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Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
854 SDL_SetDisplayPalette(const SDL_Color * colors, int firstcolor, int ncolors) |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
855 { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
856 if (!_this) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
857 SDL_UninitializedVideo(); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
858 return -1; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
859 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
860 return SDL_SetPaletteForDisplay(SDL_CurrentDisplay, colors, firstcolor, ncolors); |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
861 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
862 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
863 int |
3501
467e67d301f3
Removed a little redundancy in the naming
Sam Lantinga <slouken@libsdl.org>
parents:
3500
diff
changeset
|
864 SDL_GetPaletteForDisplay(SDL_VideoDisplay * display, SDL_Color * colors, int firstcolor, int ncolors) |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
865 { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
866 SDL_Palette *palette; |
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
867 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
868 palette = display->palette; |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
869 if (!palette || !palette->ncolors) { |
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
870 SDL_SetError("Display mode does not have a palette"); |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
871 return -1; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
872 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
873 if (firstcolor < 0 || (firstcolor + ncolors) > palette->ncolors) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
874 SDL_SetError("Palette indices are out of range"); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
875 return -1; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
876 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
877 SDL_memcpy(colors, &palette->colors[firstcolor], |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
878 ncolors * sizeof(*colors)); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
879 return 0; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
880 } |
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
881 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
882 int |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
883 SDL_GetDisplayPalette(SDL_Color * colors, int firstcolor, int ncolors) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
884 { |
2753 | 885 if (!_this) { |
886 SDL_UninitializedVideo(); | |
887 return -1; | |
888 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
889 return SDL_GetPaletteForDisplay(SDL_CurrentDisplay, colors, firstcolor, ncolors); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
890 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
891 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
892 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
893 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
894 { |
2753 | 895 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
896 SDL_WINDOW_OPENGL | | |
897 SDL_WINDOW_BORDERLESS | | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
898 SDL_WINDOW_RESIZABLE | |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
899 SDL_WINDOW_INPUT_GRABBED); |
2753 | 900 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
901 SDL_Window *window; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
902 |
2753 | 903 if (!_this) { |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
904 /* Initialize the video system if needed */ |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
905 if (SDL_VideoInit(NULL, 0) < 0) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
906 return NULL; |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
907 } |
2753 | 908 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
909 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
910 if (!_this->GL_CreateContext) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
911 SDL_SetError("No OpenGL support in video driver"); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
912 return NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
913 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
914 SDL_GL_LoadLibrary(NULL); |
2753 | 915 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
916 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
917 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
918 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
919 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
920 window->x = x; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
921 window->y = y; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
922 window->w = w; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
923 window->h = h; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
924 window->flags = (flags & allowed_flags); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
925 window->display = display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
926 window->next = display->windows; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
927 if (display->windows) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
928 display->windows->prev = window; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
929 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
930 display->windows = window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
931 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
932 if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
933 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
934 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
935 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
936 |
2753 | 937 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
938 SDL_SetWindowTitle(window, title); |
2753 | 939 } |
940 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
941 SDL_MaximizeWindow(window); |
2753 | 942 } |
943 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
944 SDL_MinimizeWindow(window); |
2753 | 945 } |
946 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
947 SDL_ShowWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
948 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
949 SDL_UpdateWindowGrab(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
950 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
951 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
952 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
953 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
954 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
955 SDL_CreateWindowFrom(const void *data) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
956 { |
2753 | 957 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
958 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
959 |
2753 | 960 if (!_this) { |
961 SDL_UninitializedVideo(); | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
962 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
963 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
964 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
965 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
966 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
967 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
968 window->flags = SDL_WINDOW_FOREIGN; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
969 window->display = display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
970 window->next = display->windows; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
971 if (display->windows) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
972 display->windows->prev = window; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
973 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
974 display->windows = window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
975 |
2753 | 976 if (!_this->CreateWindowFrom || |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
977 _this->CreateWindowFrom(_this, window, data) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
978 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
979 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
980 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
981 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
982 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
983 |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
984 int |
1928
861bc36f0ab3
Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
985 SDL_RecreateWindow(SDL_Window * window, Uint32 flags) |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
986 { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
987 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
988 SDL_WINDOW_OPENGL | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
989 SDL_WINDOW_BORDERLESS | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
990 SDL_WINDOW_RESIZABLE | |
3486 | 991 SDL_WINDOW_INPUT_GRABBED | |
992 SDL_WINDOW_FOREIGN); | |
2753 | 993 char *title = window->title; |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
994 |
2753 | 995 if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) { |
996 SDL_SetError("No OpenGL support in video driver"); | |
997 return -1; | |
998 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
999 if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1000 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1001 SDL_GL_LoadLibrary(NULL); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1002 } else { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1003 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1004 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1005 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1006 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1007 if (window->flags & SDL_WINDOW_FOREIGN) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1008 /* Can't destroy and re-create foreign windows, hrm */ |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1009 flags |= SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1010 } else { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1011 flags &= ~SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1012 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1013 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1014 if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
2753 | 1015 _this->DestroyWindow(_this, window); |
1016 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1017 |
2753 | 1018 window->title = NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1019 window->flags = (flags & allowed_flags); |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1020 |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1021 if (_this->CreateWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1022 if (_this->CreateWindow(_this, window) < 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1023 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1024 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1025 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1026 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1027 } |
2753 | 1028 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1029 |
2753 | 1030 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1031 SDL_SetWindowTitle(window, title); |
2753 | 1032 SDL_free(title); |
1033 } | |
1034 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1035 SDL_MaximizeWindow(window); |
2753 | 1036 } |
1037 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1038 SDL_MinimizeWindow(window); |
2753 | 1039 } |
1040 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1041 SDL_ShowWindow(window); |
2753 | 1042 } |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1043 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1044 |
2753 | 1045 return 0; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1046 } |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1047 |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1048 static __inline__ SDL_Renderer * |
3485 | 1049 SDL_GetCurrentRenderer(SDL_bool create) |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1050 { |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1051 if (!_this) { |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1052 SDL_UninitializedVideo(); |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1053 return NULL; |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1054 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1055 if (!SDL_CurrentRenderer) { |
3485 | 1056 if (!create) { |
1057 SDL_SetError("Use SDL_CreateRenderer() to create a renderer"); | |
1058 return NULL; | |
1059 } | |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1060 if (SDL_CreateRenderer(0, -1, 0) < 0) { |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1061 return NULL; |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1062 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1063 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1064 return SDL_CurrentRenderer; |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1065 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1066 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1067 Uint32 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1068 SDL_GetWindowID(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1069 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1070 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1071 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1072 return window->id; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1073 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1074 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1075 SDL_Window * |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1076 SDL_GetWindowFromID(Uint32 id) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1077 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1078 SDL_Window *window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1079 int i; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1080 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1081 if (!_this) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1082 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1083 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1084 /* FIXME: Should we keep a separate hash table for these? */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1085 for (i = _this->num_displays; i--;) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1086 SDL_VideoDisplay *display = &_this->displays[i]; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1087 for (window = display->windows; window; window = window->next) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1088 if (window->id == id) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1089 return window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1090 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1091 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1092 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1093 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1094 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1095 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1096 Uint32 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1097 SDL_GetWindowFlags(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1098 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1099 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1100 |
2753 | 1101 return window->flags; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1102 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1103 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1104 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1105 SDL_SetWindowTitle(SDL_Window * window, const char *title) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1106 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1107 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1108 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1109 if (title == window->title) { |
2753 | 1110 return; |
1111 } | |
1112 if (window->title) { | |
1113 SDL_free(window->title); | |
1114 } | |
1115 if (title) { | |
1116 window->title = SDL_strdup(title); | |
1117 } else { | |
1118 window->title = NULL; | |
1119 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1120 |
2753 | 1121 if (_this->SetWindowTitle) { |
1122 _this->SetWindowTitle(_this, window); | |
1123 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1124 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1125 |
2753 | 1126 const char * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1127 SDL_GetWindowTitle(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1128 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1129 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1130 |
2753 | 1131 return window->title; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1132 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1133 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1134 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1135 SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon) |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1136 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1137 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1138 |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1139 if (_this->SetWindowIcon) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1140 _this->SetWindowIcon(_this, window, icon); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1141 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1142 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1143 |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1144 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1145 SDL_SetWindowData(SDL_Window * window, void *userdata) |
0 | 1146 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1147 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1148 |
2753 | 1149 window->userdata = userdata; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1150 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1151 |
2753 | 1152 void * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1153 SDL_GetWindowData(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1154 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1155 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1156 |
2753 | 1157 return window->userdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1158 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1159 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1160 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1161 SDL_SetWindowPosition(SDL_Window * window, int x, int y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1162 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1163 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1164 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1165 if (x != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1166 window->x = x; |
1167 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1168 if (y != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1169 window->y = y; |
1170 } | |
1171 if (_this->SetWindowPosition) { | |
1172 _this->SetWindowPosition(_this, window); | |
1173 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1174 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1175 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1176 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1177 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1178 SDL_GetWindowPosition(SDL_Window * window, int *x, int *y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1179 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1180 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1181 |
2753 | 1182 if (x) { |
1183 *x = window->x; | |
1184 } | |
1185 if (y) { | |
1186 *y = window->y; | |
1187 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1188 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1189 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1190 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1191 SDL_SetWindowSize(SDL_Window * window, int w, int h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1192 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1193 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1194 |
2753 | 1195 window->w = w; |
1196 window->h = h; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1197 |
2753 | 1198 if (_this->SetWindowSize) { |
1199 _this->SetWindowSize(_this, window); | |
1200 } | |
2849
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1201 SDL_OnWindowResized(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1202 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1203 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1204 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1205 SDL_GetWindowSize(SDL_Window * window, int *w, int *h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1206 { |
2860
6ce28e5287e9
Date: Sun, 07 Dec 2008 13:35:23 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
1207 if (window) { |
2849
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1208 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1209 *w = window->w; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1210 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1211 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1212 *h = window->h; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1213 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1214 } else { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1215 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1216 *w = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1217 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1218 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1219 *h = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1220 } |
2753 | 1221 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1222 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1223 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1224 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1225 SDL_ShowWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1226 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1227 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1228 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1229 if (window->flags & SDL_WINDOW_SHOWN) { |
2753 | 1230 return; |
1231 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1232 |
2753 | 1233 if (_this->ShowWindow) { |
1234 _this->ShowWindow(_this, window); | |
1235 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1236 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SHOWN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1237 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1238 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1239 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1240 SDL_HideWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1241 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1242 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1243 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1244 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1245 return; |
1246 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1247 |
2753 | 1248 if (_this->HideWindow) { |
1249 _this->HideWindow(_this, window); | |
1250 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1251 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIDDEN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1252 } |
0 | 1253 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1254 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1255 SDL_RaiseWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1256 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1257 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1258 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1259 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1260 return; |
1261 } | |
1262 if (_this->RaiseWindow) { | |
1263 _this->RaiseWindow(_this, window); | |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1264 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1265 /* FIXME: What we really want is a way to request focus */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1266 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0); |
2753 | 1267 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1268 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1269 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1270 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1271 SDL_MaximizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1272 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1273 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1274 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1275 if (window->flags & SDL_WINDOW_MAXIMIZED) { |
2753 | 1276 return; |
1277 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1278 |
2753 | 1279 if (_this->MaximizeWindow) { |
1280 _this->MaximizeWindow(_this, window); | |
1281 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1282 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1283 } |
0 | 1284 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1285 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1286 SDL_MinimizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1287 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1288 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1289 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1290 if (window->flags & SDL_WINDOW_MINIMIZED) { |
2753 | 1291 return; |
1292 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1293 |
2753 | 1294 if (_this->MinimizeWindow) { |
1295 _this->MinimizeWindow(_this, window); | |
1296 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1297 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1298 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1299 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1300 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1301 SDL_RestoreWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1302 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1303 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1304 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1305 if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) { |
2753 | 1306 return; |
1307 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1308 |
2753 | 1309 if (_this->RestoreWindow) { |
1310 _this->RestoreWindow(_this, window); | |
1311 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1312 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0); |
0 | 1313 } |
1314 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1315 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1316 SDL_SetWindowFullscreen(SDL_Window * window, int fullscreen) |
0 | 1317 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1318 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1319 |
2753 | 1320 if (fullscreen) { |
1321 fullscreen = SDL_WINDOW_FULLSCREEN; | |
1322 } | |
1323 if ((window->flags & SDL_WINDOW_FULLSCREEN) == fullscreen) { | |
1324 return 0; | |
1325 } | |
1326 if (fullscreen) { | |
1327 window->flags |= SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1328 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1329 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
2753 | 1330 } else { |
1331 window->flags &= ~SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1332 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1333 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
2753 | 1334 } |
1335 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1336 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1337 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1338 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1339 SDL_SetWindowGrab(SDL_Window * window, int mode) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1340 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1341 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1342 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1343 if ((!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) { |
2753 | 1344 return; |
1345 } | |
1346 if (mode) { | |
1347 window->flags |= SDL_WINDOW_INPUT_GRABBED; | |
1348 } else { | |
1349 window->flags &= ~SDL_WINDOW_INPUT_GRABBED; | |
1350 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1351 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1352 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1353 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1354 static void |
2876 | 1355 SDL_UpdateWindowGrab(SDL_Window * window) |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1356 { |
2753 | 1357 if ((window->flags & SDL_WINDOW_INPUT_FOCUS) && _this->SetWindowGrab) { |
1358 _this->SetWindowGrab(_this, window); | |
1359 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1360 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1361 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1362 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1363 SDL_GetWindowGrab(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1364 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1365 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1366 |
2753 | 1367 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1368 } |
0 | 1369 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1370 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1371 SDL_OnWindowShown(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1372 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1373 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1374 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1375 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1376 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1377 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1378 SDL_OnWindowHidden(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1379 { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1380 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
0 | 1381 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1382 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1383 void |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1384 SDL_OnWindowResized(SDL_Window * window) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1385 { |
2753 | 1386 SDL_Renderer *renderer = window->renderer; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1387 |
2753 | 1388 if (renderer && renderer->DisplayModeChanged) { |
1389 renderer->DisplayModeChanged(renderer); | |
1390 } | |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1391 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1392 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1393 void |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1394 SDL_OnWindowMinimized(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1395 { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1396 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1397 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1398 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1399 void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1400 SDL_OnWindowRestored(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1401 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1402 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1403 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1404 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1405 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1406 void |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1407 SDL_OnWindowFocusGained(SDL_Window * window) |
0 | 1408 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1409 SDL_VideoDisplay *display = window->display; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1410 |
2753 | 1411 if (display->gamma && _this->SetDisplayGammaRamp) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1412 _this->SetDisplayGammaRamp(_this, display, display->gamma); |
2753 | 1413 } |
2876 | 1414 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1415 && _this->SetWindowGrab) { | |
2753 | 1416 _this->SetWindowGrab(_this, window); |
1417 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1418 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1419 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1420 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1421 SDL_OnWindowFocusLost(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1422 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1423 SDL_VideoDisplay *display = window->display; |
0 | 1424 |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1425 /* If we're fullscreen on a single-head system and lose focus, minimize */ |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1426 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1427 _this->num_displays == 1) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1428 SDL_MinimizeWindow(window); |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1429 } |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1430 |
2753 | 1431 if (display->gamma && _this->SetDisplayGammaRamp) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1432 _this->SetDisplayGammaRamp(_this, display, display->saved_gamma); |
2753 | 1433 } |
2876 | 1434 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1435 && _this->SetWindowGrab) { | |
2753 | 1436 _this->SetWindowGrab(_this, window); |
1437 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1438 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1439 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1440 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1441 SDL_GetFocusWindow(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1442 { |
2753 | 1443 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1444 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1445 |
2753 | 1446 if (!_this) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1447 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1448 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1449 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1450 for (window = display->windows; window; window = window->next) { |
2753 | 1451 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1452 return window; |
2753 | 1453 } |
1454 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1455 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1456 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1457 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1458 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1459 SDL_DestroyWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1460 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1461 SDL_VideoDisplay *display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1462 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1463 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1464 window->magic = NULL; |
3503
7931094e4c48
Explicitly clear fullscreen status rather than relying on the window focus behavior.
Sam Lantinga <slouken@libsdl.org>
parents:
3502
diff
changeset
|
1465 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1466 if (window->title) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1467 SDL_free(window->title); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1468 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1469 if (window->renderer) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1470 SDL_DestroyRenderer(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1471 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1472 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1473 /* Restore video mode, etc. */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1474 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1475 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1476 if (_this->DestroyWindow) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1477 _this->DestroyWindow(_this, window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1478 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1479 if (window->flags & SDL_WINDOW_OPENGL) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1480 SDL_GL_UnloadLibrary(); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1481 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1482 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1483 /* Unlink the window from the list */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1484 display = window->display; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1485 if (window->next) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1486 window->next->prev = window->prev; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1487 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1488 if (window->prev) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1489 window->prev->next = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1490 } else { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1491 display->windows = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1492 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1493 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1494 SDL_free(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1495 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1496 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1497 void |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1498 SDL_AddRenderDriver(SDL_VideoDisplay * display, const SDL_RenderDriver * driver) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1499 { |
2753 | 1500 SDL_RenderDriver *render_drivers; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1501 |
2753 | 1502 render_drivers = |
1503 SDL_realloc(display->render_drivers, | |
1504 (display->num_render_drivers + | |
1505 1) * sizeof(*render_drivers)); | |
1506 if (render_drivers) { | |
1507 render_drivers[display->num_render_drivers] = *driver; | |
1508 display->render_drivers = render_drivers; | |
1509 display->num_render_drivers++; | |
1510 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1511 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1512 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1513 int |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1514 SDL_GetNumRenderDrivers(void) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1515 { |
2753 | 1516 if (_this) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1517 return SDL_CurrentDisplay->num_render_drivers; |
2753 | 1518 } |
1519 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1520 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1521 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1522 int |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1523 SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1524 { |
2753 | 1525 if (!_this) { |
1526 SDL_UninitializedVideo(); | |
1527 return -1; | |
1528 } | |
1529 if (index < 0 || index >= SDL_GetNumRenderDrivers()) { | |
1530 SDL_SetError("index must be in the range of 0 - %d", | |
1531 SDL_GetNumRenderDrivers() - 1); | |
1532 return -1; | |
1533 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1534 *info = SDL_CurrentDisplay->render_drivers[index].info; |
2753 | 1535 return 0; |
0 | 1536 } |
1537 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1538 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1539 SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags) |
0 | 1540 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1541 CHECK_WINDOW_MAGIC(window, -1); |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1542 |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1543 /* Free any existing renderer */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1544 SDL_DestroyRenderer(window); |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1545 |
2753 | 1546 if (index < 0) { |
3488 | 1547 char *override = SDL_getenv("SDL_VIDEO_RENDERER"); |
1548 int n = SDL_GetNumRenderDrivers(); | |
1549 | |
3489
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1550 #if SDL_VIDEO_RENDER_OGL |
3488 | 1551 if (!override && (window->flags & SDL_WINDOW_OPENGL)) { |
1552 override = "opengl"; | |
1553 } | |
3489
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1554 #endif /* SDL_VIDEO_RENDER_OGL */ |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1555 #if SDL_VIDEO_RENDER_OGL_ES |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1556 if (!override && (window->flags & SDL_WINDOW_OPENGL)) { |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1557 override = "opengl_es"; |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1558 } |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1559 #endif /* SDL_VIDEO_RENDER_OGL_ES */ |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1560 if (override) { |
3488 | 1561 for (index = 0; index < n; ++index) { |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1562 SDL_RenderDriver *driver = |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1563 &SDL_CurrentDisplay->render_drivers[index]; |
3488 | 1564 |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1565 if (SDL_strcasecmp(override, driver->info.name) == 0) { |
3488 | 1566 /* Create a new renderer instance */ |
1567 window->renderer = driver->CreateRenderer(window, flags); | |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1568 break; |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1569 } |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1570 } |
3488 | 1571 } else { |
1572 for (index = 0; index < n; ++index) { | |
1573 SDL_RenderDriver *driver = | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1574 &SDL_CurrentDisplay->render_drivers[index]; |
3488 | 1575 |
1576 if ((driver->info.flags & flags) == flags) { | |
1577 /* Create a new renderer instance */ | |
1578 window->renderer = driver->CreateRenderer(window, flags); | |
1579 if (window->renderer) { | |
1580 /* Yay, we got one! */ | |
1581 break; | |
1582 } | |
2753 | 1583 } |
1584 } | |
1585 } | |
1586 if (index == n) { | |
1587 SDL_SetError("Couldn't find matching render driver"); | |
1588 return -1; | |
1589 } | |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1590 } else { |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1591 if (index >= SDL_GetNumRenderDrivers()) { |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1592 SDL_SetError("index must be -1 or in the range of 0 - %d", |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1593 SDL_GetNumRenderDrivers() - 1); |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1594 return -1; |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1595 } |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1596 /* Create a new renderer instance */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1597 window->renderer = SDL_CurrentDisplay->render_drivers[index].CreateRenderer(window, flags); |
2753 | 1598 } |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
1599 |
3139 | 1600 if (window->renderer == NULL) { |
1601 /* Assuming renderer set its error */ | |
1602 return -1; | |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
1603 } |
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
1604 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1605 SDL_SelectRenderer(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1606 |
2753 | 1607 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1608 } |
0 | 1609 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1610 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1611 SDL_SelectRenderer(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1612 { |
2753 | 1613 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1614 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1615 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1616 |
2753 | 1617 renderer = window->renderer; |
3485 | 1618 if (!renderer) { |
1619 SDL_SetError("Use SDL_CreateRenderer() to create a renderer"); | |
1620 return -1; | |
1621 } | |
1622 if (renderer->ActivateRenderer) { | |
1623 if (renderer->ActivateRenderer(renderer) < 0) { | |
2753 | 1624 return -1; |
1625 } | |
1626 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1627 SDL_CurrentDisplay->current_renderer = renderer; |
2753 | 1628 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1629 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1630 |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1631 int |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1632 SDL_GetRendererInfo(SDL_RendererInfo * info) |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1633 { |
3485 | 1634 SDL_Renderer *renderer = SDL_GetCurrentRenderer(SDL_FALSE); |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1635 if (!renderer) { |
2753 | 1636 return -1; |
1637 } | |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1638 *info = renderer->info; |
2753 | 1639 return 0; |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1640 } |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1641 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1642 SDL_Texture * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1643 SDL_CreateTexture(Uint32 format, int access, int w, int h) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1644 { |
2753 | 1645 SDL_Renderer *renderer; |
1646 SDL_Texture *texture; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1647 |
3485 | 1648 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1649 if (!renderer) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1650 return 0; |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1651 } |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1652 if (!renderer->CreateTexture) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1653 SDL_Unsupported(); |
2753 | 1654 return 0; |
1655 } | |
4433 | 1656 if (w <= 0 || h <= 0) { |
1657 SDL_SetError("Texture dimensions can't be 0"); | |
1658 return 0; | |
1659 } | |
2753 | 1660 texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture)); |
1661 if (!texture) { | |
1662 SDL_OutOfMemory(); | |
1663 return 0; | |
1664 } | |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1665 texture->magic = &_this->texture_magic; |
2753 | 1666 texture->format = format; |
1667 texture->access = access; | |
1668 texture->w = w; | |
1669 texture->h = h; | |
1670 texture->r = 255; | |
1671 texture->g = 255; | |
1672 texture->b = 255; | |
1673 texture->a = 255; | |
1674 texture->renderer = renderer; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1675 texture->next = renderer->textures; |
3692
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
1676 if (renderer->textures) { |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
1677 renderer->textures->prev = texture; |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
1678 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1679 renderer->textures = texture; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1680 |
2753 | 1681 if (renderer->CreateTexture(renderer, texture) < 0) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1682 SDL_DestroyTexture(texture); |
2753 | 1683 return 0; |
1684 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1685 return texture; |
0 | 1686 } |
1687 | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1688 SDL_Texture * |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
2130
diff
changeset
|
1689 SDL_CreateTextureFromSurface(Uint32 format, SDL_Surface * surface) |
0 | 1690 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1691 SDL_Texture *texture; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1692 Uint32 requested_format = format; |
2753 | 1693 SDL_PixelFormat *fmt; |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1694 SDL_Renderer *renderer; |
2753 | 1695 int bpp; |
1696 Uint32 Rmask, Gmask, Bmask, Amask; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1697 |
2753 | 1698 if (!surface) { |
1699 SDL_SetError("SDL_CreateTextureFromSurface() passed NULL surface"); | |
1700 return 0; | |
1701 } | |
1702 fmt = surface->format; | |
0 | 1703 |
3485 | 1704 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1705 if (!renderer) { |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1706 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1707 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1708 |
2753 | 1709 if (format) { |
1710 if (!SDL_PixelFormatEnumToMasks | |
1711 (format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { | |
1712 SDL_SetError("Unknown pixel format"); | |
1713 return 0; | |
1714 } | |
1715 } else { | |
1716 if (surface->format->Amask | |
1717 || !(surface->map->info.flags & | |
1718 (SDL_COPY_COLORKEY | SDL_COPY_MASK | SDL_COPY_BLEND))) { | |
3196
413672b09bb3
Fixed some compile errors and warnings under Visual C++
Sam Lantinga <slouken@libsdl.org>
parents:
3186
diff
changeset
|
1719 Uint32 it; |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1720 int pfmt; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1721 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1722 /* Pixel formats, sorted by best first */ |
3186 | 1723 static const Uint32 sdl_pformats[] = { |
1724 SDL_PIXELFORMAT_ARGB8888, | |
1725 SDL_PIXELFORMAT_RGBA8888, | |
1726 SDL_PIXELFORMAT_ABGR8888, | |
1727 SDL_PIXELFORMAT_BGRA8888, | |
1728 SDL_PIXELFORMAT_RGB888, | |
1729 SDL_PIXELFORMAT_BGR888, | |
1730 SDL_PIXELFORMAT_RGB24, | |
1731 SDL_PIXELFORMAT_BGR24, | |
1732 SDL_PIXELFORMAT_RGB565, | |
1733 SDL_PIXELFORMAT_BGR565, | |
1734 SDL_PIXELFORMAT_ARGB1555, | |
1735 SDL_PIXELFORMAT_ABGR1555, | |
1736 SDL_PIXELFORMAT_RGB555, | |
1737 SDL_PIXELFORMAT_BGR555, | |
1738 SDL_PIXELFORMAT_ARGB4444, | |
1739 SDL_PIXELFORMAT_ABGR4444, | |
1740 SDL_PIXELFORMAT_RGB444, | |
1741 SDL_PIXELFORMAT_ARGB2101010, | |
1742 SDL_PIXELFORMAT_INDEX8, | |
1743 SDL_PIXELFORMAT_INDEX4LSB, | |
1744 SDL_PIXELFORMAT_INDEX4MSB, | |
1745 SDL_PIXELFORMAT_RGB332, | |
1746 SDL_PIXELFORMAT_INDEX1LSB, | |
1747 SDL_PIXELFORMAT_INDEX1MSB, | |
1748 SDL_PIXELFORMAT_UNKNOWN | |
1749 }; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1750 |
2753 | 1751 bpp = fmt->BitsPerPixel; |
1752 Rmask = fmt->Rmask; | |
1753 Gmask = fmt->Gmask; | |
1754 Bmask = fmt->Bmask; | |
1755 Amask = fmt->Amask; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1756 |
3186 | 1757 format = |
1758 SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask); | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1759 if (!format) { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1760 SDL_SetError("Unknown pixel format"); |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1761 return 0; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1762 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1763 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1764 /* Search requested format in the supported texture */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1765 /* formats by current renderer */ |
3186 | 1766 for (it = 0; it < renderer->info.num_texture_formats; it++) { |
1767 if (renderer->info.texture_formats[it] == format) { | |
1768 break; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1769 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1770 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1771 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1772 /* If requested format can't be found, search any best */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1773 /* format which renderer provides */ |
3186 | 1774 if (it == renderer->info.num_texture_formats) { |
1775 pfmt = 0; | |
1776 for (;;) { | |
1777 if (sdl_pformats[pfmt] == SDL_PIXELFORMAT_UNKNOWN) { | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1778 break; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1779 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1780 |
3186 | 1781 for (it = 0; it < renderer->info.num_texture_formats; |
1782 it++) { | |
1783 if (renderer->info.texture_formats[it] == | |
1784 sdl_pformats[pfmt]) { | |
1785 break; | |
1786 } | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1787 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1788 |
3186 | 1789 if (it != renderer->info.num_texture_formats) { |
1790 /* The best format has been found */ | |
1791 break; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1792 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1793 pfmt++; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1794 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1795 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1796 /* If any format can't be found, then return an error */ |
3186 | 1797 if (it == renderer->info.num_texture_formats) { |
1798 SDL_SetError | |
1799 ("Any of the supported pixel formats can't be found"); | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1800 return 0; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1801 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1802 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1803 /* Convert found pixel format back to color masks */ |
3186 | 1804 if (SDL_PixelFormatEnumToMasks |
1805 (renderer->info.texture_formats[it], &bpp, &Rmask, &Gmask, | |
1806 &Bmask, &Amask) != SDL_TRUE) { | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1807 SDL_SetError("Unknown pixel format"); |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1808 return 0; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1809 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1810 } |
2753 | 1811 } else { |
1812 /* Need a format with alpha */ | |
3196
413672b09bb3
Fixed some compile errors and warnings under Visual C++
Sam Lantinga <slouken@libsdl.org>
parents:
3186
diff
changeset
|
1813 Uint32 it; |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1814 int apfmt; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1815 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1816 /* Pixel formats with alpha, sorted by best first */ |
3169 | 1817 static const Uint32 sdl_alpha_pformats[] = { |
1818 SDL_PIXELFORMAT_ARGB8888, | |
1819 SDL_PIXELFORMAT_RGBA8888, | |
1820 SDL_PIXELFORMAT_ABGR8888, | |
1821 SDL_PIXELFORMAT_BGRA8888, | |
1822 SDL_PIXELFORMAT_ARGB1555, | |
1823 SDL_PIXELFORMAT_ABGR1555, | |
1824 SDL_PIXELFORMAT_ARGB4444, | |
1825 SDL_PIXELFORMAT_ABGR4444, | |
1826 SDL_PIXELFORMAT_ARGB2101010, | |
1827 SDL_PIXELFORMAT_UNKNOWN | |
1828 }; | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1829 |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
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diff
changeset
|
1830 if (surface->format->Amask) { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1831 /* If surface already has alpha, then try an original */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1832 /* surface format first */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1833 bpp = fmt->BitsPerPixel; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1834 Rmask = fmt->Rmask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1835 Gmask = fmt->Gmask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1836 Bmask = fmt->Bmask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1837 Amask = fmt->Amask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1838 } else { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1839 bpp = 32; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1840 Rmask = 0x00FF0000; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1841 Gmask = 0x0000FF00; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1842 Bmask = 0x000000FF; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1843 Amask = 0xFF000000; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1844 } |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1845 |
3169 | 1846 format = |
1847 SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask); | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1848 if (!format) { |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1849 SDL_SetError("Unknown pixel format"); |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1850 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1851 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1852 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1853 /* Search this format in the supported texture formats */ |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1854 /* by current renderer */ |
3169 | 1855 for (it = 0; it < renderer->info.num_texture_formats; it++) { |
1856 if (renderer->info.texture_formats[it] == format) { | |
1857 break; | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1858 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1859 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1860 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1861 /* If this format can't be found, search any best */ |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1862 /* compatible format with alpha which renderer provides */ |
3169 | 1863 if (it == renderer->info.num_texture_formats) { |
1864 apfmt = 0; | |
1865 for (;;) { | |
1866 if (sdl_alpha_pformats[apfmt] == SDL_PIXELFORMAT_UNKNOWN) { | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1867 break; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1868 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1869 |
3169 | 1870 for (it = 0; it < renderer->info.num_texture_formats; |
1871 it++) { | |
1872 if (renderer->info.texture_formats[it] == | |
1873 sdl_alpha_pformats[apfmt]) { | |
1874 break; | |
1875 } | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1876 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1877 |
3169 | 1878 if (it != renderer->info.num_texture_formats) { |
1879 /* Compatible format has been found */ | |
1880 break; | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1881 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1882 apfmt++; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1883 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1884 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1885 /* If compatible format can't be found, then return an error */ |
3169 | 1886 if (it == renderer->info.num_texture_formats) { |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1887 SDL_SetError("Compatible pixel format can't be found"); |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1888 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1889 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1890 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1891 /* Convert found pixel format back to color masks */ |
3169 | 1892 if (SDL_PixelFormatEnumToMasks |
1893 (renderer->info.texture_formats[it], &bpp, &Rmask, &Gmask, | |
1894 &Bmask, &Amask) != SDL_TRUE) { | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1895 SDL_SetError("Unknown pixel format"); |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1896 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1897 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1898 } |
2753 | 1899 } |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1900 |
2753 | 1901 format = SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask); |
1902 if (!format) { | |
1903 SDL_SetError("Unknown pixel format"); | |
1904 return 0; | |
1905 } | |
1906 } | |
0 | 1907 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1908 texture = |
2753 | 1909 SDL_CreateTexture(format, SDL_TEXTUREACCESS_STATIC, surface->w, |
1910 surface->h); | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1911 if (!texture && !requested_format) { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1912 SDL_DisplayMode desktop_mode; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1913 SDL_GetDesktopDisplayMode(&desktop_mode); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1914 format = desktop_mode.format; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1915 texture = |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1916 SDL_CreateTexture(format, SDL_TEXTUREACCESS_STATIC, surface->w, |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1917 surface->h); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1918 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1919 if (!texture) { |
2753 | 1920 return 0; |
1921 } | |
1922 if (bpp == fmt->BitsPerPixel && Rmask == fmt->Rmask && Gmask == fmt->Gmask | |
1923 && Bmask == fmt->Bmask && Amask == fmt->Amask) { | |
1924 if (SDL_MUSTLOCK(surface)) { | |
3315 | 1925 SDL_LockSurface(surface); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1926 SDL_UpdateTexture(texture, NULL, surface->pixels, |
2753 | 1927 surface->pitch); |
1928 SDL_UnlockSurface(surface); | |
1929 } else { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1930 SDL_UpdateTexture(texture, NULL, surface->pixels, |
2753 | 1931 surface->pitch); |
1932 } | |
1933 } else { | |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1934 SDL_PixelFormat dst_fmt; |
2753 | 1935 SDL_Surface *dst = NULL; |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
2130
diff
changeset
|
1936 |
2753 | 1937 /* Set up a destination surface for the texture update */ |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1938 SDL_InitFormat(&dst_fmt, bpp, Rmask, Gmask, Bmask, Amask); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1939 if (SDL_ISPIXELFORMAT_INDEXED(format)) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1940 dst_fmt.palette = |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1941 SDL_AllocPalette((1 << SDL_BITSPERPIXEL(format))); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1942 if (dst_fmt.palette) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1943 /* |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1944 * FIXME: Should we try to copy |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1945 * fmt->palette? |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1946 */ |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1947 SDL_DitherColors(dst_fmt.palette->colors, |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1948 SDL_BITSPERPIXEL(format)); |
2753 | 1949 } |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1950 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1951 dst = SDL_ConvertSurface(surface, &dst_fmt, 0); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1952 if (dst) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1953 SDL_UpdateTexture(texture, NULL, dst->pixels, dst->pitch); |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1954 SDL_FreeSurface(dst); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1955 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1956 if (dst_fmt.palette) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1957 SDL_FreePalette(dst_fmt.palette); |
2753 | 1958 } |
1959 if (!dst) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1960 SDL_DestroyTexture(texture); |
2753 | 1961 return 0; |
1962 } | |
1963 } | |
2743
453ec0c21f6f
Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2740
diff
changeset
|
1964 |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1965 { |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1966 Uint8 r, g, b, a; |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1967 int blendMode; |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1968 int scaleMode; |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1969 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1970 SDL_GetSurfaceColorMod(surface, &r, &g, &b); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1971 SDL_SetTextureColorMod(texture, r, g, b); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1972 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1973 SDL_GetSurfaceAlphaMod(surface, &a); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1974 SDL_SetTextureAlphaMod(texture, a); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1975 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1976 SDL_GetSurfaceBlendMode(surface, &blendMode); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1977 SDL_SetTextureBlendMode(texture, blendMode); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1978 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1979 SDL_GetSurfaceScaleMode(surface, &scaleMode); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1980 SDL_SetTextureScaleMode(texture, scaleMode); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1981 } |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1982 |
2753 | 1983 if (SDL_ISPIXELFORMAT_INDEXED(format) && fmt->palette) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1984 SDL_SetTexturePalette(texture, fmt->palette->colors, 0, |
2753 | 1985 fmt->palette->ncolors); |
1986 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1987 return texture; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1988 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1989 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1990 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1991 SDL_QueryTexture(SDL_Texture * texture, Uint32 * format, int *access, |
2753 | 1992 int *w, int *h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1993 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1994 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1995 |
2753 | 1996 if (format) { |
1997 *format = texture->format; | |
1998 } | |
1999 if (access) { | |
2000 *access = texture->access; | |
2001 } | |
2002 if (w) { | |
2003 *w = texture->w; | |
2004 } | |
2005 if (h) { | |
2006 *h = texture->h; | |
2007 } | |
2008 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2009 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2010 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2011 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2012 SDL_QueryTexturePixels(SDL_Texture * texture, void **pixels, int *pitch) |
0 | 2013 { |
2753 | 2014 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2015 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2016 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2017 |
2753 | 2018 renderer = texture->renderer; |
2019 if (!renderer->QueryTexturePixels) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2020 SDL_Unsupported(); |
2753 | 2021 return -1; |
2022 } | |
2023 return renderer->QueryTexturePixels(renderer, texture, pixels, pitch); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2024 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2025 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2026 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2027 SDL_SetTexturePalette(SDL_Texture * texture, const SDL_Color * colors, |
2753 | 2028 int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2029 { |
2753 | 2030 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2031 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2032 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2033 |
2753 | 2034 renderer = texture->renderer; |
2035 if (!renderer->SetTexturePalette) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2036 SDL_Unsupported(); |
2753 | 2037 return -1; |
2038 } | |
2039 return renderer->SetTexturePalette(renderer, texture, colors, firstcolor, | |
2040 ncolors); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2041 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2042 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2043 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2044 SDL_GetTexturePalette(SDL_Texture * texture, SDL_Color * colors, |
2753 | 2045 int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2046 { |
2753 | 2047 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2048 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2049 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2050 |
2753 | 2051 renderer = texture->renderer; |
2052 if (!renderer->GetTexturePalette) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2053 SDL_Unsupported(); |
2753 | 2054 return -1; |
2055 } | |
2056 return renderer->GetTexturePalette(renderer, texture, colors, firstcolor, | |
2057 ncolors); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2058 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2059 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2060 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2061 SDL_SetTextureColorMod(SDL_Texture * texture, Uint8 r, Uint8 g, Uint8 b) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2062 { |
2753 | 2063 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2064 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2065 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2066 |
2753 | 2067 renderer = texture->renderer; |
2068 if (!renderer->SetTextureColorMod) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2069 SDL_Unsupported(); |
2753 | 2070 return -1; |
2071 } | |
2072 if (r < 255 || g < 255 || b < 255) { | |
2073 texture->modMode |= SDL_TEXTUREMODULATE_COLOR; | |
2074 } else { | |
2075 texture->modMode &= ~SDL_TEXTUREMODULATE_COLOR; | |
2076 } | |
2077 texture->r = r; | |
2078 texture->g = g; | |
2079 texture->b = b; | |
2080 return renderer->SetTextureColorMod(renderer, texture); | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2081 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2082 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2083 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2084 SDL_GetTextureColorMod(SDL_Texture * texture, Uint8 * r, Uint8 * g, |
2753 | 2085 Uint8 * b) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2086 { |
2753 | 2087 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2088 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2089 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2090 |
2753 | 2091 renderer = texture->renderer; |
2092 if (r) { | |
2093 *r = texture->r; | |
2094 } | |
2095 if (g) { | |
2096 *g = texture->g; | |
2097 } | |
2098 if (b) { | |
2099 *b = texture->b; | |
2100 } | |
2101 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2102 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2103 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2104 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2105 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2106 { |
2753 | 2107 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2108 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2109 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2110 |
2753 | 2111 renderer = texture->renderer; |
2112 if (!renderer->SetTextureAlphaMod) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2113 SDL_Unsupported(); |
2753 | 2114 return -1; |
2115 } | |
2116 if (alpha < 255) { | |
2117 texture->modMode |= SDL_TEXTUREMODULATE_ALPHA; | |
2118 } else { | |
2119 texture->modMode &= ~SDL_TEXTUREMODULATE_ALPHA; | |
2120 } | |
2121 texture->a = alpha; | |
2122 return renderer->SetTextureAlphaMod(renderer, texture); | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2123 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2124 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2125 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2126 SDL_GetTextureAlphaMod(SDL_Texture * texture, Uint8 * alpha) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2127 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2128 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2129 |
2753 | 2130 if (alpha) { |
2131 *alpha = texture->a; | |
2132 } | |
2133 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2134 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2135 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2136 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2137 SDL_SetTextureBlendMode(SDL_Texture * texture, int blendMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2138 { |
2753 | 2139 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2140 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2141 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2142 |
2753 | 2143 renderer = texture->renderer; |
2144 if (!renderer->SetTextureBlendMode) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2145 SDL_Unsupported(); |
2753 | 2146 return -1; |
2147 } | |
2148 texture->blendMode = blendMode; | |
2149 return renderer->SetTextureBlendMode(renderer, texture); | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2150 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2151 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2152 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2153 SDL_GetTextureBlendMode(SDL_Texture * texture, int *blendMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2154 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2155 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2156 |
2753 | 2157 if (blendMode) { |
2158 *blendMode = texture->blendMode; | |
2159 } | |
2160 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2161 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2162 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2163 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2164 SDL_SetTextureScaleMode(SDL_Texture * texture, int scaleMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2165 { |
2753 | 2166 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2167 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2168 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2169 |
2753 | 2170 renderer = texture->renderer; |
2171 if (!renderer->SetTextureScaleMode) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2172 SDL_Unsupported(); |
2753 | 2173 return -1; |
2174 } | |
2175 texture->scaleMode = scaleMode; | |
2176 return renderer->SetTextureScaleMode(renderer, texture); | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2177 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2178 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2179 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2180 SDL_GetTextureScaleMode(SDL_Texture * texture, int *scaleMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2181 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2182 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2183 |
2753 | 2184 if (scaleMode) { |
2185 *scaleMode = texture->scaleMode; | |
2186 } | |
2187 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2188 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2189 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2190 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2191 SDL_UpdateTexture(SDL_Texture * texture, const SDL_Rect * rect, |
2753 | 2192 const void *pixels, int pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2193 { |
2753 | 2194 SDL_Renderer *renderer; |
2195 SDL_Rect full_rect; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2196 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2197 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2198 |
2753 | 2199 renderer = texture->renderer; |
2200 if (!renderer->UpdateTexture) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2201 SDL_Unsupported(); |
2753 | 2202 return -1; |
2203 } | |
2204 if (!rect) { | |
2205 full_rect.x = 0; | |
2206 full_rect.y = 0; | |
2207 full_rect.w = texture->w; | |
2208 full_rect.h = texture->h; | |
2209 rect = &full_rect; | |
2210 } | |
2211 return renderer->UpdateTexture(renderer, texture, rect, pixels, pitch); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2212 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2213 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2214 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2215 SDL_LockTexture(SDL_Texture * texture, const SDL_Rect * rect, int markDirty, |
2753 | 2216 void **pixels, int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2217 { |
2753 | 2218 SDL_Renderer *renderer; |
2219 SDL_Rect full_rect; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2220 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2221 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2222 |
2753 | 2223 if (texture->access != SDL_TEXTUREACCESS_STREAMING) { |
2224 SDL_SetError("SDL_LockTexture(): texture must be streaming"); | |
2225 return -1; | |
2226 } | |
2227 renderer = texture->renderer; | |
2228 if (!renderer->LockTexture) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2229 SDL_Unsupported(); |
2753 | 2230 return -1; |
2231 } | |
2232 if (!rect) { | |
2233 full_rect.x = 0; | |
2234 full_rect.y = 0; | |
2235 full_rect.w = texture->w; | |
2236 full_rect.h = texture->h; | |
2237 rect = &full_rect; | |
2238 } | |
2239 return renderer->LockTexture(renderer, texture, rect, markDirty, pixels, | |
2240 pitch); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2241 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2242 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2243 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2244 SDL_UnlockTexture(SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2245 { |
2753 | 2246 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2247 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2248 CHECK_TEXTURE_MAGIC(texture, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2249 |
2753 | 2250 if (texture->access != SDL_TEXTUREACCESS_STREAMING) { |
2251 return; | |
2252 } | |
2253 renderer = texture->renderer; | |
2254 if (!renderer->UnlockTexture) { | |
2255 return; | |
2256 } | |
2257 renderer->UnlockTexture(renderer, texture); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2258 } |
0 | 2259 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2260 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2261 SDL_DirtyTexture(SDL_Texture * texture, int numrects, |
2753 | 2262 const SDL_Rect * rects) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2263 { |
2753 | 2264 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2265 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2266 CHECK_TEXTURE_MAGIC(texture, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2267 |
2753 | 2268 if (texture->access != SDL_TEXTUREACCESS_STREAMING) { |
2269 return; | |
2270 } | |
2271 renderer = texture->renderer; | |
2272 if (!renderer->DirtyTexture) { | |
2273 return; | |
2274 } | |
2275 renderer->DirtyTexture(renderer, texture, numrects, rects); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2276 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2277 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2278 int |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2279 SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2280 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2281 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2282 |
3485 | 2283 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2284 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2285 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2286 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2287 renderer->r = r; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2288 renderer->g = g; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2289 renderer->b = b; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2290 renderer->a = a; |
2927
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2291 if (renderer->SetDrawColor) { |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2292 return renderer->SetDrawColor(renderer); |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2293 } else { |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2294 return 0; |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2295 } |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2296 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2297 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2298 int |
2885 | 2299 SDL_GetRenderDrawColor(Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a) |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2300 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2301 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2302 |
3485 | 2303 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2304 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2305 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2306 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2307 if (r) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2308 *r = renderer->r; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2309 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2310 if (g) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2311 *g = renderer->g; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2312 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2313 if (b) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2314 *b = renderer->b; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2315 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2316 if (a) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2317 *a = renderer->a; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2318 } |
2928
e171ce9bdbad
Fixed missing return value
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
2319 return 0; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2320 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2321 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2322 int |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2323 SDL_SetRenderDrawBlendMode(int blendMode) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2324 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2325 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2326 |
3485 | 2327 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2328 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2329 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2330 } |
2927
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2331 renderer->blendMode = blendMode; |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2332 if (renderer->SetDrawBlendMode) { |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2333 return renderer->SetDrawBlendMode(renderer); |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2334 } else { |
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2335 return 0; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2336 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2337 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2338 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2339 int |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2340 SDL_GetRenderDrawBlendMode(int *blendMode) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2341 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2342 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2343 |
3485 | 2344 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2345 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2346 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2347 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2348 *blendMode = renderer->blendMode; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2349 return 0; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2350 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2351 |
2901 | 2352 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2353 SDL_RenderClear() |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2354 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2355 SDL_Renderer *renderer; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2356 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2357 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2358 if (!renderer) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2359 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2360 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2361 if (!renderer->RenderClear) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2362 int blendMode = renderer->blendMode; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2363 int status; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2364 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2365 if (blendMode >= SDL_BLENDMODE_BLEND) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2366 SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2367 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2368 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2369 status = SDL_RenderFillRect(NULL); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2370 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2371 if (blendMode >= SDL_BLENDMODE_BLEND) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2372 SDL_SetRenderDrawBlendMode(blendMode); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2373 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2374 return status; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2375 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2376 return renderer->RenderClear(renderer); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2377 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2378 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2379 int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2380 SDL_RenderDrawPoint(int x, int y) |
2901 | 2381 { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2382 SDL_Point point; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2383 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2384 point.x = x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2385 point.y = y; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2386 return SDL_RenderDrawPoints(&point, 1); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2387 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2388 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2389 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2390 SDL_RenderDrawPoints(const SDL_Point * points, int count) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2391 { |
2901 | 2392 SDL_Renderer *renderer; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2393 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2394 if (!points) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2395 SDL_SetError("SDL_RenderDrawPoints(): Passed NULL points"); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2396 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2397 } |
2901 | 2398 |
3485 | 2399 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2901 | 2400 if (!renderer) { |
2401 return -1; | |
2402 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2403 if (!renderer->RenderDrawPoints) { |
2901 | 2404 SDL_Unsupported(); |
2405 return -1; | |
2406 } | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2407 if (count < 1) { |
2901 | 2408 return 0; |
2409 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2410 return renderer->RenderDrawPoints(renderer, points, count); |
2901 | 2411 } |
2412 | |
2413 int | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2414 SDL_RenderDrawLine(int x1, int y1, int x2, int y2) |
2901 | 2415 { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2416 SDL_Point points[2]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2417 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2418 points[0].x = x1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2419 points[0].y = y1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2420 points[1].x = x2; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2421 points[1].y = y2; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2422 return SDL_RenderDrawLines(points, 2); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2423 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2424 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2425 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2426 SDL_RenderDrawLines(const SDL_Point * points, int count) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2427 { |
2901 | 2428 SDL_Renderer *renderer; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2429 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2430 if (!points) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2431 SDL_SetError("SDL_RenderDrawLines(): Passed NULL points"); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2432 return -1; |
2901 | 2433 } |
2434 | |
3485 | 2435 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2901 | 2436 if (!renderer) { |
2437 return -1; | |
2438 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2439 if (!renderer->RenderDrawLines) { |
2901 | 2440 SDL_Unsupported(); |
2441 return -1; | |
2442 } | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2443 if (count < 2) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2444 return 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2445 } |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2446 return renderer->RenderDrawLines(renderer, points, count); |
2901 | 2447 } |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2448 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2449 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2450 SDL_RenderDrawRect(const SDL_Rect * rect) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2451 { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2452 return SDL_RenderDrawRects(&rect, 1); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2453 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2454 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2455 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2456 SDL_RenderDrawRects(const SDL_Rect ** rects, int count) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2457 { |
2753 | 2458 SDL_Renderer *renderer; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2459 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2460 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2461 if (!rects) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2462 SDL_SetError("SDL_RenderDrawRects(): Passed NULL rects"); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2463 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2464 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2465 |
3485 | 2466 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2467 if (!renderer) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2468 return -1; |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2469 } |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2470 if (!renderer->RenderDrawRects) { |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2471 SDL_Unsupported(); |
2753 | 2472 return -1; |
2473 } | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2474 if (count < 1) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2475 return 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2476 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2477 /* Check for NULL rect, which means fill entire window */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2478 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2479 if (rects[i] == NULL) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2480 SDL_Window *window = renderer->window; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2481 SDL_Rect full_rect; |
3540
3ad09fdbfcb0
Fixed constness in RenderRects() parameter
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
2482 const SDL_Rect *rect; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2483 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2484 full_rect.x = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2485 full_rect.y = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2486 full_rect.w = window->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2487 full_rect.h = window->h; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2488 rect = &full_rect; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2489 return renderer->RenderDrawRects(renderer, &rect, 1); |
2753 | 2490 } |
2491 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2492 return renderer->RenderDrawRects(renderer, rects, count); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2493 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2494 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2495 int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2496 SDL_RenderFillRect(const SDL_Rect * rect) |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2497 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2498 return SDL_RenderFillRects(&rect, 1); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2499 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2500 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2501 int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2502 SDL_RenderFillRects(const SDL_Rect ** rects, int count) |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2503 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2504 SDL_Renderer *renderer; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2505 int i; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2506 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2507 if (!rects) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2508 SDL_SetError("SDL_RenderFillRects(): Passed NULL rects"); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2509 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2510 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2511 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2512 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2513 if (!renderer) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2514 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2515 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2516 if (!renderer->RenderFillRects) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2517 SDL_Unsupported(); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2518 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2519 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2520 if (count < 1) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2521 return 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2522 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2523 /* Check for NULL rect, which means fill entire window */ |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2524 for (i = 0; i < count; ++i) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2525 if (rects[i] == NULL) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2526 SDL_Window *window = renderer->window; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2527 SDL_Rect full_rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2528 const SDL_Rect *rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2529 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2530 full_rect.x = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2531 full_rect.y = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2532 full_rect.w = window->w; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2533 full_rect.h = window->h; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2534 rect = &full_rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2535 return renderer->RenderFillRects(renderer, &rect, 1); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2536 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2537 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2538 return renderer->RenderFillRects(renderer, rects, count); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2539 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2540 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2541 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2542 SDL_RenderCopy(SDL_Texture * texture, const SDL_Rect * srcrect, |
2753 | 2543 const SDL_Rect * dstrect) |
0 | 2544 { |
2753 | 2545 SDL_Renderer *renderer; |
2546 SDL_Window *window; | |
2547 SDL_Rect real_srcrect; | |
2548 SDL_Rect real_dstrect; | |
0 | 2549 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2550 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2551 |
3485 | 2552 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3316 | 2553 if (!renderer) { |
2753 | 2554 return -1; |
2555 } | |
3316 | 2556 if (texture->renderer != renderer) { |
2557 SDL_SetError("Texture was not created with this renderer"); | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2558 return -1; |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2559 } |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2560 if (!renderer->RenderCopy) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2561 SDL_Unsupported(); |
2753 | 2562 return -1; |
2563 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2564 window = renderer->window; |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2565 |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2566 real_srcrect.x = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2567 real_srcrect.y = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2568 real_srcrect.w = texture->w; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2569 real_srcrect.h = texture->h; |
2753 | 2570 if (srcrect) { |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2571 if (!SDL_IntersectRect(srcrect, &real_srcrect, &real_srcrect)) { |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2572 return 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2573 } |
2753 | 2574 } |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2575 |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2576 real_dstrect.x = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2577 real_dstrect.y = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2578 real_dstrect.w = window->w; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2579 real_dstrect.h = window->h; |
2753 | 2580 if (dstrect) { |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2581 if (!SDL_IntersectRect(dstrect, &real_dstrect, &real_dstrect)) { |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2582 return 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2583 } |
2912
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2584 /* Clip srcrect by the same amount as dstrect was clipped */ |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2585 if (dstrect->w != real_dstrect.w) { |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2586 int deltax = (real_dstrect.x - dstrect->x); |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2587 int deltaw = (real_dstrect.w - dstrect->w); |
3333
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2588 real_srcrect.x += (deltax * real_srcrect.w) / dstrect->w; |
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2589 real_srcrect.w += (deltaw * real_srcrect.w) / dstrect->w; |
2912
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2590 } |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2591 if (dstrect->h != real_dstrect.h) { |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2592 int deltay = (real_dstrect.y - dstrect->y); |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2593 int deltah = (real_dstrect.h - dstrect->h); |
3333
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2594 real_srcrect.y += (deltay * real_srcrect.h) / dstrect->h; |
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2595 real_srcrect.h += (deltah * real_srcrect.h) / dstrect->h; |
2912
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2596 } |
2753 | 2597 } |
0 | 2598 |
2753 | 2599 return renderer->RenderCopy(renderer, texture, &real_srcrect, |
2600 &real_dstrect); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2601 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2602 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2603 int |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2604 SDL_RenderReadPixels(const SDL_Rect * rect, Uint32 format, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2605 void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2606 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2607 SDL_Renderer *renderer; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2608 SDL_Window *window; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2609 SDL_Rect real_rect; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2610 |
3485 | 2611 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2612 if (!renderer) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2613 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2614 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2615 if (!renderer->RenderReadPixels) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2616 SDL_Unsupported(); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2617 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2618 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2619 window = renderer->window; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2620 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2621 if (!format) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2622 format = window->display->current_mode.format; |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2623 } |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2624 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2625 real_rect.x = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2626 real_rect.y = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2627 real_rect.w = window->w; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2628 real_rect.h = window->h; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2629 if (rect) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2630 if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2631 return 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2632 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2633 if (real_rect.y > rect->y) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2634 pixels = (Uint8 *)pixels + pitch * (real_rect.y - rect->y); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2635 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2636 if (real_rect.x > rect->x) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2637 Uint32 format = SDL_CurrentDisplay->current_mode.format; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2638 int bpp = SDL_BYTESPERPIXEL(format); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2639 pixels = (Uint8 *)pixels + bpp * (real_rect.x - rect->x); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2640 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2641 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2642 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2643 return renderer->RenderReadPixels(renderer, &real_rect, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2644 format, pixels, pitch); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2645 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2646 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2647 int |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2648 SDL_RenderWritePixels(const SDL_Rect * rect, Uint32 format, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2649 const void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2650 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2651 SDL_Renderer *renderer; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2652 SDL_Window *window; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2653 SDL_Rect real_rect; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2654 |
3485 | 2655 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2656 if (!renderer) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2657 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2658 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2659 if (!renderer->RenderWritePixels) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2660 SDL_Unsupported(); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2661 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2662 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2663 window = renderer->window; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2664 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2665 if (!format) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2666 format = window->display->current_mode.format; |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2667 } |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2668 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2669 real_rect.x = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2670 real_rect.y = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2671 real_rect.w = window->w; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2672 real_rect.h = window->h; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2673 if (rect) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2674 if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2675 return 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2676 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2677 if (real_rect.y > rect->y) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2678 pixels = (const Uint8 *)pixels + pitch * (real_rect.y - rect->y); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2679 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2680 if (real_rect.x > rect->x) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2681 Uint32 format = SDL_CurrentDisplay->current_mode.format; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2682 int bpp = SDL_BYTESPERPIXEL(format); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2683 pixels = (const Uint8 *)pixels + bpp * (real_rect.x - rect->x); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2684 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2685 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2686 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2687 return renderer->RenderWritePixels(renderer, &real_rect, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2688 format, pixels, pitch); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2689 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2690 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2691 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2692 SDL_RenderPresent(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2693 { |
2753 | 2694 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2695 |
3485 | 2696 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2753 | 2697 if (!renderer || !renderer->RenderPresent) { |
2698 return; | |
2699 } | |
2700 renderer->RenderPresent(renderer); | |
0 | 2701 } |
2702 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2703 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2704 SDL_DestroyTexture(SDL_Texture * texture) |
0 | 2705 { |
2753 | 2706 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2707 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2708 CHECK_TEXTURE_MAGIC(texture, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2709 texture->magic = NULL; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2710 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2711 renderer = texture->renderer; |
3692
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
2712 if (texture->next) { |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
2713 texture->next->prev = texture->prev; |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
2714 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2715 if (texture->prev) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2716 texture->prev->next = texture->next; |
2753 | 2717 } else { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2718 renderer->textures = texture->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2719 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2720 |
2753 | 2721 renderer->DestroyTexture(renderer, texture); |
2722 SDL_free(texture); | |
0 | 2723 } |
2724 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2725 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2726 SDL_DestroyRenderer(SDL_Window * window) |
0 | 2727 { |
2753 | 2728 SDL_Renderer *renderer; |
0 | 2729 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2730 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2731 |
2753 | 2732 renderer = window->renderer; |
2733 if (!renderer) { | |
2734 return; | |
2735 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2736 |
2753 | 2737 /* Free existing textures for this renderer */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2738 while (renderer->textures) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2739 SDL_DestroyTexture(renderer->textures); |
2753 | 2740 } |
0 | 2741 |
2753 | 2742 /* Free the renderer instance */ |
2743 renderer->DestroyRenderer(renderer); | |
0 | 2744 |
2753 | 2745 /* Clear references */ |
2746 window->renderer = NULL; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2747 if (SDL_CurrentDisplay->current_renderer == renderer) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2748 SDL_CurrentDisplay->current_renderer = NULL; |
2753 | 2749 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2750 } |
0 | 2751 |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2752 SDL_bool |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2753 SDL_IsScreenSaverEnabled() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2754 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2755 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2756 return SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2757 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2758 return _this->suspend_screensaver ? SDL_FALSE : SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2759 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2760 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2761 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2762 SDL_EnableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2763 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2764 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2765 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2766 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2767 if (!_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2768 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2769 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2770 _this->suspend_screensaver = SDL_FALSE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2771 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2772 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2773 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2774 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2775 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2776 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2777 SDL_DisableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2778 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2779 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2780 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2781 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2782 if (_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2783 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2784 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2785 _this->suspend_screensaver = SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2786 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2787 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2788 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2789 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2790 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2791 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2792 SDL_VideoQuit(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2793 { |
2753 | 2794 int i, j; |
0 | 2795 |
2753 | 2796 if (!_this) { |
2797 return; | |
2798 } | |
2799 /* Halt event processing before doing anything else */ | |
2800 SDL_StopEventLoop(); | |
3029
89f8a72e1ee9
Re-enable the screensaver at exit, just in case it's needed...
Sam Lantinga <slouken@libsdl.org>
parents:
3025
diff
changeset
|
2801 SDL_EnableScreenSaver(); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2802 |
2753 | 2803 /* Clean up the system video */ |
2804 for (i = _this->num_displays; i--;) { | |
2805 SDL_VideoDisplay *display = &_this->displays[i]; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2806 while (display->windows) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2807 SDL_DestroyWindow(display->windows); |
2753 | 2808 } |
2809 if (display->render_drivers) { | |
2810 SDL_free(display->render_drivers); | |
2811 display->render_drivers = NULL; | |
2812 } | |
2813 display->num_render_drivers = 0; | |
2814 } | |
2815 _this->VideoQuit(_this); | |
0 | 2816 |
2753 | 2817 for (i = _this->num_displays; i--;) { |
2818 SDL_VideoDisplay *display = &_this->displays[i]; | |
2819 for (j = display->num_display_modes; j--;) { | |
2820 if (display->display_modes[j].driverdata) { | |
2821 SDL_free(display->display_modes[j].driverdata); | |
2822 display->display_modes[j].driverdata = NULL; | |
2823 } | |
2824 } | |
2825 if (display->display_modes) { | |
2826 SDL_free(display->display_modes); | |
2827 display->display_modes = NULL; | |
2828 } | |
2829 if (display->desktop_mode.driverdata) { | |
2830 SDL_free(display->desktop_mode.driverdata); | |
2831 display->desktop_mode.driverdata = NULL; | |
2832 } | |
2833 if (display->palette) { | |
2834 SDL_FreePalette(display->palette); | |
2835 display->palette = NULL; | |
2836 } | |
2837 if (display->gamma) { | |
2838 SDL_free(display->gamma); | |
2839 display->gamma = NULL; | |
2840 } | |
2841 if (display->driverdata) { | |
2842 SDL_free(display->driverdata); | |
2843 display->driverdata = NULL; | |
2844 } | |
2845 } | |
2846 if (_this->displays) { | |
2847 SDL_free(_this->displays); | |
2848 _this->displays = NULL; | |
2849 } | |
2850 _this->free(_this); | |
2851 _this = NULL; | |
0 | 2852 } |
2853 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2854 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2855 SDL_GL_LoadLibrary(const char *path) |
0 | 2856 { |
2753 | 2857 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2858 |
2753 | 2859 if (!_this) { |
2860 SDL_UninitializedVideo(); | |
2861 return -1; | |
2862 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2863 if (_this->gl_config.driver_loaded) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2864 if (path && SDL_strcmp(path, _this->gl_config.driver_path) != 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2865 SDL_SetError("OpenGL library already loaded"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2866 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2867 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2868 retval = 0; |
2753 | 2869 } else { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2870 if (!_this->GL_LoadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2871 SDL_SetError("No dynamic GL support in video driver"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2872 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2873 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2874 retval = _this->GL_LoadLibrary(_this, path); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2875 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2876 if (retval == 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2877 ++_this->gl_config.driver_loaded; |
2753 | 2878 } |
2879 return (retval); | |
0 | 2880 } |
2881 | |
2753 | 2882 void * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2883 SDL_GL_GetProcAddress(const char *proc) |
0 | 2884 { |
2753 | 2885 void *func; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2886 |
2753 | 2887 if (!_this) { |
2888 SDL_UninitializedVideo(); | |
2889 return NULL; | |
2890 } | |
2891 func = NULL; | |
2892 if (_this->GL_GetProcAddress) { | |
2893 if (_this->gl_config.driver_loaded) { | |
2894 func = _this->GL_GetProcAddress(_this, proc); | |
2895 } else { | |
2896 SDL_SetError("No GL driver has been loaded"); | |
2897 } | |
2898 } else { | |
2899 SDL_SetError("No dynamic GL support in video driver"); | |
2900 } | |
2901 return func; | |
0 | 2902 } |
2903 | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2904 void |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2905 SDL_GL_UnloadLibrary(void) |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2906 { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2907 if (!_this) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2908 SDL_UninitializedVideo(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2909 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2910 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2911 if (_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2912 if (--_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2913 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2914 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2915 if (_this->GL_UnloadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2916 _this->GL_UnloadLibrary(_this); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2917 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2918 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2919 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2920 |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2921 SDL_bool |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2922 SDL_GL_ExtensionSupported(const char *extension) |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2923 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2924 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 2925 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum); |
2926 const char *extensions; | |
2927 const char *start; | |
2928 const char *where, *terminator; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2929 |
2753 | 2930 /* Extension names should not have spaces. */ |
2931 where = SDL_strchr(extension, ' '); | |
2932 if (where || *extension == '\0') { | |
2933 return SDL_FALSE; | |
2934 } | |
2935 /* See if there's an environment variable override */ | |
2936 start = SDL_getenv(extension); | |
2937 if (start && *start == '0') { | |
2938 return SDL_FALSE; | |
2939 } | |
2940 /* Lookup the available extensions */ | |
2941 glGetStringFunc = SDL_GL_GetProcAddress("glGetString"); | |
2942 if (glGetStringFunc) { | |
2943 extensions = (const char *) glGetStringFunc(GL_EXTENSIONS); | |
2944 } else { | |
2945 extensions = NULL; | |
2946 } | |
2947 if (!extensions) { | |
2948 return SDL_FALSE; | |
2949 } | |
2950 /* | |
2951 * It takes a bit of care to be fool-proof about parsing the OpenGL | |
2952 * extensions string. Don't be fooled by sub-strings, etc. | |
2953 */ | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2954 |
2753 | 2955 start = extensions; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2956 |
2753 | 2957 for (;;) { |
2958 where = SDL_strstr(start, extension); | |
2959 if (!where) | |
2960 break; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2961 |
2753 | 2962 terminator = where + SDL_strlen(extension); |
2963 if (where == start || *(where - 1) == ' ') | |
2964 if (*terminator == ' ' || *terminator == '\0') | |
2965 return SDL_TRUE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2966 |
2753 | 2967 start = terminator; |
2968 } | |
2969 return SDL_FALSE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2970 #else |
2753 | 2971 return SDL_FALSE; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2972 #endif |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2973 } |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2974 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2975 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2976 SDL_GL_SetAttribute(SDL_GLattr attr, int value) |
0 | 2977 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2978 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 2979 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2980 |
2753 | 2981 if (!_this) { |
2982 SDL_UninitializedVideo(); | |
2983 return -1; | |
2984 } | |
2985 retval = 0; | |
2986 switch (attr) { | |
2987 case SDL_GL_RED_SIZE: | |
2988 _this->gl_config.red_size = value; | |
2989 break; | |
2990 case SDL_GL_GREEN_SIZE: | |
2991 _this->gl_config.green_size = value; | |
2992 break; | |
2993 case SDL_GL_BLUE_SIZE: | |
2994 _this->gl_config.blue_size = value; | |
2995 break; | |
2996 case SDL_GL_ALPHA_SIZE: | |
2997 _this->gl_config.alpha_size = value; | |
2998 break; | |
2999 case SDL_GL_DOUBLEBUFFER: | |
3000 _this->gl_config.double_buffer = value; | |
3001 break; | |
3002 case SDL_GL_BUFFER_SIZE: | |
3003 _this->gl_config.buffer_size = value; | |
3004 break; | |
3005 case SDL_GL_DEPTH_SIZE: | |
3006 _this->gl_config.depth_size = value; | |
3007 break; | |
3008 case SDL_GL_STENCIL_SIZE: | |
3009 _this->gl_config.stencil_size = value; | |
3010 break; | |
3011 case SDL_GL_ACCUM_RED_SIZE: | |
3012 _this->gl_config.accum_red_size = value; | |
3013 break; | |
3014 case SDL_GL_ACCUM_GREEN_SIZE: | |
3015 _this->gl_config.accum_green_size = value; | |
3016 break; | |
3017 case SDL_GL_ACCUM_BLUE_SIZE: | |
3018 _this->gl_config.accum_blue_size = value; | |
3019 break; | |
3020 case SDL_GL_ACCUM_ALPHA_SIZE: | |
3021 _this->gl_config.accum_alpha_size = value; | |
3022 break; | |
3023 case SDL_GL_STEREO: | |
3024 _this->gl_config.stereo = value; | |
3025 break; | |
3026 case SDL_GL_MULTISAMPLEBUFFERS: | |
3027 _this->gl_config.multisamplebuffers = value; | |
3028 break; | |
3029 case SDL_GL_MULTISAMPLESAMPLES: | |
3030 _this->gl_config.multisamplesamples = value; | |
3031 break; | |
3032 case SDL_GL_ACCELERATED_VISUAL: | |
3033 _this->gl_config.accelerated = value; | |
3034 break; | |
3035 case SDL_GL_RETAINED_BACKING: | |
3036 _this->gl_config.retained_backing = value; | |
3037 break; | |
3100
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3038 case SDL_GL_CONTEXT_MAJOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3039 _this->gl_config.major_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3040 break; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3041 case SDL_GL_CONTEXT_MINOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3042 _this->gl_config.minor_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3043 break; |
2753 | 3044 default: |
3045 SDL_SetError("Unknown OpenGL attribute"); | |
3046 retval = -1; | |
3047 break; | |
3048 } | |
3049 return retval; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3050 #else |
2753 | 3051 SDL_Unsupported(); |
3052 return -1; | |
3053 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 3054 } |
3055 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3056 int |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3057 SDL_GL_GetAttribute(SDL_GLattr attr, int *value) |
0 | 3058 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3059 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 3060 void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params); |
3139 | 3061 GLenum(APIENTRY * glGetErrorFunc) (void); |
2753 | 3062 GLenum attrib = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3063 GLenum error = 0; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3064 |
2753 | 3065 glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv"); |
3066 if (!glGetIntegervFunc) { | |
3067 return -1; | |
3068 } | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3069 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3070 glGetErrorFunc = SDL_GL_GetProcAddress("glGetError"); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3071 if (!glGetErrorFunc) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3072 return -1; |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3073 } |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3074 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3075 /* Clear value in any case */ |
3139 | 3076 *value = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3077 |
2753 | 3078 switch (attr) { |
3079 case SDL_GL_RETAINED_BACKING: | |
3080 *value = _this->gl_config.retained_backing; | |
3081 return 0; | |
3082 case SDL_GL_RED_SIZE: | |
3083 attrib = GL_RED_BITS; | |
3084 break; | |
3085 case SDL_GL_BLUE_SIZE: | |
3086 attrib = GL_BLUE_BITS; | |
3087 break; | |
3088 case SDL_GL_GREEN_SIZE: | |
3089 attrib = GL_GREEN_BITS; | |
3090 break; | |
3091 case SDL_GL_ALPHA_SIZE: | |
3092 attrib = GL_ALPHA_BITS; | |
3093 break; | |
3094 case SDL_GL_DOUBLEBUFFER: | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3095 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3096 attrib = GL_DOUBLEBUFFER; |
3097 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3098 #else |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3099 /* OpenGL ES 1.0 and above specifications have EGL_SINGLE_BUFFER */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3100 /* parameter which switches double buffer to single buffer. OpenGL ES */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3101 /* SDL driver must set proper value after initialization */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3102 *value = _this->gl_config.double_buffer; |
2753 | 3103 return 0; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3104 #endif |
2753 | 3105 case SDL_GL_DEPTH_SIZE: |
3106 attrib = GL_DEPTH_BITS; | |
3107 break; | |
3108 case SDL_GL_STENCIL_SIZE: | |
3109 attrib = GL_STENCIL_BITS; | |
3110 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3111 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3112 case SDL_GL_ACCUM_RED_SIZE: |
3113 attrib = GL_ACCUM_RED_BITS; | |
3114 break; | |
3115 case SDL_GL_ACCUM_GREEN_SIZE: | |
3116 attrib = GL_ACCUM_GREEN_BITS; | |
3117 break; | |
3118 case SDL_GL_ACCUM_BLUE_SIZE: | |
3119 attrib = GL_ACCUM_BLUE_BITS; | |
3120 break; | |
3121 case SDL_GL_ACCUM_ALPHA_SIZE: | |
3122 attrib = GL_ACCUM_ALPHA_BITS; | |
3123 break; | |
3124 case SDL_GL_STEREO: | |
3125 attrib = GL_STEREO; | |
3126 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3127 #else |
2753 | 3128 case SDL_GL_ACCUM_RED_SIZE: |
3129 case SDL_GL_ACCUM_GREEN_SIZE: | |
3130 case SDL_GL_ACCUM_BLUE_SIZE: | |
3131 case SDL_GL_ACCUM_ALPHA_SIZE: | |
3132 case SDL_GL_STEREO: | |
3133 /* none of these are supported in OpenGL ES */ | |
3134 *value = 0; | |
3135 return 0; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3136 #endif |
2753 | 3137 case SDL_GL_MULTISAMPLEBUFFERS: |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3138 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3139 attrib = GL_SAMPLE_BUFFERS_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3140 #else |
2753 | 3141 attrib = GL_SAMPLE_BUFFERS; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3142 #endif |
2753 | 3143 break; |
3144 case SDL_GL_MULTISAMPLESAMPLES: | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3145 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3146 attrib = GL_SAMPLES_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3147 #else |
2753 | 3148 attrib = GL_SAMPLES; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3149 #endif |
2753 | 3150 break; |
3151 case SDL_GL_BUFFER_SIZE: | |
3152 { | |
3153 GLint bits = 0; | |
3154 GLint component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3155 |
2753 | 3156 /* |
3157 * there doesn't seem to be a single flag in OpenGL | |
3158 * for this! | |
3159 */ | |
3160 glGetIntegervFunc(GL_RED_BITS, &component); | |
3161 bits += component; | |
3162 glGetIntegervFunc(GL_GREEN_BITS, &component); | |
3163 bits += component; | |
3164 glGetIntegervFunc(GL_BLUE_BITS, &component); | |
3165 bits += component; | |
3166 glGetIntegervFunc(GL_ALPHA_BITS, &component); | |
3167 bits += component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3168 |
2753 | 3169 *value = bits; |
3170 return 0; | |
3171 } | |
3172 case SDL_GL_ACCELERATED_VISUAL: | |
3173 { | |
3174 /* FIXME: How do we get this information? */ | |
3571
19691cebb866
Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents:
3570
diff
changeset
|
3175 *value = (_this->gl_config.accelerated != 0); |
2753 | 3176 return 0; |
3177 } | |
3178 default: | |
3179 SDL_SetError("Unknown OpenGL attribute"); | |
3180 return -1; | |
3181 } | |
0 | 3182 |
2753 | 3183 glGetIntegervFunc(attrib, (GLint *) value); |
3139 | 3184 error = glGetErrorFunc(); |
3185 if (error != GL_NO_ERROR) { | |
3186 switch (error) { | |
3187 case GL_INVALID_ENUM: | |
3188 { | |
3189 SDL_SetError("OpenGL error: GL_INVALID_ENUM"); | |
3190 } | |
3191 break; | |
3192 case GL_INVALID_VALUE: | |
3193 { | |
3194 SDL_SetError("OpenGL error: GL_INVALID_VALUE"); | |
3195 } | |
3196 break; | |
3197 default: | |
3198 { | |
3199 SDL_SetError("OpenGL error: %08X", error); | |
3200 } | |
3201 break; | |
3202 } | |
3203 return -1; | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3204 } |
2753 | 3205 return 0; |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3206 #else |
2753 | 3207 SDL_Unsupported(); |
3208 return -1; | |
3209 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 3210 } |
3211 | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3212 SDL_GLContext |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3213 SDL_GL_CreateContext(SDL_Window * window) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3214 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3215 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3216 |
2753 | 3217 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
3218 SDL_SetError("The specified window isn't an OpenGL window"); | |
3219 return NULL; | |
3220 } | |
3221 return _this->GL_CreateContext(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3222 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3223 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3224 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3225 SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext context) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3226 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3227 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3228 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3229 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2753 | 3230 SDL_SetError("The specified window isn't an OpenGL window"); |
3231 return -1; | |
3232 } | |
3233 if (!context) { | |
3234 window = NULL; | |
3235 } | |
3236 return _this->GL_MakeCurrent(_this, window, context); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3237 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3238 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3239 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3240 SDL_GL_SetSwapInterval(int interval) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3241 { |
2753 | 3242 if (!_this) { |
3243 SDL_UninitializedVideo(); | |
3244 return -1; | |
3245 } | |
3246 if (_this->GL_SetSwapInterval) { | |
3247 return _this->GL_SetSwapInterval(_this, interval); | |
3248 } else { | |
3249 SDL_SetError("Setting the swap interval is not supported"); | |
3250 return -1; | |
3251 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3252 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3253 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3254 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3255 SDL_GL_GetSwapInterval(void) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3256 { |
2753 | 3257 if (!_this) { |
3258 SDL_UninitializedVideo(); | |
3259 return -1; | |
3260 } | |
3261 if (_this->GL_GetSwapInterval) { | |
3262 return _this->GL_GetSwapInterval(_this); | |
3263 } else { | |
3264 SDL_SetError("Getting the swap interval is not supported"); | |
3265 return -1; | |
3266 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3267 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3268 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3269 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3270 SDL_GL_SwapWindow(SDL_Window * window) |
0 | 3271 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3272 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3273 |
2753 | 3274 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
3275 SDL_SetError("The specified window isn't an OpenGL window"); | |
3276 return; | |
3277 } | |
3278 _this->GL_SwapWindow(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3279 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3280 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3281 void |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3282 SDL_GL_DeleteContext(SDL_GLContext context) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3283 { |
2753 | 3284 if (!_this || !context) { |
3285 return; | |
3286 } | |
3287 _this->GL_MakeCurrent(_this, NULL, NULL); | |
3288 _this->GL_DeleteContext(_this, context); | |
0 | 3289 } |
3290 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3291 #if 0 // FIXME |
2744
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3292 /* |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3293 * Utility function used by SDL_WM_SetIcon(); flags & 1 for color key, flags |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3294 * & 2 for alpha channel. |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3295 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3296 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3297 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags) |
0 | 3298 { |
2753 | 3299 int x, y; |
3300 Uint32 colorkey; | |
0 | 3301 #define SET_MASKBIT(icon, x, y, mask) \ |
3302 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8))) | |
3303 | |
2753 | 3304 colorkey = icon->format->colorkey; |
3305 switch (icon->format->BytesPerPixel) { | |
3306 case 1: | |
3307 { | |
3308 Uint8 *pixels; | |
3309 for (y = 0; y < icon->h; ++y) { | |
3310 pixels = (Uint8 *) icon->pixels + y * icon->pitch; | |
3311 for (x = 0; x < icon->w; ++x) { | |
3312 if (*pixels++ == colorkey) { | |
3313 SET_MASKBIT(icon, x, y, mask); | |
3314 } | |
3315 } | |
3316 } | |
3317 } | |
3318 break; | |
0 | 3319 |
2753 | 3320 case 2: |
3321 { | |
3322 Uint16 *pixels; | |
3323 for (y = 0; y < icon->h; ++y) { | |
3324 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2; | |
3325 for (x = 0; x < icon->w; ++x) { | |
3326 if ((flags & 1) && *pixels == colorkey) { | |
3327 SET_MASKBIT(icon, x, y, mask); | |
3328 } else if ((flags & 2) | |
3329 && (*pixels & icon->format->Amask) == 0) { | |
3330 SET_MASKBIT(icon, x, y, mask); | |
3331 } | |
3332 pixels++; | |
3333 } | |
3334 } | |
3335 } | |
3336 break; | |
0 | 3337 |
2753 | 3338 case 4: |
3339 { | |
3340 Uint32 *pixels; | |
3341 for (y = 0; y < icon->h; ++y) { | |
3342 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4; | |
3343 for (x = 0; x < icon->w; ++x) { | |
3344 if ((flags & 1) && *pixels == colorkey) { | |
3345 SET_MASKBIT(icon, x, y, mask); | |
3346 } else if ((flags & 2) | |
3347 && (*pixels & icon->format->Amask) == 0) { | |
3348 SET_MASKBIT(icon, x, y, mask); | |
3349 } | |
3350 pixels++; | |
3351 } | |
3352 } | |
3353 } | |
3354 break; | |
3355 } | |
0 | 3356 } |
3357 | |
3358 /* | |
3359 * Sets the window manager icon for the display window. | |
3360 */ | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3361 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3362 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask) |
0 | 3363 { |
2753 | 3364 if (icon && _this->SetIcon) { |
3365 /* Generate a mask if necessary, and create the icon! */ | |
3366 if (mask == NULL) { | |
3367 int mask_len = icon->h * (icon->w + 7) / 8; | |
3368 int flags = 0; | |
3369 mask = (Uint8 *) SDL_malloc(mask_len); | |
3370 if (mask == NULL) { | |
3371 return; | |
3372 } | |
3373 SDL_memset(mask, ~0, mask_len); | |
3374 if (icon->flags & SDL_SRCCOLORKEY) | |
3375 flags |= 1; | |
3376 if (icon->flags & SDL_SRCALPHA) | |
3377 flags |= 2; | |
3378 if (flags) { | |
3379 CreateMaskFromColorKeyOrAlpha(icon, mask, flags); | |
3380 } | |
3381 _this->SetIcon(_this, icon, mask); | |
3382 SDL_free(mask); | |
3383 } else { | |
3384 _this->SetIcon(_this, icon, mask); | |
3385 } | |
3386 } | |
0 | 3387 } |
3388 #endif | |
3389 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3390 SDL_bool |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3391 SDL_GetWindowWMInfo(SDL_Window * window, struct SDL_SysWMinfo *info) |
0 | 3392 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3393 CHECK_WINDOW_MAGIC(window, SDL_FALSE); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3394 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3395 if (!_this->GetWindowWMInfo) { |
2753 | 3396 return SDL_FALSE; |
3397 } | |
3398 return (_this->GetWindowWMInfo(_this, window, info)); | |
0 | 3399 } |
3400 | |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3401 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3402 SDL_StartTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3403 { |
3683 | 3404 if (_this && _this->StartTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3405 _this->StartTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3406 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3407 SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3408 SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3409 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3410 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3411 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3412 SDL_StopTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3413 { |
3683 | 3414 if (_this && _this->StopTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3415 _this->StopTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3416 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3417 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3418 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3419 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3420 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3421 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3422 SDL_SetTextInputRect(SDL_Rect *rect) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3423 { |
3683 | 3424 if (_this && _this->SetTextInputRect) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3425 _this->SetTextInputRect(_this, rect); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3426 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3427 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3428 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3429 /* vi: set ts=4 sw=4 expandtab: */ |