Mercurial > sdl-ios-xcode
annotate src/video/SDL_video.c @ 5144:31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 31 Jan 2011 23:37:30 -0800 |
parents | e743b9c3f6d6 |
children | a1345acf7b3d |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* The high-level video driver subsystem */ | |
25 | |
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26 #include "SDL.h" |
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27 #include "SDL_video.h" |
0 | 28 #include "SDL_sysvideo.h" |
29 #include "SDL_blit.h" | |
30 #include "SDL_pixels_c.h" | |
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31 #include "SDL_renderer_gl.h" |
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32 #include "SDL_renderer_gles.h" |
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33 #include "SDL_renderer_sw.h" |
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34 #include "../events/SDL_events_c.h" |
0 | 35 |
5062 | 36 #if SDL_VIDEO_DRIVER_WINDOWS |
37 #include "windows/SDL_windowsvideo.h" | |
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38 extern void IME_Present(SDL_VideoData *videodata); |
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39 #endif |
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40 |
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41 #if SDL_VIDEO_OPENGL_ES |
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42 #include "SDL_opengles.h" |
2753 | 43 #endif /* SDL_VIDEO_OPENGL_ES */ |
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44 |
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45 #if SDL_VIDEO_OPENGL |
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46 #include "SDL_opengl.h" |
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47 #endif /* SDL_VIDEO_OPENGL */ |
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48 |
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49 #include "SDL_syswm.h" |
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50 |
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51 /* On Windows, windows.h defines CreateWindow */ |
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52 #ifdef CreateWindow |
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53 #undef CreateWindow |
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54 #endif |
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55 |
0 | 56 /* Available video drivers */ |
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57 static VideoBootStrap *bootstrap[] = { |
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58 #if SDL_VIDEO_DRIVER_COCOA |
2753 | 59 &COCOA_bootstrap, |
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60 #endif |
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61 #if SDL_VIDEO_DRIVER_X11 |
2753 | 62 &X11_bootstrap, |
0 | 63 #endif |
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64 #if SDL_VIDEO_DRIVER_DIRECTFB |
2753 | 65 &DirectFB_bootstrap, |
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66 #endif |
5062 | 67 #if SDL_VIDEO_DRIVER_WINDOWS |
68 &WINDOWS_bootstrap, | |
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69 #endif |
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70 #if SDL_VIDEO_DRIVER_BWINDOW |
2753 | 71 &BWINDOW_bootstrap, |
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72 #endif |
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73 #if SDL_VIDEO_DRIVER_PHOTON |
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74 &photon_bootstrap, |
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75 #endif |
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76 #if SDL_VIDEO_DRIVER_QNXGF |
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77 &qnxgf_bootstrap, |
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78 #endif |
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79 #if SDL_VIDEO_DRIVER_EPOC |
2753 | 80 &EPOC_bootstrap, |
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81 #endif |
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82 #if SDL_VIDEO_DRIVER_NDS |
2753 | 83 &NDS_bootstrap, |
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84 #endif |
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85 #if SDL_VIDEO_DRIVER_UIKIT |
2753 | 86 &UIKIT_bootstrap, |
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87 #endif |
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88 #if SDL_VIDEO_DRIVER_DUMMY |
2753 | 89 &DUMMY_bootstrap, |
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90 #endif |
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91 #if SDL_VIDEO_DRIVER_PANDORA |
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92 &PND_bootstrap, |
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93 #endif |
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94 #if SDL_VIDEO_DRIVER_ANDROID |
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95 &Android_bootstrap, |
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96 #endif |
2753 | 97 NULL |
0 | 98 }; |
173
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99 |
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100 static SDL_VideoDevice *_this = NULL; |
0 | 101 |
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102 #define CHECK_WINDOW_MAGIC(window, retval) \ |
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103 if (!_this) { \ |
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104 SDL_UninitializedVideo(); \ |
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105 return retval; \ |
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106 } \ |
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107 if (!window || window->magic != &_this->window_magic) { \ |
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108 SDL_SetError("Invalid window"); \ |
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109 return retval; \ |
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110 } |
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111 |
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112 #define CHECK_TEXTURE_MAGIC(texture, retval) \ |
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113 if (!_this) { \ |
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114 SDL_UninitializedVideo(); \ |
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115 return retval; \ |
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116 } \ |
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117 if (!texture || texture->magic != &_this->texture_magic) { \ |
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118 SDL_SetError("Invalid texture"); \ |
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119 return retval; \ |
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120 } |
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121 |
0 | 122 /* Various local functions */ |
2876 | 123 static void SDL_UpdateWindowGrab(SDL_Window * window); |
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124 |
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125 static int |
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126 cmpmodes(const void *A, const void *B) |
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127 { |
2753 | 128 SDL_DisplayMode a = *(const SDL_DisplayMode *) A; |
129 SDL_DisplayMode b = *(const SDL_DisplayMode *) B; | |
0 | 130 |
2753 | 131 if (a.w != b.w) { |
132 return b.w - a.w; | |
133 } | |
134 if (a.h != b.h) { | |
135 return b.h - a.h; | |
136 } | |
137 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) { | |
138 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format); | |
139 } | |
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140 if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) { |
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141 return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format); |
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142 } |
2753 | 143 if (a.refresh_rate != b.refresh_rate) { |
144 return b.refresh_rate - a.refresh_rate; | |
145 } | |
146 return 0; | |
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147 } |
0 | 148 |
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149 static void |
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150 SDL_UninitializedVideo() |
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151 { |
2753 | 152 SDL_SetError("Video subsystem has not been initialized"); |
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153 } |
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154 |
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155 int |
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156 SDL_GetNumVideoDrivers(void) |
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157 { |
2753 | 158 return SDL_arraysize(bootstrap) - 1; |
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159 } |
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160 |
2753 | 161 const char * |
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162 SDL_GetVideoDriver(int index) |
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163 { |
2753 | 164 if (index >= 0 && index < SDL_GetNumVideoDrivers()) { |
165 return bootstrap[index]->name; | |
166 } | |
167 return NULL; | |
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168 } |
0 | 169 |
170 /* | |
171 * Initialize the video and event subsystems -- determine native pixel format | |
172 */ | |
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173 int |
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174 SDL_VideoInit(const char *driver_name) |
0 | 175 { |
2753 | 176 SDL_VideoDevice *video; |
177 int index; | |
178 int i; | |
0 | 179 |
3694 | 180 /* Check to make sure we don't overwrite '_this' */ |
181 if (_this != NULL) { | |
182 SDL_VideoQuit(); | |
183 } | |
184 | |
2753 | 185 /* Start the event loop */ |
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186 if (SDL_StartEventLoop() < 0 || |
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187 SDL_KeyboardInit() < 0 || |
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188 SDL_MouseInit() < 0 || |
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189 SDL_TouchInit() < 0 || |
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190 SDL_QuitInit() < 0) { |
2753 | 191 return -1; |
192 } | |
3694 | 193 |
2753 | 194 /* Select the proper video driver */ |
195 index = 0; | |
196 video = NULL; | |
197 if (driver_name == NULL) { | |
198 driver_name = SDL_getenv("SDL_VIDEODRIVER"); | |
199 } | |
200 if (driver_name != NULL) { | |
201 for (i = 0; bootstrap[i]; ++i) { | |
202 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) { | |
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203 video = bootstrap[i]->create(index); |
2753 | 204 break; |
205 } | |
206 } | |
207 } else { | |
208 for (i = 0; bootstrap[i]; ++i) { | |
209 if (bootstrap[i]->available()) { | |
210 video = bootstrap[i]->create(index); | |
211 if (video != NULL) { | |
212 break; | |
213 } | |
214 } | |
215 } | |
216 } | |
217 if (video == NULL) { | |
218 if (driver_name) { | |
219 SDL_SetError("%s not available", driver_name); | |
220 } else { | |
221 SDL_SetError("No available video device"); | |
222 } | |
223 return -1; | |
224 } | |
225 _this = video; | |
226 _this->name = bootstrap[i]->name; | |
227 _this->next_object_id = 1; | |
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228 |
0 | 229 |
2753 | 230 /* Set some very sane GL defaults */ |
231 _this->gl_config.driver_loaded = 0; | |
232 _this->gl_config.dll_handle = NULL; | |
233 _this->gl_config.red_size = 3; | |
234 _this->gl_config.green_size = 3; | |
235 _this->gl_config.blue_size = 2; | |
236 _this->gl_config.alpha_size = 0; | |
237 _this->gl_config.buffer_size = 0; | |
238 _this->gl_config.depth_size = 16; | |
239 _this->gl_config.stencil_size = 0; | |
240 _this->gl_config.double_buffer = 1; | |
241 _this->gl_config.accum_red_size = 0; | |
242 _this->gl_config.accum_green_size = 0; | |
243 _this->gl_config.accum_blue_size = 0; | |
244 _this->gl_config.accum_alpha_size = 0; | |
245 _this->gl_config.stereo = 0; | |
246 _this->gl_config.multisamplebuffers = 0; | |
247 _this->gl_config.multisamplesamples = 0; | |
248 _this->gl_config.retained_backing = 1; | |
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249 _this->gl_config.accelerated = -1; /* accelerated or not, both are fine */ |
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250 _this->gl_config.major_version = 2; |
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251 _this->gl_config.minor_version = 1; |
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252 |
2753 | 253 /* Initialize the video subsystem */ |
254 if (_this->VideoInit(_this) < 0) { | |
255 SDL_VideoQuit(); | |
256 return -1; | |
257 } | |
258 /* Make sure some displays were added */ | |
259 if (_this->num_displays == 0) { | |
260 SDL_SetError("The video driver did not add any displays"); | |
261 SDL_VideoQuit(); | |
262 return (-1); | |
263 } | |
264 /* The software renderer is always available */ | |
265 for (i = 0; i < _this->num_displays; ++i) { | |
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266 SDL_VideoDisplay *display = &_this->displays[i]; |
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267 if (_this->GL_CreateContext) { |
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268 #if SDL_VIDEO_RENDER_OGL |
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269 SDL_AddRenderDriver(display, &GL_RenderDriver); |
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270 #endif |
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271 #if SDL_VIDEO_RENDER_OGL_ES |
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272 SDL_AddRenderDriver(display, &GL_ES_RenderDriver); |
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273 #endif |
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274 } |
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275 if (display->num_render_drivers > 0) { |
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276 SDL_AddRenderDriver(display, &SW_RenderDriver); |
2753 | 277 } |
278 } | |
0 | 279 |
2753 | 280 /* We're ready to go! */ |
281 return 0; | |
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282 } |
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283 |
2753 | 284 const char * |
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285 SDL_GetCurrentVideoDriver() |
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286 { |
2753 | 287 if (!_this) { |
288 SDL_UninitializedVideo(); | |
289 return NULL; | |
290 } | |
291 return _this->name; | |
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292 } |
0 | 293 |
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294 SDL_VideoDevice * |
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295 SDL_GetVideoDevice(void) |
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296 { |
2753 | 297 return _this; |
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298 } |
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299 |
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300 int |
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301 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode) |
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302 { |
2753 | 303 SDL_VideoDisplay display; |
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304 |
2753 | 305 SDL_zero(display); |
306 if (desktop_mode) { | |
307 display.desktop_mode = *desktop_mode; | |
308 } | |
309 display.current_mode = display.desktop_mode; | |
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310 |
2753 | 311 return SDL_AddVideoDisplay(&display); |
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312 } |
0 | 313 |
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314 int |
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315 SDL_AddVideoDisplay(const SDL_VideoDisplay * display) |
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316 { |
2753 | 317 SDL_VideoDisplay *displays; |
318 int index = -1; | |
0 | 319 |
2753 | 320 displays = |
321 SDL_realloc(_this->displays, | |
322 (_this->num_displays + 1) * sizeof(*displays)); | |
323 if (displays) { | |
324 index = _this->num_displays++; | |
325 displays[index] = *display; | |
326 displays[index].device = _this; | |
327 _this->displays = displays; | |
328 } else { | |
329 SDL_OutOfMemory(); | |
330 } | |
331 return index; | |
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332 } |
0 | 333 |
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334 int |
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335 SDL_GetNumVideoDisplays(void) |
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336 { |
2753 | 337 if (!_this) { |
338 SDL_UninitializedVideo(); | |
339 return 0; | |
340 } | |
341 return _this->num_displays; | |
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342 } |
0 | 343 |
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344 int |
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345 SDL_GetDisplayBounds(int index, SDL_Rect * rect) |
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346 { |
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347 if (!_this) { |
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348 SDL_UninitializedVideo(); |
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349 return -1; |
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350 } |
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351 if (index < 0 || index >= _this->num_displays) { |
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352 SDL_SetError("index must be in the range 0 - %d", |
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353 _this->num_displays - 1); |
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354 return -1; |
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355 } |
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356 if (rect) { |
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357 SDL_VideoDisplay *display = &_this->displays[index]; |
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358 |
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359 if (_this->GetDisplayBounds) { |
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360 if (_this->GetDisplayBounds(_this, display, rect) < 0) { |
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361 return -1; |
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362 } |
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363 } else { |
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364 /* Assume that the displays are left to right */ |
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365 if (index == 0) { |
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366 rect->x = 0; |
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367 rect->y = 0; |
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368 } else { |
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369 SDL_GetDisplayBounds(index-1, rect); |
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370 rect->x += rect->w; |
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371 } |
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372 rect->w = display->desktop_mode.w; |
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373 rect->h = display->desktop_mode.h; |
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374 } |
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375 } |
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376 return 0; |
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377 } |
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378 |
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379 int |
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380 SDL_SelectVideoDisplay(int index) |
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381 { |
2753 | 382 if (!_this) { |
383 SDL_UninitializedVideo(); | |
384 return (-1); | |
385 } | |
386 if (index < 0 || index >= _this->num_displays) { | |
387 SDL_SetError("index must be in the range 0 - %d", | |
388 _this->num_displays - 1); | |
389 return -1; | |
390 } | |
391 _this->current_display = index; | |
392 return 0; | |
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393 } |
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394 |
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395 int |
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Added SDL_GetCurrentVideoDisplay()
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396 SDL_GetCurrentVideoDisplay(void) |
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Added SDL_GetCurrentVideoDisplay()
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397 { |
2753 | 398 if (!_this) { |
399 SDL_UninitializedVideo(); | |
400 return (-1); | |
401 } | |
402 return _this->current_display; | |
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403 } |
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404 |
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405 SDL_bool |
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406 SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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407 { |
2753 | 408 SDL_DisplayMode *modes; |
409 int i, nmodes; | |
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410 |
2753 | 411 /* Make sure we don't already have the mode in the list */ |
412 modes = display->display_modes; | |
413 nmodes = display->num_display_modes; | |
414 for (i = nmodes; i--;) { | |
415 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) { | |
416 return SDL_FALSE; | |
417 } | |
418 } | |
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419 |
2753 | 420 /* Go ahead and add the new mode */ |
421 if (nmodes == display->max_display_modes) { | |
422 modes = | |
423 SDL_realloc(modes, | |
424 (display->max_display_modes + 32) * sizeof(*modes)); | |
425 if (!modes) { | |
426 return SDL_FALSE; | |
427 } | |
428 display->display_modes = modes; | |
429 display->max_display_modes += 32; | |
430 } | |
431 modes[nmodes] = *mode; | |
432 display->num_display_modes++; | |
650
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433 |
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434 /* Re-sort video modes */ |
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435 SDL_qsort(display->display_modes, display->num_display_modes, |
3186 | 436 sizeof(SDL_DisplayMode), cmpmodes); |
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437 |
2753 | 438 return SDL_TRUE; |
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439 } |
0 | 440 |
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441 int |
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442 SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display) |
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443 { |
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444 if (!display->num_display_modes && _this->GetDisplayModes) { |
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445 _this->GetDisplayModes(_this, display); |
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446 SDL_qsort(display->display_modes, display->num_display_modes, |
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447 sizeof(SDL_DisplayMode), cmpmodes); |
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448 } |
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449 return display->num_display_modes; |
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450 } |
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451 |
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452 int |
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453 SDL_GetNumDisplayModes() |
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454 { |
2753 | 455 if (_this) { |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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456 return SDL_GetNumDisplayModesForDisplay(SDL_CurrentDisplay); |
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457 } |
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458 return 0; |
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459 } |
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460 |
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461 int |
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462 SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode) |
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463 { |
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464 if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) { |
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465 SDL_SetError("index must be in the range of 0 - %d", |
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466 SDL_GetNumDisplayModesForDisplay(display) - 1); |
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467 return -1; |
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468 } |
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469 if (mode) { |
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470 *mode = display->display_modes[index]; |
2753 | 471 } |
472 return 0; | |
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473 } |
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474 |
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475 int |
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476 SDL_GetDisplayMode(int index, SDL_DisplayMode * mode) |
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477 { |
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478 return SDL_GetDisplayModeForDisplay(SDL_CurrentDisplay, index, mode); |
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479 } |
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480 |
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481 int |
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482 SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode) |
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483 { |
2753 | 484 if (mode) { |
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485 *mode = display->desktop_mode; |
2753 | 486 } |
487 return 0; | |
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488 } |
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489 |
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490 int |
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491 SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode) |
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492 { |
2753 | 493 if (!_this) { |
494 SDL_UninitializedVideo(); | |
495 return -1; | |
496 } | |
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497 return SDL_GetDesktopDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
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498 } |
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499 |
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500 int |
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501 SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode) |
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502 { |
2753 | 503 if (mode) { |
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504 *mode = display->current_mode; |
2753 | 505 } |
506 return 0; | |
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507 } |
0 | 508 |
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509 int |
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510 SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode) |
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511 { |
2753 | 512 if (!_this) { |
513 SDL_UninitializedVideo(); | |
514 return -1; | |
515 } | |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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516 return SDL_GetCurrentDisplayModeForDisplay(SDL_CurrentDisplay, mode); |
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517 } |
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518 |
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519 SDL_DisplayMode * |
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520 SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, |
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521 const SDL_DisplayMode * mode, |
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522 SDL_DisplayMode * closest) |
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523 { |
2753 | 524 Uint32 target_format; |
525 int target_refresh_rate; | |
526 int i; | |
527 SDL_DisplayMode *current, *match; | |
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528 |
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529 if (!mode || !closest) { |
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530 SDL_SetError("Missing desired mode or closest mode parameter"); |
2753 | 531 return NULL; |
532 } | |
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533 |
2753 | 534 /* Default to the desktop format */ |
535 if (mode->format) { | |
536 target_format = mode->format; | |
537 } else { | |
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538 target_format = display->desktop_mode.format; |
2753 | 539 } |
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540 |
2753 | 541 /* Default to the desktop refresh rate */ |
542 if (mode->refresh_rate) { | |
543 target_refresh_rate = mode->refresh_rate; | |
544 } else { | |
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545 target_refresh_rate = display->desktop_mode.refresh_rate; |
2753 | 546 } |
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547 |
2753 | 548 match = NULL; |
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549 for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) { |
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550 current = &display->display_modes[i]; |
0 | 551 |
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552 if (current->w && (current->w < mode->w)) { |
2753 | 553 /* Out of sorted modes large enough here */ |
554 break; | |
555 } | |
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556 if (current->h && (current->h < mode->h)) { |
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557 if (current->w && (current->w == mode->w)) { |
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558 /* Out of sorted modes large enough here */ |
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559 break; |
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560 } |
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561 /* Wider, but not tall enough, due to a different |
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562 aspect ratio. This mode must be skipped, but closer |
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563 modes may still follow. */ |
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564 continue; |
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565 } |
2753 | 566 if (!match || current->w < match->w || current->h < match->h) { |
567 match = current; | |
568 continue; | |
569 } | |
570 if (current->format != match->format) { | |
571 /* Sorted highest depth to lowest */ | |
572 if (current->format == target_format || | |
573 (SDL_BITSPERPIXEL(current->format) >= | |
574 SDL_BITSPERPIXEL(target_format) | |
575 && SDL_PIXELTYPE(current->format) == | |
576 SDL_PIXELTYPE(target_format))) { | |
577 match = current; | |
578 } | |
579 continue; | |
580 } | |
581 if (current->refresh_rate != match->refresh_rate) { | |
582 /* Sorted highest refresh to lowest */ | |
583 if (current->refresh_rate >= target_refresh_rate) { | |
584 match = current; | |
585 } | |
586 } | |
587 } | |
588 if (match) { | |
589 if (match->format) { | |
590 closest->format = match->format; | |
591 } else { | |
592 closest->format = mode->format; | |
593 } | |
594 if (match->w && match->h) { | |
595 closest->w = match->w; | |
596 closest->h = match->h; | |
597 } else { | |
598 closest->w = mode->w; | |
599 closest->h = mode->h; | |
600 } | |
601 if (match->refresh_rate) { | |
602 closest->refresh_rate = match->refresh_rate; | |
603 } else { | |
604 closest->refresh_rate = mode->refresh_rate; | |
605 } | |
606 closest->driverdata = match->driverdata; | |
0 | 607 |
2753 | 608 /* |
609 * Pick some reasonable defaults if the app and driver don't | |
610 * care | |
611 */ | |
612 if (!closest->format) { | |
613 closest->format = SDL_PIXELFORMAT_RGB888; | |
614 } | |
615 if (!closest->w) { | |
616 closest->w = 640; | |
617 } | |
618 if (!closest->h) { | |
619 closest->h = 480; | |
620 } | |
621 return closest; | |
622 } | |
623 return NULL; | |
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624 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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625 |
3500
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626 SDL_DisplayMode * |
4b594623401b
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627 SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode, |
4b594623401b
Work in progress on multi-display support:
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628 SDL_DisplayMode * closest) |
4b594623401b
Work in progress on multi-display support:
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|
629 { |
4b594623401b
Work in progress on multi-display support:
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diff
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|
630 if (!_this) { |
4b594623401b
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diff
changeset
|
631 SDL_UninitializedVideo(); |
4b594623401b
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|
632 return NULL; |
4b594623401b
Work in progress on multi-display support:
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|
633 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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|
634 return SDL_GetClosestDisplayModeForDisplay(SDL_CurrentDisplay, mode, closest); |
3500
4b594623401b
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|
635 } |
4b594623401b
Work in progress on multi-display support:
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|
636 |
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|
637 int |
3500
4b594623401b
Work in progress on multi-display support:
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|
638 SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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639 { |
2753 | 640 SDL_DisplayMode display_mode; |
641 SDL_DisplayMode current_mode; | |
3526 | 642 int ncolors; |
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643 |
3502
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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644 if (mode) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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diff
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645 display_mode = *mode; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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|
646 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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647 /* Default to the current mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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648 if (!display_mode.format) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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649 display_mode.format = display->current_mode.format; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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changeset
|
650 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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651 if (!display_mode.w) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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changeset
|
652 display_mode.w = display->current_mode.w; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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653 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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changeset
|
654 if (!display_mode.h) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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655 display_mode.h = display->current_mode.h; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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diff
changeset
|
656 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
657 if (!display_mode.refresh_rate) { |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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diff
changeset
|
658 display_mode.refresh_rate = display->current_mode.refresh_rate; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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659 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
660 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
661 /* Get a good video mode, the closest one possible */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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diff
changeset
|
662 if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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diff
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663 SDL_SetError("No video mode large enough for %dx%d", |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
664 display_mode.w, display_mode.h); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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|
665 return -1; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
666 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
667 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
668 display_mode = display->desktop_mode; |
2753 | 669 } |
3500
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670 |
2753 | 671 /* See if there's anything left to do */ |
3500
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diff
changeset
|
672 SDL_GetCurrentDisplayModeForDisplay(display, ¤t_mode); |
2753 | 673 if (SDL_memcmp(&display_mode, ¤t_mode, sizeof(display_mode)) == 0) { |
674 return 0; | |
675 } | |
3500
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676 |
2753 | 677 /* Actually change the display mode */ |
4978
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
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4977
diff
changeset
|
678 if (!_this->SetDisplayMode) { |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
679 SDL_SetError("Video driver doesn't support changing display mode"); |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
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4977
diff
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|
680 return -1; |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
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|
681 } |
3500
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changeset
|
682 if (_this->SetDisplayMode(_this, display, &display_mode) < 0) { |
2753 | 683 return -1; |
684 } | |
685 display->current_mode = display_mode; | |
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686 |
2753 | 687 /* Set up a palette, if necessary */ |
688 if (SDL_ISPIXELFORMAT_INDEXED(display_mode.format)) { | |
689 ncolors = (1 << SDL_BITSPERPIXEL(display_mode.format)); | |
690 } else { | |
691 ncolors = 0; | |
692 } | |
693 if ((!ncolors && display->palette) || (ncolors && !display->palette) | |
694 || (ncolors && ncolors != display->palette->ncolors)) { | |
695 if (display->palette) { | |
696 SDL_FreePalette(display->palette); | |
697 display->palette = NULL; | |
698 } | |
699 if (ncolors) { | |
700 display->palette = SDL_AllocPalette(ncolors); | |
701 if (!display->palette) { | |
702 return -1; | |
703 } | |
704 SDL_DitherColors(display->palette->colors, | |
705 SDL_BITSPERPIXEL(display_mode.format)); | |
706 } | |
707 } | |
1895
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
708 |
2753 | 709 return 0; |
0 | 710 } |
711 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
712 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
713 SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
714 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
715 CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
Work in progress on multi-display support:
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diff
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|
716 |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
717 if (mode) { |
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
718 window->fullscreen_mode = *mode; |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
719 } else { |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
720 SDL_zero(window->fullscreen_mode); |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
721 } |
3526 | 722 return 0; |
3500
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
723 } |
4b594623401b
Work in progress on multi-display support:
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3489
diff
changeset
|
724 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
725 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
726 SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
727 { |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
728 SDL_DisplayMode fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
729 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
730 CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
731 |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
732 fullscreen_mode = window->fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
733 if (!fullscreen_mode.w) { |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
734 fullscreen_mode.w = window->w; |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
735 } |
4b594623401b
Work in progress on multi-display support:
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parents:
3489
diff
changeset
|
736 if (!fullscreen_mode.h) { |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
737 fullscreen_mode.h = window->h; |
4b594623401b
Work in progress on multi-display support:
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diff
changeset
|
738 } |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
739 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
740 if (!SDL_GetClosestDisplayModeForDisplay(window->display, |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
741 &fullscreen_mode, |
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
742 &fullscreen_mode)) { |
2869
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
743 SDL_SetError("Couldn't find display mode match"); |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
744 return -1; |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
745 } |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
746 |
3500
4b594623401b
Work in progress on multi-display support:
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parents:
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diff
changeset
|
747 if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
748 *mode = fullscreen_mode; |
2753 | 749 } |
750 return 0; | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
751 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
752 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
753 static void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
754 SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
755 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
756 SDL_VideoDisplay *display = window->display; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
757 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
758 /* See if we're already processing a window */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
759 if (display->updating_fullscreen) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
760 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
761 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
762 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
763 display->updating_fullscreen = SDL_TRUE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
764 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
765 /* See if we even want to do anything here */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
766 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
767 (window->flags & SDL_WINDOW_SHOWN)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
768 if (attempt) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
769 /* We just gained some state, try to gain all states */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
770 if (window->flags & SDL_WINDOW_MINIMIZED) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
771 SDL_RestoreWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
772 } else { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
773 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
774 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
775 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
776 /* We just lost some state, try to release all states */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
777 SDL_MinimizeWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
778 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
779 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
780 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
781 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
782 /* Hide any other fullscreen windows */ |
3701
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
783 SDL_Window *other; |
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
784 for (other = display->windows; other; other = other->next) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
785 if (other != window && FULLSCREEN_VISIBLE(other)) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
786 SDL_MinimizeWindow(other); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
787 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
788 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
789 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
790 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
791 display->updating_fullscreen = SDL_FALSE; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
792 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
793 /* See if there are any fullscreen windows */ |
3701
fb905d5674cc
Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
794 for (window = display->windows; window; window = window->next) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
795 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
796 SDL_DisplayMode fullscreen_mode; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
797 if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
798 SDL_SetDisplayModeForDisplay(display, &fullscreen_mode); |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
799 display->fullscreen_window = window; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
800 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
801 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
802 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
803 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
804 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
805 /* Nope, restore the desktop mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
806 SDL_SetDisplayModeForDisplay(display, NULL); |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
807 display->fullscreen_window = NULL; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
808 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
809 |
1967
01e29c3e9a29
In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
810 int |
3501
467e67d301f3
Removed a little redundancy in the naming
Sam Lantinga <slouken@libsdl.org>
parents:
3500
diff
changeset
|
811 SDL_SetPaletteForDisplay(SDL_VideoDisplay * display, const SDL_Color * colors, int firstcolor, int ncolors) |
0 | 812 { |
2753 | 813 SDL_Palette *palette; |
814 int status = 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
815 |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
816 palette = display->palette; |
2753 | 817 if (!palette) { |
818 SDL_SetError("Display mode does not have a palette"); | |
819 return -1; | |
820 } | |
821 status = SDL_SetPaletteColors(palette, colors, firstcolor, ncolors); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
822 |
2753 | 823 if (_this->SetDisplayPalette) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
824 if (_this->SetDisplayPalette(_this, display, palette) < 0) { |
2753 | 825 status = -1; |
826 } | |
827 } | |
828 return status; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
829 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
830 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
831 int |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
832 SDL_SetDisplayPalette(const SDL_Color * colors, int firstcolor, int ncolors) |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
833 { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
834 if (!_this) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
835 SDL_UninitializedVideo(); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
836 return -1; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
837 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
838 return SDL_SetPaletteForDisplay(SDL_CurrentDisplay, colors, firstcolor, ncolors); |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
839 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
840 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
841 int |
3501
467e67d301f3
Removed a little redundancy in the naming
Sam Lantinga <slouken@libsdl.org>
parents:
3500
diff
changeset
|
842 SDL_GetPaletteForDisplay(SDL_VideoDisplay * display, SDL_Color * colors, int firstcolor, int ncolors) |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
843 { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
844 SDL_Palette *palette; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
845 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
846 palette = display->palette; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
847 if (!palette || !palette->ncolors) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
848 SDL_SetError("Display mode does not have a palette"); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
849 return -1; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
850 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
851 if (firstcolor < 0 || (firstcolor + ncolors) > palette->ncolors) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
852 SDL_SetError("Palette indices are out of range"); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
853 return -1; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
854 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
855 SDL_memcpy(colors, &palette->colors[firstcolor], |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
856 ncolors * sizeof(*colors)); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
857 return 0; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
858 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
859 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
860 int |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
861 SDL_GetDisplayPalette(SDL_Color * colors, int firstcolor, int ncolors) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
862 { |
2753 | 863 if (!_this) { |
864 SDL_UninitializedVideo(); | |
865 return -1; | |
866 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
867 return SDL_GetPaletteForDisplay(SDL_CurrentDisplay, colors, firstcolor, ncolors); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
868 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
869 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
870 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
871 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
872 { |
2753 | 873 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
874 SDL_WINDOW_OPENGL | | |
875 SDL_WINDOW_BORDERLESS | | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
876 SDL_WINDOW_RESIZABLE | |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
877 SDL_WINDOW_INPUT_GRABBED); |
2753 | 878 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
879 SDL_Window *window; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
880 |
2753 | 881 if (!_this) { |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
882 /* Initialize the video system if needed */ |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
883 if (SDL_VideoInit(NULL) < 0) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
884 return NULL; |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
885 } |
2753 | 886 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
887 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
888 if (!_this->GL_CreateContext) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
889 SDL_SetError("No OpenGL support in video driver"); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
890 return NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
891 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
892 SDL_GL_LoadLibrary(NULL); |
2753 | 893 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
894 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
895 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
896 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
897 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
898 window->x = x; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
899 window->y = y; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
900 window->w = w; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
901 window->h = h; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
902 window->flags = (flags & allowed_flags); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
903 window->display = display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
904 window->next = display->windows; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
905 if (display->windows) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
906 display->windows->prev = window; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
907 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
908 display->windows = window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
909 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
910 if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
911 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
912 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
913 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
914 |
2753 | 915 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
916 SDL_SetWindowTitle(window, title); |
2753 | 917 } |
918 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
919 SDL_MaximizeWindow(window); |
2753 | 920 } |
921 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
922 SDL_MinimizeWindow(window); |
2753 | 923 } |
924 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
925 SDL_ShowWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
926 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
927 SDL_UpdateWindowGrab(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
928 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
929 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
930 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
931 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
932 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
933 SDL_CreateWindowFrom(const void *data) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
934 { |
2753 | 935 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
936 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
937 |
2753 | 938 if (!_this) { |
939 SDL_UninitializedVideo(); | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
940 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
941 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
942 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
943 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
944 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
945 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
946 window->flags = SDL_WINDOW_FOREIGN; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
947 window->display = display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
948 window->next = display->windows; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
949 if (display->windows) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
950 display->windows->prev = window; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
951 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
952 display->windows = window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
953 |
2753 | 954 if (!_this->CreateWindowFrom || |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
955 _this->CreateWindowFrom(_this, window, data) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
956 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
957 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
958 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
959 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
960 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
961 |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
962 int |
1928
861bc36f0ab3
Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
963 SDL_RecreateWindow(SDL_Window * window, Uint32 flags) |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
964 { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
965 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
966 SDL_WINDOW_OPENGL | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
967 SDL_WINDOW_BORDERLESS | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
968 SDL_WINDOW_RESIZABLE | |
3486 | 969 SDL_WINDOW_INPUT_GRABBED | |
970 SDL_WINDOW_FOREIGN); | |
2753 | 971 char *title = window->title; |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
972 |
2753 | 973 if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) { |
974 SDL_SetError("No OpenGL support in video driver"); | |
975 return -1; | |
976 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
977 if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
978 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
979 SDL_GL_LoadLibrary(NULL); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
980 } else { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
981 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
982 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
983 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
984 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
985 if (window->flags & SDL_WINDOW_FOREIGN) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
986 /* Can't destroy and re-create foreign windows, hrm */ |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
987 flags |= SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
988 } else { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
989 flags &= ~SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
990 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
991 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
992 if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
2753 | 993 _this->DestroyWindow(_this, window); |
994 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
995 |
2753 | 996 window->title = NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
997 window->flags = (flags & allowed_flags); |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
998 |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
999 if (_this->CreateWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1000 if (_this->CreateWindow(_this, window) < 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1001 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1002 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1003 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1004 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1005 } |
2753 | 1006 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1007 |
2753 | 1008 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1009 SDL_SetWindowTitle(window, title); |
2753 | 1010 SDL_free(title); |
1011 } | |
1012 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1013 SDL_MaximizeWindow(window); |
2753 | 1014 } |
1015 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1016 SDL_MinimizeWindow(window); |
2753 | 1017 } |
1018 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1019 SDL_ShowWindow(window); |
2753 | 1020 } |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1021 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1022 |
2753 | 1023 return 0; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1024 } |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1025 |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1026 static __inline__ SDL_Renderer * |
3485 | 1027 SDL_GetCurrentRenderer(SDL_bool create) |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1028 { |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1029 if (!_this) { |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1030 SDL_UninitializedVideo(); |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1031 return NULL; |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1032 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1033 if (!SDL_CurrentRenderer) { |
4977
85969cc5098c
Use a valid window when creating the default renderer
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
1034 SDL_Window *window = NULL; |
85969cc5098c
Use a valid window when creating the default renderer
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
1035 |
3485 | 1036 if (!create) { |
1037 SDL_SetError("Use SDL_CreateRenderer() to create a renderer"); | |
1038 return NULL; | |
1039 } | |
4977
85969cc5098c
Use a valid window when creating the default renderer
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
1040 |
85969cc5098c
Use a valid window when creating the default renderer
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
1041 /* Get the first window on the first display */ |
85969cc5098c
Use a valid window when creating the default renderer
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
1042 if (_this->num_displays > 0) { |
85969cc5098c
Use a valid window when creating the default renderer
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
1043 window = _this->displays[0].windows; |
85969cc5098c
Use a valid window when creating the default renderer
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
1044 } |
85969cc5098c
Use a valid window when creating the default renderer
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
1045 |
85969cc5098c
Use a valid window when creating the default renderer
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
1046 if (SDL_CreateRenderer(window, -1, 0) < 0) { |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1047 return NULL; |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1048 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1049 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1050 return SDL_CurrentRenderer; |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1051 } |
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1052 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1053 Uint32 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1054 SDL_GetWindowID(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1055 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1056 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1057 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1058 return window->id; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1059 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1060 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1061 SDL_Window * |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1062 SDL_GetWindowFromID(Uint32 id) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1063 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1064 SDL_Window *window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1065 int i; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1066 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1067 if (!_this) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1068 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1069 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1070 /* FIXME: Should we keep a separate hash table for these? */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1071 for (i = _this->num_displays; i--;) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1072 SDL_VideoDisplay *display = &_this->displays[i]; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1073 for (window = display->windows; window; window = window->next) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1074 if (window->id == id) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1075 return window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1076 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1077 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1078 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1079 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1080 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1081 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1082 Uint32 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1083 SDL_GetWindowFlags(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1084 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1085 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1086 |
2753 | 1087 return window->flags; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1088 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1089 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1090 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1091 SDL_SetWindowTitle(SDL_Window * window, const char *title) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1092 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1093 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1094 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1095 if (title == window->title) { |
2753 | 1096 return; |
1097 } | |
1098 if (window->title) { | |
1099 SDL_free(window->title); | |
1100 } | |
4871
81a6a9f396ba
The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents:
4862
diff
changeset
|
1101 if (title && *title) { |
2753 | 1102 window->title = SDL_strdup(title); |
1103 } else { | |
1104 window->title = NULL; | |
1105 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1106 |
2753 | 1107 if (_this->SetWindowTitle) { |
1108 _this->SetWindowTitle(_this, window); | |
1109 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1110 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1111 |
2753 | 1112 const char * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1113 SDL_GetWindowTitle(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1114 { |
4872
231f8a1c5edd
Whoops, return "" even if the window is invalid.
Sam Lantinga <slouken@libsdl.org>
parents:
4871
diff
changeset
|
1115 CHECK_WINDOW_MAGIC(window, ""); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1116 |
4871
81a6a9f396ba
The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents:
4862
diff
changeset
|
1117 return window->title ? window->title : ""; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1118 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
1119 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1120 void |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1121 SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon) |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1122 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1123 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1124 |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1125 if (_this->SetWindowIcon) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1126 _this->SetWindowIcon(_this, window, icon); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1127 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1128 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1129 |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1130 void |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1131 SDL_SetWindowData(SDL_Window * window, void *userdata) |
0 | 1132 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1133 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1134 |
2753 | 1135 window->userdata = userdata; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1136 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
1137 |
2753 | 1138 void * |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1139 SDL_GetWindowData(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1140 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1141 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1142 |
2753 | 1143 return window->userdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1144 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1145 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1146 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1147 SDL_SetWindowPosition(SDL_Window * window, int x, int y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1148 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1149 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1150 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1151 if (x != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1152 window->x = x; |
1153 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1154 if (y != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1155 window->y = y; |
1156 } | |
1157 if (_this->SetWindowPosition) { | |
1158 _this->SetWindowPosition(_this, window); | |
1159 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1160 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1161 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1162 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1163 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1164 SDL_GetWindowPosition(SDL_Window * window, int *x, int *y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1165 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1166 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1167 |
2753 | 1168 if (x) { |
1169 *x = window->x; | |
1170 } | |
1171 if (y) { | |
1172 *y = window->y; | |
1173 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1174 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1175 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1176 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1177 SDL_SetWindowSize(SDL_Window * window, int w, int h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1178 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1179 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1180 |
2753 | 1181 window->w = w; |
1182 window->h = h; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1183 |
2753 | 1184 if (_this->SetWindowSize) { |
1185 _this->SetWindowSize(_this, window); | |
1186 } | |
2849
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1187 SDL_OnWindowResized(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1188 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1189 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1190 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1191 SDL_GetWindowSize(SDL_Window * window, int *w, int *h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1192 { |
2860
6ce28e5287e9
Date: Sun, 07 Dec 2008 13:35:23 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
1193 if (window) { |
2849
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1194 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1195 *w = window->w; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1196 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1197 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1198 *h = window->h; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1199 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1200 } else { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1201 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1202 *w = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1203 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1204 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1205 *h = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1206 } |
2753 | 1207 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1208 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1209 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1210 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1211 SDL_ShowWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1212 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1213 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1214 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1215 if (window->flags & SDL_WINDOW_SHOWN) { |
2753 | 1216 return; |
1217 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1218 |
2753 | 1219 if (_this->ShowWindow) { |
1220 _this->ShowWindow(_this, window); | |
1221 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1222 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SHOWN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1223 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1224 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1225 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1226 SDL_HideWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1227 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1228 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1229 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1230 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1231 return; |
1232 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1233 |
2753 | 1234 if (_this->HideWindow) { |
1235 _this->HideWindow(_this, window); | |
1236 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1237 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIDDEN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1238 } |
0 | 1239 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1240 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1241 SDL_RaiseWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1242 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1243 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1244 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1245 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1246 return; |
1247 } | |
1248 if (_this->RaiseWindow) { | |
1249 _this->RaiseWindow(_this, window); | |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1250 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1251 /* FIXME: What we really want is a way to request focus */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1252 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0); |
2753 | 1253 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1254 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1255 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1256 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1257 SDL_MaximizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1258 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1259 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1260 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1261 if (window->flags & SDL_WINDOW_MAXIMIZED) { |
2753 | 1262 return; |
1263 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1264 |
2753 | 1265 if (_this->MaximizeWindow) { |
1266 _this->MaximizeWindow(_this, window); | |
1267 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1268 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1269 } |
0 | 1270 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1271 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1272 SDL_MinimizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1273 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1274 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1275 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1276 if (window->flags & SDL_WINDOW_MINIMIZED) { |
2753 | 1277 return; |
1278 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1279 |
2753 | 1280 if (_this->MinimizeWindow) { |
1281 _this->MinimizeWindow(_this, window); | |
1282 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1283 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1284 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1285 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1286 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1287 SDL_RestoreWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1288 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1289 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1290 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1291 if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) { |
2753 | 1292 return; |
1293 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1294 |
2753 | 1295 if (_this->RestoreWindow) { |
1296 _this->RestoreWindow(_this, window); | |
1297 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1298 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0); |
0 | 1299 } |
1300 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1301 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1302 SDL_SetWindowFullscreen(SDL_Window * window, int fullscreen) |
0 | 1303 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1304 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1305 |
2753 | 1306 if (fullscreen) { |
1307 fullscreen = SDL_WINDOW_FULLSCREEN; | |
1308 } | |
1309 if ((window->flags & SDL_WINDOW_FULLSCREEN) == fullscreen) { | |
1310 return 0; | |
1311 } | |
1312 if (fullscreen) { | |
1313 window->flags |= SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1314 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1315 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
2753 | 1316 } else { |
1317 window->flags &= ~SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1318 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1319 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
2753 | 1320 } |
1321 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1322 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1323 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1324 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1325 SDL_SetWindowGrab(SDL_Window * window, int mode) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1326 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1327 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1328 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1329 if ((!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) { |
2753 | 1330 return; |
1331 } | |
1332 if (mode) { | |
1333 window->flags |= SDL_WINDOW_INPUT_GRABBED; | |
1334 } else { | |
1335 window->flags &= ~SDL_WINDOW_INPUT_GRABBED; | |
1336 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1337 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1338 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1339 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1340 static void |
2876 | 1341 SDL_UpdateWindowGrab(SDL_Window * window) |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1342 { |
2753 | 1343 if ((window->flags & SDL_WINDOW_INPUT_FOCUS) && _this->SetWindowGrab) { |
1344 _this->SetWindowGrab(_this, window); | |
1345 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1346 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1347 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1348 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1349 SDL_GetWindowGrab(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1350 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1351 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1352 |
2753 | 1353 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1354 } |
0 | 1355 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1356 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1357 SDL_OnWindowShown(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1358 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1359 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1360 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1361 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1362 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1363 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1364 SDL_OnWindowHidden(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1365 { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1366 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
0 | 1367 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1368 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1369 void |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1370 SDL_OnWindowResized(SDL_Window * window) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1371 { |
2753 | 1372 SDL_Renderer *renderer = window->renderer; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1373 |
2753 | 1374 if (renderer && renderer->DisplayModeChanged) { |
1375 renderer->DisplayModeChanged(renderer); | |
1376 } | |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1377 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1378 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1379 void |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1380 SDL_OnWindowMinimized(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1381 { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1382 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1383 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1384 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1385 void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1386 SDL_OnWindowRestored(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1387 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1388 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1389 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1390 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1391 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1392 void |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1393 SDL_OnWindowFocusGained(SDL_Window * window) |
0 | 1394 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1395 SDL_VideoDisplay *display = window->display; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1396 |
2753 | 1397 if (display->gamma && _this->SetDisplayGammaRamp) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1398 _this->SetDisplayGammaRamp(_this, display, display->gamma); |
2753 | 1399 } |
2876 | 1400 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1401 && _this->SetWindowGrab) { | |
2753 | 1402 _this->SetWindowGrab(_this, window); |
1403 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1404 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1405 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1406 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1407 SDL_OnWindowFocusLost(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1408 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1409 SDL_VideoDisplay *display = window->display; |
0 | 1410 |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1411 /* If we're fullscreen on a single-head system and lose focus, minimize */ |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1412 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1413 _this->num_displays == 1) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1414 SDL_MinimizeWindow(window); |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1415 } |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1416 |
2753 | 1417 if (display->gamma && _this->SetDisplayGammaRamp) { |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1418 _this->SetDisplayGammaRamp(_this, display, display->saved_gamma); |
2753 | 1419 } |
2876 | 1420 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1421 && _this->SetWindowGrab) { | |
2753 | 1422 _this->SetWindowGrab(_this, window); |
1423 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1424 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1425 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1426 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1427 SDL_GetFocusWindow(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1428 { |
2753 | 1429 SDL_VideoDisplay *display; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1430 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1431 |
2753 | 1432 if (!_this) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1433 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1434 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1435 display = SDL_CurrentDisplay; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1436 for (window = display->windows; window; window = window->next) { |
2753 | 1437 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1438 return window; |
2753 | 1439 } |
1440 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1441 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1442 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1443 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1444 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1445 SDL_DestroyWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1446 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1447 SDL_VideoDisplay *display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1448 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1449 CHECK_WINDOW_MAGIC(window, ); |
3503
7931094e4c48
Explicitly clear fullscreen status rather than relying on the window focus behavior.
Sam Lantinga <slouken@libsdl.org>
parents:
3502
diff
changeset
|
1450 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1451 if (window->title) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1452 SDL_free(window->title); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1453 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1454 if (window->renderer) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1455 SDL_DestroyRenderer(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1456 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1457 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1458 /* Restore video mode, etc. */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1459 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1460 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1461 if (_this->DestroyWindow) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1462 _this->DestroyWindow(_this, window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1463 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1464 if (window->flags & SDL_WINDOW_OPENGL) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1465 SDL_GL_UnloadLibrary(); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1466 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1467 |
4901
deadc1219bea
Minor cleanup in patches from Coursoud
Sam Lantinga <slouken@libsdl.org>
parents:
4900
diff
changeset
|
1468 /* Now invalidate magic */ |
4897
c3eb55210a90
SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents:
4872
diff
changeset
|
1469 window->magic = NULL; |
c3eb55210a90
SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents:
4872
diff
changeset
|
1470 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1471 /* Unlink the window from the list */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1472 display = window->display; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1473 if (window->next) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1474 window->next->prev = window->prev; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1475 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1476 if (window->prev) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1477 window->prev->next = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1478 } else { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1479 display->windows = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1480 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1481 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1482 SDL_free(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1483 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1484 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1485 void |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
1486 SDL_AddRenderDriver(SDL_VideoDisplay * display, const SDL_RenderDriver * driver) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1487 { |
2753 | 1488 SDL_RenderDriver *render_drivers; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1489 |
2753 | 1490 render_drivers = |
1491 SDL_realloc(display->render_drivers, | |
1492 (display->num_render_drivers + | |
1493 1) * sizeof(*render_drivers)); | |
1494 if (render_drivers) { | |
1495 render_drivers[display->num_render_drivers] = *driver; | |
1496 display->render_drivers = render_drivers; | |
1497 display->num_render_drivers++; | |
1498 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1499 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1500 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1501 int |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1502 SDL_GetNumRenderDrivers(void) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1503 { |
2753 | 1504 if (_this) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1505 return SDL_CurrentDisplay->num_render_drivers; |
2753 | 1506 } |
1507 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1508 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1509 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1510 int |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1511 SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1512 { |
2753 | 1513 if (!_this) { |
1514 SDL_UninitializedVideo(); | |
1515 return -1; | |
1516 } | |
1517 if (index < 0 || index >= SDL_GetNumRenderDrivers()) { | |
1518 SDL_SetError("index must be in the range of 0 - %d", | |
1519 SDL_GetNumRenderDrivers() - 1); | |
1520 return -1; | |
1521 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1522 *info = SDL_CurrentDisplay->render_drivers[index].info; |
2753 | 1523 return 0; |
0 | 1524 } |
1525 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1526 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1527 SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags) |
0 | 1528 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1529 CHECK_WINDOW_MAGIC(window, -1); |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1530 |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1531 /* Free any existing renderer */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1532 SDL_DestroyRenderer(window); |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1533 |
2753 | 1534 if (index < 0) { |
3488 | 1535 char *override = SDL_getenv("SDL_VIDEO_RENDERER"); |
1536 int n = SDL_GetNumRenderDrivers(); | |
1537 | |
3489
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1538 #if SDL_VIDEO_RENDER_OGL |
3488 | 1539 if (!override && (window->flags & SDL_WINDOW_OPENGL)) { |
1540 override = "opengl"; | |
1541 } | |
3489
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1542 #endif /* SDL_VIDEO_RENDER_OGL */ |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1543 #if SDL_VIDEO_RENDER_OGL_ES |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1544 if (!override && (window->flags & SDL_WINDOW_OPENGL)) { |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1545 override = "opengl_es"; |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1546 } |
e1bd98b56e94
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Mike Gorchak <lestat@i.com.ua>
parents:
3488
diff
changeset
|
1547 #endif /* SDL_VIDEO_RENDER_OGL_ES */ |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1548 if (override) { |
3488 | 1549 for (index = 0; index < n; ++index) { |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1550 SDL_RenderDriver *driver = |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1551 &SDL_CurrentDisplay->render_drivers[index]; |
3488 | 1552 |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1553 if (SDL_strcasecmp(override, driver->info.name) == 0) { |
3488 | 1554 /* Create a new renderer instance */ |
1555 window->renderer = driver->CreateRenderer(window, flags); | |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1556 break; |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1557 } |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1558 } |
3488 | 1559 } else { |
1560 for (index = 0; index < n; ++index) { | |
1561 SDL_RenderDriver *driver = | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1562 &SDL_CurrentDisplay->render_drivers[index]; |
3488 | 1563 |
1564 if ((driver->info.flags & flags) == flags) { | |
1565 /* Create a new renderer instance */ | |
1566 window->renderer = driver->CreateRenderer(window, flags); | |
1567 if (window->renderer) { | |
1568 /* Yay, we got one! */ | |
1569 break; | |
1570 } | |
2753 | 1571 } |
1572 } | |
1573 } | |
1574 if (index == n) { | |
1575 SDL_SetError("Couldn't find matching render driver"); | |
1576 return -1; | |
1577 } | |
3424
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1578 } else { |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1579 if (index >= SDL_GetNumRenderDrivers()) { |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1580 SDL_SetError("index must be -1 or in the range of 0 - %d", |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1581 SDL_GetNumRenderDrivers() - 1); |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1582 return -1; |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1583 } |
032e64bbb56c
Skip renderers that fail to initialize
Sam Lantinga <slouken@libsdl.org>
parents:
3417
diff
changeset
|
1584 /* Create a new renderer instance */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1585 window->renderer = SDL_CurrentDisplay->render_drivers[index].CreateRenderer(window, flags); |
2753 | 1586 } |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
1587 |
3139 | 1588 if (window->renderer == NULL) { |
1589 /* Assuming renderer set its error */ | |
1590 return -1; | |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
1591 } |
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
1592 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1593 SDL_SelectRenderer(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1594 |
2753 | 1595 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1596 } |
0 | 1597 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1598 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1599 SDL_SelectRenderer(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1600 { |
2753 | 1601 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1602 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1603 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1604 |
2753 | 1605 renderer = window->renderer; |
3485 | 1606 if (!renderer) { |
1607 SDL_SetError("Use SDL_CreateRenderer() to create a renderer"); | |
1608 return -1; | |
1609 } | |
1610 if (renderer->ActivateRenderer) { | |
1611 if (renderer->ActivateRenderer(renderer) < 0) { | |
2753 | 1612 return -1; |
1613 } | |
1614 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1615 SDL_CurrentDisplay->current_renderer = renderer; |
2753 | 1616 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1617 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1618 |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1619 int |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1620 SDL_GetRendererInfo(SDL_RendererInfo * info) |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1621 { |
3485 | 1622 SDL_Renderer *renderer = SDL_GetCurrentRenderer(SDL_FALSE); |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1623 if (!renderer) { |
2753 | 1624 return -1; |
1625 } | |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1626 *info = renderer->info; |
2753 | 1627 return 0; |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1628 } |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1967
diff
changeset
|
1629 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1630 SDL_Texture * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1631 SDL_CreateTexture(Uint32 format, int access, int w, int h) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1632 { |
2753 | 1633 SDL_Renderer *renderer; |
1634 SDL_Texture *texture; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1635 |
3485 | 1636 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1637 if (!renderer) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1638 return 0; |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1639 } |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1640 if (!renderer->CreateTexture) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
1641 SDL_Unsupported(); |
2753 | 1642 return 0; |
1643 } | |
4433 | 1644 if (w <= 0 || h <= 0) { |
1645 SDL_SetError("Texture dimensions can't be 0"); | |
1646 return 0; | |
1647 } | |
2753 | 1648 texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture)); |
1649 if (!texture) { | |
1650 SDL_OutOfMemory(); | |
1651 return 0; | |
1652 } | |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1653 texture->magic = &_this->texture_magic; |
2753 | 1654 texture->format = format; |
1655 texture->access = access; | |
1656 texture->w = w; | |
1657 texture->h = h; | |
1658 texture->r = 255; | |
1659 texture->g = 255; | |
1660 texture->b = 255; | |
1661 texture->a = 255; | |
1662 texture->renderer = renderer; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1663 texture->next = renderer->textures; |
3692
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
1664 if (renderer->textures) { |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
1665 renderer->textures->prev = texture; |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
1666 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1667 renderer->textures = texture; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1668 |
2753 | 1669 if (renderer->CreateTexture(renderer, texture) < 0) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1670 SDL_DestroyTexture(texture); |
2753 | 1671 return 0; |
1672 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1673 return texture; |
0 | 1674 } |
1675 | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1676 SDL_Texture * |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
2130
diff
changeset
|
1677 SDL_CreateTextureFromSurface(Uint32 format, SDL_Surface * surface) |
0 | 1678 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1679 SDL_Texture *texture; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1680 Uint32 requested_format = format; |
2753 | 1681 SDL_PixelFormat *fmt; |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1682 SDL_Renderer *renderer; |
2753 | 1683 int bpp; |
1684 Uint32 Rmask, Gmask, Bmask, Amask; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1685 |
2753 | 1686 if (!surface) { |
1687 SDL_SetError("SDL_CreateTextureFromSurface() passed NULL surface"); | |
1688 return 0; | |
1689 } | |
1690 fmt = surface->format; | |
0 | 1691 |
3485 | 1692 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1693 if (!renderer) { |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1694 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1695 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1696 |
2753 | 1697 if (format) { |
1698 if (!SDL_PixelFormatEnumToMasks | |
1699 (format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { | |
1700 SDL_SetError("Unknown pixel format"); | |
1701 return 0; | |
1702 } | |
1703 } else { | |
1704 if (surface->format->Amask | |
1705 || !(surface->map->info.flags & | |
5143
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5141
diff
changeset
|
1706 (SDL_COPY_COLORKEY | SDL_COPY_BLEND))) { |
3196
413672b09bb3
Fixed some compile errors and warnings under Visual C++
Sam Lantinga <slouken@libsdl.org>
parents:
3186
diff
changeset
|
1707 Uint32 it; |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1708 int pfmt; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1709 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1710 /* Pixel formats, sorted by best first */ |
3186 | 1711 static const Uint32 sdl_pformats[] = { |
1712 SDL_PIXELFORMAT_ARGB8888, | |
1713 SDL_PIXELFORMAT_RGBA8888, | |
1714 SDL_PIXELFORMAT_ABGR8888, | |
1715 SDL_PIXELFORMAT_BGRA8888, | |
1716 SDL_PIXELFORMAT_RGB888, | |
1717 SDL_PIXELFORMAT_BGR888, | |
1718 SDL_PIXELFORMAT_RGB24, | |
1719 SDL_PIXELFORMAT_BGR24, | |
1720 SDL_PIXELFORMAT_RGB565, | |
1721 SDL_PIXELFORMAT_BGR565, | |
1722 SDL_PIXELFORMAT_ARGB1555, | |
4984
889e6fef8fc5
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents:
4978
diff
changeset
|
1723 SDL_PIXELFORMAT_RGBA5551, |
3186 | 1724 SDL_PIXELFORMAT_ABGR1555, |
4984
889e6fef8fc5
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents:
4978
diff
changeset
|
1725 SDL_PIXELFORMAT_BGRA5551, |
3186 | 1726 SDL_PIXELFORMAT_RGB555, |
1727 SDL_PIXELFORMAT_BGR555, | |
1728 SDL_PIXELFORMAT_ARGB4444, | |
4984
889e6fef8fc5
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents:
4978
diff
changeset
|
1729 SDL_PIXELFORMAT_RGBA4444, |
3186 | 1730 SDL_PIXELFORMAT_ABGR4444, |
4984
889e6fef8fc5
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents:
4978
diff
changeset
|
1731 SDL_PIXELFORMAT_BGRA4444, |
3186 | 1732 SDL_PIXELFORMAT_RGB444, |
1733 SDL_PIXELFORMAT_ARGB2101010, | |
1734 SDL_PIXELFORMAT_INDEX8, | |
1735 SDL_PIXELFORMAT_INDEX4LSB, | |
1736 SDL_PIXELFORMAT_INDEX4MSB, | |
1737 SDL_PIXELFORMAT_RGB332, | |
1738 SDL_PIXELFORMAT_INDEX1LSB, | |
1739 SDL_PIXELFORMAT_INDEX1MSB, | |
1740 SDL_PIXELFORMAT_UNKNOWN | |
1741 }; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1742 |
2753 | 1743 bpp = fmt->BitsPerPixel; |
1744 Rmask = fmt->Rmask; | |
1745 Gmask = fmt->Gmask; | |
1746 Bmask = fmt->Bmask; | |
1747 Amask = fmt->Amask; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1748 |
3186 | 1749 format = |
1750 SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask); | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1751 if (!format) { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1752 SDL_SetError("Unknown pixel format"); |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1753 return 0; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1754 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1755 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1756 /* Search requested format in the supported texture */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1757 /* formats by current renderer */ |
3186 | 1758 for (it = 0; it < renderer->info.num_texture_formats; it++) { |
1759 if (renderer->info.texture_formats[it] == format) { | |
1760 break; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1761 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1762 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1763 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1764 /* If requested format can't be found, search any best */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1765 /* format which renderer provides */ |
3186 | 1766 if (it == renderer->info.num_texture_formats) { |
1767 pfmt = 0; | |
1768 for (;;) { | |
1769 if (sdl_pformats[pfmt] == SDL_PIXELFORMAT_UNKNOWN) { | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1770 break; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1771 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1772 |
3186 | 1773 for (it = 0; it < renderer->info.num_texture_formats; |
1774 it++) { | |
1775 if (renderer->info.texture_formats[it] == | |
1776 sdl_pformats[pfmt]) { | |
1777 break; | |
1778 } | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1779 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1780 |
3186 | 1781 if (it != renderer->info.num_texture_formats) { |
1782 /* The best format has been found */ | |
1783 break; | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1784 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1785 pfmt++; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1786 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1787 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1788 /* If any format can't be found, then return an error */ |
3186 | 1789 if (it == renderer->info.num_texture_formats) { |
1790 SDL_SetError | |
1791 ("Any of the supported pixel formats can't be found"); | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1792 return 0; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1793 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1794 |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1795 /* Convert found pixel format back to color masks */ |
3186 | 1796 if (SDL_PixelFormatEnumToMasks |
1797 (renderer->info.texture_formats[it], &bpp, &Rmask, &Gmask, | |
1798 &Bmask, &Amask) != SDL_TRUE) { | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1799 SDL_SetError("Unknown pixel format"); |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1800 return 0; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1801 } |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1802 } |
2753 | 1803 } else { |
1804 /* Need a format with alpha */ | |
3196
413672b09bb3
Fixed some compile errors and warnings under Visual C++
Sam Lantinga <slouken@libsdl.org>
parents:
3186
diff
changeset
|
1805 Uint32 it; |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1806 int apfmt; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1807 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1808 /* Pixel formats with alpha, sorted by best first */ |
3169 | 1809 static const Uint32 sdl_alpha_pformats[] = { |
1810 SDL_PIXELFORMAT_ARGB8888, | |
1811 SDL_PIXELFORMAT_RGBA8888, | |
1812 SDL_PIXELFORMAT_ABGR8888, | |
1813 SDL_PIXELFORMAT_BGRA8888, | |
1814 SDL_PIXELFORMAT_ARGB1555, | |
4984
889e6fef8fc5
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents:
4978
diff
changeset
|
1815 SDL_PIXELFORMAT_RGBA5551, |
3169 | 1816 SDL_PIXELFORMAT_ABGR1555, |
4984
889e6fef8fc5
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents:
4978
diff
changeset
|
1817 SDL_PIXELFORMAT_BGRA5551, |
3169 | 1818 SDL_PIXELFORMAT_ARGB4444, |
4984
889e6fef8fc5
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents:
4978
diff
changeset
|
1819 SDL_PIXELFORMAT_RGBA4444, |
3169 | 1820 SDL_PIXELFORMAT_ABGR4444, |
4984
889e6fef8fc5
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org>
parents:
4978
diff
changeset
|
1821 SDL_PIXELFORMAT_BGRA4444, |
3169 | 1822 SDL_PIXELFORMAT_ARGB2101010, |
1823 SDL_PIXELFORMAT_UNKNOWN | |
1824 }; | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1825 |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1826 if (surface->format->Amask) { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1827 /* If surface already has alpha, then try an original */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1828 /* surface format first */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1829 bpp = fmt->BitsPerPixel; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1830 Rmask = fmt->Rmask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1831 Gmask = fmt->Gmask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1832 Bmask = fmt->Bmask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1833 Amask = fmt->Amask; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1834 } else { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1835 bpp = 32; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1836 Rmask = 0x00FF0000; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1837 Gmask = 0x0000FF00; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1838 Bmask = 0x000000FF; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1839 Amask = 0xFF000000; |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
1840 } |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1841 |
3169 | 1842 format = |
1843 SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask); | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1844 if (!format) { |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1845 SDL_SetError("Unknown pixel format"); |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1846 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1847 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1848 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1849 /* Search this format in the supported texture formats */ |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1850 /* by current renderer */ |
3169 | 1851 for (it = 0; it < renderer->info.num_texture_formats; it++) { |
1852 if (renderer->info.texture_formats[it] == format) { | |
1853 break; | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1854 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1855 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1856 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1857 /* If this format can't be found, search any best */ |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1858 /* compatible format with alpha which renderer provides */ |
3169 | 1859 if (it == renderer->info.num_texture_formats) { |
1860 apfmt = 0; | |
1861 for (;;) { | |
1862 if (sdl_alpha_pformats[apfmt] == SDL_PIXELFORMAT_UNKNOWN) { | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1863 break; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1864 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1865 |
3169 | 1866 for (it = 0; it < renderer->info.num_texture_formats; |
1867 it++) { | |
1868 if (renderer->info.texture_formats[it] == | |
1869 sdl_alpha_pformats[apfmt]) { | |
1870 break; | |
1871 } | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1872 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1873 |
3169 | 1874 if (it != renderer->info.num_texture_formats) { |
1875 /* Compatible format has been found */ | |
1876 break; | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1877 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1878 apfmt++; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1879 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1880 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1881 /* If compatible format can't be found, then return an error */ |
3169 | 1882 if (it == renderer->info.num_texture_formats) { |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1883 SDL_SetError("Compatible pixel format can't be found"); |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1884 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1885 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1886 |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1887 /* Convert found pixel format back to color masks */ |
3169 | 1888 if (SDL_PixelFormatEnumToMasks |
1889 (renderer->info.texture_formats[it], &bpp, &Rmask, &Gmask, | |
1890 &Bmask, &Amask) != SDL_TRUE) { | |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1891 SDL_SetError("Unknown pixel format"); |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1892 return 0; |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1893 } |
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1894 } |
2753 | 1895 } |
3166
3a63a5824557
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Mike Gorchak <lestat@i.com.ua>
parents:
3162
diff
changeset
|
1896 |
2753 | 1897 format = SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask); |
1898 if (!format) { | |
1899 SDL_SetError("Unknown pixel format"); | |
1900 return 0; | |
1901 } | |
1902 } | |
0 | 1903 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1904 texture = |
2753 | 1905 SDL_CreateTexture(format, SDL_TEXTUREACCESS_STATIC, surface->w, |
1906 surface->h); | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1907 if (!texture && !requested_format) { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1908 SDL_DisplayMode desktop_mode; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1909 SDL_GetDesktopDisplayMode(&desktop_mode); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1910 format = desktop_mode.format; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1911 texture = |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1912 SDL_CreateTexture(format, SDL_TEXTUREACCESS_STATIC, surface->w, |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1913 surface->h); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1914 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1915 if (!texture) { |
2753 | 1916 return 0; |
1917 } | |
1918 if (bpp == fmt->BitsPerPixel && Rmask == fmt->Rmask && Gmask == fmt->Gmask | |
1919 && Bmask == fmt->Bmask && Amask == fmt->Amask) { | |
1920 if (SDL_MUSTLOCK(surface)) { | |
3315 | 1921 SDL_LockSurface(surface); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1922 SDL_UpdateTexture(texture, NULL, surface->pixels, |
2753 | 1923 surface->pitch); |
1924 SDL_UnlockSurface(surface); | |
1925 } else { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1926 SDL_UpdateTexture(texture, NULL, surface->pixels, |
2753 | 1927 surface->pitch); |
1928 } | |
1929 } else { | |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1930 SDL_PixelFormat dst_fmt; |
2753 | 1931 SDL_Surface *dst = NULL; |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
2130
diff
changeset
|
1932 |
2753 | 1933 /* Set up a destination surface for the texture update */ |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1934 SDL_InitFormat(&dst_fmt, bpp, Rmask, Gmask, Bmask, Amask); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1935 if (SDL_ISPIXELFORMAT_INDEXED(format)) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1936 dst_fmt.palette = |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1937 SDL_AllocPalette((1 << SDL_BITSPERPIXEL(format))); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1938 if (dst_fmt.palette) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1939 /* |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1940 * FIXME: Should we try to copy |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1941 * fmt->palette? |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1942 */ |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1943 SDL_DitherColors(dst_fmt.palette->colors, |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1944 SDL_BITSPERPIXEL(format)); |
2753 | 1945 } |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1946 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1947 dst = SDL_ConvertSurface(surface, &dst_fmt, 0); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1948 if (dst) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1949 SDL_UpdateTexture(texture, NULL, dst->pixels, dst->pitch); |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1950 SDL_FreeSurface(dst); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1951 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1952 if (dst_fmt.palette) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1953 SDL_FreePalette(dst_fmt.palette); |
2753 | 1954 } |
1955 if (!dst) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1956 SDL_DestroyTexture(texture); |
2753 | 1957 return 0; |
1958 } | |
1959 } | |
2743
453ec0c21f6f
Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2740
diff
changeset
|
1960 |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1961 { |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1962 Uint8 r, g, b, a; |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4913
diff
changeset
|
1963 SDL_BlendMode blendMode; |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1964 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1965 SDL_GetSurfaceColorMod(surface, &r, &g, &b); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1966 SDL_SetTextureColorMod(texture, r, g, b); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1967 |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1968 SDL_GetSurfaceAlphaMod(surface, &a); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1969 SDL_SetTextureAlphaMod(texture, a); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1970 |
4987
b68a0e03db02
Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents:
4984
diff
changeset
|
1971 if (surface->map->info.flags & SDL_COPY_COLORKEY) { |
b68a0e03db02
Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents:
4984
diff
changeset
|
1972 /* We converted to a texture with alpha format */ |
b68a0e03db02
Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents:
4984
diff
changeset
|
1973 SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND); |
b68a0e03db02
Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents:
4984
diff
changeset
|
1974 } else { |
b68a0e03db02
Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents:
4984
diff
changeset
|
1975 SDL_GetSurfaceBlendMode(surface, &blendMode); |
b68a0e03db02
Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents:
4984
diff
changeset
|
1976 SDL_SetTextureBlendMode(texture, blendMode); |
b68a0e03db02
Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org>
parents:
4984
diff
changeset
|
1977 } |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1978 } |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
3029
diff
changeset
|
1979 |
2753 | 1980 if (SDL_ISPIXELFORMAT_INDEXED(format) && fmt->palette) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1981 SDL_SetTexturePalette(texture, fmt->palette->colors, 0, |
2753 | 1982 fmt->palette->ncolors); |
1983 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1984 return texture; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1985 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1986 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1987 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1988 SDL_QueryTexture(SDL_Texture * texture, Uint32 * format, int *access, |
2753 | 1989 int *w, int *h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1990 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1991 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1992 |
2753 | 1993 if (format) { |
1994 *format = texture->format; | |
1995 } | |
1996 if (access) { | |
1997 *access = texture->access; | |
1998 } | |
1999 if (w) { | |
2000 *w = texture->w; | |
2001 } | |
2002 if (h) { | |
2003 *h = texture->h; | |
2004 } | |
2005 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2006 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2007 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2008 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2009 SDL_QueryTexturePixels(SDL_Texture * texture, void **pixels, int *pitch) |
0 | 2010 { |
2753 | 2011 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2012 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2013 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2014 |
2753 | 2015 renderer = texture->renderer; |
2016 if (!renderer->QueryTexturePixels) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2017 SDL_Unsupported(); |
2753 | 2018 return -1; |
2019 } | |
2020 return renderer->QueryTexturePixels(renderer, texture, pixels, pitch); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2021 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2022 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2023 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2024 SDL_SetTexturePalette(SDL_Texture * texture, const SDL_Color * colors, |
2753 | 2025 int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2026 { |
2753 | 2027 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2028 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2029 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2030 |
2753 | 2031 renderer = texture->renderer; |
2032 if (!renderer->SetTexturePalette) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2033 SDL_Unsupported(); |
2753 | 2034 return -1; |
2035 } | |
2036 return renderer->SetTexturePalette(renderer, texture, colors, firstcolor, | |
2037 ncolors); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2038 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2039 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2040 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2041 SDL_GetTexturePalette(SDL_Texture * texture, SDL_Color * colors, |
2753 | 2042 int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2043 { |
2753 | 2044 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2045 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2046 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2047 |
2753 | 2048 renderer = texture->renderer; |
2049 if (!renderer->GetTexturePalette) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2050 SDL_Unsupported(); |
2753 | 2051 return -1; |
2052 } | |
2053 return renderer->GetTexturePalette(renderer, texture, colors, firstcolor, | |
2054 ncolors); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2055 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2056 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2057 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2058 SDL_SetTextureColorMod(SDL_Texture * texture, Uint8 r, Uint8 g, Uint8 b) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2059 { |
2753 | 2060 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2061 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2062 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2063 |
2753 | 2064 renderer = texture->renderer; |
2065 if (!renderer->SetTextureColorMod) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2066 SDL_Unsupported(); |
2753 | 2067 return -1; |
2068 } | |
2069 if (r < 255 || g < 255 || b < 255) { | |
2070 texture->modMode |= SDL_TEXTUREMODULATE_COLOR; | |
2071 } else { | |
2072 texture->modMode &= ~SDL_TEXTUREMODULATE_COLOR; | |
2073 } | |
2074 texture->r = r; | |
2075 texture->g = g; | |
2076 texture->b = b; | |
5144
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2077 if (renderer->SetTextureColorMod) { |
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2078 return renderer->SetTextureColorMod(renderer, texture); |
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2079 } else { |
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2080 return 0; |
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2081 } |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2082 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2083 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2084 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2085 SDL_GetTextureColorMod(SDL_Texture * texture, Uint8 * r, Uint8 * g, |
2753 | 2086 Uint8 * b) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2087 { |
2753 | 2088 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2089 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2090 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2091 |
2753 | 2092 renderer = texture->renderer; |
2093 if (r) { | |
2094 *r = texture->r; | |
2095 } | |
2096 if (g) { | |
2097 *g = texture->g; | |
2098 } | |
2099 if (b) { | |
2100 *b = texture->b; | |
2101 } | |
2102 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2103 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2104 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2105 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2106 SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2107 { |
2753 | 2108 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2109 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2110 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2111 |
2753 | 2112 renderer = texture->renderer; |
2113 if (!renderer->SetTextureAlphaMod) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2114 SDL_Unsupported(); |
2753 | 2115 return -1; |
2116 } | |
2117 if (alpha < 255) { | |
2118 texture->modMode |= SDL_TEXTUREMODULATE_ALPHA; | |
2119 } else { | |
2120 texture->modMode &= ~SDL_TEXTUREMODULATE_ALPHA; | |
2121 } | |
2122 texture->a = alpha; | |
5144
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2123 if (renderer->SetTextureAlphaMod) { |
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2124 return renderer->SetTextureAlphaMod(renderer, texture); |
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2125 } else { |
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2126 return 0; |
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2127 } |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2128 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2129 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2130 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2131 SDL_GetTextureAlphaMod(SDL_Texture * texture, Uint8 * alpha) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2132 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2133 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2134 |
2753 | 2135 if (alpha) { |
2136 *alpha = texture->a; | |
2137 } | |
2138 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2139 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2140 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2141 int |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4913
diff
changeset
|
2142 SDL_SetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode blendMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2143 { |
2753 | 2144 SDL_Renderer *renderer; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2145 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2146 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2147 |
2753 | 2148 renderer = texture->renderer; |
2149 if (!renderer->SetTextureBlendMode) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2150 SDL_Unsupported(); |
2753 | 2151 return -1; |
2152 } | |
2153 texture->blendMode = blendMode; | |
5144
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2154 if (renderer->SetTextureBlendMode) { |
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2155 return renderer->SetTextureBlendMode(renderer, texture); |
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2156 } else { |
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2157 return 0; |
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2158 } |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2159 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2160 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2161 int |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4913
diff
changeset
|
2162 SDL_GetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode *blendMode) |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2163 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2164 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2165 |
2753 | 2166 if (blendMode) { |
2167 *blendMode = texture->blendMode; | |
2168 } | |
2169 return 0; | |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2170 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2171 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1981
diff
changeset
|
2172 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2173 SDL_UpdateTexture(SDL_Texture * texture, const SDL_Rect * rect, |
2753 | 2174 const void *pixels, int pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2175 { |
2753 | 2176 SDL_Renderer *renderer; |
2177 SDL_Rect full_rect; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2178 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2179 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2180 |
2753 | 2181 renderer = texture->renderer; |
2182 if (!renderer->UpdateTexture) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2183 SDL_Unsupported(); |
2753 | 2184 return -1; |
2185 } | |
2186 if (!rect) { | |
2187 full_rect.x = 0; | |
2188 full_rect.y = 0; | |
2189 full_rect.w = texture->w; | |
2190 full_rect.h = texture->h; | |
2191 rect = &full_rect; | |
2192 } | |
2193 return renderer->UpdateTexture(renderer, texture, rect, pixels, pitch); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2194 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2195 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2196 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2197 SDL_LockTexture(SDL_Texture * texture, const SDL_Rect * rect, int markDirty, |
2753 | 2198 void **pixels, int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2199 { |
2753 | 2200 SDL_Renderer *renderer; |
2201 SDL_Rect full_rect; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2202 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2203 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2204 |
2753 | 2205 if (texture->access != SDL_TEXTUREACCESS_STREAMING) { |
2206 SDL_SetError("SDL_LockTexture(): texture must be streaming"); | |
2207 return -1; | |
2208 } | |
2209 renderer = texture->renderer; | |
2210 if (!renderer->LockTexture) { | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2211 SDL_Unsupported(); |
2753 | 2212 return -1; |
2213 } | |
2214 if (!rect) { | |
2215 full_rect.x = 0; | |
2216 full_rect.y = 0; | |
2217 full_rect.w = texture->w; | |
2218 full_rect.h = texture->h; | |
2219 rect = &full_rect; | |
2220 } | |
2221 return renderer->LockTexture(renderer, texture, rect, markDirty, pixels, | |
2222 pitch); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2223 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2224 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2225 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2226 SDL_UnlockTexture(SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2227 { |
2753 | 2228 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2229 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2230 CHECK_TEXTURE_MAGIC(texture, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2231 |
2753 | 2232 if (texture->access != SDL_TEXTUREACCESS_STREAMING) { |
2233 return; | |
2234 } | |
2235 renderer = texture->renderer; | |
2236 if (!renderer->UnlockTexture) { | |
2237 return; | |
2238 } | |
2239 renderer->UnlockTexture(renderer, texture); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2240 } |
0 | 2241 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2242 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2243 SDL_DirtyTexture(SDL_Texture * texture, int numrects, |
2753 | 2244 const SDL_Rect * rects) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2245 { |
2753 | 2246 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2247 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2248 CHECK_TEXTURE_MAGIC(texture, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2249 |
2753 | 2250 if (texture->access != SDL_TEXTUREACCESS_STREAMING) { |
2251 return; | |
2252 } | |
2253 renderer = texture->renderer; | |
2254 if (!renderer->DirtyTexture) { | |
2255 return; | |
2256 } | |
2257 renderer->DirtyTexture(renderer, texture, numrects, rects); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2258 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2259 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2260 int |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2261 SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2262 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2263 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2264 |
3485 | 2265 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2266 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2267 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2268 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2269 renderer->r = r; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2270 renderer->g = g; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2271 renderer->b = b; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2272 renderer->a = a; |
5144
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2273 return 0; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2274 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2275 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2276 int |
2885 | 2277 SDL_GetRenderDrawColor(Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a) |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2278 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2279 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2280 |
3485 | 2281 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2282 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2283 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2284 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2285 if (r) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2286 *r = renderer->r; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2287 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2288 if (g) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2289 *g = renderer->g; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2290 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2291 if (b) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2292 *b = renderer->b; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2293 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2294 if (a) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2295 *a = renderer->a; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2296 } |
2928
e171ce9bdbad
Fixed missing return value
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
2297 return 0; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2298 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2299 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2300 int |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4913
diff
changeset
|
2301 SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode) |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2302 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2303 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2304 |
3485 | 2305 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2306 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2307 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2308 } |
2927
2133d2d300fd
SetDrawColor() and SetDrawBlendMode() are optional
Sam Lantinga <slouken@libsdl.org>
parents:
2918
diff
changeset
|
2309 renderer->blendMode = blendMode; |
5144
31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5143
diff
changeset
|
2310 return 0; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2311 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2312 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2313 int |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4913
diff
changeset
|
2314 SDL_GetRenderDrawBlendMode(SDL_BlendMode *blendMode) |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2315 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2316 SDL_Renderer *renderer; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2317 |
3485 | 2318 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2319 if (!renderer) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2320 return -1; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2321 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2322 *blendMode = renderer->blendMode; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2323 return 0; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2324 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2325 |
2901 | 2326 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2327 SDL_RenderClear() |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2328 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2329 SDL_Renderer *renderer; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2330 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2331 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2332 if (!renderer) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2333 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2334 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2335 if (!renderer->RenderClear) { |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4913
diff
changeset
|
2336 SDL_BlendMode blendMode = renderer->blendMode; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2337 int status; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2338 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2339 if (blendMode >= SDL_BLENDMODE_BLEND) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2340 SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2341 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2342 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2343 status = SDL_RenderFillRect(NULL); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2344 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2345 if (blendMode >= SDL_BLENDMODE_BLEND) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2346 SDL_SetRenderDrawBlendMode(blendMode); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2347 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2348 return status; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2349 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2350 return renderer->RenderClear(renderer); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2351 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2352 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2353 int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2354 SDL_RenderDrawPoint(int x, int y) |
2901 | 2355 { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2356 SDL_Point point; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2357 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2358 point.x = x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2359 point.y = y; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2360 return SDL_RenderDrawPoints(&point, 1); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2361 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2362 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2363 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2364 SDL_RenderDrawPoints(const SDL_Point * points, int count) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2365 { |
2901 | 2366 SDL_Renderer *renderer; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2367 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2368 if (!points) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2369 SDL_SetError("SDL_RenderDrawPoints(): Passed NULL points"); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2370 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2371 } |
2901 | 2372 |
3485 | 2373 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2901 | 2374 if (!renderer) { |
2375 return -1; | |
2376 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2377 if (!renderer->RenderDrawPoints) { |
2901 | 2378 SDL_Unsupported(); |
2379 return -1; | |
2380 } | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2381 if (count < 1) { |
2901 | 2382 return 0; |
2383 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2384 return renderer->RenderDrawPoints(renderer, points, count); |
2901 | 2385 } |
2386 | |
2387 int | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2388 SDL_RenderDrawLine(int x1, int y1, int x2, int y2) |
2901 | 2389 { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2390 SDL_Point points[2]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2391 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2392 points[0].x = x1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2393 points[0].y = y1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2394 points[1].x = x2; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2395 points[1].y = y2; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2396 return SDL_RenderDrawLines(points, 2); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2397 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2398 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2399 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2400 SDL_RenderDrawLines(const SDL_Point * points, int count) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2401 { |
2901 | 2402 SDL_Renderer *renderer; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2403 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2404 if (!points) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2405 SDL_SetError("SDL_RenderDrawLines(): Passed NULL points"); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2406 return -1; |
2901 | 2407 } |
2408 | |
3485 | 2409 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2901 | 2410 if (!renderer) { |
2411 return -1; | |
2412 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2413 if (!renderer->RenderDrawLines) { |
2901 | 2414 SDL_Unsupported(); |
2415 return -1; | |
2416 } | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2417 if (count < 2) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2418 return 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2419 } |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2420 return renderer->RenderDrawLines(renderer, points, count); |
2901 | 2421 } |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2422 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2423 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2424 SDL_RenderDrawRect(const SDL_Rect * rect) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2425 { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2426 return SDL_RenderDrawRects(&rect, 1); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2427 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2428 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2429 int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2430 SDL_RenderDrawRects(const SDL_Rect ** rects, int count) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2431 { |
2753 | 2432 SDL_Renderer *renderer; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2433 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2434 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2435 if (!rects) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2436 SDL_SetError("SDL_RenderDrawRects(): Passed NULL rects"); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2437 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2438 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2439 |
3485 | 2440 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2441 if (!renderer) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2442 return -1; |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2443 } |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2444 if (!renderer->RenderDrawRects) { |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2445 SDL_Unsupported(); |
2753 | 2446 return -1; |
2447 } | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2448 if (count < 1) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2449 return 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2450 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2451 /* Check for NULL rect, which means fill entire window */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2452 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2453 if (rects[i] == NULL) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2454 SDL_Window *window = renderer->window; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2455 SDL_Rect full_rect; |
3540
3ad09fdbfcb0
Fixed constness in RenderRects() parameter
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
2456 const SDL_Rect *rect; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2457 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2458 full_rect.x = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2459 full_rect.y = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2460 full_rect.w = window->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2461 full_rect.h = window->h; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
2462 rect = &full_rect; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2463 return renderer->RenderDrawRects(renderer, &rect, 1); |
2753 | 2464 } |
2465 } | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2466 return renderer->RenderDrawRects(renderer, rects, count); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2467 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2468 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2469 int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2470 SDL_RenderFillRect(const SDL_Rect * rect) |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2471 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2472 return SDL_RenderFillRects(&rect, 1); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2473 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2474 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2475 int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2476 SDL_RenderFillRects(const SDL_Rect ** rects, int count) |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2477 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2478 SDL_Renderer *renderer; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2479 int i; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2480 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2481 if (!rects) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2482 SDL_SetError("SDL_RenderFillRects(): Passed NULL rects"); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2483 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2484 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2485 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2486 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2487 if (!renderer) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2488 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2489 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2490 if (!renderer->RenderFillRects) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2491 SDL_Unsupported(); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2492 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2493 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2494 if (count < 1) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2495 return 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2496 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2497 /* Check for NULL rect, which means fill entire window */ |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2498 for (i = 0; i < count; ++i) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2499 if (rects[i] == NULL) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2500 SDL_Window *window = renderer->window; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2501 SDL_Rect full_rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2502 const SDL_Rect *rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2503 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2504 full_rect.x = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2505 full_rect.y = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2506 full_rect.w = window->w; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2507 full_rect.h = window->h; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2508 rect = &full_rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2509 return renderer->RenderFillRects(renderer, &rect, 1); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2510 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2511 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2512 return renderer->RenderFillRects(renderer, rects, count); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2513 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3571
diff
changeset
|
2514 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2876
diff
changeset
|
2515 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2516 SDL_RenderCopy(SDL_Texture * texture, const SDL_Rect * srcrect, |
2753 | 2517 const SDL_Rect * dstrect) |
0 | 2518 { |
2753 | 2519 SDL_Renderer *renderer; |
2520 SDL_Window *window; | |
2521 SDL_Rect real_srcrect; | |
2522 SDL_Rect real_dstrect; | |
0 | 2523 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2524 CHECK_TEXTURE_MAGIC(texture, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2525 |
3485 | 2526 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3316 | 2527 if (!renderer) { |
2753 | 2528 return -1; |
2529 } | |
3316 | 2530 if (texture->renderer != renderer) { |
2531 SDL_SetError("Texture was not created with this renderer"); | |
2810
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2532 return -1; |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2533 } |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2534 if (!renderer->RenderCopy) { |
27cb878a278e
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sam Lantinga <slouken@libsdl.org>
parents:
2789
diff
changeset
|
2535 SDL_Unsupported(); |
2753 | 2536 return -1; |
2537 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2538 window = renderer->window; |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2539 |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2540 real_srcrect.x = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2541 real_srcrect.y = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2542 real_srcrect.w = texture->w; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2543 real_srcrect.h = texture->h; |
2753 | 2544 if (srcrect) { |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2545 if (!SDL_IntersectRect(srcrect, &real_srcrect, &real_srcrect)) { |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2546 return 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2547 } |
2753 | 2548 } |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2549 |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2550 real_dstrect.x = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2551 real_dstrect.y = 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2552 real_dstrect.w = window->w; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2553 real_dstrect.h = window->h; |
2753 | 2554 if (dstrect) { |
2908
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2555 if (!SDL_IntersectRect(dstrect, &real_dstrect, &real_dstrect)) { |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2556 return 0; |
aa6ba38c1714
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
2557 } |
2912
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2558 /* Clip srcrect by the same amount as dstrect was clipped */ |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2559 if (dstrect->w != real_dstrect.w) { |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2560 int deltax = (real_dstrect.x - dstrect->x); |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2561 int deltaw = (real_dstrect.w - dstrect->w); |
3333
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2562 real_srcrect.x += (deltax * real_srcrect.w) / dstrect->w; |
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2563 real_srcrect.w += (deltaw * real_srcrect.w) / dstrect->w; |
2912
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2564 } |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2565 if (dstrect->h != real_dstrect.h) { |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2566 int deltay = (real_dstrect.y - dstrect->y); |
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2567 int deltah = (real_dstrect.h - dstrect->h); |
3333
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2568 real_srcrect.y += (deltay * real_srcrect.h) / dstrect->h; |
b334b4f7dfa0
[SDL] Bad math in SDL_RenderCopy
Sam Lantinga <slouken@libsdl.org>
parents:
3318
diff
changeset
|
2569 real_srcrect.h += (deltah * real_srcrect.h) / dstrect->h; |
2912
1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2910
diff
changeset
|
2570 } |
2753 | 2571 } |
0 | 2572 |
2753 | 2573 return renderer->RenderCopy(renderer, texture, &real_srcrect, |
2574 &real_dstrect); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2575 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2576 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2577 int |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2578 SDL_RenderReadPixels(const SDL_Rect * rect, Uint32 format, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2579 void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2580 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2581 SDL_Renderer *renderer; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2582 SDL_Window *window; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2583 SDL_Rect real_rect; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2584 |
3485 | 2585 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2586 if (!renderer) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2587 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2588 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2589 if (!renderer->RenderReadPixels) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2590 SDL_Unsupported(); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2591 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2592 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2593 window = renderer->window; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2594 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2595 if (!format) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2596 format = window->display->current_mode.format; |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2597 } |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2598 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2599 real_rect.x = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2600 real_rect.y = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2601 real_rect.w = window->w; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2602 real_rect.h = window->h; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2603 if (rect) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2604 if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2605 return 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2606 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2607 if (real_rect.y > rect->y) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2608 pixels = (Uint8 *)pixels + pitch * (real_rect.y - rect->y); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2609 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2610 if (real_rect.x > rect->x) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2611 Uint32 format = SDL_CurrentDisplay->current_mode.format; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2612 int bpp = SDL_BYTESPERPIXEL(format); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2613 pixels = (Uint8 *)pixels + bpp * (real_rect.x - rect->x); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2614 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2615 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2616 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2617 return renderer->RenderReadPixels(renderer, &real_rect, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2618 format, pixels, pitch); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2619 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2620 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2621 int |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2622 SDL_RenderWritePixels(const SDL_Rect * rect, Uint32 format, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2623 const void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2624 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2625 SDL_Renderer *renderer; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2626 SDL_Window *window; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2627 SDL_Rect real_rect; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2628 |
3485 | 2629 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2630 if (!renderer) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2631 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2632 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2633 if (!renderer->RenderWritePixels) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2634 SDL_Unsupported(); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2635 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2636 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2637 window = renderer->window; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2638 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2639 if (!format) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2640 format = window->display->current_mode.format; |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2641 } |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2642 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2643 real_rect.x = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2644 real_rect.y = 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2645 real_rect.w = window->w; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2646 real_rect.h = window->h; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2647 if (rect) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2648 if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2649 return 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2650 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2651 if (real_rect.y > rect->y) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2652 pixels = (const Uint8 *)pixels + pitch * (real_rect.y - rect->y); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2653 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2654 if (real_rect.x > rect->x) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2655 Uint32 format = SDL_CurrentDisplay->current_mode.format; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2656 int bpp = SDL_BYTESPERPIXEL(format); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2657 pixels = (const Uint8 *)pixels + bpp * (real_rect.x - rect->x); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2658 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2659 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2660 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2661 return renderer->RenderWritePixels(renderer, &real_rect, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
2662 format, pixels, pitch); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2663 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3425
diff
changeset
|
2664 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2665 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2666 SDL_RenderPresent(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2667 { |
2753 | 2668 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2669 |
3485 | 2670 renderer = SDL_GetCurrentRenderer(SDL_TRUE); |
2753 | 2671 if (!renderer || !renderer->RenderPresent) { |
2672 return; | |
2673 } | |
5062 | 2674 #if SDL_VIDEO_DRIVER_WINDOWS |
4913
6b89d83b0b5a
Windows candidate list support.
Daniel Wyatt <Daniel.Wyatt@gmail.com>
parents:
4901
diff
changeset
|
2675 IME_Present((SDL_VideoData *)_this->driverdata); |
6b89d83b0b5a
Windows candidate list support.
Daniel Wyatt <Daniel.Wyatt@gmail.com>
parents:
4901
diff
changeset
|
2676 #endif |
2753 | 2677 renderer->RenderPresent(renderer); |
0 | 2678 } |
2679 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2680 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2681 SDL_DestroyTexture(SDL_Texture * texture) |
0 | 2682 { |
2753 | 2683 SDL_Renderer *renderer; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2684 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2685 CHECK_TEXTURE_MAGIC(texture, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2686 texture->magic = NULL; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2687 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2688 renderer = texture->renderer; |
3692
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
2689 if (texture->next) { |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
2690 texture->next->prev = texture->prev; |
ad85eb21a559
Fixed infinite loop at shutdown - update texture prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3686
diff
changeset
|
2691 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2692 if (texture->prev) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2693 texture->prev->next = texture->next; |
2753 | 2694 } else { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2695 renderer->textures = texture->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2696 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2697 |
2753 | 2698 renderer->DestroyTexture(renderer, texture); |
2699 SDL_free(texture); | |
0 | 2700 } |
2701 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2702 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2703 SDL_DestroyRenderer(SDL_Window * window) |
0 | 2704 { |
2753 | 2705 SDL_Renderer *renderer; |
0 | 2706 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2707 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2708 |
2753 | 2709 renderer = window->renderer; |
2710 if (!renderer) { | |
2711 return; | |
2712 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2713 |
2753 | 2714 /* Free existing textures for this renderer */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2715 while (renderer->textures) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2716 SDL_DestroyTexture(renderer->textures); |
2753 | 2717 } |
0 | 2718 |
2753 | 2719 /* Free the renderer instance */ |
2720 renderer->DestroyRenderer(renderer); | |
0 | 2721 |
2753 | 2722 /* Clear references */ |
2723 window->renderer = NULL; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2724 if (SDL_CurrentDisplay->current_renderer == renderer) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2725 SDL_CurrentDisplay->current_renderer = NULL; |
2753 | 2726 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2727 } |
0 | 2728 |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2729 SDL_bool |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2730 SDL_IsScreenSaverEnabled() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2731 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2732 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2733 return SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2734 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2735 return _this->suspend_screensaver ? SDL_FALSE : SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2736 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2737 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2738 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2739 SDL_EnableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2740 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2741 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2742 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2743 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2744 if (!_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2745 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2746 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2747 _this->suspend_screensaver = SDL_FALSE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2748 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2749 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2750 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2751 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2752 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2753 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2754 SDL_DisableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2755 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2756 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2757 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2758 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2759 if (_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2760 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2761 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2762 _this->suspend_screensaver = SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2763 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2764 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2765 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2766 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
2767 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2768 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2769 SDL_VideoQuit(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2770 { |
2753 | 2771 int i, j; |
0 | 2772 |
2753 | 2773 if (!_this) { |
2774 return; | |
2775 } | |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
2776 |
2753 | 2777 /* Halt event processing before doing anything else */ |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
2778 SDL_QuitQuit(); |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
2779 SDL_MouseQuit(); |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
2780 SDL_KeyboardQuit(); |
2753 | 2781 SDL_StopEventLoop(); |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
2782 |
3029
89f8a72e1ee9
Re-enable the screensaver at exit, just in case it's needed...
Sam Lantinga <slouken@libsdl.org>
parents:
3025
diff
changeset
|
2783 SDL_EnableScreenSaver(); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2784 |
2753 | 2785 /* Clean up the system video */ |
2786 for (i = _this->num_displays; i--;) { | |
2787 SDL_VideoDisplay *display = &_this->displays[i]; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2788 while (display->windows) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2789 SDL_DestroyWindow(display->windows); |
2753 | 2790 } |
2791 if (display->render_drivers) { | |
2792 SDL_free(display->render_drivers); | |
2793 display->render_drivers = NULL; | |
2794 } | |
2795 display->num_render_drivers = 0; | |
2796 } | |
2797 _this->VideoQuit(_this); | |
0 | 2798 |
2753 | 2799 for (i = _this->num_displays; i--;) { |
2800 SDL_VideoDisplay *display = &_this->displays[i]; | |
2801 for (j = display->num_display_modes; j--;) { | |
2802 if (display->display_modes[j].driverdata) { | |
2803 SDL_free(display->display_modes[j].driverdata); | |
2804 display->display_modes[j].driverdata = NULL; | |
2805 } | |
2806 } | |
2807 if (display->display_modes) { | |
2808 SDL_free(display->display_modes); | |
2809 display->display_modes = NULL; | |
2810 } | |
2811 if (display->desktop_mode.driverdata) { | |
2812 SDL_free(display->desktop_mode.driverdata); | |
2813 display->desktop_mode.driverdata = NULL; | |
2814 } | |
2815 if (display->palette) { | |
2816 SDL_FreePalette(display->palette); | |
2817 display->palette = NULL; | |
2818 } | |
2819 if (display->gamma) { | |
2820 SDL_free(display->gamma); | |
2821 display->gamma = NULL; | |
2822 } | |
2823 if (display->driverdata) { | |
2824 SDL_free(display->driverdata); | |
2825 display->driverdata = NULL; | |
2826 } | |
2827 } | |
2828 if (_this->displays) { | |
2829 SDL_free(_this->displays); | |
2830 _this->displays = NULL; | |
2831 } | |
4495
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
2832 if (_this->clipboard_text) { |
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
2833 SDL_free(_this->clipboard_text); |
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
2834 _this->clipboard_text = NULL; |
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
2835 } |
2753 | 2836 _this->free(_this); |
2837 _this = NULL; | |
0 | 2838 } |
2839 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2840 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2841 SDL_GL_LoadLibrary(const char *path) |
0 | 2842 { |
2753 | 2843 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2844 |
2753 | 2845 if (!_this) { |
2846 SDL_UninitializedVideo(); | |
2847 return -1; | |
2848 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2849 if (_this->gl_config.driver_loaded) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2850 if (path && SDL_strcmp(path, _this->gl_config.driver_path) != 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2851 SDL_SetError("OpenGL library already loaded"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2852 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2853 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2854 retval = 0; |
2753 | 2855 } else { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2856 if (!_this->GL_LoadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2857 SDL_SetError("No dynamic GL support in video driver"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2858 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2859 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2860 retval = _this->GL_LoadLibrary(_this, path); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2861 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2862 if (retval == 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2863 ++_this->gl_config.driver_loaded; |
2753 | 2864 } |
2865 return (retval); | |
0 | 2866 } |
2867 | |
2753 | 2868 void * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2869 SDL_GL_GetProcAddress(const char *proc) |
0 | 2870 { |
2753 | 2871 void *func; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2872 |
2753 | 2873 if (!_this) { |
2874 SDL_UninitializedVideo(); | |
2875 return NULL; | |
2876 } | |
2877 func = NULL; | |
2878 if (_this->GL_GetProcAddress) { | |
2879 if (_this->gl_config.driver_loaded) { | |
2880 func = _this->GL_GetProcAddress(_this, proc); | |
2881 } else { | |
2882 SDL_SetError("No GL driver has been loaded"); | |
2883 } | |
2884 } else { | |
2885 SDL_SetError("No dynamic GL support in video driver"); | |
2886 } | |
2887 return func; | |
0 | 2888 } |
2889 | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2890 void |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2891 SDL_GL_UnloadLibrary(void) |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2892 { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2893 if (!_this) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2894 SDL_UninitializedVideo(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2895 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2896 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2897 if (_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2898 if (--_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2899 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2900 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2901 if (_this->GL_UnloadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2902 _this->GL_UnloadLibrary(_this); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2903 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2904 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2905 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
2906 |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2907 SDL_bool |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2908 SDL_GL_ExtensionSupported(const char *extension) |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2909 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2910 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 2911 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum); |
2912 const char *extensions; | |
2913 const char *start; | |
2914 const char *where, *terminator; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2915 |
2753 | 2916 /* Extension names should not have spaces. */ |
2917 where = SDL_strchr(extension, ' '); | |
2918 if (where || *extension == '\0') { | |
2919 return SDL_FALSE; | |
2920 } | |
2921 /* See if there's an environment variable override */ | |
2922 start = SDL_getenv(extension); | |
2923 if (start && *start == '0') { | |
2924 return SDL_FALSE; | |
2925 } | |
2926 /* Lookup the available extensions */ | |
2927 glGetStringFunc = SDL_GL_GetProcAddress("glGetString"); | |
2928 if (glGetStringFunc) { | |
2929 extensions = (const char *) glGetStringFunc(GL_EXTENSIONS); | |
2930 } else { | |
2931 extensions = NULL; | |
2932 } | |
2933 if (!extensions) { | |
2934 return SDL_FALSE; | |
2935 } | |
2936 /* | |
2937 * It takes a bit of care to be fool-proof about parsing the OpenGL | |
2938 * extensions string. Don't be fooled by sub-strings, etc. | |
2939 */ | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2940 |
2753 | 2941 start = extensions; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2942 |
2753 | 2943 for (;;) { |
2944 where = SDL_strstr(start, extension); | |
2945 if (!where) | |
2946 break; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2947 |
2753 | 2948 terminator = where + SDL_strlen(extension); |
2949 if (where == start || *(where - 1) == ' ') | |
2950 if (*terminator == ' ' || *terminator == '\0') | |
2951 return SDL_TRUE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2952 |
2753 | 2953 start = terminator; |
2954 } | |
2955 return SDL_FALSE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2956 #else |
2753 | 2957 return SDL_FALSE; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2958 #endif |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2959 } |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2960 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2961 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2962 SDL_GL_SetAttribute(SDL_GLattr attr, int value) |
0 | 2963 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2964 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 2965 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2966 |
2753 | 2967 if (!_this) { |
2968 SDL_UninitializedVideo(); | |
2969 return -1; | |
2970 } | |
2971 retval = 0; | |
2972 switch (attr) { | |
2973 case SDL_GL_RED_SIZE: | |
2974 _this->gl_config.red_size = value; | |
2975 break; | |
2976 case SDL_GL_GREEN_SIZE: | |
2977 _this->gl_config.green_size = value; | |
2978 break; | |
2979 case SDL_GL_BLUE_SIZE: | |
2980 _this->gl_config.blue_size = value; | |
2981 break; | |
2982 case SDL_GL_ALPHA_SIZE: | |
2983 _this->gl_config.alpha_size = value; | |
2984 break; | |
2985 case SDL_GL_DOUBLEBUFFER: | |
2986 _this->gl_config.double_buffer = value; | |
2987 break; | |
2988 case SDL_GL_BUFFER_SIZE: | |
2989 _this->gl_config.buffer_size = value; | |
2990 break; | |
2991 case SDL_GL_DEPTH_SIZE: | |
2992 _this->gl_config.depth_size = value; | |
2993 break; | |
2994 case SDL_GL_STENCIL_SIZE: | |
2995 _this->gl_config.stencil_size = value; | |
2996 break; | |
2997 case SDL_GL_ACCUM_RED_SIZE: | |
2998 _this->gl_config.accum_red_size = value; | |
2999 break; | |
3000 case SDL_GL_ACCUM_GREEN_SIZE: | |
3001 _this->gl_config.accum_green_size = value; | |
3002 break; | |
3003 case SDL_GL_ACCUM_BLUE_SIZE: | |
3004 _this->gl_config.accum_blue_size = value; | |
3005 break; | |
3006 case SDL_GL_ACCUM_ALPHA_SIZE: | |
3007 _this->gl_config.accum_alpha_size = value; | |
3008 break; | |
3009 case SDL_GL_STEREO: | |
3010 _this->gl_config.stereo = value; | |
3011 break; | |
3012 case SDL_GL_MULTISAMPLEBUFFERS: | |
3013 _this->gl_config.multisamplebuffers = value; | |
3014 break; | |
3015 case SDL_GL_MULTISAMPLESAMPLES: | |
3016 _this->gl_config.multisamplesamples = value; | |
3017 break; | |
3018 case SDL_GL_ACCELERATED_VISUAL: | |
3019 _this->gl_config.accelerated = value; | |
3020 break; | |
3021 case SDL_GL_RETAINED_BACKING: | |
3022 _this->gl_config.retained_backing = value; | |
3023 break; | |
3100
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3024 case SDL_GL_CONTEXT_MAJOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3025 _this->gl_config.major_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3026 break; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3027 case SDL_GL_CONTEXT_MINOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3028 _this->gl_config.minor_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
3029 break; |
2753 | 3030 default: |
3031 SDL_SetError("Unknown OpenGL attribute"); | |
3032 retval = -1; | |
3033 break; | |
3034 } | |
3035 return retval; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3036 #else |
2753 | 3037 SDL_Unsupported(); |
3038 return -1; | |
3039 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 3040 } |
3041 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3042 int |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3043 SDL_GL_GetAttribute(SDL_GLattr attr, int *value) |
0 | 3044 { |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3045 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES |
2753 | 3046 void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params); |
3139 | 3047 GLenum(APIENTRY * glGetErrorFunc) (void); |
2753 | 3048 GLenum attrib = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3049 GLenum error = 0; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3050 |
2753 | 3051 glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv"); |
3052 if (!glGetIntegervFunc) { | |
3053 return -1; | |
3054 } | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3055 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3056 glGetErrorFunc = SDL_GL_GetProcAddress("glGetError"); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3057 if (!glGetErrorFunc) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3058 return -1; |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3059 } |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3060 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3061 /* Clear value in any case */ |
3139 | 3062 *value = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3063 |
2753 | 3064 switch (attr) { |
3065 case SDL_GL_RETAINED_BACKING: | |
3066 *value = _this->gl_config.retained_backing; | |
3067 return 0; | |
3068 case SDL_GL_RED_SIZE: | |
3069 attrib = GL_RED_BITS; | |
3070 break; | |
3071 case SDL_GL_BLUE_SIZE: | |
3072 attrib = GL_BLUE_BITS; | |
3073 break; | |
3074 case SDL_GL_GREEN_SIZE: | |
3075 attrib = GL_GREEN_BITS; | |
3076 break; | |
3077 case SDL_GL_ALPHA_SIZE: | |
3078 attrib = GL_ALPHA_BITS; | |
3079 break; | |
3080 case SDL_GL_DOUBLEBUFFER: | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3081 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3082 attrib = GL_DOUBLEBUFFER; |
3083 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3084 #else |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3085 /* OpenGL ES 1.0 and above specifications have EGL_SINGLE_BUFFER */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3086 /* parameter which switches double buffer to single buffer. OpenGL ES */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3087 /* SDL driver must set proper value after initialization */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3088 *value = _this->gl_config.double_buffer; |
2753 | 3089 return 0; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3090 #endif |
2753 | 3091 case SDL_GL_DEPTH_SIZE: |
3092 attrib = GL_DEPTH_BITS; | |
3093 break; | |
3094 case SDL_GL_STENCIL_SIZE: | |
3095 attrib = GL_STENCIL_BITS; | |
3096 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3097 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3098 case SDL_GL_ACCUM_RED_SIZE: |
3099 attrib = GL_ACCUM_RED_BITS; | |
3100 break; | |
3101 case SDL_GL_ACCUM_GREEN_SIZE: | |
3102 attrib = GL_ACCUM_GREEN_BITS; | |
3103 break; | |
3104 case SDL_GL_ACCUM_BLUE_SIZE: | |
3105 attrib = GL_ACCUM_BLUE_BITS; | |
3106 break; | |
3107 case SDL_GL_ACCUM_ALPHA_SIZE: | |
3108 attrib = GL_ACCUM_ALPHA_BITS; | |
3109 break; | |
3110 case SDL_GL_STEREO: | |
3111 attrib = GL_STEREO; | |
3112 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3113 #else |
2753 | 3114 case SDL_GL_ACCUM_RED_SIZE: |
3115 case SDL_GL_ACCUM_GREEN_SIZE: | |
3116 case SDL_GL_ACCUM_BLUE_SIZE: | |
3117 case SDL_GL_ACCUM_ALPHA_SIZE: | |
3118 case SDL_GL_STEREO: | |
3119 /* none of these are supported in OpenGL ES */ | |
3120 *value = 0; | |
3121 return 0; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3122 #endif |
2753 | 3123 case SDL_GL_MULTISAMPLEBUFFERS: |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3124 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3125 attrib = GL_SAMPLE_BUFFERS_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3126 #else |
2753 | 3127 attrib = GL_SAMPLE_BUFFERS; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3128 #endif |
2753 | 3129 break; |
3130 case SDL_GL_MULTISAMPLESAMPLES: | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3131 #ifndef SDL_VIDEO_OPENGL_ES |
2753 | 3132 attrib = GL_SAMPLES_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3133 #else |
2753 | 3134 attrib = GL_SAMPLES; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
3135 #endif |
2753 | 3136 break; |
3137 case SDL_GL_BUFFER_SIZE: | |
3138 { | |
3139 GLint bits = 0; | |
3140 GLint component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3141 |
2753 | 3142 /* |
3143 * there doesn't seem to be a single flag in OpenGL | |
3144 * for this! | |
3145 */ | |
3146 glGetIntegervFunc(GL_RED_BITS, &component); | |
3147 bits += component; | |
3148 glGetIntegervFunc(GL_GREEN_BITS, &component); | |
3149 bits += component; | |
3150 glGetIntegervFunc(GL_BLUE_BITS, &component); | |
3151 bits += component; | |
3152 glGetIntegervFunc(GL_ALPHA_BITS, &component); | |
3153 bits += component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3154 |
2753 | 3155 *value = bits; |
3156 return 0; | |
3157 } | |
3158 case SDL_GL_ACCELERATED_VISUAL: | |
3159 { | |
3160 /* FIXME: How do we get this information? */ | |
3571
19691cebb866
Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents:
3570
diff
changeset
|
3161 *value = (_this->gl_config.accelerated != 0); |
2753 | 3162 return 0; |
3163 } | |
3164 default: | |
3165 SDL_SetError("Unknown OpenGL attribute"); | |
3166 return -1; | |
3167 } | |
0 | 3168 |
2753 | 3169 glGetIntegervFunc(attrib, (GLint *) value); |
3139 | 3170 error = glGetErrorFunc(); |
3171 if (error != GL_NO_ERROR) { | |
3172 switch (error) { | |
3173 case GL_INVALID_ENUM: | |
3174 { | |
3175 SDL_SetError("OpenGL error: GL_INVALID_ENUM"); | |
3176 } | |
3177 break; | |
3178 case GL_INVALID_VALUE: | |
3179 { | |
3180 SDL_SetError("OpenGL error: GL_INVALID_VALUE"); | |
3181 } | |
3182 break; | |
3183 default: | |
3184 { | |
3185 SDL_SetError("OpenGL error: %08X", error); | |
3186 } | |
3187 break; | |
3188 } | |
3189 return -1; | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
3190 } |
2753 | 3191 return 0; |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
3192 #else |
2753 | 3193 SDL_Unsupported(); |
3194 return -1; | |
3195 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 3196 } |
3197 | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3198 SDL_GLContext |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3199 SDL_GL_CreateContext(SDL_Window * window) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3200 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3201 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3202 |
2753 | 3203 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
3204 SDL_SetError("The specified window isn't an OpenGL window"); | |
3205 return NULL; | |
3206 } | |
3207 return _this->GL_CreateContext(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3208 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3209 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3210 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3211 SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext context) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3212 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3213 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3214 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3215 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2753 | 3216 SDL_SetError("The specified window isn't an OpenGL window"); |
3217 return -1; | |
3218 } | |
3219 if (!context) { | |
3220 window = NULL; | |
3221 } | |
3222 return _this->GL_MakeCurrent(_this, window, context); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3223 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3224 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3225 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3226 SDL_GL_SetSwapInterval(int interval) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3227 { |
2753 | 3228 if (!_this) { |
3229 SDL_UninitializedVideo(); | |
3230 return -1; | |
3231 } | |
3232 if (_this->GL_SetSwapInterval) { | |
3233 return _this->GL_SetSwapInterval(_this, interval); | |
3234 } else { | |
3235 SDL_SetError("Setting the swap interval is not supported"); | |
3236 return -1; | |
3237 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3238 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3239 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3240 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3241 SDL_GL_GetSwapInterval(void) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3242 { |
2753 | 3243 if (!_this) { |
3244 SDL_UninitializedVideo(); | |
3245 return -1; | |
3246 } | |
3247 if (_this->GL_GetSwapInterval) { | |
3248 return _this->GL_GetSwapInterval(_this); | |
3249 } else { | |
3250 SDL_SetError("Getting the swap interval is not supported"); | |
3251 return -1; | |
3252 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3253 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3254 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3255 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3256 SDL_GL_SwapWindow(SDL_Window * window) |
0 | 3257 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3258 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3259 |
2753 | 3260 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
3261 SDL_SetError("The specified window isn't an OpenGL window"); | |
3262 return; | |
3263 } | |
3264 _this->GL_SwapWindow(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3265 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3266 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3267 void |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3268 SDL_GL_DeleteContext(SDL_GLContext context) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
3269 { |
4526 | 3270 if (!_this || !_this->gl_data || !context) { |
2753 | 3271 return; |
3272 } | |
3273 _this->GL_MakeCurrent(_this, NULL, NULL); | |
3274 _this->GL_DeleteContext(_this, context); | |
0 | 3275 } |
3276 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3277 #if 0 // FIXME |
2744
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3278 /* |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3279 * Utility function used by SDL_WM_SetIcon(); flags & 1 for color key, flags |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3280 * & 2 for alpha channel. |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
3281 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3282 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3283 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags) |
0 | 3284 { |
2753 | 3285 int x, y; |
3286 Uint32 colorkey; | |
0 | 3287 #define SET_MASKBIT(icon, x, y, mask) \ |
3288 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8))) | |
3289 | |
2753 | 3290 colorkey = icon->format->colorkey; |
3291 switch (icon->format->BytesPerPixel) { | |
3292 case 1: | |
3293 { | |
3294 Uint8 *pixels; | |
3295 for (y = 0; y < icon->h; ++y) { | |
3296 pixels = (Uint8 *) icon->pixels + y * icon->pitch; | |
3297 for (x = 0; x < icon->w; ++x) { | |
3298 if (*pixels++ == colorkey) { | |
3299 SET_MASKBIT(icon, x, y, mask); | |
3300 } | |
3301 } | |
3302 } | |
3303 } | |
3304 break; | |
0 | 3305 |
2753 | 3306 case 2: |
3307 { | |
3308 Uint16 *pixels; | |
3309 for (y = 0; y < icon->h; ++y) { | |
3310 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2; | |
3311 for (x = 0; x < icon->w; ++x) { | |
3312 if ((flags & 1) && *pixels == colorkey) { | |
3313 SET_MASKBIT(icon, x, y, mask); | |
3314 } else if ((flags & 2) | |
3315 && (*pixels & icon->format->Amask) == 0) { | |
3316 SET_MASKBIT(icon, x, y, mask); | |
3317 } | |
3318 pixels++; | |
3319 } | |
3320 } | |
3321 } | |
3322 break; | |
0 | 3323 |
2753 | 3324 case 4: |
3325 { | |
3326 Uint32 *pixels; | |
3327 for (y = 0; y < icon->h; ++y) { | |
3328 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4; | |
3329 for (x = 0; x < icon->w; ++x) { | |
3330 if ((flags & 1) && *pixels == colorkey) { | |
3331 SET_MASKBIT(icon, x, y, mask); | |
3332 } else if ((flags & 2) | |
3333 && (*pixels & icon->format->Amask) == 0) { | |
3334 SET_MASKBIT(icon, x, y, mask); | |
3335 } | |
3336 pixels++; | |
3337 } | |
3338 } | |
3339 } | |
3340 break; | |
3341 } | |
0 | 3342 } |
3343 | |
3344 /* | |
3345 * Sets the window manager icon for the display window. | |
3346 */ | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3347 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3348 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask) |
0 | 3349 { |
2753 | 3350 if (icon && _this->SetIcon) { |
3351 /* Generate a mask if necessary, and create the icon! */ | |
3352 if (mask == NULL) { | |
3353 int mask_len = icon->h * (icon->w + 7) / 8; | |
3354 int flags = 0; | |
3355 mask = (Uint8 *) SDL_malloc(mask_len); | |
3356 if (mask == NULL) { | |
3357 return; | |
3358 } | |
3359 SDL_memset(mask, ~0, mask_len); | |
3360 if (icon->flags & SDL_SRCCOLORKEY) | |
3361 flags |= 1; | |
3362 if (icon->flags & SDL_SRCALPHA) | |
3363 flags |= 2; | |
3364 if (flags) { | |
3365 CreateMaskFromColorKeyOrAlpha(icon, mask, flags); | |
3366 } | |
3367 _this->SetIcon(_this, icon, mask); | |
3368 SDL_free(mask); | |
3369 } else { | |
3370 _this->SetIcon(_this, icon, mask); | |
3371 } | |
3372 } | |
0 | 3373 } |
3374 #endif | |
3375 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3376 SDL_bool |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
3377 SDL_GetWindowWMInfo(SDL_Window * window, struct SDL_SysWMinfo *info) |
0 | 3378 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3379 CHECK_WINDOW_MAGIC(window, SDL_FALSE); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3380 |
4900
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
|
3381 if (!info) { |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
|
3382 return SDL_FALSE; |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
|
3383 } |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
|
3384 info->subsystem = SDL_SYSWM_UNKNOWN; |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
|
3385 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
3386 if (!_this->GetWindowWMInfo) { |
2753 | 3387 return SDL_FALSE; |
3388 } | |
3389 return (_this->GetWindowWMInfo(_this, window, info)); | |
0 | 3390 } |
3391 | |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3392 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3393 SDL_StartTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3394 { |
3683 | 3395 if (_this && _this->StartTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3396 _this->StartTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3397 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3398 SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3399 SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3400 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3401 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3402 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3403 SDL_StopTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3404 { |
3683 | 3405 if (_this && _this->StopTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3406 _this->StopTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3407 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3408 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3409 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3410 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3411 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3412 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3413 SDL_SetTextInputRect(SDL_Rect *rect) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3414 { |
3683 | 3415 if (_this && _this->SetTextInputRect) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3416 _this->SetTextInputRect(_this, rect); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3417 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3418 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
3419 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
3420 /* vi: set ts=4 sw=4 expandtab: */ |