Thu, 24 Jul 2014 19:55:55 +0100 |
zipi |
commenting AI
|
Thu, 24 Jul 2014 18:14:26 +0100 |
zipi |
* sudden drop while flying fixed
|
Thu, 24 Jul 2014 12:50:24 +0600 |
Ritor1 |
//pKeyActionMap = new KeyboardActionMapping;
|
Thu, 24 Jul 2014 12:44:32 +0600 |
Ritor1 |
Слияние
|
Thu, 24 Jul 2014 12:44:14 +0600 |
Ritor1 |
fix crash in keyboard option
|
Wed, 23 Jul 2014 17:36:56 +0600 |
Ritor1 |
Слияние
|
Wed, 23 Jul 2014 17:34:47 +0600 |
Ritor1 |
moved pKeyActionMap
|
Thu, 24 Jul 2014 01:39:07 +0200 |
Grumpy7 |
some more memory accesses fixed
|
Thu, 24 Jul 2014 01:11:36 +0200 |
Grumpy7 |
Merge
|
Thu, 24 Jul 2014 01:10:50 +0200 |
Grumpy7 |
some more memory access fixed
|
Thu, 24 Jul 2014 00:32:18 +0300 |
a.parshin |
Merge
|
Thu, 24 Jul 2014 00:31:49 +0300 |
a.parshin |
* Fixed releasing movie for movie-less transitions.
|
Wed, 23 Jul 2014 22:25:13 +0200 |
Grumpy7 |
Merge
|
Wed, 23 Jul 2014 22:24:53 +0200 |
Grumpy7 |
fixed uninitialized memory access in SpriteFrameTable::FromFile
|
Wed, 23 Jul 2014 22:09:56 +0300 |
a.parshin |
Merge
|
Wed, 23 Jul 2014 22:09:27 +0300 |
a.parshin |
* Fixed double release of movie in transition screens
|
Wed, 23 Jul 2014 19:52:49 +0100 |
zipi |
* Uninitialized uNumSectors in IndoorLocation
|
Wed, 23 Jul 2014 21:38:34 +0300 |
a.parshin |
* Fixed OpenAL crash for videos
|
Wed, 23 Jul 2014 20:53:28 +0300 |
a.parshin |
* Releasing movie OpenAL buffers
|
Wed, 23 Jul 2014 20:28:28 +0300 |
a.parshin |
* ITrack, IMovie now properly propogate destructors
|
Wed, 23 Jul 2014 19:42:39 +0300 |
a.parshin |
* -novideo disables shop videos
|
Wed, 23 Jul 2014 13:32:09 +0300 |
a.parshin |
Merge
|
Wed, 23 Jul 2014 13:28:30 +0300 |
a.parshin |
* Some initialization stuff
|
Wed, 23 Jul 2014 16:06:33 +0600 |
Ritor1 |
Слияние
|
Wed, 23 Jul 2014 16:06:17 +0600 |
Ritor1 |
Hot key for mm7 main menu
|
Wed, 23 Jul 2014 12:58:30 +0300 |
a.parshin |
* Added win 8.1 support to builds
|
Tue, 22 Jul 2014 23:07:24 +0200 |
Grumpy7 |
fixing some memory access errors
|
Wed, 23 Jul 2014 01:18:24 +0600 |
Ritor1 |
//Uninitialized memory access
|
Wed, 23 Jul 2014 01:14:21 +0600 |
Ritor1 |
Слияние
|
Wed, 23 Jul 2014 01:12:55 +0600 |
Ritor1 |
memory problems, Mouse
|
Tue, 22 Jul 2014 16:39:45 +0100 |
zipi |
bad resolve
|
Tue, 22 Jul 2014 16:36:18 +0100 |
zipi |
leaks
|
Tue, 22 Jul 2014 17:43:28 +0600 |
Ritor1 |
pIcons_LOD->uNumLoadedFiles = pIcons_LOD->pFacesLock;
|
Mon, 21 Jul 2014 17:37:03 +0600 |
Ritor1 |
misstake in LoadSound
|
Sun, 20 Jul 2014 22:38:31 +0600 |
Ritor1 |
LOD.cpp cleaned and search memory corrupt
|
Wed, 16 Jul 2014 18:28:23 +0600 |
Ritor1 |
Слияние
|
Wed, 16 Jul 2014 18:28:14 +0600 |
Ritor1 |
.
|
Wed, 16 Jul 2014 17:22:12 +0600 |
Ritor1 |
LoadSound - cause of the crash exe file
|
Tue, 15 Jul 2014 20:21:08 +0600 |
Ritor1 |
added RenderStruct.h for VS 2012
|
Tue, 15 Jul 2014 15:44:45 +0600 |
Ritor1 |
added RenderStruct.h
|
Mon, 14 Jul 2014 19:48:47 +0600 |
Ritor1 |
function prototypes
|
Mon, 14 Jul 2014 18:09:42 +0600 |
Ritor1 |
Слияние
|
Wed, 09 Jul 2014 18:19:54 +0600 |
Ritor1 |
Слияние
|
Fri, 04 Jul 2014 23:18:36 +0600 |
Ritor1 |
Слияние
|
Fri, 04 Jul 2014 23:17:24 +0600 |
Ritor1 |
Log for MemoryStream
|
Mon, 14 Jul 2014 10:29:35 +0600 |
Ritor1 |
struct Render
|
Mon, 14 Jul 2014 10:04:14 +0600 |
Ritor1 |
Слияние
|
Mon, 14 Jul 2014 10:03:44 +0600 |
Ritor1 |
included directx 11
|
Thu, 10 Jul 2014 21:55:57 +0200 |
Grumpy7 |
Ticket #79 Game of (stat) incorrectly named
|
Thu, 10 Jul 2014 01:48:39 +0200 |
Grumpy7 |
fixing 2 polishing bugs in GameUI_WritePointedObjectStatusString
|
Thu, 10 Jul 2014 01:37:41 +0200 |
Grumpy7 |
Merge
|
Thu, 10 Jul 2014 01:34:57 +0200 |
Grumpy7 |
some polishing on GameUI_WritePointedObjectStatusString
|
Thu, 10 Jul 2014 00:58:45 +0200 |
Grumpy7 |
Fixing GameUI_WritePointedObjectStatusString conditions
|
Sun, 06 Jul 2014 16:27:17 +0100 |
zipi |
_46BFFA_check_object_intercept refactor
|
Fri, 04 Jul 2014 15:09:13 +0100 |
zipi |
fixing some compiler variable optimalization
|
Fri, 04 Jul 2014 18:15:46 +0600 |
Ritor1 |
pMovie renamed to pMovie_Track and other
|
Fri, 04 Jul 2014 13:58:09 +0600 |
Ritor1 |
for console window text
|
Fri, 04 Jul 2014 09:26:50 +0600 |
Ritor1 |
Слияние
|
Fri, 04 Jul 2014 09:26:25 +0600 |
Ritor1 |
delete stru176.h for MVS 2010 MMT project
|
Thu, 03 Jul 2014 23:27:27 +0100 |
zipi |
area_of_effect_damage_evaluate - fixed spells radius problem
|
Wed, 02 Jul 2014 15:13:39 +0200 |
Grumpy7 |
removing some (const char *) casts
|
Mon, 30 Jun 2014 10:22:31 +0100 |
zipi |
sub_407A1C - changing some variables to signed
|
Mon, 23 Jun 2014 23:45:57 +0600 |
Ritor1 |
Слияние
|
Mon, 23 Jun 2014 23:45:14 +0600 |
Ritor1 |
MapsLongTimer.h
|
Sun, 22 Jun 2014 15:14:10 +0100 |
zipi |
sub_407A1C - fixed wrong refactoring of condition
|
Sun, 22 Jun 2014 14:57:47 +0100 |
zipi |
sub_407A1C - removed unused variables and commented lines
|
Sun, 22 Jun 2014 14:39:50 +0100 |
zipi |
sub_407A1C - refactoring min-max
|
Sun, 22 Jun 2014 13:58:46 +0100 |
zipi |
sub_407A1C - fixing wrongly identified structure variable
|
Sun, 22 Jun 2014 12:56:25 +0100 |
zipi |
Feather fall check fixed
|
Sat, 21 Jun 2014 00:42:34 +0200 |
Grumpy7 |
Merge
|
Sat, 21 Jun 2014 00:41:20 +0200 |
Grumpy7 |
Implementing Grayface's mouse pick implementation/fix/workaround
|
Mon, 09 Jun 2014 16:26:07 +0600 |
Ritor1 |
spawn_light_elemental cleaned
|
Mon, 02 Jun 2014 12:31:28 +0600 |
Ritor1 |
Слияние
|
Mon, 12 May 2014 12:28:06 +0600 |
Ritor1 |
Слияние
|
Mon, 12 May 2014 12:27:50 +0600 |
Ritor1 |
sqrt(float, double)
|
Sun, 01 Jun 2014 18:37:09 +0600 |
Ritor1 |
add UIArena.cpp and UIArena.h and other
|
Sun, 01 Jun 2014 17:20:22 +0600 |
Ritor1 |
Arena dialogue and other
|
Sun, 01 Jun 2014 15:18:00 +0600 |
Ritor1 |
Слияние
|
Sun, 01 Jun 2014 15:17:20 +0600 |
Ritor1 |
.
|
Mon, 12 May 2014 01:55:23 +0200 |
Grumpy7 |
removing non-nullptr conditions before deletes
|
Mon, 12 May 2014 01:50:32 +0200 |
Grumpy7 |
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
|
Mon, 12 May 2014 00:13:39 +0200 |
Grumpy7 |
ODMFace::IsBackfaceCulled to ODMFace::IsBackfaceNotCulled, cleaned up a bit
|
Sun, 11 May 2014 23:17:23 +0200 |
Grumpy7 |
OutdoorLocation::UpdateSunlightVectors removing some unnecessary typecasts
|
Sun, 11 May 2014 23:12:36 +0200 |
Grumpy7 |
OutdoorLocation::GetTravelDestination cleaned up a bit
|
Sun, 11 May 2014 22:55:26 +0200 |
Grumpy7 |
OutdoorLocation::_47F04C and OutdoorLocation::_47F097 to OutdoorLocation::IsMapCellFullyRevealed and OutdoorLocation::IsMapCellPartiallyRevealed
|
Sun, 11 May 2014 22:49:19 +0200 |
Grumpy7 |
OutdoorLocation::UpdateDiscoveredArea cleaned up
|
Thu, 01 May 2014 12:59:50 +0200 |
Grumpy7 |
Merge
|
Thu, 01 May 2014 12:59:27 +0200 |
Grumpy7 |
some more function shuffling
|
Sat, 19 Apr 2014 23:56:01 +0600 |
Ritor1 |
for eliminate memory flow in video
|
Wed, 16 Apr 2014 17:36:47 +0600 |
Ritor1 |
MovieRelease();
|
Sat, 12 Apr 2014 02:29:26 +0600 |
Ritor1 |
alSourceStop(mSourceID);
|
Thu, 10 Apr 2014 17:35:26 +0600 |
Ritor1 |
Merge
|
Thu, 10 Apr 2014 17:35:10 +0600 |
Ritor1 |
m
|
Thu, 10 Apr 2014 17:34:50 +0600 |
Ritor1 |
Elements of VideoPlayer structure moved
|
Wed, 09 Apr 2014 22:58:22 +0200 |
Grumpy7 |
Moving more functions out of unsorted_subs
|
Wed, 09 Apr 2014 21:58:46 +0200 |
Grumpy7 |
Readding unsorted_subs to UIMapbook.cpp
|
Wed, 09 Apr 2014 21:58:09 +0200 |
Grumpy7 |
Removing a few unsorted_subs includes
|
Wed, 09 Apr 2014 21:51:06 +0200 |
Grumpy7 |
Moving zlib wrappers to separate headers
|
Wed, 09 Apr 2014 21:49:35 +0200 |
Grumpy7 |
Adding include guards to new UI headers
|
Wed, 09 Apr 2014 21:45:07 +0200 |
Grumpy7 |
Finishing moving all known UI functions to their appropriate headers
|
Wed, 09 Apr 2014 21:30:45 +0200 |
Grumpy7 |
Adding GUIButton.h
|
Wed, 09 Apr 2014 21:22:06 +0200 |
Grumpy7 |
Created header files for UI cpp files
|
Tue, 08 Apr 2014 17:39:59 +0600 |
Ritor1 |
VideoPlayer cleaning
|
Mon, 07 Apr 2014 19:15:31 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Apr 2014 19:15:13 +0600 |
Ritor1 |
for MultimediaPlayer
|
Sun, 06 Apr 2014 21:27:02 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt6
|
Sun, 06 Apr 2014 21:12:24 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt5
|
Sun, 06 Apr 2014 12:57:04 +0200 |
Grumpy7 |
Adding Registry.h/.cpp to project
|
Sun, 06 Apr 2014 12:56:49 +0200 |
Grumpy7 |
Moving registry access stuff to Registry.h/cpp
|
Sun, 06 Apr 2014 12:50:35 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt4
|
Sun, 06 Apr 2014 12:37:28 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt3
|
Sat, 05 Apr 2014 20:27:09 +0200 |
Grumpy7 |
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
|
Sat, 05 Apr 2014 20:14:15 +0200 |
Grumpy7 |
LightsStack_StationaryLight_::AddLight moved to LightStack.cpp
|
Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
|
Wed, 02 Apr 2014 22:05:35 +0600 |
Ritor1 |
int -> uint
|
Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
|
Wed, 02 Apr 2014 20:53:47 +0600 |
Ritor1 |
Слияние
|
Wed, 02 Apr 2014 20:53:35 +0600 |
Ritor1 |
m
|
Wed, 02 Apr 2014 01:21:05 +0200 |
Grumpy7 |
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
|
Tue, 01 Apr 2014 23:44:27 +0200 |
Grumpy7 |
Merge
|
Tue, 01 Apr 2014 23:43:05 +0200 |
Grumpy7 |
EventCastSpell extracting comming code from projectile spell events
|
Tue, 01 Apr 2014 23:32:14 +0200 |
Grumpy7 |
EventCastSpell removing unused vars
|
Tue, 01 Apr 2014 23:20:15 +0200 |
Grumpy7 |
EventCastSpell removing duplicate code for handling empty pObjectList->pObjects array or not finding the correct value + moving everything into the main switch
|
Tue, 01 Apr 2014 22:19:57 +0200 |
Grumpy7 |
some EventCastSpell cleanups - removing labels, changing some numbers to enums
|
Fri, 28 Mar 2014 12:32:18 +0600 |
Ritor1 |
for bloodsplat
|
Thu, 27 Mar 2014 23:30:02 +0100 |
Grumpy7 |
Merge
|
Thu, 27 Mar 2014 23:28:54 +0100 |
Grumpy7 |
_43AFE3_calc_spell_damage moved to spells.h, cleaned it up a bit
|
Sun, 23 Mar 2014 19:55:59 +0600 |
Ritor1 |
for draw terrain
|
Sat, 22 Mar 2014 18:06:41 +0600 |
Ritor1 |
near_clip error
|
Fri, 21 Mar 2014 01:12:52 +0600 |
Ritor1 |
draw terrain distance
|
Thu, 20 Mar 2014 18:44:27 +0600 |
Ritor1 |
stuff.h
|
Thu, 20 Mar 2014 17:38:29 +0600 |
Ritor1 |
far_clip and near_clip for draw terrain
|
Thu, 20 Mar 2014 09:13:42 +0600 |
Ritor1 |
add stuff.h
|
Wed, 19 Mar 2014 17:30:14 +0600 |
Ritor1 |
Draw terrain
|
Wed, 19 Mar 2014 10:09:42 +0600 |
Ritor1 |
add files
|
Tue, 18 Mar 2014 23:50:35 +0600 |
Ritor1 |
for Bloodsplat
|
Tue, 18 Mar 2014 17:34:33 +0600 |
Ritor1 |
Слияние
|
Tue, 18 Mar 2014 17:34:26 +0600 |
Ritor1 |
MediaPlayer.cpp
|
Mon, 17 Mar 2014 22:53:24 +0100 |
Grumpy7 |
Merge
|
Mon, 17 Mar 2014 22:52:52 +0100 |
Grumpy7 |
ActorDamageFromMonster moved into Actor class
|
Mon, 17 Mar 2014 22:49:54 +0100 |
Grumpy7 |
ActorDamageFromMonster minor cleanups
|
Mon, 17 Mar 2014 17:44:32 +0600 |
Ritor1 |
button for MMT_Menu
|
Mon, 17 Mar 2014 09:32:23 +0600 |
Ritor1 |
pngtest.c remove
|
Sun, 16 Mar 2014 21:05:41 +0100 |
Grumpy7 |
... and this one too
|
Sun, 16 Mar 2014 21:04:49 +0100 |
Grumpy7 |
Merge
|
Sun, 16 Mar 2014 21:04:39 +0100 |
Grumpy7 |
forgot to commit this one
|
Sun, 16 Mar 2014 21:04:00 +0100 |
Grumpy7 |
mm7_6.cpp include cleanup
|
Sun, 16 Mar 2014 21:03:36 +0100 |
Grumpy7 |
mm7_7 made redundant, exctracted the 2 useful functions, commented out the rest of the file
|
Sun, 16 Mar 2014 20:28:44 +0100 |
Grumpy7 |
stru319::DoesDmgTypeDoDamage moved to Actor class
|
Sun, 16 Mar 2014 19:58:02 +0100 |
Grumpy7 |
stru319::GetMagicalResistance renamed to stru319::DoesDmgTypeDoDamage
|
Mon, 17 Mar 2014 01:29:15 +0600 |
Ritor1 |
ConvertPNG continue
|
Mon, 17 Mar 2014 01:24:09 +0600 |
Ritor1 |
Слияние
|
Mon, 17 Mar 2014 01:22:20 +0600 |
Ritor1 |
wow
|
Mon, 17 Mar 2014 01:21:55 +0600 |
Ritor1 |
libpng
|
Mon, 17 Mar 2014 01:20:15 +0600 |
Ritor1 |
LoadTexture cleaned and add ConvertPNG function
|
Sun, 16 Mar 2014 19:43:28 +0100 |
Grumpy7 |
Merge
|
Sun, 16 Mar 2014 19:42:29 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor moved to Actor class
|
Sun, 16 Mar 2014 19:37:28 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor small cleanups
|
Sun, 16 Mar 2014 19:11:52 +0100 |
Grumpy7 |
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
|
Sun, 16 Mar 2014 19:34:51 +0600 |
Ritor1 |
add MMT.cpp and MMT.h
|
Sun, 16 Mar 2014 03:08:26 +0100 |
Grumpy7 |
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
|
Sun, 16 Mar 2014 02:59:52 +0100 |
Grumpy7 |
GetItemTextureFilename cleaned up
|
Sat, 15 Mar 2014 23:42:51 +0100 |
Grumpy7 |
GenerateItemsInChest cleaned up a bit, unified the two switches
|
Sat, 15 Mar 2014 19:53:14 +0100 |
Grumpy7 |
some cleanups in ItemsTable::GenerateItem
|
Sat, 15 Mar 2014 12:24:20 +0100 |
Grumpy7 |
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
|
Sat, 15 Mar 2014 01:32:56 +0100 |
Grumpy7 |
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
|
Fri, 14 Mar 2014 23:33:07 +0100 |
Grumpy7 |
StorylineText::Initialize using tokenizer
|
Fri, 14 Mar 2014 23:06:24 +0100 |
Grumpy7 |
SpellStats::Initialize using tokenizer
|
Fri, 14 Mar 2014 23:55:50 +0600 |
Ritor1 |
AI_RandomMove cleaned
|
Fri, 14 Mar 2014 22:41:35 +0600 |
Ritor1 |
pMMT_MainMenu_BtnExit coordinates
|
Fri, 14 Mar 2014 22:26:52 +0600 |
Ritor1 |
mm7 game sound
|
Fri, 14 Mar 2014 17:59:06 +0600 |
Ritor1 |
MMT_MainMenu
|
Fri, 14 Mar 2014 13:58:51 +0600 |
Ritor1 |
submenu Other
|
Fri, 14 Mar 2014 10:47:22 +0600 |
Ritor1 |
ActorHasItems
|
Fri, 14 Mar 2014 09:32:42 +0600 |
Ritor1 |
Слияние
|
Fri, 14 Mar 2014 09:32:25 +0600 |
Ritor1 |
small cleaning
|
Fri, 14 Mar 2014 02:03:41 +0600 |
Ritor1 |
FindIcon cleaned
|
Thu, 13 Mar 2014 23:56:37 +0600 |
Ritor1 |
Слияние
|
Thu, 13 Mar 2014 23:56:31 +0600 |
Ritor1 |
DrawMessageBox
|
Tue, 11 Mar 2014 22:55:43 +0100 |
Grumpy7 |
Merge
|
Tue, 11 Mar 2014 22:55:15 +0100 |
Grumpy7 |
fixing rnd chest bug
|
Sun, 09 Mar 2014 22:39:59 +0600 |
Ritor1 |
EventProcessor cleaned and ODM_NearClip fix
|
Sat, 08 Mar 2014 23:53:09 +0600 |
Ritor1 |
Слияние
|
Sat, 08 Mar 2014 23:53:00 +0600 |
Ritor1 |
EventProcessor cleared
|
Sat, 08 Mar 2014 22:23:27 +0600 |
Ritor1 |
Слияние
|
Sat, 08 Mar 2014 22:23:20 +0600 |
Ritor1 |
m
|
Sat, 08 Mar 2014 17:53:38 +0100 |
Grumpy7 |
some more items.cpp init bugfixing
|
Sat, 08 Mar 2014 17:29:36 +0100 |
Grumpy7 |
Fixing warnings in items.cpp
|
Sat, 08 Mar 2014 16:04:44 +0100 |
Grumpy7 |
Fixing a bug in tokenization
|
Thu, 06 Mar 2014 00:41:04 +0100 |
Grumpy7 |
Using new tokenizer in Items.cpp initialize function
|
Tue, 04 Mar 2014 00:02:21 +0100 |
Grumpy7 |
Adding MapInfo.cpp, moving a few functions there
|
Mon, 03 Mar 2014 23:49:23 +0100 |
Grumpy7 |
sub_410D99_get_map_index cleaned up
|
Thu, 27 Feb 2014 00:36:31 +0100 |
Grumpy7 |
simplifying a loop in immolation effect
|
Thu, 27 Feb 2014 00:30:03 +0100 |
Grumpy7 |
_46A89E_immolation_effect moved into Party
|
Thu, 27 Feb 2014 00:27:58 +0100 |
Grumpy7 |
immolation cleaned up a bit
|
Wed, 26 Feb 2014 23:35:46 +0100 |
Grumpy7 |
Merge
|
Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
|
Wed, 26 Feb 2014 20:10:50 +0600 |
Ritor1 |
Слияние
|
Wed, 26 Feb 2014 20:10:43 +0600 |
Ritor1 |
for StackLight_TerrainFace
|
Wed, 26 Feb 2014 01:26:22 +0100 |
Grumpy7 |
moved MerchandiseTest to ItemGen::MerchandiseTest
|
Wed, 26 Feb 2014 01:20:07 +0100 |
Grumpy7 |
dword_F8B1B0_MasteryBeingTaught adding 2 else ifs
|
Wed, 26 Feb 2014 01:18:42 +0100 |
Grumpy7 |
changing shopt stealing condition a bit
|
Wed, 26 Feb 2014 01:15:58 +0100 |
Grumpy7 |
Merge
|
Wed, 26 Feb 2014 01:14:18 +0100 |
Grumpy7 |
shop stealing cleaned up a bit
|
Tue, 25 Feb 2014 20:02:06 +0600 |
Ritor1 |
for RasterLine2D
|
Mon, 24 Feb 2014 16:54:21 +0600 |
Ritor1 |
TE monster attack
|
Mon, 24 Feb 2014 16:19:09 +0600 |
Ritor1 |
Слияние
|
Mon, 24 Feb 2014 16:19:01 +0600 |
Ritor1 |
for NextTurn()
|
Sun, 23 Feb 2014 18:44:01 +0100 |
Grumpy7 |
restoring deleted line in mm7_4.cpp
|
Sun, 23 Feb 2014 18:40:29 +0100 |
Grumpy7 |
dword_F8B1B0_MasteryBeingTaught removing redundant case bodies
|
Sun, 23 Feb 2014 15:54:00 +0100 |
Grumpy7 |
dword_F8B1B0 to dword_F8B1B0_MasteryBeingTaught, some final touches to _4B254D_SkillMasteryTeacher
|
Sun, 23 Feb 2014 15:42:15 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher unrolling switches
|
Sun, 23 Feb 2014 14:12:07 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher adding case, removing nested ifs, adding some comments
|
Sun, 23 Feb 2014 12:55:01 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher getting rid of uninitialized var use
|
Sun, 23 Feb 2014 03:07:46 +0100 |
Grumpy7 |
adding int_get_vector_length calls where the calls were inlined
|
Sun, 23 Feb 2014 00:34:38 +0100 |
Grumpy7 |
fixing inverted guild greetings
|
Sat, 22 Feb 2014 19:55:54 +0100 |
Grumpy7 |
sub_4B1523_showSpellbookInfo moved to UIShops
|
Sat, 22 Feb 2014 19:47:34 +0100 |
Grumpy7 |
fixing accidental .proj file commit
|
Sat, 22 Feb 2014 19:44:49 +0100 |
Grumpy7 |
sub_4B1523 to sub_4B1523_showSpellbookInfo, changed input type, some vars renamed
|
Sat, 22 Feb 2014 18:25:53 +0100 |
Grumpy7 |
Merge
|
Sat, 22 Feb 2014 18:25:18 +0100 |
Grumpy7 |
dword_AE336C to NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter,
|
Fri, 21 Feb 2014 18:02:20 +0600 |
Ritor1 |
add this->field_0 = 0; in OtherOverlay::Reset()
|
Thu, 20 Feb 2014 22:26:13 +0600 |
Ritor1 |
LoadSound
|
Thu, 20 Feb 2014 12:20:49 +0600 |
Ritor1 |
occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
|
Wed, 19 Feb 2014 22:30:39 +0100 |
Grumpy7 |
Merge
|
Wed, 19 Feb 2014 22:26:10 +0100 |
Grumpy7 |
some more pvs warning fixes
|
Wed, 19 Feb 2014 13:01:36 +0600 |
Ritor1 |
LoadCursor fix
|
Tue, 18 Feb 2014 19:43:54 +0600 |
Ritor1 |
smk video draw
|
Tue, 18 Feb 2014 16:18:20 +0600 |
Ritor1 |
for video
|
Mon, 17 Feb 2014 19:41:49 +0600 |
Ritor1 |
for mouse continue
|
Mon, 17 Feb 2014 17:28:06 +0600 |
Ritor1 |
for mouse
|
Sun, 16 Feb 2014 21:49:39 +0600 |
Ritor1 |
for video
|
Sat, 15 Feb 2014 22:00:13 +0600 |
Ritor1 |
expand button
|
Sat, 15 Feb 2014 16:00:19 +0600 |
Ritor1 |
window->GetWidth() continue
|
Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
|
Thu, 13 Feb 2014 23:02:32 +0600 |
Ritor1 |
GameResultsApply() full refactored
|
Thu, 13 Feb 2014 17:34:47 +0600 |
Ritor1 |
Draw arcomage
|
Thu, 13 Feb 2014 01:02:04 +0600 |
Ritor1 |
LoadTextureFromLOD
|
Wed, 12 Feb 2014 20:51:37 +0600 |
Ritor1 |
Слияние
|
Wed, 12 Feb 2014 20:51:31 +0600 |
Ritor1 |
m
|
Wed, 12 Feb 2014 17:32:47 +0600 |
Ritor1 |
DrawCardsRectangles continue
|
Wed, 12 Feb 2014 16:33:12 +0600 |
Ritor1 |
for video in homes
|
Thu, 06 Feb 2014 17:20:12 +0600 |
Ritor1 |
fixpoint_mul
|
Thu, 06 Feb 2014 00:38:03 +0600 |
Ritor1 |
DrawSpriteObjects_ODM() cleaned
|
Wed, 05 Feb 2014 17:24:38 +0600 |
Ritor1 |
_44100D_should_alter_right_panel()
|
Wed, 05 Feb 2014 00:59:33 +0600 |
Ritor1 |
sub_407A1C cleaning continue
|
Tue, 04 Feb 2014 17:29:04 +0600 |
Ritor1 |
DoInteractionWithTopmostZObject cleaned
|
Mon, 03 Feb 2014 23:07:15 +0100 |
Grumpy7 |
Merge
|
Mon, 03 Feb 2014 23:06:14 +0100 |
Grumpy7 |
Finishing keyboard.cpp stuff
|
Mon, 03 Feb 2014 00:58:12 +0100 |
Grumpy7 |
Keyboard.cpp removing the huge cases and separating data and code
|
Sun, 02 Feb 2014 21:53:29 +0600 |
Ritor1 |
RasterLine2D()
|
Sun, 02 Feb 2014 00:10:40 +0600 |
Ritor1 |
draw FlyAction and WaterWalk icons
|
Fri, 31 Jan 2014 17:30:36 +0600 |
Ritor1 |
UIMSG_SpellBook_PressTab continue
|
Fri, 31 Jan 2014 00:37:26 +0100 |
Grumpy7 |
Some more PVS error fixing
|
Thu, 30 Jan 2014 23:03:04 +0100 |
Grumpy7 |
fixing a few bugs reported by PVS
|
Thu, 30 Jan 2014 22:11:28 +0100 |
Grumpy7 |
Merge
|
Thu, 30 Jan 2014 22:09:10 +0100 |
Grumpy7 |
sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
|
Thu, 30 Jan 2014 20:13:23 +0600 |
Ritor1 |
PLAYER_SKILL_BLASTER
|
Thu, 30 Jan 2014 17:41:54 +0600 |
Ritor1 |
pInventoryItemList->Reset()
|
Wed, 29 Jan 2014 22:08:04 +0600 |
Ritor1 |
CastSpell fix
|
Wed, 29 Jan 2014 17:26:24 +0600 |
Ritor1 |
CastSpell continue
|
Tue, 28 Jan 2014 22:41:49 +0600 |
Ritor1 |
CastSpell continue
|
Tue, 28 Jan 2014 17:25:58 +0600 |
Ritor1 |
CastSpell continue
|
Mon, 27 Jan 2014 17:33:34 +0600 |
Ritor1 |
CastSpell continue
|
Mon, 27 Jan 2014 00:13:01 +0600 |
Ritor1 |
CastSpell continue
|
Fri, 24 Jan 2014 18:01:51 +0600 |
Ritor1 |
SPELL_WATER_RECHARGE_ITEM
|
Thu, 23 Jan 2014 23:35:10 +0600 |
Ritor1 |
CastSpell
|
Thu, 23 Jan 2014 17:31:12 +0600 |
Ritor1 |
_46А6АС_GetActorsInViewport
|
Thu, 23 Jan 2014 00:18:05 +0600 |
Ritor1 |
_427E01_cast_spell continue
|
Wed, 22 Jan 2014 18:53:47 +0600 |
Ritor1 |
pSavegameList->Reset()
|
Wed, 22 Jan 2014 17:34:05 +0600 |
Ritor1 |
_427E01_cast_spell continue
|
Wed, 22 Jan 2014 00:05:10 +0600 |
Ritor1 |
savegame fix
|
Tue, 21 Jan 2014 18:45:00 +0600 |
Ritor1 |
pParty->vPrevPosition.y = 1816; and pParty->vPrevPosition.z = 0;
|
Tue, 21 Jan 2014 18:32:43 +0600 |
Ritor1 |
Слияние
|
Tue, 21 Jan 2014 18:32:23 +0600 |
Ritor1 |
autosave continue
|
Tue, 21 Jan 2014 16:37:23 +0600 |
Ritor1 |
autosave continue
|
Tue, 21 Jan 2014 00:59:21 +0600 |
Ritor1 |
savegame and loadgame continue
|
Mon, 20 Jan 2014 17:25:01 +0600 |
Ritor1 |
indoor cleaning continue
|
Mon, 20 Jan 2014 09:22:16 +0600 |
Ritor1 |
Слияние
|
Mon, 20 Jan 2014 09:22:09 +0600 |
Ritor1 |
m
|
Mon, 20 Jan 2014 00:02:22 +0600 |
Ritor1 |
small cleaning
|
Fri, 17 Jan 2014 22:44:57 +0600 |
Ritor1 |
Слияние
|
Thu, 16 Jan 2014 23:49:04 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Fri, 17 Jan 2014 17:58:48 +0600 |
Ritor1 |
fixpoint_mul in different functions and others
|
Thu, 16 Jan 2014 17:34:48 +0600 |
Ritor1 |
isFileOpened
|
Thu, 16 Jan 2014 00:08:27 +0600 |
Ritor1 |
fixpoint_mul in ProcessPartyActions
|
Wed, 15 Jan 2014 17:35:41 +0600 |
Ritor1 |
fall_speed
|
Tue, 14 Jan 2014 17:29:20 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 13 Jan 2014 17:32:00 +0600 |
Ritor1 |
remove TestClass.h
|
Mon, 13 Jan 2014 17:30:22 +0600 |
Ritor1 |
for 3DSoundProvider
|
Mon, 13 Jan 2014 14:31:25 +0600 |
Ritor1 |
uDefaultPartyHeight = 192
|
Fri, 10 Jan 2014 17:56:19 +0600 |
Ritor1 |
m
|
Fri, 10 Jan 2014 17:42:57 +0600 |
Ritor1 |
Слияние
|
Fri, 10 Jan 2014 17:42:37 +0600 |
Ritor1 |
GetItemBonusEnchantment
|
Thu, 09 Jan 2014 17:29:17 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
|
Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
|
Wed, 08 Jan 2014 22:29:11 +0200 |
Nomad |
Cleaned some variables.
|
Wed, 08 Jan 2014 17:25:34 +0600 |
Ritor1 |
SortVectors_x, SortVerticesByX and SortVerticesByY
|
Wed, 08 Jan 2014 15:01:58 +0600 |
Ritor1 |
SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
|
Tue, 07 Jan 2014 22:15:45 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 06 Jan 2014 22:46:11 +0600 |
Ritor1 |
FACE_PRESSURE_PLATE
|
Mon, 06 Jan 2014 20:01:21 +0600 |
Ritor1 |
restore broken filters
|
Mon, 06 Jan 2014 19:29:59 +0600 |
Ritor1 |
Слияние
|
Mon, 06 Jan 2014 19:29:01 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 06 Jan 2014 17:32:17 +0600 |
Ritor1 |
face_attrib for VIS
|
Thu, 02 Jan 2014 18:25:42 +0000 |
zipi |
some code cleaning in video playing, loops play but there is a memory leak
|
Thu, 02 Jan 2014 17:57:09 +0600 |
Ritor1 |
Слияние
|
Thu, 02 Jan 2014 17:56:55 +0600 |
Ritor1 |
drawing items in the dragon's cave and GetFloorLevel for BModels
|
Thu, 02 Jan 2014 09:11:28 +0600 |
Ritor1 |
Слияние
|
Thu, 02 Jan 2014 09:11:01 +0600 |
Ritor1 |
1
|
Wed, 01 Jan 2014 13:43:09 +0000 |
zipi |
libavcodec playing movies and houses, loops not working yet
|
Tue, 31 Dec 2013 23:03:01 +0600 |
Ritor1 |
Merge
|
Tue, 31 Dec 2013 23:02:08 +0600 |
Ritor1 |
Arena works
|
Tue, 31 Dec 2013 14:52:14 +0000 |
zipi |
preparation for libavcodec
|
Tue, 31 Dec 2013 16:26:08 +0600 |
Ritor1 |
screenshot
|
Sun, 29 Dec 2013 01:26:15 +0600 |
Ritor1 |
SavePCXScreenshot() continue
|
Sat, 28 Dec 2013 16:49:21 +0600 |
Ritor1 |
savegame screenshot fix
|
Sat, 28 Dec 2013 13:13:54 +0600 |
Ritor1 |
Слияние
|
Sat, 28 Dec 2013 13:12:52 +0600 |
Ritor1 |
LoadPCXFile
|
Sat, 28 Dec 2013 00:32:08 +0600 |
Ritor1 |
Savegame_screenshot continue
|
Fri, 27 Dec 2013 17:52:31 +0600 |
Ritor1 |
Screenshot continue
|
Thu, 26 Dec 2013 22:58:54 +0000 |
zipi |
fix for previous commit load error
|
Thu, 26 Dec 2013 22:46:49 +0000 |
zipi |
house animations working
|
Fri, 27 Dec 2013 01:28:48 +0600 |
Ritor1 |
GAME_STATE_CHANGE_LOCATION
|
Thu, 26 Dec 2013 00:19:49 +0600 |
Ritor1 |
sky for snow
|
Wed, 25 Dec 2013 17:42:19 +0600 |
Ritor1 |
for snow in house
|
Wed, 25 Dec 2013 17:20:02 +0600 |
Ritor1 |
Snow
|
Tue, 24 Dec 2013 22:41:25 +0600 |
Ritor1 |
DrawOutdoorSkyD3D fix and cleaned
|
Tue, 24 Dec 2013 17:32:33 +0600 |
Ritor1 |
sky continue
|
Mon, 23 Dec 2013 23:39:26 +0600 |
Ritor1 |
Merge
|
Mon, 23 Dec 2013 23:38:51 +0600 |
Ritor1 |
mm7_4-6 cleaned
|
Mon, 23 Dec 2013 15:18:16 +0100 |
Grumpy7 |
Merge
|
Mon, 23 Dec 2013 15:17:50 +0100 |
Grumpy7 |
Fixing hireling prices
|
Mon, 23 Dec 2013 17:30:22 +0600 |
Ritor1 |
_42FB5C_check_spell cleaned
|
Mon, 23 Dec 2013 00:48:53 +0600 |
Ritor1 |
SoundVolume options
|
Sat, 21 Dec 2013 23:33:36 +0600 |
Ritor1 |
PlaySound() source_x
|
Sat, 21 Dec 2013 01:03:54 +0600 |
Ritor1 |
Merge
|
Sat, 21 Dec 2013 01:03:45 +0600 |
Ritor1 |
pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
|
Fri, 20 Dec 2013 01:46:23 +0100 |
Grumpy7 |
including my proj file to ignore list
|
Fri, 20 Dec 2013 01:28:39 +0100 |
Grumpy7 |
Merge
|
Fri, 20 Dec 2013 01:25:52 +0100 |
Grumpy7 |
sub_427769_spell to sub_427769_isSpellQuickCastableOnShiftClick
|
Fri, 20 Dec 2013 00:37:39 +0600 |
Ritor1 |
PlaySound() blv_door and other sounds
|
Thu, 19 Dec 2013 00:55:16 +0600 |
Ritor1 |
PlaySound() continue
|
Wed, 18 Dec 2013 17:33:04 +0600 |
Ritor1 |
UpdateSounds()
|
Tue, 17 Dec 2013 23:11:49 +0600 |
Ritor1 |
stru_AA1058[i]._494836() continue
|
Tue, 17 Dec 2013 21:34:20 +0600 |
Ritor1 |
RasterLine2D, DIALOGUE_EVT_A etc.
|
Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
|
Fri, 13 Dec 2013 22:19:56 +0600 |
Ritor1 |
Dialogue option selection is frozen fix
|
Fri, 13 Dec 2013 17:46:37 +0600 |
Ritor1 |
pCurrentPosActiveItem
|
Fri, 13 Dec 2013 16:10:36 +0600 |
Ritor1 |
Popup window in MainMenu not shown
|
Fri, 13 Dec 2013 11:51:51 +0600 |
Ritor1 |
Minimap fix
|
Fri, 13 Dec 2013 01:21:07 +0600 |
Ritor1 |
RasterLine2D fix
|
Thu, 12 Dec 2013 21:44:02 +0600 |
Ritor1 |
Merge
|
Thu, 12 Dec 2013 21:42:18 +0600 |
Ritor1 |
m
|
Thu, 12 Dec 2013 18:07:08 +0600 |
Ritor1 |
RasterLine2D (continue)
|
Thu, 12 Dec 2013 13:55:42 +0600 |
Ritor1 |
enums and BLV_UpdateDoors()
|
Thu, 12 Dec 2013 09:28:05 +0600 |
Ritor1 |
Слияние
|
Thu, 12 Dec 2013 09:27:55 +0600 |
Ritor1 |
m
|
Fri, 06 Dec 2013 11:14:39 +0600 |
Ritor1 |
Слияние
|
Fri, 06 Dec 2013 11:14:33 +0600 |
Ritor1 |
m
|
Wed, 11 Dec 2013 23:34:15 +0600 |
Ritor1 |
m
|
Wed, 11 Dec 2013 23:28:05 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Dec 2013 23:12:54 +0600 |
Ritor1 |
Door_switch_animation
|
Sat, 07 Dec 2013 14:25:50 +0600 |
Ritor1 |
WalkSound
|
Fri, 06 Dec 2013 23:35:50 +0600 |
Ritor1 |
Merge
|
Fri, 06 Dec 2013 23:35:34 +0600 |
Ritor1 |
wakingsound and runingsound
|
Wed, 04 Dec 2013 00:45:18 +0600 |
Ritor1 |
Merge
|
Wed, 04 Dec 2013 00:45:10 +0600 |
Ritor1 |
m
|
Thu, 05 Dec 2013 23:31:48 +0400 |
Gloval |
smacker flags
|
Wed, 04 Dec 2013 23:35:44 +0400 |
Gloval |
fix transparent fonts
|
Wed, 04 Dec 2013 16:10:54 +0600 |
Ritor1 |
m
|
Wed, 04 Dec 2013 15:40:38 +0600 |
Ritor1 |
Слияние
|
Wed, 04 Dec 2013 15:40:27 +0600 |
Ritor1 |
ODM_GetFloorLevel() check height
|
Wed, 04 Dec 2013 09:13:48 +0400 |
Gloval |
more text fix
|
Wed, 04 Dec 2013 08:50:24 +0400 |
Gloval |
some text rendering fix
|
Tue, 03 Dec 2013 21:30:40 +0200 |
Nomad |
Merge
|
Tue, 03 Dec 2013 21:29:12 +0200 |
Nomad |
Merge
|
Tue, 03 Dec 2013 21:25:05 +0200 |
Nomad |
Minimap's drawing
|
Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
|
Tue, 03 Dec 2013 16:35:57 +0600 |
Ritor1 |
ODM_GetFloorLevel small fix
|
Tue, 03 Dec 2013 09:22:28 +0600 |
Ritor1 |
Слияние
|
Tue, 03 Dec 2013 09:22:24 +0600 |
Ritor1 |
inline LuaVM()
|
Mon, 02 Dec 2013 23:19:22 +0600 |
Ritor1 |
rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
|
Mon, 02 Dec 2013 20:43:28 +0600 |
Ritor1 |
Merge
|
Mon, 02 Dec 2013 20:42:46 +0600 |
Ritor1 |
small fix
|
Mon, 02 Dec 2013 19:51:19 +0600 |
Ritor1 |
_494035_timed_effects__water_walking_damage__etc()
|
Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
|
Mon, 02 Dec 2013 17:00:58 +0600 |
Ritor1 |
_493938_regenerate()
|
Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
|
Sun, 01 Dec 2013 20:14:32 +0600 |
Ritor1 |
Merge
|
Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
|
Sat, 30 Nov 2013 20:09:04 +0600 |
Ritor1 |
Merge
|
Sat, 30 Nov 2013 20:08:51 +0600 |
Ritor1 |
PlayerModule.swig
|
Sat, 30 Nov 2013 21:00:37 +0200 |
Nomad |
Player.swig
|
Fri, 29 Nov 2013 12:20:44 +0200 |
Nomad |
.
|
Fri, 29 Nov 2013 12:20:07 +0200 |
Nomad |
Moved implementation to cpp
|
Fri, 29 Nov 2013 09:45:35 +0600 |
Ritor1 |
Add LuaClass.h
|
Fri, 29 Nov 2013 01:16:48 +0600 |
Ritor1 |
LuaClass.h
|
Thu, 28 Nov 2013 21:49:06 +0600 |
Ritor1 |
Merge
|
Thu, 28 Nov 2013 21:48:40 +0600 |
Ritor1 |
for MVS 2012
|
Tue, 26 Nov 2013 18:45:08 +0600 |
Ritor1 |
Merge
|
Tue, 26 Nov 2013 18:45:03 +0600 |
Ritor1 |
GetRangedAttack
|
Thu, 28 Nov 2013 17:14:24 +0600 |
Ritor1 |
m
|
Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
|
Tue, 26 Nov 2013 17:49:42 +0600 |
Ritor1 |
int max_flight_height and GetCeilingHeight function
|
Mon, 25 Nov 2013 17:09:39 +0600 |
Ritor1 |
Слияние
|
Mon, 25 Nov 2013 16:44:53 +0600 |
Ritor1 |
swig.bat
|
Fri, 22 Nov 2013 13:54:38 +0600 |
Ritor1 |
Слияние
|
Fri, 22 Nov 2013 13:54:17 +0600 |
Ritor1 |
Add Log::Warning
|
Fri, 22 Nov 2013 23:28:02 +0600 |
Ritor1 |
Log::Warning
|
Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
|
Thu, 21 Nov 2013 14:08:35 +0200 |
Nomad |
Post-build Event to copy scripts from project dir to game dir.
|
Thu, 21 Nov 2013 15:16:25 +0600 |
Ritor1 |
.i rename
|
Wed, 20 Nov 2013 00:25:58 +0600 |
Ritor1 |
GetScriptFileLocation
|
Tue, 19 Nov 2013 20:23:42 +0600 |
Ritor1 |
UIControl module
|
Mon, 18 Nov 2013 20:17:37 +0600 |
Ritor1 |
Merge
|
Mon, 18 Nov 2013 20:17:24 +0600 |
Ritor1 |
Lua included
|
Mon, 18 Nov 2013 13:17:12 +0600 |
Ritor1 |
sudden drop in flight fix
|
Mon, 18 Nov 2013 10:07:24 +0600 |
Ritor1 |
Слияние
|
Mon, 18 Nov 2013 10:07:17 +0600 |
Ritor1 |
bool new_speed
|
Sun, 17 Nov 2013 23:46:35 +0600 |
Ritor1 |
pFloor->Ethereal()
|
Sun, 17 Nov 2013 23:26:44 +0600 |
Ritor1 |
History book fix
|
Sun, 17 Nov 2013 01:14:58 +0600 |
Ritor1 |
EVENT_Substract fix
|
Sat, 16 Nov 2013 00:02:24 +0600 |
Ritor1 |
substract item and AddItem for Alexis fix
|
Thu, 14 Nov 2013 17:25:09 +0600 |
Ritor1 |
ODM_ProcessPartyActions() continued refactoring
|
Wed, 13 Nov 2013 17:41:12 +0600 |
Ritor1 |
SOUND_WalkingOnTo3DModel
|
Mon, 11 Nov 2013 23:57:02 +0600 |
Ritor1 |
monster_info_distance_limit
|
Mon, 11 Nov 2013 22:03:16 +0600 |
Ritor1 |
WritePointedObjectStatusString() clear
|
Mon, 11 Nov 2013 21:01:54 +0600 |
Ritor1 |
WritePointedObjectStatusString() fix
|
Mon, 11 Nov 2013 19:05:44 +0600 |
Ritor1 |
ChestUI_WritePointedObjectStatusString() fix
|
Mon, 11 Nov 2013 17:37:38 +0600 |
Ritor1 |
WritePointedObjectStatusString(continue)2
|
Mon, 11 Nov 2013 09:36:52 +0600 |
Ritor1 |
Обращённый набор изменений слияния: 9dbc142fc8f7
|
Mon, 11 Nov 2013 09:17:08 +0600 |
Ritor1 |
Слияние
|
Thu, 07 Nov 2013 09:19:10 +0600 |
Ritor1 |
Слияние
|
Thu, 07 Nov 2013 09:18:58 +0600 |
Ritor1 |
DrawIndoorSky
|
Sun, 10 Nov 2013 23:08:20 +0600 |
Ritor1 |
WritePointedObjectStatusString(continue)
|
Sun, 10 Nov 2013 21:13:36 +0600 |
Ritor1 |
Merge
|
Sun, 10 Nov 2013 21:13:29 +0600 |
Ritor1 |
m
|
Sun, 10 Nov 2013 02:18:32 -0800 |
Grumpy7 |
fixing sprite sounds not playing
|
Sat, 09 Nov 2013 00:15:18 +0600 |
Ritor1 |
Footer text for items fix
|
Fri, 08 Nov 2013 12:46:51 +0000 |
zipi |
moving sub_4C023F constructor, after pRendererD3D initialization
|
Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
|
Wed, 06 Nov 2013 00:09:47 -0800 |
Grumpy7 |
Merge
|
Tue, 05 Nov 2013 20:42:54 -0800 |
Grumpy7 |
fixing game window not reacting after closing npc dialog
|
Tue, 05 Nov 2013 23:59:54 +0000 |
zipi |
DoGetHeightOnTerrain -1 signed fix
|
Tue, 05 Nov 2013 23:35:21 +0000 |
zipi |
RenderBillboardD3D initialization
|
Tue, 05 Nov 2013 22:07:34 +0000 |
zipi |
mistake in previous commit
|
Tue, 05 Nov 2013 21:55:52 +0000 |
zipi |
constructor functions
|
Tue, 05 Nov 2013 12:58:19 +0600 |
Ritor1 |
DrawIndoorSky() fix
|
Sun, 03 Nov 2013 22:42:37 +0600 |
Ritor1 |
Merge
|
Sun, 03 Nov 2013 22:42:25 +0600 |
Ritor1 |
DrawIndoorSky() continue
|
Sun, 03 Nov 2013 14:29:45 +0000 |
zipi |
sound id fix
|
Sun, 03 Nov 2013 13:33:37 +0000 |
zipi |
window style fix
|
Sun, 03 Nov 2013 11:46:52 +0000 |
zipi |
auto change color depth to 16 bit
|
Sun, 03 Nov 2013 10:31:01 +0000 |
zipi |
sync with git
|
Sun, 03 Nov 2013 01:25:54 -0800 |
Grumpy7 |
fixing incorrect item checked when dealing damage to monsters
|
Sun, 03 Nov 2013 01:20:06 -0800 |
Grumpy7 |
Merge
|
Sun, 03 Nov 2013 01:19:07 -0800 |
Grumpy7 |
char picking up item off by one fixed
|
Sat, 02 Nov 2013 17:45:58 +0000 |
zipi |
Single and Two-handed ENUM
|
Sat, 02 Nov 2013 17:24:31 +0000 |
zipi |
Off-Hand <> Two-Handed error fixed
|
Sat, 02 Nov 2013 15:50:44 +0000 |
zipi |
Indoor viewport top fixed
|
Sat, 02 Nov 2013 12:33:57 +0000 |
zipi |
typo
|
Sat, 02 Nov 2013 12:16:48 +0000 |
zipi |
Multi-monitor support part1
|
Sat, 02 Nov 2013 10:14:14 +0000 |
zipi |
Added back window position saving
|
Fri, 01 Nov 2013 17:29:49 +0600 |
Ritor1 |
small fix
|
Fri, 01 Nov 2013 14:44:06 +0600 |
Ritor1 |
Слияние
|
Fri, 01 Nov 2013 14:43:54 +0600 |
Ritor1 |
DrawIndoorSky() continue
|
Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
|
Mon, 28 Oct 2013 22:16:42 -0700 |
Grumpy7 |
Fixing players not getting damaged by projectiles
|
Mon, 28 Oct 2013 20:29:53 -0700 |
Grumpy7 |
fixing wrong shape of element being enchanted in inventory
|
Mon, 28 Oct 2013 00:57:37 -0700 |
Grumpy7 |
saved game fix
|
Sat, 26 Oct 2013 01:50:35 -0700 |
Grumpy7 |
Fixing bug with itemSkillTypes
|
Sat, 26 Oct 2013 00:54:12 -0700 |
Grumpy7 |
fixing bug in starburst casting
|
Sat, 26 Oct 2013 00:41:13 -0700 |
Grumpy7 |
stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
|
Sat, 26 Oct 2013 00:36:01 -0700 |
Grumpy7 |
stru319::_4273BB cleaned up
|
Sat, 26 Oct 2013 00:18:52 -0700 |
Grumpy7 |
Actor::special_ability_use_check moved to Actor and cleaned up
|
Sat, 26 Oct 2013 00:09:30 -0700 |
Grumpy7 |
Actor::_427102 to Actor::_427102_IsOkToCastSpell
|
Sat, 26 Oct 2013 00:06:07 -0700 |
Grumpy7 |
Actor::_427102 cleaned up
|
Fri, 25 Oct 2013 23:52:16 -0700 |
Grumpy7 |
Actor::_427102 changing cases to enum values
|
Fri, 25 Oct 2013 23:14:53 -0700 |
Grumpy7 |
moving stru319::_427102 to Actor::_427102
|
Fri, 25 Oct 2013 23:09:04 -0700 |
Grumpy7 |
Actor::LootActor cleaned up, fixed item looting not working
|
Fri, 25 Oct 2013 13:03:08 -0700 |
Grumpy7 |
stru319::LootActor(struct Actor *pActor) to Actor::LootActor
|
Fri, 25 Oct 2013 11:23:34 -0700 |
Grumpy7 |
pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
|
Fri, 25 Oct 2013 11:22:27 -0700 |
Grumpy7 |
pActorBuffs[20] to pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION]
|
Fri, 25 Oct 2013 11:22:01 -0700 |
Grumpy7 |
pActorBuffs[19] to pActorBuffs[ACTOR_BUFF_HASTE]
|
Fri, 25 Oct 2013 11:21:37 -0700 |
Grumpy7 |
pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
|
Fri, 25 Oct 2013 11:21:05 -0700 |
Grumpy7 |
pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
|
Fri, 25 Oct 2013 11:20:24 -0700 |
Grumpy7 |
pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
|
Fri, 25 Oct 2013 11:19:41 -0700 |
Grumpy7 |
pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
|
Fri, 25 Oct 2013 11:19:01 -0700 |
Grumpy7 |
pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
|
Fri, 25 Oct 2013 11:18:10 -0700 |
Grumpy7 |
pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
|
Fri, 25 Oct 2013 11:17:25 -0700 |
Grumpy7 |
pActorBuffs[12] to pActorBuffs[ACTOR_BUFF_ENSLAVED]
|
Fri, 25 Oct 2013 11:16:52 -0700 |
Grumpy7 |
pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
|
Fri, 25 Oct 2013 11:15:57 -0700 |
Grumpy7 |
pActorBuffs[10] to pActorBuffs[ACTOR_BUFF_MASS_DISTORTION]
|
Fri, 25 Oct 2013 11:15:18 -0700 |
Grumpy7 |
pActorBuffs[9] to pActorBuffs[ACTOR_BUFF_BERSERK]
|
Fri, 25 Oct 2013 11:14:32 -0700 |
Grumpy7 |
pActorBuffs[8] to pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC]
|
Fri, 25 Oct 2013 11:13:15 -0700 |
Grumpy7 |
pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
|
Fri, 25 Oct 2013 11:12:18 -0700 |
Grumpy7 |
pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
|
Fri, 25 Oct 2013 11:11:31 -0700 |
Grumpy7 |
pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
|
Fri, 25 Oct 2013 11:10:44 -0700 |
Grumpy7 |
pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
|
Fri, 25 Oct 2013 11:09:52 -0700 |
Grumpy7 |
pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
|
Fri, 25 Oct 2013 11:08:34 -0700 |
Grumpy7 |
pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
|
Fri, 25 Oct 2013 11:07:52 -0700 |
Grumpy7 |
pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
|
Fri, 25 Oct 2013 00:51:32 -0700 |
Grumpy7 |
fixing inventory right click crash
|
Thu, 24 Oct 2013 23:22:46 -0700 |
Grumpy7 |
Merge
|
Thu, 24 Oct 2013 23:21:05 -0700 |
Grumpy7 |
Fixing game unplayable after enchanting
|
Thu, 24 Oct 2013 15:40:38 +0600 |
Ritor1 |
oh
|
Thu, 24 Oct 2013 15:31:22 +0600 |
Ritor1 |
Слияние
|
Thu, 24 Oct 2013 15:28:33 +0600 |
Ritor1 |
m
|
Thu, 24 Oct 2013 15:26:22 +0600 |
Ritor1 |
m
|
Thu, 24 Oct 2013 15:24:55 +0600 |
Ritor1 |
m
|
Thu, 24 Oct 2013 15:24:14 +0600 |
Ritor1 |
MSVS 2010 project file
|
Wed, 23 Oct 2013 23:15:08 -0700 |
Grumpy7 |
moving _4BBF61_summon_actor under Actor
|
Wed, 23 Oct 2013 21:21:48 -0700 |
Grumpy7 |
DamageMonsterFromParty cleanup finished
|
Wed, 23 Oct 2013 21:13:28 -0700 |
Grumpy7 |
DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
|
Wed, 23 Oct 2013 21:10:11 -0700 |
Grumpy7 |
Fixing bug in Actor::AI_RangedAttack introduced by me
|
Wed, 23 Oct 2013 20:36:19 -0700 |
Grumpy7 |
DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
|
Wed, 23 Oct 2013 19:13:07 -0700 |
Grumpy7 |
Merge
|
Wed, 23 Oct 2013 00:02:06 -0700 |
Grumpy7 |
DamageMonsterFromParty moved initial damage source logic to an if and a switch
|
Tue, 22 Oct 2013 23:18:41 -0700 |
Grumpy7 |
DamageMonsterFromParty removed LABEL_67
|
Tue, 22 Oct 2013 19:09:12 -0700 |
Grumpy7 |
SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
|
Wed, 23 Oct 2013 15:46:05 +0200 |
Nomad |
Woops, debug stuff.
|
Wed, 23 Oct 2013 15:37:51 +0200 |
Nomad |
Merge
|
Wed, 23 Oct 2013 15:37:17 +0200 |
Nomad |
MSVS 2012 project file & some compilation warning fixes
|
Wed, 23 Oct 2013 17:30:14 +0600 |
Ritor1 |
rename DrawIndoorPolygonSky
|
Wed, 23 Oct 2013 17:13:23 +0600 |
Ritor1 |
DrawIndoorPolygonSky
|
Wed, 23 Oct 2013 15:27:25 +0600 |
Ritor1 |
mm7_1.cpp delete
|
Wed, 23 Oct 2013 12:49:25 +0600 |
Ritor1 |
GuildDialog fix and cleared
|
Wed, 23 Oct 2013 10:24:38 +0600 |
Ritor1 |
Tavern rest fix
|
Tue, 22 Oct 2013 18:55:37 -0700 |
Grumpy7 |
fixing monsters not attacking unless attacked
|
Tue, 22 Oct 2013 21:31:24 +0100 |
zipi |
sub_4BD8B5 converted to switch clause
|
Tue, 22 Oct 2013 23:42:46 +0600 |
Ritor1 |
LoadGame slots error fix
|
Tue, 22 Oct 2013 22:04:25 +0600 |
Ritor1 |
GameUI_MsgProc() movement
|
Tue, 22 Oct 2013 17:36:12 +0600 |
Ritor1 |
Arena_SelectionFightLevel
|
Tue, 22 Oct 2013 17:21:09 +0600 |
Ritor1 |
mm7_1.cpp remove
|
Tue, 22 Oct 2013 15:52:30 +0600 |
Ritor1 |
Слияние
|
Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
|
Tue, 22 Oct 2013 00:39:04 -0700 |
Grumpy7 |
Actor::GetDirectionInfo changed the signature to a less confusing one
|
Tue, 22 Oct 2013 00:04:14 -0700 |
Grumpy7 |
Actor::AI_Flee fixing crash
|
Mon, 21 Oct 2013 23:20:29 -0700 |
Grumpy7 |
Merge
|
Mon, 21 Oct 2013 23:19:30 -0700 |
Grumpy7 |
UpdateActorAI() minor clean ups
|
Sun, 20 Oct 2013 23:50:19 -0700 |
Grumpy7 |
UpdateActorAI getting rid of unnecessary memcpys
|
Mon, 21 Oct 2013 17:24:10 +0600 |
Ritor1 |
Слияние
|
Mon, 21 Oct 2013 17:23:59 +0600 |
Ritor1 |
m
|
Mon, 21 Oct 2013 17:08:14 +0600 |
Ritor1 |
ODM_NearClip and ODM_FarClip
|
Mon, 21 Oct 2013 10:07:32 +0600 |
Ritor1 |
Слияние
|
Mon, 21 Oct 2013 10:07:23 +0600 |
Ritor1 |
m
|
Mon, 21 Oct 2013 10:42:35 +0200 |
Nomad |
Merge
|
Mon, 21 Oct 2013 10:42:27 +0200 |
Nomad |
Adding swig, gitignore, hgignore
|
Sun, 20 Oct 2013 23:12:09 -0700 |
Grumpy7 |
Fixing a small bug in Party::AddItemToParty + removing unreachable return
|
Sun, 20 Oct 2013 22:58:27 -0700 |
Grumpy7 |
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
|
Sun, 20 Oct 2013 02:52:48 -0700 |
Grumpy7 |
renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
|
Sun, 20 Oct 2013 02:48:35 -0700 |
Grumpy7 |
renaming Actor::_44FD29 to Actor::SummonMinion
|
Sun, 20 Oct 2013 02:30:36 -0700 |
Grumpy7 |
Actor::_44FD29 cleanup 1
|
Sun, 20 Oct 2013 00:38:38 -0700 |
Grumpy7 |
Actor::_SelectTarget final cleanup
|
Sun, 20 Oct 2013 00:21:16 -0700 |
Grumpy7 |
Actor::GetActorsRelation finishing cleanup
|
Sun, 20 Oct 2013 00:12:37 -0700 |
Grumpy7 |
Actor::GetActorsRelation cleanup 2
|
Sat, 19 Oct 2013 23:08:02 -0700 |
Grumpy7 |
fixing buildability
|
Sat, 19 Oct 2013 21:26:31 -0700 |
Grumpy7 |
Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
|
Sat, 19 Oct 2013 08:21:57 +0200 |
Grumpy7 |
getting rid of "signed value is out of range for enum constant" errors for Tileset_NULL and PLAYER_SKILL_INVALID
|
Sat, 19 Oct 2013 08:15:08 +0200 |
Grumpy7 |
Actor::AI_Pursue3 cleaned up
|
Sat, 19 Oct 2013 07:56:16 +0200 |
Grumpy7 |
Actor::AI_Pursue2 cleaned up
|
Sat, 19 Oct 2013 07:26:35 +0200 |
Grumpy7 |
Actor::AI_Flee cleaned up
|
Sat, 19 Oct 2013 07:02:05 +0200 |
Grumpy7 |
Actor::AI_Pursue1 cleaned up
|
Sat, 19 Oct 2013 06:48:02 +0200 |
Grumpy7 |
Actor::PlaySound cleaned up
|
Sat, 19 Oct 2013 06:27:07 +0200 |
Grumpy7 |
Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
|
Fri, 18 Oct 2013 09:31:35 +0200 |
Grumpy7 |
Actor::AI_RandomMove minor cleanup
|
Thu, 17 Oct 2013 10:23:36 +0200 |
Grumpy7 |
Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
|
Thu, 17 Oct 2013 10:00:57 +0200 |
Grumpy7 |
Actor::AI_SpellAttack1 cleaned up
|
Thu, 17 Oct 2013 09:50:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack2 cleaned up
|
Thu, 17 Oct 2013 09:10:18 +0200 |
Grumpy7 |
Actor::StealFrom changed signature to void, minor cleanup
|
Thu, 17 Oct 2013 09:00:11 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage changed to non-static
|
Thu, 17 Oct 2013 08:55:28 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
|
Thu, 17 Oct 2013 07:57:01 +0200 |
Grumpy7 |
Actor::AddBloodsplatOnDamageOverlay cleaned up
|
Thu, 17 Oct 2013 07:46:11 +0200 |
Grumpy7 |
Actor::ApplyFineForKillingPeasant cleaned up
|
Thu, 17 Oct 2013 03:47:31 +0200 |
Grumpy7 |
Merge
|
Thu, 17 Oct 2013 03:47:21 +0200 |
Grumpy7 |
Actor::AI_MeleeAttack cleaned up
|
Wed, 16 Oct 2013 05:59:21 +0200 |
Grumpy7 |
Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
|
Wed, 16 Oct 2013 04:36:30 +0200 |
Grumpy7 |
IntegrityTest size tests changed to static_asserts
|
Wed, 16 Oct 2013 03:23:03 +0200 |
Grumpy7 |
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
|
Wed, 16 Oct 2013 13:34:49 +0200 |
Nomad |
Merge
|
Wed, 16 Oct 2013 13:34:26 +0200 |
Nomad |
Lua 5.2.2 added.
|
Mon, 14 Oct 2013 08:22:12 +0200 |
Grumpy7 |
Actor::AI_FaceObject cleanup
|
Mon, 14 Oct 2013 08:00:30 +0200 |
Grumpy7 |
Actor::GetDirectionInfo some minor changes
|
Mon, 14 Oct 2013 07:40:44 +0200 |
Grumpy7 |
Actor::Explode cleaned up
|
Mon, 14 Oct 2013 07:32:04 +0200 |
Grumpy7 |
Actor::AI_RangedAttack cleaned up
|
Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
|
Mon, 14 Oct 2013 03:22:34 +0200 |
Grumpy7 |
fixing some warnings in actor.cpp
|
Mon, 14 Oct 2013 03:17:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack finishing cleanup
|
Mon, 14 Oct 2013 02:12:01 +0200 |
Grumpy7 |
Actor::AI_SpellAttack removing unnecessary temporary vars
|
Mon, 14 Oct 2013 00:58:05 +0200 |
Grumpy7 |
Actor::AI_SpellAttack moved spells into a huge case
|
Mon, 14 Oct 2013 00:46:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack label 159 removed
|
Mon, 14 Oct 2013 00:40:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack preparing to remove label 159
|
Mon, 14 Oct 2013 00:24:57 +0200 |
Grumpy7 |
Merge
|
Mon, 14 Oct 2013 00:24:28 +0200 |
Grumpy7 |
Actor::AI_SpellAttack unnesting ifs, simplifying cycles
|
Sun, 13 Oct 2013 11:44:15 +0200 |
Grumpy7 |
Actor::AI_SpellAttack, extracting common code from different mastery levels
|
Sun, 13 Oct 2013 11:17:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
|
Sun, 13 Oct 2013 10:45:48 +0200 |
Grumpy7 |
sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
|
Sun, 13 Oct 2013 08:03:14 +0200 |
Grumpy7 |
Actor::ToggleFlag, sub_448518_npc_set_item cleanup
|
Sun, 13 Oct 2013 21:13:08 +0200 |
Nomad |
Merge
|
Sun, 13 Oct 2013 21:12:57 +0200 |
Nomad |
Texture error in MainMenuWindow
|
Sun, 13 Oct 2013 23:57:11 +0600 |
Ritor1 |
m
|
Sun, 13 Oct 2013 22:53:45 +0600 |
Ritor1 |
Merge
|
Sun, 13 Oct 2013 22:53:37 +0600 |
Ritor1 |
m
|
Sun, 13 Oct 2013 07:18:03 +0200 |
Grumpy7 |
some char* cast removal + adding const_casts where appropriate
|
Sun, 13 Oct 2013 06:32:06 +0200 |
Grumpy7 |
Merge
|
Fri, 11 Oct 2013 10:12:29 +0200 |
Grumpy7 |
Merge
|
Fri, 11 Oct 2013 10:12:24 +0200 |
Grumpy7 |
zeroing number of deaths
|
Fri, 11 Oct 2013 09:20:52 +0200 |
Grumpy7 |
adding some member value zeroing to Party::Reset
|
Fri, 11 Oct 2013 09:19:40 +0200 |
Grumpy7 |
changing global char* vars to const char* vars
|
Fri, 11 Oct 2013 23:57:14 +0600 |
Ritor1 |
viewing_angle
|
Fri, 11 Oct 2013 18:55:43 +0600 |
Ritor1 |
Merge
|
Fri, 11 Oct 2013 18:55:07 +0600 |
Ritor1 |
m
|
Tue, 08 Oct 2013 15:27:57 +0600 |
Ritor1 |
Merge
|
Tue, 08 Oct 2013 15:27:43 +0600 |
Ritor1 |
m
|
Mon, 07 Oct 2013 21:57:01 +0600 |
Ritor1 |
Merge
|
Mon, 07 Oct 2013 21:56:47 +0600 |
Ritor1 |
m
|
Fri, 11 Oct 2013 10:41:12 +0200 |
Nomad |
Clicking works again
|
Fri, 11 Oct 2013 07:29:14 +0200 |
Grumpy7 |
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
|
Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
|
Fri, 11 Oct 2013 05:49:39 +0200 |
Grumpy7 |
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
|
Wed, 09 Oct 2013 09:08:15 +0200 |
Grumpy7 |
Changing arrays in class Player to std::array
|
Wed, 09 Oct 2013 08:39:49 +0200 |
Grumpy7 |
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
|
Wed, 09 Oct 2013 08:29:23 +0200 |
Grumpy7 |
adding <algorithm> to uicontrol to fix build issue with vs2008
|
Wed, 09 Oct 2013 08:09:48 +0200 |
Grumpy7 |
Merge
|
Wed, 09 Oct 2013 08:06:26 +0200 |
Grumpy7 |
Finishing Player.cpp, fixing some bugs
|
Tue, 08 Oct 2013 07:41:00 +0200 |
Grumpy7 |
dword_5B65C4 to cancelEventProcessing
|
Tue, 08 Oct 2013 07:10:00 +0200 |
Grumpy7 |
Player::SubtractVariable changing return val to void, finishing cleanup
|
Tue, 08 Oct 2013 05:46:44 +0200 |
Grumpy7 |
Player::SubtractVariable moving everything to one switch
|
Mon, 07 Oct 2013 07:56:07 +0200 |
Grumpy7 |
Player::SubtractVariable helper functions
|
Mon, 07 Oct 2013 06:37:49 +0200 |
Grumpy7 |
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
|
Tue, 08 Oct 2013 11:06:24 +0200 |
Nomad |
Merge
|
Tue, 08 Oct 2013 11:04:08 +0200 |
Nomad |
MainMenuWindow
|
Mon, 07 Oct 2013 16:13:49 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Oct 2013 16:13:32 +0600 |
Ritor1 |
m
|
Mon, 07 Oct 2013 16:06:14 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Oct 2013 16:06:08 +0600 |
Ritor1 |
m
|
Mon, 07 Oct 2013 15:20:41 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Oct 2013 15:20:32 +0600 |
Ritor1 |
original DrawSkyD3D() fix
|
Mon, 07 Oct 2013 09:31:32 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Oct 2013 09:31:18 +0600 |
Ritor1 |
m
|
Mon, 07 Oct 2013 13:08:53 +0200 |
Nomad |
.
|
Mon, 07 Oct 2013 13:00:53 +0200 |
Nomad |
WinXP fix
|
Mon, 07 Oct 2013 11:59:51 +0200 |
Nomad |
oops
|
Mon, 07 Oct 2013 11:55:35 +0200 |
Nomad |
Merge
|
Mon, 07 Oct 2013 11:52:33 +0200 |
Nomad |
HWND -> class OSWindow
|
Sun, 06 Oct 2013 22:48:14 +0600 |
Ritor1 |
m
|
Sun, 06 Oct 2013 22:45:11 +0600 |
Ritor1 |
Merge
|
Sun, 06 Oct 2013 22:45:00 +0600 |
Ritor1 |
GetSpellColor, DrawSkyD3D()(continue)
|
Fri, 04 Oct 2013 20:25:02 +0600 |
Ritor1 |
Merge
|
Fri, 04 Oct 2013 20:24:49 +0600 |
Ritor1 |
m
|
Wed, 02 Oct 2013 18:27:48 +0600 |
Ritor1 |
Merge
|
Wed, 02 Oct 2013 18:27:27 +0600 |
Ritor1 |
m
|
Sun, 06 Oct 2013 09:21:09 +0200 |
Grumpy7 |
Merge
|
Sun, 06 Oct 2013 09:19:12 +0200 |
Grumpy7 |
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
|
Thu, 03 Oct 2013 09:35:51 +0200 |
Grumpy7 |
Player::AddVariable moving everything to a switch, cleaning up, finishing
|
Thu, 03 Oct 2013 08:53:25 +0200 |
Grumpy7 |
Player::AddVariable adding helper functions
|
Thu, 03 Oct 2013 08:32:59 +0200 |
Grumpy7 |
Player::AddVariable value capping done with calls to min, setplayerbuffanim and playsound contition variables removed
|
Thu, 03 Oct 2013 08:06:29 +0200 |
Grumpy7 |
Player::AddVariable majority of labels
|
Thu, 03 Oct 2013 07:35:20 +0200 |
Grumpy7 |
Player::AddVariable starting refactoring
|
Fri, 04 Oct 2013 17:30:47 +0600 |
Ritor1 |
DrawBuildingsD3D cleared
|
Thu, 03 Oct 2013 18:09:21 +0600 |
Ritor1 |
m
|
Thu, 03 Oct 2013 18:08:18 +0600 |
Ritor1 |
Слияние
|
Thu, 03 Oct 2013 18:07:55 +0600 |
Ritor1 |
BuildingVerticesClipping
|
Thu, 03 Oct 2013 06:38:20 +0200 |
Grumpy7 |
Player.cpp cosmetics
|
Thu, 03 Oct 2013 05:56:52 +0200 |
Grumpy7 |
Player::SetVariable finishing cleanup
|
Thu, 03 Oct 2013 05:30:03 +0200 |
Grumpy7 |
Merge
|
Thu, 03 Oct 2013 05:27:54 +0200 |
Grumpy7 |
Player::SetVariable moved most of the conditions into a switch
|
Wed, 02 Oct 2013 08:51:43 +0200 |
Grumpy7 |
Player::SetVariable helper function for award sound
|
Wed, 02 Oct 2013 07:42:43 +0200 |
Grumpy7 |
Player::SetVariable SetPlayerBuffAnim and pAudioPlayer->PlaySound(SOUND_20001,...) condition vars removal
|
Wed, 02 Oct 2013 07:03:23 +0200 |
Grumpy7 |
Player::SetVariable trivial variable substitution
|
Wed, 02 Oct 2013 05:47:30 +0200 |
Grumpy7 |
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
|
Tue, 01 Oct 2013 09:51:33 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_124
|
Tue, 01 Oct 2013 09:49:16 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_111
|
Tue, 01 Oct 2013 09:47:57 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_112
|
Tue, 01 Oct 2013 09:45:32 +0200 |
Grumpy7 |
Player::SetVariable restoring and fixing LABEL_51
|
Tue, 01 Oct 2013 07:36:27 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_168
|
Tue, 01 Oct 2013 07:35:15 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_169
|
Tue, 01 Oct 2013 07:33:52 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_170
|
Tue, 01 Oct 2013 07:32:15 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_172
|
Tue, 01 Oct 2013 07:30:46 +0200 |
Grumpy7 |
Player::SetVariable removing label_84
|
Tue, 01 Oct 2013 07:29:30 +0200 |
Grumpy7 |
Player::SetVariable restarting function refatcoring
|
Wed, 02 Oct 2013 17:11:15 +0600 |
Ritor1 |
new_draw_object_dist
|
Tue, 01 Oct 2013 10:44:02 +0600 |
Ritor1 |
Слияние
|
Tue, 01 Oct 2013 10:43:46 +0600 |
Ritor1 |
m
|
Tue, 01 Oct 2013 09:33:38 +0600 |
Ritor1 |
Слияние
|
Tue, 01 Oct 2013 09:33:29 +0600 |
Ritor1 |
m
|
Tue, 01 Oct 2013 06:19:58 +0200 |
Grumpy7 |
Merge
|
Tue, 01 Oct 2013 06:17:32 +0200 |
Grumpy7 |
fixing some itemarray zero accesses
|
Mon, 30 Sep 2013 23:38:28 +0600 |
Ritor1 |
DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
|
Mon, 30 Sep 2013 18:25:14 +0600 |
Ritor1 |
UITransition.cpp cleared
|
Mon, 30 Sep 2013 18:06:01 +0600 |
Ritor1 |
Merge
|
Mon, 30 Sep 2013 18:05:50 +0600 |
Ritor1 |
m
|
Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
|
Mon, 30 Sep 2013 11:41:55 +0600 |
Ritor1 |
Слияние
|
Mon, 30 Sep 2013 11:41:36 +0600 |
Ritor1 |
MagicShop cleared
|
Mon, 30 Sep 2013 09:30:42 +0600 |
Ritor1 |
Слияние
|
Mon, 30 Sep 2013 09:30:31 +0600 |
Ritor1 |
m
|
Mon, 30 Sep 2013 06:09:29 +0200 |
Grumpy7 |
Finishing member struct renaming
|
Mon, 30 Sep 2013 05:59:06 +0200 |
Grumpy7 |
Merge
|
Mon, 30 Sep 2013 05:48:32 +0200 |
Grumpy7 |
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
|
Sun, 29 Sep 2013 21:32:47 +0600 |
Ritor1 |
AlchemistDialog() cleared
|
Fri, 27 Sep 2013 18:58:48 +0600 |
Ritor1 |
Merge
|
Fri, 27 Sep 2013 18:58:25 +0600 |
Ritor1 |
m
|
Thu, 26 Sep 2013 23:42:25 +0600 |
Ritor1 |
Merge
|
Thu, 26 Sep 2013 23:42:06 +0600 |
Ritor1 |
fixing
|
Fri, 27 Sep 2013 17:33:05 +0600 |
Ritor1 |
ArmorShop cleaning(continue)
|
Fri, 27 Sep 2013 15:19:46 +0600 |
Ritor1 |
Слияние
|
Fri, 27 Sep 2013 15:19:32 +0600 |
Ritor1 |
WeaponShop cleared
|
Fri, 27 Sep 2013 10:08:01 +0200 |
Grumpy7 |
added small renaming note
|
Fri, 27 Sep 2013 10:05:25 +0200 |
Grumpy7 |
Merge
|
Fri, 27 Sep 2013 10:04:45 +0200 |
Grumpy7 |
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
|
Thu, 26 Sep 2013 17:39:39 +0600 |
Ritor1 |
Draw SaveLoadWindow
|
Thu, 26 Sep 2013 14:17:34 +0600 |
Ritor1 |
Слияние
|
Thu, 26 Sep 2013 14:17:25 +0600 |
Ritor1 |
alchemy fix
|
Thu, 26 Sep 2013 08:09:05 +0200 |
Grumpy7 |
Merge
|
Thu, 26 Sep 2013 08:07:50 +0200 |
Grumpy7 |
Player::CompareVariable cleanup first round
|
Wed, 25 Sep 2013 17:31:39 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 17:29:14 +0600 |
Ritor1 |
pop-up window in character(paperdill) window, alchemy
|
Wed, 25 Sep 2013 12:54:34 +0600 |
Ritor1 |
Слияние
|
Wed, 25 Sep 2013 12:54:27 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 12:22:38 +0600 |
Ritor1 |
Слияние
|
Wed, 25 Sep 2013 12:22:32 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 11:13:16 +0600 |
Ritor1 |
Слияние
|
Wed, 25 Sep 2013 11:13:08 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 11:12:49 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 09:03:56 +0600 |
Ritor1 |
Слияние
|
Wed, 25 Sep 2013 08:59:01 +0600 |
Ritor1 |
m
|
Tue, 24 Sep 2013 09:44:03 +0600 |
Ritor1 |
Слияние
|
Tue, 24 Sep 2013 09:43:58 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 08:39:03 +0200 |
Grumpy7 |
fixing bugs introduced by me :)
|
Wed, 25 Sep 2013 08:13:09 +0200 |
Grumpy7 |
fixing itemequiptype instead of playerskilltype
|
Wed, 25 Sep 2013 07:11:43 +0200 |
Grumpy7 |
Merge
|
Wed, 25 Sep 2013 07:11:16 +0200 |
Grumpy7 |
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
|
Tue, 24 Sep 2013 23:40:33 +0600 |
Ritor1 |
UIRest cleared
|
Tue, 24 Sep 2013 23:18:57 +0600 |
Ritor1 |
Merge
|
Tue, 24 Sep 2013 23:18:38 +0600 |
Ritor1 |
RestUI_Draw()
|
Tue, 24 Sep 2013 07:32:24 +0200 |
Grumpy7 |
Merge
|
Tue, 24 Sep 2013 07:29:55 +0200 |
Grumpy7 |
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
|
Mon, 23 Sep 2013 07:07:06 +0200 |
Grumpy7 |
Moving NZIArray to a separate class, fixing a few inventory bugs
|
Mon, 23 Sep 2013 23:00:07 +0200 |
Nomad |
Merge
|
Mon, 23 Sep 2013 22:58:32 +0200 |
Nomad |
Fixed window shrink due to menu
|
Mon, 23 Sep 2013 17:33:12 +0600 |
Ritor1 |
MonsterPopup
|
Mon, 23 Sep 2013 09:34:23 +0600 |
Ritor1 |
Слияние
|
Mon, 23 Sep 2013 09:33:13 +0600 |
Ritor1 |
m
|
Sun, 22 Sep 2013 19:48:02 +0200 |
Grumpy7 |
fixing paperdoll bug
|
Sun, 22 Sep 2013 18:10:35 +0200 |
Grumpy7 |
Merge
|
Sun, 22 Sep 2013 18:09:44 +0200 |
Grumpy7 |
adding comments
|
Sun, 22 Sep 2013 20:38:24 +0600 |
Ritor1 |
MonsterPopup_Draw
|
Sun, 22 Sep 2013 16:45:46 +0600 |
Ritor1 |
Merge
|
Sun, 22 Sep 2013 16:45:25 +0600 |
Ritor1 |
m
|
Sun, 22 Sep 2013 10:51:08 +0200 |
Grumpy7 |
Merge
|
Sun, 22 Sep 2013 10:44:42 +0200 |
Grumpy7 |
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
|
Sun, 22 Sep 2013 10:04:33 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
|
Sun, 22 Sep 2013 10:04:00 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
|
Sun, 22 Sep 2013 09:36:38 +0200 |
Grumpy7 |
Player::_48DCF6 cycle and unused var cleanup
|
Sun, 22 Sep 2013 08:37:41 +0200 |
Grumpy7 |
Player::_48DCF6 substituted unnecessary vars by their values
|
Sun, 22 Sep 2013 07:57:16 +0200 |
Grumpy7 |
Player::_48DCF6 label removal
|
Sun, 22 Sep 2013 07:34:02 +0200 |
Grumpy7 |
Player::_48DCF6 fixing use of uninitialized vars
|
Sun, 22 Sep 2013 04:31:34 +0200 |
Grumpy7 |
Player::StealFromActor finishing cleanup
|
Sun, 22 Sep 2013 03:12:11 +0200 |
Grumpy7 |
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
|
Sat, 21 Sep 2013 18:48:10 +0200 |
Grumpy7 |
Player::StealFromShop finishing cleanup
|
Sat, 21 Sep 2013 12:38:43 +0200 |
Grumpy7 |
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
|
Fri, 20 Sep 2013 10:51:42 +0200 |
Grumpy7 |
Fixing a few warnings in Players.cpp
|
Fri, 20 Sep 2013 10:34:07 +0200 |
Grumpy7 |
moving OnInventoryLeftClick to Player::
|
Fri, 20 Sep 2013 10:23:54 +0200 |
Grumpy7 |
OnInventoryLeftClick cleanup
|
Thu, 19 Sep 2013 08:26:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster reducing variable scope
|
Fri, 20 Sep 2013 14:55:53 +0200 |
Nomad |
Merge
|
Fri, 20 Sep 2013 14:45:44 +0200 |
Nomad |
Cosmetics
|
Fri, 20 Sep 2013 17:31:37 +0600 |
Ritor1 |
DrawPopupWindow
|
Fri, 20 Sep 2013 14:31:42 +0600 |
Ritor1 |
PlayerCreationUI_Draw()
|
Thu, 19 Sep 2013 17:58:56 +0600 |
Ritor1 |
GameMenuUI_DrawKeyBindings() and GameMenuUI_DrawVideoOptions() cleared
|
Thu, 19 Sep 2013 16:45:21 +0600 |
Ritor1 |
MainMenuUI_Credits_Loop() and CreditsTextureScroll
|
Thu, 19 Sep 2013 09:29:30 +0600 |
Ritor1 |
Слияние
|
Thu, 19 Sep 2013 09:29:04 +0600 |
Ritor1 |
m
|
Wed, 18 Sep 2013 20:36:18 +0600 |
Ritor1 |
GameUI_DrawDialogue()
|
Wed, 18 Sep 2013 20:04:49 +0600 |
Ritor1 |
Merge
|
Wed, 18 Sep 2013 20:04:30 +0600 |
Ritor1 |
m
|
Tue, 17 Sep 2013 22:55:48 +0600 |
Ritor1 |
Merge
|
Tue, 17 Sep 2013 22:55:34 +0600 |
Ritor1 |
m
|
Wed, 18 Sep 2013 17:23:54 +0600 |
Ritor1 |
MainMenuUI_Credits_Loop() cleaning(continue)
|
Wed, 18 Sep 2013 16:20:15 +0600 |
Ritor1 |
MainMenuUI_Create() cleared
|
Wed, 18 Sep 2013 14:53:59 +0600 |
Ritor1 |
m
|
Wed, 18 Sep 2013 14:30:23 +0600 |
Ritor1 |
Слияние
|
Wed, 18 Sep 2013 14:29:52 +0600 |
Ritor1 |
m
|
Wed, 18 Sep 2013 14:20:00 +0600 |
Ritor1 |
Слияние
|
Wed, 18 Sep 2013 14:19:37 +0600 |
Ritor1 |
NPCTopics
|
Wed, 18 Sep 2013 11:24:03 +0200 |
Nomad |
Merge
|
Wed, 18 Sep 2013 11:23:41 +0200 |
Nomad |
.
|
Wed, 18 Sep 2013 10:23:47 +0200 |
Grumpy7 |
Merge
|
Wed, 18 Sep 2013 10:22:16 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 3
|
Wed, 18 Sep 2013 09:06:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 2
|
Wed, 18 Sep 2013 11:13:38 +0200 |
Nomad |
Window Resize (change arguments to MM7_Initialize)
|
Wed, 18 Sep 2013 11:05:06 +0600 |
Ritor1 |
Слияние
|
Wed, 18 Sep 2013 11:04:47 +0600 |
Ritor1 |
NPCGreetings
|
Wed, 18 Sep 2013 09:21:38 +0600 |
Ritor1 |
Слияние
|
Wed, 18 Sep 2013 09:21:32 +0600 |
Ritor1 |
m
|
Wed, 18 Sep 2013 06:32:15 +0200 |
Grumpy7 |
Merge
|
Wed, 18 Sep 2013 06:30:53 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup
|
Tue, 17 Sep 2013 07:30:41 +0200 |
Grumpy7 |
DamagePlayerFromMonster starting cleanup
|
Sun, 15 Sep 2013 03:08:12 +0200 |
Grumpy7 |
_43ED6F_check_party_races to IsDwarfPresentInParty
|
Tue, 17 Sep 2013 23:10:07 +0200 |
Nomad |
Merge
|
Tue, 17 Sep 2013 22:10:06 +0200 |
Nomad |
Scavenger Hunt dialogue crash fix.
|
Tue, 17 Sep 2013 21:41:39 +0200 |
Nomad |
Fixed Celestia sky a bit.
|
Tue, 17 Sep 2013 19:24:23 +0100 |
zipi |
fixpoint functions renaming
|
Tue, 17 Sep 2013 20:15:56 +0200 |
Nomad |
More camera unifications.
|
Tue, 17 Sep 2013 18:39:32 +0200 |
Nomad |
Excess wrapper (IndoorLocation_drawstru) removed.
|
Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
|
Tue, 17 Sep 2013 15:40:36 +0200 |
Nomad |
Merge
|
Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
|
Tue, 17 Sep 2013 14:10:41 +0200 |
Nomad |
class OutdoorCamera -> ODMRenderParams
|
Tue, 17 Sep 2013 17:34:31 +0600 |
Ritor1 |
SimpleHouseDialog cleaning(continue)
|
Tue, 17 Sep 2013 16:30:43 +0600 |
Ritor1 |
Слияние
|
Tue, 17 Sep 2013 16:30:36 +0600 |
Ritor1 |
m
|
Tue, 17 Sep 2013 12:40:37 +0200 |
Nomad |
Merge
|
Tue, 17 Sep 2013 12:37:07 +0200 |
Nomad |
Out of bounds (id 65536) texture fixed.
|
Tue, 10 Sep 2013 21:17:00 +0200 |
Nomad |
operator new() -> malloc
|
Tue, 17 Sep 2013 13:20:58 +0600 |
Ritor1 |
TavernDialog cleared
|
Mon, 16 Sep 2013 09:37:30 +0600 |
Ritor1 |
Слияние
|
Mon, 16 Sep 2013 09:37:08 +0600 |
Ritor1 |
m
|
Fri, 13 Sep 2013 10:10:53 +0600 |
Ritor1 |
Слияние
|
Fri, 13 Sep 2013 10:10:44 +0600 |
Ritor1 |
m
|
Mon, 16 Sep 2013 01:14:17 +0600 |
Ritor1 |
TrainingDialog cleaning(continue)
|
Sun, 15 Sep 2013 19:19:43 +0600 |
Ritor1 |
TampleDialog() cleaning
|
Sun, 15 Sep 2013 19:12:41 +0600 |
Ritor1 |
Merge
|
Sun, 15 Sep 2013 19:12:34 +0600 |
Ritor1 |
m
|
Sun, 15 Sep 2013 02:21:26 +0200 |
Grumpy7 |
Merge
|
Sun, 15 Sep 2013 02:20:06 +0200 |
Grumpy7 |
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
|
Sat, 14 Sep 2013 19:09:44 +0200 |
Grumpy7 |
Player::EquipBody cleaned up
|
Sat, 14 Sep 2013 07:21:56 +0200 |
Grumpy7 |
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
|
Sat, 14 Sep 2013 06:56:05 +0200 |
Grumpy7 |
Player::GetRace cleaned up + removed a few unused vars
|
Sat, 14 Sep 2013 22:43:45 +0100 |
zipi |
mul <> sub0 difference
|
Sat, 14 Sep 2013 22:02:56 +0100 |
zipi |
AI visibility issue temporarily fixed
|
Sun, 15 Sep 2013 00:46:00 +0600 |
Ritor1 |
m
|
Sun, 15 Sep 2013 00:41:51 +0600 |
Ritor1 |
Слияние
|
Sun, 15 Sep 2013 00:41:34 +0600 |
Ritor1 |
TampleDialog(cleaning continue)
|
Sat, 14 Sep 2013 10:28:23 +0600 |
Ritor1 |
Слияние
|
Sat, 14 Sep 2013 10:28:13 +0600 |
Ritor1 |
m
|
Thu, 12 Sep 2013 11:55:16 +0600 |
Ritor1 |
Слияние
|
Thu, 12 Sep 2013 11:55:04 +0600 |
Ritor1 |
JailDialog
|
Wed, 11 Sep 2013 00:16:58 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Sep 2013 00:16:49 +0600 |
Ritor1 |
m
|
Sat, 14 Sep 2013 06:46:12 +0200 |
Grumpy7 |
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
|
Sat, 14 Sep 2013 06:04:18 +0200 |
Grumpy7 |
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
|
Thu, 12 Sep 2013 09:58:07 +0200 |
Grumpy7 |
Merge
|
Thu, 12 Sep 2013 09:55:20 +0200 |
Grumpy7 |
Merge
|
Thu, 12 Sep 2013 09:53:41 +0200 |
Grumpy7 |
started extracting enchantment effects to a helper class
|
Wed, 11 Sep 2013 04:27:36 +0200 |
Grumpy7 |
stru350::sub_451007_scale_image_bicubic - fixing a memory access bug
|
Tue, 10 Sep 2013 08:31:04 +0200 |
Grumpy7 |
Player::GetItemsBonus removed majority of labels
|
Tue, 10 Sep 2013 04:16:54 +0200 |
Grumpy7 |
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
|
Tue, 10 Sep 2013 04:08:15 +0200 |
Grumpy7 |
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
|
Tue, 10 Sep 2013 03:25:28 +0200 |
Grumpy7 |
Merge
|
Tue, 10 Sep 2013 03:25:15 +0200 |
Grumpy7 |
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
|
Sun, 08 Sep 2013 08:10:09 +0200 |
Grumpy7 |
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
|
Sun, 08 Sep 2013 08:01:05 +0200 |
Grumpy7 |
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
|
Wed, 11 Sep 2013 18:01:30 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Sep 2013 18:01:16 +0600 |
Ritor1 |
Boat dialogue
|
Wed, 11 Sep 2013 09:39:09 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Sep 2013 09:23:41 +0600 |
Ritor1 |
m
|
Mon, 09 Sep 2013 09:13:40 +0600 |
Ritor1 |
Слияние
|
Mon, 09 Sep 2013 09:13:23 +0600 |
Ritor1 |
m
|
Wed, 11 Sep 2013 13:53:05 +0200 |
yoctozepto |
Replace minor Windows constants.
|
Tue, 10 Sep 2013 21:08:43 +0200 |
Nomad |
Merge
|
Tue, 10 Sep 2013 21:08:06 +0200 |
Nomad |
Merge
|
Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
|
Wed, 11 Sep 2013 00:11:18 +0600 |
Ritor1 |
_4B3FE5_training_dialogue
|
Tue, 10 Sep 2013 23:45:55 +0600 |
Ritor1 |
Слияние
|
Tue, 10 Sep 2013 23:42:03 +0600 |
Ritor1 |
m
|
Tue, 10 Sep 2013 19:34:00 +0300 |
Beri Levi berilevi |
merge
|
Tue, 10 Sep 2013 19:33:21 +0300 |
Beri Levi berilevi |
workaround for crash on startup
|
Tue, 10 Sep 2013 18:43:52 +0200 |
Nomad |
OnInventoryItemRightClick logic restored
|
Tue, 10 Sep 2013 12:54:07 +0200 |
Nomad |
More OnInventoryItemRightClick (not finished)
|
Mon, 09 Sep 2013 20:09:01 +0200 |
Nomad |
OnInventoryItemRightClick
|
Mon, 09 Sep 2013 17:17:53 +0200 |
Nomad |
Here and there cleanings.
|
Sun, 08 Sep 2013 19:16:37 +0600 |
Ritor1 |
BankDialog() cleaned
|
Sun, 08 Sep 2013 17:07:58 +0600 |
Ritor1 |
Слияние
|
Sun, 08 Sep 2013 17:07:47 +0600 |
Ritor1 |
m
|
Mon, 02 Sep 2013 18:49:26 +0600 |
Ritor1 |
Слияние
|
Mon, 02 Sep 2013 18:49:18 +0600 |
Ritor1 |
m
|
Sun, 08 Sep 2013 07:28:20 +0200 |
Grumpy7 |
Fixing compiler warnings
|
Sun, 08 Sep 2013 05:22:33 +0200 |
Grumpy7 |
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
|
Sun, 08 Sep 2013 04:11:10 +0200 |
Grumpy7 |
undoing 1481
|
Sun, 08 Sep 2013 04:10:22 +0200 |
Grumpy7 |
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
|
Sun, 08 Sep 2013 03:27:10 +0200 |
Grumpy7 |
fixing compilation error
|
Sun, 08 Sep 2013 02:41:10 +0200 |
Grumpy7 |
splitting Player::WearsItem into two functions
|
Sun, 08 Sep 2013 01:23:37 +0200 |
Grumpy7 |
Merge
|
Sun, 08 Sep 2013 01:17:33 +0200 |
Grumpy7 |
Player::IsUnarmed fixing condition
|
Sun, 08 Sep 2013 01:03:04 +0200 |
Grumpy7 |
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
|
Sun, 08 Sep 2013 00:35:03 +0200 |
Grumpy7 |
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
|
Sat, 07 Sep 2013 23:06:13 +0200 |
Grumpy7 |
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
|
Sat, 07 Sep 2013 22:46:18 +0200 |
Nomad |
Merge
|
Sat, 07 Sep 2013 22:38:53 +0200 |
Nomad |
Some more cleaning
|
Sat, 07 Sep 2013 21:17:47 +0200 |
Grumpy7 |
Minor assert fixes in players.cpp
|
Sat, 07 Sep 2013 21:14:48 +0200 |
Grumpy7 |
Merge
|
Sat, 07 Sep 2013 21:00:02 +0200 |
Grumpy7 |
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
|
Sat, 07 Sep 2013 10:49:42 +0200 |
Grumpy7 |
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
|
Sat, 07 Sep 2013 10:04:37 +0200 |
Grumpy7 |
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
|
Sat, 07 Sep 2013 09:45:09 +0200 |
Grumpy7 |
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
|
Sat, 07 Sep 2013 09:16:55 +0200 |
Grumpy7 |
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
|
Sat, 07 Sep 2013 08:17:49 +0200 |
Grumpy7 |
added a few artifacts to enum ITEM_TYPE
|
Sat, 07 Sep 2013 06:51:56 +0200 |
Grumpy7 |
Player::GetRangedDamageString fix + some small chnages
|
Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
|
Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
|
Sat, 07 Sep 2013 15:20:57 +0200 |
Nomad |
stru149
|
Sat, 07 Sep 2013 13:26:15 +0200 |
Nomad |
Merge2
|
Sat, 07 Sep 2013 13:03:18 +0200 |
Nomad |
Merge
|
Sat, 07 Sep 2013 12:51:06 +0200 |
Nomad |
mm8 icons
|
Sat, 07 Sep 2013 05:23:16 +0200 |
Grumpy7 |
Merge
|
Sat, 07 Sep 2013 05:18:32 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
|
Sat, 07 Sep 2013 05:06:15 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, minor edits
|
Sat, 07 Sep 2013 05:01:12 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
|
Sat, 07 Sep 2013 04:15:06 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, undoing part of previous changeset to better track file modifications
|
Sat, 07 Sep 2013 04:13:22 +0200 |
Grumpy7 |
Player::GetSkillBonus continuing cleanup
|
Sat, 07 Sep 2013 02:42:54 +0200 |
Grumpy7 |
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
|
Fri, 06 Sep 2013 03:36:08 +0200 |
Grumpy7 |
Player::GetSkillBonus fixing indentation
|
Fri, 06 Sep 2013 16:32:08 +0200 |
yoctozepto |
Fix and clean aWinProc and related
|
Fri, 06 Sep 2013 16:43:54 +0600 |
Ritor1 |
m
|
Fri, 06 Sep 2013 16:42:32 +0600 |
Ritor1 |
Слияние
|
Fri, 06 Sep 2013 16:42:23 +0600 |
Ritor1 |
bountyHunting fix
|
Fri, 06 Sep 2013 09:29:17 +0200 |
yoctozepto |
Fix Vec3<T>::Normalize_float().
|
Fri, 06 Sep 2013 09:29:12 +0200 |
yoctozepto |
Clean Math.
|
Thu, 05 Sep 2013 18:05:50 +0600 |
Ritor1 |
UIHouses.cpp cleaning(continue)
|
Thu, 05 Sep 2013 13:31:15 +0600 |
Ritor1 |
Слияние
|
Thu, 05 Sep 2013 13:12:53 +0600 |
Ritor1 |
m
|
Thu, 05 Sep 2013 13:12:30 +0600 |
Ritor1 |
interaction_distance_limit for 3DModel in DrawStatusText
|
Wed, 04 Sep 2013 20:30:49 +0200 |
yoctozepto |
Style :-)
|
Wed, 04 Sep 2013 20:30:05 +0200 |
yoctozepto |
Oopsie :-)
|
Wed, 04 Sep 2013 20:24:16 +0200 |
yoctozepto |
Fixed #62
|
Wed, 04 Sep 2013 16:00:15 +0200 |
yoctozepto |
Clean CastSpellInfo. (2)
|
Wed, 04 Sep 2013 15:27:01 +0200 |
yoctozepto |
Fix size of byte_5111F6, it must include unk_511206 (as byte).
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Wed, 04 Sep 2013 14:34:59 +0200 |
yoctozepto |
Clean CastSpellInfo. (1)
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Tue, 03 Sep 2013 21:23:39 +0200 |
yoctozepto |
Fix assertion error when exiting Harmondale's castle. Possibly original bug.
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Tue, 03 Sep 2013 15:29:09 +0200 |
yoctozepto |
Clean :-)
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Tue, 03 Sep 2013 15:09:07 +0200 |
yoctozepto |
Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
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Mon, 02 Sep 2013 22:08:21 +0200 |
yoctozepto |
Clean and decouple. (2)
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Mon, 02 Sep 2013 15:23:09 +0200 |
yoctozepto |
Clean and decouple. (1)
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Mon, 02 Sep 2013 17:39:31 +0600 |
Ritor1 |
m
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Mon, 02 Sep 2013 17:34:03 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 17:33:56 +0600 |
Ritor1 |
m
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Mon, 02 Sep 2013 17:31:12 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 17:30:50 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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Mon, 02 Sep 2013 12:03:40 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 12:03:25 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) wizard_eye
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Mon, 02 Sep 2013 12:46:32 +0200 |
yoctozepto |
Cleanup of VectorTypes.
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Mon, 02 Sep 2013 08:38:41 +0200 |
yoctozepto |
Fix types.
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Sun, 01 Sep 2013 19:39:05 +0200 |
yoctozepto |
Cleanup of LevelDecoration. (3)
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Sun, 01 Sep 2013 17:41:00 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue)
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Sun, 01 Sep 2013 17:36:29 +0600 |
Ritor1 |
m
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Sun, 01 Sep 2013 17:14:50 +0600 |
Ritor1 |
Слияние
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Sun, 01 Sep 2013 17:14:42 +0600 |
Ritor1 |
m
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Sun, 01 Sep 2013 17:10:55 +0600 |
Ritor1 |
Слияние
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Sun, 01 Sep 2013 17:10:29 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue)
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Sun, 01 Sep 2013 11:57:07 +0200 |
yoctozepto |
Cleanup of LevelDecoration. (2)
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Sun, 01 Sep 2013 11:53:41 +0200 |
yoctozepto |
Modify PARTY_QUEST_BITS
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Fri, 30 Aug 2013 22:23:54 +0100 |
zipi |
player detection partly working
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Fri, 30 Aug 2013 21:59:09 +0200 |
yoctozepto |
Fix typos in comments.
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Fri, 30 Aug 2013 21:53:17 +0200 |
yoctozepto |
Rename LevelDecoration::_47A825 to LevelDecoration::IsObeliskChestActive().
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Thu, 29 Aug 2013 22:36:48 +0200 |
yoctozepto |
Fix indentation.
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