Mercurial > mm7
changeset 2411:4106678916e1
added RenderStruct.h for VS 2012
author | Ritor1 |
---|---|
date | Tue, 15 Jul 2014 20:21:08 +0600 |
parents | 2d3c3d1dff0c |
children | e7a551f458e1 e2d352b3a0a5 |
files | Build/Visual Studio 2012/World of Might and Magic.vcxproj Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters |
diffstat | 2 files changed, 2 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj Tue Jul 15 15:44:45 2014 +0600 +++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj Tue Jul 15 20:21:08 2014 +0600 @@ -461,6 +461,7 @@ <ClInclude Include="..\..\Random.h" /> <ClInclude Include="..\..\Registry.h" /> <ClInclude Include="..\..\Render.h" /> + <ClInclude Include="..\..\RenderStruct.h" /> <ClInclude Include="..\..\SaveLoad.h" /> <ClInclude Include="..\..\Spells.h" /> <ClInclude Include="..\..\SpriteObject.h" />
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters Tue Jul 15 15:44:45 2014 +0600 +++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters Tue Jul 15 20:21:08 2014 +0600 @@ -970,6 +970,7 @@ </ClInclude> <ClInclude Include="..\..\MapsLongTimer.h" /> <ClInclude Include="..\..\DirectX11.h" /> + <ClInclude Include="..\..\RenderStruct.h" /> </ItemGroup> <ItemGroup> <None Include="..\..\Player.swig" />