changeset 2411:4106678916e1

added RenderStruct.h for VS 2012
author Ritor1
date Tue, 15 Jul 2014 20:21:08 +0600
parents 2d3c3d1dff0c
children e7a551f458e1 e2d352b3a0a5
files Build/Visual Studio 2012/World of Might and Magic.vcxproj Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters
diffstat 2 files changed, 2 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj	Tue Jul 15 15:44:45 2014 +0600
+++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj	Tue Jul 15 20:21:08 2014 +0600
@@ -461,6 +461,7 @@
     <ClInclude Include="..\..\Random.h" />
     <ClInclude Include="..\..\Registry.h" />
     <ClInclude Include="..\..\Render.h" />
+    <ClInclude Include="..\..\RenderStruct.h" />
     <ClInclude Include="..\..\SaveLoad.h" />
     <ClInclude Include="..\..\Spells.h" />
     <ClInclude Include="..\..\SpriteObject.h" />
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters	Tue Jul 15 15:44:45 2014 +0600
+++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters	Tue Jul 15 20:21:08 2014 +0600
@@ -970,6 +970,7 @@
     </ClInclude>
     <ClInclude Include="..\..\MapsLongTimer.h" />
     <ClInclude Include="..\..\DirectX11.h" />
+    <ClInclude Include="..\..\RenderStruct.h" />
   </ItemGroup>
   <ItemGroup>
     <None Include="..\..\Player.swig" />