changeset 1756:dc5d8edf629a

Merge
author Ritor1
date Mon, 30 Sep 2013 18:06:01 +0600
parents 77abbabd2a04 (current diff) 421c29d4ab3e (diff)
children 11f5c0ac170a
files UI/UITransition.cpp
diffstat 18 files changed, 422 insertions(+), 696 deletions(-) [+]
line wrap: on
line diff
--- a/AudioPlayer.h	Mon Sep 30 18:05:50 2013 +0600
+++ b/AudioPlayer.h	Mon Sep 30 18:06:01 2013 +0600
@@ -77,7 +77,8 @@
   SOUND_EnteringAHouse = 0x6,
   SOUND_7 = 7,
   SOUND_8 = 0x8,
-  SOUND_27 = 0x1B,
+  SOUND_24 = 24,
+  SOUND_error = 27,
   SOUND_64 = 64,
   SOUND_Button = 66,
   SOUND_67 = 67,
--- a/Events.h	Mon Sep 30 18:05:50 2013 +0600
+++ b/Events.h	Mon Sep 30 18:06:01 2013 +0600
@@ -285,6 +285,8 @@
   VAR_Counter8 = 0xFC,
   VAR_Counter9 = 0xFD,
   VAR_Counter10 = 0xFE,
+  VAR_UnknownTimeEvent0 = 0xFF,
+  VAR_UnknownTimeEvent19 = 0x112,
   VAR_ReputationInCurrentLocation = 0x113,
   VAR_History_0 = 0x114,
   VAR_History_28 = 0x130,
--- a/GUIWindow.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/GUIWindow.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -621,11 +621,11 @@
       {
         for ( int i = books_primary_item_per_page; i < books_primary_item_per_page + 31; i++ )
         {
-          if ( pParty->field_3C.field_4F0[2 * i] > 0 )
+          if ( pParty->PartyTimes.HistoryEventTimes[i] > 0 )
           {
             if ( pStorylineText->StoreLine[i + 1].pText )
             {
-              pString = BuildDialogueString(pStorylineText->StoreLine[i + 1].pText, uActiveCharacter - 1, 0, 0, 0, (__int64 *)&pParty->field_3C.field_4F0[2 * i]);
+              pString = BuildDialogueString(pStorylineText->StoreLine[i + 1].pText, uActiveCharacter - 1, 0, 0, 0, &pParty->PartyTimes.HistoryEventTimes[i]);
               pTextHeight = pAutonoteFont->CalcTextHeight(pString, &journal_window, 1, 0);
               page_count = ((pTextHeight - (pAutonoteFont->uFontHeight - 3)) / (signed int)journal_window.uFrameHeight) + 1;
               memset32((char *)&achieved_awards[num_achieved_awards] , i + 1, page_count);
@@ -1940,11 +1940,11 @@
           continue;
         if ( window_SpeakInHouse->par1C >= 53 )
           continue;
-        if ( pParty->field_3C._shop_ban_times[window_SpeakInHouse->par1C] <=pParty->uTimePlayed )
+        if ( pParty->PartyTimes._shop_ban_times[window_SpeakInHouse->par1C] <=pParty->uTimePlayed )
         {
           if ( window_SpeakInHouse->par1C < 53 )
           {
-            pParty->field_3C._shop_ban_times[window_SpeakInHouse->par1C] = 0;
+            pParty->PartyTimes._shop_ban_times[window_SpeakInHouse->par1C] = 0;
           }
           continue;
         }
--- a/Party.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/Party.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -826,7 +826,7 @@
   _449B7E_toggle_bit(_quest_bits, PARTY_QUEST_EMERALD_LUTE_ACTIVE, 1);
   _449B7E_toggle_bit(_quest_bits, PARTY_QUEST_EMERALD_HAT_ACTIVE, 1);
 
-  memset(field_3C._shop_ban_times,0,53*sizeof(__int64));
+  memset(PartyTimes._shop_ban_times,0,53*sizeof(__int64));
 
   memcpy(pNPCStats->pNewNPCData, pNPCStats->pNPCData, 0x94BCu);
   memcpy(pNPCStats->pGroups_copy, pNPCStats->pGroups, 0x66u);
--- a/Party.h	Mon Sep 30 18:05:50 2013 +0600
+++ b/Party.h	Mon Sep 30 18:06:01 2013 +0600
@@ -148,20 +148,16 @@
 
 /*  208 */
 #pragma pack(push, 1)
-struct Party_stru0
+struct PartyTimeStruct
 {
   //__int64 field_0[10];
   __int64 bountyHunting_next_generation_time[10];
  // int field_50[170];
   __int64 Shops_next_generation_time[85];//field_50
-  __int64 _shop_ban_times[53];
-  unsigned __int64 CounterEventValues[10];
-  int field_4F0[38];
-  char field_588[2];
-  __int64 _s_times[21]; //5d8 440h+8*51
-  __int64 field_632[8];
-  char field_672[6];
- // char pIsArtifactFound[8];
+  __int64 _shop_ban_times[53];      
+  unsigned __int64 CounterEventValues[10];  // (0xACD314h in Silvo's binary)
+  __int64 HistoryEventTimes[29];   // (0xACD364h in Silvo's binary)
+  unsigned __int64 _s_times[20]; //5d8 440h+8*51     //(0xACD44Ch in Silvo's binary)
 };
 #pragma pack(pop)
 
@@ -227,7 +223,7 @@
   int field_28;
   unsigned __int64 uTimePlayed;
   __int64 uLastRegenerationTime;
-  Party_stru0 field_3C;
+  PartyTimeStruct PartyTimes;
   Vec3_int_ vPosition;
   int sRotationY;
   int sRotationX;
--- a/Player.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/Player.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -918,7 +918,7 @@
   }
   if ( !CanFitItem(index, uItemID) )
   {
-    pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+    pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
     return 0;
   }
   return CreateItemInInventory(index, uItemID);
@@ -5094,9 +5094,9 @@
       case VAR_Counter8:
       case VAR_Counter9:
       case VAR_Counter10:
-        if (pParty->field_3C.CounterEventValues[VarNum - VAR_Counter1])         //originally (signed __int64)(__PAIR__(*(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304], *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
+        if (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1])         //originally (signed __int64)(__PAIR__(*(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304], *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
         {
-          return (pParty->field_3C.CounterEventValues[VarNum - VAR_Counter1] + 460800 * pValue * 0.033333335) <= pParty->uTimePlayed ;
+          return (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1] + 460800 * pValue * 0.033333335) <= pParty->uTimePlayed ;
         }
       case VAR_ReputationInCurrentLocation:
         v19 = &pOutdoor->ddm;
@@ -5467,24 +5467,20 @@
         pParty->uNumGoldInBank = var_value;
         return;
       }
-      if ( var_type <= VAR_Counter8 )
+      if ( var_type <= VAR_Counter10 )
       {
         if ( (signed int)var_type >= 0xF5 )
         {
-          __debugbreak(); //how do I get here?
-          *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
-          *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
+          pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed; //           *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
         }
         else
         {
           switch ( var_type )
           {
             case VAR_PlayerBits:
-              __debugbreak(); //how do I get here?
               _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u);
               break;
             case VAR_NPCs2:
-              __debugbreak(); //how do I get here?
               pParty->field_709 = 0;
               LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
               pParty->CountHirelings();
@@ -5497,13 +5493,11 @@
         }
         return;
       }
-      if ( var_type < VAR_Counter9 )
+      if ( var_type <= VAR_Counter10 )
         return;
-      if ( (signed int)var_type <= 0x112 )
+      if ( (signed int)var_type <= VAR_UnknownTimeEvent19 )
       {
-        __debugbreak(); //how do I get here?
-        *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
-        *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
+        pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed;    //*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);, *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
       }
       else
       {
@@ -5519,12 +5513,10 @@
         }
         if ( var_type <= VAR_ReputationInCurrentLocation
           || var_type > VAR_History_28
-          || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22])
-          || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
+          || (v22 = var_type - VAR_History_0, pParty->PartyTimes.HistoryEventTimes[v22])
+          || (pParty->PartyTimes.HistoryEventTimes[v22] = pParty->uTimePlayed,
               v23 = pStorylineText->StoreLine[v22].pText == 0,//*(&pStorylineText->field_0 + 3 * v22) == 0,
-              pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
               v23) )
-              __debugbreak(); //how do I get here?
           return;
         bFlashHistoryBook = 1;
       }
@@ -6486,10 +6478,9 @@
     {
       if ( var_type <= VAR_ReputationInCurrentLocation
         || var_type > VAR_History_28
-        || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25])
-        || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
+        || (v25 = var_type - 276, pParty->PartyTimes.HistoryEventTimes[v25])
+        || (pParty->PartyTimes.HistoryEventTimes[var_type - 276] = pParty->uTimePlayed,
             v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0,
-            pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
             v26) )
         return;
       bFlashHistoryBook = 1;
--- a/SaveLoad.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/SaveLoad.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -58,7 +58,7 @@
   dword_5B65C8_timers_count = 0;
   if (!pSavegameUsedSlots[uSlot])
   {
-    pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+    pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
     Log::Warning(L"LoadGame: slot %u is empty", uSlot);
     return;
   }
--- a/UI/Books/UINotesBooks.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/UI/Books/UINotesBooks.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -437,10 +437,11 @@
   BtnDown_flag = 0;
   BtnUp_flag = 0;
   num_achieved_awards = 0;
-  pDialogueString = BuildDialogueString(pStorylineText->StoreLine[ achieved_awards[books_primary_item_per_page]].pText, uActiveCharacter - 1,
-                                        0, 0, 0, (__int64 *)&pParty->field_3C._s_times[achieved_awards[books_primary_item_per_page] + 21]);
   if ( achieved_awards[books_primary_item_per_page] )
   {
+    int index = ((int)achieved_awards[books_primary_item_per_page] - 1);
+    pDialogueString = BuildDialogueString(pStorylineText->StoreLine[ achieved_awards[books_primary_item_per_page]].pText, uActiveCharacter - 1,
+                                          0, 0, 0, &pParty->PartyTimes.HistoryEventTimes[index]);
     pStringOnPage = pAutonoteFont->GetPageTop(pDialogueString, &journal_window, 1, (unsigned __int8)Journal_limitation_factor[books_primary_item_per_page]);
     journal_window.DrawText(pAutonoteFont, 1, 0, ui_book_journal_text_color, (const char *)pStringOnPage, 0,
                             journal_window.uFrameY + journal_window.uFrameHeight, ui_book_journal_text_shadow);
--- a/UI/UICharacter.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/UI/UICharacter.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -2405,7 +2405,7 @@
         }
         if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() && (pEquipType != EQUIP_ARMOUR || bUnderwater) )
         {
-          pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+          pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
           return;
         }
         pPlayers[uActiveCharacter]->EquipBody(pEquipType);
@@ -2416,7 +2416,7 @@
       case EQUIP_RING:
         if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )
         {
-          pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+          pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
           return;
         }
         //слоты для колец
@@ -2453,7 +2453,7 @@
       case EQUIP_SHIELD://Щит
         if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )//в акваланге
         {
-          pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+          pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
           return;
         }
         if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка
@@ -2506,7 +2506,7 @@
           && pParty->pPickedItem.uItemID != 64
           && pParty->pPickedItem.uItemID != 65 )
         {
-          pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+          pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
           return;
         }
         if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
@@ -2608,7 +2608,7 @@
       case EQUIP_MAIN_HAND:
         if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )
         {
-          pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+          pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
           return;
         }
         if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
@@ -2620,7 +2620,7 @@
         {
           if ( v2 )
           {
-            pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+            pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
             return;
           }
           --v1;
@@ -2677,7 +2677,7 @@
     {
       if ( bUnderwater )
       {
-        pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+        pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
         return;
       }
       WetsuitOff(uActiveCharacter);
--- a/UI/UIGuilds.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/UI/UIGuilds.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -223,7 +223,7 @@
       DrawTextAtStatusBar(statusbar_string, 0);
       if ( !v8 )
       {
-        working_window.DrawCurrentTime(pParty->field_3C.Shops_next_generation_time[window_SpeakInHouse->par1C] - pParty->uTimePlayed);//"Приходите через 14 дней"
+        working_window.DrawCurrentTime(pParty->PartyTimes.Shops_next_generation_time[window_SpeakInHouse->par1C] - pParty->uTimePlayed);//"Приходите через 14 дней"
         return;
       }
       v12 = pMouse->GetCursorPos(&v51);
@@ -249,7 +249,7 @@
       {
         sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[403], pClassNames[dialog_menu_id - 16]); //"You already know the %s skill"
         ShowStatusBarString(pTmpBuf.data(), 2);
-        pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+        pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
       }
       else
       {
--- a/UI/UIHouses.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/UI/UIHouses.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -833,10 +833,10 @@
 		//v10 = uHouseID;
 		if ( (signed int)uHouseID < 53 ) //entering shops and guilds
 			{
-			if ( !(pParty->field_3C._shop_ban_times[uHouseID])
-				||  (pParty->field_3C._shop_ban_times[uHouseID] <= pParty->uTimePlayed) )
+			if ( !(pParty->PartyTimes._shop_ban_times[uHouseID])
+				||  (pParty->PartyTimes._shop_ban_times[uHouseID] <= pParty->uTimePlayed) )
 				{
-				pParty->field_3C._shop_ban_times[uHouseID] = 0;
+				pParty->PartyTimes._shop_ban_times[uHouseID] = 0;
 				}
 			else
 				{
@@ -1057,7 +1057,7 @@
     case BuildingType_SelfGuild:
     case BuildingType_16:
     {
-      if ( pParty->field_3C.Shops_next_generation_time[window_SpeakInHouse->par1C] >= (signed __int64)pParty->uTimePlayed )
+      if ( pParty->PartyTimes.Shops_next_generation_time[window_SpeakInHouse->par1C] >= (signed __int64)pParty->uTimePlayed )
       {
         for ( uint i = 0; i < 12; ++i )
         {
@@ -1068,7 +1068,7 @@
       else//generation new books
       {
         SpellBookGenerator();
-        pParty->field_3C.Shops_next_generation_time[window_SpeakInHouse->par1C] = pParty->uTimePlayed + (signed __int64)((double)(0xA8C000
+        pParty->PartyTimes.Shops_next_generation_time[window_SpeakInHouse->par1C] = pParty->uTimePlayed + (signed __int64)((double)(0xA8C000
                                   * (signed int)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].field_1C) * 0.033333335);
       }
       break;
@@ -1077,10 +1077,10 @@
     {
       if ( uMessageParam == HOUSE_DIALOGUE_TOWNHALL_MESSAGE )
       {
-        if ( pParty->field_3C.bountyHunting_next_generation_time[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] < (signed __int64)pParty->uTimePlayed )//new generation
+        if ( pParty->PartyTimes.bountyHunting_next_generation_time[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] < (signed __int64)pParty->uTimePlayed )//new generation
         {
           pParty->monster_for_hunting_killed[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] = false;
-          pParty->field_3C.bountyHunting_next_generation_time[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] = (signed __int64)((double)(309657600 * (pParty->uCurrentMonth + 12i64 * pParty->uCurrentYear - 14015)) * 0.033333335);
+          pParty->PartyTimes.bountyHunting_next_generation_time[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] = (signed __int64)((double)(309657600 * (pParty->uCurrentMonth + 12i64 * pParty->uCurrentYear - 14015)) * 0.033333335);
           pParty->monster_id_for_hunting[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] = rand() % 258 + 1;
           v16 = (int)((char *)window_SpeakInHouse->ptr_1C - 102);
           if ( !v16 )
@@ -1292,11 +1292,11 @@
     case HOUSE_DIALOGUE_SHOP_BUY_STANDARD:
     case HOUSE_DIALOGUE_SHOP_BUY_SPECIAL:
     {
-      if ( pParty->field_3C.Shops_next_generation_time[(unsigned int)window_SpeakInHouse->ptr_1C] < (signed __int64)pParty->uTimePlayed )
+      if ( pParty->PartyTimes.Shops_next_generation_time[(unsigned int)window_SpeakInHouse->ptr_1C] < (signed __int64)pParty->uTimePlayed )
       {
         GenerateStandartShopItems();
         GenerateSpecialShopItems();
-        pParty->field_3C.Shops_next_generation_time[window_SpeakInHouse->par1C] = pParty->uTimePlayed + (signed __int64)((double)(11059200 * (signed int)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].field_1C) * 0.033333335);
+        pParty->PartyTimes.Shops_next_generation_time[window_SpeakInHouse->par1C] = pParty->uTimePlayed + (signed __int64)((double)(11059200 * (signed int)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].field_1C) * 0.033333335);
       }
       if ( uMessageParam == HOUSE_DIALOGUE_SHOP_BUY_STANDARD )
       {
@@ -1606,7 +1606,7 @@
       else
       {
         dialog_menu_id = HOUSE_DIALOGUE_MAIN;
-        pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+        pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
       }
     }
   }
@@ -2809,7 +2809,7 @@
     //if ( !*(&byte_4ED94C[37 * v1->uClass / 3] + dword_F8B19C)
       || (v6 = (int)(&pPlayers[uActiveCharacter]->uIntelligence + dialog_menu_id), *(short *)v6) )
     {
-      pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+      pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
     }
     else
     {
--- a/UI/UIPopup.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/UI/UIPopup.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -1662,7 +1662,7 @@
     {
       if (item->GetItemEquipType() != EQUIP_WAND) // can recharge only wands
       {
-        pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+        pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
         return;
       }
 
@@ -1995,3 +1995,4 @@
   GameUI_DrawItemInfo(item);
   return;
 }
+
--- a/UI/UIShops.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/UI/UIShops.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -116,7 +116,7 @@
           }
         }
         else
-          dialog_window.DrawCurrentTime( pParty->field_3C.Shops_next_generation_time[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);//Приходите через 7 дней
+          dialog_window.DrawCurrentTime( pParty->PartyTimes.Shops_next_generation_time[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);//Приходите через 7 дней
       }
       break;
     }
@@ -167,7 +167,7 @@
           }
         }
         else
-          dialog_window.DrawCurrentTime( pParty->field_3C.Shops_next_generation_time[(unsigned int)window_SpeakInHouse->ptr_1C]  - pParty->uTimePlayed);
+          dialog_window.DrawCurrentTime( pParty->PartyTimes.Shops_next_generation_time[(unsigned int)window_SpeakInHouse->ptr_1C]  - pParty->uTimePlayed);
       }
       break;
     }
@@ -450,7 +450,7 @@
         }
         return;
       }
-      dialog_window.DrawCurrentTime( pParty->field_3C.Shops_next_generation_time[window_SpeakInHouse->par1C]- pParty->uTimePlayed);
+      dialog_window.DrawCurrentTime( pParty->PartyTimes.Shops_next_generation_time[window_SpeakInHouse->par1C]- pParty->uTimePlayed);
       return;
     }
     break;
@@ -513,7 +513,7 @@
         }
         return;
       }
-      dialog_window.DrawCurrentTime( pParty->field_3C.Shops_next_generation_time[window_SpeakInHouse->par1C]- pParty->uTimePlayed);
+      dialog_window.DrawCurrentTime( pParty->PartyTimes.Shops_next_generation_time[window_SpeakInHouse->par1C]- pParty->uTimePlayed);
       return;
     }
     break;
@@ -689,10 +689,10 @@
   signed int v5; // esi@9
   int v18; // eax@23
   char *pText; // edx@29
-  unsigned int v47; // edi@55
-  unsigned int v48; // esi@57
-  unsigned int v51; // edi@67
-  unsigned int v52; // esi@69
+  unsigned int product_height_1row; // edi@55
+  unsigned int product_width_1row; // esi@57
+  unsigned int product_height_2row; // edi@67
+  unsigned int product_width_2row; // esi@69
   ItemGen *item; // esi@118
   int v71; // eax@123
   int all_text_height; // edi@125
@@ -750,47 +750,47 @@
       {
         if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID )
         {
-          v47 = 152 - ItemsInShopTexture[i]->uTextureHeight;
-          if ( (signed int)v47 < 1 )
-            v47 = 0;
-          v48 = 75 * i - ItemsInShopTexture[i]->uTextureWidth / 2 + 40;
+          product_height_1row = 152 - ItemsInShopTexture[i]->uTextureHeight;
+          if ( (signed int)product_height_1row < 1 )
+            product_height_1row = 0;
+          product_width_1row = 75 * i - ItemsInShopTexture[i]->uTextureWidth / 2 + 40;
           if ( i )
           {
             if ( i == 5 )
             {
-              if ( (signed int)v48 > 457 - ItemsInShopTexture[5]->uTextureWidth )
-                v48 = 457 - ItemsInShopTexture[5]->uTextureWidth;
+              if ( (signed int)product_width_1row > 457 - ItemsInShopTexture[5]->uTextureWidth )
+                product_width_1row = 457 - ItemsInShopTexture[5]->uTextureWidth;
             }
           }
-          else if ( (signed int)v48 < 18 )
-            v48 = 18;
-          pRenderer->DrawTextureTransparent(v48, v47, ItemsInShopTexture[i]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v48 + 640 * v47], ItemsInShopTexture[i], i + 1);
+          else if ( (signed int)product_width_1row < 18 )
+            product_width_1row = 18;
+          pRenderer->DrawTextureTransparent(product_width_1row, product_height_1row, ItemsInShopTexture[i]);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + 640 * product_height_1row], ItemsInShopTexture[i], i + 1);
         }
       }
       for ( uint i = 0; i < 6; ++i )
       {
         if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i + 6].uItemID )
         {
-          v51 = 308 - ItemsInShopTexture[i + 6]->uTextureHeight;
-          if ( (signed int)v51 < 1 )
-            v51 = 0;
-          v52 = 75 * i - ItemsInShopTexture[i + 6]->uTextureWidth / 2 + 40;
+          product_height_2row = 308 - ItemsInShopTexture[i + 6]->uTextureHeight;
+          if ( (signed int)product_height_2row < 1 )
+            product_height_2row = 0;
+          product_width_2row = 75 * i - ItemsInShopTexture[i + 6]->uTextureWidth / 2 + 40;
           if ( i )
           {
             if ( i == 5 )
             {
-              if ( (signed int)v52 > 457 - ItemsInShopTexture[11]->uTextureWidth )
-                v52 = 457 - ItemsInShopTexture[11]->uTextureWidth;
+              if ( (signed int)product_width_2row > 457 - ItemsInShopTexture[11]->uTextureWidth )
+                product_width_2row = 457 - ItemsInShopTexture[11]->uTextureWidth;
             }
           }
           else
           {
-            if ( (signed int)v52 < 18 )
-              v52 = 18;
+            if ( (signed int)product_width_2row < 18 )
+              product_width_2row = 18;
           }
-          pRenderer->DrawTextureTransparent(v52, v51, ItemsInShopTexture[i + 6]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v52 + 640 * v51], ItemsInShopTexture[i + 6], i + 7);
+          pRenderer->DrawTextureTransparent(product_width_2row, product_height_2row, ItemsInShopTexture[i + 6]);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + 640 * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
         }
       }
       if ( HouseUI_CheckIfPlayerCanInteract() )
@@ -807,7 +807,7 @@
           DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[195], 0);
         if ( !item_num )
         {
-          dialog_window.DrawCurrentTime( pParty->field_3C.Shops_next_generation_time[ (unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);
+          dialog_window.DrawCurrentTime( pParty->PartyTimes.Shops_next_generation_time[ (unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);
           return;
         }
         pMouse->GetCursorPos(&mouse);
@@ -835,50 +835,50 @@
       {
         if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID)
         {
-          v47 = 152 - ItemsInShopTexture[i]->uTextureHeight;
-          if ( (signed int)v47 < 1 )
-            v47 = 0;
-          v48 = 75 * i - ItemsInShopTexture[i]->uTextureWidth / 2 + 40;
+          product_height_1row = 152 - ItemsInShopTexture[i]->uTextureHeight;
+          if ( (signed int)product_height_1row < 1 )
+            product_height_1row = 0;
+          product_width_1row = 75 * i - ItemsInShopTexture[i]->uTextureWidth / 2 + 40;
           if ( i )
           {
             if ( i == 5 )
             {
-              if ( (signed int)v48 > 457 - ItemsInShopTexture[5]->uTextureWidth )
-                v48 = 457 - ItemsInShopTexture[5]->uTextureWidth;
+              if ( (signed int)product_width_1row > 457 - ItemsInShopTexture[5]->uTextureWidth )
+                product_width_1row = 457 - ItemsInShopTexture[5]->uTextureWidth;
             }
           }
           else
           {
-            if ( (signed int)v48 < 18 )
-              v48 = 18;
+            if ( (signed int)product_width_1row < 18 )
+              product_width_1row = 18;
           }
-          pRenderer->DrawTextureTransparent(v48, v47, ItemsInShopTexture[i]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v48 + 640 * v47], ItemsInShopTexture[i], i + 1);
+          pRenderer->DrawTextureTransparent(product_width_1row, product_height_1row, ItemsInShopTexture[i]);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + 640 * product_height_1row], ItemsInShopTexture[i], i + 1);
         }
       }
       for ( uint i = 0; i < 6; ++i )
       {
         if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][(signed int)i + 6].uItemID) //not itemid
         {
-          v51 = 308 - ItemsInShopTexture[i + 6]->uTextureHeight;
-          if ( (signed int)v51 < 1 )
-            v51 = 0;
-          v52 = 75 * i - ItemsInShopTexture[i + 6]->uTextureWidth / 2 + 40;
+          product_height_2row = 308 - ItemsInShopTexture[i + 6]->uTextureHeight;
+          if ( (signed int)product_height_2row < 1 )
+            product_height_2row = 0;
+          product_width_2row = 75 * i - ItemsInShopTexture[i + 6]->uTextureWidth / 2 + 40;
           if ( i )
           {
             if ( i == 5 )
             {
-              if ( (signed int)v52 > 457 - ItemsInShopTexture[11]->uTextureWidth )
-                v52 = 457 - ItemsInShopTexture[11]->uTextureWidth;
+              if ( (signed int)product_width_2row > 457 - ItemsInShopTexture[11]->uTextureWidth )
+                product_width_2row = 457 - ItemsInShopTexture[11]->uTextureWidth;
             }
           }
           else
           {
-            if ( (signed int)v52 < 18 )
-              v52 = 18;
+            if ( (signed int)product_width_2row < 18 )
+              product_width_2row = 18;
           }
-          pRenderer->DrawTextureTransparent(v52, v51, ItemsInShopTexture[i + 6]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v52 + 640 * v51], ItemsInShopTexture[i + 6], i + 7);
+          pRenderer->DrawTextureTransparent(product_width_2row, product_height_2row, ItemsInShopTexture[i + 6]);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + 640 * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
         }
       }
       if ( HouseUI_CheckIfPlayerCanInteract() )
@@ -895,7 +895,7 @@
           DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[196], 0);
         if ( !item_num )
         {
-          dialog_window.DrawCurrentTime( pParty->field_3C.Shops_next_generation_time[ (unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);
+          dialog_window.DrawCurrentTime( pParty->PartyTimes.Shops_next_generation_time[ (unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);
           return;
         }
         pMouse->GetCursorPos(&mouse);
@@ -1062,125 +1062,30 @@
 //----- (004B4FCF) --------------------------------------------------------
 void MagicShopDialog()
 {
-  int result; // eax@6
-  signed int v2; // esi@8
-  unsigned int v3; // ebx@10
-  char *v4; // eax@11
-  char *v5; // eax@12
-  unsigned int v6; // eax@12
-  int v7; // ST08_4@14
-  int v8; // eax@14
-  unsigned __int8 v9; // dl@14
-  char *v10; // ecx@14
-  signed int v11; // esi@16
-  int v12; // ST08_4@19
-  int v13; // eax@19
   int all_text_height; // edi@21
-  char **v15; // esi@21
-  int v16; // eax@22
-  int v18; // edx@23
-  int v19; // edi@23
-  unsigned __int8 v20; // sf@23
   GUIButton *control_button; // esi@25
-  const char **v22; // eax@25
   int v23; // eax@25
-  unsigned int v24; // ecx@25
-  const char **v25; // edx@25
   unsigned __int16 text_color; // ax@25
-  signed int pTextHeight; // esi@30
-  int v28; // ST08_4@34
-  int v29; // eax@34
   char *v30; // edx@35
-  void *v32; // eax@40
   signed int v33; // esi@40
-  unsigned int v34; // esi@42
-  int v35; // eax@42
-  unsigned int v36; // eax@43
-  int v37; // eax@45
-  int v38; // ecx@50
-  int v41; // eax@52
-  char *v42; // eax@54
-  int v43; // eax@54
-  unsigned int v44; // ecx@54
-  int v45; // edx@54
-  int v46; // eax@54
-  unsigned __int16 v47; // ax@54
-  int v48; // eax@58
-  signed int v49; // esi@62
-  Texture *v50; // ecx@64
-  unsigned int v51; // edi@64
-  unsigned int v52; // esi@66
-  int v53; // edx@70
-  Texture *v54; // ecx@76
-  unsigned int v55; // edi@76
-  unsigned int v56; // esi@76
-  int v57; // edx@80
-  unsigned int v59; // edi@86
-  unsigned int v60; // esi@88
-  int v61; // edx@92
-  unsigned int v63; // edi@98
-  unsigned int v64; // esi@100
-  int v65; // edx@104
-  signed int v66; // ecx@109
-  SHORT v67; // di@117
-  bool v68; // eax@117
-  const char *v69; // ecx@119
-  POINT *v70; // esi@124
-  int v71; // ecx@125
-  int v73; // ecx@125
+  unsigned int product_height_1row; // edi@64
+  unsigned int product_width_1row; // esi@66
+  unsigned int product_height_2row; // edi@76
+  unsigned int product_width_2row; // esi@76
   int v75; // eax@130
-  int v78; // eax@132
-  int v80; // edx@133
-  int v81; // edi@133
-  const char **v83; // eax@135
-  int v84; // eax@135
-  unsigned int v85; // ecx@135
-  int v86; // edx@135
-  int v89; // [sp-14h] [bp-10Ch]@35
-  int v91; // [sp-10h] [bp-108h]@35
-  unsigned __int16 v92; // [sp-Ch] [bp-104h]@12
-  void *v93; // [sp-Ch] [bp-104h]@14
-  int v94; // [sp-8h] [bp-100h]@11
-  char *v95; // [sp-8h] [bp-100h]@12
-  __int64 *v96; // [sp-4h] [bp-FCh]@11
-  unsigned int v97; // [sp-4h] [bp-FCh]@12
-  POINT v98; // [sp+Ch] [bp-ECh]@8
-  POINT v99; // [sp+14h] [bp-E4h]@16
-  POINT v100; // [sp+1Ch] [bp-DCh]@124
-  POINT v101; // [sp+24h] [bp-D4h]@17
-  POINT v102; // [sp+2Ch] [bp-CCh]@124
-  POINT v103; // [sp+34h] [bp-C4h]@9
-  POINT v104; // [sp+3Ch] [bp-BCh]@31
-  POINT v105; // [sp+44h] [bp-B4h]@16
-  POINT v106; // [sp+4Ch] [bp-ACh]@30
-  POINT v107; // [sp+54h] [bp-A4h]@16
-  POINT v108; // [sp+5Ch] [bp-9Ch]@30
-  POINT a2; // [sp+64h] [bp-94h]@8
-  POINT v110; // [sp+6Ch] [bp-8Ch]@30
-  POINT v111; // [sp+74h] [bp-84h]@8
+  POINT mouse; // [sp+6Ch] [bp-8Ch]@30
   GUIWindow dialog_window; // [sp+7Ch] [bp-7Ch]@1
-  char *Str; // [sp+D0h] [bp-28h]@54
-  int v146; // [sp+D4h] [bp-24h]@23
-  unsigned int pYellowColor; // [sp+D8h] [bp-20h]@1
-  unsigned int pWhiteColor; // [sp+DCh] [bp-1Ch]@1
-  __int32 v117; // [sp+E0h] [bp-18h]@8
-  int v118; // [sp+E4h] [bp-14h]@40
-  const char **v119; // [sp+E8h] [bp-10h]@24
-  int _this; // [sp+ECh] [bp-Ch]@1
-  unsigned __int8 uPlayerID; // [sp+F3h] [bp-5h]@14
-  int v152; // [sp+F4h] [bp-4h]@23
-  int v122;
-  int v114;
+  int item_num; // [sp+E0h] [bp-18h]@8
+  int v117; // [sp+E4h] [bp-14h]@40
+  int pPrice; // [sp+E8h] [bp-10h]@24
+  int one_string; // [sp+ECh] [bp-Ch]@1
   int pSrtingNum;
-  int pActiveItemNum;
   ItemGen *item;
 
   memcpy(&dialog_window, window_SpeakInHouse, sizeof(dialog_window));
   dialog_window.uFrameX = 483;
   dialog_window.uFrameWidth = 148;
   dialog_window.uFrameZ = 334;
-  pWhiteColor = TargetColor(255, 255, 255);
-  pYellowColor = TargetColor(225, 205, 35);
   if ( dialog_menu_id == HOUSE_DIALOGUE_MAIN)
   {
     if ( !HouseUI_CheckIfPlayerCanInteract() )
@@ -1192,292 +1097,200 @@
     all_text_height = 0;
     for ( int i = 0; i < 4; ++i )
       all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0);
-    v146 = (174 - all_text_height) / 4;
-    v23 = (174 - 4 * (174 - all_text_height) / 4 - all_text_height) / 2 - (174 - all_text_height) / 4 / 2 + 138;
-    int j = 0;
-    if ( pDialogueWindow->pNumPresenceButton>=0 )
+    one_string = (174 - all_text_height) / 4;
+    v23 = (174 - 4 * one_string - all_text_height) / 2 - one_string / 2 + 138;
+    int pNumString = 0;
+    for (int i = pDialogueWindow->pStartingPosActiveItem;
+             i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem;  ++i)
     {
-      int th = 2;
-      for (v152 = pDialogueWindow->pStartingPosActiveItem; v152 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem;  ++v152)
-      {
-        control_button = pDialogueWindow->GetControl(v152);
-        control_button->uY = v146 + v23;
-        pTextHeight = pFontArrus->CalcTextHeight(pShopOptions[j], &dialog_window, 0, 0);
-        control_button->uHeight = pTextHeight;
-        v23 = control_button->uY + control_button->uHeight - 1;
-        control_button->uW = v23;
-        text_color = pYellowColor;
-        if ( pDialogueWindow->pCurrentPosActiveItem != th )
-          text_color = pWhiteColor;
-        dialog_window.DrawTitleText(pFontArrus, 0, control_button->uY, text_color, pShopOptions[j], 3);
-        ++th;               
-        ++j;
-      }
+      control_button = pDialogueWindow->GetControl(i);
+      control_button->uY = one_string + v23;
+      control_button->uHeight = pFontArrus->CalcTextHeight(pShopOptions[pNumString], &dialog_window, 0, 0);
+      v23 = control_button->uY + control_button->uHeight - 1;
+      control_button->uW = v23;
+      text_color = TargetColor(225, 205, 35);
+      if ( pDialogueWindow->pCurrentPosActiveItem != i )
+        text_color = TargetColor(255, 255, 255);
+      dialog_window.DrawTitleText(pFontArrus, 0, control_button->uY, text_color, pShopOptions[pNumString], 3);
+      ++pNumString;
     }
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
   {
     pRenderer->DrawTextureIndexed(8, 8, ShopTexture);
-    v3 = 0;
-    v49 = 0;
-    v122 = 0;
-    do
+    for ( uint i = 0; i < 6; ++i )
     {
-      if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v49].uItemID)
+      if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID)
       {
-        v50 = ItemsInShopTexture[v49];
-        v51 = 152 - v50->uTextureHeight;
-        if ( (signed int)v51 < 1 )
-          v51 = 0;
-        v52 = 75 * v49 - v50->uTextureWidth / 2 + 40;
-        if ( v122 )
+        product_height_1row = 152 - ItemsInShopTexture[i]->uTextureHeight;
+        if ( (signed int)product_height_1row < 1 )
+          product_height_1row = 0;
+        product_width_1row = 75 * i - ItemsInShopTexture[i]->uTextureWidth / 2 + 40;
+        if ( i )
         {
-          if ( v122 == 5 )
+          if ( i == 5 )
           {
-            v53 = ItemsInShopTexture[5]->uTextureWidth;
-            if ( (signed int)v52 > 457 - v53 )
-              v52 = 457 - v53;
+            if ( (signed int)product_width_1row > 457 - ItemsInShopTexture[5]->uTextureWidth )
+              product_width_1row = 457 - ItemsInShopTexture[5]->uTextureWidth;
           }
         }
         else
         {
-          if ( (signed int)v52 < 18 )
-            v52 = 18;
+          if ( (signed int)product_width_1row < 18 )
+            product_width_1row = 18;
         }
-        pRenderer->DrawTextureTransparent(v52, v51, v50);
-        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v52 + 640 * v51], ItemsInShopTexture[v122], v122 + 1);
-        v49 = v122;
+        pRenderer->DrawTextureTransparent(product_width_1row, product_height_1row, ItemsInShopTexture[i]);
+        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + 640 * product_height_1row], ItemsInShopTexture[i], i + 1);
       }
-      ++v49;
-      v122 = v49;
     }
-    while ( v49 < 6 );
-    v122 = 0;
-    do
+    for ( uint i = 0; i < 6; ++i )
     {
-      if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v122 + 6].uItemID)
+      if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i + 6].uItemID)
       {
-        v54 = ItemsInShopTexture[v122 + 6];
-        v55 = 306 - v54->uTextureHeight;
-        v56 = 75 * v122 - v54->uTextureWidth / 2 + 40;
-        if ( v122 )
+        product_height_2row = 306 - ItemsInShopTexture[i + 6]->uTextureHeight;
+        product_width_2row = 75 * i - ItemsInShopTexture[i + 6]->uTextureWidth / 2 + 40;
+        if ( i )
         {
-          if ( v122 == 5 )
+          if ( i == 5 )
           {
-            v57 = ItemsInShopTexture[11]->uTextureWidth;
-            if ( (signed int)v56 > 457 - v57 )
-              v56 = 457 - v57;
+            if ( (signed int)product_width_2row > 457 - ItemsInShopTexture[11]->uTextureWidth )
+              product_width_2row = 457 - ItemsInShopTexture[11]->uTextureWidth;
           }
         }
         else
         {
-          if ( (signed int)v56 < 18 )
-            v56 = 18;
+          if ( (signed int)product_width_2row < 18 )
+            product_width_2row = 18;
         }
-        pRenderer->DrawTextureTransparent(v56, v55, v54);
-        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v56 + 640 * v55], ItemsInShopTexture[v122 + 6], v122 + 7);
+        pRenderer->DrawTextureTransparent(product_width_2row, product_height_2row, ItemsInShopTexture[i + 6]);
+        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + 640 * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
       }
-      ++v122;
     }
-    while ( v122 < 6 );
     if ( HouseUI_CheckIfPlayerCanInteract() )
     {
-      v66 = 0;
-      v117 = 0;
-      if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-      {
-        do
-        {
-          if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID) //9 * (v66 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] )
-            ++v117;
-          ++v66;
-        }
-        while ( v66 < 12 );
-      }
-      else
+      item_num = 0;
+      for ( uint i = 0; i < 12; ++i )
       {
-        do
-        {
-          if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID)
-            ++v117;
-          ++v66;
-        }
-        while ( v66 < 12 );
+        if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID )
+          ++item_num;
       }
-      v67 = GetAsyncKeyState(VK_CONTROL);
-      v68 = pPlayers[uActiveCharacter]->CanSteal();
-      Str = (char *)v68;
-      if ( v67 && v68 )
+      if ( GetAsyncKeyState(VK_CONTROL) && pPlayers[uActiveCharacter]->CanSteal() )
+        DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[185], 0);// "Steal item"
+      else
+        DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[195], 0);// "Select the Item to Buy"
+      if ( !item_num )
       {
-        v69 = pGlobalTXT_LocalizationStrings[185];// "Steal item"
-      }
-      else
-      {
-        v69 = pGlobalTXT_LocalizationStrings[195];// "Select the Item to Buy"
-        if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-          v69 = pGlobalTXT_LocalizationStrings[196];// "Select the Special Item to Buy"
-      }
-      DrawTextAtStatusBar(v69, 0);
-      if ( !v117 )
-      {
-        dialog_window.DrawCurrentTime( pParty->field_3C.Shops_next_generation_time[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);
+        dialog_window.DrawCurrentTime( pParty->PartyTimes.Shops_next_generation_time[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);
         return;
       }
-      v70 = pMouse->GetCursorPos(&v102);
-      result = v70->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v100)->y];
-      if ( pRenderer->pActiveZBuffer[result] & 0xFFFF )
+      pMouse->GetCursorPos(&mouse);
+      if ( pRenderer->pActiveZBuffer[mouse.x + pSRZBufferLineOffsets[mouse.y]] & 0xFFFF )
       {
-        v71 = (pRenderer->pActiveZBuffer[result] & 0xFFFF) - 1;
-        item = &pParty->StandartItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71];
-        if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-          item = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71];
-        if ( v67 && Str )
-          v10 = pGlobalTXT_LocalizationStrings[181];// "Steal %24"
+        item = &pParty->StandartItemsInShops[(int)window_SpeakInHouse->ptr_1C][(pRenderer->pActiveZBuffer[mouse.x + pSRZBufferLineOffsets[mouse.y]] & 0xFFFF) - 1];
+        if ( GetAsyncKeyState(VK_CONTROL) && pPlayers[uActiveCharacter]->CanSteal() )
+          v30 = BuildDialogueString(pGlobalTXT_LocalizationStrings[181], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);// "Steal %24"
         else
         {
           v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 2);
-          v10 = (char *)pMerchantsBuyPhrases[v75];
+          v30 = BuildDialogueString((char *)pMerchantsBuyPhrases[v75], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);
         }
-        v30 = BuildDialogueString(v10, uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);
-        v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
-        dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
+        dialog_window.DrawTitleText(pFontArrus, 0, (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138, TargetColor(255, 255, 255), v30, 3);
         return;
       }
     }
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_SPECIAL)
   {
     pRenderer->DrawTextureIndexed(8, 8, ShopTexture);
-    v3 = 0;
-    v49 = 0;
-    v122 = 0;
-    do
+    for ( uint i = 0; i < 6; ++i )
     {
-      if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v49].uItemID)
+      if ( pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID )
       {
-        v59 = 152 - ItemsInShopTexture[v49]->uTextureHeight;
-        if ( (signed int)v59 < 1 )
-          v59 = 0;
-        v60 = 75 * v49 - ItemsInShopTexture[v49]->uTextureWidth / 2 + 40;
-        if ( v122 )
-        {
-          if ( v122 == 5 )
-          {
-            v61 = ItemsInShopTexture[5]->uTextureWidth;
-            if ( (signed int)v60 > 457 - v61 )
-              v60 = 457 - v61;
-          }
-        }
-        else
+        product_height_1row = 152 - ItemsInShopTexture[i]->uTextureHeight;
+        if ( (signed int)product_height_1row < 1 )
+          product_height_1row = 0;
+        product_width_1row = 75 * i - ItemsInShopTexture[i]->uTextureWidth / 2 + 40;
+        if ( i )
         {
-          if ( (signed int)v60 < 18 )
-            v60 = 18;
-        }
-        pRenderer->DrawTextureTransparent(v60, v59, ItemsInShopTexture[v49]);
-        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v60 + 640 * v59], ItemsInShopTexture[v122], v122 + 1);
-        v49 = v122;
-      }
-      ++v49;
-      v122 = v49;
-    }
-    while ( v49 < 6 );
-    v122 = 0;
-    do
-    {
-      if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v122 + 6].uItemID)
-      {
-        v63 = 306 - ItemsInShopTexture[v122 + 6]->uTextureHeight;
-        if ( (signed int)v63 < 1 )
-          v63 = 0;
-        v64 = 75 * v122 - ItemsInShopTexture[v122 + 6]->uTextureWidth / 2 + 40;
-        if ( v122 )
-        {
-          if ( v122 == 5 )
+          if ( i == 5 )
           {
-            v65 = ItemsInShopTexture[11]->uTextureWidth;
-            if ( (signed int)v64 > 457 - v65 )
-              v64 = 457 - v65;
+            if ( (signed int)product_width_1row > 457 - ItemsInShopTexture[5]->uTextureWidth )
+              product_width_1row = 457 - ItemsInShopTexture[5]->uTextureWidth;
           }
         }
         else
         {
-          if ( (signed int)v64 < 18 )
-            v64 = 18;
+          if ( (signed int)product_width_1row < 18 )
+            product_width_1row = 18;
         }
-        pRenderer->DrawTextureTransparent(v64, v63, ItemsInShopTexture[v122 + 6]);
-        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v64 + 640 * v63], ItemsInShopTexture[v122 + 6], v122 + 7);
+        pRenderer->DrawTextureTransparent(product_width_1row, product_height_1row, ItemsInShopTexture[i]);
+        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + 640 * product_height_1row], ItemsInShopTexture[i], i + 1);
       }
-      ++v122;
     }
-    while ( v122 < 6 );
+    for ( uint i = 0; i < 6; ++i )
+    {
+      if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i + 6].uItemID)
+      {
+        product_height_2row = 306 - ItemsInShopTexture[i + 6]->uTextureHeight;
+        if ( (signed int)product_height_2row < 1 )
+          product_height_2row = 0;
+        product_width_2row = 75 * i - ItemsInShopTexture[i + 6]->uTextureWidth / 2 + 40;
+        if ( i )
+        {
+          if ( i == 5 )
+          {
+            if ( (signed int)product_width_2row > 457 - ItemsInShopTexture[11]->uTextureWidth )
+              product_width_2row = 457 - ItemsInShopTexture[11]->uTextureWidth;
+          }
+        }
+        else
+        {
+          if ( (signed int)product_width_2row < 18 )
+            product_width_2row = 18;
+        }
+        pRenderer->DrawTextureTransparent(product_width_2row, product_height_2row, ItemsInShopTexture[i + 6]);
+        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + 640 * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
+      }
+    }
     if ( HouseUI_CheckIfPlayerCanInteract() )
     {
-      v66 = 0;
-      v117 = 0;
-      if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-      {
-        do
-        {
-          if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID) //9 * (v66 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] )
-            ++v117;
-          ++v66;
-        }
-        while ( v66 < 12 );
-      }
-      else
+      item_num = 0;
+      for ( uint i = 0; i < 12; ++i )
       {
-        do
-        {
-          if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID)
-            ++v117;
-          ++v66;
-        }
-        while ( v66 < 12 );
+        if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID)
+          ++item_num;
       }
-      v67 = GetAsyncKeyState(VK_CONTROL);
-      v68 = pPlayers[uActiveCharacter]->CanSteal();
-      Str = (char *)v68;
-      if ( v67 && v68 )
+      if ( GetAsyncKeyState(VK_CONTROL) && pPlayers[uActiveCharacter]->CanSteal() )
+        DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[185], 0);// "Steal item"
+      else
+        DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[196], 0);// "Select the Special Item to Buy"
+      if ( !item_num )
       {
-        v69 = pGlobalTXT_LocalizationStrings[185];// "Steal item"
-      }
-      else
-      {
-        v69 = pGlobalTXT_LocalizationStrings[195];// "Select the Item to Buy"
-        if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-          v69 = pGlobalTXT_LocalizationStrings[196];// "Select the Special Item to Buy"
-      }
-      DrawTextAtStatusBar(v69, 0);
-      if ( !v117 )
-      {
-        dialog_window.DrawCurrentTime( pParty->field_3C.Shops_next_generation_time[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);
+        dialog_window.DrawCurrentTime( pParty->PartyTimes.Shops_next_generation_time[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);
         return;
       }
-      v70 = pMouse->GetCursorPos(&v102);
-      result = v70->x + pSRZBufferLineOffsets[v70->y];
-      if ( pRenderer->pActiveZBuffer[result] & 0xFFFF )
+      pMouse->GetCursorPos(&mouse);
+      if ( pRenderer->pActiveZBuffer[mouse.x + pSRZBufferLineOffsets[mouse.y]] & 0xFFFF )
       {
-        v71 = (pRenderer->pActiveZBuffer[result] & 0xFFFF) - 1;
-        item = &pParty->StandartItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71];
-        if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-          item = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71];
-        if ( v67 && Str )
-          v10 = pGlobalTXT_LocalizationStrings[181];// "Steal %24"
+        item = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][(pRenderer->pActiveZBuffer[mouse.x + pSRZBufferLineOffsets[mouse.y]] & 0xFFFF) - 1];
+        if ( GetAsyncKeyState(VK_CONTROL) && pPlayers[uActiveCharacter]->CanSteal() )
+          v30 = BuildDialogueString(pGlobalTXT_LocalizationStrings[181], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);// "Steal %24"
         else
         {
           v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 2);
-          v10 = (char *)pMerchantsBuyPhrases[v75];
+          v30 = BuildDialogueString((char *)pMerchantsBuyPhrases[v75], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);
         }
-        v30 = BuildDialogueString(v10, uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);
-        v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
-        dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
+        dialog_window.DrawTitleText(pFontArrus, 0, (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138, TargetColor(255, 255, 255), v30, 3);
         return;
       }
     }
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT )
   {
     draw_leather();
@@ -1488,55 +1301,46 @@
     all_text_height = 0;
     for ( uint i = 0; i < 3; ++i )
       all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0);
-    _this = ((174 - all_text_height) / 3);
-    v81 = (3 * (58 - (signed int)_this) - all_text_height) / 2 - (174 - all_text_height) / 3 / 2 + 138;
-    v20 = -pDialogueWindow->pNumPresenceButton < 0;
-    v118 = pDialogueWindow->pStartingPosActiveItem;
-    if ( v20 ^ (pDialogueWindow->pStartingPosActiveItem > pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton) )
+    one_string = ((174 - all_text_height) / 3);
+    v23 = (3 * (58 - (signed int)one_string) - all_text_height) / 2 - (174 - all_text_height) / 3 / 2 + 138;
+    pSrtingNum = 0;
+    for ( int i = pDialogueWindow->pStartingPosActiveItem;
+              i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
     {
-      v122 = 2;
-      pSrtingNum = 0;
-      do
-      {
-        control_button = pDialogueWindow->GetControl(v118);
-        control_button->uY = (unsigned int)((char *)_this + v81);
-        pTextHeight = pFontArrus->CalcTextHeight(pShopOptions[pSrtingNum], &dialog_window, 0, 0);
-        v85 = control_button->uY;
-        control_button->uHeight = pTextHeight;
-        v81 = pTextHeight + v85 - 1;
-        control_button->uW = v81;
-        text_color = pYellowColor;
-        if ( pDialogueWindow->pCurrentPosActiveItem != v122 )
-          text_color = pWhiteColor;
-        dialog_window.DrawTitleText(pFontArrus, 0, v85, text_color, pShopOptions[pSrtingNum], 3);
-        ++v122;
-        ++pSrtingNum;
-        ++v118;
-      }
-      while ( v118 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
+      control_button = pDialogueWindow->GetControl(i);
+      control_button->uY = one_string + v23;
+      control_button->uHeight = pFontArrus->CalcTextHeight(pShopOptions[pSrtingNum], &dialog_window, 0, 0);
+      v23 = control_button->uHeight + control_button->uY - 1;
+      control_button->uW = v23;
+      text_color = TargetColor(225, 205, 35);
+      if ( pDialogueWindow->pCurrentPosActiveItem != i )
+        text_color = TargetColor(255, 255, 255);
+      dialog_window.DrawTitleText(pFontArrus, 0, control_button->uY, text_color, pShopOptions[pSrtingNum], 3);
+      ++pSrtingNum;
     }
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_SELL)
   {
     draw_leather();
     CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true);
     DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[199], 0);// "Select the Item to Sell"
-    if ( !HouseUI_CheckIfPlayerCanInteract()
-      || (v11 = pMouse->GetCursorPos(&v107)->x - 14,
-          v117 = (v11 >> 5) + 14 * ((pMouse->GetCursorPos(&v99)->y - 17) >> 5),
-          result = (int)pMouse->GetCursorPos(&v105),
-          *(int *)result <= 13)
-      || (result = (int)pMouse->GetCursorPos(&v101), *(int *)result >= 462)
-      || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) )
+    if ( !HouseUI_CheckIfPlayerCanInteract() )
+      return;
+    pMouse->GetCursorPos(&mouse);
+    v117 = ((mouse.x - 14) >> 5) + 14 * ((mouse.y - 17) >> 5);
+    if ( mouse.x <= 13 || mouse.x >= 462 )
       return;
-    item = &pPlayers[uActiveCharacter]->pInventoryItemList[result - 1];
-    v13 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 3);
-    v30 = BuildDialogueString((char *)pMerchantsSellPhrases[v13], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 3, 0);
-    v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
-    dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
+    if ( !pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117) )
+      return;
+    item = &pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117) - 1];
+    v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 3);
+    v30 = BuildDialogueString((char *)pMerchantsSellPhrases[v75], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 3, 0);
+    dialog_window.DrawTitleText(pFontArrus, 0, (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138, TargetColor(255, 255, 255), v30, 3);
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_IDENTIFY)
   {
     draw_leather();
@@ -1544,137 +1348,108 @@
     DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[197], 0);// "Select the Item to Identify"
     if ( HouseUI_CheckIfPlayerCanInteract() )
     {
-      v2 = pMouse->GetCursorPos(&a2)->x - 14;
-      v117 = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v98)->y - 17) >> 5);
-      result = (int)pMouse->GetCursorPos(&v111);
-      if ( *(int *)result > 13 )
+      pMouse->GetCursorPos(&mouse);
+      v117 = ((mouse.x -14) >> 5) + 14 * ((mouse.y - 17) >> 5);
+      if ( mouse.x > 13 && mouse.x < 462 )
       {
-        result = (int)pMouse->GetCursorPos(&v103);
-        if ( *(int *)result < 462 )
+        if ( pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117) )
         {
-          result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117);
-          if ( result )
+          item = &pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117) - 1];
+          if ( item->uAttributes & 1 )
           {
-            item = &pPlayers[uActiveCharacter]->pInventoryItemList[result-1];
-            if ( item->uAttributes & 1 )
-            {
-              v5 = BuildDialogueString("%24", uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0);
-              v6 = (212 - pFontArrus->CalcTextHeight(v5, &dialog_window, 0, 0)) / 2 + 101;
-              dialog_window.DrawTitleText(pFontArrus, 0, v6, pWhiteColor, v5, 3); 
-              return;
-            }
-            v8 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 4);
-            v30 = BuildDialogueString((char *)pMerchantsIdentifyPhrases[v8], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0);
-            v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138;
-            dialog_window.DrawTitleText(pFontArrus, 0, v6, pWhiteColor, v30, 3);
+            dialog_window.DrawTitleText(pFontArrus, 0, (212 - pFontArrus->CalcTextHeight(BuildDialogueString("%24", uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0), &dialog_window, 0, 0)) / 2 + 101,
+               TargetColor(255, 255, 255), BuildDialogueString("%24", uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0), 3); 
             return;
           }
+          v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 4);
+          v30 = BuildDialogueString((char *)pMerchantsIdentifyPhrases[v75], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0);
+          dialog_window.DrawTitleText(pFontArrus, 0, (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138, TargetColor(255, 255, 255), v30, 3);
+          return;
         }
       }
     }
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_REPAIR)
   {
     draw_leather();
     CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true);
     DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[198], 0);// "Select the Item to Repair"
-    if ( !HouseUI_CheckIfPlayerCanInteract()
-      || (pTextHeight = pMouse->GetCursorPos(&v110)->x - 14,
-          v117 = (pTextHeight >> 5) + 14 * ((pMouse->GetCursorPos(&v108)->y - 17) >> 5),
-          result = (int)pMouse->GetCursorPos(&v106),
-          *(int *)result <= 13)
-      || (result = (int)pMouse->GetCursorPos(&v104), *(int *)result >= 462)
-      || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result)
-     // || (result *= 9, !(pPlayers[uActiveCharacter]->field_1F5[4 * result + 15] & 2)) )
-        || (!(pPlayers[uActiveCharacter]->pOwnItems[result-1].uAttributes& 2)) )
+    if ( !HouseUI_CheckIfPlayerCanInteract() )
+      return;
+    pMouse->GetCursorPos(&mouse);
+    v117 = ((mouse.x - 14) >> 5) + 14 * ((mouse.y - 17) >> 5);
+    if ( mouse.x <= 13 || mouse.x >= 462 )
       return;
-    item = &pPlayers[uActiveCharacter]->pInventoryItemList[result - 1];
-    v29 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItemList[result - 1], BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 5);
-    v30 = BuildDialogueString((char *)pMerchantsRepairPhrases[v29], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 5, 0);
-    v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
-    dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
+    if ( !pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117)
+      || !(pPlayers[uActiveCharacter]->pOwnItems[pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117)-1].uAttributes& 2) )
+      return;
+    item = &pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117) - 1];
+    v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117) - 1],
+             BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 5);
+    v30 = BuildDialogueString((char *)pMerchantsRepairPhrases[v75], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 5, 0);
+    dialog_window.DrawTitleText(pFontArrus, 0, (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138, TargetColor(255, 255, 255), v30, 3);
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_LEARN_SKILLS )
   {
     if ( HouseUI_CheckIfPlayerCanInteract() )
     {
-      v3 = 0;
       all_text_height = 0;
       v33 = (signed __int64)(p2DEvents[(signed int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0);
-      v119 = (const char **)(v33 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100);
-      if ( (signed int)v119 < v33 / 3 )
-        v119 = (const char **)(v33 / 3);
-      pActiveItemNum = pDialogueWindow->pStartingPosActiveItem;
-      v122 = 0;
-      if ( (signed int)pDialogueWindow->pStartingPosActiveItem >= pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
+      pPrice = v33 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100;
+      if ( pPrice < v33 / 3 )
+        pPrice = v33 / 3;
+      item_num = 0;
+      for ( int i = pDialogueWindow->pStartingPosActiveItem;
+                i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
+      {
+        if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][pDialogueWindow->GetControl(i)->msg_param - 36]
+          && !pPlayers[uActiveCharacter]->pActiveSkills[pDialogueWindow->GetControl(i)->msg_param - 36] )
+        {
+          all_text_height += pFontArrus->CalcTextHeight(pSkillNames[pDialogueWindow->GetControl(i)->msg_param - 36], &dialog_window, 0, 0);
+          ++item_num;
+        }
+      }
+      if ( !item_num )
       {
         sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);// 
                                             // "Seek knowledge elsewhere %s the %s"
         strcat(pTmpBuf.data(), "\n \n");
         strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further."
-        v6 = (174 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0)) / 2 + 138;
-        dialog_window.DrawTitleText(pFontArrus, v3, v6, pYellowColor, pTmpBuf.data(), 3);
-        return;
-      }
-      do
-      {
-        v36 = pDialogueWindow->GetControl(pActiveItemNum)->msg_param - 36;
-        if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v36] && !pPlayers[uActiveCharacter]->pActiveSkills[v36] )
-        {
-          all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v36], &dialog_window, 0, 0);
-          ++v122;
-        }
-        ++pActiveItemNum;
-      }
-      while ( pActiveItemNum < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
-      if ( !v122 )
-      {
-        sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);// 
-                                            // "Seek knowledge elsewhere %s the %s"
-        strcat(pTmpBuf.data(), "\n \n");
-        strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further."
-        v6 = (174 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0)) / 2 + 138;
-        dialog_window.DrawTitleText(pFontArrus, v3, v6, pYellowColor, pTmpBuf.data(), 3);
+        dialog_window.DrawTitleText(pFontArrus, 0, (174 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0)) / 2 + 138, TargetColor(225, 205, 35), pTmpBuf.data(), 3);
         return;
       }
-      sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], v119);// "Skill Cost: %lu"
-      dialog_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3u);
-      v119 = (const char **)((149 - all_text_height) / v122);
-      if ( (149 - all_text_height) / v122 > 32 )
-        v119 = (const char **)32;
-      v38 = (149 - v122 * (signed int)v119 - all_text_height) / 2 - (signed int)v119 / 2 + 162;
-      v118 = 2;
-      if ( pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
+      sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], pPrice);// "Skill Cost: %lu"
+      dialog_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3);
+      one_string = (149 - all_text_height) / item_num;
+      if ( one_string > 32 )
+        one_string = 32;
+      v23 = (149 - item_num * one_string - all_text_height) / 2 - one_string / 2 + 162;
+      for ( int i = pDialogueWindow->pStartingPosActiveItem;
+                i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i)
       {
-        v122 = 2;
-        do
+        control_button = pDialogueWindow->GetControl(i);
+        if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][control_button->msg_param - 36]
+           || pPlayers[uActiveCharacter]->pActiveSkills[control_button->msg_param - 36] )
         {
-          control_button = pDialogueWindow->GetControl(v122);
-          v41 = control_button->msg_param - 36;
-          if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v41] || pPlayers[uActiveCharacter]->pActiveSkills[v41] )
-          {
-            control_button->uW = 0;
-            control_button->uHeight = 0;
-            control_button->uY = 0;
-          }
-          else
-          {
-            control_button->uY = (unsigned int)((char *)v119 + v38);
-            pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v41], &dialog_window, 0, 0);
-            v44 = control_button->uY;
-            control_button->uHeight = pTextHeight;
-            v38 = v44 + pTextHeight - 1;
-            control_button->uW = v38;
-            text_color = pYellowColor;
-            if ( pDialogueWindow->pCurrentPosActiveItem != v122 )
-              text_color = pWhiteColor;
-            dialog_window.DrawTitleText(pFontArrus, 0, v44, text_color, pSkillNames[v41], 3);
-          }
-          ++v122;
+          control_button->uW = 0;
+          control_button->uHeight = 0;
+          control_button->uY = 0;
         }
-        while ( v122 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
+        else
+        {
+          control_button->uY = one_string + v23;
+          control_button->uHeight = pFontArrus->CalcTextHeight(pSkillNames[control_button->msg_param - 36], &dialog_window, 0, 0);
+          v23 = control_button->uY + control_button->uHeight - 1;
+          control_button->uW = v23;
+          text_color = TargetColor(225, 205, 35);
+          if ( pDialogueWindow->pCurrentPosActiveItem != i )
+            text_color = TargetColor(255, 255, 255);
+          dialog_window.DrawTitleText(pFontArrus, 0, control_button->uY, text_color, pSkillNames[control_button->msg_param - 36], 3);
+        }
       }
     }
     return;
@@ -1713,7 +1488,7 @@
   }
   if ( !HouseUI_CheckIfPlayerCanInteract() )
   {
-    pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+    pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
     return;
   }
 
@@ -1727,8 +1502,8 @@
     }
     case HOUSE_DIALOGUE_GUILD_BUY_BOOKS:
     {
-      pCursorPos = pMouse->GetCursorPos(&cursor);
-      v18 = pRenderer->pActiveZBuffer[pCursorPos->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&cursor)->y]] & 0xFFFF;
+      pMouse->GetCursorPos(&cursor);
+      v18 = pRenderer->pActiveZBuffer[cursor.x + pSRZBufferLineOffsets[cursor.y]] & 0xFFFF;
       if ( !v18 )
         return;
       bought_item = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v18 + 12 * (int)window_SpeakInHouse->ptr_1C));
@@ -1775,7 +1550,7 @@
         return;
       }
       pPlayers[uActiveCharacter]->PlaySound(SPEECH_79, 0);
-      pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+      pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
       break;
     }
     case HOUSE_DIALOGUE_SHOP_IDENTIFY:
@@ -1805,7 +1580,7 @@
               PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, (HouseSoundID)2);
               return;
             }
-            pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+            pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
             pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)79, 0);
             return;
           }
@@ -1847,7 +1622,7 @@
                 PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, (HouseSoundID)2);
                 return;
               }
-              pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+              pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
               pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)79, 0);
               return;
             }
@@ -1868,7 +1643,7 @@
       if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
         bought_item = (ItemGen *)&pParty->StandartItemsInShops[(int)window_SpeakInHouse->ptr_1C][v18 - 1];
       else
-        bought_item = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][v18 - 1];//(ItemGen *)&pParty->field_C59C[v31 + 724];
+        bought_item = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][v18 - 1];
       uPriceItemService = pPlayers[uActiveCharacter]->GetBuyingPrice(bought_item->GetValue(), p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier);
       uNumSeconds = 0;
       a3 = 0;
@@ -1973,64 +1748,47 @@
 //----- (004B1A2D) --------------------------------------------------------
 void  ShowPopupShopItem()
 {
-  POINT *v1; // esi@5
-  unsigned int v2; // eax@5
   int v3; // ecx@5
-  POINT *v4; // esi@12
-  int v5; // eax@12
   unsigned int v6; // eax@13
   ItemGen *v7; // ecx@13
-  signed int v8; // esi@17
-  unsigned int v9; // eax@19
-  POINT v10; // [sp+8h] [bp-44h]@12
-  POINT v11; // [sp+10h] [bp-3Ch]@12
-  POINT  v12; // [sp+18h] [bp-34h]@18
-  POINT  v13; // [sp+20h] [bp-2Ch]@17
-  POINT v14; // [sp+28h] [bp-24h]@17
-  POINT  v15; // [sp+30h] [bp-1Ch]@17
-  POINT v16; // [sp+38h] [bp-14h]@5
-  POINT a2; // [sp+40h] [bp-Ch]@5
+  POINT  cursor; // [sp+30h] [bp-1Ch]@17
 
   if ( in_current_building_type <= 0 )
     return;
+  if ( dialog_menu_id < HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
+    return;
   if ( in_current_building_type <= BuildingType_AlchemistShop )
   {
-    if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
+    if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_SPECIAL )
     {
-      if ( dialog_menu_id <= HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-        return;
-      if ( dialog_menu_id <= HOUSE_DIALOGUE_SHOP_REPAIR || dialog_menu_id == HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT )
-      {
-        v8 = pMouse->GetCursorPos(&v15)->x - 14;
-        v5 = (v8 >> 5) + 14 * ((pMouse->GetCursorPos(&v14)->y - 17) >> 5);
-        if ( pMouse->GetCursorPos(&v13)->x <= 13
-          || pMouse->GetCursorPos(&v12)->x >= 462
-          || (v9 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex(&v5)) == 0 )
-          return;
-        GameUI_DrawItemInfo(&pPlayers[uActiveCharacter]->pInventoryItemList[v9 - 1]);
+      pMouse->GetCursorPos(&cursor);
+      v3 = pRenderer->pActiveZBuffer[cursor.x + pSRZBufferLineOffsets[cursor.y]] & 0xFFFF;
+      if ( !v3 )
         return;
-      }
-      if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_SPECIAL )
-        return;
+      v7 = &pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v3 - 1];
+      if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_SPECIAL)
+        v7 = &pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v3 - 1];
+      GameUI_DrawItemInfo(v7);
+      return;
     }
-    v4 = pMouse->GetCursorPos(&v11);
-    v5 = pRenderer->pActiveZBuffer[v4->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v10)->y]] & 0xFFFF;
-    if ( !v5 )
+
+    if ( dialog_menu_id >= HOUSE_DIALOGUE_SHOP_SELL && dialog_menu_id <= HOUSE_DIALOGUE_SHOP_REPAIR
+      || dialog_menu_id == HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT )
+    {
+      pMouse->GetCursorPos(&cursor);
+      v3 = ((cursor.x - 14) >> 5) + 14 * ((cursor.y - 17) >> 5);
+      if ( cursor.x <= 13 || cursor.x >= 462
+        || !pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex(&v3) )
+        return;
+      GameUI_DrawItemInfo(&pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex(&v3) - 1]);
       return;
-    v6 = 9 * (v5 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C);
-    v7 = (ItemGen *)((char *)&pParty->pPickedItem + 4 * v6 + 4);
-    if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-      v7 = &pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v5 - 1];
-    GameUI_DrawItemInfo(v7);
-    return;
+    }
   }
   if ( in_current_building_type <= BuildingType_16 && dialog_menu_id == HOUSE_DIALOGUE_GUILD_BUY_BOOKS )
   {
-    v1 = pMouse->GetCursorPos(&a2);
-    v2 = v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v16)->y];
-    v3 = pRenderer->pActiveZBuffer[v2] & 0xFFFF;
-    v5 = pRenderer->pActiveZBuffer[v2] & 0xFFFF;
-    if ( v5 )
+    pMouse->GetCursorPos(&cursor);
+    v3 = pRenderer->pActiveZBuffer[cursor.x + pSRZBufferLineOffsets[cursor.y]] & 0xFFFF;
+    if ( v3 )
       sub_4B1523((int *)&pParty->pPlayers[1].uExpressionTimeLength + 9 * (v3 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C));
   }
 }
@@ -2058,7 +1816,7 @@
       PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, HouseSound_Greeting_2);
       return;
     }
-    if ( (signed __int64)pParty->field_3C._shop_ban_times[(unsigned int)window_SpeakInHouse->ptr_1C]<= (signed __int64)pParty->uTimePlayed )
+    if ( (signed __int64)pParty->PartyTimes._shop_ban_times[(unsigned int)window_SpeakInHouse->ptr_1C]<= (signed __int64)pParty->uTimePlayed )
     {
       if ( pParty->uNumGold <= 10000 )
       {
--- a/UI/UITransition.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/UI/UITransition.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -26,18 +26,9 @@
 //----- (00444839) --------------------------------------------------------
 void TransitionUI_Load(uint anim_id, uint exit_pic_id, int x, int y, int z, int directiony, int directionx, int a8, const char *pLocationName)
 {
-  unsigned int v12; // eax@6
-  const char *v13; // ST0C_4@6
-  unsigned int v14; // eax@8
   const char *v15; // eax@14
-  unsigned int v16; // eax@16
-  const char *v18; // [sp-8h] [bp-40h]@9
-  char *v20; // [sp-4h] [bp-3Ch]@9
-  const char *v21; // [sp-4h] [bp-3Ch]@11
   char pContainer[40]; // [sp+Ch] [bp-2Ch]@1
-  unsigned int v23; // [sp+34h] [bp-4h]@1
 
-  v23 = IndoorLocation::GetLocationIndex(pLocationName);
   dword_59117C_teleportx = x;
   dword_591178_teleporty = y;
   dword_591174_teleportz = z;
@@ -57,48 +48,58 @@
     default: Error("Invalid alignment: %u", pParty->alignment);
   }
 
-  v12 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-  v13 = pHouse_ExitPictures[exit_pic_id];
-  pTexture_Dialogue_Background = &pIcons_LOD->pTextures[v12];
-  pTexture_outside = pIcons_LOD->LoadTexturePtr(v13, TEXTURE_16BIT_PALETTE);
+  pTexture_Dialogue_Background = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)];
+  pTexture_outside = pIcons_LOD->LoadTexturePtr(pHouse_ExitPictures[exit_pic_id], TEXTURE_16BIT_PALETTE);
   if (anim_id)
   {
-    if ( !v23 )
-      //pVideoPlayer->OpenHouseMovie(pAnimatedRooms[p2DEvents_minus1___02[26 * v9]].field_0, 1u);
+    if ( !IndoorLocation::GetLocationIndex(pLocationName) )
       pVideoPlayer->OpenHouseMovie(pAnimatedRooms[p2DEvents[anim_id - 1].uAnimationID].video_name, 1);
   }
-  else if ( !v23 )
+  else if ( !IndoorLocation::GetLocationIndex(pLocationName) )
   {
-      v14 = pMapStats->GetMapInfo(pCurrentMapName);
-      if ( v14 )
-      {
-        sprintfex(sHouseName.data(), pGlobalTXT_LocalizationStrings[410], pMapStats->pInfos[v14].pName); // "Leave %s"
-        goto LABEL_20;
-      }
-      v21 = pGlobalTXT_LocalizationStrings[79];
-      goto LABEL_19;
+    if ( pMapStats->GetMapInfo(pCurrentMapName) )
+    {
+      sprintfex(sHouseName.data(), pGlobalTXT_LocalizationStrings[410], pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)].pName); // "Leave %s"
+      pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Transition, 0, sHouseName.data());
+      //if ( pAnimatedRooms[p2DEvents[anim_id].uAnimationID].uRoomSoundId )
+        //PlayHouseSound(anim_id, HouseSound_Greeting);
+      if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 )
+        pPlayers[uActiveCharacter]->PlaySound(SPEECH_47, 0);
+      if ( IndoorLocation::GetLocationIndex(pLocationName) )
+        uCurrentHouse_Animation = IndoorLocation::GetLocationIndex(pLocationName);
+      return;
+    }
+    strcpy(sHouseName.data(), pGlobalTXT_LocalizationStrings[79]);
+    pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Transition, 0, sHouseName.data());
+    //if ( pAnimatedRooms[p2DEvents[anim_id].uAnimationID].uRoomSoundId )
+      //PlayHouseSound(anim_id, HouseSound_Greeting);
+    if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 )
+      pPlayers[uActiveCharacter]->PlaySound(SPEECH_47, 0);
+    if ( IndoorLocation::GetLocationIndex(pLocationName) )
+      uCurrentHouse_Animation = IndoorLocation::GetLocationIndex(pLocationName);
+    return;
   }
   v15 = pLocationName;
   if ( *pLocationName == 48 )
     v15 = pCurrentMapName;
-  v16 = pMapStats->GetMapInfo(v15);
-  if ( v16 )
+  if ( pMapStats->GetMapInfo(v15) )
   {
-    sprintfex(sHouseName.data(), pGlobalTXT_LocalizationStrings[411], pMapStats->pInfos[v16].pName);
-    goto LABEL_20;
+    sprintfex(sHouseName.data(), pGlobalTXT_LocalizationStrings[411], pMapStats->pInfos[pMapStats->GetMapInfo(v15)].pName);//Войти в ^Pv[%s]
+    pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Transition, 0, sHouseName.data());
+    if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 )
+      pPlayers[uActiveCharacter]->PlaySound(SPEECH_47, 0);
+    if ( IndoorLocation::GetLocationIndex(pLocationName) )
+      uCurrentHouse_Animation = IndoorLocation::GetLocationIndex(pLocationName);
+    return;
   }
-  v21 = pGlobalTXT_LocalizationStrings[73];
-LABEL_19:
-  strcpy(sHouseName.data(), v21);
-LABEL_20:
+  strcpy(sHouseName.data(), pGlobalTXT_LocalizationStrings[73]);//Войти
   pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Transition, 0, sHouseName.data());
-  //if ( BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * v9]].field_C) )
-  if ( pAnimatedRooms[p2DEvents[anim_id].uAnimationID].uRoomSoundId )
-    PlayHouseSound(anim_id, HouseSound_Greeting);
+  //if ( pAnimatedRooms[p2DEvents[anim_id].uAnimationID].uRoomSoundId )
+    //PlayHouseSound(anim_id, HouseSound_Greeting);
   if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 )
     pPlayers[uActiveCharacter]->PlaySound(SPEECH_47, 0);
-  if ( v23 )
-    uCurrentHouse_Animation = v23;
+  if ( IndoorLocation::GetLocationIndex(pLocationName) )
+    uCurrentHouse_Animation = IndoorLocation::GetLocationIndex(pLocationName);
 }
 
 
@@ -107,10 +108,8 @@
 //----- (00444C8F) --------------------------------------------------------
 void TravelUI_Load()
 {
-  //signed int v0; // eax@1
   unsigned int v1; // eax@6
   GUIWindow *result; // eax@9
-  //const char *v3; // [sp-4h] [bp-2Ch]@2
   char pContainer[32]; // [sp+0h] [bp-28h]@1
 
   pEventTimer->Pause();
--- a/mm7_2.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/mm7_2.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -230,10 +230,10 @@
   pDialogueWindow->_41D08F_set_keyboard_control_group(1, 1, 0, 2);
   dialog_menu_id = HOUSE_DIALOGUE_OTHER;
   //get new monster for hunting
-  if ( pParty->field_3C.bountyHunting_next_generation_time[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] < (signed __int64)pParty->uTimePlayed )
+  if ( pParty->PartyTimes.bountyHunting_next_generation_time[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] < (signed __int64)pParty->uTimePlayed )
   {
     pParty->monster_for_hunting_killed[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] = false;
-    pParty->field_3C.bountyHunting_next_generation_time[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] = (signed __int64)((double)(0x12750000 * (pParty->uCurrentMonth + 12i64 * pParty->uCurrentYear - 14015)) * 0.033333335);
+    pParty->PartyTimes.bountyHunting_next_generation_time[(int)((char *)window_SpeakInHouse->ptr_1C - 102)] = (signed __int64)((double)(0x12750000 * (pParty->uCurrentMonth + 12i64 * pParty->uCurrentYear - 14015)) * 0.033333335);
     for ( i = rand(); ; i = rand() )
     {
       rand_monster_id = i % 258 + 1;
@@ -5073,7 +5073,7 @@
   assert(sizeof(RenderD3D) == 0x148);
 //  assert(sizeof(Render) == 0x129844);
   assert(sizeof(Player) == 0x1B3C);
-  assert(sizeof(Party_stru0) == 0x678);
+  assert(sizeof(PartyTimeStruct) == 0x678);
   assert(sizeof(Party) == 0x16238);
   assert(sizeof(GUIButton) == 0xBC);
   assert(sizeof(GUIWindow) == 0x54);
--- a/mm7_4.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/mm7_4.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -2120,7 +2120,7 @@
               i += 2;
               break;
             }
-            init_summoned_item(&v56, pParty->field_3C._s_times[v17-51]);
+            init_summoned_item(&v56, pParty->PartyTimes._s_times[v17-51]);
             sprintfex(a1, pGlobalTXT_LocalizationStrings[378], aMonthNames[v56.field_14_exprie_month], v56.field_C_expire_day + 1, v56.field_18_expire_year);
             strcat(pTmpBuf2.data(), a1);
             dst = strlen(pTmpBuf2.data());
@@ -2715,27 +2715,22 @@
 
 
 //----- (004B1447) --------------------------------------------------------
-Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3)
+void sub_4B1447_party_fine(int a1, int a2, int a3)
 {
   signed int v3; // esi@1
   char v4; // sf@8
   int v5; // eax@8
   unsigned __int64 v6; // qax@12
   DDM_DLV_Header *v7; // eax@14
-  Player **v8; // edi@18
-  Player *result; // eax@19
-  //char *v10; // esi@20
 
   v3 = 0;
   if ( a2 )
   {
-    if ( a2 != 1 )
-    {
-      if ( a2 == 2 )
-        v3 = 2;
+    if ( a2 == 1 )
+      v3 = 2;
+    if ( a2 == 2 )
+      v3 = 2;
       goto LABEL_13;
-    }
-    v3 = 2;
   }
   else
   {
@@ -2755,7 +2750,7 @@
       pParty->uFine = 4000000;
   }
 
-  pParty->field_3C._shop_ban_times[a1] = pParty->uTimePlayed + 368640;
+  pParty->PartyTimes._shop_ban_times[a1] = pParty->uTimePlayed + 368640;
  
 LABEL_13:
   pParty->InTheShopFlags[a1] = 1;
@@ -2768,22 +2763,14 @@
     if ( v7->uReputation > 10000 )
       v7->uReputation = 10000;
   }
-  v8 = &pPlayers[1];
-  do
+  for ( uint i = 1; i <= 4; ++i )
   {
-    result = *v8;
     if ( pParty->uFine )
     {
-      //v10 = result->_guilds_member_bits;
-      result = (Player *)_449B57_test_bit((unsigned __int8 *)result->_achieved_awards_bits, 1);
-      if ( !(short)result )
-		  __debugbreak();
-        //result = (Player *)_449B7E_toggle_bit((unsigned char *)v10, 1, 1u);
+      if ( !_449B57_test_bit(pPlayers[i]->_achieved_awards_bits, 1) )
+        _449B7E_toggle_bit(pPlayers[i]->_achieved_awards_bits, 1, 1);
     }
-    ++v8;
   }
-  while ( (signed int)v8 <= (signed int)&pPlayers[4] );
-  return result;
 }
 
 //----- (004B1523) --------------------------------------------------------
--- a/mm7_5.cpp	Mon Sep 30 18:05:50 2013 +0600
+++ b/mm7_5.cpp	Mon Sep 30 18:06:01 2013 +0600
@@ -2336,7 +2336,7 @@
                 }
               }
             }
-            pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
+            pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
             v73 = "Can't jump to that location!";
           }
           ShowStatusBarString(v73, 6u);
@@ -3380,11 +3380,9 @@
           pAudioPlayer->PlaySound((SoundID)23, 0, 0, -1, 0, 0, 0, 0);
           break;
         case UIMSG_PlayerCreationSelectActiveSkill:
-          pPlayer = &pPlayer[uPlayerCreationUI_SelectedCharacter];
-          v6 = pPlayer->GetSkillIdxByOrder(pParam + 4);
-          if ( pPlayer->GetSkillIdxByOrder(3) == 37 )
-            pParty->pPlayers[0].pActiveSkills[v6 + 3486 * uPlayerCreationUI_SelectedCharacter] = 1;
-          pAudioPlayer->PlaySound((SoundID)24, 0, 0, -1, 0, 0, 0, 0);
+          if ( pPlayer[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(3) == 37 )
+            pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].pActiveSkills[pPlayer[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pParam + 4)] = 1;
+          pAudioPlayer->PlaySound(SOUND_24, 0, 0, -1, 0, 0, 0, 0);
           break;
         case UIMSG_PlayerCreationSelectClass:
           pPlayer[uPlayerCreationUI_SelectedCharacter].Reset((PLAYER_CLASS_TYPE)pParam);
@@ -3402,14 +3400,14 @@
           pParty->Reset();
           break;
         case UIMSG_PlayerCreationRemoveUpSkill:
-          uPlayerCreationUI_SelectedCharacter = pParam;
           v4 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem;
-          //int pSex = pGUIWindow_CurrentMenu->pStartingPosActiveItem;
-          v41 = 2;
-          v5 = v4 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
-          pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v5;
-          pParty->pPlayers[0].pActiveSkills[(&pPlayer[uPlayerCreationUI_SelectedCharacter])->GetSkillIdxByOrder(v41)
-                                         + 3486 * uPlayerCreationUI_SelectedCharacter] = 0;
+          pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v4 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
+          pParty->pPlayers[pParam].pActiveSkills[pPlayer[pParam].GetSkillIdxByOrder(2)] = 0;
+          break;
+        case UIMSG_PlayerCreationRemoveDownSkill:
+          v4 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem;
+          pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v4 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
+          pParty->pPlayers[pParam].pActiveSkills[pPlayer[pParam].GetSkillIdxByOrder(3)] = 0;
           break;
         case UIMSG_PlayerCreationChangeName:
           pAudioPlayer->PlaySound((SoundID)24, 0, 0, -1, 0, 0, 0, 0);
@@ -3567,14 +3565,6 @@
             //VideoPlayer::dtor();
           }
           break;
-        case UIMSG_PlayerCreationRemoveDownSkill:
-          uPlayerCreationUI_SelectedCharacter = pParam;
-          //__debugbreak();
-          pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) % 7
-             + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
-          pParty->pPlayers[0].pActiveSkills[(&pPlayer[uPlayerCreationUI_SelectedCharacter])->GetSkillIdxByOrder(3)
-                                             + 3486 * uPlayerCreationUI_SelectedCharacter] = 0;
-          break;
         default:
           break;
       }
--- a/mm7_data.h	Mon Sep 30 18:05:50 2013 +0600
+++ b/mm7_data.h	Mon Sep 30 18:06:01 2013 +0600
@@ -1272,7 +1272,7 @@
 struct _DIG_DRIVER *Audio_GetFirstHardwareDigitalDriver(void);
 void PlayLevelMusic();
 unsigned int __fastcall sub_4B0E07(unsigned int uFaceID); // idb
-struct Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3);
+void sub_4B1447_party_fine(int a1, int a2, int a3);
 void sub_4B1523(int *_this);
 void ShowPopupShopItem();
 void RestAndHeal(__int64 uNumMinutes); // idb