Mercurial > mm7
annotate Player.cpp @ 2384:f784ffc9a758
sub_407A1C - removed unused variables and commented lines
author | zipi |
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date | Sun, 22 Jun 2014 14:57:47 +0100 |
parents | bddcaf5d5db2 |
children | 8cee51ce4382 |
rev | line source |
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2253
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adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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1 #define _CRT_SECURE_NO_WARNINGS |
2336 | 2 #include "VectorTypes.h" |
1016 | 3 #include "stru6.h" |
2336 | 4 #include "mm7_unsorted_subs.h" |
5 #include "ErrorHandling.h" | |
1016 | 6 |
0 | 7 #include "Player.h" |
8 #include "PlayerFrameTable.h" | |
9 #include "AudioPlayer.h" | |
10 #include "Party.h" | |
816 | 11 #include "Log.h" |
0 | 12 #include "LOD.h" |
13 #include "GUIWindow.h" | |
14 #include "Viewport.h" | |
15 #include "Actor.h" | |
16 #include "Game.h" | |
17 #include "Mouse.h" | |
18 #include "TurnEngine.h" | |
19 #include "Events.h" | |
20 #include "Events2D.h" | |
21 #include "Outdoor.h" | |
22 #include "StorylineTextTable.h" | |
81
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structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
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23 #include "Autonotes.h" |
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24 #include "Awards.h" |
189 | 25 #include "texts.h" |
816 | 26 |
1736
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Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
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27 #include "stru123.h" |
2331
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Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
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28 #include "stru298.h" |
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Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
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29 #include "ObjectList.h" |
0 | 30 #include "mm7_data.h" |
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Massive refactors of spells + PID (packed id) macros introduced.
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31 #include "MM7.h" |
1297 | 32 #include "SpriteObject.h" |
33 #include "DecalBuilder.h" | |
2156 | 34 #include "CastSpellInfo.h" |
2340 | 35 #include "OurMath.h" |
2350
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Finishing moving all known UI functions to their appropriate headers
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36 #include "UI\UIPartyCreation.h" |
0 | 37 |
38 | |
39 | |
40 | |
2054 | 41 NZIArray<struct Player *, 5> pPlayers; |
42 | |
43 | |
0 | 44 /* 381 */ |
45 #pragma pack(push, 1) | |
290 | 46 struct PlayerCreation_AttributeProps |
0 | 47 { |
48 unsigned __int8 uBaseValue; | |
49 char uMaxValue; | |
50 char uDroppedStep; | |
51 char uBaseStep; | |
52 }; | |
53 #pragma pack(pop) | |
54 | |
55 | |
56 #pragma pack(push, 1) | |
290 | 57 |
58 | |
59 | |
0 | 60 #pragma pack(pop) |
290 | 61 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0 |
62 { | |
63 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},}, | |
64 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},}, | |
65 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},}, | |
66 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}} | |
0 | 67 }; |
68 | |
69 | |
70 | |
1700 | 71 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
1686 | 72 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4 |
1700 | 73 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
0 | 74 |
75 | |
76 | |
77 // available skills per class ( 9 classes X 37 skills ) | |
78 // 0 - not available | |
79 // 1 - available | |
80 // 2 - primary skill | |
81 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820 | |
82 { | |
83 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
84 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0}, | |
85 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0}, | |
86 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
87 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1}, | |
88 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0}, | |
89 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
90 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
91 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here | |
92 }; | |
93 | |
94 | |
1374 | 95 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398 |
96 { | |
1989 | 97 1, // EQUIP_SINGLE_HANDED |
98 1, // EQUIP_TWO_HANDED | |
1374 | 99 2, // EQUIP_BOW |
100 3, // EQUIP_ARMOUR | |
101 0, // EQUIP_SHIELD | |
102 4, // EQUIP_HELMET | |
103 5, // EQUIP_BELT | |
104 6, // EQUIP_CLOAK | |
105 7, // EQUIP_GAUNTLETS | |
106 8, // EQUIP_BOOTS | |
107 10, // EQUIP_RING | |
108 9, // EQUIP_AMULET | |
109 1, // EQUIP_WAND | |
110 0, // EQUIP_REAGENT | |
111 0, // EQUIP_POTION | |
112 0, // EQUIP_SPELL_SCROLL | |
113 0, // EQUIP_BOOK | |
114 0, // EQUIP_MESSAGE_SCROLL | |
115 0, // EQUIP_GOLD | |
116 0, // EQUIP_GEM | |
117 0 // EQUIP_NONE | |
118 }; | |
0 | 119 |
120 | |
121 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0}; | |
122 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0}; | |
123 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3}; | |
124 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6}; | |
125 | |
1325 | 126 unsigned char pConditionAttributeModifier[7][19] = |
127 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might | |
128 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence | |
129 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower | |
130 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance | |
131 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy | |
132 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed | |
133 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck | |
134 | |
135 unsigned char pAgingAttributeModifier[7][4] = | |
136 {{100, 75, 40, 10}, //Might | |
137 {100, 150, 100, 10}, //Intelligence | |
138 {100, 150, 100, 10}, //Willpower | |
139 {100, 75, 40, 10}, //Endurance | |
140 {100, 100, 40, 10}, //Accuracy | |
141 {100, 100, 40, 10}, //Speed | |
142 {100, 100, 100, 100}}; //Luck | |
0 | 143 |
1684 | 144 unsigned int pAgeingTable[4] = {50, 100, 150, 0xFFFF}; |
0 | 145 |
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146 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}}; |
0 | 147 |
1036 | 148 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175, |
0 | 149 150, 125, 100, 75, 50, 40, 35, 30, 25, 21, |
1036 | 150 19, 17, 15, 13, 11, 9, 7, 5, 3, 0}; |
151 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6}; | |
0 | 152 |
153 | |
816 | 154 unsigned short base_recovery_times_per_weapon_type[12] = |
155 { | |
156 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill | |
157 90, // PLAYER_SKILL_SWORD && Unarmed with skill | |
158 60, // PLAYER_SKILL_DAGGER | |
159 100, // PLAYER_SKILL_AXE | |
160 80, // PLAYER_SKILL_SPEAR | |
161 100, // PLAYER_SKILL_BOW | |
162 80, // PLAYER_SKILL_MACE | |
163 30, // PLAYER_SKILL_BLASTER | |
164 10, // PLAYER_SKILL_SHIELD | |
165 10, // PLAYER_SKILL_LEATHER | |
166 20, // PLAYER_SKILL_CHAIN | |
167 30 // PLAYER_SKILL_PLATE | |
168 }; | |
169 | |
0 | 170 //----- (00490913) -------------------------------------------------------- |
1459 | 171 int PlayerCreation_GetUnspentAttributePointCount() |
0 | 172 { |
173 signed int v0; // edi@1 | |
1273 | 174 int raceId; // ebx@2 |
0 | 175 signed int v4; // eax@17 |
176 int v5; // edx@18 | |
177 signed int v6; // ecx@18 | |
1273 | 178 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1 |
179 | |
180 remainingStatPoints = 50; | |
0 | 181 v0 = 50; |
1273 | 182 for (int playerNum = 0; playerNum < 4; playerNum++) |
183 { | |
184 raceId = pParty->pPlayers[playerNum].GetRace(); | |
185 for (int statNum = 0; statNum <= 6; statNum++) | |
186 { | |
187 switch ( statNum ) | |
0 | 188 { |
1273 | 189 case 0: |
190 v0 = pParty->pPlayers[playerNum].uMight; | |
191 break; | |
192 case 1: | |
193 v0 = pParty->pPlayers[playerNum].uIntelligence; | |
194 break; | |
195 case 2: | |
196 v0 = pParty->pPlayers[playerNum].uWillpower; | |
197 break; | |
198 case 3: | |
199 v0 = pParty->pPlayers[playerNum].uEndurance; | |
200 break; | |
201 case 4: | |
202 v0 = pParty->pPlayers[playerNum].uAccuracy; | |
203 break; | |
204 case 5: | |
205 v0 = pParty->pPlayers[playerNum].uSpeed; | |
206 break; | |
207 case 6: | |
208 v0 = pParty->pPlayers[playerNum].uLuck; | |
209 break; | |
210 } | |
211 v4 = StatTable[raceId][statNum].uBaseValue; | |
212 if ( v0 >= v4 ) | |
213 { | |
214 v5 = StatTable[raceId][statNum].uDroppedStep; | |
215 v6 = StatTable[raceId][statNum].uBaseStep; | |
0 | 216 } |
217 else | |
218 { | |
1273 | 219 v5 = StatTable[raceId][statNum].uBaseStep; |
220 v6 = StatTable[raceId][statNum].uDroppedStep; | |
0 | 221 } |
1273 | 222 remainingStatPoints += v5 * (v4 - v0) / v6; |
223 } | |
224 } | |
225 return remainingStatPoints; | |
0 | 226 } |
227 | |
228 //----- (00427730) -------------------------------------------------------- | |
229 bool Player::CanCastSpell(unsigned int uRequiredMana) | |
230 { | |
1275 | 231 if (sMana >= (signed int)uRequiredMana) |
232 { | |
233 sMana -= (signed int)uRequiredMana; | |
488 | 234 return true; |
235 } | |
236 | |
237 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
238 return false; | |
0 | 239 } |
240 | |
241 //----- (004BE2DD) -------------------------------------------------------- | |
1014 | 242 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx ) |
243 { | |
0 | 244 float v6; // ST04_4@1 |
1014 | 245 signed int item_value; // eax@1 |
246 signed int sell_price; // ebx@1 | |
247 | |
248 item_value =pOwnItems[item_index].GetValue(); | |
249 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier; | |
250 sell_price = GetPriceSell(item_value, v6); | |
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Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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251 if ( pOwnItems[item_index].IsBroken() ) |
1014 | 252 sell_price = 1; |
253 if ( sell_price < 1 ) | |
254 sell_price = 1; | |
255 RemoveItemAtInventoryIndex(inventory_idnx); | |
256 Party::SetGold(pParty->uNumGold + sell_price); | |
0 | 257 } |
258 | |
259 //----- (0043EEF3) -------------------------------------------------------- | |
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260 bool Player::NothingOrJustBlastersEquipped() |
0 | 261 { |
1014 | 262 signed int item_idx; // esi@1 |
263 signed int item_id; // esi@1 | |
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264 for (int i = 0; i < 16; ++i) |
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265 { |
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266 item_idx = pEquipment.pIndices[i]; |
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267 if (item_idx) |
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268 { |
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269 item_id = pOwnItems[item_idx - 1].uItemID; |
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270 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle |
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271 return false; |
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272 } |
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273 } |
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274 return true; |
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275 } |
0 | 276 |
277 //----- (004B8040) -------------------------------------------------------- | |
1036 | 278 int Player::GetConditionDayOfWeek( unsigned int uCondition ) |
279 { | |
280 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1; | |
0 | 281 } |
282 | |
283 //----- (004B807C) -------------------------------------------------------- | |
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284 int Player::GetTempleHealCostModifier(float a2) |
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285 { |
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286 unsigned int conditionIdx; // eax@1 |
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287 int conditionTimeMultiplier; // esi@1 |
0 | 288 int v6; // eax@8 |
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289 signed int result; // qax@13 |
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290 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4 |
1275 | 291 |
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292 conditionIdx = GetMajorConditionIdx(); |
1275 | 293 if ( conditionIdx >= 14 && conditionIdx <= 16) |
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294 { |
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295 if ( conditionIdx <= 15 ) |
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296 baseConditionMultiplier = 5; |
1783 | 297 else //if ( conditionIdx == 16 ) |
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298 baseConditionMultiplier = 10; |
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299 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx); |
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300 } |
1350 | 301 else |
302 { | |
1275 | 303 conditionTimeMultiplier = 1; |
304 baseConditionMultiplier = 1; | |
1350 | 305 if (conditionIdx < 14) |
306 { | |
307 for (int i = 0; i <= 13; i++) | |
308 { | |
309 v6 = GetConditionDayOfWeek(i); | |
310 if ( v6 > conditionTimeMultiplier ) | |
311 conditionTimeMultiplier = v6; | |
312 } | |
313 } | |
1275 | 314 } |
315 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2); | |
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316 if ( result < 1 ) |
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317 result = 1; |
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318 return result; |
0 | 319 } |
320 | |
321 //----- (004B8102) -------------------------------------------------------- | |
917 | 322 int Player::GetPriceSell(int uRealValue, float price_multiplier) |
0 | 323 { |
324 signed int v3; // esi@1 | |
325 signed int result; // eax@3 | |
326 | |
1275 | 327 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100); |
917 | 328 if ( v3 > uRealValue ) |
329 v3 = uRealValue; | |
0 | 330 result = 1; |
331 if ( v3 >= 1 ) | |
332 result = v3; | |
333 return result; | |
334 } | |
335 | |
336 //----- (004B8142) -------------------------------------------------------- | |
749 | 337 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier) |
338 { | |
1275 | 339 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100); |
749 | 340 |
341 if (price < uRealValue) | |
342 price = uRealValue; | |
343 return price; | |
0 | 344 } |
345 | |
346 //----- (004B8179) -------------------------------------------------------- | |
916 | 347 int Player::GetPriceIdentification(float a2) |
0 | 348 { |
349 signed int v2; // esi@1 | |
350 int v3; // ecx@1 | |
351 signed int result; // eax@3 | |
352 | |
1275 | 353 v2 = (signed int)(a2 * 50.0); |
0 | 354 v3 = v2 * (100 - GetMerchant()) / 100; |
355 if ( v3 < v2 / 3 ) | |
356 v3 = v2 / 3; | |
357 result = 1; | |
358 if ( v3 >= 1 ) | |
359 result = v3; | |
360 return result; | |
361 } | |
362 | |
363 //----- (004B81C3) -------------------------------------------------------- | |
916 | 364 int Player::GetPriceRepair(int a2, float a3) |
0 | 365 { |
366 signed int v3; // esi@1 | |
367 int v4; // ecx@1 | |
368 signed int result; // eax@3 | |
369 | |
1275 | 370 v3 = (signed int)((double)a2 / (6.0 - a3)); |
0 | 371 v4 = v3 * (100 - GetMerchant()) / 100; |
372 if ( v4 < v3 / 3 ) | |
373 v4 = v3 / 3; | |
374 result = 1; | |
375 if ( v4 >= 1 ) | |
376 result = v4; | |
377 return result; | |
378 } | |
379 | |
380 //----- (004B8213) -------------------------------------------------------- | |
1275 | 381 int Player::GetBaseSellingPrice(int a2, float a3) |
382 { | |
383 signed int v3; // qax@1 | |
384 | |
385 v3 = (signed int)((double)a2 / (a3 + 2.0)); | |
386 if ( v3 < 1 ) | |
387 v3 = 1; | |
0 | 388 return v3; |
389 } | |
390 | |
391 //----- (004B8233) -------------------------------------------------------- | |
1275 | 392 int Player::GetBaseBuyingPrice(int a2, float a3) |
393 { | |
394 signed int v3; // qax@1 | |
395 | |
396 v3 = (signed int)((double)a2 * a3); | |
397 if ( v3 < 1 ) | |
398 v3 = 1; | |
0 | 399 return v3; |
400 } | |
401 | |
402 //----- (004B824B) -------------------------------------------------------- | |
1275 | 403 int Player::GetBaseIdentifyPrice(float a2) |
404 { | |
405 signed int v2; // qax@1 | |
406 | |
407 v2 = (signed int)(a2 * 50.0); | |
408 if ( v2 < 1 ) | |
409 v2 = 1; | |
0 | 410 return v2; |
411 } | |
412 | |
413 //----- (004B8265) -------------------------------------------------------- | |
1275 | 414 int Player::GetBaseRepairPrice(int a2, float a3) |
415 { | |
416 signed int v3; // qax@1 | |
417 | |
418 v3 = (signed int)((double)a2 / (6.0 - a3)); | |
419 if ( v3 < 1 ) | |
420 v3 = 1; | |
0 | 421 return v3; |
422 } | |
423 | |
424 //----- (004B6FF9) -------------------------------------------------------- | |
1348 | 425 bool Player::IsPlayerHealableByTemple() |
1278
ce8ea73e7678
changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
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diff
changeset
|
426 { |
1348 | 427 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good) |
428 return false; | |
429 else | |
430 { | |
431 if (GetMajorConditionIdx() == Condition_Zombie) | |
432 { | |
2156 | 433 if (((signed int)window_SpeakInHouse->ptr_1C == 78 || (signed int)window_SpeakInHouse->ptr_1C == 81 || (signed int)window_SpeakInHouse->ptr_1C == 82)) |
1348 | 434 return false; |
435 else | |
436 return true; | |
1346
1434b36f4bdb
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
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1325
diff
changeset
|
437 } |
1434b36f4bdb
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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diff
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|
438 else |
1348 | 439 return true; |
2156 | 440 } |
441 } | |
0 | 442 |
443 //----- (00421E75) -------------------------------------------------------- | |
1012 | 444 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index) |
445 { | |
446 int item_idx; // eax@1 | |
447 int inv_index; // eax@3 | |
448 | |
449 item_idx = *pitem_index; | |
450 if ( item_idx >125 || item_idx < 0 ) | |
451 return 0; | |
2156 | 452 inv_index = this->pInventoryMatrix[item_idx]; |
453 if ( inv_index < 0 ) | |
454 { | |
455 *pitem_index = -1 - inv_index; | |
456 inv_index = this->pInventoryMatrix[-1 - inv_index]; | |
457 } | |
1012 | 458 return inv_index; |
0 | 459 } |
460 | |
461 //----- (004160CA) -------------------------------------------------------- | |
1012 | 462 void Player::ItemsEnchant( int enchant_count ) |
463 { | |
464 int avalible_items; // ebx@1 | |
465 int i; // edx@8 | |
466 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1 | |
467 | |
468 avalible_items = 0; | |
469 memset (item_index_tabl,0,sizeof(item_index_tabl)); | |
470 | |
1349 | 471 for (i = 0; i < 138; ++i) |
472 { | |
473 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134)) | |
474 item_index_tabl[avalible_items++] = i; | |
475 } | |
1012 | 476 |
477 if ( avalible_items ) | |
478 { | |
479 if ( enchant_count ) | |
480 { | |
1349 | 481 for ( i = 0; i < enchant_count; ++i ) |
482 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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1708
diff
changeset
|
483 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_HARDENED)) |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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1708
diff
changeset
|
484 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_HARDENED; |
1349 | 485 } |
0 | 486 } |
487 else | |
488 { | |
1012 | 489 for ( i = 0; i < avalible_items; ++i ) |
490 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
491 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_HARDENED; |
1349 | 492 } |
493 } | |
494 } | |
0 | 495 } |
496 | |
497 //----- (004948B1) -------------------------------------------------------- | |
187 | 498 void Player::PlaySound(PlayerSpeech speech, int a3) |
499 { | |
1351 | 500 signed int speechCount = 0; // esi@4 |
501 signed int expressionCount = 0; // esi@4 | |
502 int pickedVariant; // esi@10 | |
248 | 503 CHARACTER_EXPRESSION_ID expression; // ebx@17 |
1406 | 504 signed int pSoundID; // ecx@19 |
1351 | 505 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7 |
506 int expressionVariantArray[5]; | |
507 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4 | |
508 unsigned int expressionDuration = 0; | |
187 | 509 |
1351 | 510 pickedSoundID = 0; |
203 | 511 if (uVoicesVolumeMultiplier) |
0 | 512 { |
1351 | 513 for (int i = 0; i < 2; i++) |
514 { | |
1406 | 515 if ( SoundSetAction[speech][i] ) |
516 { | |
517 speechVariantArray[speechCount] = SoundSetAction[speech][i]; | |
1351 | 518 speechCount++; |
519 } | |
520 } | |
521 if ( speechCount ) | |
522 { | |
523 pickedVariant = speechVariantArray[rand() % speechCount]; | |
524 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID]; | |
525 if (numberOfSubvariants > 0) | |
526 { | |
527 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998; | |
1406 | 528 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0); |
1351 | 529 } |
530 } | |
531 } | |
532 | |
533 for (int i = 0; i < 5; i++) | |
534 { | |
1406 | 535 if ( SoundSetAction[speech][i + 3] ) |
536 { | |
537 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3]; | |
1351 | 538 expressionCount++; |
539 } | |
540 } | |
541 if ( expressionCount ) | |
542 { | |
543 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount]; | |
544 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID ) | |
545 { | |
1406 | 546 pSoundID = 0; |
547 if ( pSoundList->sNumSounds ) | |
548 { | |
1351 | 549 for (int i = 0; i < pSoundList->sNumSounds; i++) |
0 | 550 { |
2113 | 551 if (pSoundList->pSL_Sounds[i].uSoundID == pickedSoundID) |
1406 | 552 pSoundID = i; |
0 | 553 } |
554 } | |
2113 | 555 if ( pSoundList->pSL_Sounds[pSoundID].pSoundData[0] ) |
1351 | 556 expressionDuration = (sLastTrackLengthMS << 7) / 1000; |
557 } | |
1352
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
558 PlayEmotion(expression, expressionDuration); |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
559 } |
0 | 560 } |
561 // 4948B1: using guessed type int var_1C[5]; | |
562 | |
563 //----- (00494A25) -------------------------------------------------------- | |
187 | 564 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3) |
565 { | |
1352
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
566 unsigned int v3 = expression; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
567 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
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diff
changeset
|
568 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
569 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
570 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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1351
diff
changeset
|
571 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
572 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
573 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
574 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
575 else |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
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diff
changeset
|
576 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
577 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
578 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
579 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR)) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
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diff
changeset
|
580 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
581 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
582 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
583 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents:
1351
diff
changeset
|
584 } |
0 | 585 this->uExpressionTimePassed = 0; |
586 if ( !a3 ) | |
587 { | |
187 | 588 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength; |
589 } | |
1353
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents:
1352
diff
changeset
|
590 else |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents:
1352
diff
changeset
|
591 { |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
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1352
diff
changeset
|
592 this->uExpressionTimeLength = 0; |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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parents:
1352
diff
changeset
|
593 } |
187 | 594 expression = new_expression; |
0 | 595 viewparams->bRedrawGameUI = 1; |
596 } | |
597 | |
598 //----- (0049327B) -------------------------------------------------------- | |
1355 | 599 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 ) |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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1353
diff
changeset
|
600 { |
135 | 601 if ( this->classType == uClass ) |
0 | 602 { |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents:
1353
diff
changeset
|
603 return true; |
0 | 604 } |
605 else | |
606 { | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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diff
changeset
|
607 if (!a3) |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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diff
changeset
|
608 { |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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1353
diff
changeset
|
609 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents:
1353
diff
changeset
|
610 } |
0 | 611 switch ( uClass ) |
612 { | |
613 case 0x1Au: | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
614 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65)); |
0 | 615 case 0x1Bu: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
616 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67)); |
0 | 617 case 0x22u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
618 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77)); |
0 | 619 case 0x23u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
620 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79)); |
0 | 621 break; |
622 default: | |
1545 | 623 Error("Should not be able to get here (%u)", uClass); |
0 | 624 break; |
625 } | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents:
1353
diff
changeset
|
626 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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diff
changeset
|
627 } |
0 | 628 } |
629 | |
630 | |
631 //----- (00492C0B) -------------------------------------------------------- | |
632 bool Player::CanAct() | |
633 { | |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
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diff
changeset
|
634 if ( this->IsAsleep() || this->IsParalyzed() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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|
635 this->IsUnconcious() || this->IsDead() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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diff
changeset
|
636 this->IsPertified() || this->IsEradicated() ) |
1355 | 637 return false; |
0 | 638 else |
1355 | 639 return true; |
0 | 640 } |
641 | |
642 //----- (00492C40) -------------------------------------------------------- | |
643 bool Player::CanSteal() | |
644 { | |
1355 | 645 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0; |
0 | 646 } |
647 | |
648 //----- (00492C4E) -------------------------------------------------------- | |
649 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID) | |
650 { | |
1357
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
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diff
changeset
|
651 switch (uItemID) |
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
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1356
diff
changeset
|
652 { |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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1357
diff
changeset
|
653 case ITEM_RELIC_ETHRICS_STAFF: |
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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1357
diff
changeset
|
654 case ITEM_RELIC_OLD_NICK: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
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diff
changeset
|
655 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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changeset
|
656 case ITEM_RELIC_TALEDONS_HELM: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
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1358
diff
changeset
|
657 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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1357
diff
changeset
|
658 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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changeset
|
659 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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changeset
|
660 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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1357
diff
changeset
|
661 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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1357
diff
changeset
|
662 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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1357
diff
changeset
|
663 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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1357
diff
changeset
|
664 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break; |
1357
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
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1356
diff
changeset
|
665 default: return 1; break; |
1356
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
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diff
changeset
|
666 } |
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
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1355
diff
changeset
|
667 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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1359
diff
changeset
|
668 |
0 | 669 //----- (00492D65) -------------------------------------------------------- |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
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1360
diff
changeset
|
670 void Player::SetCondition( unsigned int uConditionIdx, int a3 ) |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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|
671 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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|
672 signed int player_sex; // ecx@77 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
673 signed int remainig_player; // ebx@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
674 int players_before; // [sp+10h] [bp-4h]@2 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
675 int players_after; // [sp+20h] [bp+Ch]@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
676 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
677 if ( pConditions[uConditionIdx] ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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diff
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|
678 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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|
679 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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changeset
|
680 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3)) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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|
681 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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changeset
|
682 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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|
683 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
684 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
685 switch ( uConditionIdx ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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|
686 { |
1361
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Moved condition checking to a separate class, extracted it from player::SetCondition
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|
687 case Condition_Cursed: PlaySound(SPEECH_30, 0); break; |
b3ac17fd12de
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|
688 case Condition_Weak: PlaySound(SPEECH_25, 0); break; |
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diff
changeset
|
689 case Condition_Sleep: break; //nosound |
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diff
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|
690 case Condition_Fear: PlaySound(SPEECH_26, 0); break; |
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|
691 case Condition_Drunk: PlaySound(SPEECH_31, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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|
692 case Condition_Insane: PlaySound(SPEECH_29, 0); break; |
2187 | 693 case Condition_Poison_Weak: |
694 case Condition_Poison_Medium: | |
695 case Condition_Poison_Severe: PlaySound(SPEECH_27, 0); break; | |
696 case Condition_Disease_Weak: | |
697 case Condition_Disease_Medium: | |
698 case Condition_Disease_Severe: PlaySound(SPEECH_28, 0);break; | |
1361
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Moved condition checking to a separate class, extracted it from player::SetCondition
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|
699 case Condition_Paralyzed: break; //nosound |
1014 | 700 case Condition_Unconcious: |
1360
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Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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|
701 PlaySound(SPEECH_32, 0); |
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Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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|
702 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
703 sHealth = 0; |
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Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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|
704 break; |
1014 | 705 case Condition_Dead: |
1361
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Moved condition checking to a separate class, extracted it from player::SetCondition
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|
706 PlaySound(SPEECH_33, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
707 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
708 sHealth = 0; |
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Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
709 if ( sMana > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
710 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
711 break; |
1014 | 712 case Condition_Pertified: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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changeset
|
713 PlaySound(SPEECH_34, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
714 break; |
1014 | 715 case Condition_Eradicated: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
716 PlaySound(SPEECH_35, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
717 if (sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
718 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
719 if ( sMana > 0 ) |
1014 | 720 sMana = 0; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
721 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
722 case Condition_Zombie: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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changeset
|
723 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead()) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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changeset
|
724 return; |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
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diff
changeset
|
725 pConditions.fill(0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
726 sHealth = GetMaxHealth(); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
727 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
728 player_sex = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
729 uPrevFace = uCurrentFace; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
730 uPrevVoiceID = uVoiceID; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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diff
changeset
|
731 if (IsMale()) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
732 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
733 uCurrentFace = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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diff
changeset
|
734 uVoiceID = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
735 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
736 else |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
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diff
changeset
|
737 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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diff
changeset
|
738 uCurrentFace = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
739 uVoiceID = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
740 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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diff
changeset
|
741 PlaySound(SPEECH_99, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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diff
changeset
|
742 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
743 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
744 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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diff
changeset
|
745 players_before = 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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1361
diff
changeset
|
746 for (int i = 1; i < 5; ++i) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
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1361
diff
changeset
|
747 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
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1361
diff
changeset
|
748 if ( pPlayers[i]->CanAct() ) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
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1361
diff
changeset
|
749 ++players_before; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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1361
diff
changeset
|
750 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
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diff
changeset
|
751 |
2187 | 752 pConditions[uConditionIdx] = pParty->uTimePlayed; |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
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1361
diff
changeset
|
753 |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
754 remainig_player = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
755 players_after = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
756 for (int i = 1; i < 5; ++i) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
757 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
758 if ( pPlayers[i]->CanAct() ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
759 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
760 remainig_player = i; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
761 ++players_after; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
762 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
763 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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diff
changeset
|
764 if (( players_before == 2 ) && ( players_after == 1 )) |
2187 | 765 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);//ñêîðåå âñåãî îáíàä¸æûâàþùèé âîçãëàñ ïîñëåäíåãî |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
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diff
changeset
|
766 return; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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changeset
|
767 } |
0 | 768 |
769 //----- (00492528) -------------------------------------------------------- | |
770 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID) | |
771 { | |
1363 | 772 Texture *texture; // esi@1 |
773 unsigned int slotWidth; // ebx@1 | |
774 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1 | |
775 | |
776 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
777 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth); | |
778 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight); | |
0 | 779 if ( !areWeLoadingTexture ) |
780 { | |
1363 | 781 texture->Release(); |
1006 | 782 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 783 } |
1555 | 784 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions"); |
1363 | 785 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT ) |
786 { | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
787 for (unsigned int x = 0; x < slotWidth; x++) |
1363 | 788 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
789 for (unsigned int y = 0; y < slotHeight; y++) |
1363 | 790 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
791 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
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diff
changeset
|
792 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
793 return false; |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
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|
794 } |
1363 | 795 } |
796 } | |
797 return true; | |
798 } | |
799 return false; | |
0 | 800 } |
801 // 506128: using guessed type int areWeLoadingTexture; | |
802 | |
803 //----- (004925E6) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
804 int Player::FindFreeInventoryListSlot() |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
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1363
diff
changeset
|
805 { |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
806 for (int i = 0; i < 126; i++ ) |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
807 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
808 if (pInventoryItemList[i].uItemID == 0) |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
809 { |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
810 return i; |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
811 } |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
812 } |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
813 return -1; |
0 | 814 } |
815 | |
816 //----- (00492600) -------------------------------------------------------- | |
817 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID) | |
818 { | |
819 int result; // eax@8 | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
820 signed int freeSlot; // [sp+8h] [bp-4h]@4 |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
821 |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
822 freeSlot = FindFreeInventoryListSlot(); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
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diff
changeset
|
823 if ( freeSlot == -1 ) |
0 | 824 { |
825 if ( uActiveCharacter ) | |
201 | 826 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0); |
1366
8f339c3bbdaf
Player::CreateItemInInventory small bugfix from previous change
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diff
changeset
|
827 return 0; |
0 | 828 } |
829 else | |
830 { | |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
831 PutItemArInventoryIndex(uItemID, freeSlot, uSlot); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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1363
diff
changeset
|
832 result = freeSlot + 1; |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
833 this->pInventoryItemList[freeSlot].uItemID = uItemID; |
0 | 834 } |
835 return result; | |
836 } | |
837 // 506128: using guessed type int areWeLoadingTexture; | |
838 | |
839 //----- (00492700) -------------------------------------------------------- | |
840 int Player::HasSkill(unsigned int uSkillType) | |
841 { | |
1374 | 842 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] ) |
843 { | |
844 return 1; | |
0 | 845 } |
846 else | |
847 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
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diff
changeset
|
848 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
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diff
changeset
|
849 ShowStatusBarString(pTmpBuf.data(), 2u); |
1374 | 850 return 0; |
851 } | |
0 | 852 } |
853 | |
854 //----- (00492745) -------------------------------------------------------- | |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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parents:
1374
diff
changeset
|
855 void Player::WearItem( unsigned int uItemID ) |
0 | 856 { |
1010 | 857 int item_body_anch; // edi@6 |
858 int item_indx; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
859 item_indx = FindFreeInventoryListSlot(); |
1010 | 860 |
861 if ( item_indx != -1 ) | |
862 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
863 pInventoryItemList[item_indx].uItemID = uItemID; |
1374 | 864 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType]; |
865 pEquipment.pIndices[item_body_anch] = item_indx + 1; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
866 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1; |
0 | 867 } |
868 } | |
869 | |
870 //----- (004927A8) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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1383
diff
changeset
|
871 int Player::AddItem(int index, unsigned int uItemID) |
0 | 872 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
873 if ( index == -1 ) |
0 | 874 { |
1385 | 875 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
876 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
877 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) |
0 | 878 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
879 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) ) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
880 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
881 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID); |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
882 } |
0 | 883 } |
1385 | 884 } |
0 | 885 return 0; |
886 } | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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1383
diff
changeset
|
887 if ( !CanFitItem(index, uItemID) ) |
0 | 888 { |
1754 | 889 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
0 | 890 return 0; |
891 } | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
892 return CreateItemInInventory(index, uItemID); |
0 | 893 } |
894 | |
895 //----- (00492826) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
896 int Player::AddItem2(int index, ItemGen *Src) |
0 | 897 { |
898 pItemsTable->SetSpecialBonus(Src); | |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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diff
changeset
|
899 |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
900 if ( index == -1 ) |
0 | 901 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
902 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
903 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
904 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array. |
1385 | 905 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
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diff
changeset
|
906 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) ) |
0 | 907 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
908 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src); |
0 | 909 } |
1385 | 910 } |
0 | 911 } |
912 return 0; | |
913 } | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
914 if ( !CanFitItem(index, Src->uItemID) ) |
0 | 915 return 0; |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
916 return CreateItemInInventory2(index, Src); |
0 | 917 } |
918 | |
919 //----- (0049289C) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
920 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src ) |
0 | 921 { |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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diff
changeset
|
922 signed int freeSlot; // ebx@1 |
0 | 923 int result; // eax@6 |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
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diff
changeset
|
924 |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
925 freeSlot = FindFreeInventoryListSlot(); |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents:
1374
diff
changeset
|
926 if ( freeSlot == -1 ) |
0 | 927 { |
928 result = 0; | |
929 } | |
930 else | |
931 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
932 PutItemArInventoryIndex(Src->uItemID, freeSlot, index); |
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
933 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen)); |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
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diff
changeset
|
934 result = freeSlot + 1; |
0 | 935 } |
936 return result; | |
937 } | |
938 // 506128: using guessed type int areWeLoadingTexture; | |
939 | |
940 //----- (0049298B) -------------------------------------------------------- | |
1385 | 941 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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1382
diff
changeset
|
942 { |
1014 | 943 Texture *item_texture; // esi@1 |
944 int *pInvPos; // esi@4 | |
945 unsigned int slot_width; // [sp+Ch] [bp-4h]@1 | |
946 unsigned int slot_height; // [sp+18h] [bp+8h]@1 | |
947 | |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
948 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); |
1014 | 949 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); |
950 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 951 if ( !areWeLoadingTexture ) |
952 { | |
1014 | 953 item_texture->Release(); |
1006 | 954 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 955 } |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
956 if ( slot_width > 0 ) |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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1382
diff
changeset
|
957 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
958 pInvPos = &pInventoryMatrix[index]; |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents:
1382
diff
changeset
|
959 for (unsigned int i = 0; i < slot_height; i++) |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents:
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diff
changeset
|
960 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
961 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents:
1382
diff
changeset
|
962 pInvPos += INVETORYSLOTSWIDTH; |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
963 } |
1014 | 964 } |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
965 pInventoryMatrix[index] = itemListPos + 1; |
0 | 966 } |
278 | 967 |
0 | 968 // 506128: using guessed type int areWeLoadingTexture; |
969 | |
970 //----- (00492A36) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
971 void Player::RemoveItemAtInventoryIndex( unsigned int index ) |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
972 { |
1014 | 973 ItemGen *item_in_slot; // ecx@1 |
974 Texture *item_texture; // esi@1 | |
975 unsigned int slot_height; // ebp@1 | |
976 int *pInvPos; // edx@4 | |
977 unsigned int slot_width; // [sp+14h] [bp+4h]@1 | |
978 | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
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diff
changeset
|
979 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
980 item_texture = pIcons_LOD->LoadTexturePtr(item_in_slot->GetIconName(), TEXTURE_16BIT_PALETTE); |
1014 | 981 item_in_slot->Reset(); |
982 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); | |
983 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 984 if ( !areWeLoadingTexture ) |
985 { | |
1014 | 986 item_texture->Release(); |
1006 | 987 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 988 } |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
989 if ( slot_width > 0 ) |
1014 | 990 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
991 pInvPos = &pInventoryMatrix[index]; |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
992 for (unsigned int i = 0; i < slot_height; i++) |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
993 { |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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changeset
|
994 memset32(pInvPos, 0, slot_width); |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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changeset
|
995 pInvPos += INVETORYSLOTSWIDTH; |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
996 } |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
997 } |
0 | 998 } |
999 // 506128: using guessed type int areWeLoadingTexture; | |
1000 | |
1001 //----- (00490EEE) -------------------------------------------------------- | |
1386 | 1002 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff |
1003 { | |
1004 unsigned int idemId; // edx@1 | |
1005 signed int equipType; // esi@1 | |
1006 float multiplier; // ST04_4@26 | |
1007 int price; // edi@26 | |
1008 int merchantLevel; // [sp+10h] [bp-8h]@1 | |
1009 int itemValue; | |
1010 | |
1011 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); | |
1012 idemId = pItem->uItemID; | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
1013 equipType = pItem->GetItemEquipType(); |
1386 | 1014 itemValue = pItem->GetValue(); |
1015 | |
1016 switch (building_type) | |
1017 { | |
1411 | 1018 case BuildingType_WeaponShop: |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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changeset
|
1019 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1020 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1021 if (equipType > EQUIP_BOW) |
1386 | 1022 return 4; |
1023 break; | |
1411 | 1024 case BuildingType_ArmorShop: |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1025 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1026 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1027 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS) |
1386 | 1028 return 4; |
1029 break; | |
1411 | 1030 case BuildingType_MagicShop: |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1031 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1032 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1033 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC ) |
1386 | 1034 return 4; |
1035 break; | |
1411 | 1036 case BuildingType_AlchemistShop: |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1037 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE) |
1386 | 1038 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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changeset
|
1039 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL)) |
1386 | 1040 return 4; |
1041 break; | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1042 default: |
1545 | 1043 Error("(%u)", building_type); |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1044 break; |
1386 | 1045 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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1565
diff
changeset
|
1046 if (pItem->IsStolen()) |
1386 | 1047 return 6; |
1048 | |
1049 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier; | |
1050 switch (ShopMenuType) | |
1051 { | |
1052 case 2: | |
1053 price = GetBuyingPrice(itemValue, multiplier); | |
1054 break; | |
1055 case 3: | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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changeset
|
1056 if (pItem->IsBroken()) |
1386 | 1057 price = 1; |
917 | 1058 else |
1386 | 1059 price = this->GetPriceSell(itemValue, multiplier); |
1060 break; | |
1061 case 4: | |
1062 price = this->GetPriceIdentification(multiplier); | |
1063 break; | |
1064 case 5: | |
1065 price = this->GetPriceRepair(itemValue, multiplier); | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
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diff
changeset
|
1066 break; |
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1067 default: |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1068 Error("(%u)", ShopMenuType); |
1386 | 1069 break; |
1070 } | |
1071 if ( merchantLevel ) | |
1072 { | |
1073 if (price == itemValue) | |
1074 { | |
1075 return 3; | |
1076 } | |
917 | 1077 else |
1386 | 1078 { |
1079 return 2; | |
1080 } | |
1081 } | |
0 | 1082 else |
1386 | 1083 { |
1084 return 1; | |
1085 } | |
0 | 1086 } |
1087 | |
1088 //----- (0049107D) -------------------------------------------------------- | |
1089 int Player::GetBodybuilding() | |
1090 { | |
1010 | 1091 int v1; // al@1 |
0 | 1092 |
1093 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING); | |
1553
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diff
changeset
|
1094 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
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|
1095 return multiplier * (v1 & 0x3F); |
0 | 1096 } |
1097 | |
1098 //----- (004910A8) -------------------------------------------------------- | |
607 | 1099 int Player::GetMeditation() |
0 | 1100 { |
1010 | 1101 int v1; // al@1 |
0 | 1102 |
1103 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION); | |
1553
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|
1104 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
b98812ead5d9
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|
1105 return multiplier * (v1 & 0x3F); |
0 | 1106 } |
1107 | |
1108 //----- (004910D3) -------------------------------------------------------- | |
1553
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|
1109 bool Player::CanIdentify( ItemGen *pItem ) |
0 | 1110 { |
1111 unsigned __int16 v2; // ax@1 | |
1112 int v5; // edi@7 | |
652 | 1113 if (CheckHiredNPCSpeciality(Scholar)) |
1114 return true; | |
0 | 1115 |
1553
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changeset
|
1116 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID); |
b98812ead5d9
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changeset
|
1117 if ( (signed int)SkillToMastery(v2) >= 4 ) |
b98812ead5d9
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changeset
|
1118 return true; |
b98812ead5d9
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changeset
|
1119 |
b98812ead5d9
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|
1120 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
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changeset
|
1121 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
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|
1122 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1123 } |
1124 | |
1125 //----- (00491151) -------------------------------------------------------- | |
1553
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changeset
|
1126 bool Player::CanRepair( ItemGen *pItem ) |
0 | 1127 { |
1128 unsigned __int16 v2; // ax@1 | |
1129 int v5; // edi@7 | |
1553
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diff
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|
1130 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
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|
1131 ITEM_EQUIP_TYPE equipType = pItem->GetItemEquipType(); |
8251e59fd7c1
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|
1132 if (CheckHiredNPCSpeciality(Smith) && equipType <= 2 || |
8251e59fd7c1
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|
1133 CheckHiredNPCSpeciality(Armorer) && equipType >= 3 && equipType <= 9 || |
8251e59fd7c1
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changeset
|
1134 CheckHiredNPCSpeciality(Alchemist) && equipType >= 9 ) |
652 | 1135 return true; |
1136 | |
1010 | 1137 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR); |
1553
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|
1138 if ( (signed int)SkillToMastery(v2) >= 4 ) |
0 | 1139 return true; |
1553
b98812ead5d9
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|
1140 |
b98812ead5d9
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changeset
|
1141 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
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diff
changeset
|
1142 v5 = multiplier * (v2 & 0x3F); |
1709
8251e59fd7c1
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diff
changeset
|
1143 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1144 } |
1145 | |
1146 //----- (004911F3) -------------------------------------------------------- | |
1147 int Player::GetMerchant() | |
1148 { | |
1149 unsigned __int16 v2; // ax@1 | |
1150 int v5; // edi@1 | |
1151 int v7; // eax@3 | |
1553
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diff
changeset
|
1152 |
607 | 1153 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); |
1553
b98812ead5d9
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changeset
|
1154 if ( SkillToMastery(v2) >= 4 ) |
0 | 1155 return 10000; |
1553
b98812ead5d9
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diff
changeset
|
1156 |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
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1826
diff
changeset
|
1157 v7 = pParty->GetPartyReputation(); |
1553
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Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
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diff
changeset
|
1158 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
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diff
changeset
|
1159 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
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diff
changeset
|
1160 if (v5 == 0) |
b98812ead5d9
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changeset
|
1161 { |
0 | 1162 return -v7; |
1553
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changeset
|
1163 } |
b98812ead5d9
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diff
changeset
|
1164 return v5 - v7 + 7; |
0 | 1165 } |
1166 | |
1167 //----- (0049125A) -------------------------------------------------------- | |
1168 int Player::GetPerception() | |
1169 { | |
1170 unsigned __int16 v2; // ax@1 | |
1171 int v5; // edi@1 | |
1553
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Grumpy7
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diff
changeset
|
1172 |
1010 | 1173 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION); |
1553
b98812ead5d9
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diff
changeset
|
1174 if ( SkillToMastery(v2) >= 4 ) |
0 | 1175 return 10000; |
1553
b98812ead5d9
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Grumpy7
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diff
changeset
|
1176 |
b98812ead5d9
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diff
changeset
|
1177 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
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Grumpy7
parents:
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diff
changeset
|
1178 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
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Grumpy7
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diff
changeset
|
1179 return v5; |
0 | 1180 } |
1181 | |
1182 //----- (004912B0) -------------------------------------------------------- | |
1183 int Player::GetDisarmTrap() | |
1184 { | |
1185 unsigned __int16 v2; // ax@1 | |
1186 int v5; // edi@1 | |
1553
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Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1187 |
1010 | 1188 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM); |
0 | 1189 if ( (signed int)SkillToMastery(v2) >= 4 ) |
1190 return 10000; | |
1553
b98812ead5d9
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Grumpy7
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1552
diff
changeset
|
1191 |
b98812ead5d9
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Grumpy7
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1552
diff
changeset
|
1192 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
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Grumpy7
parents:
1552
diff
changeset
|
1193 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1194 multiplier++; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1195 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1196 return v5; |
0 | 1197 } |
1198 | |
1199 //----- (00491317) -------------------------------------------------------- | |
1200 char Player::GetLearningPercent() | |
1201 { | |
1202 int v2; // eax@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1203 |
1010 | 1204 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1205 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1206 return multiplier * v2 + 9; |
0 | 1207 } |
1208 | |
1209 //----- (0048C6AF) -------------------------------------------------------- | |
1210 Player::Player() | |
1211 { | |
1212 memset(&pEquipment, 0, sizeof(PlayerEquipment)); | |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
1213 pInventoryMatrix.fill(0); |
0 | 1214 for (uint i = 0; i < 126; ++i) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
1215 pInventoryItemList[i].Reset(); |
0 | 1216 for (uint i = 0; i < 12; ++i) |
1217 pEquippedItems[i].Reset(); | |
1218 | |
1219 | |
1220 for (uint i = 0; i < 24; ++i) | |
1221 { | |
1222 pPlayerBuffs[i].uSkill = 0; | |
1223 pPlayerBuffs[i].uSkill = 0; | |
1224 pPlayerBuffs[i].uPower = 0; | |
1225 pPlayerBuffs[i].uExpireTime = 0; | |
1226 pPlayerBuffs[i].uCaster = 0; | |
1227 pPlayerBuffs[i].uFlags = 0; | |
1228 } | |
1229 | |
1230 pName[0] = 0; | |
1014 | 1231 uCurrentFace = 0; |
0 | 1232 uVoiceID = 0; |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
1233 pConditions.fill(0); |
0 | 1234 |
1235 field_BB = 0; | |
1236 | |
1237 uMight = uMightBonus = 0; | |
1238 uIntelligence = uIntelligenceBonus = 0; | |
1239 uWillpower = uWillpowerBonus = 0; | |
1240 uEndurance = uEnduranceBonus = 0; | |
1241 uSpeed = uSpeedBonus = 0; | |
1242 uAccuracy = uAccuracyBonus = 0; | |
1243 uLuck = uLuckBonus = 0; | |
1244 uLevel = sLevelModifier = 0; | |
1245 sAgeModifier = 0; | |
1388
60d4885eb107
sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents:
1387
diff
changeset
|
1246 sACModifier = 0; |
0 | 1247 |
1019 | 1248 // memset(field_1F5, 0, 30); |
1249 pure_luck_used=0; | |
1250 pure_speed_used=0; | |
1251 pure_intellect_used=0; | |
1252 pure_endurance_used=0; | |
1253 pure_willpower_used=0; | |
1254 pure_accuracy_used=0; | |
1255 pure_might_used=0; | |
0 | 1256 |
1257 sResFireBase = sResFireBonus = 0; | |
1258 sResAirBase = sResAirBonus = 0; | |
1259 sResWaterBase = sResWaterBonus = 0; | |
1260 sResEarthBase = sResEarthBonus = 0; | |
1261 sResMagicBase = sResMagicBonus = 0; | |
1262 sResSpiritBase = sResSpiritBonus = 0; | |
1263 sResMindBase = sResMindBonus = 0; | |
1264 sResBodyBase = sResBodyBonus = 0; | |
1265 sResLightBase = sResLightBonus = 0; | |
1266 sResDarkBase = sResDarkBonus = 0; | |
1267 | |
1268 uTimeToRecovery = 0; | |
1269 | |
1270 uSkillPoints = 0; | |
1271 | |
1272 sHealth = 0; | |
1273 uFullHealthBonus = 0; | |
1274 _health_related = 0; | |
1275 | |
1276 sMana = 0; | |
1277 uFullManaBonus = 0; | |
1278 _mana_related = 0; | |
1279 | |
1280 uQuickSpell = 0; | |
1826 | 1281 memset(pInstalledBeacons.data(), 0, 5 * sizeof(LloydBeacon)); |
0 | 1282 |
1283 _some_attack_bonus = 0; | |
1284 field_1A91 = 0; | |
1285 _melee_dmg_bonus = 0; | |
1286 field_1A93 = 0; | |
1287 _ranged_atk_bonus = 0; | |
1288 field_1A95 = 0; | |
1289 _ranged_dmg_bonus = 0; | |
1290 field_1A97 = 0; | |
1291 | |
130 | 1292 expression = CHARACTER_EXPRESSION_INVALID; |
0 | 1293 uExpressionTimePassed = 0; |
1294 uExpressionTimeLength = 0; | |
1295 | |
1296 uNumDivineInterventionCastsThisDay = 0; | |
1297 uNumArmageddonCasts = 0; | |
1298 uNumFireSpikeCasts = 0; | |
1299 | |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
1300 memset(field_1988, 0, sizeof(field_1988)); |
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
1301 memset(playerEventBits, 0, sizeof(playerEventBits)); |
0 | 1302 |
1303 field_E0 = 0; | |
1304 field_E4 = 0; | |
1305 field_E8 = 0; | |
1306 field_EC = 0; | |
1307 field_F0 = 0; | |
1308 field_F4 = 0; | |
1309 field_F8 = 0; | |
1310 field_FC = 0; | |
1311 field_100 = 0; | |
1312 field_104 = 0; | |
198 | 1313 |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1314 _expression21_animtime = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1315 _expression21_frameset = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1316 |
198 | 1317 lastOpenedSpellbookPage = 0; |
0 | 1318 } |
1319 | |
1320 | |
1321 //----- (0048C855) -------------------------------------------------------- | |
1322 int Player::GetBaseStrength() | |
1323 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1324 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH); |
0 | 1325 } |
1326 | |
1327 //----- (0048C86C) -------------------------------------------------------- | |
1328 int Player::GetBaseIntelligence() | |
1329 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1330 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE); |
0 | 1331 } |
1332 | |
1333 //----- (0048C883) -------------------------------------------------------- | |
1334 int Player::GetBaseWillpower() | |
1335 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1336 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER); |
0 | 1337 } |
1338 | |
1339 //----- (0048C89A) -------------------------------------------------------- | |
1340 int Player::GetBaseEndurance() | |
1341 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1342 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE); |
0 | 1343 } |
1344 | |
1345 //----- (0048C8B1) -------------------------------------------------------- | |
1346 int Player::GetBaseAccuracy() | |
1347 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1348 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY); |
0 | 1349 } |
1350 | |
1351 //----- (0048C8C8) -------------------------------------------------------- | |
1352 int Player::GetBaseSpeed() | |
1353 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1354 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED); |
0 | 1355 } |
1356 | |
1357 //----- (0048C8DF) -------------------------------------------------------- | |
1358 int Player::GetBaseLuck() | |
1359 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1360 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK); |
0 | 1361 } |
1362 | |
1363 //----- (0048C8F6) -------------------------------------------------------- | |
1364 int Player::GetBaseLevel() | |
1365 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1366 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1367 } |
1368 | |
1369 //----- (0048C90D) -------------------------------------------------------- | |
1370 int Player::GetActualLevel() | |
1371 { | |
1372 return uLevel + sLevelModifier + | |
1373 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) + | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1374 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1375 } |
1376 | |
1377 //----- (0048C93C) -------------------------------------------------------- | |
1378 int Player::GetActualMight() | |
1379 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1380 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus); |
0 | 1381 } |
1382 | |
1383 //----- (0048C9C2) -------------------------------------------------------- | |
1384 int Player::GetActualIntelligence() | |
1385 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1386 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus); |
0 | 1387 } |
1388 | |
1389 //----- (0048CA3F) -------------------------------------------------------- | |
1390 int Player::GetActualWillpower() | |
1391 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1392 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus); |
0 | 1393 } |
1394 | |
1395 //----- (0048CABC) -------------------------------------------------------- | |
1396 int Player::GetActualEndurance() | |
1397 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
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|
1398 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus); |
0 | 1399 } |
1400 | |
1401 //----- (0048CB39) -------------------------------------------------------- | |
1402 int Player::GetActualAccuracy() | |
1403 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1404 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus); |
0 | 1405 } |
1406 | |
1407 //----- (0048CBB6) -------------------------------------------------------- | |
1408 int Player::GetActualSpeed() | |
1409 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1410 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus); |
0 | 1411 } |
1412 | |
1413 //----- (0048CC33) -------------------------------------------------------- | |
1414 int Player::GetActualLuck() | |
1415 { | |
1036 | 1416 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1 |
1417 | |
1418 npc_luck_bonus = 0; | |
652 | 1419 if ( CheckHiredNPCSpeciality(Fool) ) |
1036 | 1420 npc_luck_bonus = 5; |
652 | 1421 if ( CheckHiredNPCSpeciality(ChimneySweep) ) |
1036 | 1422 npc_luck_bonus += 20; |
652 | 1423 if ( CheckHiredNPCSpeciality(Psychic) ) |
1036 | 1424 npc_luck_bonus += 10; |
1324 | 1425 |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1426 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus) |
1325 | 1427 + npc_luck_bonus; |
1428 } | |
1429 | |
1430 //----- (new function) -------------------------------------------------------- | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1431 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus ) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1432 { |
1324 | 1433 uint uActualAge = this->sAgeModifier + GetBaseAge(); |
1434 uint uAgeingMultiplier = 100; | |
1435 for (uint i = 0; i < 4; ++i) | |
1325 | 1436 { |
1324 | 1437 if (uActualAge >= pAgeingTable[i]) |
1325 | 1438 uAgeingMultiplier = pAgingAttributeModifier[attrId][i]; |
1439 else | |
1440 break; | |
1441 } | |
1442 | |
1980 | 1443 uchar uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()]; |
1325 | 1444 int magicBonus = GetMagicalBonus(attrId); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1445 int itemBonus = GetItemsBonus(attrId); |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1446 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100 |
1325 | 1447 + magicBonus |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1448 + itemBonus |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1449 + this->*attrBonus; |
0 | 1450 } |
1451 | |
1452 //----- (0048CCF5) -------------------------------------------------------- | |
1684 | 1453 int Player::GetActualAttack( bool a2 ) |
0 | 1454 { |
1455 int v3; // eax@1 | |
1456 int v4; // edi@1 | |
1457 int v5; // ebx@1 | |
1458 int v6; // ebp@1 | |
1459 | |
1460 v3 = GetActualAccuracy(); | |
1036 | 1461 v4 = GetParameterBonus(v3); |
0 | 1462 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK); |
1463 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2); | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1464 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + this->_some_attack_bonus; |
0 | 1465 } |
1466 | |
1467 //----- (0048CD45) -------------------------------------------------------- | |
1468 int Player::GetMeleeDamageMinimal() | |
1469 { | |
1470 int v2; // eax@1 | |
1471 int v3; // esi@1 | |
1472 int v4; // esi@1 | |
1473 int v5; // esi@1 | |
1474 signed int result; // eax@1 | |
1036 | 1475 |
0 | 1476 v2 = GetActualMight(); |
1036 | 1477 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1478 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN) + v3; |
0 | 1479 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1036 | 1480 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
1481 if ( result < 1 ) | |
1482 result = 1; | |
0 | 1483 return result; |
1484 } | |
1485 | |
1486 //----- (0048CD90) -------------------------------------------------------- | |
1487 int Player::GetMeleeDamageMaximal() | |
1488 { | |
1489 int v2; // eax@1 | |
1490 int v3; // esi@1 | |
1491 int v4; // esi@1 | |
1492 int v5; // esi@1 | |
1493 int v6; // esi@1 | |
1494 signed int result; // eax@1 | |
1495 | |
1496 v2 = GetActualMight(); | |
1036 | 1497 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1498 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX) + v3; |
0 | 1499 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1500 v6 = this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
0 | 1501 result = 1; |
1502 if ( v6 >= 1 ) | |
1503 result = v6; | |
1504 return result; | |
1505 } | |
1506 | |
1507 //----- (0048CDDB) -------------------------------------------------------- | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1508 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1509 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1510 int dmgSum; // esi@62 |
0 | 1511 signed int result; // eax@64 |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1512 int mainWpnDmg; // [sp+18h] [bp-8h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1513 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1514 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1515 offHndWpnDmg = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1516 mainWpnDmg = 0; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1517 if ( IsUnarmed() ) |
0 | 1518 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1519 mainWpnDmg = rand() % 3 + 1; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1520 } |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1521 else |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1522 { |
1989 | 1523 if ( HasItemEquipped(EQUIP_TWO_HANDED) ) |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1524 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1525 ItemGen *mainHandItemGen = this->GetMainHandItem(); |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1526 int itemId = mainHandItemGen->uItemID; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1527 bool addOneDice = false; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1528 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1529 addOneDice = true; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1530 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1531 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1532 if ( !ignoreOffhand ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1533 { |
1989 | 1534 if ( this->HasItemEquipped(EQUIP_SINGLE_HANDED) ) |
0 | 1535 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1536 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1537 if ( offHandItemGen->GetItemEquipType() != EQUIP_SHIELD ) |
0 | 1538 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1539 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false); |
0 | 1540 } |
1541 } | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1542 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1543 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1544 dmgSum = mainWpnDmg + offHndWpnDmg; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1545 if ( !ignoreSkillBonus ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1546 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1547 int might = GetActualMight(); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1548 int mightBonus = GetParameterBonus(might); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1549 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1550 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus; |
0 | 1551 } |
1552 result = 1; | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1553 if ( dmgSum >= 1 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1554 result = dmgSum; |
0 | 1555 return result; |
1556 } | |
1557 | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1558 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1559 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1560 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1561 int itemId = weapon->uItemID; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1562 int diceCount = pItemsTable->pItems[itemId].uDamageDice; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1563 if (addOneDice) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1564 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1565 diceCount++; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1566 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1567 int diceSides = pItemsTable->pItems[itemId].uDamageRoll; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1568 int diceResult = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1569 for (int i = 0; i < diceCount; i++) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1570 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1571 diceResult += rand() % diceSides + 1; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1572 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1573 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1574 if ( uTargetActorID > 0) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1575 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1576 int enchType = weapon->uSpecEnchantmentType; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1577 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1578 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1579 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1580 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1581 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1582 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1583 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1584 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1585 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1586 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1587 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1588 } |
1822 | 1589 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_ELF) && ( enchType == 63 || itemId == ITEM_RELIC_OLD_NICK)) |
1590 { | |
1591 totalDmg *= 2; | |
1592 } | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1593 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 )) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1594 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1595 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1596 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1597 } |
2197 | 1598 if ( (signed int)SkillToMastery(this->pActiveSkills[PLAYER_SKILL_DAGGER]) >= 3 |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1599 && pItemsTable->pItems[itemId].uSkillType == 2 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1600 && rand() % 100 < 10 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1601 totalDmg *= 3; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1602 return totalDmg; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1603 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1604 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
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diff
changeset
|
1605 |
0 | 1606 //----- (0048D0B9) -------------------------------------------------------- |
1607 int Player::GetRangedAttack() | |
1608 { | |
1609 int v3; // edi@3 | |
2046 | 1610 //int v4; // eax@4 |
1611 //int v5; // edi@4 | |
0 | 1612 int v6; // edi@4 |
1613 int v7; // edi@4 | |
1614 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1615 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1616 if ( mainHandItem != nullptr && ( mainHandItem->uItemID < ITEM_BLASTER || mainHandItem->uItemID > ITEM_LASER_RIFLE )) |
0 | 1617 { |
2046 | 1618 //v4 = GetActualAccuracy(); |
1619 //v5 = GetParameterBonus(GetActualAccuracy()); | |
1620 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + GetParameterBonus(GetActualAccuracy()); | |
0 | 1621 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1622 v3 = this->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7; |
0 | 1623 } |
1624 else | |
1625 { | |
1684 | 1626 v3 = GetActualAttack(true); |
0 | 1627 } |
1628 return v3; | |
1629 } | |
1630 | |
1631 //----- (0048D124) -------------------------------------------------------- | |
1632 int Player::GetRangedDamageMin() | |
1633 { | |
1634 int v2; // edi@1 | |
1635 int v3; // edi@1 | |
1636 int v4; // edi@1 | |
1637 int result; // eax@6 | |
1638 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1639 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN); |
1040 | 1640 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1641 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1642 if ( v4 >= 1 ) |
1643 result = v4; | |
1644 else | |
1645 result = 0; | |
1646 return result; | |
1647 } | |
1648 | |
1649 //----- (0048D191) -------------------------------------------------------- | |
1650 int Player::GetRangedDamageMax() | |
1651 { | |
1652 int v2; // edi@1 | |
1653 int v3; // edi@1 | |
1654 int v4; // edi@1 | |
1655 int result; // eax@6 | |
1656 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1657 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX); |
1040 | 1658 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1659 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1660 if ( v4 >= 1 ) |
1661 result = v4; | |
1662 else | |
1663 result = 0; | |
1664 return result; | |
1665 } | |
1666 | |
1667 //----- (0048D1FE) -------------------------------------------------------- | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1668 int Player::CalculateRangedDamageTo( int a2 ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1669 { |
0 | 1670 ItemGen *v4; // ebx@2 |
1671 unsigned int v5; // edi@2 | |
1672 int v9; // esi@5 | |
1673 int v10; // ebx@6 | |
1674 signed int v15; // [sp+8h] [bp-Ch]@2 | |
1675 int v17; // [sp+10h] [bp-4h]@1 | |
1676 | |
1677 v17 = 0; | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1678 if ( !HasItemEquipped(EQUIP_BOW) ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1679 return 0; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1680 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1]; |
0 | 1681 v5 = v4->uItemID; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1682 v15 = pItemsTable->pItems[v5].uDamageRoll; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1683 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1684 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1685 int v7 = rand() % v15; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1686 v17 += v7 + 1; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1687 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1688 v9 = pItemsTable->pItems[v5].uDamageMod + v17; |
0 | 1689 if ( a2 ) |
1690 { | |
377 | 1691 v10 = v4->uSpecEnchantmentType; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1692 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1693 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1694 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1695 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1696 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1697 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1698 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1699 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1700 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1701 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1702 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1703 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1704 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1705 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1706 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1707 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1708 } |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1709 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS); |
0 | 1710 } |
1711 | |
1712 //----- (0048D2EA) -------------------------------------------------------- | |
1713 char *Player::GetMeleeDamageString() | |
1714 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1715 int min_damage; // edi@3 |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1716 int max_damage; // eax@3 |
0 | 1717 |
1718 static char player__getmeleedamagestring_static_buff[40]; // idb | |
1719 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1720 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1721 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1722 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 )) |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1723 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1724 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1725 return player__getmeleedamagestring_static_buff; |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1726 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1727 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE)) |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1728 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1729 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1730 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1731 } |
0 | 1732 else |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1733 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1734 min_damage = GetMeleeDamageMinimal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1735 max_damage = GetMeleeDamageMaximal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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parents:
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diff
changeset
|
1736 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1737 if ( min_damage == max_damage ) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1738 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1739 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1740 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1741 else |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1742 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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parents:
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diff
changeset
|
1743 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1744 } |
1036 | 1745 return player__getmeleedamagestring_static_buff; |
0 | 1746 } |
1747 | |
1748 //----- (0048D396) -------------------------------------------------------- | |
1749 char *Player::GetRangedDamageString() | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1750 { |
1036 | 1751 int min_damage; // edi@3 |
1752 int max_damage; // eax@3 | |
1753 | |
1754 static char player__getrangeddamagestring_static_buff[40]; // idb | |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1755 |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1756 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1757 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1758 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 )) |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1759 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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parents:
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diff
changeset
|
1760 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1761 return player__getrangeddamagestring_static_buff; |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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diff
changeset
|
1762 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1763 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE)) |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1764 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1765 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1766 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1767 } |
0 | 1768 else |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1769 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1770 min_damage = GetRangedDamageMin(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1771 max_damage = GetRangedDamageMax(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1772 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1773 if ( max_damage > 0) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1774 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1775 if ( min_damage == max_damage ) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1776 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1777 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1778 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1779 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1780 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1781 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1782 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1783 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1784 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1785 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1786 strcpy(player__getrangeddamagestring_static_buff, "N/A"); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1787 } |
1036 | 1788 return player__getrangeddamagestring_static_buff; |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1789 } |
0 | 1790 |
1791 //----- (0048D45A) -------------------------------------------------------- | |
1792 bool Player::CanTrainToNextLevel() | |
1793 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1794 int lvl = this->uLevel + 1; |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1795 int neededExp = ((lvl * (lvl - 1)) / 2 * 1000); |
1564 | 1796 return this->uExperience >= neededExp; |
0 | 1797 } |
1798 | |
1799 //----- (0048D498) -------------------------------------------------------- | |
1800 unsigned int Player::GetExperienceDisplayColor() | |
1801 { | |
1802 if ( CanTrainToNextLevel() ) | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1803 return ui_character_bonus_text_color; |
0 | 1804 else |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1805 return ui_character_default_text_color; |
0 | 1806 } |
1807 | |
1808 //----- (0048D4B3) -------------------------------------------------------- | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1809 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int dmg ) |
1561 | 1810 { |
1036 | 1811 int resist_value; // edi@8 |
1812 int player_luck; // eax@21 | |
1813 signed int res_rand_divider; // ebx@2 | |
1814 int armor_skill; // eax@29 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1815 |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1816 if ( classType == PLAYER_CLASS_LICH && (dmg_type == CHARACTER_ATTRIBUTE_RESIST_MIND || dmg_type == CHARACTER_ATTRIBUTE_RESIST_BODY || dmg_type == CHARACTER_ATTRIBUTE_RESIST_SPIRIT )) //TODO: determine if spirit resistance should be handled by body res. modifier |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1817 return 0; |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1818 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1819 resist_value = 0; |
1036 | 1820 switch(dmg_type) |
1821 { | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1822 case DMGT_FIRE: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1823 case DMGT_ELECTR: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1824 case DMGT_COLD: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER); break; |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1825 case DMGT_EARTH: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); break; |
1036 | 1826 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1827 case DMGT_SPIRIT: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_SPIRIT);break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1828 case DMGT_MIND: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1829 case DMGT_BODY: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); break; |
1036 | 1830 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1831 |
1036 | 1832 player_luck = GetActualLuck(); |
1833 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30; | |
1834 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1835 if ( GetParameterBonus(player_luck) + resist_value > 0 ) |
1036 | 1836 { |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1837 for (int i = 0; i < 4; i++) |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1838 { |
1036 | 1839 if ( rand() % res_rand_divider >= 30 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1840 dmg >>= 1; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1841 else |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1842 break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1843 } |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1844 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1845 ItemGen* equippedArmor = GetArmorItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1846 if (( dmg_type == DMGT_PHISYCAL ) && ( equippedArmor != nullptr )) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1847 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1848 if (!equippedArmor->IsBroken()) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1849 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1850 armor_skill = equippedArmor->GetPlayerSkillType(); |
1036 | 1851 if ( armor_skill==PLAYER_SKILL_PLATE ) |
0 | 1852 { |
1036 | 1853 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1854 return dmg / 2; |
0 | 1855 } |
1036 | 1856 if (armor_skill==PLAYER_SKILL_CHAIN ) |
0 | 1857 { |
1036 | 1858 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1859 return dmg * 2 / 3; |
0 | 1860 } |
1861 } | |
1036 | 1862 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1863 return dmg; |
0 | 1864 } |
1865 | |
1866 //----- (0048D62C) -------------------------------------------------------- | |
816 | 1867 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot) |
1868 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1869 return GetNthEquippedIndexItem(uEquipSlot)->GetItemEquipType(); |
0 | 1870 } |
1871 | |
1872 //----- (0048D651) -------------------------------------------------------- | |
816 | 1873 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot) |
1874 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1875 return (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(uEquipSlot)->GetPlayerSkillType(); |
0 | 1876 } |
1877 | |
1878 //----- (0048D676) -------------------------------------------------------- | |
1879 bool Player::IsUnarmed() | |
1880 { | |
1989 | 1881 return !HasItemEquipped(EQUIP_TWO_HANDED) && |
1882 (!HasItemEquipped(EQUIP_SINGLE_HANDED) || GetOffHandItem()->GetItemEquipType() == EQUIP_SHIELD); | |
0 | 1883 } |
1884 | |
1885 //----- (0048D6AA) -------------------------------------------------------- | |
1886 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex) | |
1887 { | |
1980 | 1888 uint i = pEquipment.pIndices[uEquipIndex]; |
0 | 1889 if (i) |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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1708
diff
changeset
|
1890 return !pOwnItems[i - 1].IsBroken(); |
1036 | 1891 else |
1892 return false; | |
0 | 1893 } |
1894 | |
1895 //----- (0048D6D0) -------------------------------------------------------- | |
1896 bool Player::HasEnchantedItemEquipped(int uEnchantment) | |
1897 { | |
1898 for (uint i = 0; i < 16; ++i) | |
1899 { | |
1900 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) && | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1901 GetNthEquippedIndexItem(i)->uSpecEnchantmentType == uEnchantment) |
0 | 1902 return true; |
1903 } | |
1904 return false; | |
1905 } | |
1906 | |
1907 //----- (0048D709) -------------------------------------------------------- | |
1080 | 1908 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type ) |
1563 | 1909 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1910 return ( HasItemEquipped(equip_type) && GetNthEquippedIndexItem(equip_type)->uItemID == item_id ); |
1563 | 1911 } |
1912 | |
1913 bool Player::WearsItemAnyWhere(int item_id) | |
1914 { | |
1915 for (int i = 0; i < 16; i++) | |
1916 { | |
1917 if (WearsItem(item_id, (ITEM_EQUIP_TYPE) i)) | |
1918 { | |
1919 return true; | |
1920 } | |
1921 } | |
1922 return false; | |
0 | 1923 } |
1924 | |
1925 //----- (0048D76C) -------------------------------------------------------- | |
1686 | 1926 int Player::StealFromShop( ItemGen *itemToSteal, int extraStealDifficulty, int reputation, int a5, int *fineIfFailed ) //returns an int, but is the return value is compared to zero, so might change to bool |
0 | 1927 { |
1928 unsigned __int16 v6; // cx@8 | |
1929 int v7; // edi@8 | |
1930 unsigned int v8; // ebx@8 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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diff
changeset
|
1931 unsigned int itemvalue; // esi@8 |
0 | 1932 int v10; // eax@8 |
1686 | 1933 int currMaxItemValue; // edi@12 |
0 | 1934 |
1567
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Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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changeset
|
1935 if ( !itemToSteal |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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diff
changeset
|
1936 || this->IsEradicated() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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changeset
|
1937 || this->IsDead() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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|
1938 || this->IsPertified() |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
1939 || this->IsDrunk() |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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diff
changeset
|
1940 || this->IsUnconcious() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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diff
changeset
|
1941 || this->IsAsleep() ) |
0 | 1942 { |
1686 | 1943 return 0; |
0 | 1944 } |
1945 else | |
1946 { | |
2197 | 1947 v6 = this->pActiveSkills[PLAYER_SKILL_STEALING]; |
0 | 1948 v7 = v6 & 0x3F; |
1949 v8 = SkillToMastery(v6); | |
1567
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diff
changeset
|
1950 itemvalue = itemToSteal->GetValue(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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changeset
|
1951 v10 = itemToSteal->GetItemEquipType(); |
1989 | 1952 if ( v10 == EQUIP_SINGLE_HANDED || v10 == EQUIP_TWO_HANDED || v10 == EQUIP_BOW ) |
1567
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Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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changeset
|
1953 itemvalue *= 3; |
1686 | 1954 currMaxItemValue = StealingRandomBonuses[rand() % 5] + v7 * StealingMasteryBonuses[v8]; |
1955 *fineIfFailed = 100 * (reputation + extraStealDifficulty) + itemvalue; | |
1956 if (a5) | |
1957 { | |
1958 *fineIfFailed += 500; | |
1959 } | |
0 | 1960 if ( rand() % 100 >= 5 ) |
1961 { | |
1686 | 1962 if ( *fineIfFailed > currMaxItemValue ) |
1963 if (*fineIfFailed - currMaxItemValue < 500) | |
1964 { | |
1965 return 1; | |
1966 } | |
1967 else | |
1968 { | |
1969 return 0; | |
1970 } | |
0 | 1971 else |
1686 | 1972 return 2; |
0 | 1973 } |
1974 else | |
1975 { | |
1686 | 1976 return 0; |
1977 } | |
1978 } | |
0 | 1979 } |
1980 | |
1981 //----- (0048D88B) -------------------------------------------------------- | |
1982 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation) | |
1983 { | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
1984 Actor *actroPtr; // edi@1 |
0 | 1985 int v7; // ebx@10 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
1986 unsigned int stealingMastery; // esi@10 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
1987 int fineIfFailed; // esi@10 |
0 | 1988 int v11; // eax@13 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
1989 bool HasFullItemSlots; // ebx@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
1990 unsigned __int16 carriedItemId; // si@21 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
1991 unsigned int enchBonusSum; // esi@31 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
1992 int *enchTypePtr; // eax@34 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
1993 ItemGen tempItem; // [sp+8h] [bp-34h]@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
1994 int currMaxItemValue; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
1995 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
1996 actroPtr = &pActors[uActorID]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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changeset
|
1997 if ( !actroPtr |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
1998 || this->IsEradicated() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
1999 || this->IsDead() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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changeset
|
2000 || this->IsPertified() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
2001 || this->IsDrunk() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
2002 || this->IsUnconcious() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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changeset
|
2003 || this->IsAsleep() ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2004 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2005 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2006 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
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diff
changeset
|
2007 if ( !(BYTE2(actroPtr->uAttributes) & 0x80) ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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changeset
|
2008 actroPtr->SetRandomGoldIfTheresNoItem(); |
2197 | 2009 unsigned __int16 v6 = this->pActiveSkills[PLAYER_SKILL_STEALING]; |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2010 v7 = v6 & 0x3F; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2011 stealingMastery = SkillToMastery(v6); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
1686
diff
changeset
|
2012 int v30 = StealingMasteryBonuses[stealingMastery]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2013 int v29 = StealingRandomBonuses[rand() % 5]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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changeset
|
2014 fineIfFailed = actroPtr->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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parents:
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diff
changeset
|
2015 currMaxItemValue = v29 + v7 * v30; |
1783 | 2016 if ( rand() % 100 < 5 || fineIfFailed > currMaxItemValue || BYTE2(actroPtr->uAttributes) & 8 ) |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2017 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2018 Actor::AggroSurroundingPeasants(uActorID, 1); |
2203 | 2019 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[376], this->pName);//"%s was caught stealing!" |
2020 ShowStatusBarString(pTmpBuf2.data(), 2); | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2021 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2022 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2023 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2024 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2025 v11 = rand(); |
1688 | 2026 if ( v11 % 100 >= 70 ) //stealing gold |
2027 { | |
2028 enchBonusSum = 0; | |
2029 for (int i = 0; i < v7; i++) | |
2030 enchBonusSum += rand() % StealingEnchantmentBonusForSkill[stealingMastery] + 1; | |
2276 | 2031 if ( actroPtr->ActorHasItems[3].GetItemEquipType() != EQUIP_GOLD ) |
1688 | 2032 return 2; |
2276 | 2033 enchTypePtr = &actroPtr->ActorHasItems[3].uSpecEnchantmentType; |
1688 | 2034 if ( (int)enchBonusSum >= *enchTypePtr ) |
2035 { | |
2276 | 2036 actroPtr->ActorHasItems[3].uItemID = 0; |
1688 | 2037 *enchTypePtr = 0; |
2038 } | |
2039 else | |
2040 *enchTypePtr -= enchBonusSum; | |
2041 if ( enchBonusSum ) | |
2042 { | |
1828
35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents:
1827
diff
changeset
|
2043 pParty->PartyFindsGold(enchBonusSum, 2); |
1688 | 2044 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], this->pName, enchBonusSum); //%stole %d gold |
2045 } | |
2046 else | |
2047 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything | |
2203 | 2048 ShowStatusBarString(pTmpBuf2.data(), 2); |
1688 | 2049 return 2; |
2050 } | |
2051 else if ( v11 % 100 >= 40 ) //stealing an item | |
2052 { | |
2053 tempItem.Reset(); | |
2054 HasFullItemSlots = false; | |
2055 int i; | |
2056 for (i = 0; i < 4; i++) | |
2057 { | |
2276 | 2058 if ( actroPtr->ActorHasItems[i].uItemID != 0 && actroPtr->ActorHasItems[i].GetItemEquipType() != EQUIP_GOLD ) |
1688 | 2059 break; |
2060 } | |
2061 if (i == 4) | |
2062 HasFullItemSlots = true; | |
2063 carriedItemId = actroPtr->uCarriedItemID; | |
2064 if ( carriedItemId != 0 || HasFullItemSlots ) | |
2065 { | |
2066 tempItem.Reset(); | |
2067 if ( carriedItemId != 0 ) | |
0 | 2068 { |
1688 | 2069 actroPtr->uCarriedItemID = 0; |
2070 tempItem.uItemID = carriedItemId; | |
2071 if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_WAND ) | |
2072 tempItem.uNumCharges = rand() % 6 + pItemsTable->pItems[carriedItemId].uDamageMod + 1; | |
2073 else if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_POTION && carriedItemId != ITEM_POTION_BOTTLE) | |
2074 tempItem.uEnchantmentType = 2 * rand() % 4 + 2; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2075 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
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diff
changeset
|
2076 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2077 { |
2276 | 2078 ItemGen* itemToSteal = &actroPtr->ActorHasItems[rand() % 4]; |
1688 | 2079 memcpy(&tempItem, itemToSteal, sizeof(tempItem)); |
2080 itemToSteal->Reset(); | |
2081 carriedItemId = tempItem.uItemID; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2082 } |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2083 if (carriedItemId != 0) // looks odd in current context, but avoids accessing zeroth element of pItemsTable->pItems |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2084 { |
1829
e4e27261d84e
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents:
1828
diff
changeset
|
2085 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2086 sprintf( |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2087 pTmpBuf2.data(), |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2088 pGlobalTXT_LocalizationStrings[304], // Official //TODO: add a normal "%d stole %d" message |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2089 this->pName, |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2090 pItemsTable->pItems[carriedItemId].pUnidentifiedName); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2091 ShowStatusBarString(pTmpBuf2.data(), 2u); |
1829
e4e27261d84e
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents:
1828
diff
changeset
|
2092 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2093 memcpy(&pParty->pPickedItem, &tempItem, sizeof(ItemGen)); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2094 pMouse->SetCursorBitmapFromItemID(carriedItemId); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2095 return 2; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2096 } |
0 | 2097 } |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2098 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2099 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything |
2203 | 2100 ShowStatusBarString(pTmpBuf2.data(), 2); |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2101 return 2; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2102 } |
0 | 2103 } |
2104 // 4EDEA0: using guessed type int dword_4EDEA0[]; | |
2105 // 4EDEB4: using guessed type int dword_4EDEB4[]; | |
2106 // 4EDEC4: using guessed type int dword_4EDEC4[]; | |
2107 | |
2108 //----- (0048DBB9) -------------------------------------------------------- | |
2109 void Player::Heal(int amount) | |
2110 { | |
1010 | 2111 signed int max_health; // eax@3 |
2112 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2113 if ( !IsEradicated() && !IsDead() ) |
1010 | 2114 { |
2115 max_health = GetMaxHealth(); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2116 if ( IsZombie() ) |
1010 | 2117 max_health /= 2; |
2118 sHealth += amount; | |
2119 if ( sHealth > max_health ) | |
2120 sHealth = max_health; | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2121 if ( IsUnconcious() ) |
1010 | 2122 { |
2123 if ( sHealth > 0 ) | |
2124 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2125 SetUnconcious(false); |
0 | 2126 } |
2127 } | |
2128 } | |
2129 } | |
2130 | |
2131 //----- (0048DC1E) -------------------------------------------------------- | |
1036 | 2132 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type ) |
2133 { | |
2134 signed int recieved_dmg; // eax@1 | |
2135 bool broke_armor; | |
2136 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2137 SetAsleep(false); |
1036 | 2138 recieved_dmg = CalculateIncommingDamage(dmg_type, amount); |
2139 sHealth -= recieved_dmg; | |
2140 broke_armor = sHealth <= -10; | |
2141 if ( sHealth < 1 ) // | |
2142 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2143 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2144 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2145 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2146 SetCondUnconsciousWithBlockCheck(false); |
0 | 2147 } |
2148 else | |
2149 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2150 SetCondDeadWithBlockCheck(false); |
1036 | 2151 if ( sHealth > 0 ) |
2152 sHealth = 0; | |
2153 } | |
2154 if (broke_armor ) | |
2155 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2156 ItemGen* equippedArmor = GetArmorItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2157 if ( equippedArmor != nullptr ) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2158 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2159 if ( !(equippedArmor->uAttributes & ITEM_HARDENED)) |
0 | 2160 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2161 equippedArmor->SetBroken(); |
0 | 2162 } |
2163 } | |
2164 } | |
2165 } | |
1036 | 2166 if ( recieved_dmg && CanAct() ) |
187 | 2167 PlaySound(SPEECH_24, 0); |
1036 | 2168 return recieved_dmg; |
0 | 2169 } |
2170 | |
2171 //----- (0048DCF6) -------------------------------------------------------- | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2172 int Player::ReceiveSpecialAttackEffect( int attType, struct Actor *pActor ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2173 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2174 SPECIAL_ATTACK_TYPE attTypeCast = (SPECIAL_ATTACK_TYPE) attType; |
0 | 2175 signed int v3; // edi@1 |
2176 signed int v4; // ebx@1 | |
2177 int v6; // eax@2 | |
2178 int v8; // eax@8 | |
2179 int v10; // eax@8 | |
2180 int v11; // ebx@8 | |
2181 ItemGen *v13; // eax@9 | |
2182 int v22; // eax@49 | |
2183 signed int v23; // ebx@49 | |
2184 void *v27; // ecx@76 | |
2185 char v46[140]; // [sp+Ch] [bp-94h]@13 | |
2186 unsigned int v47; // [sp+98h] [bp-8h]@1 | |
1692 | 2187 ItemGen* v48; // [sp+9Ch] [bp-4h]@1 |
2188 | |
0 | 2189 v4 = 0; |
2190 v47 = 0; | |
1783 | 2191 v48 = nullptr; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2192 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2193 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2194 case SPECIAL_ATTACK_CURSE: |
0 | 2195 v6 = GetActualWillpower(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2196 v11 = GetParameterBonus(v6); |
1690 | 2197 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2198 case SPECIAL_ATTACK_WEAK: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2199 case SPECIAL_ATTACK_SLEEP: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2200 case SPECIAL_ATTACK_DRUNK: |
2187 | 2201 case SPECIAL_ATTACK_DISEASE_WEAK: |
2202 case SPECIAL_ATTACK_DISEASE_MEDIUM: | |
2203 case SPECIAL_ATTACK_DISEASE_SEVERE: | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2204 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2205 case SPECIAL_ATTACK_AGING: |
0 | 2206 v6 = GetActualEndurance(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2207 v11 = GetParameterBonus(v6); |
1690 | 2208 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2209 case SPECIAL_ATTACK_INSANE: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2210 case SPECIAL_ATTACK_PARALYZED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2211 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2212 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); |
1690 | 2213 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2214 case SPECIAL_ATTACK_PETRIFIED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2215 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); |
1690 | 2216 break; |
2187 | 2217 case SPECIAL_ATTACK_POISON_WEAK: |
2218 case SPECIAL_ATTACK_POISON_MEDIUM: | |
2219 case SPECIAL_ATTACK_POISON_SEVERE: | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2220 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2221 case SPECIAL_ATTACK_ERADICATED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2222 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); |
1690 | 2223 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2224 case SPECIAL_ATTACK_MANA_DRAIN: |
0 | 2225 v8 = GetActualWillpower(); |
2226 v10 = GetActualIntelligence(); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2227 v11 = (GetParameterBonus(v10) + GetParameterBonus(v8)) / 2; |
0 | 2228 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2229 case SPECIAL_ATTACK_BREAK_ANY: |
1692 | 2230 for (int i = 0; i < 138; i++) |
2231 { | |
2232 v13 = &this->pInventoryItemList[i]; | |
2233 if ( v13->uItemID > 0 && v13->uItemID <= 134 && !v13->IsBroken()) | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2234 v46[v4++] = i; |
1692 | 2235 } |
1690 | 2236 if ( !v4 ) |
2237 return 0; | |
1692 | 2238 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2239 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
1690 | 2240 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2241 case SPECIAL_ATTACK_BREAK_ARMOR: |
1692 | 2242 for (int i = 0; i < 16; i++ ) |
0 | 2243 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2244 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2245 { |
1692 | 2246 if ( i == EQUIP_ARMOUR ) |
2247 v46[v4++] = this->pEquipment.uArmor - 1; | |
1989 | 2248 if ( (i == EQUIP_SINGLE_HANDED || i == EQUIP_TWO_HANDED) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SHIELD ) |
1692 | 2249 v46[v4++] = this->pEquipment.pIndices[i] - 1; |
0 | 2250 } |
1692 | 2251 } |
1690 | 2252 if ( !v4 ) |
2253 return 0; | |
1692 | 2254 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2255 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
1690 | 2256 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2257 case SPECIAL_ATTACK_BREAK_WEAPON: |
1692 | 2258 for (int i = 0; i < 16; i++ ) |
0 | 2259 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2260 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2261 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2262 if ( i == EQUIP_BOW ) |
1690 | 2263 v46[v4++] = LOBYTE(this->pEquipment.uBow) - 1; |
1989 | 2264 if ( (i == EQUIP_SINGLE_HANDED || i == EQUIP_TWO_HANDED) |
2265 && (GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SINGLE_HANDED || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_TWO_HANDED) ) | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2266 v46[v4++] = this->pEquipment.pIndices[i] - 1; |
0 | 2267 } |
1692 | 2268 } |
0 | 2269 if ( !v4 ) |
1690 | 2270 return 0; |
1692 | 2271 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2272 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
0 | 2273 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2274 case SPECIAL_ATTACK_STEAL: |
1692 | 2275 for ( int i = 0; i < 126; i++ ) |
2276 { | |
2277 int ItemPosInList = this->pInventoryMatrix[i]; | |
2278 if (ItemPosInList > 0) | |
0 | 2279 { |
1692 | 2280 ItemGen* v21 = &this->pInventoryItemList[ItemPosInList - 1]; |
2281 if ( v21->uItemID > 0 && v21->uItemID <= 134 ) | |
0 | 2282 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2283 v46[v4++] = i; |
0 | 2284 } |
2285 } | |
1692 | 2286 } |
0 | 2287 if ( !v4 ) |
1690 | 2288 return 0; |
1692 | 2289 v47 = v46[rand() % v4]; |
0 | 2290 v6 = GetActualAccuracy(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2291 v11 = GetParameterBonus(v6); |
0 | 2292 break; |
2293 default: | |
2294 v11 = 0; | |
2295 break; | |
2296 } | |
2297 v22 = GetActualLuck(); | |
1036 | 2298 v23 = GetParameterBonus(v22) + v11 + 30; |
0 | 2299 if ( rand() % v23 >= 30 ) |
2300 { | |
1690 | 2301 return 0; |
0 | 2302 } |
2303 else | |
2304 { | |
1692 | 2305 for ( v3 = 0; v3 < 4; v3++ ) |
2306 { | |
2307 if ( this == pPlayers[v3 + 1] ) | |
2308 break; | |
2309 } | |
2310 | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2311 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2312 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2313 case SPECIAL_ATTACK_CURSE: |
1692 | 2314 SetCondition(Condition_Cursed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2315 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2316 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2317 return 1; | |
2318 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2319 case SPECIAL_ATTACK_WEAK: |
1692 | 2320 SetCondition(Condition_Weak, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2321 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2322 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2323 return 1; | |
2324 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2325 case SPECIAL_ATTACK_SLEEP: |
1692 | 2326 SetCondition(Condition_Sleep, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2327 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2328 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2329 return 1; | |
2330 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2331 case SPECIAL_ATTACK_DRUNK: |
1692 | 2332 SetCondition(Condition_Drunk, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2333 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2334 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2335 return 1; | |
2336 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2337 case SPECIAL_ATTACK_INSANE: |
1692 | 2338 SetCondition(Condition_Insane, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2339 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2340 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2341 return 1; | |
2342 break; | |
2187 | 2343 case SPECIAL_ATTACK_POISON_WEAK: |
2344 SetCondition(Condition_Poison_Weak, 1); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2345 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2346 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2347 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2348 break; |
2187 | 2349 case SPECIAL_ATTACK_POISON_MEDIUM: |
2350 SetCondition(Condition_Poison_Medium, 1); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2351 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2352 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2353 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2354 break; |
2187 | 2355 case SPECIAL_ATTACK_POISON_SEVERE: |
2356 SetCondition(Condition_Poison_Severe, 1); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2357 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2358 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2359 return 1; | |
2360 break; | |
2187 | 2361 case SPECIAL_ATTACK_DISEASE_WEAK: |
2362 SetCondition(Condition_Disease_Weak, 1); | |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2363 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2364 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2365 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2366 break; |
2187 | 2367 case SPECIAL_ATTACK_DISEASE_MEDIUM: |
2368 SetCondition(Condition_Disease_Medium, 1); | |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2369 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2370 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2371 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2372 break; |
2187 | 2373 case SPECIAL_ATTACK_DISEASE_SEVERE: |
2374 SetCondition(Condition_Disease_Severe, 1); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2375 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
0 | 2376 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1690 | 2377 return 1; |
0 | 2378 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2379 case SPECIAL_ATTACK_PARALYZED: |
1692 | 2380 SetCondition(Condition_Paralyzed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2381 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2382 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2383 return 1; | |
2384 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2385 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2386 SetCondition(Condition_Unconcious, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2387 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2388 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2389 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2390 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2391 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2392 SetCondition(Condition_Dead, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2393 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2394 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2395 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2396 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2397 case SPECIAL_ATTACK_PETRIFIED: |
1692 | 2398 SetCondition(Condition_Pertified, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2399 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2400 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2401 return 1; | |
2402 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2403 case SPECIAL_ATTACK_ERADICATED: |
1692 | 2404 SetCondition(Condition_Eradicated, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2405 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2406 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2407 return 1; | |
2408 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2409 case SPECIAL_ATTACK_BREAK_ANY: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2410 case SPECIAL_ATTACK_BREAK_ARMOR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2411 case SPECIAL_ATTACK_BREAK_WEAPON: |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2412 if ( !(v48->uAttributes & ITEM_HARDENED) ) |
1690 | 2413 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2414 PlaySound(SPEECH_40, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2415 v48->SetBroken(); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2416 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2417 } |
2418 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2419 return 1; | |
2420 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2421 case SPECIAL_ATTACK_STEAL: |
1690 | 2422 PlaySound(SPEECH_40, 0); |
2276 | 2423 v27 = pActor->ActorHasItems; |
2424 if ( pActor->ActorHasItems[0].uItemID ) | |
1690 | 2425 { |
2276 | 2426 v27 = &pActor->ActorHasItems[1]; |
2427 if ( pActor->ActorHasItems[1].uItemID ) | |
1690 | 2428 { |
2429 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2430 return 1; | |
2431 } | |
2432 } | |
2433 memcpy(v27, &this->pInventoryItemList[this->pInventoryMatrix[v47]-1], 0x24u); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2434 RemoveItemAtInventoryIndex(v47); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2435 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2436 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2437 return 1; | |
2438 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2439 case SPECIAL_ATTACK_AGING: |
187 | 2440 PlaySound(SPEECH_42, 0); |
1690 | 2441 ++this->sAgeModifier; |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2442 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2443 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2444 return 1; | |
2445 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2446 case SPECIAL_ATTACK_MANA_DRAIN: |
1690 | 2447 PlaySound(SPEECH_41, 0); |
2448 this->sMana = 0; | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2449 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2450 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2451 return 1; | |
2452 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2453 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2454 SetCondition(Condition_Fear, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2455 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2456 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2457 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
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1694
diff
changeset
|
2458 break; |
0 | 2459 default: |
1690 | 2460 return 0; |
0 | 2461 } |
2462 } | |
2463 } | |
324 | 2464 |
0 | 2465 // 48DCF6: using guessed type char var_94[140]; |
2466 | |
2467 //----- (0048E1A3) -------------------------------------------------------- | |
2468 unsigned int Player::GetSpellSchool(unsigned int uSpellID) | |
2469 { | |
1091 | 2470 return pSpellStats->pInfos[uSpellID].uSchool; |
0 | 2471 } |
2472 | |
2473 //----- (0048E1B5) -------------------------------------------------------- | |
816 | 2474 int Player::GetAttackRecoveryTime(bool bRangedAttack) |
2475 { | |
2476 ItemGen *weapon = nullptr; | |
2477 uint weapon_recovery = base_recovery_times_per_weapon_type[0]; | |
2478 if (bRangedAttack) | |
0 | 2479 { |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2480 if ( HasItemEquipped(EQUIP_BOW) ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2481 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2482 weapon = GetBowItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2483 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2484 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2485 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2486 else if ( IsUnarmed() == 1 && GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2487 { |
816 | 2488 weapon_recovery = base_recovery_times_per_weapon_type[1]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2489 } |
1989 | 2490 else if ( HasItemEquipped(EQUIP_TWO_HANDED) ) |
816 | 2491 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2492 weapon = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2493 if (weapon->GetItemEquipType() == EQUIP_WAND) |
816 | 2494 { |
2495 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
2496 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now | |
2497 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery; | |
2498 } | |
0 | 2499 else |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2500 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
816 | 2501 } |
1989 | 2502 if (HasItemEquipped(EQUIP_SINGLE_HANDED) && GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) != EQUIP_SHIELD) |
1010 | 2503 // ADD: shield check because shield recovery is added later and can be accidentally doubled |
816 | 2504 { |
1717 | 2505 if (base_recovery_times_per_weapon_type[GetOffHandItem()->GetPlayerSkillType()] > weapon_recovery) |
2506 { | |
1731 | 2507 weapon = GetOffHandItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2508 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
816 | 2509 } |
2510 } | |
2511 | |
2512 uint armour_recovery = 0; | |
0 | 2513 if ( HasItemEquipped(EQUIP_ARMOUR) ) |
2514 { | |
1980 | 2515 uchar armour_skill_type = GetArmorItem()->GetPlayerSkillType(); |
816 | 2516 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2517 float multiplier; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2518 |
816 | 2519 if (armour_skill_type == PLAYER_SKILL_LEATHER) |
2520 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2521 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0, 0, 0); |
816 | 2522 } |
2523 else if (armour_skill_type == PLAYER_SKILL_CHAIN) | |
2524 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2525 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0, 0); |
816 | 2526 } |
2527 else if (armour_skill_type == PLAYER_SKILL_PLATE) | |
2528 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2529 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0.5f, 0); |
0 | 2530 } |
2531 else | |
2532 { | |
1545 | 2533 Error("Unknown armour type"); // what kind of armour is that? |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2534 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 1.0f, 1.0f, 1.0f); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2535 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2536 |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2537 armour_recovery = (uint)(base_armour_recovery * multiplier); |
816 | 2538 } |
2539 | |
2540 uint shield_recovery = 0; | |
1989 | 2541 if (HasItemEquipped(EQUIP_SINGLE_HANDED) && GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) == EQUIP_SHIELD) |
816 | 2542 { |
1980 | 2543 uchar skill_type = GetOffHandItem()->GetPlayerSkillType(); |
816 | 2544 |
2545 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type]; | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2546 float multiplier = GetArmorRecoveryMultiplierFromSkillLevel(skill_type, 1.0f, 0, 0, 0); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2547 shield_recovery = (uint)(shield_base_recovery * multiplier); |
816 | 2548 } |
2549 | |
1036 | 2550 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()), |
816 | 2551 sword_axe_bow_recovery_reduction = 0; |
2552 bool shooting_laser = false; | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2553 if (weapon != nullptr) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2554 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2555 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon->GetPlayerSkillType()) && |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2556 (weapon->GetPlayerSkillType() == PLAYER_SKILL_SWORD || weapon->GetPlayerSkillType() == PLAYER_SKILL_AXE || weapon->GetPlayerSkillType() == PLAYER_SKILL_BOW) ) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2557 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2558 if (SkillToMastery(pActiveSkills[weapon->GetPlayerSkillType()]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery |
1759 | 2559 sword_axe_bow_recovery_reduction = pActiveSkills[weapon->GetPlayerSkillType()] & 0x3F; |
2560 } | |
2561 if (weapon->GetPlayerSkillType() == PLAYER_SKILL_BLASTER) | |
816 | 2562 shooting_laser = true; |
2563 } | |
2564 | |
2565 uint armsmaster_recovery_reduction = 0; | |
2566 if (!bRangedAttack && !shooting_laser) | |
2567 { | |
2568 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER)) | |
2569 { | |
2570 armsmaster_recovery_reduction = armsmaster_level & 0x3F; | |
2571 if (SkillToMastery(armsmaster_level) >= 4) | |
2572 armsmaster_recovery_reduction *= 2; | |
2573 } | |
2574 } | |
2575 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2576 uint hasteRecoveryReduction = 0; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
2577 if (pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime > 0 || pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0 ) |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2578 hasteRecoveryReduction = 25; |
816 | 2579 |
2580 uint weapon_enchantment_recovery_reduction = 0; | |
2581 if ( weapon ) | |
2582 { | |
2583 if (weapon->uSpecEnchantmentType == 59 || | |
2584 weapon->uSpecEnchantmentType == 41 || | |
2585 weapon->uSpecEnchantmentType == 500) | |
2586 weapon_enchantment_recovery_reduction = 20; | |
2587 } | |
2588 | |
2589 int recovery = weapon_recovery + | |
2590 armour_recovery + | |
2591 shield_recovery | |
2592 - armsmaster_recovery_reduction | |
2593 - weapon_enchantment_recovery_reduction | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2594 - hasteRecoveryReduction |
816 | 2595 - sword_axe_bow_recovery_reduction |
2596 - player_speed_recovery_reduction; | |
2597 | |
2598 if (recovery < 0) | |
2599 recovery = 0; | |
2600 return recovery; | |
0 | 2601 } |
2602 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2603 |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2604 //----- new -------------------------------------------------------- |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2605 float Player::GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float mult1, float mult2, float mult3, float mult4 ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2606 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2607 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2608 switch (skill_mastery) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2609 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2610 case 1: return mult1; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2611 case 2: return mult2; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2612 case 3: return mult3; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2613 case 4: return mult4; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2614 } |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2615 Error("Unexpected input value: %d", armour_skill_type); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2616 return 0; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2617 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2618 |
0 | 2619 //----- (0048E4F8) -------------------------------------------------------- |
2620 int Player::GetMaxHealth() | |
2621 { | |
2622 int v3; // esi@1 | |
2623 int v4; // esi@1 | |
2624 int v6; // esi@1 | |
2625 | |
1036 | 2626 v3 = GetParameterBonus(GetActualEndurance()); |
135 | 2627 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3); |
0 | 2628 v6 = uFullHealthBonus |
135 | 2629 + pBaseHealthByClass[classType / 4] |
0 | 2630 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH) |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2631 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2632 return max(1, v6); |
0 | 2633 } |
2634 | |
2635 //----- (0048E565) -------------------------------------------------------- | |
2636 int Player::GetMaxMana() | |
2637 { | |
2638 int v2; // eax@2 | |
2639 int v3; // esi@4 | |
2640 int v4; // eax@5 | |
2641 int v5; // esi@5 | |
2642 int v6; // eax@5 | |
2643 int v7; // esi@6 | |
2644 int v8; // esi@6 | |
2645 int v9; // esi@6 | |
1116 | 2646 |
135 | 2647 switch (classType) |
0 | 2648 { |
1116 | 2649 case PLAYER_CLASS_ROGUE: |
2650 case PLAYER_CLASS_SPY: | |
2651 case PLAYER_CLASS_ASSASSIN: | |
2652 case PLAYER_CLASS_ARCHER: | |
2653 case PLAYER_CLASS_WARRIOR_MAGE: | |
2654 case PLAYER_CLASS_MASTER_ARCHER: | |
2655 case PLAYER_CLASS_SNIPER: | |
2656 case PLAYER_CLASS_SORCERER: | |
2657 case PLAYER_CLASS_WIZARD: | |
2658 case PLAYER_CLASS_ARCHMAGE: | |
2659 case PLAYER_CLASS_LICH: | |
0 | 2660 v2 = GetActualIntelligence(); |
1036 | 2661 v3 = GetParameterBonus(v2); |
1116 | 2662 break; |
2663 case PLAYER_CLASS_INITIATE: | |
2664 case PLAYER_CLASS_MASTER: | |
2665 case PLAYER_CLASS_NINJA: | |
2666 case PLAYER_CLASS_PALADIN: | |
2667 case PLAYER_CLASS_CRUSADER: | |
2668 case PLAYER_CLASS_HERO: | |
2669 case PLAYER_CLASS_VILLIAN: | |
2670 case PLAYER_CLASS_CLERIC: | |
2671 case PLAYER_CLASS_PRIEST: | |
2672 case PLAYER_CLASS_PRIEST_OF_SUN: | |
2673 case PLAYER_CLASS_PRIEST_OF_MOON: | |
0 | 2674 v2 = GetActualWillpower(); |
1036 | 2675 v3 = GetParameterBonus(v2); |
1116 | 2676 break; |
2677 case PLAYER_CLASS_HUNTER: | |
2678 case PLAYER_CLASS_RANGER_LORD: | |
2679 case PLAYER_CLASS_BOUNTY_HUNTER: | |
2680 case PLAYER_CLASS_DRUID: | |
2681 case PLAYER_CLASS_GREAT_DRUID: | |
2682 case PLAYER_CLASS_ARCH_DRUID: | |
2683 case PLAYER_CLASS_WARLOCK: | |
0 | 2684 v4 = GetActualWillpower(); |
1036 | 2685 v5 = GetParameterBonus(v4); |
0 | 2686 v6 = GetActualIntelligence(); |
1036 | 2687 v3 = GetParameterBonus(v6) + v5; |
0 | 2688 break; |
2689 default: | |
1116 | 2690 return 0; |
0 | 2691 break; |
2692 } | |
1116 | 2693 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2694 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA) + v7; |
1116 | 2695 v9 = uFullManaBonus |
2696 + pBaseManaByClass[classType / 4] | |
2697 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA) | |
2698 + v8; | |
2699 return max(0,v9); | |
0 | 2700 } |
2701 | |
2702 //----- (0048E656) -------------------------------------------------------- | |
2703 int Player::GetBaseAC() | |
2704 { | |
2705 int v2; // eax@1 | |
2706 int v3; // esi@1 | |
2707 int v4; // esi@1 | |
2708 int v5; // esi@1 | |
2709 | |
2710 v2 = GetActualSpeed(); | |
1036 | 2711 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2712 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2713 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2714 return max(0, v5); |
0 | 2715 } |
2716 | |
2717 //----- (0048E68F) -------------------------------------------------------- | |
2718 int Player::GetActualAC() | |
2719 { | |
2720 int v2; // eax@1 | |
2721 int v3; // esi@1 | |
2722 int v4; // esi@1 | |
2723 int v5; // esi@1 | |
2724 int v6; // esi@1 | |
2725 | |
2726 v2 = GetActualSpeed(); | |
1036 | 2727 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2728 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2729 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2730 v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5; |
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2731 return max(0, v6); |
0 | 2732 } |
2733 | |
2734 //----- (0048E6DC) -------------------------------------------------------- | |
2735 unsigned int Player::GetBaseAge() | |
2736 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2737 return (unsigned int)(((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year); |
0 | 2738 } |
2739 | |
2740 //----- (0048E72C) -------------------------------------------------------- | |
2741 unsigned int Player::GetActualAge() | |
2742 { | |
2743 return this->sAgeModifier + GetBaseAge(); | |
2744 } | |
2745 | |
2746 //----- (0048E73F) -------------------------------------------------------- | |
2747 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2748 { | |
2749 int v7; // esi@20 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2750 int racialBonus = 0; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2751 __int16* resStat; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2752 |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2753 switch (a2) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2754 { |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2755 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2756 resStat = &sResFireBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2757 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2758 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2759 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2760 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2761 resStat = &sResAirBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2762 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2763 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2764 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2765 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2766 resStat = &sResWaterBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2767 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2768 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2769 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2770 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2771 resStat = &sResEarthBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2772 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2773 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2774 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2775 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2776 resStat = &sResMindBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2777 if (IsRaceElf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2778 racialBonus = 10; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2779 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2780 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2781 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2782 resStat = &sResBodyBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2783 if (IsRaceHuman()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2784 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2785 break; |
1783 | 2786 default: |
2787 Error("Unknown attribute"); | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2788 } |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2789 v7 = GetItemsBonus(a2) + racialBonus; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2790 return v7 + *resStat; |
0 | 2791 } |
2792 | |
2793 //----- (0048E7D0) -------------------------------------------------------- | |
2794 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2795 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2796 signed int v10 = 0; // [sp+14h] [bp-4h]@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2797 __int16* resStat; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2798 int result; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2799 int baseRes; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2800 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2801 int leatherArmorSkillLevel = GetActualSkillLevel(PLAYER_SKILL_LEATHER); |
652 | 2802 if ( CheckHiredNPCSpeciality(Enchanter) ) |
0 | 2803 v10 = 20; |
2804 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE | |
2805 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR | |
2806 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER | |
2807 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2808 && SkillToMastery(leatherArmorSkillLevel) == 4 |
0 | 2809 && HasItemEquipped(EQUIP_ARMOUR) |
2810 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER ) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2811 v10 += leatherArmorSkillLevel & 0x3F; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2812 switch (a2) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2813 { |
1783 | 2814 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
2815 resStat = &sResFireBonus; | |
2816 break; | |
2817 case CHARACTER_ATTRIBUTE_RESIST_AIR: | |
2818 resStat = &sResAirBonus; | |
2819 break; | |
2820 case CHARACTER_ATTRIBUTE_RESIST_WATER: | |
2821 resStat = &sResWaterBonus; | |
2822 break; | |
2823 case CHARACTER_ATTRIBUTE_RESIST_EARTH: | |
2824 resStat = &sResEarthBonus; | |
2825 break; | |
2826 case CHARACTER_ATTRIBUTE_RESIST_MIND: | |
2827 resStat = &sResMindBonus; | |
2828 break; | |
2829 case CHARACTER_ATTRIBUTE_RESIST_BODY: | |
2830 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: | |
2831 resStat = &sResBodyBonus; | |
2832 break; | |
2833 default: Error("Unexpected attribute"); | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2834 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2835 baseRes = GetBaseResistance(a2); |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2836 result = v10 + GetMagicalBonus(a2) + baseRes + *(resStat); |
0 | 2837 return result; |
2838 } | |
2839 | |
2840 //----- (0048E8F5) -------------------------------------------------------- | |
816 | 2841 bool Player::Recover(int dt) |
2842 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2843 int v3; // qax@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2844 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2845 v3 = (int)(dt * GetSpecialItemBonus(17) * 0.01 + dt); |
816 | 2846 |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
2847 //Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery); |
816 | 2848 |
2849 if (uTimeToRecovery > v3) | |
2850 { | |
2851 uTimeToRecovery -= v3; | |
2852 return true; | |
0 | 2853 } |
2854 else | |
2855 { | |
816 | 2856 uTimeToRecovery = 0; |
2857 viewparams->bRedrawGameUI = true; | |
2858 if (!uActiveCharacter) | |
0 | 2859 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2860 return false; |
2861 } | |
0 | 2862 } |
2863 | |
2864 //----- (0048E96A) -------------------------------------------------------- | |
816 | 2865 void Player::SetRecoveryTime(signed int rec) |
2866 { | |
1545 | 2867 Assert(rec >= 0); |
816 | 2868 |
2869 if (rec > uTimeToRecovery) | |
2870 uTimeToRecovery = rec; | |
2871 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2872 if (uActiveCharacter != 0 && pPlayers[uActiveCharacter] == this && !some_active_character) |
0 | 2873 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2874 |
2875 viewparams->bRedrawGameUI = true; | |
0 | 2876 } |
2877 // 50C0C4: using guessed type int some_active_character; | |
2878 | |
2879 //----- (0048E9B7) -------------------------------------------------------- | |
2880 void Player::RandomizeName() | |
2881 { | |
2882 if (!uExpressionTimePassed) | |
2883 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]); | |
2884 } | |
2885 | |
2886 //----- (0048E9F4) -------------------------------------------------------- | |
2887 unsigned int Player::GetMajorConditionIdx() | |
2888 { | |
2889 for (uint i = 0; i < 18; ++i) | |
2890 if (pConditions[pConditionImportancyTable[i]] != 0) | |
2891 return pConditionImportancyTable[i]; | |
2892 | |
2893 return 18; | |
2894 } | |
2895 | |
2896 //----- (0048EA1B) -------------------------------------------------------- | |
1036 | 2897 int Player::GetParameterBonus( int player_parameter ) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2898 { |
1036 | 2899 int i; // eax@1 |
2900 i = 0; | |
2901 while (param_to_bonus_table[i]) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2902 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2903 if (player_parameter >= param_to_bonus_table[i]) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2904 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2905 ++i; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2906 } |
1036 | 2907 return parameter_to_bonus_value[i]; |
0 | 2908 } |
2909 | |
2910 //----- (0048EA46) -------------------------------------------------------- | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2911 int Player::GetSpecialItemBonus( int enchantmentId ) |
0 | 2912 { |
1989 | 2913 for (int i = EQUIP_SINGLE_HANDED; i < EQUIP_BOOK; ++i ) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2914 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2915 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2916 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2917 if (enchantmentId == 17) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2918 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2919 if ((GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 17) || (GetNthEquippedIndexItem(i)->uItemID == 533)) //Elven Chainmail+Increases rate of Recovery |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2920 return 50; |
1032 | 2921 } |
1598
11bb463837b1
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents:
1597
diff
changeset
|
2922 if (enchantmentId == 24) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2923 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2924 if (GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 24) //Increased Knockback. |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2925 return 5; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2926 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2927 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2928 } |
1032 | 2929 return 0; |
0 | 2930 } |
2931 | |
2932 //----- (0048EAAE) -------------------------------------------------------- | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2933 int Player::GetItemsBonus( enum CHARACTER_ATTRIBUTE_TYPE attr, bool getOnlyMainHandDmg /*= false*/ ) |
0 | 2934 { |
2935 int v5; // edi@1 | |
2936 int v9; // eax@49 | |
2937 int v14; // ecx@58 | |
2938 int v15; // eax@58 | |
2939 int v17; // eax@62 | |
2940 int v22; // eax@76 | |
2941 int v25; // ecx@80 | |
2942 int v26; // edi@80 | |
2943 int v32; // eax@98 | |
2944 int v56; // eax@365 | |
2945 signed int v58; // [sp-4h] [bp-20h]@10 | |
2946 int v61; // [sp+10h] [bp-Ch]@1 | |
2947 int v62; // [sp+14h] [bp-8h]@1 | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2948 ItemGen *currEquippedItem; // [sp+20h] [bp+4h]@101 |
1040 | 2949 bool no_skills; |
0 | 2950 |
2951 v5 = 0; | |
2952 v62 = 0; | |
2953 v61 = 0; | |
1040 | 2954 |
2955 no_skills=false; | |
0 | 2956 switch (attr) |
1599 | 2957 { |
2958 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break; | |
2959 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break; | |
2960 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break; | |
2961 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break; | |
2962 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break; | |
2963 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break; | |
2964 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break; | |
2965 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break; | |
2966 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break; | |
2967 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break; | |
2968 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break; | |
2969 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break; | |
2970 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break; | |
2971 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break; | |
2972 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break; | |
2973 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break; | |
2974 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break; | |
2975 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break; | |
2976 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break; | |
2977 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break; | |
2978 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break; | |
2979 default: | |
1040 | 2980 no_skills=true; |
1599 | 2981 } |
1040 | 2982 if (!no_skills) |
1599 | 2983 { |
2984 if ( !this->pActiveSkills[v58] ) | |
2985 return 0; | |
2986 } | |
1040 | 2987 |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2988 switch(attr) //TODO would be nice to move these into separate functions |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2989 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2990 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2991 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
0 | 2992 if ( HasItemEquipped(EQUIP_BOW) ) |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2993 v5 = GetBowItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2994 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2995 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2996 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2997 case CHARACTER_ATTRIBUTE_RANGED_DMG_MIN: |
0 | 2998 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2999 return 0; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3000 v5 = GetBowItem()->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3001 v56 = GetBowItem()->GetDamageDice(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3002 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3003 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3004 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3005 case CHARACTER_ATTRIBUTE_RANGED_DMG_MAX: |
0 | 3006 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3007 return 0; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3008 v5 = GetBowItem()->GetDamageDice() * GetBowItem()->GetDamageRoll(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3009 v56 = GetBowItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3010 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3011 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3012 case CHARACTER_ATTRIBUTE_LEVEL: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3013 if ( !Player::HasEnchantedItemEquipped(25) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3014 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3015 return 5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3016 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3017 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3018 case CHARACTER_ATTRIBUTE_MELEE_DMG_MAX: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3019 if ( IsUnarmed() ) |
0 | 3020 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3021 return 3; |
0 | 3022 } |
3023 else | |
3024 { | |
1989 | 3025 if ( this->HasItemEquipped(EQUIP_TWO_HANDED) ) |
0 | 3026 { |
1989 | 3027 v22 = this->GetEquippedItemEquipType(EQUIP_TWO_HANDED); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3028 if ( v22 >= 0 && v22 <= 2) |
0 | 3029 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3030 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3031 v26 = mainHandItem->GetDamageRoll(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3032 if ( GetOffHandItem() != nullptr || mainHandItem->GetPlayerSkillType() != 4 ) |
0 | 3033 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3034 v25 = mainHandItem->GetDamageDice(); |
0 | 3035 } |
3036 else | |
3037 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3038 v25 = mainHandItem->GetDamageDice() + 1; |
0 | 3039 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3040 v5 = mainHandItem->GetDamageMod() + v25 * v26; |
0 | 3041 } |
3042 } | |
1989 | 3043 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_SINGLE_HANDED) || (GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) < 0 || GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) > 2)) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3044 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3045 return v5; |
1040 | 3046 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3047 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3048 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3049 ItemGen* offHandItem = GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3050 v15 = offHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3051 v14 = offHandItem->GetDamageDice() * offHandItem->GetDamageRoll(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3052 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3053 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3054 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3055 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3056 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3057 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3058 case CHARACTER_ATTRIBUTE_ATTACK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3059 if ( IsUnarmed() ) |
1040 | 3060 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3061 return 0; |
1040 | 3062 } |
1989 | 3063 if ( this->HasItemEquipped(EQUIP_TWO_HANDED) ) |
0 | 3064 { |
1989 | 3065 v17 = this->GetEquippedItemEquipType(EQUIP_TWO_HANDED); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3066 if ( v17 >= 0 && v17 <= 2) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3067 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3068 v5 = GetMainHandItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3069 } |
0 | 3070 } |
1989 | 3071 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_SINGLE_HANDED) || (this->GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) < 0) || this->GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) > 2 ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3072 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3073 else |
0 | 3074 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3075 v56 = GetOffHandItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3076 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3077 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3078 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3079 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3080 case CHARACTER_ATTRIBUTE_MELEE_DMG_MIN: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3081 if ( IsUnarmed() ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3082 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3083 return 1; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3084 } |
1989 | 3085 if ( this->HasItemEquipped(EQUIP_TWO_HANDED) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3086 { |
1989 | 3087 v9 = this->GetEquippedItemEquipType(EQUIP_TWO_HANDED); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3088 if ( v9 >= 0 && v9 <= 2) |
0 | 3089 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3090 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3091 v5 = mainHandItem->GetDamageDice() + |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3092 mainHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3093 if ( GetOffHandItem() == nullptr && mainHandItem->GetPlayerSkillType() == 4) |
0 | 3094 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3095 ++v5; |
0 | 3096 } |
3097 } | |
3098 } | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3099 |
1989 | 3100 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_SINGLE_HANDED) || (this->GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) < 0) || this->GetEquippedItemEquipType(EQUIP_SINGLE_HANDED) > 2 ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3101 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3102 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3103 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3104 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3105 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3106 ItemGen* offHandItem = GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3107 v14 = offHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3108 v15 = offHandItem->GetDamageDice(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3109 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3110 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3111 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3112 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3113 case CHARACTER_ATTRIBUTE_STRENGTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3114 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3115 case CHARACTER_ATTRIBUTE_WILLPOWER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3116 case CHARACTER_ATTRIBUTE_ENDURANCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3117 case CHARACTER_ATTRIBUTE_ACCURACY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3118 case CHARACTER_ATTRIBUTE_SPEED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3119 case CHARACTER_ATTRIBUTE_LUCK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3120 case CHARACTER_ATTRIBUTE_HEALTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3121 case CHARACTER_ATTRIBUTE_MANA: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3122 case CHARACTER_ATTRIBUTE_AC_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3123 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3124 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3125 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3126 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3127 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3128 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3129 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3130 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3131 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3132 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3133 case CHARACTER_ATTRIBUTE_SKILL_STEALING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3134 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3135 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3136 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3137 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3138 case CHARACTER_ATTRIBUTE_SKILL_DODGE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3139 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3140 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3141 case CHARACTER_ATTRIBUTE_SKILL_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3142 case CHARACTER_ATTRIBUTE_SKILL_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3143 case CHARACTER_ATTRIBUTE_SKILL_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3144 case CHARACTER_ATTRIBUTE_SKILL_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3145 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3146 case CHARACTER_ATTRIBUTE_SKILL_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3147 case CHARACTER_ATTRIBUTE_SKILL_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3148 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3149 case CHARACTER_ATTRIBUTE_SKILL_DARK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3150 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3151 case CHARACTER_ATTRIBUTE_SKILL_BOW: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3152 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3153 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3154 for (int i = 0; i < 16; i++) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3155 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3156 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
1040 | 3157 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3158 currEquippedItem = GetNthEquippedIndexItem(i); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3159 if ( attr == CHARACTER_ATTRIBUTE_AC_BONUS ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3160 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3161 v32 = currEquippedItem->GetItemEquipType(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3162 if ( v32 >= 3 && v32 <= 11 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3163 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3164 v5 += currEquippedItem->GetDamageDice() + currEquippedItem->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3165 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3166 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3167 if ( pItemsTable->IsMaterialNonCommon(currEquippedItem) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3168 && !pItemsTable->IsMaterialSpecial(currEquippedItem) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3169 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3170 currEquippedItem->GetItemBonusArtifact(this, attr, &v62); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3171 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3172 else if ( currEquippedItem->uEnchantmentType != 0 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3173 { |
2156 | 3174 if (this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uEnchantmentType - 1 == attr)//if (currEquippedItem->IsRegularEnchanmentForAttribute(attr)) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3175 { |
2158 | 3176 if ( attr > CHARACTER_ATTRIBUTE_RESIST_BODY && v5 < currEquippedItem->m_enchantmentStrength )//for skills bonuses |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3177 v5 = currEquippedItem->m_enchantmentStrength; |
2159 | 3178 else // for resists and attributes bonuses |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3179 v5 += currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3180 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3181 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3182 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3183 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3184 currEquippedItem->GetItemBonusSpecialEnchantment(this, attr, &v5, &v61); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3185 } |
1040 | 3186 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3187 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3188 return v5 + v62 + v61; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3189 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3190 default: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3191 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3192 } |
0 | 3193 } |
3194 | |
3195 //----- (0048F73C) -------------------------------------------------------- | |
3196 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
3197 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3198 int v3 = 0; // eax@4 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3199 int v4 = 0; // ecx@5 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3200 |
0 | 3201 switch ( a2 ) |
3202 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3203 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3204 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3205 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3206 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3207 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3208 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3209 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3210 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3211 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3212 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3213 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3214 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3215 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3216 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3217 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3218 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3219 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3220 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3221 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3222 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3223 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3224 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3225 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3226 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3227 case CHARACTER_ATTRIBUTE_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3228 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3229 v3 = this->pPlayerBuffs[PLAYER_BUFF_BLESS].uPower; //only player effect spell in both VI and VII |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3230 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3231 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3232 v3 = this->pPlayerBuffs[PLAYER_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3233 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3234 break; |
0 | 3235 case CHARACTER_ATTRIBUTE_STRENGTH: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3236 v3 = pPlayerBuffs[PLAYER_BUFF_STRENGTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3237 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3238 break; |
0 | 3239 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3240 v3 = pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3241 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3242 break; |
0 | 3243 case CHARACTER_ATTRIBUTE_WILLPOWER: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3244 v3 = pPlayerBuffs[PLAYER_BUFF_WILLPOWER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3245 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3246 break; |
0 | 3247 case CHARACTER_ATTRIBUTE_ENDURANCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3248 v3 = pPlayerBuffs[PLAYER_BUFF_ENDURANCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3249 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3250 break; |
0 | 3251 case CHARACTER_ATTRIBUTE_ACCURACY: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3252 v3 = pPlayerBuffs[PLAYER_BUFF_ACCURACY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3253 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3254 break; |
0 | 3255 case CHARACTER_ATTRIBUTE_SPEED: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3256 v3 = pPlayerBuffs[PLAYER_BUFF_SPEED].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3257 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3258 break; |
0 | 3259 case CHARACTER_ATTRIBUTE_LUCK: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3260 v3 = pPlayerBuffs[PLAYER_BUFF_LUCK].uPower; |
1167 | 3261 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3262 break; |
0 | 3263 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3264 v3 = this->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uPower; |
1167 | 3265 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3266 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3267 } |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3268 return v3 + v4; |
0 | 3269 } |
3270 | |
3271 //----- (0048F882) -------------------------------------------------------- | |
1008 | 3272 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType ) |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3273 { |
1064 | 3274 signed int bonus_value; // esi@1 |
3275 unsigned __int16 skill_value; // ax@126 | |
3276 int result; // al@127 | |
353 | 3277 |
1064 | 3278 bonus_value = 0; |
353 | 3279 switch (uSkillType) |
3280 { | |
3281 case PLAYER_SKILL_MONSTER_ID: | |
3282 { | |
652 | 3283 if ( CheckHiredNPCSpeciality(Hunter) ) |
1064 | 3284 bonus_value = 6; |
652 | 3285 if ( CheckHiredNPCSpeciality(Sage) ) |
1064 | 3286 bonus_value += 6; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3287 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID); |
353 | 3288 } |
3289 break; | |
3290 | |
3291 case PLAYER_SKILL_ARMSMASTER: | |
3292 { | |
652 | 3293 if ( CheckHiredNPCSpeciality(Armsmaster) ) |
1064 | 3294 bonus_value = 2; |
652 | 3295 if ( CheckHiredNPCSpeciality(Weaponsmaster) ) |
1064 | 3296 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3297 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER); |
353 | 3298 } |
3299 break; | |
3300 | |
3301 case PLAYER_SKILL_STEALING: | |
3302 { | |
652 | 3303 if (CheckHiredNPCSpeciality(Burglar)) |
1064 | 3304 bonus_value = 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3305 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING); |
353 | 3306 } |
3307 break; | |
3308 | |
3309 | |
3310 case PLAYER_SKILL_ALCHEMY: | |
3311 { | |
652 | 3312 if ( CheckHiredNPCSpeciality(Herbalist) ) |
1064 | 3313 bonus_value = 4; |
652 | 3314 if ( CheckHiredNPCSpeciality(Apothecary) ) |
1064 | 3315 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3316 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY); |
353 | 3317 } |
3318 break; | |
3319 | |
3320 case PLAYER_SKILL_LEARNING: | |
3321 { | |
652 | 3322 if ( CheckHiredNPCSpeciality(Teacher) ) |
1064 | 3323 bonus_value = 10; |
652 | 3324 if ( CheckHiredNPCSpeciality(Instructor) ) |
1064 | 3325 bonus_value += 15; |
652 | 3326 if ( CheckHiredNPCSpeciality(Scholar) ) |
1064 | 3327 bonus_value += 5; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3328 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING); |
353 | 3329 } |
3330 break; | |
3331 | |
3332 case PLAYER_SKILL_UNARMED: | |
3333 { | |
652 | 3334 if (CheckHiredNPCSpeciality(Monk) ) |
1064 | 3335 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3336 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED); |
353 | 3337 } |
3338 break; | |
3339 | |
3340 case PLAYER_SKILL_DODGE: | |
3341 { | |
652 | 3342 if ( CheckHiredNPCSpeciality(Monk) ) |
1064 | 3343 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3344 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE); |
353 | 3345 } |
3346 break; | |
3347 | |
3348 case PLAYER_SKILL_BOW: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3349 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW); |
353 | 3350 break; |
3351 case PLAYER_SKILL_SHIELD: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3352 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD); |
353 | 3353 break; |
3354 | |
3355 case PLAYER_SKILL_EARTH: | |
652 | 3356 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3357 bonus_value = 2; |
652 | 3358 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3359 bonus_value += 3; |
652 | 3360 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3361 bonus_value += 4; |
353 | 3362 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3363 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3364 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH); |
353 | 3365 break; |
3366 case PLAYER_SKILL_FIRE: | |
652 | 3367 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3368 bonus_value = 2; |
652 | 3369 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3370 bonus_value += 3; |
652 | 3371 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3372 bonus_value += 4; |
353 | 3373 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3374 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3375 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE); |
353 | 3376 break; |
3377 case PLAYER_SKILL_AIR: | |
652 | 3378 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3379 bonus_value = 2; |
652 | 3380 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3381 bonus_value += 3; |
652 | 3382 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3383 bonus_value += 4; |
353 | 3384 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3385 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3386 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR); |
353 | 3387 break; |
3388 case PLAYER_SKILL_WATER: | |
652 | 3389 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3390 bonus_value = 2; |
652 | 3391 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3392 bonus_value += 3; |
652 | 3393 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3394 bonus_value += 4; |
353 | 3395 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3396 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3397 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER); |
353 | 3398 break; |
3399 case PLAYER_SKILL_SPIRIT: | |
652 | 3400 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3401 bonus_value = 2; |
652 | 3402 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3403 bonus_value += 3; |
652 | 3404 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3405 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3406 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT); |
353 | 3407 break; |
3408 case PLAYER_SKILL_MIND: | |
652 | 3409 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3410 bonus_value = 2; |
652 | 3411 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3412 bonus_value += 3; |
652 | 3413 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3414 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3415 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND); |
353 | 3416 break; |
3417 case PLAYER_SKILL_BODY: | |
652 | 3418 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3419 bonus_value = 2; |
652 | 3420 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3421 bonus_value += 3; |
652 | 3422 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3423 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3424 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY); |
353 | 3425 break; |
3426 case PLAYER_SKILL_LIGHT: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3427 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT); |
353 | 3428 break; |
3429 case PLAYER_SKILL_DARK: | |
3430 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3431 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK); |
353 | 3432 } |
3433 break; | |
3434 | |
3435 case PLAYER_SKILL_MERCHANT: | |
3436 { | |
652 | 3437 if ( CheckHiredNPCSpeciality(Trader) ) |
1064 | 3438 bonus_value = 4; |
652 | 3439 if ( CheckHiredNPCSpeciality(Merchant) ) |
1064 | 3440 bonus_value += 6; |
652 | 3441 if ( CheckHiredNPCSpeciality(Gypsy) ) |
1064 | 3442 bonus_value += 3; |
652 | 3443 if ( CheckHiredNPCSpeciality(Duper) ) |
1064 | 3444 bonus_value += 8; |
353 | 3445 } |
3446 break; | |
3447 | |
3448 case PLAYER_SKILL_PERCEPTION: | |
3449 { | |
652 | 3450 if ( CheckHiredNPCSpeciality(Scout) ) |
1064 | 3451 bonus_value = 6; |
652 | 3452 if ( CheckHiredNPCSpeciality(Psychic) ) |
1064 | 3453 bonus_value += 5; |
353 | 3454 } |
3455 break; | |
3456 | |
0 | 3457 case PLAYER_SKILL_ITEM_ID: |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3458 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID); |
0 | 3459 break; |
3460 case PLAYER_SKILL_MEDITATION: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3461 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION); |
353 | 3462 break; |
0 | 3463 case PLAYER_SKILL_TRAP_DISARM: |
353 | 3464 { |
652 | 3465 if ( CheckHiredNPCSpeciality(Tinker) ) |
1064 | 3466 bonus_value = 4; |
652 | 3467 if ( CheckHiredNPCSpeciality(Locksmith) ) |
1064 | 3468 bonus_value += 6; |
652 | 3469 if ( CheckHiredNPCSpeciality(Burglar) ) |
1064 | 3470 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3471 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM); |
353 | 3472 } |
3473 break; | |
3474 } | |
3475 | |
1064 | 3476 skill_value = pActiveSkills[uSkillType]; |
3477 if ( bonus_value + (skill_value & 0x3F) < 60 ) | |
3478 result = bonus_value + skill_value; | |
0 | 3479 else |
1064 | 3480 result = skill_value & 0xFFFC | 0x3C; //al |
0 | 3481 return result; |
3482 } | |
3483 | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3484 |
0 | 3485 //----- (0048FC00) -------------------------------------------------------- |
1538 | 3486 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3487 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3488 int armsMasterBonus; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3489 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3490 armsMasterBonus = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3491 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3492 if ( armmaster_skill > 0 ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3493 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3494 int multiplier = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3495 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3496 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3497 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3498 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3499 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3500 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3501 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2); |
1064 | 3502 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3503 armsMasterBonus = multiplier * (armmaster_skill & 0x3F); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3504 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3505 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3506 switch(inSkill) |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3507 { |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3508 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3509 if (HasItemEquipped(EQUIP_BOW)) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3510 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3511 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3512 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3513 return multiplier * (bowSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3514 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3515 return 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3516 break; |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3517 case CHARACTER_ATTRIBUTE_HEALTH: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3518 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3519 int base_value = pBaseHealthPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3520 int attrib_modif = GetBodybuilding(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3521 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3522 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3523 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3524 case CHARACTER_ATTRIBUTE_MANA: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3525 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3526 int base_value = pBaseManaPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3527 int attrib_modif = GetMeditation(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3528 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3529 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3530 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3531 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3532 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3533 bool wearingArmor = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3534 bool wearingLeather = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3535 unsigned int ACSum = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3536 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3537 for (int j = 0; j < 16; ++j) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3538 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3539 ItemGen* currItem = GetNthEquippedIndexItem(j); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3540 if (currItem != nullptr && (!currItem->IsBroken())) |
1538 | 3541 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3542 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType(); |
1976 | 3543 int currArmorSkillLevel = 0; |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3544 int multiplier = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3545 switch (itemSkillType) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3546 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3547 case PLAYER_SKILL_STAFF: |
1976 | 3548 currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3549 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3550 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3551 case PLAYER_SKILL_SWORD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3552 case PLAYER_SKILL_SPEAR: |
1976 | 3553 currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3554 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3555 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3556 case PLAYER_SKILL_SHIELD: |
1976 | 3557 currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3558 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3559 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3560 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3561 case PLAYER_SKILL_LEATHER: |
1976 | 3562 currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3563 wearingLeather = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3564 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3565 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3566 case PLAYER_SKILL_CHAIN: |
1976 | 3567 currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3568 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3569 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3570 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3571 case PLAYER_SKILL_PLATE: |
1976 | 3572 currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3573 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3574 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3575 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3576 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3577 ACSum += multiplier * (currArmorSkillLevel & 0x3F); |
1538 | 3578 } |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3579 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3580 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3581 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3582 int dodgeMastery = SkillToMastery(dodgeSkillLevel); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3583 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3584 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) ) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3585 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3586 ACSum += multiplier * (dodgeSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3587 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3588 return ACSum; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3589 } |
1538 | 3590 break; |
3591 case CHARACTER_ATTRIBUTE_ATTACK: | |
3592 if ( this->IsUnarmed() ) | |
3593 { | |
3594 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3595 if (!unarmedSkill) | |
3596 { | |
3597 return 0; | |
3598 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3599 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2); |
1538 | 3600 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F); |
3601 } | |
3602 for (int i = 0; i < 16; ++i) | |
3603 { | |
3604 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3605 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3606 ItemGen* currItem = GetNthEquippedIndexItem(i); |
1989 | 3607 if ( currItem->GetItemEquipType() <= EQUIP_TWO_HANDED) |
1533 | 3608 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3609 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType(); |
1538 | 3610 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3611 if (currItemSkillType == PLAYER_SKILL_BLASTER) | |
3612 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3613 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3614 return multiplier * (currentItemSkillLevel & 0x3F); |
3615 } | |
3616 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) | |
3617 { | |
3618 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3619 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2); |
1538 | 3620 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F); |
3621 } | |
3622 else | |
3623 { | |
3624 return armsMasterBonus + (currentItemSkillLevel & 0x3F); | |
3625 } | |
3626 } | |
3627 } | |
3628 } | |
3629 return 0; | |
3630 break; | |
3631 | |
3632 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: | |
3633 for (int i = 0; i < 16; i++) | |
3634 { | |
3635 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3636 { | |
2068 | 3637 ItemGen* currItemPtr = GetNthEquippedIndexItem(i); |
3638 if ( currItemPtr->GetItemEquipType() == EQUIP_TWO_HANDED || currItemPtr->GetItemEquipType() == EQUIP_SINGLE_HANDED ) | |
1538 | 3639 { |
2068 | 3640 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(i)->GetPlayerSkillType(); |
3641 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType); | |
3642 if ( currentItemSkillType == PLAYER_SKILL_BOW ) | |
3643 { | |
3644 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1); | |
3645 return multiplier * (currentItemSkillLevel & 0x3F); | |
3646 } | |
3647 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER ) | |
3648 { | |
3649 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); | |
3650 return multiplier * (currentItemSkillLevel & 0x3F); | |
3651 } | |
1538 | 3652 } |
3653 } | |
3654 } | |
3655 return 0; | |
3656 break; | |
3657 | |
3658 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: | |
3659 if ( this->IsUnarmed() ) | |
3660 { | |
3661 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3662 if ( !unarmedSkillLevel ) | |
3663 { | |
3664 return 0; | |
3665 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3666 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3667 return multiplier * (unarmedSkillLevel & 0x3F); |
3668 } | |
3669 for (int i = 0; i < 16; i++) | |
3670 { | |
3671 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3672 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3673 ItemGen* currItemPtr = GetNthEquippedIndexItem(i); |
1989 | 3674 if ( currItemPtr->GetItemEquipType() == EQUIP_TWO_HANDED || currItemPtr->GetItemEquipType() == EQUIP_SINGLE_HANDED ) |
1538 | 3675 { |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
3676 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItemPtr->GetPlayerSkillType(); |
1538 | 3677 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3678 int baseSkillBonus; | |
3679 int multiplier; | |
3680 switch (currItemSkillType) | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3681 { |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3682 case PLAYER_SKILL_STAFF: |
1538 | 3683 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3684 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3685 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3686 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3687 return multiplier * (unarmedSkillLevel & 0x3F); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3688 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3689 else |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3690 { |
1538 | 3691 return armsMasterBonus; |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3692 } |
1538 | 3693 break; |
3694 | |
3695 case PLAYER_SKILL_DAGGER: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3696 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1); |
1538 | 3697 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3698 return armsMasterBonus + baseSkillBonus; | |
3699 break; | |
3700 case PLAYER_SKILL_SWORD: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3701 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0); |
1538 | 3702 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3703 return armsMasterBonus + baseSkillBonus; | |
3704 break; | |
3705 case PLAYER_SKILL_MACE: | |
3706 case PLAYER_SKILL_SPEAR: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3707 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1); |
1538 | 3708 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3709 return armsMasterBonus + baseSkillBonus; | |
3710 break; | |
3711 case PLAYER_SKILL_AXE: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3712 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1); |
1538 | 3713 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3714 return armsMasterBonus + baseSkillBonus; | |
3715 break; | |
1535 | 3716 } |
1533 | 3717 } |
1535 | 3718 } |
1538 | 3719 } |
3720 return 0; | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3721 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3722 default: |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3723 return 0; |
1533 | 3724 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3725 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3726 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3727 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3728 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3729 int masteryLvl = SkillToMastery(skillValue); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3730 switch (masteryLvl) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3731 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3732 case 1: return mult1; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3733 case 2: return mult2; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3734 case 3: return mult3; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3735 case 4: return mult4; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3736 } |
1545 | 3737 Error("(%u)", masteryLvl); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3738 return 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3739 } |
0 | 3740 //----- (00490109) -------------------------------------------------------- |
3741 // faces are: 0 1 2 3 human males | |
3742 // 4 5 6 7 human females | |
3743 // 8 9 elf males | |
3744 // 10 11 elf females | |
3745 // 12 13 dwarf males | |
3746 // 14 15 dwarf females | |
3747 // 16 17 goblin males | |
3748 // 18 19 goblin females | |
3749 // 20 lich male | |
3750 // 21 lich female | |
3751 // 22 underwater suits (unused) | |
3752 // 23 zombie male | |
3753 // 24 zombie female | |
3754 enum CHARACTER_RACE Player::GetRace() | |
3755 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3756 if ( uCurrentFace <= 7 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3757 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3758 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3759 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3760 else if ( uCurrentFace <= 11 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3761 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3762 return CHARACTER_RACE_ELF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3763 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3764 else if ( uCurrentFace <= 15 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3765 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3766 return CHARACTER_RACE_DWARF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3767 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3768 else if ( uCurrentFace <= 19 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3769 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3770 return CHARACTER_RACE_GOBLIN; |
0 | 3771 } |
3772 else | |
3773 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3774 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3775 } |
0 | 3776 } |
3777 | |
3778 //----- (00490141) -------------------------------------------------------- | |
187 | 3779 PLAYER_SEX Player::GetSexByVoice() |
0 | 3780 { |
3781 switch ( this->uVoiceID ) | |
3782 { | |
3783 case 0u: | |
3784 case 1u: | |
3785 case 2u: | |
3786 case 3u: | |
3787 case 8u: | |
3788 case 9u: | |
3789 case 0xCu: | |
3790 case 0xDu: | |
3791 case 0x10u: | |
3792 case 0x11u: | |
3793 case 0x14u: | |
3794 case 0x17u: | |
187 | 3795 return SEX_MALE; |
3796 | |
0 | 3797 case 4u: |
3798 case 5u: | |
3799 case 6u: | |
3800 case 7u: | |
3801 case 0xAu: | |
3802 case 0xBu: | |
3803 case 0xEu: | |
3804 case 0xFu: | |
3805 case 0x12u: | |
3806 case 0x13u: | |
3807 case 0x15u: | |
3808 case 0x18u: | |
187 | 3809 return SEX_FEMALE; |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3810 } |
1545 | 3811 Error("(%u)", this->uVoiceID); |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3812 return SEX_MALE; |
0 | 3813 } |
3814 | |
3815 //----- (00490188) -------------------------------------------------------- | |
3816 void Player::SetInitialStats() | |
3817 { | |
1980 | 3818 CHARACTER_RACE v1 = GetRace(); |
290 | 3819 uMight = StatTable[v1][0].uBaseValue; |
3820 uIntelligence = StatTable[v1][1].uBaseValue; | |
3821 uWillpower = StatTable[v1][2].uBaseValue; | |
3822 uEndurance = StatTable[v1][3].uBaseValue; | |
3823 uAccuracy = StatTable[v1][4].uBaseValue; | |
3824 uSpeed = StatTable[v1][5].uBaseValue; | |
3825 uLuck = StatTable[v1][6].uBaseValue; | |
0 | 3826 } |
3827 | |
3828 //----- (004901FC) -------------------------------------------------------- | |
1021 | 3829 void Player::SetSexByVoice() |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3830 { |
1021 | 3831 switch ( this->uVoiceID) |
0 | 3832 { |
3833 case 0: | |
3834 case 1: | |
3835 case 2: | |
3836 case 3: | |
3837 case 8: | |
3838 case 9: | |
3839 case 0xC: | |
3840 case 0xD: | |
3841 case 0x10: | |
3842 case 0x11: | |
3843 case 0x14: | |
3844 case 0x17: | |
1021 | 3845 this->uSex = SEX_MALE; |
0 | 3846 break; |
3847 case 4: | |
3848 case 5: | |
3849 case 6: | |
3850 case 7: | |
3851 case 0xA: | |
3852 case 0xB: | |
3853 case 0xE: | |
3854 case 0xF: | |
3855 case 0x12: | |
3856 case 0x13: | |
3857 case 0x15: | |
3858 case 0x18: | |
1021 | 3859 this->uSex = SEX_FEMALE; |
0 | 3860 break; |
3861 default: | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3862 Error("(%u)", this->uVoiceID); |
0 | 3863 break; |
3864 } | |
1021 | 3865 |
0 | 3866 } |
3867 | |
3868 //----- (0049024A) -------------------------------------------------------- | |
135 | 3869 void Player::Reset(PLAYER_CLASS_TYPE cls) |
0 | 3870 { |
3871 sLevelModifier = 0; | |
3872 sAgeModifier = 0; | |
3873 | |
135 | 3874 classType = cls; |
0 | 3875 uLuckBonus = 0; |
3876 uSpeedBonus = 0; | |
3877 uAccuracyBonus = 0; | |
3878 uEnduranceBonus = 0; | |
3879 uWillpowerBonus = 0; | |
3880 uIntelligenceBonus = 0; | |
3881 uMightBonus = 0; | |
3882 uLevel = 1; | |
3883 uExperience = 251 + rand() % 100; | |
3884 uBirthYear = 1147 - rand() % 6; | |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
3885 pActiveSkills.fill(0); |
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
3886 memset(_achieved_awards_bits, 0, sizeof(_achieved_awards_bits)); |
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
3887 memset(&spellbook, 0, sizeof(spellbook)); |
0 | 3888 |
3889 for (uint i = 0; i < 37; ++i) | |
3890 { | |
135 | 3891 if (pSkillAvailabilityPerClass[classType / 4][i] != 2) |
0 | 3892 continue; |
3893 | |
3894 pActiveSkills[i] = 1; | |
3895 | |
3896 switch (i) | |
3897 { | |
886 | 3898 case PLAYER_SKILL_FIRE: |
3899 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells | |
894 | 3900 |
3901 extern bool all_magic; | |
3902 if ( all_magic == true ) | |
3903 { | |
3904 pActiveSkills[PLAYER_SKILL_AIR] = 1; | |
3905 pActiveSkills[PLAYER_SKILL_WATER] = 1; | |
3906 pActiveSkills[PLAYER_SKILL_EARTH] = 1; | |
3907 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true; | |
3908 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true; | |
3909 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true; | |
3910 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true; | |
3911 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true; | |
3912 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true; | |
3913 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true; | |
3914 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true; | |
3915 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true; | |
3916 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true; | |
886 | 3917 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; |
569 | 3918 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true; |
3919 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true; | |
3920 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true; | |
3921 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true; | |
3922 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true; | |
3923 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true; | |
3924 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true; | |
3925 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true; | |
3926 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true; | |
3927 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true; | |
3928 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
3929 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true; | |
3930 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true; | |
3931 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true; | |
3932 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true; | |
3933 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true; | |
710 | 3934 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true; |
3935 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true; | |
3936 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true; | |
886 | 3937 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true; |
3938 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true; | |
894 | 3939 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; |
3940 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true; | |
3941 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true; | |
3942 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true; | |
3943 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true; | |
3944 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true; | |
3945 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true; | |
3946 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true; | |
3947 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true; | |
3948 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true; | |
3949 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true; | |
3950 } | |
486 | 3951 break; |
886 | 3952 case PLAYER_SKILL_AIR: |
3953 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; | |
3954 break; | |
3955 case PLAYER_SKILL_WATER: | |
3956 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
3957 break; | |
3958 case PLAYER_SKILL_EARTH: | |
3959 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; | |
3960 break; | |
3961 case PLAYER_SKILL_SPIRIT: | |
3962 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; | |
3963 break; | |
3964 case PLAYER_SKILL_MIND: | |
3965 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; | |
3966 break; | |
3967 case PLAYER_SKILL_BODY: | |
3968 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true; | |
894 | 3969 |
3970 if ( all_magic == true ) | |
3971 { | |
3972 pActiveSkills[PLAYER_SKILL_MIND] = 1; | |
3973 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1; | |
3974 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true; | |
3975 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true; | |
3976 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true; | |
3977 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true; | |
3978 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true; | |
3979 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true; | |
3980 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true; | |
3981 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true; | |
3982 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true; | |
3983 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true; | |
924 | 3984 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; |
894 | 3985 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true; |
3986 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true; | |
3987 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true; | |
3988 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true; | |
3989 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true; | |
3990 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true; | |
3991 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true; | |
3992 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true; | |
3993 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true; | |
3994 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true; | |
924 | 3995 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; |
894 | 3996 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true; |
3997 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true; | |
3998 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true; | |
3999 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true; | |
4000 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true; | |
4001 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true; | |
4002 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true; | |
4003 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true; | |
4004 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true; | |
4005 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true; | |
4006 } | |
569 | 4007 break; |
886 | 4008 case PLAYER_SKILL_LIGHT: |
4009 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true; | |
4010 break; | |
4011 case PLAYER_SKILL_DARK: | |
4012 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true; | |
4013 break; | |
0 | 4014 } |
4015 } | |
4016 | |
2191 | 4017 memset(&pEquipment, 0, sizeof(PlayerEquipment)); |
4018 pInventoryMatrix.fill(0); | |
4019 for (uint i = 0; i < 126; ++i) | |
4020 pInventoryItemList[i].Reset(); | |
4021 for (uint i = 0; i < 12; ++i) | |
4022 pEquippedItems[i].Reset(); | |
4023 | |
0 | 4024 sHealth = GetMaxHealth(); |
4025 sMana = GetMaxMana(); | |
4026 } | |
4027 | |
4028 //----- (004903C9) -------------------------------------------------------- | |
821 | 4029 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order) |
4030 { | |
1271
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4031 int counter; // edx@5 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4032 bool canBeInactive; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4033 unsigned char requiredValue; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4034 signed int offset; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4035 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4036 if ( order <= 1 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4037 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4038 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4039 requiredValue = 2; // 2 - primary skill |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4040 offset = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4041 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4042 else if ( order <= 3 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4043 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4044 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4045 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4046 offset = 2; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4047 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4048 else if ( order <= 12 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4049 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4050 canBeInactive = true; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4051 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4052 offset = 4; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4053 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4054 else |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4055 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4056 return (PLAYER_SKILL_TYPE)37; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4057 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4058 counter = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4059 for (int i = 0; i < 37; i++) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4060 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4061 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4062 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4063 if ( counter == order - offset ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4064 return (PLAYER_SKILL_TYPE)i; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4065 ++counter; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4066 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4067 } |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
4068 |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
4069 return (PLAYER_SKILL_TYPE)37; |
0 | 4070 } |
4071 | |
4072 | |
4073 | |
4074 //----- (0049048D) -------------------------------------------------------- | |
4075 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute) | |
4076 void Player::DecreaseAttribute(int eAttribute) | |
4077 { | |
4078 int pBaseValue; // ecx@1 | |
4079 int pDroppedStep; // ebx@1 | |
4080 int pStep; // esi@1 | |
4081 int uMinValue; // [sp+Ch] [bp-4h]@1 | |
4082 | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4083 int raceId = GetRace(); |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4084 pBaseValue = StatTable[raceId][eAttribute].uBaseValue; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4085 pDroppedStep = StatTable[raceId][eAttribute].uDroppedStep; |
0 | 4086 uMinValue = pBaseValue - 2; |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4087 pStep = StatTable[raceId][eAttribute].uBaseStep; |
1272 | 4088 unsigned short* AttrToChange = nullptr; |
4089 switch ( eAttribute ) | |
4090 { | |
4091 case CHARACTER_ATTRIBUTE_STRENGTH: | |
4092 AttrToChange = &this->uMight; | |
4093 break; | |
4094 case CHARACTER_ATTRIBUTE_INTELLIGENCE: | |
4095 AttrToChange = &this->uIntelligence; | |
4096 break; | |
4097 case CHARACTER_ATTRIBUTE_WILLPOWER: | |
4098 AttrToChange = &this->uWillpower; | |
4099 break; | |
4100 case CHARACTER_ATTRIBUTE_ENDURANCE: | |
4101 AttrToChange = &this->uEndurance; | |
4102 break; | |
4103 case CHARACTER_ATTRIBUTE_ACCURACY: | |
4104 AttrToChange = &this->uAccuracy; | |
4105 break; | |
4106 case CHARACTER_ATTRIBUTE_SPEED: | |
4107 AttrToChange = &this->uSpeed; | |
4108 break; | |
4109 case CHARACTER_ATTRIBUTE_LUCK: | |
4110 AttrToChange = &this->uLuck; | |
4111 break; | |
4112 } | |
4113 if ( *AttrToChange <= pBaseValue ) | |
4114 pStep = pDroppedStep; | |
4115 if ( *AttrToChange - pStep >= uMinValue ) | |
4116 *AttrToChange -= pStep; | |
0 | 4117 } |
4118 | |
4119 //----- (004905F5) -------------------------------------------------------- | |
1458 | 4120 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute) |
1273 | 4121 void Player::IncreaseAttribute( int eAttribute ) |
4122 { | |
4123 int raceId; // eax@1 | |
4124 int maxValue; // ebx@1 | |
4125 signed int baseStep; // edi@1 | |
4126 signed int tmp; // eax@17 | |
0 | 4127 signed int result; // eax@18 |
1273 | 4128 int baseValue; // [sp+Ch] [bp-8h]@1 |
4129 signed int droppedStep; // [sp+10h] [bp-4h]@1 | |
4130 unsigned short* statToChange; | |
4131 | |
4132 raceId = GetRace(); | |
4133 maxValue = StatTable[raceId][eAttribute].uMaxValue; | |
4134 baseStep = StatTable[raceId][eAttribute].uBaseStep; | |
4135 baseValue = StatTable[raceId][eAttribute].uBaseValue; | |
4136 droppedStep = StatTable[raceId][eAttribute].uDroppedStep; | |
4137 PlayerCreation_GetUnspentAttributePointCount(); | |
4138 switch ( eAttribute ) | |
4139 { | |
4140 case 0: | |
4141 statToChange = &this->uMight; | |
4142 break; | |
4143 case 1: | |
4144 statToChange = &this->uIntelligence; | |
4145 break; | |
4146 case 2: | |
4147 statToChange = &this->uWillpower; | |
4148 break; | |
4149 case 3: | |
4150 statToChange = &this->uEndurance; | |
4151 break; | |
4152 case 4: | |
4153 statToChange = &this->uAccuracy; | |
4154 break; | |
4155 case 5: | |
4156 statToChange = &this->uSpeed; | |
4157 break; | |
4158 case 6: | |
4159 statToChange = &this->uLuck; | |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
4160 break; |
1273 | 4161 default: |
1545 | 4162 Error("(%u)", eAttribute); |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
4163 break; |
1273 | 4164 } |
4165 if ( *statToChange < baseValue ) | |
4166 { | |
4167 tmp = baseStep; | |
4168 baseStep = droppedStep; | |
4169 droppedStep = tmp; | |
4170 } | |
4171 result = PlayerCreation_GetUnspentAttributePointCount(); | |
4172 if ( result >= droppedStep ) | |
4173 { | |
4174 if ( baseStep + *statToChange <= maxValue ) | |
4175 *statToChange += baseStep; | |
4176 } | |
0 | 4177 } |
4178 | |
4179 //----- (0049070F) -------------------------------------------------------- | |
4180 void Player::Zero() | |
4181 { | |
4182 this->sLevelModifier = 0; | |
4183 this->sACModifier = 0; | |
4184 this->uLuckBonus = 0; | |
4185 this->uAccuracyBonus = 0; | |
4186 this->uSpeedBonus = 0; | |
4187 this->uEnduranceBonus = 0; | |
4188 this->uWillpowerBonus = 0; | |
4189 this->uIntelligenceBonus = 0; | |
4190 this->uMightBonus = 0; | |
4191 this->field_100 = 0; | |
4192 this->field_FC = 0; | |
4193 this->field_F8 = 0; | |
4194 this->field_F4 = 0; | |
4195 this->field_F0 = 0; | |
4196 this->field_EC = 0; | |
4197 this->field_E8 = 0; | |
4198 this->field_E4 = 0; | |
4199 this->field_E0 = 0; | |
766 | 4200 memset(&this->sResFireBonus, 0, 0x16u); |
1274
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4201 this->field_1A97 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4202 this->_ranged_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4203 this->field_1A95 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4204 this->_ranged_atk_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4205 this->field_1A93 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4206 this->_melee_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4207 this->field_1A91 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4208 this->_some_attack_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4209 this->_mana_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4210 this->uFullManaBonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4211 this->_health_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4212 this->uFullHealthBonus = 0; |
0 | 4213 } |
4214 | |
4215 //----- (004907E7) -------------------------------------------------------- | |
299 | 4216 unsigned int Player::GetStatColor(int uStat) |
0 | 4217 { |
290 | 4218 int attribute_value; // edx@1 |
1393 | 4219 |
4220 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue; | |
0 | 4221 switch (uStat) |
4222 { | |
4223 case 0: attribute_value = uMight; break; | |
4224 case 1: attribute_value = uIntelligence; break; | |
4225 case 2: attribute_value = uWillpower; break; | |
4226 case 3: attribute_value = uEndurance; break; | |
290 | 4227 case 4: attribute_value = uAccuracy; break; |
4228 case 5: attribute_value = uSpeed; break; | |
0 | 4229 case 6: attribute_value = uLuck; break; |
1783 | 4230 default: Error("Unexpected attribute"); |
0 | 4231 }; |
4232 | |
1393 | 4233 if (attribute_value == base_attribute_value) |
4234 return ui_character_stat_default_color; | |
4235 else if (attribute_value > base_attribute_value) | |
4236 return ui_character_stat_buffed_color; | |
0 | 4237 else |
1393 | 4238 return ui_character_stat_debuffed_color; |
0 | 4239 } |
4240 | |
4241 //----- (004908A8) -------------------------------------------------------- | |
2187 | 4242 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, signed __int64 uTime) |
4243 { | |
4244 if ( pConditions[uCondition] && (uTime < (signed long long)pConditions[uCondition]) ) | |
1014 | 4245 { |
1393 | 4246 pConditions[uCondition] = 0i64; |
1014 | 4247 return true; |
0 | 4248 } |
4249 else | |
1014 | 4250 return false; |
0 | 4251 } |
4252 | |
4253 //----- (004680ED) -------------------------------------------------------- | |
1019 | 4254 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4255 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4256 Player *playerAffected; // esi@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4257 signed int v5; // eax@17 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4258 int v8; // edx@39 |
1838 | 4259 const char *v13; // eax@45 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4260 signed int v15; // edi@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4261 int v16; // edx@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4262 unsigned __int16 v17; // edi@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4263 unsigned int v18; // eax@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4264 const char *v22; // eax@84 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4265 int scroll_id; // esi@96 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4266 int v25; // eax@109 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4267 int v26; // eax@113 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4268 int new_mana_val; // edi@114 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4269 signed __int64 v28; // qax@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4270 __int64 v30; // edi@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4271 __int64 v32; // ST3C_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4272 __int64 v34; // ST34_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4273 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4274 const char *v66; // [sp-4h] [bp-30h]@69 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4275 signed int v67; // [sp-4h] [bp-30h]@77 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4276 const char *v68; // [sp-4h] [bp-30h]@89 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4277 char v72; // [sp+20h] [bp-Ch]@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4278 signed int v73; // [sp+24h] [bp-8h]@1 |
1838 | 4279 const char* v74; // [sp+24h] [bp-8h]@23 |
2163 | 4280 //Player *thisb; // [sp+28h] [bp-4h]@1 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4281 unsigned int thisa; // [sp+28h] [bp-4h]@22 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4282 |
2163 | 4283 //thisb = this; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4284 playerAffected = &pParty->pPlayers[player_num-1]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4285 v73 = 1; |
2242 | 4286 if ( pParty->bTurnBasedModeOn == true && (pTurnEngine->turn_stage == TE_WAIT || pTurnEngine->turn_stage == TE_MOVEMENT) ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4287 return; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4288 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_REAGENT ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4289 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4290 if ( pParty->pPickedItem.uItemID == 160 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4291 { |
2187 | 4292 playerAffected->SetCondition(Condition_Poison_Weak, 1); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4293 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4294 else if ( pParty->pPickedItem.uItemID == 161 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4295 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4296 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4297 new_mana_val += 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4298 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4299 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4300 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4301 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4302 else if ( pParty->pPickedItem.uItemID == 162 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4303 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4304 playerAffected->Heal(2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4305 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4306 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4307 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4308 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4309 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4310 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4311 ShowStatusBarString(pTmpBuf.data(), 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4312 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4313 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4314 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4315 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4316 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4317 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4318 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4319 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4320 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4321 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4322 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4323 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4324 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4325 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
2163 | 4326 this->SetRecoveryTime(100); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4327 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4328 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4329 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4330 { |
2163 | 4331 this->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4332 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4333 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4334 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4335 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4336 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4337 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4338 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_POTION ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4339 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4340 switch ( pParty->pPickedItem.uItemID ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4341 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4342 case 221: //Catalyst |
2187 | 4343 playerAffected->SetCondition(Condition_Poison_Weak, 1); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4344 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4345 case 222: //Cure Wounds |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4346 v25 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4347 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4348 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4349 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4350 case 223: //Magic Potion |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4351 v26 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4352 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4353 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4354 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4355 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4356 playerAffected->PlaySound(SPEECH_36, 0); |
2059 | 4357 playerAffected->sMana = new_mana_val; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4358 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4359 case 224: //Cure Weakness |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4360 playerAffected->pConditions[Condition_Weak] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4361 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4362 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4363 case 225: //Cure Disease |
2187 | 4364 playerAffected->pConditions[Condition_Disease_Severe] = 0i64; |
4365 playerAffected->pConditions[Condition_Disease_Medium] = 0i64; | |
4366 playerAffected->pConditions[Condition_Disease_Weak] = 0i64; | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4367 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4368 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4369 case 226: //Cure Poison |
2187 | 4370 playerAffected->pConditions[Condition_Poison_Severe] = 0i64; |
4371 playerAffected->pConditions[Condition_Poison_Medium] = 0i64; | |
4372 playerAffected->pConditions[Condition_Poison_Weak] = 0i64; | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4373 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4374 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4375 case 227: //Awaken |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4376 playerAffected->pConditions[Condition_Sleep] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4377 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4378 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4379 case 228: //Haste |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4380 if ( !playerAffected->pConditions[Condition_Weak] ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4381 { |
1021 | 4382 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4383 playerAffected->pPlayerBuffs[PLAYER_BUFF_HASTE].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4384 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4385 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4386 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4387 case 229: //Heroism |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4388 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4389 playerAffected->pPlayerBuffs[PLAYER_BUFF_HEROISM].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4390 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4391 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4392 case 230: //Bless |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4393 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4394 playerAffected->pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4395 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4396 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4397 case 231: //Preservation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4398 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4399 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4400 playerAffected->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4401 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4402 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4403 case 232: //Shield |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4404 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4405 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4406 playerAffected->pPlayerBuffs[PLAYER_BUFF_SHIELD].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4407 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4408 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4409 case 234: //Stoneskin |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4410 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4411 playerAffected->pPlayerBuffs[PLAYER_BUFF_STONESKIN].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4412 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4413 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4414 case 235: //Water Breathing |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4415 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335), |
1822 | 4416 playerAffected->pPlayerBuffs[PLAYER_BUFF_WATER_WALK].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4417 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4418 case 237: //Remove Fear |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4419 playerAffected->pConditions[Condition_Fear] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4420 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4421 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4422 case 238: //Remove Curse |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4423 playerAffected->pConditions[Condition_Cursed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4424 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4425 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4426 case 239: //Cure Insanity |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4427 playerAffected->pConditions[Condition_Insane] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4428 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4429 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4430 case 240: //Might Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4431 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4432 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4433 playerAffected->pPlayerBuffs[PLAYER_BUFF_STRENGTH].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4434 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4435 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4436 case 241: //Intellect Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4437 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4438 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4439 playerAffected->pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4440 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4441 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4442 case 242: //Personality Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4443 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4444 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4445 playerAffected->pPlayerBuffs[PLAYER_BUFF_WILLPOWER].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4446 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4447 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4448 case 243://Endurance Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4449 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4450 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4451 playerAffected->pPlayerBuffs[PLAYER_BUFF_ENDURANCE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4452 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4453 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4454 case 244: //Speed Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4455 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4456 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4457 playerAffected->pPlayerBuffs[PLAYER_BUFF_SPEED].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4458 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4459 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4460 case 245: //Accuracy Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4461 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4462 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4463 playerAffected->pPlayerBuffs[PLAYER_BUFF_ACCURACY].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4464 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4465 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4466 case 251: //Cure Paralysis |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4467 playerAffected->pConditions[Condition_Paralyzed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4468 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4469 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4470 case 252://Divine Restoration |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4471 v30 = playerAffected->pConditions[Condition_Dead]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4472 v32 = playerAffected->pConditions[Condition_Pertified]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4473 v34 = playerAffected->pConditions[Condition_Eradicated]; |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
4474 pConditions.fill(0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4475 playerAffected->pConditions[Condition_Dead] = v30; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4476 playerAffected->pConditions[Condition_Pertified] = v32; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4477 playerAffected->pConditions[Condition_Eradicated] = v34; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4478 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4479 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4480 case 253: //Divine Cure |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4481 v25 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4482 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4483 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4484 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4485 case 254: //Divine Power |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4486 v26 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4487 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4488 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4489 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4490 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4491 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4492 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4493 case 255: //Luck Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4494 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4495 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4496 playerAffected->pPlayerBuffs[PLAYER_BUFF_LUCK].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4497 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4498 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4499 case 256: //Fire Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4500 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4501 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4502 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4503 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4504 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4505 case 257: //Air Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4506 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4507 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4508 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4509 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4510 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4511 case 258: //Water Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4512 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4513 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4514 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4515 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4516 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4517 case 259: //Earth Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4518 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4519 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4520 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4521 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4522 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4523 case 260: //Mind Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4524 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4525 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4526 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4527 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4528 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4529 case 261: //Body Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4530 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4531 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4532 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4533 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4534 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4535 case 262: //Stone to Flesh |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4536 playerAffected->pConditions[Condition_Pertified] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4537 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4538 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4539 case 264: //Pure Luck |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4540 if ( !playerAffected->pure_luck_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4541 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4542 playerAffected->uLuck += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4543 playerAffected->pure_luck_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4544 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4545 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4546 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4547 case 265: //Pure Speed |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4548 if ( !playerAffected->pure_speed_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4549 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4550 playerAffected->uSpeed += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4551 playerAffected->pure_speed_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4552 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4553 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4554 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4555 case 266: //Pure Intellect |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4556 if ( !playerAffected->pure_intellect_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4557 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4558 playerAffected->uIntelligence += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4559 playerAffected->pure_intellect_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4560 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4561 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4562 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4563 case 267: //Pure Endurance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4564 if ( !playerAffected->pure_endurance_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4565 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4566 playerAffected->uEndurance += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4567 playerAffected->pure_endurance_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4568 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4569 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4570 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4571 case 268: //Pure Personality |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4572 if ( !playerAffected->pure_willpower_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4573 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4574 playerAffected->uWillpower += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4575 playerAffected->pure_willpower_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4576 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4577 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4578 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4579 case 269: //Pure Accuracy |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4580 if ( !playerAffected->pure_accuracy_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4581 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4582 playerAffected->uAccuracy += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4583 playerAffected->pure_accuracy_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4584 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4585 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4586 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4587 case 270: //Pure Might |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4588 if ( !playerAffected->pure_might_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4589 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4590 playerAffected->uMight += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4591 playerAffected->pure_might_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4592 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4593 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4594 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4595 case 271: //Rejuvenation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4596 playerAffected->sAgeModifier = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4597 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4598 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4599 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4600 default: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4601 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4602 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4603 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4604 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4605 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4606 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4607 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4608 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4609 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4610 // if ( !v73 ) v73 is always 1 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4611 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4612 // pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4613 // return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4614 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4615 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4616 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4617 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4618 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4619 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4620 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4621 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
2163 | 4622 this->SetRecoveryTime(100); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4623 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4624 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4625 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4626 { |
2163 | 4627 this->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4628 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4629 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4630 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4631 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4632 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4633 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4634 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4635 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_SPELL_SCROLL ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4636 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4637 if ( pCurrentScreen == SCREEN_CASTING ) |
1032 | 4638 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4639 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4640 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4641 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4642 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4643 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4644 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4645 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4646 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4647 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4648 if ( bUnderwater == 1 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4649 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4650 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4651 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4652 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4653 } |
2154 | 4654 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4655 scroll_id = pParty->pPickedItem.uItemID - 299; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4656 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4657 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4658 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4659 pGUIWindow_CurrentMenu->Release(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4660 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4661 pCurrentScreen = SCREEN_GAME; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4662 viewparams->bRedrawGameUI = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4663 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4664 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4665 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4666 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4667 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4668 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4669 if ( pCurrentScreen && pGUIWindow_CurrentMenu |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4670 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4671 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4672 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4673 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4674 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4675 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4676 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4677 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4678 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_BOOK ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4679 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4680 v15 = pParty->pPickedItem.uItemID - 400; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4681 v72 = playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4682 if ( v72 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4683 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4684 v66 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4685 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4686 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4687 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4688 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4689 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4690 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4691 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4692 v66 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4693 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s" |
2187 | 4694 ShowStatusBarString(pTmpBuf.data(), 2); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4695 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4696 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4697 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4698 v16 = v15 % 11 + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4699 v17 = playerAffected->pActiveSkills[v15 / 11 + 12]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4700 v18 = SkillToMastery(v17) - 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4701 switch (v18) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4702 { |
1032 | 4703 case 0: v67 = 4; break; |
4704 case 1: v67 = 7; break; | |
4705 case 2: v67 = 10; break; | |
4706 case 3: v67 = 11; break; | |
4707 default: | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4708 v67 = player_num; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4709 } |
1032 | 4710 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4711 if ( v16 > v67 || !v17 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4712 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4713 v22 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4714 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s" |
2187 | 4715 ShowStatusBarString(pTmpBuf.data(), 2); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4716 playerAffected->PlaySound((PlayerSpeech)20, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4717 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4718 } |
2187 | 4719 playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400] = 1; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4720 playerAffected->PlaySound(SPEECH_21, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4721 v73 = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4722 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4723 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4724 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4725 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4726 if ( !v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4727 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4728 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4729 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4730 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4731 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4732 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4733 // if ( v73 ) v73 is always 0 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4734 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4735 // if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4736 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4737 // pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4738 // thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4739 // pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4740 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4741 // else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4742 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4743 // thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4744 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4745 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4746 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4747 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4748 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4749 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4750 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_MESSAGE_SCROLL ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4751 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4752 if ( playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4753 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4754 CreateMsgScrollWindow(pParty->pPickedItem.uItemID); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4755 playerAffected->PlaySound(SPEECH_37, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4756 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4757 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4758 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
2156 | 4759 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);//That player is %s |
4760 ShowStatusBarString(pTmpBuf.data(), 2); | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4761 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4762 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4763 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4764 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4765 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4766 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4767 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4768 thisa = pParty->uCurrentMonthWeek + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4769 if ( pParty->uCurrentMonth >= 7 ) |
2369
bddcaf5d5db2
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents:
2355
diff
changeset
|
4770 v74 = nullptr; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4771 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4772 v74 = aAttributeNames[pParty->uCurrentMonth]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4773 switch ( pParty->uCurrentMonth ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4774 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4775 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4776 playerAffected->uMight += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4777 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4778 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4779 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4780 playerAffected->uIntelligence += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4781 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4782 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4783 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4784 playerAffected->uWillpower += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4785 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4786 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4787 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4788 playerAffected->uEndurance += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4789 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4790 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4791 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4792 playerAffected->uAccuracy += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4793 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4794 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4795 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4796 playerAffected->uSpeed += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4797 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4798 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4799 case 6: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4800 playerAffected->uLuck += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4801 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4802 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4803 case 7: |
1828
35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents:
1827
diff
changeset
|
4804 pParty->PartyFindsGold(1000 * thisa, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4805 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4806 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4807 case 8: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4808 Party::GiveFood(5 * thisa); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4809 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4810 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4811 case 9u: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4812 playerAffected->uSkillPoints += 2 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4813 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4814 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4815 case 10: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4816 playerAffected->uExperience += 2500 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4817 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4818 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4819 case 11: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4820 v8 = rand() % 6; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4821 switch (v8) |
1032 | 4822 { |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4823 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4824 playerAffected->sResFireBase += thisa; |
2156 | 4825 v13 = pGlobalTXT_LocalizationStrings[87];//Fire |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4826 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4827 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4828 playerAffected->sResAirBase += thisa; |
2156 | 4829 v13 = pGlobalTXT_LocalizationStrings[6];//Air |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4830 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4831 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4832 playerAffected->sResWaterBase += thisa; |
2156 | 4833 v13 = pGlobalTXT_LocalizationStrings[240];//Water |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4834 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4835 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4836 playerAffected->sResEarthBase += thisa; |
2156 | 4837 v13 = pGlobalTXT_LocalizationStrings[70];//Earth |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4838 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4839 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4840 playerAffected->sResMindBase += thisa; |
2156 | 4841 v13 = pGlobalTXT_LocalizationStrings[142];//Mind |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4842 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4843 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4844 playerAffected->sResBodyBase += thisa; |
2156 | 4845 v13 = pGlobalTXT_LocalizationStrings[29];//Body |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4846 break; |
1783 | 4847 default: ("Unexpected attribute"); |
4848 return; | |
1021 | 4849 } |
2156 | 4850 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);//Permanent |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4851 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4852 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4853 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4854 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4855 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4856 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4857 playerAffected->PlaySound(SPEECH_93, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4858 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4859 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4860 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4861 playerAffected->SetCondition(Condition_Eradicated, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4862 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4863 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4864 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4865 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4866 playerAffected->SetCondition(Condition_Dead, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4867 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4868 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4869 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4870 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4871 playerAffected->SetCondition(Condition_Pertified, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4872 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4873 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4874 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4875 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4876 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4877 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4878 Party::GiveFood(1u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4879 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4880 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4881 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4882 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4883 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0); |
1032 | 4884 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4885 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4886 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4887 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4888 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4889 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4890 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4891 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4892 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4893 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4894 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4895 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4896 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4897 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4898 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4899 v5 = PID(OBJECT_Player, player_num + 49); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4900 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4901 playerAffected->AddVariable(VAR_NumSkillPoints, 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4902 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4903 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4904 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4905 TeleportToNWCDungeon(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4906 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4907 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4908 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4909 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4910 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4911 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4912 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4913 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4914 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4915 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4916 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4917 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4918 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4919 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4920 } |
0 | 4921 |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4922 bool CmpSkillValue(int valToCompare, int skillValue) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4923 { |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4924 int v4; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4925 if ( valToCompare <= 63 ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4926 v4 = skillValue & 0x3F; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4927 else |
1822 | 4928 v4 = skillValue & skillValue; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4929 return v4 >= valToCompare; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4930 } |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4931 |
0 | 4932 //----- (00449BB4) -------------------------------------------------------- |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4933 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue ) // in some cases this calls only calls v4 >= pValue, which i've changed to return false, since these values are supposed to be positive and v4 was -1 by default |
1731 | 4934 { |
4935 Assert(pValue >= 0, "Compare variable shouldn't have negative arguments"); | |
4936 | |
0 | 4937 signed int v4; // edi@1 |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4938 unsigned __int8 test_bit_value; // eax@25 |
1731 | 4939 unsigned __int8 byteWithRequestedBit; // cl@25 |
0 | 4940 DDM_DLV_Header *v19; // eax@122 |
4941 DDM_DLV_Header *v21; // eax@126 | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4942 int actStat; // ebx@161 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4943 int baseStat; // eax@161 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4944 |
1783 | 4945 |
4946 if ( (signed int)VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 ) | |
4947 return (unsigned __int8)stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] > 0; // originally (unsigned __int8)byte_5E4C15[VarNum]; | |
4948 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 ) | |
4949 return (unsigned __int8)stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] > 0; //not really sure whether the number gets up to 99, but can't ignore the possibility | |
4950 | |
4951 switch ( VarNum ) | |
4952 { | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4953 case VAR_Sex: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4954 return ( pValue == this->uSex ); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4955 case VAR_Class: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4956 return ( pValue == this->classType ); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4957 case VAR_Race: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4958 return pValue == GetRace(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4959 case VAR_CurrentHP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4960 return this->sHealth >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4961 case VAR_MaxHP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4962 return (this->sHealth >= GetMaxHealth()); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4963 case VAR_CurrentSP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4964 return this->sMana >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4965 case VAR_MaxSP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4966 return (this->sMana >= GetMaxMana()); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4967 case VAR_ActualAC: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4968 return GetActualAC() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4969 case VAR_ACModifier: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4970 return this->sACModifier >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4971 case VAR_BaseLevel: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4972 return this->uLevel >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4973 case VAR_LevelModifier: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4974 return this->sLevelModifier >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4975 case VAR_Age: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4976 return GetActualAge() >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4977 case VAR_Award: |
1783 | 4978 return _449B57_test_bit(this->_achieved_awards_bits, pValue); |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4979 case VAR_Experience: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4980 return this->uExperience >= pValue; //TODO change pValue to long long |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4981 case VAR_QBits_QuestsDone: |
1783 | 4982 return _449B57_test_bit(pParty->_quest_bits, pValue); |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4983 case VAR_PlayerItemInHands: |
1919 | 4984 //for (int i = 0; i < 138; i++) |
4985 for (int i = 0; i < 126; i++) | |
0 | 4986 { |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4987 if (pInventoryItemList[i].uItemID == pValue) |
0 | 4988 { |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4989 return true; |
0 | 4990 } |
469 | 4991 } |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4992 return pParty->pPickedItem.uItemID == pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4993 case VAR_Hour: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4994 if ( (long long)(pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4995 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4996 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4997 case VAR_DayOfYear: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4998 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 336 + 1 == pValue) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4999 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5000 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5001 case VAR_DayOfWeek: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5002 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 7) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5003 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5004 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5005 case VAR_FixedGold: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5006 return pParty->uNumGold >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5007 case VAR_FixedFood: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5008 return pParty->uNumFoodRations >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5009 case VAR_MightBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5010 return this->uMightBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5011 case VAR_IntellectBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5012 return this->uIntelligenceBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5013 case VAR_PersonalityBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5014 return this->uWillpowerBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5015 case VAR_EnduranceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5016 return this->uEnduranceBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5017 case VAR_SpeedBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5018 return this->uSpeedBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5019 case VAR_AccuracyBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5020 return this->uAccuracyBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5021 case VAR_LuckBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5022 return this->uLuckBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5023 case VAR_BaseMight: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5024 return this->uMight >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5025 case VAR_BaseIntellect: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5026 return this->uIntelligence >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5027 case VAR_BasePersonality: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5028 return this->uWillpower >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5029 case VAR_BaseEndurance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5030 return this->uEndurance >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5031 case VAR_BaseSpeed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5032 return this->uSpeed >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5033 case VAR_BaseAccuracy: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5034 return this->uAccuracy >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5035 case VAR_BaseLuck: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5036 return this->uLuck >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5037 case VAR_ActualMight: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5038 return GetActualMight() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5039 case VAR_ActualIntellect: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5040 return GetActualIntelligence() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5041 case VAR_ActualPersonality: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5042 return GetActualWillpower() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5043 case VAR_ActualEndurance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5044 return GetActualEndurance() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5045 case VAR_ActualSpeed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5046 return GetActualSpeed() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5047 case VAR_ActualAccuracy: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5048 return GetActualAccuracy() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5049 case VAR_ActualLuck: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5050 return GetActualLuck() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5051 case VAR_FireResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5052 return this->sResFireBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5053 case VAR_AirResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5054 return this->sResAirBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5055 case VAR_WaterResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5056 return this->sResWaterBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5057 case VAR_EarthResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5058 return this->sResEarthBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5059 case VAR_SpiritResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5060 return this->sResSpiritBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5061 case VAR_MindResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5062 return this->sResMindBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5063 case VAR_BodyResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5064 return this->sResBodyBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5065 case VAR_LightResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5066 return this->sResLightBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5067 case VAR_DarkResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5068 return this->sResDarkBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5069 case VAR_PhysicalResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5070 Error("Physical resistance isn't used in events"); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5071 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5072 case VAR_MagicResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5073 return this->sResMagicBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5074 case VAR_FireResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5075 return this->sResFireBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5076 case VAR_AirResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5077 return this->sResAirBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5078 case VAR_WaterResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5079 return this->sResWaterBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5080 case VAR_EarthResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5081 return this->sResEarthBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5082 case VAR_SpiritResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5083 return this->sResSpiritBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5084 case VAR_MindResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5085 return this->sResMindBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5086 case VAR_BodyResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5087 return this->sResBodyBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5088 case VAR_LightResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5089 return this->sResLightBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5090 case VAR_DarkResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5091 return this->sResDarkBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5092 case VAR_MagicResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5093 return this->sResMagicBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5094 case VAR_StaffSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5095 return CmpSkillValue(pValue, this->skillStaff); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5096 case VAR_SwordSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5097 return CmpSkillValue(pValue, this->skillSword); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5098 case VAR_DaggerSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5099 return CmpSkillValue(pValue, this->skillDagger); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5100 case VAR_AxeSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5101 return CmpSkillValue(pValue, this->skillAxe); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5102 case VAR_SpearSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5103 return CmpSkillValue(pValue, this->skillSpear); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5104 case VAR_BowSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5105 return CmpSkillValue(pValue, this->skillBow); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5106 case VAR_MaceSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5107 return CmpSkillValue(pValue, this->skillMace); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5108 case VAR_BlasterSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5109 return CmpSkillValue(pValue, this->skillBlaster); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5110 case VAR_ShieldSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5111 return CmpSkillValue(pValue, this->skillShield); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5112 case VAR_LeatherSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5113 return CmpSkillValue(pValue, this->skillLeather); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5114 case VAR_SkillChain: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5115 return CmpSkillValue(pValue, this->skillChain); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5116 case VAR_PlateSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5117 return CmpSkillValue(pValue, this->skillPlate); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5118 case VAR_FireSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5119 return CmpSkillValue(pValue, this->skillFire); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5120 case VAR_AirSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5121 return CmpSkillValue(pValue, this->skillAir); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5122 case VAR_WaterSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5123 return CmpSkillValue(pValue, this->skillWater); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5124 case VAR_EarthSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5125 return CmpSkillValue(pValue, this->skillEarth); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5126 case VAR_SpiritSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5127 return CmpSkillValue(pValue, this->skillSpirit); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5128 case VAR_MindSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5129 return CmpSkillValue(pValue, this->skillMind); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5130 case VAR_BodySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5131 return CmpSkillValue(pValue, this->skillBody); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5132 case VAR_LightSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5133 return CmpSkillValue(pValue, this->skillLight); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5134 case VAR_DarkSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5135 return CmpSkillValue(pValue, this->skillDark); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5136 case VAR_IdentifyItemSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5137 return CmpSkillValue(pValue, this->skillItemId); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5138 case VAR_MerchantSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5139 return CmpSkillValue(pValue, this->skillMerchant); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5140 case VAR_RepairSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5141 return CmpSkillValue(pValue, this->skillRepair); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5142 case VAR_BodybuildingSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5143 return CmpSkillValue(pValue, this->skillBodybuilding); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5144 case VAR_MeditationSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5145 return CmpSkillValue(pValue, this->skillMeditation); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5146 case VAR_PerceptionSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5147 return CmpSkillValue(pValue, this->skillPerception); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5148 case VAR_DiplomacySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5149 return CmpSkillValue(pValue, this->skillDiplomacy); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5150 case VAR_ThieverySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5151 Error("Thievery isn't used in events"); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5152 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5153 case VAR_DisarmTrapSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5154 return CmpSkillValue(pValue, this->skillDisarmTrap); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5155 case VAR_DodgeSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5156 return CmpSkillValue(pValue, this->skillDodge); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5157 case VAR_UnarmedSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5158 return CmpSkillValue(pValue, this->skillUnarmed); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5159 case VAR_IdentifyMonsterSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5160 return CmpSkillValue(pValue, this->skillMonsterId); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5161 case VAR_ArmsmasterSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5162 return CmpSkillValue(pValue, this->skillArmsmaster); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5163 case VAR_StealingSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5164 return CmpSkillValue(pValue, this->skillStealing); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5165 case VAR_AlchemySkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5166 return CmpSkillValue(pValue, this->skillAlchemy); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5167 case VAR_LearningSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5168 return CmpSkillValue(pValue, this->skillLearning); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5169 case VAR_Cursed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5170 return pConditions[Condition_Cursed] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5171 case VAR_Weak: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5172 return pConditions[Condition_Weak] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5173 case VAR_Asleep: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5174 return pConditions[Condition_Sleep] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5175 case VAR_Afraid: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5176 return pConditions[Condition_Fear] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5177 case VAR_Drunk: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5178 return pConditions[Condition_Drunk] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5179 case VAR_Insane: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5180 return pConditions[Condition_Insane] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5181 case VAR_PoisonedGreen: |
2187 | 5182 return pConditions[Condition_Poison_Weak] > 0; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5183 case VAR_DiseasedGreen: |
2187 | 5184 return pConditions[Condition_Disease_Weak] > 0; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5185 case VAR_PoisonedYellow: |
2187 | 5186 return pConditions[Condition_Poison_Medium] > 0; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5187 case VAR_DiseasedYellow: |
2187 | 5188 return pConditions[Condition_Disease_Medium] > 0; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5189 case VAR_PoisonedRed: |
2187 | 5190 return pConditions[Condition_Poison_Severe] > 0; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5191 case VAR_DiseasedRed: |
2187 | 5192 return pConditions[Condition_Disease_Severe] > 0; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5193 case VAR_Paralyzed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5194 return pConditions[Condition_Paralyzed] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5195 case VAR_Unconsious: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5196 return pConditions[Condition_Unconcious] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5197 case VAR_Dead: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5198 return pConditions[Condition_Dead] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5199 case VAR_Stoned: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5200 return pConditions[Condition_Pertified] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5201 case VAR_Eradicated: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5202 return pConditions[Condition_Eradicated] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5203 case VAR_MajorCondition: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5204 v4 = GetMajorConditionIdx(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5205 if ( v4 != 18 ) |
0 | 5206 { |
469 | 5207 return v4 >= pValue; |
5208 } | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5209 return true; |
1783 | 5210 case VAR_AutoNotes : //TODO: find out why the double subtraction. or whether this is even used |
5211 test_bit_value = 0x80u >> (pValue - 2) % 8; | |
5212 byteWithRequestedBit = pParty->_autonote_bits[(pValue - 2) /8]; | |
5213 return (test_bit_value & byteWithRequestedBit) != 0; | |
5214 case VAR_IsMightMoreThanBase: | |
5215 actStat = GetActualMight(); | |
5216 baseStat = GetBaseStrength(); | |
5217 return (actStat >= baseStat); | |
5218 case VAR_IsIntellectMoreThanBase: | |
5219 actStat = GetActualIntelligence(); | |
5220 baseStat = GetBaseIntelligence(); | |
5221 return (actStat >= baseStat); | |
5222 case VAR_IsPersonalityMoreThanBase: | |
5223 actStat = GetActualWillpower(); | |
5224 baseStat = GetBaseWillpower(); | |
5225 return (actStat >= baseStat); | |
5226 case VAR_IsEnduranceMoreThanBase: | |
5227 actStat = GetActualEndurance(); | |
5228 baseStat = GetBaseEndurance(); | |
5229 return (actStat >= baseStat); | |
5230 case VAR_IsSpeedMoreThanBase: | |
5231 actStat = GetActualSpeed(); | |
5232 baseStat = GetBaseSpeed(); | |
5233 return (actStat >= baseStat); | |
5234 case VAR_IsAccuracyMoreThanBase: | |
5235 actStat = GetActualAccuracy(); | |
5236 baseStat = GetBaseAccuracy(); | |
5237 return (actStat >= baseStat); | |
5238 case VAR_IsLuckMoreThanBase: | |
5239 actStat = GetActualLuck(); | |
5240 baseStat = GetBaseLuck(); | |
5241 return (actStat >= baseStat); | |
5242 case VAR_PlayerBits: | |
5243 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8; | |
1822 | 5244 byteWithRequestedBit = this->playerEventBits[((signed __int16)pValue - 1)/8]; |
1783 | 5245 return ( test_bit_value & byteWithRequestedBit ) != 0; |
5246 case VAR_NPCs2: | |
5247 return pNPCStats->pNewNPCData[pValue].Hired(); | |
5248 case VAR_IsFlying: | |
5249 if ( pParty->bFlying | |
5250 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) ) | |
5251 return true; | |
5252 return false; | |
5253 case VAR_HiredNPCHasSpeciality: | |
5254 return CheckHiredNPCSpeciality(pValue); | |
5255 case VAR_CircusPrises: //isn't used in MM6 since 0x1D6u is a book of regeneration | |
5256 v4 = 0; | |
5257 for (int playerNum = 0; playerNum < 4; playerNum++) | |
5258 { | |
5259 for (int invPos = 0; invPos < 138; invPos++) | |
5260 { | |
5261 int itemId = pParty->pPlayers[playerNum].pInventoryItemList[invPos].uItemID; | |
5262 switch ( itemId ) | |
5263 { | |
5264 case 0x1D6u: | |
5265 ++v4; | |
5266 break; | |
5267 case 0x1D7u: | |
5268 v4 += 3; | |
5269 break; | |
5270 case 0x1DDu: | |
5271 v4 += 5; | |
5272 break; | |
5273 } | |
5274 } | |
5275 } | |
5276 return v4 >= pValue; | |
5277 case VAR_NumSkillPoints: | |
5278 return this->uSkillPoints >= (unsigned int)pValue; | |
5279 case VAR_MonthIs: | |
5280 return (pParty->uCurrentMonth == (unsigned int)pValue); | |
5281 case VAR_Counter1: | |
5282 case VAR_Counter2: | |
5283 case VAR_Counter3: | |
5284 case VAR_Counter4: | |
5285 case VAR_Counter5: | |
5286 case VAR_Counter6: | |
5287 case VAR_Counter7: | |
5288 case VAR_Counter8: | |
5289 case VAR_Counter9: | |
5290 case VAR_Counter10: | |
5291 if (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1]) //originally (signed __int64)(__PAIR__(*(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304], *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]) | |
5292 { | |
5293 return (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1] + 460800 * pValue * 0.033333335) <= pParty->uTimePlayed ; | |
5294 } | |
5295 case VAR_ReputationInCurrentLocation: | |
5296 v19 = &pOutdoor->ddm; | |
5297 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5298 v19 = &pIndoor->dlv; | |
5299 return (v19->uReputation >= pValue); | |
5300 case VAR_Unknown1: | |
5301 v21 = &pOutdoor->ddm; | |
5302 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5303 v21 = &pIndoor->dlv; | |
5304 return (v21->field_C_alert == pValue); //yes, equality, not >= | |
5305 case VAR_GoldInBank: | |
5306 return pParty->uNumGoldInBank >= (unsigned int)pValue; | |
5307 case VAR_NumDeaths: | |
5308 return pParty->uNumDeaths >= (unsigned int)pValue; | |
5309 case VAR_NumBounties: | |
5310 return pParty->uNumBountiesCollected >= (unsigned int)pValue; | |
5311 case VAR_PrisonTerms: | |
5312 return pParty->uNumPrisonTerms >= pValue; | |
5313 case VAR_ArenaWinsPage: | |
5314 return (unsigned __int8)pParty->uNumArenaPageWins >= pValue; | |
5315 case VAR_ArenaWinsSquire: | |
5316 return (unsigned __int8)pParty->uNumArenaSquireWins >= pValue; | |
5317 case VAR_ArenaWinsKnight: | |
5318 return (unsigned __int8)pParty->uNumArenaKnightWins >= pValue; | |
5319 case VAR_ArenaWinsLord: | |
5320 return pParty->uNumArenaLordWins >= pValue; | |
5321 case VAR_Invisible: | |
5322 return ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime > 0 ); | |
5323 case VAR_ItemEquipped: | |
5324 for (int i = 0; i < 16; i++) | |
5325 { | |
5326 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) && GetNthEquippedIndexItem(i)->uItemID == pValue ) | |
5327 { | |
5328 return true; | |
5329 } | |
5330 } | |
5331 return false; | |
5332 } | |
5333 | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5334 return false; |
0 | 5335 } |
5336 | |
5337 | |
5338 //----- (0044A5CB) -------------------------------------------------------- | |
492 | 5339 void Player::SetVariable(enum VariableType var_type, signed int var_value) |
5340 { | |
0 | 5341 unsigned int v6; // esi@13 |
5342 unsigned int v7; // esi@14 | |
5343 signed int v11; // eax@30 | |
5344 DDM_DLV_Header *v24; // ecx@148 | |
5345 ItemGen item; // [sp+Ch] [bp-28h]@52 | |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5346 |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5347 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5348 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5349 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5350 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0]) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5351 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5352 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5353 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText) |
492 | 5354 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5355 bFlashHistoryBook = 1; |
1822 | 5356 PlayAwardSound(); |
0 | 5357 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5358 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5359 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5360 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5361 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5362 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5363 { |
1822 | 5364 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_74 ) |
5365 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] = (char)var_value; // originally (unsigned __int8)byte_5E4C15[VarNum]; | |
5366 if ( var_type >= VAR_MapPersistentVariable_75 && var_type <= VAR_MapPersistentVariable_99 ) | |
5367 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] = (unsigned char)var_value; //not really sure whether the number gets up to 99, but can't ignore the possibility | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5368 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5369 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5370 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5371 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5372 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5373 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed; //*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);, *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed |
1822 | 5374 PlayAwardSound(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5375 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5376 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5377 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5378 switch ( var_type ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5379 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5380 case VAR_Sex: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5381 this->uSex = (PLAYER_SEX)var_value; |
1822 | 5382 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5383 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5384 case VAR_Class: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5385 this->classType = (PLAYER_CLASS_TYPE)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5386 if ( (PLAYER_CLASS_TYPE)var_value == PLAYER_CLASS_LICH ) |
492 | 5387 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5388 for (int i = 0; i < 138; i++) |
0 | 5389 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5390 if (this->pOwnItems[i].uItemID == ITEM_LICH_JAR_EMPTY) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5391 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5392 this->pOwnItems[i].uItemID = ITEM_LICH_JAR_FULL; |
1822 | 5393 this->pOwnItems[i].uHolderPlayer = GetPlayerIndex() + 1; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5394 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5395 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5396 if ( this->sResFireBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5397 this->sResFireBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5398 if ( this->sResAirBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5399 this->sResAirBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5400 if ( this->sResWaterBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5401 this->sResWaterBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5402 if ( this->sResEarthBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5403 this->sResEarthBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5404 this->sResMindBase = 200; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5405 this->sResBodyBase = 200; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5406 v11 = this->GetSexByVoice(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5407 this->uPrevVoiceID = this->uVoiceID; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5408 this->uPrevFace = this->uCurrentFace; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5409 if ( v11 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5410 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5411 this->uCurrentFace = 21; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5412 this->uVoiceID = 21; |
0 | 5413 } |
5414 else | |
5415 { | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5416 this->uCurrentFace = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5417 this->uVoiceID = 20; |
0 | 5418 } |
1822 | 5419 ReloadPlayerPortraits(GetPlayerIndex(), this->uCurrentFace); |
0 | 5420 } |
1822 | 5421 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5422 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5423 case VAR_CurrentHP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5424 this->sHealth = var_value; |
1822 | 5425 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5426 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5427 case VAR_MaxHP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5428 this->sHealth = GetMaxHealth(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5429 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5430 case VAR_CurrentSP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5431 this->sMana = var_value; |
1822 | 5432 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5433 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5434 case VAR_MaxSP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5435 this->sMana = GetMaxMana(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5436 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5437 case VAR_ACModifier: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5438 this->sACModifier = (unsigned __int8)var_value; |
1822 | 5439 PlayAwardSound_Anim(); |
0 | 5440 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5441 case VAR_BaseLevel: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5442 this->uLevel = (unsigned __int8)var_value; |
1822 | 5443 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5444 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5445 case VAR_LevelModifier: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5446 this->sLevelModifier = (unsigned __int8)var_value; |
1822 | 5447 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5448 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5449 case VAR_Age: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5450 this->sAgeModifier = var_value; |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5451 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5452 case VAR_Award: |
1783 | 5453 if ( !_449B57_test_bit(this->_achieved_awards_bits, var_value) && pAwards[var_value].pText ) |
492 | 5454 { |
1822 | 5455 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5456 this->PlaySound(SPEECH_96, 0); |
0 | 5457 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5458 _449B7E_toggle_bit(this->_achieved_awards_bits, var_value, 1u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5459 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5460 case VAR_Experience: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5461 this->uExperience = var_value; |
1822 | 5462 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5463 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5464 case VAR_QBits_QuestsDone: |
1783 | 5465 if ( !_449B57_test_bit(pParty->_quest_bits, var_value) && pQuestTable[var_value-1] ) |
0 | 5466 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5467 bFlashQuestBook = 1; |
1822 | 5468 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, GetPlayerIndex()); |
5469 PlayAwardSound(); | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5470 this->PlaySound(SPEECH_93, 0); |
0 | 5471 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5472 _449B7E_toggle_bit(pParty->_quest_bits, var_value, 1u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5473 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5474 case VAR_PlayerItemInHands: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5475 item.Reset(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5476 item.uItemID = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5477 item.uAttributes = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5478 pParty->SetHoldingItem(&item); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5479 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5480 pParty->pIsArtifactFound[var_value-500] = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5481 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5482 case VAR_FixedGold: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5483 Party::SetGold(var_value); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5484 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5485 case VAR_RandomGold: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5486 v6 = rand() % var_value + 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5487 Party::SetGold(v6); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5488 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5489 ShowStatusBarString(pTmpBuf.data(), 2u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5490 GameUI_DrawFoodAndGold(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5491 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5492 case VAR_FixedFood: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5493 Party::SetFood(var_value); |
1822 | 5494 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5495 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5496 case VAR_RandomFood: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5497 v7 = rand() % var_value + 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5498 Party::SetFood(v7); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5499 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5500 ShowStatusBarString(pTmpBuf.data(), 2u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5501 GameUI_DrawFoodAndGold(); |
1822 | 5502 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5503 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5504 case VAR_BaseMight: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5505 this->uMight = (unsigned __int8)var_value; |
1822 | 5506 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5507 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5508 case VAR_BaseIntellect: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5509 this->uIntelligence = (unsigned __int8)var_value; |
1822 | 5510 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5511 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5512 case VAR_BasePersonality: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5513 this->uWillpower = (unsigned __int8)var_value; |
1822 | 5514 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5515 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5516 case VAR_BaseEndurance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5517 this->uEndurance = (unsigned __int8)var_value; |
1822 | 5518 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5519 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5520 case VAR_BaseSpeed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5521 this->uSpeed = (unsigned __int8)var_value; |
1822 | 5522 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5523 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5524 case VAR_BaseAccuracy: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5525 this->uAccuracy = (unsigned __int8)var_value; |
1822 | 5526 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5527 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5528 case VAR_BaseLuck: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5529 this->uLuck = (unsigned __int8)var_value; |
1822 | 5530 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5531 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5532 case VAR_MightBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5533 case VAR_ActualMight: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5534 this->uMightBonus = (unsigned __int8)var_value; |
1822 | 5535 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5536 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5537 case VAR_IntellectBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5538 case VAR_ActualIntellect: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5539 this->uIntelligenceBonus = (unsigned __int8)var_value; |
1822 | 5540 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5541 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5542 case VAR_PersonalityBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5543 case VAR_ActualPersonality: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5544 this->uWillpowerBonus = (unsigned __int8)var_value; |
1822 | 5545 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5546 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5547 case VAR_EnduranceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5548 case VAR_ActualEndurance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5549 this->uEnduranceBonus = (unsigned __int8)var_value; |
1822 | 5550 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5551 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5552 case VAR_SpeedBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5553 case VAR_ActualSpeed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5554 this->uSpeedBonus = (unsigned __int8)var_value; |
1822 | 5555 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5556 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5557 case VAR_AccuracyBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5558 case VAR_ActualAccuracy: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5559 this->uAccuracyBonus = (unsigned __int8)var_value; |
1822 | 5560 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5561 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5562 case VAR_LuckBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5563 case VAR_ActualLuck: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5564 this->uLuckBonus = (unsigned __int8)var_value; |
1822 | 5565 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5566 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5567 case VAR_FireResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5568 this->sResFireBase = (unsigned __int8)var_value; |
1822 | 5569 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5570 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5571 case VAR_AirResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5572 this->sResAirBase = (unsigned __int8)var_value; |
1822 | 5573 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5574 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5575 case VAR_WaterResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5576 this->sResWaterBase = (unsigned __int8)var_value; |
1822 | 5577 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5578 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5579 case VAR_EarthResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5580 this->sResEarthBase = (unsigned __int8)var_value; |
1822 | 5581 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5582 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5583 case VAR_SpiritResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5584 this->sResSpiritBase = (unsigned __int8)var_value; |
1822 | 5585 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5586 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5587 case VAR_MindResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5588 this->sResMindBase = (unsigned __int8)var_value; |
1822 | 5589 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5590 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5591 case VAR_BodyResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5592 this->sResBodyBase = (unsigned __int8)var_value; |
1822 | 5593 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5594 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5595 case VAR_LightResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5596 this->sResLightBase = (unsigned __int8)var_value; |
1822 | 5597 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5598 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5599 case VAR_DarkResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5600 this->sResDarkBase = (unsigned __int8)var_value; |
1822 | 5601 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5602 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5603 case VAR_MagicResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5604 this->sResMagicBase = (unsigned __int8)var_value; |
1822 | 5605 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5606 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5607 case VAR_FireResistanceBonus: |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5608 this->sResFireBonus = (unsigned __int8)var_value; |
1822 | 5609 PlayAwardSound_Anim_Face(SPEECH_91); |
0 | 5610 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5611 case VAR_AirResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5612 this->sResAirBonus = (unsigned __int8)var_value; |
1822 | 5613 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5614 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5615 case VAR_WaterResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5616 this->sResWaterBonus = (unsigned __int8)var_value; |
1822 | 5617 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5618 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5619 case VAR_EarthResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5620 this->sResEarthBonus = (unsigned __int8)var_value; |
1822 | 5621 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5622 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5623 case VAR_SpiritResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5624 this->sResSpiritBonus = (unsigned __int8)var_value; |
1822 | 5625 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5626 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5627 case VAR_MindResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5628 this->sResMindBonus = (unsigned __int8)var_value; |
1822 | 5629 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5630 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5631 case VAR_BodyResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5632 this->sResBodyBonus = (unsigned __int8)var_value; |
1822 | 5633 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5634 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5635 case VAR_LightResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5636 this->sResLightBonus = (unsigned __int8)var_value; |
1822 | 5637 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5638 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5639 case VAR_DarkResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5640 this->sResDarkBonus = (unsigned __int8)var_value; |
1822 | 5641 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5642 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5643 case VAR_PhysicalResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5644 Error("Physical res. bonus not used"); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5645 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5646 case VAR_MagicResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5647 this->sResMagicBonus = (unsigned __int8)var_value; |
1822 | 5648 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5649 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5650 case VAR_Cursed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5651 this->SetCondition(Condition_Cursed, 1); |
1822 | 5652 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5653 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5654 case VAR_Weak: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5655 this->SetCondition(Condition_Weak, 1); |
1822 | 5656 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5657 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5658 case VAR_Asleep: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5659 this->SetCondition(Condition_Sleep, 1); |
1822 | 5660 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5661 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5662 case VAR_Afraid: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5663 this->SetCondition(Condition_Fear, 1); |
1822 | 5664 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5665 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5666 case VAR_Drunk: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5667 this->SetCondition(Condition_Drunk, 1); |
1822 | 5668 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5669 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5670 case VAR_Insane: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5671 this->SetCondition(Condition_Insane, 1); |
1822 | 5672 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5673 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5674 case VAR_PoisonedGreen: |
2187 | 5675 this->SetCondition(Condition_Poison_Weak, 1); |
1822 | 5676 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5677 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5678 case VAR_DiseasedGreen: |
2187 | 5679 this->SetCondition(Condition_Disease_Weak, 1); |
1822 | 5680 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5681 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5682 case VAR_PoisonedYellow: |
2187 | 5683 this->SetCondition(Condition_Poison_Medium, 1); |
1822 | 5684 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5685 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5686 case VAR_DiseasedYellow: |
2187 | 5687 this->SetCondition(Condition_Disease_Medium, 1); |
1822 | 5688 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5689 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5690 case VAR_PoisonedRed: |
2187 | 5691 this->SetCondition(Condition_Poison_Severe, 1); |
1822 | 5692 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5693 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5694 case VAR_DiseasedRed: |
2187 | 5695 this->SetCondition(Condition_Disease_Severe, 1); |
1822 | 5696 PlayAwardSound_Anim(); |
1770 | 5697 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5698 case VAR_Paralyzed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5699 this->SetCondition(Condition_Paralyzed, 1); |
1822 | 5700 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5701 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5702 case VAR_Unconsious: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5703 this->SetCondition(Condition_Unconcious, 1); |
1822 | 5704 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5705 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5706 case VAR_Dead: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5707 this->SetCondition(Condition_Dead, 1); |
1822 | 5708 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5709 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5710 case VAR_Stoned: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5711 this->SetCondition(Condition_Pertified, 1); |
1822 | 5712 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5713 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5714 case VAR_Eradicated: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5715 this->SetCondition(Condition_Eradicated, 1); |
1822 | 5716 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5717 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5718 case VAR_MajorCondition: |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
5719 pConditions.fill(0); |
1822 | 5720 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5721 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5722 case VAR_AutoNotes: |
1783 | 5723 if ( !_449B57_test_bit(pParty->_autonote_bits, var_value) && pAutonoteTxt[var_value-1].pText ) |
1776
0f273c459f78
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents:
1775
diff
changeset
|
5724 { |
1822 | 5725 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, GetPlayerIndex()); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5726 this->PlaySound(SPEECH_96, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5727 bFlashAutonotesBook = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5728 _506568_autonote_type = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3]; |
1776
0f273c459f78
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents:
1775
diff
changeset
|
5729 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5730 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u); |
1822 | 5731 PlayAwardSound(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5732 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5733 case VAR_PlayerBits: |
1822 | 5734 _449B7E_toggle_bit((unsigned char *)playerEventBits, var_value, 1u); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5735 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5736 case VAR_NPCs2: |
1793
4dee76d79c78
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents:
1792
diff
changeset
|
5737 pParty->hirelingScrollPosition = 0; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5738 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5739 pParty->CountHirelings(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5740 viewparams->bRedrawGameUI = true; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5741 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5742 case VAR_NumSkillPoints: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5743 this->uSkillPoints = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5744 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5745 case VAR_Counter1: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5746 case VAR_Counter2: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5747 case VAR_Counter3: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5748 case VAR_Counter4: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5749 case VAR_Counter5: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5750 case VAR_Counter6: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5751 case VAR_Counter7: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5752 case VAR_Counter8: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5753 case VAR_Counter9: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5754 case VAR_Counter10: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5755 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed; // *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5756 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5757 case VAR_ReputationInCurrentLocation: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5758 v24 = &pOutdoor->ddm; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5759 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5760 v24 = &pIndoor->dlv; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5761 v24->uReputation = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5762 if ( var_value > 10000 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5763 v24->uReputation = 10000; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5764 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5765 case VAR_GoldInBank: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5766 pParty->uNumGoldInBank = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5767 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5768 case VAR_NumDeaths: |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5769 pParty->uNumDeaths = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5770 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5771 case VAR_NumBounties: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5772 pParty->uNumBountiesCollected = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5773 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5774 case VAR_PrisonTerms: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5775 pParty->uNumPrisonTerms = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5776 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5777 case VAR_ArenaWinsPage: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5778 pParty->uNumArenaPageWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5779 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5780 case VAR_ArenaWinsSquire: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5781 pParty->uNumArenaSquireWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5782 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5783 case VAR_ArenaWinsKnight: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5784 pParty->uNumArenaKnightWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5785 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5786 case VAR_ArenaWinsLord: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5787 pParty->uNumArenaLordWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5788 return; |
1782 | 5789 case VAR_StaffSkill: |
1822 | 5790 SetSkillByEvent(&Player::skillStaff, var_value); |
1782 | 5791 return; |
5792 case VAR_SwordSkill: | |
1822 | 5793 SetSkillByEvent(&Player::skillSword, var_value); |
1782 | 5794 return; |
5795 case VAR_DaggerSkill: | |
1822 | 5796 SetSkillByEvent(&Player::skillDagger, var_value); |
1782 | 5797 return; |
5798 case VAR_AxeSkill: | |
1822 | 5799 SetSkillByEvent(&Player::skillAxe, var_value); |
1782 | 5800 return; |
5801 case VAR_SpearSkill: | |
1822 | 5802 SetSkillByEvent(&Player::skillSpear, var_value); |
1782 | 5803 return; |
5804 case VAR_BowSkill: | |
1822 | 5805 SetSkillByEvent(&Player::skillBow, var_value); |
1782 | 5806 return; |
5807 case VAR_MaceSkill: | |
1822 | 5808 SetSkillByEvent(&Player::skillMace, var_value); |
1782 | 5809 return; |
5810 case VAR_BlasterSkill: | |
1822 | 5811 SetSkillByEvent(&Player::skillBlaster, var_value); |
1782 | 5812 return; |
5813 case VAR_ShieldSkill: | |
1822 | 5814 SetSkillByEvent(&Player::skillShield, var_value); |
1782 | 5815 return; |
5816 case VAR_LeatherSkill: | |
1822 | 5817 SetSkillByEvent(&Player::skillLeather, var_value); |
1782 | 5818 return; |
5819 case VAR_SkillChain: | |
1822 | 5820 SetSkillByEvent(&Player::skillChain, var_value); |
1782 | 5821 return; |
5822 case VAR_PlateSkill: | |
1822 | 5823 SetSkillByEvent(&Player::skillPlate, var_value); |
1782 | 5824 return; |
5825 case VAR_FireSkill: | |
1822 | 5826 SetSkillByEvent(&Player::skillFire, var_value); |
1782 | 5827 return; |
5828 case VAR_AirSkill: | |
1822 | 5829 SetSkillByEvent(&Player::skillAir, var_value); |
1782 | 5830 return; |
5831 case VAR_WaterSkill: | |
1822 | 5832 SetSkillByEvent(&Player::skillWater, var_value); |
1782 | 5833 return; |
5834 case VAR_EarthSkill: | |
1822 | 5835 SetSkillByEvent(&Player::skillEarth, var_value); |
1782 | 5836 return; |
5837 case VAR_SpiritSkill: | |
1822 | 5838 SetSkillByEvent(&Player::skillSpirit, var_value); |
1782 | 5839 return; |
5840 case VAR_MindSkill: | |
1822 | 5841 SetSkillByEvent(&Player::skillMind, var_value); |
1782 | 5842 return; |
5843 case VAR_BodySkill: | |
1822 | 5844 SetSkillByEvent(&Player::skillBody, var_value); |
1782 | 5845 return; |
5846 case VAR_LightSkill: | |
1822 | 5847 SetSkillByEvent(&Player::skillLight, var_value); |
1782 | 5848 return; |
5849 case VAR_DarkSkill: | |
1822 | 5850 SetSkillByEvent(&Player::skillDark, var_value); |
1782 | 5851 return; |
5852 case VAR_IdentifyItemSkill: | |
1822 | 5853 SetSkillByEvent(&Player::skillItemId, var_value); |
1782 | 5854 return; |
5855 case VAR_MerchantSkill: | |
1822 | 5856 SetSkillByEvent(&Player::skillMerchant, var_value); |
1782 | 5857 return; |
5858 case VAR_RepairSkill: | |
1822 | 5859 SetSkillByEvent(&Player::skillRepair, var_value); |
1782 | 5860 return; |
5861 case VAR_BodybuildingSkill: | |
1822 | 5862 SetSkillByEvent(&Player::skillBodybuilding, var_value); |
1782 | 5863 return; |
5864 case VAR_MeditationSkill: | |
1822 | 5865 SetSkillByEvent(&Player::skillMeditation, var_value); |
1782 | 5866 return; |
5867 case VAR_PerceptionSkill: | |
1822 | 5868 SetSkillByEvent(&Player::skillPerception, var_value); |
1782 | 5869 return; |
5870 case VAR_DiplomacySkill: | |
1822 | 5871 SetSkillByEvent(&Player::skillDiplomacy, var_value); |
1782 | 5872 return; |
5873 case VAR_ThieverySkill: | |
5874 Error ("Thieving unsupported"); | |
5875 return; | |
5876 case VAR_DisarmTrapSkill: | |
1822 | 5877 SetSkillByEvent(&Player::skillDisarmTrap, var_value); |
1782 | 5878 return; |
5879 case VAR_DodgeSkill: | |
1822 | 5880 SetSkillByEvent(&Player::skillDodge, var_value); |
1782 | 5881 return; |
5882 case VAR_UnarmedSkill: | |
1822 | 5883 SetSkillByEvent(&Player::skillUnarmed, var_value); |
1782 | 5884 return; |
5885 case VAR_IdentifyMonsterSkill: | |
1822 | 5886 SetSkillByEvent(&Player::skillMonsterId, var_value); |
1782 | 5887 return; |
5888 case VAR_ArmsmasterSkill: | |
1822 | 5889 SetSkillByEvent(&Player::skillArmsmaster, var_value); |
1782 | 5890 return; |
5891 case VAR_StealingSkill: | |
1822 | 5892 SetSkillByEvent(&Player::skillStealing, var_value); |
1782 | 5893 return; |
5894 case VAR_AlchemySkill: | |
1822 | 5895 SetSkillByEvent(&Player::skillAlchemy, var_value); |
1782 | 5896 return; |
5897 case VAR_LearningSkill: | |
1822 | 5898 SetSkillByEvent(&Player::skillLearning, var_value); |
1782 | 5899 return; |
5900 } | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5901 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5902 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5903 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5904 //----- (new function) -------------------------------------------------------- |
1822 | 5905 void Player::PlayAwardSound() |
5906 { | |
5907 int playerIndex = GetPlayerIndex(); | |
5908 signed int v25 = 8 * playerIndex + 400; | |
5909 LOBYTE(v25) = PID(OBJECT_Player,playerIndex - 112); | |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5910 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5911 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5912 |
1782 | 5913 //----- (new function) -------------------------------------------------------- |
1822 | 5914 void Player::PlayAwardSound_Anim() |
5915 { | |
5916 int playerIndex = GetPlayerIndex(); | |
5917 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, playerIndex); | |
5918 PlayAwardSound(); | |
1782 | 5919 } |
5920 | |
5921 //----- (new function) -------------------------------------------------------- | |
1822 | 5922 void Player::PlayAwardSound_Anim_Face( PlayerSpeech speech ) |
1782 | 5923 { |
5924 this->PlaySound(speech, 0); | |
1822 | 5925 PlayAwardSound_Anim(); |
1782 | 5926 } |
5927 | |
5928 //----- (new function) -------------------------------------------------------- | |
1822 | 5929 void Player::SetSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 skillValue ) |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5930 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5931 unsigned __int16 currSkillValue = this->*skillToSet; |
1822 | 5932 if ( skillValue > 63 ) //the original had the condition reversed which was probably wrong |
5933 { | |
5934 this->*skillToSet = skillValue | currSkillValue & 63; | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5935 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5936 else |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5937 { |
1822 | 5938 this->*skillToSet = skillValue | currSkillValue & 0xC0; |
5939 } | |
5940 int playerIndex = GetPlayerIndex(); | |
5941 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, playerIndex); | |
5942 PlayAwardSound(); | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5943 } |
0 | 5944 |
5945 //----- (0044AFFB) -------------------------------------------------------- | |
310 | 5946 void Player::AddVariable(enum VariableType var_type, signed int val) |
0 | 5947 { |
5948 int v6; // eax@15 | |
5949 unsigned int v7; // esi@18 | |
5950 DDM_DLV_Header *v27; // eax@153 | |
5951 ItemGen item; // [sp+Ch] [bp-2Ch]@45 | |
310 | 5952 |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5953 if ( var_type >= VAR_Counter1 && var_type <= VAR_Counter10) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5954 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5955 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5956 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5957 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5958 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5959 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5960 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5961 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed; |
1822 | 5962 PlayAwardSound(); |
1788 | 5963 return; |
0 | 5964 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5965 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5966 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5967 { |
1822 | 5968 |
5969 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_74 ) | |
5970 { | |
5971 if (255 - val > stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0]) | |
5972 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] += val; | |
5973 else | |
5974 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] = 255; | |
5975 } | |
5976 if ( (signed int)var_type >= VAR_MapPersistentVariable_75 && var_type <= VAR_MapPersistentVariable_99 ) | |
5977 { | |
5978 if (255 - val > stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75]) | |
5979 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] += val; | |
5980 else | |
5981 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] = 255; | |
5982 } | |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5983 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5984 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5985 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5986 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5987 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5988 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0]) |
0 | 5989 { |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5990 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5991 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText = 0) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5992 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5993 bFlashHistoryBook = 1; |
1822 | 5994 PlayAwardSound(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5995 } |
0 | 5996 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5997 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5998 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5999 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6000 switch ( var_type ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6001 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6002 case VAR_RandomGold: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6003 if ( val == 0 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6004 val = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6005 v6 = rand(); |
1828
35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents:
1827
diff
changeset
|
6006 pParty->PartyFindsGold(v6 % val + 1, 1); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6007 GameUI_DrawFoodAndGold(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6008 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6009 case VAR_RandomFood: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6010 if ( val == 0 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6011 val = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6012 v7 = rand() % val + 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6013 Party::GiveFood(v7); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6014 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6015 ShowStatusBarString(pTmpBuf.data(), 2u); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6016 GameUI_DrawFoodAndGold(); |
1822 | 6017 PlayAwardSound(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6018 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6019 case VAR_Sex: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6020 this->uSex = (PLAYER_SEX)val; |
1822 | 6021 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6022 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6023 case VAR_Class: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6024 this->classType = (PLAYER_CLASS_TYPE)val; |
1822 | 6025 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6026 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6027 case VAR_CurrentHP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6028 this->sHealth = min(this->sHealth + val, this->GetMaxHealth() ); |
1822 | 6029 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6030 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6031 case VAR_MaxHP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6032 this->_health_related = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6033 this->uFullHealthBonus = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6034 this->sHealth = this->GetMaxHealth(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6035 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6036 case VAR_CurrentSP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6037 this->sMana = min(this->sMana + val, this->GetMaxMana() ); |
1822 | 6038 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6039 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6040 case VAR_MaxSP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6041 this->_mana_related = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6042 this->uFullManaBonus = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6043 this->sMana = GetMaxMana(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6044 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6045 case VAR_ACModifier: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6046 this->sACModifier = min(this->sACModifier + val, 255); |
1822 | 6047 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6048 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6049 case VAR_BaseLevel: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6050 this->uLevel = min(this->uLevel + val, 255); |
1822 | 6051 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6052 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6053 case VAR_LevelModifier: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6054 this->sLevelModifier = min(this->sLevelModifier + val, 255); |
1822 | 6055 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6056 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6057 case VAR_Age: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6058 this->sAgeModifier += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6059 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6060 case VAR_Award: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6061 if (_449B57_test_bit(this->_achieved_awards_bits, val) && pAwards[val].pText ) |
310 | 6062 { |
1822 | 6063 PlayAwardSound_Anim97_Face(SPEECH_96); |
0 | 6064 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6065 _449B7E_toggle_bit(this->_achieved_awards_bits, val, 1); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6066 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6067 case VAR_Experience: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6068 this->uExperience = min(this->uExperience + val, 4000000000i64); |
1822 | 6069 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6070 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6071 case VAR_QBits_QuestsDone: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6072 if ( !_449B57_test_bit(pParty->_quest_bits, val) && pQuestTable[val] ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6073 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6074 bFlashQuestBook = 1; |
1822 | 6075 PlayAwardSound_Anim97_Face(SPEECH_93); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6076 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6077 _449B7E_toggle_bit(pParty->_quest_bits, val, 1); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6078 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6079 case VAR_PlayerItemInHands: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6080 item.Reset(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6081 item.uAttributes = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6082 item.uItemID = val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6083 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6084 pParty->pIsArtifactFound[val-500] = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6085 else if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION ) |
0 | 6086 { |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6087 item.uNumCharges = rand() % 6 + item.GetDamageMod() + 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6088 item.uMaxCharges = LOBYTE(item.uNumCharges); |
0 | 6089 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6090 pParty->SetHoldingItem(&item); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6091 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6092 case VAR_FixedGold: |
1828
35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents:
1827
diff
changeset
|
6093 pParty->PartyFindsGold(val, 1); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6094 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6095 case VAR_BaseMight: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6096 this->uMight = min(this->uMight + val, 255); |
1822 | 6097 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6098 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6099 case VAR_BaseIntellect: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6100 this->uIntelligence = min(this->uIntelligence + val, 255); |
1822 | 6101 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6102 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6103 case VAR_BasePersonality: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6104 this->uWillpower = min(this->uWillpower + val, 255); |
1822 | 6105 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6106 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6107 case VAR_BaseEndurance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6108 this->uEndurance = min(this->uEndurance + val, 255); |
1822 | 6109 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6110 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6111 case VAR_BaseSpeed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6112 this->uSpeed = min(this->uSpeed + val, 255); |
1822 | 6113 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6114 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6115 case VAR_BaseAccuracy: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6116 this->uAccuracy = min(this->uAccuracy + val, 255); |
1822 | 6117 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6118 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6119 case VAR_BaseLuck: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6120 this->uLuck = min(this->uLuck + val, 255); |
1822 | 6121 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6122 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6123 case VAR_FixedFood: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6124 Party::GiveFood(val); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6125 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6126 ShowStatusBarString(pTmpBuf.data(), 2u); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6127 if ( pParty->uNumFoodRations > 0xFFFF ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6128 Party::SetFood(0xFFFFu); |
1822 | 6129 PlayAwardSound(); |
1788 | 6130 return; |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6131 case VAR_MightBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6132 case VAR_ActualMight: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6133 this->uMightBonus = min(this->uMightBonus + val, 255); |
1822 | 6134 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6135 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6136 case VAR_IntellectBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6137 case VAR_ActualIntellect: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6138 this->uIntelligenceBonus = min(this->uIntelligenceBonus + val, 255); |
1822 | 6139 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6140 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6141 case VAR_PersonalityBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6142 case VAR_ActualPersonality: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6143 this->uWillpowerBonus = min(this->uWillpowerBonus + val, 255); |
1822 | 6144 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6145 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6146 case VAR_EnduranceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6147 case VAR_ActualEndurance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6148 this->uEnduranceBonus = min(this->uEnduranceBonus + val, 255); |
1822 | 6149 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6150 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6151 case VAR_SpeedBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6152 case VAR_ActualSpeed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6153 this->uSpeedBonus = min(this->uSpeedBonus + val, 255); |
1822 | 6154 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6155 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6156 case VAR_AccuracyBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6157 case VAR_ActualAccuracy: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6158 this->uAccuracyBonus = min(this->uAccuracyBonus + val, 255); |
1822 | 6159 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6160 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6161 case VAR_LuckBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6162 case VAR_ActualLuck: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6163 this->uLuckBonus = min(this->uLuckBonus + val, 255); |
1822 | 6164 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6165 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6166 case VAR_FireResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6167 this->sResFireBase = min(this->sResFireBase + val, 255); |
1822 | 6168 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6169 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6170 case VAR_AirResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6171 this->sResAirBase = min(this->sResAirBase + val, 255); |
1822 | 6172 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6173 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6174 case VAR_WaterResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6175 this->sResWaterBase = min(this->sResWaterBase + val, 255); |
1822 | 6176 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6177 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6178 case VAR_EarthResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6179 this->sResEarthBase = min(this->sResEarthBase + val, 255); |
1822 | 6180 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6181 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6182 case VAR_SpiritResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6183 this->sResSpiritBase = min(this->sResSpiritBase + val, 255); |
1822 | 6184 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6185 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6186 case VAR_MindResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6187 this->sResMindBase = min(this->sResMindBase + val, 255); |
1822 | 6188 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6189 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6190 case VAR_BodyResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6191 this->sResBodyBase = min(this->sResBodyBase + val, 255); |
1822 | 6192 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6193 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6194 case VAR_LightResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6195 this->sResLightBase = min(this->sResLightBase + val, 255); |
1822 | 6196 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6197 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6198 case VAR_DarkResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6199 this->sResDarkBase = min(this->sResDarkBase + val, 255); |
1822 | 6200 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6201 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6202 case VAR_MagicResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6203 this->sResMagicBase = min(this->sResMagicBase + val, 255); |
1822 | 6204 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6205 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6206 case VAR_FireResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6207 this->sResFireBonus = min(this->sResFireBonus + val, 255); |
1822 | 6208 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6209 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6210 case VAR_AirResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6211 this->sResAirBonus = min(this->sResAirBonus + val, 255); |
1822 | 6212 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6213 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6214 case VAR_WaterResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6215 this->sResWaterBonus = min(this->sResWaterBonus + val, 255); |
1822 | 6216 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6217 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6218 case VAR_EarthResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6219 this->sResEarthBonus = min(this->sResEarthBonus + val, 255); |
1822 | 6220 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6221 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6222 case VAR_SpiritResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6223 this->sResSpiritBonus = min(this->sResSpiritBonus + val, 255); |
1822 | 6224 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6225 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6226 case VAR_MindResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6227 this->sResMindBonus = min(this->sResMindBonus + val, 255); |
1822 | 6228 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6229 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6230 case VAR_BodyResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6231 this->sResBodyBonus = min(this->sResBodyBonus + val, 255); |
1822 | 6232 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6233 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6234 case VAR_LightResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6235 this->sResLightBonus = min(this->sResLightBonus + val, 255); |
1822 | 6236 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6237 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6238 case VAR_DarkResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6239 this->sResDarkBonus = min(this->sResDarkBonus + val, 255); |
1822 | 6240 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6241 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6242 case VAR_MagicResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6243 this->sResMagicBonus = min(this->sResMagicBonus + val, 255); |
1822 | 6244 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6245 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6246 case VAR_Cursed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6247 this->SetCondition(Condition_Cursed, 1); |
1822 | 6248 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6249 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6250 case VAR_Weak: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6251 this->SetCondition(Condition_Weak, 1); |
1822 | 6252 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6253 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6254 case VAR_Asleep: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6255 this->SetCondition(Condition_Sleep, 1); |
1822 | 6256 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6257 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6258 case VAR_Afraid: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6259 this->SetCondition(Condition_Fear, 1); |
1822 | 6260 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6261 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6262 case VAR_Drunk: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6263 this->SetCondition(Condition_Drunk, 1); |
1822 | 6264 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6265 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6266 case VAR_Insane: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6267 this->SetCondition(Condition_Insane, 1); |
1822 | 6268 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6269 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6270 case VAR_PoisonedGreen: |
2187 | 6271 this->SetCondition(Condition_Poison_Weak, 1); |
1822 | 6272 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6273 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6274 case VAR_DiseasedGreen: |
2187 | 6275 this->SetCondition(Condition_Disease_Weak, 1); |
1822 | 6276 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6277 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6278 case VAR_PoisonedYellow: |
2187 | 6279 this->SetCondition(Condition_Poison_Medium, 1); |
1822 | 6280 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6281 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6282 case VAR_DiseasedYellow: |
2187 | 6283 this->SetCondition(Condition_Disease_Medium, 1); |
1822 | 6284 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6285 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6286 case VAR_PoisonedRed: |
2187 | 6287 this->SetCondition(Condition_Poison_Severe, 1); |
1822 | 6288 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6289 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6290 case VAR_DiseasedRed: |
2187 | 6291 this->SetCondition(Condition_Disease_Severe, 1); |
1822 | 6292 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6293 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6294 case VAR_Paralyzed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6295 this->SetCondition(Condition_Paralyzed, 1); |
1822 | 6296 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6297 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6298 case VAR_Unconsious: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6299 this->SetCondition(Condition_Unconcious, 1); |
1822 | 6300 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6301 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6302 case VAR_Dead: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6303 this->SetCondition(Condition_Dead, 1); |
1822 | 6304 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6305 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6306 case VAR_Stoned: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6307 this->SetCondition(Condition_Pertified, 1); |
1822 | 6308 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6309 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6310 case VAR_Eradicated: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6311 this->SetCondition(Condition_Eradicated, 1); |
1822 | 6312 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6313 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6314 case VAR_MajorCondition : |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
6315 pConditions.fill(0); |
1822 | 6316 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6317 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6318 case VAR_AutoNotes: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6319 if ( !_449B57_test_bit(pParty->_autonote_bits, val) && pAutonoteTxt[val].pText ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6320 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6321 this->PlaySound(SPEECH_96, 0); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6322 bFlashAutonotesBook = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6323 _506568_autonote_type = pAutonoteTxt[val].eType; |
1822 | 6324 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, GetPlayerIndex()); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6325 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6326 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1); |
1822 | 6327 PlayAwardSound(); |
0 | 6328 return; |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6329 case VAR_PlayerBits: |
1822 | 6330 _449B7E_toggle_bit((unsigned char *)this->playerEventBits, val, 1u); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6331 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6332 case VAR_NPCs2: |
1793
4dee76d79c78
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents:
1792
diff
changeset
|
6333 pParty->hirelingScrollPosition = 0; |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6334 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6335 pParty->CountHirelings(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6336 viewparams->bRedrawGameUI = true; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6337 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6338 case VAR_NumSkillPoints: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6339 this->uSkillPoints += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6340 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6341 case VAR_ReputationInCurrentLocation: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6342 v27 = &pOutdoor->ddm; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6343 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6344 v27 = &pIndoor->dlv; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6345 v27->uReputation += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6346 if ( v27->uReputation > 10000 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6347 v27->uReputation = 10000; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6348 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6349 case VAR_GoldInBank: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6350 pParty->uNumGoldInBank += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6351 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6352 case VAR_NumDeaths: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6353 pParty->uNumDeaths += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6354 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6355 case VAR_NumBounties: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6356 pParty->uNumBountiesCollected += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6357 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6358 case VAR_PrisonTerms: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6359 pParty->uNumPrisonTerms += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6360 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6361 case VAR_ArenaWinsPage: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6362 pParty->uNumArenaPageWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6363 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6364 case VAR_ArenaWinsSquire: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6365 pParty->uNumArenaSquireWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6366 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6367 case VAR_ArenaWinsKnight: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6368 pParty->uNumArenaKnightWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6369 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6370 case VAR_ArenaWinsLord: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6371 pParty->uNumArenaLordWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6372 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6373 case VAR_StaffSkill: |
1822 | 6374 AddSkillByEvent(&Player::skillStaff, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6375 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6376 case VAR_SwordSkill: |
1822 | 6377 AddSkillByEvent(&Player::skillSword, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6378 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6379 case VAR_DaggerSkill: |
1822 | 6380 AddSkillByEvent(&Player::skillDagger, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6381 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6382 case VAR_AxeSkill: |
1822 | 6383 AddSkillByEvent(&Player::skillAxe, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6384 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6385 case VAR_SpearSkill: |
1822 | 6386 AddSkillByEvent(&Player::skillSpear, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6387 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6388 case VAR_BowSkill: |
1822 | 6389 AddSkillByEvent(&Player::skillBow, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6390 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6391 case VAR_MaceSkill: |
1822 | 6392 AddSkillByEvent(&Player::skillMace, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6393 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6394 case VAR_BlasterSkill: |
1822 | 6395 AddSkillByEvent(&Player::skillBlaster, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6396 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6397 case VAR_ShieldSkill: |
1822 | 6398 AddSkillByEvent(&Player::skillShield, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6399 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6400 case VAR_LeatherSkill: |
1822 | 6401 AddSkillByEvent(&Player::skillLeather, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6402 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6403 case VAR_SkillChain: |
1822 | 6404 AddSkillByEvent(&Player::skillChain, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6405 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6406 case VAR_PlateSkill: |
1822 | 6407 AddSkillByEvent(&Player::skillPlate, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6408 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6409 case VAR_FireSkill: |
1822 | 6410 AddSkillByEvent(&Player::skillFire, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6411 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6412 case VAR_AirSkill: |
1822 | 6413 AddSkillByEvent(&Player::skillAir, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6414 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6415 case VAR_WaterSkill: |
1822 | 6416 AddSkillByEvent(&Player::skillWater, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6417 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6418 case VAR_EarthSkill: |
1822 | 6419 AddSkillByEvent(&Player::skillEarth, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6420 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6421 case VAR_SpiritSkill: |
1822 | 6422 AddSkillByEvent(&Player::skillSpirit, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6423 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6424 case VAR_MindSkill: |
1822 | 6425 AddSkillByEvent(&Player::skillMind, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6426 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6427 case VAR_BodySkill: |
1822 | 6428 AddSkillByEvent(&Player::skillBody, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6429 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6430 case VAR_LightSkill: |
1822 | 6431 AddSkillByEvent(&Player::skillLight, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6432 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6433 case VAR_DarkSkill: |
1822 | 6434 AddSkillByEvent(&Player::skillDark, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6435 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6436 case VAR_IdentifyItemSkill: |
1822 | 6437 AddSkillByEvent(&Player::skillItemId, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6438 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6439 case VAR_MerchantSkill: |
1822 | 6440 AddSkillByEvent(&Player::skillMerchant, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6441 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6442 case VAR_RepairSkill: |
1822 | 6443 AddSkillByEvent(&Player::skillRepair, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6444 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6445 case VAR_BodybuildingSkill: |
1822 | 6446 AddSkillByEvent(&Player::skillBodybuilding, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6447 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6448 case VAR_MeditationSkill: |
1822 | 6449 AddSkillByEvent(&Player::skillMeditation, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6450 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6451 case VAR_PerceptionSkill: |
1822 | 6452 AddSkillByEvent(&Player::skillPerception, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6453 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6454 case VAR_DiplomacySkill: |
1822 | 6455 AddSkillByEvent(&Player::skillDiplomacy, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6456 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6457 case VAR_ThieverySkill: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6458 Error ("Thieving unsupported"); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6459 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6460 case VAR_DisarmTrapSkill: |
1822 | 6461 AddSkillByEvent(&Player::skillDisarmTrap, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6462 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6463 case VAR_DodgeSkill: |
1822 | 6464 AddSkillByEvent(&Player::skillDodge, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6465 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6466 case VAR_UnarmedSkill: |
1822 | 6467 AddSkillByEvent(&Player::skillUnarmed, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6468 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6469 case VAR_IdentifyMonsterSkill: |
1822 | 6470 AddSkillByEvent(&Player::skillMonsterId, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6471 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6472 case VAR_ArmsmasterSkill: |
1822 | 6473 AddSkillByEvent(&Player::skillArmsmaster, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6474 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6475 case VAR_StealingSkill: |
1822 | 6476 AddSkillByEvent(&Player::skillStealing, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6477 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6478 case VAR_AlchemySkill: |
1822 | 6479 AddSkillByEvent(&Player::skillAlchemy, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6480 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6481 case VAR_LearningSkill: |
1822 | 6482 AddSkillByEvent(&Player::skillLearning, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6483 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6484 default: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6485 return; |
0 | 6486 } |
6487 } | |
6488 | |
1791 | 6489 //----- (new function) -------------------------------------------------------- |
1822 | 6490 void Player::PlayAwardSound_Anim97() |
6491 { | |
6492 int playerIndex = GetPlayerIndex(); | |
6493 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, playerIndex); | |
6494 PlayAwardSound(); | |
1791 | 6495 } |
6496 | |
6497 //----- (new function) -------------------------------------------------------- | |
1822 | 6498 void Player::PlayAwardSound_Anim97_Face( PlayerSpeech speech ) |
1791 | 6499 { |
6500 this->PlaySound(speech, 0); | |
1822 | 6501 PlayAwardSound_Anim97(); |
1791 | 6502 } |
6503 | |
6504 //----- (new function) -------------------------------------------------------- | |
1822 | 6505 void Player::AddSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 addSkillValue ) |
1791 | 6506 { |
6507 if ( addSkillValue > 63 ) | |
6508 { | |
6509 this->*skillToSet = (unsigned __int8)addSkillValue | this->*skillToSet & 63; | |
6510 } | |
6511 else | |
6512 { | |
6513 this->*skillToSet = min(this->*skillToSet + addSkillValue, 60) | this->*skillToSet & 0xC0; | |
6514 } | |
1822 | 6515 PlayAwardSound_Anim97(); |
1791 | 6516 return; |
6517 } | |
0 | 6518 |
6519 //----- (0044B9C4) -------------------------------------------------------- | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6520 void Player::SubtractVariable( enum VariableType VarNum, signed int pValue ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6521 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6522 DDM_DLV_Header *locationHeader; // eax@90 |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6523 int randGold; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6524 int randFood; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6525 int npcIndex; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6526 |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6527 if ( VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_99 ) |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6528 { |
1822 | 6529 if ( VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 ) |
6530 { | |
6531 stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] -= pValue; | |
6532 } | |
6533 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 ) | |
6534 { | |
6535 stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] -= pValue; | |
6536 } | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6537 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6538 } |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6539 |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6540 switch (VarNum) |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6541 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6542 case VAR_CurrentHP: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6543 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL); |
1822 | 6544 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6545 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6546 case VAR_CurrentSP: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6547 this->sMana = max(this->sMana - pValue, 0); |
1822 | 6548 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6549 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6550 case VAR_ACModifier: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6551 this->sACModifier -= (unsigned __int8)pValue; |
1822 | 6552 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6553 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6554 case VAR_BaseLevel: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6555 this->uLevel -= (unsigned __int8)pValue; |
1822 | 6556 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6557 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6558 case VAR_LevelModifier: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6559 this->sLevelModifier -= (unsigned __int8)pValue; |
1822 | 6560 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6561 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6562 case VAR_Age: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6563 this->sAgeModifier -= (signed __int16)pValue; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6564 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6565 case VAR_Award: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6566 _449B7E_toggle_bit(this->_achieved_awards_bits, (signed __int16)pValue, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6567 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6568 case VAR_Experience: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6569 this->uExperience -= pValue; |
1822 | 6570 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6571 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6572 case VAR_QBits_QuestsDone: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6573 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6574 this->PlaySound(SPEECH_96, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6575 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6576 case VAR_PlayerItemInHands: |
2025 | 6577 for ( uint i = 0; i < 16; ++i ) |
6578 { | |
6579 int id_ = this->pEquipment.pIndices[i]; | |
6580 if ( id_ > 0 ) | |
6581 { | |
6582 if ( this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == pValue ) | |
6583 { | |
6584 this->pEquipment.pIndices[i] = 0; | |
6585 } | |
6586 } | |
6587 } | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6588 for (int i = 0; i < 126; i++) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6589 { |
2025 | 6590 int id_ = this->pInventoryMatrix[i]; |
6591 if ( id_ > 0 ) | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6592 { |
2025 | 6593 if ( this->pInventoryItemList[id_ - 1].uItemID == pValue ) |
6594 { | |
6595 RemoveItemAtInventoryIndex(i); | |
6596 return; | |
6597 } | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6598 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6599 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6600 if ( pParty->pPickedItem.uItemID == pValue ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6601 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6602 pMouse->RemoveHoldingItem(); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6603 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6604 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6605 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6606 case VAR_FixedGold: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6607 if ( (unsigned int)pValue > pParty->uNumGold ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6608 { |
1825
23deb6b09c8c
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Grumpy7
parents:
1822
diff
changeset
|
6609 dword_5B65C4_cancelEventProcessing = 1; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6610 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6611 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6612 Party::TakeGold((unsigned int)pValue); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6613 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6614 case VAR_RandomGold: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6615 randGold = rand() % (signed int)pValue + 1; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6616 if ( (unsigned int)randGold > pParty->uNumGold ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6617 randGold = pParty->uNumGold; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6618 Party::TakeGold(randGold); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6619 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], randGold); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6620 ShowStatusBarString(pTmpBuf.data(), 2); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6621 GameUI_DrawFoodAndGold(); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6622 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6623 case VAR_FixedFood: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6624 Party::TakeFood((unsigned int)pValue); |
1822 | 6625 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6626 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6627 case VAR_RandomFood: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6628 randFood = rand() % (signed int)pValue + 1; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6629 if ( (unsigned int)randFood > pParty->uNumFoodRations ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6630 randFood = pParty->uNumFoodRations; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6631 Party::TakeFood(randFood); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6632 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], randFood); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6633 ShowStatusBarString(pTmpBuf.data(), 2u); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6634 GameUI_DrawFoodAndGold(); |
1822 | 6635 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6636 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6637 case VAR_MightBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6638 case VAR_ActualMight: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6639 this->uMightBonus -= (unsigned __int16)pValue; |
1822 | 6640 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6641 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6642 case VAR_IntellectBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6643 case VAR_ActualIntellect: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6644 this->uIntelligenceBonus -= (unsigned __int16)pValue; |
1822 | 6645 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6646 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6647 case VAR_PersonalityBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6648 case VAR_ActualPersonality: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6649 this->uWillpowerBonus -= (unsigned __int16)pValue; |
1822 | 6650 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6651 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6652 case VAR_EnduranceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6653 case VAR_ActualEndurance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6654 this->uEnduranceBonus -= (unsigned __int16)pValue; |
1822 | 6655 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6656 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6657 case VAR_SpeedBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6658 case VAR_ActualSpeed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6659 this->uSpeedBonus -= (unsigned __int16)pValue; |
1822 | 6660 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6661 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6662 case VAR_AccuracyBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6663 case VAR_ActualAccuracy: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6664 this->uAccuracyBonus -= (unsigned __int16)pValue; |
1822 | 6665 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6666 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6667 case VAR_LuckBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6668 case VAR_ActualLuck: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6669 this->uLuckBonus -= (unsigned __int16)pValue; |
1822 | 6670 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6671 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6672 case VAR_BaseMight: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6673 this->uMight -= (unsigned __int16)pValue; |
1822 | 6674 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6675 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6676 case VAR_BaseIntellect: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6677 this->uIntelligence -= (unsigned __int16)pValue; |
1822 | 6678 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6679 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6680 case VAR_BasePersonality: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6681 this->uWillpower -= (unsigned __int16)pValue; |
1822 | 6682 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6683 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6684 case VAR_BaseEndurance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6685 this->uEndurance -= (unsigned __int16)pValue; |
1822 | 6686 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6687 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6688 case VAR_BaseSpeed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6689 this->uSpeed -= (unsigned __int16)pValue; |
1822 | 6690 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6691 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6692 case VAR_BaseAccuracy: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6693 this->uAccuracy -= (unsigned __int16)pValue; |
1822 | 6694 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6695 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6696 case VAR_BaseLuck: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6697 this->uLuck -= (unsigned __int16)pValue; |
1822 | 6698 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6699 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6700 case VAR_FireResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6701 this->sResFireBase -= (signed __int16)pValue; |
1822 | 6702 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6703 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6704 case VAR_AirResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6705 this->sResAirBase -= (signed __int16)pValue; |
1822 | 6706 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6707 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6708 case VAR_WaterResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6709 this->sResWaterBase -= (signed __int16)pValue; |
1822 | 6710 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6711 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6712 case VAR_EarthResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6713 this->sResEarthBase -= (signed __int16)pValue; |
1822 | 6714 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6715 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6716 case VAR_SpiritResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6717 this->sResSpiritBase -= (signed __int16)pValue; |
1822 | 6718 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6719 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6720 case VAR_MindResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6721 this->sResMindBase -= (signed __int16)pValue; |
1822 | 6722 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6723 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6724 case VAR_BodyResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6725 this->sResBodyBase -= (signed __int16)pValue; |
1822 | 6726 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6727 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6728 case VAR_LightResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6729 this->sResLightBase -= (signed __int16)pValue; |
1822 | 6730 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6731 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6732 case VAR_DarkResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6733 this->sResDarkBase -= (signed __int16)pValue; |
1822 | 6734 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6735 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6736 case VAR_MagicResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6737 this->sResMagicBase -= (signed __int16)pValue; |
1822 | 6738 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6739 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6740 case VAR_FireResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6741 this->sResFireBonus -= (signed __int16)pValue; |
1822 | 6742 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6743 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6744 case VAR_AirResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6745 this->sResAirBonus -= (signed __int16)pValue; |
1822 | 6746 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6747 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6748 case VAR_WaterResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6749 this->sResWaterBonus -= (signed __int16)pValue; |
1822 | 6750 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6751 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6752 case VAR_EarthResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6753 this->sResEarthBonus -= (signed __int16)pValue; |
1822 | 6754 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6755 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6756 case VAR_SpiritResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6757 this->sResSpiritBonus -= (signed __int16)pValue; |
1822 | 6758 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6759 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6760 case VAR_MindResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6761 this->sResMindBonus -= (signed __int16)pValue; |
1822 | 6762 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6763 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6764 case VAR_BodyResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6765 this->sResBodyBonus -= (signed __int16)pValue; |
1822 | 6766 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6767 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6768 case VAR_LightResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6769 this->sResLightBonus -= (signed __int16)pValue; |
1822 | 6770 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6771 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6772 case VAR_DarkResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6773 this->sResDarkBonus -= (signed __int16)pValue; |
1822 | 6774 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6775 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6776 case VAR_MagicResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6777 this->sResMagicBonus -= (signed __int16)pValue; |
1822 | 6778 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6779 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6780 case VAR_StaffSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6781 this->skillStaff -= (unsigned __int8)pValue; |
1822 | 6782 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6783 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6784 case VAR_SwordSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6785 this->skillSword -= (unsigned __int8)pValue; |
1822 | 6786 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6787 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6788 case VAR_DaggerSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6789 this->skillDagger -= (unsigned __int8)pValue; |
1822 | 6790 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6791 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6792 case VAR_AxeSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6793 this->skillAxe -= (unsigned __int8)pValue; |
1822 | 6794 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6795 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6796 case VAR_SpearSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6797 this->skillSpear -= (unsigned __int8)pValue; |
1822 | 6798 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6799 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6800 case VAR_BowSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6801 this->skillBow -= (unsigned __int8)pValue; |
1822 | 6802 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6803 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6804 case VAR_MaceSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6805 this->skillMace -= (unsigned __int8)pValue; |
1822 | 6806 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6807 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6808 case VAR_BlasterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6809 this->skillBlaster -= (unsigned __int8)pValue; |
1822 | 6810 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6811 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6812 case VAR_ShieldSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6813 this->skillShield -= (unsigned __int8)pValue; |
1822 | 6814 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6815 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6816 case VAR_LeatherSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6817 this->skillLearning -= (unsigned __int8)pValue; |
1822 | 6818 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6819 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6820 case VAR_SkillChain: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6821 this->skillChain -= (unsigned __int8)pValue; |
1822 | 6822 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6823 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6824 case VAR_PlateSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6825 this->skillPlate -= (unsigned __int8)pValue; |
1822 | 6826 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6827 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6828 case VAR_FireSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6829 this->skillFire -= (unsigned __int8)pValue; |
1822 | 6830 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6831 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6832 case VAR_AirSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6833 this->skillAir -= (unsigned __int8)pValue; |
1822 | 6834 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6835 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6836 case VAR_WaterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6837 this->skillWater -= (unsigned __int8)pValue; |
1822 | 6838 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6839 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6840 case VAR_EarthSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6841 this->skillEarth -= (unsigned __int8)pValue; |
1822 | 6842 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6843 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6844 case VAR_SpiritSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6845 this->skillSpirit -= (unsigned __int8)pValue; |
1822 | 6846 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6847 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6848 case VAR_MindSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6849 this->skillMind -= (unsigned __int8)pValue; |
1822 | 6850 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6851 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6852 case VAR_BodySkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6853 this->skillBody -= (unsigned __int8)pValue; |
1822 | 6854 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6855 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6856 case VAR_LightSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6857 this->skillLight -= (unsigned __int8)pValue; |
1822 | 6858 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6859 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6860 case VAR_DarkSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6861 this->skillDark -= (unsigned __int8)pValue; |
1822 | 6862 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6863 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6864 case VAR_IdentifyItemSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6865 this->skillItemId -= (unsigned __int8)pValue; |
1822 | 6866 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6867 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6868 case VAR_MerchantSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6869 this->skillMerchant -= (unsigned __int8)pValue; |
1822 | 6870 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6871 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6872 case VAR_RepairSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6873 this->skillRepair -= (unsigned __int8)pValue; |
1822 | 6874 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6875 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6876 case VAR_BodybuildingSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6877 this->skillBodybuilding -= (unsigned __int8)pValue; |
1822 | 6878 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6879 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6880 case VAR_MeditationSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6881 this->skillMeditation -= (unsigned __int8)pValue; |
1822 | 6882 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6883 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6884 case VAR_PerceptionSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6885 this->skillPerception -= (unsigned __int8)pValue; |
1822 | 6886 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6887 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6888 case VAR_DiplomacySkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6889 this->skillDiplomacy -= (unsigned __int8)pValue; |
1822 | 6890 PlayAwardSound_Anim98(); |
6891 return; | |
6892 case VAR_ThieverySkill: | |
6893 Error ("Thieving unsupported"); | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6894 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6895 case VAR_DisarmTrapSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6896 this->skillDisarmTrap -= (unsigned __int8)pValue; |
1822 | 6897 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6898 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6899 case VAR_DodgeSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6900 this->skillDodge -= (unsigned __int8)pValue; |
1822 | 6901 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6902 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6903 case VAR_UnarmedSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6904 this->skillUnarmed -= (unsigned __int8)pValue; |
1822 | 6905 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6906 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6907 case VAR_IdentifyMonsterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6908 this->skillMonsterId -= (unsigned __int8)pValue; |
1822 | 6909 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6910 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6911 case VAR_ArmsmasterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6912 this->skillArmsmaster -= (unsigned __int8)pValue; |
1822 | 6913 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6914 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6915 case VAR_StealingSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6916 this->skillStealing -= (unsigned __int8)pValue; |
1822 | 6917 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6918 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6919 case VAR_AlchemySkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6920 this->skillAlchemy -= (unsigned __int8)pValue; |
1822 | 6921 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6922 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6923 case VAR_LearningSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6924 this->skillLearning -= (unsigned __int8)pValue; |
1822 | 6925 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6926 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6927 case VAR_Cursed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6928 this->pConditions[Condition_Cursed] = 0; |
1822 | 6929 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6930 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6931 case VAR_Weak: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6932 this->pConditions[Condition_Weak] = 0; |
1822 | 6933 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6934 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6935 case VAR_Asleep: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6936 this->pConditions[Condition_Sleep] = 0; |
1822 | 6937 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6938 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6939 case VAR_Afraid: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6940 this->pConditions[Condition_Fear] = 0; |
1822 | 6941 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6942 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6943 case VAR_Drunk: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6944 this->pConditions[Condition_Drunk] = 0; |
1822 | 6945 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6946 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6947 case VAR_Insane: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6948 this->pConditions[Condition_Insane] = 0; |
1822 | 6949 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6950 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6951 case VAR_PoisonedGreen: |
2187 | 6952 this->pConditions[Condition_Poison_Weak] = 0; |
1822 | 6953 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6954 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6955 case VAR_DiseasedGreen: |
2187 | 6956 this->pConditions[Condition_Disease_Weak] = 0; |
1822 | 6957 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6958 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6959 case VAR_PoisonedYellow: |
2187 | 6960 this->pConditions[Condition_Poison_Medium] = 0; |
1822 | 6961 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6962 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6963 case VAR_DiseasedYellow: |
2187 | 6964 this->pConditions[Condition_Disease_Medium] = 0; |
1822 | 6965 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6966 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6967 case VAR_PoisonedRed: |
2187 | 6968 this->pConditions[Condition_Poison_Severe] = 0; |
1822 | 6969 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6970 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6971 case VAR_DiseasedRed: |
2187 | 6972 this->pConditions[Condition_Disease_Severe] = 0; |
1822 | 6973 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6974 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6975 case VAR_Paralyzed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6976 this->pConditions[Condition_Paralyzed] = 0; |
1822 | 6977 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6978 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6979 case VAR_Unconsious: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6980 this->pConditions[Condition_Unconcious] = 0; |
1822 | 6981 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6982 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6983 case VAR_Dead: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6984 this->pConditions[Condition_Dead] = 0; |
1822 | 6985 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6986 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6987 case VAR_Stoned: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6988 this->pConditions[Condition_Pertified] = 0; |
1822 | 6989 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6990 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6991 case VAR_Eradicated: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6992 this->pConditions[Condition_Eradicated] = 0; |
1822 | 6993 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6994 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6995 case VAR_AutoNotes: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6996 _449B7E_toggle_bit(pParty->_autonote_bits, pValue - 1, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6997 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6998 case VAR_NPCs2: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6999 npcIndex = 0; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7000 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &npcIndex); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7001 if ( npcIndex == pValue ) |
0 | 7002 { |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7003 npcIdToDismissAfterDialogue = pValue; |
0 | 7004 } |
7005 else | |
7006 { | |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7007 npcIdToDismissAfterDialogue = 0; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7008 pParty->hirelingScrollPosition = 0; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7009 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7010 pParty->CountHirelings(); |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7011 viewparams->bRedrawGameUI = true; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7012 } |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7013 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7014 case VAR_HiredNPCHasSpeciality: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7015 for (unsigned int i = 0; i < pNPCStats->uNumNewNPCs; i++) |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7016 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7017 if (pNPCStats->pNewNPCData[i].uProfession == pValue) |
0 | 7018 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7019 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu; |
0 | 7020 } |
7021 } | |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7022 if ( pParty->pHirelings[0].uProfession == pValue ) |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
7023 memset(&pParty->pHirelings[0], 0, sizeof(NPCData)); |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7024 if ( pParty->pHirelings[1].uProfession == pValue ) |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7025 memset(&pParty->pHirelings[1], 0, sizeof(NPCData)); |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7026 pParty->hirelingScrollPosition = 0; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7027 pParty->CountHirelings(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7028 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7029 case VAR_NumSkillPoints: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7030 if ((unsigned int)pValue <= this->uSkillPoints) |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7031 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7032 this->uSkillPoints -= pValue; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7033 } |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7034 else |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7035 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7036 this->uSkillPoints = 0; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7037 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7038 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7039 case VAR_ReputationInCurrentLocation: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7040 locationHeader = &pOutdoor->ddm; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7041 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7042 locationHeader = &pIndoor->dlv; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7043 locationHeader->uReputation -= pValue; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7044 if (locationHeader->uReputation < -10000) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7045 locationHeader->uReputation = -10000; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7046 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7047 case VAR_GoldInBank: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7048 if ( (unsigned int)pValue <= pParty->uNumGoldInBank ) |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7049 { |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7050 pParty->uNumGoldInBank -= (unsigned int)pValue; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7051 } |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7052 else |
0 | 7053 { |
1825
23deb6b09c8c
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Grumpy7
parents:
1822
diff
changeset
|
7054 dword_5B65C4_cancelEventProcessing = 1; |
605 | 7055 } |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7056 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7057 case VAR_NumDeaths: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7058 pParty->uNumDeaths -= (unsigned int)pValue; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7059 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7060 case VAR_NumBounties: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7061 pParty->uNumBountiesCollected -= (unsigned int)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7062 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7063 case VAR_PrisonTerms: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7064 pParty->uNumPrisonTerms -= (int)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7065 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7066 case VAR_ArenaWinsPage: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7067 pParty->uNumArenaPageWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7068 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7069 case VAR_ArenaWinsSquire: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7070 pParty->uNumArenaSquireWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7071 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7072 case VAR_ArenaWinsKnight: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7073 pParty->uNumArenaKnightWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7074 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7075 case VAR_ArenaWinsLord: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7076 pParty->uNumArenaLordWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7077 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7078 } |
0 | 7079 } |
7080 // 5B65C4: using guessed type int dword_5B65C4; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7081 // 5B65CC: using guessed type int dword_5B65CC; |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7082 |
1818 | 7083 //----- (new function) -------------------------------------------------------- |
1822 | 7084 void Player::PlayAwardSound_Anim98() |
7085 { | |
7086 int playerIndex = GetPlayerIndex(); | |
7087 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, playerIndex); | |
7088 PlayAwardSound(); | |
1818 | 7089 } |
7090 | |
7091 //----- (new function) -------------------------------------------------------- | |
1822 | 7092 void Player::PlayAwardSound_Anim98_Face( PlayerSpeech speech ) |
1818 | 7093 { |
7094 this->PlaySound(speech, 0); | |
1822 | 7095 PlayAwardSound_Anim98(); |
1818 | 7096 } |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7097 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7098 //----- (00467E7F) -------------------------------------------------------- |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7099 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType) |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7100 { |
1822 | 7101 int itemAnchor; // ebx@1 |
7102 int itemInvLocation; // edx@1 | |
7103 int freeSlot; // eax@3 | |
1619 | 7104 ItemGen tempPickedItem; // [sp+Ch] [bp-30h]@1 |
7105 | |
7106 tempPickedItem.Reset(); | |
1822 | 7107 itemAnchor = pEquipTypeToBodyAnchor[uEquipType]; |
2156 | 7108 itemInvLocation = pPlayers[uActiveCharacter]->pEquipment.pIndices[itemAnchor]; |
7109 if ( itemInvLocation )//ïåðåîäåòüñÿ â äðóãóþ âåùü | |
1619 | 7110 { |
7111 memcpy(&tempPickedItem, &pParty->pPickedItem, sizeof(tempPickedItem)); | |
2156 | 7112 pPlayers[uActiveCharacter]->pInventoryItemList[itemInvLocation - 1].uBodyAnchor = 0; |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7113 pParty->pPickedItem.Reset(); |
2156 | 7114 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[itemInvLocation - 1]); |
1822 | 7115 tempPickedItem.uBodyAnchor = itemAnchor + 1; |
2156 | 7116 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[itemInvLocation - 1], &tempPickedItem, sizeof(ItemGen)); |
7117 pPlayers[uActiveCharacter]->pEquipment.pIndices[itemAnchor] = itemInvLocation; | |
7118 } | |
7119 else//îäåòü âåùü | |
7120 { | |
7121 freeSlot = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot(); | |
1822 | 7122 if (freeSlot >= 0) |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7123 { |
1822 | 7124 pParty->pPickedItem.uBodyAnchor = itemAnchor + 1; |
2156 | 7125 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[freeSlot], &pParty->pPickedItem, sizeof(ItemGen)); |
7126 pPlayers[uActiveCharacter]->pEquipment.pIndices[itemAnchor] = freeSlot + 1; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7127 pMouse->RemoveHoldingItem(); |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7128 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7129 } |
1295 | 7130 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7131 |
1295 | 7132 //----- (0049387A) -------------------------------------------------------- |
1459 | 7133 int CycleCharacter(bool backwards) |
1295 | 7134 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7135 const int PARTYSIZE = 4; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7136 int valToAdd = backwards ? (PARTYSIZE - 2) : 0; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7137 int mult = backwards ? -1 : 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7138 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7139 for (int i = 0; i < (PARTYSIZE - 1); i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7140 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7141 int currCharId = ((uActiveCharacter + mult * i + valToAdd) % PARTYSIZE) + 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7142 if ( pPlayers[currCharId]->uTimeToRecovery == 0 ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7143 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7144 return currCharId; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7145 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7146 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7147 return uActiveCharacter; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7148 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7149 |
1297 | 7150 //----- (0043EE77) -------------------------------------------------------- |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7151 bool Player::HasUnderwaterSuitEquipped() //the original function took the player number as a parameter. if it was 0, the whole party was checked. calls with the parameter 0 have been changed to calls to this for every player |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7152 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7153 if (GetArmorItem() == nullptr || GetArmorItem()->uItemID != 604) |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7154 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7155 return false; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7156 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7157 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7158 } |
1432 | 7159 |
1297 | 7160 //----- (0043EE15) -------------------------------------------------------- |
1822 | 7161 bool Player::HasItem( unsigned int uItemID, bool checkHeldItem ) |
7162 { | |
7163 if ( !checkHeldItem || pParty->pPickedItem.uItemID != uItemID ) | |
1297 | 7164 { |
7165 for ( uint i = 0; i < 126; ++i ) | |
7166 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7167 if ( this->pInventoryMatrix[i] > 0 ) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7168 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7169 if ( (unsigned int)this->pInventoryItemList[this->pInventoryMatrix[i] - 1].uItemID == uItemID ) |
1297 | 7170 return true; |
7171 } | |
7172 } | |
7173 for ( uint i = 0; i < 16; ++i ) | |
7174 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7175 if ( this->pEquipment.pIndices[i] ) |
1297 | 7176 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7177 if ( (unsigned int)this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == uItemID ) |
1297 | 7178 return true; |
7179 } | |
7180 } | |
1822 | 7181 return false; |
7182 } | |
7183 else | |
7184 { | |
7185 return true; | |
7186 } | |
1297 | 7187 } |
7188 //----- (0043EDB9) -------------------------------------------------------- | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7189 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7190 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7191 CHARACTER_RACE race; // edi@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7192 PLAYER_SEX sex; // eax@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7193 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7194 for (int i = 1; i <= 4; i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7195 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7196 race = pPlayers[i]->GetRace(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7197 sex = pPlayers[i]->GetSexByVoice(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7198 switch(_this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7199 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7200 case 0: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7201 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7202 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7203 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7204 case 1: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7205 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7206 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7207 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7208 case 2: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7209 if ( race == CHARACTER_RACE_DWARF && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7210 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7211 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7212 case 3: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7213 if ( race == CHARACTER_RACE_DWARF && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7214 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7215 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7216 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7217 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7218 return false; |
1297 | 7219 } |
7220 //----- (0043ED6F) -------------------------------------------------------- | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7221 bool IsDwarfPresentInParty(bool a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7222 { |
1297 | 7223 for (uint i = 0; i < 4; ++i) |
7224 { | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7225 CHARACTER_RACE race = pParty->pPlayers[i].GetRace(); |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7226 |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7227 if (race == CHARACTER_RACE_DWARF && a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7228 return true; |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7229 else if (race != CHARACTER_RACE_DWARF && !a1) |
1297 | 7230 return true; |
7231 } | |
7232 return false; | |
7233 } | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7234 |
1297 | 7235 //----- (00439FCB) -------------------------------------------------------- |
2006 | 7236 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int dmgSource, Vec3_int_ *pPos, signed int a4) |
1681 | 7237 { |
1649 | 7238 Player *playerPtr; // ebx@3 |
7239 Actor *actorPtr; // esi@3 | |
1681 | 7240 int spellId; // eax@38 |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7241 signed int recvdMagicDmg; // eax@139 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7242 int v72[4]; // [sp+30h] [bp-24h]@164 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7243 int healthBeforeRecvdDamage; // [sp+48h] [bp-Ch]@3 |
1297 | 7244 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1 |
1681 | 7245 |
7246 uActorID = PID_ID(uObjID); | |
7247 if ( PID_TYPE(uObjID) != 2) | |
1297 | 7248 { |
1649 | 7249 playerPtr = &pParty->pPlayers[a4]; |
1681 | 7250 actorPtr = &pActors[uActorID]; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7251 healthBeforeRecvdDamage = playerPtr->sHealth; |
2291
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7252 if ( PID_TYPE(uObjID) != 3 || !actorPtr->ActorHitOrMiss(playerPtr) ) |
1297 | 7253 return; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7254 ItemGen* equippedArmor = playerPtr->GetArmorItem(); |
1681 | 7255 SoundID soundToPlay; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7256 if ( !equippedArmor |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7257 || equippedArmor->IsBroken() |
1649 | 7258 || |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7259 (equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_CHAIN |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7260 && equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_PLATE |
1649 | 7261 ) |
7262 ) | |
1297 | 7263 { |
1681 | 7264 int randVal = rand() % 4; |
7265 switch (randVal) | |
1297 | 7266 { |
1681 | 7267 case 0 : soundToPlay = (SoundID)108; break; |
7268 case 1 : soundToPlay = (SoundID)109; break; | |
7269 case 2 : soundToPlay = (SoundID)110; break; | |
7270 case 3 : soundToPlay = (SoundID)44; break; | |
1783 | 7271 default: Error("Unexpected sound value"); |
1297 | 7272 } |
7273 } | |
7274 else | |
7275 { | |
1681 | 7276 int randVal = rand() % 4; |
7277 switch (randVal) | |
1297 | 7278 { |
1681 | 7279 case 0 : soundToPlay = (SoundID)105; break; |
7280 case 1 : soundToPlay = (SoundID)106; break; | |
7281 case 2 : soundToPlay = (SoundID)107; break; | |
7282 case 3 : soundToPlay = (SoundID)45; break; | |
1783 | 7283 default: Error("Unexpected sound value"); |
1297 | 7284 } |
1648 | 7285 } |
1681 | 7286 pAudioPlayer->PlaySound(soundToPlay, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0); |
1876 | 7287 int dmgToReceive = actorPtr->_43B3E0_CalcDamage(dmgSource); |
1949 | 7288 if ( actorPtr->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime > 0 ) |
1649 | 7289 { |
1949 | 7290 __int16 spellPower = actorPtr->pActorBuffs[ACTOR_BUFF_SHRINK].uPower; |
1681 | 7291 if ( spellPower ) |
7292 dmgToReceive /= (signed int)spellPower; | |
7293 } | |
1682 | 7294 int damageType; |
1875
1d9e4b50bc7c
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents:
1868
diff
changeset
|
7295 switch (dmgSource) |
1648 | 7296 { |
1682 | 7297 case 0: damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1648 | 7298 break; |
1682 | 7299 case 1: damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1648 | 7300 break; |
1681 | 7301 case 2: spellId = actorPtr->pMonsterInfo.uSpell1ID; |
1682 | 7302 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7303 break; |
1681 | 7304 case 3: spellId = actorPtr->pMonsterInfo.uSpell2ID; |
1682 | 7305 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7306 break; |
1682 | 7307 case 4: damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1648 | 7308 break; |
7309 default: | |
1682 | 7310 case 5: damageType = 4; //yes, the original just assigned the value 4 |
1648 | 7311 break; |
7312 } | |
2061 | 7313 if ( !(dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_DAMAGE) ) |
1297 | 7314 { |
1682 | 7315 dmgToReceive = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
1822 | 7316 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime > 0 ) |
1297 | 7317 { |
1681 | 7318 int actorState = actorPtr->uAIState; |
7319 if ( actorState != Dying && actorState != Dead) | |
1297 | 7320 { |
2293
b0f10ef66e00
stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents:
2292
diff
changeset
|
7321 int reflectedDamage = actorPtr->CalcMagicalDamageToActor((DAMAGE_TYPE)damageType, dmgToReceive); |
1681 | 7322 actorPtr->sCurrentHP -= reflectedDamage; |
7323 if ( reflectedDamage >= 0 ) | |
1297 | 7324 { |
1649 | 7325 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7326 { |
1682 | 7327 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); //todo extract this branch to a function once Actor::functions are changed to nonstatic actor functions |
1648 | 7328 Actor::AggroSurroundingPeasants(uActorID, 1); |
7329 } | |
7330 else | |
7331 { | |
2154 | 7332 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS) |
1297 | 7333 { |
1681 | 7334 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7335 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7336 } |
1648 | 7337 Actor::Die(uActorID); |
7338 Actor::ApplyFineForKillingPeasant(uActorID); | |
7339 Actor::AggroSurroundingPeasants(uActorID, 1); | |
1649 | 7340 if ( actorPtr->pMonsterInfo.uExp ) |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7341 pParty->GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); |
1681 | 7342 int speechToPlay = SPEECH_51; |
1648 | 7343 if ( rand() % 100 < 20 ) |
1681 | 7344 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7345 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7346 } |
7347 } | |
7348 } | |
7349 } | |
2061 | 7350 if ( !(dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_DAMAGE) |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7351 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7352 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7353 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7354 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7355 } |
1297 | 7356 } |
7357 if ( !pParty->bTurnBasedModeOn ) | |
7358 { | |
1681 | 7359 int actEndurance = playerPtr->GetActualEndurance(); |
7360 int recoveryTime = (int)((20 - playerPtr->GetParameterBonus(actEndurance)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333); | |
7361 playerPtr->SetRecoveryTime(recoveryTime); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7362 } |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7363 int yellThreshold = playerPtr->GetMaxHealth() / 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7364 if ( yellThreshold < playerPtr->sHealth && yellThreshold >= healthBeforeRecvdDamage && playerPtr->sHealth > 0 ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7365 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7366 playerPtr->PlaySound(SPEECH_48, 0); |
1297 | 7367 } |
7368 viewparams->bRedrawGameUI = 1; | |
7369 return; | |
7370 } | |
1648 | 7371 else |
7372 { | |
1681 | 7373 SpriteObject* v37 = &pSpriteObjects[uActorID]; |
7374 int uActorType = PID_TYPE(v37->spell_caster_pid); | |
7375 int uActorID = PID_ID(v37->spell_caster_pid); | |
7376 if ( uActorType == 2 ) | |
7377 { | |
7378 Player *playerPtr; // eax@81 | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7379 if ( a4 != -1 ) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7380 { |
1681 | 7381 playerPtr = &pParty->pPlayers[a4]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7382 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7383 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7384 { |
1822 | 7385 int activePlayerCounter = 0; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7386 for (int i = 1; i <= 4; i++) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7387 { |
1822 | 7388 if (pPlayers[i]->CanAct()) |
7389 { | |
7390 v72[activePlayerCounter] = i; | |
7391 activePlayerCounter++; | |
7392 } | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7393 } |
1822 | 7394 if ( activePlayerCounter ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7395 { |
2006 | 7396 playerPtr = &pParty->pPlayers[v72[rand() % activePlayerCounter] - 1];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7397 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7398 } |
1681 | 7399 int v68; |
7400 int v69; | |
7401 if ( uActorType != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7402 { |
1681 | 7403 int playerMaxHp = playerPtr->GetMaxHealth(); |
7404 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, playerMaxHp); | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7405 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7406 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7407 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7408 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7409 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7410 v69 = 0; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7411 } |
1681 | 7412 playerPtr->ReceiveDamage(v68, (DAMAGE_TYPE)v69); |
2182 | 7413 if ( uActorType == OBJECT_Player && !_A750D8_player_speech_timer ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7414 { |
2182 | 7415 _A750D8_player_speech_timer = 256i64; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7416 PlayerSpeechID = SPEECH_44; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7417 uSpeakingCharacter = uActorID + 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7418 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7419 return; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7420 } |
1681 | 7421 else if ( uActorType == 3 ) |
7422 { | |
7423 Actor *actorPtr = &pActors[uActorID]; | |
1648 | 7424 if ( a4 == -1 ) |
1911 | 7425 a4 = stru_50C198.which_player_to_attack(actorPtr); |
1681 | 7426 Player *playerPtr = &pParty->pPlayers[a4]; |
1876 | 7427 int dmgToReceive = actorPtr->_43B3E0_CalcDamage(dmgSource); |
1681 | 7428 unsigned __int16 spriteType = v37->uType; |
1648 | 7429 if ( v37->uType == 545 ) |
1297 | 7430 { |
1681 | 7431 __int16 skillLevel = playerPtr->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
7432 if ( SkillToMastery(skillLevel) >= 4 && rand() % 100 < (skillLevel & 0x3F) ) | |
1648 | 7433 { |
1681 | 7434 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], playerPtr->pName); |
1648 | 7435 ShowStatusBarString(pTmpBuf.data(), 2u); |
1681 | 7436 playerPtr->PlaySound(SPEECH_6, 0); |
1648 | 7437 return; |
7438 } | |
1297 | 7439 } |
1681 | 7440 else if ( spriteType == 555 |
7441 || spriteType == 510 | |
7442 || spriteType == 500 | |
7443 || spriteType == 515 | |
7444 || spriteType == 505 | |
7445 || spriteType == 530 | |
7446 || spriteType == 525 | |
7447 || spriteType == 520 | |
7448 || spriteType == 535 | |
7449 || spriteType == 540 ) | |
1297 | 7450 { |
2291
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7451 if ( !actorPtr->ActorHitOrMiss(playerPtr) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7452 return; |
1822 | 7453 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime > 0 ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7454 dmgToReceive >>= 1; |
1681 | 7455 if ( playerPtr->HasEnchantedItemEquipped(36) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7456 dmgToReceive >>= 1; |
1681 | 7457 if ( playerPtr->HasEnchantedItemEquipped(69) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7458 dmgToReceive >>= 1; |
1681 | 7459 if ( playerPtr->HasItemEquipped(EQUIP_ARMOUR) |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7460 && playerPtr->GetArmorItem()->uItemID == ITEM_ARTIFACT_GOVERNORS_ARMOR ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7461 dmgToReceive >>= 1; |
1989 | 7462 if ( playerPtr->HasItemEquipped(EQUIP_TWO_HANDED)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7463 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7464 ItemGen* mainHandItem = playerPtr->GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7465 if ( mainHandItem->uItemID == ITEM_RELIC_KELEBRIM || mainHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (mainHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7466 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7467 } |
1989 | 7468 if ( playerPtr->HasItemEquipped(EQUIP_SINGLE_HANDED)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7469 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7470 ItemGen* offHandItem = playerPtr->GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7471 if ( offHandItem->uItemID == ITEM_RELIC_KELEBRIM || offHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (offHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7472 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7473 } |
1648 | 7474 } |
1949 | 7475 if ( actorPtr->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime > 0 ) |
1648 | 7476 { |
1949 | 7477 int spellPower = actorPtr->pActorBuffs[ACTOR_BUFF_SHRINK].uPower; |
1681 | 7478 if ( spellPower ) |
7479 dmgToReceive /= (signed int)spellPower; | |
1648 | 7480 } |
1681 | 7481 int damageType; |
1875
1d9e4b50bc7c
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents:
1868
diff
changeset
|
7482 switch(dmgSource) |
1648 | 7483 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7484 case 0: |
1681 | 7485 damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7486 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7487 case 1: |
1681 | 7488 damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7489 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7490 case 2: |
1681 | 7491 spellId = actorPtr->pMonsterInfo.uSpell1ID; |
7492 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7493 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7494 case 3: |
1681 | 7495 spellId = actorPtr->pMonsterInfo.uSpell2ID; |
7496 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7497 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7498 case 4: |
1681 | 7499 damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7500 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7501 case 5: |
1681 | 7502 damageType = 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7503 break; |
1648 | 7504 } |
2061 | 7505 if ( !(dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_DAMAGE) ) |
1648 | 7506 { |
1681 | 7507 int reflectedDmg = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
1822 | 7508 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime > 0 ) |
1297 | 7509 { |
1681 | 7510 unsigned __int16 actorState = actorPtr->uAIState; |
7511 if ( actorState != Dying && actorState != Dead) | |
1297 | 7512 { |
2293
b0f10ef66e00
stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents:
2292
diff
changeset
|
7513 recvdMagicDmg = actorPtr->CalcMagicalDamageToActor((DAMAGE_TYPE)damageType, reflectedDmg); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7514 actorPtr->sCurrentHP -= recvdMagicDmg; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7515 if ( recvdMagicDmg >= 0 ) |
1297 | 7516 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7517 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7518 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7519 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7520 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7521 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7522 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7523 { |
2154 | 7524 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS ) |
1297 | 7525 { |
1681 | 7526 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7527 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7528 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7529 Actor::Die(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7530 Actor::ApplyFineForKillingPeasant(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7531 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7532 if ( actorPtr->pMonsterInfo.uExp ) |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7533 pParty->GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); |
1681 | 7534 int speechToPlay = SPEECH_51; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7535 if ( rand() % 100 < 20 ) |
1681 | 7536 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7537 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7538 } |
7539 } | |
7540 } | |
7541 } | |
7542 } | |
1875
1d9e4b50bc7c
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents:
1868
diff
changeset
|
7543 if ( !dmgSource |
2061 | 7544 && !(dword_6BE368_debug_settings_2 & DEBUG_SETTINGS_NO_DAMAGE) |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7545 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7546 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7547 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7548 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7549 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7550 if ( !pParty->bTurnBasedModeOn ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7551 { |
1681 | 7552 int actEnd = playerPtr->GetActualEndurance(); |
7553 int recTime = (int)((20 - playerPtr->GetParameterBonus(actEnd)) | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7554 * flt_6BE3A4_debug_recmod1 |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7555 * 2.133333333333333); |
1681 | 7556 playerPtr->SetRecoveryTime(recTime); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7557 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7558 return; |
1648 | 7559 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7560 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7561 { |
1648 | 7562 return; |
7563 } | |
1297 | 7564 } |
7565 } | |
7566 //----- (00421EA6) -------------------------------------------------------- | |
1683 | 7567 void Player::OnInventoryLeftClick() |
7568 { | |
1822 | 7569 signed int inventoryXCoord; // ecx@2 |
7570 int inventoryYCoord; // eax@2 | |
1682 | 7571 int invMatrixIndex; // eax@2 |
1822 | 7572 unsigned int enchantedItemPos; // eax@7 |
1682 | 7573 unsigned int pickedItemId; // esi@12 |
7574 unsigned int invItemIndex; // eax@12 | |
1822 | 7575 unsigned int itemPos; // eax@18 |
1682 | 7576 ItemGen tmpItem; // [sp+Ch] [bp-3Ch]@1 |
1297 | 7577 unsigned int pY; // [sp+3Ch] [bp-Ch]@2 |
7578 unsigned int pX; // [sp+40h] [bp-8h]@2 | |
2156 | 7579 CastSpellInfo *pSpellInfo; |
1297 | 7580 |
7581 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 ) | |
7582 { | |
7583 pMouse->GetClickPos(&pX, &pY); | |
1822 | 7584 inventoryYCoord = (pY - 17) / 32; |
7585 inventoryXCoord = (pX - 14) / 32; | |
7586 invMatrixIndex = inventoryXCoord + (INVETORYSLOTSWIDTH * inventoryYCoord); | |
7587 if ( inventoryYCoord >= 0 && inventoryYCoord < INVETORYSLOTSHEIGHT && inventoryXCoord >= 0 && inventoryXCoord < INVETORYSLOTSWIDTH) | |
1682 | 7588 { |
1822 | 7589 if ( _50C9A0_IsEnchantingInProgress ) |
1297 | 7590 { |
1822 | 7591 enchantedItemPos = this->GetItemIDAtInventoryIndex(&invMatrixIndex); |
7592 if ( enchantedItemPos ) | |
1297 | 7593 { |
2156 | 7594 /* *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu; |
1822 | 7595 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1; |
7596 *((int *)pGUIWindow_Settings->ptr_1C + 3) = enchantedItemPos - 1; | |
2156 | 7597 *((short *)pGUIWindow_Settings->ptr_1C + 3) = invMatrixIndex;*/ |
7598 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; | |
7599 pSpellInfo->uFlags &= 0x7F; | |
7600 pSpellInfo->uPlayerID_2 = uActiveCharacter - 1; | |
7601 pSpellInfo->spell_target_pid = enchantedItemPos - 1; | |
7602 pSpellInfo->field_6 = invMatrixIndex; | |
1822 | 7603 ptr_50C9A4_ItemToEnchant = &this->pInventoryItemList[enchantedItemPos-1]; |
7604 _50C9A0_IsEnchantingInProgress = 0; | |
7605 if ( pMessageQueue_50CBD0->uNumMessages ) | |
7606 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
7607 pMouse->SetCursorBitmap("MICON1"); | |
7608 _50C9D0_AfterEnchClickEventId = 113; | |
7609 _50C9D4_AfterEnchClickEventSecondParam = 0; | |
7610 _50C9D8_AfterEnchClickEventTimeout = 256; | |
7611 } | |
7612 return; | |
7613 } | |
7614 if ( ptr_50C9A4_ItemToEnchant ) | |
7615 return; | |
7616 pickedItemId = pParty->pPickedItem.uItemID; | |
7617 invItemIndex = this->GetItemIDAtInventoryIndex(&invMatrixIndex); | |
7618 if (!pickedItemId) | |
7619 { | |
7620 if ( !invItemIndex ) | |
7621 return; | |
7622 else | |
7623 { | |
7624 memcpy(&pParty->pPickedItem, &this->pInventoryItemList[invItemIndex-1], sizeof(pParty->pPickedItem)); | |
7625 this->RemoveItemAtInventoryIndex(invMatrixIndex); | |
7626 pickedItemId = pParty->pPickedItem.uItemID; | |
7627 pMouse->SetCursorBitmap(pItemsTable->pItems[pickedItemId].pIconName); | |
1297 | 7628 return; |
7629 } | |
1822 | 7630 } |
7631 else | |
7632 { | |
7633 if ( invItemIndex ) | |
1297 | 7634 { |
1822 | 7635 ItemGen* invItemPtr = &this->pInventoryItemList[invItemIndex-1]; |
7636 memcpy(&tmpItem, invItemPtr, sizeof(tmpItem)); | |
7637 this->RemoveItemAtInventoryIndex(invMatrixIndex); | |
7638 int emptyIndex = this->AddItem2(invMatrixIndex, &pParty->pPickedItem); | |
7639 if ( !emptyIndex ) | |
1682 | 7640 { |
1822 | 7641 emptyIndex = this->AddItem2(-1, &pParty->pPickedItem); |
7642 if ( !emptyIndex ) | |
7643 { | |
7644 this->PutItemArInventoryIndex(tmpItem.uItemID, invItemIndex - 1, invMatrixIndex); | |
7645 memcpy(invItemPtr, &tmpItem, sizeof(ItemGen)); | |
7646 return; | |
7647 } | |
1682 | 7648 } |
1822 | 7649 memcpy(&pParty->pPickedItem, &tmpItem, sizeof(ItemGen)); |
7650 pMouse->SetCursorBitmap(pParty->pPickedItem.GetIconName()); | |
7651 return; | |
1297 | 7652 } |
1682 | 7653 else |
1297 | 7654 { |
1822 | 7655 itemPos = this->AddItem(invMatrixIndex, pickedItemId); |
7656 if ( itemPos ) | |
1297 | 7657 { |
1822 | 7658 memcpy(&this->pInventoryItemList[itemPos-1], &pParty->pPickedItem, sizeof(ItemGen)); |
7659 pMouse->RemoveHoldingItem(); | |
1682 | 7660 return; |
7661 } | |
1822 | 7662 itemPos = this->AddItem(-1, pickedItemId); |
7663 if ( itemPos ) | |
1682 | 7664 { |
1822 | 7665 memcpy(&this->pInventoryItemList[itemPos-1], &pParty->pPickedItem, sizeof(ItemGen)); |
7666 pMouse->RemoveHoldingItem(); | |
7667 return; | |
1297 | 7668 } |
7669 } | |
7670 } | |
7671 } | |
7672 } | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7673 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7674 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7675 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7676 bool Player::IsWeak() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7677 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7678 return pConditions[Condition_Weak] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7679 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7680 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7681 bool Player::IsDead() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7682 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7683 return pConditions[Condition_Dead] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7684 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7685 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7686 bool Player::IsEradicated() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7687 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7688 return pConditions[Condition_Eradicated] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7689 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7690 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7691 bool Player::IsZombie() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7692 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7693 return pConditions[Condition_Zombie] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7694 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7695 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7696 bool Player::IsCursed() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7697 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7698 return pConditions[Condition_Cursed] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7699 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7700 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7701 bool Player::IsPertified() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7702 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7703 return pConditions[Condition_Pertified] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7704 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7705 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7706 bool Player::IsUnconcious() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7707 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7708 return pConditions[Condition_Unconcious] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7709 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7710 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7711 bool Player::IsAsleep() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7712 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7713 return pConditions[Condition_Sleep] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7714 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7715 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7716 bool Player::IsParalyzed() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7717 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7718 return pConditions[Condition_Paralyzed] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7719 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7720 |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7721 bool Player::IsDrunk() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7722 { |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7723 return pConditions[Condition_Drunk] != 0; |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7724 } |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7725 |
2185 | 7726 void Player::SetCursed( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7727 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7728 pConditions[Condition_Cursed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7729 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7730 |
2185 | 7731 void Player::SetWeak( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7732 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7733 pConditions[Condition_Weak] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7734 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7735 |
2185 | 7736 void Player::SetAsleep( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7737 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7738 pConditions[Condition_Sleep] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7739 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7740 |
2185 | 7741 void Player::SetAfraid( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7742 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7743 pConditions[Condition_Fear] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7744 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7745 |
2185 | 7746 void Player::SetDrunk( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7747 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7748 pConditions[Condition_Drunk] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7749 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7750 |
2185 | 7751 void Player::SetInsane( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7752 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7753 pConditions[Condition_Insane] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7754 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7755 |
2187 | 7756 void Player::SetPoisonWeak( unsigned long long state ) |
7757 { | |
7758 pConditions[Condition_Poison_Weak] = state; | |
7759 } | |
7760 | |
7761 void Player::SetDiseaseWeak( unsigned long long state ) | |
7762 { | |
7763 pConditions[Condition_Disease_Weak] = state; | |
7764 } | |
7765 | |
7766 void Player::SetPoisonMedium( unsigned long long state ) | |
7767 { | |
7768 pConditions[Condition_Poison_Medium] = state; | |
7769 } | |
7770 | |
7771 void Player::SetDiseaseMedium( unsigned long long state ) | |
7772 { | |
7773 pConditions[Condition_Disease_Medium] = state; | |
7774 } | |
7775 | |
7776 void Player::SetPoisonSevere( unsigned long long state ) | |
7777 { | |
7778 pConditions[Condition_Poison_Severe] = state; | |
7779 } | |
7780 | |
7781 void Player::SetDiseaseSevere( unsigned long long state ) | |
7782 { | |
7783 pConditions[Condition_Disease_Severe] = state; | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7784 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7785 |
2185 | 7786 void Player::SetParalyzed( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7787 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7788 pConditions[Condition_Paralyzed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7789 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7790 |
2185 | 7791 void Player::SetUnconcious( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7792 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7793 pConditions[Condition_Unconcious] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7794 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7795 |
2185 | 7796 void Player::SetDead( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7797 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7798 pConditions[Condition_Dead] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7799 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7800 |
2185 | 7801 void Player::SetPertified( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7802 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7803 pConditions[Condition_Pertified] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7804 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7805 |
2185 | 7806 void Player::SetEradicated( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7807 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7808 pConditions[Condition_Eradicated] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7809 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7810 |
2185 | 7811 void Player::SetZombie( unsigned long long state ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7812 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7813 pConditions[Condition_Zombie] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7814 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7815 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7816 void Player::SetCondWeakWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7817 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7818 SetCondition(Condition_Weak, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7819 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7820 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7821 void Player::SetCondInsaneWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7822 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7823 SetCondition(Condition_Insane, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7824 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7825 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7826 void Player::SetCondDeadWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7827 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7828 SetCondition(Condition_Dead, blockable); |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7829 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7830 |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7831 void Player::SetCondUnconsciousWithBlockCheck( int blockable ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7832 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7833 SetCondition(Condition_Dead, blockable); |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
7834 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7835 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7836 ItemGen* Player::GetOffHandItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7837 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7838 return GetItem(&PlayerEquipment::uShield); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7839 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7840 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7841 ItemGen* Player::GetMainHandItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7842 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7843 return GetItem(&PlayerEquipment::uMainHand); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7844 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7845 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7846 ItemGen* Player::GetBowItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7847 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7848 return GetItem(&PlayerEquipment::uBow); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7849 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7850 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7851 ItemGen* Player::GetArmorItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7852 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7853 return GetItem(&PlayerEquipment::uArmor); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7854 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7855 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7856 ItemGen* Player::GetHelmItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7857 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7858 return GetItem(&PlayerEquipment::uHelm); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7859 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7860 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7861 ItemGen* Player::GetBeltItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7862 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7863 return GetItem(&PlayerEquipment::uBelt); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7864 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7865 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7866 ItemGen* Player::GetCloakItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7867 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7868 return GetItem(&PlayerEquipment::uCloak); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7869 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7870 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7871 ItemGen* Player::GetGloveItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7872 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7873 return GetItem(&PlayerEquipment::uGlove); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7874 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7875 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7876 ItemGen* Player::GetBootItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7877 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7878 return GetItem(&PlayerEquipment::uBoot); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7879 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7880 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7881 ItemGen* Player::GetAmuletItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7882 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7883 return GetItem(&PlayerEquipment::uAmulet); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7884 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7885 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7886 ItemGen* Player::GetNthRingItem(int ringNum) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7887 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7888 return GetNthEquippedIndexItem(ringNum + 10); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7889 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7890 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7891 ItemGen* Player::GetNthEquippedIndexItem(int index) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7892 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7893 if (this->pEquipment.pIndices[index] == 0) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7894 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7895 return nullptr; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7896 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7897 return &this->pInventoryItemList[this->pEquipment.pIndices[index] - 1]; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7898 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7899 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7900 ItemGen* Player::GetItem(unsigned int PlayerEquipment::* itemPos) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7901 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7902 if (this->pEquipment.*itemPos == 0) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7903 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7904 return nullptr; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7905 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7906 return &this->pInventoryItemList[this->pEquipment.*itemPos - 1]; |
1822 | 7907 } |
7908 | |
7909 int Player::GetPlayerIndex() | |
7910 { | |
7911 int uPlayerIdx = 0; | |
7912 if ( this == pPlayers[1] ) | |
7913 uPlayerIdx = 0; | |
7914 else if( this == pPlayers[2] ) | |
7915 uPlayerIdx = 1; | |
7916 else if ( this == pPlayers[3] ) | |
7917 uPlayerIdx = 2; | |
7918 else if ( this == pPlayers[4] ) | |
7919 uPlayerIdx = 3; | |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7920 else |
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7921 Error("Unexpected player pointer"); |
1826 | 7922 return uPlayerIdx; |
2291
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7923 } |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7924 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7925 //----- (004272F5) -------------------------------------------------------- |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7926 bool Player::PlayerHitOrMiss(Actor *pActor, int a3, int a4) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7927 { |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7928 signed int naturalArmor; // esi@1 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7929 signed int armorBuff; // edi@1 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7930 int effectiveActorArmor; // esi@8 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7931 int attBonus; // eax@9 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7932 int v9; // edx@11 |
2334 | 7933 // unsigned __int8 v12; // sf@13 |
7934 // unsigned __int8 v13; // of@13 | |
2291
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7935 int attPositiveMod; // edx@14 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7936 int attNegativeMod; // eax@14 |
2334 | 7937 // signed int result; // eax@17 |
2291
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7938 |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7939 naturalArmor = pActor->pMonsterInfo.uAC; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7940 armorBuff = 0; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7941 if ( pActor->pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC].uExpireTime > 0 ) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7942 naturalArmor /= 2; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7943 if ( pActor->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 ) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7944 armorBuff = pActor->pActorBuffs[ACTOR_BUFF_SHIELD].uPower; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7945 if ( pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime > 0 && pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower > armorBuff ) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7946 armorBuff = pActor->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7947 effectiveActorArmor = armorBuff + naturalArmor; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7948 if ( a3 ) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7949 attBonus = this->GetRangedAttack(); |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7950 else |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7951 attBonus = this->GetActualAttack(false); |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7952 v9 = rand() % (effectiveActorArmor + 2 * attBonus + 30); |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7953 attPositiveMod = a4 + v9; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7954 if ( a3 == 2 ) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7955 { |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7956 attNegativeMod = ((effectiveActorArmor + 15) / 2) + effectiveActorArmor + 15; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7957 } |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7958 else if ( a3 == 3 ) |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7959 { |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7960 attNegativeMod = 2 * effectiveActorArmor + 30; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7961 } |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7962 else |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7963 { |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7964 attNegativeMod = effectiveActorArmor + 15; |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7965 } |
69661f22ff03
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents:
2276
diff
changeset
|
7966 return (attPositiveMod > attNegativeMod); |
2331
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7967 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7968 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7969 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7970 //----- (0042ECB5) -------------------------------------------------------- |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7971 void Player::_42ECB5_PlayerAttacksActor() |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7972 { |
2334 | 7973 // char *v5; // eax@8 |
7974 // unsigned int v9; // ecx@21 | |
7975 // char *v11; // eax@26 | |
7976 // unsigned int v12; // eax@47 | |
7977 // SoundID v24; // [sp-4h] [bp-40h]@58 | |
2331
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7978 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7979 //result = pParty->pPlayers[uActiveCharacter-1].CanAct(); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7980 Player* player = &pParty->pPlayers[uActiveCharacter - 1]; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7981 if (!player->CanAct()) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7982 return; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7983 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7984 CastSpellInfoHelpers::_427D48(); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7985 //v3 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7986 if (pParty->Invisible()) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7987 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset(); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7988 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7989 //v31 = player->pEquipment.uBow; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7990 int bow_idx = player->pEquipment.uBow; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7991 if (bow_idx && player->pInventoryItemList[bow_idx - 1].IsBroken()) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7992 bow_idx = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7993 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7994 //v32 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7995 int wand_item_id = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7996 //v33 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7997 //v4 = v1->pEquipment.uMainHand; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7998 int laser_weapon_item_id = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
7999 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8000 int main_hand_idx = player->pEquipment.uMainHand; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8001 if (main_hand_idx) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8002 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8003 ItemGen* item = &player->pInventoryItemList[main_hand_idx - 1]; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8004 //v5 = (char *)v1 + 36 * v4; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8005 if (!item->IsBroken()) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8006 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8007 //v28b = &v1->pInventoryItems[v4].uItemID; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8008 //v6 = v1->pInventoryItems[v4].uItemID;//*((int *)v5 + 124); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8009 if (item->GetItemEquipType() == EQUIP_WAND) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8010 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8011 if (item->uNumCharges <= 0) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8012 player->pEquipment.uMainHand = 0; // wand discharged - unequip |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8013 else |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8014 wand_item_id = item->uItemID;//*((int *)v5 + 124); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8015 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8016 else if (item->uItemID == ITEM_BLASTER || item->uItemID == ITEM_LASER_RIFLE) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8017 laser_weapon_item_id = item->uItemID;//*((int *)v5 + 124); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8018 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8019 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8020 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8021 //v30 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8022 //v29 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8023 //v28 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8024 //v7 = pMouse->uPointingObjectID; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8025 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8026 int target_pid = pMouse->uPointingObjectID; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8027 int target_type = PID_TYPE(target_pid), |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8028 target_id = PID_ID(target_pid); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8029 if (target_type != OBJECT_Actor || !pActors[target_id].CanAct()) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8030 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8031 target_pid = stru_50C198.FindClosestActor(5120, 0, 0); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8032 target_type = PID_TYPE(target_pid); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8033 target_id = PID_ID(target_pid); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8034 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8035 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8036 Actor* actor = &pActors[target_id]; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8037 int actor_distance = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8038 if (target_type == OBJECT_Actor) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8039 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8040 int distance_x = actor->vPosition.x - pParty->vPosition.x, |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8041 distance_y = actor->vPosition.y - pParty->vPosition.y, |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8042 distance_z = actor->vPosition.z - pParty->vPosition.z; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8043 actor_distance = integer_sqrt(distance_x * distance_x + distance_y * distance_y + distance_z * distance_z) - actor->uActorRadius; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8044 if (actor_distance < 0) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8045 actor_distance = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8046 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8047 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8048 bool shooting_bow = false, |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8049 shotting_laser = false, |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8050 shooting_wand = false, |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8051 melee_attack = false; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8052 if (laser_weapon_item_id) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8053 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8054 shotting_laser = true; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8055 _42777D_CastSpell_UseWand_ShootArrow(SPELL_LASER_PROJECTILE, uActiveCharacter - 1, 0, 0, uActiveCharacter + 8); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8056 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8057 else if (wand_item_id) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8058 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8059 shooting_wand = true; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8060 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8061 int main_hand_idx = player->pEquipment.uMainHand; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8062 _42777D_CastSpell_UseWand_ShootArrow(wand_spell_ids[player->pInventoryItemList[main_hand_idx - 1].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1, 8, 0, uActiveCharacter + 8); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8063 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8064 if (!--player->pInventoryItemList[main_hand_idx - 1].uNumCharges) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8065 player->pEquipment.uMainHand = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8066 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8067 else if (target_type == OBJECT_Actor && actor_distance <= 407.2) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8068 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8069 melee_attack = true; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8070 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8071 Vec3_int_ a3; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8072 a3.x = actor->vPosition.x - pParty->vPosition.x; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8073 a3.y = actor->vPosition.y - pParty->vPosition.y; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8074 a3.z = actor->vPosition.z - pParty->vPosition.z; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8075 Vec3_int_::Normalize(&a3.x, &a3.y, &a3.z); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8076 |
2338
1e865e8690ba
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents:
2336
diff
changeset
|
8077 Actor::DamageMonsterFromParty(PID(OBJECT_Player, uActiveCharacter - 1), target_id, &a3); |
2331
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8078 if (player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_TWO_HANDED) || player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_SINGLE_HANDED)) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8079 _42FA66_do_explosive_impact(actor->vPosition.x, actor->vPosition.y, actor->vPosition.z + actor->uActorHeight / 2, 0, 512, uActiveCharacter); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8080 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8081 else if (bow_idx) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8082 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8083 shooting_bow = true; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8084 _42777D_CastSpell_UseWand_ShootArrow(SPELL_BOW_ARROW, uActiveCharacter - 1, 0, 0, 0); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8085 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8086 else |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8087 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8088 melee_attack = true; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8089 ; // actor out of range or no actor; no ranged weapon so melee attacking air |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8090 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8091 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8092 if (!pParty->bTurnBasedModeOn && melee_attack) // wands, bows & lasers will add recovery while shooting spell effect |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8093 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8094 int recovery = player->GetAttackRecoveryTime(false); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8095 if (recovery < 30 ) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8096 recovery = 30; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8097 player->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * (double)recovery * 2.133333333333333); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8098 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8099 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8100 int v34 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8101 if (shooting_wand) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8102 return; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8103 else if (shooting_bow) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8104 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8105 v34 = 5; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8106 player->PlaySound(SPEECH_50, 0); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8107 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8108 if (shotting_laser) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8109 v34 = 7; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8110 else |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8111 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8112 int main_hand_idx = player->pEquipment.uMainHand; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8113 if (player->HasItemEquipped(EQUIP_TWO_HANDED)) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8114 v34 = player->pInventoryItemList[main_hand_idx - 1].GetPlayerSkillType(); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8115 pTurnEngine->ApplyPlayerAction(); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8116 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8117 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8118 switch (v34) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8119 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8120 case 0: pAudioPlayer->PlaySound(SOUND_81, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8121 case 1: pAudioPlayer->PlaySound(SOUND_84, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8122 case 2: pAudioPlayer->PlaySound(SOUND_85, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8123 case 3: pAudioPlayer->PlaySound(SOUND_78, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8124 case 4: pAudioPlayer->PlaySound(SOUND_80, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8125 case 5: pAudioPlayer->PlaySound(SOUND_71, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8126 case 6: pAudioPlayer->PlaySound(SOUND_83, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8127 case 7: pAudioPlayer->PlaySound(SOUND_67, 0, 0, -1, 0, 0, 0, 0); break; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8128 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8129 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8130 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8131 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8132 //----- (0042FA66) -------------------------------------------------------- |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8133 void Player::_42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8134 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8135 unsigned __int16 v9; // ax@5 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8136 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8137 SpriteObject a1a; // [sp+Ch] [bp-74h]@1 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8138 //SpriteObject::SpriteObject(&a1a); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8139 a1a.uType = 600; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8140 a1a.stru_24.Reset(); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8141 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8142 a1a.spell_id = SPELL_FIRE_FIREBALL; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8143 a1a.spell_level = 8; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8144 a1a.spell_skill = 3; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8145 v9 = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8146 for ( uint i = 0; i < pObjectList->uNumObjects; ++i ) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8147 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8148 if ( a1a.uType == pObjectList->pObjects[i].uObjectID ) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8149 v9 = i; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8150 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8151 a1a.uObjectDescID = v9; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8152 a1a.vPosition.x = a1; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8153 a1a.vPosition.y = a2; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8154 a1a.vPosition.z = a3; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8155 a1a.uAttributes = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8156 a1a.uSectorID = pIndoor->GetSector(a1, a2, a3); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8157 a1a.uSpriteFrameID = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8158 a1a.spell_target_pid = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8159 a1a.field_60_distance_related_prolly_lod = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8160 a1a.uFacing = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8161 a1a.uSoundID = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8162 if ( a6 >= 1 || a6 <= 4 ) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8163 a1a.spell_caster_pid = PID(OBJECT_Player, a6 - 1); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8164 else |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8165 a1a.spell_caster_pid = 0; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8166 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8167 int id = a1a.Create(0, 0, 0, 0); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8168 if (id != -1) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8169 AttackerInfo.Add(PID(OBJECT_Item, id), a5, SLOWORD(a1a.vPosition.x), SLOWORD(a1a.vPosition.y), |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2293
diff
changeset
|
8170 SLOWORD(a1a.vPosition.z), 0, 0); |
2355 | 8171 } |
8172 | |
8173 //----- (00458244) -------------------------------------------------------- | |
8174 unsigned int SkillToMastery( unsigned int skill_value ) | |
8175 { | |
8176 switch (skill_value & 0x1C0) | |
8177 { | |
8178 case 0x100: return 4; // Grandmaster | |
8179 case 0x80: return 3; // Master | |
8180 case 0x40: return 2; // Expert | |
8181 case 0x00: return 1; // Normal | |
8182 } | |
8183 assert(false); | |
8184 return 0; | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
8185 } |